diff --git a/.gitignore b/.gitignore index 9c0ae25..cf3c516 100644 --- a/.gitignore +++ b/.gitignore @@ -70,7 +70,6 @@ Saved/* # Compiled source files for the engine to use *Intermediate/* -Plugins/*/Intermediate/* # Cache files for the editor to use DerivedDataCache/* diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/HoudiniEngineRuntime.precompiled b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/HoudiniEngineRuntime.precompiled new file mode 100644 index 0000000..ad9f6ea --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/HoudiniEngineRuntime.precompiled @@ -0,0 +1,11 @@ +{ + "OutputFiles": [ + "PCH.HoudiniEngineRuntime.h.obj", + "Module.HoudiniEngineRuntime.cpp.obj", + "Module.HoudiniEngineRuntime.gen.1_of_5.cpp.obj", + "Module.HoudiniEngineRuntime.gen.2_of_5.cpp.obj", + "Module.HoudiniEngineRuntime.gen.3_of_5.cpp.obj", + "Module.HoudiniEngineRuntime.gen.4_of_5.cpp.obj", + "Module.HoudiniEngineRuntime.gen.5_of_5.cpp.obj" + ] +} \ No newline at end of file diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/LiveCodingInfo.json b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/LiveCodingInfo.json new file mode 100644 index 0000000..6858138 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/LiveCodingInfo.json @@ -0,0 +1,101 @@ +{ + "RemapUnityFiles": + { + "Module.HoudiniEngineRuntime.cpp.obj": [ + "HoudiniAsset.cpp.obj", + "HoudiniAssetActor.cpp.obj", + "HoudiniAssetBlueprintComponent.cpp.obj", + "HoudiniAssetComponent.cpp.obj", + "HoudiniCompatibilityHelpers.cpp.obj", + "HoudiniEngineCopyPropertiesInterface.cpp.obj", + "HoudiniEngineRuntime.cpp.obj", + "HoudiniEngineRuntimeUtils.cpp.obj", + "HoudiniGenericAttribute.cpp.obj", + "HoudiniGeoPartObject.cpp.obj", + "HoudiniHandleComponent.cpp.obj", + "HoudiniInput.cpp.obj", + "HoudiniInputObject.cpp.obj", + "HoudiniInstancedActorComponent.cpp.obj", + "HoudiniMeshSplitInstancerComponent.cpp.obj", + "HoudiniOutput.cpp.obj", + "HoudiniParameter.cpp.obj", + "HoudiniParameterButton.cpp.obj", + "HoudiniParameterButtonStrip.cpp.obj", + "HoudiniParameterChoice.cpp.obj", + "HoudiniParameterColor.cpp.obj", + "HoudiniParameterFile.cpp.obj", + "HoudiniParameterFloat.cpp.obj", + "HoudiniParameterFolder.cpp.obj", + "HoudiniParameterFolderList.cpp.obj", + "HoudiniParameterInt.cpp.obj", + "HoudiniParameterLabel.cpp.obj", + "HoudiniParameterMultiParm.cpp.obj", + "HoudiniParameterOperatorPath.cpp.obj", + "HoudiniParameterRamp.cpp.obj", + "HoudiniParameterSeparator.cpp.obj", + "HoudiniParameterString.cpp.obj", + "HoudiniParameterToggle.cpp.obj", + "HoudiniPDGAssetLink.cpp.obj", + "HoudiniPluginSerializationVersion.cpp.obj", + "HoudiniRuntimeSettings.cpp.obj", + "HoudiniSplineComponent.cpp.obj", + "HoudiniStaticMesh.cpp.obj", + "HoudiniStaticMeshComponent.cpp.obj", + "HoudiniStaticMeshSceneProxy.cpp.obj", + "HoudiniTranslatorTypes.cpp.obj", + "IHoudiniAssetStateEvents.cpp.obj", + "HoudiniRuntimeTests.cpp.obj" + ], + "Module.HoudiniEngineRuntime.gen.1_of_5.cpp.obj": [ + "HoudiniAsset.gen.cpp.obj", + "HoudiniAssetActor.gen.cpp.obj", + "HoudiniAssetBlueprintComponent.gen.cpp.obj", + "HoudiniAssetComponent.gen.cpp.obj", + "HoudiniAssetStateTypes.gen.cpp.obj", + "HoudiniCompatibilityHelpers.gen.cpp.obj", + "HoudiniEngineCopyPropertiesInterface.gen.cpp.obj", + "HoudiniEngineRuntime.init.gen.cpp.obj", + "HoudiniEngineRuntimeCommon.gen.cpp.obj", + "HoudiniGenericAttribute.gen.cpp.obj", + "HoudiniGeoPartObject.gen.cpp.obj" + ], + "Module.HoudiniEngineRuntime.gen.2_of_5.cpp.obj": [ + "HoudiniHandleComponent.gen.cpp.obj", + "HoudiniInput.gen.cpp.obj", + "HoudiniInputObject.gen.cpp.obj", + "HoudiniInputTypes.gen.cpp.obj", + "HoudiniInstancedActorComponent.gen.cpp.obj", + "HoudiniMeshSplitInstancerComponent.gen.cpp.obj", + "HoudiniOutput.gen.cpp.obj" + ], + "Module.HoudiniEngineRuntime.gen.3_of_5.cpp.obj": [ + "HoudiniParameter.gen.cpp.obj", + "HoudiniParameterButton.gen.cpp.obj", + "HoudiniParameterButtonStrip.gen.cpp.obj", + "HoudiniParameterChoice.gen.cpp.obj", + "HoudiniParameterColor.gen.cpp.obj", + "HoudiniParameterFile.gen.cpp.obj", + "HoudiniParameterFloat.gen.cpp.obj", + "HoudiniParameterFolder.gen.cpp.obj", + "HoudiniParameterFolderList.gen.cpp.obj", + "HoudiniParameterInt.gen.cpp.obj", + "HoudiniParameterLabel.gen.cpp.obj", + "HoudiniParameterMultiParm.gen.cpp.obj", + "HoudiniParameterOperatorPath.gen.cpp.obj", + "HoudiniParameterRamp.gen.cpp.obj", + "HoudiniParameterSeparator.gen.cpp.obj", + "HoudiniParameterString.gen.cpp.obj", + "HoudiniParameterToggle.gen.cpp.obj", + "HoudiniPDGAssetLink.gen.cpp.obj" + ], + "Module.HoudiniEngineRuntime.gen.4_of_5.cpp.obj": [ + "HoudiniRuntimeSettings.gen.cpp.obj", + "HoudiniSplineComponent.gen.cpp.obj", + "HoudiniStaticMesh.gen.cpp.obj" + ], + "Module.HoudiniEngineRuntime.gen.5_of_5.cpp.obj": [ + "HoudiniStaticMeshComponent.gen.cpp.obj", + "IHoudiniAssetStateEvents.gen.cpp.obj" + ] + } +} \ No newline at end of file diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.cpp new file mode 100644 index 0000000..fa093e1 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.cpp @@ -0,0 +1,44 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniAsset.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniAssetActor.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniAssetBlueprintComponent.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniAssetComponent.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniCompatibilityHelpers.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniEngineCopyPropertiesInterface.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniEngineRuntime.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniEngineRuntimeUtils.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniGenericAttribute.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniGeoPartObject.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniHandleComponent.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniInput.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniInputObject.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniInstancedActorComponent.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniMeshSplitInstancerComponent.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniOutput.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameter.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterButton.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterButtonStrip.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterChoice.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterColor.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterFile.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterFloat.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterFolder.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterFolderList.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterInt.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterLabel.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterMultiParm.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterOperatorPath.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterRamp.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterSeparator.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterString.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterToggle.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniPDGAssetLink.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniPluginSerializationVersion.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniRuntimeSettings.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniSplineComponent.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniStaticMesh.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniStaticMeshComponent.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniStaticMeshSceneProxy.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniTranslatorTypes.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/IHoudiniAssetStateEvents.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/Tests/HoudiniRuntimeTests.cpp" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.cpp.obj.response b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.cpp.obj.response new file mode 100644 index 0000000..cdf2b10 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.cpp.obj.response @@ -0,0 +1,171 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ox +/Ot +/GF +/Ob2 +/errorReport:prompt +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private +/I ..\Intermediate\Build\Win64\UE4\Inc\Landscape +/I Runtime +/I Runtime\Landscape\Classes +/I Runtime\Landscape\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\PhysicsCore +/I Runtime\PhysicsCore\Public +/I Runtime\Experimental +/I Runtime\Experimental\Chaos\Public +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject +/I Runtime\CoreUObject\Public +/I Runtime\Experimental\ChaosCore\Public +/I ThirdParty +/I Runtime\Experimental\Voronoi\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\FieldSystemCore +/I Runtime\Experimental\FieldSystem\Source +/I Runtime\Experimental\FieldSystem\Source\FieldSystemCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\PropertyPath +/I Runtime\PropertyPath\Public +/I E:\Projects\machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Inc\HoudiniEngineRuntime +/I E:\Projects\machinist\Plugins\HoudiniEngine\Source +/I E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\Engine +/I Runtime\Engine\Classes +/I Runtime\Engine\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\NetCore +/I Runtime\Net +/I Runtime\Net\Core\Classes +/I Runtime\Net\Core\Public +/I Runtime\ApplicationCore\Public +/I Runtime\RHI\Public +/I Runtime\Json\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\SlateCore +/I Runtime\SlateCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\InputCore +/I Runtime\InputCore\Classes +/I Runtime\InputCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\Slate +/I Runtime\Slate\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\ImageWrapper +/I Runtime\ImageWrapper\Public +/I Runtime\Messaging\Public +/I Runtime\MessagingCommon\Public +/I Runtime\RenderCore\Public +/I Runtime\Analytics +/I Runtime\Analytics\AnalyticsET\Public +/I Runtime\Analytics\Analytics\Public +/I Runtime\Sockets\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry +/I Runtime\AssetRegistry\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\EngineMessages +/I Runtime\EngineMessages\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\EngineSettings +/I Runtime\EngineSettings\Classes +/I Runtime\EngineSettings\Public +/I Runtime\SynthBenchmark\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\Renderer +/I Runtime\Renderer\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTags +/I Runtime\GameplayTags\Classes +/I Runtime\GameplayTags\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\PacketHandler +/I Runtime\PacketHandlers +/I Runtime\PacketHandlers\PacketHandler\Classes +/I Runtime\PacketHandlers\PacketHandler\Public +/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioPlatformConfiguration +/I Runtime\AudioPlatformConfiguration\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\MeshDescription +/I Runtime\MeshDescription\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\StaticMeshDescription +/I Runtime\StaticMeshDescription\Public +/I Runtime\PakFile\Public +/I Runtime\RSA\Public +/I Runtime\NetworkReplayStreaming +/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public +/I Runtime\SignalProcessing\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioExtensions +/I Runtime\AudioExtensions\Public +/I Runtime\AudioMixerCore\Public +/I Runtime\PhysicsSQ\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\ChaosSolvers +/I Runtime\Experimental\ChaosSolvers\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\GeometryCollectionCore +/I Runtime\Experimental\GeometryCollectionCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\GeometryCollectionSimulationCore +/I Runtime\Experimental\GeometryCollectionSimulationCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\ClothingSystemRuntimeInterface +/I Runtime\ClothingSystemRuntimeInterface\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioMixer +/I Runtime\AudioMixer\Classes +/I 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ThirdParty\PhysX3\APEX_1.4\include\PhysX3 +/I ThirdParty\PhysX3\APEX_1.4\common\include +/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\framework\include +/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public +/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include +/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include +/I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\INCLUDE" +/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt" +/D_HAS_EXCEPTIONS=0 +/FI"E:\Projects\machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Development\HoudiniEngineRuntime\PCH.HoudiniEngineRuntime.h" +/Yu"E:\Projects\machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Development\HoudiniEngineRuntime\PCH.HoudiniEngineRuntime.h" +/Fp"E:\Projects\machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Development\HoudiniEngineRuntime\PCH.HoudiniEngineRuntime.h.pch" +"E:\Projects\machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Development\HoudiniEngineRuntime\Module.HoudiniEngineRuntime.cpp" +/Fo"E:\Projects\machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Development\HoudiniEngineRuntime\Module.HoudiniEngineRuntime.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.cpp.obj.response.old b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.cpp.obj.response.old new file mode 100644 index 0000000..df11a3f --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.cpp.obj.response.old @@ -0,0 +1,171 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ox +/Ot +/GF +/Ob2 +/errorReport:prompt +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private +/I ..\Intermediate\Build\Win64\UE4\Inc\Landscape +/I Runtime +/I Runtime\Landscape\Classes +/I Runtime\Landscape\Public +/I 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ThirdParty\PhysX3\APEX_1.4\framework\include +/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public +/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include +/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include +/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" +/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" +/D_HAS_EXCEPTIONS=0 +/FI"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Development\HoudiniEngineRuntime\PCH.HoudiniEngineRuntime.h" +/Yu"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Development\HoudiniEngineRuntime\PCH.HoudiniEngineRuntime.h" +/Fp"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Development\HoudiniEngineRuntime\PCH.HoudiniEngineRuntime.h.pch" +"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Development\HoudiniEngineRuntime\Module.HoudiniEngineRuntime.cpp" +/Fo"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Development\HoudiniEngineRuntime\Module.HoudiniEngineRuntime.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.cpp.old b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.cpp.old new file mode 100644 index 0000000..ef6c3a3 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.cpp.old @@ -0,0 +1,44 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniAsset.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniAssetActor.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniAssetBlueprintComponent.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniAssetComponent.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniCompatibilityHelpers.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniEngineCopyPropertiesInterface.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniEngineRuntime.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniEngineRuntimeUtils.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniGenericAttribute.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniGeoPartObject.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniHandleComponent.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniInput.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniInputObject.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniInstancedActorComponent.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniMeshSplitInstancerComponent.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniOutput.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameter.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterButton.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterButtonStrip.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterChoice.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterColor.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterFile.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterFloat.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterFolder.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterFolderList.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterInt.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterLabel.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterMultiParm.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterOperatorPath.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterRamp.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterSeparator.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterString.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterToggle.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniPDGAssetLink.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniPluginSerializationVersion.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniRuntimeSettings.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniSplineComponent.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniStaticMesh.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniStaticMeshComponent.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniStaticMeshSceneProxy.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniTranslatorTypes.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/IHoudiniAssetStateEvents.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/Tests/HoudiniRuntimeTests.cpp" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.cpp.txt b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.cpp.txt new file mode 100644 index 0000000..10d5ba1 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.cpp.txt @@ -0,0 +1,913 @@ +E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniAsset.cpp +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Public\HoudiniAsset.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/Object.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/Script.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/ThreadSingleton.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/TlsAutoCleanup.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Stats/Stats.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/PlatformTime.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Windows/WindowsPlatformTime.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\GenericPlatform/GenericPlatformTime.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Stats\StatsCommon.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Stats/Stats2.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/LowLevelMemTracker.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Misc/ScopeLock.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Containers/LockFreeList.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Misc/NoopCounter.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/PlatformProcess.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Windows/WindowsPlatformProcess.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\GenericPlatform/GenericPlatformProcess.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Containers/ChunkedArray.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Containers/IndirectArray.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\ProfilingDebugging/MiscTrace.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Stats\StatsTrace.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/ObjectMacros.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/UObjectBaseUtility.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/UObjectBase.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/UObjectGlobals.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Misc/OutputDeviceRedirector.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/PrimaryAssetId.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\Serialization/ArchiveUObject.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/UObjectArray.h 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+D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\MaterialExpressionTextureSample.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\MaterialExpressionTextureSampleParameter.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\MaterialFunctionInterface.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\MaterialFunction.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\Material.generated.h +E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniTranslatorTypes.cpp +E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/IHoudiniAssetStateEvents.cpp +E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/Tests/HoudiniRuntimeTests.cpp +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\Tests\HoudiniRuntimeTests.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Misc/AutomationTest.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/PlatformStackWalk.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Windows/WindowsPlatformStackWalk.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\GenericPlatform/GenericPlatformStackWalk.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Misc/FeedbackContext.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Misc/SlowTask.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Misc/SlowTaskStack.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Async/Async.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/RunnableThread.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/PlatformAffinity.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Windows/WindowsPlatformAffinity.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Internationalization/Regex.h diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.1_of_5.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.1_of_5.cpp new file mode 100644 index 0000000..975adfc --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.1_of_5.cpp @@ -0,0 +1,12 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAsset.gen.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAssetActor.gen.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAssetBlueprintComponent.gen.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAssetComponent.gen.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAssetStateTypes.gen.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniCompatibilityHelpers.gen.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniEngineCopyPropertiesInterface.gen.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniEngineRuntime.init.gen.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniEngineRuntimeCommon.gen.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniGenericAttribute.gen.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniGeoPartObject.gen.cpp" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.1_of_5.cpp.obj.response b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.1_of_5.cpp.obj.response new file mode 100644 index 0000000..3f50e37 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.1_of_5.cpp.obj.response @@ -0,0 +1,172 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ox +/Ot +/GF +/Ob2 +/errorReport:prompt +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private +/I ..\Intermediate\Build\Win64\UE4\Inc\Landscape +/I Runtime +/I Runtime\Landscape\Classes +/I Runtime\Landscape\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\PhysicsCore +/I Runtime\PhysicsCore\Public +/I Runtime\Experimental +/I Runtime\Experimental\Chaos\Public +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject +/I Runtime\CoreUObject\Public +/I Runtime\Experimental\ChaosCore\Public +/I ThirdParty +/I Runtime\Experimental\Voronoi\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\FieldSystemCore +/I Runtime\Experimental\FieldSystem\Source +/I Runtime\Experimental\FieldSystem\Source\FieldSystemCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\PropertyPath +/I Runtime\PropertyPath\Public +/I E:\Projects\machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Inc\HoudiniEngineRuntime +/I E:\Projects\machinist\Plugins\HoudiniEngine\Source +/I E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\Engine +/I Runtime\Engine\Classes +/I Runtime\Engine\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\NetCore +/I Runtime\Net +/I Runtime\Net\Core\Classes +/I Runtime\Net\Core\Public +/I Runtime\ApplicationCore\Public +/I Runtime\RHI\Public +/I Runtime\Json\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\SlateCore +/I Runtime\SlateCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\InputCore +/I Runtime\InputCore\Classes +/I Runtime\InputCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\Slate +/I Runtime\Slate\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\ImageWrapper +/I Runtime\ImageWrapper\Public +/I Runtime\Messaging\Public +/I Runtime\MessagingCommon\Public +/I Runtime\RenderCore\Public +/I Runtime\Analytics +/I Runtime\Analytics\AnalyticsET\Public +/I Runtime\Analytics\Analytics\Public +/I Runtime\Sockets\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry +/I Runtime\AssetRegistry\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\EngineMessages +/I Runtime\EngineMessages\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\EngineSettings +/I Runtime\EngineSettings\Classes +/I Runtime\EngineSettings\Public +/I Runtime\SynthBenchmark\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\Renderer +/I Runtime\Renderer\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTags +/I Runtime\GameplayTags\Classes +/I Runtime\GameplayTags\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\PacketHandler +/I Runtime\PacketHandlers +/I Runtime\PacketHandlers\PacketHandler\Classes +/I Runtime\PacketHandlers\PacketHandler\Public +/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioPlatformConfiguration +/I Runtime\AudioPlatformConfiguration\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\MeshDescription +/I Runtime\MeshDescription\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\StaticMeshDescription +/I Runtime\StaticMeshDescription\Public +/I Runtime\PakFile\Public +/I Runtime\RSA\Public +/I Runtime\NetworkReplayStreaming +/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public +/I Runtime\SignalProcessing\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioExtensions +/I Runtime\AudioExtensions\Public +/I Runtime\AudioMixerCore\Public +/I Runtime\PhysicsSQ\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\ChaosSolvers +/I Runtime\Experimental\ChaosSolvers\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\GeometryCollectionCore +/I Runtime\Experimental\GeometryCollectionCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\GeometryCollectionSimulationCore +/I Runtime\Experimental\GeometryCollectionSimulationCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\ClothingSystemRuntimeInterface +/I Runtime\ClothingSystemRuntimeInterface\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioMixer +/I Runtime\AudioMixer\Classes +/I Runtime\AudioMixer\Public +/I Developer +/I Developer\TargetPlatform\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore +/I Runtime\AnimationCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\Foliage +/I Runtime\Foliage\Public +/I Runtime\MeshUtilitiesCommon\Public +/I ThirdParty\PhysX3\PxShared\include +/I ThirdParty\PhysX3\PxShared\include\cudamanager +/I ThirdParty\PhysX3\PxShared\include\filebuf +/I ThirdParty\PhysX3\PxShared\include\foundation +/I ThirdParty\PhysX3\PxShared\include\pvd +/I ThirdParty\PhysX3\PxShared\include\task +/I ThirdParty\PhysX3\PhysX_3.4\Include +/I ThirdParty\PhysX3\PhysX_3.4\Include\cooking +/I ThirdParty\PhysX3\PhysX_3.4\Include\common +/I ThirdParty\PhysX3\PhysX_3.4\Include\extensions +/I ThirdParty\PhysX3\PhysX_3.4\Include\geometry +/I ThirdParty\PhysX3\APEX_1.4\include +/I ThirdParty\PhysX3\APEX_1.4\include\clothing +/I ThirdParty\PhysX3\APEX_1.4\include\nvparameterized +/I ThirdParty\PhysX3\APEX_1.4\include\legacy +/I ThirdParty\PhysX3\APEX_1.4\include\PhysX3 +/I ThirdParty\PhysX3\APEX_1.4\common\include +/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\framework\include +/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public +/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include +/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include +/I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\INCLUDE" +/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt" +/D_HAS_EXCEPTIONS=0 +/D_HAS_EXCEPTIONS=0 +/FI"E:\Projects\machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Development\HoudiniEngineRuntime\PCH.HoudiniEngineRuntime.h" +/Yu"E:\Projects\machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Development\HoudiniEngineRuntime\PCH.HoudiniEngineRuntime.h" +/Fp"E:\Projects\machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Development\HoudiniEngineRuntime\PCH.HoudiniEngineRuntime.h.pch" +"E:\Projects\machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Development\HoudiniEngineRuntime\Module.HoudiniEngineRuntime.gen.1_of_5.cpp" +/Fo"E:\Projects\machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Development\HoudiniEngineRuntime\Module.HoudiniEngineRuntime.gen.1_of_5.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.1_of_5.cpp.obj.response.old b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.1_of_5.cpp.obj.response.old new file mode 100644 index 0000000..ae88660 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.1_of_5.cpp.obj.response.old @@ -0,0 +1,172 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ox +/Ot +/GF +/Ob2 +/errorReport:prompt +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private +/I ..\Intermediate\Build\Win64\UE4\Inc\Landscape +/I Runtime +/I Runtime\Landscape\Classes +/I Runtime\Landscape\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\PhysicsCore +/I Runtime\PhysicsCore\Public +/I Runtime\Experimental +/I Runtime\Experimental\Chaos\Public +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject +/I Runtime\CoreUObject\Public +/I Runtime\Experimental\ChaosCore\Public +/I ThirdParty +/I Runtime\Experimental\Voronoi\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\FieldSystemCore +/I Runtime\Experimental\FieldSystem\Source +/I Runtime\Experimental\FieldSystem\Source\FieldSystemCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\PropertyPath +/I Runtime\PropertyPath\Public +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Inc\HoudiniEngineRuntime +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\Engine +/I Runtime\Engine\Classes +/I Runtime\Engine\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\NetCore +/I Runtime\Net +/I Runtime\Net\Core\Classes +/I Runtime\Net\Core\Public +/I Runtime\ApplicationCore\Public +/I Runtime\RHI\Public +/I Runtime\Json\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\SlateCore +/I Runtime\SlateCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\InputCore +/I Runtime\InputCore\Classes +/I Runtime\InputCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\Slate +/I Runtime\Slate\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\ImageWrapper +/I Runtime\ImageWrapper\Public +/I Runtime\Messaging\Public +/I Runtime\MessagingCommon\Public +/I Runtime\RenderCore\Public +/I Runtime\Analytics +/I Runtime\Analytics\AnalyticsET\Public +/I Runtime\Analytics\Analytics\Public +/I Runtime\Sockets\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry +/I Runtime\AssetRegistry\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\EngineMessages +/I Runtime\EngineMessages\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\EngineSettings +/I Runtime\EngineSettings\Classes +/I Runtime\EngineSettings\Public +/I Runtime\SynthBenchmark\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\Renderer +/I Runtime\Renderer\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTags +/I Runtime\GameplayTags\Classes +/I Runtime\GameplayTags\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\PacketHandler +/I Runtime\PacketHandlers +/I Runtime\PacketHandlers\PacketHandler\Classes +/I Runtime\PacketHandlers\PacketHandler\Public +/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioPlatformConfiguration +/I Runtime\AudioPlatformConfiguration\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\MeshDescription +/I Runtime\MeshDescription\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\StaticMeshDescription +/I Runtime\StaticMeshDescription\Public +/I Runtime\PakFile\Public +/I Runtime\RSA\Public +/I Runtime\NetworkReplayStreaming +/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public +/I Runtime\SignalProcessing\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioExtensions +/I Runtime\AudioExtensions\Public +/I Runtime\AudioMixerCore\Public +/I Runtime\PhysicsSQ\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\ChaosSolvers +/I Runtime\Experimental\ChaosSolvers\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\GeometryCollectionCore +/I Runtime\Experimental\GeometryCollectionCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\GeometryCollectionSimulationCore +/I Runtime\Experimental\GeometryCollectionSimulationCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\ClothingSystemRuntimeInterface +/I Runtime\ClothingSystemRuntimeInterface\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioMixer +/I Runtime\AudioMixer\Classes +/I Runtime\AudioMixer\Public +/I Developer +/I Developer\TargetPlatform\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore +/I Runtime\AnimationCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\Foliage +/I Runtime\Foliage\Public +/I Runtime\MeshUtilitiesCommon\Public +/I ThirdParty\PhysX3\PxShared\include +/I ThirdParty\PhysX3\PxShared\include\cudamanager +/I ThirdParty\PhysX3\PxShared\include\filebuf +/I ThirdParty\PhysX3\PxShared\include\foundation +/I ThirdParty\PhysX3\PxShared\include\pvd +/I ThirdParty\PhysX3\PxShared\include\task +/I ThirdParty\PhysX3\PhysX_3.4\Include +/I ThirdParty\PhysX3\PhysX_3.4\Include\cooking +/I ThirdParty\PhysX3\PhysX_3.4\Include\common +/I ThirdParty\PhysX3\PhysX_3.4\Include\extensions +/I ThirdParty\PhysX3\PhysX_3.4\Include\geometry +/I ThirdParty\PhysX3\APEX_1.4\include +/I ThirdParty\PhysX3\APEX_1.4\include\clothing +/I ThirdParty\PhysX3\APEX_1.4\include\nvparameterized +/I ThirdParty\PhysX3\APEX_1.4\include\legacy +/I ThirdParty\PhysX3\APEX_1.4\include\PhysX3 +/I ThirdParty\PhysX3\APEX_1.4\common\include +/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\framework\include +/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public +/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include +/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include +/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" +/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" +/D_HAS_EXCEPTIONS=0 +/D_HAS_EXCEPTIONS=0 +/FI"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Development\HoudiniEngineRuntime\PCH.HoudiniEngineRuntime.h" +/Yu"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Development\HoudiniEngineRuntime\PCH.HoudiniEngineRuntime.h" +/Fp"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Development\HoudiniEngineRuntime\PCH.HoudiniEngineRuntime.h.pch" +"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Development\HoudiniEngineRuntime\Module.HoudiniEngineRuntime.gen.1_of_5.cpp" +/Fo"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Development\HoudiniEngineRuntime\Module.HoudiniEngineRuntime.gen.1_of_5.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.1_of_5.cpp.old b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.1_of_5.cpp.old new file mode 100644 index 0000000..4c5b39d --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.1_of_5.cpp.old @@ -0,0 +1,12 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAsset.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAssetActor.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAssetBlueprintComponent.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAssetComponent.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAssetStateTypes.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniCompatibilityHelpers.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniEngineCopyPropertiesInterface.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniEngineRuntime.init.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniEngineRuntimeCommon.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniGenericAttribute.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniGeoPartObject.gen.cpp" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.1_of_5.cpp.txt b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.1_of_5.cpp.txt new file mode 100644 index 0000000..0d0ce3a --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.1_of_5.cpp.txt @@ -0,0 +1,519 @@ +E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAsset.gen.cpp +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/GeneratedCppIncludes.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/Object.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/Script.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/ThreadSingleton.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/TlsAutoCleanup.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Stats/Stats.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/PlatformTime.h 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+E:\Projects\machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Inc\HoudiniEngineRuntime\HoudiniOutput.generated.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniInputTypes.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniPluginSerializationVersion.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniAssetStateTypes.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\IHoudiniAssetStateEvents.h +E:\Projects\machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Inc\HoudiniEngineRuntime\IHoudiniAssetStateEvents.generated.h +E:\Projects\machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Inc\HoudiniEngineRuntime\HoudiniAssetComponent.generated.h +E:\Projects\machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Inc\HoudiniEngineRuntime\HoudiniAssetActor.generated.h +E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAssetBlueprintComponent.gen.cpp +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime/Private/HoudiniAssetBlueprintComponent.h +E:\Projects\machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Inc\HoudiniEngineRuntime\HoudiniAssetBlueprintComponent.generated.h +E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAssetComponent.gen.cpp +E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAssetStateTypes.gen.cpp +E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniCompatibilityHelpers.gen.cpp +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime/Private/HoudiniCompatibilityHelpers.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Curves/CurveFloat.h 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+E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniGenericAttribute.gen.cpp +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime/Private/HoudiniGenericAttribute.h +E:\Projects\machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Inc\HoudiniEngineRuntime\HoudiniGenericAttribute.generated.h +E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniGeoPartObject.gen.cpp diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.2_of_5.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.2_of_5.cpp new file mode 100644 index 0000000..969f5e1 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.2_of_5.cpp @@ -0,0 +1,8 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniHandleComponent.gen.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniInput.gen.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniInputObject.gen.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniInputTypes.gen.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniInstancedActorComponent.gen.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniMeshSplitInstancerComponent.gen.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniOutput.gen.cpp" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.2_of_5.cpp.obj.response b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.2_of_5.cpp.obj.response new file mode 100644 index 0000000..00173dd --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.2_of_5.cpp.obj.response @@ -0,0 +1,172 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ox +/Ot +/GF +/Ob2 +/errorReport:prompt +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/wd4463 +/we4668 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+/Yu"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Development\HoudiniEngineRuntime\PCH.HoudiniEngineRuntime.h" +/Fp"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Development\HoudiniEngineRuntime\PCH.HoudiniEngineRuntime.h.pch" +"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Development\HoudiniEngineRuntime\Module.HoudiniEngineRuntime.gen.2_of_5.cpp" +/Fo"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Development\HoudiniEngineRuntime\Module.HoudiniEngineRuntime.gen.2_of_5.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.2_of_5.cpp.old b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.2_of_5.cpp.old new file mode 100644 index 0000000..799a43d --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.2_of_5.cpp.old @@ -0,0 +1,8 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniHandleComponent.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniInput.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniInputObject.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniInputTypes.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniInstancedActorComponent.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniMeshSplitInstancerComponent.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniOutput.gen.cpp" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.2_of_5.cpp.txt b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.2_of_5.cpp.txt new file mode 100644 index 0000000..3f13ad6 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.2_of_5.cpp.txt @@ -0,0 +1,544 @@ 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+D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\AI/Navigation/NavLinkDefinition.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\NavLinkDefinition.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\NavRelevantInterface.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\PrimitiveComponent.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Landscape\Classes\LandscapeWeightmapUsage.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Landscape\LandscapeWeightmapUsage.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Landscape\LandscapeComponent.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Landscape\LandscapeProxy.generated.h +E:\Projects\machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Inc\HoudiniEngineRuntime\HoudiniInput.generated.h +E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniInputObject.gen.cpp +E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniInputTypes.gen.cpp +E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniInstancedActorComponent.gen.cpp +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime/Private/HoudiniInstancedActorComponent.h +E:\Projects\machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Inc\HoudiniEngineRuntime\HoudiniInstancedActorComponent.generated.h +E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniMeshSplitInstancerComponent.gen.cpp +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime/Private/HoudiniMeshSplitInstancerComponent.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/StaticMesh.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Interfaces/Interface_CollisionDataProvider.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\PhysicsCore\Public\Interface_CollisionDataProviderCore.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\Interface_CollisionDataProvider.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/MeshMerging.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Components/InstancedStaticMeshComponent.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Components/StaticMeshComponent.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Components/MeshComponent.h 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+D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\StaticMesh.generated.h +E:\Projects\machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Inc\HoudiniEngineRuntime\HoudiniMeshSplitInstancerComponent.generated.h +E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniOutput.gen.cpp +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime/Private/HoudiniOutput.h +E:\Projects\machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Inc\HoudiniEngineRuntime\HoudiniOutput.generated.h diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.3_of_5.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.3_of_5.cpp new file mode 100644 index 0000000..9aa3cb5 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.3_of_5.cpp @@ -0,0 +1,19 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameter.gen.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterButton.gen.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterButtonStrip.gen.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterChoice.gen.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterColor.gen.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterFile.gen.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterFloat.gen.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterFolder.gen.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterFolderList.gen.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterInt.gen.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterLabel.gen.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterMultiParm.gen.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterOperatorPath.gen.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterRamp.gen.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterSeparator.gen.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterString.gen.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterToggle.gen.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniPDGAssetLink.gen.cpp" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.3_of_5.cpp.obj.response b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.3_of_5.cpp.obj.response new file mode 100644 index 0000000..7eff7f5 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.3_of_5.cpp.obj.response @@ -0,0 +1,172 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ox +/Ot +/GF +/Ob2 +/errorReport:prompt +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private +/I ..\Intermediate\Build\Win64\UE4\Inc\Landscape +/I Runtime +/I Runtime\Landscape\Classes +/I Runtime\Landscape\Public +/I 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"C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" +/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" +/D_HAS_EXCEPTIONS=0 +/D_HAS_EXCEPTIONS=0 +/FI"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Development\HoudiniEngineRuntime\PCH.HoudiniEngineRuntime.h" +/Yu"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Development\HoudiniEngineRuntime\PCH.HoudiniEngineRuntime.h" +/Fp"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Development\HoudiniEngineRuntime\PCH.HoudiniEngineRuntime.h.pch" +"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Development\HoudiniEngineRuntime\Module.HoudiniEngineRuntime.gen.3_of_5.cpp" +/Fo"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Development\HoudiniEngineRuntime\Module.HoudiniEngineRuntime.gen.3_of_5.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.3_of_5.cpp.old b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.3_of_5.cpp.old new file mode 100644 index 0000000..786fabc --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.3_of_5.cpp.old @@ -0,0 +1,19 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameter.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterButton.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterButtonStrip.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterChoice.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterColor.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterFile.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterFloat.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterFolder.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterFolderList.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterInt.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterLabel.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterMultiParm.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterOperatorPath.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterRamp.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterSeparator.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterString.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterToggle.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniPDGAssetLink.gen.cpp" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.3_of_5.cpp.txt b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.3_of_5.cpp.txt new file mode 100644 index 0000000..fb7ccf7 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.3_of_5.cpp.txt @@ -0,0 +1,592 @@ +E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameter.gen.cpp +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/GeneratedCppIncludes.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/Object.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/Script.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/ThreadSingleton.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/TlsAutoCleanup.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Stats/Stats.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/PlatformTime.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Windows/WindowsPlatformTime.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\GenericPlatform/GenericPlatformTime.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Stats\StatsCommon.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Stats/Stats2.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/LowLevelMemTracker.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Misc/ScopeLock.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Containers/LockFreeList.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Misc/NoopCounter.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/PlatformProcess.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Windows/WindowsPlatformProcess.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\GenericPlatform/GenericPlatformProcess.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Containers/ChunkedArray.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Containers/IndirectArray.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\ProfilingDebugging/MiscTrace.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Stats\StatsTrace.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/ObjectMacros.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/UObjectBaseUtility.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/UObjectBase.h 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+E:\Projects\machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Inc\HoudiniEngineRuntime\HoudiniParameterFloat.generated.h +E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterFolder.gen.cpp +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime/Private/HoudiniParameterFolder.h +E:\Projects\machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Inc\HoudiniEngineRuntime\HoudiniParameterFolder.generated.h +E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterFolderList.gen.cpp +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime/Private/HoudiniParameterFolderList.h +E:\Projects\machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Inc\HoudiniEngineRuntime\HoudiniParameterFolderList.generated.h +E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterInt.gen.cpp +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime/Private/HoudiniParameterInt.h +E:\Projects\machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Inc\HoudiniEngineRuntime\HoudiniParameterInt.generated.h +E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterLabel.gen.cpp +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime/Private/HoudiniParameterLabel.h +E:\Projects\machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Inc\HoudiniEngineRuntime\HoudiniParameterLabel.generated.h +E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterMultiParm.gen.cpp +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime/Private/HoudiniParameterMultiParm.h 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+E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterSeparator.gen.cpp +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime/Private/HoudiniParameterSeparator.h +E:\Projects\machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Inc\HoudiniEngineRuntime\HoudiniParameterSeparator.generated.h +E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterString.gen.cpp +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime/Private/HoudiniParameterString.h +E:\Projects\machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Inc\HoudiniEngineRuntime\HoudiniParameterString.generated.h +E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterToggle.gen.cpp +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime/Private/HoudiniParameterToggle.h 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+E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Public\HoudiniAsset.h +E:\Projects\machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Inc\HoudiniEngineRuntime\HoudiniAsset.generated.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniAssetComponent.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniEngineRuntimeUtils.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniRuntimeSettings.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/AssetUserData.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\AssetUserData.generated.h +E:\Projects\machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Inc\HoudiniEngineRuntime\HoudiniRuntimeSettings.generated.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniOutput.h +E:\Projects\machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Inc\HoudiniEngineRuntime\HoudiniOutput.generated.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniPluginSerializationVersion.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniAssetStateTypes.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\IHoudiniAssetStateEvents.h +E:\Projects\machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Inc\HoudiniEngineRuntime\IHoudiniAssetStateEvents.generated.h +E:\Projects\machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Inc\HoudiniEngineRuntime\HoudiniAssetComponent.generated.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniTranslatorTypes.h +E:\Projects\machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Inc\HoudiniEngineRuntime\HoudiniPDGAssetLink.generated.h diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.4_of_5.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.4_of_5.cpp new file mode 100644 index 0000000..e3db122 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.4_of_5.cpp @@ -0,0 +1,4 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniRuntimeSettings.gen.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniSplineComponent.gen.cpp" +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniStaticMesh.gen.cpp" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.4_of_5.cpp.obj.response b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.4_of_5.cpp.obj.response new file mode 100644 index 0000000..6541486 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.4_of_5.cpp.obj.response @@ -0,0 +1,172 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ox +/Ot +/GF +/Ob2 +/errorReport:prompt +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private +/I 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+/Yu"E:\Projects\machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Development\HoudiniEngineRuntime\PCH.HoudiniEngineRuntime.h" +/Fp"E:\Projects\machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Development\HoudiniEngineRuntime\PCH.HoudiniEngineRuntime.h.pch" +"E:\Projects\machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Development\HoudiniEngineRuntime\Module.HoudiniEngineRuntime.gen.4_of_5.cpp" +/Fo"E:\Projects\machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Development\HoudiniEngineRuntime\Module.HoudiniEngineRuntime.gen.4_of_5.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.4_of_5.cpp.obj.response.old b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.4_of_5.cpp.obj.response.old new file mode 100644 index 0000000..508dba7 --- /dev/null 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+"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Development\HoudiniEngineRuntime\Module.HoudiniEngineRuntime.gen.4_of_5.cpp" +/Fo"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Development\HoudiniEngineRuntime\Module.HoudiniEngineRuntime.gen.4_of_5.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.4_of_5.cpp.old b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.4_of_5.cpp.old new file mode 100644 index 0000000..fee79e6 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.4_of_5.cpp.old @@ -0,0 +1,4 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniRuntimeSettings.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniSplineComponent.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniStaticMesh.gen.cpp" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.4_of_5.cpp.txt b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.4_of_5.cpp.txt new file mode 100644 index 0000000..3c9aafb --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.4_of_5.cpp.txt @@ -0,0 +1,504 @@ 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+D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\Rendering/PositionVertexBuffer.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\WeightedRandomSampler.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\PerPlatformProperties.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Algo/Find.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Algo/Impl/RangePointerType.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\PerPlatformProperties.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\MeshDescription\Public\MeshTypes.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\MeshDescription\MeshTypes.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\StaticMesh.generated.h +E:\Projects\machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Inc\HoudiniEngineRuntime\HoudiniStaticMesh.generated.h diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.5_of_5.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.5_of_5.cpp new file mode 100644 index 0000000..7342bad --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.5_of_5.cpp @@ -0,0 +1,3 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniStaticMeshComponent.gen.cpp" +#include 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+/Yu"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Development\HoudiniEngineRuntime\PCH.HoudiniEngineRuntime.h" +/Fp"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Development\HoudiniEngineRuntime\PCH.HoudiniEngineRuntime.h.pch" +"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Development\HoudiniEngineRuntime\Module.HoudiniEngineRuntime.gen.5_of_5.cpp" +/Fo"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Development\HoudiniEngineRuntime\Module.HoudiniEngineRuntime.gen.5_of_5.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.5_of_5.cpp.old b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.5_of_5.cpp.old new file mode 100644 index 0000000..0c70454 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.5_of_5.cpp.old @@ -0,0 +1,3 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniStaticMeshComponent.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/IHoudiniAssetStateEvents.gen.cpp" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.5_of_5.cpp.txt b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.5_of_5.cpp.txt new file mode 100644 index 0000000..04d850e --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.5_of_5.cpp.txt @@ -0,0 +1,458 @@ +E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniStaticMeshComponent.gen.cpp +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/GeneratedCppIncludes.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/Object.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/Script.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/ThreadSingleton.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/TlsAutoCleanup.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Stats/Stats.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/PlatformTime.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Windows/WindowsPlatformTime.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\GenericPlatform/GenericPlatformTime.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Stats\StatsCommon.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Stats/Stats2.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/LowLevelMemTracker.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Misc/ScopeLock.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Containers/LockFreeList.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Misc/NoopCounter.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/PlatformProcess.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Windows/WindowsPlatformProcess.h 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+D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\SlateCore\Public\Fonts/FontCache.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\SlateCore\Public\Textures/TextureAtlas.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\SlateCore\Public\Fonts/FontTypes.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\SlateCore\FontCache.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\SlateCore\Public\Rendering/ShaderResourceManager.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\SlateCore\Public\Styling/SlateBrush.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\SlateCore\SlateBrush.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\SlateCore\Public\Textures/SlateTextureData.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\SlateCore\Public\Rendering\DrawElementPayloads.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\SlateCore\Public\Rendering\SlateRenderBatch.h 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+D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/BlueprintCore.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\BlueprintCore.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/BlueprintGeneratedClass.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/UndefineUPropertyMacros.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\BlueprintGeneratedClass.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/DefineUPropertyMacros.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\Blueprint/BlueprintSupport.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\Blueprint.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/PendingNetGame.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine\NetworkDelegates.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\PendingNetGame.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/LatentActionManager.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\LatentActionManager.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/GameInstance.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\Subsystems/GameInstanceSubsystem.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\Subsystems/Subsystem.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\Subsystem.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\GameInstanceSubsystem.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\Subsystems/SubsystemCollection.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\GameInstance.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Particles/WorldPSCPool.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\WorldPSCPool.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\AudioDeviceManager.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\AudioMixerCore\Public\AudioDefines.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\AudioThread.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/Runnable.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\Subsystems/WorldSubsystem.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\WorldSubsystem.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\World.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\ShowFlags.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\ShowFlagsValues.inl +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\ShowFlagsValues.inl +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\ShowFlagsValues.inl +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\ShowFlagsValues.inl +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\ShowFlagsValues.inl +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/GameViewportClient.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\SlateCore\Public\Widgets/SOverlay.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\SlateCore\Public\Widgets/DeclarativeSyntaxSupport.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\SlateCore\Public\Widgets/SNullWidget.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\SlateCore\Public\SlotBase.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\SlateCore\Public\Layout/Children.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\SlateCore\Public\Widgets/SPanel.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/ScriptViewportClient.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\ScriptViewportClient.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/ViewportSplitScreen.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/TitleSafeZone.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/GameViewportDelegates.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/DebugDisplayProperty.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\DebugDisplayProperty.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\StereoRendering.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\GameViewportClient.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\SceneInterface.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\SceneUtils.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\RenderCore\Public\ProfilingDebugging/RealtimeGPUProfiler.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Math/SHMath.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\FinalPostProcessSettings.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/Scene.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/BlendableInterface.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\BlendableInterface.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\Scene.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\BlendableManager.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Renderer\Public\GlobalDistanceFieldParameters.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\RHI\Public\RHIStaticStates.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Misc/ScopedEvent.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\DebugViewModeHelpers.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\RenderCore\Public\StaticBoundShaderState.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\RHI\Public\PipelineStateCache.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\MeshBatch.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\PrimitiveUniformShaderParameters.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\LightmapUniformShaderParameters.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\RenderCore\Public\UnifiedBuffer.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\VT/RuntimeVirtualTextureEnum.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\RuntimeVirtualTextureEnum.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\RenderCore\Public\DynamicBufferAllocator.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\Rendering/SkyAtmosphereCommonData.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\Rendering/SkyLightImportanceSampling.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\PhysicsCore\Public\PhysicsPublicCore.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\Physics/Experimental/PhysScene_ImmediatePhysX.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\Physics/Experimental/PhysicsInterfaceImmediatePhysX.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\BodyInstance.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\AI/Navigation/NavRelevantInterface.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\AI/NavigationModifier.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\AI/Navigation/NavLinkDefinition.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\NavLinkDefinition.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\NavRelevantInterface.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\PrimitiveComponent.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/MaterialInterface.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/MaterialRelevance.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\MaterialInterface.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\MeshComponent.generated.h +E:\Projects\machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Inc\HoudiniEngineRuntime\HoudiniStaticMeshComponent.generated.h +E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/IHoudiniAssetStateEvents.gen.cpp +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime/Private/IHoudiniAssetStateEvents.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniAssetStateTypes.h +E:\Projects\machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Inc\HoudiniEngineRuntime\IHoudiniAssetStateEvents.generated.h diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/PCH.HoudiniEngineRuntime.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/PCH.HoudiniEngineRuntime.cpp new file mode 100644 index 0000000..68b8fc2 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/PCH.HoudiniEngineRuntime.cpp @@ -0,0 +1 @@ +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/PCH.HoudiniEngineRuntime.h" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/PCH.HoudiniEngineRuntime.cpp.old b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/PCH.HoudiniEngineRuntime.cpp.old new file mode 100644 index 0000000..3e59cf5 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/PCH.HoudiniEngineRuntime.cpp.old @@ -0,0 +1 @@ +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/PCH.HoudiniEngineRuntime.h" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/PCH.HoudiniEngineRuntime.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/PCH.HoudiniEngineRuntime.h new file mode 100644 index 0000000..1f030ae --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/PCH.HoudiniEngineRuntime.h @@ -0,0 +1,199 @@ +// PCH for E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniEngineRuntimePrivatePCH.h +#define IS_PROGRAM 0 +#define UE_GAME 1 +#define ENABLE_PGO_PROFILE 0 +#define USE_VORBIS_FOR_STREAMING 1 +#define USE_XMA2_FOR_STREAMING 1 +#define WITH_DEV_AUTOMATION_TESTS 1 +#define WITH_PERF_AUTOMATION_TESTS 1 +#define UNICODE 1 +#define _UNICODE 1 +#define __UNREAL__ 1 +#define IS_MONOLITHIC 1 +#define WITH_ENGINE 1 +#define WITH_UNREAL_DEVELOPER_TOOLS 1 +#define WITH_APPLICATION_CORE 1 +#define WITH_COREUOBJECT 1 +#define USE_STATS_WITHOUT_ENGINE 0 +#define WITH_PLUGIN_SUPPORT 0 +#define WITH_ACCESSIBILITY 1 +#define WITH_PERFCOUNTERS 0 +#define USE_LOGGING_IN_SHIPPING 0 +#define WITH_LOGGING_TO_MEMORY 0 +#define USE_CACHE_FREED_OS_ALLOCS 1 +#define USE_CHECKS_IN_SHIPPING 0 +#define WITH_EDITOR 0 +#define WITH_EDITORONLY_DATA 0 +#define WITH_SERVER_CODE 1 +#define WITH_PUSH_MODEL 0 +#define WITH_CEF3 1 +#define WITH_LIVE_CODING 1 +#define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.25\\Engine" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\machinist\\MachinistCPP.uproject" +#define WITH_XGE_CONTROLLER 0 +#define UBT_MODULE_MANIFEST "UE4.modules" +#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" +#define UBT_COMPILED_PLATFORM Win64 +#define UBT_COMPILED_TARGET Game +#define UE_APP_NAME "UE4" +#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.25/Engine/" +#define NDIS_MINIPORT_MAJOR_VERSION 0 +#define WIN32 1 +#define _WIN32_WINNT 0x0601 +#define WINVER 0x0601 +#define PLATFORM_WINDOWS 1 +#define PLATFORM_MICROSOFT 1 +#define OVERRIDE_PLATFORM_HEADER_NAME Windows +#define RHI_RAYTRACING 1 +#define NDEBUG 1 +#define UE_BUILD_DEVELOPMENT 1 +#define UE_IS_ENGINE_MODULE 0 +#define UE_PROJECT_NAME MachinistCPP +#define UE_TARGET_NAME Machinist +#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() UE_REGISTER_ENCRYPTION_KEY(0xD5,0x1C,0xEB,0xE0,0x47,0x1D,0x6E,0xF8,0x70,0x8E,0x92,0x39,0x49,0x04,0x0C,0x8B,0x87,0x2E,0x5C,0x65,0xE5,0x53,0x4B,0xCB,0xE0,0x6C,0xA3,0xCF,0x26,0x55,0xF3,0x89) +#define IMPLEMENT_SIGNING_KEY_REGISTRATION() +#define DEPRECATED_FORGAME DEPRECATED +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define LANDSCAPE_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define PHYSICSCORE_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_MEMORY_TRACKING 0 +#define CHAOS_API +#define UE_ENABLE_ICU 1 +#define WITH_VS_PERF_PROFILER 0 +#define WITH_DIRECTXMATH 0 +#define WITH_MALLOC_STOMP 1 +#define CORE_API +#define TRACELOG_API +#define COREUOBJECT_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_CHECKED 0 +#define CHAOSCORE_API +#define INTEL_ISPC 1 +#define VORONOI_API +#define FIELDSYSTEMCORE_API +#define WITH_PHYSX_RELEASE 0 +#define UE_PHYSX_SUFFIX PROFILE +#define UE_APEX_SUFFIX PROFILE +#define APEX_UE4 1 +#define APEX_STATICALLY_LINKED 0 +#define WITH_APEX_LEGACY 1 +#define PROPERTYPATH_API +#define HOUDINIENGINERUNTIME_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define GPUPARTICLE_LOCAL_VF_ONLY 0 +#define ENGINE_API +#define NETCORE_API +#define APPLICATIONCORE_API +#define RHI_API +#define JSON_API +#define WITH_FREETYPE 1 +#define SLATECORE_API +#define INPUTCORE_API +#define SLATE_API +#define WITH_UNREALPNG 1 +#define WITH_UNREALJPEG 1 +#define WITH_UNREALEXR 1 +#define IMAGEWRAPPER_API +#define MESSAGING_API +#define MESSAGINGCOMMON_API +#define RENDERCORE_API +#define ANALYTICSET_API +#define ANALYTICS_API +#define SOCKETS_PACKAGE 1 +#define SOCKETS_API +#define ASSETREGISTRY_API +#define ENGINEMESSAGES_API +#define ENGINESETTINGS_API +#define SYNTHBENCHMARK_API +#define RENDERER_API +#define GAMEPLAYTAGS_API +#define PACKETHANDLER_API +#define RELIABILITYHANDLERCOMPONENT_API +#define AUDIOPLATFORMCONFIGURATION_API +#define MESHDESCRIPTION_API +#define STATICMESHDESCRIPTION_API +#define PAKFILE_API +#define RSA_API +#define NETWORKREPLAYSTREAMING_API +#define SIGNALPROCESSING_API +#define AUDIOEXTENSIONS_API +#define AUDIOMIXERCORE_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define PHYSICSSQ_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define CHAOSSOLVERS_API +#define GEOMETRYCOLLECTIONCORE_API +#define GEOMETRYCOLLECTIONSIMULATIONCORE_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API +#define AUDIOMIXER_API +#define TARGETPLATFORM_API +#define ANIMATIONCORE_API +#define FOLIAGE_API +#define MESHUTILITIESCOMMON_API +#include "E:/Projects/machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniEngineRuntimePrivatePCH.h" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/PCH.HoudiniEngineRuntime.h.old b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/PCH.HoudiniEngineRuntime.h.old new file mode 100644 index 0000000..36ef3ff --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/PCH.HoudiniEngineRuntime.h.old @@ -0,0 +1,199 @@ +// PCH for D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniEngineRuntimePrivatePCH.h +#define IS_PROGRAM 0 +#define UE_GAME 1 +#define ENABLE_PGO_PROFILE 0 +#define USE_VORBIS_FOR_STREAMING 1 +#define USE_XMA2_FOR_STREAMING 1 +#define WITH_DEV_AUTOMATION_TESTS 1 +#define WITH_PERF_AUTOMATION_TESTS 1 +#define UNICODE 1 +#define _UNICODE 1 +#define __UNREAL__ 1 +#define IS_MONOLITHIC 1 +#define WITH_ENGINE 1 +#define WITH_UNREAL_DEVELOPER_TOOLS 1 +#define WITH_APPLICATION_CORE 1 +#define WITH_COREUOBJECT 1 +#define USE_STATS_WITHOUT_ENGINE 0 +#define WITH_PLUGIN_SUPPORT 0 +#define WITH_ACCESSIBILITY 1 +#define WITH_PERFCOUNTERS 0 +#define USE_LOGGING_IN_SHIPPING 0 +#define WITH_LOGGING_TO_MEMORY 0 +#define USE_CACHE_FREED_OS_ALLOCS 1 +#define USE_CHECKS_IN_SHIPPING 0 +#define WITH_EDITOR 0 +#define WITH_EDITORONLY_DATA 0 +#define WITH_SERVER_CODE 1 +#define WITH_PUSH_MODEL 0 +#define WITH_CEF3 1 +#define WITH_LIVE_CODING 1 +#define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.25\\Engine" +#define UE_LIVE_CODING_PROJECT "D:\\UnrealEngine4\\Projects\\Machinist\\MachinistCPP.uproject" +#define WITH_XGE_CONTROLLER 0 +#define UBT_MODULE_MANIFEST "UE4.modules" +#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" +#define UBT_COMPILED_PLATFORM Win64 +#define UBT_COMPILED_TARGET Game +#define UE_APP_NAME "UE4" +#define UE_ENGINE_DIRECTORY "../../../../Engines/UE_4.25/Engine/" +#define NDIS_MINIPORT_MAJOR_VERSION 0 +#define WIN32 1 +#define _WIN32_WINNT 0x0601 +#define WINVER 0x0601 +#define PLATFORM_WINDOWS 1 +#define PLATFORM_MICROSOFT 1 +#define OVERRIDE_PLATFORM_HEADER_NAME Windows +#define RHI_RAYTRACING 1 +#define NDEBUG 1 +#define UE_BUILD_DEVELOPMENT 1 +#define UE_IS_ENGINE_MODULE 0 +#define UE_PROJECT_NAME MachinistCPP +#define UE_TARGET_NAME Machinist +#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() UE_REGISTER_ENCRYPTION_KEY(0xD5,0x1C,0xEB,0xE0,0x47,0x1D,0x6E,0xF8,0x70,0x8E,0x92,0x39,0x49,0x04,0x0C,0x8B,0x87,0x2E,0x5C,0x65,0xE5,0x53,0x4B,0xCB,0xE0,0x6C,0xA3,0xCF,0x26,0x55,0xF3,0x89) +#define IMPLEMENT_SIGNING_KEY_REGISTRATION() +#define DEPRECATED_FORGAME DEPRECATED +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define LANDSCAPE_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define PHYSICSCORE_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_MEMORY_TRACKING 0 +#define CHAOS_API +#define UE_ENABLE_ICU 1 +#define WITH_VS_PERF_PROFILER 0 +#define WITH_DIRECTXMATH 0 +#define WITH_MALLOC_STOMP 1 +#define CORE_API +#define TRACELOG_API +#define COREUOBJECT_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_CHECKED 0 +#define CHAOSCORE_API +#define INTEL_ISPC 1 +#define VORONOI_API +#define FIELDSYSTEMCORE_API +#define WITH_PHYSX_RELEASE 0 +#define UE_PHYSX_SUFFIX PROFILE +#define UE_APEX_SUFFIX PROFILE +#define APEX_UE4 1 +#define APEX_STATICALLY_LINKED 0 +#define WITH_APEX_LEGACY 1 +#define PROPERTYPATH_API +#define HOUDINIENGINERUNTIME_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define GPUPARTICLE_LOCAL_VF_ONLY 0 +#define ENGINE_API +#define NETCORE_API +#define APPLICATIONCORE_API +#define RHI_API +#define JSON_API +#define WITH_FREETYPE 1 +#define SLATECORE_API +#define INPUTCORE_API +#define SLATE_API +#define WITH_UNREALPNG 1 +#define WITH_UNREALJPEG 1 +#define WITH_UNREALEXR 1 +#define IMAGEWRAPPER_API +#define MESSAGING_API +#define MESSAGINGCOMMON_API +#define RENDERCORE_API +#define ANALYTICSET_API +#define ANALYTICS_API +#define SOCKETS_PACKAGE 1 +#define SOCKETS_API +#define ASSETREGISTRY_API +#define ENGINEMESSAGES_API +#define ENGINESETTINGS_API +#define SYNTHBENCHMARK_API +#define RENDERER_API +#define GAMEPLAYTAGS_API +#define PACKETHANDLER_API +#define RELIABILITYHANDLERCOMPONENT_API +#define AUDIOPLATFORMCONFIGURATION_API +#define MESHDESCRIPTION_API +#define STATICMESHDESCRIPTION_API +#define PAKFILE_API +#define RSA_API +#define NETWORKREPLAYSTREAMING_API +#define SIGNALPROCESSING_API +#define AUDIOEXTENSIONS_API +#define AUDIOMIXERCORE_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define PHYSICSSQ_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define CHAOSSOLVERS_API +#define GEOMETRYCOLLECTIONCORE_API +#define GEOMETRYCOLLECTIONSIMULATIONCORE_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API +#define AUDIOMIXER_API +#define TARGETPLATFORM_API +#define ANIMATIONCORE_API +#define FOLIAGE_API +#define MESHUTILITIESCOMMON_API +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniEngineRuntimePrivatePCH.h" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/PCH.HoudiniEngineRuntime.h.pch.response b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/PCH.HoudiniEngineRuntime.h.pch.response new file mode 100644 index 0000000..650389b --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Development/HoudiniEngineRuntime/PCH.HoudiniEngineRuntime.h.pch.response @@ -0,0 +1,171 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ox +/Ot +/GF +/Ob2 +/errorReport:prompt +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private +/I ..\Intermediate\Build\Win64\UE4\Inc\Landscape +/I Runtime +/I Runtime\Landscape\Classes +/I Runtime\Landscape\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\PhysicsCore +/I Runtime\PhysicsCore\Public +/I Runtime\Experimental +/I Runtime\Experimental\Chaos\Public +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject +/I Runtime\CoreUObject\Public +/I Runtime\Experimental\ChaosCore\Public +/I ThirdParty +/I Runtime\Experimental\Voronoi\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\FieldSystemCore +/I Runtime\Experimental\FieldSystem\Source +/I Runtime\Experimental\FieldSystem\Source\FieldSystemCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\PropertyPath +/I Runtime\PropertyPath\Public +/I E:\Projects\machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Inc\HoudiniEngineRuntime +/I E:\Projects\machinist\Plugins\HoudiniEngine\Source +/I E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\Engine +/I Runtime\Engine\Classes +/I Runtime\Engine\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\NetCore +/I Runtime\Net +/I Runtime\Net\Core\Classes +/I Runtime\Net\Core\Public +/I Runtime\ApplicationCore\Public +/I Runtime\RHI\Public +/I Runtime\Json\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\SlateCore +/I Runtime\SlateCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\InputCore +/I Runtime\InputCore\Classes +/I Runtime\InputCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\Slate +/I Runtime\Slate\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\ImageWrapper +/I Runtime\ImageWrapper\Public +/I Runtime\Messaging\Public +/I Runtime\MessagingCommon\Public +/I Runtime\RenderCore\Public +/I Runtime\Analytics +/I Runtime\Analytics\AnalyticsET\Public +/I Runtime\Analytics\Analytics\Public +/I Runtime\Sockets\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry +/I Runtime\AssetRegistry\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\EngineMessages +/I Runtime\EngineMessages\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\EngineSettings +/I Runtime\EngineSettings\Classes +/I Runtime\EngineSettings\Public +/I Runtime\SynthBenchmark\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\Renderer +/I Runtime\Renderer\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTags +/I Runtime\GameplayTags\Classes +/I Runtime\GameplayTags\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\PacketHandler +/I Runtime\PacketHandlers +/I Runtime\PacketHandlers\PacketHandler\Classes +/I Runtime\PacketHandlers\PacketHandler\Public +/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioPlatformConfiguration +/I Runtime\AudioPlatformConfiguration\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\MeshDescription +/I Runtime\MeshDescription\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\StaticMeshDescription +/I Runtime\StaticMeshDescription\Public +/I Runtime\PakFile\Public +/I Runtime\RSA\Public +/I Runtime\NetworkReplayStreaming +/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public +/I Runtime\SignalProcessing\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioExtensions +/I Runtime\AudioExtensions\Public +/I Runtime\AudioMixerCore\Public +/I Runtime\PhysicsSQ\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\ChaosSolvers +/I Runtime\Experimental\ChaosSolvers\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\GeometryCollectionCore +/I Runtime\Experimental\GeometryCollectionCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\GeometryCollectionSimulationCore +/I Runtime\Experimental\GeometryCollectionSimulationCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\ClothingSystemRuntimeInterface +/I Runtime\ClothingSystemRuntimeInterface\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioMixer +/I Runtime\AudioMixer\Classes +/I 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+D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Math/TranslationMatrix.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Math/QuatRotationTranslationMatrix.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Math/InverseRotationMatrix.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Math/ScaleMatrix.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Math/MirrorMatrix.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Math/ClipProjectionMatrix.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Math/InterpCurvePoint.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Math/InterpCurve.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Math/CurveEdInterface.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Math/Float32.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Math/Float16.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Math/Float16Color.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Math/Vector2DHalf.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Math/Transform.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Math/ScalarRegister.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Math/TransformVectorized.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Math/TransformNonVectorized.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Math/ConvexHull2d.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Math/UnrealMath.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Math/Ray.h diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAsset.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAsset.gen.cpp new file mode 100644 index 0000000..9b1071b --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAsset.gen.cpp @@ -0,0 +1,210 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Public/HoudiniAsset.h" +#include "Serialization/ArchiveUObjectFromStructuredArchive.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniAsset() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAsset_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAsset(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + ENGINE_API UClass* Z_Construct_UClass_UAssetImportData_NoRegister(); +// End Cross Module References + void UHoudiniAsset::StaticRegisterNativesUHoudiniAsset() + { + } + UClass* Z_Construct_UClass_UHoudiniAsset_NoRegister() + { + return UHoudiniAsset::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAsset_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bAssetExpanded_MetaData[]; +#endif + static void NewProp_bAssetExpanded_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAssetExpanded; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bAssetNonCommercial_MetaData[]; +#endif + static void NewProp_bAssetNonCommercial_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAssetNonCommercial; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bAssetLimitedCommercial_MetaData[]; +#endif + static void NewProp_bAssetLimitedCommercial_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAssetLimitedCommercial; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AssetBytesCount_MetaData[]; +#endif + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_AssetBytesCount; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AssetBytes_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_AssetBytes; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_AssetBytes_Inner; +#if WITH_EDITORONLY_DATA +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AssetImportData_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_AssetImportData; +#endif // WITH_EDITORONLY_DATA +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AssetFileName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_AssetFileName; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_EDITORONLY_DATA +#endif // WITH_EDITORONLY_DATA + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAsset_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAsset_Statics::Class_MetaDataParams[] = { + { "BlueprintType", "true" }, + { "IncludePath", "HoudiniAsset.h" }, + { "ModuleRelativePath", "Public/HoudiniAsset.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_bAssetExpanded_MetaData[] = { + { "Comment", "// Indicates if this is an expanded HDA file\n" }, + { "ModuleRelativePath", "Public/HoudiniAsset.h" }, + { "ToolTip", "Indicates if this is an expanded HDA file" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_bAssetExpanded_SetBit(void* Obj) + { + ((UHoudiniAsset*)Obj)->bAssetExpanded = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_bAssetExpanded = { "bAssetExpanded", nullptr, (EPropertyFlags)0x0040000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAsset), &Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_bAssetExpanded_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_bAssetExpanded_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_bAssetExpanded_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_bAssetNonCommercial_MetaData[] = { + { "Comment", "// Indicates if this is a non-commercial license asset.\n" }, + { "ModuleRelativePath", "Public/HoudiniAsset.h" }, + { "ToolTip", "Indicates if this is a non-commercial license asset." }, + }; +#endif + void Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_bAssetNonCommercial_SetBit(void* Obj) + { + ((UHoudiniAsset*)Obj)->bAssetNonCommercial = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_bAssetNonCommercial = { "bAssetNonCommercial", nullptr, (EPropertyFlags)0x0040000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAsset), &Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_bAssetNonCommercial_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_bAssetNonCommercial_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_bAssetNonCommercial_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_bAssetLimitedCommercial_MetaData[] = { + { "Comment", "// Indicates if this is a limited commercial asset.\n" }, + { "ModuleRelativePath", "Public/HoudiniAsset.h" }, + { "ToolTip", "Indicates if this is a limited commercial asset." }, + }; +#endif + void Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_bAssetLimitedCommercial_SetBit(void* Obj) + { + ((UHoudiniAsset*)Obj)->bAssetLimitedCommercial = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_bAssetLimitedCommercial = { "bAssetLimitedCommercial", nullptr, (EPropertyFlags)0x0040000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAsset), &Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_bAssetLimitedCommercial_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_bAssetLimitedCommercial_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_bAssetLimitedCommercial_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_AssetBytesCount_MetaData[] = { + { "Comment", "// Size in bytes of the raw HDA data.\n" }, + { "ModuleRelativePath", "Public/HoudiniAsset.h" }, + { "ToolTip", "Size in bytes of the raw HDA data." }, + }; +#endif + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_AssetBytesCount = { "AssetBytesCount", nullptr, (EPropertyFlags)0x0040000000000000, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAsset, AssetBytesCount), METADATA_PARAMS(Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_AssetBytesCount_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_AssetBytesCount_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_AssetBytes_MetaData[] = { + { "Comment", "// Buffer containing the raw HDA OTL data.\n" }, + { "ModuleRelativePath", "Public/HoudiniAsset.h" }, + { "ToolTip", "Buffer containing the raw HDA OTL data." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_AssetBytes = { "AssetBytes", nullptr, (EPropertyFlags)0x0040000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAsset, AssetBytes), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_AssetBytes_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_AssetBytes_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_AssetBytes_Inner = { "AssetBytes", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_EDITORONLY_DATA +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_AssetImportData_MetaData[] = { + { "Category", "ImportSettings" }, + { "Comment", "// Importing data and options used for this Houdini asset.\n" }, + { "EditInline", "true" }, + { "ModuleRelativePath", "Public/HoudiniAsset.h" }, + { "ToolTip", "Importing data and options used for this Houdini asset." }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_AssetImportData = { "AssetImportData", nullptr, (EPropertyFlags)0x00120008000a0009, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAsset, AssetImportData), Z_Construct_UClass_UAssetImportData_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_AssetImportData_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_AssetImportData_MetaData)) }; +#endif // WITH_EDITORONLY_DATA +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_AssetFileName_MetaData[] = { + { "Comment", "// Source filename of the OTL.\n" }, + { "ModuleRelativePath", "Public/HoudiniAsset.h" }, + { "ToolTip", "Source filename of the OTL." }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_AssetFileName = { "AssetFileName", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAsset, AssetFileName), METADATA_PARAMS(Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_AssetFileName_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_AssetFileName_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniAsset_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_bAssetExpanded, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_bAssetNonCommercial, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_bAssetLimitedCommercial, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_AssetBytesCount, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_AssetBytes, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_AssetBytes_Inner, +#if WITH_EDITORONLY_DATA + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_AssetImportData, +#endif // WITH_EDITORONLY_DATA + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_AssetFileName, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAsset_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAsset_Statics::ClassParams = { + &UHoudiniAsset::StaticClass, + "Engine", + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniAsset_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAsset_Statics::PropPointers), + 0, + 0x009010A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAsset_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAsset_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAsset() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAsset_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAsset, 3860833672); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAsset::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAsset(Z_Construct_UClass_UHoudiniAsset, &UHoudiniAsset::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAsset"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAsset); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAsset) +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAsset.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAsset.generated.h new file mode 100644 index 0000000..fa70d96 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAsset.generated.h @@ -0,0 +1,112 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniAsset_generated_h +#error "HoudiniAsset.generated.h already included, missing '#pragma once' in HoudiniAsset.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniAsset_generated_h + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_37_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_37_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_37_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_37_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAsset, NO_API) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_37_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAsset(); \ + friend struct Z_Construct_UClass_UHoudiniAsset_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAsset, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAsset) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_37_ARCHIVESERIALIZER \ + static const TCHAR* StaticConfigName() {return TEXT("Engine");} \ + + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_37_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAsset(); \ + friend struct Z_Construct_UClass_UHoudiniAsset_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAsset, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAsset) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_37_ARCHIVESERIALIZER \ + static const TCHAR* StaticConfigName() {return TEXT("Engine");} \ + + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_37_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAsset(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAsset) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAsset); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAsset); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAsset(UHoudiniAsset&&); \ + NO_API UHoudiniAsset(const UHoudiniAsset&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_37_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAsset(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAsset(UHoudiniAsset&&); \ + NO_API UHoudiniAsset(const UHoudiniAsset&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAsset); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAsset); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAsset) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_37_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__AssetBytes() { return STRUCT_OFFSET(UHoudiniAsset, AssetBytes); } \ + FORCEINLINE static uint32 __PPO__AssetBytesCount() { return STRUCT_OFFSET(UHoudiniAsset, AssetBytesCount); } \ + FORCEINLINE static uint32 __PPO__bAssetLimitedCommercial() { return STRUCT_OFFSET(UHoudiniAsset, bAssetLimitedCommercial); } \ + FORCEINLINE static uint32 __PPO__bAssetNonCommercial() { return STRUCT_OFFSET(UHoudiniAsset, bAssetNonCommercial); } \ + FORCEINLINE static uint32 __PPO__bAssetExpanded() { return STRUCT_OFFSET(UHoudiniAsset, bAssetExpanded); } + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_34_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_37_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_37_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_37_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_37_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_37_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_37_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_37_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_37_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_37_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_37_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_37_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_37_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAsset."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAssetActor.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAssetActor.gen.cpp new file mode 100644 index 0000000..4d5b2fa --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAssetActor.gen.cpp @@ -0,0 +1,109 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniAssetActor.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniAssetActor() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_AHoudiniAssetActor_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_AHoudiniAssetActor(); + ENGINE_API UClass* Z_Construct_UClass_AActor(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetComponent_NoRegister(); +// End Cross Module References + void AHoudiniAssetActor::StaticRegisterNativesAHoudiniAssetActor() + { + } + UClass* Z_Construct_UClass_AHoudiniAssetActor_NoRegister() + { + return AHoudiniAssetActor::StaticClass(); + } + struct Z_Construct_UClass_AHoudiniAssetActor_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_HoudiniAssetComponent_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_HoudiniAssetComponent; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_AHoudiniAssetActor_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_AActor, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHoudiniAssetActor_Statics::Class_MetaDataParams[] = { + { "BlueprintType", "true" }, + { "ChildCanTick", "" }, + { "HideCategories", "Input" }, + { "IncludePath", "HoudiniAssetActor.h" }, + { "IsBlueprintBase", "true" }, + { "IsConversionRoot", "true" }, + { "ModuleRelativePath", "Private/HoudiniAssetActor.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHoudiniAssetActor_Statics::NewProp_HoudiniAssetComponent_MetaData[] = { + { "Category", "HoudiniAssetActor" }, + { "Comment", "/*, AllowPrivateAccess = \"true\"*/" }, + { "EditInline", "true" }, + { "ExposeFunctionCategories", "Mesh,Rendering,Physics,Components|HoudiniEngine" }, + { "ModuleRelativePath", "Private/HoudiniAssetActor.h" }, + { "ToolTip", ", AllowPrivateAccess = \"true\"" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AHoudiniAssetActor_Statics::NewProp_HoudiniAssetComponent = { "HoudiniAssetComponent", nullptr, (EPropertyFlags)0x00100000000a001d, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AHoudiniAssetActor, HoudiniAssetComponent), Z_Construct_UClass_UHoudiniAssetComponent_NoRegister, METADATA_PARAMS(Z_Construct_UClass_AHoudiniAssetActor_Statics::NewProp_HoudiniAssetComponent_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_AHoudiniAssetActor_Statics::NewProp_HoudiniAssetComponent_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AHoudiniAssetActor_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHoudiniAssetActor_Statics::NewProp_HoudiniAssetComponent, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_AHoudiniAssetActor_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_AHoudiniAssetActor_Statics::ClassParams = { + &AHoudiniAssetActor::StaticClass, + "Engine", + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_AHoudiniAssetActor_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_AHoudiniAssetActor_Statics::PropPointers), + 0, + 0x009000A4u, + METADATA_PARAMS(Z_Construct_UClass_AHoudiniAssetActor_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_AHoudiniAssetActor_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_AHoudiniAssetActor() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_AHoudiniAssetActor_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(AHoudiniAssetActor, 1186491394); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return AHoudiniAssetActor::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_AHoudiniAssetActor(Z_Construct_UClass_AHoudiniAssetActor, &AHoudiniAssetActor::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("AHoudiniAssetActor"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(AHoudiniAssetActor); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAssetActor.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAssetActor.generated.h new file mode 100644 index 0000000..6b7f8f5 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAssetActor.generated.h @@ -0,0 +1,95 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniAssetActor_generated_h +#error "HoudiniAssetActor.generated.h already included, missing '#pragma once' in HoudiniAssetActor.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniAssetActor_generated_h + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetActor_h_42_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetActor_h_42_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetActor_h_42_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetActor_h_42_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesAHoudiniAssetActor(); \ + friend struct Z_Construct_UClass_AHoudiniAssetActor_Statics; \ +public: \ + DECLARE_CLASS(AHoudiniAssetActor, AActor, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(AHoudiniAssetActor) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetActor_h_42_INCLASS \ +private: \ + static void StaticRegisterNativesAHoudiniAssetActor(); \ + friend struct Z_Construct_UClass_AHoudiniAssetActor_Statics; \ +public: \ + DECLARE_CLASS(AHoudiniAssetActor, AActor, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(AHoudiniAssetActor) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetActor_h_42_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API AHoudiniAssetActor(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AHoudiniAssetActor) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AHoudiniAssetActor); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AHoudiniAssetActor); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API AHoudiniAssetActor(AHoudiniAssetActor&&); \ + NO_API AHoudiniAssetActor(const AHoudiniAssetActor&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetActor_h_42_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API AHoudiniAssetActor(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API AHoudiniAssetActor(AHoudiniAssetActor&&); \ + NO_API AHoudiniAssetActor(const AHoudiniAssetActor&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AHoudiniAssetActor); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AHoudiniAssetActor); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AHoudiniAssetActor) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetActor_h_42_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetActor_h_39_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetActor_h_42_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetActor_h_42_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetActor_h_42_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetActor_h_42_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetActor_h_42_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetActor_h_42_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetActor_h_42_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetActor_h_42_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetActor_h_42_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetActor_h_42_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetActor_h_42_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetActor_h_42_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAssetActor."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetActor_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAssetBlueprintComponent.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAssetBlueprintComponent.gen.cpp new file mode 100644 index 0000000..d607c4f --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAssetBlueprintComponent.gen.cpp @@ -0,0 +1,854 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniAssetBlueprintComponent.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniAssetBlueprintComponent() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FActorComponentInstanceData(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInput_NoRegister(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput(); + COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniAssetState(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAsset_NoRegister(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniOutputObject(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetBlueprintComponent_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetBlueprintComponent(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetComponent(); +// End Cross Module References +class UScriptStruct* FHoudiniAssetBlueprintInstanceData::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("HoudiniAssetBlueprintInstanceData"), sizeof(FHoudiniAssetBlueprintInstanceData), Get_Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FHoudiniAssetBlueprintInstanceData::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniAssetBlueprintInstanceData(FHoudiniAssetBlueprintInstanceData::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("HoudiniAssetBlueprintInstanceData"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniAssetBlueprintInstanceData +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniAssetBlueprintInstanceData() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniAssetBlueprintInstanceData")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniAssetBlueprintInstanceData; + struct Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Inputs_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Inputs; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_Inputs_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Outputs_MetaData[]; +#endif + static const UE4CodeGen_Private::FMapPropertyParams NewProp_Outputs; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_Outputs_Key_KeyProp; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_Outputs_ValueProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SourceName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_SourceName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bRegisteredComponentTemplate_MetaData[]; +#endif + static void NewProp_bRegisteredComponentTemplate_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bRegisteredComponentTemplate; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_HapiGUID_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_HapiGUID; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ComponentGUID_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_ComponentGUID; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bLastCookSuccess_MetaData[]; +#endif + static void NewProp_bLastCookSuccess_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bLastCookSuccess; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bForceNeedUpdate_MetaData[]; +#endif + static void NewProp_bForceNeedUpdate_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bForceNeedUpdate; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bEnableCooking_MetaData[]; +#endif + static void NewProp_bEnableCooking_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bEnableCooking; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bRebuildRequested_MetaData[]; +#endif + static void NewProp_bRebuildRequested_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bRebuildRequested; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bRecookRequested_MetaData[]; +#endif + static void NewProp_bRecookRequested_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bRecookRequested; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bPendingDelete_MetaData[]; +#endif + static void NewProp_bPendingDelete_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bPendingDelete; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasBeenDuplicated_MetaData[]; +#endif + static void NewProp_bHasBeenDuplicated_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasBeenDuplicated; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasBeenLoaded_MetaData[]; +#endif + static void NewProp_bHasBeenLoaded_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasBeenLoaded; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AssetCookCount_MetaData[]; +#endif + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_AssetCookCount; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SubAssetIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_SubAssetIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AssetState_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_AssetState; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_AssetState_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AssetId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_AssetId; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_HoudiniAsset_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_HoudiniAsset; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::Struct_MetaDataParams[] = { + { "Comment", "/** Used to store HoudiniAssetComponent data during BP reconstruction */" }, + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + { "ToolTip", "Used to store HoudiniAssetComponent data during BP reconstruction" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_Inputs_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_Inputs = { "Inputs", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniAssetBlueprintInstanceData, Inputs), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_Inputs_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_Inputs_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_Inputs_Inner = { "Inputs", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniInput_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_Outputs_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_Outputs = { "Outputs", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniAssetBlueprintInstanceData, Outputs), EMapPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_Outputs_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_Outputs_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_Outputs_Key_KeyProp = { "Outputs_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_Outputs_ValueProp = { "Outputs", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_SourceName_MetaData[] = { + { "Comment", "// Name of the component from which this \n// data was copied. Used for debugging purposes.\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + { "ToolTip", "Name of the component from which this\ndata was copied. Used for debugging purposes." }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_SourceName = { "SourceName", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniAssetBlueprintInstanceData, SourceName), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_SourceName_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_SourceName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bRegisteredComponentTemplate_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bRegisteredComponentTemplate_SetBit(void* Obj) + { + ((FHoudiniAssetBlueprintInstanceData*)Obj)->bRegisteredComponentTemplate = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bRegisteredComponentTemplate = { "bRegisteredComponentTemplate", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniAssetBlueprintInstanceData), &Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bRegisteredComponentTemplate_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bRegisteredComponentTemplate_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bRegisteredComponentTemplate_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_HapiGUID_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_HapiGUID = { "HapiGUID", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniAssetBlueprintInstanceData, HapiGUID), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_HapiGUID_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_HapiGUID_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_ComponentGUID_MetaData[] = { + { "Comment", "/*UPROPERTY(DuplicateTransient)\n\x09TSet DownstreamHoudiniAssets;*/" }, + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + { "ToolTip", "UPROPERTY(DuplicateTransient)\n TSet DownstreamHoudiniAssets;" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_ComponentGUID = { "ComponentGUID", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniAssetBlueprintInstanceData, ComponentGUID), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_ComponentGUID_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_ComponentGUID_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bLastCookSuccess_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bLastCookSuccess_SetBit(void* Obj) + { + ((FHoudiniAssetBlueprintInstanceData*)Obj)->bLastCookSuccess = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bLastCookSuccess = { "bLastCookSuccess", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniAssetBlueprintInstanceData), &Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bLastCookSuccess_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bLastCookSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bLastCookSuccess_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bForceNeedUpdate_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bForceNeedUpdate_SetBit(void* Obj) + { + ((FHoudiniAssetBlueprintInstanceData*)Obj)->bForceNeedUpdate = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bForceNeedUpdate = { "bForceNeedUpdate", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniAssetBlueprintInstanceData), &Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bForceNeedUpdate_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bForceNeedUpdate_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bForceNeedUpdate_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bEnableCooking_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bEnableCooking_SetBit(void* Obj) + { + ((FHoudiniAssetBlueprintInstanceData*)Obj)->bEnableCooking = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bEnableCooking = { "bEnableCooking", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniAssetBlueprintInstanceData), &Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bEnableCooking_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bEnableCooking_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bEnableCooking_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bRebuildRequested_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bRebuildRequested_SetBit(void* Obj) + { + ((FHoudiniAssetBlueprintInstanceData*)Obj)->bRebuildRequested = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bRebuildRequested = { "bRebuildRequested", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniAssetBlueprintInstanceData), &Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bRebuildRequested_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bRebuildRequested_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bRebuildRequested_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bRecookRequested_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bRecookRequested_SetBit(void* Obj) + { + ((FHoudiniAssetBlueprintInstanceData*)Obj)->bRecookRequested = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bRecookRequested = { "bRecookRequested", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniAssetBlueprintInstanceData), &Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bRecookRequested_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bRecookRequested_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bRecookRequested_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bPendingDelete_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bPendingDelete_SetBit(void* Obj) + { + ((FHoudiniAssetBlueprintInstanceData*)Obj)->bPendingDelete = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bPendingDelete = { "bPendingDelete", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniAssetBlueprintInstanceData), &Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bPendingDelete_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bPendingDelete_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bPendingDelete_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bHasBeenDuplicated_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bHasBeenDuplicated_SetBit(void* Obj) + { + ((FHoudiniAssetBlueprintInstanceData*)Obj)->bHasBeenDuplicated = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bHasBeenDuplicated = { "bHasBeenDuplicated", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniAssetBlueprintInstanceData), &Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bHasBeenDuplicated_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bHasBeenDuplicated_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bHasBeenDuplicated_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bHasBeenLoaded_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bHasBeenLoaded_SetBit(void* Obj) + { + ((FHoudiniAssetBlueprintInstanceData*)Obj)->bHasBeenLoaded = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bHasBeenLoaded = { "bHasBeenLoaded", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniAssetBlueprintInstanceData), &Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bHasBeenLoaded_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bHasBeenLoaded_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bHasBeenLoaded_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_AssetCookCount_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_AssetCookCount = { "AssetCookCount", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniAssetBlueprintInstanceData, AssetCookCount), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_AssetCookCount_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_AssetCookCount_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_SubAssetIndex_MetaData[] = { + { "Comment", "// Subasset index\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + { "ToolTip", "Subasset index" }, + }; +#endif + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_SubAssetIndex = { "SubAssetIndex", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniAssetBlueprintInstanceData, SubAssetIndex), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_SubAssetIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_SubAssetIndex_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_AssetState_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_AssetState = { "AssetState", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniAssetBlueprintInstanceData, AssetState), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniAssetState, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_AssetState_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_AssetState_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_AssetState_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_AssetId_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_AssetId = { "AssetId", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniAssetBlueprintInstanceData, AssetId), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_AssetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_AssetId_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_HoudiniAsset_MetaData[] = { + { "Comment", "// Persist all the required properties for being able to recook the HoudiniAsset from its existing state.\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + { "ToolTip", "Persist all the required properties for being able to recook the HoudiniAsset from its existing state." }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_HoudiniAsset = { "HoudiniAsset", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniAssetBlueprintInstanceData, HoudiniAsset), Z_Construct_UClass_UHoudiniAsset_NoRegister, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_HoudiniAsset_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_HoudiniAsset_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_Inputs, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_Inputs_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_Outputs, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_Outputs_Key_KeyProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_Outputs_ValueProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_SourceName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bRegisteredComponentTemplate, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_HapiGUID, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_ComponentGUID, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bLastCookSuccess, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bForceNeedUpdate, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bEnableCooking, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bRebuildRequested, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bRecookRequested, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bPendingDelete, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bHasBeenDuplicated, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bHasBeenLoaded, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_AssetCookCount, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_SubAssetIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_AssetState, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_AssetState_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_AssetId, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_HoudiniAsset, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + Z_Construct_UScriptStruct_FActorComponentInstanceData, + &NewStructOps, + "HoudiniAssetBlueprintInstanceData", + sizeof(FHoudiniAssetBlueprintInstanceData), + alignof(FHoudiniAssetBlueprintInstanceData), + Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000001), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniAssetBlueprintInstanceData"), sizeof(FHoudiniAssetBlueprintInstanceData), Get_Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Hash() { return 1075537495U; } +class UScriptStruct* FHoudiniAssetBlueprintOutput::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("HoudiniAssetBlueprintOutput"), sizeof(FHoudiniAssetBlueprintOutput), Get_Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FHoudiniAssetBlueprintOutput::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniAssetBlueprintOutput(FHoudiniAssetBlueprintOutput::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("HoudiniAssetBlueprintOutput"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniAssetBlueprintOutput +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniAssetBlueprintOutput() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniAssetBlueprintOutput")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniAssetBlueprintOutput; + struct Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OutputObject_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_OutputObject; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OutputIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_OutputIndex; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Statics::Struct_MetaDataParams[] = { + { "Comment", "///** Used to keep track of output data and mappings during reconstruction */\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + { "ToolTip", "Used to keep track of output data and mappings during reconstruction" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Statics::NewProp_OutputObject_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Statics::NewProp_OutputObject = { "OutputObject", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniAssetBlueprintOutput, OutputObject), Z_Construct_UScriptStruct_FHoudiniOutputObject, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Statics::NewProp_OutputObject_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Statics::NewProp_OutputObject_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Statics::NewProp_OutputIndex_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Statics::NewProp_OutputIndex = { "OutputIndex", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniAssetBlueprintOutput, OutputIndex), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Statics::NewProp_OutputIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Statics::NewProp_OutputIndex_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Statics::NewProp_OutputObject, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Statics::NewProp_OutputIndex, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + &NewStructOps, + "HoudiniAssetBlueprintOutput", + sizeof(FHoudiniAssetBlueprintOutput), + alignof(FHoudiniAssetBlueprintOutput), + Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000001), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniAssetBlueprintOutput"), sizeof(FHoudiniAssetBlueprintOutput), Get_Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Hash() { return 2876270255U; } + DEFINE_FUNCTION(UHoudiniAssetBlueprintComponent::execSetToggleValueAt) + { + P_GET_PROPERTY(FStrProperty,Z_Param_Name); + P_GET_UBOOL(Z_Param_Value); + P_GET_PROPERTY(FIntProperty,Z_Param_Index); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->SetToggleValueAt(Z_Param_Name,Z_Param_Value,Z_Param_Index); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniAssetBlueprintComponent::execSetFloatParameter) + { + P_GET_PROPERTY(FStrProperty,Z_Param_Name); + P_GET_PROPERTY(FFloatProperty,Z_Param_Value); + P_GET_PROPERTY(FIntProperty,Z_Param_Index); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->SetFloatParameter(Z_Param_Name,Z_Param_Value,Z_Param_Index); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniAssetBlueprintComponent::execHasParameter) + { + P_GET_PROPERTY(FStrProperty,Z_Param_Name); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->HasParameter(Z_Param_Name); + P_NATIVE_END; + } + void UHoudiniAssetBlueprintComponent::StaticRegisterNativesUHoudiniAssetBlueprintComponent() + { + UClass* Class = UHoudiniAssetBlueprintComponent::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "HasParameter", &UHoudiniAssetBlueprintComponent::execHasParameter }, + { "SetFloatParameter", &UHoudiniAssetBlueprintComponent::execSetFloatParameter }, + { "SetToggleValueAt", &UHoudiniAssetBlueprintComponent::execSetToggleValueAt }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); + } + struct Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_HasParameter_Statics + { + struct HoudiniAssetBlueprintComponent_eventHasParameter_Parms + { + FString Name; + bool ReturnValue; + }; + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Name; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_HasParameter_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniAssetBlueprintComponent_eventHasParameter_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_HasParameter_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniAssetBlueprintComponent_eventHasParameter_Parms), &Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_HasParameter_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_HasParameter_Statics::NewProp_Name = { "Name", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniAssetBlueprintComponent_eventHasParameter_Parms, Name), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_HasParameter_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_HasParameter_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_HasParameter_Statics::NewProp_Name, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_HasParameter_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini Asset Component" }, + { "Comment", "//------------------------------------------------------------------------------------------------\n// Blueprint functions\n//------------------------------------------------------------------------------------------------\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + { "ToolTip", "Blueprint functions" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_HasParameter_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniAssetBlueprintComponent, nullptr, "HasParameter", nullptr, nullptr, sizeof(HoudiniAssetBlueprintComponent_eventHasParameter_Parms), Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_HasParameter_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_HasParameter_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_HasParameter_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_HasParameter_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_HasParameter() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_HasParameter_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetFloatParameter_Statics + { + struct HoudiniAssetBlueprintComponent_eventSetFloatParameter_Parms + { + FString Name; + float Value; + int32 Index; + }; + static const UE4CodeGen_Private::FUnsizedIntPropertyParams NewProp_Index; + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_Value; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Name; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FUnsizedIntPropertyParams Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetFloatParameter_Statics::NewProp_Index = { "Index", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniAssetBlueprintComponent_eventSetFloatParameter_Parms, Index), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetFloatParameter_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniAssetBlueprintComponent_eventSetFloatParameter_Parms, Value), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetFloatParameter_Statics::NewProp_Name = { "Name", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniAssetBlueprintComponent_eventSetFloatParameter_Parms, Name), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetFloatParameter_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetFloatParameter_Statics::NewProp_Index, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetFloatParameter_Statics::NewProp_Value, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetFloatParameter_Statics::NewProp_Name, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetFloatParameter_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini Asset Component" }, + { "CPP_Default_Index", "0" }, + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetFloatParameter_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniAssetBlueprintComponent, nullptr, "SetFloatParameter", nullptr, nullptr, sizeof(HoudiniAssetBlueprintComponent_eventSetFloatParameter_Parms), Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetFloatParameter_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetFloatParameter_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetFloatParameter_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetFloatParameter_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetFloatParameter() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetFloatParameter_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetToggleValueAt_Statics + { + struct HoudiniAssetBlueprintComponent_eventSetToggleValueAt_Parms + { + FString Name; + bool Value; + int32 Index; + }; + static const UE4CodeGen_Private::FUnsizedIntPropertyParams NewProp_Index; + static void NewProp_Value_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_Value; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Name; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FUnsizedIntPropertyParams Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetToggleValueAt_Statics::NewProp_Index = { "Index", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniAssetBlueprintComponent_eventSetToggleValueAt_Parms, Index), METADATA_PARAMS(nullptr, 0) }; + void Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetToggleValueAt_Statics::NewProp_Value_SetBit(void* Obj) + { + ((HoudiniAssetBlueprintComponent_eventSetToggleValueAt_Parms*)Obj)->Value = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetToggleValueAt_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniAssetBlueprintComponent_eventSetToggleValueAt_Parms), &Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetToggleValueAt_Statics::NewProp_Value_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetToggleValueAt_Statics::NewProp_Name = { "Name", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniAssetBlueprintComponent_eventSetToggleValueAt_Parms, Name), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetToggleValueAt_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetToggleValueAt_Statics::NewProp_Index, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetToggleValueAt_Statics::NewProp_Value, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetToggleValueAt_Statics::NewProp_Name, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetToggleValueAt_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini Asset Component" }, + { "CPP_Default_Index", "0" }, + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetToggleValueAt_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniAssetBlueprintComponent, nullptr, "SetToggleValueAt", nullptr, nullptr, sizeof(HoudiniAssetBlueprintComponent_eventSetToggleValueAt_Parms), Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetToggleValueAt_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetToggleValueAt_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetToggleValueAt_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetToggleValueAt_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetToggleValueAt() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetToggleValueAt_Statics::FuncParams); + } + return ReturnFunction; + } + UClass* Z_Construct_UClass_UHoudiniAssetBlueprintComponent_NoRegister() + { + return UHoudiniAssetBlueprintComponent::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics + { + static UObject* (*const DependentSingletons[])(); + static const FClassFunctionLinkInfo FuncInfo[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CachedInputNodes_MetaData[]; +#endif + static const UE4CodeGen_Private::FMapPropertyParams NewProp_CachedInputNodes; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_CachedInputNodes_Key_KeyProp; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_CachedInputNodes_ValueProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CachedOutputNodes_MetaData[]; +#endif + static const UE4CodeGen_Private::FMapPropertyParams NewProp_CachedOutputNodes; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_CachedOutputNodes_Key_KeyProp; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_CachedOutputNodes_ValueProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasRegisteredComponentTemplate_MetaData[]; +#endif + static void NewProp_bHasRegisteredComponentTemplate_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasRegisteredComponentTemplate; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCanDeleteHoudiniNodes_MetaData[]; +#endif + static void NewProp_bCanDeleteHoudiniNodes_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCanDeleteHoudiniNodes; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsInBlueprintEditor_MetaData[]; +#endif + static void NewProp_bIsInBlueprintEditor_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsInBlueprintEditor; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bUpdatedFromTemplate_MetaData[]; +#endif + static void NewProp_bUpdatedFromTemplate_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUpdatedFromTemplate; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHoudiniAssetChanged_MetaData[]; +#endif + static void NewProp_bHoudiniAssetChanged_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHoudiniAssetChanged; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_FauxBPProperty_MetaData[]; +#endif + static void NewProp_FauxBPProperty_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_FauxBPProperty; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniAssetComponent, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; + const FClassFunctionLinkInfo Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::FuncInfo[] = { + { &Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_HasParameter, "HasParameter" }, // 3659239788 + { &Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetFloatParameter, "SetFloatParameter" }, // 1126474794 + { &Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetToggleValueAt, "SetToggleValueAt" }, // 2535194944 + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::Class_MetaDataParams[] = { + { "BlueprintSpawnableComponent", "" }, + { "DevelopmentStatus", "Experimental" }, + { "DisplayName", "Houdini Asset" }, + { "HideCategories", "Object Activation Components|Activation Trigger VirtualTexture" }, + { "IncludePath", "HoudiniAssetBlueprintComponent.h" }, + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + { "NotBlueprintType", "true" }, + { "ObjectInitializerConstructorDeclared", "" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_CachedInputNodes_MetaData[] = { + { "Comment", "// This is used to keep track of which (SCS) variable guids correspond to which\n// input objects.\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + { "ToolTip", "This is used to keep track of which (SCS) variable guids correspond to which\ninput objects." }, + }; +#endif + const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_CachedInputNodes = { "CachedInputNodes", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetBlueprintComponent, CachedInputNodes), EMapPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_CachedInputNodes_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_CachedInputNodes_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_CachedInputNodes_Key_KeyProp = { "CachedInputNodes_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_CachedInputNodes_ValueProp = { "CachedInputNodes", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_CachedOutputNodes_MetaData[] = { + { "Comment", "// This is used to keep track of which SCS variable names correspond to which\n// output objects.\n// This seems like it will cause issues in the map.\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + { "ToolTip", "This is used to keep track of which SCS variable names correspond to which\noutput objects.\nThis seems like it will cause issues in the map." }, + }; +#endif + const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_CachedOutputNodes = { "CachedOutputNodes", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetBlueprintComponent, CachedOutputNodes), EMapPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_CachedOutputNodes_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_CachedOutputNodes_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_CachedOutputNodes_Key_KeyProp = { "CachedOutputNodes_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_CachedOutputNodes_ValueProp = { "CachedOutputNodes", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bHasRegisteredComponentTemplate_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bHasRegisteredComponentTemplate_SetBit(void* Obj) + { + ((UHoudiniAssetBlueprintComponent*)Obj)->bHasRegisteredComponentTemplate = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bHasRegisteredComponentTemplate = { "bHasRegisteredComponentTemplate", nullptr, (EPropertyFlags)0x0020080000202000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetBlueprintComponent), &Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bHasRegisteredComponentTemplate_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bHasRegisteredComponentTemplate_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bHasRegisteredComponentTemplate_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bCanDeleteHoudiniNodes_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bCanDeleteHoudiniNodes_SetBit(void* Obj) + { + ((UHoudiniAssetBlueprintComponent*)Obj)->bCanDeleteHoudiniNodes = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bCanDeleteHoudiniNodes = { "bCanDeleteHoudiniNodes", nullptr, (EPropertyFlags)0x0020080000202000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetBlueprintComponent), &Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bCanDeleteHoudiniNodes_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bCanDeleteHoudiniNodes_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bCanDeleteHoudiniNodes_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bIsInBlueprintEditor_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bIsInBlueprintEditor_SetBit(void* Obj) + { + ((UHoudiniAssetBlueprintComponent*)Obj)->bIsInBlueprintEditor = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bIsInBlueprintEditor = { "bIsInBlueprintEditor", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetBlueprintComponent), &Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bIsInBlueprintEditor_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bIsInBlueprintEditor_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bIsInBlueprintEditor_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bUpdatedFromTemplate_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bUpdatedFromTemplate_SetBit(void* Obj) + { + ((UHoudiniAssetBlueprintComponent*)Obj)->bUpdatedFromTemplate = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bUpdatedFromTemplate = { "bUpdatedFromTemplate", nullptr, (EPropertyFlags)0x0020080000202000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetBlueprintComponent), &Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bUpdatedFromTemplate_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bUpdatedFromTemplate_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bUpdatedFromTemplate_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bHoudiniAssetChanged_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bHoudiniAssetChanged_SetBit(void* Obj) + { + ((UHoudiniAssetBlueprintComponent*)Obj)->bHoudiniAssetChanged = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bHoudiniAssetChanged = { "bHoudiniAssetChanged", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetBlueprintComponent), &Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bHoudiniAssetChanged_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bHoudiniAssetChanged_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bHoudiniAssetChanged_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_FauxBPProperty_MetaData[] = { + { "Comment", "/*UPROPERTY(DuplicateTransient)\n\x09""bool bOutputsRequireUpdate;*/" }, + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + { "ToolTip", "UPROPERTY(DuplicateTransient)\n bool bOutputsRequireUpdate;" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_FauxBPProperty_SetBit(void* Obj) + { + ((UHoudiniAssetBlueprintComponent*)Obj)->FauxBPProperty = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_FauxBPProperty = { "FauxBPProperty", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetBlueprintComponent), &Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_FauxBPProperty_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_FauxBPProperty_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_FauxBPProperty_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_CachedInputNodes, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_CachedInputNodes_Key_KeyProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_CachedInputNodes_ValueProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_CachedOutputNodes, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_CachedOutputNodes_Key_KeyProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_CachedOutputNodes_ValueProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bHasRegisteredComponentTemplate, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bCanDeleteHoudiniNodes, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bIsInBlueprintEditor, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bUpdatedFromTemplate, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bHoudiniAssetChanged, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_FauxBPProperty, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::ClassParams = { + &UHoudiniAssetBlueprintComponent::StaticClass, + "Engine", + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::PropPointers), + 0, + 0x00B010A4u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetBlueprintComponent() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetBlueprintComponent, 638222821); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAssetBlueprintComponent::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetBlueprintComponent(Z_Construct_UClass_UHoudiniAssetBlueprintComponent, &UHoudiniAssetBlueprintComponent::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAssetBlueprintComponent"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetBlueprintComponent); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAssetBlueprintComponent.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAssetBlueprintComponent.generated.h new file mode 100644 index 0000000..f10db26 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAssetBlueprintComponent.generated.h @@ -0,0 +1,130 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniAssetBlueprintComponent_generated_h +#error "HoudiniAssetBlueprintComponent.generated.h already included, missing '#pragma once' in HoudiniAssetBlueprintComponent.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniAssetBlueprintComponent_generated_h + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h_267_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics; \ + HOUDINIENGINERUNTIME_API static class UScriptStruct* StaticStruct(); \ + typedef FActorComponentInstanceData Super; + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h_247_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Statics; \ + HOUDINIENGINERUNTIME_API static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h_46_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h_46_RPC_WRAPPERS \ + \ + DECLARE_FUNCTION(execSetToggleValueAt); \ + DECLARE_FUNCTION(execSetFloatParameter); \ + DECLARE_FUNCTION(execHasParameter); + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h_46_RPC_WRAPPERS_NO_PURE_DECLS \ + \ + DECLARE_FUNCTION(execSetToggleValueAt); \ + DECLARE_FUNCTION(execSetFloatParameter); \ + DECLARE_FUNCTION(execHasParameter); + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h_46_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetBlueprintComponent(); \ + friend struct Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetBlueprintComponent, UHoudiniAssetComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetBlueprintComponent) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h_46_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetBlueprintComponent(); \ + friend struct Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetBlueprintComponent, UHoudiniAssetComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetBlueprintComponent) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h_46_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetBlueprintComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetBlueprintComponent) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetBlueprintComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetBlueprintComponent); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetBlueprintComponent(UHoudiniAssetBlueprintComponent&&); \ + NO_API UHoudiniAssetBlueprintComponent(const UHoudiniAssetBlueprintComponent&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h_46_ENHANCED_CONSTRUCTORS \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetBlueprintComponent(UHoudiniAssetBlueprintComponent&&); \ + NO_API UHoudiniAssetBlueprintComponent(const UHoudiniAssetBlueprintComponent&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetBlueprintComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetBlueprintComponent); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetBlueprintComponent) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h_46_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__FauxBPProperty() { return STRUCT_OFFSET(UHoudiniAssetBlueprintComponent, FauxBPProperty); } \ + FORCEINLINE static uint32 __PPO__bHoudiniAssetChanged() { return STRUCT_OFFSET(UHoudiniAssetBlueprintComponent, bHoudiniAssetChanged); } \ + FORCEINLINE static uint32 __PPO__bUpdatedFromTemplate() { return STRUCT_OFFSET(UHoudiniAssetBlueprintComponent, bUpdatedFromTemplate); } \ + FORCEINLINE static uint32 __PPO__bIsInBlueprintEditor() { return STRUCT_OFFSET(UHoudiniAssetBlueprintComponent, bIsInBlueprintEditor); } \ + FORCEINLINE static uint32 __PPO__bCanDeleteHoudiniNodes() { return STRUCT_OFFSET(UHoudiniAssetBlueprintComponent, bCanDeleteHoudiniNodes); } \ + FORCEINLINE static uint32 __PPO__bHasRegisteredComponentTemplate() { return STRUCT_OFFSET(UHoudiniAssetBlueprintComponent, bHasRegisteredComponentTemplate); } \ + FORCEINLINE static uint32 __PPO__CachedOutputNodes() { return STRUCT_OFFSET(UHoudiniAssetBlueprintComponent, CachedOutputNodes); } \ + FORCEINLINE static uint32 __PPO__CachedInputNodes() { return STRUCT_OFFSET(UHoudiniAssetBlueprintComponent, CachedInputNodes); } + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h_43_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h_46_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h_46_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h_46_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h_46_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h_46_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h_46_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h_46_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h_46_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h_46_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h_46_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h_46_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h_46_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAssetComponent.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAssetComponent.gen.cpp new file mode 100644 index 0000000..f404c42 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAssetComponent.gen.cpp @@ -0,0 +1,1250 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniAssetComponent.h" +#include "Serialization/ArchiveUObjectFromStructuredArchive.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniAssetComponent() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniStaticMeshMethod(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetComponent_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetComponent(); + ENGINE_API UClass* Z_Construct_UClass_UPrimitiveComponent(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); + ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FTimerHandle(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniPDGAssetLink_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniHandleComponent_NoRegister(); + ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniBakedOutput(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniOutput_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInput_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameter_NoRegister(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniAssetStateResult(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniAssetState(); + COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniEngineBakeOption(); + ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FMeshBuildSettings(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties(); + ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FDirectoryPath(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAsset_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetStateEvents_NoRegister(); +// End Cross Module References + static UEnum* EHoudiniStaticMeshMethod_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniStaticMeshMethod, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniStaticMeshMethod")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniStaticMeshMethod_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniStaticMeshMethod(EHoudiniStaticMeshMethod_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniStaticMeshMethod"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniStaticMeshMethod_Hash() { return 2292893957U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniStaticMeshMethod() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniStaticMeshMethod"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniStaticMeshMethod_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniStaticMeshMethod::RawMesh", (int64)EHoudiniStaticMeshMethod::RawMesh }, + { "EHoudiniStaticMeshMethod::FMeshDescription", (int64)EHoudiniStaticMeshMethod::FMeshDescription }, + { "EHoudiniStaticMeshMethod::UHoudiniStaticMesh", (int64)EHoudiniStaticMeshMethod::UHoudiniStaticMesh }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "FMeshDescription.Comment", "// Static Meshes will be generated by using Mesh Descriptions.\n" }, + { "FMeshDescription.Name", "EHoudiniStaticMeshMethod::FMeshDescription" }, + { "FMeshDescription.ToolTip", "Static Meshes will be generated by using Mesh Descriptions." }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "RawMesh.Comment", "// Static Meshes will be generated by using Raw Meshes.\n" }, + { "RawMesh.Name", "EHoudiniStaticMeshMethod::RawMesh" }, + { "RawMesh.ToolTip", "Static Meshes will be generated by using Raw Meshes." }, + { "UHoudiniStaticMesh.Comment", "// Always build Houdini Proxy Meshes (dev)\n" }, + { "UHoudiniStaticMesh.Name", "EHoudiniStaticMeshMethod::UHoudiniStaticMesh" }, + { "UHoudiniStaticMesh.ToolTip", "Always build Houdini Proxy Meshes (dev)" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniStaticMeshMethod", + "EHoudiniStaticMeshMethod", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + void UHoudiniAssetComponent::StaticRegisterNativesUHoudiniAssetComponent() + { + } + UClass* Z_Construct_UClass_UHoudiniAssetComponent_NoRegister() + { + return UHoudiniAssetComponent::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetComponent_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_LastTickTime_MetaData[]; +#endif + static const UE4CodeGen_Private::FDoublePropertyParams NewProp_LastTickTime; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCachedIsPreview_MetaData[]; +#endif + static void NewProp_bCachedIsPreview_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCachedIsPreview; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bBakeAfterNextCook_MetaData[]; +#endif + static void NewProp_bBakeAfterNextCook_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bBakeAfterNextCook; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InputPresets_MetaData[]; +#endif + static const UE4CodeGen_Private::FMapPropertyParams NewProp_InputPresets; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InputPresets_Key_KeyProp; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_InputPresets_ValueProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bNoProxyMeshNextCookRequested_MetaData[]; +#endif + static void NewProp_bNoProxyMeshNextCookRequested_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bNoProxyMeshNextCookRequested; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_RefineMeshesTimer_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_RefineMeshesTimer; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PDGAssetLink_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PDGAssetLink; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bFullyLoaded_MetaData[]; +#endif + static void NewProp_bFullyLoaded_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bFullyLoaded; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasComponentTransformChanged_MetaData[]; +#endif + static void NewProp_bHasComponentTransformChanged_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasComponentTransformChanged; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_HandleComponents_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_HandleComponents; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_HandleComponents_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UntrackedOutputs_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_UntrackedOutputs; + static const UE4CodeGen_Private::FWeakObjectPropertyParams NewProp_UntrackedOutputs_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_BakedOutputs_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_BakedOutputs; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_BakedOutputs_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Outputs_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Outputs; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Outputs_Inner_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_Outputs_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Inputs_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Inputs; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Inputs_Inner_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_Inputs_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Parameters_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Parameters; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Parameters_Inner_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_Parameters_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bBlueprintModified_MetaData[]; +#endif + static void NewProp_bBlueprintModified_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bBlueprintModified; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bBlueprintStructureModified_MetaData[]; +#endif + static void NewProp_bBlueprintStructureModified_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bBlueprintStructureModified; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bParameterDefinitionUpdateNeeded_MetaData[]; +#endif + static void NewProp_bParameterDefinitionUpdateNeeded_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bParameterDefinitionUpdateNeeded; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bLastCookSuccess_MetaData[]; +#endif + static void NewProp_bLastCookSuccess_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bLastCookSuccess; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bForceNeedUpdate_MetaData[]; +#endif + static void NewProp_bForceNeedUpdate_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bForceNeedUpdate; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bEnableCooking_MetaData[]; +#endif + static void NewProp_bEnableCooking_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bEnableCooking; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bRebuildRequested_MetaData[]; +#endif + static void NewProp_bRebuildRequested_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bRebuildRequested; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bRecookRequested_MetaData[]; +#endif + static void NewProp_bRecookRequested_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bRecookRequested; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bPendingDelete_MetaData[]; +#endif + static void NewProp_bPendingDelete_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bPendingDelete; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasBeenDuplicated_MetaData[]; +#endif + static void NewProp_bHasBeenDuplicated_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasBeenDuplicated; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasBeenLoaded_MetaData[]; +#endif + static void NewProp_bHasBeenLoaded_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasBeenLoaded; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AssetCookCount_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_AssetCookCount; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SubAssetIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_SubAssetIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AssetStateResult_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_AssetStateResult; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_AssetStateResult_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DebugLastAssetState_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_DebugLastAssetState; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_DebugLastAssetState_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AssetState_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_AssetState; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_AssetState_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_HapiAssetName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_HapiAssetName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_HapiGUID_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_HapiGUID; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ComponentGUID_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_ComponentGUID; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DownstreamHoudiniAssets_MetaData[]; +#endif + static const UE4CodeGen_Private::FSetPropertyParams NewProp_DownstreamHoudiniAssets; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_DownstreamHoudiniAssets_ElementProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_NodeIdsToCook_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_NodeIdsToCook; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_NodeIdsToCook_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AssetId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_AssetId; +#if WITH_EDITORONLY_DATA +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bReplacePreviousBake_MetaData[]; +#endif + static void NewProp_bReplacePreviousBake_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bReplacePreviousBake; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bRecenterBakedActors_MetaData[]; +#endif + static void NewProp_bRecenterBakedActors_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bRecenterBakedActors; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bRemoveOutputAfterBake_MetaData[]; +#endif + static void NewProp_bRemoveOutputAfterBake_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bRemoveOutputAfterBake; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_HoudiniEngineBakeOption_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_HoudiniEngineBakeOption; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_HoudiniEngineBakeOption_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHelpAndDebugMenuExpanded_MetaData[]; +#endif + static void NewProp_bHelpAndDebugMenuExpanded_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHelpAndDebugMenuExpanded; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bAssetOptionMenuExpanded_MetaData[]; +#endif + static void NewProp_bAssetOptionMenuExpanded_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAssetOptionMenuExpanded; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bBakeMenuExpanded_MetaData[]; +#endif + static void NewProp_bBakeMenuExpanded_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bBakeMenuExpanded; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bGenerateMenuExpanded_MetaData[]; +#endif + static void NewProp_bGenerateMenuExpanded_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bGenerateMenuExpanded; +#endif // WITH_EDITORONLY_DATA +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bEnableProxyStaticMeshRefinementOnPreBeginPIEOverride_MetaData[]; +#endif + static void NewProp_bEnableProxyStaticMeshRefinementOnPreBeginPIEOverride_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bEnableProxyStaticMeshRefinementOnPreBeginPIEOverride; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bEnableProxyStaticMeshRefinementOnPreSaveWorldOverride_MetaData[]; +#endif + static void NewProp_bEnableProxyStaticMeshRefinementOnPreSaveWorldOverride_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bEnableProxyStaticMeshRefinementOnPreSaveWorldOverride; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ProxyMeshAutoRefineTimeoutSecondsOverride_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_ProxyMeshAutoRefineTimeoutSecondsOverride; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bEnableProxyStaticMeshRefinementByTimerOverride_MetaData[]; +#endif + static void NewProp_bEnableProxyStaticMeshRefinementByTimerOverride_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bEnableProxyStaticMeshRefinementByTimerOverride; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bEnableProxyStaticMeshOverride_MetaData[]; +#endif + static void NewProp_bEnableProxyStaticMeshOverride_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bEnableProxyStaticMeshOverride; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bOverrideGlobalProxyStaticMeshSettings_MetaData[]; +#endif + static void NewProp_bOverrideGlobalProxyStaticMeshSettings_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bOverrideGlobalProxyStaticMeshSettings; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_StaticMeshBuildSettings_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_StaticMeshBuildSettings; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_StaticMeshGenerationProperties_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_StaticMeshGenerationProperties; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_StaticMeshMethod_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_StaticMeshMethod; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_StaticMeshMethod_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_BakeFolder_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_BakeFolder; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_TemporaryCookFolder_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_TemporaryCookFolder; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bUseOutputNodes_MetaData[]; +#endif + static void NewProp_bUseOutputNodes_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUseOutputNodes; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bOutputTemplateGeos_MetaData[]; +#endif + static void NewProp_bOutputTemplateGeos_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bOutputTemplateGeos; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bOutputless_MetaData[]; +#endif + static void NewProp_bOutputless_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bOutputless; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCookOnAssetInputCook_MetaData[]; +#endif + static void NewProp_bCookOnAssetInputCook_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCookOnAssetInputCook; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCookOnTransformChange_MetaData[]; +#endif + static void NewProp_bCookOnTransformChange_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCookOnTransformChange; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bUploadTransformsToHoudiniEngine_MetaData[]; +#endif + static void NewProp_bUploadTransformsToHoudiniEngine_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUploadTransformsToHoudiniEngine; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCookOnParameterChange_MetaData[]; +#endif + static void NewProp_bCookOnParameterChange_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCookOnParameterChange; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_HoudiniAsset_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_HoudiniAsset; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_EDITORONLY_DATA +#endif // WITH_EDITORONLY_DATA + static const UE4CodeGen_Private::FImplementedInterfaceParams InterfaceParams[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetComponent_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UPrimitiveComponent, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::Class_MetaDataParams[] = { + { "ClassGroupNames", "Rendering Common" }, + { "HideCategories", "Object Activation Components|Activation Trigger VirtualTexture" }, + { "IncludePath", "HoudiniAssetComponent.h" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_LastTickTime_MetaData[] = { + { "Comment", "// The last timestamp this component was ticked\n// used to prioritize/limit the number of HAC processed per tick\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "The last timestamp this component was ticked\nused to prioritize/limit the number of HAC processed per tick" }, + }; +#endif + const UE4CodeGen_Private::FDoublePropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_LastTickTime = { "LastTickTime", nullptr, (EPropertyFlags)0x0020080000002000, UE4CodeGen_Private::EPropertyGenFlags::Double, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, LastTickTime), METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_LastTickTime_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_LastTickTime_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCachedIsPreview_MetaData[] = { + { "Comment", "// Cached flag of whether this object is considered to be a 'preview' component or not.\n// This is typically useful in destructors when references to the World, for example, \n// is no longer available.\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Cached flag of whether this object is considered to be a 'preview' component or not.\nThis is typically useful in destructors when references to the World, for example,\nis no longer available." }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCachedIsPreview_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bCachedIsPreview = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCachedIsPreview = { "bCachedIsPreview", nullptr, (EPropertyFlags)0x0020080000202000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCachedIsPreview_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCachedIsPreview_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCachedIsPreview_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBakeAfterNextCook_MetaData[] = { + { "Comment", "// If true, bake the asset after its next cook.\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "If true, bake the asset after its next cook." }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBakeAfterNextCook_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bBakeAfterNextCook = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBakeAfterNextCook = { "bBakeAfterNextCook", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBakeAfterNextCook_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBakeAfterNextCook_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBakeAfterNextCook_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_InputPresets_MetaData[] = { + { "Comment", "// Maps a UObject to an Input number, used to preset the asset's inputs \n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Maps a UObject to an Input number, used to preset the asset's inputs" }, + }; +#endif + const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_InputPresets = { "InputPresets", nullptr, (EPropertyFlags)0x0020080000202000, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, InputPresets), EMapPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_InputPresets_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_InputPresets_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_InputPresets_Key_KeyProp = { "InputPresets_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_InputPresets_ValueProp = { "InputPresets", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bNoProxyMeshNextCookRequested_MetaData[] = { + { "Comment", "// If true, don't build a proxy mesh next cook (regardless of global or override settings),\n// instead build the UStaticMesh directly (if applicable for the output types).\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "If true, don't build a proxy mesh next cook (regardless of global or override settings),\ninstead build the UStaticMesh directly (if applicable for the output types)." }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bNoProxyMeshNextCookRequested_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bNoProxyMeshNextCookRequested = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bNoProxyMeshNextCookRequested = { "bNoProxyMeshNextCookRequested", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bNoProxyMeshNextCookRequested_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bNoProxyMeshNextCookRequested_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bNoProxyMeshNextCookRequested_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_RefineMeshesTimer_MetaData[] = { + { "Comment", "// Timer that is used to trigger creation of UStaticMesh for all mesh outputs\n// that still have UHoudiniStaticMeshes. The timer is cleared on PreCook and reset\n// at the end of the PostCook.\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Timer that is used to trigger creation of UStaticMesh for all mesh outputs\nthat still have UHoudiniStaticMeshes. The timer is cleared on PreCook and reset\nat the end of the PostCook." }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_RefineMeshesTimer = { "RefineMeshesTimer", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, RefineMeshesTimer), Z_Construct_UScriptStruct_FTimerHandle, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_RefineMeshesTimer_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_RefineMeshesTimer_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_PDGAssetLink_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_PDGAssetLink = { "PDGAssetLink", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, PDGAssetLink), Z_Construct_UClass_UHoudiniPDGAssetLink_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_PDGAssetLink_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_PDGAssetLink_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bFullyLoaded_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bFullyLoaded_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bFullyLoaded = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bFullyLoaded = { "bFullyLoaded", nullptr, (EPropertyFlags)0x0020080000202000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bFullyLoaded_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bFullyLoaded_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bFullyLoaded_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHasComponentTransformChanged_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHasComponentTransformChanged_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bHasComponentTransformChanged = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHasComponentTransformChanged = { "bHasComponentTransformChanged", nullptr, (EPropertyFlags)0x0020080000202000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHasComponentTransformChanged_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHasComponentTransformChanged_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHasComponentTransformChanged_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HandleComponents_MetaData[] = { + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HandleComponents = { "HandleComponents", nullptr, (EPropertyFlags)0x0020088000000008, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, HandleComponents), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HandleComponents_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HandleComponents_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HandleComponents_Inner = { "HandleComponents", nullptr, (EPropertyFlags)0x0000000000080008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniHandleComponent_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_UntrackedOutputs_MetaData[] = { + { "Comment", "// Any actors that aren't explicitly\n// tracked by output objects should be registered\n// here so that they can be cleaned up.\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Any actors that aren't explicitly\ntracked by output objects should be registered\nhere so that they can be cleaned up." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_UntrackedOutputs = { "UntrackedOutputs", nullptr, (EPropertyFlags)0x0024080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, UntrackedOutputs), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_UntrackedOutputs_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_UntrackedOutputs_MetaData)) }; + const UE4CodeGen_Private::FWeakObjectPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_UntrackedOutputs_Inner = { "UntrackedOutputs", nullptr, (EPropertyFlags)0x0004000000000000, UE4CodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_BakedOutputs_MetaData[] = { + { "Comment", "// The baked outputs from the last bake.\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "The baked outputs from the last bake." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_BakedOutputs = { "BakedOutputs", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, BakedOutputs), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_BakedOutputs_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_BakedOutputs_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_BakedOutputs_Inner = { "BakedOutputs", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FHoudiniBakedOutput, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Outputs_MetaData[] = { + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Outputs = { "Outputs", nullptr, (EPropertyFlags)0x0020088000000008, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, Outputs), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Outputs_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Outputs_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Outputs_Inner_MetaData[] = { + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Outputs_Inner = { "Outputs", nullptr, (EPropertyFlags)0x0002000000080008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniOutput_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Outputs_Inner_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Outputs_Inner_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Inputs_MetaData[] = { + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Inputs = { "Inputs", nullptr, (EPropertyFlags)0x0020088000000008, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, Inputs), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Inputs_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Inputs_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Inputs_Inner_MetaData[] = { + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Inputs_Inner = { "Inputs", nullptr, (EPropertyFlags)0x0002000000080008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniInput_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Inputs_Inner_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Inputs_Inner_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Parameters_MetaData[] = { + { "Comment", "//UPROPERTY(DuplicateTransient)\n//bool bEditorPropertiesNeedFullUpdate;\n" }, + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "UPROPERTY(DuplicateTransient)\nbool bEditorPropertiesNeedFullUpdate;" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Parameters = { "Parameters", nullptr, (EPropertyFlags)0x0020088000000008, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, Parameters), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Parameters_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Parameters_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Parameters_Inner_MetaData[] = { + { "Comment", "//UPROPERTY(DuplicateTransient)\n//bool bEditorPropertiesNeedFullUpdate;\n" }, + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "UPROPERTY(DuplicateTransient)\nbool bEditorPropertiesNeedFullUpdate;" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Parameters_Inner = { "Parameters", nullptr, (EPropertyFlags)0x0002000000080008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniParameter_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Parameters_Inner_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Parameters_Inner_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBlueprintModified_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBlueprintModified_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bBlueprintModified = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBlueprintModified = { "bBlueprintModified", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBlueprintModified_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBlueprintModified_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBlueprintModified_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBlueprintStructureModified_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBlueprintStructureModified_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bBlueprintStructureModified = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBlueprintStructureModified = { "bBlueprintStructureModified", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBlueprintStructureModified_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBlueprintStructureModified_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBlueprintStructureModified_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bParameterDefinitionUpdateNeeded_MetaData[] = { + { "Comment", "// Indicates that the parameter state (excluding values) on the HAC and the instantiated node needs to be synced.\n// The most common use for this would be a newly instantiated HDA that has only a default parameter interface\n// from its asset definition, and needs to sync pre-cook.\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Indicates that the parameter state (excluding values) on the HAC and the instantiated node needs to be synced.\nThe most common use for this would be a newly instantiated HDA that has only a default parameter interface\nfrom its asset definition, and needs to sync pre-cook." }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bParameterDefinitionUpdateNeeded_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bParameterDefinitionUpdateNeeded = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bParameterDefinitionUpdateNeeded = { "bParameterDefinitionUpdateNeeded", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bParameterDefinitionUpdateNeeded_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bParameterDefinitionUpdateNeeded_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bParameterDefinitionUpdateNeeded_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bLastCookSuccess_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bLastCookSuccess_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bLastCookSuccess = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bLastCookSuccess = { "bLastCookSuccess", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bLastCookSuccess_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bLastCookSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bLastCookSuccess_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bForceNeedUpdate_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bForceNeedUpdate_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bForceNeedUpdate = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bForceNeedUpdate = { "bForceNeedUpdate", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bForceNeedUpdate_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bForceNeedUpdate_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bForceNeedUpdate_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableCooking_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableCooking_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bEnableCooking = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableCooking = { "bEnableCooking", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableCooking_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableCooking_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableCooking_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRebuildRequested_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRebuildRequested_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bRebuildRequested = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRebuildRequested = { "bRebuildRequested", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRebuildRequested_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRebuildRequested_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRebuildRequested_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRecookRequested_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRecookRequested_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bRecookRequested = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRecookRequested = { "bRecookRequested", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRecookRequested_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRecookRequested_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRecookRequested_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bPendingDelete_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bPendingDelete_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bPendingDelete = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bPendingDelete = { "bPendingDelete", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bPendingDelete_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bPendingDelete_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bPendingDelete_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHasBeenDuplicated_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHasBeenDuplicated_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bHasBeenDuplicated = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHasBeenDuplicated = { "bHasBeenDuplicated", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHasBeenDuplicated_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHasBeenDuplicated_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHasBeenDuplicated_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHasBeenLoaded_MetaData[] = { + { "Comment", "// \n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHasBeenLoaded_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bHasBeenLoaded = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHasBeenLoaded = { "bHasBeenLoaded", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHasBeenLoaded_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHasBeenLoaded_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHasBeenLoaded_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetCookCount_MetaData[] = { + { "Comment", "// Number of times this asset has been cooked.\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Number of times this asset has been cooked." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetCookCount = { "AssetCookCount", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, AssetCookCount), METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetCookCount_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetCookCount_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_SubAssetIndex_MetaData[] = { + { "Comment", "// Subasset index\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Subasset index" }, + }; +#endif + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_SubAssetIndex = { "SubAssetIndex", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, SubAssetIndex), METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_SubAssetIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_SubAssetIndex_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetStateResult_MetaData[] = { + { "Comment", "// Result of the current asset's state\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Result of the current asset's state" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetStateResult = { "AssetStateResult", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, AssetStateResult), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniAssetStateResult, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetStateResult_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetStateResult_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetStateResult_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_DebugLastAssetState_MetaData[] = { + { "Comment", "// Last asset state logged.\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Last asset state logged." }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_DebugLastAssetState = { "DebugLastAssetState", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, DebugLastAssetState), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniAssetState, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_DebugLastAssetState_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_DebugLastAssetState_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_DebugLastAssetState_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetState_MetaData[] = { + { "Comment", "// Current state of the asset\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Current state of the asset" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetState = { "AssetState", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, AssetState), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniAssetState, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetState_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetState_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetState_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HapiAssetName_MetaData[] = { + { "Comment", "// The asset name of the selected asset inside the asset library\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "The asset name of the selected asset inside the asset library" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HapiAssetName = { "HapiAssetName", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, HapiAssetName), METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HapiAssetName_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HapiAssetName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HapiGUID_MetaData[] = { + { "Comment", "// GUID used to track asynchronous cooking requests.\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "GUID used to track asynchronous cooking requests." }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HapiGUID = { "HapiGUID", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, HapiGUID), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HapiGUID_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HapiGUID_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_ComponentGUID_MetaData[] = { + { "Comment", "// Unique GUID created by component.\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Unique GUID created by component." }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_ComponentGUID = { "ComponentGUID", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, ComponentGUID), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_ComponentGUID_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_ComponentGUID_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_DownstreamHoudiniAssets_MetaData[] = { + { "Comment", "// List of dependent downstream HACs that have us as an asset input\n" }, + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "List of dependent downstream HACs that have us as an asset input" }, + }; +#endif + const UE4CodeGen_Private::FSetPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_DownstreamHoudiniAssets = { "DownstreamHoudiniAssets", nullptr, (EPropertyFlags)0x0020088000200008, UE4CodeGen_Private::EPropertyGenFlags::Set, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, DownstreamHoudiniAssets), METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_DownstreamHoudiniAssets_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_DownstreamHoudiniAssets_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_DownstreamHoudiniAssets_ElementProp = { "DownstreamHoudiniAssets", nullptr, (EPropertyFlags)0x0000000000080008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniAssetComponent_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_NodeIdsToCook_MetaData[] = { + { "Comment", "// Ids of the nodes that should be cook for this HAC\n// This is for additional output and templated nodes if they are used.\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Ids of the nodes that should be cook for this HAC\nThis is for additional output and templated nodes if they are used." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_NodeIdsToCook = { "NodeIdsToCook", nullptr, (EPropertyFlags)0x0020080000202000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, NodeIdsToCook), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_NodeIdsToCook_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_NodeIdsToCook_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_NodeIdsToCook_Inner = { "NodeIdsToCook", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetId_MetaData[] = { + { "Comment", "// Id of corresponding Houdini asset.\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Id of corresponding Houdini asset." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetId = { "AssetId", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, AssetId), METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetId_MetaData)) }; +#if WITH_EDITORONLY_DATA +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bReplacePreviousBake_MetaData[] = { + { "Comment", "// If true, replace the previously baked output (if any) instead of creating new objects\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "If true, replace the previously baked output (if any) instead of creating new objects" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bReplacePreviousBake_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bReplacePreviousBake = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bReplacePreviousBake = { "bReplacePreviousBake", nullptr, (EPropertyFlags)0x0010000800000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bReplacePreviousBake_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bReplacePreviousBake_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bReplacePreviousBake_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRecenterBakedActors_MetaData[] = { + { "Comment", "// If true, recenter baked actors to their bounding box center after bake\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "If true, recenter baked actors to their bounding box center after bake" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRecenterBakedActors_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bRecenterBakedActors = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRecenterBakedActors = { "bRecenterBakedActors", nullptr, (EPropertyFlags)0x0010000800000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRecenterBakedActors_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRecenterBakedActors_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRecenterBakedActors_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRemoveOutputAfterBake_MetaData[] = { + { "Comment", "// If true, then after a successful bake, the HACs outputs will be cleared and removed.\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "If true, then after a successful bake, the HACs outputs will be cleared and removed." }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRemoveOutputAfterBake_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bRemoveOutputAfterBake = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRemoveOutputAfterBake = { "bRemoveOutputAfterBake", nullptr, (EPropertyFlags)0x0010000800000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRemoveOutputAfterBake_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRemoveOutputAfterBake_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRemoveOutputAfterBake_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HoudiniEngineBakeOption_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HoudiniEngineBakeOption = { "HoudiniEngineBakeOption", nullptr, (EPropertyFlags)0x0010000800000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, HoudiniEngineBakeOption), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniEngineBakeOption, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HoudiniEngineBakeOption_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HoudiniEngineBakeOption_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HoudiniEngineBakeOption_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHelpAndDebugMenuExpanded_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHelpAndDebugMenuExpanded_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bHelpAndDebugMenuExpanded = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHelpAndDebugMenuExpanded = { "bHelpAndDebugMenuExpanded", nullptr, (EPropertyFlags)0x0010000800000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHelpAndDebugMenuExpanded_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHelpAndDebugMenuExpanded_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHelpAndDebugMenuExpanded_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bAssetOptionMenuExpanded_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bAssetOptionMenuExpanded_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bAssetOptionMenuExpanded = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bAssetOptionMenuExpanded = { "bAssetOptionMenuExpanded", nullptr, (EPropertyFlags)0x0010000800000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bAssetOptionMenuExpanded_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bAssetOptionMenuExpanded_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bAssetOptionMenuExpanded_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBakeMenuExpanded_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBakeMenuExpanded_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bBakeMenuExpanded = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBakeMenuExpanded = { "bBakeMenuExpanded", nullptr, (EPropertyFlags)0x0010000800000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBakeMenuExpanded_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBakeMenuExpanded_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBakeMenuExpanded_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bGenerateMenuExpanded_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bGenerateMenuExpanded_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bGenerateMenuExpanded = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bGenerateMenuExpanded = { "bGenerateMenuExpanded", nullptr, (EPropertyFlags)0x0010000800000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bGenerateMenuExpanded_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bGenerateMenuExpanded_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bGenerateMenuExpanded_MetaData)) }; +#endif // WITH_EDITORONLY_DATA +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreBeginPIEOverride_MetaData[] = { + { "Category", "HoudiniProxyMeshGeneration" }, + { "Comment", "// Automatically refine proxy meshes to UStaticMesh before starting a play in editor session\n" }, + { "DisplayName", "Refine Proxy Static Meshes On PIE" }, + { "EditCondition", "bOverrideGlobalProxyStaticMeshSettings && bEnableProxyStaticMeshOverride" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Automatically refine proxy meshes to UStaticMesh before starting a play in editor session" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreBeginPIEOverride_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bEnableProxyStaticMeshRefinementOnPreBeginPIEOverride = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreBeginPIEOverride = { "bEnableProxyStaticMeshRefinementOnPreBeginPIEOverride", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreBeginPIEOverride_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreBeginPIEOverride_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreBeginPIEOverride_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreSaveWorldOverride_MetaData[] = { + { "Category", "HoudiniProxyMeshGeneration" }, + { "Comment", "// Automatically refine proxy meshes to UStaticMesh before the map is saved\n" }, + { "DisplayName", "Refine Proxy Static Meshes When Saving a Map" }, + { "EditCondition", "bOverrideGlobalProxyStaticMeshSettings && bEnableProxyStaticMeshOverride" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Automatically refine proxy meshes to UStaticMesh before the map is saved" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreSaveWorldOverride_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bEnableProxyStaticMeshRefinementOnPreSaveWorldOverride = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreSaveWorldOverride = { "bEnableProxyStaticMeshRefinementOnPreSaveWorldOverride", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreSaveWorldOverride_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreSaveWorldOverride_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreSaveWorldOverride_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_ProxyMeshAutoRefineTimeoutSecondsOverride_MetaData[] = { + { "Category", "HoudiniProxyMeshGeneration" }, + { "Comment", "// If the option to automatically refine the proxy mesh via a timer has been selected, this controls the timeout in seconds.\n" }, + { "DisplayName", "Proxy Mesh Auto Refine Timeout Seconds" }, + { "EditCondition", "bOverrideGlobalProxyStaticMeshSettings && bEnableProxyStaticMeshOverride && bEnableProxyStaticMeshRefinementByTimerOverride" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "If the option to automatically refine the proxy mesh via a timer has been selected, this controls the timeout in seconds." }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_ProxyMeshAutoRefineTimeoutSecondsOverride = { "ProxyMeshAutoRefineTimeoutSecondsOverride", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, ProxyMeshAutoRefineTimeoutSecondsOverride), METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_ProxyMeshAutoRefineTimeoutSecondsOverride_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_ProxyMeshAutoRefineTimeoutSecondsOverride_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshRefinementByTimerOverride_MetaData[] = { + { "Category", "HoudiniProxyMeshGeneration" }, + { "Comment", "// If fast proxy meshes are being created, must it be baked as a StaticMesh after a period of no updates?\n" }, + { "DisplayName", "Refine Proxy Static Meshes After a Timeout" }, + { "EditCondition", "bOverrideGlobalProxyStaticMeshSettings && bEnableProxyStaticMeshOverride" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "If fast proxy meshes are being created, must it be baked as a StaticMesh after a period of no updates?" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshRefinementByTimerOverride_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bEnableProxyStaticMeshRefinementByTimerOverride = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshRefinementByTimerOverride = { "bEnableProxyStaticMeshRefinementByTimerOverride", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshRefinementByTimerOverride_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshRefinementByTimerOverride_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshRefinementByTimerOverride_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshOverride_MetaData[] = { + { "Category", "HoudiniProxyMeshGeneration" }, + { "Comment", "// For StaticMesh outputs: should a fast proxy be created first?\n" }, + { "DisplayName", "Enable Proxy Static Mesh" }, + { "EditCondition", "bOverrideGlobalProxyStaticMeshSettings" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "For StaticMesh outputs: should a fast proxy be created first?" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshOverride_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bEnableProxyStaticMeshOverride = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshOverride = { "bEnableProxyStaticMeshOverride", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshOverride_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshOverride_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshOverride_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bOverrideGlobalProxyStaticMeshSettings_MetaData[] = { + { "Category", "HoudiniProxyMeshGeneration" }, + { "Comment", "/*, meta = (DisplayAfter = \"StaticMeshGenerationProperties\")*/" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", ", meta = (DisplayAfter = \"StaticMeshGenerationProperties\")" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bOverrideGlobalProxyStaticMeshSettings_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bOverrideGlobalProxyStaticMeshSettings = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bOverrideGlobalProxyStaticMeshSettings = { "bOverrideGlobalProxyStaticMeshSettings", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bOverrideGlobalProxyStaticMeshSettings_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bOverrideGlobalProxyStaticMeshSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bOverrideGlobalProxyStaticMeshSettings_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_StaticMeshBuildSettings_MetaData[] = { + { "Category", "HoudiniMeshGeneration" }, + { "Comment", "// Build Settings to be used when generating the Static Meshes for this Houdini Asset\n" }, + { "DisplayPriority", "2" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Build Settings to be used when generating the Static Meshes for this Houdini Asset" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_StaticMeshBuildSettings = { "StaticMeshBuildSettings", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, StaticMeshBuildSettings), Z_Construct_UScriptStruct_FMeshBuildSettings, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_StaticMeshBuildSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_StaticMeshBuildSettings_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_StaticMeshGenerationProperties_MetaData[] = { + { "Category", "HoudiniMeshGeneration" }, + { "Comment", "/*, meta = (ShowOnlyInnerProperties)*/" }, + { "DisplayPriority", "1" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", ", meta = (ShowOnlyInnerProperties)" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_StaticMeshGenerationProperties = { "StaticMeshGenerationProperties", nullptr, (EPropertyFlags)0x0010008000000001, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, StaticMeshGenerationProperties), Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_StaticMeshGenerationProperties_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_StaticMeshGenerationProperties_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_StaticMeshMethod_MetaData[] = { + { "Category", "HoudiniMeshGeneration" }, + { "Comment", "// The method used to create Static Meshes\n" }, + { "DisplayPriority", "0" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "The method used to create Static Meshes" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_StaticMeshMethod = { "StaticMeshMethod", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, StaticMeshMethod), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniStaticMeshMethod, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_StaticMeshMethod_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_StaticMeshMethod_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_StaticMeshMethod_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_BakeFolder_MetaData[] = { + { "Comment", "// Folder used for baking this asset's outputs (unless set by prim/detail attribute on the output). Falls back to\n// the default from the plugin settings if not set.\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Folder used for baking this asset's outputs (unless set by prim/detail attribute on the output). Falls back to\nthe default from the plugin settings if not set." }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_BakeFolder = { "BakeFolder", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, BakeFolder), Z_Construct_UScriptStruct_FDirectoryPath, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_BakeFolder_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_BakeFolder_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_TemporaryCookFolder_MetaData[] = { + { "Comment", "// Temporary cook folder\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Temporary cook folder" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_TemporaryCookFolder = { "TemporaryCookFolder", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, TemporaryCookFolder), Z_Construct_UScriptStruct_FDirectoryPath, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_TemporaryCookFolder_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_TemporaryCookFolder_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bUseOutputNodes_MetaData[] = { + { "Comment", "// Enabling this will allow outputing the asset's output nodes\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Enabling this will allow outputing the asset's output nodes" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bUseOutputNodes_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bUseOutputNodes = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bUseOutputNodes = { "bUseOutputNodes", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bUseOutputNodes_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bUseOutputNodes_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bUseOutputNodes_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bOutputTemplateGeos_MetaData[] = { + { "Comment", "// Enabling this will allow outputing the asset's templated geos\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Enabling this will allow outputing the asset's templated geos" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bOutputTemplateGeos_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bOutputTemplateGeos = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bOutputTemplateGeos = { "bOutputTemplateGeos", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bOutputTemplateGeos_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bOutputTemplateGeos_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bOutputTemplateGeos_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bOutputless_MetaData[] = { + { "Comment", "// Enabling this will prevent the HDA from producing any output after cooking.\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Enabling this will prevent the HDA from producing any output after cooking." }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bOutputless_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bOutputless = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bOutputless = { "bOutputless", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bOutputless_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bOutputless_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bOutputless_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCookOnAssetInputCook_MetaData[] = { + { "Comment", "// This asset will cook when its asset input cook\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "This asset will cook when its asset input cook" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCookOnAssetInputCook_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bCookOnAssetInputCook = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCookOnAssetInputCook = { "bCookOnAssetInputCook", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCookOnAssetInputCook_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCookOnAssetInputCook_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCookOnAssetInputCook_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCookOnTransformChange_MetaData[] = { + { "Comment", "// Transform changes automatically trigger cooks.\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Transform changes automatically trigger cooks." }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCookOnTransformChange_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bCookOnTransformChange = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCookOnTransformChange = { "bCookOnTransformChange", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCookOnTransformChange_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCookOnTransformChange_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCookOnTransformChange_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bUploadTransformsToHoudiniEngine_MetaData[] = { + { "Comment", "// Enables uploading of transformation changes back to Houdini Engine.\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Enables uploading of transformation changes back to Houdini Engine." }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bUploadTransformsToHoudiniEngine_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bUploadTransformsToHoudiniEngine = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bUploadTransformsToHoudiniEngine = { "bUploadTransformsToHoudiniEngine", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bUploadTransformsToHoudiniEngine_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bUploadTransformsToHoudiniEngine_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bUploadTransformsToHoudiniEngine_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCookOnParameterChange_MetaData[] = { + { "Comment", "// Automatically cook when a parameter or input is changed\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Automatically cook when a parameter or input is changed" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCookOnParameterChange_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bCookOnParameterChange = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCookOnParameterChange = { "bCookOnParameterChange", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCookOnParameterChange_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCookOnParameterChange_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCookOnParameterChange_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HoudiniAsset_MetaData[] = { + { "Category", "HoudiniAsset" }, + { "Comment", "/*Category = HoudiniAsset, EditAnywhere, meta = (DisplayPriority=0)*/// BlueprintSetter = SetHoudiniAsset, BlueprintReadWrite, )\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Category = HoudiniAsset, EditAnywhere, meta = (DisplayPriority=0)// BlueprintSetter = SetHoudiniAsset, BlueprintReadWrite, )" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HoudiniAsset = { "HoudiniAsset", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, HoudiniAsset), Z_Construct_UClass_UHoudiniAsset_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HoudiniAsset_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HoudiniAsset_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniAssetComponent_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_LastTickTime, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCachedIsPreview, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBakeAfterNextCook, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_InputPresets, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_InputPresets_Key_KeyProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_InputPresets_ValueProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bNoProxyMeshNextCookRequested, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_RefineMeshesTimer, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_PDGAssetLink, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bFullyLoaded, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHasComponentTransformChanged, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HandleComponents, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HandleComponents_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_UntrackedOutputs, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_UntrackedOutputs_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_BakedOutputs, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_BakedOutputs_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Outputs, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Outputs_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Inputs, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Inputs_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Parameters, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Parameters_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBlueprintModified, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBlueprintStructureModified, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bParameterDefinitionUpdateNeeded, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bLastCookSuccess, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bForceNeedUpdate, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableCooking, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRebuildRequested, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRecookRequested, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bPendingDelete, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHasBeenDuplicated, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHasBeenLoaded, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetCookCount, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_SubAssetIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetStateResult, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetStateResult_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_DebugLastAssetState, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_DebugLastAssetState_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetState, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetState_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HapiAssetName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HapiGUID, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_ComponentGUID, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_DownstreamHoudiniAssets, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_DownstreamHoudiniAssets_ElementProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_NodeIdsToCook, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_NodeIdsToCook_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetId, +#if WITH_EDITORONLY_DATA + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bReplacePreviousBake, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRecenterBakedActors, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRemoveOutputAfterBake, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HoudiniEngineBakeOption, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HoudiniEngineBakeOption_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHelpAndDebugMenuExpanded, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bAssetOptionMenuExpanded, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBakeMenuExpanded, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bGenerateMenuExpanded, +#endif // WITH_EDITORONLY_DATA + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreBeginPIEOverride, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreSaveWorldOverride, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_ProxyMeshAutoRefineTimeoutSecondsOverride, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshRefinementByTimerOverride, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshOverride, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bOverrideGlobalProxyStaticMeshSettings, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_StaticMeshBuildSettings, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_StaticMeshGenerationProperties, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_StaticMeshMethod, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_StaticMeshMethod_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_BakeFolder, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_TemporaryCookFolder, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bUseOutputNodes, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bOutputTemplateGeos, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bOutputless, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCookOnAssetInputCook, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCookOnTransformChange, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bUploadTransformsToHoudiniEngine, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCookOnParameterChange, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HoudiniAsset, + }; + const UE4CodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::InterfaceParams[] = { + { Z_Construct_UClass_UHoudiniAssetStateEvents_NoRegister, (int32)VTABLE_OFFSET(UHoudiniAssetComponent, IHoudiniAssetStateEvents), false }, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetComponent_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::ClassParams = { + &UHoudiniAssetComponent::StaticClass, + "Engine", + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniAssetComponent_Statics::PropPointers, + InterfaceParams, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::PropPointers), + UE_ARRAY_COUNT(InterfaceParams), + 0x00B010A4u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetComponent() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetComponent_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetComponent, 2308331265); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAssetComponent::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetComponent(Z_Construct_UClass_UHoudiniAssetComponent, &UHoudiniAssetComponent::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAssetComponent"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetComponent); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetComponent) +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAssetComponent.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAssetComponent.generated.h new file mode 100644 index 0000000..bb7984a --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAssetComponent.generated.h @@ -0,0 +1,150 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniAssetComponent_generated_h +#error "HoudiniAssetComponent.generated.h already included, missing '#pragma once' in HoudiniAssetComponent.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniAssetComponent_generated_h + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_74_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_74_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_74_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_74_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetComponent, NO_API) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_74_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetComponent(); \ + friend struct Z_Construct_UClass_UHoudiniAssetComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetComponent, UPrimitiveComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetComponent) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_74_ARCHIVESERIALIZER \ + virtual UObject* _getUObject() const override { return const_cast(this); } + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_74_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetComponent(); \ + friend struct Z_Construct_UClass_UHoudiniAssetComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetComponent, UPrimitiveComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetComponent) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_74_ARCHIVESERIALIZER \ + virtual UObject* _getUObject() const override { return const_cast(this); } + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_74_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetComponent) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetComponent); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetComponent(UHoudiniAssetComponent&&); \ + NO_API UHoudiniAssetComponent(const UHoudiniAssetComponent&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_74_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetComponent(UHoudiniAssetComponent&&); \ + NO_API UHoudiniAssetComponent(const UHoudiniAssetComponent&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetComponent); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetComponent) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_74_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__AssetId() { return STRUCT_OFFSET(UHoudiniAssetComponent, AssetId); } \ + FORCEINLINE static uint32 __PPO__NodeIdsToCook() { return STRUCT_OFFSET(UHoudiniAssetComponent, NodeIdsToCook); } \ + FORCEINLINE static uint32 __PPO__DownstreamHoudiniAssets() { return STRUCT_OFFSET(UHoudiniAssetComponent, DownstreamHoudiniAssets); } \ + FORCEINLINE static uint32 __PPO__ComponentGUID() { return STRUCT_OFFSET(UHoudiniAssetComponent, ComponentGUID); } \ + FORCEINLINE static uint32 __PPO__HapiGUID() { return STRUCT_OFFSET(UHoudiniAssetComponent, HapiGUID); } \ + FORCEINLINE static uint32 __PPO__HapiAssetName() { return STRUCT_OFFSET(UHoudiniAssetComponent, HapiAssetName); } \ + FORCEINLINE static uint32 __PPO__AssetState() { return STRUCT_OFFSET(UHoudiniAssetComponent, AssetState); } \ + FORCEINLINE static uint32 __PPO__DebugLastAssetState() { return STRUCT_OFFSET(UHoudiniAssetComponent, DebugLastAssetState); } \ + FORCEINLINE static uint32 __PPO__AssetStateResult() { return STRUCT_OFFSET(UHoudiniAssetComponent, AssetStateResult); } \ + FORCEINLINE static uint32 __PPO__SubAssetIndex() { return STRUCT_OFFSET(UHoudiniAssetComponent, SubAssetIndex); } \ + FORCEINLINE static uint32 __PPO__AssetCookCount() { return STRUCT_OFFSET(UHoudiniAssetComponent, AssetCookCount); } \ + FORCEINLINE static uint32 __PPO__bHasBeenLoaded() { return STRUCT_OFFSET(UHoudiniAssetComponent, bHasBeenLoaded); } \ + FORCEINLINE static uint32 __PPO__bHasBeenDuplicated() { return STRUCT_OFFSET(UHoudiniAssetComponent, bHasBeenDuplicated); } \ + FORCEINLINE static uint32 __PPO__bPendingDelete() { return STRUCT_OFFSET(UHoudiniAssetComponent, bPendingDelete); } \ + FORCEINLINE static uint32 __PPO__bRecookRequested() { return STRUCT_OFFSET(UHoudiniAssetComponent, bRecookRequested); } \ + FORCEINLINE static uint32 __PPO__bRebuildRequested() { return STRUCT_OFFSET(UHoudiniAssetComponent, bRebuildRequested); } \ + FORCEINLINE static uint32 __PPO__bEnableCooking() { return STRUCT_OFFSET(UHoudiniAssetComponent, bEnableCooking); } \ + FORCEINLINE static uint32 __PPO__bForceNeedUpdate() { return STRUCT_OFFSET(UHoudiniAssetComponent, bForceNeedUpdate); } \ + FORCEINLINE static uint32 __PPO__bLastCookSuccess() { return STRUCT_OFFSET(UHoudiniAssetComponent, bLastCookSuccess); } \ + FORCEINLINE static uint32 __PPO__bParameterDefinitionUpdateNeeded() { return STRUCT_OFFSET(UHoudiniAssetComponent, bParameterDefinitionUpdateNeeded); } \ + FORCEINLINE static uint32 __PPO__bBlueprintStructureModified() { return STRUCT_OFFSET(UHoudiniAssetComponent, bBlueprintStructureModified); } \ + FORCEINLINE static uint32 __PPO__bBlueprintModified() { return STRUCT_OFFSET(UHoudiniAssetComponent, bBlueprintModified); } \ + FORCEINLINE static uint32 __PPO__Parameters() { return STRUCT_OFFSET(UHoudiniAssetComponent, Parameters); } \ + FORCEINLINE static uint32 __PPO__Inputs() { return STRUCT_OFFSET(UHoudiniAssetComponent, Inputs); } \ + FORCEINLINE static uint32 __PPO__Outputs() { return STRUCT_OFFSET(UHoudiniAssetComponent, Outputs); } \ + FORCEINLINE static uint32 __PPO__BakedOutputs() { return STRUCT_OFFSET(UHoudiniAssetComponent, BakedOutputs); } \ + FORCEINLINE static uint32 __PPO__UntrackedOutputs() { return STRUCT_OFFSET(UHoudiniAssetComponent, UntrackedOutputs); } \ + FORCEINLINE static uint32 __PPO__HandleComponents() { return STRUCT_OFFSET(UHoudiniAssetComponent, HandleComponents); } \ + FORCEINLINE static uint32 __PPO__bHasComponentTransformChanged() { return STRUCT_OFFSET(UHoudiniAssetComponent, bHasComponentTransformChanged); } \ + FORCEINLINE static uint32 __PPO__bFullyLoaded() { return STRUCT_OFFSET(UHoudiniAssetComponent, bFullyLoaded); } \ + FORCEINLINE static uint32 __PPO__PDGAssetLink() { return STRUCT_OFFSET(UHoudiniAssetComponent, PDGAssetLink); } \ + FORCEINLINE static uint32 __PPO__RefineMeshesTimer() { return STRUCT_OFFSET(UHoudiniAssetComponent, RefineMeshesTimer); } \ + FORCEINLINE static uint32 __PPO__bNoProxyMeshNextCookRequested() { return STRUCT_OFFSET(UHoudiniAssetComponent, bNoProxyMeshNextCookRequested); } \ + FORCEINLINE static uint32 __PPO__InputPresets() { return STRUCT_OFFSET(UHoudiniAssetComponent, InputPresets); } \ + FORCEINLINE static uint32 __PPO__bBakeAfterNextCook() { return STRUCT_OFFSET(UHoudiniAssetComponent, bBakeAfterNextCook); } \ + FORCEINLINE static uint32 __PPO__bCachedIsPreview() { return STRUCT_OFFSET(UHoudiniAssetComponent, bCachedIsPreview); } \ + FORCEINLINE static uint32 __PPO__LastTickTime() { return STRUCT_OFFSET(UHoudiniAssetComponent, LastTickTime); } + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_71_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_74_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_74_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_74_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_74_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_74_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_74_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_74_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_74_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_74_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_74_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_74_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_74_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAssetComponent."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h + + +#define FOREACH_ENUM_EHOUDINISTATICMESHMETHOD(op) \ + op(EHoudiniStaticMeshMethod::RawMesh) \ + op(EHoudiniStaticMeshMethod::FMeshDescription) \ + op(EHoudiniStaticMeshMethod::UHoudiniStaticMesh) + +enum class EHoudiniStaticMeshMethod : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAssetStateTypes.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAssetStateTypes.gen.cpp new file mode 100644 index 0000000..93ceb8c --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAssetStateTypes.gen.cpp @@ -0,0 +1,187 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniAssetStateTypes.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniAssetStateTypes() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniAssetStateResult(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniAssetState(); +// End Cross Module References + static UEnum* EHoudiniAssetStateResult_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniAssetStateResult, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniAssetStateResult")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniAssetStateResult_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniAssetStateResult(EHoudiniAssetStateResult_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniAssetStateResult"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniAssetStateResult_Hash() { return 3092587856U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniAssetStateResult() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniAssetStateResult"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniAssetStateResult_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniAssetStateResult::None", (int64)EHoudiniAssetStateResult::None }, + { "EHoudiniAssetStateResult::Working", (int64)EHoudiniAssetStateResult::Working }, + { "EHoudiniAssetStateResult::Success", (int64)EHoudiniAssetStateResult::Success }, + { "EHoudiniAssetStateResult::FinishedWithError", (int64)EHoudiniAssetStateResult::FinishedWithError }, + { "EHoudiniAssetStateResult::FinishedWithFatalError", (int64)EHoudiniAssetStateResult::FinishedWithFatalError }, + { "EHoudiniAssetStateResult::Aborted", (int64)EHoudiniAssetStateResult::Aborted }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Aborted.Name", "EHoudiniAssetStateResult::Aborted" }, + { "FinishedWithError.Name", "EHoudiniAssetStateResult::FinishedWithError" }, + { "FinishedWithFatalError.Name", "EHoudiniAssetStateResult::FinishedWithFatalError" }, + { "ModuleRelativePath", "Private/HoudiniAssetStateTypes.h" }, + { "None.Name", "EHoudiniAssetStateResult::None" }, + { "Success.Name", "EHoudiniAssetStateResult::Success" }, + { "Working.Name", "EHoudiniAssetStateResult::Working" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniAssetStateResult", + "EHoudiniAssetStateResult", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + static UEnum* EHoudiniAssetState_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniAssetState, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniAssetState")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniAssetState_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniAssetState(EHoudiniAssetState_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniAssetState"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniAssetState_Hash() { return 1765459946U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniAssetState() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniAssetState"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniAssetState_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniAssetState::NeedInstantiation", (int64)EHoudiniAssetState::NeedInstantiation }, + { "EHoudiniAssetState::NewHDA", (int64)EHoudiniAssetState::NewHDA }, + { "EHoudiniAssetState::PreInstantiation", (int64)EHoudiniAssetState::PreInstantiation }, + { "EHoudiniAssetState::Instantiating", (int64)EHoudiniAssetState::Instantiating }, + { "EHoudiniAssetState::PreCook", (int64)EHoudiniAssetState::PreCook }, + { "EHoudiniAssetState::Cooking", (int64)EHoudiniAssetState::Cooking }, + { "EHoudiniAssetState::PostCook", (int64)EHoudiniAssetState::PostCook }, + { "EHoudiniAssetState::PreProcess", (int64)EHoudiniAssetState::PreProcess }, + { "EHoudiniAssetState::Processing", (int64)EHoudiniAssetState::Processing }, + { "EHoudiniAssetState::None", (int64)EHoudiniAssetState::None }, + { "EHoudiniAssetState::NeedRebuild", (int64)EHoudiniAssetState::NeedRebuild }, + { "EHoudiniAssetState::NeedDelete", (int64)EHoudiniAssetState::NeedDelete }, + { "EHoudiniAssetState::Deleting", (int64)EHoudiniAssetState::Deleting }, + { "EHoudiniAssetState::ProcessTemplate", (int64)EHoudiniAssetState::ProcessTemplate }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Cooking.Comment", "// Cooking task in progress\n" }, + { "Cooking.Name", "EHoudiniAssetState::Cooking" }, + { "Cooking.ToolTip", "Cooking task in progress" }, + { "Deleting.Comment", "// Deleting\n" }, + { "Deleting.Name", "EHoudiniAssetState::Deleting" }, + { "Deleting.ToolTip", "Deleting" }, + { "Instantiating.Comment", "// Instantiating task in progress\n" }, + { "Instantiating.Name", "EHoudiniAssetState::Instantiating" }, + { "Instantiating.ToolTip", "Instantiating task in progress" }, + { "ModuleRelativePath", "Private/HoudiniAssetStateTypes.h" }, + { "NeedDelete.Comment", "// Asset needs to be deleted\n" }, + { "NeedDelete.Name", "EHoudiniAssetState::NeedDelete" }, + { "NeedDelete.ToolTip", "Asset needs to be deleted" }, + { "NeedInstantiation.Comment", "// Loaded / Duplicated HDA,\n// Will need to be instantiated upon change/update\n" }, + { "NeedInstantiation.Name", "EHoudiniAssetState::NeedInstantiation" }, + { "NeedInstantiation.ToolTip", "Loaded / Duplicated HDA,\nWill need to be instantiated upon change/update" }, + { "NeedRebuild.Comment", "// Asset needs to be rebuilt (Deleted/Instantiated/Cooked)\n" }, + { "NeedRebuild.Name", "EHoudiniAssetState::NeedRebuild" }, + { "NeedRebuild.ToolTip", "Asset needs to be rebuilt (Deleted/Instantiated/Cooked)" }, + { "NewHDA.Comment", "// Newly created HDA, fetch its default parameters then proceed to PreInstantiation\n" }, + { "NewHDA.Name", "EHoudiniAssetState::NewHDA" }, + { "NewHDA.ToolTip", "Newly created HDA, fetch its default parameters then proceed to PreInstantiation" }, + { "None.Comment", "// Processed / Updated HDA\n// Will need to be cooked upon change/update\n" }, + { "None.Name", "EHoudiniAssetState::None" }, + { "None.ToolTip", "Processed / Updated HDA\nWill need to be cooked upon change/update" }, + { "PostCook.Comment", "// Cooking has finished\n" }, + { "PostCook.Name", "EHoudiniAssetState::PostCook" }, + { "PostCook.ToolTip", "Cooking has finished" }, + { "PreCook.Comment", "// Instantiated HDA, needs to be cooked immediately\n" }, + { "PreCook.Name", "EHoudiniAssetState::PreCook" }, + { "PreCook.ToolTip", "Instantiated HDA, needs to be cooked immediately" }, + { "PreInstantiation.Comment", "// Newly created HDA, after default parameters fetch, needs to be instantiated immediately\n" }, + { "PreInstantiation.Name", "EHoudiniAssetState::PreInstantiation" }, + { "PreInstantiation.ToolTip", "Newly created HDA, after default parameters fetch, needs to be instantiated immediately" }, + { "PreProcess.Comment", "// Cooked HDA, needs to be processed immediately\n" }, + { "PreProcess.Name", "EHoudiniAssetState::PreProcess" }, + { "PreProcess.ToolTip", "Cooked HDA, needs to be processed immediately" }, + { "Processing.Comment", "// Processing task in progress\n" }, + { "Processing.Name", "EHoudiniAssetState::Processing" }, + { "Processing.ToolTip", "Processing task in progress" }, + { "ProcessTemplate.Comment", "// Process component template. This is ticking has very limited\n// functionality, typically limited to checking for parameter updates\n// in order to trigger PostEditChange() to run construction scripts again.\n" }, + { "ProcessTemplate.Name", "EHoudiniAssetState::ProcessTemplate" }, + { "ProcessTemplate.ToolTip", "Process component template. This is ticking has very limited\nfunctionality, typically limited to checking for parameter updates\nin order to trigger PostEditChange() to run construction scripts again." }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniAssetState", + "EHoudiniAssetState", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAssetStateTypes.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAssetStateTypes.generated.h new file mode 100644 index 0000000..aef3ec2 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAssetStateTypes.generated.h @@ -0,0 +1,50 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniAssetStateTypes_generated_h +#error "HoudiniAssetStateTypes.generated.h already included, missing '#pragma once' in HoudiniAssetStateTypes.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniAssetStateTypes_generated_h + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetStateTypes_h + + +#define FOREACH_ENUM_EHOUDINIASSETSTATERESULT(op) \ + op(EHoudiniAssetStateResult::None) \ + op(EHoudiniAssetStateResult::Working) \ + op(EHoudiniAssetStateResult::Success) \ + op(EHoudiniAssetStateResult::FinishedWithError) \ + op(EHoudiniAssetStateResult::FinishedWithFatalError) \ + op(EHoudiniAssetStateResult::Aborted) + +enum class EHoudiniAssetStateResult : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_EHOUDINIASSETSTATE(op) \ + op(EHoudiniAssetState::NeedInstantiation) \ + op(EHoudiniAssetState::NewHDA) \ + op(EHoudiniAssetState::PreInstantiation) \ + op(EHoudiniAssetState::Instantiating) \ + op(EHoudiniAssetState::PreCook) \ + op(EHoudiniAssetState::Cooking) \ + op(EHoudiniAssetState::PostCook) \ + op(EHoudiniAssetState::PreProcess) \ + op(EHoudiniAssetState::Processing) \ + op(EHoudiniAssetState::None) \ + op(EHoudiniAssetState::NeedRebuild) \ + op(EHoudiniAssetState::NeedDelete) \ + op(EHoudiniAssetState::Deleting) \ + op(EHoudiniAssetState::ProcessTemplate) + +enum class EHoudiniAssetState : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniCompatibilityHelpers.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniCompatibilityHelpers.gen.cpp new file mode 100644 index 0000000..df20059 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniCompatibilityHelpers.gen.cpp @@ -0,0 +1,1788 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniCompatibilityHelpers.h" +#include "Serialization/ArchiveUObjectFromStructuredArchive.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniCompatibilityHelpers() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameter_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameter(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterButton_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterButton(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterChoice_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterChoice(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterColor_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterColor(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterFile_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterFile(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterFloat_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterFloat(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterFolder_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterFolder(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterFolderList_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterFolderList(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterInt_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterInt(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterLabel_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterLabel(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterMultiparm_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterMultiparm(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterRamp_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterRamp(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterSeparator_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterSeparator(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterString_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterString(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterToggle_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterToggle(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetComponentMaterials_V1_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetComponentMaterials_V1(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniHandleComponent_V1_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniHandleComponent_V1(); + ENGINE_API UClass* Z_Construct_UClass_USceneComponent(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniSplineComponent_V1_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniSplineComponent_V1(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetInput_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetInput(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetInstanceInput_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetInstanceInput(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetInstanceInputField_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetInstanceInputField(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetComponent_V1_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetComponent_V1(); + ENGINE_API UClass* Z_Construct_UClass_UPrimitiveComponent(); + ENGINE_API UClass* Z_Construct_UClass_UAssetUserData_NoRegister(); + FOLIAGE_API UClass* Z_Construct_UClass_UFoliageType_InstancedStaticMesh_NoRegister(); + ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FWalkableSlopeOverride(); + ENGINE_API UEnum* Z_Construct_UEnum_Engine_ECollisionTraceFlag(); + ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FBodyInstance(); + ENGINE_API UClass* Z_Construct_UClass_UPhysicalMaterial_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInstancedActorComponent_V1_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInstancedActorComponent_V1(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_V1_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_V1(); +// End Cross Module References + void UHoudiniAssetParameter::StaticRegisterNativesUHoudiniAssetParameter() + { + } + UClass* Z_Construct_UClass_UHoudiniAssetParameter_NoRegister() + { + return UHoudiniAssetParameter::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetParameter_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetParameter_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetParameter_Statics::Class_MetaDataParams[] = { + { "Comment", "/*\nUCLASS(EditInlineNew, config = Engine)\nclass UHoudiniAsset_V1\n{\n\x09GENERATED_UCLASS_BODY()\n\npublic:\n\n\x09virtual void Serialize(FArchive & Ar) override;\n};\n*/" }, + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + { "ToolTip", "UCLASS(EditInlineNew, config = Engine)\nclass UHoudiniAsset_V1\n{\n GENERATED_UCLASS_BODY()\n\npublic:\n\n virtual void Serialize(FArchive & Ar) override;\n};" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetParameter_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetParameter_Statics::ClassParams = { + &UHoudiniAssetParameter::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetParameter_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetParameter_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetParameter() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetParameter_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetParameter, 1537389180); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAssetParameter::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetParameter(Z_Construct_UClass_UHoudiniAssetParameter, &UHoudiniAssetParameter::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAssetParameter"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetParameter); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetParameter) + void UHoudiniAssetParameterButton::StaticRegisterNativesUHoudiniAssetParameterButton() + { + } + UClass* Z_Construct_UClass_UHoudiniAssetParameterButton_NoRegister() + { + return UHoudiniAssetParameterButton::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetParameterButton_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetParameterButton_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniAssetParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetParameterButton_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetParameterButton_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetParameterButton_Statics::ClassParams = { + &UHoudiniAssetParameterButton::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetParameterButton_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetParameterButton_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetParameterButton() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetParameterButton_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetParameterButton, 998751677); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAssetParameterButton::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetParameterButton(Z_Construct_UClass_UHoudiniAssetParameterButton, &UHoudiniAssetParameterButton::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAssetParameterButton"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetParameterButton); + void UHoudiniAssetParameterChoice::StaticRegisterNativesUHoudiniAssetParameterChoice() + { + } + UClass* Z_Construct_UClass_UHoudiniAssetParameterChoice_NoRegister() + { + return UHoudiniAssetParameterChoice::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetParameterChoice_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetParameterChoice_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniAssetParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetParameterChoice_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetParameterChoice_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetParameterChoice_Statics::ClassParams = { + &UHoudiniAssetParameterChoice::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetParameterChoice_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetParameterChoice_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetParameterChoice() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetParameterChoice_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetParameterChoice, 497190042); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAssetParameterChoice::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetParameterChoice(Z_Construct_UClass_UHoudiniAssetParameterChoice, &UHoudiniAssetParameterChoice::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAssetParameterChoice"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetParameterChoice); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetParameterChoice) + void UHoudiniAssetParameterColor::StaticRegisterNativesUHoudiniAssetParameterColor() + { + } + UClass* Z_Construct_UClass_UHoudiniAssetParameterColor_NoRegister() + { + return UHoudiniAssetParameterColor::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetParameterColor_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetParameterColor_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniAssetParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetParameterColor_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetParameterColor_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetParameterColor_Statics::ClassParams = { + &UHoudiniAssetParameterColor::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetParameterColor_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetParameterColor_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetParameterColor() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetParameterColor_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetParameterColor, 992360952); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAssetParameterColor::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetParameterColor(Z_Construct_UClass_UHoudiniAssetParameterColor, &UHoudiniAssetParameterColor::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAssetParameterColor"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetParameterColor); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetParameterColor) + void UHoudiniAssetParameterFile::StaticRegisterNativesUHoudiniAssetParameterFile() + { + } + UClass* Z_Construct_UClass_UHoudiniAssetParameterFile_NoRegister() + { + return UHoudiniAssetParameterFile::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetParameterFile_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetParameterFile_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniAssetParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetParameterFile_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetParameterFile_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetParameterFile_Statics::ClassParams = { + &UHoudiniAssetParameterFile::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetParameterFile_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetParameterFile_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetParameterFile() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetParameterFile_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetParameterFile, 3435226817); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAssetParameterFile::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetParameterFile(Z_Construct_UClass_UHoudiniAssetParameterFile, &UHoudiniAssetParameterFile::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAssetParameterFile"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetParameterFile); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetParameterFile) + void UHoudiniAssetParameterFloat::StaticRegisterNativesUHoudiniAssetParameterFloat() + { + } + UClass* Z_Construct_UClass_UHoudiniAssetParameterFloat_NoRegister() + { + return UHoudiniAssetParameterFloat::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetParameterFloat_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetParameterFloat_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniAssetParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetParameterFloat_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetParameterFloat_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetParameterFloat_Statics::ClassParams = { + &UHoudiniAssetParameterFloat::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetParameterFloat_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetParameterFloat_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetParameterFloat() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetParameterFloat_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetParameterFloat, 3429326927); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAssetParameterFloat::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetParameterFloat(Z_Construct_UClass_UHoudiniAssetParameterFloat, &UHoudiniAssetParameterFloat::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAssetParameterFloat"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetParameterFloat); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetParameterFloat) + void UHoudiniAssetParameterFolder::StaticRegisterNativesUHoudiniAssetParameterFolder() + { + } + UClass* Z_Construct_UClass_UHoudiniAssetParameterFolder_NoRegister() + { + return UHoudiniAssetParameterFolder::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetParameterFolder_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetParameterFolder_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniAssetParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetParameterFolder_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetParameterFolder_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetParameterFolder_Statics::ClassParams = { + &UHoudiniAssetParameterFolder::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetParameterFolder_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetParameterFolder_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetParameterFolder() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetParameterFolder_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetParameterFolder, 2831961542); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAssetParameterFolder::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetParameterFolder(Z_Construct_UClass_UHoudiniAssetParameterFolder, &UHoudiniAssetParameterFolder::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAssetParameterFolder"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetParameterFolder); + void UHoudiniAssetParameterFolderList::StaticRegisterNativesUHoudiniAssetParameterFolderList() + { + } + UClass* Z_Construct_UClass_UHoudiniAssetParameterFolderList_NoRegister() + { + return UHoudiniAssetParameterFolderList::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetParameterFolderList_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetParameterFolderList_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniAssetParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetParameterFolderList_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetParameterFolderList_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetParameterFolderList_Statics::ClassParams = { + &UHoudiniAssetParameterFolderList::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetParameterFolderList_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetParameterFolderList_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetParameterFolderList() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetParameterFolderList_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetParameterFolderList, 68898732); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAssetParameterFolderList::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetParameterFolderList(Z_Construct_UClass_UHoudiniAssetParameterFolderList, &UHoudiniAssetParameterFolderList::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAssetParameterFolderList"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetParameterFolderList); + void UHoudiniAssetParameterInt::StaticRegisterNativesUHoudiniAssetParameterInt() + { + } + UClass* Z_Construct_UClass_UHoudiniAssetParameterInt_NoRegister() + { + return UHoudiniAssetParameterInt::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetParameterInt_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetParameterInt_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniAssetParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetParameterInt_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetParameterInt_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetParameterInt_Statics::ClassParams = { + &UHoudiniAssetParameterInt::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetParameterInt_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetParameterInt_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetParameterInt() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetParameterInt_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetParameterInt, 3728563623); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAssetParameterInt::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetParameterInt(Z_Construct_UClass_UHoudiniAssetParameterInt, &UHoudiniAssetParameterInt::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAssetParameterInt"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetParameterInt); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetParameterInt) + void UHoudiniAssetParameterLabel::StaticRegisterNativesUHoudiniAssetParameterLabel() + { + } + UClass* Z_Construct_UClass_UHoudiniAssetParameterLabel_NoRegister() + { + return UHoudiniAssetParameterLabel::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetParameterLabel_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetParameterLabel_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniAssetParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetParameterLabel_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetParameterLabel_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetParameterLabel_Statics::ClassParams = { + &UHoudiniAssetParameterLabel::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetParameterLabel_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetParameterLabel_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetParameterLabel() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetParameterLabel_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetParameterLabel, 3175894836); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAssetParameterLabel::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetParameterLabel(Z_Construct_UClass_UHoudiniAssetParameterLabel, &UHoudiniAssetParameterLabel::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAssetParameterLabel"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetParameterLabel); + void UHoudiniAssetParameterMultiparm::StaticRegisterNativesUHoudiniAssetParameterMultiparm() + { + } + UClass* Z_Construct_UClass_UHoudiniAssetParameterMultiparm_NoRegister() + { + return UHoudiniAssetParameterMultiparm::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetParameterMultiparm_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetParameterMultiparm_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniAssetParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetParameterMultiparm_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetParameterMultiparm_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetParameterMultiparm_Statics::ClassParams = { + &UHoudiniAssetParameterMultiparm::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetParameterMultiparm_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetParameterMultiparm_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetParameterMultiparm() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetParameterMultiparm_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetParameterMultiparm, 765594649); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAssetParameterMultiparm::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetParameterMultiparm(Z_Construct_UClass_UHoudiniAssetParameterMultiparm, &UHoudiniAssetParameterMultiparm::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAssetParameterMultiparm"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetParameterMultiparm); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetParameterMultiparm) + void UHoudiniAssetParameterRamp::StaticRegisterNativesUHoudiniAssetParameterRamp() + { + } + UClass* Z_Construct_UClass_UHoudiniAssetParameterRamp_NoRegister() + { + return UHoudiniAssetParameterRamp::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetParameterRamp_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetParameterRamp_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniAssetParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetParameterRamp_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetParameterRamp_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetParameterRamp_Statics::ClassParams = { + &UHoudiniAssetParameterRamp::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetParameterRamp_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetParameterRamp_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetParameterRamp() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetParameterRamp_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetParameterRamp, 296683264); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAssetParameterRamp::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetParameterRamp(Z_Construct_UClass_UHoudiniAssetParameterRamp, &UHoudiniAssetParameterRamp::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAssetParameterRamp"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetParameterRamp); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetParameterRamp) + void UHoudiniAssetParameterSeparator::StaticRegisterNativesUHoudiniAssetParameterSeparator() + { + } + UClass* Z_Construct_UClass_UHoudiniAssetParameterSeparator_NoRegister() + { + return UHoudiniAssetParameterSeparator::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetParameterSeparator_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetParameterSeparator_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniAssetParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetParameterSeparator_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetParameterSeparator_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetParameterSeparator_Statics::ClassParams = { + &UHoudiniAssetParameterSeparator::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetParameterSeparator_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetParameterSeparator_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetParameterSeparator() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetParameterSeparator_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetParameterSeparator, 2857510826); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAssetParameterSeparator::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetParameterSeparator(Z_Construct_UClass_UHoudiniAssetParameterSeparator, &UHoudiniAssetParameterSeparator::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAssetParameterSeparator"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetParameterSeparator); + void UHoudiniAssetParameterString::StaticRegisterNativesUHoudiniAssetParameterString() + { + } + UClass* Z_Construct_UClass_UHoudiniAssetParameterString_NoRegister() + { + return UHoudiniAssetParameterString::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetParameterString_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetParameterString_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniAssetParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetParameterString_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetParameterString_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetParameterString_Statics::ClassParams = { + &UHoudiniAssetParameterString::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetParameterString_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetParameterString_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetParameterString() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetParameterString_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetParameterString, 2399528094); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAssetParameterString::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetParameterString(Z_Construct_UClass_UHoudiniAssetParameterString, &UHoudiniAssetParameterString::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAssetParameterString"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetParameterString); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetParameterString) + void UHoudiniAssetParameterToggle::StaticRegisterNativesUHoudiniAssetParameterToggle() + { + } + UClass* Z_Construct_UClass_UHoudiniAssetParameterToggle_NoRegister() + { + return UHoudiniAssetParameterToggle::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetParameterToggle_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetParameterToggle_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniAssetParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetParameterToggle_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetParameterToggle_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetParameterToggle_Statics::ClassParams = { + &UHoudiniAssetParameterToggle::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetParameterToggle_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetParameterToggle_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetParameterToggle() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetParameterToggle_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetParameterToggle, 4121039824); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAssetParameterToggle::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetParameterToggle(Z_Construct_UClass_UHoudiniAssetParameterToggle, &UHoudiniAssetParameterToggle::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAssetParameterToggle"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetParameterToggle); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetParameterToggle) + void UHoudiniAssetComponentMaterials_V1::StaticRegisterNativesUHoudiniAssetComponentMaterials_V1() + { + } + UClass* Z_Construct_UClass_UHoudiniAssetComponentMaterials_V1_NoRegister() + { + return UHoudiniAssetComponentMaterials_V1::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetComponentMaterials_V1_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetComponentMaterials_V1_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponentMaterials_V1_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetComponentMaterials_V1_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetComponentMaterials_V1_Statics::ClassParams = { + &UHoudiniAssetComponentMaterials_V1::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponentMaterials_V1_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponentMaterials_V1_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetComponentMaterials_V1() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetComponentMaterials_V1_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetComponentMaterials_V1, 2763078706); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAssetComponentMaterials_V1::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetComponentMaterials_V1(Z_Construct_UClass_UHoudiniAssetComponentMaterials_V1, &UHoudiniAssetComponentMaterials_V1::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAssetComponentMaterials_V1"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetComponentMaterials_V1); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetComponentMaterials_V1) + void UHoudiniHandleComponent_V1::StaticRegisterNativesUHoudiniHandleComponent_V1() + { + } + UClass* Z_Construct_UClass_UHoudiniHandleComponent_V1_NoRegister() + { + return UHoudiniHandleComponent_V1::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniHandleComponent_V1_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniHandleComponent_V1_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_USceneComponent, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniHandleComponent_V1_Statics::Class_MetaDataParams[] = { + { "HideCategories", "Trigger PhysicsVolume" }, + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniHandleComponent_V1_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniHandleComponent_V1_Statics::ClassParams = { + &UHoudiniHandleComponent_V1::StaticClass, + "Engine", + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x00A000A4u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniHandleComponent_V1_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniHandleComponent_V1_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniHandleComponent_V1() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniHandleComponent_V1_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniHandleComponent_V1, 993973971); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniHandleComponent_V1::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniHandleComponent_V1(Z_Construct_UClass_UHoudiniHandleComponent_V1, &UHoudiniHandleComponent_V1::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniHandleComponent_V1"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniHandleComponent_V1); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniHandleComponent_V1) + void UHoudiniSplineComponent_V1::StaticRegisterNativesUHoudiniSplineComponent_V1() + { + } + UClass* Z_Construct_UClass_UHoudiniSplineComponent_V1_NoRegister() + { + return UHoudiniSplineComponent_V1::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniSplineComponent_V1_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniSplineComponent_V1_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_USceneComponent, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniSplineComponent_V1_Statics::Class_MetaDataParams[] = { + { "HideCategories", "Trigger PhysicsVolume" }, + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniSplineComponent_V1_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniSplineComponent_V1_Statics::ClassParams = { + &UHoudiniSplineComponent_V1::StaticClass, + "Engine", + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x00A000A4u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniSplineComponent_V1_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniSplineComponent_V1_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniSplineComponent_V1() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniSplineComponent_V1_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniSplineComponent_V1, 4271415988); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniSplineComponent_V1::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniSplineComponent_V1(Z_Construct_UClass_UHoudiniSplineComponent_V1, &UHoudiniSplineComponent_V1::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniSplineComponent_V1"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniSplineComponent_V1); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniSplineComponent_V1) + void UHoudiniAssetInput::StaticRegisterNativesUHoudiniAssetInput() + { + } + UClass* Z_Construct_UClass_UHoudiniAssetInput_NoRegister() + { + return UHoudiniAssetInput::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetInput_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetInput_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniAssetParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetInput_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetInput_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetInput_Statics::ClassParams = { + &UHoudiniAssetInput::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetInput_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetInput_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetInput() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetInput_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetInput, 1725191682); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAssetInput::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetInput(Z_Construct_UClass_UHoudiniAssetInput, &UHoudiniAssetInput::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAssetInput"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetInput); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetInput) + void UHoudiniAssetInstanceInput::StaticRegisterNativesUHoudiniAssetInstanceInput() + { + } + UClass* Z_Construct_UClass_UHoudiniAssetInstanceInput_NoRegister() + { + return UHoudiniAssetInstanceInput::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetInstanceInput_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetInstanceInput_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniAssetParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetInstanceInput_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetInstanceInput_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetInstanceInput_Statics::ClassParams = { + &UHoudiniAssetInstanceInput::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetInstanceInput_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetInstanceInput_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetInstanceInput() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetInstanceInput_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetInstanceInput, 3614035107); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAssetInstanceInput::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetInstanceInput(Z_Construct_UClass_UHoudiniAssetInstanceInput, &UHoudiniAssetInstanceInput::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAssetInstanceInput"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetInstanceInput); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetInstanceInput) + void UHoudiniAssetInstanceInputField::StaticRegisterNativesUHoudiniAssetInstanceInputField() + { + } + UClass* Z_Construct_UClass_UHoudiniAssetInstanceInputField_NoRegister() + { + return UHoudiniAssetInstanceInputField::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetInstanceInputField_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetInstanceInputField_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetInstanceInputField_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetInstanceInputField_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetInstanceInputField_Statics::ClassParams = { + &UHoudiniAssetInstanceInputField::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetInstanceInputField_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetInstanceInputField_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetInstanceInputField() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetInstanceInputField_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetInstanceInputField, 1737467224); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAssetInstanceInputField::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetInstanceInputField(Z_Construct_UClass_UHoudiniAssetInstanceInputField, &UHoudiniAssetInstanceInputField::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAssetInstanceInputField"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetInstanceInputField); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetInstanceInputField) + void UHoudiniAssetComponent_V1::StaticRegisterNativesUHoudiniAssetComponent_V1() + { + } + UClass* Z_Construct_UClass_UHoudiniAssetComponent_V1_NoRegister() + { + return UHoudiniAssetComponent_V1::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_TempCookFolder_MetaData[]; +#endif + static const UE4CodeGen_Private::FTextPropertyParams NewProp_TempCookFolder; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_BakeFolder_MetaData[]; +#endif + static const UE4CodeGen_Private::FTextPropertyParams NewProp_BakeFolder; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeneratedAssetUserData_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_GeneratedAssetUserData; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeneratedAssetUserData_Inner_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_GeneratedAssetUserData_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeneratedFoliageDefaultSettings_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_GeneratedFoliageDefaultSettings; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeneratedStreamingDistanceMultiplier_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_GeneratedStreamingDistanceMultiplier; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bGeneratedUseMaximumStreamingTexelRatio_MetaData[]; +#endif + static void NewProp_bGeneratedUseMaximumStreamingTexelRatio_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bGeneratedUseMaximumStreamingTexelRatio; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeneratedLightMapCoordinateIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_GeneratedLightMapCoordinateIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeneratedWalkableSlopeOverride_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_GeneratedWalkableSlopeOverride; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeneratedDistanceFieldResolutionScale_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_GeneratedDistanceFieldResolutionScale; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeneratedLightMapResolution_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_GeneratedLightMapResolution; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeneratedCollisionTraceFlag_MetaData[]; +#endif + static const UE4CodeGen_Private::FBytePropertyParams NewProp_GeneratedCollisionTraceFlag; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DefaultBodyInstance_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_DefaultBodyInstance; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeneratedPhysMaterial_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_GeneratedPhysMaterial; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bGeneratedDoubleSidedGeometry_MetaData[]; +#endif + static void NewProp_bGeneratedDoubleSidedGeometry_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bGeneratedDoubleSidedGeometry; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UPrimitiveComponent, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::Class_MetaDataParams[] = { + { "ClassGroupNames", "Rendering Common" }, + { "Comment", "//UCLASS()\n" }, + { "HideCategories", "Object Activation Components|Activation Trigger VirtualTexture" }, + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + { "ToolTip", "UCLASS()" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_TempCookFolder_MetaData[] = { + { "Comment", "/** The temporary output folder for cooking actions */" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + { "ToolTip", "The temporary output folder for cooking actions" }, + }; +#endif + const UE4CodeGen_Private::FTextPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_TempCookFolder = { "TempCookFolder", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent_V1, TempCookFolder), METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_TempCookFolder_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_TempCookFolder_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_BakeFolder_MetaData[] = { + { "Comment", "/** The output folder for baking actions */" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + { "ToolTip", "The output folder for baking actions" }, + }; +#endif + const UE4CodeGen_Private::FTextPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_BakeFolder = { "BakeFolder", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent_V1, BakeFolder), METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_BakeFolder_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_BakeFolder_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedAssetUserData_MetaData[] = { + { "Category", "HoudiniGeneratedStaticMeshSettings" }, + { "Comment", "/** Array of user data stored with the asset. */" }, + { "DisplayName", "Asset User Data" }, + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + { "ToolTip", "Array of user data stored with the asset." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedAssetUserData = { "GeneratedAssetUserData", nullptr, (EPropertyFlags)0x0010048000000009, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent_V1, GeneratedAssetUserData), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedAssetUserData_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedAssetUserData_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedAssetUserData_Inner_MetaData[] = { + { "Category", "HoudiniGeneratedStaticMeshSettings" }, + { "Comment", "/** Array of user data stored with the asset. */" }, + { "DisplayName", "Asset User Data" }, + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + { "ToolTip", "Array of user data stored with the asset." }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedAssetUserData_Inner = { "GeneratedAssetUserData", nullptr, (EPropertyFlags)0x0002000000080008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UAssetUserData_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedAssetUserData_Inner_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedAssetUserData_Inner_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedFoliageDefaultSettings_MetaData[] = { + { "Category", "HoudiniGeneratedStaticMeshSettings" }, + { "Comment", "/** Default settings when using this mesh for instanced foliage. */" }, + { "DisplayName", "Foliage Default Settings" }, + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + { "ToolTip", "Default settings when using this mesh for instanced foliage." }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedFoliageDefaultSettings = { "GeneratedFoliageDefaultSettings", nullptr, (EPropertyFlags)0x0012040000080009, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent_V1, GeneratedFoliageDefaultSettings), Z_Construct_UClass_UFoliageType_InstancedStaticMesh_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedFoliageDefaultSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedFoliageDefaultSettings_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedStreamingDistanceMultiplier_MetaData[] = { + { "Category", "HoudiniGeneratedStaticMeshSettings" }, + { "Comment", "/** Allows artists to adjust the distance where textures using UV 0 are streamed in/out. */" }, + { "DisplayName", "Streaming Distance Multiplier" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + { "ToolTip", "Allows artists to adjust the distance where textures using UV 0 are streamed in/out." }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedStreamingDistanceMultiplier = { "GeneratedStreamingDistanceMultiplier", nullptr, (EPropertyFlags)0x0010040000000001, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent_V1, GeneratedStreamingDistanceMultiplier), METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedStreamingDistanceMultiplier_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedStreamingDistanceMultiplier_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_bGeneratedUseMaximumStreamingTexelRatio_MetaData[] = { + { "Category", "HoudiniGeneratedStaticMeshSettings" }, + { "Comment", "/** True if mesh should use a less-conservative method of mip LOD texture factor computation. */" }, + { "DisplayName", "Use Maximum Streaming Texel Ratio" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + { "ToolTip", "True if mesh should use a less-conservative method of mip LOD texture factor computation." }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_bGeneratedUseMaximumStreamingTexelRatio_SetBit(void* Obj) + { + ((UHoudiniAssetComponent_V1*)Obj)->bGeneratedUseMaximumStreamingTexelRatio = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_bGeneratedUseMaximumStreamingTexelRatio = { "bGeneratedUseMaximumStreamingTexelRatio", nullptr, (EPropertyFlags)0x0010040000000001, UE4CodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(uint8), sizeof(UHoudiniAssetComponent_V1), &Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_bGeneratedUseMaximumStreamingTexelRatio_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_bGeneratedUseMaximumStreamingTexelRatio_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_bGeneratedUseMaximumStreamingTexelRatio_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedLightMapCoordinateIndex_MetaData[] = { + { "Category", "HoudiniGeneratedStaticMeshSettings" }, + { "Comment", "/** The light map coordinate index. */" }, + { "DisplayName", "Light map coordinate index" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + { "ToolTip", "The light map coordinate index." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedLightMapCoordinateIndex = { "GeneratedLightMapCoordinateIndex", nullptr, (EPropertyFlags)0x0010040000000001, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent_V1, GeneratedLightMapCoordinateIndex), METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedLightMapCoordinateIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedLightMapCoordinateIndex_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedWalkableSlopeOverride_MetaData[] = { + { "Category", "HoudiniGeneratedStaticMeshSettings" }, + { "Comment", "/** Custom walkable slope setting for generated mesh's body. */" }, + { "DisplayName", "Walkable Slope Override" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + { "ToolTip", "Custom walkable slope setting for generated mesh's body." }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedWalkableSlopeOverride = { "GeneratedWalkableSlopeOverride", nullptr, (EPropertyFlags)0x0010040000000001, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent_V1, GeneratedWalkableSlopeOverride), Z_Construct_UScriptStruct_FWalkableSlopeOverride, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedWalkableSlopeOverride_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedWalkableSlopeOverride_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedDistanceFieldResolutionScale_MetaData[] = { + { "Category", "HoudiniGeneratedStaticMeshSettings" }, + { "Comment", "/** Mesh distance field resolution, setting it to 0 will prevent the mesh distance field generation while editing the asset **/" }, + { "DisplayName", "Distance Field Resolution Scale" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + { "ToolTip", "Mesh distance field resolution, setting it to 0 will prevent the mesh distance field generation while editing the asset *" }, + { "UIMax", "100.0" }, + { "UIMin", "0.0" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedDistanceFieldResolutionScale = { "GeneratedDistanceFieldResolutionScale", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent_V1, GeneratedDistanceFieldResolutionScale), METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedDistanceFieldResolutionScale_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedDistanceFieldResolutionScale_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedLightMapResolution_MetaData[] = { + { "Category", "HoudiniGeneratedStaticMeshSettings" }, + { "Comment", "/** Resolution of lightmap. */" }, + { "DisplayName", "Light Map Resolution" }, + { "FixedIncrement", "4.0" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + { "ToolTip", "Resolution of lightmap." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedLightMapResolution = { "GeneratedLightMapResolution", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent_V1, GeneratedLightMapResolution), METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedLightMapResolution_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedLightMapResolution_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedCollisionTraceFlag_MetaData[] = { + { "Category", "HoudiniGeneratedStaticMeshSettings" }, + { "Comment", "/** Collision Trace behavior - by default, it will keep simple(convex)/complex(per-poly) separate. */" }, + { "DisplayName", "Collision Complexity" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + { "ToolTip", "Collision Trace behavior - by default, it will keep simple(convex)/complex(per-poly) separate." }, + }; +#endif + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedCollisionTraceFlag = { "GeneratedCollisionTraceFlag", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent_V1, GeneratedCollisionTraceFlag), Z_Construct_UEnum_Engine_ECollisionTraceFlag, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedCollisionTraceFlag_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedCollisionTraceFlag_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_DefaultBodyInstance_MetaData[] = { + { "Category", "HoudiniGeneratedStaticMeshSettings" }, + { "Comment", "/** Default properties of the body instance, copied into objects on instantiation, was URB_BodyInstance */" }, + { "FullyExpand", "true" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + { "ToolTip", "Default properties of the body instance, copied into objects on instantiation, was URB_BodyInstance" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_DefaultBodyInstance = { "DefaultBodyInstance", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent_V1, DefaultBodyInstance), Z_Construct_UScriptStruct_FBodyInstance, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_DefaultBodyInstance_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_DefaultBodyInstance_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedPhysMaterial_MetaData[] = { + { "Category", "HoudiniGeneratedStaticMeshSettings" }, + { "Comment", "/** Physical material to use for simple collision on this body. Encodes information about density, friction etc. */" }, + { "DisplayName", "Simple Collision Physical Material" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + { "ToolTip", "Physical material to use for simple collision on this body. Encodes information about density, friction etc." }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedPhysMaterial = { "GeneratedPhysMaterial", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent_V1, GeneratedPhysMaterial), Z_Construct_UClass_UPhysicalMaterial_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedPhysMaterial_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedPhysMaterial_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_bGeneratedDoubleSidedGeometry_MetaData[] = { + { "Category", "HoudiniGeneratedStaticMeshSettings" }, + { "Comment", "/** If true, the physics triangle mesh will use double sided faces when doing scene queries. */" }, + { "DisplayName", "Double Sided Geometry" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + { "ToolTip", "If true, the physics triangle mesh will use double sided faces when doing scene queries." }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_bGeneratedDoubleSidedGeometry_SetBit(void* Obj) + { + ((UHoudiniAssetComponent_V1*)Obj)->bGeneratedDoubleSidedGeometry = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_bGeneratedDoubleSidedGeometry = { "bGeneratedDoubleSidedGeometry", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(uint8), sizeof(UHoudiniAssetComponent_V1), &Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_bGeneratedDoubleSidedGeometry_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_bGeneratedDoubleSidedGeometry_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_bGeneratedDoubleSidedGeometry_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_TempCookFolder, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_BakeFolder, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedAssetUserData, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedAssetUserData_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedFoliageDefaultSettings, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedStreamingDistanceMultiplier, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_bGeneratedUseMaximumStreamingTexelRatio, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedLightMapCoordinateIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedWalkableSlopeOverride, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedDistanceFieldResolutionScale, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedLightMapResolution, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedCollisionTraceFlag, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_DefaultBodyInstance, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedPhysMaterial, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_bGeneratedDoubleSidedGeometry, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::ClassParams = { + &UHoudiniAssetComponent_V1::StaticClass, + "Engine", + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::PropPointers), + 0, + 0x00A010A4u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetComponent_V1() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetComponent_V1, 440518786); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAssetComponent_V1::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetComponent_V1(Z_Construct_UClass_UHoudiniAssetComponent_V1, &UHoudiniAssetComponent_V1::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAssetComponent_V1"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetComponent_V1); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetComponent_V1) + void UHoudiniInstancedActorComponent_V1::StaticRegisterNativesUHoudiniInstancedActorComponent_V1() + { + } + UClass* Z_Construct_UClass_UHoudiniInstancedActorComponent_V1_NoRegister() + { + return UHoudiniInstancedActorComponent_V1::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniInstancedActorComponent_V1_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniInstancedActorComponent_V1_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_USceneComponent, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInstancedActorComponent_V1_Statics::Class_MetaDataParams[] = { + { "HideCategories", "Trigger PhysicsVolume" }, + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniInstancedActorComponent_V1_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniInstancedActorComponent_V1_Statics::ClassParams = { + &UHoudiniInstancedActorComponent_V1::StaticClass, + "Engine", + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x00A000A4u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniInstancedActorComponent_V1_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInstancedActorComponent_V1_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniInstancedActorComponent_V1() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniInstancedActorComponent_V1_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniInstancedActorComponent_V1, 1443040461); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniInstancedActorComponent_V1::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniInstancedActorComponent_V1(Z_Construct_UClass_UHoudiniInstancedActorComponent_V1, &UHoudiniInstancedActorComponent_V1::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniInstancedActorComponent_V1"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniInstancedActorComponent_V1); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniInstancedActorComponent_V1) + void UHoudiniMeshSplitInstancerComponent_V1::StaticRegisterNativesUHoudiniMeshSplitInstancerComponent_V1() + { + } + UClass* Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_V1_NoRegister() + { + return UHoudiniMeshSplitInstancerComponent_V1::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_V1_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_V1_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_USceneComponent, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_V1_Statics::Class_MetaDataParams[] = { + { "HideCategories", "Trigger PhysicsVolume" }, + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_V1_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_V1_Statics::ClassParams = { + &UHoudiniMeshSplitInstancerComponent_V1::StaticClass, + "Engine", + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x00A000A4u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_V1_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_V1_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_V1() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_V1_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniMeshSplitInstancerComponent_V1, 2991407654); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniMeshSplitInstancerComponent_V1::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniMeshSplitInstancerComponent_V1(Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_V1, &UHoudiniMeshSplitInstancerComponent_V1::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniMeshSplitInstancerComponent_V1"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniMeshSplitInstancerComponent_V1); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniMeshSplitInstancerComponent_V1) +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniCompatibilityHelpers.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniCompatibilityHelpers.generated.h new file mode 100644 index 0000000..98bd72e --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniCompatibilityHelpers.generated.h @@ -0,0 +1,1934 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniCompatibilityHelpers_generated_h +#error "HoudiniCompatibilityHelpers.generated.h already included, missing '#pragma once' in HoudiniCompatibilityHelpers.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniCompatibilityHelpers_generated_h + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_277_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_277_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_277_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_277_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetParameter, NO_API) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_277_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameter(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameter_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameter, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameter) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_277_ARCHIVESERIALIZER + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_277_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameter(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameter_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameter, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameter) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_277_ARCHIVESERIALIZER + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_277_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameter(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameter) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameter); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameter); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameter(UHoudiniAssetParameter&&); \ + NO_API UHoudiniAssetParameter(const UHoudiniAssetParameter&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_277_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameter(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameter(UHoudiniAssetParameter&&); \ + NO_API UHoudiniAssetParameter(const UHoudiniAssetParameter&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameter); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameter); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameter) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_277_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_274_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_277_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_277_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_277_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_277_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_277_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_277_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_277_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_277_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_277_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_277_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_277_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_277_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAssetParameter."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_354_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_354_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_354_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_354_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterButton(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterButton_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterButton, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterButton) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_354_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterButton(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterButton_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterButton, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterButton) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_354_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterButton(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterButton) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterButton); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterButton); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterButton(UHoudiniAssetParameterButton&&); \ + NO_API UHoudiniAssetParameterButton(const UHoudiniAssetParameterButton&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_354_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterButton(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterButton(UHoudiniAssetParameterButton&&); \ + NO_API UHoudiniAssetParameterButton(const UHoudiniAssetParameterButton&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterButton); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterButton); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterButton) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_354_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_351_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_354_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_354_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_354_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_354_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_354_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_354_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_354_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_354_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_354_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_354_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_354_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_354_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAssetParameterButton."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_362_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_362_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_362_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_362_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetParameterChoice, NO_API) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_362_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterChoice(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterChoice_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterChoice, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterChoice) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_362_ARCHIVESERIALIZER + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_362_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterChoice(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterChoice_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterChoice, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterChoice) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_362_ARCHIVESERIALIZER + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_362_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterChoice(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterChoice) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterChoice); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterChoice); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterChoice(UHoudiniAssetParameterChoice&&); \ + NO_API UHoudiniAssetParameterChoice(const UHoudiniAssetParameterChoice&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_362_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterChoice(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterChoice(UHoudiniAssetParameterChoice&&); \ + NO_API UHoudiniAssetParameterChoice(const UHoudiniAssetParameterChoice&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterChoice); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterChoice); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterChoice) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_362_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_359_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_362_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_362_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_362_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_362_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_362_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_362_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_362_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_362_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_362_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_362_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_362_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_362_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAssetParameterChoice."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_389_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_389_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_389_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_389_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetParameterColor, NO_API) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_389_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterColor(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterColor_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterColor, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterColor) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_389_ARCHIVESERIALIZER + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_389_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterColor(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterColor_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterColor, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterColor) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_389_ARCHIVESERIALIZER + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_389_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterColor(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterColor) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterColor); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterColor); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterColor(UHoudiniAssetParameterColor&&); \ + NO_API UHoudiniAssetParameterColor(const UHoudiniAssetParameterColor&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_389_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterColor(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterColor(UHoudiniAssetParameterColor&&); \ + NO_API UHoudiniAssetParameterColor(const UHoudiniAssetParameterColor&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterColor); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterColor); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterColor) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_389_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_386_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_389_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_389_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_389_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_389_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_389_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_389_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_389_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_389_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_389_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_389_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_389_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_389_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAssetParameterColor."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_404_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_404_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_404_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_404_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetParameterFile, NO_API) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_404_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterFile(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterFile_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterFile, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterFile) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_404_ARCHIVESERIALIZER + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_404_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterFile(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterFile_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterFile, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterFile) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_404_ARCHIVESERIALIZER + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_404_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterFile(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterFile) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterFile); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterFile); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterFile(UHoudiniAssetParameterFile&&); \ + NO_API UHoudiniAssetParameterFile(const UHoudiniAssetParameterFile&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_404_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterFile(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterFile(UHoudiniAssetParameterFile&&); \ + NO_API UHoudiniAssetParameterFile(const UHoudiniAssetParameterFile&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterFile); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterFile); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterFile) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_404_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_401_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_404_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_404_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_404_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_404_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_404_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_404_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_404_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_404_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_404_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_404_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_404_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_404_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAssetParameterFile."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_425_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_425_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_425_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_425_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetParameterFloat, NO_API) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_425_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterFloat(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterFloat_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterFloat, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterFloat) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_425_ARCHIVESERIALIZER + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_425_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterFloat(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterFloat_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterFloat, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterFloat) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_425_ARCHIVESERIALIZER + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_425_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterFloat(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterFloat) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterFloat); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterFloat); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterFloat(UHoudiniAssetParameterFloat&&); \ + NO_API UHoudiniAssetParameterFloat(const UHoudiniAssetParameterFloat&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_425_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterFloat(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterFloat(UHoudiniAssetParameterFloat&&); \ + NO_API UHoudiniAssetParameterFloat(const UHoudiniAssetParameterFloat&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterFloat); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterFloat); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterFloat) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_425_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_422_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_425_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_425_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_425_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_425_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_425_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_425_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_425_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_425_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_425_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_425_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_425_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_425_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAssetParameterFloat."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_454_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_454_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_454_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_454_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterFolder(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterFolder_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterFolder, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterFolder) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_454_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterFolder(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterFolder_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterFolder, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterFolder) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_454_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterFolder(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterFolder) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterFolder); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterFolder); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterFolder(UHoudiniAssetParameterFolder&&); \ + NO_API UHoudiniAssetParameterFolder(const UHoudiniAssetParameterFolder&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_454_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterFolder(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterFolder(UHoudiniAssetParameterFolder&&); \ + NO_API UHoudiniAssetParameterFolder(const UHoudiniAssetParameterFolder&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterFolder); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterFolder); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterFolder) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_454_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_451_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_454_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_454_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_454_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_454_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_454_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_454_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_454_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_454_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_454_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_454_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_454_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_454_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAssetParameterFolder."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_462_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_462_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_462_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_462_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterFolderList(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterFolderList_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterFolderList, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterFolderList) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_462_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterFolderList(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterFolderList_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterFolderList, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterFolderList) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_462_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterFolderList(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterFolderList) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterFolderList); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterFolderList); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterFolderList(UHoudiniAssetParameterFolderList&&); \ + NO_API UHoudiniAssetParameterFolderList(const UHoudiniAssetParameterFolderList&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_462_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterFolderList(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterFolderList(UHoudiniAssetParameterFolderList&&); \ + NO_API UHoudiniAssetParameterFolderList(const UHoudiniAssetParameterFolderList&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterFolderList); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterFolderList); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterFolderList) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_462_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_459_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_462_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_462_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_462_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_462_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_462_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_462_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_462_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_462_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_462_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_462_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_462_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_462_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAssetParameterFolderList."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_470_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_470_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_470_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_470_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetParameterInt, NO_API) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_470_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterInt(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterInt_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterInt, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterInt) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_470_ARCHIVESERIALIZER + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_470_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterInt(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterInt_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterInt, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterInt) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_470_ARCHIVESERIALIZER + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_470_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterInt(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterInt) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterInt); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterInt); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterInt(UHoudiniAssetParameterInt&&); \ + NO_API UHoudiniAssetParameterInt(const UHoudiniAssetParameterInt&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_470_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterInt(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterInt(UHoudiniAssetParameterInt&&); \ + NO_API UHoudiniAssetParameterInt(const UHoudiniAssetParameterInt&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterInt); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterInt); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterInt) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_470_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_467_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_470_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_470_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_470_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_470_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_470_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_470_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_470_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_470_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_470_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_470_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_470_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_470_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAssetParameterInt."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_496_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_496_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_496_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_496_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterLabel(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterLabel_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterLabel, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterLabel) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_496_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterLabel(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterLabel_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterLabel, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterLabel) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_496_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterLabel(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterLabel) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterLabel); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterLabel); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterLabel(UHoudiniAssetParameterLabel&&); \ + NO_API UHoudiniAssetParameterLabel(const UHoudiniAssetParameterLabel&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_496_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterLabel(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterLabel(UHoudiniAssetParameterLabel&&); \ + NO_API UHoudiniAssetParameterLabel(const UHoudiniAssetParameterLabel&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterLabel); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterLabel); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterLabel) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_496_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_493_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_496_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_496_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_496_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_496_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_496_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_496_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_496_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_496_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_496_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_496_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_496_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_496_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAssetParameterLabel."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_504_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_504_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_504_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_504_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetParameterMultiparm, NO_API) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_504_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterMultiparm(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterMultiparm_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterMultiparm, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterMultiparm) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_504_ARCHIVESERIALIZER + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_504_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterMultiparm(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterMultiparm_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterMultiparm, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterMultiparm) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_504_ARCHIVESERIALIZER + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_504_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterMultiparm(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterMultiparm) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterMultiparm); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterMultiparm); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterMultiparm(UHoudiniAssetParameterMultiparm&&); \ + NO_API UHoudiniAssetParameterMultiparm(const UHoudiniAssetParameterMultiparm&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_504_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterMultiparm(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterMultiparm(UHoudiniAssetParameterMultiparm&&); \ + NO_API UHoudiniAssetParameterMultiparm(const UHoudiniAssetParameterMultiparm&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterMultiparm); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterMultiparm); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterMultiparm) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_504_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_501_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_504_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_504_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_504_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_504_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_504_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_504_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_504_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_504_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_504_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_504_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_504_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_504_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAssetParameterMultiparm."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_519_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_519_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_519_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_519_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetParameterRamp, NO_API) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_519_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterRamp(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterRamp_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterRamp, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterRamp) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_519_ARCHIVESERIALIZER + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_519_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterRamp(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterRamp_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterRamp, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterRamp) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_519_ARCHIVESERIALIZER + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_519_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterRamp(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterRamp) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterRamp); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterRamp); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterRamp(UHoudiniAssetParameterRamp&&); \ + NO_API UHoudiniAssetParameterRamp(const UHoudiniAssetParameterRamp&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_519_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterRamp(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterRamp(UHoudiniAssetParameterRamp&&); \ + NO_API UHoudiniAssetParameterRamp(const UHoudiniAssetParameterRamp&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterRamp); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterRamp); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterRamp) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_519_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_516_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_519_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_519_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_519_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_519_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_519_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_519_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_519_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_519_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_519_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_519_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_519_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_519_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAssetParameterRamp."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_540_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_540_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_540_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_540_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterSeparator(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterSeparator_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterSeparator, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterSeparator) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_540_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterSeparator(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterSeparator_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterSeparator, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterSeparator) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_540_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterSeparator(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterSeparator) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterSeparator); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterSeparator); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterSeparator(UHoudiniAssetParameterSeparator&&); \ + NO_API UHoudiniAssetParameterSeparator(const UHoudiniAssetParameterSeparator&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_540_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterSeparator(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterSeparator(UHoudiniAssetParameterSeparator&&); \ + NO_API UHoudiniAssetParameterSeparator(const UHoudiniAssetParameterSeparator&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterSeparator); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterSeparator); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterSeparator) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_540_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_537_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_540_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_540_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_540_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_540_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_540_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_540_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_540_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_540_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_540_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_540_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_540_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_540_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAssetParameterSeparator."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_548_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_548_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_548_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_548_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetParameterString, NO_API) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_548_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterString(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterString_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterString, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterString) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_548_ARCHIVESERIALIZER + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_548_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterString(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterString_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterString, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterString) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_548_ARCHIVESERIALIZER + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_548_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterString(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterString) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterString); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterString); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterString(UHoudiniAssetParameterString&&); \ + NO_API UHoudiniAssetParameterString(const UHoudiniAssetParameterString&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_548_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterString(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterString(UHoudiniAssetParameterString&&); \ + NO_API UHoudiniAssetParameterString(const UHoudiniAssetParameterString&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterString); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterString); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterString) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_548_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_545_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_548_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_548_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_548_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_548_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_548_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_548_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_548_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_548_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_548_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_548_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_548_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_548_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAssetParameterString."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_563_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_563_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_563_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_563_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetParameterToggle, NO_API) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_563_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterToggle(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterToggle_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterToggle, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterToggle) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_563_ARCHIVESERIALIZER + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_563_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterToggle(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterToggle_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterToggle, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterToggle) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_563_ARCHIVESERIALIZER + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_563_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterToggle(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterToggle) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterToggle); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterToggle); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterToggle(UHoudiniAssetParameterToggle&&); \ + NO_API UHoudiniAssetParameterToggle(const UHoudiniAssetParameterToggle&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_563_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterToggle(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterToggle(UHoudiniAssetParameterToggle&&); \ + NO_API UHoudiniAssetParameterToggle(const UHoudiniAssetParameterToggle&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterToggle); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterToggle); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterToggle) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_563_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_560_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_563_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_563_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_563_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_563_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_563_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_563_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_563_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_563_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_563_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_563_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_563_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_563_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAssetParameterToggle."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_578_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_578_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_578_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_578_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetComponentMaterials_V1, NO_API) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_578_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetComponentMaterials_V1(); \ + friend struct Z_Construct_UClass_UHoudiniAssetComponentMaterials_V1_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetComponentMaterials_V1, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetComponentMaterials_V1) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_578_ARCHIVESERIALIZER + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_578_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetComponentMaterials_V1(); \ + friend struct Z_Construct_UClass_UHoudiniAssetComponentMaterials_V1_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetComponentMaterials_V1, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetComponentMaterials_V1) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_578_ARCHIVESERIALIZER + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_578_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetComponentMaterials_V1(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetComponentMaterials_V1) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetComponentMaterials_V1); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetComponentMaterials_V1); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetComponentMaterials_V1(UHoudiniAssetComponentMaterials_V1&&); \ + NO_API UHoudiniAssetComponentMaterials_V1(const UHoudiniAssetComponentMaterials_V1&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_578_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetComponentMaterials_V1(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetComponentMaterials_V1(UHoudiniAssetComponentMaterials_V1&&); \ + NO_API UHoudiniAssetComponentMaterials_V1(const UHoudiniAssetComponentMaterials_V1&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetComponentMaterials_V1); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetComponentMaterials_V1); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetComponentMaterials_V1) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_578_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_575_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_578_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_578_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_578_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_578_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_578_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_578_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_578_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_578_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_578_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_578_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_578_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_578_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAssetComponentMaterials_V1."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_594_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_594_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_594_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_594_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniHandleComponent_V1, NO_API) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_594_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniHandleComponent_V1(); \ + friend struct Z_Construct_UClass_UHoudiniHandleComponent_V1_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniHandleComponent_V1, USceneComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniHandleComponent_V1) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_594_ARCHIVESERIALIZER + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_594_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniHandleComponent_V1(); \ + friend struct Z_Construct_UClass_UHoudiniHandleComponent_V1_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniHandleComponent_V1, USceneComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniHandleComponent_V1) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_594_ARCHIVESERIALIZER + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_594_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniHandleComponent_V1(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniHandleComponent_V1) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniHandleComponent_V1); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniHandleComponent_V1); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniHandleComponent_V1(UHoudiniHandleComponent_V1&&); \ + NO_API UHoudiniHandleComponent_V1(const UHoudiniHandleComponent_V1&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_594_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniHandleComponent_V1(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniHandleComponent_V1(UHoudiniHandleComponent_V1&&); \ + NO_API UHoudiniHandleComponent_V1(const UHoudiniHandleComponent_V1&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniHandleComponent_V1); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniHandleComponent_V1); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniHandleComponent_V1) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_594_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_591_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_594_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_594_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_594_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_594_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_594_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_594_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_594_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_594_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_594_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_594_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_594_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_594_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniHandleComponent_V1."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_617_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_617_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_617_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_617_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniSplineComponent_V1, NO_API) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_617_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniSplineComponent_V1(); \ + friend struct Z_Construct_UClass_UHoudiniSplineComponent_V1_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniSplineComponent_V1, USceneComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniSplineComponent_V1) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_617_ARCHIVESERIALIZER + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_617_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniSplineComponent_V1(); \ + friend struct Z_Construct_UClass_UHoudiniSplineComponent_V1_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniSplineComponent_V1, USceneComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniSplineComponent_V1) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_617_ARCHIVESERIALIZER + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_617_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniSplineComponent_V1(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniSplineComponent_V1) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniSplineComponent_V1); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniSplineComponent_V1); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniSplineComponent_V1(UHoudiniSplineComponent_V1&&); \ + NO_API UHoudiniSplineComponent_V1(const UHoudiniSplineComponent_V1&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_617_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniSplineComponent_V1(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniSplineComponent_V1(UHoudiniSplineComponent_V1&&); \ + NO_API UHoudiniSplineComponent_V1(const UHoudiniSplineComponent_V1&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniSplineComponent_V1); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniSplineComponent_V1); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniSplineComponent_V1) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_617_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_614_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_617_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_617_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_617_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_617_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_617_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_617_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_617_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_617_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_617_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_617_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_617_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_617_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniSplineComponent_V1."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_651_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_651_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_651_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_651_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetInput, NO_API) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_651_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetInput(); \ + friend struct Z_Construct_UClass_UHoudiniAssetInput_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetInput, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetInput) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_651_ARCHIVESERIALIZER + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_651_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetInput(); \ + friend struct Z_Construct_UClass_UHoudiniAssetInput_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetInput, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetInput) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_651_ARCHIVESERIALIZER + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_651_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetInput(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetInput) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetInput); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetInput); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetInput(UHoudiniAssetInput&&); \ + NO_API UHoudiniAssetInput(const UHoudiniAssetInput&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_651_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetInput(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetInput(UHoudiniAssetInput&&); \ + NO_API UHoudiniAssetInput(const UHoudiniAssetInput&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetInput); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetInput); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetInput) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_651_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_648_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_651_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_651_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_651_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_651_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_651_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_651_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_651_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_651_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_651_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_651_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_651_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_651_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAssetInput."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_770_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_770_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_770_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_770_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetInstanceInput, NO_API) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_770_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetInstanceInput(); \ + friend struct Z_Construct_UClass_UHoudiniAssetInstanceInput_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetInstanceInput, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetInstanceInput) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_770_ARCHIVESERIALIZER + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_770_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetInstanceInput(); \ + friend struct Z_Construct_UClass_UHoudiniAssetInstanceInput_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetInstanceInput, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetInstanceInput) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_770_ARCHIVESERIALIZER + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_770_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetInstanceInput(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetInstanceInput) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetInstanceInput); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetInstanceInput); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetInstanceInput(UHoudiniAssetInstanceInput&&); \ + NO_API UHoudiniAssetInstanceInput(const UHoudiniAssetInstanceInput&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_770_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetInstanceInput(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetInstanceInput(UHoudiniAssetInstanceInput&&); \ + NO_API UHoudiniAssetInstanceInput(const UHoudiniAssetInstanceInput&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetInstanceInput); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetInstanceInput); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetInstanceInput) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_770_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_767_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_770_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_770_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_770_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_770_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_770_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_770_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_770_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_770_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_770_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_770_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_770_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_770_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAssetInstanceInput."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_812_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_812_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_812_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_812_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetInstanceInputField, NO_API) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_812_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetInstanceInputField(); \ + friend struct Z_Construct_UClass_UHoudiniAssetInstanceInputField_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetInstanceInputField, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetInstanceInputField) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_812_ARCHIVESERIALIZER + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_812_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetInstanceInputField(); \ + friend struct Z_Construct_UClass_UHoudiniAssetInstanceInputField_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetInstanceInputField, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetInstanceInputField) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_812_ARCHIVESERIALIZER + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_812_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetInstanceInputField(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetInstanceInputField) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetInstanceInputField); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetInstanceInputField); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetInstanceInputField(UHoudiniAssetInstanceInputField&&); \ + NO_API UHoudiniAssetInstanceInputField(const UHoudiniAssetInstanceInputField&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_812_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetInstanceInputField(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetInstanceInputField(UHoudiniAssetInstanceInputField&&); \ + NO_API UHoudiniAssetInstanceInputField(const UHoudiniAssetInstanceInputField&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetInstanceInputField); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetInstanceInputField); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetInstanceInputField) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_812_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_809_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_812_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_812_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_812_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_812_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_812_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_812_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_812_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_812_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_812_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_812_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_812_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_812_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAssetInstanceInputField."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_860_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_860_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_860_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_860_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetComponent_V1, NO_API) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_860_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetComponent_V1(); \ + friend struct Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetComponent_V1, UPrimitiveComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetComponent_V1) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_860_ARCHIVESERIALIZER + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_860_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetComponent_V1(); \ + friend struct Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetComponent_V1, UPrimitiveComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetComponent_V1) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_860_ARCHIVESERIALIZER + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_860_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetComponent_V1(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetComponent_V1) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetComponent_V1); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetComponent_V1); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetComponent_V1(UHoudiniAssetComponent_V1&&); \ + NO_API UHoudiniAssetComponent_V1(const UHoudiniAssetComponent_V1&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_860_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetComponent_V1(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetComponent_V1(UHoudiniAssetComponent_V1&&); \ + NO_API UHoudiniAssetComponent_V1(const UHoudiniAssetComponent_V1&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetComponent_V1); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetComponent_V1); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetComponent_V1) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_860_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_857_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_860_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_860_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_860_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_860_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_860_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_860_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_860_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_860_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_860_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_860_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_860_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_860_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAssetComponent_V1."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1058_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1058_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1058_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1058_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniInstancedActorComponent_V1, NO_API) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1058_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniInstancedActorComponent_V1(); \ + friend struct Z_Construct_UClass_UHoudiniInstancedActorComponent_V1_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInstancedActorComponent_V1, USceneComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInstancedActorComponent_V1) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1058_ARCHIVESERIALIZER + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1058_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniInstancedActorComponent_V1(); \ + friend struct Z_Construct_UClass_UHoudiniInstancedActorComponent_V1_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInstancedActorComponent_V1, USceneComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInstancedActorComponent_V1) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1058_ARCHIVESERIALIZER + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1058_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInstancedActorComponent_V1(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInstancedActorComponent_V1) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInstancedActorComponent_V1); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInstancedActorComponent_V1); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInstancedActorComponent_V1(UHoudiniInstancedActorComponent_V1&&); \ + NO_API UHoudiniInstancedActorComponent_V1(const UHoudiniInstancedActorComponent_V1&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1058_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInstancedActorComponent_V1(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInstancedActorComponent_V1(UHoudiniInstancedActorComponent_V1&&); \ + NO_API UHoudiniInstancedActorComponent_V1(const UHoudiniInstancedActorComponent_V1&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInstancedActorComponent_V1); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInstancedActorComponent_V1); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInstancedActorComponent_V1) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1058_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1055_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1058_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1058_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1058_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1058_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1058_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1058_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1058_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1058_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1058_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1058_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1058_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1058_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniInstancedActorComponent_V1."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1076_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1076_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1076_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1076_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniMeshSplitInstancerComponent_V1, NO_API) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1076_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniMeshSplitInstancerComponent_V1(); \ + friend struct Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_V1_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniMeshSplitInstancerComponent_V1, USceneComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniMeshSplitInstancerComponent_V1) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1076_ARCHIVESERIALIZER + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1076_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniMeshSplitInstancerComponent_V1(); \ + friend struct Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_V1_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniMeshSplitInstancerComponent_V1, USceneComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniMeshSplitInstancerComponent_V1) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1076_ARCHIVESERIALIZER + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1076_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniMeshSplitInstancerComponent_V1(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniMeshSplitInstancerComponent_V1) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniMeshSplitInstancerComponent_V1); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniMeshSplitInstancerComponent_V1); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniMeshSplitInstancerComponent_V1(UHoudiniMeshSplitInstancerComponent_V1&&); \ + NO_API UHoudiniMeshSplitInstancerComponent_V1(const UHoudiniMeshSplitInstancerComponent_V1&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1076_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniMeshSplitInstancerComponent_V1(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniMeshSplitInstancerComponent_V1(UHoudiniMeshSplitInstancerComponent_V1&&); \ + NO_API UHoudiniMeshSplitInstancerComponent_V1(const UHoudiniMeshSplitInstancerComponent_V1&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniMeshSplitInstancerComponent_V1); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniMeshSplitInstancerComponent_V1); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniMeshSplitInstancerComponent_V1) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1076_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1073_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1076_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1076_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1076_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1076_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1076_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1076_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1076_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1076_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1076_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1076_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1076_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1076_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniMeshSplitInstancerComponent_V1."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniEngineCopyPropertiesInterface.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniEngineCopyPropertiesInterface.gen.cpp new file mode 100644 index 0000000..9af0246 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniEngineCopyPropertiesInterface.gen.cpp @@ -0,0 +1,84 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniEngineCopyPropertiesInterface.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniEngineCopyPropertiesInterface() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniEngineCopyPropertiesInterface_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniEngineCopyPropertiesInterface(); + COREUOBJECT_API UClass* Z_Construct_UClass_UInterface(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); +// End Cross Module References + void UHoudiniEngineCopyPropertiesInterface::StaticRegisterNativesUHoudiniEngineCopyPropertiesInterface() + { + } + UClass* Z_Construct_UClass_UHoudiniEngineCopyPropertiesInterface_NoRegister() + { + return UHoudiniEngineCopyPropertiesInterface::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniEngineCopyPropertiesInterface_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniEngineCopyPropertiesInterface_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UInterface, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniEngineCopyPropertiesInterface_Statics::Class_MetaDataParams[] = { + { "CannotImplementInterfaceInBlueprint", "" }, + { "ModuleRelativePath", "Private/HoudiniEngineCopyPropertiesInterface.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniEngineCopyPropertiesInterface_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniEngineCopyPropertiesInterface_Statics::ClassParams = { + &UHoudiniEngineCopyPropertiesInterface::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x000840A1u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniEngineCopyPropertiesInterface_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniEngineCopyPropertiesInterface_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniEngineCopyPropertiesInterface() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniEngineCopyPropertiesInterface_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniEngineCopyPropertiesInterface, 3082346601); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniEngineCopyPropertiesInterface::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniEngineCopyPropertiesInterface(Z_Construct_UClass_UHoudiniEngineCopyPropertiesInterface, &UHoudiniEngineCopyPropertiesInterface::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniEngineCopyPropertiesInterface"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniEngineCopyPropertiesInterface); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniEngineCopyPropertiesInterface.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniEngineCopyPropertiesInterface.generated.h new file mode 100644 index 0000000..cce3abc --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniEngineCopyPropertiesInterface.generated.h @@ -0,0 +1,114 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniEngineCopyPropertiesInterface_generated_h +#error "HoudiniEngineCopyPropertiesInterface.generated.h already included, missing '#pragma once' in HoudiniEngineCopyPropertiesInterface.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniEngineCopyPropertiesInterface_generated_h + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h_40_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h_40_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h_40_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h_40_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + HOUDINIENGINERUNTIME_API UHoudiniEngineCopyPropertiesInterface(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniEngineCopyPropertiesInterface) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(HOUDINIENGINERUNTIME_API, UHoudiniEngineCopyPropertiesInterface); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniEngineCopyPropertiesInterface); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + HOUDINIENGINERUNTIME_API UHoudiniEngineCopyPropertiesInterface(UHoudiniEngineCopyPropertiesInterface&&); \ + HOUDINIENGINERUNTIME_API UHoudiniEngineCopyPropertiesInterface(const UHoudiniEngineCopyPropertiesInterface&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h_40_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + HOUDINIENGINERUNTIME_API UHoudiniEngineCopyPropertiesInterface(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + HOUDINIENGINERUNTIME_API UHoudiniEngineCopyPropertiesInterface(UHoudiniEngineCopyPropertiesInterface&&); \ + HOUDINIENGINERUNTIME_API UHoudiniEngineCopyPropertiesInterface(const UHoudiniEngineCopyPropertiesInterface&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(HOUDINIENGINERUNTIME_API, UHoudiniEngineCopyPropertiesInterface); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniEngineCopyPropertiesInterface); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniEngineCopyPropertiesInterface) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h_40_GENERATED_UINTERFACE_BODY() \ +private: \ + static void StaticRegisterNativesUHoudiniEngineCopyPropertiesInterface(); \ + friend struct Z_Construct_UClass_UHoudiniEngineCopyPropertiesInterface_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniEngineCopyPropertiesInterface, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), HOUDINIENGINERUNTIME_API) \ + DECLARE_SERIALIZER(UHoudiniEngineCopyPropertiesInterface) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h_40_GENERATED_BODY_LEGACY \ + PRAGMA_DISABLE_DEPRECATION_WARNINGS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h_40_GENERATED_UINTERFACE_BODY() \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h_40_STANDARD_CONSTRUCTORS \ + PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h_40_GENERATED_BODY \ + PRAGMA_DISABLE_DEPRECATION_WARNINGS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h_40_GENERATED_UINTERFACE_BODY() \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h_40_ENHANCED_CONSTRUCTORS \ +private: \ + PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h_40_INCLASS_IINTERFACE_NO_PURE_DECLS \ +protected: \ + virtual ~IHoudiniEngineCopyPropertiesInterface() {} \ +public: \ + typedef UHoudiniEngineCopyPropertiesInterface UClassType; \ + typedef IHoudiniEngineCopyPropertiesInterface ThisClass; \ + virtual UObject* _getUObject() const { check(0 && "Missing required implementation."); return nullptr; } + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h_40_INCLASS_IINTERFACE \ +protected: \ + virtual ~IHoudiniEngineCopyPropertiesInterface() {} \ +public: \ + typedef UHoudiniEngineCopyPropertiesInterface UClassType; \ + typedef IHoudiniEngineCopyPropertiesInterface ThisClass; \ + virtual UObject* _getUObject() const { check(0 && "Missing required implementation."); return nullptr; } + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h_37_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h_45_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h_40_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h_40_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h_40_INCLASS_IINTERFACE \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h_45_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h_40_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h_40_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h_40_INCLASS_IINTERFACE_NO_PURE_DECLS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniEngineRuntime.init.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniEngineRuntime.init.gen.cpp new file mode 100644 index 0000000..01f07c7 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniEngineRuntime.init.gen.cpp @@ -0,0 +1,35 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniEngineRuntime_init() {} + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime() + { + static UPackage* ReturnPackage = nullptr; + if (!ReturnPackage) + { + static const UE4CodeGen_Private::FPackageParams PackageParams = { + "/Script/HoudiniEngineRuntime", + nullptr, + 0, + PKG_CompiledIn | 0x00000000, + 0x2A1BC341, + 0x3C574D63, + METADATA_PARAMS(nullptr, 0) + }; + UE4CodeGen_Private::ConstructUPackage(ReturnPackage, PackageParams); + } + return ReturnPackage; + } +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniEngineRuntimeClasses.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniEngineRuntimeClasses.h new file mode 100644 index 0000000..8295312 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniEngineRuntimeClasses.h @@ -0,0 +1,10 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#pragma once + + + diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniEngineRuntimeCommon.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniEngineRuntimeCommon.gen.cpp new file mode 100644 index 0000000..1135a4a --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniEngineRuntimeCommon.gen.cpp @@ -0,0 +1,739 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Public/HoudiniEngineRuntimeCommon.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniEngineRuntimeCommon() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniProxyRefineRequestResult(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniProxyRefineResult(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EPDGBakePackageReplaceModeOption(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EPDGBakeSelectionOption(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniLandscapeExportType(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveMethod(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveType(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniOutputType(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniInputType(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniLandscapeOutputBakeType(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniEngineBakeOption(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRampInterpolationType(); +// End Cross Module References + static UEnum* EHoudiniProxyRefineRequestResult_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniProxyRefineRequestResult, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniProxyRefineRequestResult")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniProxyRefineRequestResult_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniProxyRefineRequestResult(EHoudiniProxyRefineRequestResult_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniProxyRefineRequestResult"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniProxyRefineRequestResult_Hash() { return 1554539443U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniProxyRefineRequestResult() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniProxyRefineRequestResult"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniProxyRefineRequestResult_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniProxyRefineRequestResult::Invalid", (int64)EHoudiniProxyRefineRequestResult::Invalid }, + { "EHoudiniProxyRefineRequestResult::None", (int64)EHoudiniProxyRefineRequestResult::None }, + { "EHoudiniProxyRefineRequestResult::PendingCooks", (int64)EHoudiniProxyRefineRequestResult::PendingCooks }, + { "EHoudiniProxyRefineRequestResult::Refined", (int64)EHoudiniProxyRefineRequestResult::Refined }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Comment", "// When attempting to refine proxy mesh outputs it is a possible that a cook is needed. \n// This enum defines the possible return values on a request to refine proxies.\n" }, + { "Invalid.Name", "EHoudiniProxyRefineRequestResult::Invalid" }, + { "ModuleRelativePath", "Public/HoudiniEngineRuntimeCommon.h" }, + { "None.Comment", "// No refinement is needed\n" }, + { "None.Name", "EHoudiniProxyRefineRequestResult::None" }, + { "None.ToolTip", "No refinement is needed" }, + { "PendingCooks.Comment", "// A cook is needed, refinement will commence automatically after the cook\n" }, + { "PendingCooks.Name", "EHoudiniProxyRefineRequestResult::PendingCooks" }, + { "PendingCooks.ToolTip", "A cook is needed, refinement will commence automatically after the cook" }, + { "Refined.Comment", "// Successfully refined\n" }, + { "Refined.Name", "EHoudiniProxyRefineRequestResult::Refined" }, + { "Refined.ToolTip", "Successfully refined" }, + { "ToolTip", "When attempting to refine proxy mesh outputs it is a possible that a cook is needed.\nThis enum defines the possible return values on a request to refine proxies." }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniProxyRefineRequestResult", + "EHoudiniProxyRefineRequestResult", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + static UEnum* EHoudiniProxyRefineResult_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniProxyRefineResult, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniProxyRefineResult")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniProxyRefineResult_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniProxyRefineResult(EHoudiniProxyRefineResult_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniProxyRefineResult"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniProxyRefineResult_Hash() { return 4168522929U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniProxyRefineResult() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniProxyRefineResult"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniProxyRefineResult_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniProxyRefineResult::Invalid", (int64)EHoudiniProxyRefineResult::Invalid }, + { "EHoudiniProxyRefineResult::Failed", (int64)EHoudiniProxyRefineResult::Failed }, + { "EHoudiniProxyRefineResult::Success", (int64)EHoudiniProxyRefineResult::Success }, + { "EHoudiniProxyRefineResult::Skipped", (int64)EHoudiniProxyRefineResult::Skipped }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Comment", "// When attempting to refine proxy mesh outputs it is a possible that a cook is needed. \n// This enum defines the possible return values on a request to refine proxies.\n" }, + { "Failed.Comment", "// Refinement (or cook if needed) failed\n" }, + { "Failed.Name", "EHoudiniProxyRefineResult::Failed" }, + { "Failed.ToolTip", "Refinement (or cook if needed) failed" }, + { "Invalid.Name", "EHoudiniProxyRefineResult::Invalid" }, + { "ModuleRelativePath", "Public/HoudiniEngineRuntimeCommon.h" }, + { "Skipped.Comment", "// Refinement was skipped, either it was not necessary or the operation was cancelled by the user\n" }, + { "Skipped.Name", "EHoudiniProxyRefineResult::Skipped" }, + { "Skipped.ToolTip", "Refinement was skipped, either it was not necessary or the operation was cancelled by the user" }, + { "Success.Comment", "// Refinement completed successfully\n" }, + { "Success.Name", "EHoudiniProxyRefineResult::Success" }, + { "Success.ToolTip", "Refinement completed successfully" }, + { "ToolTip", "When attempting to refine proxy mesh outputs it is a possible that a cook is needed.\nThis enum defines the possible return values on a request to refine proxies." }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniProxyRefineResult", + "EHoudiniProxyRefineResult", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } +#if WITH_EDITORONLY_DATA + static UEnum* EPDGBakePackageReplaceModeOption_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EPDGBakePackageReplaceModeOption, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EPDGBakePackageReplaceModeOption")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EPDGBakePackageReplaceModeOption_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EPDGBakePackageReplaceModeOption(EPDGBakePackageReplaceModeOption_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EPDGBakePackageReplaceModeOption"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EPDGBakePackageReplaceModeOption_Hash() { return 3020953366U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EPDGBakePackageReplaceModeOption() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EPDGBakePackageReplaceModeOption"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EPDGBakePackageReplaceModeOption_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EPDGBakePackageReplaceModeOption::CreateNewAssets", (int64)EPDGBakePackageReplaceModeOption::CreateNewAssets }, + { "EPDGBakePackageReplaceModeOption::ReplaceExistingAssets", (int64)EPDGBakePackageReplaceModeOption::ReplaceExistingAssets }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "CreateNewAssets.Name", "EPDGBakePackageReplaceModeOption::CreateNewAssets" }, + { "ModuleRelativePath", "Public/HoudiniEngineRuntimeCommon.h" }, + { "ReplaceExistingAssets.Name", "EPDGBakePackageReplaceModeOption::ReplaceExistingAssets" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EPDGBakePackageReplaceModeOption", + "EPDGBakePackageReplaceModeOption", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } +#endif // WITH_EDITORONLY_DATA +#if WITH_EDITORONLY_DATA + static UEnum* EPDGBakeSelectionOption_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EPDGBakeSelectionOption, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EPDGBakeSelectionOption")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EPDGBakeSelectionOption_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EPDGBakeSelectionOption(EPDGBakeSelectionOption_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EPDGBakeSelectionOption"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EPDGBakeSelectionOption_Hash() { return 3294508019U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EPDGBakeSelectionOption() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EPDGBakeSelectionOption"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EPDGBakeSelectionOption_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EPDGBakeSelectionOption::All", (int64)EPDGBakeSelectionOption::All }, + { "EPDGBakeSelectionOption::SelectedNetwork", (int64)EPDGBakeSelectionOption::SelectedNetwork }, + { "EPDGBakeSelectionOption::SelectedNode", (int64)EPDGBakeSelectionOption::SelectedNode }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "All.Name", "EPDGBakeSelectionOption::All" }, + { "ModuleRelativePath", "Public/HoudiniEngineRuntimeCommon.h" }, + { "SelectedNetwork.Name", "EPDGBakeSelectionOption::SelectedNetwork" }, + { "SelectedNode.Name", "EPDGBakeSelectionOption::SelectedNode" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EPDGBakeSelectionOption", + "EPDGBakeSelectionOption", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } +#endif // WITH_EDITORONLY_DATA + static UEnum* EHoudiniLandscapeExportType_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniLandscapeExportType, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniLandscapeExportType")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniLandscapeExportType_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniLandscapeExportType(EHoudiniLandscapeExportType_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniLandscapeExportType"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniLandscapeExportType_Hash() { return 3115933971U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniLandscapeExportType() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniLandscapeExportType"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniLandscapeExportType_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniLandscapeExportType::Heightfield", (int64)EHoudiniLandscapeExportType::Heightfield }, + { "EHoudiniLandscapeExportType::Mesh", (int64)EHoudiniLandscapeExportType::Mesh }, + { "EHoudiniLandscapeExportType::Points", (int64)EHoudiniLandscapeExportType::Points }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Heightfield.Name", "EHoudiniLandscapeExportType::Heightfield" }, + { "Mesh.Name", "EHoudiniLandscapeExportType::Mesh" }, + { "ModuleRelativePath", "Public/HoudiniEngineRuntimeCommon.h" }, + { "Points.Name", "EHoudiniLandscapeExportType::Points" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniLandscapeExportType", + "EHoudiniLandscapeExportType", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + static UEnum* EHoudiniCurveMethod_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveMethod, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniCurveMethod")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniCurveMethod_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniCurveMethod(EHoudiniCurveMethod_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniCurveMethod"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveMethod_Hash() { return 1426237419U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveMethod() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniCurveMethod"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveMethod_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniCurveMethod::Invalid", (int64)EHoudiniCurveMethod::Invalid }, + { "EHoudiniCurveMethod::CVs", (int64)EHoudiniCurveMethod::CVs }, + { "EHoudiniCurveMethod::Breakpoints", (int64)EHoudiniCurveMethod::Breakpoints }, + { "EHoudiniCurveMethod::Freehand", (int64)EHoudiniCurveMethod::Freehand }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Breakpoints.Name", "EHoudiniCurveMethod::Breakpoints" }, + { "CVs.Name", "EHoudiniCurveMethod::CVs" }, + { "Freehand.Name", "EHoudiniCurveMethod::Freehand" }, + { "Invalid.Name", "EHoudiniCurveMethod::Invalid" }, + { "ModuleRelativePath", "Public/HoudiniEngineRuntimeCommon.h" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniCurveMethod", + "EHoudiniCurveMethod", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + static UEnum* EHoudiniCurveType_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveType, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniCurveType")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniCurveType_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniCurveType(EHoudiniCurveType_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniCurveType"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveType_Hash() { return 2520974121U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveType() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniCurveType"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveType_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniCurveType::Invalid", (int64)EHoudiniCurveType::Invalid }, + { "EHoudiniCurveType::Polygon", (int64)EHoudiniCurveType::Polygon }, + { "EHoudiniCurveType::Nurbs", (int64)EHoudiniCurveType::Nurbs }, + { "EHoudiniCurveType::Bezier", (int64)EHoudiniCurveType::Bezier }, + { "EHoudiniCurveType::Points", (int64)EHoudiniCurveType::Points }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Bezier.Name", "EHoudiniCurveType::Bezier" }, + { "Invalid.Name", "EHoudiniCurveType::Invalid" }, + { "ModuleRelativePath", "Public/HoudiniEngineRuntimeCommon.h" }, + { "Nurbs.Name", "EHoudiniCurveType::Nurbs" }, + { "Points.Name", "EHoudiniCurveType::Points" }, + { "Polygon.Name", "EHoudiniCurveType::Polygon" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniCurveType", + "EHoudiniCurveType", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + static UEnum* EHoudiniOutputType_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniOutputType, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniOutputType")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniOutputType_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniOutputType(EHoudiniOutputType_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniOutputType"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniOutputType_Hash() { return 3198182755U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniOutputType() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniOutputType"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniOutputType_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniOutputType::Invalid", (int64)EHoudiniOutputType::Invalid }, + { "EHoudiniOutputType::Mesh", (int64)EHoudiniOutputType::Mesh }, + { "EHoudiniOutputType::Instancer", (int64)EHoudiniOutputType::Instancer }, + { "EHoudiniOutputType::Landscape", (int64)EHoudiniOutputType::Landscape }, + { "EHoudiniOutputType::Curve", (int64)EHoudiniOutputType::Curve }, + { "EHoudiniOutputType::Skeletal", (int64)EHoudiniOutputType::Skeletal }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Curve.Name", "EHoudiniOutputType::Curve" }, + { "Instancer.Name", "EHoudiniOutputType::Instancer" }, + { "Invalid.Name", "EHoudiniOutputType::Invalid" }, + { "Landscape.Name", "EHoudiniOutputType::Landscape" }, + { "Mesh.Name", "EHoudiniOutputType::Mesh" }, + { "ModuleRelativePath", "Public/HoudiniEngineRuntimeCommon.h" }, + { "Skeletal.Name", "EHoudiniOutputType::Skeletal" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniOutputType", + "EHoudiniOutputType", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + static UEnum* EHoudiniInputType_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniInputType, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniInputType")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniInputType_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniInputType(EHoudiniInputType_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniInputType"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniInputType_Hash() { return 3570870429U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniInputType() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniInputType"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniInputType_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniInputType::Invalid", (int64)EHoudiniInputType::Invalid }, + { "EHoudiniInputType::Geometry", (int64)EHoudiniInputType::Geometry }, + { "EHoudiniInputType::Curve", (int64)EHoudiniInputType::Curve }, + { "EHoudiniInputType::Asset", (int64)EHoudiniInputType::Asset }, + { "EHoudiniInputType::Landscape", (int64)EHoudiniInputType::Landscape }, + { "EHoudiniInputType::World", (int64)EHoudiniInputType::World }, + { "EHoudiniInputType::Skeletal", (int64)EHoudiniInputType::Skeletal }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Asset.Name", "EHoudiniInputType::Asset" }, + { "Curve.Name", "EHoudiniInputType::Curve" }, + { "Geometry.Name", "EHoudiniInputType::Geometry" }, + { "Invalid.Name", "EHoudiniInputType::Invalid" }, + { "Landscape.Name", "EHoudiniInputType::Landscape" }, + { "ModuleRelativePath", "Public/HoudiniEngineRuntimeCommon.h" }, + { "Skeletal.Name", "EHoudiniInputType::Skeletal" }, + { "World.Name", "EHoudiniInputType::World" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniInputType", + "EHoudiniInputType", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + static UEnum* EHoudiniLandscapeOutputBakeType_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniLandscapeOutputBakeType, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniLandscapeOutputBakeType")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniLandscapeOutputBakeType_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniLandscapeOutputBakeType(EHoudiniLandscapeOutputBakeType_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniLandscapeOutputBakeType"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniLandscapeOutputBakeType_Hash() { return 1307561568U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniLandscapeOutputBakeType() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniLandscapeOutputBakeType"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniLandscapeOutputBakeType_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniLandscapeOutputBakeType::Detachment", (int64)EHoudiniLandscapeOutputBakeType::Detachment }, + { "EHoudiniLandscapeOutputBakeType::BakeToImage", (int64)EHoudiniLandscapeOutputBakeType::BakeToImage }, + { "EHoudiniLandscapeOutputBakeType::BakeToWorld", (int64)EHoudiniLandscapeOutputBakeType::BakeToWorld }, + { "EHoudiniLandscapeOutputBakeType::InValid", (int64)EHoudiniLandscapeOutputBakeType::InValid }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "BakeToImage.Name", "EHoudiniLandscapeOutputBakeType::BakeToImage" }, + { "BakeToWorld.Name", "EHoudiniLandscapeOutputBakeType::BakeToWorld" }, + { "Detachment.Name", "EHoudiniLandscapeOutputBakeType::Detachment" }, + { "InValid.Name", "EHoudiniLandscapeOutputBakeType::InValid" }, + { "ModuleRelativePath", "Public/HoudiniEngineRuntimeCommon.h" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniLandscapeOutputBakeType", + "EHoudiniLandscapeOutputBakeType", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } +#if WITH_EDITORONLY_DATA + static UEnum* EHoudiniEngineBakeOption_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniEngineBakeOption, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniEngineBakeOption")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniEngineBakeOption_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniEngineBakeOption(EHoudiniEngineBakeOption_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniEngineBakeOption"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniEngineBakeOption_Hash() { return 3911340300U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniEngineBakeOption() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniEngineBakeOption"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniEngineBakeOption_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniEngineBakeOption::ToActor", (int64)EHoudiniEngineBakeOption::ToActor }, + { "EHoudiniEngineBakeOption::ToBlueprint", (int64)EHoudiniEngineBakeOption::ToBlueprint }, + { "EHoudiniEngineBakeOption::ToFoliage", (int64)EHoudiniEngineBakeOption::ToFoliage }, + { "EHoudiniEngineBakeOption::ToWorldOutliner", (int64)EHoudiniEngineBakeOption::ToWorldOutliner }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "ModuleRelativePath", "Public/HoudiniEngineRuntimeCommon.h" }, + { "ToActor.Name", "EHoudiniEngineBakeOption::ToActor" }, + { "ToBlueprint.Name", "EHoudiniEngineBakeOption::ToBlueprint" }, + { "ToFoliage.Name", "EHoudiniEngineBakeOption::ToFoliage" }, + { "ToWorldOutliner.Name", "EHoudiniEngineBakeOption::ToWorldOutliner" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniEngineBakeOption", + "EHoudiniEngineBakeOption", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } +#endif // WITH_EDITORONLY_DATA + static UEnum* EHoudiniRampInterpolationType_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRampInterpolationType, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniRampInterpolationType")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniRampInterpolationType_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniRampInterpolationType(EHoudiniRampInterpolationType_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniRampInterpolationType"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRampInterpolationType_Hash() { return 3597696441U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRampInterpolationType() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniRampInterpolationType"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRampInterpolationType_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniRampInterpolationType::InValid", (int64)EHoudiniRampInterpolationType::InValid }, + { "EHoudiniRampInterpolationType::CONSTANT", (int64)EHoudiniRampInterpolationType::CONSTANT }, + { "EHoudiniRampInterpolationType::LINEAR", (int64)EHoudiniRampInterpolationType::LINEAR }, + { "EHoudiniRampInterpolationType::CATMULL_ROM", (int64)EHoudiniRampInterpolationType::CATMULL_ROM }, + { "EHoudiniRampInterpolationType::MONOTONE_CUBIC", (int64)EHoudiniRampInterpolationType::MONOTONE_CUBIC }, + { "EHoudiniRampInterpolationType::BEZIER", (int64)EHoudiniRampInterpolationType::BEZIER }, + { "EHoudiniRampInterpolationType::BSPLINE", (int64)EHoudiniRampInterpolationType::BSPLINE }, + { "EHoudiniRampInterpolationType::HERMITE", (int64)EHoudiniRampInterpolationType::HERMITE }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "BEZIER.Name", "EHoudiniRampInterpolationType::BEZIER" }, + { "BSPLINE.Name", "EHoudiniRampInterpolationType::BSPLINE" }, + { "CATMULL_ROM.Name", "EHoudiniRampInterpolationType::CATMULL_ROM" }, + { "CONSTANT.Name", "EHoudiniRampInterpolationType::CONSTANT" }, + { "HERMITE.Name", "EHoudiniRampInterpolationType::HERMITE" }, + { "InValid.Name", "EHoudiniRampInterpolationType::InValid" }, + { "LINEAR.Name", "EHoudiniRampInterpolationType::LINEAR" }, + { "ModuleRelativePath", "Public/HoudiniEngineRuntimeCommon.h" }, + { "MONOTONE_CUBIC.Name", "EHoudiniRampInterpolationType::MONOTONE_CUBIC" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniRampInterpolationType", + "EHoudiniRampInterpolationType", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniEngineRuntimeCommon.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniEngineRuntimeCommon.generated.h new file mode 100644 index 0000000..05248f5 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniEngineRuntimeCommon.generated.h @@ -0,0 +1,134 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniEngineRuntimeCommon_generated_h +#error "HoudiniEngineRuntimeCommon.generated.h already included, missing '#pragma once' in HoudiniEngineRuntimeCommon.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniEngineRuntimeCommon_generated_h + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniEngineRuntimeCommon_h + + +#define FOREACH_ENUM_EHOUDINIPROXYREFINEREQUESTRESULT(op) \ + op(EHoudiniProxyRefineRequestResult::Invalid) \ + op(EHoudiniProxyRefineRequestResult::None) \ + op(EHoudiniProxyRefineRequestResult::PendingCooks) \ + op(EHoudiniProxyRefineRequestResult::Refined) + +enum class EHoudiniProxyRefineRequestResult : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_EHOUDINIPROXYREFINERESULT(op) \ + op(EHoudiniProxyRefineResult::Invalid) \ + op(EHoudiniProxyRefineResult::Failed) \ + op(EHoudiniProxyRefineResult::Success) \ + op(EHoudiniProxyRefineResult::Skipped) + +enum class EHoudiniProxyRefineResult : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_EPDGBAKEPACKAGEREPLACEMODEOPTION(op) \ + op(EPDGBakePackageReplaceModeOption::CreateNewAssets) \ + op(EPDGBakePackageReplaceModeOption::ReplaceExistingAssets) + +enum class EPDGBakePackageReplaceModeOption : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_EPDGBAKESELECTIONOPTION(op) \ + op(EPDGBakeSelectionOption::All) \ + op(EPDGBakeSelectionOption::SelectedNetwork) \ + op(EPDGBakeSelectionOption::SelectedNode) + +enum class EPDGBakeSelectionOption : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_EHOUDINILANDSCAPEEXPORTTYPE(op) \ + op(EHoudiniLandscapeExportType::Heightfield) \ + op(EHoudiniLandscapeExportType::Mesh) \ + op(EHoudiniLandscapeExportType::Points) + +enum class EHoudiniLandscapeExportType : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_EHOUDINICURVEMETHOD(op) \ + op(EHoudiniCurveMethod::Invalid) \ + op(EHoudiniCurveMethod::CVs) \ + op(EHoudiniCurveMethod::Breakpoints) \ + op(EHoudiniCurveMethod::Freehand) + +enum class EHoudiniCurveMethod : int8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_EHOUDINICURVETYPE(op) \ + op(EHoudiniCurveType::Invalid) \ + op(EHoudiniCurveType::Polygon) \ + op(EHoudiniCurveType::Nurbs) \ + op(EHoudiniCurveType::Bezier) \ + op(EHoudiniCurveType::Points) + +enum class EHoudiniCurveType : int8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_EHOUDINIOUTPUTTYPE(op) \ + op(EHoudiniOutputType::Invalid) \ + op(EHoudiniOutputType::Mesh) \ + op(EHoudiniOutputType::Instancer) \ + op(EHoudiniOutputType::Landscape) \ + op(EHoudiniOutputType::Curve) \ + op(EHoudiniOutputType::Skeletal) + +enum class EHoudiniOutputType : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_EHOUDINIINPUTTYPE(op) \ + op(EHoudiniInputType::Invalid) \ + op(EHoudiniInputType::Geometry) \ + op(EHoudiniInputType::Curve) \ + op(EHoudiniInputType::Asset) \ + op(EHoudiniInputType::Landscape) \ + op(EHoudiniInputType::World) \ + op(EHoudiniInputType::Skeletal) + +enum class EHoudiniInputType : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_EHOUDINILANDSCAPEOUTPUTBAKETYPE(op) \ + op(EHoudiniLandscapeOutputBakeType::Detachment) \ + op(EHoudiniLandscapeOutputBakeType::BakeToImage) \ + op(EHoudiniLandscapeOutputBakeType::BakeToWorld) \ + op(EHoudiniLandscapeOutputBakeType::InValid) + +enum class EHoudiniLandscapeOutputBakeType : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_EHOUDINIENGINEBAKEOPTION(op) \ + op(EHoudiniEngineBakeOption::ToActor) \ + op(EHoudiniEngineBakeOption::ToBlueprint) \ + op(EHoudiniEngineBakeOption::ToFoliage) \ + op(EHoudiniEngineBakeOption::ToWorldOutliner) + +enum class EHoudiniEngineBakeOption : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_EHOUDINIRAMPINTERPOLATIONTYPE(op) \ + op(EHoudiniRampInterpolationType::InValid) \ + op(EHoudiniRampInterpolationType::CONSTANT) \ + op(EHoudiniRampInterpolationType::LINEAR) \ + op(EHoudiniRampInterpolationType::CATMULL_ROM) \ + op(EHoudiniRampInterpolationType::MONOTONE_CUBIC) \ + op(EHoudiniRampInterpolationType::BEZIER) \ + op(EHoudiniRampInterpolationType::BSPLINE) \ + op(EHoudiniRampInterpolationType::HERMITE) + +enum class EHoudiniRampInterpolationType : int8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniGenericAttribute.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniGenericAttribute.gen.cpp new file mode 100644 index 0000000..81f80a2 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniGenericAttribute.gen.cpp @@ -0,0 +1,316 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniGenericAttribute.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniGenericAttribute() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EAttribOwner(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EAttribStorageType(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniGenericAttribute(); +// End Cross Module References + static UEnum* EAttribOwner_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EAttribOwner, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EAttribOwner")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EAttribOwner_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EAttribOwner(EAttribOwner_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EAttribOwner"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EAttribOwner_Hash() { return 3889680197U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EAttribOwner() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EAttribOwner"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EAttribOwner_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EAttribOwner::Invalid", (int64)EAttribOwner::Invalid }, + { "EAttribOwner::Vertex", (int64)EAttribOwner::Vertex }, + { "EAttribOwner::Point", (int64)EAttribOwner::Point }, + { "EAttribOwner::Prim", (int64)EAttribOwner::Prim }, + { "EAttribOwner::Detail", (int64)EAttribOwner::Detail }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Detail.Name", "EAttribOwner::Detail" }, + { "Invalid.Name", "EAttribOwner::Invalid" }, + { "ModuleRelativePath", "Private/HoudiniGenericAttribute.h" }, + { "Point.Name", "EAttribOwner::Point" }, + { "Prim.Name", "EAttribOwner::Prim" }, + { "Vertex.Name", "EAttribOwner::Vertex" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EAttribOwner", + "EAttribOwner", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + static UEnum* EAttribStorageType_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EAttribStorageType, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EAttribStorageType")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EAttribStorageType_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EAttribStorageType(EAttribStorageType_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EAttribStorageType"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EAttribStorageType_Hash() { return 371357933U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EAttribStorageType() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EAttribStorageType"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EAttribStorageType_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EAttribStorageType::Invalid", (int64)EAttribStorageType::Invalid }, + { "EAttribStorageType::INT", (int64)EAttribStorageType::INT }, + { "EAttribStorageType::INT64", (int64)EAttribStorageType::INT64 }, + { "EAttribStorageType::FLOAT", (int64)EAttribStorageType::FLOAT }, + { "EAttribStorageType::FLOAT64", (int64)EAttribStorageType::FLOAT64 }, + { "EAttribStorageType::STRING", (int64)EAttribStorageType::STRING }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "FLOAT.Name", "EAttribStorageType::FLOAT" }, + { "FLOAT64.Name", "EAttribStorageType::FLOAT64" }, + { "INT.Name", "EAttribStorageType::INT" }, + { "INT64.Name", "EAttribStorageType::INT64" }, + { "Invalid.Name", "EAttribStorageType::Invalid" }, + { "ModuleRelativePath", "Private/HoudiniGenericAttribute.h" }, + { "STRING.Name", "EAttribStorageType::STRING" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EAttribStorageType", + "EAttribStorageType", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } +class UScriptStruct* FHoudiniGenericAttribute::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniGenericAttribute, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("HoudiniGenericAttribute"), sizeof(FHoudiniGenericAttribute), Get_Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FHoudiniGenericAttribute::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniGenericAttribute(FHoudiniGenericAttribute::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("HoudiniGenericAttribute"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniGenericAttribute +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniGenericAttribute() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniGenericAttribute")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniGenericAttribute; + struct Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_StringValues_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_StringValues; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_StringValues_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_IntValues_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_IntValues; + static const UE4CodeGen_Private::FInt64PropertyParams NewProp_IntValues_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DoubleValues_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_DoubleValues; + static const UE4CodeGen_Private::FDoublePropertyParams NewProp_DoubleValues_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AttributeTupleSize_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_AttributeTupleSize; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AttributeCount_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_AttributeCount; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AttributeOwner_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_AttributeOwner; + static const UE4CodeGen_Private::FInt8PropertyParams NewProp_AttributeOwner_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AttributeType_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_AttributeType; + static const UE4CodeGen_Private::FInt8PropertyParams NewProp_AttributeType_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AttributeName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_AttributeName; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniGenericAttribute.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_StringValues_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniGenericAttribute.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_StringValues = { "StringValues", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniGenericAttribute, StringValues), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_StringValues_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_StringValues_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_StringValues_Inner = { "StringValues", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_IntValues_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniGenericAttribute.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_IntValues = { "IntValues", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniGenericAttribute, IntValues), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_IntValues_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_IntValues_MetaData)) }; + const UE4CodeGen_Private::FInt64PropertyParams Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_IntValues_Inner = { "IntValues", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int64, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_DoubleValues_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniGenericAttribute.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_DoubleValues = { "DoubleValues", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniGenericAttribute, DoubleValues), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_DoubleValues_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_DoubleValues_MetaData)) }; + const UE4CodeGen_Private::FDoublePropertyParams Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_DoubleValues_Inner = { "DoubleValues", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Double, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeTupleSize_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniGenericAttribute.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeTupleSize = { "AttributeTupleSize", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniGenericAttribute, AttributeTupleSize), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeTupleSize_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeTupleSize_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeCount_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniGenericAttribute.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeCount = { "AttributeCount", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniGenericAttribute, AttributeCount), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeCount_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeCount_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeOwner_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniGenericAttribute.h" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeOwner = { "AttributeOwner", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniGenericAttribute, AttributeOwner), Z_Construct_UEnum_HoudiniEngineRuntime_EAttribOwner, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeOwner_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeOwner_MetaData)) }; + const UE4CodeGen_Private::FInt8PropertyParams Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeOwner_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int8, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeType_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniGenericAttribute.h" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeType = { "AttributeType", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniGenericAttribute, AttributeType), Z_Construct_UEnum_HoudiniEngineRuntime_EAttribStorageType, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeType_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeType_MetaData)) }; + const UE4CodeGen_Private::FInt8PropertyParams Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int8, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeName_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniGenericAttribute.h" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeName = { "AttributeName", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniGenericAttribute, AttributeName), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeName_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeName_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_StringValues, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_StringValues_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_IntValues, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_IntValues_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_DoubleValues, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_DoubleValues_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeTupleSize, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeCount, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeOwner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeOwner_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeType, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeType_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeName, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + &NewStructOps, + "HoudiniGenericAttribute", + sizeof(FHoudiniGenericAttribute), + alignof(FHoudiniGenericAttribute), + Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniGenericAttribute() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniGenericAttribute"), sizeof(FHoudiniGenericAttribute), Get_Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Hash() { return 2962474850U; } +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniGenericAttribute.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniGenericAttribute.generated.h new file mode 100644 index 0000000..e75301a --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniGenericAttribute.generated.h @@ -0,0 +1,48 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniGenericAttribute_generated_h +#error "HoudiniGenericAttribute.generated.h already included, missing '#pragma once' in HoudiniGenericAttribute.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniGenericAttribute_generated_h + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniGenericAttribute_h_57_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniGenericAttribute_h + + +#define FOREACH_ENUM_EATTRIBOWNER(op) \ + op(EAttribOwner::Invalid) \ + op(EAttribOwner::Vertex) \ + op(EAttribOwner::Point) \ + op(EAttribOwner::Prim) \ + op(EAttribOwner::Detail) + +enum class EAttribOwner : int8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_EATTRIBSTORAGETYPE(op) \ + op(EAttribStorageType::Invalid) \ + op(EAttribStorageType::INT) \ + op(EAttribStorageType::INT64) \ + op(EAttribStorageType::FLOAT) \ + op(EAttribStorageType::FLOAT64) \ + op(EAttribStorageType::STRING) + +enum class EAttribStorageType : int8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniGeoPartObject.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniGeoPartObject.gen.cpp new file mode 100644 index 0000000..3709959 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniGeoPartObject.gen.cpp @@ -0,0 +1,1052 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniGeoPartObject.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniGeoPartObject() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniInstancerType(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniPartType(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniGeoType(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniGeoPartObject(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniMeshSocket(); + COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FTransform(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniCurveInfo(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniVolumeInfo(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniPartInfo(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniGeoInfo(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniObjectInfo(); +// End Cross Module References + static UEnum* EHoudiniInstancerType_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniInstancerType, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniInstancerType")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniInstancerType_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniInstancerType(EHoudiniInstancerType_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniInstancerType"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniInstancerType_Hash() { return 3116302758U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniInstancerType() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniInstancerType"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniInstancerType_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniInstancerType::Invalid", (int64)EHoudiniInstancerType::Invalid }, + { "EHoudiniInstancerType::ObjectInstancer", (int64)EHoudiniInstancerType::ObjectInstancer }, + { "EHoudiniInstancerType::PackedPrimitive", (int64)EHoudiniInstancerType::PackedPrimitive }, + { "EHoudiniInstancerType::AttributeInstancer", (int64)EHoudiniInstancerType::AttributeInstancer }, + { "EHoudiniInstancerType::OldSchoolAttributeInstancer", (int64)EHoudiniInstancerType::OldSchoolAttributeInstancer }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "AttributeInstancer.Name", "EHoudiniInstancerType::AttributeInstancer" }, + { "Invalid.Name", "EHoudiniInstancerType::Invalid" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "ObjectInstancer.Name", "EHoudiniInstancerType::ObjectInstancer" }, + { "OldSchoolAttributeInstancer.Name", "EHoudiniInstancerType::OldSchoolAttributeInstancer" }, + { "PackedPrimitive.Name", "EHoudiniInstancerType::PackedPrimitive" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniInstancerType", + "EHoudiniInstancerType", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + static UEnum* EHoudiniPartType_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniPartType, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniPartType")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniPartType_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniPartType(EHoudiniPartType_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniPartType"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniPartType_Hash() { return 3486976702U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniPartType() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniPartType"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniPartType_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniPartType::Invalid", (int64)EHoudiniPartType::Invalid }, + { "EHoudiniPartType::Mesh", (int64)EHoudiniPartType::Mesh }, + { "EHoudiniPartType::Instancer", (int64)EHoudiniPartType::Instancer }, + { "EHoudiniPartType::Curve", (int64)EHoudiniPartType::Curve }, + { "EHoudiniPartType::Volume", (int64)EHoudiniPartType::Volume }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Curve.Name", "EHoudiniPartType::Curve" }, + { "Instancer.Name", "EHoudiniPartType::Instancer" }, + { "Invalid.Name", "EHoudiniPartType::Invalid" }, + { "Mesh.Name", "EHoudiniPartType::Mesh" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "Volume.Name", "EHoudiniPartType::Volume" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniPartType", + "EHoudiniPartType", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + static UEnum* EHoudiniGeoType_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniGeoType, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniGeoType")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniGeoType_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniGeoType(EHoudiniGeoType_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniGeoType"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniGeoType_Hash() { return 2566501704U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniGeoType() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniGeoType"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniGeoType_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniGeoType::Invalid", (int64)EHoudiniGeoType::Invalid }, + { "EHoudiniGeoType::Default", (int64)EHoudiniGeoType::Default }, + { "EHoudiniGeoType::Intermediate", (int64)EHoudiniGeoType::Intermediate }, + { "EHoudiniGeoType::Input", (int64)EHoudiniGeoType::Input }, + { "EHoudiniGeoType::Curve", (int64)EHoudiniGeoType::Curve }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Curve.Name", "EHoudiniGeoType::Curve" }, + { "Default.Name", "EHoudiniGeoType::Default" }, + { "Input.Name", "EHoudiniGeoType::Input" }, + { "Intermediate.Name", "EHoudiniGeoType::Intermediate" }, + { "Invalid.Name", "EHoudiniGeoType::Invalid" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniGeoType", + "EHoudiniGeoType", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } +class UScriptStruct* FHoudiniGeoPartObject::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniGeoPartObject, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("HoudiniGeoPartObject"), sizeof(FHoudiniGeoPartObject), Get_Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FHoudiniGeoPartObject::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniGeoPartObject(FHoudiniGeoPartObject::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("HoudiniGeoPartObject"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniGeoPartObject +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniGeoPartObject() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniGeoPartObject")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniGeoPartObject; + struct Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AllMeshSockets_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_AllMeshSockets; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_AllMeshSockets_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasMaterialsChanged_MetaData[]; +#endif + static void NewProp_bHasMaterialsChanged_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasMaterialsChanged; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasTransformChanged_MetaData[]; +#endif + static void NewProp_bHasTransformChanged_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasTransformChanged; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasPartChanged_MetaData[]; +#endif + static void NewProp_bHasPartChanged_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasPartChanged; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasGeoChanged_MetaData[]; +#endif + static void NewProp_bHasGeoChanged_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasGeoChanged; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsInstanced_MetaData[]; +#endif + static void NewProp_bIsInstanced_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsInstanced; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsTemplated_MetaData[]; +#endif + static void NewProp_bIsTemplated_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsTemplated; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsEditable_MetaData[]; +#endif + static void NewProp_bIsEditable_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsEditable; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsVisible_MetaData[]; +#endif + static void NewProp_bIsVisible_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsVisible; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_VolumeTileIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_VolumeTileIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_VolumeName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_VolumeName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InstancerType_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_InstancerType; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_InstancerType_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Type_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Type; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_Type_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_NodePath_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_NodePath; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_TransformMatrix_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_TransformMatrix; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SplitGroups_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_SplitGroups; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_SplitGroups_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasCustomPartName_MetaData[]; +#endif + static void NewProp_bHasCustomPartName_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasCustomPartName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PartName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_PartName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PartId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_PartId; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeoId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_GeoId; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ObjectName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_ObjectName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ObjectId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_ObjectId; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AssetName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_AssetName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AssetId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_AssetId; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::Struct_MetaDataParams[] = { + { "Comment", "/*\nUSTRUCT()\nstruct HOUDINIENGINERUNTIME_API FHoudiniSplitDataCache\n{\n\x09GENERATED_USTRUCT_BODY()\n\n\x09UPROPERTY()\n\x09""FString SplitName;\n\x09//UPROPERTY()\n\x09//FHoudiniOutputObjectIdentifier SplitIdentifier;\n\x09//EHoudiniSplitType SplitType;\n\n\x09UPROPERTY()\n\x09TArray Positions;\n\x09UPROPERTY()\n\x09TArray Indices;\n\n\x09UPROPERTY()\n\x09TArray Normals;\n\x09UPROPERTY()\n\x09TArray Tangents;\n\x09UPROPERTY()\n\x09TArray Binormals;\n\x09\n\x09UPROPERTY()\n\x09TArray Colors;\n\n\x09//UPROPERTY()\n\x09//TArray> UVs;\n\x09\n\x09//TArray EdgeHardnesses;\x09\n\x09UPROPERTY()\n\x09TArray FaceSmoothingMasks;\n\x09UPROPERTY()\n\x09TArray LightMapResolutions;\n\n\x09UPROPERTY()\n\x09TArray MaterialIndices;\n\x09UPROPERTY()\n\x09TArray Materials;\n\n\x09UPROPERTY()\n\x09""float lod_screensize;\n\n\x09UPROPERTY()\n\x09""FKAggregateGeom AggregateCollisions;\n};\n*/" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "ToolTip", "USTRUCT()\nstruct HOUDINIENGINERUNTIME_API FHoudiniSplitDataCache\n{\n GENERATED_USTRUCT_BODY()\n\n UPROPERTY()\n FString SplitName;\n //UPROPERTY()\n //FHoudiniOutputObjectIdentifier SplitIdentifier;\n //EHoudiniSplitType SplitType;\n\n UPROPERTY()\n TArray Positions;\n UPROPERTY()\n TArray Indices;\n\n UPROPERTY()\n TArray Normals;\n UPROPERTY()\n TArray Tangents;\n UPROPERTY()\n TArray Binormals;\n\n UPROPERTY()\n TArray Colors;\n\n //UPROPERTY()\n //TArray> UVs;\n\n //TArray EdgeHardnesses;\n UPROPERTY()\n TArray FaceSmoothingMasks;\n UPROPERTY()\n TArray LightMapResolutions;\n\n UPROPERTY()\n TArray MaterialIndices;\n UPROPERTY()\n TArray Materials;\n\n UPROPERTY()\n float lod_screensize;\n\n UPROPERTY()\n FKAggregateGeom AggregateCollisions;\n};" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_AllMeshSockets_MetaData[] = { + { "Comment", "// Stores the Mesh Sockets found for a given HGPO\n" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "ToolTip", "Stores the Mesh Sockets found for a given HGPO" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_AllMeshSockets = { "AllMeshSockets", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniGeoPartObject, AllMeshSockets), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_AllMeshSockets_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_AllMeshSockets_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_AllMeshSockets_Inner = { "AllMeshSockets", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FHoudiniMeshSocket, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasMaterialsChanged_MetaData[] = { + { "Comment", "// Indicates only the material needs to be updated\n" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "ToolTip", "Indicates only the material needs to be updated" }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasMaterialsChanged_SetBit(void* Obj) + { + ((FHoudiniGeoPartObject*)Obj)->bHasMaterialsChanged = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasMaterialsChanged = { "bHasMaterialsChanged", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniGeoPartObject), &Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasMaterialsChanged_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasMaterialsChanged_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasMaterialsChanged_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasTransformChanged_MetaData[] = { + { "Comment", "// Indicates only the transform needs to be updated\n" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "ToolTip", "Indicates only the transform needs to be updated" }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasTransformChanged_SetBit(void* Obj) + { + ((FHoudiniGeoPartObject*)Obj)->bHasTransformChanged = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasTransformChanged = { "bHasTransformChanged", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniGeoPartObject), &Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasTransformChanged_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasTransformChanged_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasTransformChanged_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasPartChanged_MetaData[] = { + { "Comment", "// Indicates the part has changed and needs to be rebuilt\n" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "ToolTip", "Indicates the part has changed and needs to be rebuilt" }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasPartChanged_SetBit(void* Obj) + { + ((FHoudiniGeoPartObject*)Obj)->bHasPartChanged = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasPartChanged = { "bHasPartChanged", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniGeoPartObject), &Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasPartChanged_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasPartChanged_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasPartChanged_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasGeoChanged_MetaData[] = { + { "Comment", "// Indicates the parent geo has changed and needs to be rebuilt\n" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "ToolTip", "Indicates the parent geo has changed and needs to be rebuilt" }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasGeoChanged_SetBit(void* Obj) + { + ((FHoudiniGeoPartObject*)Obj)->bHasGeoChanged = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasGeoChanged = { "bHasGeoChanged", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniGeoPartObject), &Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasGeoChanged_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasGeoChanged_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasGeoChanged_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsInstanced_MetaData[] = { + { "Comment", "// Is set to true when the referenced object is instanced.\n" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "ToolTip", "Is set to true when the referenced object is instanced." }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsInstanced_SetBit(void* Obj) + { + ((FHoudiniGeoPartObject*)Obj)->bIsInstanced = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsInstanced = { "bIsInstanced", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniGeoPartObject), &Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsInstanced_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsInstanced_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsInstanced_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsTemplated_MetaData[] = { + { "Comment", "// Is set to true when referenced object is templated.\n" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "ToolTip", "Is set to true when referenced object is templated." }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsTemplated_SetBit(void* Obj) + { + ((FHoudiniGeoPartObject*)Obj)->bIsTemplated = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsTemplated = { "bIsTemplated", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniGeoPartObject), &Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsTemplated_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsTemplated_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsTemplated_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsEditable_MetaData[] = { + { "Comment", "// Is set to true when referenced object is editable.\n" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "ToolTip", "Is set to true when referenced object is editable." }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsEditable_SetBit(void* Obj) + { + ((FHoudiniGeoPartObject*)Obj)->bIsEditable = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsEditable = { "bIsEditable", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniGeoPartObject), &Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsEditable_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsEditable_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsEditable_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsVisible_MetaData[] = { + { "Comment", "// Is set to true when referenced object is visible.\n" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "ToolTip", "Is set to true when referenced object is visible." }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsVisible_SetBit(void* Obj) + { + ((FHoudiniGeoPartObject*)Obj)->bIsVisible = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsVisible = { "bIsVisible", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniGeoPartObject), &Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsVisible_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsVisible_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsVisible_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_VolumeTileIndex_MetaData[] = { + { "Comment", "//\n" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_VolumeTileIndex = { "VolumeTileIndex", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniGeoPartObject, VolumeTileIndex), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_VolumeTileIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_VolumeTileIndex_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_VolumeName_MetaData[] = { + { "Comment", "// \n" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_VolumeName = { "VolumeName", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniGeoPartObject, VolumeName), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_VolumeName_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_VolumeName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_InstancerType_MetaData[] = { + { "Comment", "// Indicates the type of instancer\n" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "ToolTip", "Indicates the type of instancer" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_InstancerType = { "InstancerType", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniGeoPartObject, InstancerType), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniInstancerType, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_InstancerType_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_InstancerType_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_InstancerType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_Type_MetaData[] = { + { "Comment", "// Indicates the type of the referenced object\n" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "ToolTip", "Indicates the type of the referenced object" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_Type = { "Type", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniGeoPartObject, Type), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniPartType, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_Type_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_Type_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_Type_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_NodePath_MetaData[] = { + { "Comment", "// Path to the corresponding node\n" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "ToolTip", "Path to the corresponding node" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_NodePath = { "NodePath", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniGeoPartObject, NodePath), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_NodePath_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_NodePath_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_TransformMatrix_MetaData[] = { + { "Comment", "// Transform of this geo part object.\n" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "ToolTip", "Transform of this geo part object." }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_TransformMatrix = { "TransformMatrix", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniGeoPartObject, TransformMatrix), Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_TransformMatrix_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_TransformMatrix_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_SplitGroups_MetaData[] = { + { "Comment", "/*\n\x09// Type of the split.\n\x09UPROPERTY()\n\x09""EHoudiniSplitType SplitType;\n\n\x09// Index of a split. In most cases this will be 0.\n\x09UPROPERTY()\n\x09int32 SplitIndex;\n\n\x09// Name of group which was used for splitting, empty if there's none.\n\x09UPROPERTY()\n\x09""FString SplitName;\n\x09*/// Split groups handled by this HGPO\n" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "ToolTip", "// Type of the split.\nUPROPERTY()\nEHoudiniSplitType SplitType;\n\n// Index of a split. In most cases this will be 0.\nUPROPERTY()\nint32 SplitIndex;\n\n// Name of group which was used for splitting, empty if there's none.\nUPROPERTY()\nFString SplitName;\n// Split groups handled by this HGPO" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_SplitGroups = { "SplitGroups", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniGeoPartObject, SplitGroups), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_SplitGroups_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_SplitGroups_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_SplitGroups_Inner = { "SplitGroups", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasCustomPartName_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasCustomPartName_SetBit(void* Obj) + { + ((FHoudiniGeoPartObject*)Obj)->bHasCustomPartName = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasCustomPartName = { "bHasCustomPartName", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniGeoPartObject), &Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasCustomPartName_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasCustomPartName_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasCustomPartName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_PartName_MetaData[] = { + { "Comment", "// Name of associated part.\n" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "ToolTip", "Name of associated part." }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_PartName = { "PartName", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniGeoPartObject, PartName), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_PartName_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_PartName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_PartId_MetaData[] = { + { "Comment", "// PartId of corresponding HAPI Part.\n" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "ToolTip", "PartId of corresponding HAPI Part." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_PartId = { "PartId", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniGeoPartObject, PartId), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_PartId_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_PartId_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_GeoId_MetaData[] = { + { "Comment", "// NodeId of corresponding HAPI Geo.\n" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "ToolTip", "NodeId of corresponding HAPI Geo." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_GeoId = { "GeoId", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniGeoPartObject, GeoId), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_GeoId_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_GeoId_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_ObjectName_MetaData[] = { + { "Comment", "// Name of associated object.\n" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "ToolTip", "Name of associated object." }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_ObjectName = { "ObjectName", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniGeoPartObject, ObjectName), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_ObjectName_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_ObjectName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_ObjectId_MetaData[] = { + { "Comment", "// NodeId of corresponding HAPI Object.\n" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "ToolTip", "NodeId of corresponding HAPI Object." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_ObjectId = { "ObjectId", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniGeoPartObject, ObjectId), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_ObjectId_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_ObjectId_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_AssetName_MetaData[] = { + { "Comment", "// Name of corresponding HDA.\n" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "ToolTip", "Name of corresponding HDA." }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_AssetName = { "AssetName", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniGeoPartObject, AssetName), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_AssetName_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_AssetName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_AssetId_MetaData[] = { + { "Comment", "// NodeId of corresponding HAPI Asset.\n" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "ToolTip", "NodeId of corresponding HAPI Asset." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_AssetId = { "AssetId", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniGeoPartObject, AssetId), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_AssetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_AssetId_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_AllMeshSockets, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_AllMeshSockets_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasMaterialsChanged, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasTransformChanged, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasPartChanged, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasGeoChanged, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsInstanced, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsTemplated, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsEditable, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsVisible, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_VolumeTileIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_VolumeName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_InstancerType, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_InstancerType_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_Type, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_Type_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_NodePath, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_TransformMatrix, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_SplitGroups, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_SplitGroups_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasCustomPartName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_PartName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_PartId, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_GeoId, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_ObjectName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_ObjectId, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_AssetName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_AssetId, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + &NewStructOps, + "HoudiniGeoPartObject", + sizeof(FHoudiniGeoPartObject), + alignof(FHoudiniGeoPartObject), + Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniGeoPartObject() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniGeoPartObject"), sizeof(FHoudiniGeoPartObject), Get_Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Hash() { return 1082348435U; } +class UScriptStruct* FHoudiniMeshSocket::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniMeshSocket_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniMeshSocket, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("HoudiniMeshSocket"), sizeof(FHoudiniMeshSocket), Get_Z_Construct_UScriptStruct_FHoudiniMeshSocket_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FHoudiniMeshSocket::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniMeshSocket(FHoudiniMeshSocket::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("HoudiniMeshSocket"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniMeshSocket +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniMeshSocket() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniMeshSocket")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniMeshSocket; + struct Z_Construct_UScriptStruct_FHoudiniMeshSocket_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniMeshSocket_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniMeshSocket_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniMeshSocket_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + &NewStructOps, + "HoudiniMeshSocket", + sizeof(FHoudiniMeshSocket), + alignof(FHoudiniMeshSocket), + nullptr, + 0, + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniMeshSocket_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniMeshSocket_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniMeshSocket() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniMeshSocket_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniMeshSocket"), sizeof(FHoudiniMeshSocket), Get_Z_Construct_UScriptStruct_FHoudiniMeshSocket_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniMeshSocket_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniMeshSocket_Hash() { return 385498842U; } +class UScriptStruct* FHoudiniCurveInfo::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniCurveInfo_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniCurveInfo, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("HoudiniCurveInfo"), sizeof(FHoudiniCurveInfo), Get_Z_Construct_UScriptStruct_FHoudiniCurveInfo_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FHoudiniCurveInfo::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniCurveInfo(FHoudiniCurveInfo::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("HoudiniCurveInfo"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniCurveInfo +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniCurveInfo() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniCurveInfo")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniCurveInfo; + struct Z_Construct_UScriptStruct_FHoudiniCurveInfo_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniCurveInfo_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniCurveInfo_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniCurveInfo_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + &NewStructOps, + "HoudiniCurveInfo", + sizeof(FHoudiniCurveInfo), + alignof(FHoudiniCurveInfo), + nullptr, + 0, + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniCurveInfo_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniCurveInfo_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniCurveInfo() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniCurveInfo_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniCurveInfo"), sizeof(FHoudiniCurveInfo), Get_Z_Construct_UScriptStruct_FHoudiniCurveInfo_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniCurveInfo_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniCurveInfo_Hash() { return 2854408115U; } +class UScriptStruct* FHoudiniVolumeInfo::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniVolumeInfo_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniVolumeInfo, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("HoudiniVolumeInfo"), sizeof(FHoudiniVolumeInfo), Get_Z_Construct_UScriptStruct_FHoudiniVolumeInfo_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FHoudiniVolumeInfo::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniVolumeInfo(FHoudiniVolumeInfo::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("HoudiniVolumeInfo"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniVolumeInfo +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniVolumeInfo() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniVolumeInfo")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniVolumeInfo; + struct Z_Construct_UScriptStruct_FHoudiniVolumeInfo_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniVolumeInfo_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniVolumeInfo_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniVolumeInfo_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + &NewStructOps, + "HoudiniVolumeInfo", + sizeof(FHoudiniVolumeInfo), + alignof(FHoudiniVolumeInfo), + nullptr, + 0, + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniVolumeInfo_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniVolumeInfo_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniVolumeInfo() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniVolumeInfo_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniVolumeInfo"), sizeof(FHoudiniVolumeInfo), Get_Z_Construct_UScriptStruct_FHoudiniVolumeInfo_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniVolumeInfo_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniVolumeInfo_Hash() { return 2417158397U; } +class UScriptStruct* FHoudiniPartInfo::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniPartInfo_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniPartInfo, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("HoudiniPartInfo"), sizeof(FHoudiniPartInfo), Get_Z_Construct_UScriptStruct_FHoudiniPartInfo_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FHoudiniPartInfo::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniPartInfo(FHoudiniPartInfo::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("HoudiniPartInfo"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniPartInfo +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniPartInfo() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniPartInfo")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniPartInfo; + struct Z_Construct_UScriptStruct_FHoudiniPartInfo_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPartInfo_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniPartInfo_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniPartInfo_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + &NewStructOps, + "HoudiniPartInfo", + sizeof(FHoudiniPartInfo), + alignof(FHoudiniPartInfo), + nullptr, + 0, + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPartInfo_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPartInfo_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniPartInfo() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniPartInfo_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniPartInfo"), sizeof(FHoudiniPartInfo), Get_Z_Construct_UScriptStruct_FHoudiniPartInfo_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniPartInfo_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniPartInfo_Hash() { return 2245961264U; } +class UScriptStruct* FHoudiniGeoInfo::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniGeoInfo_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniGeoInfo, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("HoudiniGeoInfo"), sizeof(FHoudiniGeoInfo), Get_Z_Construct_UScriptStruct_FHoudiniGeoInfo_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FHoudiniGeoInfo::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniGeoInfo(FHoudiniGeoInfo::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("HoudiniGeoInfo"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniGeoInfo +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniGeoInfo() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniGeoInfo")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniGeoInfo; + struct Z_Construct_UScriptStruct_FHoudiniGeoInfo_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoInfo_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniGeoInfo_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniGeoInfo_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + &NewStructOps, + "HoudiniGeoInfo", + sizeof(FHoudiniGeoInfo), + alignof(FHoudiniGeoInfo), + nullptr, + 0, + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoInfo_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoInfo_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniGeoInfo() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniGeoInfo_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniGeoInfo"), sizeof(FHoudiniGeoInfo), Get_Z_Construct_UScriptStruct_FHoudiniGeoInfo_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniGeoInfo_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniGeoInfo_Hash() { return 1966673908U; } +class UScriptStruct* FHoudiniObjectInfo::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniObjectInfo_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniObjectInfo, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("HoudiniObjectInfo"), sizeof(FHoudiniObjectInfo), Get_Z_Construct_UScriptStruct_FHoudiniObjectInfo_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FHoudiniObjectInfo::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniObjectInfo(FHoudiniObjectInfo::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("HoudiniObjectInfo"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniObjectInfo +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniObjectInfo() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniObjectInfo")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniObjectInfo; + struct Z_Construct_UScriptStruct_FHoudiniObjectInfo_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniObjectInfo_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniObjectInfo_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniObjectInfo_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + &NewStructOps, + "HoudiniObjectInfo", + sizeof(FHoudiniObjectInfo), + alignof(FHoudiniObjectInfo), + nullptr, + 0, + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniObjectInfo_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniObjectInfo_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniObjectInfo() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniObjectInfo_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniObjectInfo"), sizeof(FHoudiniObjectInfo), Get_Z_Construct_UScriptStruct_FHoudiniObjectInfo_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniObjectInfo_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniObjectInfo_Hash() { return 3053429410U; } +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniGeoPartObject.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniGeoPartObject.generated.h new file mode 100644 index 0000000..0496d63 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniGeoPartObject.generated.h @@ -0,0 +1,99 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniGeoPartObject_generated_h +#error "HoudiniGeoPartObject.generated.h already included, missing '#pragma once' in HoudiniGeoPartObject.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniGeoPartObject_generated_h + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniGeoPartObject_h_254_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniGeoPartObject_h_181_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniMeshSocket_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniGeoPartObject_h_162_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniCurveInfo_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniGeoPartObject_h_135_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniVolumeInfo_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniGeoPartObject_h_108_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniPartInfo_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniGeoPartObject_h_88_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniGeoInfo_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniGeoPartObject_h_69_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniObjectInfo_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniGeoPartObject_h + + +#define FOREACH_ENUM_EHOUDINIINSTANCERTYPE(op) \ + op(EHoudiniInstancerType::Invalid) \ + op(EHoudiniInstancerType::ObjectInstancer) \ + op(EHoudiniInstancerType::PackedPrimitive) \ + op(EHoudiniInstancerType::AttributeInstancer) \ + op(EHoudiniInstancerType::OldSchoolAttributeInstancer) + +enum class EHoudiniInstancerType : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_EHOUDINIPARTTYPE(op) \ + op(EHoudiniPartType::Invalid) \ + op(EHoudiniPartType::Mesh) \ + op(EHoudiniPartType::Instancer) \ + op(EHoudiniPartType::Curve) \ + op(EHoudiniPartType::Volume) + +enum class EHoudiniPartType : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_EHOUDINIGEOTYPE(op) \ + op(EHoudiniGeoType::Invalid) \ + op(EHoudiniGeoType::Default) \ + op(EHoudiniGeoType::Intermediate) \ + op(EHoudiniGeoType::Input) \ + op(EHoudiniGeoType::Curve) + +enum class EHoudiniGeoType : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniHandleComponent.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniHandleComponent.gen.cpp new file mode 100644 index 0000000..90a4322 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniHandleComponent.gen.cpp @@ -0,0 +1,368 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniHandleComponent.h" +#include "Serialization/ArchiveUObjectFromStructuredArchive.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniHandleComponent() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniHandleType(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EXformParameter(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniHandleParameter_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniHandleParameter(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameter_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniHandleComponent_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniHandleComponent(); + ENGINE_API UClass* Z_Construct_UClass_USceneComponent(); +// End Cross Module References + static UEnum* EHoudiniHandleType_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniHandleType, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniHandleType")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniHandleType_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniHandleType(EHoudiniHandleType_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniHandleType"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniHandleType_Hash() { return 4065289456U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniHandleType() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniHandleType"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniHandleType_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniHandleType::Xform", (int64)EHoudiniHandleType::Xform }, + { "EHoudiniHandleType::Bounder", (int64)EHoudiniHandleType::Bounder }, + { "EHoudiniHandleType::Unsupported", (int64)EHoudiniHandleType::Unsupported }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Bounder.Name", "EHoudiniHandleType::Bounder" }, + { "ModuleRelativePath", "Private/HoudiniHandleComponent.h" }, + { "Unsupported.Name", "EHoudiniHandleType::Unsupported" }, + { "Xform.Name", "EHoudiniHandleType::Xform" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniHandleType", + "EHoudiniHandleType", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + static UEnum* EXformParameter_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EXformParameter, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EXformParameter")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EXformParameter_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EXformParameter(EXformParameter_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EXformParameter"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EXformParameter_Hash() { return 1805466583U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EXformParameter() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EXformParameter"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EXformParameter_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EXformParameter::TX", (int64)EXformParameter::TX }, + { "EXformParameter::TY", (int64)EXformParameter::TY }, + { "EXformParameter::TZ", (int64)EXformParameter::TZ }, + { "EXformParameter::RX", (int64)EXformParameter::RX }, + { "EXformParameter::RY", (int64)EXformParameter::RY }, + { "EXformParameter::RZ", (int64)EXformParameter::RZ }, + { "EXformParameter::SX", (int64)EXformParameter::SX }, + { "EXformParameter::SY", (int64)EXformParameter::SY }, + { "EXformParameter::SZ", (int64)EXformParameter::SZ }, + { "EXformParameter::COUNT", (int64)EXformParameter::COUNT }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "COUNT.Name", "EXformParameter::COUNT" }, + { "ModuleRelativePath", "Private/HoudiniHandleComponent.h" }, + { "RX.Name", "EXformParameter::RX" }, + { "RY.Name", "EXformParameter::RY" }, + { "RZ.Name", "EXformParameter::RZ" }, + { "SX.Name", "EXformParameter::SX" }, + { "SY.Name", "EXformParameter::SY" }, + { "SZ.Name", "EXformParameter::SZ" }, + { "TX.Name", "EXformParameter::TX" }, + { "TY.Name", "EXformParameter::TY" }, + { "TZ.Name", "EXformParameter::TZ" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EXformParameter", + "EXformParameter", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + void UHoudiniHandleParameter::StaticRegisterNativesUHoudiniHandleParameter() + { + } + UClass* Z_Construct_UClass_UHoudiniHandleParameter_NoRegister() + { + return UHoudiniHandleParameter::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniHandleParameter_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_TupleIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_TupleIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AssetParameter_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_AssetParameter; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniHandleParameter_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniHandleParameter_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniHandleComponent.h" }, + { "ModuleRelativePath", "Private/HoudiniHandleComponent.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniHandleParameter_Statics::NewProp_TupleIndex_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniHandleComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniHandleParameter_Statics::NewProp_TupleIndex = { "TupleIndex", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniHandleParameter, TupleIndex), METADATA_PARAMS(Z_Construct_UClass_UHoudiniHandleParameter_Statics::NewProp_TupleIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniHandleParameter_Statics::NewProp_TupleIndex_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniHandleParameter_Statics::NewProp_AssetParameter_MetaData[] = { + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniHandleComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniHandleParameter_Statics::NewProp_AssetParameter = { "AssetParameter", nullptr, (EPropertyFlags)0x0010000000080008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniHandleParameter, AssetParameter), Z_Construct_UClass_UHoudiniParameter_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniHandleParameter_Statics::NewProp_AssetParameter_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniHandleParameter_Statics::NewProp_AssetParameter_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniHandleParameter_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniHandleParameter_Statics::NewProp_TupleIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniHandleParameter_Statics::NewProp_AssetParameter, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniHandleParameter_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniHandleParameter_Statics::ClassParams = { + &UHoudiniHandleParameter::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniHandleParameter_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniHandleParameter_Statics::PropPointers), + 0, + 0x009000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniHandleParameter_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniHandleParameter_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniHandleParameter() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniHandleParameter_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniHandleParameter, 4134771499); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniHandleParameter::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniHandleParameter(Z_Construct_UClass_UHoudiniHandleParameter, &UHoudiniHandleParameter::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniHandleParameter"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniHandleParameter); + void UHoudiniHandleComponent::StaticRegisterNativesUHoudiniHandleComponent() + { + } + UClass* Z_Construct_UClass_UHoudiniHandleComponent_NoRegister() + { + return UHoudiniHandleComponent::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniHandleComponent_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_HandleName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_HandleName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_HandleType_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_HandleType; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_HandleType_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_RotOrderParm_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_RotOrderParm; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_RSTParm_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_RSTParm; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_XformParms_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_XformParms; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_XformParms_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniHandleComponent_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_USceneComponent, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniHandleComponent_Statics::Class_MetaDataParams[] = { + { "BlueprintSpawnableComponent", "" }, + { "BlueprintType", "true" }, + { "HideCategories", "Trigger PhysicsVolume" }, + { "IncludePath", "HoudiniHandleComponent.h" }, + { "IsBlueprintBase", "true" }, + { "ModuleRelativePath", "Private/HoudiniHandleComponent.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_HandleName_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniHandleComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_HandleName = { "HandleName", nullptr, (EPropertyFlags)0x0040000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniHandleComponent, HandleName), METADATA_PARAMS(Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_HandleName_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_HandleName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_HandleType_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniHandleComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_HandleType = { "HandleType", nullptr, (EPropertyFlags)0x0040000000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniHandleComponent, HandleType), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniHandleType, METADATA_PARAMS(Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_HandleType_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_HandleType_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_HandleType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_RotOrderParm_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniHandleComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_RotOrderParm = { "RotOrderParm", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniHandleComponent, RotOrderParm), Z_Construct_UClass_UHoudiniHandleParameter_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_RotOrderParm_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_RotOrderParm_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_RSTParm_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniHandleComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_RSTParm = { "RSTParm", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniHandleComponent, RSTParm), Z_Construct_UClass_UHoudiniHandleParameter_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_RSTParm_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_RSTParm_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_XformParms_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniHandleComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_XformParms = { "XformParms", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniHandleComponent, XformParms), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_XformParms_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_XformParms_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_XformParms_Inner = { "XformParms", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniHandleParameter_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniHandleComponent_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_HandleName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_HandleType, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_HandleType_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_RotOrderParm, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_RSTParm, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_XformParms, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_XformParms_Inner, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniHandleComponent_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniHandleComponent_Statics::ClassParams = { + &UHoudiniHandleComponent::StaticClass, + "Engine", + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniHandleComponent_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniHandleComponent_Statics::PropPointers), + 0, + 0x00B010A4u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniHandleComponent_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniHandleComponent_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniHandleComponent() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniHandleComponent_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniHandleComponent, 1005889385); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniHandleComponent::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniHandleComponent(Z_Construct_UClass_UHoudiniHandleComponent, &UHoudiniHandleComponent::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniHandleComponent"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniHandleComponent); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniHandleComponent) +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniHandleComponent.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniHandleComponent.generated.h new file mode 100644 index 0000000..86998d8 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniHandleComponent.generated.h @@ -0,0 +1,203 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniHandleComponent_generated_h +#error "HoudiniHandleComponent.generated.h already included, missing '#pragma once' in HoudiniHandleComponent.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniHandleComponent_generated_h + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_48_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_48_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_48_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_48_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniHandleParameter(); \ + friend struct Z_Construct_UClass_UHoudiniHandleParameter_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniHandleParameter, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniHandleParameter) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_48_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniHandleParameter(); \ + friend struct Z_Construct_UClass_UHoudiniHandleParameter_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniHandleParameter, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniHandleParameter) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_48_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniHandleParameter(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniHandleParameter) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniHandleParameter); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniHandleParameter); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniHandleParameter(UHoudiniHandleParameter&&); \ + NO_API UHoudiniHandleParameter(const UHoudiniHandleParameter&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_48_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniHandleParameter(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniHandleParameter(UHoudiniHandleParameter&&); \ + NO_API UHoudiniHandleParameter(const UHoudiniHandleParameter&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniHandleParameter); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniHandleParameter); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniHandleParameter) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_48_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_44_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_48_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_48_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_48_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_48_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_48_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_48_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_48_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_48_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_48_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_48_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_48_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_48_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniHandleParameter."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_94_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_94_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_94_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_94_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniHandleComponent, NO_API) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_94_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniHandleComponent(); \ + friend struct Z_Construct_UClass_UHoudiniHandleComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniHandleComponent, USceneComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniHandleComponent) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_94_ARCHIVESERIALIZER + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_94_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniHandleComponent(); \ + friend struct Z_Construct_UClass_UHoudiniHandleComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniHandleComponent, USceneComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniHandleComponent) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_94_ARCHIVESERIALIZER + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_94_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniHandleComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniHandleComponent) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniHandleComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniHandleComponent); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniHandleComponent(UHoudiniHandleComponent&&); \ + NO_API UHoudiniHandleComponent(const UHoudiniHandleComponent&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_94_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniHandleComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniHandleComponent(UHoudiniHandleComponent&&); \ + NO_API UHoudiniHandleComponent(const UHoudiniHandleComponent&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniHandleComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniHandleComponent); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniHandleComponent) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_94_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__HandleType() { return STRUCT_OFFSET(UHoudiniHandleComponent, HandleType); } \ + FORCEINLINE static uint32 __PPO__HandleName() { return STRUCT_OFFSET(UHoudiniHandleComponent, HandleName); } + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_85_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_94_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_94_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_94_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_94_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_94_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_94_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_94_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_94_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_94_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_94_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_94_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_94_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniHandleComponent."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h + + +#define FOREACH_ENUM_EHOUDINIHANDLETYPE(op) \ + op(EHoudiniHandleType::Xform) \ + op(EHoudiniHandleType::Bounder) \ + op(EHoudiniHandleType::Unsupported) + +enum class EHoudiniHandleType : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_EXFORMPARAMETER(op) \ + op(EXformParameter::TX) \ + op(EXformParameter::TY) \ + op(EXformParameter::TZ) \ + op(EXformParameter::RX) \ + op(EXformParameter::RY) \ + op(EXformParameter::RZ) \ + op(EXformParameter::SX) \ + op(EXformParameter::SY) \ + op(EXformParameter::SZ) \ + op(EXformParameter::COUNT) + +enum class EXformParameter : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniInput.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniInput.gen.cpp new file mode 100644 index 0000000..96fc92c --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniInput.gen.cpp @@ -0,0 +1,868 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniInput.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniInput() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInput_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInput(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniLandscapeExportType(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputObject_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_NoRegister(); + ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniXformType(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniInputType(); +// End Cross Module References + void UHoudiniInput::StaticRegisterNativesUHoudiniInput() + { + } + UClass* Z_Construct_UClass_UHoudiniInput_NoRegister() + { + return UHoudiniInput::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniInput_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCanDeleteHoudiniNodes_MetaData[]; +#endif + static void NewProp_bCanDeleteHoudiniNodes_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCanDeleteHoudiniNodes; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bLandscapeExportTileUVs_MetaData[]; +#endif + static void NewProp_bLandscapeExportTileUVs_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bLandscapeExportTileUVs; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bLandscapeExportNormalizedUVs_MetaData[]; +#endif + static void NewProp_bLandscapeExportNormalizedUVs_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bLandscapeExportNormalizedUVs; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bLandscapeExportLighting_MetaData[]; +#endif + static void NewProp_bLandscapeExportLighting_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bLandscapeExportLighting; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bLandscapeExportMaterials_MetaData[]; +#endif + static void NewProp_bLandscapeExportMaterials_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bLandscapeExportMaterials; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bLandscapeAutoSelectComponent_MetaData[]; +#endif + static void NewProp_bLandscapeAutoSelectComponent_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bLandscapeAutoSelectComponent; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bLandscapeExportSelectionOnly_MetaData[]; +#endif + static void NewProp_bLandscapeExportSelectionOnly_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bLandscapeExportSelectionOnly; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_LandscapeExportType_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_LandscapeExportType; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_LandscapeExportType_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bUpdateInputLandscape_MetaData[]; +#endif + static void NewProp_bUpdateInputLandscape_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUpdateInputLandscape; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_LastUndoDeletedInputs_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_LastUndoDeletedInputs; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_LastUndoDeletedInputs_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_LastInsertedInputs_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_LastInsertedInputs; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_LastInsertedInputs_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SkeletalInputObjects_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_SkeletalInputObjects; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_SkeletalInputObjects_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UnrealSplineResolution_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_UnrealSplineResolution; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bWorldInputBoundSelectorAutoUpdate_MetaData[]; +#endif + static void NewProp_bWorldInputBoundSelectorAutoUpdate_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bWorldInputBoundSelectorAutoUpdate; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsWorldInputBoundSelector_MetaData[]; +#endif + static void NewProp_bIsWorldInputBoundSelector_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsWorldInputBoundSelector; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_WorldInputBoundSelectorObjects_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_WorldInputBoundSelectorObjects; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldInputBoundSelectorObjects_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_WorldInputObjects_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_WorldInputObjects; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldInputObjects_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bLandscapeHasExportTypeChanged_MetaData[]; +#endif + static void NewProp_bLandscapeHasExportTypeChanged_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bLandscapeHasExportTypeChanged; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_LandscapeInputObjects_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_LandscapeInputObjects; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_LandscapeInputObjects_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bAddRotAndScaleAttributesOnCurves_MetaData[]; +#endif + static void NewProp_bAddRotAndScaleAttributesOnCurves_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAddRotAndScaleAttributesOnCurves; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DefaultCurveOffset_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_DefaultCurveOffset; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CurveInputObjects_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_CurveInputObjects; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_CurveInputObjects_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bInputAssetConnectedInHoudini_MetaData[]; +#endif + static void NewProp_bInputAssetConnectedInHoudini_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInputAssetConnectedInHoudini; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AssetInputObjects_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_AssetInputObjects; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_AssetInputObjects_Inner; +#if WITH_EDITORONLY_DATA +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_TransformUIExpanded_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_TransformUIExpanded; + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_TransformUIExpanded_Inner; +#endif // WITH_EDITORONLY_DATA +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bStaticMeshChanged_MetaData[]; +#endif + static void NewProp_bStaticMeshChanged_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bStaticMeshChanged; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeometryInputObjects_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_GeometryInputObjects; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_GeometryInputObjects_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCookOnCurveChanged_MetaData[]; +#endif + static void NewProp_bCookOnCurveChanged_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCookOnCurveChanged; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bExportColliders_MetaData[]; +#endif + static void NewProp_bExportColliders_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bExportColliders; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bExportSockets_MetaData[]; +#endif + static void NewProp_bExportSockets_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bExportSockets; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bExportLODs_MetaData[]; +#endif + static void NewProp_bExportLODs_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bExportLODs; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bImportAsReference_MetaData[]; +#endif + static void NewProp_bImportAsReference_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bImportAsReference; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bPackBeforeMerge_MetaData[]; +#endif + static void NewProp_bPackBeforeMerge_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bPackBeforeMerge; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_KeepWorldTransform_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_KeepWorldTransform; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_KeepWorldTransform_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Help_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Help; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bNeedsToTriggerUpdate_MetaData[]; +#endif + static void NewProp_bNeedsToTriggerUpdate_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bNeedsToTriggerUpdate; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasChanged_MetaData[]; +#endif + static void NewProp_bHasChanged_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasChanged; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CreatedDataNodeIds_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_CreatedDataNodeIds; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_CreatedDataNodeIds_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsObjectPathParameter_MetaData[]; +#endif + static void NewProp_bIsObjectPathParameter_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsObjectPathParameter; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ParmId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_ParmId; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InputIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_InputIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InputNodeId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_InputNodeId; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AssetNodeId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_AssetNodeId; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PreviousType_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_PreviousType; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_PreviousType_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Type_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Type; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_Type_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Label_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Label; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Name_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Name; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_EDITORONLY_DATA +#endif // WITH_EDITORONLY_DATA + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniInput_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniInput.h" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bCanDeleteHoudiniNodes_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bCanDeleteHoudiniNodes_SetBit(void* Obj) + { + ((UHoudiniInput*)Obj)->bCanDeleteHoudiniNodes = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bCanDeleteHoudiniNodes = { "bCanDeleteHoudiniNodes", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInput), &Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bCanDeleteHoudiniNodes_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bCanDeleteHoudiniNodes_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bCanDeleteHoudiniNodes_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportTileUVs_MetaData[] = { + { "Comment", "// Is set to true when uvs should be exported for each tile separately.\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Is set to true when uvs should be exported for each tile separately." }, + }; +#endif + void Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportTileUVs_SetBit(void* Obj) + { + ((UHoudiniInput*)Obj)->bLandscapeExportTileUVs = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportTileUVs = { "bLandscapeExportTileUVs", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInput), &Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportTileUVs_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportTileUVs_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportTileUVs_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportNormalizedUVs_MetaData[] = { + { "Comment", "// Is set to true when uvs should be exported in [0,1] space.\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Is set to true when uvs should be exported in [0,1] space." }, + }; +#endif + void Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportNormalizedUVs_SetBit(void* Obj) + { + ((UHoudiniInput*)Obj)->bLandscapeExportNormalizedUVs = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportNormalizedUVs = { "bLandscapeExportNormalizedUVs", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInput), &Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportNormalizedUVs_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportNormalizedUVs_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportNormalizedUVs_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportLighting_MetaData[] = { + { "Comment", "// Is set to true when lightmap information export is desired.\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Is set to true when lightmap information export is desired." }, + }; +#endif + void Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportLighting_SetBit(void* Obj) + { + ((UHoudiniInput*)Obj)->bLandscapeExportLighting = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportLighting = { "bLandscapeExportLighting", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInput), &Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportLighting_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportLighting_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportLighting_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportMaterials_MetaData[] = { + { "Comment", "// Is set to true when materials are to be exported.\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Is set to true when materials are to be exported." }, + }; +#endif + void Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportMaterials_SetBit(void* Obj) + { + ((UHoudiniInput*)Obj)->bLandscapeExportMaterials = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportMaterials = { "bLandscapeExportMaterials", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInput), &Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportMaterials_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportMaterials_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportMaterials_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeAutoSelectComponent_MetaData[] = { + { "Comment", "// Is set to true when the automatic selection of landscape component is active\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Is set to true when the automatic selection of landscape component is active" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeAutoSelectComponent_SetBit(void* Obj) + { + ((UHoudiniInput*)Obj)->bLandscapeAutoSelectComponent = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeAutoSelectComponent = { "bLandscapeAutoSelectComponent", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInput), &Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeAutoSelectComponent_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeAutoSelectComponent_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeAutoSelectComponent_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportSelectionOnly_MetaData[] = { + { "Comment", "// Is set to true when landscape input is set to selection only.\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Is set to true when landscape input is set to selection only." }, + }; +#endif + void Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportSelectionOnly_SetBit(void* Obj) + { + ((UHoudiniInput*)Obj)->bLandscapeExportSelectionOnly = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportSelectionOnly = { "bLandscapeExportSelectionOnly", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInput), &Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportSelectionOnly_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportSelectionOnly_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportSelectionOnly_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LandscapeExportType_MetaData[] = { + { "Comment", "// Indicates if the landscape should be exported as heightfield, mesh or points\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Indicates if the landscape should be exported as heightfield, mesh or points" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LandscapeExportType = { "LandscapeExportType", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, LandscapeExportType), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniLandscapeExportType, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LandscapeExportType_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LandscapeExportType_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LandscapeExportType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bUpdateInputLandscape_MetaData[] = { + { "Comment", "// Indicates that the landscape input's source landscape should be updated instead of creating a new component\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Indicates that the landscape input's source landscape should be updated instead of creating a new component" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bUpdateInputLandscape_SetBit(void* Obj) + { + ((UHoudiniInput*)Obj)->bUpdateInputLandscape = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bUpdateInputLandscape = { "bUpdateInputLandscape", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInput), &Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bUpdateInputLandscape_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bUpdateInputLandscape_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bUpdateInputLandscape_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LastUndoDeletedInputs_MetaData[] = { + { "Comment", "// This array is to cache the action of last undo delete action, and redo that action.\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "This array is to cache the action of last undo delete action, and redo that action." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LastUndoDeletedInputs = { "LastUndoDeletedInputs", nullptr, (EPropertyFlags)0x0010000400202000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, LastUndoDeletedInputs), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LastUndoDeletedInputs_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LastUndoDeletedInputs_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LastUndoDeletedInputs_Inner = { "LastUndoDeletedInputs", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniInputObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LastInsertedInputs_MetaData[] = { + { "Comment", "// This array is to record the last insert action, for undo input insertion actions.\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "This array is to record the last insert action, for undo input insertion actions." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LastInsertedInputs = { "LastInsertedInputs", nullptr, (EPropertyFlags)0x0010000000202000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, LastInsertedInputs), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LastInsertedInputs_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LastInsertedInputs_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LastInsertedInputs_Inner = { "LastInsertedInputs", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_SkeletalInputObjects_MetaData[] = { + { "Comment", "//-------------------------------------------------------------------------------------------------------------------------\n// Skeletal Inputs\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Skeletal Inputs" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_SkeletalInputObjects = { "SkeletalInputObjects", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, SkeletalInputObjects), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_SkeletalInputObjects_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_SkeletalInputObjects_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_SkeletalInputObjects_Inner = { "SkeletalInputObjects", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniInputObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_UnrealSplineResolution_MetaData[] = { + { "Comment", "// Resolution used when converting unreal splines to houdini curves\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Resolution used when converting unreal splines to houdini curves" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_UnrealSplineResolution = { "UnrealSplineResolution", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, UnrealSplineResolution), METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_UnrealSplineResolution_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_UnrealSplineResolution_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bWorldInputBoundSelectorAutoUpdate_MetaData[] = { + { "Comment", "// Indicates that selected actors by the bound selectors should update automatically\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Indicates that selected actors by the bound selectors should update automatically" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bWorldInputBoundSelectorAutoUpdate_SetBit(void* Obj) + { + ((UHoudiniInput*)Obj)->bWorldInputBoundSelectorAutoUpdate = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bWorldInputBoundSelectorAutoUpdate = { "bWorldInputBoundSelectorAutoUpdate", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInput), &Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bWorldInputBoundSelectorAutoUpdate_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bWorldInputBoundSelectorAutoUpdate_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bWorldInputBoundSelectorAutoUpdate_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bIsWorldInputBoundSelector_MetaData[] = { + { "Comment", "// Indicates that this world input is in \"BoundSelector\" mode\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Indicates that this world input is in \"BoundSelector\" mode" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bIsWorldInputBoundSelector_SetBit(void* Obj) + { + ((UHoudiniInput*)Obj)->bIsWorldInputBoundSelector = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bIsWorldInputBoundSelector = { "bIsWorldInputBoundSelector", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInput), &Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bIsWorldInputBoundSelector_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bIsWorldInputBoundSelector_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bIsWorldInputBoundSelector_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_WorldInputBoundSelectorObjects_MetaData[] = { + { "Comment", "// Objects used for automatic bound selection\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Objects used for automatic bound selection" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_WorldInputBoundSelectorObjects = { "WorldInputBoundSelectorObjects", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, WorldInputBoundSelectorObjects), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_WorldInputBoundSelectorObjects_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_WorldInputBoundSelectorObjects_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_WorldInputBoundSelectorObjects_Inner = { "WorldInputBoundSelectorObjects", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_WorldInputObjects_MetaData[] = { + { "Comment", "//-------------------------------------------------------------------------------------------------------------------------\n// World inputs\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "World inputs" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_WorldInputObjects = { "WorldInputObjects", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, WorldInputObjects), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_WorldInputObjects_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_WorldInputObjects_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_WorldInputObjects_Inner = { "WorldInputObjects", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniInputObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeHasExportTypeChanged_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeHasExportTypeChanged_SetBit(void* Obj) + { + ((UHoudiniInput*)Obj)->bLandscapeHasExportTypeChanged = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeHasExportTypeChanged = { "bLandscapeHasExportTypeChanged", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInput), &Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeHasExportTypeChanged_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeHasExportTypeChanged_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeHasExportTypeChanged_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LandscapeInputObjects_MetaData[] = { + { "Comment", "//-------------------------------------------------------------------------------------------------------------------------\n// Landscape inputs\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Landscape inputs" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LandscapeInputObjects = { "LandscapeInputObjects", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, LandscapeInputObjects), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LandscapeInputObjects_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LandscapeInputObjects_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LandscapeInputObjects_Inner = { "LandscapeInputObjects", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniInputObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bAddRotAndScaleAttributesOnCurves_MetaData[] = { + { "Comment", "// Set this to true to add rot and scale attributes on curve inputs.\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Set this to true to add rot and scale attributes on curve inputs." }, + }; +#endif + void Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bAddRotAndScaleAttributesOnCurves_SetBit(void* Obj) + { + ((UHoudiniInput*)Obj)->bAddRotAndScaleAttributesOnCurves = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bAddRotAndScaleAttributesOnCurves = { "bAddRotAndScaleAttributesOnCurves", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInput), &Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bAddRotAndScaleAttributesOnCurves_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bAddRotAndScaleAttributesOnCurves_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bAddRotAndScaleAttributesOnCurves_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_DefaultCurveOffset_MetaData[] = { + { "Comment", "// Offset used when using muiltiple curves\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Offset used when using muiltiple curves" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_DefaultCurveOffset = { "DefaultCurveOffset", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, DefaultCurveOffset), METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_DefaultCurveOffset_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_DefaultCurveOffset_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_CurveInputObjects_MetaData[] = { + { "Comment", "//-------------------------------------------------------------------------------------------------------------------------\n// Curve/Spline inputs\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Curve/Spline inputs" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_CurveInputObjects = { "CurveInputObjects", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, CurveInputObjects), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_CurveInputObjects_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_CurveInputObjects_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_CurveInputObjects_Inner = { "CurveInputObjects", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniInputObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bInputAssetConnectedInHoudini_MetaData[] = { + { "Comment", "// Is set to true if the asset input is actually connected inside Houdini.\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Is set to true if the asset input is actually connected inside Houdini." }, + }; +#endif + void Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bInputAssetConnectedInHoudini_SetBit(void* Obj) + { + ((UHoudiniInput*)Obj)->bInputAssetConnectedInHoudini = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bInputAssetConnectedInHoudini = { "bInputAssetConnectedInHoudini", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInput), &Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bInputAssetConnectedInHoudini_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bInputAssetConnectedInHoudini_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bInputAssetConnectedInHoudini_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_AssetInputObjects_MetaData[] = { + { "Comment", "//-------------------------------------------------------------------------------------------------------------------------\n// Asset inputs\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Asset inputs" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_AssetInputObjects = { "AssetInputObjects", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, AssetInputObjects), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_AssetInputObjects_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_AssetInputObjects_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_AssetInputObjects_Inner = { "AssetInputObjects", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniInputObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_EDITORONLY_DATA +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_TransformUIExpanded_MetaData[] = { + { "Comment", "// Are the transform UI expanded ?\n// Values default to false and are actually added to the array in OnTransformUIExpand()\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Are the transform UI expanded ?\nValues default to false and are actually added to the array in OnTransformUIExpand()" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_TransformUIExpanded = { "TransformUIExpanded", nullptr, (EPropertyFlags)0x0020080800000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, TransformUIExpanded), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_TransformUIExpanded_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_TransformUIExpanded_MetaData)) }; + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_TransformUIExpanded_Inner = { "TransformUIExpanded", nullptr, (EPropertyFlags)0x0000000800000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#endif // WITH_EDITORONLY_DATA +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bStaticMeshChanged_MetaData[] = { + { "Comment", "// Is set to true when static mesh used for geometry input has changed.\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Is set to true when static mesh used for geometry input has changed." }, + }; +#endif + void Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bStaticMeshChanged_SetBit(void* Obj) + { + ((UHoudiniInput*)Obj)->bStaticMeshChanged = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bStaticMeshChanged = { "bStaticMeshChanged", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInput), &Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bStaticMeshChanged_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bStaticMeshChanged_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bStaticMeshChanged_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_GeometryInputObjects_MetaData[] = { + { "Comment", "//-------------------------------------------------------------------------------------------------------------------------\n// Geometry objects\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Geometry objects" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_GeometryInputObjects = { "GeometryInputObjects", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, GeometryInputObjects), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_GeometryInputObjects_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_GeometryInputObjects_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_GeometryInputObjects_Inner = { "GeometryInputObjects", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniInputObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bCookOnCurveChanged_MetaData[] = { + { "Comment", "// Indicates that if trigger cook automatically on curve Input spline modified\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Indicates that if trigger cook automatically on curve Input spline modified" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bCookOnCurveChanged_SetBit(void* Obj) + { + ((UHoudiniInput*)Obj)->bCookOnCurveChanged = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bCookOnCurveChanged = { "bCookOnCurveChanged", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInput), &Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bCookOnCurveChanged_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bCookOnCurveChanged_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bCookOnCurveChanged_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bExportColliders_MetaData[] = { + { "Comment", "// Indicates that all colliders in the input should be marshalled to Houdini\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Indicates that all colliders in the input should be marshalled to Houdini" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bExportColliders_SetBit(void* Obj) + { + ((UHoudiniInput*)Obj)->bExportColliders = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bExportColliders = { "bExportColliders", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInput), &Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bExportColliders_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bExportColliders_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bExportColliders_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bExportSockets_MetaData[] = { + { "Comment", "// Indicates that all sockets in the input should be marshalled to Houdini\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Indicates that all sockets in the input should be marshalled to Houdini" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bExportSockets_SetBit(void* Obj) + { + ((UHoudiniInput*)Obj)->bExportSockets = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bExportSockets = { "bExportSockets", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInput), &Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bExportSockets_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bExportSockets_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bExportSockets_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bExportLODs_MetaData[] = { + { "Comment", "// Indicates that all LODs in the input should be marshalled to Houdini\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Indicates that all LODs in the input should be marshalled to Houdini" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bExportLODs_SetBit(void* Obj) + { + ((UHoudiniInput*)Obj)->bExportLODs = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bExportLODs = { "bExportLODs", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInput), &Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bExportLODs_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bExportLODs_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bExportLODs_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bImportAsReference_MetaData[] = { + { "Comment", "// Indicates that all the input objects are imported to Houdini as references instead of actual geo\n// (for Geo/World/Asset input types only)\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Indicates that all the input objects are imported to Houdini as references instead of actual geo\n(for Geo/World/Asset input types only)" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bImportAsReference_SetBit(void* Obj) + { + ((UHoudiniInput*)Obj)->bImportAsReference = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bImportAsReference = { "bImportAsReference", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInput), &Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bImportAsReference_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bImportAsReference_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bImportAsReference_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bPackBeforeMerge_MetaData[] = { + { "Comment", "// Indicates that the geometry must be packed before merging it into the input\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Indicates that the geometry must be packed before merging it into the input" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bPackBeforeMerge_SetBit(void* Obj) + { + ((UHoudiniInput*)Obj)->bPackBeforeMerge = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bPackBeforeMerge = { "bPackBeforeMerge", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInput), &Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bPackBeforeMerge_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bPackBeforeMerge_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bPackBeforeMerge_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_KeepWorldTransform_MetaData[] = { + { "Comment", "// Is set to true when this input's Transform Type is set to NONE, 2 will use the input's default value\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Is set to true when this input's Transform Type is set to NONE, 2 will use the input's default value" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_KeepWorldTransform = { "KeepWorldTransform", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, KeepWorldTransform), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniXformType, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_KeepWorldTransform_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_KeepWorldTransform_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_KeepWorldTransform_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_Help_MetaData[] = { + { "Comment", "// Help for this parameter/input\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Help for this parameter/input" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_Help = { "Help", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, Help), METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_Help_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_Help_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bNeedsToTriggerUpdate_MetaData[] = { + { "Comment", "// Indicates this input should trigger an HDA update/cook\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Indicates this input should trigger an HDA update/cook" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bNeedsToTriggerUpdate_SetBit(void* Obj) + { + ((UHoudiniInput*)Obj)->bNeedsToTriggerUpdate = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bNeedsToTriggerUpdate = { "bNeedsToTriggerUpdate", nullptr, (EPropertyFlags)0x0020080000202000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInput), &Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bNeedsToTriggerUpdate_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bNeedsToTriggerUpdate_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bNeedsToTriggerUpdate_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bHasChanged_MetaData[] = { + { "Comment", "// Indicates data connected to this input should be uploaded\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Indicates data connected to this input should be uploaded" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bHasChanged_SetBit(void* Obj) + { + ((UHoudiniInput*)Obj)->bHasChanged = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bHasChanged = { "bHasChanged", nullptr, (EPropertyFlags)0x0020080000202000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInput), &Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bHasChanged_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bHasChanged_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bHasChanged_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_CreatedDataNodeIds_MetaData[] = { + { "Comment", "// Array containing all the node Ids created by this input\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Array containing all the node Ids created by this input" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_CreatedDataNodeIds = { "CreatedDataNodeIds", nullptr, (EPropertyFlags)0x0020080400202000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, CreatedDataNodeIds), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_CreatedDataNodeIds_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_CreatedDataNodeIds_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_CreatedDataNodeIds_Inner = { "CreatedDataNodeIds", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bIsObjectPathParameter_MetaData[] = { + { "Comment", "// Indicates if we're an object path parameter input\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Indicates if we're an object path parameter input" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bIsObjectPathParameter_SetBit(void* Obj) + { + ((UHoudiniInput*)Obj)->bIsObjectPathParameter = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bIsObjectPathParameter = { "bIsObjectPathParameter", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInput), &Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bIsObjectPathParameter_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bIsObjectPathParameter_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bIsObjectPathParameter_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_ParmId_MetaData[] = { + { "Comment", "// Parameter Id of the associated object path parameter (-1 if we're a SOP input)\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Parameter Id of the associated object path parameter (-1 if we're a SOP input)" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_ParmId = { "ParmId", nullptr, (EPropertyFlags)0x0020080400202000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, ParmId), METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_ParmId_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_ParmId_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_InputIndex_MetaData[] = { + { "Comment", "// SOP input index (-1 if we're an object path input)\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "SOP input index (-1 if we're an object path input)" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_InputIndex = { "InputIndex", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, InputIndex), METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_InputIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_InputIndex_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_InputNodeId_MetaData[] = { + { "Comment", "// NodeId of the created input node \n// when there is multiple inputs objects, this will be the merge node.\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "NodeId of the created input node\nwhen there is multiple inputs objects, this will be the merge node." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_InputNodeId = { "InputNodeId", nullptr, (EPropertyFlags)0x0020080400202000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, InputNodeId), METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_InputNodeId_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_InputNodeId_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_AssetNodeId_MetaData[] = { + { "Comment", "// NodeId of the asset / object merge we are associated with\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "NodeId of the asset / object merge we are associated with" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_AssetNodeId = { "AssetNodeId", nullptr, (EPropertyFlags)0x0020080000202000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, AssetNodeId), METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_AssetNodeId_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_AssetNodeId_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_PreviousType_MetaData[] = { + { "Comment", "// Previous type, used to detect input type changes\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Previous type, used to detect input type changes" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_PreviousType = { "PreviousType", nullptr, (EPropertyFlags)0x0020080000202000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, PreviousType), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniInputType, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_PreviousType_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_PreviousType_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_PreviousType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_Type_MetaData[] = { + { "Comment", "// Input type\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Input type" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_Type = { "Type", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, Type), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniInputType, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_Type_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_Type_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_Type_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_Label_MetaData[] = { + { "Comment", "// Label of the SOP input or of the object path parameter\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Label of the SOP input or of the object path parameter" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_Label = { "Label", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, Label), METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_Label_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_Label_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_Name_MetaData[] = { + { "Comment", "// Name of the input / Object path parameter\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Name of the input / Object path parameter" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_Name = { "Name", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, Name), METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_Name_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_Name_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniInput_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bCanDeleteHoudiniNodes, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportTileUVs, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportNormalizedUVs, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportLighting, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportMaterials, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeAutoSelectComponent, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportSelectionOnly, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LandscapeExportType, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LandscapeExportType_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bUpdateInputLandscape, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LastUndoDeletedInputs, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LastUndoDeletedInputs_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LastInsertedInputs, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LastInsertedInputs_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_SkeletalInputObjects, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_SkeletalInputObjects_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_UnrealSplineResolution, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bWorldInputBoundSelectorAutoUpdate, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bIsWorldInputBoundSelector, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_WorldInputBoundSelectorObjects, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_WorldInputBoundSelectorObjects_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_WorldInputObjects, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_WorldInputObjects_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeHasExportTypeChanged, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LandscapeInputObjects, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LandscapeInputObjects_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bAddRotAndScaleAttributesOnCurves, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_DefaultCurveOffset, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_CurveInputObjects, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_CurveInputObjects_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bInputAssetConnectedInHoudini, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_AssetInputObjects, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_AssetInputObjects_Inner, +#if WITH_EDITORONLY_DATA + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_TransformUIExpanded, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_TransformUIExpanded_Inner, +#endif // WITH_EDITORONLY_DATA + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bStaticMeshChanged, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_GeometryInputObjects, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_GeometryInputObjects_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bCookOnCurveChanged, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bExportColliders, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bExportSockets, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bExportLODs, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bImportAsReference, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bPackBeforeMerge, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_KeepWorldTransform, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_KeepWorldTransform_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_Help, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bNeedsToTriggerUpdate, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bHasChanged, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_CreatedDataNodeIds, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_CreatedDataNodeIds_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bIsObjectPathParameter, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_ParmId, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_InputIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_InputNodeId, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_AssetNodeId, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_PreviousType, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_PreviousType_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_Type, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_Type_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_Label, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_Name, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniInput_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniInput_Statics::ClassParams = { + &UHoudiniInput::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniInput_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::PropPointers), + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniInput() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniInput_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniInput, 208185491); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniInput::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniInput(Z_Construct_UClass_UHoudiniInput, &UHoudiniInput::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniInput"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniInput); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniInput.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniInput.generated.h new file mode 100644 index 0000000..88abbe6 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniInput.generated.h @@ -0,0 +1,130 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniInput_generated_h +#error "HoudiniInput.generated.h already included, missing '#pragma once' in HoudiniInput.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniInput_generated_h + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInput_h_52_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInput_h_52_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInput_h_52_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInput_h_52_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniInput(); \ + friend struct Z_Construct_UClass_UHoudiniInput_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInput, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInput) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInput_h_52_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniInput(); \ + friend struct Z_Construct_UClass_UHoudiniInput_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInput, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInput) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInput_h_52_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInput(const FObjectInitializer& ObjectInitializer); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInput) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInput); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInput); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInput(UHoudiniInput&&); \ + NO_API UHoudiniInput(const UHoudiniInput&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInput_h_52_ENHANCED_CONSTRUCTORS \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInput(UHoudiniInput&&); \ + NO_API UHoudiniInput(const UHoudiniInput&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInput); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInput); \ + DEFINE_DEFAULT_CONSTRUCTOR_CALL(UHoudiniInput) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInput_h_52_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__Name() { return STRUCT_OFFSET(UHoudiniInput, Name); } \ + FORCEINLINE static uint32 __PPO__Label() { return STRUCT_OFFSET(UHoudiniInput, Label); } \ + FORCEINLINE static uint32 __PPO__Type() { return STRUCT_OFFSET(UHoudiniInput, Type); } \ + FORCEINLINE static uint32 __PPO__PreviousType() { return STRUCT_OFFSET(UHoudiniInput, PreviousType); } \ + FORCEINLINE static uint32 __PPO__AssetNodeId() { return STRUCT_OFFSET(UHoudiniInput, AssetNodeId); } \ + FORCEINLINE static uint32 __PPO__InputNodeId() { return STRUCT_OFFSET(UHoudiniInput, InputNodeId); } \ + FORCEINLINE static uint32 __PPO__InputIndex() { return STRUCT_OFFSET(UHoudiniInput, InputIndex); } \ + FORCEINLINE static uint32 __PPO__ParmId() { return STRUCT_OFFSET(UHoudiniInput, ParmId); } \ + FORCEINLINE static uint32 __PPO__bIsObjectPathParameter() { return STRUCT_OFFSET(UHoudiniInput, bIsObjectPathParameter); } \ + FORCEINLINE static uint32 __PPO__CreatedDataNodeIds() { return STRUCT_OFFSET(UHoudiniInput, CreatedDataNodeIds); } \ + FORCEINLINE static uint32 __PPO__bHasChanged() { return STRUCT_OFFSET(UHoudiniInput, bHasChanged); } \ + FORCEINLINE static uint32 __PPO__bNeedsToTriggerUpdate() { return STRUCT_OFFSET(UHoudiniInput, bNeedsToTriggerUpdate); } \ + FORCEINLINE static uint32 __PPO__Help() { return STRUCT_OFFSET(UHoudiniInput, Help); } \ + FORCEINLINE static uint32 __PPO__KeepWorldTransform() { return STRUCT_OFFSET(UHoudiniInput, KeepWorldTransform); } \ + FORCEINLINE static uint32 __PPO__bPackBeforeMerge() { return STRUCT_OFFSET(UHoudiniInput, bPackBeforeMerge); } \ + FORCEINLINE static uint32 __PPO__bImportAsReference() { return STRUCT_OFFSET(UHoudiniInput, bImportAsReference); } \ + FORCEINLINE static uint32 __PPO__bExportLODs() { return STRUCT_OFFSET(UHoudiniInput, bExportLODs); } \ + FORCEINLINE static uint32 __PPO__bExportSockets() { return STRUCT_OFFSET(UHoudiniInput, bExportSockets); } \ + FORCEINLINE static uint32 __PPO__bExportColliders() { return STRUCT_OFFSET(UHoudiniInput, bExportColliders); } \ + FORCEINLINE static uint32 __PPO__bCookOnCurveChanged() { return STRUCT_OFFSET(UHoudiniInput, bCookOnCurveChanged); } \ + FORCEINLINE static uint32 __PPO__GeometryInputObjects() { return STRUCT_OFFSET(UHoudiniInput, GeometryInputObjects); } \ + FORCEINLINE static uint32 __PPO__bStaticMeshChanged() { return STRUCT_OFFSET(UHoudiniInput, bStaticMeshChanged); } \ + FORCEINLINE static uint32 __PPO__AssetInputObjects() { return STRUCT_OFFSET(UHoudiniInput, AssetInputObjects); } \ + FORCEINLINE static uint32 __PPO__bInputAssetConnectedInHoudini() { return STRUCT_OFFSET(UHoudiniInput, bInputAssetConnectedInHoudini); } \ + FORCEINLINE static uint32 __PPO__CurveInputObjects() { return STRUCT_OFFSET(UHoudiniInput, CurveInputObjects); } \ + FORCEINLINE static uint32 __PPO__DefaultCurveOffset() { return STRUCT_OFFSET(UHoudiniInput, DefaultCurveOffset); } \ + FORCEINLINE static uint32 __PPO__bAddRotAndScaleAttributesOnCurves() { return STRUCT_OFFSET(UHoudiniInput, bAddRotAndScaleAttributesOnCurves); } \ + FORCEINLINE static uint32 __PPO__LandscapeInputObjects() { return STRUCT_OFFSET(UHoudiniInput, LandscapeInputObjects); } \ + FORCEINLINE static uint32 __PPO__bLandscapeHasExportTypeChanged() { return STRUCT_OFFSET(UHoudiniInput, bLandscapeHasExportTypeChanged); } \ + FORCEINLINE static uint32 __PPO__WorldInputObjects() { return STRUCT_OFFSET(UHoudiniInput, WorldInputObjects); } \ + FORCEINLINE static uint32 __PPO__WorldInputBoundSelectorObjects() { return STRUCT_OFFSET(UHoudiniInput, WorldInputBoundSelectorObjects); } \ + FORCEINLINE static uint32 __PPO__bIsWorldInputBoundSelector() { return STRUCT_OFFSET(UHoudiniInput, bIsWorldInputBoundSelector); } \ + FORCEINLINE static uint32 __PPO__bWorldInputBoundSelectorAutoUpdate() { return STRUCT_OFFSET(UHoudiniInput, bWorldInputBoundSelectorAutoUpdate); } \ + FORCEINLINE static uint32 __PPO__UnrealSplineResolution() { return STRUCT_OFFSET(UHoudiniInput, UnrealSplineResolution); } \ + FORCEINLINE static uint32 __PPO__SkeletalInputObjects() { return STRUCT_OFFSET(UHoudiniInput, SkeletalInputObjects); } + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInput_h_49_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInput_h_52_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInput_h_52_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInput_h_52_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInput_h_52_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInput_h_52_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInput_h_52_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInput_h_52_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInput_h_52_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInput_h_52_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInput_h_52_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInput_h_52_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInput_h_52_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInput_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniInputObject.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniInputObject.gen.cpp new file mode 100644 index 0000000..60140b8 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniInputObject.gen.cpp @@ -0,0 +1,1859 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniInputObject.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniInputObject() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniInputObjectType(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniBrushInfo(); + ENGINE_API UEnum* Z_Construct_UEnum_Engine_EBrushType(); + COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector(); + COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FTransform(); + ENGINE_API UClass* Z_Construct_UClass_ABrush_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputObject_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputObject(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); + COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputStaticMesh_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputStaticMesh(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputSkeletalMesh_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputSkeletalMesh(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputSceneComponent_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputSceneComponent(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputMeshComponent_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputMeshComponent(); + ENGINE_API UClass* Z_Construct_UClass_UStaticMesh_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputInstancedMeshComponent_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputInstancedMeshComponent(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputSplineComponent_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputSplineComponent(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniSplineComponent_NoRegister(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveMethod(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveType(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputCameraComponent_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputCameraComponent(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputHoudiniAsset_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputHoudiniAsset(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputActor_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputActor(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputLandscape_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputLandscape(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputBrush_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputBrush(); + ENGINE_API UClass* Z_Construct_UClass_UModel(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputDataTable_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputDataTable(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputFoliageType_InstancedStaticMesh_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputFoliageType_InstancedStaticMesh(); +// End Cross Module References + static UEnum* EHoudiniInputObjectType_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniInputObjectType, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniInputObjectType")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniInputObjectType_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniInputObjectType(EHoudiniInputObjectType_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniInputObjectType"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniInputObjectType_Hash() { return 3002917379U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniInputObjectType() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniInputObjectType"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniInputObjectType_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniInputObjectType::Invalid", (int64)EHoudiniInputObjectType::Invalid }, + { "EHoudiniInputObjectType::Object", (int64)EHoudiniInputObjectType::Object }, + { "EHoudiniInputObjectType::StaticMesh", (int64)EHoudiniInputObjectType::StaticMesh }, + { "EHoudiniInputObjectType::SkeletalMesh", (int64)EHoudiniInputObjectType::SkeletalMesh }, + { "EHoudiniInputObjectType::SceneComponent", (int64)EHoudiniInputObjectType::SceneComponent }, + { "EHoudiniInputObjectType::StaticMeshComponent", (int64)EHoudiniInputObjectType::StaticMeshComponent }, + { "EHoudiniInputObjectType::InstancedStaticMeshComponent", (int64)EHoudiniInputObjectType::InstancedStaticMeshComponent }, + { "EHoudiniInputObjectType::SplineComponent", (int64)EHoudiniInputObjectType::SplineComponent }, + { "EHoudiniInputObjectType::HoudiniSplineComponent", (int64)EHoudiniInputObjectType::HoudiniSplineComponent }, + { "EHoudiniInputObjectType::HoudiniAssetComponent", (int64)EHoudiniInputObjectType::HoudiniAssetComponent }, + { "EHoudiniInputObjectType::Actor", (int64)EHoudiniInputObjectType::Actor }, + { "EHoudiniInputObjectType::Landscape", (int64)EHoudiniInputObjectType::Landscape }, + { "EHoudiniInputObjectType::Brush", (int64)EHoudiniInputObjectType::Brush }, + { "EHoudiniInputObjectType::CameraComponent", (int64)EHoudiniInputObjectType::CameraComponent }, + { "EHoudiniInputObjectType::DataTable", (int64)EHoudiniInputObjectType::DataTable }, + { "EHoudiniInputObjectType::HoudiniAssetActor", (int64)EHoudiniInputObjectType::HoudiniAssetActor }, + { "EHoudiniInputObjectType::FoliageType_InstancedStaticMesh", (int64)EHoudiniInputObjectType::FoliageType_InstancedStaticMesh }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Actor.Name", "EHoudiniInputObjectType::Actor" }, + { "Brush.Name", "EHoudiniInputObjectType::Brush" }, + { "CameraComponent.Name", "EHoudiniInputObjectType::CameraComponent" }, + { "DataTable.Name", "EHoudiniInputObjectType::DataTable" }, + { "FoliageType_InstancedStaticMesh.Name", "EHoudiniInputObjectType::FoliageType_InstancedStaticMesh" }, + { "HoudiniAssetActor.Name", "EHoudiniInputObjectType::HoudiniAssetActor" }, + { "HoudiniAssetComponent.Name", "EHoudiniInputObjectType::HoudiniAssetComponent" }, + { "HoudiniSplineComponent.Name", "EHoudiniInputObjectType::HoudiniSplineComponent" }, + { "InstancedStaticMeshComponent.Name", "EHoudiniInputObjectType::InstancedStaticMeshComponent" }, + { "Invalid.Name", "EHoudiniInputObjectType::Invalid" }, + { "Landscape.Name", "EHoudiniInputObjectType::Landscape" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "Object.Name", "EHoudiniInputObjectType::Object" }, + { "SceneComponent.Name", "EHoudiniInputObjectType::SceneComponent" }, + { "SkeletalMesh.Name", "EHoudiniInputObjectType::SkeletalMesh" }, + { "SplineComponent.Name", "EHoudiniInputObjectType::SplineComponent" }, + { "StaticMesh.Name", "EHoudiniInputObjectType::StaticMesh" }, + { "StaticMeshComponent.Name", "EHoudiniInputObjectType::StaticMeshComponent" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniInputObjectType", + "EHoudiniInputObjectType", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } +class UScriptStruct* FHoudiniBrushInfo::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniBrushInfo_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniBrushInfo, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("HoudiniBrushInfo"), sizeof(FHoudiniBrushInfo), Get_Z_Construct_UScriptStruct_FHoudiniBrushInfo_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FHoudiniBrushInfo::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniBrushInfo(FHoudiniBrushInfo::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("HoudiniBrushInfo"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniBrushInfo +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniBrushInfo() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniBrushInfo")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniBrushInfo; + struct Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CachedSurfaceHash_MetaData[]; +#endif + static const UE4CodeGen_Private::FFInt64PropertyParams NewProp_CachedSurfaceHash; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CachedBrushType_MetaData[]; +#endif + static const UE4CodeGen_Private::FBytePropertyParams NewProp_CachedBrushType; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CachedExtent_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_CachedExtent; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CachedOrigin_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_CachedOrigin; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CachedTransform_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_CachedTransform; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_BrushActor_MetaData[]; +#endif + static const UE4CodeGen_Private::FWeakObjectPropertyParams NewProp_BrushActor; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::Struct_MetaDataParams[] = { + { "Comment", "//USTRUCT()\n//struct FHoudiniBrushSurfaceInfo {\n//\x09GENERATED_BODY()\n//\n//\x09""FVector Base;\n//\x09""FVector Normal;\n//\x09""FVector TextureU;\n//\x09""FVector TextureV;\n//\x09TSoftObjectPtr Material;\n//\n//\x09""FHoudiniBrushSurfaceInfo(const FVector& InBase, const FVector& InNormal, const FVector& InTextureU, const FVector& InTextureV, UMaterialInterface* InMaterial)\n//\x09\x09: Base(InBase)\n//\x09\x09, Normal(InNormal)\n//\x09\x09, TextureU(InTextureU)\n//\x09\x09, TextureV(InTextureV)\n//\x09\x09, Material(InMaterial)\n//\x09{ }\n//\n//\x09inline bool operator==(const FHoudiniBrushSurfaceInfo& Other) {\n//\x09\x09return Base.Equals(Other.Base)\n//\x09\x09\x09&& Normal.Equals(Other.Normal)\n//\x09\x09\x09&& TextureU.Equals(Other.TextureU)\n//\x09\x09\x09&& TextureV.Equals(Other.TextureV)\n//\x09\x09\x09&& Material.Get() == Other.Material.Get();\n//\x09}\n//\n//\x09inline bool operator==(const FPoly& Poly) {\n//\x09\x09return Base.Equals(Poly.Base)\n//\x09\x09\x09&& Normal.Equals(Poly.Normal)\n//\x09\x09\x09&& TextureU.Equals(Poly.TextureU)\n//\x09\x09\x09&& TextureV.Equals(Poly.TextureV)\n//\x09\x09\x09&& Material.Get() == Poly.Material;\n//\x09}\n//};\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "USTRUCT()\nstruct FHoudiniBrushSurfaceInfo {\n GENERATED_BODY()\n\n FVector Base;\n FVector Normal;\n FVector TextureU;\n FVector TextureV;\n TSoftObjectPtr Material;\n\n FHoudiniBrushSurfaceInfo(const FVector& InBase, const FVector& InNormal, const FVector& InTextureU, const FVector& InTextureV, UMaterialInterface* InMaterial)\n : Base(InBase)\n , Normal(InNormal)\n , TextureU(InTextureU)\n , TextureV(InTextureV)\n , Material(InMaterial)\n { }\n\n inline bool operator==(const FHoudiniBrushSurfaceInfo& Other) {\n return Base.Equals(Other.Base)\n && Normal.Equals(Other.Normal)\n && TextureU.Equals(Other.TextureU)\n && TextureV.Equals(Other.TextureV)\n && Material.Get() == Other.Material.Get();\n }\n\n inline bool operator==(const FPoly& Poly) {\n return Base.Equals(Poly.Base)\n && Normal.Equals(Poly.Normal)\n && TextureU.Equals(Poly.TextureU)\n && TextureV.Equals(Poly.TextureV)\n && Material.Get() == Poly.Material;\n }\n};" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedSurfaceHash_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + }; +#endif + const UE4CodeGen_Private::FFInt64PropertyParams Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedSurfaceHash = { "CachedSurfaceHash", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::UInt64, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniBrushInfo, CachedSurfaceHash), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedSurfaceHash_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedSurfaceHash_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedBrushType_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + }; +#endif + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedBrushType = { "CachedBrushType", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniBrushInfo, CachedBrushType), Z_Construct_UEnum_Engine_EBrushType, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedBrushType_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedBrushType_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedExtent_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedExtent = { "CachedExtent", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniBrushInfo, CachedExtent), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedExtent_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedExtent_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedOrigin_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedOrigin = { "CachedOrigin", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniBrushInfo, CachedOrigin), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedOrigin_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedOrigin_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedTransform_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedTransform = { "CachedTransform", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniBrushInfo, CachedTransform), Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedTransform_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedTransform_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_BrushActor_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + }; +#endif + const UE4CodeGen_Private::FWeakObjectPropertyParams Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_BrushActor = { "BrushActor", nullptr, (EPropertyFlags)0x0014000000000000, UE4CodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniBrushInfo, BrushActor), Z_Construct_UClass_ABrush_NoRegister, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_BrushActor_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_BrushActor_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedSurfaceHash, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedBrushType, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedExtent, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedOrigin, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedTransform, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_BrushActor, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + &NewStructOps, + "HoudiniBrushInfo", + sizeof(FHoudiniBrushInfo), + alignof(FHoudiniBrushInfo), + Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000001), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniBrushInfo() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniBrushInfo_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniBrushInfo"), sizeof(FHoudiniBrushInfo), Get_Z_Construct_UScriptStruct_FHoudiniBrushInfo_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniBrushInfo_Hash() { return 1966474197U; } + void UHoudiniInputObject::StaticRegisterNativesUHoudiniInputObject() + { + } + UClass* Z_Construct_UClass_UHoudiniInputObject_NoRegister() + { + return UHoudiniInputObject::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniInputObject_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCanDeleteHoudiniNodes_MetaData[]; +#endif + static void NewProp_bCanDeleteHoudiniNodes_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCanDeleteHoudiniNodes; +#if WITH_EDITORONLY_DATA +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bUniformScaleLocked_MetaData[]; +#endif + static void NewProp_bUniformScaleLocked_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUniformScaleLocked; +#endif // WITH_EDITORONLY_DATA +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bImportAsReference_MetaData[]; +#endif + static void NewProp_bImportAsReference_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bImportAsReference; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bTransformChanged_MetaData[]; +#endif + static void NewProp_bTransformChanged_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bTransformChanged; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bNeedsToTriggerUpdate_MetaData[]; +#endif + static void NewProp_bNeedsToTriggerUpdate_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bNeedsToTriggerUpdate; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasChanged_MetaData[]; +#endif + static void NewProp_bHasChanged_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasChanged; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Guid_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_Guid; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InputObjectNodeId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_InputObjectNodeId; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InputNodeId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_InputNodeId; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Type_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Type; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_Type_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Transform_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_Transform; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InputObject_MetaData[]; +#endif + static const UE4CodeGen_Private::FSoftObjectPropertyParams NewProp_InputObject; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_EDITORONLY_DATA +#endif // WITH_EDITORONLY_DATA + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniInputObject_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputObject_Statics::Class_MetaDataParams[] = { + { "Comment", "//-----------------------------------------------------------------------------------------------------------------------------\n// UObjects input\n//-----------------------------------------------------------------------------------------------------------------------------\n" }, + { "IncludePath", "HoudiniInputObject.h" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "UObjects input" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bCanDeleteHoudiniNodes_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bCanDeleteHoudiniNodes_SetBit(void* Obj) + { + ((UHoudiniInputObject*)Obj)->bCanDeleteHoudiniNodes = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bCanDeleteHoudiniNodes = { "bCanDeleteHoudiniNodes", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInputObject), &Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bCanDeleteHoudiniNodes_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bCanDeleteHoudiniNodes_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bCanDeleteHoudiniNodes_MetaData)) }; +#if WITH_EDITORONLY_DATA +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bUniformScaleLocked_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bUniformScaleLocked_SetBit(void* Obj) + { + ((UHoudiniInputObject*)Obj)->bUniformScaleLocked = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bUniformScaleLocked = { "bUniformScaleLocked", nullptr, (EPropertyFlags)0x0020080c00202000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInputObject), &Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bUniformScaleLocked_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bUniformScaleLocked_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bUniformScaleLocked_MetaData)) }; +#endif // WITH_EDITORONLY_DATA +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bImportAsReference_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bImportAsReference_SetBit(void* Obj) + { + ((UHoudiniInputObject*)Obj)->bImportAsReference = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bImportAsReference = { "bImportAsReference", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInputObject), &Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bImportAsReference_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bImportAsReference_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bImportAsReference_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bTransformChanged_MetaData[] = { + { "Comment", "// Indicates that this input transform should be updated\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "Indicates that this input transform should be updated" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bTransformChanged_SetBit(void* Obj) + { + ((UHoudiniInputObject*)Obj)->bTransformChanged = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bTransformChanged = { "bTransformChanged", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInputObject), &Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bTransformChanged_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bTransformChanged_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bTransformChanged_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bNeedsToTriggerUpdate_MetaData[] = { + { "Comment", "// Indicates this input object should trigger an input update/cook\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "Indicates this input object should trigger an input update/cook" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bNeedsToTriggerUpdate_SetBit(void* Obj) + { + ((UHoudiniInputObject*)Obj)->bNeedsToTriggerUpdate = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bNeedsToTriggerUpdate = { "bNeedsToTriggerUpdate", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInputObject), &Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bNeedsToTriggerUpdate_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bNeedsToTriggerUpdate_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bNeedsToTriggerUpdate_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bHasChanged_MetaData[] = { + { "Comment", "// Indicates this input object has changed\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "Indicates this input object has changed" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bHasChanged_SetBit(void* Obj) + { + ((UHoudiniInputObject*)Obj)->bHasChanged = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bHasChanged = { "bHasChanged", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInputObject), &Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bHasChanged_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bHasChanged_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bHasChanged_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_Guid_MetaData[] = { + { "Comment", "// Guid that uniquely identifies this input object.\n// Also useful to correlate inputs between blueprint component templates and instances.\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "Guid that uniquely identifies this input object.\nAlso useful to correlate inputs between blueprint component templates and instances." }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_Guid = { "Guid", nullptr, (EPropertyFlags)0x0010000000200000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputObject, Guid), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_Guid_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_Guid_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_InputObjectNodeId_MetaData[] = { + { "Comment", "// This input object's \"container\" (OBJ) NodeId\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "This input object's \"container\" (OBJ) NodeId" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_InputObjectNodeId = { "InputObjectNodeId", nullptr, (EPropertyFlags)0x0010000400202000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputObject, InputObjectNodeId), METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_InputObjectNodeId_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_InputObjectNodeId_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_InputNodeId_MetaData[] = { + { "Comment", "// This input object's \"main\" (SOP) NodeId\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "This input object's \"main\" (SOP) NodeId" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_InputNodeId = { "InputNodeId", nullptr, (EPropertyFlags)0x0010000400202000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputObject, InputNodeId), METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_InputNodeId_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_InputNodeId_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_Type_MetaData[] = { + { "Comment", "// The type of Object this input refers to\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "The type of Object this input refers to" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_Type = { "Type", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputObject, Type), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniInputObjectType, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_Type_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_Type_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_Type_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_Transform_MetaData[] = { + { "Comment", "// The object's transform/transform offset\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "The object's transform/transform offset" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_Transform = { "Transform", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputObject, Transform), Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_Transform_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_Transform_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_InputObject_MetaData[] = { + { "Comment", "// The object referenced by this input\n// This property should be protected. Don't access this directly. Use GetObject() / Update() instead.\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "The object referenced by this input\nThis property should be protected. Don't access this directly. Use GetObject() / Update() instead." }, + }; +#endif + const UE4CodeGen_Private::FSoftObjectPropertyParams Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_InputObject = { "InputObject", nullptr, (EPropertyFlags)0x0014000000000000, UE4CodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputObject, InputObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_InputObject_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_InputObject_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniInputObject_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bCanDeleteHoudiniNodes, +#if WITH_EDITORONLY_DATA + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bUniformScaleLocked, +#endif // WITH_EDITORONLY_DATA + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bImportAsReference, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bTransformChanged, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bNeedsToTriggerUpdate, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bHasChanged, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_Guid, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_InputObjectNodeId, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_InputNodeId, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_Type, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_Type_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_Transform, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_InputObject, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniInputObject_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniInputObject_Statics::ClassParams = { + &UHoudiniInputObject::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniInputObject_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputObject_Statics::PropPointers), + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputObject_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputObject_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniInputObject() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniInputObject_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniInputObject, 1773925222); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniInputObject::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniInputObject(Z_Construct_UClass_UHoudiniInputObject, &UHoudiniInputObject::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniInputObject"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniInputObject); + void UHoudiniInputStaticMesh::StaticRegisterNativesUHoudiniInputStaticMesh() + { + } + UClass* Z_Construct_UClass_UHoudiniInputStaticMesh_NoRegister() + { + return UHoudiniInputStaticMesh::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniInputStaticMesh_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_BlueprintStaticMeshes_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_BlueprintStaticMeshes; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_BlueprintStaticMeshes_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniInputStaticMesh_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniInputObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputStaticMesh_Statics::Class_MetaDataParams[] = { + { "Comment", "//-----------------------------------------------------------------------------------------------------------------------------\n// UStaticMesh input\n//-----------------------------------------------------------------------------------------------------------------------------\n" }, + { "IncludePath", "HoudiniInputObject.h" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "UStaticMesh input" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputStaticMesh_Statics::NewProp_BlueprintStaticMeshes_MetaData[] = { + { "Comment", "// The Blueprint's Static Meshe Components that can be sent as inputs\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "The Blueprint's Static Meshe Components that can be sent as inputs" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniInputStaticMesh_Statics::NewProp_BlueprintStaticMeshes = { "BlueprintStaticMeshes", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputStaticMesh, BlueprintStaticMeshes), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputStaticMesh_Statics::NewProp_BlueprintStaticMeshes_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputStaticMesh_Statics::NewProp_BlueprintStaticMeshes_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniInputStaticMesh_Statics::NewProp_BlueprintStaticMeshes_Inner = { "BlueprintStaticMeshes", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniInputStaticMesh_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniInputStaticMesh_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputStaticMesh_Statics::NewProp_BlueprintStaticMeshes, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputStaticMesh_Statics::NewProp_BlueprintStaticMeshes_Inner, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniInputStaticMesh_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniInputStaticMesh_Statics::ClassParams = { + &UHoudiniInputStaticMesh::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniInputStaticMesh_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputStaticMesh_Statics::PropPointers), + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputStaticMesh_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputStaticMesh_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniInputStaticMesh() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniInputStaticMesh_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniInputStaticMesh, 3723927992); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniInputStaticMesh::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniInputStaticMesh(Z_Construct_UClass_UHoudiniInputStaticMesh, &UHoudiniInputStaticMesh::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniInputStaticMesh"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniInputStaticMesh); + void UHoudiniInputSkeletalMesh::StaticRegisterNativesUHoudiniInputSkeletalMesh() + { + } + UClass* Z_Construct_UClass_UHoudiniInputSkeletalMesh_NoRegister() + { + return UHoudiniInputSkeletalMesh::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniInputSkeletalMesh_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniInputSkeletalMesh_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniInputObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputSkeletalMesh_Statics::Class_MetaDataParams[] = { + { "Comment", "//-----------------------------------------------------------------------------------------------------------------------------\n// USkeletalMesh input\n//-----------------------------------------------------------------------------------------------------------------------------\n" }, + { "IncludePath", "HoudiniInputObject.h" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "USkeletalMesh input" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniInputSkeletalMesh_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniInputSkeletalMesh_Statics::ClassParams = { + &UHoudiniInputSkeletalMesh::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputSkeletalMesh_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputSkeletalMesh_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniInputSkeletalMesh() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniInputSkeletalMesh_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniInputSkeletalMesh, 274254483); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniInputSkeletalMesh::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniInputSkeletalMesh(Z_Construct_UClass_UHoudiniInputSkeletalMesh, &UHoudiniInputSkeletalMesh::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniInputSkeletalMesh"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniInputSkeletalMesh); + void UHoudiniInputSceneComponent::StaticRegisterNativesUHoudiniInputSceneComponent() + { + } + UClass* Z_Construct_UClass_UHoudiniInputSceneComponent_NoRegister() + { + return UHoudiniInputSceneComponent::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniInputSceneComponent_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ActorTransform_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_ActorTransform; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniInputSceneComponent_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniInputObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputSceneComponent_Statics::Class_MetaDataParams[] = { + { "Comment", "//-----------------------------------------------------------------------------------------------------------------------------\n// USceneComponent input\n//-----------------------------------------------------------------------------------------------------------------------------\n" }, + { "IncludePath", "HoudiniInputObject.h" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "USceneComponent input" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputSceneComponent_Statics::NewProp_ActorTransform_MetaData[] = { + { "Comment", "// This component's parent Actor transform\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "This component's parent Actor transform" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniInputSceneComponent_Statics::NewProp_ActorTransform = { "ActorTransform", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputSceneComponent, ActorTransform), Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputSceneComponent_Statics::NewProp_ActorTransform_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputSceneComponent_Statics::NewProp_ActorTransform_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniInputSceneComponent_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputSceneComponent_Statics::NewProp_ActorTransform, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniInputSceneComponent_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniInputSceneComponent_Statics::ClassParams = { + &UHoudiniInputSceneComponent::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniInputSceneComponent_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputSceneComponent_Statics::PropPointers), + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputSceneComponent_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputSceneComponent_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniInputSceneComponent() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniInputSceneComponent_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniInputSceneComponent, 738297515); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniInputSceneComponent::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniInputSceneComponent(Z_Construct_UClass_UHoudiniInputSceneComponent, &UHoudiniInputSceneComponent::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniInputSceneComponent"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniInputSceneComponent); + void UHoudiniInputMeshComponent::StaticRegisterNativesUHoudiniInputMeshComponent() + { + } + UClass* Z_Construct_UClass_UHoudiniInputMeshComponent_NoRegister() + { + return UHoudiniInputMeshComponent::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniInputMeshComponent_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_MeshComponentsMaterials_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_MeshComponentsMaterials; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_MeshComponentsMaterials_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_StaticMesh_MetaData[]; +#endif + static const UE4CodeGen_Private::FSoftObjectPropertyParams NewProp_StaticMesh; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniInputMeshComponent_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniInputSceneComponent, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputMeshComponent_Statics::Class_MetaDataParams[] = { + { "Comment", "//-----------------------------------------------------------------------------------------------------------------------------\n// UStaticMeshComponent input\n//-----------------------------------------------------------------------------------------------------------------------------\n" }, + { "IncludePath", "HoudiniInputObject.h" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "UStaticMeshComponent input" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputMeshComponent_Statics::NewProp_MeshComponentsMaterials_MetaData[] = { + { "Comment", "// Path to the materials assigned on the SMC\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "Path to the materials assigned on the SMC" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniInputMeshComponent_Statics::NewProp_MeshComponentsMaterials = { "MeshComponentsMaterials", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputMeshComponent, MeshComponentsMaterials), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputMeshComponent_Statics::NewProp_MeshComponentsMaterials_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputMeshComponent_Statics::NewProp_MeshComponentsMaterials_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniInputMeshComponent_Statics::NewProp_MeshComponentsMaterials_Inner = { "MeshComponentsMaterials", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputMeshComponent_Statics::NewProp_StaticMesh_MetaData[] = { + { "Comment", "// Keep track of the selected Static Mesh\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "Keep track of the selected Static Mesh" }, + }; +#endif + const UE4CodeGen_Private::FSoftObjectPropertyParams Z_Construct_UClass_UHoudiniInputMeshComponent_Statics::NewProp_StaticMesh = { "StaticMesh", nullptr, (EPropertyFlags)0x0014000000000000, UE4CodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputMeshComponent, StaticMesh), Z_Construct_UClass_UStaticMesh_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputMeshComponent_Statics::NewProp_StaticMesh_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputMeshComponent_Statics::NewProp_StaticMesh_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniInputMeshComponent_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputMeshComponent_Statics::NewProp_MeshComponentsMaterials, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputMeshComponent_Statics::NewProp_MeshComponentsMaterials_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputMeshComponent_Statics::NewProp_StaticMesh, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniInputMeshComponent_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniInputMeshComponent_Statics::ClassParams = { + &UHoudiniInputMeshComponent::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniInputMeshComponent_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputMeshComponent_Statics::PropPointers), + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputMeshComponent_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputMeshComponent_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniInputMeshComponent() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniInputMeshComponent_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniInputMeshComponent, 1263421845); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniInputMeshComponent::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniInputMeshComponent(Z_Construct_UClass_UHoudiniInputMeshComponent, &UHoudiniInputMeshComponent::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniInputMeshComponent"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniInputMeshComponent); + void UHoudiniInputInstancedMeshComponent::StaticRegisterNativesUHoudiniInputInstancedMeshComponent() + { + } + UClass* Z_Construct_UClass_UHoudiniInputInstancedMeshComponent_NoRegister() + { + return UHoudiniInputInstancedMeshComponent::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniInputInstancedMeshComponent_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InstanceTransforms_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_InstanceTransforms; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InstanceTransforms_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniInputInstancedMeshComponent_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniInputMeshComponent, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputInstancedMeshComponent_Statics::Class_MetaDataParams[] = { + { "Comment", "//-----------------------------------------------------------------------------------------------------------------------------\n// UInstancedStaticMeshComponent input\n//-----------------------------------------------------------------------------------------------------------------------------\n" }, + { "IncludePath", "HoudiniInputObject.h" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "UInstancedStaticMeshComponent input" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputInstancedMeshComponent_Statics::NewProp_InstanceTransforms_MetaData[] = { + { "Comment", "// Array of transform for this ISMC's instances\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "Array of transform for this ISMC's instances" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniInputInstancedMeshComponent_Statics::NewProp_InstanceTransforms = { "InstanceTransforms", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputInstancedMeshComponent, InstanceTransforms), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputInstancedMeshComponent_Statics::NewProp_InstanceTransforms_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputInstancedMeshComponent_Statics::NewProp_InstanceTransforms_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniInputInstancedMeshComponent_Statics::NewProp_InstanceTransforms_Inner = { "InstanceTransforms", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniInputInstancedMeshComponent_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputInstancedMeshComponent_Statics::NewProp_InstanceTransforms, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputInstancedMeshComponent_Statics::NewProp_InstanceTransforms_Inner, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniInputInstancedMeshComponent_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniInputInstancedMeshComponent_Statics::ClassParams = { + &UHoudiniInputInstancedMeshComponent::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniInputInstancedMeshComponent_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputInstancedMeshComponent_Statics::PropPointers), + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputInstancedMeshComponent_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputInstancedMeshComponent_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniInputInstancedMeshComponent() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniInputInstancedMeshComponent_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniInputInstancedMeshComponent, 451821997); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniInputInstancedMeshComponent::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniInputInstancedMeshComponent(Z_Construct_UClass_UHoudiniInputInstancedMeshComponent, &UHoudiniInputInstancedMeshComponent::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniInputInstancedMeshComponent"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniInputInstancedMeshComponent); + void UHoudiniInputSplineComponent::StaticRegisterNativesUHoudiniInputSplineComponent() + { + } + UClass* Z_Construct_UClass_UHoudiniInputSplineComponent_NoRegister() + { + return UHoudiniInputSplineComponent::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniInputSplineComponent_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SplineControlPoints_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_SplineControlPoints; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_SplineControlPoints_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SplineClosed_MetaData[]; +#endif + static void NewProp_SplineClosed_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_SplineClosed; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SplineResolution_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_SplineResolution; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SplineLength_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_SplineLength; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_NumberOfSplineControlPoints_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_NumberOfSplineControlPoints; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniInputSceneComponent, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::Class_MetaDataParams[] = { + { "Comment", "//-----------------------------------------------------------------------------------------------------------------------------\n// USplineComponent input\n//-----------------------------------------------------------------------------------------------------------------------------\n" }, + { "IncludePath", "HoudiniInputObject.h" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "USplineComponent input" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineControlPoints_MetaData[] = { + { "Comment", "// Transforms of each of the spline's control points\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "Transforms of each of the spline's control points" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineControlPoints = { "SplineControlPoints", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputSplineComponent, SplineControlPoints), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineControlPoints_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineControlPoints_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineControlPoints_Inner = { "SplineControlPoints", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineClosed_MetaData[] = { + { "Comment", "// Is the spline closed?\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "Is the spline closed?" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineClosed_SetBit(void* Obj) + { + ((UHoudiniInputSplineComponent*)Obj)->SplineClosed = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineClosed = { "SplineClosed", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInputSplineComponent), &Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineClosed_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineClosed_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineClosed_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineResolution_MetaData[] = { + { "Comment", "// Spline resolution used to generate the asset, used to detect setting modification\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "Spline resolution used to generate the asset, used to detect setting modification" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineResolution = { "SplineResolution", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputSplineComponent, SplineResolution), METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineResolution_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineResolution_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineLength_MetaData[] = { + { "Comment", "// Spline Length, used for fast detection of modifications of the spline..\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "Spline Length, used for fast detection of modifications of the spline.." }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineLength = { "SplineLength", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputSplineComponent, SplineLength), METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineLength_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineLength_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_NumberOfSplineControlPoints_MetaData[] = { + { "Comment", "// Number of CVs used by the spline component, used to detect modification\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "Number of CVs used by the spline component, used to detect modification" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_NumberOfSplineControlPoints = { "NumberOfSplineControlPoints", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputSplineComponent, NumberOfSplineControlPoints), METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_NumberOfSplineControlPoints_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_NumberOfSplineControlPoints_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineControlPoints, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineControlPoints_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineClosed, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineResolution, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineLength, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_NumberOfSplineControlPoints, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::ClassParams = { + &UHoudiniInputSplineComponent::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::PropPointers), + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniInputSplineComponent() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniInputSplineComponent, 1657595137); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniInputSplineComponent::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniInputSplineComponent(Z_Construct_UClass_UHoudiniInputSplineComponent, &UHoudiniInputSplineComponent::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniInputSplineComponent"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniInputSplineComponent); + void UHoudiniInputHoudiniSplineComponent::StaticRegisterNativesUHoudiniInputHoudiniSplineComponent() + { + } + UClass* Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_NoRegister() + { + return UHoudiniInputHoudiniSplineComponent::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CachedComponent_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_CachedComponent; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Reversed_MetaData[]; +#endif + static void NewProp_Reversed_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_Reversed; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CurveMethod_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_CurveMethod; + static const UE4CodeGen_Private::FInt8PropertyParams NewProp_CurveMethod_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CurveType_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_CurveType; + static const UE4CodeGen_Private::FInt8PropertyParams NewProp_CurveType_Underlying; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniInputObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::Class_MetaDataParams[] = { + { "Comment", "//-----------------------------------------------------------------------------------------------------------------------------\n// UHoudiniSplineComponent input\n//-----------------------------------------------------------------------------------------------------------------------------\n" }, + { "IncludePath", "HoudiniInputObject.h" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "UHoudiniSplineComponent input" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_CachedComponent_MetaData[] = { + { "Comment", "// NOTE: We are using this reference to the component since the component, for now,\n// lives on the same actor as this input object. If we use a Soft Object Reference instead the editor\n// will complain about breaking references everytime we try to delete the actor.\n" }, + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "NOTE: We are using this reference to the component since the component, for now,\nlives on the same actor as this input object. If we use a Soft Object Reference instead the editor\nwill complain about breaking references everytime we try to delete the actor." }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_CachedComponent = { "CachedComponent", nullptr, (EPropertyFlags)0x0022080000080008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputHoudiniSplineComponent, CachedComponent), Z_Construct_UClass_UHoudiniSplineComponent_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_CachedComponent_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_CachedComponent_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_Reversed_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_Reversed_SetBit(void* Obj) + { + ((UHoudiniInputHoudiniSplineComponent*)Obj)->Reversed = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_Reversed = { "Reversed", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInputHoudiniSplineComponent), &Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_Reversed_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_Reversed_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_Reversed_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_CurveMethod_MetaData[] = { + { "Comment", "// The curve's method (CVs, Breakpoint, Freehand)\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "The curve's method (CVs, Breakpoint, Freehand)" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_CurveMethod = { "CurveMethod", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputHoudiniSplineComponent, CurveMethod), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveMethod, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_CurveMethod_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_CurveMethod_MetaData)) }; + const UE4CodeGen_Private::FInt8PropertyParams Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_CurveMethod_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int8, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_CurveType_MetaData[] = { + { "Comment", "// The type of curve (polygon, NURBS, bezier)\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "The type of curve (polygon, NURBS, bezier)" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_CurveType = { "CurveType", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputHoudiniSplineComponent, CurveType), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveType, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_CurveType_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_CurveType_MetaData)) }; + const UE4CodeGen_Private::FInt8PropertyParams Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_CurveType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int8, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_CachedComponent, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_Reversed, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_CurveMethod, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_CurveMethod_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_CurveType, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_CurveType_Underlying, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::ClassParams = { + &UHoudiniInputHoudiniSplineComponent::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::PropPointers), + 0, + 0x009000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniInputHoudiniSplineComponent, 3665953819); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniInputHoudiniSplineComponent::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniInputHoudiniSplineComponent(Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent, &UHoudiniInputHoudiniSplineComponent::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniInputHoudiniSplineComponent"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniInputHoudiniSplineComponent); + void UHoudiniInputCameraComponent::StaticRegisterNativesUHoudiniInputCameraComponent() + { + } + UClass* Z_Construct_UClass_UHoudiniInputCameraComponent_NoRegister() + { + return UHoudiniInputCameraComponent::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniInputCameraComponent_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OrthoFarClipPlane_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_OrthoFarClipPlane; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OrthoNearClipPlane_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_OrthoNearClipPlane; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OrthoWidth_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_OrthoWidth; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsOrthographic_MetaData[]; +#endif + static void NewProp_bIsOrthographic_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsOrthographic; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AspectRatio_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_AspectRatio; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_FOV_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_FOV; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniInputSceneComponent, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::Class_MetaDataParams[] = { + { "Comment", "//-----------------------------------------------------------------------------------------------------------------------------\n// UCameraComponent input\n//-----------------------------------------------------------------------------------------------------------------------------\n" }, + { "IncludePath", "HoudiniInputObject.h" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "UCameraComponent input" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_OrthoFarClipPlane_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_OrthoFarClipPlane = { "OrthoFarClipPlane", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputCameraComponent, OrthoFarClipPlane), METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_OrthoFarClipPlane_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_OrthoFarClipPlane_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_OrthoNearClipPlane_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_OrthoNearClipPlane = { "OrthoNearClipPlane", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputCameraComponent, OrthoNearClipPlane), METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_OrthoNearClipPlane_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_OrthoNearClipPlane_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_OrthoWidth_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_OrthoWidth = { "OrthoWidth", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputCameraComponent, OrthoWidth), METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_OrthoWidth_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_OrthoWidth_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_bIsOrthographic_MetaData[] = { + { "Comment", "//TEnumAsByte ProjectionType;\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "TEnumAsByte ProjectionType;" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_bIsOrthographic_SetBit(void* Obj) + { + ((UHoudiniInputCameraComponent*)Obj)->bIsOrthographic = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_bIsOrthographic = { "bIsOrthographic", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInputCameraComponent), &Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_bIsOrthographic_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_bIsOrthographic_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_bIsOrthographic_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_AspectRatio_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_AspectRatio = { "AspectRatio", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputCameraComponent, AspectRatio), METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_AspectRatio_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_AspectRatio_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_FOV_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_FOV = { "FOV", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputCameraComponent, FOV), METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_FOV_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_FOV_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_OrthoFarClipPlane, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_OrthoNearClipPlane, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_OrthoWidth, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_bIsOrthographic, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_AspectRatio, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_FOV, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::ClassParams = { + &UHoudiniInputCameraComponent::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::PropPointers), + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniInputCameraComponent() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniInputCameraComponent, 4256112180); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniInputCameraComponent::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniInputCameraComponent(Z_Construct_UClass_UHoudiniInputCameraComponent, &UHoudiniInputCameraComponent::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniInputCameraComponent"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniInputCameraComponent); + void UHoudiniInputHoudiniAsset::StaticRegisterNativesUHoudiniInputHoudiniAsset() + { + } + UClass* Z_Construct_UClass_UHoudiniInputHoudiniAsset_NoRegister() + { + return UHoudiniInputHoudiniAsset::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniInputHoudiniAsset_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AssetOutputIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_AssetOutputIndex; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniInputHoudiniAsset_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniInputObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputHoudiniAsset_Statics::Class_MetaDataParams[] = { + { "Comment", "//-----------------------------------------------------------------------------------------------------------------------------\n// UHoudiniAssetComponent input\n//-----------------------------------------------------------------------------------------------------------------------------\n" }, + { "IncludePath", "HoudiniInputObject.h" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "UHoudiniAssetComponent input" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputHoudiniAsset_Statics::NewProp_AssetOutputIndex_MetaData[] = { + { "Comment", "// The output index of the node that we want to use as input\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "The output index of the node that we want to use as input" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniInputHoudiniAsset_Statics::NewProp_AssetOutputIndex = { "AssetOutputIndex", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputHoudiniAsset, AssetOutputIndex), METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputHoudiniAsset_Statics::NewProp_AssetOutputIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputHoudiniAsset_Statics::NewProp_AssetOutputIndex_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniInputHoudiniAsset_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputHoudiniAsset_Statics::NewProp_AssetOutputIndex, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniInputHoudiniAsset_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniInputHoudiniAsset_Statics::ClassParams = { + &UHoudiniInputHoudiniAsset::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniInputHoudiniAsset_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputHoudiniAsset_Statics::PropPointers), + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputHoudiniAsset_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputHoudiniAsset_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniInputHoudiniAsset() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniInputHoudiniAsset_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniInputHoudiniAsset, 1141983148); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniInputHoudiniAsset::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniInputHoudiniAsset(Z_Construct_UClass_UHoudiniInputHoudiniAsset, &UHoudiniInputHoudiniAsset::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniInputHoudiniAsset"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniInputHoudiniAsset); + void UHoudiniInputActor::StaticRegisterNativesUHoudiniInputActor() + { + } + UClass* Z_Construct_UClass_UHoudiniInputActor_NoRegister() + { + return UHoudiniInputActor::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniInputActor_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_LastUpdateNumComponentsRemoved_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_LastUpdateNumComponentsRemoved; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_LastUpdateNumComponentsAdded_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_LastUpdateNumComponentsAdded; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ActorSceneComponents_MetaData[]; +#endif + static const UE4CodeGen_Private::FSetPropertyParams NewProp_ActorSceneComponents; + static const UE4CodeGen_Private::FSoftObjectPropertyParams NewProp_ActorSceneComponents_ElementProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ActorComponents_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ActorComponents; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ActorComponents_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniInputActor_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniInputObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputActor_Statics::Class_MetaDataParams[] = { + { "Comment", "//-----------------------------------------------------------------------------------------------------------------------------\n// AActor input\n//-----------------------------------------------------------------------------------------------------------------------------\n" }, + { "IncludePath", "HoudiniInputObject.h" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "AActor input" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_LastUpdateNumComponentsRemoved_MetaData[] = { + { "Comment", "// The number of components remove with the last call to Update\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "The number of components remove with the last call to Update" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_LastUpdateNumComponentsRemoved = { "LastUpdateNumComponentsRemoved", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputActor, LastUpdateNumComponentsRemoved), METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_LastUpdateNumComponentsRemoved_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_LastUpdateNumComponentsRemoved_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_LastUpdateNumComponentsAdded_MetaData[] = { + { "Comment", "// The number of components added with the last call to Update\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "The number of components added with the last call to Update" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_LastUpdateNumComponentsAdded = { "LastUpdateNumComponentsAdded", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputActor, LastUpdateNumComponentsAdded), METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_LastUpdateNumComponentsAdded_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_LastUpdateNumComponentsAdded_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_ActorSceneComponents_MetaData[] = { + { "Comment", "// The USceneComponents the actor had the last time we called Update (matches the ones in ActorComponents).\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "The USceneComponents the actor had the last time we called Update (matches the ones in ActorComponents)." }, + }; +#endif + const UE4CodeGen_Private::FSetPropertyParams Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_ActorSceneComponents = { "ActorSceneComponents", nullptr, (EPropertyFlags)0x0024080000000000, UE4CodeGen_Private::EPropertyGenFlags::Set, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputActor, ActorSceneComponents), METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_ActorSceneComponents_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_ActorSceneComponents_MetaData)) }; + const UE4CodeGen_Private::FSoftObjectPropertyParams Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_ActorSceneComponents_ElementProp = { "ActorSceneComponents", nullptr, (EPropertyFlags)0x0004000000000000, UE4CodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_ActorComponents_MetaData[] = { + { "Comment", "// The actor's components that can be sent as inputs\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "The actor's components that can be sent as inputs" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_ActorComponents = { "ActorComponents", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputActor, ActorComponents), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_ActorComponents_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_ActorComponents_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_ActorComponents_Inner = { "ActorComponents", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniInputSceneComponent_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniInputActor_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_LastUpdateNumComponentsRemoved, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_LastUpdateNumComponentsAdded, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_ActorSceneComponents, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_ActorSceneComponents_ElementProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_ActorComponents, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_ActorComponents_Inner, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniInputActor_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniInputActor_Statics::ClassParams = { + &UHoudiniInputActor::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniInputActor_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputActor_Statics::PropPointers), + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputActor_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputActor_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniInputActor() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniInputActor_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniInputActor, 2195062469); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniInputActor::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniInputActor(Z_Construct_UClass_UHoudiniInputActor, &UHoudiniInputActor::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniInputActor"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniInputActor); + void UHoudiniInputLandscape::StaticRegisterNativesUHoudiniInputLandscape() + { + } + UClass* Z_Construct_UClass_UHoudiniInputLandscape_NoRegister() + { + return UHoudiniInputLandscape::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniInputLandscape_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CachedInputLandscapeTraqnsform_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_CachedInputLandscapeTraqnsform; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniInputLandscape_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniInputActor, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputLandscape_Statics::Class_MetaDataParams[] = { + { "Comment", "//-----------------------------------------------------------------------------------------------------------------------------\n// ALandscapeProxy input\n//-----------------------------------------------------------------------------------------------------------------------------\n" }, + { "IncludePath", "HoudiniInputObject.h" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "ALandscapeProxy input" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputLandscape_Statics::NewProp_CachedInputLandscapeTraqnsform_MetaData[] = { + { "Comment", "// Used to restore an input landscape's transform to its original state\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "Used to restore an input landscape's transform to its original state" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniInputLandscape_Statics::NewProp_CachedInputLandscapeTraqnsform = { "CachedInputLandscapeTraqnsform", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputLandscape, CachedInputLandscapeTraqnsform), Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputLandscape_Statics::NewProp_CachedInputLandscapeTraqnsform_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputLandscape_Statics::NewProp_CachedInputLandscapeTraqnsform_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniInputLandscape_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputLandscape_Statics::NewProp_CachedInputLandscapeTraqnsform, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniInputLandscape_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniInputLandscape_Statics::ClassParams = { + &UHoudiniInputLandscape::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniInputLandscape_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputLandscape_Statics::PropPointers), + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputLandscape_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputLandscape_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniInputLandscape() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniInputLandscape_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniInputLandscape, 2703370592); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniInputLandscape::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniInputLandscape(Z_Construct_UClass_UHoudiniInputLandscape, &UHoudiniInputLandscape::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniInputLandscape"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniInputLandscape); + void UHoudiniInputBrush::StaticRegisterNativesUHoudiniInputBrush() + { + } + UClass* Z_Construct_UClass_UHoudiniInputBrush_NoRegister() + { + return UHoudiniInputBrush::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniInputBrush_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CachedInputBrushType_MetaData[]; +#endif + static const UE4CodeGen_Private::FBytePropertyParams NewProp_CachedInputBrushType; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIgnoreInputObject_MetaData[]; +#endif + static void NewProp_bIgnoreInputObject_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIgnoreInputObject; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CombinedModel_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_CombinedModel; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_BrushesInfo_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_BrushesInfo; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_BrushesInfo_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniInputBrush_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniInputActor, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputBrush_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniInputObject.h" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_CachedInputBrushType_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + }; +#endif + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_CachedInputBrushType = { "CachedInputBrushType", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputBrush, CachedInputBrushType), Z_Construct_UEnum_Engine_EBrushType, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_CachedInputBrushType_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_CachedInputBrushType_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_bIgnoreInputObject_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_bIgnoreInputObject_SetBit(void* Obj) + { + ((UHoudiniInputBrush*)Obj)->bIgnoreInputObject = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_bIgnoreInputObject = { "bIgnoreInputObject", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInputBrush), &Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_bIgnoreInputObject_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_bIgnoreInputObject_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_bIgnoreInputObject_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_CombinedModel_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_CombinedModel = { "CombinedModel", nullptr, (EPropertyFlags)0x0020080000202000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputBrush, CombinedModel), Z_Construct_UClass_UModel, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_CombinedModel_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_CombinedModel_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_BrushesInfo_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_BrushesInfo = { "BrushesInfo", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputBrush, BrushesInfo), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_BrushesInfo_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_BrushesInfo_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_BrushesInfo_Inner = { "BrushesInfo", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FHoudiniBrushInfo, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniInputBrush_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_CachedInputBrushType, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_bIgnoreInputObject, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_CombinedModel, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_BrushesInfo, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_BrushesInfo_Inner, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniInputBrush_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniInputBrush_Statics::ClassParams = { + &UHoudiniInputBrush::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniInputBrush_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputBrush_Statics::PropPointers), + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputBrush_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputBrush_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniInputBrush() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniInputBrush_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniInputBrush, 1853390363); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniInputBrush::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniInputBrush(Z_Construct_UClass_UHoudiniInputBrush, &UHoudiniInputBrush::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniInputBrush"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniInputBrush); + void UHoudiniInputDataTable::StaticRegisterNativesUHoudiniInputDataTable() + { + } + UClass* Z_Construct_UClass_UHoudiniInputDataTable_NoRegister() + { + return UHoudiniInputDataTable::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniInputDataTable_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniInputDataTable_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniInputObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputDataTable_Statics::Class_MetaDataParams[] = { + { "Comment", "//-----------------------------------------------------------------------------------------------------------------------------\n// UDataTable input\n//-----------------------------------------------------------------------------------------------------------------------------\n" }, + { "IncludePath", "HoudiniInputObject.h" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "UDataTable input" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniInputDataTable_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniInputDataTable_Statics::ClassParams = { + &UHoudiniInputDataTable::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputDataTable_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputDataTable_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniInputDataTable() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniInputDataTable_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniInputDataTable, 974278285); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniInputDataTable::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniInputDataTable(Z_Construct_UClass_UHoudiniInputDataTable, &UHoudiniInputDataTable::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniInputDataTable"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniInputDataTable); + void UHoudiniInputFoliageType_InstancedStaticMesh::StaticRegisterNativesUHoudiniInputFoliageType_InstancedStaticMesh() + { + } + UClass* Z_Construct_UClass_UHoudiniInputFoliageType_InstancedStaticMesh_NoRegister() + { + return UHoudiniInputFoliageType_InstancedStaticMesh::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniInputFoliageType_InstancedStaticMesh_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniInputFoliageType_InstancedStaticMesh_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniInputStaticMesh, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputFoliageType_InstancedStaticMesh_Statics::Class_MetaDataParams[] = { + { "Comment", "//-----------------------------------------------------------------------------------------------------------------------------\n// UFoliageType_InstancedStaticMesh input\n//-----------------------------------------------------------------------------------------------------------------------------\n" }, + { "IncludePath", "HoudiniInputObject.h" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "UFoliageType_InstancedStaticMesh input" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniInputFoliageType_InstancedStaticMesh_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniInputFoliageType_InstancedStaticMesh_Statics::ClassParams = { + &UHoudiniInputFoliageType_InstancedStaticMesh::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputFoliageType_InstancedStaticMesh_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputFoliageType_InstancedStaticMesh_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniInputFoliageType_InstancedStaticMesh() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniInputFoliageType_InstancedStaticMesh_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniInputFoliageType_InstancedStaticMesh, 456106961); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniInputFoliageType_InstancedStaticMesh::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniInputFoliageType_InstancedStaticMesh(Z_Construct_UClass_UHoudiniInputFoliageType_InstancedStaticMesh, &UHoudiniInputFoliageType_InstancedStaticMesh::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniInputFoliageType_InstancedStaticMesh"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniInputFoliageType_InstancedStaticMesh); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniInputObject.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniInputObject.generated.h new file mode 100644 index 0000000..0903134 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniInputObject.generated.h @@ -0,0 +1,1194 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniInputObject_generated_h +#error "HoudiniInputObject.generated.h already included, missing '#pragma once' in HoudiniInputObject.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniInputObject_generated_h + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_699_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics; \ + HOUDINIENGINERUNTIME_API static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_90_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_90_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_90_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_90_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniInputObject(); \ + friend struct Z_Construct_UClass_UHoudiniInputObject_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputObject, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputObject) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_90_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniInputObject(); \ + friend struct Z_Construct_UClass_UHoudiniInputObject_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputObject, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputObject) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_90_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputObject(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputObject) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputObject); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputObject); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputObject(UHoudiniInputObject&&); \ + NO_API UHoudiniInputObject(const UHoudiniInputObject&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_90_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputObject(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputObject(UHoudiniInputObject&&); \ + NO_API UHoudiniInputObject(const UHoudiniInputObject&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputObject); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputObject); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputObject) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_90_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__bHasChanged() { return STRUCT_OFFSET(UHoudiniInputObject, bHasChanged); } \ + FORCEINLINE static uint32 __PPO__bNeedsToTriggerUpdate() { return STRUCT_OFFSET(UHoudiniInputObject, bNeedsToTriggerUpdate); } \ + FORCEINLINE static uint32 __PPO__bTransformChanged() { return STRUCT_OFFSET(UHoudiniInputObject, bTransformChanged); } \ + FORCEINLINE static uint32 __PPO__bImportAsReference() { return STRUCT_OFFSET(UHoudiniInputObject, bImportAsReference); } \ + FORCEINLINE static uint32 __PPO__bCanDeleteHoudiniNodes() { return STRUCT_OFFSET(UHoudiniInputObject, bCanDeleteHoudiniNodes); } + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_87_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_90_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_90_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_90_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_90_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_90_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_90_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_90_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_90_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_90_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_90_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_90_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_90_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniInputObject."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_214_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_214_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_214_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_214_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniInputStaticMesh(); \ + friend struct Z_Construct_UClass_UHoudiniInputStaticMesh_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputStaticMesh, UHoudiniInputObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputStaticMesh) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_214_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniInputStaticMesh(); \ + friend struct Z_Construct_UClass_UHoudiniInputStaticMesh_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputStaticMesh, UHoudiniInputObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputStaticMesh) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_214_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputStaticMesh(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputStaticMesh) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputStaticMesh); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputStaticMesh); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputStaticMesh(UHoudiniInputStaticMesh&&); \ + NO_API UHoudiniInputStaticMesh(const UHoudiniInputStaticMesh&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_214_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputStaticMesh(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputStaticMesh(UHoudiniInputStaticMesh&&); \ + NO_API UHoudiniInputStaticMesh(const UHoudiniInputStaticMesh&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputStaticMesh); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputStaticMesh); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputStaticMesh) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_214_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_211_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_214_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_214_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_214_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_214_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_214_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_214_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_214_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_214_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_214_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_214_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_214_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_214_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniInputStaticMesh."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_255_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_255_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_255_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_255_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniInputSkeletalMesh(); \ + friend struct Z_Construct_UClass_UHoudiniInputSkeletalMesh_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputSkeletalMesh, UHoudiniInputObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputSkeletalMesh) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_255_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniInputSkeletalMesh(); \ + friend struct Z_Construct_UClass_UHoudiniInputSkeletalMesh_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputSkeletalMesh, UHoudiniInputObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputSkeletalMesh) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_255_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputSkeletalMesh(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputSkeletalMesh) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputSkeletalMesh); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputSkeletalMesh); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputSkeletalMesh(UHoudiniInputSkeletalMesh&&); \ + NO_API UHoudiniInputSkeletalMesh(const UHoudiniInputSkeletalMesh&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_255_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputSkeletalMesh(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputSkeletalMesh(UHoudiniInputSkeletalMesh&&); \ + NO_API UHoudiniInputSkeletalMesh(const UHoudiniInputSkeletalMesh&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputSkeletalMesh); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputSkeletalMesh); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputSkeletalMesh) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_255_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_252_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_255_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_255_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_255_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_255_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_255_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_255_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_255_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_255_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_255_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_255_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_255_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_255_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniInputSkeletalMesh."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_279_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_279_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_279_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_279_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniInputSceneComponent(); \ + friend struct Z_Construct_UClass_UHoudiniInputSceneComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputSceneComponent, UHoudiniInputObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputSceneComponent) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_279_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniInputSceneComponent(); \ + friend struct Z_Construct_UClass_UHoudiniInputSceneComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputSceneComponent, UHoudiniInputObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputSceneComponent) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_279_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputSceneComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputSceneComponent) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputSceneComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputSceneComponent); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputSceneComponent(UHoudiniInputSceneComponent&&); \ + NO_API UHoudiniInputSceneComponent(const UHoudiniInputSceneComponent&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_279_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputSceneComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputSceneComponent(UHoudiniInputSceneComponent&&); \ + NO_API UHoudiniInputSceneComponent(const UHoudiniInputSceneComponent&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputSceneComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputSceneComponent); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputSceneComponent) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_279_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_276_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_279_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_279_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_279_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_279_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_279_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_279_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_279_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_279_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_279_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_279_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_279_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_279_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniInputSceneComponent."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_316_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_316_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_316_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_316_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniInputMeshComponent(); \ + friend struct Z_Construct_UClass_UHoudiniInputMeshComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputMeshComponent, UHoudiniInputSceneComponent, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputMeshComponent) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_316_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniInputMeshComponent(); \ + friend struct Z_Construct_UClass_UHoudiniInputMeshComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputMeshComponent, UHoudiniInputSceneComponent, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputMeshComponent) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_316_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputMeshComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputMeshComponent) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputMeshComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputMeshComponent); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputMeshComponent(UHoudiniInputMeshComponent&&); \ + NO_API UHoudiniInputMeshComponent(const UHoudiniInputMeshComponent&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_316_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputMeshComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputMeshComponent(UHoudiniInputMeshComponent&&); \ + NO_API UHoudiniInputMeshComponent(const UHoudiniInputMeshComponent&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputMeshComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputMeshComponent); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputMeshComponent) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_316_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_313_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_316_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_316_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_316_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_316_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_316_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_316_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_316_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_316_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_316_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_316_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_316_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_316_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniInputMeshComponent."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_358_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_358_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_358_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_358_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniInputInstancedMeshComponent(); \ + friend struct Z_Construct_UClass_UHoudiniInputInstancedMeshComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputInstancedMeshComponent, UHoudiniInputMeshComponent, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputInstancedMeshComponent) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_358_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniInputInstancedMeshComponent(); \ + friend struct Z_Construct_UClass_UHoudiniInputInstancedMeshComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputInstancedMeshComponent, UHoudiniInputMeshComponent, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputInstancedMeshComponent) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_358_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputInstancedMeshComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputInstancedMeshComponent) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputInstancedMeshComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputInstancedMeshComponent); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputInstancedMeshComponent(UHoudiniInputInstancedMeshComponent&&); \ + NO_API UHoudiniInputInstancedMeshComponent(const UHoudiniInputInstancedMeshComponent&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_358_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputInstancedMeshComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputInstancedMeshComponent(UHoudiniInputInstancedMeshComponent&&); \ + NO_API UHoudiniInputInstancedMeshComponent(const UHoudiniInputInstancedMeshComponent&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputInstancedMeshComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputInstancedMeshComponent); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputInstancedMeshComponent) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_358_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_355_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_358_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_358_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_358_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_358_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_358_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_358_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_358_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_358_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_358_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_358_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_358_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_358_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniInputInstancedMeshComponent."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_393_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_393_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_393_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_393_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniInputSplineComponent(); \ + friend struct Z_Construct_UClass_UHoudiniInputSplineComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputSplineComponent, UHoudiniInputSceneComponent, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputSplineComponent) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_393_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniInputSplineComponent(); \ + friend struct Z_Construct_UClass_UHoudiniInputSplineComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputSplineComponent, UHoudiniInputSceneComponent, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputSplineComponent) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_393_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputSplineComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputSplineComponent) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputSplineComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputSplineComponent); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputSplineComponent(UHoudiniInputSplineComponent&&); \ + NO_API UHoudiniInputSplineComponent(const UHoudiniInputSplineComponent&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_393_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputSplineComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputSplineComponent(UHoudiniInputSplineComponent&&); \ + NO_API UHoudiniInputSplineComponent(const UHoudiniInputSplineComponent&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputSplineComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputSplineComponent); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputSplineComponent) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_393_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_390_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_393_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_393_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_393_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_393_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_393_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_393_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_393_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_393_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_393_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_393_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_393_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_393_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniInputSplineComponent."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_449_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_449_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_449_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_449_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniInputHoudiniSplineComponent(); \ + friend struct Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputHoudiniSplineComponent, UHoudiniInputObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputHoudiniSplineComponent) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_449_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniInputHoudiniSplineComponent(); \ + friend struct Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputHoudiniSplineComponent, UHoudiniInputObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputHoudiniSplineComponent) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_449_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputHoudiniSplineComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputHoudiniSplineComponent) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputHoudiniSplineComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputHoudiniSplineComponent); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputHoudiniSplineComponent(UHoudiniInputHoudiniSplineComponent&&); \ + NO_API UHoudiniInputHoudiniSplineComponent(const UHoudiniInputHoudiniSplineComponent&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_449_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputHoudiniSplineComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputHoudiniSplineComponent(UHoudiniInputHoudiniSplineComponent&&); \ + NO_API UHoudiniInputHoudiniSplineComponent(const UHoudiniInputHoudiniSplineComponent&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputHoudiniSplineComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputHoudiniSplineComponent); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputHoudiniSplineComponent) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_449_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__CachedComponent() { return STRUCT_OFFSET(UHoudiniInputHoudiniSplineComponent, CachedComponent); } + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_446_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_449_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_449_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_449_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_449_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_449_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_449_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_449_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_449_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_449_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_449_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_449_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_449_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniInputHoudiniSplineComponent."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_504_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_504_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_504_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_504_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniInputCameraComponent(); \ + friend struct Z_Construct_UClass_UHoudiniInputCameraComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputCameraComponent, UHoudiniInputSceneComponent, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputCameraComponent) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_504_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniInputCameraComponent(); \ + friend struct Z_Construct_UClass_UHoudiniInputCameraComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputCameraComponent, UHoudiniInputSceneComponent, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputCameraComponent) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_504_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputCameraComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputCameraComponent) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputCameraComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputCameraComponent); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputCameraComponent(UHoudiniInputCameraComponent&&); \ + NO_API UHoudiniInputCameraComponent(const UHoudiniInputCameraComponent&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_504_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputCameraComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputCameraComponent(UHoudiniInputCameraComponent&&); \ + NO_API UHoudiniInputCameraComponent(const UHoudiniInputCameraComponent&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputCameraComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputCameraComponent); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputCameraComponent) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_504_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_501_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_504_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_504_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_504_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_504_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_504_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_504_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_504_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_504_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_504_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_504_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_504_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_504_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniInputCameraComponent."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_548_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_548_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_548_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_548_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniInputHoudiniAsset(); \ + friend struct Z_Construct_UClass_UHoudiniInputHoudiniAsset_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputHoudiniAsset, UHoudiniInputObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputHoudiniAsset) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_548_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniInputHoudiniAsset(); \ + friend struct Z_Construct_UClass_UHoudiniInputHoudiniAsset_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputHoudiniAsset, UHoudiniInputObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputHoudiniAsset) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_548_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputHoudiniAsset(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputHoudiniAsset) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputHoudiniAsset); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputHoudiniAsset); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputHoudiniAsset(UHoudiniInputHoudiniAsset&&); \ + NO_API UHoudiniInputHoudiniAsset(const UHoudiniInputHoudiniAsset&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_548_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputHoudiniAsset(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputHoudiniAsset(UHoudiniInputHoudiniAsset&&); \ + NO_API UHoudiniInputHoudiniAsset(const UHoudiniInputHoudiniAsset&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputHoudiniAsset); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputHoudiniAsset); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputHoudiniAsset) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_548_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_545_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_548_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_548_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_548_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_548_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_548_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_548_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_548_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_548_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_548_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_548_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_548_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_548_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniInputHoudiniAsset."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_575_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_575_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_575_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_575_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniInputActor(); \ + friend struct Z_Construct_UClass_UHoudiniInputActor_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputActor, UHoudiniInputObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputActor) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_575_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniInputActor(); \ + friend struct Z_Construct_UClass_UHoudiniInputActor_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputActor, UHoudiniInputObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputActor) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_575_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputActor(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputActor) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputActor); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputActor); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputActor(UHoudiniInputActor&&); \ + NO_API UHoudiniInputActor(const UHoudiniInputActor&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_575_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputActor(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputActor(UHoudiniInputActor&&); \ + NO_API UHoudiniInputActor(const UHoudiniInputActor&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputActor); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputActor); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputActor) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_575_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__ActorComponents() { return STRUCT_OFFSET(UHoudiniInputActor, ActorComponents); } \ + FORCEINLINE static uint32 __PPO__ActorSceneComponents() { return STRUCT_OFFSET(UHoudiniInputActor, ActorSceneComponents); } \ + FORCEINLINE static uint32 __PPO__LastUpdateNumComponentsAdded() { return STRUCT_OFFSET(UHoudiniInputActor, LastUpdateNumComponentsAdded); } \ + FORCEINLINE static uint32 __PPO__LastUpdateNumComponentsRemoved() { return STRUCT_OFFSET(UHoudiniInputActor, LastUpdateNumComponentsRemoved); } + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_572_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_575_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_575_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_575_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_575_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_575_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_575_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_575_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_575_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_575_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_575_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_575_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_575_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniInputActor."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_630_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_630_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_630_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_630_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniInputLandscape(); \ + friend struct Z_Construct_UClass_UHoudiniInputLandscape_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputLandscape, UHoudiniInputActor, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputLandscape) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_630_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniInputLandscape(); \ + friend struct Z_Construct_UClass_UHoudiniInputLandscape_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputLandscape, UHoudiniInputActor, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputLandscape) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_630_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputLandscape(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputLandscape) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputLandscape); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputLandscape); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputLandscape(UHoudiniInputLandscape&&); \ + NO_API UHoudiniInputLandscape(const UHoudiniInputLandscape&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_630_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputLandscape(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputLandscape(UHoudiniInputLandscape&&); \ + NO_API UHoudiniInputLandscape(const UHoudiniInputLandscape&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputLandscape); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputLandscape); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputLandscape) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_630_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_627_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_630_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_630_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_630_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_630_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_630_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_630_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_630_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_630_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_630_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_630_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_630_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_630_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniInputLandscape."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_750_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_750_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_750_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_750_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniInputBrush(); \ + friend struct Z_Construct_UClass_UHoudiniInputBrush_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputBrush, UHoudiniInputActor, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputBrush) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_750_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniInputBrush(); \ + friend struct Z_Construct_UClass_UHoudiniInputBrush_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputBrush, UHoudiniInputActor, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputBrush) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_750_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputBrush(const FObjectInitializer& ObjectInitializer); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputBrush) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputBrush); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputBrush); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputBrush(UHoudiniInputBrush&&); \ + NO_API UHoudiniInputBrush(const UHoudiniInputBrush&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_750_ENHANCED_CONSTRUCTORS \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputBrush(UHoudiniInputBrush&&); \ + NO_API UHoudiniInputBrush(const UHoudiniInputBrush&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputBrush); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputBrush); \ + DEFINE_DEFAULT_CONSTRUCTOR_CALL(UHoudiniInputBrush) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_750_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__BrushesInfo() { return STRUCT_OFFSET(UHoudiniInputBrush, BrushesInfo); } \ + FORCEINLINE static uint32 __PPO__CombinedModel() { return STRUCT_OFFSET(UHoudiniInputBrush, CombinedModel); } \ + FORCEINLINE static uint32 __PPO__bIgnoreInputObject() { return STRUCT_OFFSET(UHoudiniInputBrush, bIgnoreInputObject); } \ + FORCEINLINE static uint32 __PPO__CachedInputBrushType() { return STRUCT_OFFSET(UHoudiniInputBrush, CachedInputBrushType); } + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_747_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_750_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_750_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_750_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_750_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_750_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_750_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_750_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_750_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_750_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_750_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_750_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_750_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_824_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_824_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_824_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_824_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniInputDataTable(); \ + friend struct Z_Construct_UClass_UHoudiniInputDataTable_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputDataTable, UHoudiniInputObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputDataTable) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_824_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniInputDataTable(); \ + friend struct Z_Construct_UClass_UHoudiniInputDataTable_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputDataTable, UHoudiniInputObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputDataTable) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_824_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputDataTable(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputDataTable) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputDataTable); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputDataTable); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputDataTable(UHoudiniInputDataTable&&); \ + NO_API UHoudiniInputDataTable(const UHoudiniInputDataTable&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_824_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputDataTable(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputDataTable(UHoudiniInputDataTable&&); \ + NO_API UHoudiniInputDataTable(const UHoudiniInputDataTable&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputDataTable); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputDataTable); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputDataTable) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_824_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_821_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_824_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_824_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_824_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_824_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_824_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_824_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_824_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_824_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_824_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_824_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_824_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_824_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniInputDataTable."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_841_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_841_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_841_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_841_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniInputFoliageType_InstancedStaticMesh(); \ + friend struct Z_Construct_UClass_UHoudiniInputFoliageType_InstancedStaticMesh_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputFoliageType_InstancedStaticMesh, UHoudiniInputStaticMesh, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputFoliageType_InstancedStaticMesh) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_841_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniInputFoliageType_InstancedStaticMesh(); \ + friend struct Z_Construct_UClass_UHoudiniInputFoliageType_InstancedStaticMesh_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputFoliageType_InstancedStaticMesh, UHoudiniInputStaticMesh, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputFoliageType_InstancedStaticMesh) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_841_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputFoliageType_InstancedStaticMesh(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputFoliageType_InstancedStaticMesh) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputFoliageType_InstancedStaticMesh); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputFoliageType_InstancedStaticMesh); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputFoliageType_InstancedStaticMesh(UHoudiniInputFoliageType_InstancedStaticMesh&&); \ + NO_API UHoudiniInputFoliageType_InstancedStaticMesh(const UHoudiniInputFoliageType_InstancedStaticMesh&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_841_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputFoliageType_InstancedStaticMesh(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputFoliageType_InstancedStaticMesh(UHoudiniInputFoliageType_InstancedStaticMesh&&); \ + NO_API UHoudiniInputFoliageType_InstancedStaticMesh(const UHoudiniInputFoliageType_InstancedStaticMesh&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputFoliageType_InstancedStaticMesh); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputFoliageType_InstancedStaticMesh); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputFoliageType_InstancedStaticMesh) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_841_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_838_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_841_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_841_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_841_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_841_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_841_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_841_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_841_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_841_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_841_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_841_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_841_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_841_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniInputFoliageType_InstancedStaticMesh."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h + + +#define FOREACH_ENUM_EHOUDINIINPUTOBJECTTYPE(op) \ + op(EHoudiniInputObjectType::Invalid) \ + op(EHoudiniInputObjectType::Object) \ + op(EHoudiniInputObjectType::StaticMesh) \ + op(EHoudiniInputObjectType::SkeletalMesh) \ + op(EHoudiniInputObjectType::SceneComponent) \ + op(EHoudiniInputObjectType::StaticMeshComponent) \ + op(EHoudiniInputObjectType::InstancedStaticMeshComponent) \ + op(EHoudiniInputObjectType::SplineComponent) \ + op(EHoudiniInputObjectType::HoudiniSplineComponent) \ + op(EHoudiniInputObjectType::HoudiniAssetComponent) \ + op(EHoudiniInputObjectType::Actor) \ + op(EHoudiniInputObjectType::Landscape) \ + op(EHoudiniInputObjectType::Brush) \ + op(EHoudiniInputObjectType::CameraComponent) \ + op(EHoudiniInputObjectType::DataTable) \ + op(EHoudiniInputObjectType::HoudiniAssetActor) \ + op(EHoudiniInputObjectType::FoliageType_InstancedStaticMesh) + +enum class EHoudiniInputObjectType : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniInputTypes.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniInputTypes.gen.cpp new file mode 100644 index 0000000..e370833 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniInputTypes.gen.cpp @@ -0,0 +1,76 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniInputTypes.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniInputTypes() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniXformType(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); +// End Cross Module References + static UEnum* EHoudiniXformType_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniXformType, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniXformType")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniXformType_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniXformType(EHoudiniXformType_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniXformType"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniXformType_Hash() { return 143364989U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniXformType() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniXformType"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniXformType_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniXformType::None", (int64)EHoudiniXformType::None }, + { "EHoudiniXformType::IntoThisObject", (int64)EHoudiniXformType::IntoThisObject }, + { "EHoudiniXformType::Auto", (int64)EHoudiniXformType::Auto }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Auto.Name", "EHoudiniXformType::Auto" }, + { "IntoThisObject.Name", "EHoudiniXformType::IntoThisObject" }, + { "ModuleRelativePath", "Private/HoudiniInputTypes.h" }, + { "None.Name", "EHoudiniXformType::None" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniXformType", + "EHoudiniXformType", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniInputTypes.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniInputTypes.generated.h new file mode 100644 index 0000000..1a2f9be --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniInputTypes.generated.h @@ -0,0 +1,28 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniInputTypes_generated_h +#error "HoudiniInputTypes.generated.h already included, missing '#pragma once' in HoudiniInputTypes.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniInputTypes_generated_h + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputTypes_h + + +#define FOREACH_ENUM_EHOUDINIXFORMTYPE(op) \ + op(EHoudiniXformType::None) \ + op(EHoudiniXformType::IntoThisObject) \ + op(EHoudiniXformType::Auto) + +enum class EHoudiniXformType : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniInstancedActorComponent.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniInstancedActorComponent.gen.cpp new file mode 100644 index 0000000..cfcc129 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniInstancedActorComponent.gen.cpp @@ -0,0 +1,119 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniInstancedActorComponent.h" +#include "Serialization/ArchiveUObjectFromStructuredArchive.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniInstancedActorComponent() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInstancedActorComponent_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInstancedActorComponent(); + ENGINE_API UClass* Z_Construct_UClass_USceneComponent(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); +// End Cross Module References + void UHoudiniInstancedActorComponent::StaticRegisterNativesUHoudiniInstancedActorComponent() + { + } + UClass* Z_Construct_UClass_UHoudiniInstancedActorComponent_NoRegister() + { + return UHoudiniInstancedActorComponent::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InstancedActors_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_InstancedActors; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InstancedActors_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InstancedObject_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InstancedObject; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_USceneComponent, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics::Class_MetaDataParams[] = { + { "HideCategories", "Trigger PhysicsVolume" }, + { "IncludePath", "HoudiniInstancedActorComponent.h" }, + { "ModuleRelativePath", "Private/HoudiniInstancedActorComponent.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics::NewProp_InstancedActors_MetaData[] = { + { "Category", "Instances" }, + { "ModuleRelativePath", "Private/HoudiniInstancedActorComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics::NewProp_InstancedActors = { "InstancedActors", nullptr, (EPropertyFlags)0x0040000000020801, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInstancedActorComponent, InstancedActors), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics::NewProp_InstancedActors_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics::NewProp_InstancedActors_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics::NewProp_InstancedActors_Inner = { "InstancedActors", nullptr, (EPropertyFlags)0x0000000000020000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics::NewProp_InstancedObject_MetaData[] = { + { "Category", "Instances" }, + { "ModuleRelativePath", "Private/HoudiniInstancedActorComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics::NewProp_InstancedObject = { "InstancedObject", nullptr, (EPropertyFlags)0x0040000000020001, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInstancedActorComponent, InstancedObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics::NewProp_InstancedObject_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics::NewProp_InstancedObject_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics::NewProp_InstancedActors, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics::NewProp_InstancedActors_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics::NewProp_InstancedObject, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics::ClassParams = { + &UHoudiniInstancedActorComponent::StaticClass, + "Engine", + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics::PropPointers), + 0, + 0x00B000A4u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniInstancedActorComponent() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniInstancedActorComponent, 3605643255); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniInstancedActorComponent::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniInstancedActorComponent(Z_Construct_UClass_UHoudiniInstancedActorComponent, &UHoudiniInstancedActorComponent::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniInstancedActorComponent"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniInstancedActorComponent); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniInstancedActorComponent) +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniInstancedActorComponent.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniInstancedActorComponent.generated.h new file mode 100644 index 0000000..84343d7 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniInstancedActorComponent.generated.h @@ -0,0 +1,105 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniInstancedActorComponent_generated_h +#error "HoudiniInstancedActorComponent.generated.h already included, missing '#pragma once' in HoudiniInstancedActorComponent.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniInstancedActorComponent_generated_h + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_37_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_37_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_37_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_37_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniInstancedActorComponent, NO_API) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_37_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniInstancedActorComponent(); \ + friend struct Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInstancedActorComponent, USceneComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInstancedActorComponent) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_37_ARCHIVESERIALIZER + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_37_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniInstancedActorComponent(); \ + friend struct Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInstancedActorComponent, USceneComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInstancedActorComponent) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_37_ARCHIVESERIALIZER + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_37_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInstancedActorComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInstancedActorComponent) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInstancedActorComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInstancedActorComponent); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInstancedActorComponent(UHoudiniInstancedActorComponent&&); \ + NO_API UHoudiniInstancedActorComponent(const UHoudiniInstancedActorComponent&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_37_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInstancedActorComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInstancedActorComponent(UHoudiniInstancedActorComponent&&); \ + NO_API UHoudiniInstancedActorComponent(const UHoudiniInstancedActorComponent&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInstancedActorComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInstancedActorComponent); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInstancedActorComponent) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_37_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__InstancedObject() { return STRUCT_OFFSET(UHoudiniInstancedActorComponent, InstancedObject); } \ + FORCEINLINE static uint32 __PPO__InstancedActors() { return STRUCT_OFFSET(UHoudiniInstancedActorComponent, InstancedActors); } + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_34_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_37_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_37_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_37_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_37_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_37_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_37_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_37_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_37_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_37_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_37_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_37_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_37_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniInstancedActorComponent."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniMeshSplitInstancerComponent.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniMeshSplitInstancerComponent.gen.cpp new file mode 100644 index 0000000..ba5062e --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniMeshSplitInstancerComponent.gen.cpp @@ -0,0 +1,138 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniMeshSplitInstancerComponent.h" +#include "Serialization/ArchiveUObjectFromStructuredArchive.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniMeshSplitInstancerComponent() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent(); + ENGINE_API UClass* Z_Construct_UClass_USceneComponent(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + ENGINE_API UClass* Z_Construct_UClass_UStaticMesh_NoRegister(); + ENGINE_API UClass* Z_Construct_UClass_UMaterialInterface_NoRegister(); + ENGINE_API UClass* Z_Construct_UClass_UStaticMeshComponent_NoRegister(); +// End Cross Module References + void UHoudiniMeshSplitInstancerComponent::StaticRegisterNativesUHoudiniMeshSplitInstancerComponent() + { + } + UClass* Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_NoRegister() + { + return UHoudiniMeshSplitInstancerComponent::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InstancedMesh_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InstancedMesh; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OverrideMaterials_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_OverrideMaterials; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_OverrideMaterials_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Instances_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Instances; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_Instances_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_USceneComponent, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::Class_MetaDataParams[] = { + { "Comment", "/**\n* UHoudiniMeshSplitInstancerComponent is used to manage a single static mesh being\n* 'instanced' multiple times by multiple UStaticMeshComponents. This is as opposed to the\n* UInstancedStaticMeshComponent wherein a single mesh is instanced multiple times by one component.\n*/" }, + { "HideCategories", "Trigger PhysicsVolume" }, + { "IncludePath", "HoudiniMeshSplitInstancerComponent.h" }, + { "ModuleRelativePath", "Private/HoudiniMeshSplitInstancerComponent.h" }, + { "ToolTip", "UHoudiniMeshSplitInstancerComponent is used to manage a single static mesh being\n'instanced' multiple times by multiple UStaticMeshComponents. This is as opposed to the\nUInstancedStaticMeshComponent wherein a single mesh is instanced multiple times by one component." }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::NewProp_InstancedMesh_MetaData[] = { + { "Category", "Instances" }, + { "ModuleRelativePath", "Private/HoudiniMeshSplitInstancerComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::NewProp_InstancedMesh = { "InstancedMesh", nullptr, (EPropertyFlags)0x0040000000020001, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniMeshSplitInstancerComponent, InstancedMesh), Z_Construct_UClass_UStaticMesh_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::NewProp_InstancedMesh_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::NewProp_InstancedMesh_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::NewProp_OverrideMaterials_MetaData[] = { + { "Category", "Instances" }, + { "ModuleRelativePath", "Private/HoudiniMeshSplitInstancerComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::NewProp_OverrideMaterials = { "OverrideMaterials", nullptr, (EPropertyFlags)0x0040000000020801, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniMeshSplitInstancerComponent, OverrideMaterials), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::NewProp_OverrideMaterials_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::NewProp_OverrideMaterials_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::NewProp_OverrideMaterials_Inner = { "OverrideMaterials", nullptr, (EPropertyFlags)0x0000000000020000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UMaterialInterface_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::NewProp_Instances_MetaData[] = { + { "Category", "Instances" }, + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniMeshSplitInstancerComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::NewProp_Instances = { "Instances", nullptr, (EPropertyFlags)0x0040008000020809, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniMeshSplitInstancerComponent, Instances), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::NewProp_Instances_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::NewProp_Instances_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::NewProp_Instances_Inner = { "Instances", nullptr, (EPropertyFlags)0x00000000000a0008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UStaticMeshComponent_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::NewProp_InstancedMesh, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::NewProp_OverrideMaterials, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::NewProp_OverrideMaterials_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::NewProp_Instances, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::NewProp_Instances_Inner, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::ClassParams = { + &UHoudiniMeshSplitInstancerComponent::StaticClass, + "Engine", + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::PropPointers), + 0, + 0x00B000A4u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniMeshSplitInstancerComponent, 1411930215); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniMeshSplitInstancerComponent::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniMeshSplitInstancerComponent(Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent, &UHoudiniMeshSplitInstancerComponent::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniMeshSplitInstancerComponent"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniMeshSplitInstancerComponent); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniMeshSplitInstancerComponent) +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniMeshSplitInstancerComponent.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniMeshSplitInstancerComponent.generated.h new file mode 100644 index 0000000..3d3be0c --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniMeshSplitInstancerComponent.generated.h @@ -0,0 +1,106 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniMeshSplitInstancerComponent_generated_h +#error "HoudiniMeshSplitInstancerComponent.generated.h already included, missing '#pragma once' in HoudiniMeshSplitInstancerComponent.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniMeshSplitInstancerComponent_generated_h + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_43_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_43_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_43_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_43_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniMeshSplitInstancerComponent, NO_API) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_43_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniMeshSplitInstancerComponent(); \ + friend struct Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniMeshSplitInstancerComponent, USceneComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniMeshSplitInstancerComponent) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_43_ARCHIVESERIALIZER + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_43_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniMeshSplitInstancerComponent(); \ + friend struct Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniMeshSplitInstancerComponent, USceneComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniMeshSplitInstancerComponent) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_43_ARCHIVESERIALIZER + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_43_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniMeshSplitInstancerComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniMeshSplitInstancerComponent) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniMeshSplitInstancerComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniMeshSplitInstancerComponent); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniMeshSplitInstancerComponent(UHoudiniMeshSplitInstancerComponent&&); \ + NO_API UHoudiniMeshSplitInstancerComponent(const UHoudiniMeshSplitInstancerComponent&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_43_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniMeshSplitInstancerComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniMeshSplitInstancerComponent(UHoudiniMeshSplitInstancerComponent&&); \ + NO_API UHoudiniMeshSplitInstancerComponent(const UHoudiniMeshSplitInstancerComponent&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniMeshSplitInstancerComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniMeshSplitInstancerComponent); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniMeshSplitInstancerComponent) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_43_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__Instances() { return STRUCT_OFFSET(UHoudiniMeshSplitInstancerComponent, Instances); } \ + FORCEINLINE static uint32 __PPO__OverrideMaterials() { return STRUCT_OFFSET(UHoudiniMeshSplitInstancerComponent, OverrideMaterials); } \ + FORCEINLINE static uint32 __PPO__InstancedMesh() { return STRUCT_OFFSET(UHoudiniMeshSplitInstancerComponent, InstancedMesh); } + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_40_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_43_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_43_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_43_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_43_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_43_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_43_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_43_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_43_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_43_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_43_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_43_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_43_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniMeshSplitInstancerComponent."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniOutput.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniOutput.gen.cpp new file mode 100644 index 0000000..b18593c --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniOutput.gen.cpp @@ -0,0 +1,1691 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniOutput.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniOutput() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveOutputType(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniOutputObject(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniBakedOutput(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniBakedOutputObject(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniInstancedOutput(); + COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FTransform(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveMethod(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveType(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniLandscapePtr_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniLandscapePtr(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniLandscapeOutputBakeType(); + LANDSCAPE_API UClass* Z_Construct_UClass_ALandscapeProxy_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniLandscapeEditLayer_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniLandscapeEditLayer(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniOutput_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniOutput(); + ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister(); + ENGINE_API UClass* Z_Construct_UClass_UMaterialInterface_NoRegister(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniGeoPartObject(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniOutputType(); +// End Cross Module References + static UEnum* EHoudiniCurveOutputType_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveOutputType, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniCurveOutputType")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniCurveOutputType_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniCurveOutputType(EHoudiniCurveOutputType_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniCurveOutputType"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveOutputType_Hash() { return 2449181495U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveOutputType() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniCurveOutputType"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveOutputType_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniCurveOutputType::UnrealSpline", (int64)EHoudiniCurveOutputType::UnrealSpline }, + { "EHoudiniCurveOutputType::HoudiniSpline", (int64)EHoudiniCurveOutputType::HoudiniSpline }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "HoudiniSpline.Name", "EHoudiniCurveOutputType::HoudiniSpline" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "UnrealSpline.Name", "EHoudiniCurveOutputType::UnrealSpline" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniCurveOutputType", + "EHoudiniCurveOutputType", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } +class UScriptStruct* FHoudiniOutputObject::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniOutputObject_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniOutputObject, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("HoudiniOutputObject"), sizeof(FHoudiniOutputObject), Get_Z_Construct_UScriptStruct_FHoudiniOutputObject_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FHoudiniOutputObject::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniOutputObject(FHoudiniOutputObject::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("HoudiniOutputObject"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniOutputObject +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniOutputObject() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniOutputObject")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniOutputObject; + struct Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CachedTokens_MetaData[]; +#endif + static const UE4CodeGen_Private::FMapPropertyParams NewProp_CachedTokens; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_CachedTokens_Key_KeyProp; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_CachedTokens_ValueProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CachedAttributes_MetaData[]; +#endif + static const UE4CodeGen_Private::FMapPropertyParams NewProp_CachedAttributes; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_CachedAttributes_Key_KeyProp; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_CachedAttributes_ValueProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CurveOutputProperty_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_CurveOutputProperty; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_BakeName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_BakeName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsImplicit_MetaData[]; +#endif + static void NewProp_bIsImplicit_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsImplicit; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bProxyIsCurrent_MetaData[]; +#endif + static void NewProp_bProxyIsCurrent_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bProxyIsCurrent; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ProxyComponent_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ProxyComponent; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ProxyObject_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ProxyObject; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OutputComponent_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_OutputComponent; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OutputObject_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_OutputObject; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_CachedTokens_MetaData[] = { + { "Comment", "// Cache any tokens here that is needed for string resolving\n// at bake time. \n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "Cache any tokens here that is needed for string resolving\nat bake time." }, + }; +#endif + const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_CachedTokens = { "CachedTokens", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniOutputObject, CachedTokens), EMapPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_CachedTokens_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_CachedTokens_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_CachedTokens_Key_KeyProp = { "CachedTokens_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_CachedTokens_ValueProp = { "CachedTokens", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_CachedAttributes_MetaData[] = { + { "Comment", "// NOTE: The idea behind CachedAttributes and CachedTokens is to\n// collect attributes (such as unreal_level_path and unreal_output_name)\n// and context-specific tokens (hda name, hda actor name, geo and part ids, tile_id, etc)\n// and cache them directly on the output object. When the object gets baked,\n// certain tokens can be updated specifically for the bake pass afterwhich the \n// the string / path attributes can be resolved with the updated tokens.\n//\n// A more concrete example:\n// unreal_output_name = \"{hda_actor_name}_PurplePlants_{geo_id}_{part_id}\"\n// unreal_level_path = \"{out}/{hda_name}/{guid}/PurplePlants/{geo_id}/{part_id}\"\n// \n// All of the aforementions tokens and attributes would be cached on the output object\n// when it is being cooked so that the same values are available at bake time. During \n// a bake some tokens may be updated, such as `{out}` to change where assets get serialized.\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "NOTE: The idea behind CachedAttributes and CachedTokens is to\ncollect attributes (such as unreal_level_path and unreal_output_name)\nand context-specific tokens (hda name, hda actor name, geo and part ids, tile_id, etc)\nand cache them directly on the output object. When the object gets baked,\ncertain tokens can be updated specifically for the bake pass afterwhich the\nthe string / path attributes can be resolved with the updated tokens.\n\nA more concrete example:\n unreal_output_name = \"{hda_actor_name}_PurplePlants_{geo_id}_{part_id}\"\n unreal_level_path = \"{out}/{hda_name}/{guid}/PurplePlants/{geo_id}/{part_id}\"\n\nAll of the aforementions tokens and attributes would be cached on the output object\nwhen it is being cooked so that the same values are available at bake time. During\na bake some tokens may be updated, such as `{out}` to change where assets get serialized." }, + }; +#endif + const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_CachedAttributes = { "CachedAttributes", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniOutputObject, CachedAttributes), EMapPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_CachedAttributes_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_CachedAttributes_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_CachedAttributes_Key_KeyProp = { "CachedAttributes_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_CachedAttributes_ValueProp = { "CachedAttributes", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_CurveOutputProperty_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_CurveOutputProperty = { "CurveOutputProperty", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniOutputObject, CurveOutputProperty), Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_CurveOutputProperty_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_CurveOutputProperty_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_BakeName_MetaData[] = { + { "Comment", "// Bake Name override for this output object\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "Bake Name override for this output object" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_BakeName = { "BakeName", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniOutputObject, BakeName), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_BakeName_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_BakeName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_bIsImplicit_MetaData[] = { + { "Comment", "// Implicit output objects shouldn't be created as actors / components in the scene. \n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "Implicit output objects shouldn't be created as actors / components in the scene." }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_bIsImplicit_SetBit(void* Obj) + { + ((FHoudiniOutputObject*)Obj)->bIsImplicit = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_bIsImplicit = { "bIsImplicit", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniOutputObject), &Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_bIsImplicit_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_bIsImplicit_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_bIsImplicit_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_bProxyIsCurrent_MetaData[] = { + { "Comment", "// Mesh output properties\n// If this is true the proxy mesh is \"current\", \n// in other words, it is newer than the UStaticMesh\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "Mesh output properties\nIf this is true the proxy mesh is \"current\",\nin other words, it is newer than the UStaticMesh" }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_bProxyIsCurrent_SetBit(void* Obj) + { + ((FHoudiniOutputObject*)Obj)->bProxyIsCurrent = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_bProxyIsCurrent = { "bProxyIsCurrent", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniOutputObject), &Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_bProxyIsCurrent_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_bProxyIsCurrent_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_bProxyIsCurrent_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_ProxyComponent_MetaData[] = { + { "Comment", "// Proxy Component\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "Proxy Component" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_ProxyComponent = { "ProxyComponent", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniOutputObject, ProxyComponent), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_ProxyComponent_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_ProxyComponent_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_ProxyObject_MetaData[] = { + { "Comment", "// Proxy object\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "Proxy object" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_ProxyObject = { "ProxyObject", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniOutputObject, ProxyObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_ProxyObject_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_ProxyObject_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_OutputComponent_MetaData[] = { + { "Comment", "// The main output component\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "The main output component" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_OutputComponent = { "OutputComponent", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniOutputObject, OutputComponent), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_OutputComponent_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_OutputComponent_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_OutputObject_MetaData[] = { + { "Comment", "// The main output object\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "The main output object" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_OutputObject = { "OutputObject", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniOutputObject, OutputObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_OutputObject_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_OutputObject_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_CachedTokens, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_CachedTokens_Key_KeyProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_CachedTokens_ValueProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_CachedAttributes, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_CachedAttributes_Key_KeyProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_CachedAttributes_ValueProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_CurveOutputProperty, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_BakeName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_bIsImplicit, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_bProxyIsCurrent, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_ProxyComponent, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_ProxyObject, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_OutputComponent, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_OutputObject, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + &NewStructOps, + "HoudiniOutputObject", + sizeof(FHoudiniOutputObject), + alignof(FHoudiniOutputObject), + Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniOutputObject() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniOutputObject_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniOutputObject"), sizeof(FHoudiniOutputObject), Get_Z_Construct_UScriptStruct_FHoudiniOutputObject_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniOutputObject_Hash() { return 2724740235U; } +class UScriptStruct* FHoudiniBakedOutput::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniBakedOutput_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniBakedOutput, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("HoudiniBakedOutput"), sizeof(FHoudiniBakedOutput), Get_Z_Construct_UScriptStruct_FHoudiniBakedOutput_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FHoudiniBakedOutput::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniBakedOutput(FHoudiniBakedOutput::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("HoudiniBakedOutput"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniBakedOutput +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniBakedOutput() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniBakedOutput")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniBakedOutput; + struct Z_Construct_UScriptStruct_FHoudiniBakedOutput_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_BakedOutputObjects_MetaData[]; +#endif + static const UE4CodeGen_Private::FMapPropertyParams NewProp_BakedOutputObjects; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_BakedOutputObjects_Key_KeyProp; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_BakedOutputObjects_ValueProp; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniBakedOutput_Statics::Struct_MetaDataParams[] = { + { "Comment", "// Container to hold the map of baked objects. There should be one of\n// these for each UHoudiniOutput. We manage this separately from UHoudiniOutput so\n// that the \"previous/last\" bake objects can survive output reconstruction or PDG\n// dirty/dirty all operations.\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "Container to hold the map of baked objects. There should be one of\nthese for each UHoudiniOutput. We manage this separately from UHoudiniOutput so\nthat the \"previous/last\" bake objects can survive output reconstruction or PDG\ndirty/dirty all operations." }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniBakedOutput_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniBakedOutput_Statics::NewProp_BakedOutputObjects_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif + const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UScriptStruct_FHoudiniBakedOutput_Statics::NewProp_BakedOutputObjects = { "BakedOutputObjects", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniBakedOutput, BakedOutputObjects), EMapPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniBakedOutput_Statics::NewProp_BakedOutputObjects_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBakedOutput_Statics::NewProp_BakedOutputObjects_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniBakedOutput_Statics::NewProp_BakedOutputObjects_Key_KeyProp = { "BakedOutputObjects_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniBakedOutput_Statics::NewProp_BakedOutputObjects_ValueProp = { "BakedOutputObjects", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, Z_Construct_UScriptStruct_FHoudiniBakedOutputObject, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FHoudiniBakedOutput_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniBakedOutput_Statics::NewProp_BakedOutputObjects, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniBakedOutput_Statics::NewProp_BakedOutputObjects_Key_KeyProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniBakedOutput_Statics::NewProp_BakedOutputObjects_ValueProp, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniBakedOutput_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + &NewStructOps, + "HoudiniBakedOutput", + sizeof(FHoudiniBakedOutput), + alignof(FHoudiniBakedOutput), + Z_Construct_UScriptStruct_FHoudiniBakedOutput_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBakedOutput_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniBakedOutput_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBakedOutput_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniBakedOutput() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniBakedOutput_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniBakedOutput"), sizeof(FHoudiniBakedOutput), Get_Z_Construct_UScriptStruct_FHoudiniBakedOutput_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniBakedOutput_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniBakedOutput_Hash() { return 1163260624U; } +class UScriptStruct* FHoudiniBakedOutputObject::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniBakedOutputObject, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("HoudiniBakedOutputObject"), sizeof(FHoudiniBakedOutputObject), Get_Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FHoudiniBakedOutputObject::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniBakedOutputObject(FHoudiniBakedOutputObject::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("HoudiniBakedOutputObject"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniBakedOutputObject +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniBakedOutputObject() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniBakedOutputObject")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniBakedOutputObject; + struct Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_LandscapeLayers_MetaData[]; +#endif + static const UE4CodeGen_Private::FMapPropertyParams NewProp_LandscapeLayers; + static const UE4CodeGen_Private::FNamePropertyParams NewProp_LandscapeLayers_Key_KeyProp; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_LandscapeLayers_ValueProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InstancedComponents_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_InstancedComponents; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_InstancedComponents_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InstancedActors_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_InstancedActors; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_InstancedActors_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_BakedComponent_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_BakedComponent; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_BakedObject_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_BakedObject; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ActorBakeName_MetaData[]; +#endif + static const UE4CodeGen_Private::FNamePropertyParams NewProp_ActorBakeName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Blueprint_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Blueprint; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Actor_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Actor; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_LandscapeLayers_MetaData[] = { + { "Comment", "// For landscapes this is the previously bake layer info assets (layer name as key, soft object path as value)\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "For landscapes this is the previously bake layer info assets (layer name as key, soft object path as value)" }, + }; +#endif + const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_LandscapeLayers = { "LandscapeLayers", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniBakedOutputObject, LandscapeLayers), EMapPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_LandscapeLayers_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_LandscapeLayers_MetaData)) }; + const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_LandscapeLayers_Key_KeyProp = { "LandscapeLayers_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_LandscapeLayers_ValueProp = { "LandscapeLayers", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_InstancedComponents_MetaData[] = { + { "Comment", "// In the case of mesh split instancer baking: this is the array of instance components\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "In the case of mesh split instancer baking: this is the array of instance components" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_InstancedComponents = { "InstancedComponents", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniBakedOutputObject, InstancedComponents), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_InstancedComponents_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_InstancedComponents_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_InstancedComponents_Inner = { "InstancedComponents", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_InstancedActors_MetaData[] = { + { "Comment", "// In the case of instance actor component baking, this is the array of instanced actors\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "In the case of instance actor component baking, this is the array of instanced actors" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_InstancedActors = { "InstancedActors", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniBakedOutputObject, InstancedActors), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_InstancedActors_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_InstancedActors_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_InstancedActors_Inner = { "InstancedActors", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_BakedComponent_MetaData[] = { + { "Comment", "// The baked output component \n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "The baked output component" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_BakedComponent = { "BakedComponent", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniBakedOutputObject, BakedComponent), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_BakedComponent_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_BakedComponent_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_BakedObject_MetaData[] = { + { "Comment", "// The baked output asset\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "The baked output asset" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_BakedObject = { "BakedObject", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniBakedOutputObject, BakedObject), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_BakedObject_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_BakedObject_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_ActorBakeName_MetaData[] = { + { "Comment", "// The intended bake actor name. The actor's actual name could have a numeric suffix for uniqueness.\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "The intended bake actor name. The actor's actual name could have a numeric suffix for uniqueness." }, + }; +#endif + const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_ActorBakeName = { "ActorBakeName", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniBakedOutputObject, ActorBakeName), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_ActorBakeName_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_ActorBakeName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_Blueprint_MetaData[] = { + { "Comment", "// The blueprint that baked output was associated with, if any\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "The blueprint that baked output was associated with, if any" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_Blueprint = { "Blueprint", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniBakedOutputObject, Blueprint), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_Blueprint_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_Blueprint_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_Actor_MetaData[] = { + { "Comment", "// The actor that the baked output was associated with\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "The actor that the baked output was associated with" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_Actor = { "Actor", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniBakedOutputObject, Actor), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_Actor_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_Actor_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_LandscapeLayers, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_LandscapeLayers_Key_KeyProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_LandscapeLayers_ValueProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_InstancedComponents, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_InstancedComponents_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_InstancedActors, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_InstancedActors_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_BakedComponent, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_BakedObject, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_ActorBakeName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_Blueprint, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_Actor, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + &NewStructOps, + "HoudiniBakedOutputObject", + sizeof(FHoudiniBakedOutputObject), + alignof(FHoudiniBakedOutputObject), + Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniBakedOutputObject() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniBakedOutputObject"), sizeof(FHoudiniBakedOutputObject), Get_Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Hash() { return 2876904262U; } +class UScriptStruct* FHoudiniInstancedOutput::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniInstancedOutput, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("HoudiniInstancedOutput"), sizeof(FHoudiniInstancedOutput), Get_Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FHoudiniInstancedOutput::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniInstancedOutput(FHoudiniInstancedOutput::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("HoudiniInstancedOutput"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniInstancedOutput +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniInstancedOutput() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniInstancedOutput")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniInstancedOutput; + struct Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_EDITORONLY_DATA +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bUniformScaleLocked_MetaData[]; +#endif + static void NewProp_bUniformScaleLocked_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUniformScaleLocked; +#endif // WITH_EDITORONLY_DATA +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bStale_MetaData[]; +#endif + static void NewProp_bStale_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bStale; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bChanged_MetaData[]; +#endif + static void NewProp_bChanged_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bChanged; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OriginalInstanceIndices_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_OriginalInstanceIndices; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_OriginalInstanceIndices_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_TransformVariationIndices_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_TransformVariationIndices; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_TransformVariationIndices_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_VariationTransformOffsets_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_VariationTransformOffsets; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_VariationTransformOffsets_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_VariationObjects_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_VariationObjects; + static const UE4CodeGen_Private::FSoftObjectPropertyParams NewProp_VariationObjects_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OriginalTransforms_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_OriginalTransforms; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_OriginalTransforms_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OriginalObjectIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_OriginalObjectIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OriginalObject_MetaData[]; +#endif + static const UE4CodeGen_Private::FSoftObjectPropertyParams NewProp_OriginalObject; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_EDITORONLY_DATA +#endif // WITH_EDITORONLY_DATA + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_EDITORONLY_DATA +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_bUniformScaleLocked_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_bUniformScaleLocked_SetBit(void* Obj) + { + ((FHoudiniInstancedOutput*)Obj)->bUniformScaleLocked = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_bUniformScaleLocked = { "bUniformScaleLocked", nullptr, (EPropertyFlags)0x0010000800000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniInstancedOutput), &Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_bUniformScaleLocked_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_bUniformScaleLocked_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_bUniformScaleLocked_MetaData)) }; +#endif // WITH_EDITORONLY_DATA +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_bStale_MetaData[] = { + { "Comment", "// Indicates this instanced output is stale and should be removed\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "Indicates this instanced output is stale and should be removed" }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_bStale_SetBit(void* Obj) + { + ((FHoudiniInstancedOutput*)Obj)->bStale = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_bStale = { "bStale", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniInstancedOutput), &Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_bStale_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_bStale_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_bStale_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_bChanged_MetaData[] = { + { "Comment", "// Indicates this instanced output's component should be recreated\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "Indicates this instanced output's component should be recreated" }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_bChanged_SetBit(void* Obj) + { + ((FHoudiniInstancedOutput*)Obj)->bChanged = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_bChanged = { "bChanged", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniInstancedOutput), &Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_bChanged_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_bChanged_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_bChanged_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalInstanceIndices_MetaData[] = { + { "Comment", "// Original Indices of the variation instances\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "Original Indices of the variation instances" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalInstanceIndices = { "OriginalInstanceIndices", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniInstancedOutput, OriginalInstanceIndices), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalInstanceIndices_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalInstanceIndices_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalInstanceIndices_Inner = { "OriginalInstanceIndices", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_TransformVariationIndices_MetaData[] = { + { "Comment", "// Index of the variation used for each transform\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "Index of the variation used for each transform" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_TransformVariationIndices = { "TransformVariationIndices", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniInstancedOutput, TransformVariationIndices), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_TransformVariationIndices_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_TransformVariationIndices_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_TransformVariationIndices_Inner = { "TransformVariationIndices", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_VariationTransformOffsets_MetaData[] = { + { "Comment", "// Transform offsets, one for each variation.\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "Transform offsets, one for each variation." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_VariationTransformOffsets = { "VariationTransformOffsets", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniInstancedOutput, VariationTransformOffsets), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_VariationTransformOffsets_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_VariationTransformOffsets_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_VariationTransformOffsets_Inner = { "VariationTransformOffsets", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_VariationObjects_MetaData[] = { + { "Comment", "// Variation objects currently used for instancing\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "Variation objects currently used for instancing" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_VariationObjects = { "VariationObjects", nullptr, (EPropertyFlags)0x0014000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniInstancedOutput, VariationObjects), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_VariationObjects_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_VariationObjects_MetaData)) }; + const UE4CodeGen_Private::FSoftObjectPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_VariationObjects_Inner = { "VariationObjects", nullptr, (EPropertyFlags)0x0004000000000000, UE4CodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalTransforms_MetaData[] = { + { "Comment", "// Original Instance transforms\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "Original Instance transforms" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalTransforms = { "OriginalTransforms", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniInstancedOutput, OriginalTransforms), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalTransforms_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalTransforms_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalTransforms_Inner = { "OriginalTransforms", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalObjectIndex_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalObjectIndex = { "OriginalObjectIndex", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniInstancedOutput, OriginalObjectIndex), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalObjectIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalObjectIndex_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalObject_MetaData[] = { + { "Comment", "// Original object used by the instancer.\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "Original object used by the instancer." }, + }; +#endif + const UE4CodeGen_Private::FSoftObjectPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalObject = { "OriginalObject", nullptr, (EPropertyFlags)0x0014000000000000, UE4CodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniInstancedOutput, OriginalObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalObject_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalObject_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::PropPointers[] = { +#if WITH_EDITORONLY_DATA + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_bUniformScaleLocked, +#endif // WITH_EDITORONLY_DATA + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_bStale, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_bChanged, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalInstanceIndices, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalInstanceIndices_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_TransformVariationIndices, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_TransformVariationIndices_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_VariationTransformOffsets, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_VariationTransformOffsets_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_VariationObjects, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_VariationObjects_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalTransforms, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalTransforms_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalObjectIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalObject, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + &NewStructOps, + "HoudiniInstancedOutput", + sizeof(FHoudiniInstancedOutput), + alignof(FHoudiniInstancedOutput), + Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniInstancedOutput() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniInstancedOutput"), sizeof(FHoudiniInstancedOutput), Get_Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Hash() { return 3669658265U; } +class UScriptStruct* FHoudiniBakedOutputObjectIdentifier::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("HoudiniBakedOutputObjectIdentifier"), sizeof(FHoudiniBakedOutputObjectIdentifier), Get_Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FHoudiniBakedOutputObjectIdentifier::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier(FHoudiniBakedOutputObjectIdentifier::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("HoudiniBakedOutputObjectIdentifier"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniBakedOutputObjectIdentifier +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniBakedOutputObjectIdentifier() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniBakedOutputObjectIdentifier")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniBakedOutputObjectIdentifier; + struct Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SplitIdentifier_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_SplitIdentifier; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PartId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_PartId; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Statics::NewProp_SplitIdentifier_MetaData[] = { + { "Comment", "// String identifier for the split that created this\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "String identifier for the split that created this" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Statics::NewProp_SplitIdentifier = { "SplitIdentifier", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniBakedOutputObjectIdentifier, SplitIdentifier), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Statics::NewProp_SplitIdentifier_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Statics::NewProp_SplitIdentifier_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Statics::NewProp_PartId_MetaData[] = { + { "Comment", "// PartId\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "PartId" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Statics::NewProp_PartId = { "PartId", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniBakedOutputObjectIdentifier, PartId), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Statics::NewProp_PartId_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Statics::NewProp_PartId_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Statics::NewProp_SplitIdentifier, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Statics::NewProp_PartId, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + &NewStructOps, + "HoudiniBakedOutputObjectIdentifier", + sizeof(FHoudiniBakedOutputObjectIdentifier), + alignof(FHoudiniBakedOutputObjectIdentifier), + Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniBakedOutputObjectIdentifier"), sizeof(FHoudiniBakedOutputObjectIdentifier), Get_Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Hash() { return 2634618264U; } +class UScriptStruct* FHoudiniOutputObjectIdentifier::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("HoudiniOutputObjectIdentifier"), sizeof(FHoudiniOutputObjectIdentifier), Get_Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FHoudiniOutputObjectIdentifier::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniOutputObjectIdentifier(FHoudiniOutputObjectIdentifier::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("HoudiniOutputObjectIdentifier"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniOutputObjectIdentifier +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniOutputObjectIdentifier() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniOutputObjectIdentifier")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniOutputObjectIdentifier; + struct Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PointIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_PointIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PrimitiveIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_PrimitiveIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PartName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_PartName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SplitIdentifier_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_SplitIdentifier; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PartId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_PartId; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeoId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_GeoId; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ObjectId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_ObjectId; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_PointIndex_MetaData[] = { + { "Comment", "// First valid point index for this output\n// (used to read generic attributes)\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "First valid point index for this output\n(used to read generic attributes)" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_PointIndex = { "PointIndex", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniOutputObjectIdentifier, PointIndex), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_PointIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_PointIndex_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_PrimitiveIndex_MetaData[] = { + { "Comment", "// First valid primitive index for this output\n// (used to read generic attributes)\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "First valid primitive index for this output\n(used to read generic attributes)" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_PrimitiveIndex = { "PrimitiveIndex", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniOutputObjectIdentifier, PrimitiveIndex), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_PrimitiveIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_PrimitiveIndex_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_PartName_MetaData[] = { + { "Comment", "// Name of the part used to generate the output\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "Name of the part used to generate the output" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_PartName = { "PartName", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniOutputObjectIdentifier, PartName), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_PartName_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_PartName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_SplitIdentifier_MetaData[] = { + { "Comment", "// String identifier for the split that created this\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "String identifier for the split that created this" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_SplitIdentifier = { "SplitIdentifier", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniOutputObjectIdentifier, SplitIdentifier), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_SplitIdentifier_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_SplitIdentifier_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_PartId_MetaData[] = { + { "Comment", "// PartId\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "PartId" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_PartId = { "PartId", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniOutputObjectIdentifier, PartId), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_PartId_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_PartId_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_GeoId_MetaData[] = { + { "Comment", "// NodeId of corresponding Houdini Geo.\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "NodeId of corresponding Houdini Geo." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_GeoId = { "GeoId", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniOutputObjectIdentifier, GeoId), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_GeoId_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_GeoId_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_ObjectId_MetaData[] = { + { "Comment", "// NodeId of corresponding Houdini Object.\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "NodeId of corresponding Houdini Object." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_ObjectId = { "ObjectId", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniOutputObjectIdentifier, ObjectId), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_ObjectId_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_ObjectId_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_PointIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_PrimitiveIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_PartName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_SplitIdentifier, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_PartId, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_GeoId, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_ObjectId, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + &NewStructOps, + "HoudiniOutputObjectIdentifier", + sizeof(FHoudiniOutputObjectIdentifier), + alignof(FHoudiniOutputObjectIdentifier), + Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniOutputObjectIdentifier"), sizeof(FHoudiniOutputObjectIdentifier), Get_Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Hash() { return 2356264154U; } +class UScriptStruct* FHoudiniCurveOutputProperties::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("HoudiniCurveOutputProperties"), sizeof(FHoudiniCurveOutputProperties), Get_Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FHoudiniCurveOutputProperties::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniCurveOutputProperties(FHoudiniCurveOutputProperties::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("HoudiniCurveOutputProperties"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniCurveOutputProperties +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniCurveOutputProperties() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniCurveOutputProperties")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniCurveOutputProperties; + struct Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CurveMethod_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_CurveMethod; + static const UE4CodeGen_Private::FInt8PropertyParams NewProp_CurveMethod_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CurveType_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_CurveType; + static const UE4CodeGen_Private::FInt8PropertyParams NewProp_CurveType_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bClosed_MetaData[]; +#endif + static void NewProp_bClosed_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bClosed; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_NumPoints_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_NumPoints; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CurveOutputType_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_CurveOutputType; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_CurveOutputType_Underlying; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_CurveMethod_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_CurveMethod = { "CurveMethod", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniCurveOutputProperties, CurveMethod), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveMethod, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_CurveMethod_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_CurveMethod_MetaData)) }; + const UE4CodeGen_Private::FInt8PropertyParams Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_CurveMethod_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int8, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_CurveType_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_CurveType = { "CurveType", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniCurveOutputProperties, CurveType), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveType, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_CurveType_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_CurveType_MetaData)) }; + const UE4CodeGen_Private::FInt8PropertyParams Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_CurveType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int8, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_bClosed_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_bClosed_SetBit(void* Obj) + { + ((FHoudiniCurveOutputProperties*)Obj)->bClosed = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_bClosed = { "bClosed", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniCurveOutputProperties), &Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_bClosed_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_bClosed_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_bClosed_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_NumPoints_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_NumPoints = { "NumPoints", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniCurveOutputProperties, NumPoints), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_NumPoints_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_NumPoints_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_CurveOutputType_MetaData[] = { + { "Comment", "// Curve output properties\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "Curve output properties" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_CurveOutputType = { "CurveOutputType", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniCurveOutputProperties, CurveOutputType), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveOutputType, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_CurveOutputType_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_CurveOutputType_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_CurveOutputType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_CurveMethod, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_CurveMethod_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_CurveType, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_CurveType_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_bClosed, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_NumPoints, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_CurveOutputType, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_CurveOutputType_Underlying, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + &NewStructOps, + "HoudiniCurveOutputProperties", + sizeof(FHoudiniCurveOutputProperties), + alignof(FHoudiniCurveOutputProperties), + Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniCurveOutputProperties"), sizeof(FHoudiniCurveOutputProperties), Get_Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Hash() { return 3145389312U; } + void UHoudiniLandscapePtr::StaticRegisterNativesUHoudiniLandscapePtr() + { + } + UClass* Z_Construct_UClass_UHoudiniLandscapePtr_NoRegister() + { + return UHoudiniLandscapePtr::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniLandscapePtr_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_BakeType_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_BakeType; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_BakeType_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_LandscapeSoftPtr_MetaData[]; +#endif + static const UE4CodeGen_Private::FSoftObjectPropertyParams NewProp_LandscapeSoftPtr; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniLandscapePtr_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniLandscapePtr_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniOutput.h" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniLandscapePtr_Statics::NewProp_BakeType_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniLandscapePtr_Statics::NewProp_BakeType = { "BakeType", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniLandscapePtr, BakeType), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniLandscapeOutputBakeType, METADATA_PARAMS(Z_Construct_UClass_UHoudiniLandscapePtr_Statics::NewProp_BakeType_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniLandscapePtr_Statics::NewProp_BakeType_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniLandscapePtr_Statics::NewProp_BakeType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniLandscapePtr_Statics::NewProp_LandscapeSoftPtr_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif + const UE4CodeGen_Private::FSoftObjectPropertyParams Z_Construct_UClass_UHoudiniLandscapePtr_Statics::NewProp_LandscapeSoftPtr = { "LandscapeSoftPtr", nullptr, (EPropertyFlags)0x0014000000000000, UE4CodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniLandscapePtr, LandscapeSoftPtr), Z_Construct_UClass_ALandscapeProxy_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniLandscapePtr_Statics::NewProp_LandscapeSoftPtr_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniLandscapePtr_Statics::NewProp_LandscapeSoftPtr_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniLandscapePtr_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniLandscapePtr_Statics::NewProp_BakeType, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniLandscapePtr_Statics::NewProp_BakeType_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniLandscapePtr_Statics::NewProp_LandscapeSoftPtr, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniLandscapePtr_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniLandscapePtr_Statics::ClassParams = { + &UHoudiniLandscapePtr::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniLandscapePtr_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniLandscapePtr_Statics::PropPointers), + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniLandscapePtr_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniLandscapePtr_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniLandscapePtr() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniLandscapePtr_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniLandscapePtr, 2488658092); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniLandscapePtr::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniLandscapePtr(Z_Construct_UClass_UHoudiniLandscapePtr, &UHoudiniLandscapePtr::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniLandscapePtr"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniLandscapePtr); + void UHoudiniLandscapeEditLayer::StaticRegisterNativesUHoudiniLandscapeEditLayer() + { + } + UClass* Z_Construct_UClass_UHoudiniLandscapeEditLayer_NoRegister() + { + return UHoudiniLandscapeEditLayer::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniLandscapeEditLayer_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_LayerName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_LayerName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_LandscapeSoftPtr_MetaData[]; +#endif + static const UE4CodeGen_Private::FSoftObjectPropertyParams NewProp_LandscapeSoftPtr; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniLandscapeEditLayer_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniLandscapeEditLayer_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniOutput.h" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniLandscapeEditLayer_Statics::NewProp_LayerName_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniLandscapeEditLayer_Statics::NewProp_LayerName = { "LayerName", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniLandscapeEditLayer, LayerName), METADATA_PARAMS(Z_Construct_UClass_UHoudiniLandscapeEditLayer_Statics::NewProp_LayerName_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniLandscapeEditLayer_Statics::NewProp_LayerName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniLandscapeEditLayer_Statics::NewProp_LandscapeSoftPtr_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif + const UE4CodeGen_Private::FSoftObjectPropertyParams Z_Construct_UClass_UHoudiniLandscapeEditLayer_Statics::NewProp_LandscapeSoftPtr = { "LandscapeSoftPtr", nullptr, (EPropertyFlags)0x0014000000000000, UE4CodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniLandscapeEditLayer, LandscapeSoftPtr), Z_Construct_UClass_ALandscapeProxy_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniLandscapeEditLayer_Statics::NewProp_LandscapeSoftPtr_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniLandscapeEditLayer_Statics::NewProp_LandscapeSoftPtr_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniLandscapeEditLayer_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniLandscapeEditLayer_Statics::NewProp_LayerName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniLandscapeEditLayer_Statics::NewProp_LandscapeSoftPtr, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniLandscapeEditLayer_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniLandscapeEditLayer_Statics::ClassParams = { + &UHoudiniLandscapeEditLayer::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniLandscapeEditLayer_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniLandscapeEditLayer_Statics::PropPointers), + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniLandscapeEditLayer_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniLandscapeEditLayer_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniLandscapeEditLayer() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniLandscapeEditLayer_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniLandscapeEditLayer, 340065289); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniLandscapeEditLayer::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniLandscapeEditLayer(Z_Construct_UClass_UHoudiniLandscapeEditLayer, &UHoudiniLandscapeEditLayer::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniLandscapeEditLayer"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniLandscapeEditLayer); + void UHoudiniOutput::StaticRegisterNativesUHoudiniOutput() + { + } + UClass* Z_Construct_UClass_UHoudiniOutput_NoRegister() + { + return UHoudiniOutput::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniOutput_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCanDeleteHoudiniNodes_MetaData[]; +#endif + static void NewProp_bCanDeleteHoudiniNodes_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCanDeleteHoudiniNodes; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsUpdating_MetaData[]; +#endif + static void NewProp_bIsUpdating_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsUpdating; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasEditableNodeBuilt_MetaData[]; +#endif + static void NewProp_bHasEditableNodeBuilt_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasEditableNodeBuilt; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsEditableNode_MetaData[]; +#endif + static void NewProp_bIsEditableNode_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsEditableNode; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_HoudiniAttachedSocketActors_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_HoudiniAttachedSocketActors; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_HoudiniAttachedSocketActors_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_HoudiniCreatedSocketActors_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_HoudiniCreatedSocketActors; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_HoudiniCreatedSocketActors_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bLandscapeWorldComposition_MetaData[]; +#endif + static void NewProp_bLandscapeWorldComposition_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bLandscapeWorldComposition; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ReplacementMaterials_MetaData[]; +#endif + static const UE4CodeGen_Private::FMapPropertyParams NewProp_ReplacementMaterials; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_ReplacementMaterials_Key_KeyProp; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReplacementMaterials_ValueProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AssignementMaterials_MetaData[]; +#endif + static const UE4CodeGen_Private::FMapPropertyParams NewProp_AssignementMaterials; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_AssignementMaterials_Key_KeyProp; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_AssignementMaterials_ValueProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InstancedOutputs_MetaData[]; +#endif + static const UE4CodeGen_Private::FMapPropertyParams NewProp_InstancedOutputs; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InstancedOutputs_Key_KeyProp; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InstancedOutputs_ValueProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OutputObjects_MetaData[]; +#endif + static const UE4CodeGen_Private::FMapPropertyParams NewProp_OutputObjects; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_OutputObjects_Key_KeyProp; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_OutputObjects_ValueProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_HoudiniGeoPartObjects_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_HoudiniGeoPartObjects; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_HoudiniGeoPartObjects_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Type_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Type; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_Type_Underlying; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniOutput_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniOutput_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniOutput.h" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bCanDeleteHoudiniNodes_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bCanDeleteHoudiniNodes_SetBit(void* Obj) + { + ((UHoudiniOutput*)Obj)->bCanDeleteHoudiniNodes = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bCanDeleteHoudiniNodes = { "bCanDeleteHoudiniNodes", nullptr, (EPropertyFlags)0x0040000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniOutput), &Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bCanDeleteHoudiniNodes_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bCanDeleteHoudiniNodes_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bCanDeleteHoudiniNodes_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bIsUpdating_MetaData[] = { + { "Comment", "// The IsUpdating flag is set to true when this out exists and is being updated.\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "The IsUpdating flag is set to true when this out exists and is being updated." }, + }; +#endif + void Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bIsUpdating_SetBit(void* Obj) + { + ((UHoudiniOutput*)Obj)->bIsUpdating = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bIsUpdating = { "bIsUpdating", nullptr, (EPropertyFlags)0x0040000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniOutput), &Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bIsUpdating_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bIsUpdating_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bIsUpdating_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bHasEditableNodeBuilt_MetaData[] = { + { "Comment", "// An editable node is only built once. This flag indicates whether this node has been built.\n// Transient, so resets every unreal session so curves must be rebuilt to work properly.\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "An editable node is only built once. This flag indicates whether this node has been built.\nTransient, so resets every unreal session so curves must be rebuilt to work properly." }, + }; +#endif + void Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bHasEditableNodeBuilt_SetBit(void* Obj) + { + ((UHoudiniOutput*)Obj)->bHasEditableNodeBuilt = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bHasEditableNodeBuilt = { "bHasEditableNodeBuilt", nullptr, (EPropertyFlags)0x0040000000202000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniOutput), &Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bHasEditableNodeBuilt_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bHasEditableNodeBuilt_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bHasEditableNodeBuilt_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bIsEditableNode_MetaData[] = { + { "Comment", "// Use HoudiniOutput to represent an editable curve.\n// This flag tells whether this output is an editable curve.\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "Use HoudiniOutput to represent an editable curve.\nThis flag tells whether this output is an editable curve." }, + }; +#endif + void Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bIsEditableNode_SetBit(void* Obj) + { + ((UHoudiniOutput*)Obj)->bIsEditableNode = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bIsEditableNode = { "bIsEditableNode", nullptr, (EPropertyFlags)0x0040000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniOutput), &Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bIsEditableNode_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bIsEditableNode_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bIsEditableNode_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_HoudiniAttachedSocketActors_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_HoudiniAttachedSocketActors = { "HoudiniAttachedSocketActors", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniOutput, HoudiniAttachedSocketActors), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_HoudiniAttachedSocketActors_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_HoudiniAttachedSocketActors_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_HoudiniAttachedSocketActors_Inner = { "HoudiniAttachedSocketActors", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_HoudiniCreatedSocketActors_MetaData[] = { + { "Comment", "// stores the created actors for sockets with actor references.\n// \n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "stores the created actors for sockets with actor references.\n" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_HoudiniCreatedSocketActors = { "HoudiniCreatedSocketActors", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniOutput, HoudiniCreatedSocketActors), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_HoudiniCreatedSocketActors_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_HoudiniCreatedSocketActors_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_HoudiniCreatedSocketActors_Inner = { "HoudiniCreatedSocketActors", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bLandscapeWorldComposition_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bLandscapeWorldComposition_SetBit(void* Obj) + { + ((UHoudiniOutput*)Obj)->bLandscapeWorldComposition = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bLandscapeWorldComposition = { "bLandscapeWorldComposition", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniOutput), &Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bLandscapeWorldComposition_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bLandscapeWorldComposition_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bLandscapeWorldComposition_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_ReplacementMaterials_MetaData[] = { + { "Comment", "// The material replacements for this output\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "The material replacements for this output" }, + }; +#endif + const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_ReplacementMaterials = { "ReplacementMaterials", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniOutput, ReplacementMaterials), EMapPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_ReplacementMaterials_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_ReplacementMaterials_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_ReplacementMaterials_Key_KeyProp = { "ReplacementMaterials_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_ReplacementMaterials_ValueProp = { "ReplacementMaterials", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, Z_Construct_UClass_UMaterialInterface_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_AssignementMaterials_MetaData[] = { + { "Comment", "// The material assignments for this output\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "The material assignments for this output" }, + }; +#endif + const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_AssignementMaterials = { "AssignementMaterials", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniOutput, AssignementMaterials), EMapPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_AssignementMaterials_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_AssignementMaterials_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_AssignementMaterials_Key_KeyProp = { "AssignementMaterials_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_AssignementMaterials_ValueProp = { "AssignementMaterials", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, Z_Construct_UClass_UMaterialInterface_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_InstancedOutputs_MetaData[] = { + { "Comment", "// Instanced outputs\n// Stores the instance variations objects (replacement), transform offsets \n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "Instanced outputs\nStores the instance variations objects (replacement), transform offsets" }, + }; +#endif + const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_InstancedOutputs = { "InstancedOutputs", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniOutput, InstancedOutputs), EMapPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_InstancedOutputs_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_InstancedOutputs_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_InstancedOutputs_Key_KeyProp = { "InstancedOutputs_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_InstancedOutputs_ValueProp = { "InstancedOutputs", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, Z_Construct_UScriptStruct_FHoudiniInstancedOutput, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_OutputObjects_MetaData[] = { + { "Comment", "//\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif + const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_OutputObjects = { "OutputObjects", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniOutput, OutputObjects), EMapPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_OutputObjects_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_OutputObjects_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_OutputObjects_Key_KeyProp = { "OutputObjects_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_OutputObjects_ValueProp = { "OutputObjects", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, Z_Construct_UScriptStruct_FHoudiniOutputObject, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_HoudiniGeoPartObjects_MetaData[] = { + { "Comment", "// The output's corresponding HGPO\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "The output's corresponding HGPO" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_HoudiniGeoPartObjects = { "HoudiniGeoPartObjects", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniOutput, HoudiniGeoPartObjects), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_HoudiniGeoPartObjects_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_HoudiniGeoPartObjects_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_HoudiniGeoPartObjects_Inner = { "HoudiniGeoPartObjects", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FHoudiniGeoPartObject, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_Type_MetaData[] = { + { "Comment", "// Indicates the type of output we're dealing with\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "Indicates the type of output we're dealing with" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_Type = { "Type", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniOutput, Type), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniOutputType, METADATA_PARAMS(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_Type_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_Type_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_Type_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniOutput_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bCanDeleteHoudiniNodes, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bIsUpdating, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bHasEditableNodeBuilt, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bIsEditableNode, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_HoudiniAttachedSocketActors, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_HoudiniAttachedSocketActors_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_HoudiniCreatedSocketActors, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_HoudiniCreatedSocketActors_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bLandscapeWorldComposition, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_ReplacementMaterials, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_ReplacementMaterials_Key_KeyProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_ReplacementMaterials_ValueProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_AssignementMaterials, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_AssignementMaterials_Key_KeyProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_AssignementMaterials_ValueProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_InstancedOutputs, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_InstancedOutputs_Key_KeyProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_InstancedOutputs_ValueProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_OutputObjects, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_OutputObjects_Key_KeyProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_OutputObjects_ValueProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_HoudiniGeoPartObjects, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_HoudiniGeoPartObjects_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_Type, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_Type_Underlying, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniOutput_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniOutput_Statics::ClassParams = { + &UHoudiniOutput::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniOutput_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniOutput_Statics::PropPointers), + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniOutput_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniOutput_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniOutput() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniOutput_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniOutput, 4029252179); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniOutput::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniOutput(Z_Construct_UClass_UHoudiniOutput, &UHoudiniOutput::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniOutput"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniOutput); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniOutput.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniOutput.generated.h new file mode 100644 index 0000000..a3795f8 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniOutput.generated.h @@ -0,0 +1,316 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniOutput_generated_h +#error "HoudiniOutput.generated.h already included, missing '#pragma once' in HoudiniOutput.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniOutput_generated_h + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_364_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_354_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniBakedOutput_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_292_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_222_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_191_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_135_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_53_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_75_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_75_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_75_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_75_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniLandscapePtr(); \ + friend struct Z_Construct_UClass_UHoudiniLandscapePtr_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniLandscapePtr, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniLandscapePtr) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_75_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniLandscapePtr(); \ + friend struct Z_Construct_UClass_UHoudiniLandscapePtr_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniLandscapePtr, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniLandscapePtr) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_75_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniLandscapePtr(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniLandscapePtr) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniLandscapePtr); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniLandscapePtr); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniLandscapePtr(UHoudiniLandscapePtr&&); \ + NO_API UHoudiniLandscapePtr(const UHoudiniLandscapePtr&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_75_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniLandscapePtr(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniLandscapePtr(UHoudiniLandscapePtr&&); \ + NO_API UHoudiniLandscapePtr(const UHoudiniLandscapePtr&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniLandscapePtr); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniLandscapePtr); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniLandscapePtr) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_75_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_72_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_75_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_75_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_75_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_75_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_75_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_75_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_75_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_75_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_75_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_75_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_75_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_75_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniLandscapePtr."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_108_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_108_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_108_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_108_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniLandscapeEditLayer(); \ + friend struct Z_Construct_UClass_UHoudiniLandscapeEditLayer_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniLandscapeEditLayer, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniLandscapeEditLayer) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_108_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniLandscapeEditLayer(); \ + friend struct Z_Construct_UClass_UHoudiniLandscapeEditLayer_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniLandscapeEditLayer, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniLandscapeEditLayer) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_108_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniLandscapeEditLayer(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniLandscapeEditLayer) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniLandscapeEditLayer); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniLandscapeEditLayer); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniLandscapeEditLayer(UHoudiniLandscapeEditLayer&&); \ + NO_API UHoudiniLandscapeEditLayer(const UHoudiniLandscapeEditLayer&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_108_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniLandscapeEditLayer(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniLandscapeEditLayer(UHoudiniLandscapeEditLayer&&); \ + NO_API UHoudiniLandscapeEditLayer(const UHoudiniLandscapeEditLayer&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniLandscapeEditLayer); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniLandscapeEditLayer); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniLandscapeEditLayer) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_108_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_105_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_108_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_108_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_108_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_108_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_108_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_108_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_108_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_108_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_108_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_108_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_108_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_108_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_430_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_430_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_430_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_430_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniOutput(); \ + friend struct Z_Construct_UClass_UHoudiniOutput_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniOutput, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniOutput) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_430_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniOutput(); \ + friend struct Z_Construct_UClass_UHoudiniOutput_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniOutput, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniOutput) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_430_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniOutput(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniOutput) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniOutput); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniOutput); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniOutput(UHoudiniOutput&&); \ + NO_API UHoudiniOutput(const UHoudiniOutput&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_430_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniOutput(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniOutput(UHoudiniOutput&&); \ + NO_API UHoudiniOutput(const UHoudiniOutput&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniOutput); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniOutput); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniOutput) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_430_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__Type() { return STRUCT_OFFSET(UHoudiniOutput, Type); } \ + FORCEINLINE static uint32 __PPO__HoudiniGeoPartObjects() { return STRUCT_OFFSET(UHoudiniOutput, HoudiniGeoPartObjects); } \ + FORCEINLINE static uint32 __PPO__OutputObjects() { return STRUCT_OFFSET(UHoudiniOutput, OutputObjects); } \ + FORCEINLINE static uint32 __PPO__InstancedOutputs() { return STRUCT_OFFSET(UHoudiniOutput, InstancedOutputs); } \ + FORCEINLINE static uint32 __PPO__AssignementMaterials() { return STRUCT_OFFSET(UHoudiniOutput, AssignementMaterials); } \ + FORCEINLINE static uint32 __PPO__ReplacementMaterials() { return STRUCT_OFFSET(UHoudiniOutput, ReplacementMaterials); } \ + FORCEINLINE static uint32 __PPO__bLandscapeWorldComposition() { return STRUCT_OFFSET(UHoudiniOutput, bLandscapeWorldComposition); } \ + FORCEINLINE static uint32 __PPO__HoudiniCreatedSocketActors() { return STRUCT_OFFSET(UHoudiniOutput, HoudiniCreatedSocketActors); } \ + FORCEINLINE static uint32 __PPO__HoudiniAttachedSocketActors() { return STRUCT_OFFSET(UHoudiniOutput, HoudiniAttachedSocketActors); } \ + FORCEINLINE static uint32 __PPO__bIsEditableNode() { return STRUCT_OFFSET(UHoudiniOutput, bIsEditableNode); } \ + FORCEINLINE static uint32 __PPO__bHasEditableNodeBuilt() { return STRUCT_OFFSET(UHoudiniOutput, bHasEditableNodeBuilt); } \ + FORCEINLINE static uint32 __PPO__bIsUpdating() { return STRUCT_OFFSET(UHoudiniOutput, bIsUpdating); } \ + FORCEINLINE static uint32 __PPO__bCanDeleteHoudiniNodes() { return STRUCT_OFFSET(UHoudiniOutput, bCanDeleteHoudiniNodes); } + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_427_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_430_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_430_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_430_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_430_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_430_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_430_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_430_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_430_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_430_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_430_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_430_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_430_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniOutput."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h + + +#define FOREACH_ENUM_EHOUDINICURVEOUTPUTTYPE(op) \ + op(EHoudiniCurveOutputType::UnrealSpline) \ + op(EHoudiniCurveOutputType::HoudiniSpline) + +enum class EHoudiniCurveOutputType : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniPDGAssetLink.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniPDGAssetLink.gen.cpp new file mode 100644 index 0000000..c18b81a --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniPDGAssetLink.gen.cpp @@ -0,0 +1,1975 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniPDGAssetLink.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniPDGAssetLink() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EPDGWorkResultState(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EPDGNodeState(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EPDGLinkState(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniBakedOutput(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FAggregatedWorkItemTally(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FWorkItemTallyBase(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FWorkItemTally(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FTOPWorkResult(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FTOPWorkResultObject(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FOutputActorOwner(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniOutput_NoRegister(); + ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UTOPNode_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UTOPNode(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UTOPNetwork_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UTOPNetwork(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniPDGAssetLink_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniPDGAssetLink(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EPDGBakePackageReplaceModeOption(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EPDGBakeSelectionOption(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniEngineBakeOption(); + ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FDirectoryPath(); +// End Cross Module References + static UEnum* EPDGWorkResultState_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EPDGWorkResultState, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EPDGWorkResultState")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EPDGWorkResultState_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EPDGWorkResultState(EPDGWorkResultState_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EPDGWorkResultState"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EPDGWorkResultState_Hash() { return 2136587144U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EPDGWorkResultState() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EPDGWorkResultState"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EPDGWorkResultState_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EPDGWorkResultState::None", (int64)EPDGWorkResultState::None }, + { "EPDGWorkResultState::ToLoad", (int64)EPDGWorkResultState::ToLoad }, + { "EPDGWorkResultState::Loading", (int64)EPDGWorkResultState::Loading }, + { "EPDGWorkResultState::Loaded", (int64)EPDGWorkResultState::Loaded }, + { "EPDGWorkResultState::ToDelete", (int64)EPDGWorkResultState::ToDelete }, + { "EPDGWorkResultState::Deleting", (int64)EPDGWorkResultState::Deleting }, + { "EPDGWorkResultState::Deleted", (int64)EPDGWorkResultState::Deleted }, + { "EPDGWorkResultState::NotLoaded", (int64)EPDGWorkResultState::NotLoaded }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Deleted.Name", "EPDGWorkResultState::Deleted" }, + { "Deleting.Name", "EPDGWorkResultState::Deleting" }, + { "Loaded.Name", "EPDGWorkResultState::Loaded" }, + { "Loading.Name", "EPDGWorkResultState::Loading" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "None.Name", "EPDGWorkResultState::None" }, + { "NotLoaded.Name", "EPDGWorkResultState::NotLoaded" }, + { "ToDelete.Name", "EPDGWorkResultState::ToDelete" }, + { "ToLoad.Name", "EPDGWorkResultState::ToLoad" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EPDGWorkResultState", + "EPDGWorkResultState", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + static UEnum* EPDGNodeState_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EPDGNodeState, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EPDGNodeState")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EPDGNodeState_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EPDGNodeState(EPDGNodeState_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EPDGNodeState"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EPDGNodeState_Hash() { return 1998236115U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EPDGNodeState() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EPDGNodeState"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EPDGNodeState_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EPDGNodeState::None", (int64)EPDGNodeState::None }, + { "EPDGNodeState::Dirtied", (int64)EPDGNodeState::Dirtied }, + { "EPDGNodeState::Dirtying", (int64)EPDGNodeState::Dirtying }, + { "EPDGNodeState::Cooking", (int64)EPDGNodeState::Cooking }, + { "EPDGNodeState::Cook_Complete", (int64)EPDGNodeState::Cook_Complete }, + { "EPDGNodeState::Cook_Failed", (int64)EPDGNodeState::Cook_Failed }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Cook_Complete.Name", "EPDGNodeState::Cook_Complete" }, + { "Cook_Failed.Name", "EPDGNodeState::Cook_Failed" }, + { "Cooking.Name", "EPDGNodeState::Cooking" }, + { "Dirtied.Name", "EPDGNodeState::Dirtied" }, + { "Dirtying.Name", "EPDGNodeState::Dirtying" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "None.Name", "EPDGNodeState::None" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EPDGNodeState", + "EPDGNodeState", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + static UEnum* EPDGLinkState_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EPDGLinkState, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EPDGLinkState")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EPDGLinkState_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EPDGLinkState(EPDGLinkState_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EPDGLinkState"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EPDGLinkState_Hash() { return 359868125U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EPDGLinkState() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EPDGLinkState"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EPDGLinkState_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EPDGLinkState::Inactive", (int64)EPDGLinkState::Inactive }, + { "EPDGLinkState::Linking", (int64)EPDGLinkState::Linking }, + { "EPDGLinkState::Linked", (int64)EPDGLinkState::Linked }, + { "EPDGLinkState::Error_Not_Linked", (int64)EPDGLinkState::Error_Not_Linked }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Error_Not_Linked.Name", "EPDGLinkState::Error_Not_Linked" }, + { "Inactive.Name", "EPDGLinkState::Inactive" }, + { "Linked.Name", "EPDGLinkState::Linked" }, + { "Linking.Name", "EPDGLinkState::Linking" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EPDGLinkState", + "EPDGLinkState", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } +class UScriptStruct* FHoudiniPDGWorkResultObjectBakedOutput::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("HoudiniPDGWorkResultObjectBakedOutput"), sizeof(FHoudiniPDGWorkResultObjectBakedOutput), Get_Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FHoudiniPDGWorkResultObjectBakedOutput::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput(FHoudiniPDGWorkResultObjectBakedOutput::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("HoudiniPDGWorkResultObjectBakedOutput"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniPDGWorkResultObjectBakedOutput +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniPDGWorkResultObjectBakedOutput() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniPDGWorkResultObjectBakedOutput")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniPDGWorkResultObjectBakedOutput; + struct Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_BakedOutputs_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_BakedOutputs; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_BakedOutputs_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput_Statics::Struct_MetaDataParams[] = { + { "Comment", "// Container for baked outputs of a PDG work result object. \n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "Container for baked outputs of a PDG work result object." }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput_Statics::NewProp_BakedOutputs_MetaData[] = { + { "Comment", "// Array of baked output per output index of the work result object's outputs.\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "Array of baked output per output index of the work result object's outputs." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput_Statics::NewProp_BakedOutputs = { "BakedOutputs", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniPDGWorkResultObjectBakedOutput, BakedOutputs), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput_Statics::NewProp_BakedOutputs_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput_Statics::NewProp_BakedOutputs_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput_Statics::NewProp_BakedOutputs_Inner = { "BakedOutputs", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FHoudiniBakedOutput, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput_Statics::NewProp_BakedOutputs, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput_Statics::NewProp_BakedOutputs_Inner, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + &NewStructOps, + "HoudiniPDGWorkResultObjectBakedOutput", + sizeof(FHoudiniPDGWorkResultObjectBakedOutput), + alignof(FHoudiniPDGWorkResultObjectBakedOutput), + Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniPDGWorkResultObjectBakedOutput"), sizeof(FHoudiniPDGWorkResultObjectBakedOutput), Get_Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput_Hash() { return 1333247971U; } +class UScriptStruct* FAggregatedWorkItemTally::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FAggregatedWorkItemTally, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("AggregatedWorkItemTally"), sizeof(FAggregatedWorkItemTally), Get_Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FAggregatedWorkItemTally::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FAggregatedWorkItemTally(FAggregatedWorkItemTally::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("AggregatedWorkItemTally"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFAggregatedWorkItemTally +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFAggregatedWorkItemTally() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("AggregatedWorkItemTally")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFAggregatedWorkItemTally; + struct Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CookCancelledWorkItems_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_CookCancelledWorkItems; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ErroredWorkItems_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_ErroredWorkItems; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CookedWorkItems_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_CookedWorkItems; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CookingWorkItems_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_CookingWorkItems; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ScheduledWorkItems_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_ScheduledWorkItems; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_WaitingWorkItems_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_WaitingWorkItems; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_TotalWorkItems_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_TotalWorkItems; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_CookCancelledWorkItems_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_CookCancelledWorkItems = { "CookCancelledWorkItems", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FAggregatedWorkItemTally, CookCancelledWorkItems), METADATA_PARAMS(Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_CookCancelledWorkItems_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_CookCancelledWorkItems_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_ErroredWorkItems_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_ErroredWorkItems = { "ErroredWorkItems", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FAggregatedWorkItemTally, ErroredWorkItems), METADATA_PARAMS(Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_ErroredWorkItems_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_ErroredWorkItems_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_CookedWorkItems_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_CookedWorkItems = { "CookedWorkItems", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FAggregatedWorkItemTally, CookedWorkItems), METADATA_PARAMS(Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_CookedWorkItems_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_CookedWorkItems_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_CookingWorkItems_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_CookingWorkItems = { "CookingWorkItems", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FAggregatedWorkItemTally, CookingWorkItems), METADATA_PARAMS(Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_CookingWorkItems_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_CookingWorkItems_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_ScheduledWorkItems_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_ScheduledWorkItems = { "ScheduledWorkItems", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FAggregatedWorkItemTally, ScheduledWorkItems), METADATA_PARAMS(Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_ScheduledWorkItems_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_ScheduledWorkItems_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_WaitingWorkItems_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_WaitingWorkItems = { "WaitingWorkItems", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FAggregatedWorkItemTally, WaitingWorkItems), METADATA_PARAMS(Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_WaitingWorkItems_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_WaitingWorkItems_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_TotalWorkItems_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_TotalWorkItems = { "TotalWorkItems", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FAggregatedWorkItemTally, TotalWorkItems), METADATA_PARAMS(Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_TotalWorkItems_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_TotalWorkItems_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_CookCancelledWorkItems, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_ErroredWorkItems, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_CookedWorkItems, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_CookingWorkItems, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_ScheduledWorkItems, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_WaitingWorkItems, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_TotalWorkItems, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + Z_Construct_UScriptStruct_FWorkItemTallyBase, + &NewStructOps, + "AggregatedWorkItemTally", + sizeof(FAggregatedWorkItemTally), + alignof(FAggregatedWorkItemTally), + Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FAggregatedWorkItemTally() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("AggregatedWorkItemTally"), sizeof(FAggregatedWorkItemTally), Get_Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Hash() { return 1085156827U; } +class UScriptStruct* FWorkItemTally::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FWorkItemTally_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FWorkItemTally, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("WorkItemTally"), sizeof(FWorkItemTally), Get_Z_Construct_UScriptStruct_FWorkItemTally_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FWorkItemTally::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FWorkItemTally(FWorkItemTally::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("WorkItemTally"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFWorkItemTally +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFWorkItemTally() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("WorkItemTally")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFWorkItemTally; + struct Z_Construct_UScriptStruct_FWorkItemTally_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CookCancelledWorkItems_MetaData[]; +#endif + static const UE4CodeGen_Private::FSetPropertyParams NewProp_CookCancelledWorkItems; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_CookCancelledWorkItems_ElementProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ErroredWorkItems_MetaData[]; +#endif + static const UE4CodeGen_Private::FSetPropertyParams NewProp_ErroredWorkItems; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_ErroredWorkItems_ElementProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CookedWorkItems_MetaData[]; +#endif + static const UE4CodeGen_Private::FSetPropertyParams NewProp_CookedWorkItems; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_CookedWorkItems_ElementProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CookingWorkItems_MetaData[]; +#endif + static const UE4CodeGen_Private::FSetPropertyParams NewProp_CookingWorkItems; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_CookingWorkItems_ElementProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ScheduledWorkItems_MetaData[]; +#endif + static const UE4CodeGen_Private::FSetPropertyParams NewProp_ScheduledWorkItems; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_ScheduledWorkItems_ElementProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_WaitingWorkItems_MetaData[]; +#endif + static const UE4CodeGen_Private::FSetPropertyParams NewProp_WaitingWorkItems; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_WaitingWorkItems_ElementProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AllWorkItems_MetaData[]; +#endif + static const UE4CodeGen_Private::FSetPropertyParams NewProp_AllWorkItems; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_AllWorkItems_ElementProp; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FWorkItemTally_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_CookCancelledWorkItems_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FSetPropertyParams Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_CookCancelledWorkItems = { "CookCancelledWorkItems", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Set, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FWorkItemTally, CookCancelledWorkItems), METADATA_PARAMS(Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_CookCancelledWorkItems_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_CookCancelledWorkItems_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_CookCancelledWorkItems_ElementProp = { "CookCancelledWorkItems", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_ErroredWorkItems_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FSetPropertyParams Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_ErroredWorkItems = { "ErroredWorkItems", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Set, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FWorkItemTally, ErroredWorkItems), METADATA_PARAMS(Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_ErroredWorkItems_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_ErroredWorkItems_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_ErroredWorkItems_ElementProp = { "ErroredWorkItems", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_CookedWorkItems_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FSetPropertyParams Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_CookedWorkItems = { "CookedWorkItems", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Set, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FWorkItemTally, CookedWorkItems), METADATA_PARAMS(Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_CookedWorkItems_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_CookedWorkItems_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_CookedWorkItems_ElementProp = { "CookedWorkItems", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_CookingWorkItems_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FSetPropertyParams Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_CookingWorkItems = { "CookingWorkItems", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Set, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FWorkItemTally, CookingWorkItems), METADATA_PARAMS(Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_CookingWorkItems_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_CookingWorkItems_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_CookingWorkItems_ElementProp = { "CookingWorkItems", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_ScheduledWorkItems_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FSetPropertyParams Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_ScheduledWorkItems = { "ScheduledWorkItems", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Set, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FWorkItemTally, ScheduledWorkItems), METADATA_PARAMS(Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_ScheduledWorkItems_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_ScheduledWorkItems_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_ScheduledWorkItems_ElementProp = { "ScheduledWorkItems", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_WaitingWorkItems_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FSetPropertyParams Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_WaitingWorkItems = { "WaitingWorkItems", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Set, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FWorkItemTally, WaitingWorkItems), METADATA_PARAMS(Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_WaitingWorkItems_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_WaitingWorkItems_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_WaitingWorkItems_ElementProp = { "WaitingWorkItems", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_AllWorkItems_MetaData[] = { + { "Comment", "// We use sets to keep track of in what state a work item is. The set stores the WorkItemID.\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "We use sets to keep track of in what state a work item is. The set stores the WorkItemID." }, + }; +#endif + const UE4CodeGen_Private::FSetPropertyParams Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_AllWorkItems = { "AllWorkItems", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Set, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FWorkItemTally, AllWorkItems), METADATA_PARAMS(Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_AllWorkItems_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_AllWorkItems_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_AllWorkItems_ElementProp = { "AllWorkItems", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FWorkItemTally_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_CookCancelledWorkItems, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_CookCancelledWorkItems_ElementProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_ErroredWorkItems, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_ErroredWorkItems_ElementProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_CookedWorkItems, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_CookedWorkItems_ElementProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_CookingWorkItems, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_CookingWorkItems_ElementProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_ScheduledWorkItems, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_ScheduledWorkItems_ElementProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_WaitingWorkItems, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_WaitingWorkItems_ElementProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_AllWorkItems, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_AllWorkItems_ElementProp, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FWorkItemTally_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + Z_Construct_UScriptStruct_FWorkItemTallyBase, + &NewStructOps, + "WorkItemTally", + sizeof(FWorkItemTally), + alignof(FWorkItemTally), + Z_Construct_UScriptStruct_FWorkItemTally_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FWorkItemTally_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FWorkItemTally_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FWorkItemTally_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FWorkItemTally() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FWorkItemTally_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("WorkItemTally"), sizeof(FWorkItemTally), Get_Z_Construct_UScriptStruct_FWorkItemTally_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FWorkItemTally_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FWorkItemTally_Hash() { return 3263394483U; } +class UScriptStruct* FWorkItemTallyBase::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FWorkItemTallyBase_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FWorkItemTallyBase, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("WorkItemTallyBase"), sizeof(FWorkItemTallyBase), Get_Z_Construct_UScriptStruct_FWorkItemTallyBase_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FWorkItemTallyBase::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FWorkItemTallyBase(FWorkItemTallyBase::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("WorkItemTallyBase"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFWorkItemTallyBase +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFWorkItemTallyBase() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("WorkItemTallyBase")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFWorkItemTallyBase; + struct Z_Construct_UScriptStruct_FWorkItemTallyBase_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FWorkItemTallyBase_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FWorkItemTallyBase_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FWorkItemTallyBase_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + &NewStructOps, + "WorkItemTallyBase", + sizeof(FWorkItemTallyBase), + alignof(FWorkItemTallyBase), + nullptr, + 0, + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FWorkItemTallyBase_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FWorkItemTallyBase_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FWorkItemTallyBase() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FWorkItemTallyBase_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("WorkItemTallyBase"), sizeof(FWorkItemTallyBase), Get_Z_Construct_UScriptStruct_FWorkItemTallyBase_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FWorkItemTallyBase_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FWorkItemTallyBase_Hash() { return 2624160955U; } +class UScriptStruct* FTOPWorkResult::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FTOPWorkResult_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FTOPWorkResult, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("TOPWorkResult"), sizeof(FTOPWorkResult), Get_Z_Construct_UScriptStruct_FTOPWorkResult_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FTOPWorkResult::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FTOPWorkResult(FTOPWorkResult::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("TOPWorkResult"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFTOPWorkResult +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFTOPWorkResult() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("TOPWorkResult")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFTOPWorkResult; + struct Z_Construct_UScriptStruct_FTOPWorkResult_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ResultObjects_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ResultObjects; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_ResultObjects_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_WorkItemID_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_WorkItemID; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_WorkItemIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_WorkItemIndex; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FTOPWorkResult_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FTOPWorkResult_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FTOPWorkResult_Statics::NewProp_ResultObjects_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FTOPWorkResult_Statics::NewProp_ResultObjects = { "ResultObjects", nullptr, (EPropertyFlags)0x0010000400000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FTOPWorkResult, ResultObjects), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FTOPWorkResult_Statics::NewProp_ResultObjects_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTOPWorkResult_Statics::NewProp_ResultObjects_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FTOPWorkResult_Statics::NewProp_ResultObjects_Inner = { "ResultObjects", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FTOPWorkResultObject, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FTOPWorkResult_Statics::NewProp_WorkItemID_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FTOPWorkResult_Statics::NewProp_WorkItemID = { "WorkItemID", nullptr, (EPropertyFlags)0x0010000000002000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FTOPWorkResult, WorkItemID), METADATA_PARAMS(Z_Construct_UScriptStruct_FTOPWorkResult_Statics::NewProp_WorkItemID_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTOPWorkResult_Statics::NewProp_WorkItemID_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FTOPWorkResult_Statics::NewProp_WorkItemIndex_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FTOPWorkResult_Statics::NewProp_WorkItemIndex = { "WorkItemIndex", nullptr, (EPropertyFlags)0x0010000400000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FTOPWorkResult, WorkItemIndex), METADATA_PARAMS(Z_Construct_UScriptStruct_FTOPWorkResult_Statics::NewProp_WorkItemIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTOPWorkResult_Statics::NewProp_WorkItemIndex_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FTOPWorkResult_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTOPWorkResult_Statics::NewProp_ResultObjects, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTOPWorkResult_Statics::NewProp_ResultObjects_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTOPWorkResult_Statics::NewProp_WorkItemID, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTOPWorkResult_Statics::NewProp_WorkItemIndex, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FTOPWorkResult_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + &NewStructOps, + "TOPWorkResult", + sizeof(FTOPWorkResult), + alignof(FTOPWorkResult), + Z_Construct_UScriptStruct_FTOPWorkResult_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTOPWorkResult_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FTOPWorkResult_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTOPWorkResult_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FTOPWorkResult() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FTOPWorkResult_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("TOPWorkResult"), sizeof(FTOPWorkResult), Get_Z_Construct_UScriptStruct_FTOPWorkResult_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FTOPWorkResult_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FTOPWorkResult_Hash() { return 3717080730U; } +class UScriptStruct* FTOPWorkResultObject::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FTOPWorkResultObject_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FTOPWorkResultObject, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("TOPWorkResultObject"), sizeof(FTOPWorkResultObject), Get_Z_Construct_UScriptStruct_FTOPWorkResultObject_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FTOPWorkResultObject::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FTOPWorkResultObject(FTOPWorkResultObject::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("TOPWorkResultObject"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFTOPWorkResultObject +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFTOPWorkResultObject() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("TOPWorkResultObject")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFTOPWorkResultObject; + struct Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OutputActorOwner_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_OutputActorOwner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OutputObjectsToDelete_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_OutputObjectsToDelete; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_OutputObjectsToDelete_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bAutoBakedSinceLastLoad_MetaData[]; +#endif + static void NewProp_bAutoBakedSinceLastLoad_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAutoBakedSinceLastLoad; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ResultOutputs_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ResultOutputs; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ResultOutputs_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_WorkItemResultInfoIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_WorkItemResultInfoIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_State_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_State; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_State_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_FilePath_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_FilePath; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Name_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Name; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_OutputActorOwner_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_OutputActorOwner = { "OutputActorOwner", nullptr, (EPropertyFlags)0x0040000400000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FTOPWorkResultObject, OutputActorOwner), Z_Construct_UScriptStruct_FOutputActorOwner, METADATA_PARAMS(Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_OutputActorOwner_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_OutputActorOwner_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_OutputObjectsToDelete_MetaData[] = { + { "Comment", "// List of objects to delete, internal use only (DestroyResultOutputs)\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "List of objects to delete, internal use only (DestroyResultOutputs)" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_OutputObjectsToDelete = { "OutputObjectsToDelete", nullptr, (EPropertyFlags)0x0040000400000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FTOPWorkResultObject, OutputObjectsToDelete), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_OutputObjectsToDelete_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_OutputObjectsToDelete_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_OutputObjectsToDelete_Inner = { "OutputObjectsToDelete", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_bAutoBakedSinceLastLoad_MetaData[] = { + { "Comment", "// If true, indicates that the work result object has been auto-baked since it was last loaded.\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "If true, indicates that the work result object has been auto-baked since it was last loaded." }, + }; +#endif + void Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_bAutoBakedSinceLastLoad_SetBit(void* Obj) + { + ((FTOPWorkResultObject*)Obj)->bAutoBakedSinceLastLoad = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_bAutoBakedSinceLastLoad = { "bAutoBakedSinceLastLoad", nullptr, (EPropertyFlags)0x0020080400000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FTOPWorkResultObject), &Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_bAutoBakedSinceLastLoad_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_bAutoBakedSinceLastLoad_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_bAutoBakedSinceLastLoad_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_ResultOutputs_MetaData[] = { + { "Comment", "// UPROPERTY()\n// TArray\x09\x09ResultObjects;\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "UPROPERTY()\nTArray ResultObjects;" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_ResultOutputs = { "ResultOutputs", nullptr, (EPropertyFlags)0x0020080400000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FTOPWorkResultObject, ResultOutputs), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_ResultOutputs_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_ResultOutputs_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_ResultOutputs_Inner = { "ResultOutputs", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniOutput_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_WorkItemResultInfoIndex_MetaData[] = { + { "Comment", "// The index in the WorkItemResultInfo array of this item as it was received from HAPI.\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "The index in the WorkItemResultInfo array of this item as it was received from HAPI." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_WorkItemResultInfoIndex = { "WorkItemResultInfoIndex", nullptr, (EPropertyFlags)0x0010000400000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FTOPWorkResultObject, WorkItemResultInfoIndex), METADATA_PARAMS(Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_WorkItemResultInfoIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_WorkItemResultInfoIndex_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_State_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_State = { "State", nullptr, (EPropertyFlags)0x0010000400000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FTOPWorkResultObject, State), Z_Construct_UEnum_HoudiniEngineRuntime_EPDGWorkResultState, METADATA_PARAMS(Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_State_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_State_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_State_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_FilePath_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_FilePath = { "FilePath", nullptr, (EPropertyFlags)0x0010000400000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FTOPWorkResultObject, FilePath), METADATA_PARAMS(Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_FilePath_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_FilePath_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_Name_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_Name = { "Name", nullptr, (EPropertyFlags)0x0010000400000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FTOPWorkResultObject, Name), METADATA_PARAMS(Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_Name_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_Name_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_OutputActorOwner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_OutputObjectsToDelete, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_OutputObjectsToDelete_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_bAutoBakedSinceLastLoad, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_ResultOutputs, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_ResultOutputs_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_WorkItemResultInfoIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_State, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_State_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_FilePath, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_Name, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + &NewStructOps, + "TOPWorkResultObject", + sizeof(FTOPWorkResultObject), + alignof(FTOPWorkResultObject), + Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FTOPWorkResultObject() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FTOPWorkResultObject_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("TOPWorkResultObject"), sizeof(FTOPWorkResultObject), Get_Z_Construct_UScriptStruct_FTOPWorkResultObject_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FTOPWorkResultObject_Hash() { return 3107472777U; } +class UScriptStruct* FOutputActorOwner::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FOutputActorOwner_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FOutputActorOwner, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("OutputActorOwner"), sizeof(FOutputActorOwner), Get_Z_Construct_UScriptStruct_FOutputActorOwner_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FOutputActorOwner::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FOutputActorOwner(FOutputActorOwner::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("OutputActorOwner"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFOutputActorOwner +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFOutputActorOwner() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("OutputActorOwner")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFOutputActorOwner; + struct Z_Construct_UScriptStruct_FOutputActorOwner_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OutputActor_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_OutputActor; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FOutputActorOwner_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FOutputActorOwner_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FOutputActorOwner_Statics::NewProp_OutputActor_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FOutputActorOwner_Statics::NewProp_OutputActor = { "OutputActor", nullptr, (EPropertyFlags)0x0040000400000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FOutputActorOwner, OutputActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(Z_Construct_UScriptStruct_FOutputActorOwner_Statics::NewProp_OutputActor_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOutputActorOwner_Statics::NewProp_OutputActor_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FOutputActorOwner_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOutputActorOwner_Statics::NewProp_OutputActor, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FOutputActorOwner_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + &NewStructOps, + "OutputActorOwner", + sizeof(FOutputActorOwner), + alignof(FOutputActorOwner), + Z_Construct_UScriptStruct_FOutputActorOwner_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOutputActorOwner_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FOutputActorOwner_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOutputActorOwner_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FOutputActorOwner() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FOutputActorOwner_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("OutputActorOwner"), sizeof(FOutputActorOwner), Get_Z_Construct_UScriptStruct_FOutputActorOwner_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FOutputActorOwner_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FOutputActorOwner_Hash() { return 2429121253U; } + void UTOPNode::StaticRegisterNativesUTOPNode() + { + } + UClass* Z_Construct_UClass_UTOPNode_NoRegister() + { + return UTOPNode::StaticClass(); + } + struct Z_Construct_UClass_UTOPNode_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OutputActorOwner_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_OutputActorOwner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasReceivedCookCompleteEvent_MetaData[]; +#endif + static void NewProp_bHasReceivedCookCompleteEvent_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasReceivedCookCompleteEvent; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AggregatedWorkItemTally_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_AggregatedWorkItemTally; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_WorkItemTally_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_WorkItemTally; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_BakedWorkResultObjectOutputs_MetaData[]; +#endif + static const UE4CodeGen_Private::FMapPropertyParams NewProp_BakedWorkResultObjectOutputs; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_BakedWorkResultObjectOutputs_Key_KeyProp; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_BakedWorkResultObjectOutputs_ValueProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bShow_MetaData[]; +#endif + static void NewProp_bShow_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bShow; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ClearedLandscapeLayers_MetaData[]; +#endif + static const UE4CodeGen_Private::FSetPropertyParams NewProp_ClearedLandscapeLayers; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_ClearedLandscapeLayers_ElementProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasChildNodes_MetaData[]; +#endif + static void NewProp_bHasChildNodes_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasChildNodes; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCachedHaveLoadedWorkResults_MetaData[]; +#endif + static void NewProp_bCachedHaveLoadedWorkResults_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCachedHaveLoadedWorkResults; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCachedHaveNotLoadedWorkResults_MetaData[]; +#endif + static void NewProp_bCachedHaveNotLoadedWorkResults_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCachedHaveNotLoadedWorkResults; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_NodeState_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_NodeState; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_NodeState_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bAutoLoad_MetaData[]; +#endif + static void NewProp_bAutoLoad_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAutoLoad; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHidden_MetaData[]; +#endif + static void NewProp_bHidden_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHidden; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_WorkResult_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_WorkResult; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_WorkResult_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_WorkResultParent_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorkResultParent; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ParentName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_ParentName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_NodePath_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_NodePath; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_NodeName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_NodeName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_NodeId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_NodeId; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UTOPNode_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNode_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniPDGAssetLink.h" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNode_Statics::NewProp_OutputActorOwner_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_OutputActorOwner = { "OutputActorOwner", nullptr, (EPropertyFlags)0x0040000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UTOPNode, OutputActorOwner), Z_Construct_UScriptStruct_FOutputActorOwner, METADATA_PARAMS(Z_Construct_UClass_UTOPNode_Statics::NewProp_OutputActorOwner_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNode_Statics::NewProp_OutputActorOwner_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNode_Statics::NewProp_bHasReceivedCookCompleteEvent_MetaData[] = { + { "Comment", "// Set to true when the node recieves HAPI_PDG_EVENT_COOK_COMPLETE event\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "Set to true when the node recieves HAPI_PDG_EVENT_COOK_COMPLETE event" }, + }; +#endif + void Z_Construct_UClass_UTOPNode_Statics::NewProp_bHasReceivedCookCompleteEvent_SetBit(void* Obj) + { + ((UTOPNode*)Obj)->bHasReceivedCookCompleteEvent = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_bHasReceivedCookCompleteEvent = { "bHasReceivedCookCompleteEvent", nullptr, (EPropertyFlags)0x0020080400002000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UTOPNode), &Z_Construct_UClass_UTOPNode_Statics::NewProp_bHasReceivedCookCompleteEvent_SetBit, METADATA_PARAMS(Z_Construct_UClass_UTOPNode_Statics::NewProp_bHasReceivedCookCompleteEvent_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNode_Statics::NewProp_bHasReceivedCookCompleteEvent_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNode_Statics::NewProp_AggregatedWorkItemTally_MetaData[] = { + { "Comment", "// This node's aggregated work item tallys (sum of child work item tally, use when bHasChildNodes is true)\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "This node's aggregated work item tallys (sum of child work item tally, use when bHasChildNodes is true)" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_AggregatedWorkItemTally = { "AggregatedWorkItemTally", nullptr, (EPropertyFlags)0x0020080400002000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UTOPNode, AggregatedWorkItemTally), Z_Construct_UScriptStruct_FAggregatedWorkItemTally, METADATA_PARAMS(Z_Construct_UClass_UTOPNode_Statics::NewProp_AggregatedWorkItemTally_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNode_Statics::NewProp_AggregatedWorkItemTally_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNode_Statics::NewProp_WorkItemTally_MetaData[] = { + { "Comment", "// This node's own work items, used when bHasChildNodes is false.\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "This node's own work items, used when bHasChildNodes is false." }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_WorkItemTally = { "WorkItemTally", nullptr, (EPropertyFlags)0x0020080400002000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UTOPNode, WorkItemTally), Z_Construct_UScriptStruct_FWorkItemTally, METADATA_PARAMS(Z_Construct_UClass_UTOPNode_Statics::NewProp_WorkItemTally_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNode_Statics::NewProp_WorkItemTally_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNode_Statics::NewProp_BakedWorkResultObjectOutputs_MetaData[] = { + { "Comment", "// Map of [work_result_index]_[work_result_object_index] to the work result object's baked outputs. \n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "Map of [work_result_index]_[work_result_object_index] to the work result object's baked outputs." }, + }; +#endif + const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_BakedWorkResultObjectOutputs = { "BakedWorkResultObjectOutputs", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UTOPNode, BakedWorkResultObjectOutputs), EMapPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UTOPNode_Statics::NewProp_BakedWorkResultObjectOutputs_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNode_Statics::NewProp_BakedWorkResultObjectOutputs_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_BakedWorkResultObjectOutputs_Key_KeyProp = { "BakedWorkResultObjectOutputs_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_BakedWorkResultObjectOutputs_ValueProp = { "BakedWorkResultObjectOutputs", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNode_Statics::NewProp_bShow_MetaData[] = { + { "Comment", "// Visible in the level\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "Visible in the level" }, + }; +#endif + void Z_Construct_UClass_UTOPNode_Statics::NewProp_bShow_SetBit(void* Obj) + { + ((UTOPNode*)Obj)->bShow = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_bShow = { "bShow", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UTOPNode), &Z_Construct_UClass_UTOPNode_Statics::NewProp_bShow_SetBit, METADATA_PARAMS(Z_Construct_UClass_UTOPNode_Statics::NewProp_bShow_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNode_Statics::NewProp_bShow_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNode_Statics::NewProp_ClearedLandscapeLayers_MetaData[] = { + { "Comment", "// More cached landscape data\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "More cached landscape data" }, + }; +#endif + const UE4CodeGen_Private::FSetPropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_ClearedLandscapeLayers = { "ClearedLandscapeLayers", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Set, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UTOPNode, ClearedLandscapeLayers), METADATA_PARAMS(Z_Construct_UClass_UTOPNode_Statics::NewProp_ClearedLandscapeLayers_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNode_Statics::NewProp_ClearedLandscapeLayers_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_ClearedLandscapeLayers_ElementProp = { "ClearedLandscapeLayers", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNode_Statics::NewProp_bHasChildNodes_MetaData[] = { + { "Comment", "// True if this node has child nodes\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "True if this node has child nodes" }, + }; +#endif + void Z_Construct_UClass_UTOPNode_Statics::NewProp_bHasChildNodes_SetBit(void* Obj) + { + ((UTOPNode*)Obj)->bHasChildNodes = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_bHasChildNodes = { "bHasChildNodes", nullptr, (EPropertyFlags)0x0010000400000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UTOPNode), &Z_Construct_UClass_UTOPNode_Statics::NewProp_bHasChildNodes_SetBit, METADATA_PARAMS(Z_Construct_UClass_UTOPNode_Statics::NewProp_bHasChildNodes_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNode_Statics::NewProp_bHasChildNodes_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNode_Statics::NewProp_bCachedHaveLoadedWorkResults_MetaData[] = { + { "Comment", "// This is set when the TOP node's work items are processed by\n// FHoudiniPDGManager based on if any Loaded work result objects are found\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "This is set when the TOP node's work items are processed by\nFHoudiniPDGManager based on if any Loaded work result objects are found" }, + }; +#endif + void Z_Construct_UClass_UTOPNode_Statics::NewProp_bCachedHaveLoadedWorkResults_SetBit(void* Obj) + { + ((UTOPNode*)Obj)->bCachedHaveLoadedWorkResults = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_bCachedHaveLoadedWorkResults = { "bCachedHaveLoadedWorkResults", nullptr, (EPropertyFlags)0x0010000400000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UTOPNode), &Z_Construct_UClass_UTOPNode_Statics::NewProp_bCachedHaveLoadedWorkResults_SetBit, METADATA_PARAMS(Z_Construct_UClass_UTOPNode_Statics::NewProp_bCachedHaveLoadedWorkResults_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNode_Statics::NewProp_bCachedHaveLoadedWorkResults_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNode_Statics::NewProp_bCachedHaveNotLoadedWorkResults_MetaData[] = { + { "Comment", "// This is set when the TOP node's work items are processed by\n// FHoudiniPDGManager based on if any NotLoaded work result objects are found\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "This is set when the TOP node's work items are processed by\nFHoudiniPDGManager based on if any NotLoaded work result objects are found" }, + }; +#endif + void Z_Construct_UClass_UTOPNode_Statics::NewProp_bCachedHaveNotLoadedWorkResults_SetBit(void* Obj) + { + ((UTOPNode*)Obj)->bCachedHaveNotLoadedWorkResults = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_bCachedHaveNotLoadedWorkResults = { "bCachedHaveNotLoadedWorkResults", nullptr, (EPropertyFlags)0x0010000400000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UTOPNode), &Z_Construct_UClass_UTOPNode_Statics::NewProp_bCachedHaveNotLoadedWorkResults_SetBit, METADATA_PARAMS(Z_Construct_UClass_UTOPNode_Statics::NewProp_bCachedHaveNotLoadedWorkResults_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNode_Statics::NewProp_bCachedHaveNotLoadedWorkResults_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNode_Statics::NewProp_NodeState_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_NodeState = { "NodeState", nullptr, (EPropertyFlags)0x0010000400002000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UTOPNode, NodeState), Z_Construct_UEnum_HoudiniEngineRuntime_EPDGNodeState, METADATA_PARAMS(Z_Construct_UClass_UTOPNode_Statics::NewProp_NodeState_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNode_Statics::NewProp_NodeState_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_NodeState_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNode_Statics::NewProp_bAutoLoad_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + void Z_Construct_UClass_UTOPNode_Statics::NewProp_bAutoLoad_SetBit(void* Obj) + { + ((UTOPNode*)Obj)->bAutoLoad = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_bAutoLoad = { "bAutoLoad", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UTOPNode), &Z_Construct_UClass_UTOPNode_Statics::NewProp_bAutoLoad_SetBit, METADATA_PARAMS(Z_Construct_UClass_UTOPNode_Statics::NewProp_bAutoLoad_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNode_Statics::NewProp_bAutoLoad_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNode_Statics::NewProp_bHidden_MetaData[] = { + { "Comment", "// Hidden in the nodes combobox\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "Hidden in the nodes combobox" }, + }; +#endif + void Z_Construct_UClass_UTOPNode_Statics::NewProp_bHidden_SetBit(void* Obj) + { + ((UTOPNode*)Obj)->bHidden = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_bHidden = { "bHidden", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UTOPNode), &Z_Construct_UClass_UTOPNode_Statics::NewProp_bHidden_SetBit, METADATA_PARAMS(Z_Construct_UClass_UTOPNode_Statics::NewProp_bHidden_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNode_Statics::NewProp_bHidden_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNode_Statics::NewProp_WorkResult_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_WorkResult = { "WorkResult", nullptr, (EPropertyFlags)0x0010000400000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UTOPNode, WorkResult), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UTOPNode_Statics::NewProp_WorkResult_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNode_Statics::NewProp_WorkResult_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_WorkResult_Inner = { "WorkResult", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FTOPWorkResult, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNode_Statics::NewProp_WorkResultParent_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_WorkResultParent = { "WorkResultParent", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UTOPNode, WorkResultParent), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UTOPNode_Statics::NewProp_WorkResultParent_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNode_Statics::NewProp_WorkResultParent_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNode_Statics::NewProp_ParentName_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_ParentName = { "ParentName", nullptr, (EPropertyFlags)0x0010000400000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UTOPNode, ParentName), METADATA_PARAMS(Z_Construct_UClass_UTOPNode_Statics::NewProp_ParentName_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNode_Statics::NewProp_ParentName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNode_Statics::NewProp_NodePath_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_NodePath = { "NodePath", nullptr, (EPropertyFlags)0x0010000400000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UTOPNode, NodePath), METADATA_PARAMS(Z_Construct_UClass_UTOPNode_Statics::NewProp_NodePath_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNode_Statics::NewProp_NodePath_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNode_Statics::NewProp_NodeName_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_NodeName = { "NodeName", nullptr, (EPropertyFlags)0x0010000400000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UTOPNode, NodeName), METADATA_PARAMS(Z_Construct_UClass_UTOPNode_Statics::NewProp_NodeName_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNode_Statics::NewProp_NodeName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNode_Statics::NewProp_NodeId_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_NodeId = { "NodeId", nullptr, (EPropertyFlags)0x0010000400002000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UTOPNode, NodeId), METADATA_PARAMS(Z_Construct_UClass_UTOPNode_Statics::NewProp_NodeId_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNode_Statics::NewProp_NodeId_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UTOPNode_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_OutputActorOwner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_bHasReceivedCookCompleteEvent, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_AggregatedWorkItemTally, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_WorkItemTally, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_BakedWorkResultObjectOutputs, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_BakedWorkResultObjectOutputs_Key_KeyProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_BakedWorkResultObjectOutputs_ValueProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_bShow, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_ClearedLandscapeLayers, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_ClearedLandscapeLayers_ElementProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_bHasChildNodes, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_bCachedHaveLoadedWorkResults, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_bCachedHaveNotLoadedWorkResults, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_NodeState, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_NodeState_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_bAutoLoad, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_bHidden, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_WorkResult, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_WorkResult_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_WorkResultParent, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_ParentName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_NodePath, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_NodeName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_NodeId, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UTOPNode_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UTOPNode_Statics::ClassParams = { + &UTOPNode::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UTOPNode_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNode_Statics::PropPointers), + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UTOPNode_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNode_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UTOPNode() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UTOPNode_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UTOPNode, 2759776066); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UTOPNode::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UTOPNode(Z_Construct_UClass_UTOPNode, &UTOPNode::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UTOPNode"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UTOPNode); + void UTOPNetwork::StaticRegisterNativesUTOPNetwork() + { + } + UClass* Z_Construct_UClass_UTOPNetwork_NoRegister() + { + return UTOPNetwork::StaticClass(); + } + struct Z_Construct_UClass_UTOPNetwork_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bAutoLoadResults_MetaData[]; +#endif + static void NewProp_bAutoLoadResults_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAutoLoadResults; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bShowResults_MetaData[]; +#endif + static void NewProp_bShowResults_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bShowResults; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ParentName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_ParentName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SelectedTOPIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_SelectedTOPIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AllTOPNodes_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_AllTOPNodes; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_AllTOPNodes_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_NodePath_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_NodePath; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_NodeName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_NodeName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_NodeId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_NodeId; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UTOPNetwork_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNetwork_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniPDGAssetLink.h" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNetwork_Statics::NewProp_bAutoLoadResults_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + void Z_Construct_UClass_UTOPNetwork_Statics::NewProp_bAutoLoadResults_SetBit(void* Obj) + { + ((UTOPNetwork*)Obj)->bAutoLoadResults = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UTOPNetwork_Statics::NewProp_bAutoLoadResults = { "bAutoLoadResults", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UTOPNetwork), &Z_Construct_UClass_UTOPNetwork_Statics::NewProp_bAutoLoadResults_SetBit, METADATA_PARAMS(Z_Construct_UClass_UTOPNetwork_Statics::NewProp_bAutoLoadResults_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNetwork_Statics::NewProp_bAutoLoadResults_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNetwork_Statics::NewProp_bShowResults_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + void Z_Construct_UClass_UTOPNetwork_Statics::NewProp_bShowResults_SetBit(void* Obj) + { + ((UTOPNetwork*)Obj)->bShowResults = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UTOPNetwork_Statics::NewProp_bShowResults = { "bShowResults", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UTOPNetwork), &Z_Construct_UClass_UTOPNetwork_Statics::NewProp_bShowResults_SetBit, METADATA_PARAMS(Z_Construct_UClass_UTOPNetwork_Statics::NewProp_bShowResults_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNetwork_Statics::NewProp_bShowResults_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNetwork_Statics::NewProp_ParentName_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UTOPNetwork_Statics::NewProp_ParentName = { "ParentName", nullptr, (EPropertyFlags)0x0010000400000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UTOPNetwork, ParentName), METADATA_PARAMS(Z_Construct_UClass_UTOPNetwork_Statics::NewProp_ParentName_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNetwork_Statics::NewProp_ParentName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNetwork_Statics::NewProp_SelectedTOPIndex_MetaData[] = { + { "Comment", "// TODO: Should be using SelectedNodeName instead?\n// Index is not consistent after updating filter\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "TODO: Should be using SelectedNodeName instead?\nIndex is not consistent after updating filter" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UTOPNetwork_Statics::NewProp_SelectedTOPIndex = { "SelectedTOPIndex", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UTOPNetwork, SelectedTOPIndex), METADATA_PARAMS(Z_Construct_UClass_UTOPNetwork_Statics::NewProp_SelectedTOPIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNetwork_Statics::NewProp_SelectedTOPIndex_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNetwork_Statics::NewProp_AllTOPNodes_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UTOPNetwork_Statics::NewProp_AllTOPNodes = { "AllTOPNodes", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UTOPNetwork, AllTOPNodes), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UTOPNetwork_Statics::NewProp_AllTOPNodes_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNetwork_Statics::NewProp_AllTOPNodes_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UTOPNetwork_Statics::NewProp_AllTOPNodes_Inner = { "AllTOPNodes", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UTOPNode_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNetwork_Statics::NewProp_NodePath_MetaData[] = { + { "Comment", "// HAPI path to this node (relative to the HDA)\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "HAPI path to this node (relative to the HDA)" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UTOPNetwork_Statics::NewProp_NodePath = { "NodePath", nullptr, (EPropertyFlags)0x0010000400000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UTOPNetwork, NodePath), METADATA_PARAMS(Z_Construct_UClass_UTOPNetwork_Statics::NewProp_NodePath_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNetwork_Statics::NewProp_NodePath_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNetwork_Statics::NewProp_NodeName_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UTOPNetwork_Statics::NewProp_NodeName = { "NodeName", nullptr, (EPropertyFlags)0x0010000400000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UTOPNetwork, NodeName), METADATA_PARAMS(Z_Construct_UClass_UTOPNetwork_Statics::NewProp_NodeName_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNetwork_Statics::NewProp_NodeName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNetwork_Statics::NewProp_NodeId_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UTOPNetwork_Statics::NewProp_NodeId = { "NodeId", nullptr, (EPropertyFlags)0x0010000400002000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UTOPNetwork, NodeId), METADATA_PARAMS(Z_Construct_UClass_UTOPNetwork_Statics::NewProp_NodeId_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNetwork_Statics::NewProp_NodeId_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UTOPNetwork_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNetwork_Statics::NewProp_bAutoLoadResults, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNetwork_Statics::NewProp_bShowResults, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNetwork_Statics::NewProp_ParentName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNetwork_Statics::NewProp_SelectedTOPIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNetwork_Statics::NewProp_AllTOPNodes, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNetwork_Statics::NewProp_AllTOPNodes_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNetwork_Statics::NewProp_NodePath, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNetwork_Statics::NewProp_NodeName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNetwork_Statics::NewProp_NodeId, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UTOPNetwork_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UTOPNetwork_Statics::ClassParams = { + &UTOPNetwork::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UTOPNetwork_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNetwork_Statics::PropPointers), + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UTOPNetwork_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNetwork_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UTOPNetwork() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UTOPNetwork_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UTOPNetwork, 2011766015); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UTOPNetwork::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UTOPNetwork(Z_Construct_UClass_UTOPNetwork, &UTOPNetwork::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UTOPNetwork"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UTOPNetwork); + void UHoudiniPDGAssetLink::StaticRegisterNativesUHoudiniPDGAssetLink() + { + } + UClass* Z_Construct_UClass_UHoudiniPDGAssetLink_NoRegister() + { + return UHoudiniPDGAssetLink::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniPDGAssetLink_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_EDITORONLY_DATA +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bBakeAfterAllWorkResultObjectsLoaded_MetaData[]; +#endif + static void NewProp_bBakeAfterAllWorkResultObjectsLoaded_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bBakeAfterAllWorkResultObjectsLoaded; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bRecenterBakedActors_MetaData[]; +#endif + static void NewProp_bRecenterBakedActors_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bRecenterBakedActors; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PDGBakePackageReplaceMode_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_PDGBakePackageReplaceMode; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_PDGBakePackageReplaceMode_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PDGBakeSelectionOption_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_PDGBakeSelectionOption; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_PDGBakeSelectionOption_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_HoudiniEngineBakeOption_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_HoudiniEngineBakeOption; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_HoudiniEngineBakeOption_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bBakeMenuExpanded_MetaData[]; +#endif + static void NewProp_bBakeMenuExpanded_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bBakeMenuExpanded; +#endif // WITH_EDITORONLY_DATA +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_BakeFolder_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_BakeFolder; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OutputParentActor_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_OutputParentActor; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bNeedsUIRefresh_MetaData[]; +#endif + static void NewProp_bNeedsUIRefresh_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bNeedsUIRefresh; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OutputCachePath_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_OutputCachePath; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_WorkItemTally_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_WorkItemTally; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_NumWorkitems_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_NumWorkitems; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_TOPOutputFilter_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_TOPOutputFilter; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_TOPNodeFilter_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_TOPNodeFilter; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bUseTOPOutputFilter_MetaData[]; +#endif + static void NewProp_bUseTOPOutputFilter_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUseTOPOutputFilter; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bUseTOPNodeFilter_MetaData[]; +#endif + static void NewProp_bUseTOPNodeFilter_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUseTOPNodeFilter; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bAutoCook_MetaData[]; +#endif + static void NewProp_bAutoCook_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAutoCook; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_LinkState_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_LinkState; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_LinkState_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SelectedTOPNetworkIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_SelectedTOPNetworkIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AllTOPNetworks_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_AllTOPNetworks; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_AllTOPNetworks_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AssetID_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_AssetID; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AssetNodePath_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_AssetNodePath; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AssetName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_AssetName; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_EDITORONLY_DATA +#endif // WITH_EDITORONLY_DATA + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniPDGAssetLink.h" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif +#if WITH_EDITORONLY_DATA +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bBakeAfterAllWorkResultObjectsLoaded_MetaData[] = { + { "Comment", "// Auto-bake: if this is true, it indicates that once all work result objects for the node is loaded they should\n// all be baked \n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "Auto-bake: if this is true, it indicates that once all work result objects for the node is loaded they should\nall be baked" }, + }; +#endif + void Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bBakeAfterAllWorkResultObjectsLoaded_SetBit(void* Obj) + { + ((UHoudiniPDGAssetLink*)Obj)->bBakeAfterAllWorkResultObjectsLoaded = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bBakeAfterAllWorkResultObjectsLoaded = { "bBakeAfterAllWorkResultObjectsLoaded", nullptr, (EPropertyFlags)0x0010000800000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniPDGAssetLink), &Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bBakeAfterAllWorkResultObjectsLoaded_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bBakeAfterAllWorkResultObjectsLoaded_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bBakeAfterAllWorkResultObjectsLoaded_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bRecenterBakedActors_MetaData[] = { + { "Comment", "// If true, recenter baked actors to their bounding box center after bake\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "If true, recenter baked actors to their bounding box center after bake" }, + }; +#endif + void Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bRecenterBakedActors_SetBit(void* Obj) + { + ((UHoudiniPDGAssetLink*)Obj)->bRecenterBakedActors = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bRecenterBakedActors = { "bRecenterBakedActors", nullptr, (EPropertyFlags)0x0010000800000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniPDGAssetLink), &Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bRecenterBakedActors_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bRecenterBakedActors_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bRecenterBakedActors_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_PDGBakePackageReplaceMode_MetaData[] = { + { "Comment", "// This determines if the baked assets should replace existing assets with the same name,\n// or always generate new assets (with numerical suffixes if needed to create unique names)\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "This determines if the baked assets should replace existing assets with the same name,\nor always generate new assets (with numerical suffixes if needed to create unique names)" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_PDGBakePackageReplaceMode = { "PDGBakePackageReplaceMode", nullptr, (EPropertyFlags)0x0010000800000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPDGAssetLink, PDGBakePackageReplaceMode), Z_Construct_UEnum_HoudiniEngineRuntime_EPDGBakePackageReplaceModeOption, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_PDGBakePackageReplaceMode_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_PDGBakePackageReplaceMode_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_PDGBakePackageReplaceMode_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_PDGBakeSelectionOption_MetaData[] = { + { "Comment", "// Which outputs to bake, for example, all, selected network, selected node\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "Which outputs to bake, for example, all, selected network, selected node" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_PDGBakeSelectionOption = { "PDGBakeSelectionOption", nullptr, (EPropertyFlags)0x0010000800000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPDGAssetLink, PDGBakeSelectionOption), Z_Construct_UEnum_HoudiniEngineRuntime_EPDGBakeSelectionOption, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_PDGBakeSelectionOption_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_PDGBakeSelectionOption_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_PDGBakeSelectionOption_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_HoudiniEngineBakeOption_MetaData[] = { + { "Comment", "// What kind of output to bake, for example, bake actors, bake to blueprint\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "What kind of output to bake, for example, bake actors, bake to blueprint" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_HoudiniEngineBakeOption = { "HoudiniEngineBakeOption", nullptr, (EPropertyFlags)0x0010000800000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPDGAssetLink, HoudiniEngineBakeOption), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniEngineBakeOption, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_HoudiniEngineBakeOption_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_HoudiniEngineBakeOption_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_HoudiniEngineBakeOption_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bBakeMenuExpanded_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bBakeMenuExpanded_SetBit(void* Obj) + { + ((UHoudiniPDGAssetLink*)Obj)->bBakeMenuExpanded = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bBakeMenuExpanded = { "bBakeMenuExpanded", nullptr, (EPropertyFlags)0x0010000800000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniPDGAssetLink), &Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bBakeMenuExpanded_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bBakeMenuExpanded_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bBakeMenuExpanded_MetaData)) }; +#endif // WITH_EDITORONLY_DATA +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_BakeFolder_MetaData[] = { + { "Comment", "// Folder used for baking PDG outputs\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "Folder used for baking PDG outputs" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_BakeFolder = { "BakeFolder", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPDGAssetLink, BakeFolder), Z_Construct_UScriptStruct_FDirectoryPath, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_BakeFolder_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_BakeFolder_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_OutputParentActor_MetaData[] = { + { "Category", "Output" }, + { "Comment", "// A parent actor to serve as the parent of any output actors\n// that are created.\n// If null, then output actors are created under a folder\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "A parent actor to serve as the parent of any output actors\nthat are created.\nIf null, then output actors are created under a folder" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_OutputParentActor = { "OutputParentActor", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPDGAssetLink, OutputParentActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_OutputParentActor_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_OutputParentActor_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bNeedsUIRefresh_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bNeedsUIRefresh_SetBit(void* Obj) + { + ((UHoudiniPDGAssetLink*)Obj)->bNeedsUIRefresh = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bNeedsUIRefresh = { "bNeedsUIRefresh", nullptr, (EPropertyFlags)0x0010000000002000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniPDGAssetLink), &Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bNeedsUIRefresh_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bNeedsUIRefresh_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bNeedsUIRefresh_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_OutputCachePath_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_OutputCachePath = { "OutputCachePath", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPDGAssetLink, OutputCachePath), METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_OutputCachePath_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_OutputCachePath_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_WorkItemTally_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_WorkItemTally = { "WorkItemTally", nullptr, (EPropertyFlags)0x0010000400002000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPDGAssetLink, WorkItemTally), Z_Construct_UScriptStruct_FAggregatedWorkItemTally, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_WorkItemTally_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_WorkItemTally_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_NumWorkitems_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_NumWorkitems = { "NumWorkitems", nullptr, (EPropertyFlags)0x0010000400000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPDGAssetLink, NumWorkitems), METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_NumWorkitems_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_NumWorkitems_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_TOPOutputFilter_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_TOPOutputFilter = { "TOPOutputFilter", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPDGAssetLink, TOPOutputFilter), METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_TOPOutputFilter_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_TOPOutputFilter_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_TOPNodeFilter_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_TOPNodeFilter = { "TOPNodeFilter", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPDGAssetLink, TOPNodeFilter), METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_TOPNodeFilter_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_TOPNodeFilter_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bUseTOPOutputFilter_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bUseTOPOutputFilter_SetBit(void* Obj) + { + ((UHoudiniPDGAssetLink*)Obj)->bUseTOPOutputFilter = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bUseTOPOutputFilter = { "bUseTOPOutputFilter", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniPDGAssetLink), &Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bUseTOPOutputFilter_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bUseTOPOutputFilter_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bUseTOPOutputFilter_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bUseTOPNodeFilter_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bUseTOPNodeFilter_SetBit(void* Obj) + { + ((UHoudiniPDGAssetLink*)Obj)->bUseTOPNodeFilter = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bUseTOPNodeFilter = { "bUseTOPNodeFilter", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniPDGAssetLink), &Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bUseTOPNodeFilter_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bUseTOPNodeFilter_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bUseTOPNodeFilter_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bAutoCook_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bAutoCook_SetBit(void* Obj) + { + ((UHoudiniPDGAssetLink*)Obj)->bAutoCook = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bAutoCook = { "bAutoCook", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniPDGAssetLink), &Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bAutoCook_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bAutoCook_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bAutoCook_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_LinkState_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_LinkState = { "LinkState", nullptr, (EPropertyFlags)0x0010000400002000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPDGAssetLink, LinkState), Z_Construct_UEnum_HoudiniEngineRuntime_EPDGLinkState, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_LinkState_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_LinkState_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_LinkState_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_SelectedTOPNetworkIndex_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_SelectedTOPNetworkIndex = { "SelectedTOPNetworkIndex", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPDGAssetLink, SelectedTOPNetworkIndex), METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_SelectedTOPNetworkIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_SelectedTOPNetworkIndex_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_AllTOPNetworks_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_AllTOPNetworks = { "AllTOPNetworks", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPDGAssetLink, AllTOPNetworks), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_AllTOPNetworks_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_AllTOPNetworks_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_AllTOPNetworks_Inner = { "AllTOPNetworks", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UTOPNetwork_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_AssetID_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_AssetID = { "AssetID", nullptr, (EPropertyFlags)0x0010000400200000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPDGAssetLink, AssetID), METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_AssetID_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_AssetID_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_AssetNodePath_MetaData[] = { + { "Comment", "// The full path to the HDA in HAPI\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "The full path to the HDA in HAPI" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_AssetNodePath = { "AssetNodePath", nullptr, (EPropertyFlags)0x0010000400200000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPDGAssetLink, AssetNodePath), METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_AssetNodePath_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_AssetNodePath_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_AssetName_MetaData[] = { + { "Comment", "//UPROPERTY()\n//UHoudiniAssetComponent*\x09\x09ParentHAC;\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "UPROPERTY()\nUHoudiniAssetComponent* ParentHAC;" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_AssetName = { "AssetName", nullptr, (EPropertyFlags)0x0010000400200000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPDGAssetLink, AssetName), METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_AssetName_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_AssetName_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::PropPointers[] = { +#if WITH_EDITORONLY_DATA + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bBakeAfterAllWorkResultObjectsLoaded, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bRecenterBakedActors, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_PDGBakePackageReplaceMode, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_PDGBakePackageReplaceMode_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_PDGBakeSelectionOption, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_PDGBakeSelectionOption_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_HoudiniEngineBakeOption, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_HoudiniEngineBakeOption_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bBakeMenuExpanded, +#endif // WITH_EDITORONLY_DATA + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_BakeFolder, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_OutputParentActor, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bNeedsUIRefresh, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_OutputCachePath, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_WorkItemTally, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_NumWorkitems, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_TOPOutputFilter, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_TOPNodeFilter, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bUseTOPOutputFilter, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bUseTOPNodeFilter, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bAutoCook, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_LinkState, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_LinkState_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_SelectedTOPNetworkIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_AllTOPNetworks, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_AllTOPNetworks_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_AssetID, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_AssetNodePath, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_AssetName, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::ClassParams = { + &UHoudiniPDGAssetLink::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::PropPointers), + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniPDGAssetLink() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniPDGAssetLink, 3016156070); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniPDGAssetLink::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniPDGAssetLink(Z_Construct_UClass_UHoudiniPDGAssetLink, &UHoudiniPDGAssetLink::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniPDGAssetLink"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniPDGAssetLink); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniPDGAssetLink.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniPDGAssetLink.generated.h new file mode 100644 index 0000000..11f3e4c --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniPDGAssetLink.generated.h @@ -0,0 +1,352 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniPDGAssetLink_generated_h +#error "HoudiniPDGAssetLink.generated.h already included, missing '#pragma once' in HoudiniPDGAssetLink.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniPDGAssetLink_generated_h + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_361_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_319_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics; \ + static class UScriptStruct* StaticStruct(); \ + FORCEINLINE static uint32 __PPO__TotalWorkItems() { return STRUCT_OFFSET(FAggregatedWorkItemTally, TotalWorkItems); } \ + FORCEINLINE static uint32 __PPO__WaitingWorkItems() { return STRUCT_OFFSET(FAggregatedWorkItemTally, WaitingWorkItems); } \ + FORCEINLINE static uint32 __PPO__ScheduledWorkItems() { return STRUCT_OFFSET(FAggregatedWorkItemTally, ScheduledWorkItems); } \ + FORCEINLINE static uint32 __PPO__CookingWorkItems() { return STRUCT_OFFSET(FAggregatedWorkItemTally, CookingWorkItems); } \ + FORCEINLINE static uint32 __PPO__CookedWorkItems() { return STRUCT_OFFSET(FAggregatedWorkItemTally, CookedWorkItems); } \ + FORCEINLINE static uint32 __PPO__ErroredWorkItems() { return STRUCT_OFFSET(FAggregatedWorkItemTally, ErroredWorkItems); } \ + FORCEINLINE static uint32 __PPO__CookCancelledWorkItems() { return STRUCT_OFFSET(FAggregatedWorkItemTally, CookCancelledWorkItems); } \ + typedef FWorkItemTallyBase Super; + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_257_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FWorkItemTally_Statics; \ + static class UScriptStruct* StaticStruct(); \ + FORCEINLINE static uint32 __PPO__AllWorkItems() { return STRUCT_OFFSET(FWorkItemTally, AllWorkItems); } \ + FORCEINLINE static uint32 __PPO__WaitingWorkItems() { return STRUCT_OFFSET(FWorkItemTally, WaitingWorkItems); } \ + FORCEINLINE static uint32 __PPO__ScheduledWorkItems() { return STRUCT_OFFSET(FWorkItemTally, ScheduledWorkItems); } \ + FORCEINLINE static uint32 __PPO__CookingWorkItems() { return STRUCT_OFFSET(FWorkItemTally, CookingWorkItems); } \ + FORCEINLINE static uint32 __PPO__CookedWorkItems() { return STRUCT_OFFSET(FWorkItemTally, CookedWorkItems); } \ + FORCEINLINE static uint32 __PPO__ErroredWorkItems() { return STRUCT_OFFSET(FWorkItemTally, ErroredWorkItems); } \ + FORCEINLINE static uint32 __PPO__CookCancelledWorkItems() { return STRUCT_OFFSET(FWorkItemTally, CookCancelledWorkItems); } \ + typedef FWorkItemTallyBase Super; + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_223_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FWorkItemTallyBase_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_177_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FTOPWorkResult_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_106_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics; \ + static class UScriptStruct* StaticStruct(); \ + FORCEINLINE static uint32 __PPO__ResultOutputs() { return STRUCT_OFFSET(FTOPWorkResultObject, ResultOutputs); } \ + FORCEINLINE static uint32 __PPO__bAutoBakedSinceLastLoad() { return STRUCT_OFFSET(FTOPWorkResultObject, bAutoBakedSinceLastLoad); } \ + FORCEINLINE static uint32 __PPO__OutputObjectsToDelete() { return STRUCT_OFFSET(FTOPWorkResultObject, OutputObjectsToDelete); } \ + FORCEINLINE static uint32 __PPO__OutputActorOwner() { return STRUCT_OFFSET(FTOPWorkResultObject, OutputActorOwner); } + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_78_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FOutputActorOwner_Statics; \ + static class UScriptStruct* StaticStruct(); \ + FORCEINLINE static uint32 __PPO__OutputActor() { return STRUCT_OFFSET(FOutputActorOwner, OutputActor); } + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_375_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_375_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_375_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_375_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUTOPNode(); \ + friend struct Z_Construct_UClass_UTOPNode_Statics; \ +public: \ + DECLARE_CLASS(UTOPNode, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UTOPNode) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_375_INCLASS \ +private: \ + static void StaticRegisterNativesUTOPNode(); \ + friend struct Z_Construct_UClass_UTOPNode_Statics; \ +public: \ + DECLARE_CLASS(UTOPNode, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UTOPNode) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_375_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UTOPNode(const FObjectInitializer& ObjectInitializer); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UTOPNode) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UTOPNode); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UTOPNode); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UTOPNode(UTOPNode&&); \ + NO_API UTOPNode(const UTOPNode&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_375_ENHANCED_CONSTRUCTORS \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UTOPNode(UTOPNode&&); \ + NO_API UTOPNode(const UTOPNode&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UTOPNode); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UTOPNode); \ + DEFINE_DEFAULT_CONSTRUCTOR_CALL(UTOPNode) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_375_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__bShow() { return STRUCT_OFFSET(UTOPNode, bShow); } \ + FORCEINLINE static uint32 __PPO__BakedWorkResultObjectOutputs() { return STRUCT_OFFSET(UTOPNode, BakedWorkResultObjectOutputs); } \ + FORCEINLINE static uint32 __PPO__WorkItemTally() { return STRUCT_OFFSET(UTOPNode, WorkItemTally); } \ + FORCEINLINE static uint32 __PPO__AggregatedWorkItemTally() { return STRUCT_OFFSET(UTOPNode, AggregatedWorkItemTally); } \ + FORCEINLINE static uint32 __PPO__bHasReceivedCookCompleteEvent() { return STRUCT_OFFSET(UTOPNode, bHasReceivedCookCompleteEvent); } \ + FORCEINLINE static uint32 __PPO__OutputActorOwner() { return STRUCT_OFFSET(UTOPNode, OutputActorOwner); } + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_372_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_375_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_375_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_375_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_375_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_375_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_375_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_375_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_375_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_375_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_375_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_375_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_375_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_592_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_592_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_592_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_592_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUTOPNetwork(); \ + friend struct Z_Construct_UClass_UTOPNetwork_Statics; \ +public: \ + DECLARE_CLASS(UTOPNetwork, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UTOPNetwork) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_592_INCLASS \ +private: \ + static void StaticRegisterNativesUTOPNetwork(); \ + friend struct Z_Construct_UClass_UTOPNetwork_Statics; \ +public: \ + DECLARE_CLASS(UTOPNetwork, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UTOPNetwork) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_592_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UTOPNetwork(const FObjectInitializer& ObjectInitializer); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UTOPNetwork) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UTOPNetwork); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UTOPNetwork); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UTOPNetwork(UTOPNetwork&&); \ + NO_API UTOPNetwork(const UTOPNetwork&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_592_ENHANCED_CONSTRUCTORS \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UTOPNetwork(UTOPNetwork&&); \ + NO_API UTOPNetwork(const UTOPNetwork&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UTOPNetwork); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UTOPNetwork); \ + DEFINE_DEFAULT_CONSTRUCTOR_CALL(UTOPNetwork) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_592_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_589_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_592_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_592_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_592_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_592_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_592_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_592_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_592_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_592_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_592_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_592_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_592_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_592_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_663_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_663_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_663_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_663_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniPDGAssetLink(); \ + friend struct Z_Construct_UClass_UHoudiniPDGAssetLink_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniPDGAssetLink, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniPDGAssetLink) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_663_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniPDGAssetLink(); \ + friend struct Z_Construct_UClass_UHoudiniPDGAssetLink_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniPDGAssetLink, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniPDGAssetLink) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_663_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniPDGAssetLink(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniPDGAssetLink) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniPDGAssetLink); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniPDGAssetLink); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniPDGAssetLink(UHoudiniPDGAssetLink&&); \ + NO_API UHoudiniPDGAssetLink(const UHoudiniPDGAssetLink&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_663_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniPDGAssetLink(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniPDGAssetLink(UHoudiniPDGAssetLink&&); \ + NO_API UHoudiniPDGAssetLink(const UHoudiniPDGAssetLink&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniPDGAssetLink); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniPDGAssetLink); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniPDGAssetLink) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_663_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_660_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_663_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_663_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_663_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_663_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_663_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_663_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_663_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_663_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_663_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_663_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_663_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_663_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniPDGAssetLink."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h + + +#define FOREACH_ENUM_EPDGWORKRESULTSTATE(op) \ + op(EPDGWorkResultState::None) \ + op(EPDGWorkResultState::ToLoad) \ + op(EPDGWorkResultState::Loading) \ + op(EPDGWorkResultState::Loaded) \ + op(EPDGWorkResultState::ToDelete) \ + op(EPDGWorkResultState::Deleting) \ + op(EPDGWorkResultState::Deleted) \ + op(EPDGWorkResultState::NotLoaded) + +enum class EPDGWorkResultState : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_EPDGNODESTATE(op) \ + op(EPDGNodeState::None) \ + op(EPDGNodeState::Dirtied) \ + op(EPDGNodeState::Dirtying) \ + op(EPDGNodeState::Cooking) \ + op(EPDGNodeState::Cook_Complete) \ + op(EPDGNodeState::Cook_Failed) + +enum class EPDGNodeState : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_EPDGLINKSTATE(op) \ + op(EPDGLinkState::Inactive) \ + op(EPDGLinkState::Linking) \ + op(EPDGLinkState::Linked) \ + op(EPDGLinkState::Error_Not_Linked) + +enum class EPDGLinkState : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameter.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameter.gen.cpp new file mode 100644 index 0000000..2eaa2b7 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameter.gen.cpp @@ -0,0 +1,613 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniParameter.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniParameter() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniParameterType(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameter_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameter(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); +// End Cross Module References + static UEnum* EHoudiniParameterType_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniParameterType, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniParameterType")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniParameterType_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniParameterType(EHoudiniParameterType_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniParameterType"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniParameterType_Hash() { return 1894546845U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniParameterType() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniParameterType"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniParameterType_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniParameterType::Invalid", (int64)EHoudiniParameterType::Invalid }, + { "EHoudiniParameterType::Button", (int64)EHoudiniParameterType::Button }, + { "EHoudiniParameterType::ButtonStrip", (int64)EHoudiniParameterType::ButtonStrip }, + { "EHoudiniParameterType::Color", (int64)EHoudiniParameterType::Color }, + { "EHoudiniParameterType::ColorRamp", (int64)EHoudiniParameterType::ColorRamp }, + { "EHoudiniParameterType::File", (int64)EHoudiniParameterType::File }, + { "EHoudiniParameterType::FileDir", (int64)EHoudiniParameterType::FileDir }, + { "EHoudiniParameterType::FileGeo", (int64)EHoudiniParameterType::FileGeo }, + { "EHoudiniParameterType::FileImage", (int64)EHoudiniParameterType::FileImage }, + { "EHoudiniParameterType::Float", (int64)EHoudiniParameterType::Float }, + { "EHoudiniParameterType::FloatRamp", (int64)EHoudiniParameterType::FloatRamp }, + { "EHoudiniParameterType::Folder", (int64)EHoudiniParameterType::Folder }, + { "EHoudiniParameterType::FolderList", (int64)EHoudiniParameterType::FolderList }, + { "EHoudiniParameterType::Input", (int64)EHoudiniParameterType::Input }, + { "EHoudiniParameterType::Int", (int64)EHoudiniParameterType::Int }, + { "EHoudiniParameterType::IntChoice", (int64)EHoudiniParameterType::IntChoice }, + { "EHoudiniParameterType::Label", (int64)EHoudiniParameterType::Label }, + { "EHoudiniParameterType::MultiParm", (int64)EHoudiniParameterType::MultiParm }, + { "EHoudiniParameterType::Separator", (int64)EHoudiniParameterType::Separator }, + { "EHoudiniParameterType::String", (int64)EHoudiniParameterType::String }, + { "EHoudiniParameterType::StringChoice", (int64)EHoudiniParameterType::StringChoice }, + { "EHoudiniParameterType::StringAssetRef", (int64)EHoudiniParameterType::StringAssetRef }, + { "EHoudiniParameterType::Toggle", (int64)EHoudiniParameterType::Toggle }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Button.Name", "EHoudiniParameterType::Button" }, + { "ButtonStrip.Name", "EHoudiniParameterType::ButtonStrip" }, + { "Color.Name", "EHoudiniParameterType::Color" }, + { "ColorRamp.Name", "EHoudiniParameterType::ColorRamp" }, + { "File.Name", "EHoudiniParameterType::File" }, + { "FileDir.Name", "EHoudiniParameterType::FileDir" }, + { "FileGeo.Name", "EHoudiniParameterType::FileGeo" }, + { "FileImage.Name", "EHoudiniParameterType::FileImage" }, + { "Float.Name", "EHoudiniParameterType::Float" }, + { "FloatRamp.Name", "EHoudiniParameterType::FloatRamp" }, + { "Folder.Name", "EHoudiniParameterType::Folder" }, + { "FolderList.Name", "EHoudiniParameterType::FolderList" }, + { "Input.Name", "EHoudiniParameterType::Input" }, + { "Int.Name", "EHoudiniParameterType::Int" }, + { "IntChoice.Name", "EHoudiniParameterType::IntChoice" }, + { "Invalid.Name", "EHoudiniParameterType::Invalid" }, + { "Label.Name", "EHoudiniParameterType::Label" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + { "MultiParm.Name", "EHoudiniParameterType::MultiParm" }, + { "Separator.Name", "EHoudiniParameterType::Separator" }, + { "String.Name", "EHoudiniParameterType::String" }, + { "StringAssetRef.Name", "EHoudiniParameterType::StringAssetRef" }, + { "StringChoice.Name", "EHoudiniParameterType::StringChoice" }, + { "Toggle.Name", "EHoudiniParameterType::Toggle" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniParameterType", + "EHoudiniParameterType", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + void UHoudiniParameter::StaticRegisterNativesUHoudiniParameter() + { + } + UClass* Z_Construct_UClass_UHoudiniParameter_NoRegister() + { + return UHoudiniParameter::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniParameter_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bAutoUpdate_MetaData[]; +#endif + static void NewProp_bAutoUpdate_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAutoUpdate; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Tags_MetaData[]; +#endif + static const UE4CodeGen_Private::FMapPropertyParams NewProp_Tags; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Tags_Key_KeyProp; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Tags_ValueProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ParamExpression_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_ParamExpression; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bShowExpression_MetaData[]; +#endif + static void NewProp_bShowExpression_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bShowExpression; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasExpression_MetaData[]; +#endif + static void NewProp_bHasExpression_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasExpression; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ValueIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_ValueIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_TagCount_MetaData[]; +#endif + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_TagCount; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Help_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Help; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_TuplePendingRevertToDefault_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_TuplePendingRevertToDefault; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_TuplePendingRevertToDefault_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bPendingRevertToDefault_MetaData[]; +#endif + static void NewProp_bPendingRevertToDefault_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bPendingRevertToDefault; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsDirectChildOfMultiParm_MetaData[]; +#endif + static void NewProp_bIsDirectChildOfMultiParm_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsDirectChildOfMultiParm; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsChildOfMultiParm_MetaData[]; +#endif + static void NewProp_bIsChildOfMultiParm_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsChildOfMultiParm; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bJoinNext_MetaData[]; +#endif + static void NewProp_bJoinNext_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bJoinNext; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsSpare_MetaData[]; +#endif + static void NewProp_bIsSpare_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsSpare; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsDefault_MetaData[]; +#endif + static void NewProp_bIsDefault_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsDefault; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bNeedsToTriggerUpdate_MetaData[]; +#endif + static void NewProp_bNeedsToTriggerUpdate_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bNeedsToTriggerUpdate; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasChanged_MetaData[]; +#endif + static void NewProp_bHasChanged_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasChanged; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsDisabled_MetaData[]; +#endif + static void NewProp_bIsDisabled_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsDisabled; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsParentFolderVisible_MetaData[]; +#endif + static void NewProp_bIsParentFolderVisible_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsParentFolderVisible; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsVisible_MetaData[]; +#endif + static void NewProp_bIsVisible_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsVisible; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ChildIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_ChildIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ParentParmId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_ParentParmId; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ParmId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_ParmId; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_NodeId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_NodeId; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_TupleSize_MetaData[]; +#endif + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_TupleSize; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ParmType_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_ParmType; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_ParmType_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Label_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Label; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Name_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Name; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniParameter_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniParameter.h" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bAutoUpdate_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bAutoUpdate_SetBit(void* Obj) + { + ((UHoudiniParameter*)Obj)->bAutoUpdate = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bAutoUpdate = { "bAutoUpdate", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameter), &Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bAutoUpdate_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bAutoUpdate_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bAutoUpdate_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Tags_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + }; +#endif + const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Tags = { "Tags", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameter, Tags), EMapPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Tags_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Tags_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Tags_Key_KeyProp = { "Tags_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Tags_ValueProp = { "Tags", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ParamExpression_MetaData[] = { + { "Comment", "// The parameter's expression\n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + { "ToolTip", "The parameter's expression" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ParamExpression = { "ParamExpression", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameter, ParamExpression), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ParamExpression_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ParamExpression_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bShowExpression_MetaData[] = { + { "Comment", "// Indicates we are currently displaying the parameter's value\n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + { "ToolTip", "Indicates we are currently displaying the parameter's value" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bShowExpression_SetBit(void* Obj) + { + ((UHoudiniParameter*)Obj)->bShowExpression = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bShowExpression = { "bShowExpression", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameter), &Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bShowExpression_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bShowExpression_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bShowExpression_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bHasExpression_MetaData[] = { + { "Comment", "//-------------------------------------------------------------------------------------------------------------------------\n// Expression\n// TODO: Use tuple array for this\n// Indicates the parameters has an expression value\n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + { "ToolTip", "Expression\nTODO: Use tuple array for this\nIndicates the parameters has an expression value" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bHasExpression_SetBit(void* Obj) + { + ((UHoudiniParameter*)Obj)->bHasExpression = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bHasExpression = { "bHasExpression", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameter), &Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bHasExpression_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bHasExpression_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bHasExpression_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ValueIndex_MetaData[] = { + { "Comment", "// The index to use to look into the values array in order to retrieve the actual value(s) of this parameter.\n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + { "ToolTip", "The index to use to look into the values array in order to retrieve the actual value(s) of this parameter." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ValueIndex = { "ValueIndex", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameter, ValueIndex), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ValueIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ValueIndex_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_TagCount_MetaData[] = { + { "Comment", "// Number of tags on this parameter\n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + { "ToolTip", "Number of tags on this parameter" }, + }; +#endif + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_TagCount = { "TagCount", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameter, TagCount), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_TagCount_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_TagCount_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Help_MetaData[] = { + { "Comment", "// \n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Help = { "Help", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameter, Help), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Help_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Help_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_TuplePendingRevertToDefault_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_TuplePendingRevertToDefault = { "TuplePendingRevertToDefault", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameter, TuplePendingRevertToDefault), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_TuplePendingRevertToDefault_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_TuplePendingRevertToDefault_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_TuplePendingRevertToDefault_Inner = { "TuplePendingRevertToDefault", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bPendingRevertToDefault_MetaData[] = { + { "Comment", "// Indicates a parameter value needs to be reverted to its default\n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + { "ToolTip", "Indicates a parameter value needs to be reverted to its default" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bPendingRevertToDefault_SetBit(void* Obj) + { + ((UHoudiniParameter*)Obj)->bPendingRevertToDefault = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bPendingRevertToDefault = { "bPendingRevertToDefault", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameter), &Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bPendingRevertToDefault_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bPendingRevertToDefault_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bPendingRevertToDefault_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsDirectChildOfMultiParm_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsDirectChildOfMultiParm_SetBit(void* Obj) + { + ((UHoudiniParameter*)Obj)->bIsDirectChildOfMultiParm = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsDirectChildOfMultiParm = { "bIsDirectChildOfMultiParm", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameter), &Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsDirectChildOfMultiParm_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsDirectChildOfMultiParm_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsDirectChildOfMultiParm_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsChildOfMultiParm_MetaData[] = { + { "Comment", "// \n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsChildOfMultiParm_SetBit(void* Obj) + { + ((UHoudiniParameter*)Obj)->bIsChildOfMultiParm = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsChildOfMultiParm = { "bIsChildOfMultiParm", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameter), &Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsChildOfMultiParm_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsChildOfMultiParm_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsChildOfMultiParm_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bJoinNext_MetaData[] = { + { "Comment", "// \n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bJoinNext_SetBit(void* Obj) + { + ((UHoudiniParameter*)Obj)->bJoinNext = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bJoinNext = { "bJoinNext", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameter), &Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bJoinNext_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bJoinNext_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bJoinNext_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsSpare_MetaData[] = { + { "Comment", "// Permissions for file parms\n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + { "ToolTip", "Permissions for file parms" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsSpare_SetBit(void* Obj) + { + ((UHoudiniParameter*)Obj)->bIsSpare = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsSpare = { "bIsSpare", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameter), &Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsSpare_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsSpare_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsSpare_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsDefault_MetaData[] = { + { "Comment", "// Indicates that this parameter is still using its default value\n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + { "ToolTip", "Indicates that this parameter is still using its default value" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsDefault_SetBit(void* Obj) + { + ((UHoudiniParameter*)Obj)->bIsDefault = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsDefault = { "bIsDefault", nullptr, (EPropertyFlags)0x0020080000202000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameter), &Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsDefault_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsDefault_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsDefault_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bNeedsToTriggerUpdate_MetaData[] = { + { "Comment", "// Is set to true if value of this parameter will trigger an update of the asset\n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + { "ToolTip", "Is set to true if value of this parameter will trigger an update of the asset" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bNeedsToTriggerUpdate_SetBit(void* Obj) + { + ((UHoudiniParameter*)Obj)->bNeedsToTriggerUpdate = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bNeedsToTriggerUpdate = { "bNeedsToTriggerUpdate", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameter), &Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bNeedsToTriggerUpdate_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bNeedsToTriggerUpdate_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bNeedsToTriggerUpdate_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bHasChanged_MetaData[] = { + { "Comment", "// Is set to true if value of this parameter has been changed by user.\n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + { "ToolTip", "Is set to true if value of this parameter has been changed by user." }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bHasChanged_SetBit(void* Obj) + { + ((UHoudiniParameter*)Obj)->bHasChanged = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bHasChanged = { "bHasChanged", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameter), &Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bHasChanged_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bHasChanged_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bHasChanged_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsDisabled_MetaData[] = { + { "Comment", "// \n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsDisabled_SetBit(void* Obj) + { + ((UHoudiniParameter*)Obj)->bIsDisabled = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsDisabled = { "bIsDisabled", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameter), &Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsDisabled_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsDisabled_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsDisabled_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsParentFolderVisible_MetaData[] = { + { "Comment", "// Is visible in hierarchy. (e.g. parm can be visible, but containing folder is not)\n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + { "ToolTip", "Is visible in hierarchy. (e.g. parm can be visible, but containing folder is not)" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsParentFolderVisible_SetBit(void* Obj) + { + ((UHoudiniParameter*)Obj)->bIsParentFolderVisible = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsParentFolderVisible = { "bIsParentFolderVisible", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameter), &Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsParentFolderVisible_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsParentFolderVisible_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsParentFolderVisible_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsVisible_MetaData[] = { + { "Comment", "// \n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsVisible_SetBit(void* Obj) + { + ((UHoudiniParameter*)Obj)->bIsVisible = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsVisible = { "bIsVisible", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameter), &Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsVisible_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsVisible_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsVisible_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ChildIndex_MetaData[] = { + { "Comment", "// Child index within its parent parameter.\n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + { "ToolTip", "Child index within its parent parameter." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ChildIndex = { "ChildIndex", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameter, ChildIndex), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ChildIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ChildIndex_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ParentParmId_MetaData[] = { + { "Comment", "// Id of parent parameter, -1 if root is parent.\n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + { "ToolTip", "Id of parent parameter, -1 if root is parent." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ParentParmId = { "ParentParmId", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameter, ParentParmId), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ParentParmId_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ParentParmId_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ParmId_MetaData[] = { + { "Comment", "// Id of this parameter.\n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + { "ToolTip", "Id of this parameter." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ParmId = { "ParmId", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameter, ParmId), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ParmId_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ParmId_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_NodeId_MetaData[] = { + { "Comment", "// Node this parameter belongs to.\n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + { "ToolTip", "Node this parameter belongs to." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_NodeId = { "NodeId", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameter, NodeId), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_NodeId_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_NodeId_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_TupleSize_MetaData[] = { + { "Comment", "// Tuple size. For scalar parameters this value is 1, but for vector parameters this value can be greater.\n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + { "ToolTip", "Tuple size. For scalar parameters this value is 1, but for vector parameters this value can be greater." }, + }; +#endif + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_TupleSize = { "TupleSize", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameter, TupleSize), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_TupleSize_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_TupleSize_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ParmType_MetaData[] = { + { "Comment", "// Unreal type of the parameter\n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + { "ToolTip", "Unreal type of the parameter" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ParmType = { "ParmType", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameter, ParmType), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniParameterType, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ParmType_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ParmType_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ParmType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Label_MetaData[] = { + { "Comment", "// \n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Label = { "Label", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameter, Label), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Label_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Label_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Name_MetaData[] = { + { "Comment", "// \n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Name = { "Name", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameter, Name), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Name_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Name_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniParameter_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bAutoUpdate, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Tags, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Tags_Key_KeyProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Tags_ValueProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ParamExpression, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bShowExpression, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bHasExpression, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ValueIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_TagCount, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Help, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_TuplePendingRevertToDefault, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_TuplePendingRevertToDefault_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bPendingRevertToDefault, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsDirectChildOfMultiParm, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsChildOfMultiParm, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bJoinNext, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsSpare, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsDefault, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bNeedsToTriggerUpdate, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bHasChanged, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsDisabled, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsParentFolderVisible, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsVisible, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ChildIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ParentParmId, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ParmId, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_NodeId, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_TupleSize, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ParmType, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ParmType_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Label, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Name, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniParameter_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniParameter_Statics::ClassParams = { + &UHoudiniParameter::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniParameter_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::PropPointers), + 0, + 0x003000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniParameter() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniParameter_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniParameter, 3116381679); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniParameter::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniParameter(Z_Construct_UClass_UHoudiniParameter, &UHoudiniParameter::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniParameter"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniParameter); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameter.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameter.generated.h new file mode 100644 index 0000000..eb8084a --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameter.generated.h @@ -0,0 +1,153 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniParameter_generated_h +#error "HoudiniParameter.generated.h already included, missing '#pragma once' in HoudiniParameter.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniParameter_generated_h + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameter_h_73_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameter_h_73_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameter_h_73_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameter_h_73_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniParameter(); \ + friend struct Z_Construct_UClass_UHoudiniParameter_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameter, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameter) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameter_h_73_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniParameter(); \ + friend struct Z_Construct_UClass_UHoudiniParameter_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameter, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameter) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameter_h_73_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameter(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameter) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameter); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameter); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameter(UHoudiniParameter&&); \ + NO_API UHoudiniParameter(const UHoudiniParameter&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameter_h_73_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameter(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameter(UHoudiniParameter&&); \ + NO_API UHoudiniParameter(const UHoudiniParameter&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameter); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameter); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameter) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameter_h_73_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__Name() { return STRUCT_OFFSET(UHoudiniParameter, Name); } \ + FORCEINLINE static uint32 __PPO__Label() { return STRUCT_OFFSET(UHoudiniParameter, Label); } \ + FORCEINLINE static uint32 __PPO__ParmType() { return STRUCT_OFFSET(UHoudiniParameter, ParmType); } \ + FORCEINLINE static uint32 __PPO__TupleSize() { return STRUCT_OFFSET(UHoudiniParameter, TupleSize); } \ + FORCEINLINE static uint32 __PPO__NodeId() { return STRUCT_OFFSET(UHoudiniParameter, NodeId); } \ + FORCEINLINE static uint32 __PPO__ParmId() { return STRUCT_OFFSET(UHoudiniParameter, ParmId); } \ + FORCEINLINE static uint32 __PPO__ParentParmId() { return STRUCT_OFFSET(UHoudiniParameter, ParentParmId); } \ + FORCEINLINE static uint32 __PPO__ChildIndex() { return STRUCT_OFFSET(UHoudiniParameter, ChildIndex); } \ + FORCEINLINE static uint32 __PPO__bIsVisible() { return STRUCT_OFFSET(UHoudiniParameter, bIsVisible); } \ + FORCEINLINE static uint32 __PPO__bIsParentFolderVisible() { return STRUCT_OFFSET(UHoudiniParameter, bIsParentFolderVisible); } \ + FORCEINLINE static uint32 __PPO__bIsDisabled() { return STRUCT_OFFSET(UHoudiniParameter, bIsDisabled); } \ + FORCEINLINE static uint32 __PPO__bHasChanged() { return STRUCT_OFFSET(UHoudiniParameter, bHasChanged); } \ + FORCEINLINE static uint32 __PPO__bNeedsToTriggerUpdate() { return STRUCT_OFFSET(UHoudiniParameter, bNeedsToTriggerUpdate); } \ + FORCEINLINE static uint32 __PPO__bIsDefault() { return STRUCT_OFFSET(UHoudiniParameter, bIsDefault); } \ + FORCEINLINE static uint32 __PPO__bIsSpare() { return STRUCT_OFFSET(UHoudiniParameter, bIsSpare); } \ + FORCEINLINE static uint32 __PPO__bJoinNext() { return STRUCT_OFFSET(UHoudiniParameter, bJoinNext); } \ + FORCEINLINE static uint32 __PPO__bIsChildOfMultiParm() { return STRUCT_OFFSET(UHoudiniParameter, bIsChildOfMultiParm); } \ + FORCEINLINE static uint32 __PPO__bIsDirectChildOfMultiParm() { return STRUCT_OFFSET(UHoudiniParameter, bIsDirectChildOfMultiParm); } \ + FORCEINLINE static uint32 __PPO__bPendingRevertToDefault() { return STRUCT_OFFSET(UHoudiniParameter, bPendingRevertToDefault); } \ + FORCEINLINE static uint32 __PPO__TuplePendingRevertToDefault() { return STRUCT_OFFSET(UHoudiniParameter, TuplePendingRevertToDefault); } \ + FORCEINLINE static uint32 __PPO__Help() { return STRUCT_OFFSET(UHoudiniParameter, Help); } \ + FORCEINLINE static uint32 __PPO__TagCount() { return STRUCT_OFFSET(UHoudiniParameter, TagCount); } \ + FORCEINLINE static uint32 __PPO__ValueIndex() { return STRUCT_OFFSET(UHoudiniParameter, ValueIndex); } \ + FORCEINLINE static uint32 __PPO__bHasExpression() { return STRUCT_OFFSET(UHoudiniParameter, bHasExpression); } \ + FORCEINLINE static uint32 __PPO__bShowExpression() { return STRUCT_OFFSET(UHoudiniParameter, bShowExpression); } \ + FORCEINLINE static uint32 __PPO__ParamExpression() { return STRUCT_OFFSET(UHoudiniParameter, ParamExpression); } \ + FORCEINLINE static uint32 __PPO__Tags() { return STRUCT_OFFSET(UHoudiniParameter, Tags); } \ + FORCEINLINE static uint32 __PPO__bAutoUpdate() { return STRUCT_OFFSET(UHoudiniParameter, bAutoUpdate); } + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameter_h_67_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameter_h_73_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameter_h_73_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameter_h_73_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameter_h_73_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameter_h_73_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameter_h_73_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameter_h_73_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameter_h_73_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameter_h_73_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameter_h_73_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameter_h_73_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameter_h_73_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniParameter."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameter_h + + +#define FOREACH_ENUM_EHOUDINIPARAMETERTYPE(op) \ + op(EHoudiniParameterType::Invalid) \ + op(EHoudiniParameterType::Button) \ + op(EHoudiniParameterType::ButtonStrip) \ + op(EHoudiniParameterType::Color) \ + op(EHoudiniParameterType::ColorRamp) \ + op(EHoudiniParameterType::File) \ + op(EHoudiniParameterType::FileDir) \ + op(EHoudiniParameterType::FileGeo) \ + op(EHoudiniParameterType::FileImage) \ + op(EHoudiniParameterType::Float) \ + op(EHoudiniParameterType::FloatRamp) \ + op(EHoudiniParameterType::Folder) \ + op(EHoudiniParameterType::FolderList) \ + op(EHoudiniParameterType::Input) \ + op(EHoudiniParameterType::Int) \ + op(EHoudiniParameterType::IntChoice) \ + op(EHoudiniParameterType::Label) \ + op(EHoudiniParameterType::MultiParm) \ + op(EHoudiniParameterType::Separator) \ + op(EHoudiniParameterType::String) \ + op(EHoudiniParameterType::StringChoice) \ + op(EHoudiniParameterType::StringAssetRef) \ + op(EHoudiniParameterType::Toggle) + +enum class EHoudiniParameterType : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterButton.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterButton.gen.cpp new file mode 100644 index 0000000..ed11d09 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterButton.gen.cpp @@ -0,0 +1,84 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniParameterButton.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniParameterButton() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterButton_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterButton(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameter(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); +// End Cross Module References + void UHoudiniParameterButton::StaticRegisterNativesUHoudiniParameterButton() + { + } + UClass* Z_Construct_UClass_UHoudiniParameterButton_NoRegister() + { + return UHoudiniParameterButton::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniParameterButton_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniParameterButton_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterButton_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniParameterButton.h" }, + { "ModuleRelativePath", "Private/HoudiniParameterButton.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniParameterButton_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniParameterButton_Statics::ClassParams = { + &UHoudiniParameterButton::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x003000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterButton_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterButton_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniParameterButton() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniParameterButton_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniParameterButton, 4198455972); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniParameterButton::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniParameterButton(Z_Construct_UClass_UHoudiniParameterButton, &UHoudiniParameterButton::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniParameterButton"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniParameterButton); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterButton.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterButton.generated.h new file mode 100644 index 0000000..b433da3 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterButton.generated.h @@ -0,0 +1,95 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniParameterButton_generated_h +#error "HoudiniParameterButton.generated.h already included, missing '#pragma once' in HoudiniParameterButton.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniParameterButton_generated_h + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButton_h_36_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButton_h_36_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButton_h_36_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButton_h_36_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterButton(); \ + friend struct Z_Construct_UClass_UHoudiniParameterButton_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterButton, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterButton) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButton_h_36_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterButton(); \ + friend struct Z_Construct_UClass_UHoudiniParameterButton_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterButton, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterButton) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButton_h_36_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterButton(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterButton) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterButton); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterButton); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterButton(UHoudiniParameterButton&&); \ + NO_API UHoudiniParameterButton(const UHoudiniParameterButton&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButton_h_36_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterButton(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterButton(UHoudiniParameterButton&&); \ + NO_API UHoudiniParameterButton(const UHoudiniParameterButton&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterButton); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterButton); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterButton) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButton_h_36_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButton_h_33_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButton_h_36_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButton_h_36_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButton_h_36_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButton_h_36_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButton_h_36_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButton_h_36_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButton_h_36_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButton_h_36_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButton_h_36_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButton_h_36_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButton_h_36_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButton_h_36_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniParameterButton."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButton_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterButtonStrip.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterButtonStrip.gen.cpp new file mode 100644 index 0000000..06cc4bd --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterButtonStrip.gen.cpp @@ -0,0 +1,126 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniParameterButtonStrip.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniParameterButtonStrip() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterButtonStrip_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterButtonStrip(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameter(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); +// End Cross Module References + void UHoudiniParameterButtonStrip::StaticRegisterNativesUHoudiniParameterButtonStrip() + { + } + UClass* Z_Construct_UClass_UHoudiniParameterButtonStrip_NoRegister() + { + return UHoudiniParameterButtonStrip::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Values_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Values; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_Values_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Labels_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Labels; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Labels_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Count_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_Count; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniParameterButtonStrip.h" }, + { "ModuleRelativePath", "Private/HoudiniParameterButtonStrip.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::NewProp_Values_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterButtonStrip.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::NewProp_Values = { "Values", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterButtonStrip, Values), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::NewProp_Values_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::NewProp_Values_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::NewProp_Values_Inner = { "Values", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::NewProp_Labels_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterButtonStrip.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::NewProp_Labels = { "Labels", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterButtonStrip, Labels), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::NewProp_Labels_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::NewProp_Labels_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::NewProp_Labels_Inner = { "Labels", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::NewProp_Count_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterButtonStrip.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::NewProp_Count = { "Count", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterButtonStrip, Count), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::NewProp_Count_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::NewProp_Count_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::NewProp_Values, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::NewProp_Values_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::NewProp_Labels, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::NewProp_Labels_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::NewProp_Count, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::ClassParams = { + &UHoudiniParameterButtonStrip::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::PropPointers), + 0, + 0x003000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniParameterButtonStrip() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniParameterButtonStrip, 888198678); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniParameterButtonStrip::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniParameterButtonStrip(Z_Construct_UClass_UHoudiniParameterButtonStrip, &UHoudiniParameterButtonStrip::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniParameterButtonStrip"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniParameterButtonStrip); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterButtonStrip.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterButtonStrip.generated.h new file mode 100644 index 0000000..2276532 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterButtonStrip.generated.h @@ -0,0 +1,95 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniParameterButtonStrip_generated_h +#error "HoudiniParameterButtonStrip.generated.h already included, missing '#pragma once' in HoudiniParameterButtonStrip.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniParameterButtonStrip_generated_h + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButtonStrip_h_36_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButtonStrip_h_36_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButtonStrip_h_36_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButtonStrip_h_36_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterButtonStrip(); \ + friend struct Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterButtonStrip, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterButtonStrip) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButtonStrip_h_36_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterButtonStrip(); \ + friend struct Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterButtonStrip, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterButtonStrip) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButtonStrip_h_36_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterButtonStrip(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterButtonStrip) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterButtonStrip); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterButtonStrip); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterButtonStrip(UHoudiniParameterButtonStrip&&); \ + NO_API UHoudiniParameterButtonStrip(const UHoudiniParameterButtonStrip&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButtonStrip_h_36_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterButtonStrip(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterButtonStrip(UHoudiniParameterButtonStrip&&); \ + NO_API UHoudiniParameterButtonStrip(const UHoudiniParameterButtonStrip&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterButtonStrip); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterButtonStrip); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterButtonStrip) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButtonStrip_h_36_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButtonStrip_h_33_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButtonStrip_h_36_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButtonStrip_h_36_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButtonStrip_h_36_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButtonStrip_h_36_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButtonStrip_h_36_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButtonStrip_h_36_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButtonStrip_h_36_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButtonStrip_h_36_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButtonStrip_h_36_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButtonStrip_h_36_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButtonStrip_h_36_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButtonStrip_h_36_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniParameterButtonStrip."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButtonStrip_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterChoice.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterChoice.gen.cpp new file mode 100644 index 0000000..5024f7c --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterChoice.gen.cpp @@ -0,0 +1,203 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniParameterChoice.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniParameterChoice() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterChoice_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterChoice(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameter(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); +// End Cross Module References + void UHoudiniParameterChoice::StaticRegisterNativesUHoudiniParameterChoice() + { + } + UClass* Z_Construct_UClass_UHoudiniParameterChoice_NoRegister() + { + return UHoudiniParameterChoice::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniParameterChoice_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_IntValuesArray_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_IntValuesArray; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_IntValuesArray_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsChildOfRamp_MetaData[]; +#endif + static void NewProp_bIsChildOfRamp_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsChildOfRamp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_StringChoiceLabels_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_StringChoiceLabels; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_StringChoiceLabels_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_StringChoiceValues_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_StringChoiceValues; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_StringChoiceValues_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DefaultStringValue_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_DefaultStringValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_StringValue_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_StringValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DefaultIntValue_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_DefaultIntValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_IntValue_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_IntValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniParameterChoice_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterChoice_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniParameterChoice.h" }, + { "ModuleRelativePath", "Private/HoudiniParameterChoice.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_IntValuesArray_MetaData[] = { + { "Comment", "// An array containing the values of all choices\n// IntValues[i] should be i unless UseMenuItemTokenAsValue is enabled.\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterChoice.h" }, + { "ToolTip", "An array containing the values of all choices\nIntValues[i] should be i unless UseMenuItemTokenAsValue is enabled." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_IntValuesArray = { "IntValuesArray", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterChoice, IntValuesArray), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_IntValuesArray_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_IntValuesArray_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_IntValuesArray_Inner = { "IntValuesArray", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_bIsChildOfRamp_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterChoice.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_bIsChildOfRamp_SetBit(void* Obj) + { + ((UHoudiniParameterChoice*)Obj)->bIsChildOfRamp = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_bIsChildOfRamp = { "bIsChildOfRamp", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterChoice), &Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_bIsChildOfRamp_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_bIsChildOfRamp_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_bIsChildOfRamp_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_StringChoiceLabels_MetaData[] = { + { "Comment", "// Labels corresponding to this parameter's choices.\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterChoice.h" }, + { "ToolTip", "Labels corresponding to this parameter's choices." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_StringChoiceLabels = { "StringChoiceLabels", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterChoice, StringChoiceLabels), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_StringChoiceLabels_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_StringChoiceLabels_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_StringChoiceLabels_Inner = { "StringChoiceLabels", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_StringChoiceValues_MetaData[] = { + { "Comment", "// Used only for StringChoices!\n// All the possible string values for this parameter's choices\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterChoice.h" }, + { "ToolTip", "Used only for StringChoices!\nAll the possible string values for this parameter's choices" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_StringChoiceValues = { "StringChoiceValues", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterChoice, StringChoiceValues), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_StringChoiceValues_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_StringChoiceValues_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_StringChoiceValues_Inner = { "StringChoiceValues", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_DefaultStringValue_MetaData[] = { + { "Comment", "// Default string value for this property, assigned at creating the parameter.\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterChoice.h" }, + { "ToolTip", "Default string value for this property, assigned at creating the parameter." }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_DefaultStringValue = { "DefaultStringValue", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterChoice, DefaultStringValue), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_DefaultStringValue_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_DefaultStringValue_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_StringValue_MetaData[] = { + { "Comment", "// Current string value for this property\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterChoice.h" }, + { "ToolTip", "Current string value for this property" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_StringValue = { "StringValue", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterChoice, StringValue), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_StringValue_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_StringValue_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_DefaultIntValue_MetaData[] = { + { "Comment", "// Default int value for this property, assigned at creating the parameter.\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterChoice.h" }, + { "ToolTip", "Default int value for this property, assigned at creating the parameter." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_DefaultIntValue = { "DefaultIntValue", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterChoice, DefaultIntValue), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_DefaultIntValue_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_DefaultIntValue_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_IntValue_MetaData[] = { + { "Comment", "// Current int value for this property.\n// More of an index to IntValuesArray\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterChoice.h" }, + { "ToolTip", "Current int value for this property.\nMore of an index to IntValuesArray" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_IntValue = { "IntValue", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterChoice, IntValue), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_IntValue_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_IntValue_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniParameterChoice_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_IntValuesArray, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_IntValuesArray_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_bIsChildOfRamp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_StringChoiceLabels, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_StringChoiceLabels_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_StringChoiceValues, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_StringChoiceValues_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_DefaultStringValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_StringValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_DefaultIntValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_IntValue, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniParameterChoice_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniParameterChoice_Statics::ClassParams = { + &UHoudiniParameterChoice::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniParameterChoice_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterChoice_Statics::PropPointers), + 0, + 0x003000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterChoice_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterChoice_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniParameterChoice() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniParameterChoice_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniParameterChoice, 3911416004); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniParameterChoice::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniParameterChoice(Z_Construct_UClass_UHoudiniParameterChoice, &UHoudiniParameterChoice::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniParameterChoice"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniParameterChoice); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterChoice.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterChoice.generated.h new file mode 100644 index 0000000..4ed7708 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterChoice.generated.h @@ -0,0 +1,105 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniParameterChoice_generated_h +#error "HoudiniParameterChoice.generated.h already included, missing '#pragma once' in HoudiniParameterChoice.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniParameterChoice_generated_h + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterChoice_h_36_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterChoice_h_36_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterChoice_h_36_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterChoice_h_36_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterChoice(); \ + friend struct Z_Construct_UClass_UHoudiniParameterChoice_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterChoice, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterChoice) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterChoice_h_36_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterChoice(); \ + friend struct Z_Construct_UClass_UHoudiniParameterChoice_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterChoice, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterChoice) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterChoice_h_36_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterChoice(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterChoice) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterChoice); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterChoice); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterChoice(UHoudiniParameterChoice&&); \ + NO_API UHoudiniParameterChoice(const UHoudiniParameterChoice&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterChoice_h_36_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterChoice(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterChoice(UHoudiniParameterChoice&&); \ + NO_API UHoudiniParameterChoice(const UHoudiniParameterChoice&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterChoice); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterChoice); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterChoice) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterChoice_h_36_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__IntValue() { return STRUCT_OFFSET(UHoudiniParameterChoice, IntValue); } \ + FORCEINLINE static uint32 __PPO__DefaultIntValue() { return STRUCT_OFFSET(UHoudiniParameterChoice, DefaultIntValue); } \ + FORCEINLINE static uint32 __PPO__StringValue() { return STRUCT_OFFSET(UHoudiniParameterChoice, StringValue); } \ + FORCEINLINE static uint32 __PPO__DefaultStringValue() { return STRUCT_OFFSET(UHoudiniParameterChoice, DefaultStringValue); } \ + FORCEINLINE static uint32 __PPO__StringChoiceValues() { return STRUCT_OFFSET(UHoudiniParameterChoice, StringChoiceValues); } \ + FORCEINLINE static uint32 __PPO__StringChoiceLabels() { return STRUCT_OFFSET(UHoudiniParameterChoice, StringChoiceLabels); } \ + FORCEINLINE static uint32 __PPO__bIsChildOfRamp() { return STRUCT_OFFSET(UHoudiniParameterChoice, bIsChildOfRamp); } \ + FORCEINLINE static uint32 __PPO__IntValuesArray() { return STRUCT_OFFSET(UHoudiniParameterChoice, IntValuesArray); } + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterChoice_h_33_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterChoice_h_36_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterChoice_h_36_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterChoice_h_36_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterChoice_h_36_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterChoice_h_36_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterChoice_h_36_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterChoice_h_36_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterChoice_h_36_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterChoice_h_36_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterChoice_h_36_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterChoice_h_36_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterChoice_h_36_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniParameterChoice."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterChoice_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterColor.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterColor.gen.cpp new file mode 100644 index 0000000..7c35223 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterColor.gen.cpp @@ -0,0 +1,130 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniParameterColor.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniParameterColor() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterColor_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterColor(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameter(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FLinearColor(); +// End Cross Module References + void UHoudiniParameterColor::StaticRegisterNativesUHoudiniParameterColor() + { + } + UClass* Z_Construct_UClass_UHoudiniParameterColor_NoRegister() + { + return UHoudiniParameterColor::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniParameterColor_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsChildOfRamp_MetaData[]; +#endif + static void NewProp_bIsChildOfRamp_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsChildOfRamp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DefaultColor_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_DefaultColor; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Color_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_Color; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniParameterColor_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterColor_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniParameterColor.h" }, + { "ModuleRelativePath", "Private/HoudiniParameterColor.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterColor_Statics::NewProp_bIsChildOfRamp_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterColor.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterColor_Statics::NewProp_bIsChildOfRamp_SetBit(void* Obj) + { + ((UHoudiniParameterColor*)Obj)->bIsChildOfRamp = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterColor_Statics::NewProp_bIsChildOfRamp = { "bIsChildOfRamp", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterColor), &Z_Construct_UClass_UHoudiniParameterColor_Statics::NewProp_bIsChildOfRamp_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterColor_Statics::NewProp_bIsChildOfRamp_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterColor_Statics::NewProp_bIsChildOfRamp_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterColor_Statics::NewProp_DefaultColor_MetaData[] = { + { "Comment", "// Default color for this property\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterColor.h" }, + { "ToolTip", "Default color for this property" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniParameterColor_Statics::NewProp_DefaultColor = { "DefaultColor", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterColor, DefaultColor), Z_Construct_UScriptStruct_FLinearColor, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterColor_Statics::NewProp_DefaultColor_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterColor_Statics::NewProp_DefaultColor_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterColor_Statics::NewProp_Color_MetaData[] = { + { "Comment", "// Color for this property.\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterColor.h" }, + { "ToolTip", "Color for this property." }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniParameterColor_Statics::NewProp_Color = { "Color", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterColor, Color), Z_Construct_UScriptStruct_FLinearColor, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterColor_Statics::NewProp_Color_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterColor_Statics::NewProp_Color_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniParameterColor_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterColor_Statics::NewProp_bIsChildOfRamp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterColor_Statics::NewProp_DefaultColor, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterColor_Statics::NewProp_Color, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniParameterColor_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniParameterColor_Statics::ClassParams = { + &UHoudiniParameterColor::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniParameterColor_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterColor_Statics::PropPointers), + 0, + 0x003000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterColor_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterColor_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniParameterColor() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniParameterColor_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniParameterColor, 1245977601); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniParameterColor::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniParameterColor(Z_Construct_UClass_UHoudiniParameterColor, &UHoudiniParameterColor::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniParameterColor"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniParameterColor); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterColor.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterColor.generated.h new file mode 100644 index 0000000..5591944 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterColor.generated.h @@ -0,0 +1,100 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniParameterColor_generated_h +#error "HoudiniParameterColor.generated.h already included, missing '#pragma once' in HoudiniParameterColor.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniParameterColor_generated_h + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterColor_h_36_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterColor_h_36_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterColor_h_36_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterColor_h_36_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterColor(); \ + friend struct Z_Construct_UClass_UHoudiniParameterColor_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterColor, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterColor) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterColor_h_36_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterColor(); \ + friend struct Z_Construct_UClass_UHoudiniParameterColor_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterColor, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterColor) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterColor_h_36_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterColor(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterColor) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterColor); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterColor); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterColor(UHoudiniParameterColor&&); \ + NO_API UHoudiniParameterColor(const UHoudiniParameterColor&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterColor_h_36_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterColor(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterColor(UHoudiniParameterColor&&); \ + NO_API UHoudiniParameterColor(const UHoudiniParameterColor&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterColor); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterColor); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterColor) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterColor_h_36_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__Color() { return STRUCT_OFFSET(UHoudiniParameterColor, Color); } \ + FORCEINLINE static uint32 __PPO__DefaultColor() { return STRUCT_OFFSET(UHoudiniParameterColor, DefaultColor); } \ + FORCEINLINE static uint32 __PPO__bIsChildOfRamp() { return STRUCT_OFFSET(UHoudiniParameterColor, bIsChildOfRamp); } + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterColor_h_33_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterColor_h_36_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterColor_h_36_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterColor_h_36_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterColor_h_36_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterColor_h_36_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterColor_h_36_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterColor_h_36_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterColor_h_36_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterColor_h_36_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterColor_h_36_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterColor_h_36_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterColor_h_36_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniParameterColor."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterColor_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterFile.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterFile.gen.cpp new file mode 100644 index 0000000..bc4a209 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterFile.gen.cpp @@ -0,0 +1,148 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniParameterFile.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniParameterFile() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterFile_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterFile(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameter(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); +// End Cross Module References + void UHoudiniParameterFile::StaticRegisterNativesUHoudiniParameterFile() + { + } + UClass* Z_Construct_UClass_UHoudiniParameterFile_NoRegister() + { + return UHoudiniParameterFile::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniParameterFile_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsReadOnly_MetaData[]; +#endif + static void NewProp_bIsReadOnly_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsReadOnly; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Filters_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Filters; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DefaultValues_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_DefaultValues; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_DefaultValues_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Values_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Values; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Values_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniParameterFile_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFile_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniParameterFile.h" }, + { "ModuleRelativePath", "Private/HoudiniParameterFile.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_bIsReadOnly_MetaData[] = { + { "Comment", "// Is the file parameter read-only?\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterFile.h" }, + { "ToolTip", "Is the file parameter read-only?" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_bIsReadOnly_SetBit(void* Obj) + { + ((UHoudiniParameterFile*)Obj)->bIsReadOnly = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_bIsReadOnly = { "bIsReadOnly", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterFile), &Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_bIsReadOnly_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_bIsReadOnly_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_bIsReadOnly_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_Filters_MetaData[] = { + { "Comment", "// Filters of this property.\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterFile.h" }, + { "ToolTip", "Filters of this property." }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_Filters = { "Filters", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterFile, Filters), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_Filters_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_Filters_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_DefaultValues_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterFile.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_DefaultValues = { "DefaultValues", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterFile, DefaultValues), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_DefaultValues_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_DefaultValues_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_DefaultValues_Inner = { "DefaultValues", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_Values_MetaData[] = { + { "Comment", "// Values of this property.\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterFile.h" }, + { "ToolTip", "Values of this property." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_Values = { "Values", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterFile, Values), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_Values_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_Values_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_Values_Inner = { "Values", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniParameterFile_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_bIsReadOnly, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_Filters, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_DefaultValues, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_DefaultValues_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_Values, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_Values_Inner, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniParameterFile_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniParameterFile_Statics::ClassParams = { + &UHoudiniParameterFile::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniParameterFile_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFile_Statics::PropPointers), + 0, + 0x003000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFile_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFile_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniParameterFile() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniParameterFile_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniParameterFile, 287169290); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniParameterFile::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniParameterFile(Z_Construct_UClass_UHoudiniParameterFile, &UHoudiniParameterFile::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniParameterFile"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniParameterFile); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterFile.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterFile.generated.h new file mode 100644 index 0000000..1c0b900 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterFile.generated.h @@ -0,0 +1,101 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniParameterFile_generated_h +#error "HoudiniParameterFile.generated.h already included, missing '#pragma once' in HoudiniParameterFile.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniParameterFile_generated_h + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFile_h_36_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFile_h_36_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFile_h_36_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFile_h_36_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterFile(); \ + friend struct Z_Construct_UClass_UHoudiniParameterFile_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterFile, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterFile) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFile_h_36_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterFile(); \ + friend struct Z_Construct_UClass_UHoudiniParameterFile_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterFile, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterFile) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFile_h_36_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterFile(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterFile) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterFile); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterFile); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterFile(UHoudiniParameterFile&&); \ + NO_API UHoudiniParameterFile(const UHoudiniParameterFile&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFile_h_36_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterFile(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterFile(UHoudiniParameterFile&&); \ + NO_API UHoudiniParameterFile(const UHoudiniParameterFile&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterFile); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterFile); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterFile) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFile_h_36_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__Values() { return STRUCT_OFFSET(UHoudiniParameterFile, Values); } \ + FORCEINLINE static uint32 __PPO__DefaultValues() { return STRUCT_OFFSET(UHoudiniParameterFile, DefaultValues); } \ + FORCEINLINE static uint32 __PPO__Filters() { return STRUCT_OFFSET(UHoudiniParameterFile, Filters); } \ + FORCEINLINE static uint32 __PPO__bIsReadOnly() { return STRUCT_OFFSET(UHoudiniParameterFile, bIsReadOnly); } + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFile_h_33_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFile_h_36_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFile_h_36_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFile_h_36_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFile_h_36_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFile_h_36_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFile_h_36_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFile_h_36_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFile_h_36_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFile_h_36_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFile_h_36_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFile_h_36_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFile_h_36_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniParameterFile."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFile_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterFloat.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterFloat.gen.cpp new file mode 100644 index 0000000..9e27f05 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterFloat.gen.cpp @@ -0,0 +1,328 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniParameterFloat.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniParameterFloat() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterFloat_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterFloat(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameter(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); +// End Cross Module References + void UHoudiniParameterFloat::StaticRegisterNativesUHoudiniParameterFloat() + { + } + UClass* Z_Construct_UClass_UHoudiniParameterFloat_NoRegister() + { + return UHoudiniParameterFloat::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniParameterFloat_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_EDITORONLY_DATA +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bUniformLocked_MetaData[]; +#endif + static void NewProp_bUniformLocked_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUniformLocked; +#endif // WITH_EDITORONLY_DATA +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsChildOfRamp_MetaData[]; +#endif + static void NewProp_bIsChildOfRamp_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsChildOfRamp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UIMax_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_UIMax; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UIMin_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_UIMin; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Max_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_Max; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Min_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_Min; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsLogarithmic_MetaData[]; +#endif + static void NewProp_bIsLogarithmic_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsLogarithmic; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasUIMax_MetaData[]; +#endif + static void NewProp_bHasUIMax_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasUIMax; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasUIMin_MetaData[]; +#endif + static void NewProp_bHasUIMin_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasUIMin; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasMax_MetaData[]; +#endif + static void NewProp_bHasMax_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasMax; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasMin_MetaData[]; +#endif + static void NewProp_bHasMin_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasMin; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bNoSwap_MetaData[]; +#endif + static void NewProp_bNoSwap_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bNoSwap; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Unit_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Unit; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DefaultValues_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_DefaultValues; + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_DefaultValues_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Values_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Values; + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_Values_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_EDITORONLY_DATA +#endif // WITH_EDITORONLY_DATA + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniParameterFloat_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFloat_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniParameterFloat.h" }, + { "ModuleRelativePath", "Private/HoudiniParameterFloat.h" }, + }; +#endif +#if WITH_EDITORONLY_DATA +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bUniformLocked_MetaData[] = { + { "Comment", "// Indicates whether the float VEC change value uniformly\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterFloat.h" }, + { "ToolTip", "Indicates whether the float VEC change value uniformly" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bUniformLocked_SetBit(void* Obj) + { + ((UHoudiniParameterFloat*)Obj)->bUniformLocked = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bUniformLocked = { "bUniformLocked", nullptr, (EPropertyFlags)0x0020080c00202000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterFloat), &Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bUniformLocked_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bUniformLocked_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bUniformLocked_MetaData)) }; +#endif // WITH_EDITORONLY_DATA +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bIsChildOfRamp_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterFloat.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bIsChildOfRamp_SetBit(void* Obj) + { + ((UHoudiniParameterFloat*)Obj)->bIsChildOfRamp = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bIsChildOfRamp = { "bIsChildOfRamp", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterFloat), &Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bIsChildOfRamp_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bIsChildOfRamp_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bIsChildOfRamp_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_UIMax_MetaData[] = { + { "Comment", "// \n" }, + { "ModuleRelativePath", "Private/HoudiniParameterFloat.h" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_UIMax = { "UIMax", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterFloat, UIMax), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_UIMax_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_UIMax_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_UIMin_MetaData[] = { + { "Comment", "// Min and Max values of this property for slider UI\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterFloat.h" }, + { "ToolTip", "Min and Max values of this property for slider UI" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_UIMin = { "UIMin", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterFloat, UIMin), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_UIMin_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_UIMin_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_Max_MetaData[] = { + { "Comment", "// \n" }, + { "ModuleRelativePath", "Private/HoudiniParameterFloat.h" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_Max = { "Max", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterFloat, Max), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_Max_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_Max_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_Min_MetaData[] = { + { "Comment", "// Min and Max values for this property.\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterFloat.h" }, + { "ToolTip", "Min and Max values for this property." }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_Min = { "Min", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterFloat, Min), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_Min_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_Min_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bIsLogarithmic_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterFloat.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bIsLogarithmic_SetBit(void* Obj) + { + ((UHoudiniParameterFloat*)Obj)->bIsLogarithmic = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bIsLogarithmic = { "bIsLogarithmic", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterFloat), &Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bIsLogarithmic_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bIsLogarithmic_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bIsLogarithmic_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasUIMax_MetaData[] = { + { "Comment", "// \n" }, + { "ModuleRelativePath", "Private/HoudiniParameterFloat.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasUIMax_SetBit(void* Obj) + { + ((UHoudiniParameterFloat*)Obj)->bHasUIMax = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasUIMax = { "bHasUIMax", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterFloat), &Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasUIMax_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasUIMax_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasUIMax_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasUIMin_MetaData[] = { + { "Comment", "// Indicates we have a UI min/max\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterFloat.h" }, + { "ToolTip", "Indicates we have a UI min/max" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasUIMin_SetBit(void* Obj) + { + ((UHoudiniParameterFloat*)Obj)->bHasUIMin = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasUIMin = { "bHasUIMin", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterFloat), &Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasUIMin_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasUIMin_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasUIMin_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasMax_MetaData[] = { + { "Comment", "// \n" }, + { "ModuleRelativePath", "Private/HoudiniParameterFloat.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasMax_SetBit(void* Obj) + { + ((UHoudiniParameterFloat*)Obj)->bHasMax = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasMax = { "bHasMax", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterFloat), &Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasMax_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasMax_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasMax_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasMin_MetaData[] = { + { "Comment", "// Indicates we have a min/max value\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterFloat.h" }, + { "ToolTip", "Indicates we have a min/max value" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasMin_SetBit(void* Obj) + { + ((UHoudiniParameterFloat*)Obj)->bHasMin = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasMin = { "bHasMin", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterFloat), &Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasMin_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasMin_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasMin_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bNoSwap_MetaData[] = { + { "Comment", "// Do we have the noswap tag?\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterFloat.h" }, + { "ToolTip", "Do we have the noswap tag?" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bNoSwap_SetBit(void* Obj) + { + ((UHoudiniParameterFloat*)Obj)->bNoSwap = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bNoSwap = { "bNoSwap", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterFloat), &Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bNoSwap_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bNoSwap_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bNoSwap_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_Unit_MetaData[] = { + { "Comment", "// Unit for this property\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterFloat.h" }, + { "ToolTip", "Unit for this property" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_Unit = { "Unit", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterFloat, Unit), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_Unit_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_Unit_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_DefaultValues_MetaData[] = { + { "Comment", "// Default float values, assigned at creating the parameter\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterFloat.h" }, + { "ToolTip", "Default float values, assigned at creating the parameter" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_DefaultValues = { "DefaultValues", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterFloat, DefaultValues), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_DefaultValues_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_DefaultValues_MetaData)) }; + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_DefaultValues_Inner = { "DefaultValues", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_Values_MetaData[] = { + { "Comment", "// Float Values\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterFloat.h" }, + { "ToolTip", "Float Values" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_Values = { "Values", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterFloat, Values), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_Values_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_Values_MetaData)) }; + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_Values_Inner = { "Values", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniParameterFloat_Statics::PropPointers[] = { +#if WITH_EDITORONLY_DATA + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bUniformLocked, +#endif // WITH_EDITORONLY_DATA + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bIsChildOfRamp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_UIMax, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_UIMin, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_Max, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_Min, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bIsLogarithmic, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasUIMax, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasUIMin, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasMax, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasMin, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bNoSwap, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_Unit, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_DefaultValues, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_DefaultValues_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_Values, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_Values_Inner, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniParameterFloat_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniParameterFloat_Statics::ClassParams = { + &UHoudiniParameterFloat::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniParameterFloat_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFloat_Statics::PropPointers), + 0, + 0x003000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFloat_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFloat_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniParameterFloat() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniParameterFloat_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniParameterFloat, 708732807); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniParameterFloat::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniParameterFloat(Z_Construct_UClass_UHoudiniParameterFloat, &UHoudiniParameterFloat::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniParameterFloat"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniParameterFloat); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterFloat.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterFloat.generated.h new file mode 100644 index 0000000..555c1d2 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterFloat.generated.h @@ -0,0 +1,111 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniParameterFloat_generated_h +#error "HoudiniParameterFloat.generated.h already included, missing '#pragma once' in HoudiniParameterFloat.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniParameterFloat_generated_h + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFloat_h_36_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFloat_h_36_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFloat_h_36_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFloat_h_36_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterFloat(); \ + friend struct Z_Construct_UClass_UHoudiniParameterFloat_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterFloat, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterFloat) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFloat_h_36_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterFloat(); \ + friend struct Z_Construct_UClass_UHoudiniParameterFloat_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterFloat, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterFloat) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFloat_h_36_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterFloat(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterFloat) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterFloat); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterFloat); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterFloat(UHoudiniParameterFloat&&); \ + NO_API UHoudiniParameterFloat(const UHoudiniParameterFloat&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFloat_h_36_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterFloat(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterFloat(UHoudiniParameterFloat&&); \ + NO_API UHoudiniParameterFloat(const UHoudiniParameterFloat&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterFloat); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterFloat); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterFloat) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFloat_h_36_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__Values() { return STRUCT_OFFSET(UHoudiniParameterFloat, Values); } \ + FORCEINLINE static uint32 __PPO__DefaultValues() { return STRUCT_OFFSET(UHoudiniParameterFloat, DefaultValues); } \ + FORCEINLINE static uint32 __PPO__Unit() { return STRUCT_OFFSET(UHoudiniParameterFloat, Unit); } \ + FORCEINLINE static uint32 __PPO__bNoSwap() { return STRUCT_OFFSET(UHoudiniParameterFloat, bNoSwap); } \ + FORCEINLINE static uint32 __PPO__bHasMin() { return STRUCT_OFFSET(UHoudiniParameterFloat, bHasMin); } \ + FORCEINLINE static uint32 __PPO__bHasMax() { return STRUCT_OFFSET(UHoudiniParameterFloat, bHasMax); } \ + FORCEINLINE static uint32 __PPO__bHasUIMin() { return STRUCT_OFFSET(UHoudiniParameterFloat, bHasUIMin); } \ + FORCEINLINE static uint32 __PPO__bHasUIMax() { return STRUCT_OFFSET(UHoudiniParameterFloat, bHasUIMax); } \ + FORCEINLINE static uint32 __PPO__bIsLogarithmic() { return STRUCT_OFFSET(UHoudiniParameterFloat, bIsLogarithmic); } \ + FORCEINLINE static uint32 __PPO__Min() { return STRUCT_OFFSET(UHoudiniParameterFloat, Min); } \ + FORCEINLINE static uint32 __PPO__Max() { return STRUCT_OFFSET(UHoudiniParameterFloat, Max); } \ + FORCEINLINE static uint32 __PPO__UIMin() { return STRUCT_OFFSET(UHoudiniParameterFloat, UIMin); } \ + FORCEINLINE static uint32 __PPO__UIMax() { return STRUCT_OFFSET(UHoudiniParameterFloat, UIMax); } \ + FORCEINLINE static uint32 __PPO__bIsChildOfRamp() { return STRUCT_OFFSET(UHoudiniParameterFloat, bIsChildOfRamp); } + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFloat_h_33_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFloat_h_36_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFloat_h_36_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFloat_h_36_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFloat_h_36_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFloat_h_36_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFloat_h_36_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFloat_h_36_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFloat_h_36_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFloat_h_36_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFloat_h_36_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFloat_h_36_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFloat_h_36_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniParameterFloat."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFloat_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterFolder.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterFolder.gen.cpp new file mode 100644 index 0000000..9e3688c --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterFolder.gen.cpp @@ -0,0 +1,221 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniParameterFolder.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniParameterFolder() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniFolderParameterType(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterFolder_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterFolder(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameter(); +// End Cross Module References + static UEnum* EHoudiniFolderParameterType_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniFolderParameterType, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniFolderParameterType")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniFolderParameterType_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniFolderParameterType(EHoudiniFolderParameterType_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniFolderParameterType"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniFolderParameterType_Hash() { return 3474780308U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniFolderParameterType() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniFolderParameterType"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniFolderParameterType_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniFolderParameterType::Invalid", (int64)EHoudiniFolderParameterType::Invalid }, + { "EHoudiniFolderParameterType::Collapsible", (int64)EHoudiniFolderParameterType::Collapsible }, + { "EHoudiniFolderParameterType::Simple", (int64)EHoudiniFolderParameterType::Simple }, + { "EHoudiniFolderParameterType::Tabs", (int64)EHoudiniFolderParameterType::Tabs }, + { "EHoudiniFolderParameterType::Radio", (int64)EHoudiniFolderParameterType::Radio }, + { "EHoudiniFolderParameterType::Other", (int64)EHoudiniFolderParameterType::Other }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Collapsible.Name", "EHoudiniFolderParameterType::Collapsible" }, + { "Invalid.Name", "EHoudiniFolderParameterType::Invalid" }, + { "ModuleRelativePath", "Private/HoudiniParameterFolder.h" }, + { "Other.Name", "EHoudiniFolderParameterType::Other" }, + { "Radio.Name", "EHoudiniFolderParameterType::Radio" }, + { "Simple.Name", "EHoudiniFolderParameterType::Simple" }, + { "Tabs.Name", "EHoudiniFolderParameterType::Tabs" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniFolderParameterType", + "EHoudiniFolderParameterType", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + void UHoudiniParameterFolder::StaticRegisterNativesUHoudiniParameterFolder() + { + } + UClass* Z_Construct_UClass_UHoudiniParameterFolder_NoRegister() + { + return UHoudiniParameterFolder::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniParameterFolder_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsContentShown_MetaData[]; +#endif + static void NewProp_bIsContentShown_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsContentShown; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ChildCounter_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_ChildCounter; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bChosen_MetaData[]; +#endif + static void NewProp_bChosen_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bChosen; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bExpanded_MetaData[]; +#endif + static void NewProp_bExpanded_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bExpanded; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_FolderType_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_FolderType; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_FolderType_Underlying; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniParameterFolder_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFolder_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniParameterFolder.h" }, + { "ModuleRelativePath", "Private/HoudiniParameterFolder.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_bIsContentShown_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterFolder.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_bIsContentShown_SetBit(void* Obj) + { + ((UHoudiniParameterFolder*)Obj)->bIsContentShown = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_bIsContentShown = { "bIsContentShown", nullptr, (EPropertyFlags)0x0040000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterFolder), &Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_bIsContentShown_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_bIsContentShown_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_bIsContentShown_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_ChildCounter_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterFolder.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_ChildCounter = { "ChildCounter", nullptr, (EPropertyFlags)0x0040000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterFolder, ChildCounter), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_ChildCounter_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_ChildCounter_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_bChosen_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterFolder.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_bChosen_SetBit(void* Obj) + { + ((UHoudiniParameterFolder*)Obj)->bChosen = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_bChosen = { "bChosen", nullptr, (EPropertyFlags)0x0040000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterFolder), &Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_bChosen_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_bChosen_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_bChosen_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_bExpanded_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterFolder.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_bExpanded_SetBit(void* Obj) + { + ((UHoudiniParameterFolder*)Obj)->bExpanded = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_bExpanded = { "bExpanded", nullptr, (EPropertyFlags)0x0040000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterFolder), &Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_bExpanded_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_bExpanded_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_bExpanded_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_FolderType_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterFolder.h" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_FolderType = { "FolderType", nullptr, (EPropertyFlags)0x0040000000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterFolder, FolderType), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniFolderParameterType, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_FolderType_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_FolderType_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_FolderType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniParameterFolder_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_bIsContentShown, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_ChildCounter, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_bChosen, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_bExpanded, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_FolderType, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_FolderType_Underlying, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniParameterFolder_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniParameterFolder_Statics::ClassParams = { + &UHoudiniParameterFolder::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniParameterFolder_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFolder_Statics::PropPointers), + 0, + 0x003000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFolder_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFolder_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniParameterFolder() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniParameterFolder_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniParameterFolder, 3482357890); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniParameterFolder::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniParameterFolder(Z_Construct_UClass_UHoudiniParameterFolder, &UHoudiniParameterFolder::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniParameterFolder"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniParameterFolder); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterFolder.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterFolder.generated.h new file mode 100644 index 0000000..e81836d --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterFolder.generated.h @@ -0,0 +1,113 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniParameterFolder_generated_h +#error "HoudiniParameterFolder.generated.h already included, missing '#pragma once' in HoudiniParameterFolder.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniParameterFolder_generated_h + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolder_h_48_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolder_h_48_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolder_h_48_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolder_h_48_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterFolder(); \ + friend struct Z_Construct_UClass_UHoudiniParameterFolder_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterFolder, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterFolder) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolder_h_48_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterFolder(); \ + friend struct Z_Construct_UClass_UHoudiniParameterFolder_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterFolder, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterFolder) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolder_h_48_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterFolder(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterFolder) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterFolder); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterFolder); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterFolder(UHoudiniParameterFolder&&); \ + NO_API UHoudiniParameterFolder(const UHoudiniParameterFolder&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolder_h_48_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterFolder(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterFolder(UHoudiniParameterFolder&&); \ + NO_API UHoudiniParameterFolder(const UHoudiniParameterFolder&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterFolder); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterFolder); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterFolder) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolder_h_48_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__FolderType() { return STRUCT_OFFSET(UHoudiniParameterFolder, FolderType); } \ + FORCEINLINE static uint32 __PPO__bExpanded() { return STRUCT_OFFSET(UHoudiniParameterFolder, bExpanded); } \ + FORCEINLINE static uint32 __PPO__bChosen() { return STRUCT_OFFSET(UHoudiniParameterFolder, bChosen); } \ + FORCEINLINE static uint32 __PPO__ChildCounter() { return STRUCT_OFFSET(UHoudiniParameterFolder, ChildCounter); } \ + FORCEINLINE static uint32 __PPO__bIsContentShown() { return STRUCT_OFFSET(UHoudiniParameterFolder, bIsContentShown); } + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolder_h_45_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolder_h_48_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolder_h_48_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolder_h_48_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolder_h_48_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolder_h_48_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolder_h_48_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolder_h_48_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolder_h_48_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolder_h_48_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolder_h_48_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolder_h_48_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolder_h_48_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniParameterFolder."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolder_h + + +#define FOREACH_ENUM_EHOUDINIFOLDERPARAMETERTYPE(op) \ + op(EHoudiniFolderParameterType::Invalid) \ + op(EHoudiniFolderParameterType::Collapsible) \ + op(EHoudiniFolderParameterType::Simple) \ + op(EHoudiniFolderParameterType::Tabs) \ + op(EHoudiniFolderParameterType::Radio) \ + op(EHoudiniFolderParameterType::Other) + +enum class EHoudiniFolderParameterType : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterFolderList.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterFolderList.gen.cpp new file mode 100644 index 0000000..6916636 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterFolderList.gen.cpp @@ -0,0 +1,135 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniParameterFolderList.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniParameterFolderList() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterFolderList_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterFolderList(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameter(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterFolder_NoRegister(); +// End Cross Module References + void UHoudiniParameterFolderList::StaticRegisterNativesUHoudiniParameterFolderList() + { + } + UClass* Z_Construct_UClass_UHoudiniParameterFolderList_NoRegister() + { + return UHoudiniParameterFolderList::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniParameterFolderList_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_TabFolders_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_TabFolders; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_TabFolders_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsTabsShown_MetaData[]; +#endif + static void NewProp_bIsTabsShown_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsTabsShown; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsTabMenu_MetaData[]; +#endif + static void NewProp_bIsTabMenu_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsTabMenu; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniParameterFolderList_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFolderList_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniParameterFolderList.h" }, + { "ModuleRelativePath", "Private/HoudiniParameterFolderList.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFolderList_Statics::NewProp_TabFolders_MetaData[] = { + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniParameterFolderList.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterFolderList_Statics::NewProp_TabFolders = { "TabFolders", nullptr, (EPropertyFlags)0x0010008000000008, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterFolderList, TabFolders), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFolderList_Statics::NewProp_TabFolders_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFolderList_Statics::NewProp_TabFolders_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniParameterFolderList_Statics::NewProp_TabFolders_Inner = { "TabFolders", nullptr, (EPropertyFlags)0x0000000000080008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniParameterFolder_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFolderList_Statics::NewProp_bIsTabsShown_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterFolderList.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterFolderList_Statics::NewProp_bIsTabsShown_SetBit(void* Obj) + { + ((UHoudiniParameterFolderList*)Obj)->bIsTabsShown = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterFolderList_Statics::NewProp_bIsTabsShown = { "bIsTabsShown", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterFolderList), &Z_Construct_UClass_UHoudiniParameterFolderList_Statics::NewProp_bIsTabsShown_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFolderList_Statics::NewProp_bIsTabsShown_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFolderList_Statics::NewProp_bIsTabsShown_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFolderList_Statics::NewProp_bIsTabMenu_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterFolderList.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterFolderList_Statics::NewProp_bIsTabMenu_SetBit(void* Obj) + { + ((UHoudiniParameterFolderList*)Obj)->bIsTabMenu = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterFolderList_Statics::NewProp_bIsTabMenu = { "bIsTabMenu", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterFolderList), &Z_Construct_UClass_UHoudiniParameterFolderList_Statics::NewProp_bIsTabMenu_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFolderList_Statics::NewProp_bIsTabMenu_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFolderList_Statics::NewProp_bIsTabMenu_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniParameterFolderList_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFolderList_Statics::NewProp_TabFolders, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFolderList_Statics::NewProp_TabFolders_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFolderList_Statics::NewProp_bIsTabsShown, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFolderList_Statics::NewProp_bIsTabMenu, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniParameterFolderList_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniParameterFolderList_Statics::ClassParams = { + &UHoudiniParameterFolderList::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniParameterFolderList_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFolderList_Statics::PropPointers), + 0, + 0x00B000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFolderList_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFolderList_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniParameterFolderList() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniParameterFolderList_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniParameterFolderList, 104835244); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniParameterFolderList::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniParameterFolderList(Z_Construct_UClass_UHoudiniParameterFolderList, &UHoudiniParameterFolderList::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniParameterFolderList"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniParameterFolderList); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterFolderList.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterFolderList.generated.h new file mode 100644 index 0000000..0b083c6 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterFolderList.generated.h @@ -0,0 +1,95 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniParameterFolderList_generated_h +#error "HoudiniParameterFolderList.generated.h already included, missing '#pragma once' in HoudiniParameterFolderList.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniParameterFolderList_generated_h + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolderList_h_38_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolderList_h_38_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolderList_h_38_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolderList_h_38_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterFolderList(); \ + friend struct Z_Construct_UClass_UHoudiniParameterFolderList_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterFolderList, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterFolderList) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolderList_h_38_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterFolderList(); \ + friend struct Z_Construct_UClass_UHoudiniParameterFolderList_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterFolderList, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterFolderList) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolderList_h_38_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterFolderList(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterFolderList) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterFolderList); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterFolderList); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterFolderList(UHoudiniParameterFolderList&&); \ + NO_API UHoudiniParameterFolderList(const UHoudiniParameterFolderList&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolderList_h_38_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterFolderList(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterFolderList(UHoudiniParameterFolderList&&); \ + NO_API UHoudiniParameterFolderList(const UHoudiniParameterFolderList&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterFolderList); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterFolderList); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterFolderList) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolderList_h_38_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolderList_h_35_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolderList_h_38_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolderList_h_38_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolderList_h_38_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolderList_h_38_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolderList_h_38_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolderList_h_38_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolderList_h_38_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolderList_h_38_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolderList_h_38_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolderList_h_38_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolderList_h_38_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolderList_h_38_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniParameterFolderList."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolderList_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterInt.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterInt.gen.cpp new file mode 100644 index 0000000..e7c0cad --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterInt.gen.cpp @@ -0,0 +1,266 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniParameterInt.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniParameterInt() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterInt_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterInt(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameter(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); +// End Cross Module References + void UHoudiniParameterInt::StaticRegisterNativesUHoudiniParameterInt() + { + } + UClass* Z_Construct_UClass_UHoudiniParameterInt_NoRegister() + { + return UHoudiniParameterInt::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniParameterInt_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UIMax_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_UIMax; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UIMin_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_UIMin; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Max_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_Max; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Min_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_Min; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsLogarithmic_MetaData[]; +#endif + static void NewProp_bIsLogarithmic_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsLogarithmic; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasUIMax_MetaData[]; +#endif + static void NewProp_bHasUIMax_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasUIMax; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasUIMin_MetaData[]; +#endif + static void NewProp_bHasUIMin_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasUIMin; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasMax_MetaData[]; +#endif + static void NewProp_bHasMax_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasMax; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasMin_MetaData[]; +#endif + static void NewProp_bHasMin_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasMin; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Unit_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Unit; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DefaultValues_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_DefaultValues; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_DefaultValues_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Values_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Values; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_Values_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniParameterInt_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterInt_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniParameterInt.h" }, + { "ModuleRelativePath", "Private/HoudiniParameterInt.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_UIMax_MetaData[] = { + { "Comment", "// \n" }, + { "ModuleRelativePath", "Private/HoudiniParameterInt.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_UIMax = { "UIMax", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterInt, UIMax), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_UIMax_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_UIMax_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_UIMin_MetaData[] = { + { "Comment", "// Min and Max values of this property for slider UI\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterInt.h" }, + { "ToolTip", "Min and Max values of this property for slider UI" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_UIMin = { "UIMin", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterInt, UIMin), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_UIMin_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_UIMin_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_Max_MetaData[] = { + { "Comment", "// \n" }, + { "ModuleRelativePath", "Private/HoudiniParameterInt.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_Max = { "Max", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterInt, Max), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_Max_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_Max_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_Min_MetaData[] = { + { "Comment", "// Min and Max values for this property.\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterInt.h" }, + { "ToolTip", "Min and Max values for this property." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_Min = { "Min", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterInt, Min), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_Min_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_Min_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bIsLogarithmic_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterInt.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bIsLogarithmic_SetBit(void* Obj) + { + ((UHoudiniParameterInt*)Obj)->bIsLogarithmic = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bIsLogarithmic = { "bIsLogarithmic", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterInt), &Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bIsLogarithmic_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bIsLogarithmic_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bIsLogarithmic_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasUIMax_MetaData[] = { + { "Comment", "// \n" }, + { "ModuleRelativePath", "Private/HoudiniParameterInt.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasUIMax_SetBit(void* Obj) + { + ((UHoudiniParameterInt*)Obj)->bHasUIMax = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasUIMax = { "bHasUIMax", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterInt), &Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasUIMax_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasUIMax_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasUIMax_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasUIMin_MetaData[] = { + { "Comment", "// Indicates we have a UI min/max\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterInt.h" }, + { "ToolTip", "Indicates we have a UI min/max" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasUIMin_SetBit(void* Obj) + { + ((UHoudiniParameterInt*)Obj)->bHasUIMin = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasUIMin = { "bHasUIMin", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterInt), &Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasUIMin_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasUIMin_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasUIMin_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasMax_MetaData[] = { + { "Comment", "// \n" }, + { "ModuleRelativePath", "Private/HoudiniParameterInt.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasMax_SetBit(void* Obj) + { + ((UHoudiniParameterInt*)Obj)->bHasMax = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasMax = { "bHasMax", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterInt), &Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasMax_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasMax_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasMax_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasMin_MetaData[] = { + { "Comment", "// Indicates we have a min/max value\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterInt.h" }, + { "ToolTip", "Indicates we have a min/max value" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasMin_SetBit(void* Obj) + { + ((UHoudiniParameterInt*)Obj)->bHasMin = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasMin = { "bHasMin", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterInt), &Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasMin_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasMin_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasMin_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_Unit_MetaData[] = { + { "Comment", "// Unit for this property\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterInt.h" }, + { "ToolTip", "Unit for this property" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_Unit = { "Unit", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterInt, Unit), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_Unit_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_Unit_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_DefaultValues_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterInt.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_DefaultValues = { "DefaultValues", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterInt, DefaultValues), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_DefaultValues_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_DefaultValues_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_DefaultValues_Inner = { "DefaultValues", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_Values_MetaData[] = { + { "Comment", "// Int Values\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterInt.h" }, + { "ToolTip", "Int Values" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_Values = { "Values", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterInt, Values), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_Values_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_Values_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_Values_Inner = { "Values", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniParameterInt_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_UIMax, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_UIMin, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_Max, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_Min, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bIsLogarithmic, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasUIMax, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasUIMin, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasMax, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasMin, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_Unit, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_DefaultValues, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_DefaultValues_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_Values, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_Values_Inner, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniParameterInt_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniParameterInt_Statics::ClassParams = { + &UHoudiniParameterInt::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniParameterInt_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterInt_Statics::PropPointers), + 0, + 0x003000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterInt_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterInt_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniParameterInt() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniParameterInt_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniParameterInt, 3889739508); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniParameterInt::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniParameterInt(Z_Construct_UClass_UHoudiniParameterInt, &UHoudiniParameterInt::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniParameterInt"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniParameterInt); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterInt.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterInt.generated.h new file mode 100644 index 0000000..791eb71 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterInt.generated.h @@ -0,0 +1,109 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniParameterInt_generated_h +#error "HoudiniParameterInt.generated.h already included, missing '#pragma once' in HoudiniParameterInt.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniParameterInt_generated_h + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterInt_h_36_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterInt_h_36_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterInt_h_36_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterInt_h_36_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterInt(); \ + friend struct Z_Construct_UClass_UHoudiniParameterInt_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterInt, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterInt) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterInt_h_36_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterInt(); \ + friend struct Z_Construct_UClass_UHoudiniParameterInt_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterInt, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterInt) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterInt_h_36_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterInt(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterInt) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterInt); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterInt); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterInt(UHoudiniParameterInt&&); \ + NO_API UHoudiniParameterInt(const UHoudiniParameterInt&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterInt_h_36_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterInt(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterInt(UHoudiniParameterInt&&); \ + NO_API UHoudiniParameterInt(const UHoudiniParameterInt&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterInt); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterInt); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterInt) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterInt_h_36_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__Values() { return STRUCT_OFFSET(UHoudiniParameterInt, Values); } \ + FORCEINLINE static uint32 __PPO__DefaultValues() { return STRUCT_OFFSET(UHoudiniParameterInt, DefaultValues); } \ + FORCEINLINE static uint32 __PPO__Unit() { return STRUCT_OFFSET(UHoudiniParameterInt, Unit); } \ + FORCEINLINE static uint32 __PPO__bHasMin() { return STRUCT_OFFSET(UHoudiniParameterInt, bHasMin); } \ + FORCEINLINE static uint32 __PPO__bHasMax() { return STRUCT_OFFSET(UHoudiniParameterInt, bHasMax); } \ + FORCEINLINE static uint32 __PPO__bHasUIMin() { return STRUCT_OFFSET(UHoudiniParameterInt, bHasUIMin); } \ + FORCEINLINE static uint32 __PPO__bHasUIMax() { return STRUCT_OFFSET(UHoudiniParameterInt, bHasUIMax); } \ + FORCEINLINE static uint32 __PPO__bIsLogarithmic() { return STRUCT_OFFSET(UHoudiniParameterInt, bIsLogarithmic); } \ + FORCEINLINE static uint32 __PPO__Min() { return STRUCT_OFFSET(UHoudiniParameterInt, Min); } \ + FORCEINLINE static uint32 __PPO__Max() { return STRUCT_OFFSET(UHoudiniParameterInt, Max); } \ + FORCEINLINE static uint32 __PPO__UIMin() { return STRUCT_OFFSET(UHoudiniParameterInt, UIMin); } \ + FORCEINLINE static uint32 __PPO__UIMax() { return STRUCT_OFFSET(UHoudiniParameterInt, UIMax); } + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterInt_h_33_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterInt_h_36_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterInt_h_36_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterInt_h_36_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterInt_h_36_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterInt_h_36_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterInt_h_36_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterInt_h_36_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterInt_h_36_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterInt_h_36_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterInt_h_36_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterInt_h_36_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterInt_h_36_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniParameterInt."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterInt_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterLabel.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterLabel.gen.cpp new file mode 100644 index 0000000..0fe75d4 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterLabel.gen.cpp @@ -0,0 +1,101 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniParameterLabel.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniParameterLabel() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterLabel_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterLabel(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameter(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); +// End Cross Module References + void UHoudiniParameterLabel::StaticRegisterNativesUHoudiniParameterLabel() + { + } + UClass* Z_Construct_UClass_UHoudiniParameterLabel_NoRegister() + { + return UHoudiniParameterLabel::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniParameterLabel_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_LabelStrings_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_LabelStrings; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_LabelStrings_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniParameterLabel_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterLabel_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniParameterLabel.h" }, + { "ModuleRelativePath", "Private/HoudiniParameterLabel.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterLabel_Statics::NewProp_LabelStrings_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterLabel.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterLabel_Statics::NewProp_LabelStrings = { "LabelStrings", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterLabel, LabelStrings), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterLabel_Statics::NewProp_LabelStrings_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterLabel_Statics::NewProp_LabelStrings_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniParameterLabel_Statics::NewProp_LabelStrings_Inner = { "LabelStrings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniParameterLabel_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterLabel_Statics::NewProp_LabelStrings, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterLabel_Statics::NewProp_LabelStrings_Inner, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniParameterLabel_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniParameterLabel_Statics::ClassParams = { + &UHoudiniParameterLabel::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniParameterLabel_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterLabel_Statics::PropPointers), + 0, + 0x003000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterLabel_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterLabel_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniParameterLabel() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniParameterLabel_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniParameterLabel, 3249412451); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniParameterLabel::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniParameterLabel(Z_Construct_UClass_UHoudiniParameterLabel, &UHoudiniParameterLabel::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniParameterLabel"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniParameterLabel); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterLabel.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterLabel.generated.h new file mode 100644 index 0000000..593f763 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterLabel.generated.h @@ -0,0 +1,95 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniParameterLabel_generated_h +#error "HoudiniParameterLabel.generated.h already included, missing '#pragma once' in HoudiniParameterLabel.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniParameterLabel_generated_h + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterLabel_h_36_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterLabel_h_36_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterLabel_h_36_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterLabel_h_36_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterLabel(); \ + friend struct Z_Construct_UClass_UHoudiniParameterLabel_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterLabel, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterLabel) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterLabel_h_36_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterLabel(); \ + friend struct Z_Construct_UClass_UHoudiniParameterLabel_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterLabel, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterLabel) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterLabel_h_36_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterLabel(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterLabel) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterLabel); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterLabel); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterLabel(UHoudiniParameterLabel&&); \ + NO_API UHoudiniParameterLabel(const UHoudiniParameterLabel&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterLabel_h_36_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterLabel(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterLabel(UHoudiniParameterLabel&&); \ + NO_API UHoudiniParameterLabel(const UHoudiniParameterLabel&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterLabel); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterLabel); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterLabel) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterLabel_h_36_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterLabel_h_33_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterLabel_h_36_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterLabel_h_36_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterLabel_h_36_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterLabel_h_36_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterLabel_h_36_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterLabel_h_36_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterLabel_h_36_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterLabel_h_36_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterLabel_h_36_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterLabel_h_36_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterLabel_h_36_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterLabel_h_36_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniParameterLabel."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterLabel_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterMultiParm.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterMultiParm.gen.cpp new file mode 100644 index 0000000..f75ec12 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterMultiParm.gen.cpp @@ -0,0 +1,275 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniParameterMultiParm.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniParameterMultiParm() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniMultiParmModificationType(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterMultiParm_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterMultiParm(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameter(); +// End Cross Module References + static UEnum* EHoudiniMultiParmModificationType_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniMultiParmModificationType, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniMultiParmModificationType")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniMultiParmModificationType_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniMultiParmModificationType(EHoudiniMultiParmModificationType_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniMultiParmModificationType"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniMultiParmModificationType_Hash() { return 1076905571U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniMultiParmModificationType() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniMultiParmModificationType"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniMultiParmModificationType_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniMultiParmModificationType::None", (int64)EHoudiniMultiParmModificationType::None }, + { "EHoudiniMultiParmModificationType::Inserted", (int64)EHoudiniMultiParmModificationType::Inserted }, + { "EHoudiniMultiParmModificationType::Removed", (int64)EHoudiniMultiParmModificationType::Removed }, + { "EHoudiniMultiParmModificationType::Modified", (int64)EHoudiniMultiParmModificationType::Modified }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Inserted.Name", "EHoudiniMultiParmModificationType::Inserted" }, + { "Modified.Name", "EHoudiniMultiParmModificationType::Modified" }, + { "ModuleRelativePath", "Private/HoudiniParameterMultiParm.h" }, + { "None.Name", "EHoudiniMultiParmModificationType::None" }, + { "Removed.Name", "EHoudiniMultiParmModificationType::Removed" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniMultiParmModificationType", + "EHoudiniMultiParmModificationType", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + void UHoudiniParameterMultiParm::StaticRegisterNativesUHoudiniParameterMultiParm() + { + } + UClass* Z_Construct_UClass_UHoudiniParameterMultiParm_NoRegister() + { + return UHoudiniParameterMultiParm::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniParameterMultiParm_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DefaultInstanceCount_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_DefaultInstanceCount; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_MultiParmInstanceLastModifyArray_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_MultiParmInstanceLastModifyArray; + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_MultiParmInstanceLastModifyArray_Inner; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_MultiParmInstanceLastModifyArray_Inner_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InstanceStartOffset_MetaData[]; +#endif + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_InstanceStartOffset; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_MultiParmInstanceCount_MetaData[]; +#endif + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_MultiParmInstanceCount; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_MultiParmInstanceLength_MetaData[]; +#endif + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_MultiParmInstanceLength; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_MultiParmInstanceNum_MetaData[]; +#endif + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_MultiParmInstanceNum; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_MultiparmValue_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_MultiparmValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_TemplateName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_TemplateName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_Value; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsShown_MetaData[]; +#endif + static void NewProp_bIsShown_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsShown; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniParameterMultiParm.h" }, + { "ModuleRelativePath", "Private/HoudiniParameterMultiParm.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_DefaultInstanceCount_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterMultiParm.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_DefaultInstanceCount = { "DefaultInstanceCount", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterMultiParm, DefaultInstanceCount), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_DefaultInstanceCount_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_DefaultInstanceCount_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceLastModifyArray_MetaData[] = { + { "Comment", "// This array records the last modified instance of the multiparm\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterMultiParm.h" }, + { "ToolTip", "This array records the last modified instance of the multiparm" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceLastModifyArray = { "MultiParmInstanceLastModifyArray", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterMultiParm, MultiParmInstanceLastModifyArray), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceLastModifyArray_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceLastModifyArray_MetaData)) }; + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceLastModifyArray_Inner = { "MultiParmInstanceLastModifyArray", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniMultiParmModificationType, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceLastModifyArray_Inner_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_InstanceStartOffset_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterMultiParm.h" }, + }; +#endif + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_InstanceStartOffset = { "InstanceStartOffset", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterMultiParm, InstanceStartOffset), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_InstanceStartOffset_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_InstanceStartOffset_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceCount_MetaData[] = { + { "Comment", "//\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterMultiParm.h" }, + }; +#endif + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceCount = { "MultiParmInstanceCount", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterMultiParm, MultiParmInstanceCount), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceCount_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceCount_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceLength_MetaData[] = { + { "Comment", "//\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterMultiParm.h" }, + }; +#endif + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceLength = { "MultiParmInstanceLength", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterMultiParm, MultiParmInstanceLength), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceLength_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceLength_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceNum_MetaData[] = { + { "Comment", "//\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterMultiParm.h" }, + }; +#endif + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceNum = { "MultiParmInstanceNum", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterMultiParm, MultiParmInstanceNum), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceNum_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceNum_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiparmValue_MetaData[] = { + { "Comment", "// Value of this property.\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterMultiParm.h" }, + { "ToolTip", "Value of this property." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiparmValue = { "MultiparmValue", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterMultiParm, MultiparmValue), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiparmValue_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiparmValue_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_TemplateName_MetaData[] = { + { "Comment", "// \n" }, + { "ModuleRelativePath", "Private/HoudiniParameterMultiParm.h" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_TemplateName = { "TemplateName", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterMultiParm, TemplateName), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_TemplateName_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_TemplateName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_Value_MetaData[] = { + { "Comment", "// Value of the multiparm\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterMultiParm.h" }, + { "ToolTip", "Value of the multiparm" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterMultiParm, Value), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_Value_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_Value_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_bIsShown_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterMultiParm.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_bIsShown_SetBit(void* Obj) + { + ((UHoudiniParameterMultiParm*)Obj)->bIsShown = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_bIsShown = { "bIsShown", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterMultiParm), &Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_bIsShown_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_bIsShown_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_bIsShown_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_DefaultInstanceCount, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceLastModifyArray, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceLastModifyArray_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceLastModifyArray_Inner_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_InstanceStartOffset, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceCount, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceLength, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceNum, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiparmValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_TemplateName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_Value, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_bIsShown, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::ClassParams = { + &UHoudiniParameterMultiParm::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::PropPointers), + 0, + 0x003000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniParameterMultiParm() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniParameterMultiParm, 2443925714); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniParameterMultiParm::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniParameterMultiParm(Z_Construct_UClass_UHoudiniParameterMultiParm, &UHoudiniParameterMultiParm::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniParameterMultiParm"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniParameterMultiParm); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterMultiParm.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterMultiParm.generated.h new file mode 100644 index 0000000..addfb50 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterMultiParm.generated.h @@ -0,0 +1,104 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniParameterMultiParm_generated_h +#error "HoudiniParameterMultiParm.generated.h already included, missing '#pragma once' in HoudiniParameterMultiParm.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniParameterMultiParm_generated_h + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterMultiParm_h_46_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterMultiParm_h_46_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterMultiParm_h_46_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterMultiParm_h_46_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterMultiParm(); \ + friend struct Z_Construct_UClass_UHoudiniParameterMultiParm_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterMultiParm, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterMultiParm) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterMultiParm_h_46_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterMultiParm(); \ + friend struct Z_Construct_UClass_UHoudiniParameterMultiParm_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterMultiParm, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterMultiParm) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterMultiParm_h_46_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterMultiParm(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterMultiParm) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterMultiParm); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterMultiParm); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterMultiParm(UHoudiniParameterMultiParm&&); \ + NO_API UHoudiniParameterMultiParm(const UHoudiniParameterMultiParm&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterMultiParm_h_46_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterMultiParm(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterMultiParm(UHoudiniParameterMultiParm&&); \ + NO_API UHoudiniParameterMultiParm(const UHoudiniParameterMultiParm&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterMultiParm); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterMultiParm); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterMultiParm) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterMultiParm_h_46_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterMultiParm_h_43_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterMultiParm_h_46_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterMultiParm_h_46_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterMultiParm_h_46_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterMultiParm_h_46_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterMultiParm_h_46_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterMultiParm_h_46_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterMultiParm_h_46_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterMultiParm_h_46_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterMultiParm_h_46_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterMultiParm_h_46_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterMultiParm_h_46_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterMultiParm_h_46_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniParameterMultiParm."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterMultiParm_h + + +#define FOREACH_ENUM_EHOUDINIMULTIPARMMODIFICATIONTYPE(op) \ + op(EHoudiniMultiParmModificationType::None) \ + op(EHoudiniMultiParmModificationType::Inserted) \ + op(EHoudiniMultiParmModificationType::Removed) \ + op(EHoudiniMultiParmModificationType::Modified) + +enum class EHoudiniMultiParmModificationType : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterOperatorPath.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterOperatorPath.gen.cpp new file mode 100644 index 0000000..4172d5e --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterOperatorPath.gen.cpp @@ -0,0 +1,99 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniParameterOperatorPath.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniParameterOperatorPath() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterOperatorPath_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterOperatorPath(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameter(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInput_NoRegister(); +// End Cross Module References + void UHoudiniParameterOperatorPath::StaticRegisterNativesUHoudiniParameterOperatorPath() + { + } + UClass* Z_Construct_UClass_UHoudiniParameterOperatorPath_NoRegister() + { + return UHoudiniParameterOperatorPath::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniParameterOperatorPath_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_HoudiniInput_MetaData[]; +#endif + static const UE4CodeGen_Private::FWeakObjectPropertyParams NewProp_HoudiniInput; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniParameterOperatorPath_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterOperatorPath_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniParameterOperatorPath.h" }, + { "ModuleRelativePath", "Private/HoudiniParameterOperatorPath.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterOperatorPath_Statics::NewProp_HoudiniInput_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterOperatorPath.h" }, + }; +#endif + const UE4CodeGen_Private::FWeakObjectPropertyParams Z_Construct_UClass_UHoudiniParameterOperatorPath_Statics::NewProp_HoudiniInput = { "HoudiniInput", nullptr, (EPropertyFlags)0x0014000000000000, UE4CodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterOperatorPath, HoudiniInput), Z_Construct_UClass_UHoudiniInput_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterOperatorPath_Statics::NewProp_HoudiniInput_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterOperatorPath_Statics::NewProp_HoudiniInput_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniParameterOperatorPath_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterOperatorPath_Statics::NewProp_HoudiniInput, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniParameterOperatorPath_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniParameterOperatorPath_Statics::ClassParams = { + &UHoudiniParameterOperatorPath::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniParameterOperatorPath_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterOperatorPath_Statics::PropPointers), + 0, + 0x003000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterOperatorPath_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterOperatorPath_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniParameterOperatorPath() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniParameterOperatorPath_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniParameterOperatorPath, 4220150528); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniParameterOperatorPath::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniParameterOperatorPath(Z_Construct_UClass_UHoudiniParameterOperatorPath, &UHoudiniParameterOperatorPath::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniParameterOperatorPath"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniParameterOperatorPath); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterOperatorPath.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterOperatorPath.generated.h new file mode 100644 index 0000000..82a3862 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterOperatorPath.generated.h @@ -0,0 +1,95 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniParameterOperatorPath_generated_h +#error "HoudiniParameterOperatorPath.generated.h already included, missing '#pragma once' in HoudiniParameterOperatorPath.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniParameterOperatorPath_generated_h + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterOperatorPath_h_40_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterOperatorPath_h_40_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterOperatorPath_h_40_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterOperatorPath_h_40_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterOperatorPath(); \ + friend struct Z_Construct_UClass_UHoudiniParameterOperatorPath_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterOperatorPath, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterOperatorPath) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterOperatorPath_h_40_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterOperatorPath(); \ + friend struct Z_Construct_UClass_UHoudiniParameterOperatorPath_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterOperatorPath, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterOperatorPath) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterOperatorPath_h_40_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterOperatorPath(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterOperatorPath) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterOperatorPath); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterOperatorPath); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterOperatorPath(UHoudiniParameterOperatorPath&&); \ + NO_API UHoudiniParameterOperatorPath(const UHoudiniParameterOperatorPath&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterOperatorPath_h_40_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterOperatorPath(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterOperatorPath(UHoudiniParameterOperatorPath&&); \ + NO_API UHoudiniParameterOperatorPath(const UHoudiniParameterOperatorPath&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterOperatorPath); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterOperatorPath); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterOperatorPath) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterOperatorPath_h_40_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterOperatorPath_h_36_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterOperatorPath_h_40_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterOperatorPath_h_40_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterOperatorPath_h_40_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterOperatorPath_h_40_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterOperatorPath_h_40_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterOperatorPath_h_40_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterOperatorPath_h_40_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterOperatorPath_h_40_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterOperatorPath_h_40_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterOperatorPath_h_40_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterOperatorPath_h_40_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterOperatorPath_h_40_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniParameterOperatorPath."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterOperatorPath_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterRamp.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterRamp.gen.cpp new file mode 100644 index 0000000..bc41f42 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterRamp.gen.cpp @@ -0,0 +1,914 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniParameterRamp.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniParameterRamp() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRampPointConstructStatus(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterRampModificationEvent_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterRampModificationEvent(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRampInterpolationType(); + COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FLinearColor(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterRampFloatPoint_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterRampFloatPoint(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterChoice_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterFloat_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterRampColorPoint_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterRampColorPoint(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterColor_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterRampFloat_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterRampFloat(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterMultiParm(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterRampColor_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterRampColor(); +// End Cross Module References + static UEnum* EHoudiniRampPointConstructStatus_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRampPointConstructStatus, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniRampPointConstructStatus")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniRampPointConstructStatus_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniRampPointConstructStatus(EHoudiniRampPointConstructStatus_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniRampPointConstructStatus"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRampPointConstructStatus_Hash() { return 4216185989U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRampPointConstructStatus() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniRampPointConstructStatus"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRampPointConstructStatus_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniRampPointConstructStatus::None", (int64)EHoudiniRampPointConstructStatus::None }, + { "EHoudiniRampPointConstructStatus::INITIALIZED", (int64)EHoudiniRampPointConstructStatus::INITIALIZED }, + { "EHoudiniRampPointConstructStatus::POSITION_INSERTED", (int64)EHoudiniRampPointConstructStatus::POSITION_INSERTED }, + { "EHoudiniRampPointConstructStatus::VALUE_INSERTED", (int64)EHoudiniRampPointConstructStatus::VALUE_INSERTED }, + { "EHoudiniRampPointConstructStatus::INTERPTYPE_INSERTED", (int64)EHoudiniRampPointConstructStatus::INTERPTYPE_INSERTED }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "INITIALIZED.Name", "EHoudiniRampPointConstructStatus::INITIALIZED" }, + { "INTERPTYPE_INSERTED.Name", "EHoudiniRampPointConstructStatus::INTERPTYPE_INSERTED" }, + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + { "None.Name", "EHoudiniRampPointConstructStatus::None" }, + { "POSITION_INSERTED.Name", "EHoudiniRampPointConstructStatus::POSITION_INSERTED" }, + { "VALUE_INSERTED.Name", "EHoudiniRampPointConstructStatus::VALUE_INSERTED" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniRampPointConstructStatus", + "EHoudiniRampPointConstructStatus", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + void UHoudiniParameterRampModificationEvent::StaticRegisterNativesUHoudiniParameterRampModificationEvent() + { + } + UClass* Z_Construct_UClass_UHoudiniParameterRampModificationEvent_NoRegister() + { + return UHoudiniParameterRampModificationEvent::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InsertInterpolation_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_InsertInterpolation; + static const UE4CodeGen_Private::FInt8PropertyParams NewProp_InsertInterpolation_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InsertColor_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InsertColor; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InsertFloat_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_InsertFloat; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InsertPosition_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_InsertPosition; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DeleteInstanceIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_DeleteInstanceIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsFloatRamp_MetaData[]; +#endif + static void NewProp_bIsFloatRamp_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsFloatRamp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsInsertEvent_MetaData[]; +#endif + static void NewProp_bIsInsertEvent_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsInsertEvent; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniParameterRamp.h" }, + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_InsertInterpolation_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_InsertInterpolation = { "InsertInterpolation", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampModificationEvent, InsertInterpolation), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRampInterpolationType, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_InsertInterpolation_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_InsertInterpolation_MetaData)) }; + const UE4CodeGen_Private::FInt8PropertyParams Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_InsertInterpolation_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int8, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_InsertColor_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_InsertColor = { "InsertColor", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampModificationEvent, InsertColor), Z_Construct_UScriptStruct_FLinearColor, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_InsertColor_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_InsertColor_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_InsertFloat_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_InsertFloat = { "InsertFloat", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampModificationEvent, InsertFloat), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_InsertFloat_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_InsertFloat_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_InsertPosition_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_InsertPosition = { "InsertPosition", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampModificationEvent, InsertPosition), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_InsertPosition_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_InsertPosition_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_DeleteInstanceIndex_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_DeleteInstanceIndex = { "DeleteInstanceIndex", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampModificationEvent, DeleteInstanceIndex), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_DeleteInstanceIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_DeleteInstanceIndex_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_bIsFloatRamp_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_bIsFloatRamp_SetBit(void* Obj) + { + ((UHoudiniParameterRampModificationEvent*)Obj)->bIsFloatRamp = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_bIsFloatRamp = { "bIsFloatRamp", nullptr, (EPropertyFlags)0x0040000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterRampModificationEvent), &Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_bIsFloatRamp_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_bIsFloatRamp_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_bIsFloatRamp_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_bIsInsertEvent_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_bIsInsertEvent_SetBit(void* Obj) + { + ((UHoudiniParameterRampModificationEvent*)Obj)->bIsInsertEvent = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_bIsInsertEvent = { "bIsInsertEvent", nullptr, (EPropertyFlags)0x0040000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterRampModificationEvent), &Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_bIsInsertEvent_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_bIsInsertEvent_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_bIsInsertEvent_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_InsertInterpolation, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_InsertInterpolation_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_InsertColor, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_InsertFloat, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_InsertPosition, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_DeleteInstanceIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_bIsFloatRamp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_bIsInsertEvent, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::ClassParams = { + &UHoudiniParameterRampModificationEvent::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::PropPointers), + 0, + 0x003000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniParameterRampModificationEvent() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniParameterRampModificationEvent, 4090584135); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniParameterRampModificationEvent::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniParameterRampModificationEvent(Z_Construct_UClass_UHoudiniParameterRampModificationEvent, &UHoudiniParameterRampModificationEvent::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniParameterRampModificationEvent"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniParameterRampModificationEvent); + void UHoudiniParameterRampFloatPoint::StaticRegisterNativesUHoudiniParameterRampFloatPoint() + { + } + UClass* Z_Construct_UClass_UHoudiniParameterRampFloatPoint_NoRegister() + { + return UHoudiniParameterRampFloatPoint::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InterpolationParentParm_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InterpolationParentParm; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ValueParentParm_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ValueParentParm; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PositionParentParm_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PositionParentParm; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InstanceIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_InstanceIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Interpolation_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Interpolation; + static const UE4CodeGen_Private::FInt8PropertyParams NewProp_Interpolation_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_Value; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Position_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_Position; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniParameterRamp.h" }, + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_InterpolationParentParm_MetaData[] = { + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_InterpolationParentParm = { "InterpolationParentParm", nullptr, (EPropertyFlags)0x0010000000080008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampFloatPoint, InterpolationParentParm), Z_Construct_UClass_UHoudiniParameterChoice_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_InterpolationParentParm_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_InterpolationParentParm_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_ValueParentParm_MetaData[] = { + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_ValueParentParm = { "ValueParentParm", nullptr, (EPropertyFlags)0x0010000000080008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampFloatPoint, ValueParentParm), Z_Construct_UClass_UHoudiniParameterFloat_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_ValueParentParm_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_ValueParentParm_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_PositionParentParm_MetaData[] = { + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_PositionParentParm = { "PositionParentParm", nullptr, (EPropertyFlags)0x0010000000080008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampFloatPoint, PositionParentParm), Z_Construct_UClass_UHoudiniParameterFloat_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_PositionParentParm_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_PositionParentParm_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_InstanceIndex_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_InstanceIndex = { "InstanceIndex", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampFloatPoint, InstanceIndex), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_InstanceIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_InstanceIndex_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_Interpolation_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_Interpolation = { "Interpolation", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampFloatPoint, Interpolation), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRampInterpolationType, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_Interpolation_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_Interpolation_MetaData)) }; + const UE4CodeGen_Private::FInt8PropertyParams Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_Interpolation_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int8, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_Value_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampFloatPoint, Value), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_Value_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_Value_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_Position_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_Position = { "Position", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampFloatPoint, Position), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_Position_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_Position_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_InterpolationParentParm, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_ValueParentParm, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_PositionParentParm, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_InstanceIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_Interpolation, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_Interpolation_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_Value, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_Position, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::ClassParams = { + &UHoudiniParameterRampFloatPoint::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::PropPointers), + 0, + 0x00B000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniParameterRampFloatPoint() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniParameterRampFloatPoint, 528983078); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniParameterRampFloatPoint::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniParameterRampFloatPoint(Z_Construct_UClass_UHoudiniParameterRampFloatPoint, &UHoudiniParameterRampFloatPoint::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniParameterRampFloatPoint"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniParameterRampFloatPoint); + void UHoudiniParameterRampColorPoint::StaticRegisterNativesUHoudiniParameterRampColorPoint() + { + } + UClass* Z_Construct_UClass_UHoudiniParameterRampColorPoint_NoRegister() + { + return UHoudiniParameterRampColorPoint::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InterpolationParentParm_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InterpolationParentParm; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ValueParentParm_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ValueParentParm; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PositionParentParm_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PositionParentParm; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InstanceIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_InstanceIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Interpolation_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Interpolation; + static const UE4CodeGen_Private::FInt8PropertyParams NewProp_Interpolation_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_Value; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Position_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_Position; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniParameterRamp.h" }, + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_InterpolationParentParm_MetaData[] = { + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_InterpolationParentParm = { "InterpolationParentParm", nullptr, (EPropertyFlags)0x0010000000080008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampColorPoint, InterpolationParentParm), Z_Construct_UClass_UHoudiniParameterChoice_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_InterpolationParentParm_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_InterpolationParentParm_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_ValueParentParm_MetaData[] = { + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_ValueParentParm = { "ValueParentParm", nullptr, (EPropertyFlags)0x0010000000080008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampColorPoint, ValueParentParm), Z_Construct_UClass_UHoudiniParameterColor_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_ValueParentParm_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_ValueParentParm_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_PositionParentParm_MetaData[] = { + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_PositionParentParm = { "PositionParentParm", nullptr, (EPropertyFlags)0x0010000000080008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampColorPoint, PositionParentParm), Z_Construct_UClass_UHoudiniParameterFloat_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_PositionParentParm_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_PositionParentParm_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_InstanceIndex_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_InstanceIndex = { "InstanceIndex", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampColorPoint, InstanceIndex), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_InstanceIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_InstanceIndex_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_Interpolation_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_Interpolation = { "Interpolation", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampColorPoint, Interpolation), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRampInterpolationType, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_Interpolation_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_Interpolation_MetaData)) }; + const UE4CodeGen_Private::FInt8PropertyParams Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_Interpolation_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int8, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_Value_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampColorPoint, Value), Z_Construct_UScriptStruct_FLinearColor, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_Value_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_Value_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_Position_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_Position = { "Position", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampColorPoint, Position), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_Position_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_Position_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_InterpolationParentParm, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_ValueParentParm, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_PositionParentParm, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_InstanceIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_Interpolation, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_Interpolation_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_Value, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_Position, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::ClassParams = { + &UHoudiniParameterRampColorPoint::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::PropPointers), + 0, + 0x00B000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniParameterRampColorPoint() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniParameterRampColorPoint, 4271520799); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniParameterRampColorPoint::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniParameterRampColorPoint(Z_Construct_UClass_UHoudiniParameterRampColorPoint, &UHoudiniParameterRampColorPoint::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniParameterRampColorPoint"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniParameterRampColorPoint); + void UHoudiniParameterRampFloat::StaticRegisterNativesUHoudiniParameterRampFloat() + { + } + UClass* Z_Construct_UClass_UHoudiniParameterRampFloat_NoRegister() + { + return UHoudiniParameterRampFloat::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniParameterRampFloat_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ModificationEvents_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ModificationEvents; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ModificationEvents_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCaching_MetaData[]; +#endif + static void NewProp_bCaching_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCaching; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_NumDefaultPoints_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_NumDefaultPoints; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DefaultChoices_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_DefaultChoices; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_DefaultChoices_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DefaultValues_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_DefaultValues; + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_DefaultValues_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DefaultPositions_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_DefaultPositions; + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_DefaultPositions_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CachedPoints_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_CachedPoints; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_CachedPoints_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Points_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Points; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_Points_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniParameterMultiParm, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniParameterRamp.h" }, + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_ModificationEvents_MetaData[] = { + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_ModificationEvents = { "ModificationEvents", nullptr, (EPropertyFlags)0x0010008000000008, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampFloat, ModificationEvents), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_ModificationEvents_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_ModificationEvents_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_ModificationEvents_Inner = { "ModificationEvents", nullptr, (EPropertyFlags)0x0000000000080008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniParameterRampModificationEvent_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_bCaching_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_bCaching_SetBit(void* Obj) + { + ((UHoudiniParameterRampFloat*)Obj)->bCaching = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_bCaching = { "bCaching", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterRampFloat), &Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_bCaching_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_bCaching_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_bCaching_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_NumDefaultPoints_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_NumDefaultPoints = { "NumDefaultPoints", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampFloat, NumDefaultPoints), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_NumDefaultPoints_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_NumDefaultPoints_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_DefaultChoices_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_DefaultChoices = { "DefaultChoices", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampFloat, DefaultChoices), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_DefaultChoices_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_DefaultChoices_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_DefaultChoices_Inner = { "DefaultChoices", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_DefaultValues_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_DefaultValues = { "DefaultValues", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampFloat, DefaultValues), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_DefaultValues_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_DefaultValues_MetaData)) }; + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_DefaultValues_Inner = { "DefaultValues", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_DefaultPositions_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_DefaultPositions = { "DefaultPositions", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampFloat, DefaultPositions), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_DefaultPositions_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_DefaultPositions_MetaData)) }; + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_DefaultPositions_Inner = { "DefaultPositions", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_CachedPoints_MetaData[] = { + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_CachedPoints = { "CachedPoints", nullptr, (EPropertyFlags)0x0010008000000008, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampFloat, CachedPoints), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_CachedPoints_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_CachedPoints_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_CachedPoints_Inner = { "CachedPoints", nullptr, (EPropertyFlags)0x0000000000080008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniParameterRampFloatPoint_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_Points_MetaData[] = { + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_Points = { "Points", nullptr, (EPropertyFlags)0x0010008000000008, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampFloat, Points), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_Points_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_Points_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_Points_Inner = { "Points", nullptr, (EPropertyFlags)0x0000000000080008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniParameterRampFloatPoint_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_ModificationEvents, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_ModificationEvents_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_bCaching, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_NumDefaultPoints, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_DefaultChoices, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_DefaultChoices_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_DefaultValues, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_DefaultValues_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_DefaultPositions, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_DefaultPositions_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_CachedPoints, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_CachedPoints_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_Points, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_Points_Inner, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::ClassParams = { + &UHoudiniParameterRampFloat::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::PropPointers), + 0, + 0x00B000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniParameterRampFloat() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniParameterRampFloat, 3999761689); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniParameterRampFloat::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniParameterRampFloat(Z_Construct_UClass_UHoudiniParameterRampFloat, &UHoudiniParameterRampFloat::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniParameterRampFloat"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniParameterRampFloat); + void UHoudiniParameterRampColor::StaticRegisterNativesUHoudiniParameterRampColor() + { + } + UClass* Z_Construct_UClass_UHoudiniParameterRampColor_NoRegister() + { + return UHoudiniParameterRampColor::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniParameterRampColor_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ModificationEvents_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ModificationEvents; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ModificationEvents_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_NumDefaultPoints_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_NumDefaultPoints; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DefaultChoices_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_DefaultChoices; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_DefaultChoices_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DefaultValues_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_DefaultValues; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_DefaultValues_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DefaultPositions_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_DefaultPositions; + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_DefaultPositions_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CachedPoints_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_CachedPoints; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CachedPoints_Inner_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_CachedPoints_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCaching_MetaData[]; +#endif + static void NewProp_bCaching_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCaching; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Points_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Points; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Points_Inner_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_Points_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniParameterRampColor_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniParameterMultiParm, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampColor_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniParameterRamp.h" }, + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_ModificationEvents_MetaData[] = { + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_ModificationEvents = { "ModificationEvents", nullptr, (EPropertyFlags)0x0010008000000008, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampColor, ModificationEvents), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_ModificationEvents_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_ModificationEvents_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_ModificationEvents_Inner = { "ModificationEvents", nullptr, (EPropertyFlags)0x0000000000080008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniParameterRampModificationEvent_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_NumDefaultPoints_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_NumDefaultPoints = { "NumDefaultPoints", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampColor, NumDefaultPoints), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_NumDefaultPoints_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_NumDefaultPoints_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_DefaultChoices_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_DefaultChoices = { "DefaultChoices", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampColor, DefaultChoices), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_DefaultChoices_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_DefaultChoices_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_DefaultChoices_Inner = { "DefaultChoices", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_DefaultValues_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_DefaultValues = { "DefaultValues", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampColor, DefaultValues), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_DefaultValues_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_DefaultValues_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_DefaultValues_Inner = { "DefaultValues", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FLinearColor, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_DefaultPositions_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_DefaultPositions = { "DefaultPositions", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampColor, DefaultPositions), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_DefaultPositions_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_DefaultPositions_MetaData)) }; + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_DefaultPositions_Inner = { "DefaultPositions", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_CachedPoints_MetaData[] = { + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_CachedPoints = { "CachedPoints", nullptr, (EPropertyFlags)0x0010008000000008, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampColor, CachedPoints), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_CachedPoints_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_CachedPoints_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_CachedPoints_Inner_MetaData[] = { + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_CachedPoints_Inner = { "CachedPoints", nullptr, (EPropertyFlags)0x0002000000080008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniParameterRampColorPoint_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_CachedPoints_Inner_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_CachedPoints_Inner_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_bCaching_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_bCaching_SetBit(void* Obj) + { + ((UHoudiniParameterRampColor*)Obj)->bCaching = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_bCaching = { "bCaching", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterRampColor), &Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_bCaching_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_bCaching_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_bCaching_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_Points_MetaData[] = { + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_Points = { "Points", nullptr, (EPropertyFlags)0x0010008000000008, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampColor, Points), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_Points_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_Points_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_Points_Inner_MetaData[] = { + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_Points_Inner = { "Points", nullptr, (EPropertyFlags)0x0002000000080008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniParameterRampColorPoint_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_Points_Inner_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_Points_Inner_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniParameterRampColor_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_ModificationEvents, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_ModificationEvents_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_NumDefaultPoints, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_DefaultChoices, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_DefaultChoices_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_DefaultValues, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_DefaultValues_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_DefaultPositions, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_DefaultPositions_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_CachedPoints, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_CachedPoints_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_bCaching, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_Points, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_Points_Inner, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniParameterRampColor_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniParameterRampColor_Statics::ClassParams = { + &UHoudiniParameterRampColor::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniParameterRampColor_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampColor_Statics::PropPointers), + 0, + 0x00B000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampColor_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampColor_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniParameterRampColor() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniParameterRampColor_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniParameterRampColor, 1344180409); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniParameterRampColor::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniParameterRampColor(Z_Construct_UClass_UHoudiniParameterRampColor, &UHoudiniParameterRampColor::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniParameterRampColor"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniParameterRampColor); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterRamp.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterRamp.generated.h new file mode 100644 index 0000000..4c3da43 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterRamp.generated.h @@ -0,0 +1,409 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniParameterRamp_generated_h +#error "HoudiniParameterRamp.generated.h already included, missing '#pragma once' in HoudiniParameterRamp.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniParameterRamp_generated_h + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_55_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_55_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_55_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_55_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterRampModificationEvent(); \ + friend struct Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterRampModificationEvent, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterRampModificationEvent) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_55_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterRampModificationEvent(); \ + friend struct Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterRampModificationEvent, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterRampModificationEvent) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_55_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterRampModificationEvent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterRampModificationEvent) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterRampModificationEvent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterRampModificationEvent); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterRampModificationEvent(UHoudiniParameterRampModificationEvent&&); \ + NO_API UHoudiniParameterRampModificationEvent(const UHoudiniParameterRampModificationEvent&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_55_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterRampModificationEvent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterRampModificationEvent(UHoudiniParameterRampModificationEvent&&); \ + NO_API UHoudiniParameterRampModificationEvent(const UHoudiniParameterRampModificationEvent&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterRampModificationEvent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterRampModificationEvent); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterRampModificationEvent) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_55_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__bIsInsertEvent() { return STRUCT_OFFSET(UHoudiniParameterRampModificationEvent, bIsInsertEvent); } \ + FORCEINLINE static uint32 __PPO__bIsFloatRamp() { return STRUCT_OFFSET(UHoudiniParameterRampModificationEvent, bIsFloatRamp); } + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_52_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_55_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_55_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_55_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_55_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_55_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_55_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_55_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_55_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_55_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_55_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_55_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_55_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_109_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_109_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_109_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_109_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterRampFloatPoint(); \ + friend struct Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterRampFloatPoint, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterRampFloatPoint) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_109_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterRampFloatPoint(); \ + friend struct Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterRampFloatPoint, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterRampFloatPoint) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_109_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterRampFloatPoint(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterRampFloatPoint) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterRampFloatPoint); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterRampFloatPoint); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterRampFloatPoint(UHoudiniParameterRampFloatPoint&&); \ + NO_API UHoudiniParameterRampFloatPoint(const UHoudiniParameterRampFloatPoint&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_109_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterRampFloatPoint(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterRampFloatPoint(UHoudiniParameterRampFloatPoint&&); \ + NO_API UHoudiniParameterRampFloatPoint(const UHoudiniParameterRampFloatPoint&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterRampFloatPoint); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterRampFloatPoint); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterRampFloatPoint) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_109_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_106_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_109_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_109_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_109_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_109_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_109_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_109_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_109_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_109_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_109_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_109_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_109_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_109_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_160_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_160_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_160_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_160_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterRampColorPoint(); \ + friend struct Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterRampColorPoint, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterRampColorPoint) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_160_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterRampColorPoint(); \ + friend struct Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterRampColorPoint, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterRampColorPoint) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_160_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterRampColorPoint(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterRampColorPoint) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterRampColorPoint); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterRampColorPoint); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterRampColorPoint(UHoudiniParameterRampColorPoint&&); \ + NO_API UHoudiniParameterRampColorPoint(const UHoudiniParameterRampColorPoint&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_160_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterRampColorPoint(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterRampColorPoint(UHoudiniParameterRampColorPoint&&); \ + NO_API UHoudiniParameterRampColorPoint(const UHoudiniParameterRampColorPoint&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterRampColorPoint); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterRampColorPoint); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterRampColorPoint) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_160_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_157_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_160_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_160_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_160_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_160_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_160_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_160_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_160_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_160_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_160_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_160_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_160_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_160_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_210_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_210_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_210_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_210_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterRampFloat(); \ + friend struct Z_Construct_UClass_UHoudiniParameterRampFloat_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterRampFloat, UHoudiniParameterMultiParm, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterRampFloat) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_210_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterRampFloat(); \ + friend struct Z_Construct_UClass_UHoudiniParameterRampFloat_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterRampFloat, UHoudiniParameterMultiParm, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterRampFloat) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_210_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterRampFloat(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterRampFloat) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterRampFloat); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterRampFloat); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterRampFloat(UHoudiniParameterRampFloat&&); \ + NO_API UHoudiniParameterRampFloat(const UHoudiniParameterRampFloat&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_210_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterRampFloat(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterRampFloat(UHoudiniParameterRampFloat&&); \ + NO_API UHoudiniParameterRampFloat(const UHoudiniParameterRampFloat&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterRampFloat); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterRampFloat); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterRampFloat) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_210_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_207_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_210_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_210_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_210_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_210_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_210_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_210_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_210_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_210_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_210_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_210_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_210_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_210_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniParameterRampFloat."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_280_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_280_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_280_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_280_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterRampColor(); \ + friend struct Z_Construct_UClass_UHoudiniParameterRampColor_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterRampColor, UHoudiniParameterMultiParm, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterRampColor) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_280_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterRampColor(); \ + friend struct Z_Construct_UClass_UHoudiniParameterRampColor_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterRampColor, UHoudiniParameterMultiParm, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterRampColor) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_280_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterRampColor(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterRampColor) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterRampColor); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterRampColor); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterRampColor(UHoudiniParameterRampColor&&); \ + NO_API UHoudiniParameterRampColor(const UHoudiniParameterRampColor&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_280_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterRampColor(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterRampColor(UHoudiniParameterRampColor&&); \ + NO_API UHoudiniParameterRampColor(const UHoudiniParameterRampColor&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterRampColor); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterRampColor); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterRampColor) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_280_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_277_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_280_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_280_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_280_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_280_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_280_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_280_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_280_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_280_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_280_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_280_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_280_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_280_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniParameterRampColor."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h + + +#define FOREACH_ENUM_EHOUDINIRAMPPOINTCONSTRUCTSTATUS(op) \ + op(EHoudiniRampPointConstructStatus::None) \ + op(EHoudiniRampPointConstructStatus::INITIALIZED) \ + op(EHoudiniRampPointConstructStatus::POSITION_INSERTED) \ + op(EHoudiniRampPointConstructStatus::VALUE_INSERTED) \ + op(EHoudiniRampPointConstructStatus::INTERPTYPE_INSERTED) + +enum class EHoudiniRampPointConstructStatus : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterSeparator.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterSeparator.gen.cpp new file mode 100644 index 0000000..c9fd688 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterSeparator.gen.cpp @@ -0,0 +1,84 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniParameterSeparator.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniParameterSeparator() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterSeparator_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterSeparator(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameter(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); +// End Cross Module References + void UHoudiniParameterSeparator::StaticRegisterNativesUHoudiniParameterSeparator() + { + } + UClass* Z_Construct_UClass_UHoudiniParameterSeparator_NoRegister() + { + return UHoudiniParameterSeparator::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniParameterSeparator_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniParameterSeparator_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterSeparator_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniParameterSeparator.h" }, + { "ModuleRelativePath", "Private/HoudiniParameterSeparator.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniParameterSeparator_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniParameterSeparator_Statics::ClassParams = { + &UHoudiniParameterSeparator::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x003000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterSeparator_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterSeparator_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniParameterSeparator() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniParameterSeparator_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniParameterSeparator, 1794271799); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniParameterSeparator::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniParameterSeparator(Z_Construct_UClass_UHoudiniParameterSeparator, &UHoudiniParameterSeparator::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniParameterSeparator"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniParameterSeparator); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterSeparator.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterSeparator.generated.h new file mode 100644 index 0000000..89972fd --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterSeparator.generated.h @@ -0,0 +1,95 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniParameterSeparator_generated_h +#error "HoudiniParameterSeparator.generated.h already included, missing '#pragma once' in HoudiniParameterSeparator.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniParameterSeparator_generated_h + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterSeparator_h_36_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterSeparator_h_36_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterSeparator_h_36_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterSeparator_h_36_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterSeparator(); \ + friend struct Z_Construct_UClass_UHoudiniParameterSeparator_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterSeparator, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterSeparator) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterSeparator_h_36_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterSeparator(); \ + friend struct Z_Construct_UClass_UHoudiniParameterSeparator_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterSeparator, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterSeparator) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterSeparator_h_36_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterSeparator(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterSeparator) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterSeparator); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterSeparator); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterSeparator(UHoudiniParameterSeparator&&); \ + NO_API UHoudiniParameterSeparator(const UHoudiniParameterSeparator&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterSeparator_h_36_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterSeparator(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterSeparator(UHoudiniParameterSeparator&&); \ + NO_API UHoudiniParameterSeparator(const UHoudiniParameterSeparator&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterSeparator); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterSeparator); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterSeparator) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterSeparator_h_36_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterSeparator_h_33_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterSeparator_h_36_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterSeparator_h_36_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterSeparator_h_36_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterSeparator_h_36_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterSeparator_h_36_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterSeparator_h_36_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterSeparator_h_36_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterSeparator_h_36_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterSeparator_h_36_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterSeparator_h_36_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterSeparator_h_36_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterSeparator_h_36_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniParameterSeparator."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterSeparator_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterString.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterString.gen.cpp new file mode 100644 index 0000000..be0dd4c --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterString.gen.cpp @@ -0,0 +1,150 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniParameterString.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniParameterString() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterString_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterString(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameter(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); +// End Cross Module References + void UHoudiniParameterString::StaticRegisterNativesUHoudiniParameterString() + { + } + UClass* Z_Construct_UClass_UHoudiniParameterString_NoRegister() + { + return UHoudiniParameterString::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniParameterString_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsAssetRef_MetaData[]; +#endif + static void NewProp_bIsAssetRef_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsAssetRef; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ChosenAssets_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ChosenAssets; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ChosenAssets_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DefaultValues_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_DefaultValues; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_DefaultValues_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Values_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Values; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Values_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniParameterString_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterString_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniParameterString.h" }, + { "ModuleRelativePath", "Private/HoudiniParameterString.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_bIsAssetRef_MetaData[] = { + { "Comment", "// Indicates this string parameter should be treated as an asset reference\n// and display an object picker\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterString.h" }, + { "ToolTip", "Indicates this string parameter should be treated as an asset reference\nand display an object picker" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_bIsAssetRef_SetBit(void* Obj) + { + ((UHoudiniParameterString*)Obj)->bIsAssetRef = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_bIsAssetRef = { "bIsAssetRef", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterString), &Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_bIsAssetRef_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_bIsAssetRef_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_bIsAssetRef_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_ChosenAssets_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterString.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_ChosenAssets = { "ChosenAssets", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterString, ChosenAssets), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_ChosenAssets_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_ChosenAssets_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_ChosenAssets_Inner = { "ChosenAssets", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_DefaultValues_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterString.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_DefaultValues = { "DefaultValues", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterString, DefaultValues), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_DefaultValues_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_DefaultValues_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_DefaultValues_Inner = { "DefaultValues", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_Values_MetaData[] = { + { "Comment", "// Values of this property.\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterString.h" }, + { "ToolTip", "Values of this property." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_Values = { "Values", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterString, Values), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_Values_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_Values_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_Values_Inner = { "Values", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniParameterString_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_bIsAssetRef, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_ChosenAssets, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_ChosenAssets_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_DefaultValues, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_DefaultValues_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_Values, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_Values_Inner, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniParameterString_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniParameterString_Statics::ClassParams = { + &UHoudiniParameterString::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniParameterString_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterString_Statics::PropPointers), + 0, + 0x003000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterString_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterString_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniParameterString() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniParameterString_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniParameterString, 1622760258); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniParameterString::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniParameterString(Z_Construct_UClass_UHoudiniParameterString, &UHoudiniParameterString::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniParameterString"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniParameterString); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterString.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterString.generated.h new file mode 100644 index 0000000..087b05e --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterString.generated.h @@ -0,0 +1,101 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniParameterString_generated_h +#error "HoudiniParameterString.generated.h already included, missing '#pragma once' in HoudiniParameterString.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniParameterString_generated_h + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterString_h_36_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterString_h_36_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterString_h_36_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterString_h_36_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterString(); \ + friend struct Z_Construct_UClass_UHoudiniParameterString_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterString, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterString) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterString_h_36_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterString(); \ + friend struct Z_Construct_UClass_UHoudiniParameterString_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterString, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterString) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterString_h_36_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterString(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterString) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterString); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterString); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterString(UHoudiniParameterString&&); \ + NO_API UHoudiniParameterString(const UHoudiniParameterString&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterString_h_36_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterString(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterString(UHoudiniParameterString&&); \ + NO_API UHoudiniParameterString(const UHoudiniParameterString&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterString); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterString); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterString) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterString_h_36_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__Values() { return STRUCT_OFFSET(UHoudiniParameterString, Values); } \ + FORCEINLINE static uint32 __PPO__DefaultValues() { return STRUCT_OFFSET(UHoudiniParameterString, DefaultValues); } \ + FORCEINLINE static uint32 __PPO__ChosenAssets() { return STRUCT_OFFSET(UHoudiniParameterString, ChosenAssets); } \ + FORCEINLINE static uint32 __PPO__bIsAssetRef() { return STRUCT_OFFSET(UHoudiniParameterString, bIsAssetRef); } + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterString_h_33_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterString_h_36_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterString_h_36_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterString_h_36_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterString_h_36_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterString_h_36_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterString_h_36_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterString_h_36_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterString_h_36_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterString_h_36_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterString_h_36_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterString_h_36_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterString_h_36_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniParameterString."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterString_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterToggle.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterToggle.gen.cpp new file mode 100644 index 0000000..655f2b5 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterToggle.gen.cpp @@ -0,0 +1,117 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniParameterToggle.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniParameterToggle() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterToggle_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterToggle(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameter(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); +// End Cross Module References + void UHoudiniParameterToggle::StaticRegisterNativesUHoudiniParameterToggle() + { + } + UClass* Z_Construct_UClass_UHoudiniParameterToggle_NoRegister() + { + return UHoudiniParameterToggle::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniParameterToggle_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DefaultValues_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_DefaultValues; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_DefaultValues_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Values_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Values; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_Values_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniParameterToggle_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterToggle_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniParameterToggle.h" }, + { "ModuleRelativePath", "Private/HoudiniParameterToggle.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterToggle_Statics::NewProp_DefaultValues_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterToggle.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterToggle_Statics::NewProp_DefaultValues = { "DefaultValues", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterToggle, DefaultValues), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterToggle_Statics::NewProp_DefaultValues_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterToggle_Statics::NewProp_DefaultValues_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterToggle_Statics::NewProp_DefaultValues_Inner = { "DefaultValues", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterToggle_Statics::NewProp_Values_MetaData[] = { + { "Comment", "// Values of this property.\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterToggle.h" }, + { "ToolTip", "Values of this property." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterToggle_Statics::NewProp_Values = { "Values", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterToggle, Values), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterToggle_Statics::NewProp_Values_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterToggle_Statics::NewProp_Values_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterToggle_Statics::NewProp_Values_Inner = { "Values", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniParameterToggle_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterToggle_Statics::NewProp_DefaultValues, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterToggle_Statics::NewProp_DefaultValues_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterToggle_Statics::NewProp_Values, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterToggle_Statics::NewProp_Values_Inner, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniParameterToggle_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniParameterToggle_Statics::ClassParams = { + &UHoudiniParameterToggle::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniParameterToggle_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterToggle_Statics::PropPointers), + 0, + 0x003000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterToggle_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterToggle_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniParameterToggle() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniParameterToggle_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniParameterToggle, 839635321); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniParameterToggle::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniParameterToggle(Z_Construct_UClass_UHoudiniParameterToggle, &UHoudiniParameterToggle::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniParameterToggle"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniParameterToggle); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterToggle.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterToggle.generated.h new file mode 100644 index 0000000..061889b --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterToggle.generated.h @@ -0,0 +1,99 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniParameterToggle_generated_h +#error "HoudiniParameterToggle.generated.h already included, missing '#pragma once' in HoudiniParameterToggle.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniParameterToggle_generated_h + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterToggle_h_36_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterToggle_h_36_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterToggle_h_36_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterToggle_h_36_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterToggle(); \ + friend struct Z_Construct_UClass_UHoudiniParameterToggle_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterToggle, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterToggle) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterToggle_h_36_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterToggle(); \ + friend struct Z_Construct_UClass_UHoudiniParameterToggle_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterToggle, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterToggle) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterToggle_h_36_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterToggle(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterToggle) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterToggle); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterToggle); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterToggle(UHoudiniParameterToggle&&); \ + NO_API UHoudiniParameterToggle(const UHoudiniParameterToggle&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterToggle_h_36_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterToggle(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterToggle(UHoudiniParameterToggle&&); \ + NO_API UHoudiniParameterToggle(const UHoudiniParameterToggle&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterToggle); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterToggle); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterToggle) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterToggle_h_36_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__Values() { return STRUCT_OFFSET(UHoudiniParameterToggle, Values); } \ + FORCEINLINE static uint32 __PPO__DefaultValues() { return STRUCT_OFFSET(UHoudiniParameterToggle, DefaultValues); } + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterToggle_h_33_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterToggle_h_36_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterToggle_h_36_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterToggle_h_36_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterToggle_h_36_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterToggle_h_36_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterToggle_h_36_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterToggle_h_36_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterToggle_h_36_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterToggle_h_36_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterToggle_h_36_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterToggle_h_36_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterToggle_h_36_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniParameterToggle."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterToggle_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniRuntimeSettings.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniRuntimeSettings.gen.cpp new file mode 100644 index 0000000..716463b --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniRuntimeSettings.gen.cpp @@ -0,0 +1,1795 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniRuntimeSettings.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniRuntimeSettings() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniExecutableType(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRuntimeSettingsRecomputeFlag(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRuntimeSettingsSessionType(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties(); + ENGINE_API UClass* Z_Construct_UClass_UAssetUserData_NoRegister(); + FOLIAGE_API UClass* Z_Construct_UClass_UFoliageType_InstancedStaticMesh_NoRegister(); + ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FWalkableSlopeOverride(); + ENGINE_API UEnum* Z_Construct_UEnum_Engine_ECollisionTraceFlag(); + ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FBodyInstance(); + ENGINE_API UClass* Z_Construct_UClass_UPhysicalMaterial_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniRuntimeSettings_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniRuntimeSettings(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); + ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FDirectoryPath(); +// End Cross Module References + static UEnum* EHoudiniExecutableType_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniExecutableType, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniExecutableType")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniExecutableType_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniExecutableType(EHoudiniExecutableType_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniExecutableType"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniExecutableType_Hash() { return 1624300982U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniExecutableType() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniExecutableType"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniExecutableType_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "HRSHE_Houdini", (int64)HRSHE_Houdini }, + { "HRSHE_HoudiniFX", (int64)HRSHE_HoudiniFX }, + { "HRSHE_HoudiniCore", (int64)HRSHE_HoudiniCore }, + { "HRSHE_HoudiniIndie", (int64)HRSHE_HoudiniIndie }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "HRSHE_Houdini.Comment", "// Houdini\n" }, + { "HRSHE_Houdini.DisplayName", "Houdini" }, + { "HRSHE_Houdini.Name", "HRSHE_Houdini" }, + { "HRSHE_Houdini.ToolTip", "Houdini" }, + { "HRSHE_HoudiniCore.Comment", "// Houdini Core\n" }, + { "HRSHE_HoudiniCore.DisplayName", "Houdini Core" }, + { "HRSHE_HoudiniCore.Name", "HRSHE_HoudiniCore" }, + { "HRSHE_HoudiniCore.ToolTip", "Houdini Core" }, + { "HRSHE_HoudiniFX.Comment", "// Houdini FX\n" }, + { "HRSHE_HoudiniFX.DisplayName", "Houdini FX" }, + { "HRSHE_HoudiniFX.Name", "HRSHE_HoudiniFX" }, + { "HRSHE_HoudiniFX.ToolTip", "Houdini FX" }, + { "HRSHE_HoudiniIndie.Comment", "// Houdini Indie\n" }, + { "HRSHE_HoudiniIndie.DisplayName", "Houdini Indie" }, + { "HRSHE_HoudiniIndie.Name", "HRSHE_HoudiniIndie" }, + { "HRSHE_HoudiniIndie.ToolTip", "Houdini Indie" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniExecutableType", + "EHoudiniExecutableType", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::Regular, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + static UEnum* EHoudiniRuntimeSettingsRecomputeFlag_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRuntimeSettingsRecomputeFlag, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniRuntimeSettingsRecomputeFlag")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniRuntimeSettingsRecomputeFlag_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniRuntimeSettingsRecomputeFlag(EHoudiniRuntimeSettingsRecomputeFlag_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniRuntimeSettingsRecomputeFlag"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRuntimeSettingsRecomputeFlag_Hash() { return 562705951U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRuntimeSettingsRecomputeFlag() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniRuntimeSettingsRecomputeFlag"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRuntimeSettingsRecomputeFlag_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "HRSRF_Always", (int64)HRSRF_Always }, + { "HRSRF_OnlyIfMissing", (int64)HRSRF_OnlyIfMissing }, + { "HRSRF_Never", (int64)HRSRF_Never }, + { "HRSRF_MAX", (int64)HRSRF_MAX }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "HRSRF_Always.Comment", "// Recompute always.\n" }, + { "HRSRF_Always.DisplayName", "Always" }, + { "HRSRF_Always.Name", "HRSRF_Always" }, + { "HRSRF_Always.ToolTip", "Recompute always." }, + { "HRSRF_MAX.Name", "HRSRF_MAX" }, + { "HRSRF_Never.Comment", "// Do not recompute.\n" }, + { "HRSRF_Never.DisplayName", "Never" }, + { "HRSRF_Never.Name", "HRSRF_Never" }, + { "HRSRF_Never.ToolTip", "Do not recompute." }, + { "HRSRF_OnlyIfMissing.Comment", "// Recompute only if missing.\n" }, + { "HRSRF_OnlyIfMissing.DisplayName", "Only if missing" }, + { "HRSRF_OnlyIfMissing.Name", "HRSRF_OnlyIfMissing" }, + { "HRSRF_OnlyIfMissing.ToolTip", "Recompute only if missing." }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniRuntimeSettingsRecomputeFlag", + "EHoudiniRuntimeSettingsRecomputeFlag", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::Regular, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + static UEnum* EHoudiniRuntimeSettingsSessionType_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRuntimeSettingsSessionType, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniRuntimeSettingsSessionType")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniRuntimeSettingsSessionType_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniRuntimeSettingsSessionType(EHoudiniRuntimeSettingsSessionType_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniRuntimeSettingsSessionType"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRuntimeSettingsSessionType_Hash() { return 2880289992U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRuntimeSettingsSessionType() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniRuntimeSettingsSessionType"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRuntimeSettingsSessionType_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "HRSST_InProcess", (int64)HRSST_InProcess }, + { "HRSST_Socket", (int64)HRSST_Socket }, + { "HRSST_NamedPipe", (int64)HRSST_NamedPipe }, + { "HRSST_None", (int64)HRSST_None }, + { "HRSST_MAX", (int64)HRSST_MAX }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "HRSST_InProcess.Comment", "// In process session.\n" }, + { "HRSST_InProcess.Hidden", "" }, + { "HRSST_InProcess.Name", "HRSST_InProcess" }, + { "HRSST_InProcess.ToolTip", "In process session." }, + { "HRSST_MAX.Name", "HRSST_MAX" }, + { "HRSST_NamedPipe.Comment", "// Connection to Houdini Engine server via pipe connection.\n" }, + { "HRSST_NamedPipe.DisplayName", "Named pipe or domain socket" }, + { "HRSST_NamedPipe.Name", "HRSST_NamedPipe" }, + { "HRSST_NamedPipe.ToolTip", "Connection to Houdini Engine server via pipe connection." }, + { "HRSST_None.Comment", "// No session, prevents license/Engine cook\n" }, + { "HRSST_None.DisplayName", "None" }, + { "HRSST_None.Name", "HRSST_None" }, + { "HRSST_None.ToolTip", "No session, prevents license/Engine cook" }, + { "HRSST_Socket.Comment", "// TCP socket connection to Houdini Engine server.\n" }, + { "HRSST_Socket.DisplayName", "TCP socket" }, + { "HRSST_Socket.Name", "HRSST_Socket" }, + { "HRSST_Socket.ToolTip", "TCP socket connection to Houdini Engine server." }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniRuntimeSettingsSessionType", + "EHoudiniRuntimeSettingsSessionType", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::Regular, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } +class UScriptStruct* FHoudiniStaticMeshGenerationProperties::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("HoudiniStaticMeshGenerationProperties"), sizeof(FHoudiniStaticMeshGenerationProperties), Get_Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FHoudiniStaticMeshGenerationProperties::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniStaticMeshGenerationProperties(FHoudiniStaticMeshGenerationProperties::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("HoudiniStaticMeshGenerationProperties"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniStaticMeshGenerationProperties +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniStaticMeshGenerationProperties() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniStaticMeshGenerationProperties")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniStaticMeshGenerationProperties; + struct Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeneratedAssetUserData_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_GeneratedAssetUserData; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeneratedAssetUserData_Inner_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_GeneratedAssetUserData_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeneratedFoliageDefaultSettings_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_GeneratedFoliageDefaultSettings; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeneratedStreamingDistanceMultiplier_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_GeneratedStreamingDistanceMultiplier; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bGeneratedUseMaximumStreamingTexelRatio_MetaData[]; +#endif + static void NewProp_bGeneratedUseMaximumStreamingTexelRatio_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bGeneratedUseMaximumStreamingTexelRatio; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeneratedLightMapCoordinateIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_GeneratedLightMapCoordinateIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeneratedWalkableSlopeOverride_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_GeneratedWalkableSlopeOverride; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeneratedLightMapResolution_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_GeneratedLightMapResolution; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeneratedCollisionTraceFlag_MetaData[]; +#endif + static const UE4CodeGen_Private::FBytePropertyParams NewProp_GeneratedCollisionTraceFlag; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DefaultBodyInstance_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_DefaultBodyInstance; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeneratedPhysMaterial_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_GeneratedPhysMaterial; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bGeneratedDoubleSidedGeometry_MetaData[]; +#endif + static void NewProp_bGeneratedDoubleSidedGeometry_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bGeneratedDoubleSidedGeometry; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::Struct_MetaDataParams[] = { + { "BlueprintType", "true" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedAssetUserData_MetaData[] = { + { "Category", "HoudiniMeshGeneration | StaticMeshGeneration" }, + { "Comment", "/** Array of user data stored with the asset. */" }, + { "DisplayName", "Asset User Data" }, + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Array of user data stored with the asset." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedAssetUserData = { "GeneratedAssetUserData", nullptr, (EPropertyFlags)0x0010048000000009, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniStaticMeshGenerationProperties, GeneratedAssetUserData), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedAssetUserData_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedAssetUserData_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedAssetUserData_Inner_MetaData[] = { + { "Category", "HoudiniMeshGeneration | StaticMeshGeneration" }, + { "Comment", "/** Array of user data stored with the asset. */" }, + { "DisplayName", "Asset User Data" }, + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Array of user data stored with the asset." }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedAssetUserData_Inner = { "GeneratedAssetUserData", nullptr, (EPropertyFlags)0x0002000000080008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UAssetUserData_NoRegister, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedAssetUserData_Inner_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedAssetUserData_Inner_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedFoliageDefaultSettings_MetaData[] = { + { "Category", "HoudiniMeshGeneration | StaticMeshGeneration" }, + { "Comment", "/** Default settings when using this mesh for instanced foliage. */" }, + { "DisplayName", "Foliage Default Settings" }, + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Default settings when using this mesh for instanced foliage." }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedFoliageDefaultSettings = { "GeneratedFoliageDefaultSettings", nullptr, (EPropertyFlags)0x0012040000080009, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniStaticMeshGenerationProperties, GeneratedFoliageDefaultSettings), Z_Construct_UClass_UFoliageType_InstancedStaticMesh_NoRegister, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedFoliageDefaultSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedFoliageDefaultSettings_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedStreamingDistanceMultiplier_MetaData[] = { + { "Category", "HoudiniMeshGeneration | StaticMeshGeneration" }, + { "Comment", "/** Allows artists to adjust the distance where textures using UV 0 are streamed in/out. */" }, + { "DisplayName", "Streaming Distance Multiplier" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Allows artists to adjust the distance where textures using UV 0 are streamed in/out." }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedStreamingDistanceMultiplier = { "GeneratedStreamingDistanceMultiplier", nullptr, (EPropertyFlags)0x0010040000000001, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniStaticMeshGenerationProperties, GeneratedStreamingDistanceMultiplier), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedStreamingDistanceMultiplier_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedStreamingDistanceMultiplier_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_bGeneratedUseMaximumStreamingTexelRatio_MetaData[] = { + { "Category", "HoudiniMeshGeneration | StaticMeshGeneration" }, + { "Comment", "/** True if mesh should use a less-conservative method of mip LOD texture factor computation. */" }, + { "DisplayName", "Use Maximum Streaming Texel Ratio" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "True if mesh should use a less-conservative method of mip LOD texture factor computation." }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_bGeneratedUseMaximumStreamingTexelRatio_SetBit(void* Obj) + { + ((FHoudiniStaticMeshGenerationProperties*)Obj)->bGeneratedUseMaximumStreamingTexelRatio = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_bGeneratedUseMaximumStreamingTexelRatio = { "bGeneratedUseMaximumStreamingTexelRatio", nullptr, (EPropertyFlags)0x0010040000000001, UE4CodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(uint8), sizeof(FHoudiniStaticMeshGenerationProperties), &Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_bGeneratedUseMaximumStreamingTexelRatio_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_bGeneratedUseMaximumStreamingTexelRatio_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_bGeneratedUseMaximumStreamingTexelRatio_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedLightMapCoordinateIndex_MetaData[] = { + { "Category", "HoudiniMeshGeneration | StaticMeshGeneration" }, + { "Comment", "/** The light map coordinate index. */" }, + { "DisplayName", "Light map coordinate index" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "The light map coordinate index." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedLightMapCoordinateIndex = { "GeneratedLightMapCoordinateIndex", nullptr, (EPropertyFlags)0x0010040000000001, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniStaticMeshGenerationProperties, GeneratedLightMapCoordinateIndex), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedLightMapCoordinateIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedLightMapCoordinateIndex_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedWalkableSlopeOverride_MetaData[] = { + { "Category", "HoudiniMeshGeneration | StaticMeshGeneration" }, + { "Comment", "/** Custom walkable slope setting for generated mesh's body. */" }, + { "DisplayName", "Walkable Slope Override" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Custom walkable slope setting for generated mesh's body." }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedWalkableSlopeOverride = { "GeneratedWalkableSlopeOverride", nullptr, (EPropertyFlags)0x0010040000000001, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniStaticMeshGenerationProperties, GeneratedWalkableSlopeOverride), Z_Construct_UScriptStruct_FWalkableSlopeOverride, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedWalkableSlopeOverride_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedWalkableSlopeOverride_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedLightMapResolution_MetaData[] = { + { "Category", "HoudiniMeshGeneration | StaticMeshGeneration" }, + { "Comment", "/** Resolution of lightmap. */" }, + { "DisplayName", "Light Map Resolution" }, + { "FixedIncrement", "4.0" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Resolution of lightmap." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedLightMapResolution = { "GeneratedLightMapResolution", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniStaticMeshGenerationProperties, GeneratedLightMapResolution), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedLightMapResolution_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedLightMapResolution_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedCollisionTraceFlag_MetaData[] = { + { "Category", "HoudiniMeshGeneration | StaticMeshGeneration" }, + { "Comment", "/** Collision Trace behavior - by default, it will keep simple(convex)/complex(per-poly) separate. */" }, + { "DisplayName", "Collision Complexity" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Collision Trace behavior - by default, it will keep simple(convex)/complex(per-poly) separate." }, + }; +#endif + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedCollisionTraceFlag = { "GeneratedCollisionTraceFlag", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniStaticMeshGenerationProperties, GeneratedCollisionTraceFlag), Z_Construct_UEnum_Engine_ECollisionTraceFlag, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedCollisionTraceFlag_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedCollisionTraceFlag_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_DefaultBodyInstance_MetaData[] = { + { "Category", "HoudiniMeshGeneration | StaticMeshGeneration" }, + { "Comment", "/** Default properties of the body instance, copied into objects on instantiation, was URB_BodyInstance */" }, + { "FullyExpand", "true" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Default properties of the body instance, copied into objects on instantiation, was URB_BodyInstance" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_DefaultBodyInstance = { "DefaultBodyInstance", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniStaticMeshGenerationProperties, DefaultBodyInstance), Z_Construct_UScriptStruct_FBodyInstance, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_DefaultBodyInstance_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_DefaultBodyInstance_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedPhysMaterial_MetaData[] = { + { "Category", "HoudiniMeshGeneration | StaticMeshGeneration" }, + { "Comment", "/** Physical material to use for simple collision on this body. Encodes information about density, friction etc. */" }, + { "DisplayName", "Simple Collision Physical Material" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Physical material to use for simple collision on this body. Encodes information about density, friction etc." }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedPhysMaterial = { "GeneratedPhysMaterial", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniStaticMeshGenerationProperties, GeneratedPhysMaterial), Z_Construct_UClass_UPhysicalMaterial_NoRegister, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedPhysMaterial_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedPhysMaterial_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_bGeneratedDoubleSidedGeometry_MetaData[] = { + { "Category", "HoudiniMeshGeneration | StaticMeshGeneration" }, + { "Comment", "/** If true, the physics triangle mesh will use double sided faces when doing scene queries. */" }, + { "DisplayName", "Double Sided Geometry" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "If true, the physics triangle mesh will use double sided faces when doing scene queries." }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_bGeneratedDoubleSidedGeometry_SetBit(void* Obj) + { + ((FHoudiniStaticMeshGenerationProperties*)Obj)->bGeneratedDoubleSidedGeometry = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_bGeneratedDoubleSidedGeometry = { "bGeneratedDoubleSidedGeometry", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(uint8), sizeof(FHoudiniStaticMeshGenerationProperties), &Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_bGeneratedDoubleSidedGeometry_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_bGeneratedDoubleSidedGeometry_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_bGeneratedDoubleSidedGeometry_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedAssetUserData, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedAssetUserData_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedFoliageDefaultSettings, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedStreamingDistanceMultiplier, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_bGeneratedUseMaximumStreamingTexelRatio, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedLightMapCoordinateIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedWalkableSlopeOverride, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedLightMapResolution, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedCollisionTraceFlag, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_DefaultBodyInstance, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedPhysMaterial, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_bGeneratedDoubleSidedGeometry, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + &NewStructOps, + "HoudiniStaticMeshGenerationProperties", + sizeof(FHoudiniStaticMeshGenerationProperties), + alignof(FHoudiniStaticMeshGenerationProperties), + Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000205), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniStaticMeshGenerationProperties"), sizeof(FHoudiniStaticMeshGenerationProperties), Get_Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Hash() { return 3695226618U; } + void UHoudiniRuntimeSettings::StaticRegisterNativesUHoudiniRuntimeSettings() + { + } + UClass* Z_Construct_UClass_UHoudiniRuntimeSettings_NoRegister() + { + return UHoudiniRuntimeSettings::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniRuntimeSettings_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AudioDsoSearchPath_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_AudioDsoSearchPath; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ImageDsoSearchPath_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_ImageDsoSearchPath; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DsoSearchPath_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_DsoSearchPath; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OtlSearchPath_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_OtlSearchPath; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_HoudiniEnvironmentFiles_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_HoudiniEnvironmentFiles; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CookingThreadStackSize_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_CookingThreadStackSize; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_HoudiniExecutable_MetaData[]; +#endif + static const UE4CodeGen_Private::FBytePropertyParams NewProp_HoudiniExecutable; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CustomHoudiniLocation_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_CustomHoudiniLocation; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bUseCustomHoudiniLocation_MetaData[]; +#endif + static void NewProp_bUseCustomHoudiniLocation_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUseCustomHoudiniLocation; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bAutomaticLegacyHDARebuild_MetaData[]; +#endif + static void NewProp_bAutomaticLegacyHDARebuild_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAutomaticLegacyHDARebuild; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bEnableBackwardCompatibility_MetaData[]; +#endif + static void NewProp_bEnableBackwardCompatibility_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bEnableBackwardCompatibility; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bPDGAsyncCommandletImportEnabled_MetaData[]; +#endif + static void NewProp_bPDGAsyncCommandletImportEnabled_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bPDGAsyncCommandletImportEnabled; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bSupportFaceRemap_MetaData[]; +#endif + static void NewProp_bSupportFaceRemap_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bSupportFaceRemap; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bGenerateDistanceFieldAsIfTwoSided_MetaData[]; +#endif + static void NewProp_bGenerateDistanceFieldAsIfTwoSided_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bGenerateDistanceFieldAsIfTwoSided; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DistanceFieldResolutionScale_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_DistanceFieldResolutionScale; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bUseHighPrecisionTangentBasis_MetaData[]; +#endif + static void NewProp_bUseHighPrecisionTangentBasis_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUseHighPrecisionTangentBasis; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bBuildReversedIndexBuffer_MetaData[]; +#endif + static void NewProp_bBuildReversedIndexBuffer_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bBuildReversedIndexBuffer; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bComputeWeightedNormals_MetaData[]; +#endif + static void NewProp_bComputeWeightedNormals_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bComputeWeightedNormals; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bBuildAdjacencyBuffer_MetaData[]; +#endif + static void NewProp_bBuildAdjacencyBuffer_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bBuildAdjacencyBuffer; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bUseMikkTSpace_MetaData[]; +#endif + static void NewProp_bUseMikkTSpace_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUseMikkTSpace; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_RecomputeTangentsFlag_MetaData[]; +#endif + static const UE4CodeGen_Private::FBytePropertyParams NewProp_RecomputeTangentsFlag; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_RecomputeNormalsFlag_MetaData[]; +#endif + static const UE4CodeGen_Private::FBytePropertyParams NewProp_RecomputeNormalsFlag; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GenerateLightmapUVsFlag_MetaData[]; +#endif + static const UE4CodeGen_Private::FBytePropertyParams NewProp_GenerateLightmapUVsFlag; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bRemoveDegenerates_MetaData[]; +#endif + static void NewProp_bRemoveDegenerates_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bRemoveDegenerates; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_MinLightmapResolution_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_MinLightmapResolution; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DstLightmapIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_DstLightmapIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SrcLightmapIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_SrcLightmapIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bUseFullPrecisionUVs_MetaData[]; +#endif + static void NewProp_bUseFullPrecisionUVs_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUseFullPrecisionUVs; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AssetUserData_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_AssetUserData; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AssetUserData_Inner_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_AssetUserData_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_FoliageDefaultSettings_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_FoliageDefaultSettings; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_StreamingDistanceMultiplier_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_StreamingDistanceMultiplier; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bUseMaximumStreamingTexelRatio_MetaData[]; +#endif + static void NewProp_bUseMaximumStreamingTexelRatio_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUseMaximumStreamingTexelRatio; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_LightMapCoordinateIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_LightMapCoordinateIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_WalkableSlopeOverride_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_WalkableSlopeOverride; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeneratedDistanceFieldResolutionScale_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_GeneratedDistanceFieldResolutionScale; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_LpvBiasMultiplier_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_LpvBiasMultiplier; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_LightMapResolution_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_LightMapResolution; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CollisionTraceFlag_MetaData[]; +#endif + static const UE4CodeGen_Private::FBytePropertyParams NewProp_CollisionTraceFlag; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DefaultBodyInstance_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_DefaultBodyInstance; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PhysMaterial_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PhysMaterial; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bDoubleSidedGeometry_MetaData[]; +#endif + static void NewProp_bDoubleSidedGeometry_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bDoubleSidedGeometry; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bEnableProxyStaticMeshRefinementOnPreBeginPIE_MetaData[]; +#endif + static void NewProp_bEnableProxyStaticMeshRefinementOnPreBeginPIE_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bEnableProxyStaticMeshRefinementOnPreBeginPIE; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bEnableProxyStaticMeshRefinementOnPreSaveWorld_MetaData[]; +#endif + static void NewProp_bEnableProxyStaticMeshRefinementOnPreSaveWorld_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bEnableProxyStaticMeshRefinementOnPreSaveWorld; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ProxyMeshAutoRefineTimeoutSeconds_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_ProxyMeshAutoRefineTimeoutSeconds; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bEnableProxyStaticMeshRefinementByTimer_MetaData[]; +#endif + static void NewProp_bEnableProxyStaticMeshRefinementByTimer_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bEnableProxyStaticMeshRefinementByTimer; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bShowDefaultMesh_MetaData[]; +#endif + static void NewProp_bShowDefaultMesh_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bShowDefaultMesh; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bEnableProxyStaticMesh_MetaData[]; +#endif + static void NewProp_bEnableProxyStaticMesh_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bEnableProxyStaticMesh; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_MarshallingSplineResolution_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_MarshallingSplineResolution; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bAddRotAndScaleAttributesOnCurves_MetaData[]; +#endif + static void NewProp_bAddRotAndScaleAttributesOnCurves_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAddRotAndScaleAttributesOnCurves; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_MarshallingLandscapesForcedMaxValue_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_MarshallingLandscapesForcedMaxValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_MarshallingLandscapesForcedMinValue_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_MarshallingLandscapesForcedMinValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_MarshallingLandscapesForceMinMaxValues_MetaData[]; +#endif + static void NewProp_MarshallingLandscapesForceMinMaxValues_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_MarshallingLandscapesForceMinMaxValues; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_MarshallingLandscapesUseFullResolution_MetaData[]; +#endif + static void NewProp_MarshallingLandscapesUseFullResolution_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_MarshallingLandscapesUseFullResolution; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_MarshallingLandscapesUseDefaultUnrealScaling_MetaData[]; +#endif + static void NewProp_MarshallingLandscapesUseDefaultUnrealScaling_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_MarshallingLandscapesUseDefaultUnrealScaling; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DefaultBakeFolder_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_DefaultBakeFolder; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DefaultTemporaryCookFolder_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_DefaultTemporaryCookFolder; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bDisplaySlateCookingNotifications_MetaData[]; +#endif + static void NewProp_bDisplaySlateCookingNotifications_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bDisplaySlateCookingNotifications; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bPauseCookingOnStart_MetaData[]; +#endif + static void NewProp_bPauseCookingOnStart_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bPauseCookingOnStart; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bPreferHdaMemoryCopyOverHdaSourceFile_MetaData[]; +#endif + static void NewProp_bPreferHdaMemoryCopyOverHdaSourceFile_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bPreferHdaMemoryCopyOverHdaSourceFile; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bShowMultiAssetDialog_MetaData[]; +#endif + static void NewProp_bShowMultiAssetDialog_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bShowMultiAssetDialog; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bSyncUnrealViewport_MetaData[]; +#endif + static void NewProp_bSyncUnrealViewport_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bSyncUnrealViewport; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bSyncHoudiniViewport_MetaData[]; +#endif + static void NewProp_bSyncHoudiniViewport_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bSyncHoudiniViewport; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bSyncViewport_MetaData[]; +#endif + static void NewProp_bSyncViewport_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bSyncViewport; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCookUsingHoudiniTime_MetaData[]; +#endif + static void NewProp_bCookUsingHoudiniTime_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCookUsingHoudiniTime; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bSyncWithHoudiniCook_MetaData[]; +#endif + static void NewProp_bSyncWithHoudiniCook_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bSyncWithHoudiniCook; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AutomaticServerTimeout_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_AutomaticServerTimeout; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bStartAutomaticServer_MetaData[]; +#endif + static void NewProp_bStartAutomaticServer_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bStartAutomaticServer; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ServerPipeName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_ServerPipeName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ServerPort_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_ServerPort; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ServerHost_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_ServerHost; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SessionType_MetaData[]; +#endif + static const UE4CodeGen_Private::FBytePropertyParams NewProp_SessionType; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniRuntimeSettings.h" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_AudioDsoSearchPath_MetaData[] = { + { "Category", "HoudiniEngineInitialization" }, + { "Comment", "// Sets HOUDINI_AUDIO_DSO_PATH\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Sets HOUDINI_AUDIO_DSO_PATH" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_AudioDsoSearchPath = { "AudioDsoSearchPath", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, AudioDsoSearchPath), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_AudioDsoSearchPath_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_AudioDsoSearchPath_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ImageDsoSearchPath_MetaData[] = { + { "Category", "HoudiniEngineInitialization" }, + { "Comment", "// Sets HOUDINI_IMAGE_DSO_PATH\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Sets HOUDINI_IMAGE_DSO_PATH" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ImageDsoSearchPath = { "ImageDsoSearchPath", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, ImageDsoSearchPath), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ImageDsoSearchPath_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ImageDsoSearchPath_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DsoSearchPath_MetaData[] = { + { "Category", "HoudiniEngineInitialization" }, + { "Comment", "// Sets HOUDINI_DSO_PATH\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Sets HOUDINI_DSO_PATH" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DsoSearchPath = { "DsoSearchPath", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, DsoSearchPath), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DsoSearchPath_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DsoSearchPath_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_OtlSearchPath_MetaData[] = { + { "Category", "HoudiniEngineInitialization" }, + { "Comment", "// Path to find other OTL/HDA files\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Path to find other OTL/HDA files" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_OtlSearchPath = { "OtlSearchPath", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, OtlSearchPath), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_OtlSearchPath_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_OtlSearchPath_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_HoudiniEnvironmentFiles_MetaData[] = { + { "Category", "HoudiniEngineInitialization" }, + { "Comment", "// List of paths to Houdini-compatible .env files (; separated on Windows, : otherwise)\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "List of paths to Houdini-compatible .env files (; separated on Windows, : otherwise)" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_HoudiniEnvironmentFiles = { "HoudiniEnvironmentFiles", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, HoudiniEnvironmentFiles), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_HoudiniEnvironmentFiles_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_HoudiniEnvironmentFiles_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_CookingThreadStackSize_MetaData[] = { + { "Category", "HoudiniEngineInitialization" }, + { "Comment", "//-------------------------------------------------------------------------------------------------------------\n// HAPI_Initialize\n//-------------------------------------------------------------------------------------------------------------\n// Evaluation thread stack size in bytes. -1 for default \n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "HAPI_Initialize\n-------------------------------------------------------------------------------------------------------------\nEvaluation thread stack size in bytes. -1 for default" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_CookingThreadStackSize = { "CookingThreadStackSize", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, CookingThreadStackSize), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_CookingThreadStackSize_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_CookingThreadStackSize_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_HoudiniExecutable_MetaData[] = { + { "Category", "HoudiniLocation" }, + { "Comment", "// Select the Houdini executable to be used when opening session sync or opening hip files\n" }, + { "DisplayName", "Houdini Executable" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Select the Houdini executable to be used when opening session sync or opening hip files" }, + }; +#endif + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_HoudiniExecutable = { "HoudiniExecutable", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, HoudiniExecutable), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniExecutableType, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_HoudiniExecutable_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_HoudiniExecutable_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_CustomHoudiniLocation_MetaData[] = { + { "Category", "HoudiniLocation" }, + { "Comment", "// Custom Houdini location (where HAPI library is located).\n" }, + { "DisplayName", "Custom Houdini location" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Custom Houdini location (where HAPI library is located)." }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_CustomHoudiniLocation = { "CustomHoudiniLocation", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, CustomHoudiniLocation), Z_Construct_UScriptStruct_FDirectoryPath, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_CustomHoudiniLocation_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_CustomHoudiniLocation_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseCustomHoudiniLocation_MetaData[] = { + { "Category", "HoudiniLocation" }, + { "Comment", "//-------------------------------------------------------------------------------------------------------------\n// Custom Houdini Location\n//-------------------------------------------------------------------------------------------------------------\n// Whether to use custom Houdini location.\n" }, + { "DisplayName", "Use custom Houdini location (requires restart)" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Custom Houdini Location\n-------------------------------------------------------------------------------------------------------------\nWhether to use custom Houdini location." }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseCustomHoudiniLocation_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bUseCustomHoudiniLocation = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseCustomHoudiniLocation = { "bUseCustomHoudiniLocation", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseCustomHoudiniLocation_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseCustomHoudiniLocation_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseCustomHoudiniLocation_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bAutomaticLegacyHDARebuild_MetaData[] = { + { "Category", "Legacy" }, + { "Comment", "// Automatically rebuild legacy HAC\n" }, + { "DisplayName", "Automatically rebuild legacy Houdini Asset Components" }, + { "EditCondition", "bEnableBackwardCompatibility" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Automatically rebuild legacy HAC" }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bAutomaticLegacyHDARebuild_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bAutomaticLegacyHDARebuild = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bAutomaticLegacyHDARebuild = { "bAutomaticLegacyHDARebuild", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bAutomaticLegacyHDARebuild_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bAutomaticLegacyHDARebuild_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bAutomaticLegacyHDARebuild_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableBackwardCompatibility_MetaData[] = { + { "Category", "Legacy" }, + { "Comment", "//-------------------------------------------------------------------------------------------------------------\n// Legacy\n//-------------------------------------------------------------------------------------------------------------\n// Whether to enable backward compatibility\n" }, + { "DisplayName", "Enable backward compatibility with Version 1" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Legacy\n-------------------------------------------------------------------------------------------------------------\nWhether to enable backward compatibility" }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableBackwardCompatibility_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bEnableBackwardCompatibility = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableBackwardCompatibility = { "bEnableBackwardCompatibility", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableBackwardCompatibility_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableBackwardCompatibility_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableBackwardCompatibility_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bPDGAsyncCommandletImportEnabled_MetaData[] = { + { "Category", "PDG Settings" }, + { "Comment", "//-------------------------------------------------------------------------------------------------------------\n// PDG Commandlet import\n//-------------------------------------------------------------------------------------------------------------\n// Is the PDG commandlet enabled? \n" }, + { "DisplayName", "Async Importer Enabled" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "PDG Commandlet import\n-------------------------------------------------------------------------------------------------------------\nIs the PDG commandlet enabled?" }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bPDGAsyncCommandletImportEnabled_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bPDGAsyncCommandletImportEnabled = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bPDGAsyncCommandletImportEnabled = { "bPDGAsyncCommandletImportEnabled", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bPDGAsyncCommandletImportEnabled_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bPDGAsyncCommandletImportEnabled_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bPDGAsyncCommandletImportEnabled_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSupportFaceRemap_MetaData[] = { + { "Category", "StaticMeshBuildSettings" }, + { "Comment", "// Enable the Physical Material Mask\n" }, + { "DisplayName", "Enable Physical Material Mask" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Enable the Physical Material Mask" }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSupportFaceRemap_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bSupportFaceRemap = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSupportFaceRemap = { "bSupportFaceRemap", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(uint8), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSupportFaceRemap_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSupportFaceRemap_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSupportFaceRemap_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bGenerateDistanceFieldAsIfTwoSided_MetaData[] = { + { "Category", "StaticMeshBuildSettings" }, + { "Comment", "// Whether to generate the distance field treating every triangle hit as a front face.\n// When enabled prevents the distance field from being discarded due to the mesh being open, but also lowers Distance Field AO quality.\n" }, + { "DisplayName", "Two-Sided Distance Field Generation" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Whether to generate the distance field treating every triangle hit as a front face.\nWhen enabled prevents the distance field from being discarded due to the mesh being open, but also lowers Distance Field AO quality." }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bGenerateDistanceFieldAsIfTwoSided_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bGenerateDistanceFieldAsIfTwoSided = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bGenerateDistanceFieldAsIfTwoSided = { "bGenerateDistanceFieldAsIfTwoSided", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(uint8), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bGenerateDistanceFieldAsIfTwoSided_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bGenerateDistanceFieldAsIfTwoSided_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bGenerateDistanceFieldAsIfTwoSided_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DistanceFieldResolutionScale_MetaData[] = { + { "Category", "StaticMeshBuildSettings" }, + { "Comment", "// Scale to apply to the mesh when allocating the distance field volume texture.\n// The default scale is 1, which is assuming that the mesh will be placed unscaled in the world.\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Scale to apply to the mesh when allocating the distance field volume texture.\nThe default scale is 1, which is assuming that the mesh will be placed unscaled in the world." }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DistanceFieldResolutionScale = { "DistanceFieldResolutionScale", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, DistanceFieldResolutionScale), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DistanceFieldResolutionScale_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DistanceFieldResolutionScale_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseHighPrecisionTangentBasis_MetaData[] = { + { "Category", "StaticMeshBuildSettings" }, + { "Comment", "// If true, Tangents will be stored at 16 bit vs 8 bit precision.\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "If true, Tangents will be stored at 16 bit vs 8 bit precision." }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseHighPrecisionTangentBasis_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bUseHighPrecisionTangentBasis = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseHighPrecisionTangentBasis = { "bUseHighPrecisionTangentBasis", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(uint8), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseHighPrecisionTangentBasis_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseHighPrecisionTangentBasis_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseHighPrecisionTangentBasis_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bBuildReversedIndexBuffer_MetaData[] = { + { "Category", "StaticMeshBuildSettings" }, + { "Comment", "// Required to optimize mesh in mirrored transform. Double index buffer size.\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Required to optimize mesh in mirrored transform. Double index buffer size." }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bBuildReversedIndexBuffer_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bBuildReversedIndexBuffer = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bBuildReversedIndexBuffer = { "bBuildReversedIndexBuffer", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(uint8), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bBuildReversedIndexBuffer_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bBuildReversedIndexBuffer_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bBuildReversedIndexBuffer_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bComputeWeightedNormals_MetaData[] = { + { "Category", "StaticMeshBuildSettings" }, + { "Comment", "// If true, we will use the surface area and the corner angle of the triangle as a ratio when computing the normals.\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "If true, we will use the surface area and the corner angle of the triangle as a ratio when computing the normals." }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bComputeWeightedNormals_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bComputeWeightedNormals = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bComputeWeightedNormals = { "bComputeWeightedNormals", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(uint8), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bComputeWeightedNormals_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bComputeWeightedNormals_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bComputeWeightedNormals_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bBuildAdjacencyBuffer_MetaData[] = { + { "Category", "StaticMeshBuildSettings" }, + { "Comment", "// Required for PNT tessellation but can be slow. Recommend disabling for larger meshes.\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Required for PNT tessellation but can be slow. Recommend disabling for larger meshes." }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bBuildAdjacencyBuffer_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bBuildAdjacencyBuffer = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bBuildAdjacencyBuffer = { "bBuildAdjacencyBuffer", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bBuildAdjacencyBuffer_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bBuildAdjacencyBuffer_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bBuildAdjacencyBuffer_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseMikkTSpace_MetaData[] = { + { "Category", "StaticMeshBuildSettings" }, + { "Comment", "// If true, recomputed tangents and normals will be calculated using MikkT Space. This method does require properly laid out UVs though otherwise you'll get a degenerate tangent warning\n" }, + { "DisplayName", "Generate Using MikkT Space" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "If true, recomputed tangents and normals will be calculated using MikkT Space. This method does require properly laid out UVs though otherwise you'll get a degenerate tangent warning" }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseMikkTSpace_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bUseMikkTSpace = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseMikkTSpace = { "bUseMikkTSpace", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseMikkTSpace_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseMikkTSpace_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseMikkTSpace_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_RecomputeTangentsFlag_MetaData[] = { + { "Category", "StaticMeshBuildSettings" }, + { "Comment", "// Tangents generation\n" }, + { "DisplayName", "Recompute Tangents" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Tangents generation" }, + }; +#endif + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_RecomputeTangentsFlag = { "RecomputeTangentsFlag", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, RecomputeTangentsFlag), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRuntimeSettingsRecomputeFlag, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_RecomputeTangentsFlag_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_RecomputeTangentsFlag_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_RecomputeNormalsFlag_MetaData[] = { + { "Category", "StaticMeshBuildSettings" }, + { "Comment", "// Normals generation\n" }, + { "DisplayName", "Recompute Normals" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Normals generation" }, + }; +#endif + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_RecomputeNormalsFlag = { "RecomputeNormalsFlag", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, RecomputeNormalsFlag), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRuntimeSettingsRecomputeFlag, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_RecomputeNormalsFlag_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_RecomputeNormalsFlag_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_GenerateLightmapUVsFlag_MetaData[] = { + { "Category", "StaticMeshBuildSettings" }, + { "Comment", "// Lightmap UV generation\n" }, + { "DisplayName", "Generate Lightmap UVs" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Lightmap UV generation" }, + }; +#endif + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_GenerateLightmapUVsFlag = { "GenerateLightmapUVsFlag", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, GenerateLightmapUVsFlag), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRuntimeSettingsRecomputeFlag, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_GenerateLightmapUVsFlag_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_GenerateLightmapUVsFlag_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bRemoveDegenerates_MetaData[] = { + { "Category", "StaticMeshBuildSettings" }, + { "Comment", "// If true, degenerate triangles will be removed.\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "If true, degenerate triangles will be removed." }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bRemoveDegenerates_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bRemoveDegenerates = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bRemoveDegenerates = { "bRemoveDegenerates", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bRemoveDegenerates_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bRemoveDegenerates_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bRemoveDegenerates_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MinLightmapResolution_MetaData[] = { + { "Category", "StaticMeshBuildSettings" }, + { "Comment", "// Target lightmap resolution to for generated lightmap. Determines the padding between UV shells in a packed lightmap.\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Target lightmap resolution to for generated lightmap. Determines the padding between UV shells in a packed lightmap." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MinLightmapResolution = { "MinLightmapResolution", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, MinLightmapResolution), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MinLightmapResolution_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MinLightmapResolution_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DstLightmapIndex_MetaData[] = { + { "Category", "StaticMeshBuildSettings" }, + { "Comment", "// Destination UV set for generated lightmap.\n" }, + { "DisplayName", "Destination Lightmap Index" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Destination UV set for generated lightmap." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DstLightmapIndex = { "DstLightmapIndex", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, DstLightmapIndex), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DstLightmapIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DstLightmapIndex_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_SrcLightmapIndex_MetaData[] = { + { "Category", "StaticMeshBuildSettings" }, + { "Comment", "// Source UV set for generated lightmap.\n" }, + { "DisplayName", "Source Lightmap Index" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Source UV set for generated lightmap." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_SrcLightmapIndex = { "SrcLightmapIndex", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, SrcLightmapIndex), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_SrcLightmapIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_SrcLightmapIndex_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseFullPrecisionUVs_MetaData[] = { + { "Category", "StaticMeshBuildSettings" }, + { "Comment", "// If true, UVs will be stored at full floating point precision.\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "If true, UVs will be stored at full floating point precision." }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseFullPrecisionUVs_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bUseFullPrecisionUVs = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseFullPrecisionUVs = { "bUseFullPrecisionUVs", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseFullPrecisionUVs_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseFullPrecisionUVs_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseFullPrecisionUVs_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_AssetUserData_MetaData[] = { + { "Category", "GeneratedStaticMeshSettings" }, + { "Comment", "/// Array of user data stored with the new Houdini Asset.\n" }, + { "DisplayName", "Asset User Data" }, + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Array of user data stored with the new Houdini Asset." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_AssetUserData = { "AssetUserData", nullptr, (EPropertyFlags)0x0010048000000009, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, AssetUserData), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_AssetUserData_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_AssetUserData_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_AssetUserData_Inner_MetaData[] = { + { "Category", "GeneratedStaticMeshSettings" }, + { "Comment", "/// Array of user data stored with the new Houdini Asset.\n" }, + { "DisplayName", "Asset User Data" }, + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Array of user data stored with the new Houdini Asset." }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_AssetUserData_Inner = { "AssetUserData", nullptr, (EPropertyFlags)0x0002000000080008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UAssetUserData_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_AssetUserData_Inner_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_AssetUserData_Inner_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_FoliageDefaultSettings_MetaData[] = { + { "Category", "GeneratedStaticMeshSettings" }, + { "Comment", "/// Default settings when using new Houdini Asset mesh for instanced foliage.\n" }, + { "DisplayName", "Foliage Default Settings" }, + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Default settings when using new Houdini Asset mesh for instanced foliage." }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_FoliageDefaultSettings = { "FoliageDefaultSettings", nullptr, (EPropertyFlags)0x0012040000080009, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, FoliageDefaultSettings), Z_Construct_UClass_UFoliageType_InstancedStaticMesh_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_FoliageDefaultSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_FoliageDefaultSettings_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_StreamingDistanceMultiplier_MetaData[] = { + { "Category", "GeneratedStaticMeshSettings" }, + { "Comment", "/// Allows artists to adjust the distance where textures using UV 0 are streamed in/out for new Houdini Assets.\n" }, + { "DisplayName", "Streaming Distance Multiplier" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Allows artists to adjust the distance where textures using UV 0 are streamed in/out for new Houdini Assets." }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_StreamingDistanceMultiplier = { "StreamingDistanceMultiplier", nullptr, (EPropertyFlags)0x0010040000044001, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, StreamingDistanceMultiplier), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_StreamingDistanceMultiplier_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_StreamingDistanceMultiplier_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseMaximumStreamingTexelRatio_MetaData[] = { + { "Category", "GeneratedStaticMeshSettings" }, + { "Comment", "/// True if mesh should use a less-conservative method of mip LOD texture factor computation for new Houdini Assets.\n" }, + { "DisplayName", "Use Maximum Streaming Texel Ratio" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "True if mesh should use a less-conservative method of mip LOD texture factor computation for new Houdini Assets." }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseMaximumStreamingTexelRatio_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bUseMaximumStreamingTexelRatio = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseMaximumStreamingTexelRatio = { "bUseMaximumStreamingTexelRatio", nullptr, (EPropertyFlags)0x0010040000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(uint8), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseMaximumStreamingTexelRatio_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseMaximumStreamingTexelRatio_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseMaximumStreamingTexelRatio_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_LightMapCoordinateIndex_MetaData[] = { + { "Category", "GeneratedStaticMeshSettings" }, + { "Comment", "/// The UV coordinate index of lightmap \n" }, + { "DisplayName", "Light map coordinate index" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "The UV coordinate index of lightmap" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_LightMapCoordinateIndex = { "LightMapCoordinateIndex", nullptr, (EPropertyFlags)0x0010040000044001, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, LightMapCoordinateIndex), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_LightMapCoordinateIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_LightMapCoordinateIndex_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_WalkableSlopeOverride_MetaData[] = { + { "Category", "GeneratedStaticMeshSettings" }, + { "Comment", "/// Custom walkable slope setting for bodies of new Houdini Assets.\n" }, + { "DisplayName", "Walkable Slope Override" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Custom walkable slope setting for bodies of new Houdini Assets." }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_WalkableSlopeOverride = { "WalkableSlopeOverride", nullptr, (EPropertyFlags)0x0010040000044001, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, WalkableSlopeOverride), Z_Construct_UScriptStruct_FWalkableSlopeOverride, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_WalkableSlopeOverride_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_WalkableSlopeOverride_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_GeneratedDistanceFieldResolutionScale_MetaData[] = { + { "Category", "GeneratedStaticMeshSettings" }, + { "Comment", "/// Default Mesh distance field resolution, setting it to 0 will prevent the mesh distance field generation while editing the asset\n" }, + { "DisplayName", "Distance Field Resolution Scale" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Default Mesh distance field resolution, setting it to 0 will prevent the mesh distance field generation while editing the asset" }, + { "UIMax", "100.0" }, + { "UIMin", "0.0" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_GeneratedDistanceFieldResolutionScale = { "GeneratedDistanceFieldResolutionScale", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, GeneratedDistanceFieldResolutionScale), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_GeneratedDistanceFieldResolutionScale_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_GeneratedDistanceFieldResolutionScale_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_LpvBiasMultiplier_MetaData[] = { + { "Category", "GeneratedStaticMeshSettings" }, + { "Comment", "/// Bias multiplier for Light Propagation Volume lighting for new Houdini Assets.\n" }, + { "DisplayName", "Lpv Bias Multiplier" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Bias multiplier for Light Propagation Volume lighting for new Houdini Assets." }, + { "UIMax", "3.0" }, + { "UIMin", "0.0" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_LpvBiasMultiplier = { "LpvBiasMultiplier", nullptr, (EPropertyFlags)0x0010000000044015, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, LpvBiasMultiplier), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_LpvBiasMultiplier_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_LpvBiasMultiplier_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_LightMapResolution_MetaData[] = { + { "Category", "GeneratedStaticMeshSettings" }, + { "Comment", "/// Resolution of lightmap for baked lighting.\n" }, + { "DisplayName", "Light Map Resolution" }, + { "FixedIncrement", "4.0" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Resolution of lightmap for baked lighting." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_LightMapResolution = { "LightMapResolution", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, LightMapResolution), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_LightMapResolution_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_LightMapResolution_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_CollisionTraceFlag_MetaData[] = { + { "Category", "GeneratedStaticMeshSettings" }, + { "Comment", "/// Collision Trace behavior - by default, it will keep simple(convex)/complex(per-poly) separate for new Houdini Assets.\n" }, + { "DisplayName", "Collision Complexity" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Collision Trace behavior - by default, it will keep simple(convex)/complex(per-poly) separate for new Houdini Assets." }, + }; +#endif + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_CollisionTraceFlag = { "CollisionTraceFlag", nullptr, (EPropertyFlags)0x0010000000074001, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, CollisionTraceFlag), Z_Construct_UEnum_Engine_ECollisionTraceFlag, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_CollisionTraceFlag_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_CollisionTraceFlag_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DefaultBodyInstance_MetaData[] = { + { "Category", "GeneratedStaticMeshSettings" }, + { "Comment", "/// Default properties of the body instance\n" }, + { "FullyExpand", "true" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Default properties of the body instance" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DefaultBodyInstance = { "DefaultBodyInstance", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, DefaultBodyInstance), Z_Construct_UScriptStruct_FBodyInstance, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DefaultBodyInstance_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DefaultBodyInstance_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_PhysMaterial_MetaData[] = { + { "Category", "GeneratedStaticMeshSettings" }, + { "Comment", "/// Physical material to use for simple collision of new Houdini Assets. Encodes information about density, friction etc.\n" }, + { "DisplayName", "Simple Collision Physical Material" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Physical material to use for simple collision of new Houdini Assets. Encodes information about density, friction etc." }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_PhysMaterial = { "PhysMaterial", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, PhysMaterial), Z_Construct_UClass_UPhysicalMaterial_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_PhysMaterial_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_PhysMaterial_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bDoubleSidedGeometry_MetaData[] = { + { "Category", "GeneratedStaticMeshSettings" }, + { "Comment", "/// If true, the physics triangle mesh will use double sided faces for new Houdini Assets when doing scene queries.\n" }, + { "DisplayName", "Double Sided Geometry" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "If true, the physics triangle mesh will use double sided faces for new Houdini Assets when doing scene queries." }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bDoubleSidedGeometry_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bDoubleSidedGeometry = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bDoubleSidedGeometry = { "bDoubleSidedGeometry", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(uint8), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bDoubleSidedGeometry_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bDoubleSidedGeometry_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bDoubleSidedGeometry_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreBeginPIE_MetaData[] = { + { "Category", "Static Mesh" }, + { "Comment", "// Automatically refine proxy meshes to UStaticMesh before starting a play in editor session\n" }, + { "DisplayName", "Refine Proxy Static Meshes On PIE" }, + { "EditCondition", "bEnableProxyStaticMesh" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Automatically refine proxy meshes to UStaticMesh before starting a play in editor session" }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreBeginPIE_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bEnableProxyStaticMeshRefinementOnPreBeginPIE = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreBeginPIE = { "bEnableProxyStaticMeshRefinementOnPreBeginPIE", nullptr, (EPropertyFlags)0x0010040000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreBeginPIE_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreBeginPIE_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreBeginPIE_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreSaveWorld_MetaData[] = { + { "Category", "Static Mesh" }, + { "Comment", "// Automatically refine proxy meshes to UStaticMesh before the map is saved\n" }, + { "DisplayName", "Refine Proxy Static Meshes When Saving a Map" }, + { "EditCondition", "bEnableProxyStaticMesh" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Automatically refine proxy meshes to UStaticMesh before the map is saved" }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreSaveWorld_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bEnableProxyStaticMeshRefinementOnPreSaveWorld = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreSaveWorld = { "bEnableProxyStaticMeshRefinementOnPreSaveWorld", nullptr, (EPropertyFlags)0x0010040000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreSaveWorld_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreSaveWorld_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreSaveWorld_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ProxyMeshAutoRefineTimeoutSeconds_MetaData[] = { + { "Category", "Static Mesh" }, + { "Comment", "// If the option to automatically refine the proxy mesh via a timer has been selected, this controls the timeout in seconds.\n" }, + { "DisplayName", "Proxy Mesh Auto Refine Timeout Seconds" }, + { "EditCondition", "bEnableProxyStaticMesh && bEnableProxyStaticMeshRefinementByTimer" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "If the option to automatically refine the proxy mesh via a timer has been selected, this controls the timeout in seconds." }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ProxyMeshAutoRefineTimeoutSeconds = { "ProxyMeshAutoRefineTimeoutSeconds", nullptr, (EPropertyFlags)0x0010040000044001, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, ProxyMeshAutoRefineTimeoutSeconds), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ProxyMeshAutoRefineTimeoutSeconds_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ProxyMeshAutoRefineTimeoutSeconds_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMeshRefinementByTimer_MetaData[] = { + { "Category", "Static Mesh" }, + { "Comment", "// If fast proxy meshes are being created, must it be baked as a StaticMesh after a period of no updates?\n" }, + { "DisplayName", "Refine Proxy Static Meshes After a Timeout" }, + { "EditCondition", "bEnableProxyStaticMesh" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "If fast proxy meshes are being created, must it be baked as a StaticMesh after a period of no updates?" }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMeshRefinementByTimer_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bEnableProxyStaticMeshRefinementByTimer = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMeshRefinementByTimer = { "bEnableProxyStaticMeshRefinementByTimer", nullptr, (EPropertyFlags)0x0010040000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMeshRefinementByTimer_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMeshRefinementByTimer_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMeshRefinementByTimer_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bShowDefaultMesh_MetaData[] = { + { "Category", "Static Mesh" }, + { "Comment", "// For static mesh outputs and socket actors: should spawn a default actor if the reference is invalid?\n" }, + { "DisplayName", "Show Default Mesh" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "For static mesh outputs and socket actors: should spawn a default actor if the reference is invalid?" }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bShowDefaultMesh_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bShowDefaultMesh = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bShowDefaultMesh = { "bShowDefaultMesh", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bShowDefaultMesh_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bShowDefaultMesh_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bShowDefaultMesh_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMesh_MetaData[] = { + { "Category", "Static Mesh" }, + { "Comment", "// For StaticMesh outputs: should a fast proxy be created first?\n" }, + { "DisplayName", "Enable Proxy Static Mesh" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "For StaticMesh outputs: should a fast proxy be created first?" }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMesh_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bEnableProxyStaticMesh = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMesh = { "bEnableProxyStaticMesh", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMesh_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMesh_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMesh_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingSplineResolution_MetaData[] = { + { "Category", "GeometryMarshalling" }, + { "Comment", "// Default resolution used when converting Unreal Spline Components to Houdini Curves (step in cm between control points, 0 only send the control points)\n" }, + { "DisplayName", "Curves - Default spline resolution (cm)" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Default resolution used when converting Unreal Spline Components to Houdini Curves (step in cm between control points, 0 only send the control points)" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingSplineResolution = { "MarshallingSplineResolution", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, MarshallingSplineResolution), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingSplineResolution_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingSplineResolution_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bAddRotAndScaleAttributesOnCurves_MetaData[] = { + { "Category", "GeometryMarshalling" }, + { "Comment", "// If this is enabled, additional rot & scale attributes are added on curve inputs\n" }, + { "DisplayName", "Curves - Add rot & scale attributes on curve inputs" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "If this is enabled, additional rot & scale attributes are added on curve inputs" }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bAddRotAndScaleAttributesOnCurves_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bAddRotAndScaleAttributesOnCurves = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bAddRotAndScaleAttributesOnCurves = { "bAddRotAndScaleAttributesOnCurves", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bAddRotAndScaleAttributesOnCurves_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bAddRotAndScaleAttributesOnCurves_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bAddRotAndScaleAttributesOnCurves_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesForcedMaxValue_MetaData[] = { + { "Category", "GeometryMarshalling" }, + { "Comment", "// The maximum value to be used for Landscape conversion when MarshallingLandscapesForceMinMaxValues is enabled\n" }, + { "DisplayName", "Landscape - Forced max value" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "The maximum value to be used for Landscape conversion when MarshallingLandscapesForceMinMaxValues is enabled" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesForcedMaxValue = { "MarshallingLandscapesForcedMaxValue", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, MarshallingLandscapesForcedMaxValue), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesForcedMaxValue_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesForcedMaxValue_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesForcedMinValue_MetaData[] = { + { "Category", "GeometryMarshalling" }, + { "Comment", "// The minimum value to be used for Landscape conversion when MarshallingLandscapesForceMinMaxValues is enabled\n" }, + { "DisplayName", "Landscape - Forced min value" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "The minimum value to be used for Landscape conversion when MarshallingLandscapesForceMinMaxValues is enabled" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesForcedMinValue = { "MarshallingLandscapesForcedMinValue", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, MarshallingLandscapesForcedMinValue), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesForcedMinValue_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesForcedMinValue_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesForceMinMaxValues_MetaData[] = { + { "Category", "GeometryMarshalling" }, + { "Comment", "// If true, the min/max values used to convert heightfields to landscape will be forced values\n// This is usefull when importing multiple landscapes from different HDAs\n" }, + { "DisplayName", "Landscape - Force Min/Max values for data conversion" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "If true, the min/max values used to convert heightfields to landscape will be forced values\nThis is usefull when importing multiple landscapes from different HDAs" }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesForceMinMaxValues_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->MarshallingLandscapesForceMinMaxValues = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesForceMinMaxValues = { "MarshallingLandscapesForceMinMaxValues", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesForceMinMaxValues_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesForceMinMaxValues_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesForceMinMaxValues_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesUseFullResolution_MetaData[] = { + { "Category", "GeometryMarshalling" }, + { "Comment", "// If true, generated Landscapes will be using full precision for their ZAxis, \n// allowing for more precision but preventing them from being sculpted higher/lower than their min/max.\n" }, + { "DisplayName", "Landscape - Use full resolution for data conversion." }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "If true, generated Landscapes will be using full precision for their ZAxis,\nallowing for more precision but preventing them from being sculpted higher/lower than their min/max." }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesUseFullResolution_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->MarshallingLandscapesUseFullResolution = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesUseFullResolution = { "MarshallingLandscapesUseFullResolution", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesUseFullResolution_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesUseFullResolution_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesUseFullResolution_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesUseDefaultUnrealScaling_MetaData[] = { + { "Category", "GeometryMarshalling" }, + { "Comment", "// If true, generated Landscapes will be marshalled using default unreal scaling. \n// Generated landscape will loose a lot of precision on the Z axis but will use the same transforms\n// as Unreal's default landscape\n" }, + { "DisplayName", "Landscape - Use default Unreal scaling." }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "If true, generated Landscapes will be marshalled using default unreal scaling.\nGenerated landscape will loose a lot of precision on the Z axis but will use the same transforms\nas Unreal's default landscape" }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesUseDefaultUnrealScaling_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->MarshallingLandscapesUseDefaultUnrealScaling = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesUseDefaultUnrealScaling = { "MarshallingLandscapesUseDefaultUnrealScaling", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesUseDefaultUnrealScaling_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesUseDefaultUnrealScaling_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesUseDefaultUnrealScaling_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DefaultBakeFolder_MetaData[] = { + { "Category", "Cooking" }, + { "Comment", "// Default content folder used when baking houdini asset data to native unreal objects\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Default content folder used when baking houdini asset data to native unreal objects" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DefaultBakeFolder = { "DefaultBakeFolder", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, DefaultBakeFolder), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DefaultBakeFolder_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DefaultBakeFolder_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DefaultTemporaryCookFolder_MetaData[] = { + { "Category", "Cooking" }, + { "Comment", "// Default content folder storing all the temporary cook data (Static meshes, materials, textures, landscape layer infos...)\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Default content folder storing all the temporary cook data (Static meshes, materials, textures, landscape layer infos...)" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DefaultTemporaryCookFolder = { "DefaultTemporaryCookFolder", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, DefaultTemporaryCookFolder), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DefaultTemporaryCookFolder_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DefaultTemporaryCookFolder_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bDisplaySlateCookingNotifications_MetaData[] = { + { "Category", "Cooking" }, + { "Comment", "// Whether to display instantiation and cooking Slate notifications.\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Whether to display instantiation and cooking Slate notifications." }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bDisplaySlateCookingNotifications_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bDisplaySlateCookingNotifications = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bDisplaySlateCookingNotifications = { "bDisplaySlateCookingNotifications", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bDisplaySlateCookingNotifications_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bDisplaySlateCookingNotifications_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bDisplaySlateCookingNotifications_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bPauseCookingOnStart_MetaData[] = { + { "Category", "Cooking" }, + { "Comment", "// Whether houdini engine cooking is paused or not upon initializing the plugin\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Whether houdini engine cooking is paused or not upon initializing the plugin" }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bPauseCookingOnStart_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bPauseCookingOnStart = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bPauseCookingOnStart = { "bPauseCookingOnStart", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bPauseCookingOnStart_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bPauseCookingOnStart_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bPauseCookingOnStart_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bPreferHdaMemoryCopyOverHdaSourceFile_MetaData[] = { + { "Category", "Instantiating" }, + { "Comment", "// When enabled, the plugin will always instantiate the memory copy of a HDA stored in the .uasset file \n// instead of using the latest version of the HDA file itself.\n// This helps ensuring consistency between users when using HDAs, but will not work with expanded HDAs.\n// When disabled, the plugin will always instantiate the latest version of the source HDA file if it is \n// available, and will fallback to the memory copy if the source file cannot be found\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "When enabled, the plugin will always instantiate the memory copy of a HDA stored in the .uasset file\ninstead of using the latest version of the HDA file itself.\nThis helps ensuring consistency between users when using HDAs, but will not work with expanded HDAs.\nWhen disabled, the plugin will always instantiate the latest version of the source HDA file if it is\navailable, and will fallback to the memory copy if the source file cannot be found" }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bPreferHdaMemoryCopyOverHdaSourceFile_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bPreferHdaMemoryCopyOverHdaSourceFile = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bPreferHdaMemoryCopyOverHdaSourceFile = { "bPreferHdaMemoryCopyOverHdaSourceFile", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bPreferHdaMemoryCopyOverHdaSourceFile_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bPreferHdaMemoryCopyOverHdaSourceFile_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bPreferHdaMemoryCopyOverHdaSourceFile_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bShowMultiAssetDialog_MetaData[] = { + { "Category", "Instantiating" }, + { "Comment", "// Whether to ask user to select an asset when instantiating an HDA with multiple assets inside. If disabled, will always instantiate first asset.\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Whether to ask user to select an asset when instantiating an HDA with multiple assets inside. If disabled, will always instantiate first asset." }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bShowMultiAssetDialog_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bShowMultiAssetDialog = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bShowMultiAssetDialog = { "bShowMultiAssetDialog", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bShowMultiAssetDialog_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bShowMultiAssetDialog_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bShowMultiAssetDialog_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncUnrealViewport_MetaData[] = { + { "Category", "Session" }, + { "Comment", "// If enabled, Unreal's viewport will be synchronized to Houdini's when using Session Sync.\n" }, + { "DisplayName", "Sync the Unreal Viewport to Houdini's viewport" }, + { "EditCondition", "bSyncViewport" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "If enabled, Unreal's viewport will be synchronized to Houdini's when using Session Sync." }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncUnrealViewport_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bSyncUnrealViewport = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncUnrealViewport = { "bSyncUnrealViewport", nullptr, (EPropertyFlags)0x0010040000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncUnrealViewport_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncUnrealViewport_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncUnrealViewport_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncHoudiniViewport_MetaData[] = { + { "Category", "Session" }, + { "Comment", "// If enabled, Houdini's viewport will be synchronized to Unreal's when using Session Sync.\n" }, + { "DisplayName", "Sync the Houdini Viewport to Unreal's viewport." }, + { "EditCondition", "bSyncViewport" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "If enabled, Houdini's viewport will be synchronized to Unreal's when using Session Sync." }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncHoudiniViewport_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bSyncHoudiniViewport = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncHoudiniViewport = { "bSyncHoudiniViewport", nullptr, (EPropertyFlags)0x0010040000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncHoudiniViewport_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncHoudiniViewport_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncHoudiniViewport_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncViewport_MetaData[] = { + { "Category", "Session" }, + { "Comment", "// Enable when wanting to sync the Houdini and Unreal viewport when using Session Sync.\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Enable when wanting to sync the Houdini and Unreal viewport when using Session Sync." }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncViewport_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bSyncViewport = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncViewport = { "bSyncViewport", nullptr, (EPropertyFlags)0x0010040000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncViewport_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncViewport_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncViewport_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bCookUsingHoudiniTime_MetaData[] = { + { "Category", "Session" }, + { "Comment", "// If enabled, the Houdini Timeline time will be used to cook assets.\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "If enabled, the Houdini Timeline time will be used to cook assets." }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bCookUsingHoudiniTime_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bCookUsingHoudiniTime = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bCookUsingHoudiniTime = { "bCookUsingHoudiniTime", nullptr, (EPropertyFlags)0x0010040000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bCookUsingHoudiniTime_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bCookUsingHoudiniTime_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bCookUsingHoudiniTime_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncWithHoudiniCook_MetaData[] = { + { "Category", "Session" }, + { "Comment", "// If enabled, changes made in Houdini, when connected to Houdini running in Session Sync mode will be automatically be pushed to Unreal.\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "If enabled, changes made in Houdini, when connected to Houdini running in Session Sync mode will be automatically be pushed to Unreal." }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncWithHoudiniCook_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bSyncWithHoudiniCook = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncWithHoudiniCook = { "bSyncWithHoudiniCook", nullptr, (EPropertyFlags)0x0010040000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncWithHoudiniCook_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncWithHoudiniCook_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncWithHoudiniCook_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_AutomaticServerTimeout_MetaData[] = { + { "Category", "Session" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_AutomaticServerTimeout = { "AutomaticServerTimeout", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, AutomaticServerTimeout), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_AutomaticServerTimeout_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_AutomaticServerTimeout_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bStartAutomaticServer_MetaData[] = { + { "Category", "Session" }, + { "Comment", "// Whether to automatically start a HARS process\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Whether to automatically start a HARS process" }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bStartAutomaticServer_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bStartAutomaticServer = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bStartAutomaticServer = { "bStartAutomaticServer", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bStartAutomaticServer_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bStartAutomaticServer_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bStartAutomaticServer_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ServerPipeName_MetaData[] = { + { "Category", "Session" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ServerPipeName = { "ServerPipeName", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, ServerPipeName), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ServerPipeName_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ServerPipeName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ServerPort_MetaData[] = { + { "Category", "Session" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ServerPort = { "ServerPort", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, ServerPort), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ServerPort_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ServerPort_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ServerHost_MetaData[] = { + { "Category", "Session" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ServerHost = { "ServerHost", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, ServerHost), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ServerHost_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ServerHost_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_SessionType_MetaData[] = { + { "Category", "Session" }, + { "Comment", "//-------------------------------------------------------------------------------------------------------------\n// Session options.\n//-------------------------------------------------------------------------------------------------------------\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Session options." }, + }; +#endif + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_SessionType = { "SessionType", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, SessionType), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRuntimeSettingsSessionType, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_SessionType_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_SessionType_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_AudioDsoSearchPath, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ImageDsoSearchPath, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DsoSearchPath, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_OtlSearchPath, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_HoudiniEnvironmentFiles, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_CookingThreadStackSize, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_HoudiniExecutable, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_CustomHoudiniLocation, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseCustomHoudiniLocation, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bAutomaticLegacyHDARebuild, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableBackwardCompatibility, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bPDGAsyncCommandletImportEnabled, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSupportFaceRemap, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bGenerateDistanceFieldAsIfTwoSided, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DistanceFieldResolutionScale, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseHighPrecisionTangentBasis, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bBuildReversedIndexBuffer, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bComputeWeightedNormals, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bBuildAdjacencyBuffer, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseMikkTSpace, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_RecomputeTangentsFlag, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_RecomputeNormalsFlag, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_GenerateLightmapUVsFlag, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bRemoveDegenerates, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MinLightmapResolution, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DstLightmapIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_SrcLightmapIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseFullPrecisionUVs, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_AssetUserData, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_AssetUserData_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_FoliageDefaultSettings, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_StreamingDistanceMultiplier, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseMaximumStreamingTexelRatio, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_LightMapCoordinateIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_WalkableSlopeOverride, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_GeneratedDistanceFieldResolutionScale, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_LpvBiasMultiplier, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_LightMapResolution, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_CollisionTraceFlag, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DefaultBodyInstance, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_PhysMaterial, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bDoubleSidedGeometry, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreBeginPIE, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreSaveWorld, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ProxyMeshAutoRefineTimeoutSeconds, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMeshRefinementByTimer, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bShowDefaultMesh, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMesh, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingSplineResolution, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bAddRotAndScaleAttributesOnCurves, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesForcedMaxValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesForcedMinValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesForceMinMaxValues, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesUseFullResolution, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesUseDefaultUnrealScaling, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DefaultBakeFolder, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DefaultTemporaryCookFolder, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bDisplaySlateCookingNotifications, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bPauseCookingOnStart, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bPreferHdaMemoryCopyOverHdaSourceFile, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bShowMultiAssetDialog, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncUnrealViewport, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncHoudiniViewport, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncViewport, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bCookUsingHoudiniTime, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncWithHoudiniCook, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_AutomaticServerTimeout, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bStartAutomaticServer, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ServerPipeName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ServerPort, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ServerHost, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_SessionType, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::ClassParams = { + &UHoudiniRuntimeSettings::StaticClass, + "Engine", + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::PropPointers), + 0, + 0x009000A6u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniRuntimeSettings() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniRuntimeSettings, 1643653121); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniRuntimeSettings::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniRuntimeSettings(Z_Construct_UClass_UHoudiniRuntimeSettings, &UHoudiniRuntimeSettings::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniRuntimeSettings"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniRuntimeSettings); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniRuntimeSettings.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniRuntimeSettings.generated.h new file mode 100644 index 0000000..e995b25 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniRuntimeSettings.generated.h @@ -0,0 +1,120 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniRuntimeSettings_generated_h +#error "HoudiniRuntimeSettings.generated.h already included, missing '#pragma once' in HoudiniRuntimeSettings.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniRuntimeSettings_generated_h + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniRuntimeSettings_h_92_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniRuntimeSettings_h_148_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniRuntimeSettings_h_148_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniRuntimeSettings_h_148_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniRuntimeSettings_h_148_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniRuntimeSettings(); \ + friend struct Z_Construct_UClass_UHoudiniRuntimeSettings_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniRuntimeSettings, UObject, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniRuntimeSettings) \ + static const TCHAR* StaticConfigName() {return TEXT("Engine");} \ + + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniRuntimeSettings_h_148_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniRuntimeSettings(); \ + friend struct Z_Construct_UClass_UHoudiniRuntimeSettings_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniRuntimeSettings, UObject, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniRuntimeSettings) \ + static const TCHAR* StaticConfigName() {return TEXT("Engine");} \ + + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniRuntimeSettings_h_148_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniRuntimeSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniRuntimeSettings) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniRuntimeSettings); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniRuntimeSettings); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniRuntimeSettings(UHoudiniRuntimeSettings&&); \ + NO_API UHoudiniRuntimeSettings(const UHoudiniRuntimeSettings&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniRuntimeSettings_h_148_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniRuntimeSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniRuntimeSettings(UHoudiniRuntimeSettings&&); \ + NO_API UHoudiniRuntimeSettings(const UHoudiniRuntimeSettings&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniRuntimeSettings); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniRuntimeSettings); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniRuntimeSettings) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniRuntimeSettings_h_148_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniRuntimeSettings_h_145_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniRuntimeSettings_h_148_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniRuntimeSettings_h_148_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniRuntimeSettings_h_148_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniRuntimeSettings_h_148_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniRuntimeSettings_h_148_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniRuntimeSettings_h_148_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniRuntimeSettings_h_148_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniRuntimeSettings_h_148_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniRuntimeSettings_h_148_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniRuntimeSettings_h_148_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniRuntimeSettings_h_148_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniRuntimeSettings_h_148_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniRuntimeSettings."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniRuntimeSettings_h + + +#define FOREACH_ENUM_EHOUDINIEXECUTABLETYPE(op) \ + op(HRSHE_Houdini) \ + op(HRSHE_HoudiniFX) \ + op(HRSHE_HoudiniCore) \ + op(HRSHE_HoudiniIndie) +#define FOREACH_ENUM_EHOUDINIRUNTIMESETTINGSRECOMPUTEFLAG(op) \ + op(HRSRF_Always) \ + op(HRSRF_OnlyIfMissing) \ + op(HRSRF_Never) +#define FOREACH_ENUM_EHOUDINIRUNTIMESETTINGSSESSIONTYPE(op) \ + op(HRSST_InProcess) \ + op(HRSST_Socket) \ + op(HRSST_NamedPipe) \ + op(HRSST_None) +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniSplineComponent.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniSplineComponent.gen.cpp new file mode 100644 index 0000000..61a4574 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniSplineComponent.gen.cpp @@ -0,0 +1,536 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniSplineComponent.h" +#include "Serialization/ArchiveUObjectFromStructuredArchive.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniSplineComponent() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FActorComponentInstanceData(); + COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector(); + COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FTransform(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniSplineComponent_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniSplineComponent(); + ENGINE_API UClass* Z_Construct_UClass_USceneComponent(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveMethod(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveType(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniEngineCopyPropertiesInterface_NoRegister(); +// End Cross Module References +class UScriptStruct* FHoudiniSplineComponentInstanceData::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("HoudiniSplineComponentInstanceData"), sizeof(FHoudiniSplineComponentInstanceData), Get_Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FHoudiniSplineComponentInstanceData::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniSplineComponentInstanceData(FHoudiniSplineComponentInstanceData::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("HoudiniSplineComponentInstanceData"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniSplineComponentInstanceData +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniSplineComponentInstanceData() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniSplineComponentInstanceData")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniSplineComponentInstanceData; + struct Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_EDITORONLY_DATA +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_EditedControlPointsIndexes_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_EditedControlPointsIndexes; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_EditedControlPointsIndexes_Inner; +#endif // WITH_EDITORONLY_DATA +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DisplayPointIndexDivider_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_DisplayPointIndexDivider; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_DisplayPointIndexDivider_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DisplayPoints_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_DisplayPoints; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_DisplayPoints_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CurvePoints_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_CurvePoints; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_CurvePoints_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_EDITORONLY_DATA +#endif // WITH_EDITORONLY_DATA + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::Struct_MetaDataParams[] = { + { "Comment", "// Used to store HoudiniAssetComponent data during BP reconstruction\n" }, + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + { "ToolTip", "Used to store HoudiniAssetComponent data during BP reconstruction" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_EDITORONLY_DATA +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_EditedControlPointsIndexes_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_EditedControlPointsIndexes = { "EditedControlPointsIndexes", nullptr, (EPropertyFlags)0x0010000800000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniSplineComponentInstanceData, EditedControlPointsIndexes), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_EditedControlPointsIndexes_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_EditedControlPointsIndexes_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_EditedControlPointsIndexes_Inner = { "EditedControlPointsIndexes", nullptr, (EPropertyFlags)0x0000000800000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#endif // WITH_EDITORONLY_DATA +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_DisplayPointIndexDivider_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_DisplayPointIndexDivider = { "DisplayPointIndexDivider", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniSplineComponentInstanceData, DisplayPointIndexDivider), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_DisplayPointIndexDivider_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_DisplayPointIndexDivider_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_DisplayPointIndexDivider_Inner = { "DisplayPointIndexDivider", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_DisplayPoints_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_DisplayPoints = { "DisplayPoints", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniSplineComponentInstanceData, DisplayPoints), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_DisplayPoints_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_DisplayPoints_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_DisplayPoints_Inner = { "DisplayPoints", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_CurvePoints_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_CurvePoints = { "CurvePoints", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniSplineComponentInstanceData, CurvePoints), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_CurvePoints_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_CurvePoints_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_CurvePoints_Inner = { "CurvePoints", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::PropPointers[] = { +#if WITH_EDITORONLY_DATA + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_EditedControlPointsIndexes, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_EditedControlPointsIndexes_Inner, +#endif // WITH_EDITORONLY_DATA + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_DisplayPointIndexDivider, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_DisplayPointIndexDivider_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_DisplayPoints, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_DisplayPoints_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_CurvePoints, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_CurvePoints_Inner, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + Z_Construct_UScriptStruct_FActorComponentInstanceData, + &NewStructOps, + "HoudiniSplineComponentInstanceData", + sizeof(FHoudiniSplineComponentInstanceData), + alignof(FHoudiniSplineComponentInstanceData), + Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000001), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniSplineComponentInstanceData"), sizeof(FHoudiniSplineComponentInstanceData), Get_Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Hash() { return 1348811407U; } + void UHoudiniSplineComponent::StaticRegisterNativesUHoudiniSplineComponent() + { + } + UClass* Z_Construct_UClass_UHoudiniSplineComponent_NoRegister() + { + return UHoudiniSplineComponent::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniSplineComponent_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PartName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_PartName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_NodeId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_NodeId; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsEditableOutputCurve_MetaData[]; +#endif + static void NewProp_bIsEditableOutputCurve_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsEditableOutputCurve; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsInputCurve_MetaData[]; +#endif + static void NewProp_bIsInputCurve_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsInputCurve; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bNeedsToTriggerUpdate_MetaData[]; +#endif + static void NewProp_bNeedsToTriggerUpdate_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bNeedsToTriggerUpdate; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasChanged_MetaData[]; +#endif + static void NewProp_bHasChanged_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasChanged; +#if WITH_EDITORONLY_DATA +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bPostUndo_MetaData[]; +#endif + static void NewProp_bPostUndo_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bPostUndo; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_EditedControlPointsIndexes_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_EditedControlPointsIndexes; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_EditedControlPointsIndexes_Inner; +#endif // WITH_EDITORONLY_DATA +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCookOnCurveChanged_MetaData[]; +#endif + static void NewProp_bCookOnCurveChanged_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCookOnCurveChanged; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsOutputCurve_MetaData[]; +#endif + static void NewProp_bIsOutputCurve_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsOutputCurve; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CurveMethod_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_CurveMethod; + static const UE4CodeGen_Private::FInt8PropertyParams NewProp_CurveMethod_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CurveType_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_CurveType; + static const UE4CodeGen_Private::FInt8PropertyParams NewProp_CurveType_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsHoudiniSplineVisible_MetaData[]; +#endif + static void NewProp_bIsHoudiniSplineVisible_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsHoudiniSplineVisible; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bReversed_MetaData[]; +#endif + static void NewProp_bReversed_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bReversed; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bClosed_MetaData[]; +#endif + static void NewProp_bClosed_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bClosed; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_HoudiniSplineName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_HoudiniSplineName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DisplayPointIndexDivider_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_DisplayPointIndexDivider; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_DisplayPointIndexDivider_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DisplayPoints_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_DisplayPoints; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_DisplayPoints_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CurvePoints_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_CurvePoints; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_CurvePoints_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_EDITORONLY_DATA +#endif // WITH_EDITORONLY_DATA + static const UE4CodeGen_Private::FImplementedInterfaceParams InterfaceParams[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniSplineComponent_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_USceneComponent, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniSplineComponent_Statics::Class_MetaDataParams[] = { + { "BlueprintSpawnableComponent", "" }, + { "BlueprintType", "true" }, + { "HideCategories", "Trigger PhysicsVolume" }, + { "IncludePath", "HoudiniSplineComponent.h" }, + { "IsBlueprintBase", "true" }, + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_PartName_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_PartName = { "PartName", nullptr, (EPropertyFlags)0x0040000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniSplineComponent, PartName), METADATA_PARAMS(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_PartName_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_PartName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_NodeId_MetaData[] = { + { "Comment", "// Corresponds to the Curve NodeId in Houdini\n" }, + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + { "ToolTip", "Corresponds to the Curve NodeId in Houdini" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_NodeId = { "NodeId", nullptr, (EPropertyFlags)0x0040000000202000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniSplineComponent, NodeId), METADATA_PARAMS(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_NodeId_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_NodeId_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsEditableOutputCurve_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsEditableOutputCurve_SetBit(void* Obj) + { + ((UHoudiniSplineComponent*)Obj)->bIsEditableOutputCurve = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsEditableOutputCurve = { "bIsEditableOutputCurve", nullptr, (EPropertyFlags)0x0040000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniSplineComponent), &Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsEditableOutputCurve_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsEditableOutputCurve_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsEditableOutputCurve_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsInputCurve_MetaData[] = { + { "Comment", "// Whether this is a Houdini curve input\n" }, + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + { "ToolTip", "Whether this is a Houdini curve input" }, + }; +#endif + void Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsInputCurve_SetBit(void* Obj) + { + ((UHoudiniSplineComponent*)Obj)->bIsInputCurve = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsInputCurve = { "bIsInputCurve", nullptr, (EPropertyFlags)0x0040000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniSplineComponent), &Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsInputCurve_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsInputCurve_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsInputCurve_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bNeedsToTriggerUpdate_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bNeedsToTriggerUpdate_SetBit(void* Obj) + { + ((UHoudiniSplineComponent*)Obj)->bNeedsToTriggerUpdate = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bNeedsToTriggerUpdate = { "bNeedsToTriggerUpdate", nullptr, (EPropertyFlags)0x0040000000202000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniSplineComponent), &Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bNeedsToTriggerUpdate_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bNeedsToTriggerUpdate_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bNeedsToTriggerUpdate_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bHasChanged_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bHasChanged_SetBit(void* Obj) + { + ((UHoudiniSplineComponent*)Obj)->bHasChanged = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bHasChanged = { "bHasChanged", nullptr, (EPropertyFlags)0x0040000000202000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniSplineComponent), &Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bHasChanged_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bHasChanged_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bHasChanged_MetaData)) }; +#if WITH_EDITORONLY_DATA +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bPostUndo_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bPostUndo_SetBit(void* Obj) + { + ((UHoudiniSplineComponent*)Obj)->bPostUndo = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bPostUndo = { "bPostUndo", nullptr, (EPropertyFlags)0x0010000c00000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniSplineComponent), &Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bPostUndo_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bPostUndo_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bPostUndo_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_EditedControlPointsIndexes_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_EditedControlPointsIndexes = { "EditedControlPointsIndexes", nullptr, (EPropertyFlags)0x0010000800000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniSplineComponent, EditedControlPointsIndexes), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_EditedControlPointsIndexes_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_EditedControlPointsIndexes_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_EditedControlPointsIndexes_Inner = { "EditedControlPointsIndexes", nullptr, (EPropertyFlags)0x0000000800000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#endif // WITH_EDITORONLY_DATA +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bCookOnCurveChanged_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bCookOnCurveChanged_SetBit(void* Obj) + { + ((UHoudiniSplineComponent*)Obj)->bCookOnCurveChanged = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bCookOnCurveChanged = { "bCookOnCurveChanged", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniSplineComponent), &Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bCookOnCurveChanged_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bCookOnCurveChanged_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bCookOnCurveChanged_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsOutputCurve_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsOutputCurve_SetBit(void* Obj) + { + ((UHoudiniSplineComponent*)Obj)->bIsOutputCurve = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsOutputCurve = { "bIsOutputCurve", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniSplineComponent), &Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsOutputCurve_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsOutputCurve_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsOutputCurve_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_CurveMethod_MetaData[] = { + { "Category", "Houdini Spline Properties" }, + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_CurveMethod = { "CurveMethod", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniSplineComponent, CurveMethod), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveMethod, METADATA_PARAMS(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_CurveMethod_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_CurveMethod_MetaData)) }; + const UE4CodeGen_Private::FInt8PropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_CurveMethod_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int8, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_CurveType_MetaData[] = { + { "Category", "Houdini Spline Properties" }, + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_CurveType = { "CurveType", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniSplineComponent, CurveType), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveType, METADATA_PARAMS(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_CurveType_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_CurveType_MetaData)) }; + const UE4CodeGen_Private::FInt8PropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_CurveType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int8, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsHoudiniSplineVisible_MetaData[] = { + { "Category", "Houdini Spline Properties" }, + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsHoudiniSplineVisible_SetBit(void* Obj) + { + ((UHoudiniSplineComponent*)Obj)->bIsHoudiniSplineVisible = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsHoudiniSplineVisible = { "bIsHoudiniSplineVisible", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniSplineComponent), &Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsHoudiniSplineVisible_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsHoudiniSplineVisible_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsHoudiniSplineVisible_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bReversed_MetaData[] = { + { "Category", "Houdini Spline Properties" }, + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bReversed_SetBit(void* Obj) + { + ((UHoudiniSplineComponent*)Obj)->bReversed = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bReversed = { "bReversed", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniSplineComponent), &Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bReversed_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bReversed_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bReversed_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bClosed_MetaData[] = { + { "Category", "Houdini Spline Properties" }, + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bClosed_SetBit(void* Obj) + { + ((UHoudiniSplineComponent*)Obj)->bClosed = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bClosed = { "bClosed", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniSplineComponent), &Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bClosed_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bClosed_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bClosed_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_HoudiniSplineName_MetaData[] = { + { "Category", "Houdini Spline Properties" }, + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_HoudiniSplineName = { "HoudiniSplineName", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniSplineComponent, HoudiniSplineName), METADATA_PARAMS(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_HoudiniSplineName_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_HoudiniSplineName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_DisplayPointIndexDivider_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_DisplayPointIndexDivider = { "DisplayPointIndexDivider", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniSplineComponent, DisplayPointIndexDivider), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_DisplayPointIndexDivider_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_DisplayPointIndexDivider_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_DisplayPointIndexDivider_Inner = { "DisplayPointIndexDivider", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_DisplayPoints_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_DisplayPoints = { "DisplayPoints", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniSplineComponent, DisplayPoints), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_DisplayPoints_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_DisplayPoints_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_DisplayPoints_Inner = { "DisplayPoints", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_CurvePoints_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_CurvePoints = { "CurvePoints", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniSplineComponent, CurvePoints), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_CurvePoints_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_CurvePoints_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_CurvePoints_Inner = { "CurvePoints", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniSplineComponent_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_PartName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_NodeId, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsEditableOutputCurve, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsInputCurve, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bNeedsToTriggerUpdate, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bHasChanged, +#if WITH_EDITORONLY_DATA + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bPostUndo, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_EditedControlPointsIndexes, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_EditedControlPointsIndexes_Inner, +#endif // WITH_EDITORONLY_DATA + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bCookOnCurveChanged, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsOutputCurve, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_CurveMethod, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_CurveMethod_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_CurveType, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_CurveType_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsHoudiniSplineVisible, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bReversed, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bClosed, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_HoudiniSplineName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_DisplayPointIndexDivider, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_DisplayPointIndexDivider_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_DisplayPoints, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_DisplayPoints_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_CurvePoints, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_CurvePoints_Inner, + }; + const UE4CodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::InterfaceParams[] = { + { Z_Construct_UClass_UHoudiniEngineCopyPropertiesInterface_NoRegister, (int32)VTABLE_OFFSET(UHoudiniSplineComponent, IHoudiniEngineCopyPropertiesInterface), false }, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniSplineComponent_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::ClassParams = { + &UHoudiniSplineComponent::StaticClass, + "Engine", + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniSplineComponent_Statics::PropPointers, + InterfaceParams, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniSplineComponent_Statics::PropPointers), + UE_ARRAY_COUNT(InterfaceParams), + 0x00B010A4u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniSplineComponent_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniSplineComponent_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniSplineComponent() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniSplineComponent_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniSplineComponent, 2143308923); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniSplineComponent::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniSplineComponent(Z_Construct_UClass_UHoudiniSplineComponent, &UHoudiniSplineComponent::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniSplineComponent"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniSplineComponent); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniSplineComponent) +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniSplineComponent.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniSplineComponent.generated.h new file mode 100644 index 0000000..c88ee2d --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniSplineComponent.generated.h @@ -0,0 +1,119 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniSplineComponent_generated_h +#error "HoudiniSplineComponent.generated.h already included, missing '#pragma once' in HoudiniSplineComponent.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniSplineComponent_generated_h + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_248_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics; \ + HOUDINIENGINERUNTIME_API static class UScriptStruct* StaticStruct(); \ + typedef FActorComponentInstanceData Super; + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_49_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_49_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_49_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_49_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniSplineComponent, NO_API) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_49_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniSplineComponent(); \ + friend struct Z_Construct_UClass_UHoudiniSplineComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniSplineComponent, USceneComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniSplineComponent) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_49_ARCHIVESERIALIZER \ + virtual UObject* _getUObject() const override { return const_cast(this); } + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_49_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniSplineComponent(); \ + friend struct Z_Construct_UClass_UHoudiniSplineComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniSplineComponent, USceneComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniSplineComponent) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_49_ARCHIVESERIALIZER \ + virtual UObject* _getUObject() const override { return const_cast(this); } + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_49_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniSplineComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniSplineComponent) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniSplineComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniSplineComponent); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniSplineComponent(UHoudiniSplineComponent&&); \ + NO_API UHoudiniSplineComponent(const UHoudiniSplineComponent&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_49_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniSplineComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniSplineComponent(UHoudiniSplineComponent&&); \ + NO_API UHoudiniSplineComponent(const UHoudiniSplineComponent&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniSplineComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniSplineComponent); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniSplineComponent) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_49_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__bHasChanged() { return STRUCT_OFFSET(UHoudiniSplineComponent, bHasChanged); } \ + FORCEINLINE static uint32 __PPO__bNeedsToTriggerUpdate() { return STRUCT_OFFSET(UHoudiniSplineComponent, bNeedsToTriggerUpdate); } \ + FORCEINLINE static uint32 __PPO__bIsInputCurve() { return STRUCT_OFFSET(UHoudiniSplineComponent, bIsInputCurve); } \ + FORCEINLINE static uint32 __PPO__bIsEditableOutputCurve() { return STRUCT_OFFSET(UHoudiniSplineComponent, bIsEditableOutputCurve); } \ + FORCEINLINE static uint32 __PPO__NodeId() { return STRUCT_OFFSET(UHoudiniSplineComponent, NodeId); } \ + FORCEINLINE static uint32 __PPO__PartName() { return STRUCT_OFFSET(UHoudiniSplineComponent, PartName); } + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_46_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_49_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_49_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_49_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_49_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_49_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_49_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_49_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_49_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_49_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_49_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_49_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_49_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniSplineComponent."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniStaticMesh.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniStaticMesh.gen.cpp new file mode 100644 index 0000000..6402c45 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniStaticMesh.gen.cpp @@ -0,0 +1,2448 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniStaticMesh.h" +#include "Serialization/ArchiveUObjectFromStructuredArchive.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniStaticMesh() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniStaticMesh_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniStaticMesh(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FStaticMaterial(); + COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FBox(); + ENGINE_API UClass* Z_Construct_UClass_UMaterialInterface_NoRegister(); + COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FIntVector(); + COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FColor(); + COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector(); + COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector2D(); +// End Cross Module References + DEFINE_FUNCTION(UHoudiniStaticMesh::execIsValid) + { + P_GET_UBOOL(Z_Param_bInSkipVertexIndicesCheck); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->IsValid(Z_Param_bInSkipVertexIndicesCheck); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execGetMaterialIndex) + { + P_GET_PROPERTY(FNameProperty,Z_Param_InMaterialSlotName); + P_FINISH; + P_NATIVE_BEGIN; + *(int32*)Z_Param__Result=P_THIS->GetMaterialIndex(Z_Param_InMaterialSlotName); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execGetMaterial) + { + P_GET_PROPERTY(FIntProperty,Z_Param_InMaterialIndex); + P_FINISH; + P_NATIVE_BEGIN; + *(UMaterialInterface**)Z_Param__Result=P_THIS->GetMaterial(Z_Param_InMaterialIndex); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execGetStaticMaterials) + { + P_FINISH; + P_NATIVE_BEGIN; + *(TArray*)Z_Param__Result=P_THIS->GetStaticMaterials(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execGetMaterialIDsPerTriangle) + { + P_FINISH; + P_NATIVE_BEGIN; + *(TArray*)Z_Param__Result=P_THIS->GetMaterialIDsPerTriangle(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execGetVertexInstanceUVs) + { + P_FINISH; + P_NATIVE_BEGIN; + *(TArray*)Z_Param__Result=P_THIS->GetVertexInstanceUVs(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execGetVertexInstanceVTangents) + { + P_FINISH; + P_NATIVE_BEGIN; + *(TArray*)Z_Param__Result=P_THIS->GetVertexInstanceVTangents(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execGetVertexInstanceUTangents) + { + P_FINISH; + P_NATIVE_BEGIN; + *(TArray*)Z_Param__Result=P_THIS->GetVertexInstanceUTangents(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execGetVertexInstanceNormals) + { + P_FINISH; + P_NATIVE_BEGIN; + *(TArray*)Z_Param__Result=P_THIS->GetVertexInstanceNormals(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execGetVertexInstanceColors) + { + P_FINISH; + P_NATIVE_BEGIN; + *(TArray*)Z_Param__Result=P_THIS->GetVertexInstanceColors(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execGetTriangleIndices) + { + P_FINISH; + P_NATIVE_BEGIN; + *(TArray*)Z_Param__Result=P_THIS->GetTriangleIndices(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execGetVertexPositions) + { + P_FINISH; + P_NATIVE_BEGIN; + *(TArray*)Z_Param__Result=P_THIS->GetVertexPositions(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execCalcBounds) + { + P_FINISH; + P_NATIVE_BEGIN; + *(FBox*)Z_Param__Result=P_THIS->CalcBounds(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execOptimize) + { + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->Optimize(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execCalculateTangents) + { + P_GET_UBOOL(Z_Param_bInComputeWeightedNormals); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->CalculateTangents(Z_Param_bInComputeWeightedNormals); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execCalculateNormals) + { + P_GET_UBOOL(Z_Param_bInComputeWeightedNormals); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->CalculateNormals(Z_Param_bInComputeWeightedNormals); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execAddStaticMaterial) + { + P_GET_STRUCT_REF(FStaticMaterial,Z_Param_Out_InStaticMaterial); + P_FINISH; + P_NATIVE_BEGIN; + *(uint32*)Z_Param__Result=P_THIS->AddStaticMaterial(Z_Param_Out_InStaticMaterial); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execSetStaticMaterial) + { + P_GET_PROPERTY(FUInt32Property,Z_Param_InMaterialIndex); + P_GET_STRUCT_REF(FStaticMaterial,Z_Param_Out_InStaticMaterial); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->SetStaticMaterial(Z_Param_InMaterialIndex,Z_Param_Out_InStaticMaterial); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execSetTriangleMaterialID) + { + P_GET_PROPERTY(FUInt32Property,Z_Param_InTriangleIndex); + P_GET_PROPERTY(FIntProperty,Z_Param_InMaterialID); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->SetTriangleMaterialID(Z_Param_InTriangleIndex,Z_Param_InMaterialID); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execSetTriangleVertexUV) + { + P_GET_PROPERTY(FUInt32Property,Z_Param_InTriangleIndex); + P_GET_PROPERTY(FByteProperty,Z_Param_InTriangleVertexIndex); + P_GET_PROPERTY(FByteProperty,Z_Param_InUVLayer); + P_GET_STRUCT_REF(FVector2D,Z_Param_Out_InUV); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->SetTriangleVertexUV(Z_Param_InTriangleIndex,Z_Param_InTriangleVertexIndex,Z_Param_InUVLayer,Z_Param_Out_InUV); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execSetTriangleVertexColor) + { + P_GET_PROPERTY(FUInt32Property,Z_Param_InTriangleIndex); + P_GET_PROPERTY(FByteProperty,Z_Param_InTriangleVertexIndex); + P_GET_STRUCT_REF(FColor,Z_Param_Out_InColor); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->SetTriangleVertexColor(Z_Param_InTriangleIndex,Z_Param_InTriangleVertexIndex,Z_Param_Out_InColor); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execSetTriangleVertexVTangent) + { + P_GET_PROPERTY(FUInt32Property,Z_Param_InTriangleIndex); + P_GET_PROPERTY(FByteProperty,Z_Param_InTriangleVertexIndex); + P_GET_STRUCT_REF(FVector,Z_Param_Out_InVTangent); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->SetTriangleVertexVTangent(Z_Param_InTriangleIndex,Z_Param_InTriangleVertexIndex,Z_Param_Out_InVTangent); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execSetTriangleVertexUTangent) + { + P_GET_PROPERTY(FUInt32Property,Z_Param_InTriangleIndex); + P_GET_PROPERTY(FByteProperty,Z_Param_InTriangleVertexIndex); + P_GET_STRUCT_REF(FVector,Z_Param_Out_InUTangent); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->SetTriangleVertexUTangent(Z_Param_InTriangleIndex,Z_Param_InTriangleVertexIndex,Z_Param_Out_InUTangent); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execSetTriangleVertexNormal) + { + P_GET_PROPERTY(FUInt32Property,Z_Param_InTriangleIndex); + P_GET_PROPERTY(FByteProperty,Z_Param_InTriangleVertexIndex); + P_GET_STRUCT_REF(FVector,Z_Param_Out_InNormal); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->SetTriangleVertexNormal(Z_Param_InTriangleIndex,Z_Param_InTriangleVertexIndex,Z_Param_Out_InNormal); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execSetTriangleVertexIndices) + { + P_GET_PROPERTY(FUInt32Property,Z_Param_InTriangleIndex); + P_GET_STRUCT_REF(FIntVector,Z_Param_Out_InTriangleVertexIndices); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->SetTriangleVertexIndices(Z_Param_InTriangleIndex,Z_Param_Out_InTriangleVertexIndices); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execSetVertexPosition) + { + P_GET_PROPERTY(FUInt32Property,Z_Param_InVertexIndex); + P_GET_STRUCT_REF(FVector,Z_Param_Out_InPosition); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->SetVertexPosition(Z_Param_InVertexIndex,Z_Param_Out_InPosition); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execGetNumVertexInstances) + { + P_FINISH; + P_NATIVE_BEGIN; + *(uint32*)Z_Param__Result=P_THIS->GetNumVertexInstances(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execGetNumTriangles) + { + P_FINISH; + P_NATIVE_BEGIN; + *(uint32*)Z_Param__Result=P_THIS->GetNumTriangles(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execGetNumVertices) + { + P_FINISH; + P_NATIVE_BEGIN; + *(uint32*)Z_Param__Result=P_THIS->GetNumVertices(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execSetNumStaticMaterials) + { + P_GET_PROPERTY(FUInt32Property,Z_Param_InNumStaticMaterials); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->SetNumStaticMaterials(Z_Param_InNumStaticMaterials); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execGetNumStaticMaterials) + { + P_FINISH; + P_NATIVE_BEGIN; + *(uint32*)Z_Param__Result=P_THIS->GetNumStaticMaterials(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execSetNumUVLayers) + { + P_GET_PROPERTY(FUInt32Property,Z_Param_InNumUVLayers); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->SetNumUVLayers(Z_Param_InNumUVLayers); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execGetNumUVLayers) + { + P_FINISH; + P_NATIVE_BEGIN; + *(uint32*)Z_Param__Result=P_THIS->GetNumUVLayers(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execSetHasColors) + { + P_GET_UBOOL(Z_Param_bInHasColors); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->SetHasColors(Z_Param_bInHasColors); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execHasColors) + { + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->HasColors(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execSetHasTangents) + { + P_GET_UBOOL(Z_Param_bInHasTangents); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->SetHasTangents(Z_Param_bInHasTangents); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execHasTangents) + { + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->HasTangents(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execSetHasNormals) + { + P_GET_UBOOL(Z_Param_bInHasNormals); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->SetHasNormals(Z_Param_bInHasNormals); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execHasNormals) + { + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->HasNormals(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execSetHasPerFaceMaterials) + { + P_GET_UBOOL(Z_Param_bInHasPerFaceMaterials); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->SetHasPerFaceMaterials(Z_Param_bInHasPerFaceMaterials); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execHasPerFaceMaterials) + { + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->HasPerFaceMaterials(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execInitialize) + { + P_GET_PROPERTY(FUInt32Property,Z_Param_InNumVertices); + P_GET_PROPERTY(FUInt32Property,Z_Param_InNumTriangles); + P_GET_PROPERTY(FUInt32Property,Z_Param_InNumUVLayers); + P_GET_PROPERTY(FUInt32Property,Z_Param_InInitialNumStaticMaterials); + P_GET_UBOOL(Z_Param_bInHasNormals); + P_GET_UBOOL(Z_Param_bInHasTangents); + P_GET_UBOOL(Z_Param_bInHasColors); + P_GET_UBOOL(Z_Param_bInHasPerFaceMaterials); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->Initialize(Z_Param_InNumVertices,Z_Param_InNumTriangles,Z_Param_InNumUVLayers,Z_Param_InInitialNumStaticMaterials,Z_Param_bInHasNormals,Z_Param_bInHasTangents,Z_Param_bInHasColors,Z_Param_bInHasPerFaceMaterials); + P_NATIVE_END; + } + void UHoudiniStaticMesh::StaticRegisterNativesUHoudiniStaticMesh() + { + UClass* Class = UHoudiniStaticMesh::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "AddStaticMaterial", &UHoudiniStaticMesh::execAddStaticMaterial }, + { "CalcBounds", &UHoudiniStaticMesh::execCalcBounds }, + { "CalculateNormals", &UHoudiniStaticMesh::execCalculateNormals }, + { "CalculateTangents", &UHoudiniStaticMesh::execCalculateTangents }, + { "GetMaterial", &UHoudiniStaticMesh::execGetMaterial }, + { "GetMaterialIDsPerTriangle", &UHoudiniStaticMesh::execGetMaterialIDsPerTriangle }, + { "GetMaterialIndex", &UHoudiniStaticMesh::execGetMaterialIndex }, + { "GetNumStaticMaterials", &UHoudiniStaticMesh::execGetNumStaticMaterials }, + { "GetNumTriangles", &UHoudiniStaticMesh::execGetNumTriangles }, + { "GetNumUVLayers", &UHoudiniStaticMesh::execGetNumUVLayers }, + { "GetNumVertexInstances", &UHoudiniStaticMesh::execGetNumVertexInstances }, + { "GetNumVertices", &UHoudiniStaticMesh::execGetNumVertices }, + { "GetStaticMaterials", &UHoudiniStaticMesh::execGetStaticMaterials }, + { "GetTriangleIndices", &UHoudiniStaticMesh::execGetTriangleIndices }, + { "GetVertexInstanceColors", &UHoudiniStaticMesh::execGetVertexInstanceColors }, + { "GetVertexInstanceNormals", &UHoudiniStaticMesh::execGetVertexInstanceNormals }, + { "GetVertexInstanceUTangents", &UHoudiniStaticMesh::execGetVertexInstanceUTangents }, + { "GetVertexInstanceUVs", &UHoudiniStaticMesh::execGetVertexInstanceUVs }, + { "GetVertexInstanceVTangents", &UHoudiniStaticMesh::execGetVertexInstanceVTangents }, + { "GetVertexPositions", &UHoudiniStaticMesh::execGetVertexPositions }, + { "HasColors", &UHoudiniStaticMesh::execHasColors }, + { "HasNormals", &UHoudiniStaticMesh::execHasNormals }, + { "HasPerFaceMaterials", &UHoudiniStaticMesh::execHasPerFaceMaterials }, + { "HasTangents", &UHoudiniStaticMesh::execHasTangents }, + { "Initialize", &UHoudiniStaticMesh::execInitialize }, + { "IsValid", &UHoudiniStaticMesh::execIsValid }, + { "Optimize", &UHoudiniStaticMesh::execOptimize }, + { "SetHasColors", &UHoudiniStaticMesh::execSetHasColors }, + { "SetHasNormals", &UHoudiniStaticMesh::execSetHasNormals }, + { "SetHasPerFaceMaterials", &UHoudiniStaticMesh::execSetHasPerFaceMaterials }, + { "SetHasTangents", &UHoudiniStaticMesh::execSetHasTangents }, + { "SetNumStaticMaterials", &UHoudiniStaticMesh::execSetNumStaticMaterials }, + { "SetNumUVLayers", &UHoudiniStaticMesh::execSetNumUVLayers }, + { "SetStaticMaterial", &UHoudiniStaticMesh::execSetStaticMaterial }, + { "SetTriangleMaterialID", &UHoudiniStaticMesh::execSetTriangleMaterialID }, + { "SetTriangleVertexColor", &UHoudiniStaticMesh::execSetTriangleVertexColor }, + { "SetTriangleVertexIndices", &UHoudiniStaticMesh::execSetTriangleVertexIndices }, + { "SetTriangleVertexNormal", &UHoudiniStaticMesh::execSetTriangleVertexNormal }, + { "SetTriangleVertexUTangent", &UHoudiniStaticMesh::execSetTriangleVertexUTangent }, + { "SetTriangleVertexUV", &UHoudiniStaticMesh::execSetTriangleVertexUV }, + { "SetTriangleVertexVTangent", &UHoudiniStaticMesh::execSetTriangleVertexVTangent }, + { "SetVertexPosition", &UHoudiniStaticMesh::execSetVertexPosition }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_AddStaticMaterial_Statics + { + struct HoudiniStaticMesh_eventAddStaticMaterial_Parms + { + FStaticMaterial InStaticMaterial; + uint32 ReturnValue; + }; + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_ReturnValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InStaticMaterial_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InStaticMaterial; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_AddStaticMaterial_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventAddStaticMaterial_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_AddStaticMaterial_Statics::NewProp_InStaticMaterial_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_AddStaticMaterial_Statics::NewProp_InStaticMaterial = { "InStaticMaterial", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventAddStaticMaterial_Parms, InStaticMaterial), Z_Construct_UScriptStruct_FStaticMaterial, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_AddStaticMaterial_Statics::NewProp_InStaticMaterial_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_AddStaticMaterial_Statics::NewProp_InStaticMaterial_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_AddStaticMaterial_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_AddStaticMaterial_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_AddStaticMaterial_Statics::NewProp_InStaticMaterial, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_AddStaticMaterial_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_AddStaticMaterial_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "AddStaticMaterial", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventAddStaticMaterial_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_AddStaticMaterial_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_AddStaticMaterial_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00420401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_AddStaticMaterial_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_AddStaticMaterial_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_AddStaticMaterial() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_AddStaticMaterial_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_CalcBounds_Statics + { + struct HoudiniStaticMesh_eventCalcBounds_Parms + { + FBox ReturnValue; + }; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_CalcBounds_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventCalcBounds_Parms, ReturnValue), Z_Construct_UScriptStruct_FBox, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_CalcBounds_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_CalcBounds_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_CalcBounds_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_CalcBounds_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "CalcBounds", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventCalcBounds_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_CalcBounds_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_CalcBounds_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40820401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_CalcBounds_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_CalcBounds_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_CalcBounds() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_CalcBounds_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_CalculateNormals_Statics + { + struct HoudiniStaticMesh_eventCalculateNormals_Parms + { + bool bInComputeWeightedNormals; + }; + static void NewProp_bInComputeWeightedNormals_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInComputeWeightedNormals; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniStaticMesh_CalculateNormals_Statics::NewProp_bInComputeWeightedNormals_SetBit(void* Obj) + { + ((HoudiniStaticMesh_eventCalculateNormals_Parms*)Obj)->bInComputeWeightedNormals = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_CalculateNormals_Statics::NewProp_bInComputeWeightedNormals = { "bInComputeWeightedNormals", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniStaticMesh_eventCalculateNormals_Parms), &Z_Construct_UFunction_UHoudiniStaticMesh_CalculateNormals_Statics::NewProp_bInComputeWeightedNormals_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_CalculateNormals_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_CalculateNormals_Statics::NewProp_bInComputeWeightedNormals, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_CalculateNormals_Statics::Function_MetaDataParams[] = { + { "Comment", "/** Calculate the normals of the mesh by calculating the face normal of each triangle (if a triangle has vertices\n\x09 * V0, V1, V2, get the vector perpendicular to the face Pf = (V2 - V0) x (V1 - V0). To calculate the\n\x09 * vertex normal for V0 sum and then normalize all its shared face normals. If bInComputeWeightedNormals is true\n\x09 * then the weight of each face normal that contributes to V0's normal is the area of the face multiplied by the V0\n\x09 * corner angle of that face. If bInComputeWeightedNormals is false then the weight is 1.\n\x09 *\n\x09 * @param bInComputeWeightedNormals Whether or not to use weighted normal calculation. Defaults to false.\n\x09 */" }, + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + { "ToolTip", "Calculate the normals of the mesh by calculating the face normal of each triangle (if a triangle has vertices\nV0, V1, V2, get the vector perpendicular to the face Pf = (V2 - V0) x (V1 - V0). To calculate the\nvertex normal for V0 sum and then normalize all its shared face normals. If bInComputeWeightedNormals is true\nthen the weight of each face normal that contributes to V0's normal is the area of the face multiplied by the V0\ncorner angle of that face. If bInComputeWeightedNormals is false then the weight is 1.\n\n@param bInComputeWeightedNormals Whether or not to use weighted normal calculation. Defaults to false." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_CalculateNormals_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "CalculateNormals", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventCalculateNormals_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_CalculateNormals_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_CalculateNormals_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_CalculateNormals_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_CalculateNormals_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_CalculateNormals() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_CalculateNormals_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_CalculateTangents_Statics + { + struct HoudiniStaticMesh_eventCalculateTangents_Parms + { + bool bInComputeWeightedNormals; + }; + static void NewProp_bInComputeWeightedNormals_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInComputeWeightedNormals; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniStaticMesh_CalculateTangents_Statics::NewProp_bInComputeWeightedNormals_SetBit(void* Obj) + { + ((HoudiniStaticMesh_eventCalculateTangents_Parms*)Obj)->bInComputeWeightedNormals = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_CalculateTangents_Statics::NewProp_bInComputeWeightedNormals = { "bInComputeWeightedNormals", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniStaticMesh_eventCalculateTangents_Parms), &Z_Construct_UFunction_UHoudiniStaticMesh_CalculateTangents_Statics::NewProp_bInComputeWeightedNormals_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_CalculateTangents_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_CalculateTangents_Statics::NewProp_bInComputeWeightedNormals, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_CalculateTangents_Statics::Function_MetaDataParams[] = { + { "Comment", "/**\n\x09 * Calculate tangents from the normals. Calculates normals first via CalculateNormals() if the mesh does not yet\n\x09 * have normals.\n\x09 *\n\x09 * @param bInComputeWeightedNormals Whether or not to use weighted normal calculation if CalculateNormals() is\n\x09 * called. Defaults to false.\n\x09 */" }, + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + { "ToolTip", "Calculate tangents from the normals. Calculates normals first via CalculateNormals() if the mesh does not yet\nhave normals.\n\n@param bInComputeWeightedNormals Whether or not to use weighted normal calculation if CalculateNormals() is\ncalled. Defaults to false." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_CalculateTangents_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "CalculateTangents", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventCalculateTangents_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_CalculateTangents_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_CalculateTangents_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_CalculateTangents_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_CalculateTangents_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_CalculateTangents() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_CalculateTangents_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterial_Statics + { + struct HoudiniStaticMesh_eventGetMaterial_Parms + { + int32 InMaterialIndex; + UMaterialInterface* ReturnValue; + }; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_InMaterialIndex; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterial_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventGetMaterial_Parms, ReturnValue), Z_Construct_UClass_UMaterialInterface_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterial_Statics::NewProp_InMaterialIndex = { "InMaterialIndex", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventGetMaterial_Parms, InMaterialIndex), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterial_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterial_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterial_Statics::NewProp_InMaterialIndex, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterial_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterial_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "GetMaterial", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventGetMaterial_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterial_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterial_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterial_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterial_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterial() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterial_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIDsPerTriangle_Statics + { + struct HoudiniStaticMesh_eventGetMaterialIDsPerTriangle_Parms + { + TArray ReturnValue; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_ReturnValue_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIDsPerTriangle_Statics::NewProp_ReturnValue_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIDsPerTriangle_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000008000582, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventGetMaterialIDsPerTriangle_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIDsPerTriangle_Statics::NewProp_ReturnValue_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIDsPerTriangle_Statics::NewProp_ReturnValue_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIDsPerTriangle_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIDsPerTriangle_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIDsPerTriangle_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIDsPerTriangle_Statics::NewProp_ReturnValue_Inner, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIDsPerTriangle_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIDsPerTriangle_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "GetMaterialIDsPerTriangle", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventGetMaterialIDsPerTriangle_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIDsPerTriangle_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIDsPerTriangle_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIDsPerTriangle_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIDsPerTriangle_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIDsPerTriangle() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIDsPerTriangle_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIndex_Statics + { + struct HoudiniStaticMesh_eventGetMaterialIndex_Parms + { + FName InMaterialSlotName; + int32 ReturnValue; + }; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FNamePropertyParams NewProp_InMaterialSlotName; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIndex_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventGetMaterialIndex_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIndex_Statics::NewProp_InMaterialSlotName = { "InMaterialSlotName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventGetMaterialIndex_Parms, InMaterialSlotName), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIndex_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIndex_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIndex_Statics::NewProp_InMaterialSlotName, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIndex_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIndex_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "GetMaterialIndex", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventGetMaterialIndex_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIndex_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIndex_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIndex_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIndex_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIndex() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIndex_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_GetNumStaticMaterials_Statics + { + struct HoudiniStaticMesh_eventGetNumStaticMaterials_Parms + { + uint32 ReturnValue; + }; + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetNumStaticMaterials_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventGetNumStaticMaterials_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_GetNumStaticMaterials_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetNumStaticMaterials_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetNumStaticMaterials_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_GetNumStaticMaterials_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "GetNumStaticMaterials", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventGetNumStaticMaterials_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_GetNumStaticMaterials_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetNumStaticMaterials_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetNumStaticMaterials_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetNumStaticMaterials_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_GetNumStaticMaterials() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_GetNumStaticMaterials_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_GetNumTriangles_Statics + { + struct HoudiniStaticMesh_eventGetNumTriangles_Parms + { + uint32 ReturnValue; + }; + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetNumTriangles_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventGetNumTriangles_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_GetNumTriangles_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetNumTriangles_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetNumTriangles_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_GetNumTriangles_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "GetNumTriangles", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventGetNumTriangles_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_GetNumTriangles_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetNumTriangles_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetNumTriangles_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetNumTriangles_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_GetNumTriangles() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_GetNumTriangles_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_GetNumUVLayers_Statics + { + struct HoudiniStaticMesh_eventGetNumUVLayers_Parms + { + uint32 ReturnValue; + }; + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetNumUVLayers_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventGetNumUVLayers_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_GetNumUVLayers_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetNumUVLayers_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetNumUVLayers_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_GetNumUVLayers_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "GetNumUVLayers", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventGetNumUVLayers_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_GetNumUVLayers_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetNumUVLayers_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetNumUVLayers_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetNumUVLayers_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_GetNumUVLayers() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_GetNumUVLayers_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertexInstances_Statics + { + struct HoudiniStaticMesh_eventGetNumVertexInstances_Parms + { + uint32 ReturnValue; + }; + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertexInstances_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventGetNumVertexInstances_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertexInstances_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertexInstances_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertexInstances_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertexInstances_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "GetNumVertexInstances", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventGetNumVertexInstances_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertexInstances_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertexInstances_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertexInstances_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertexInstances_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertexInstances() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertexInstances_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertices_Statics + { + struct HoudiniStaticMesh_eventGetNumVertices_Parms + { + uint32 ReturnValue; + }; + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertices_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventGetNumVertices_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertices_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertices_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertices_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertices_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "GetNumVertices", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventGetNumVertices_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertices_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertices_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertices_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertices_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertices() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertices_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_GetStaticMaterials_Statics + { + struct HoudiniStaticMesh_eventGetStaticMaterials_Parms + { + TArray ReturnValue; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetStaticMaterials_Statics::NewProp_ReturnValue_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetStaticMaterials_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000008000582, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventGetStaticMaterials_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetStaticMaterials_Statics::NewProp_ReturnValue_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetStaticMaterials_Statics::NewProp_ReturnValue_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetStaticMaterials_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FStaticMaterial, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_GetStaticMaterials_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetStaticMaterials_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetStaticMaterials_Statics::NewProp_ReturnValue_Inner, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetStaticMaterials_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_GetStaticMaterials_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "GetStaticMaterials", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventGetStaticMaterials_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_GetStaticMaterials_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetStaticMaterials_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetStaticMaterials_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetStaticMaterials_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_GetStaticMaterials() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_GetStaticMaterials_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_GetTriangleIndices_Statics + { + struct HoudiniStaticMesh_eventGetTriangleIndices_Parms + { + TArray ReturnValue; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetTriangleIndices_Statics::NewProp_ReturnValue_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetTriangleIndices_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000008000582, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventGetTriangleIndices_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetTriangleIndices_Statics::NewProp_ReturnValue_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetTriangleIndices_Statics::NewProp_ReturnValue_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetTriangleIndices_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FIntVector, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_GetTriangleIndices_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetTriangleIndices_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetTriangleIndices_Statics::NewProp_ReturnValue_Inner, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetTriangleIndices_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_GetTriangleIndices_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "GetTriangleIndices", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventGetTriangleIndices_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_GetTriangleIndices_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetTriangleIndices_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetTriangleIndices_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetTriangleIndices_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_GetTriangleIndices() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_GetTriangleIndices_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceColors_Statics + { + struct HoudiniStaticMesh_eventGetVertexInstanceColors_Parms + { + TArray ReturnValue; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceColors_Statics::NewProp_ReturnValue_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceColors_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000008000582, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventGetVertexInstanceColors_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceColors_Statics::NewProp_ReturnValue_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceColors_Statics::NewProp_ReturnValue_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceColors_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FColor, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceColors_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceColors_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceColors_Statics::NewProp_ReturnValue_Inner, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceColors_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceColors_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "GetVertexInstanceColors", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventGetVertexInstanceColors_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceColors_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceColors_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceColors_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceColors_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceColors() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceColors_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceNormals_Statics + { + struct HoudiniStaticMesh_eventGetVertexInstanceNormals_Parms + { + TArray ReturnValue; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceNormals_Statics::NewProp_ReturnValue_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceNormals_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000008000582, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventGetVertexInstanceNormals_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceNormals_Statics::NewProp_ReturnValue_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceNormals_Statics::NewProp_ReturnValue_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceNormals_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceNormals_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceNormals_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceNormals_Statics::NewProp_ReturnValue_Inner, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceNormals_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceNormals_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "GetVertexInstanceNormals", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventGetVertexInstanceNormals_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceNormals_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceNormals_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceNormals_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceNormals_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceNormals() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceNormals_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUTangents_Statics + { + struct HoudiniStaticMesh_eventGetVertexInstanceUTangents_Parms + { + TArray ReturnValue; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUTangents_Statics::NewProp_ReturnValue_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUTangents_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000008000582, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventGetVertexInstanceUTangents_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUTangents_Statics::NewProp_ReturnValue_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUTangents_Statics::NewProp_ReturnValue_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUTangents_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUTangents_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUTangents_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUTangents_Statics::NewProp_ReturnValue_Inner, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUTangents_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUTangents_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "GetVertexInstanceUTangents", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventGetVertexInstanceUTangents_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUTangents_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUTangents_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUTangents_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUTangents_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUTangents() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUTangents_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUVs_Statics + { + struct HoudiniStaticMesh_eventGetVertexInstanceUVs_Parms + { + TArray ReturnValue; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUVs_Statics::NewProp_ReturnValue_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUVs_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000008000582, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventGetVertexInstanceUVs_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUVs_Statics::NewProp_ReturnValue_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUVs_Statics::NewProp_ReturnValue_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUVs_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FVector2D, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUVs_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUVs_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUVs_Statics::NewProp_ReturnValue_Inner, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUVs_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUVs_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "GetVertexInstanceUVs", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventGetVertexInstanceUVs_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUVs_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUVs_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUVs_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUVs_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUVs() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUVs_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceVTangents_Statics + { + struct HoudiniStaticMesh_eventGetVertexInstanceVTangents_Parms + { + TArray ReturnValue; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceVTangents_Statics::NewProp_ReturnValue_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceVTangents_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000008000582, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventGetVertexInstanceVTangents_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceVTangents_Statics::NewProp_ReturnValue_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceVTangents_Statics::NewProp_ReturnValue_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceVTangents_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceVTangents_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceVTangents_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceVTangents_Statics::NewProp_ReturnValue_Inner, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceVTangents_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceVTangents_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "GetVertexInstanceVTangents", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventGetVertexInstanceVTangents_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceVTangents_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceVTangents_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceVTangents_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceVTangents_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceVTangents() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceVTangents_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexPositions_Statics + { + struct HoudiniStaticMesh_eventGetVertexPositions_Parms + { + TArray ReturnValue; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexPositions_Statics::NewProp_ReturnValue_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexPositions_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000008000582, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventGetVertexPositions_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexPositions_Statics::NewProp_ReturnValue_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexPositions_Statics::NewProp_ReturnValue_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexPositions_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexPositions_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexPositions_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexPositions_Statics::NewProp_ReturnValue_Inner, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexPositions_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexPositions_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "GetVertexPositions", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventGetVertexPositions_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexPositions_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexPositions_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexPositions_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexPositions_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexPositions() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexPositions_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_HasColors_Statics + { + struct HoudiniStaticMesh_eventHasColors_Parms + { + bool ReturnValue; + }; + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniStaticMesh_HasColors_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniStaticMesh_eventHasColors_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_HasColors_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniStaticMesh_eventHasColors_Parms), &Z_Construct_UFunction_UHoudiniStaticMesh_HasColors_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_HasColors_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_HasColors_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_HasColors_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_HasColors_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "HasColors", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventHasColors_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_HasColors_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_HasColors_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_HasColors_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_HasColors_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_HasColors() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_HasColors_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_HasNormals_Statics + { + struct HoudiniStaticMesh_eventHasNormals_Parms + { + bool ReturnValue; + }; + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniStaticMesh_HasNormals_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniStaticMesh_eventHasNormals_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_HasNormals_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniStaticMesh_eventHasNormals_Parms), &Z_Construct_UFunction_UHoudiniStaticMesh_HasNormals_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_HasNormals_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_HasNormals_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_HasNormals_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_HasNormals_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "HasNormals", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventHasNormals_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_HasNormals_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_HasNormals_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_HasNormals_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_HasNormals_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_HasNormals() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_HasNormals_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_HasPerFaceMaterials_Statics + { + struct HoudiniStaticMesh_eventHasPerFaceMaterials_Parms + { + bool ReturnValue; + }; + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniStaticMesh_HasPerFaceMaterials_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniStaticMesh_eventHasPerFaceMaterials_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_HasPerFaceMaterials_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniStaticMesh_eventHasPerFaceMaterials_Parms), &Z_Construct_UFunction_UHoudiniStaticMesh_HasPerFaceMaterials_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_HasPerFaceMaterials_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_HasPerFaceMaterials_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_HasPerFaceMaterials_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_HasPerFaceMaterials_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "HasPerFaceMaterials", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventHasPerFaceMaterials_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_HasPerFaceMaterials_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_HasPerFaceMaterials_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_HasPerFaceMaterials_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_HasPerFaceMaterials_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_HasPerFaceMaterials() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_HasPerFaceMaterials_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_HasTangents_Statics + { + struct HoudiniStaticMesh_eventHasTangents_Parms + { + bool ReturnValue; + }; + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniStaticMesh_HasTangents_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniStaticMesh_eventHasTangents_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_HasTangents_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniStaticMesh_eventHasTangents_Parms), &Z_Construct_UFunction_UHoudiniStaticMesh_HasTangents_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_HasTangents_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_HasTangents_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_HasTangents_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_HasTangents_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "HasTangents", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventHasTangents_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_HasTangents_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_HasTangents_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_HasTangents_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_HasTangents_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_HasTangents() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_HasTangents_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics + { + struct HoudiniStaticMesh_eventInitialize_Parms + { + uint32 InNumVertices; + uint32 InNumTriangles; + uint32 InNumUVLayers; + uint32 InInitialNumStaticMaterials; + bool bInHasNormals; + bool bInHasTangents; + bool bInHasColors; + bool bInHasPerFaceMaterials; + }; + static void NewProp_bInHasPerFaceMaterials_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInHasPerFaceMaterials; + static void NewProp_bInHasColors_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInHasColors; + static void NewProp_bInHasTangents_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInHasTangents; + static void NewProp_bInHasNormals_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInHasNormals; + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_InInitialNumStaticMaterials; + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_InNumUVLayers; + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_InNumTriangles; + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_InNumVertices; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_bInHasPerFaceMaterials_SetBit(void* Obj) + { + ((HoudiniStaticMesh_eventInitialize_Parms*)Obj)->bInHasPerFaceMaterials = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_bInHasPerFaceMaterials = { "bInHasPerFaceMaterials", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniStaticMesh_eventInitialize_Parms), &Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_bInHasPerFaceMaterials_SetBit, METADATA_PARAMS(nullptr, 0) }; + void Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_bInHasColors_SetBit(void* Obj) + { + ((HoudiniStaticMesh_eventInitialize_Parms*)Obj)->bInHasColors = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_bInHasColors = { "bInHasColors", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniStaticMesh_eventInitialize_Parms), &Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_bInHasColors_SetBit, METADATA_PARAMS(nullptr, 0) }; + void Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_bInHasTangents_SetBit(void* Obj) + { + ((HoudiniStaticMesh_eventInitialize_Parms*)Obj)->bInHasTangents = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_bInHasTangents = { "bInHasTangents", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniStaticMesh_eventInitialize_Parms), &Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_bInHasTangents_SetBit, METADATA_PARAMS(nullptr, 0) }; + void Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_bInHasNormals_SetBit(void* Obj) + { + ((HoudiniStaticMesh_eventInitialize_Parms*)Obj)->bInHasNormals = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_bInHasNormals = { "bInHasNormals", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniStaticMesh_eventInitialize_Parms), &Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_bInHasNormals_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_InInitialNumStaticMaterials = { "InInitialNumStaticMaterials", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventInitialize_Parms, InInitialNumStaticMaterials), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_InNumUVLayers = { "InNumUVLayers", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventInitialize_Parms, InNumUVLayers), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_InNumTriangles = { "InNumTriangles", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventInitialize_Parms, InNumTriangles), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_InNumVertices = { "InNumVertices", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventInitialize_Parms, InNumVertices), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_bInHasPerFaceMaterials, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_bInHasColors, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_bInHasTangents, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_bInHasNormals, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_InInitialNumStaticMaterials, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_InNumUVLayers, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_InNumTriangles, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_InNumVertices, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::Function_MetaDataParams[] = { + { "Comment", "// Clears all existing data and initializes internal arrays to the relevant sizes to accommodate the\n// mesh based InNumVertices, InNumTriangles, UVs etc.\n" }, + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + { "ToolTip", "Clears all existing data and initializes internal arrays to the relevant sizes to accommodate the\nmesh based InNumVertices, InNumTriangles, UVs etc." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "Initialize", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventInitialize_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_Initialize() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_IsValid_Statics + { + struct HoudiniStaticMesh_eventIsValid_Parms + { + bool bInSkipVertexIndicesCheck; + bool ReturnValue; + }; + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static void NewProp_bInSkipVertexIndicesCheck_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInSkipVertexIndicesCheck; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniStaticMesh_IsValid_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniStaticMesh_eventIsValid_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_IsValid_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniStaticMesh_eventIsValid_Parms), &Z_Construct_UFunction_UHoudiniStaticMesh_IsValid_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + void Z_Construct_UFunction_UHoudiniStaticMesh_IsValid_Statics::NewProp_bInSkipVertexIndicesCheck_SetBit(void* Obj) + { + ((HoudiniStaticMesh_eventIsValid_Parms*)Obj)->bInSkipVertexIndicesCheck = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_IsValid_Statics::NewProp_bInSkipVertexIndicesCheck = { "bInSkipVertexIndicesCheck", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniStaticMesh_eventIsValid_Parms), &Z_Construct_UFunction_UHoudiniStaticMesh_IsValid_Statics::NewProp_bInSkipVertexIndicesCheck_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_IsValid_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_IsValid_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_IsValid_Statics::NewProp_bInSkipVertexIndicesCheck, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_IsValid_Statics::Function_MetaDataParams[] = { + { "Comment", "// Checks if the mesh is valid by checking face, vertex and attribute (normals etc) counts.\n// If bSkipVertexIndicesCheck is true, then we don't loop over all triangle vertex indices to\n// check if each index is valid (< NumVertices)\n" }, + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + { "ToolTip", "Checks if the mesh is valid by checking face, vertex and attribute (normals etc) counts.\nIf bSkipVertexIndicesCheck is true, then we don't loop over all triangle vertex indices to\ncheck if each index is valid (< NumVertices)" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_IsValid_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "IsValid", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventIsValid_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_IsValid_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_IsValid_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_IsValid_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_IsValid_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_IsValid() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_IsValid_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_Optimize_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_Optimize_Statics::Function_MetaDataParams[] = { + { "Comment", "/**\n\x09 * Meant to be called after the mesh data arrays are populated.\n\x09 * Currently only calls Shrink on the arrays\n\x09 */" }, + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + { "ToolTip", "Meant to be called after the mesh data arrays are populated.\nCurrently only calls Shrink on the arrays" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_Optimize_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "Optimize", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_Optimize_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_Optimize_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_Optimize() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_Optimize_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_SetHasColors_Statics + { + struct HoudiniStaticMesh_eventSetHasColors_Parms + { + bool bInHasColors; + }; + static void NewProp_bInHasColors_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInHasColors; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniStaticMesh_SetHasColors_Statics::NewProp_bInHasColors_SetBit(void* Obj) + { + ((HoudiniStaticMesh_eventSetHasColors_Parms*)Obj)->bInHasColors = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetHasColors_Statics::NewProp_bInHasColors = { "bInHasColors", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniStaticMesh_eventSetHasColors_Parms), &Z_Construct_UFunction_UHoudiniStaticMesh_SetHasColors_Statics::NewProp_bInHasColors_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_SetHasColors_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetHasColors_Statics::NewProp_bInHasColors, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_SetHasColors_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_SetHasColors_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "SetHasColors", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventSetHasColors_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_SetHasColors_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetHasColors_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_SetHasColors_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetHasColors_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_SetHasColors() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_SetHasColors_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_SetHasNormals_Statics + { + struct HoudiniStaticMesh_eventSetHasNormals_Parms + { + bool bInHasNormals; + }; + static void NewProp_bInHasNormals_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInHasNormals; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniStaticMesh_SetHasNormals_Statics::NewProp_bInHasNormals_SetBit(void* Obj) + { + ((HoudiniStaticMesh_eventSetHasNormals_Parms*)Obj)->bInHasNormals = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetHasNormals_Statics::NewProp_bInHasNormals = { "bInHasNormals", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniStaticMesh_eventSetHasNormals_Parms), &Z_Construct_UFunction_UHoudiniStaticMesh_SetHasNormals_Statics::NewProp_bInHasNormals_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_SetHasNormals_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetHasNormals_Statics::NewProp_bInHasNormals, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_SetHasNormals_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_SetHasNormals_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "SetHasNormals", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventSetHasNormals_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_SetHasNormals_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetHasNormals_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_SetHasNormals_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetHasNormals_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_SetHasNormals() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_SetHasNormals_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_SetHasPerFaceMaterials_Statics + { + struct HoudiniStaticMesh_eventSetHasPerFaceMaterials_Parms + { + bool bInHasPerFaceMaterials; + }; + static void NewProp_bInHasPerFaceMaterials_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInHasPerFaceMaterials; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniStaticMesh_SetHasPerFaceMaterials_Statics::NewProp_bInHasPerFaceMaterials_SetBit(void* Obj) + { + ((HoudiniStaticMesh_eventSetHasPerFaceMaterials_Parms*)Obj)->bInHasPerFaceMaterials = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetHasPerFaceMaterials_Statics::NewProp_bInHasPerFaceMaterials = { "bInHasPerFaceMaterials", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniStaticMesh_eventSetHasPerFaceMaterials_Parms), &Z_Construct_UFunction_UHoudiniStaticMesh_SetHasPerFaceMaterials_Statics::NewProp_bInHasPerFaceMaterials_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_SetHasPerFaceMaterials_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetHasPerFaceMaterials_Statics::NewProp_bInHasPerFaceMaterials, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_SetHasPerFaceMaterials_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_SetHasPerFaceMaterials_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "SetHasPerFaceMaterials", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventSetHasPerFaceMaterials_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_SetHasPerFaceMaterials_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetHasPerFaceMaterials_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_SetHasPerFaceMaterials_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetHasPerFaceMaterials_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_SetHasPerFaceMaterials() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_SetHasPerFaceMaterials_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_SetHasTangents_Statics + { + struct HoudiniStaticMesh_eventSetHasTangents_Parms + { + bool bInHasTangents; + }; + static void NewProp_bInHasTangents_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInHasTangents; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniStaticMesh_SetHasTangents_Statics::NewProp_bInHasTangents_SetBit(void* Obj) + { + ((HoudiniStaticMesh_eventSetHasTangents_Parms*)Obj)->bInHasTangents = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetHasTangents_Statics::NewProp_bInHasTangents = { "bInHasTangents", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniStaticMesh_eventSetHasTangents_Parms), &Z_Construct_UFunction_UHoudiniStaticMesh_SetHasTangents_Statics::NewProp_bInHasTangents_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_SetHasTangents_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetHasTangents_Statics::NewProp_bInHasTangents, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_SetHasTangents_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_SetHasTangents_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "SetHasTangents", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventSetHasTangents_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_SetHasTangents_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetHasTangents_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_SetHasTangents_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetHasTangents_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_SetHasTangents() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_SetHasTangents_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_SetNumStaticMaterials_Statics + { + struct HoudiniStaticMesh_eventSetNumStaticMaterials_Parms + { + uint32 InNumStaticMaterials; + }; + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_InNumStaticMaterials; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetNumStaticMaterials_Statics::NewProp_InNumStaticMaterials = { "InNumStaticMaterials", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetNumStaticMaterials_Parms, InNumStaticMaterials), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_SetNumStaticMaterials_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetNumStaticMaterials_Statics::NewProp_InNumStaticMaterials, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_SetNumStaticMaterials_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_SetNumStaticMaterials_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "SetNumStaticMaterials", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventSetNumStaticMaterials_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_SetNumStaticMaterials_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetNumStaticMaterials_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_SetNumStaticMaterials_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetNumStaticMaterials_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_SetNumStaticMaterials() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_SetNumStaticMaterials_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_SetNumUVLayers_Statics + { + struct HoudiniStaticMesh_eventSetNumUVLayers_Parms + { + uint32 InNumUVLayers; + }; + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_InNumUVLayers; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetNumUVLayers_Statics::NewProp_InNumUVLayers = { "InNumUVLayers", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetNumUVLayers_Parms, InNumUVLayers), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_SetNumUVLayers_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetNumUVLayers_Statics::NewProp_InNumUVLayers, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_SetNumUVLayers_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_SetNumUVLayers_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "SetNumUVLayers", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventSetNumUVLayers_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_SetNumUVLayers_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetNumUVLayers_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_SetNumUVLayers_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetNumUVLayers_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_SetNumUVLayers() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_SetNumUVLayers_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_SetStaticMaterial_Statics + { + struct HoudiniStaticMesh_eventSetStaticMaterial_Parms + { + uint32 InMaterialIndex; + FStaticMaterial InStaticMaterial; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InStaticMaterial_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InStaticMaterial; + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_InMaterialIndex; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_SetStaticMaterial_Statics::NewProp_InStaticMaterial_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetStaticMaterial_Statics::NewProp_InStaticMaterial = { "InStaticMaterial", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetStaticMaterial_Parms, InStaticMaterial), Z_Construct_UScriptStruct_FStaticMaterial, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_SetStaticMaterial_Statics::NewProp_InStaticMaterial_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetStaticMaterial_Statics::NewProp_InStaticMaterial_MetaData)) }; + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetStaticMaterial_Statics::NewProp_InMaterialIndex = { "InMaterialIndex", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetStaticMaterial_Parms, InMaterialIndex), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_SetStaticMaterial_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetStaticMaterial_Statics::NewProp_InStaticMaterial, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetStaticMaterial_Statics::NewProp_InMaterialIndex, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_SetStaticMaterial_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_SetStaticMaterial_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "SetStaticMaterial", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventSetStaticMaterial_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_SetStaticMaterial_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetStaticMaterial_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00420401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_SetStaticMaterial_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetStaticMaterial_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_SetStaticMaterial() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_SetStaticMaterial_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleMaterialID_Statics + { + struct HoudiniStaticMesh_eventSetTriangleMaterialID_Parms + { + uint32 InTriangleIndex; + int32 InMaterialID; + }; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_InMaterialID; + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_InTriangleIndex; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleMaterialID_Statics::NewProp_InMaterialID = { "InMaterialID", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetTriangleMaterialID_Parms, InMaterialID), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleMaterialID_Statics::NewProp_InTriangleIndex = { "InTriangleIndex", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetTriangleMaterialID_Parms, InTriangleIndex), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleMaterialID_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleMaterialID_Statics::NewProp_InMaterialID, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleMaterialID_Statics::NewProp_InTriangleIndex, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleMaterialID_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleMaterialID_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "SetTriangleMaterialID", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventSetTriangleMaterialID_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleMaterialID_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleMaterialID_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleMaterialID_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleMaterialID_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleMaterialID() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleMaterialID_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexColor_Statics + { + struct HoudiniStaticMesh_eventSetTriangleVertexColor_Parms + { + uint32 InTriangleIndex; + uint8 InTriangleVertexIndex; + FColor InColor; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InColor_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InColor; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_InTriangleVertexIndex; + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_InTriangleIndex; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexColor_Statics::NewProp_InColor_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexColor_Statics::NewProp_InColor = { "InColor", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetTriangleVertexColor_Parms, InColor), Z_Construct_UScriptStruct_FColor, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexColor_Statics::NewProp_InColor_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexColor_Statics::NewProp_InColor_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexColor_Statics::NewProp_InTriangleVertexIndex = { "InTriangleVertexIndex", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetTriangleVertexColor_Parms, InTriangleVertexIndex), nullptr, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexColor_Statics::NewProp_InTriangleIndex = { "InTriangleIndex", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetTriangleVertexColor_Parms, InTriangleIndex), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexColor_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexColor_Statics::NewProp_InColor, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexColor_Statics::NewProp_InTriangleVertexIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexColor_Statics::NewProp_InTriangleIndex, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexColor_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexColor_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "SetTriangleVertexColor", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventSetTriangleVertexColor_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexColor_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexColor_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00C20401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexColor_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexColor_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexColor() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexColor_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexIndices_Statics + { + struct HoudiniStaticMesh_eventSetTriangleVertexIndices_Parms + { + uint32 InTriangleIndex; + FIntVector InTriangleVertexIndices; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InTriangleVertexIndices_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InTriangleVertexIndices; + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_InTriangleIndex; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexIndices_Statics::NewProp_InTriangleVertexIndices_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexIndices_Statics::NewProp_InTriangleVertexIndices = { "InTriangleVertexIndices", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetTriangleVertexIndices_Parms, InTriangleVertexIndices), Z_Construct_UScriptStruct_FIntVector, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexIndices_Statics::NewProp_InTriangleVertexIndices_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexIndices_Statics::NewProp_InTriangleVertexIndices_MetaData)) }; + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexIndices_Statics::NewProp_InTriangleIndex = { "InTriangleIndex", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetTriangleVertexIndices_Parms, InTriangleIndex), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexIndices_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexIndices_Statics::NewProp_InTriangleVertexIndices, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexIndices_Statics::NewProp_InTriangleIndex, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexIndices_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexIndices_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "SetTriangleVertexIndices", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventSetTriangleVertexIndices_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexIndices_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexIndices_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00C20401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexIndices_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexIndices_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexIndices() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexIndices_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexNormal_Statics + { + struct HoudiniStaticMesh_eventSetTriangleVertexNormal_Parms + { + uint32 InTriangleIndex; + uint8 InTriangleVertexIndex; + FVector InNormal; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InNormal_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InNormal; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_InTriangleVertexIndex; + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_InTriangleIndex; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexNormal_Statics::NewProp_InNormal_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexNormal_Statics::NewProp_InNormal = { "InNormal", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetTriangleVertexNormal_Parms, InNormal), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexNormal_Statics::NewProp_InNormal_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexNormal_Statics::NewProp_InNormal_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexNormal_Statics::NewProp_InTriangleVertexIndex = { "InTriangleVertexIndex", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetTriangleVertexNormal_Parms, InTriangleVertexIndex), nullptr, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexNormal_Statics::NewProp_InTriangleIndex = { "InTriangleIndex", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetTriangleVertexNormal_Parms, InTriangleIndex), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexNormal_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexNormal_Statics::NewProp_InNormal, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexNormal_Statics::NewProp_InTriangleVertexIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexNormal_Statics::NewProp_InTriangleIndex, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexNormal_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexNormal_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "SetTriangleVertexNormal", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventSetTriangleVertexNormal_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexNormal_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexNormal_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00C20401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexNormal_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexNormal_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexNormal() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexNormal_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUTangent_Statics + { + struct HoudiniStaticMesh_eventSetTriangleVertexUTangent_Parms + { + uint32 InTriangleIndex; + uint8 InTriangleVertexIndex; + FVector InUTangent; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InUTangent_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InUTangent; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_InTriangleVertexIndex; + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_InTriangleIndex; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUTangent_Statics::NewProp_InUTangent_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUTangent_Statics::NewProp_InUTangent = { "InUTangent", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetTriangleVertexUTangent_Parms, InUTangent), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUTangent_Statics::NewProp_InUTangent_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUTangent_Statics::NewProp_InUTangent_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUTangent_Statics::NewProp_InTriangleVertexIndex = { "InTriangleVertexIndex", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetTriangleVertexUTangent_Parms, InTriangleVertexIndex), nullptr, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUTangent_Statics::NewProp_InTriangleIndex = { "InTriangleIndex", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetTriangleVertexUTangent_Parms, InTriangleIndex), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUTangent_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUTangent_Statics::NewProp_InUTangent, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUTangent_Statics::NewProp_InTriangleVertexIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUTangent_Statics::NewProp_InTriangleIndex, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUTangent_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUTangent_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "SetTriangleVertexUTangent", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventSetTriangleVertexUTangent_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUTangent_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUTangent_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00C20401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUTangent_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUTangent_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUTangent() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUTangent_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUV_Statics + { + struct HoudiniStaticMesh_eventSetTriangleVertexUV_Parms + { + uint32 InTriangleIndex; + uint8 InTriangleVertexIndex; + uint8 InUVLayer; + FVector2D InUV; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InUV_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InUV; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_InUVLayer; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_InTriangleVertexIndex; + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_InTriangleIndex; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUV_Statics::NewProp_InUV_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUV_Statics::NewProp_InUV = { "InUV", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetTriangleVertexUV_Parms, InUV), Z_Construct_UScriptStruct_FVector2D, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUV_Statics::NewProp_InUV_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUV_Statics::NewProp_InUV_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUV_Statics::NewProp_InUVLayer = { "InUVLayer", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetTriangleVertexUV_Parms, InUVLayer), nullptr, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUV_Statics::NewProp_InTriangleVertexIndex = { "InTriangleVertexIndex", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetTriangleVertexUV_Parms, InTriangleVertexIndex), nullptr, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUV_Statics::NewProp_InTriangleIndex = { "InTriangleIndex", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetTriangleVertexUV_Parms, InTriangleIndex), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUV_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUV_Statics::NewProp_InUV, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUV_Statics::NewProp_InUVLayer, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUV_Statics::NewProp_InTriangleVertexIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUV_Statics::NewProp_InTriangleIndex, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUV_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUV_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "SetTriangleVertexUV", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventSetTriangleVertexUV_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUV_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUV_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00C20401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUV_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUV_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUV() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUV_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexVTangent_Statics + { + struct HoudiniStaticMesh_eventSetTriangleVertexVTangent_Parms + { + uint32 InTriangleIndex; + uint8 InTriangleVertexIndex; + FVector InVTangent; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InVTangent_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InVTangent; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_InTriangleVertexIndex; + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_InTriangleIndex; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexVTangent_Statics::NewProp_InVTangent_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexVTangent_Statics::NewProp_InVTangent = { "InVTangent", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetTriangleVertexVTangent_Parms, InVTangent), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexVTangent_Statics::NewProp_InVTangent_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexVTangent_Statics::NewProp_InVTangent_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexVTangent_Statics::NewProp_InTriangleVertexIndex = { "InTriangleVertexIndex", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetTriangleVertexVTangent_Parms, InTriangleVertexIndex), nullptr, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexVTangent_Statics::NewProp_InTriangleIndex = { "InTriangleIndex", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetTriangleVertexVTangent_Parms, InTriangleIndex), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexVTangent_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexVTangent_Statics::NewProp_InVTangent, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexVTangent_Statics::NewProp_InTriangleVertexIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexVTangent_Statics::NewProp_InTriangleIndex, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexVTangent_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexVTangent_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "SetTriangleVertexVTangent", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventSetTriangleVertexVTangent_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexVTangent_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexVTangent_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00C20401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexVTangent_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexVTangent_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexVTangent() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexVTangent_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_SetVertexPosition_Statics + { + struct HoudiniStaticMesh_eventSetVertexPosition_Parms + { + uint32 InVertexIndex; + FVector InPosition; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InPosition_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InPosition; + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_InVertexIndex; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_SetVertexPosition_Statics::NewProp_InPosition_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetVertexPosition_Statics::NewProp_InPosition = { "InPosition", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetVertexPosition_Parms, InPosition), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_SetVertexPosition_Statics::NewProp_InPosition_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetVertexPosition_Statics::NewProp_InPosition_MetaData)) }; + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetVertexPosition_Statics::NewProp_InVertexIndex = { "InVertexIndex", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetVertexPosition_Parms, InVertexIndex), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_SetVertexPosition_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetVertexPosition_Statics::NewProp_InPosition, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetVertexPosition_Statics::NewProp_InVertexIndex, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_SetVertexPosition_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_SetVertexPosition_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "SetVertexPosition", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventSetVertexPosition_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_SetVertexPosition_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetVertexPosition_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00C20401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_SetVertexPosition_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetVertexPosition_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_SetVertexPosition() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_SetVertexPosition_Statics::FuncParams); + } + return ReturnFunction; + } + UClass* Z_Construct_UClass_UHoudiniStaticMesh_NoRegister() + { + return UHoudiniStaticMesh::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniStaticMesh_Statics + { + static UObject* (*const DependentSingletons[])(); + static const FClassFunctionLinkInfo FuncInfo[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_StaticMaterials_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_StaticMaterials; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_StaticMaterials_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_MaterialIDsPerTriangle_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_MaterialIDsPerTriangle; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_MaterialIDsPerTriangle_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_VertexInstanceUVs_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_VertexInstanceUVs; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_VertexInstanceUVs_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_VertexInstanceVTangents_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_VertexInstanceVTangents; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_VertexInstanceVTangents_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_VertexInstanceUTangents_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_VertexInstanceUTangents; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_VertexInstanceUTangents_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_VertexInstanceNormals_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_VertexInstanceNormals; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_VertexInstanceNormals_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_VertexInstanceColors_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_VertexInstanceColors; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_VertexInstanceColors_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_TriangleIndices_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_TriangleIndices; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_TriangleIndices_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_VertexPositions_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_VertexPositions; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_VertexPositions_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasPerFaceMaterials_MetaData[]; +#endif + static void NewProp_bHasPerFaceMaterials_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasPerFaceMaterials; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_NumUVLayers_MetaData[]; +#endif + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_NumUVLayers; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasColors_MetaData[]; +#endif + static void NewProp_bHasColors_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasColors; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasTangents_MetaData[]; +#endif + static void NewProp_bHasTangents_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasTangents; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasNormals_MetaData[]; +#endif + static void NewProp_bHasNormals_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasNormals; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniStaticMesh_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; + const FClassFunctionLinkInfo Z_Construct_UClass_UHoudiniStaticMesh_Statics::FuncInfo[] = { + { &Z_Construct_UFunction_UHoudiniStaticMesh_AddStaticMaterial, "AddStaticMaterial" }, // 3063913745 + { &Z_Construct_UFunction_UHoudiniStaticMesh_CalcBounds, "CalcBounds" }, // 1637754881 + { &Z_Construct_UFunction_UHoudiniStaticMesh_CalculateNormals, "CalculateNormals" }, // 968494643 + { &Z_Construct_UFunction_UHoudiniStaticMesh_CalculateTangents, "CalculateTangents" }, // 3506332377 + { &Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterial, "GetMaterial" }, // 1623372827 + { &Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIDsPerTriangle, "GetMaterialIDsPerTriangle" }, // 3684366621 + { &Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIndex, "GetMaterialIndex" }, // 219270135 + { &Z_Construct_UFunction_UHoudiniStaticMesh_GetNumStaticMaterials, "GetNumStaticMaterials" }, // 148592952 + { &Z_Construct_UFunction_UHoudiniStaticMesh_GetNumTriangles, "GetNumTriangles" }, // 1021077601 + { &Z_Construct_UFunction_UHoudiniStaticMesh_GetNumUVLayers, "GetNumUVLayers" }, // 2425159231 + { &Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertexInstances, "GetNumVertexInstances" }, // 1955161781 + { &Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertices, "GetNumVertices" }, // 478286020 + { &Z_Construct_UFunction_UHoudiniStaticMesh_GetStaticMaterials, "GetStaticMaterials" }, // 2708275610 + { &Z_Construct_UFunction_UHoudiniStaticMesh_GetTriangleIndices, "GetTriangleIndices" }, // 181921481 + { &Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceColors, "GetVertexInstanceColors" }, // 444069516 + { &Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceNormals, "GetVertexInstanceNormals" }, // 388103081 + { &Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUTangents, "GetVertexInstanceUTangents" }, // 2563354045 + { &Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUVs, "GetVertexInstanceUVs" }, // 989873079 + { &Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceVTangents, "GetVertexInstanceVTangents" }, // 1183487349 + { &Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexPositions, "GetVertexPositions" }, // 339074703 + { &Z_Construct_UFunction_UHoudiniStaticMesh_HasColors, "HasColors" }, // 799244709 + { &Z_Construct_UFunction_UHoudiniStaticMesh_HasNormals, "HasNormals" }, // 1054926639 + { &Z_Construct_UFunction_UHoudiniStaticMesh_HasPerFaceMaterials, "HasPerFaceMaterials" }, // 231885919 + { &Z_Construct_UFunction_UHoudiniStaticMesh_HasTangents, "HasTangents" }, // 1052568739 + { &Z_Construct_UFunction_UHoudiniStaticMesh_Initialize, "Initialize" }, // 3130941716 + { &Z_Construct_UFunction_UHoudiniStaticMesh_IsValid, "IsValid" }, // 3382634726 + { &Z_Construct_UFunction_UHoudiniStaticMesh_Optimize, "Optimize" }, // 3247012031 + { &Z_Construct_UFunction_UHoudiniStaticMesh_SetHasColors, "SetHasColors" }, // 1709882034 + { &Z_Construct_UFunction_UHoudiniStaticMesh_SetHasNormals, "SetHasNormals" }, // 3980313701 + { &Z_Construct_UFunction_UHoudiniStaticMesh_SetHasPerFaceMaterials, "SetHasPerFaceMaterials" }, // 2330891830 + { &Z_Construct_UFunction_UHoudiniStaticMesh_SetHasTangents, "SetHasTangents" }, // 3986887326 + { &Z_Construct_UFunction_UHoudiniStaticMesh_SetNumStaticMaterials, "SetNumStaticMaterials" }, // 3288596961 + { &Z_Construct_UFunction_UHoudiniStaticMesh_SetNumUVLayers, "SetNumUVLayers" }, // 2769950454 + { &Z_Construct_UFunction_UHoudiniStaticMesh_SetStaticMaterial, "SetStaticMaterial" }, // 3725764460 + { &Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleMaterialID, "SetTriangleMaterialID" }, // 2162777294 + { &Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexColor, "SetTriangleVertexColor" }, // 3025508862 + { &Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexIndices, "SetTriangleVertexIndices" }, // 199325782 + { &Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexNormal, "SetTriangleVertexNormal" }, // 174382140 + { &Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUTangent, "SetTriangleVertexUTangent" }, // 3165310114 + { &Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUV, "SetTriangleVertexUV" }, // 697725144 + { &Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexVTangent, "SetTriangleVertexVTangent" }, // 1939564477 + { &Z_Construct_UFunction_UHoudiniStaticMesh_SetVertexPosition, "SetVertexPosition" }, // 3065382667 + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniStaticMesh_Statics::Class_MetaDataParams[] = { + { "Comment", "/**\n * This is a simple static mesh that is meant to be built in one go, without modifications afterwards.\n * The number of vertices and triangles must be known before hand.\n */" }, + { "IncludePath", "HoudiniStaticMesh.h" }, + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + { "ObjectInitializerConstructorDeclared", "" }, + { "ToolTip", "This is a simple static mesh that is meant to be built in one go, without modifications afterwards.\nThe number of vertices and triangles must be known before hand." }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_StaticMaterials_MetaData[] = { + { "Comment", "/** The materials of the mesh. Index by MaterialID (MaterialIndex). */" }, + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + { "ToolTip", "The materials of the mesh. Index by MaterialID (MaterialIndex)." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_StaticMaterials = { "StaticMaterials", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniStaticMesh, StaticMaterials), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_StaticMaterials_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_StaticMaterials_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_StaticMaterials_Inner = { "StaticMaterials", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FStaticMaterial, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_MaterialIDsPerTriangle_MetaData[] = { + { "Comment", "/** Array of material ID per triangle. Indexed by Triangle ID/Index. */" }, + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + { "ToolTip", "Array of material ID per triangle. Indexed by Triangle ID/Index." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_MaterialIDsPerTriangle = { "MaterialIDsPerTriangle", nullptr, (EPropertyFlags)0x00a0080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniStaticMesh, MaterialIDsPerTriangle), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_MaterialIDsPerTriangle_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_MaterialIDsPerTriangle_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_MaterialIDsPerTriangle_Inner = { "MaterialIDsPerTriangle", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceUVs_MetaData[] = { + { "Comment", "/** Array of UV layers to array of per triangle-vertex UVs. Index: UVLayerIndex * (NumVertexInstances) + 3 * TriangleID + LocalTriangleVertexIndex. */" }, + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + { "ToolTip", "Array of UV layers to array of per triangle-vertex UVs. Index: UVLayerIndex * (NumVertexInstances) + 3 * TriangleID + LocalTriangleVertexIndex." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceUVs = { "VertexInstanceUVs", nullptr, (EPropertyFlags)0x00a0080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniStaticMesh, VertexInstanceUVs), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceUVs_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceUVs_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceUVs_Inner = { "VertexInstanceUVs", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FVector2D, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceVTangents_MetaData[] = { + { "Comment", "/** Array of V tangents per vertex instance, in other words, a tangent per triangle-vertex. Index 3 * TriangleID + LocalTriangleVertexIndex. */" }, + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + { "ToolTip", "Array of V tangents per vertex instance, in other words, a tangent per triangle-vertex. Index 3 * TriangleID + LocalTriangleVertexIndex." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceVTangents = { "VertexInstanceVTangents", nullptr, (EPropertyFlags)0x00a0080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniStaticMesh, VertexInstanceVTangents), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceVTangents_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceVTangents_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceVTangents_Inner = { "VertexInstanceVTangents", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceUTangents_MetaData[] = { + { "Comment", "/** Array of U tangents per vertex instance, in other words, a tangent per triangle-vertex. Index 3 * TriangleID + LocalTriangleVertexIndex. */" }, + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + { "ToolTip", "Array of U tangents per vertex instance, in other words, a tangent per triangle-vertex. Index 3 * TriangleID + LocalTriangleVertexIndex." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceUTangents = { "VertexInstanceUTangents", nullptr, (EPropertyFlags)0x00a0080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniStaticMesh, VertexInstanceUTangents), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceUTangents_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceUTangents_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceUTangents_Inner = { "VertexInstanceUTangents", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceNormals_MetaData[] = { + { "Comment", "/** Array of normals per vertex instance, in other words, a normal per triangle-vertex. Index 3 * TriangleID + LocalTriangleVertexIndex. */" }, + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + { "ToolTip", "Array of normals per vertex instance, in other words, a normal per triangle-vertex. Index 3 * TriangleID + LocalTriangleVertexIndex." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceNormals = { "VertexInstanceNormals", nullptr, (EPropertyFlags)0x00a0080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniStaticMesh, VertexInstanceNormals), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceNormals_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceNormals_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceNormals_Inner = { "VertexInstanceNormals", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceColors_MetaData[] = { + { "Comment", "/** Array of colors per vertex instance, in other words, a color per triangle-vertex. Index 3 * TriangleID + LocalTriangleVertexIndex. */" }, + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + { "ToolTip", "Array of colors per vertex instance, in other words, a color per triangle-vertex. Index 3 * TriangleID + LocalTriangleVertexIndex." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceColors = { "VertexInstanceColors", nullptr, (EPropertyFlags)0x00a0080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniStaticMesh, VertexInstanceColors), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceColors_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceColors_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceColors_Inner = { "VertexInstanceColors", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FColor, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_TriangleIndices_MetaData[] = { + { "Comment", "/** Triangle vertices. Triangle id == triangle index => indexes into this array, which returns a FIntVector of\n\x09 * vertex ids/indices for VertexPositions.\n\x09 */" }, + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + { "ToolTip", "Triangle vertices. Triangle id == triangle index => indexes into this array, which returns a FIntVector of\nvertex ids/indices for VertexPositions." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_TriangleIndices = { "TriangleIndices", nullptr, (EPropertyFlags)0x00a0080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniStaticMesh, TriangleIndices), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_TriangleIndices_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_TriangleIndices_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_TriangleIndices_Inner = { "TriangleIndices", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FIntVector, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexPositions_MetaData[] = { + { "Comment", "/** Vertex positions. The vertex id == vertex index => indexes into this array. */" }, + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + { "ToolTip", "Vertex positions. The vertex id == vertex index => indexes into this array." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexPositions = { "VertexPositions", nullptr, (EPropertyFlags)0x00a0080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniStaticMesh, VertexPositions), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexPositions_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexPositions_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexPositions_Inner = { "VertexPositions", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasPerFaceMaterials_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasPerFaceMaterials_SetBit(void* Obj) + { + ((UHoudiniStaticMesh*)Obj)->bHasPerFaceMaterials = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasPerFaceMaterials = { "bHasPerFaceMaterials", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniStaticMesh), &Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasPerFaceMaterials_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasPerFaceMaterials_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasPerFaceMaterials_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_NumUVLayers_MetaData[] = { + { "Comment", "/** The number of UV layers that the mesh has */" }, + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + { "ToolTip", "The number of UV layers that the mesh has" }, + }; +#endif + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_NumUVLayers = { "NumUVLayers", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniStaticMesh, NumUVLayers), METADATA_PARAMS(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_NumUVLayers_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_NumUVLayers_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasColors_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasColors_SetBit(void* Obj) + { + ((UHoudiniStaticMesh*)Obj)->bHasColors = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasColors = { "bHasColors", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniStaticMesh), &Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasColors_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasColors_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasColors_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasTangents_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasTangents_SetBit(void* Obj) + { + ((UHoudiniStaticMesh*)Obj)->bHasTangents = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasTangents = { "bHasTangents", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniStaticMesh), &Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasTangents_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasTangents_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasTangents_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasNormals_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasNormals_SetBit(void* Obj) + { + ((UHoudiniStaticMesh*)Obj)->bHasNormals = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasNormals = { "bHasNormals", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniStaticMesh), &Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasNormals_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasNormals_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasNormals_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniStaticMesh_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_StaticMaterials, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_StaticMaterials_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_MaterialIDsPerTriangle, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_MaterialIDsPerTriangle_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceUVs, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceUVs_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceVTangents, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceVTangents_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceUTangents, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceUTangents_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceNormals, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceNormals_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceColors, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceColors_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_TriangleIndices, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_TriangleIndices_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexPositions, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexPositions_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasPerFaceMaterials, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_NumUVLayers, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasColors, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasTangents, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasNormals, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniStaticMesh_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::ClassParams = { + &UHoudiniStaticMesh::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + Z_Construct_UClass_UHoudiniStaticMesh_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniStaticMesh_Statics::PropPointers), + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniStaticMesh_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniStaticMesh_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniStaticMesh() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniStaticMesh_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniStaticMesh, 1179289725); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniStaticMesh::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniStaticMesh(Z_Construct_UClass_UHoudiniStaticMesh, &UHoudiniStaticMesh::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniStaticMesh"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniStaticMesh); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniStaticMesh) +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniStaticMesh.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniStaticMesh.generated.h new file mode 100644 index 0000000..6918728 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniStaticMesh.generated.h @@ -0,0 +1,212 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +class UMaterialInterface; +struct FStaticMaterial; +struct FVector2D; +struct FVector; +struct FColor; +struct FIntVector; +struct FBox; +#ifdef HOUDINIENGINERUNTIME_HoudiniStaticMesh_generated_h +#error "HoudiniStaticMesh.generated.h already included, missing '#pragma once' in HoudiniStaticMesh.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniStaticMesh_generated_h + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_41_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_41_RPC_WRAPPERS \ + \ + DECLARE_FUNCTION(execIsValid); \ + DECLARE_FUNCTION(execGetMaterialIndex); \ + DECLARE_FUNCTION(execGetMaterial); \ + DECLARE_FUNCTION(execGetStaticMaterials); \ + DECLARE_FUNCTION(execGetMaterialIDsPerTriangle); \ + DECLARE_FUNCTION(execGetVertexInstanceUVs); \ + DECLARE_FUNCTION(execGetVertexInstanceVTangents); \ + DECLARE_FUNCTION(execGetVertexInstanceUTangents); \ + DECLARE_FUNCTION(execGetVertexInstanceNormals); \ + DECLARE_FUNCTION(execGetVertexInstanceColors); \ + DECLARE_FUNCTION(execGetTriangleIndices); \ + DECLARE_FUNCTION(execGetVertexPositions); \ + DECLARE_FUNCTION(execCalcBounds); \ + DECLARE_FUNCTION(execOptimize); \ + DECLARE_FUNCTION(execCalculateTangents); \ + DECLARE_FUNCTION(execCalculateNormals); \ + DECLARE_FUNCTION(execAddStaticMaterial); \ + DECLARE_FUNCTION(execSetStaticMaterial); \ + DECLARE_FUNCTION(execSetTriangleMaterialID); \ + DECLARE_FUNCTION(execSetTriangleVertexUV); \ + DECLARE_FUNCTION(execSetTriangleVertexColor); \ + DECLARE_FUNCTION(execSetTriangleVertexVTangent); \ + DECLARE_FUNCTION(execSetTriangleVertexUTangent); \ + DECLARE_FUNCTION(execSetTriangleVertexNormal); \ + DECLARE_FUNCTION(execSetTriangleVertexIndices); \ + DECLARE_FUNCTION(execSetVertexPosition); \ + DECLARE_FUNCTION(execGetNumVertexInstances); \ + DECLARE_FUNCTION(execGetNumTriangles); \ + DECLARE_FUNCTION(execGetNumVertices); \ + DECLARE_FUNCTION(execSetNumStaticMaterials); \ + DECLARE_FUNCTION(execGetNumStaticMaterials); \ + DECLARE_FUNCTION(execSetNumUVLayers); \ + DECLARE_FUNCTION(execGetNumUVLayers); \ + DECLARE_FUNCTION(execSetHasColors); \ + DECLARE_FUNCTION(execHasColors); \ + DECLARE_FUNCTION(execSetHasTangents); \ + DECLARE_FUNCTION(execHasTangents); \ + DECLARE_FUNCTION(execSetHasNormals); \ + DECLARE_FUNCTION(execHasNormals); \ + DECLARE_FUNCTION(execSetHasPerFaceMaterials); \ + DECLARE_FUNCTION(execHasPerFaceMaterials); \ + DECLARE_FUNCTION(execInitialize); + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_41_RPC_WRAPPERS_NO_PURE_DECLS \ + \ + DECLARE_FUNCTION(execIsValid); \ + DECLARE_FUNCTION(execGetMaterialIndex); \ + DECLARE_FUNCTION(execGetMaterial); \ + DECLARE_FUNCTION(execGetStaticMaterials); \ + DECLARE_FUNCTION(execGetMaterialIDsPerTriangle); \ + DECLARE_FUNCTION(execGetVertexInstanceUVs); \ + DECLARE_FUNCTION(execGetVertexInstanceVTangents); \ + DECLARE_FUNCTION(execGetVertexInstanceUTangents); \ + DECLARE_FUNCTION(execGetVertexInstanceNormals); \ + DECLARE_FUNCTION(execGetVertexInstanceColors); \ + DECLARE_FUNCTION(execGetTriangleIndices); \ + DECLARE_FUNCTION(execGetVertexPositions); \ + DECLARE_FUNCTION(execCalcBounds); \ + DECLARE_FUNCTION(execOptimize); \ + DECLARE_FUNCTION(execCalculateTangents); \ + DECLARE_FUNCTION(execCalculateNormals); \ + DECLARE_FUNCTION(execAddStaticMaterial); \ + DECLARE_FUNCTION(execSetStaticMaterial); \ + DECLARE_FUNCTION(execSetTriangleMaterialID); \ + DECLARE_FUNCTION(execSetTriangleVertexUV); \ + DECLARE_FUNCTION(execSetTriangleVertexColor); \ + DECLARE_FUNCTION(execSetTriangleVertexVTangent); \ + DECLARE_FUNCTION(execSetTriangleVertexUTangent); \ + DECLARE_FUNCTION(execSetTriangleVertexNormal); \ + DECLARE_FUNCTION(execSetTriangleVertexIndices); \ + DECLARE_FUNCTION(execSetVertexPosition); \ + DECLARE_FUNCTION(execGetNumVertexInstances); \ + DECLARE_FUNCTION(execGetNumTriangles); \ + DECLARE_FUNCTION(execGetNumVertices); \ + DECLARE_FUNCTION(execSetNumStaticMaterials); \ + DECLARE_FUNCTION(execGetNumStaticMaterials); \ + DECLARE_FUNCTION(execSetNumUVLayers); \ + DECLARE_FUNCTION(execGetNumUVLayers); \ + DECLARE_FUNCTION(execSetHasColors); \ + DECLARE_FUNCTION(execHasColors); \ + DECLARE_FUNCTION(execSetHasTangents); \ + DECLARE_FUNCTION(execHasTangents); \ + DECLARE_FUNCTION(execSetHasNormals); \ + DECLARE_FUNCTION(execHasNormals); \ + DECLARE_FUNCTION(execSetHasPerFaceMaterials); \ + DECLARE_FUNCTION(execHasPerFaceMaterials); \ + DECLARE_FUNCTION(execInitialize); + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_41_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniStaticMesh, NO_API) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_41_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniStaticMesh(); \ + friend struct Z_Construct_UClass_UHoudiniStaticMesh_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniStaticMesh, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniStaticMesh) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_41_ARCHIVESERIALIZER + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_41_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniStaticMesh(); \ + friend struct Z_Construct_UClass_UHoudiniStaticMesh_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniStaticMesh, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniStaticMesh) \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_41_ARCHIVESERIALIZER + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_41_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniStaticMesh(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniStaticMesh) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniStaticMesh); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniStaticMesh); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniStaticMesh(UHoudiniStaticMesh&&); \ + NO_API UHoudiniStaticMesh(const UHoudiniStaticMesh&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_41_ENHANCED_CONSTRUCTORS \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniStaticMesh(UHoudiniStaticMesh&&); \ + NO_API UHoudiniStaticMesh(const UHoudiniStaticMesh&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniStaticMesh); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniStaticMesh); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniStaticMesh) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_41_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__bHasNormals() { return STRUCT_OFFSET(UHoudiniStaticMesh, bHasNormals); } \ + FORCEINLINE static uint32 __PPO__bHasTangents() { return STRUCT_OFFSET(UHoudiniStaticMesh, bHasTangents); } \ + FORCEINLINE static uint32 __PPO__bHasColors() { return STRUCT_OFFSET(UHoudiniStaticMesh, bHasColors); } \ + FORCEINLINE static uint32 __PPO__NumUVLayers() { return STRUCT_OFFSET(UHoudiniStaticMesh, NumUVLayers); } \ + FORCEINLINE static uint32 __PPO__bHasPerFaceMaterials() { return STRUCT_OFFSET(UHoudiniStaticMesh, bHasPerFaceMaterials); } \ + FORCEINLINE static uint32 __PPO__VertexPositions() { return STRUCT_OFFSET(UHoudiniStaticMesh, VertexPositions); } \ + FORCEINLINE static uint32 __PPO__TriangleIndices() { return STRUCT_OFFSET(UHoudiniStaticMesh, TriangleIndices); } \ + FORCEINLINE static uint32 __PPO__VertexInstanceColors() { return STRUCT_OFFSET(UHoudiniStaticMesh, VertexInstanceColors); } \ + FORCEINLINE static uint32 __PPO__VertexInstanceNormals() { return STRUCT_OFFSET(UHoudiniStaticMesh, VertexInstanceNormals); } \ + FORCEINLINE static uint32 __PPO__VertexInstanceUTangents() { return STRUCT_OFFSET(UHoudiniStaticMesh, VertexInstanceUTangents); } \ + FORCEINLINE static uint32 __PPO__VertexInstanceVTangents() { return STRUCT_OFFSET(UHoudiniStaticMesh, VertexInstanceVTangents); } \ + FORCEINLINE static uint32 __PPO__VertexInstanceUVs() { return STRUCT_OFFSET(UHoudiniStaticMesh, VertexInstanceUVs); } \ + FORCEINLINE static uint32 __PPO__MaterialIDsPerTriangle() { return STRUCT_OFFSET(UHoudiniStaticMesh, MaterialIDsPerTriangle); } \ + FORCEINLINE static uint32 __PPO__StaticMaterials() { return STRUCT_OFFSET(UHoudiniStaticMesh, StaticMaterials); } + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_38_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_41_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_41_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_41_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_41_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_41_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_41_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_41_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_41_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_41_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_41_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_41_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_41_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniStaticMeshComponent.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniStaticMeshComponent.gen.cpp new file mode 100644 index 0000000..57c3729 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniStaticMeshComponent.gen.cpp @@ -0,0 +1,352 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniStaticMeshComponent.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniStaticMeshComponent() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniStaticMeshComponent_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniStaticMeshComponent(); + ENGINE_API UClass* Z_Construct_UClass_UMeshComponent(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniStaticMesh_NoRegister(); + COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FBox(); +// End Cross Module References + DEFINE_FUNCTION(UHoudiniStaticMeshComponent::execSetHoudiniIconVisible) + { + P_GET_UBOOL(Z_Param_bInHoudiniIconVisible); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->SetHoudiniIconVisible(Z_Param_bInHoudiniIconVisible); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMeshComponent::execIsHoudiniIconVisible) + { + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->IsHoudiniIconVisible(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMeshComponent::execNotifyMeshUpdated) + { + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->NotifyMeshUpdated(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMeshComponent::execGetMesh) + { + P_FINISH; + P_NATIVE_BEGIN; + *(UHoudiniStaticMesh**)Z_Param__Result=P_THIS->GetMesh(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMeshComponent::execSetMesh) + { + P_GET_OBJECT(UHoudiniStaticMesh,Z_Param_InMesh); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->SetMesh(Z_Param_InMesh); + P_NATIVE_END; + } + void UHoudiniStaticMeshComponent::StaticRegisterNativesUHoudiniStaticMeshComponent() + { + UClass* Class = UHoudiniStaticMeshComponent::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "GetMesh", &UHoudiniStaticMeshComponent::execGetMesh }, + { "IsHoudiniIconVisible", &UHoudiniStaticMeshComponent::execIsHoudiniIconVisible }, + { "NotifyMeshUpdated", &UHoudiniStaticMeshComponent::execNotifyMeshUpdated }, + { "SetHoudiniIconVisible", &UHoudiniStaticMeshComponent::execSetHoudiniIconVisible }, + { "SetMesh", &UHoudiniStaticMeshComponent::execSetMesh }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); + } + struct Z_Construct_UFunction_UHoudiniStaticMeshComponent_GetMesh_Statics + { + struct HoudiniStaticMeshComponent_eventGetMesh_Parms + { + UHoudiniStaticMesh* ReturnValue; + }; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniStaticMeshComponent_GetMesh_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMeshComponent_eventGetMesh_Parms, ReturnValue), Z_Construct_UClass_UHoudiniStaticMesh_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMeshComponent_GetMesh_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMeshComponent_GetMesh_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMeshComponent_GetMesh_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMeshComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMeshComponent_GetMesh_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMeshComponent, nullptr, "GetMesh", nullptr, nullptr, sizeof(HoudiniStaticMeshComponent_eventGetMesh_Parms), Z_Construct_UFunction_UHoudiniStaticMeshComponent_GetMesh_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMeshComponent_GetMesh_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMeshComponent_GetMesh_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMeshComponent_GetMesh_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMeshComponent_GetMesh() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMeshComponent_GetMesh_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMeshComponent_IsHoudiniIconVisible_Statics + { + struct HoudiniStaticMeshComponent_eventIsHoudiniIconVisible_Parms + { + bool ReturnValue; + }; + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniStaticMeshComponent_IsHoudiniIconVisible_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniStaticMeshComponent_eventIsHoudiniIconVisible_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniStaticMeshComponent_IsHoudiniIconVisible_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniStaticMeshComponent_eventIsHoudiniIconVisible_Parms), &Z_Construct_UFunction_UHoudiniStaticMeshComponent_IsHoudiniIconVisible_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMeshComponent_IsHoudiniIconVisible_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMeshComponent_IsHoudiniIconVisible_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMeshComponent_IsHoudiniIconVisible_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMeshComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMeshComponent_IsHoudiniIconVisible_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMeshComponent, nullptr, "IsHoudiniIconVisible", nullptr, nullptr, sizeof(HoudiniStaticMeshComponent_eventIsHoudiniIconVisible_Parms), Z_Construct_UFunction_UHoudiniStaticMeshComponent_IsHoudiniIconVisible_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMeshComponent_IsHoudiniIconVisible_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMeshComponent_IsHoudiniIconVisible_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMeshComponent_IsHoudiniIconVisible_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMeshComponent_IsHoudiniIconVisible() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMeshComponent_IsHoudiniIconVisible_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMeshComponent_NotifyMeshUpdated_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMeshComponent_NotifyMeshUpdated_Statics::Function_MetaDataParams[] = { + { "Comment", "// Call this if the mesh updated (outside of calling SetMesh).\n" }, + { "ModuleRelativePath", "Private/HoudiniStaticMeshComponent.h" }, + { "ToolTip", "Call this if the mesh updated (outside of calling SetMesh)." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMeshComponent_NotifyMeshUpdated_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMeshComponent, nullptr, "NotifyMeshUpdated", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMeshComponent_NotifyMeshUpdated_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMeshComponent_NotifyMeshUpdated_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMeshComponent_NotifyMeshUpdated() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMeshComponent_NotifyMeshUpdated_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetHoudiniIconVisible_Statics + { + struct HoudiniStaticMeshComponent_eventSetHoudiniIconVisible_Parms + { + bool bInHoudiniIconVisible; + }; + static void NewProp_bInHoudiniIconVisible_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInHoudiniIconVisible; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetHoudiniIconVisible_Statics::NewProp_bInHoudiniIconVisible_SetBit(void* Obj) + { + ((HoudiniStaticMeshComponent_eventSetHoudiniIconVisible_Parms*)Obj)->bInHoudiniIconVisible = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetHoudiniIconVisible_Statics::NewProp_bInHoudiniIconVisible = { "bInHoudiniIconVisible", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniStaticMeshComponent_eventSetHoudiniIconVisible_Parms), &Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetHoudiniIconVisible_Statics::NewProp_bInHoudiniIconVisible_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetHoudiniIconVisible_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetHoudiniIconVisible_Statics::NewProp_bInHoudiniIconVisible, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetHoudiniIconVisible_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMeshComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetHoudiniIconVisible_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMeshComponent, nullptr, "SetHoudiniIconVisible", nullptr, nullptr, sizeof(HoudiniStaticMeshComponent_eventSetHoudiniIconVisible_Parms), Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetHoudiniIconVisible_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetHoudiniIconVisible_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetHoudiniIconVisible_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetHoudiniIconVisible_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetHoudiniIconVisible() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetHoudiniIconVisible_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetMesh_Statics + { + struct HoudiniStaticMeshComponent_eventSetMesh_Parms + { + UHoudiniStaticMesh* InMesh; + }; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InMesh; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetMesh_Statics::NewProp_InMesh = { "InMesh", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMeshComponent_eventSetMesh_Parms, InMesh), Z_Construct_UClass_UHoudiniStaticMesh_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetMesh_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetMesh_Statics::NewProp_InMesh, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetMesh_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMeshComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetMesh_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMeshComponent, nullptr, "SetMesh", nullptr, nullptr, sizeof(HoudiniStaticMeshComponent_eventSetMesh_Parms), Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetMesh_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetMesh_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetMesh_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetMesh_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetMesh() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetMesh_Statics::FuncParams); + } + return ReturnFunction; + } + UClass* Z_Construct_UClass_UHoudiniStaticMeshComponent_NoRegister() + { + return UHoudiniStaticMeshComponent::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics + { + static UObject* (*const DependentSingletons[])(); + static const FClassFunctionLinkInfo FuncInfo[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHoudiniIconVisible_MetaData[]; +#endif + static void NewProp_bHoudiniIconVisible_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHoudiniIconVisible; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_LocalBounds_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_LocalBounds; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Mesh_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_Mesh; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UMeshComponent, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; + const FClassFunctionLinkInfo Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::FuncInfo[] = { + { &Z_Construct_UFunction_UHoudiniStaticMeshComponent_GetMesh, "GetMesh" }, // 2766388976 + { &Z_Construct_UFunction_UHoudiniStaticMeshComponent_IsHoudiniIconVisible, "IsHoudiniIconVisible" }, // 4143894295 + { &Z_Construct_UFunction_UHoudiniStaticMeshComponent_NotifyMeshUpdated, "NotifyMeshUpdated" }, // 1904992431 + { &Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetHoudiniIconVisible, "SetHoudiniIconVisible" }, // 3193714774 + { &Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetMesh, "SetMesh" }, // 3752970157 + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::Class_MetaDataParams[] = { + { "ClassGroupNames", "Houdini Engine | Rendering" }, + { "HideCategories", "Mobility Trigger" }, + { "IncludePath", "HoudiniStaticMeshComponent.h" }, + { "ModuleRelativePath", "Private/HoudiniStaticMeshComponent.h" }, + { "ObjectInitializerConstructorDeclared", "" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::NewProp_bHoudiniIconVisible_MetaData[] = { + { "Category", "Icons" }, + { "ModuleRelativePath", "Private/HoudiniStaticMeshComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::NewProp_bHoudiniIconVisible_SetBit(void* Obj) + { + ((UHoudiniStaticMeshComponent*)Obj)->bHoudiniIconVisible = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::NewProp_bHoudiniIconVisible = { "bHoudiniIconVisible", nullptr, (EPropertyFlags)0x0020080000000001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniStaticMeshComponent), &Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::NewProp_bHoudiniIconVisible_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::NewProp_bHoudiniIconVisible_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::NewProp_bHoudiniIconVisible_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::NewProp_LocalBounds_MetaData[] = { + { "Comment", "/** Local space bounds of mesh. */" }, + { "ModuleRelativePath", "Private/HoudiniStaticMeshComponent.h" }, + { "ToolTip", "Local space bounds of mesh." }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::NewProp_LocalBounds = { "LocalBounds", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniStaticMeshComponent, LocalBounds), Z_Construct_UScriptStruct_FBox, METADATA_PARAMS(Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::NewProp_LocalBounds_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::NewProp_LocalBounds_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::NewProp_Mesh_MetaData[] = { + { "Category", "Mesh" }, + { "Comment", "/** The mesh. */" }, + { "ModuleRelativePath", "Private/HoudiniStaticMeshComponent.h" }, + { "ToolTip", "The mesh." }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::NewProp_Mesh = { "Mesh", nullptr, (EPropertyFlags)0x0020080000000001, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniStaticMeshComponent, Mesh), Z_Construct_UClass_UHoudiniStaticMesh_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::NewProp_Mesh_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::NewProp_Mesh_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::NewProp_bHoudiniIconVisible, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::NewProp_LocalBounds, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::NewProp_Mesh, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::ClassParams = { + &UHoudiniStaticMeshComponent::StaticClass, + "Engine", + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::PropPointers), + 0, + 0x00B010A4u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniStaticMeshComponent() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniStaticMeshComponent, 2576275898); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniStaticMeshComponent::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniStaticMeshComponent(Z_Construct_UClass_UHoudiniStaticMeshComponent, &UHoudiniStaticMeshComponent::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniStaticMeshComponent"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniStaticMeshComponent); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniStaticMeshComponent.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniStaticMeshComponent.generated.h new file mode 100644 index 0000000..b67871e --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniStaticMeshComponent.generated.h @@ -0,0 +1,115 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +class UHoudiniStaticMesh; +#ifdef HOUDINIENGINERUNTIME_HoudiniStaticMeshComponent_generated_h +#error "HoudiniStaticMeshComponent.generated.h already included, missing '#pragma once' in HoudiniStaticMeshComponent.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniStaticMeshComponent_generated_h + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMeshComponent_h_40_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMeshComponent_h_40_RPC_WRAPPERS \ + \ + DECLARE_FUNCTION(execSetHoudiniIconVisible); \ + DECLARE_FUNCTION(execIsHoudiniIconVisible); \ + DECLARE_FUNCTION(execNotifyMeshUpdated); \ + DECLARE_FUNCTION(execGetMesh); \ + DECLARE_FUNCTION(execSetMesh); + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMeshComponent_h_40_RPC_WRAPPERS_NO_PURE_DECLS \ + \ + DECLARE_FUNCTION(execSetHoudiniIconVisible); \ + DECLARE_FUNCTION(execIsHoudiniIconVisible); \ + DECLARE_FUNCTION(execNotifyMeshUpdated); \ + DECLARE_FUNCTION(execGetMesh); \ + DECLARE_FUNCTION(execSetMesh); + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMeshComponent_h_40_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniStaticMeshComponent(); \ + friend struct Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniStaticMeshComponent, UMeshComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniStaticMeshComponent) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMeshComponent_h_40_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniStaticMeshComponent(); \ + friend struct Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniStaticMeshComponent, UMeshComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniStaticMeshComponent) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMeshComponent_h_40_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniStaticMeshComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniStaticMeshComponent) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniStaticMeshComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniStaticMeshComponent); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniStaticMeshComponent(UHoudiniStaticMeshComponent&&); \ + NO_API UHoudiniStaticMeshComponent(const UHoudiniStaticMeshComponent&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMeshComponent_h_40_ENHANCED_CONSTRUCTORS \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniStaticMeshComponent(UHoudiniStaticMeshComponent&&); \ + NO_API UHoudiniStaticMeshComponent(const UHoudiniStaticMeshComponent&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniStaticMeshComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniStaticMeshComponent); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniStaticMeshComponent) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMeshComponent_h_40_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__Mesh() { return STRUCT_OFFSET(UHoudiniStaticMeshComponent, Mesh); } \ + FORCEINLINE static uint32 __PPO__LocalBounds() { return STRUCT_OFFSET(UHoudiniStaticMeshComponent, LocalBounds); } \ + FORCEINLINE static uint32 __PPO__bHoudiniIconVisible() { return STRUCT_OFFSET(UHoudiniStaticMeshComponent, bHoudiniIconVisible); } + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMeshComponent_h_37_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMeshComponent_h_40_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMeshComponent_h_40_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMeshComponent_h_40_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMeshComponent_h_40_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMeshComponent_h_40_INCLASS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMeshComponent_h_40_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMeshComponent_h_40_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMeshComponent_h_40_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMeshComponent_h_40_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMeshComponent_h_40_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMeshComponent_h_40_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMeshComponent_h_40_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMeshComponent_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/IHoudiniAssetStateEvents.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/IHoudiniAssetStateEvents.gen.cpp new file mode 100644 index 0000000..9ada432 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/IHoudiniAssetStateEvents.gen.cpp @@ -0,0 +1,83 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/IHoudiniAssetStateEvents.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeIHoudiniAssetStateEvents() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetStateEvents_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetStateEvents(); + COREUOBJECT_API UClass* Z_Construct_UClass_UInterface(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); +// End Cross Module References + void UHoudiniAssetStateEvents::StaticRegisterNativesUHoudiniAssetStateEvents() + { + } + UClass* Z_Construct_UClass_UHoudiniAssetStateEvents_NoRegister() + { + return UHoudiniAssetStateEvents::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetStateEvents_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetStateEvents_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UInterface, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetStateEvents_Statics::Class_MetaDataParams[] = { + { "ModuleRelativePath", "Private/IHoudiniAssetStateEvents.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetStateEvents_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetStateEvents_Statics::ClassParams = { + &UHoudiniAssetStateEvents::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x001040A1u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetStateEvents_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetStateEvents_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetStateEvents() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetStateEvents_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetStateEvents, 2501558037); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAssetStateEvents::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetStateEvents(Z_Construct_UClass_UHoudiniAssetStateEvents, &UHoudiniAssetStateEvents::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAssetStateEvents"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetStateEvents); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/IHoudiniAssetStateEvents.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/IHoudiniAssetStateEvents.generated.h new file mode 100644 index 0000000..2ff57c3 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/IHoudiniAssetStateEvents.generated.h @@ -0,0 +1,114 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_IHoudiniAssetStateEvents_generated_h +#error "IHoudiniAssetStateEvents.generated.h already included, missing '#pragma once' in IHoudiniAssetStateEvents.h" +#endif +#define HOUDINIENGINERUNTIME_IHoudiniAssetStateEvents_generated_h + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h_42_SPARSE_DATA +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h_42_RPC_WRAPPERS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h_42_RPC_WRAPPERS_NO_PURE_DECLS +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h_42_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetStateEvents(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetStateEvents) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetStateEvents); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetStateEvents); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetStateEvents(UHoudiniAssetStateEvents&&); \ + NO_API UHoudiniAssetStateEvents(const UHoudiniAssetStateEvents&); \ +public: + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h_42_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetStateEvents(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetStateEvents(UHoudiniAssetStateEvents&&); \ + NO_API UHoudiniAssetStateEvents(const UHoudiniAssetStateEvents&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetStateEvents); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetStateEvents); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetStateEvents) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h_42_GENERATED_UINTERFACE_BODY() \ +private: \ + static void StaticRegisterNativesUHoudiniAssetStateEvents(); \ + friend struct Z_Construct_UClass_UHoudiniAssetStateEvents_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetStateEvents, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetStateEvents) + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h_42_GENERATED_BODY_LEGACY \ + PRAGMA_DISABLE_DEPRECATION_WARNINGS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h_42_GENERATED_UINTERFACE_BODY() \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h_42_STANDARD_CONSTRUCTORS \ + PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h_42_GENERATED_BODY \ + PRAGMA_DISABLE_DEPRECATION_WARNINGS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h_42_GENERATED_UINTERFACE_BODY() \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h_42_ENHANCED_CONSTRUCTORS \ +private: \ + PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h_42_INCLASS_IINTERFACE_NO_PURE_DECLS \ +protected: \ + virtual ~IHoudiniAssetStateEvents() {} \ +public: \ + typedef UHoudiniAssetStateEvents UClassType; \ + typedef IHoudiniAssetStateEvents ThisClass; \ + virtual UObject* _getUObject() const { check(0 && "Missing required implementation."); return nullptr; } + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h_42_INCLASS_IINTERFACE \ +protected: \ + virtual ~IHoudiniAssetStateEvents() {} \ +public: \ + typedef UHoudiniAssetStateEvents UClassType; \ + typedef IHoudiniAssetStateEvents ThisClass; \ + virtual UObject* _getUObject() const { check(0 && "Missing required implementation."); return nullptr; } + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h_39_PROLOG +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h_51_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h_42_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h_42_RPC_WRAPPERS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h_42_INCLASS_IINTERFACE \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h_51_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h_42_SPARSE_DATA \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h_42_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h_42_INCLASS_IINTERFACE_NO_PURE_DECLS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/Timestamp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/Timestamp new file mode 100644 index 0000000..21f8d49 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/Timestamp @@ -0,0 +1,40 @@ +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Public\HoudiniAsset.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Public\HoudiniEngineRuntimeCommon.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniAssetActor.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniAssetComponent.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniAssetStateTypes.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniEngineCopyPropertiesInterface.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniGenericAttribute.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniGeoPartObject.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniHandleComponent.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniInput.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniInputObject.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniMeshSplitInstancerComponent.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniOutput.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniInstancedActorComponent.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniParameterButton.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniParameterButtonStrip.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniParameterChoice.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniParameterColor.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniParameterFile.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniParameterFloat.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniParameterFolder.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniParameterFolderList.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniParameterOperatorPath.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniParameterLabel.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniParameterRamp.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniParameterSeparator.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniParameterString.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniRuntimeSettings.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniSplineComponent.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniStaticMesh.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniStaticMeshComponent.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniPDGAssetLink.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniParameterMultiParm.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\IHoudiniAssetStateEvents.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniParameter.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniInputTypes.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniParameterInt.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniCompatibilityHelpers.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniParameterToggle.h +E:\Projects\machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniAssetBlueprintComponent.h diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/HoudiniEngineRuntime.precompiled b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/HoudiniEngineRuntime.precompiled new file mode 100644 index 0000000..ad9f6ea --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/HoudiniEngineRuntime.precompiled @@ -0,0 +1,11 @@ +{ + "OutputFiles": [ + "PCH.HoudiniEngineRuntime.h.obj", + "Module.HoudiniEngineRuntime.cpp.obj", + "Module.HoudiniEngineRuntime.gen.1_of_5.cpp.obj", + "Module.HoudiniEngineRuntime.gen.2_of_5.cpp.obj", + "Module.HoudiniEngineRuntime.gen.3_of_5.cpp.obj", + "Module.HoudiniEngineRuntime.gen.4_of_5.cpp.obj", + "Module.HoudiniEngineRuntime.gen.5_of_5.cpp.obj" + ] +} \ No newline at end of file diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.cpp new file mode 100644 index 0000000..ef6c3a3 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.cpp @@ -0,0 +1,44 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniAsset.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniAssetActor.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniAssetBlueprintComponent.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniAssetComponent.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniCompatibilityHelpers.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniEngineCopyPropertiesInterface.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniEngineRuntime.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniEngineRuntimeUtils.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniGenericAttribute.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniGeoPartObject.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniHandleComponent.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniInput.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniInputObject.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniInstancedActorComponent.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniMeshSplitInstancerComponent.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniOutput.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameter.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterButton.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterButtonStrip.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterChoice.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterColor.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterFile.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterFloat.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterFolder.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterFolderList.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterInt.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterLabel.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterMultiParm.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterOperatorPath.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterRamp.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterSeparator.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterString.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterToggle.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniPDGAssetLink.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniPluginSerializationVersion.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniRuntimeSettings.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniSplineComponent.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniStaticMesh.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniStaticMeshComponent.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniStaticMeshSceneProxy.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniTranslatorTypes.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/IHoudiniAssetStateEvents.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/Tests/HoudiniRuntimeTests.cpp" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.cpp.obj.response b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.cpp.obj.response new file mode 100644 index 0000000..22f2506 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.cpp.obj.response @@ -0,0 +1,171 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ox +/Ot +/GF +/Ob2 +/errorReport:prompt +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private +/I ..\Intermediate\Build\Win64\UE4\Inc\Landscape +/I Runtime +/I Runtime\Landscape\Classes +/I Runtime\Landscape\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\PhysicsCore +/I Runtime\PhysicsCore\Public +/I Runtime\Experimental +/I Runtime\Experimental\Chaos\Public +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject +/I Runtime\CoreUObject\Public +/I Runtime\Experimental\ChaosCore\Public +/I ThirdParty +/I Runtime\Experimental\Voronoi\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\FieldSystemCore +/I Runtime\Experimental\FieldSystem\Source +/I Runtime\Experimental\FieldSystem\Source\FieldSystemCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\PropertyPath +/I Runtime\PropertyPath\Public +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Inc\HoudiniEngineRuntime +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\Engine +/I Runtime\Engine\Classes +/I Runtime\Engine\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\NetCore +/I Runtime\Net +/I Runtime\Net\Core\Classes +/I Runtime\Net\Core\Public +/I Runtime\ApplicationCore\Public +/I Runtime\RHI\Public +/I Runtime\Json\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\SlateCore +/I Runtime\SlateCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\InputCore +/I Runtime\InputCore\Classes +/I Runtime\InputCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\Slate +/I Runtime\Slate\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\ImageWrapper +/I Runtime\ImageWrapper\Public +/I Runtime\Messaging\Public +/I Runtime\MessagingCommon\Public +/I Runtime\RenderCore\Public +/I Runtime\Analytics +/I Runtime\Analytics\AnalyticsET\Public +/I Runtime\Analytics\Analytics\Public +/I Runtime\Sockets\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry +/I Runtime\AssetRegistry\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\EngineMessages +/I Runtime\EngineMessages\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\EngineSettings +/I 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+D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\EditorFramework/AssetImportData.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\AssetImportData.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\AI/Navigation/NavCollisionBase.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\AI/NavigationSystemHelpers.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\NavCollisionBase.generated.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniGeoPartObject.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniHandleComponent.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniInput.cpp +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/DataTable.h 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+d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\Animation/AnimTypes.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Animation/AnimLinkableElement.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\AnimLinkableElement.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Animation/AnimEnums.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\AnimEnums.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\AnimTypes.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\BoneContainer.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\classes\engine\SkeletalMeshSampling.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\SkeletalMeshSampling.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\classes\engine\SkeletalMeshLODSettings.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\SkeletalMeshReductionSettings.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\SkeletalMeshReductionSettings.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\classes\engine\DataAsset.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\AssetRegistry\Public\AssetBundleData.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\AssetRegistry\AssetBundleData.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\DataAsset.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\SkeletalMeshLODSettings.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\Animation/NodeMappingProviderInterface.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\NodeMappingProviderInterface.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\Animation/SkinWeightProfile.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\Rendering/SkinWeightVertexBuffer.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\SkeletalMeshTypes.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\GPUSkinVertexFactory.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\ResourcePool.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\RenderCore\Public\TickableObjectRenderThread.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\Matrix3x4.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\UObject/AnimObjectVersion.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\SkinWeightProfile.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\SkeletalMesh.generated.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniInputObject.cpp +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Camera/CameraComponent.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Camera/CameraTypes.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\CameraTypes.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\CameraComponent.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Kismet/KismetSystemLibrary.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/TextProperty.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/PropertyAccessUtil.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Kismet/BlueprintFunctionLibrary.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\BlueprintFunctionLibrary.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/CollisionProfile.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/DeveloperSettings.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\DeveloperSettings.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\CollisionProfile.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\KismetSystemLibrary.generated.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniInstancedActorComponent.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniMeshSplitInstancerComponent.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniOutput.cpp +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Landscape\Classes\LandscapeLayerInfoObject.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Landscape\LandscapeLayerInfoObject.generated.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameter.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterButton.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterButtonStrip.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterChoice.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterColor.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterFile.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterFloat.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterFolder.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterFolderList.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterInt.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterLabel.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterMultiParm.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterOperatorPath.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterRamp.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterSeparator.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterString.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterToggle.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniPDGAssetLink.cpp +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/MetaData.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniPluginSerializationVersion.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniRuntimeSettings.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniSplineComponent.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniStaticMesh.cpp +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengineruntime\private\HoudiniStaticMesh.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Inc\HoudiniEngineRuntime\HoudiniStaticMesh.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Async/ParallelFor.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\MeshUtilitiesCommon\Public\MeshUtilitiesCommon.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniStaticMeshComponent.cpp 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+D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpression.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\MaterialExpression.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\MaterialExpressionMaterialFunctionCall.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpressionMaterialAttributeLayers.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\MaterialExpressionMaterialAttributeLayers.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/MaterialFunction.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/MaterialFunctionInterface.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpressionFontSampleParameter.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpressionFontSample.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\MaterialExpressionFontSample.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\MaterialExpressionFontSampleParameter.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpressionParameter.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\MaterialExpressionParameter.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpressionTextureSampleParameter.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpressionTextureSample.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpressionTextureBase.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\MaterialExpressionTextureBase.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\MaterialExpressionTextureSample.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\MaterialExpressionTextureSampleParameter.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\MaterialFunctionInterface.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\MaterialFunction.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\Material.generated.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniTranslatorTypes.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/IHoudiniAssetStateEvents.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/Tests/HoudiniRuntimeTests.cpp diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.1_of_5.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.1_of_5.cpp new file mode 100644 index 0000000..4c5b39d --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.1_of_5.cpp @@ -0,0 +1,12 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAsset.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAssetActor.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAssetBlueprintComponent.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAssetComponent.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAssetStateTypes.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniCompatibilityHelpers.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniEngineCopyPropertiesInterface.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniEngineRuntime.init.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniEngineRuntimeCommon.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniGenericAttribute.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniGeoPartObject.gen.cpp" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.1_of_5.cpp.obj.response b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.1_of_5.cpp.obj.response new file mode 100644 index 0000000..ca6bd4e --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.1_of_5.cpp.obj.response @@ -0,0 +1,172 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw 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+d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\Subsystems/SubsystemCollection.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\GameInstance.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Particles/WorldPSCPool.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\WorldPSCPool.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\AudioDeviceManager.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\AudioMixerCore\Public\AudioDefines.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\AudioThread.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/Runnable.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\Subsystems/WorldSubsystem.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\WorldSubsystem.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\World.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\ShowFlags.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\ShowFlagsValues.inl +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\ShowFlagsValues.inl +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\ShowFlagsValues.inl +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\ShowFlagsValues.inl +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\ShowFlagsValues.inl +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/GameViewportClient.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\SlateCore\Public\Widgets/SOverlay.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\SlateCore\Public\Widgets/DeclarativeSyntaxSupport.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\SlateCore\Public\Widgets/SNullWidget.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\SlateCore\Public\SlotBase.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\SlateCore\Public\Layout/Children.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\SlateCore\Public\Widgets/SPanel.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/ScriptViewportClient.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\ScriptViewportClient.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/ViewportSplitScreen.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/TitleSafeZone.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/GameViewportDelegates.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/DebugDisplayProperty.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\DebugDisplayProperty.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\StereoRendering.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\GameViewportClient.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\SceneInterface.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\SceneUtils.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\RenderCore\Public\ProfilingDebugging/RealtimeGPUProfiler.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Math/SHMath.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\FinalPostProcessSettings.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/Scene.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/BlendableInterface.h 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+D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\Physics/Experimental/PhysScene_ImmediatePhysX.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\Physics/Experimental/PhysicsInterfaceImmediatePhysX.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\BodyInstance.generated.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4\inc\houdiniengineruntime\HoudiniRuntimeSettings.generated.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengineruntime\private\HoudiniOutput.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengineruntime\private\HoudiniGeoPartObject.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4\inc\houdiniengineruntime\HoudiniGeoPartObject.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Landscape\Classes\LandscapeProxy.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\PerPlatformProperties.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Algo/Find.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Algo/Impl/RangePointerType.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\PerPlatformProperties.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\landscape\classes\LandscapeComponent.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/TextureStreamingTypes.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\TextureStreamingTypes.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Components/PrimitiveComponent.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\AI/Navigation/NavRelevantInterface.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\AI/NavigationModifier.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\AI/Navigation/NavLinkDefinition.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\NavLinkDefinition.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\NavRelevantInterface.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\PrimitiveComponent.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\landscape\classes\LandscapeWeightmapUsage.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Landscape\LandscapeWeightmapUsage.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Landscape\LandscapeComponent.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Landscape\LandscapeProxy.generated.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4\inc\houdiniengineruntime\HoudiniOutput.generated.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengineruntime\private\HoudiniInputTypes.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengineruntime\private\HoudiniPluginSerializationVersion.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengineruntime\private\HoudiniAssetStateTypes.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengineruntime\private\IHoudiniAssetStateEvents.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4\inc\houdiniengineruntime\IHoudiniAssetStateEvents.generated.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4\inc\houdiniengineruntime\HoudiniAssetComponent.generated.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4\inc\houdiniengineruntime\HoudiniAssetActor.generated.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAssetBlueprintComponent.gen.cpp +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime/Private/HoudiniAssetBlueprintComponent.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4\inc\houdiniengineruntime\HoudiniAssetBlueprintComponent.generated.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAssetComponent.gen.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniAssetStateTypes.gen.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniCompatibilityHelpers.gen.cpp +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime/Private/HoudiniCompatibilityHelpers.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Curves/CurveFloat.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Curves/RichCurve.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Curves/KeyHandle.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\KeyHandle.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Curves/RealCurve.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Curves/IndexedCurve.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\IndexedCurve.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\RealCurve.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\RichCurve.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Curves/CurveBase.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Curves/CurveOwnerInterface.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/PackageReload.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\CurveBase.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\CurveFloat.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Curves/CurveLinearColor.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\CurveLinearColor.generated.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4\inc\houdiniengineruntime\HoudiniCompatibilityHelpers.generated.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniEngineCopyPropertiesInterface.gen.cpp +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime/Private/HoudiniEngineCopyPropertiesInterface.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/Engine.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Misc/BufferedOutputDevice.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\Subsystems/EngineSubsystem.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\EngineSubsystem.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\Engine.generated.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4\inc\houdiniengineruntime\HoudiniEngineCopyPropertiesInterface.generated.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniEngineRuntime.init.gen.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniEngineRuntimeCommon.gen.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniGenericAttribute.gen.cpp +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime/Private/HoudiniGenericAttribute.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4\inc\houdiniengineruntime\HoudiniGenericAttribute.generated.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniGeoPartObject.gen.cpp diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.2_of_5.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.2_of_5.cpp new file mode 100644 index 0000000..799a43d --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.2_of_5.cpp @@ -0,0 +1,8 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniHandleComponent.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniInput.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniInputObject.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniInputTypes.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniInstancedActorComponent.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniMeshSplitInstancerComponent.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniOutput.gen.cpp" diff --git 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+D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\MeshDescription\Public\MeshTypes.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\MeshDescription\MeshTypes.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\StaticMesh.generated.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4\inc\houdiniengineruntime\HoudiniMeshSplitInstancerComponent.generated.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniOutput.gen.cpp +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime/Private/HoudiniOutput.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4\inc\houdiniengineruntime\HoudiniOutput.generated.h diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.3_of_5.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.3_of_5.cpp new file mode 100644 index 0000000..786fabc --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.3_of_5.cpp @@ -0,0 +1,19 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameter.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterButton.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterButtonStrip.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterChoice.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterColor.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterFile.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterFloat.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterFolder.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterFolderList.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterInt.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterLabel.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterMultiParm.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterOperatorPath.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterRamp.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterSeparator.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterString.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameterToggle.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniPDGAssetLink.gen.cpp" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.3_of_5.cpp.obj.response b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.3_of_5.cpp.obj.response new file mode 100644 index 0000000..402d6bd --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.3_of_5.cpp.obj.response @@ -0,0 +1,172 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy 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Runtime\Experimental\FieldSystem\Source +/I Runtime\Experimental\FieldSystem\Source\FieldSystemCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\PropertyPath +/I Runtime\PropertyPath\Public +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Inc\HoudiniEngineRuntime +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\Engine +/I Runtime\Engine\Classes +/I Runtime\Engine\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\NetCore +/I Runtime\Net +/I Runtime\Net\Core\Classes +/I Runtime\Net\Core\Public +/I Runtime\ApplicationCore\Public +/I Runtime\RHI\Public +/I Runtime\Json\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\SlateCore +/I Runtime\SlateCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\InputCore +/I Runtime\InputCore\Classes +/I Runtime\InputCore\Public +/I 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+/Fo"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4\Shipping\HoudiniEngineRuntime\Module.HoudiniEngineRuntime.gen.3_of_5.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.3_of_5.cpp.txt b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.3_of_5.cpp.txt new file mode 100644 index 0000000..fc892f9 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.3_of_5.cpp.txt @@ -0,0 +1,591 @@ +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniParameter.gen.cpp +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/GeneratedCppIncludes.h 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+D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Containers/LockFreeList.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Misc/NoopCounter.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/PlatformProcess.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Windows/WindowsPlatformProcess.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\GenericPlatform/GenericPlatformProcess.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Containers/ChunkedArray.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Containers/IndirectArray.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\ProfilingDebugging/MiscTrace.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\ProfilingDebugging/FormatArgsTrace.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\core\public\stats\StatsTrace.h 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+d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengineruntime\private\IHoudiniAssetStateEvents.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4\inc\houdiniengineruntime\IHoudiniAssetStateEvents.generated.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4\inc\houdiniengineruntime\HoudiniAssetComponent.generated.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengineruntime\private\HoudiniTranslatorTypes.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4\inc\houdiniengineruntime\HoudiniPDGAssetLink.generated.h diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.4_of_5.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.4_of_5.cpp new file mode 100644 index 0000000..fee79e6 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.4_of_5.cpp @@ -0,0 +1,4 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniRuntimeSettings.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniSplineComponent.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniStaticMesh.gen.cpp" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.4_of_5.cpp.obj.response 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+D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\MeshDescription\MeshTypes.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\StaticMesh.generated.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4\inc\houdiniengineruntime\HoudiniStaticMesh.generated.h diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.5_of_5.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.5_of_5.cpp new file mode 100644 index 0000000..0c70454 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.5_of_5.cpp @@ -0,0 +1,3 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/HoudiniStaticMeshComponent.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/IHoudiniAssetStateEvents.gen.cpp" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.5_of_5.cpp.obj.response b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.5_of_5.cpp.obj.response new file mode 100644 index 0000000..18dd7db --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.5_of_5.cpp.obj.response @@ -0,0 +1,172 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_DISABLE_EXTENDED_ALIGNED_STORAGE 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+D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\World.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\ShowFlags.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\ShowFlagsValues.inl +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\ShowFlagsValues.inl +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\ShowFlagsValues.inl +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\ShowFlagsValues.inl +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\ShowFlagsValues.inl +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/GameViewportClient.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\SlateCore\Public\Widgets/SOverlay.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\SlateCore\Public\Widgets/DeclarativeSyntaxSupport.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\SlateCore\Public\Widgets/SNullWidget.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\SlateCore\Public\SlotBase.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\SlateCore\Public\Layout/Children.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\SlateCore\Public\Widgets/SPanel.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/ScriptViewportClient.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\ScriptViewportClient.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/ViewportSplitScreen.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/TitleSafeZone.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/GameViewportDelegates.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/DebugDisplayProperty.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\DebugDisplayProperty.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\StereoRendering.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\GameViewportClient.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\SceneInterface.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\SceneUtils.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\RenderCore\Public\ProfilingDebugging/RealtimeGPUProfiler.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Math/SHMath.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\FinalPostProcessSettings.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/Scene.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/BlendableInterface.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\BlendableInterface.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\Scene.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\BlendableManager.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Renderer\Public\GlobalDistanceFieldParameters.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\RHI\Public\RHIStaticStates.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Misc/ScopedEvent.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\DebugViewModeHelpers.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\RenderCore\Public\StaticBoundShaderState.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\RHI\Public\PipelineStateCache.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\MeshBatch.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\PrimitiveUniformShaderParameters.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\LightmapUniformShaderParameters.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\RenderCore\Public\UnifiedBuffer.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\VT/RuntimeVirtualTextureEnum.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\RuntimeVirtualTextureEnum.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\RenderCore\Public\DynamicBufferAllocator.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\Rendering/SkyAtmosphereCommonData.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\Rendering/SkyLightImportanceSampling.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\PhysicsCore\Public\PhysicsPublicCore.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\Physics/Experimental/PhysScene_ImmediatePhysX.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\Physics/Experimental/PhysicsInterfaceImmediatePhysX.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\BodyInstance.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\AI/Navigation/NavRelevantInterface.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\AI/NavigationModifier.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\AI/Navigation/NavLinkDefinition.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\NavLinkDefinition.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\NavRelevantInterface.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\PrimitiveComponent.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/MaterialInterface.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/MaterialRelevance.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\MaterialInterface.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\MeshComponent.generated.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4\inc\houdiniengineruntime\HoudiniStaticMeshComponent.generated.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Inc/HoudiniEngineRuntime/IHoudiniAssetStateEvents.gen.cpp +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime/Private/IHoudiniAssetStateEvents.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengineruntime\private\HoudiniAssetStateTypes.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4\inc\houdiniengineruntime\IHoudiniAssetStateEvents.generated.h diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/PCH.HoudiniEngineRuntime.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/PCH.HoudiniEngineRuntime.cpp new file mode 100644 index 0000000..d1b30e4 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/PCH.HoudiniEngineRuntime.cpp @@ -0,0 +1 @@ +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/PCH.HoudiniEngineRuntime.h" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/PCH.HoudiniEngineRuntime.cpp.old b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/PCH.HoudiniEngineRuntime.cpp.old new file mode 100644 index 0000000..c7df7af --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/PCH.HoudiniEngineRuntime.cpp.old @@ -0,0 +1 @@ +#include "C:/cygwin/home/prisms/builder-new/Nightly18.5CMake/dev/engine/unreal/4.25-v2/Engine/Plugins/Runtime/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/PCH.HoudiniEngineRuntime.h" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/PCH.HoudiniEngineRuntime.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/PCH.HoudiniEngineRuntime.h new file mode 100644 index 0000000..d84303d --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/PCH.HoudiniEngineRuntime.h @@ -0,0 +1,195 @@ +// PCH for D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniEngineRuntimePrivatePCH.h +#define IS_PROGRAM 0 +#define UE_GAME 1 +#define ENABLE_PGO_PROFILE 0 +#define USE_VORBIS_FOR_STREAMING 1 +#define USE_XMA2_FOR_STREAMING 1 +#define WITH_DEV_AUTOMATION_TESTS 0 +#define WITH_PERF_AUTOMATION_TESTS 0 +#define UNICODE 1 +#define _UNICODE 1 +#define __UNREAL__ 1 +#define IS_MONOLITHIC 1 +#define WITH_ENGINE 1 +#define WITH_UNREAL_DEVELOPER_TOOLS 0 +#define WITH_APPLICATION_CORE 1 +#define WITH_COREUOBJECT 1 +#define USE_STATS_WITHOUT_ENGINE 0 +#define WITH_PLUGIN_SUPPORT 0 +#define WITH_ACCESSIBILITY 1 +#define WITH_PERFCOUNTERS 0 +#define USE_LOGGING_IN_SHIPPING 0 +#define WITH_LOGGING_TO_MEMORY 0 +#define USE_CACHE_FREED_OS_ALLOCS 1 +#define USE_CHECKS_IN_SHIPPING 0 +#define WITH_EDITOR 0 +#define WITH_EDITORONLY_DATA 0 +#define WITH_SERVER_CODE 1 +#define WITH_PUSH_MODEL 0 +#define WITH_CEF3 1 +#define WITH_LIVE_CODING 0 +#define WITH_XGE_CONTROLLER 0 +#define UBT_MODULE_MANIFEST "UE4-Win64-Shipping.modules" +#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" +#define UBT_COMPILED_PLATFORM Win64 +#define UBT_COMPILED_TARGET Game +#define UE_APP_NAME "UE4" +#define UE_ENGINE_DIRECTORY "../../../../Engines/UE_4.25/Engine/" +#define NDIS_MINIPORT_MAJOR_VERSION 0 +#define WIN32 1 +#define _WIN32_WINNT 0x0601 +#define WINVER 0x0601 +#define PLATFORM_WINDOWS 1 +#define PLATFORM_MICROSOFT 1 +#define OVERRIDE_PLATFORM_HEADER_NAME Windows +#define RHI_RAYTRACING 1 +#define NDEBUG 1 +#define UE_BUILD_SHIPPING 1 +#define UE_IS_ENGINE_MODULE 0 +#define UE_PROJECT_NAME MachinistCPP +#define UE_TARGET_NAME Machinist +#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() UE_REGISTER_ENCRYPTION_KEY(0xD5,0x1C,0xEB,0xE0,0x47,0x1D,0x6E,0xF8,0x70,0x8E,0x92,0x39,0x49,0x04,0x0C,0x8B,0x87,0x2E,0x5C,0x65,0xE5,0x53,0x4B,0xCB,0xE0,0x6C,0xA3,0xCF,0x26,0x55,0xF3,0x89) +#define IMPLEMENT_SIGNING_KEY_REGISTRATION() +#define DEPRECATED_FORGAME DEPRECATED +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define LANDSCAPE_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define PHYSICSCORE_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_MEMORY_TRACKING 0 +#define CHAOS_API +#define UE_ENABLE_ICU 1 +#define WITH_VS_PERF_PROFILER 0 +#define WITH_DIRECTXMATH 0 +#define WITH_MALLOC_STOMP 0 +#define CORE_API +#define TRACELOG_API +#define COREUOBJECT_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_CHECKED 0 +#define CHAOSCORE_API +#define INTEL_ISPC 1 +#define VORONOI_API +#define FIELDSYSTEMCORE_API +#define WITH_PHYSX_RELEASE 1 +#define APEX_UE4 1 +#define APEX_STATICALLY_LINKED 0 +#define WITH_APEX_LEGACY 1 +#define PROPERTYPATH_API +#define HOUDINIENGINERUNTIME_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define GPUPARTICLE_LOCAL_VF_ONLY 0 +#define ENGINE_API +#define NETCORE_API +#define APPLICATIONCORE_API +#define RHI_API +#define JSON_API +#define WITH_FREETYPE 1 +#define SLATECORE_API +#define INPUTCORE_API +#define SLATE_API +#define WITH_UNREALPNG 1 +#define WITH_UNREALJPEG 1 +#define WITH_UNREALEXR 1 +#define IMAGEWRAPPER_API +#define MESSAGING_API +#define MESSAGINGCOMMON_API +#define RENDERCORE_API +#define ANALYTICSET_API +#define ANALYTICS_API +#define SOCKETS_PACKAGE 1 +#define SOCKETS_API +#define ASSETREGISTRY_API +#define ENGINEMESSAGES_API +#define ENGINESETTINGS_API +#define SYNTHBENCHMARK_API +#define RENDERER_API +#define GAMEPLAYTAGS_API +#define PACKETHANDLER_API +#define RELIABILITYHANDLERCOMPONENT_API +#define AUDIOPLATFORMCONFIGURATION_API +#define MESHDESCRIPTION_API +#define STATICMESHDESCRIPTION_API +#define PAKFILE_API +#define RSA_API +#define NETWORKREPLAYSTREAMING_API +#define SIGNALPROCESSING_API +#define AUDIOEXTENSIONS_API +#define AUDIOMIXERCORE_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define PHYSICSSQ_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define CHAOSSOLVERS_API +#define GEOMETRYCOLLECTIONCORE_API +#define GEOMETRYCOLLECTIONSIMULATIONCORE_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API +#define AUDIOMIXER_API +#define TARGETPLATFORM_API +#define ANIMATIONCORE_API +#define FOLIAGE_API +#define MESHUTILITIESCOMMON_API +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniEngineRuntimePrivatePCH.h" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/PCH.HoudiniEngineRuntime.h.old b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/PCH.HoudiniEngineRuntime.h.old new file mode 100644 index 0000000..a005919 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/PCH.HoudiniEngineRuntime.h.old @@ -0,0 +1,195 @@ +// PCH for D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniEngineRuntimePrivatePCH.h +#define IS_PROGRAM 0 +#define UE_GAME 1 +#define ENABLE_PGO_PROFILE 0 +#define USE_VORBIS_FOR_STREAMING 1 +#define USE_XMA2_FOR_STREAMING 1 +#define WITH_DEV_AUTOMATION_TESTS 0 +#define WITH_PERF_AUTOMATION_TESTS 0 +#define UNICODE 1 +#define _UNICODE 1 +#define __UNREAL__ 1 +#define IS_MONOLITHIC 1 +#define WITH_ENGINE 1 +#define WITH_UNREAL_DEVELOPER_TOOLS 0 +#define WITH_APPLICATION_CORE 1 +#define WITH_COREUOBJECT 1 +#define USE_STATS_WITHOUT_ENGINE 0 +#define WITH_PLUGIN_SUPPORT 0 +#define WITH_ACCESSIBILITY 1 +#define WITH_PERFCOUNTERS 0 +#define USE_LOGGING_IN_SHIPPING 0 +#define WITH_LOGGING_TO_MEMORY 0 +#define USE_CACHE_FREED_OS_ALLOCS 1 +#define USE_CHECKS_IN_SHIPPING 0 +#define WITH_EDITOR 0 +#define WITH_EDITORONLY_DATA 0 +#define WITH_SERVER_CODE 1 +#define WITH_PUSH_MODEL 0 +#define WITH_CEF3 1 +#define WITH_LIVE_CODING 0 +#define WITH_XGE_CONTROLLER 0 +#define UBT_MODULE_MANIFEST "UE4-Win64-Shipping.modules" +#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" +#define UBT_COMPILED_PLATFORM Win64 +#define UBT_COMPILED_TARGET Game +#define UE_APP_NAME "UE4" +#define UE_ENGINE_DIRECTORY "../../../../Engines/UE_4.25/Engine/" +#define NDIS_MINIPORT_MAJOR_VERSION 0 +#define WIN32 1 +#define _WIN32_WINNT 0x0601 +#define WINVER 0x0601 +#define PLATFORM_WINDOWS 1 +#define PLATFORM_MICROSOFT 1 +#define OVERRIDE_PLATFORM_HEADER_NAME Windows +#define RHI_RAYTRACING 1 +#define NDEBUG 1 +#define UE_BUILD_SHIPPING 1 +#define UE_IS_ENGINE_MODULE 0 +#define UE_PROJECT_NAME MachinistCPP +#define UE_TARGET_NAME Machinist +#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() +#define IMPLEMENT_SIGNING_KEY_REGISTRATION() +#define DEPRECATED_FORGAME DEPRECATED +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define LANDSCAPE_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define PHYSICSCORE_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_MEMORY_TRACKING 0 +#define CHAOS_API +#define UE_ENABLE_ICU 1 +#define WITH_VS_PERF_PROFILER 0 +#define WITH_DIRECTXMATH 0 +#define WITH_MALLOC_STOMP 0 +#define CORE_API +#define TRACELOG_API +#define COREUOBJECT_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_CHECKED 0 +#define CHAOSCORE_API +#define INTEL_ISPC 1 +#define VORONOI_API +#define FIELDSYSTEMCORE_API +#define WITH_PHYSX_RELEASE 1 +#define APEX_UE4 1 +#define APEX_STATICALLY_LINKED 0 +#define WITH_APEX_LEGACY 1 +#define PROPERTYPATH_API +#define HOUDINIENGINERUNTIME_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define GPUPARTICLE_LOCAL_VF_ONLY 0 +#define ENGINE_API +#define NETCORE_API +#define APPLICATIONCORE_API +#define RHI_API +#define JSON_API +#define WITH_FREETYPE 1 +#define SLATECORE_API +#define INPUTCORE_API +#define SLATE_API +#define WITH_UNREALPNG 1 +#define WITH_UNREALJPEG 1 +#define WITH_UNREALEXR 1 +#define IMAGEWRAPPER_API +#define MESSAGING_API +#define MESSAGINGCOMMON_API +#define RENDERCORE_API +#define ANALYTICSET_API +#define ANALYTICS_API +#define SOCKETS_PACKAGE 1 +#define SOCKETS_API +#define ASSETREGISTRY_API +#define ENGINEMESSAGES_API +#define ENGINESETTINGS_API +#define SYNTHBENCHMARK_API +#define RENDERER_API +#define GAMEPLAYTAGS_API +#define PACKETHANDLER_API +#define RELIABILITYHANDLERCOMPONENT_API +#define AUDIOPLATFORMCONFIGURATION_API +#define MESHDESCRIPTION_API +#define STATICMESHDESCRIPTION_API +#define PAKFILE_API +#define RSA_API +#define NETWORKREPLAYSTREAMING_API +#define SIGNALPROCESSING_API +#define AUDIOEXTENSIONS_API +#define AUDIOMIXERCORE_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define PHYSICSSQ_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define CHAOSSOLVERS_API +#define GEOMETRYCOLLECTIONCORE_API +#define GEOMETRYCOLLECTIONSIMULATIONCORE_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API +#define AUDIOMIXER_API +#define TARGETPLATFORM_API +#define ANIMATIONCORE_API +#define FOLIAGE_API +#define MESHUTILITIESCOMMON_API +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniEngineRuntimePrivatePCH.h" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/PCH.HoudiniEngineRuntime.h.pch.response b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4/Shipping/HoudiniEngineRuntime/PCH.HoudiniEngineRuntime.h.pch.response new file mode 100644 index 0000000..ce7ab6f --- /dev/null +++ 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+d:\unrealengine4\engines\ue_4.25\engine\source\runtime\core\public\Math/Float16.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\core\public\Math/Float16Color.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\core\public\Math/Vector2DHalf.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\core\public\Math/Transform.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\core\public\Math/ScalarRegister.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\core\public\Math/TransformVectorized.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\core\public\Math/TransformNonVectorized.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\core\public\Math/ConvexHull2d.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\core\public\Math/UnrealMath.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\core\public\Math/Ray.h diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Default.rc2.res b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Default.rc2.res new file mode 100644 index 0000000..e82415e Binary files /dev/null and b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Default.rc2.res differ diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/LiveCodingInfo.json b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/LiveCodingInfo.json new file mode 100644 index 0000000..c98c7ec --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/LiveCodingInfo.json @@ -0,0 +1,65 @@ +{ + "RemapUnityFiles": + { + "Module.HoudiniEngine.1_of_5.cpp.obj": [ + "HBSPOps.cpp.obj", + "HCsgUtils.cpp.obj", + "HoudiniApi.cpp.obj", + "HoudiniEngine.cpp.obj", + "HoudiniEngineManager.cpp.obj", + "HoudiniEngineOutputStats.cpp.obj", + "HoudiniEngineScheduler.cpp.obj", + "HoudiniEngineString.cpp.obj", + "HoudiniEngineTask.cpp.obj", + "HoudiniEngineTaskInfo.cpp.obj" + ], + "Module.HoudiniEngine.2_of_5.cpp.obj": [ + "HoudiniEngineUtils.cpp.obj", + "HoudiniGeoImportCommandlet.cpp.obj", + "HoudiniGeoImporter.cpp.obj", + "HoudiniHandleTranslator.cpp.obj", + "HoudiniInputTranslator.cpp.obj", + "HoudiniInstanceTranslator.cpp.obj" + ], + "Module.HoudiniEngine.3_of_5.cpp.obj": [ + "HoudiniLandscapeTranslator.cpp.obj", + "HoudiniMaterialTranslator.cpp.obj", + "HoudiniMeshTranslator.cpp.obj" + ], + "Module.HoudiniEngine.4_of_5.cpp.obj": [ + "HoudiniOutputTranslator.cpp.obj", + "HoudiniPackageParams.cpp.obj", + "HoudiniParameterTranslator.cpp.obj", + "HoudiniPDGImporterMessages.cpp.obj", + "HoudiniPDGManager.cpp.obj", + "HoudiniPDGTranslator.cpp.obj", + "HoudiniSplineTranslator.cpp.obj", + "HoudiniStringResolver.cpp.obj", + "SAssetSelectionWidget.cpp.obj", + "HoudiniCoreTests.cpp.obj", + "UnrealBrushTranslator.cpp.obj" + ], + "Module.HoudiniEngine.5_of_5.cpp.obj": [ + "UnrealFoliageTypeTranslator.cpp.obj", + "UnrealInstanceTranslator.cpp.obj", + "UnrealLandscapeTranslator.cpp.obj", + "UnrealMeshTranslator.cpp.obj", + "UnrealSplineTranslator.cpp.obj" + ], + "Module.HoudiniEngine.gen.cpp.obj": [ + "HBSPOps.gen.cpp.obj", + "HCsgUtils.gen.cpp.obj", + "HoudiniEngine.gen.cpp.obj", + "HoudiniEngine.init.gen.cpp.obj", + "HoudiniEngineTask.gen.cpp.obj", + "HoudiniEngineTaskInfo.gen.cpp.obj", + "HoudiniGeoImportCommandlet.gen.cpp.obj", + "HoudiniGeoImporter.gen.cpp.obj", + "HoudiniInstanceTranslator.gen.cpp.obj", + "HoudiniMeshTranslator.gen.cpp.obj", + "HoudiniPackageParams.gen.cpp.obj", + "HoudiniPDGImporterMessages.gen.cpp.obj", + "HoudiniStringResolver.gen.cpp.obj" + ] + } +} \ No newline at end of file diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.1_of_5.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.1_of_5.cpp new file mode 100644 index 0000000..1e7206f --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.1_of_5.cpp @@ -0,0 +1,11 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HBSPOps.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HCsgUtils.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniApi.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniEngine.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniEngineManager.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniEngineOutputStats.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniEngineScheduler.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniEngineString.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniEngineTask.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniEngineTaskInfo.cpp" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.1_of_5.cpp.obj.response b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.1_of_5.cpp.obj.response new file mode 100644 index 0000000..0fb4b7d --- /dev/null +++ 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b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.1_of_5.cpp.old new file mode 100644 index 0000000..8b157dc --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.1_of_5.cpp.old @@ -0,0 +1,12 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HBSPOps.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HCsgUtils.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniApi.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniEngine.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniEngineManager.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniEngineOutputStats.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniEngineScheduler.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniEngineString.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniEngineTask.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniEngineTaskInfo.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniEngineUtils.cpp" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.1_of_5.cpp.txt b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.1_of_5.cpp.txt new file mode 100644 index 0000000..f96a943 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.1_of_5.cpp.txt @@ -0,0 +1,847 @@ +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HBSPOps.cpp +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengine\private\HBSPOps.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/Brush.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/ObjectMacros.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/Script.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/ThreadSingleton.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/TlsAutoCleanup.h 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+D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniEngineTaskInfo.cpp diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.2_of_5.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.2_of_5.cpp new file mode 100644 index 0000000..f683b98 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.2_of_5.cpp @@ -0,0 +1,7 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniEngineUtils.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniGeoImportCommandlet.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniGeoImporter.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniHandleTranslator.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniInputTranslator.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniInstanceTranslator.cpp" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.2_of_5.cpp.obj.response b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.2_of_5.cpp.obj.response new file mode 100644 index 0000000..710ede2 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.2_of_5.cpp.obj.response @@ -0,0 +1,294 @@ +/Zc:inline +/nologo +/Oi 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+/FI"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngine\PCH.HoudiniEngine.h" +/Yu"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngine\PCH.HoudiniEngine.h" +/Fp"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngine\PCH.HoudiniEngine.h.pch" +"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngine\Module.HoudiniEngine.2_of_5.cpp" +/Fo"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngine\Module.HoudiniEngine.2_of_5.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.2_of_5.cpp.old b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.2_of_5.cpp.old new file mode 100644 index 0000000..0a03e4a --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.2_of_5.cpp.old @@ -0,0 +1,7 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniGeoImportCommandlet.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniGeoImporter.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniHandleTranslator.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniInputTranslator.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniInstanceTranslator.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniLandscapeTranslator.cpp" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.2_of_5.cpp.txt b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.2_of_5.cpp.txt new file mode 100644 index 0000000..902476d --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.2_of_5.cpp.txt @@ -0,0 +1,1172 @@ +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniEngineUtils.cpp +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengine\private\HoudiniEngineUtils.h 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+D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Inc\HoudiniEngine\HCsgUtils.generated.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniInstanceTranslator.cpp +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniInstancedActorComponent.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Inc\HoudiniEngineRuntime\HoudiniInstancedActorComponent.generated.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniMeshSplitInstancerComponent.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Inc\HoudiniEngineRuntime\HoudiniMeshSplitInstancerComponent.generated.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniStaticMeshComponent.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Inc\HoudiniEngineRuntime\HoudiniStaticMeshComponent.generated.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniStaticMesh.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Inc\HoudiniEngineRuntime\HoudiniStaticMesh.generated.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengine\private\HoudiniMaterialTranslator.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Foliage\Public\InstancedFoliageActor.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\foliage\public\FoliageInstanceBase.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\foliage\public\InstancedFoliage.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Foliage\InstancedFoliageActor.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Editor\UnrealEd\Public\LevelEditorViewport.h +d:\unrealengine4\engines\ue_4.25\engine\source\editor\unrealed\public\EditorViewportClient.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Slate\Public\Framework/Commands/Commands.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Slate\Public\Framework/Commands/InputBindingManager.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/ObjectKey.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Editor\MeshPaint\Public\MeshPaintHelpers.h +d:\unrealengine4\engines\ue_4.25\engine\source\editor\meshpaint\public\MeshPaintTypes.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/TextureRenderTarget2D.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/TextureRenderTarget.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\TextureRenderTarget.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\TextureRenderTarget2D.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MeshPaint\MeshPaintTypes.generated.h diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.3_of_5.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.3_of_5.cpp new file mode 100644 index 0000000..47bea1a --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.3_of_5.cpp @@ -0,0 +1,4 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniLandscapeTranslator.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniMaterialTranslator.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniMeshTranslator.cpp" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.3_of_5.cpp.obj.response b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.3_of_5.cpp.obj.response new file mode 100644 index 0000000..180ac33 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.3_of_5.cpp.obj.response @@ -0,0 +1,294 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_WINDLL +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ox +/Ot +/GF +/Ob2 +/errorReport:prompt +/EHsc +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngine\Private +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Landscape +/I Runtime +/I Runtime\Landscape\Classes +/I Runtime\Landscape\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PhysicsCore +/I Runtime\PhysicsCore\Public +/I Runtime\Experimental +/I Runtime\Experimental\Chaos\Public +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\CoreUObject +/I Runtime\CoreUObject\Public +/I Runtime\Experimental\ChaosCore\Public +/I ThirdParty +/I Runtime\Experimental\Voronoi\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\FieldSystemCore +/I Runtime\Experimental\FieldSystem\Source +/I Runtime\Experimental\FieldSystem\Source\FieldSystemCore\Public +/I Runtime\AppFramework\Public +/I Runtime\ApplicationCore\Public +/I Runtime\RHI\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Slate +/I Runtime\Slate\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\InputCore +/I Runtime\InputCore\Classes +/I Runtime\InputCore\Public +/I Runtime\Json\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\SlateCore +/I Runtime\SlateCore\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ImageWrapper +/I Runtime\ImageWrapper\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AssetTools +/I Developer +/I Developer\AssetTools\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EditorStyle +/I Editor +/I Editor\EditorStyle\Public +/I Editor\EditorWidgets\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Kismet +/I Editor\Kismet\Classes +/I Editor\Kismet\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\LevelEditor +/I Editor\LevelEditor\Public +/I Developer\Settings\Public 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Runtime\SignalProcessing\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AnimationCore +/I Runtime\AnimationCore\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ClothingSystemRuntimeInterface +/I Runtime\ClothingSystemRuntimeInterface\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\SourceControl +/I Developer\SourceControl\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\VREditor +/I Editor\VREditor +/I Editor\VREditor\Public +/I Editor\CommonMenuExtensions\Public +/I Editor\MainFrame\Public +/I Editor\Documentation\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MeshPaint +/I Editor\MeshPaint\Public +/I Runtime\Projects\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PropertyEditor +/I Editor\PropertyEditor\Public +/I Developer\DirectoryWatcher\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\NetCore +/I Runtime\Net +/I Runtime\Net\Core\Classes +/I Runtime\Net\Core\Public +/I Runtime\Messaging\Public +/I Runtime\MessagingCommon\Public +/I Runtime\RenderCore\Public +/I Runtime\Analytics +/I Runtime\Analytics\AnalyticsET\Public +/I Runtime\Analytics\Analytics\Public +/I Runtime\Sockets\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EngineMessages +/I Runtime\EngineMessages\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EngineSettings +/I Runtime\EngineSettings\Classes +/I Runtime\EngineSettings\Public +/I Runtime\SynthBenchmark\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GameplayTags +/I Runtime\GameplayTags\Classes +/I Runtime\GameplayTags\Public +/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioPlatformConfiguration +/I Runtime\AudioPlatformConfiguration\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MeshDescription +/I Runtime\MeshDescription\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\StaticMeshDescription +/I Runtime\StaticMeshDescription\Public +/I Runtime\PakFile\Public +/I Runtime\RSA\Public +/I 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Runtime\Online\HTTP\Public +/I Runtime\UnrealAudio\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\FunctionalTesting +/I Developer\FunctionalTesting\Classes +/I Developer\FunctionalTesting\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AutomationController +/I Developer\AutomationController\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Localization +/I Developer\Localization\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioEditor +/I Editor\AudioEditor\Classes +/I Editor\AudioEditor\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\DetailCustomizations +/I Editor\DetailCustomizations\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ClassViewer +/I Editor\ClassViewer\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GraphEditor +/I Editor\GraphEditor\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\StructViewer +/I Editor\StructViewer\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ContentBrowser +/I Editor\ContentBrowser\Public +/I ThirdParty\libSampleRate\Public +/I Runtime\NetworkFileSystem\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\UMG +/I Runtime\UMG\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MovieScene +/I Runtime\MovieScene\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\TimeManagement +/I Runtime\TimeManagement\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MovieSceneTracks +/I Runtime\MovieSceneTracks\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PropertyPath +/I Runtime\PropertyPath\Public +/I Developer\MeshBuilder\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MaterialShaderQualitySettings +/I Runtime\MaterialShaderQualitySettings\Classes +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\InteractiveToolsFramework +/I Runtime\Experimental\InteractiveToolsFramework\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ToolMenusEditor +/I Editor\ToolMenusEditor\Public +/I Runtime\Windows +/I Runtime\Windows\XAudio2\Public +/I Editor\ActorPickerMode\Public +/I 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ThirdParty\PhysX3\APEX_1.4\framework\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public +/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include +/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include +/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" +/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" +/FI"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngine\PCH.HoudiniEngine.h" +/Yu"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngine\PCH.HoudiniEngine.h" +/Fp"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngine\PCH.HoudiniEngine.h.pch" +"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngine\Module.HoudiniEngine.3_of_5.cpp" +/Fo"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngine\Module.HoudiniEngine.3_of_5.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.3_of_5.cpp.old b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.3_of_5.cpp.old new file mode 100644 index 0000000..6a56e7c --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.3_of_5.cpp.old @@ -0,0 +1,4 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniMaterialTranslator.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniMeshTranslator.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniOutputTranslator.cpp" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.3_of_5.cpp.txt b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.3_of_5.cpp.txt new file mode 100644 index 0000000..c07e5f4 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.3_of_5.cpp.txt @@ -0,0 +1,1061 @@ 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+D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\MaterialExpressionConstant.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpressionMultiply.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\MaterialExpressionMultiply.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpressionVertexColor.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\MaterialExpressionVertexColor.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpressionTextureSampleParameter2D.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\MaterialExpressionTextureSampleParameter2D.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpressionVectorParameter.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\MaterialExpressionVectorParameter.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpressionScalarParameter.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\MaterialExpressionScalarParameter.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\ImageUtils.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/MetaData.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Editor\UnrealEd\Classes\Factories/MaterialFactoryNew.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEd\MaterialFactoryNew.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Editor\UnrealEd\Classes\Factories/MaterialInstanceConstantFactoryNew.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEd\MaterialInstanceConstantFactoryNew.generated.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniMeshTranslator.cpp +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengine\private\HoudiniMeshTranslator.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\PhysicsEngine/AggregateGeom.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\PhysicsEngine/ConvexElem.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\PhysicsEngine/ShapeElem.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\ShapeElem.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\ConvexElem.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\PhysicsEngine/BoxElem.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\BoxElem.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\PhysicsEngine/SphereElem.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\SphereElem.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\PhysicsEngine/SphylElem.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\SphylElem.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\PhysicsEngine/TaperedCapsuleElem.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\TaperedCapsuleElem.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\AggregateGeom.generated.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniAssetActor.h 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+D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\PhysicsEngine/BodySetup.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\BodySetup.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\RawMesh\Public\RawMesh.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\MeshDescription\Public\MeshDescription.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\meshdescription\public\MeshElementArray.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\meshdescription\public\MeshAttributeArray.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\meshdescription\public\MeshElementRemappings.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Misc/TVariant.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\core\public\misc\TVariantMeta.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Algo/Accumulate.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\UObject/EditorObjectVersion.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MeshDescription\MeshDescription.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\StaticMeshDescription\Public\StaticMeshAttributes.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\MeshDescription\Public\MeshAttributes.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Developer\MeshDescriptionOperations\Public\MeshDescriptionOperations.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\StaticMeshDescription\Public\StaticMeshOperations.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Editor\UnrealEd\Public\BSPOps.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\AI/Navigation/NavCollisionBase.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\AI/NavigationSystemHelpers.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\NavCollisionBase.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\EditorSupportDelegates.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Editor\UnrealEd/Private/ConvexDecompTool.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Editor/UnrealEd/Private/GeomFitUtils.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Editor\UnrealEd\Public\LevelEditorViewport.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Camera/CameraComponent.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Camera/CameraTypes.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\CameraTypes.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\CameraComponent.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\editor\unrealed\public\UnrealWidget.h +d:\unrealengine4\engines\ue_4.25\engine\source\editor\unrealed\public\EditorViewportClient.h +d:\unrealengine4\engines\ue_4.25\engine\source\editor\unrealed\public\EditorComponents.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Slate\Public\Framework/Commands/Commands.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Slate\Public\Framework/Commands/InputBindingManager.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/ObjectKey.h diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.4_of_5.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.4_of_5.cpp new file mode 100644 index 0000000..6968301 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.4_of_5.cpp @@ -0,0 +1,12 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniOutputTranslator.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniPackageParams.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniParameterTranslator.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniPDGImporterMessages.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniPDGManager.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniPDGTranslator.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniSplineTranslator.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniStringResolver.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/SAssetSelectionWidget.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/Tests/HoudiniCoreTests.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/UnrealBrushTranslator.cpp" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.4_of_5.cpp.obj.response b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.4_of_5.cpp.obj.response new file mode 100644 index 0000000..d13ea11 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.4_of_5.cpp.obj.response @@ -0,0 +1,294 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_WINDLL +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ox +/Ot +/GF +/Ob2 +/errorReport:prompt +/EHsc +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngine\Private +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Landscape +/I Runtime +/I Runtime\Landscape\Classes +/I Runtime\Landscape\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PhysicsCore +/I Runtime\PhysicsCore\Public +/I Runtime\Experimental +/I Runtime\Experimental\Chaos\Public +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\CoreUObject +/I Runtime\CoreUObject\Public +/I Runtime\Experimental\ChaosCore\Public +/I ThirdParty +/I Runtime\Experimental\Voronoi\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\FieldSystemCore +/I Runtime\Experimental\FieldSystem\Source +/I Runtime\Experimental\FieldSystem\Source\FieldSystemCore\Public +/I Runtime\AppFramework\Public +/I Runtime\ApplicationCore\Public +/I Runtime\RHI\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Slate +/I Runtime\Slate\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\InputCore +/I Runtime\InputCore\Classes +/I Runtime\InputCore\Public +/I Runtime\Json\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\SlateCore +/I Runtime\SlateCore\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ImageWrapper +/I Runtime\ImageWrapper\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AssetTools +/I Developer +/I Developer\AssetTools\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EditorStyle +/I Editor +/I Editor\EditorStyle\Public +/I Editor\EditorWidgets\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Kismet +/I Editor\Kismet\Classes +/I Editor\Kismet\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\LevelEditor +/I Editor\LevelEditor\Public +/I Developer\Settings\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\IntroTutorials +/I Editor\IntroTutorials\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\HeadMountedDisplay +/I Runtime\HeadMountedDisplay\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEd +/I Programs\UnrealLightmass\Public +/I Developer\Android\AndroidDeviceDetection\Public\Interfaces +/I Editor\UnrealEd\Classes +/I Editor\UnrealEd\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AssetRegistry +/I Runtime\AssetRegistry\Public +/I Editor\AssetTagsEditor\Public +/I Developer\CollectionManager\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\BlueprintGraph +/I Editor\BlueprintGraph\Classes +/I Editor\BlueprintGraph\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AddContentDialog +/I 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..\Intermediate\Build\Win64\UE4Editor\Inc\NetCore +/I Runtime\Net +/I Runtime\Net\Core\Classes +/I Runtime\Net\Core\Public +/I Runtime\Messaging\Public +/I Runtime\MessagingCommon\Public +/I Runtime\RenderCore\Public +/I Runtime\Analytics +/I Runtime\Analytics\AnalyticsET\Public +/I Runtime\Analytics\Analytics\Public +/I Runtime\Sockets\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EngineMessages +/I Runtime\EngineMessages\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EngineSettings +/I Runtime\EngineSettings\Classes +/I Runtime\EngineSettings\Public +/I Runtime\SynthBenchmark\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GameplayTags +/I Runtime\GameplayTags\Classes +/I Runtime\GameplayTags\Public +/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioPlatformConfiguration +/I Runtime\AudioPlatformConfiguration\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MeshDescription +/I 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ThirdParty\PhysX3\APEX_1.4\include\legacy +/I ThirdParty\PhysX3\APEX_1.4\include\PhysX3 +/I ThirdParty\PhysX3\APEX_1.4\common\include +/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\framework\include +/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public +/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include +/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include +/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" +/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" +/FI"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngine\PCH.HoudiniEngine.h" +/Yu"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngine\PCH.HoudiniEngine.h" +/Fp"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngine\PCH.HoudiniEngine.h.pch" +"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngine\Module.HoudiniEngine.4_of_5.cpp" +/Fo"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngine\Module.HoudiniEngine.4_of_5.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.4_of_5.cpp.old b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.4_of_5.cpp.old new file mode 100644 index 0000000..42ac8ff --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.4_of_5.cpp.old @@ -0,0 +1,14 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniPackageParams.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniParameterTranslator.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniPDGImporterMessages.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniPDGManager.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniPDGTranslator.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniSplineTranslator.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniStringResolver.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/SAssetSelectionWidget.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/Tests/HoudiniCoreTests.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/UnrealBrushTranslator.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/UnrealFoliageTypeTranslator.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/UnrealInstanceTranslator.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/UnrealLandscapeTranslator.cpp" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.4_of_5.cpp.txt b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.4_of_5.cpp.txt new file mode 100644 index 0000000..1066ec8 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.4_of_5.cpp.txt @@ -0,0 +1,985 @@ +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniOutputTranslator.cpp +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengine\private\HoudiniOutputTranslator.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngine\Public\HAPI/HAPI_Common.h 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+d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengine\private\HoudiniPDGImporterMessages.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Inc\HoudiniEngine\HoudiniPDGImporterMessages.generated.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniPDGManager.cpp +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengine\private\HoudiniPDGManager.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\MessagingCommon\Public\MessageEndpointBuilder.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Messaging\Public\IMessagingModule.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\messagingcommon\public\MessageHandlers.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengine\private\HoudiniPDGTranslator.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniPDGTranslator.cpp +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengine\private\HoudiniGeoImporter.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Inc\HoudiniEngine\HoudiniGeoImporter.generated.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniSplineTranslator.cpp +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Components/SplineComponent.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\SplineComponent.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Editor\UnrealEd\Public\EditorViewportClient.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Camera/CameraTypes.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\CameraTypes.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\editor\unrealed\public\UnrealWidget.h +d:\unrealengine4\engines\ue_4.25\engine\source\editor\unrealed\public\EditorComponents.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Slate\Public\Framework/Commands/Commands.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Slate\Public\Framework/Commands/InputBindingManager.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/Selection.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\Selection.generated.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniStringResolver.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/SAssetSelectionWidget.cpp +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengine\private\SAssetSelectionWidget.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Slate\Public\Widgets/Input/SButton.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/Tests/HoudiniCoreTests.cpp +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Misc/AutomationTest.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/PlatformStackWalk.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Windows/WindowsPlatformStackWalk.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\GenericPlatform/GenericPlatformStackWalk.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Misc/FeedbackContext.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Misc/SlowTask.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Misc/SlowTaskStack.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Async/Async.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/RunnableThread.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/PlatformAffinity.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Windows/WindowsPlatformAffinity.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Internationalization/Regex.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/UnrealBrushTranslator.cpp +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengine\private\UnrealBrushTranslator.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengine\private\HCsgUtils.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengine\private\HBSPOps.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Inc\HoudiniEngine\HBSPOps.generated.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Inc\HoudiniEngine\HCsgUtils.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\ActorEditorUtils.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Misc/ScopedSlowTask.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengine\private\UnrealMeshTranslator.h diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.5_of_5.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.5_of_5.cpp new file mode 100644 index 0000000..6b8eb00 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.5_of_5.cpp @@ -0,0 +1,6 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/UnrealFoliageTypeTranslator.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/UnrealInstanceTranslator.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/UnrealLandscapeTranslator.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/UnrealMeshTranslator.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/UnrealSplineTranslator.cpp" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.5_of_5.cpp.obj.response b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.5_of_5.cpp.obj.response new file mode 100644 index 0000000..e8fec68 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.5_of_5.cpp.obj.response @@ -0,0 +1,294 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_WINDLL +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ox +/Ot +/GF +/Ob2 +/errorReport:prompt +/EHsc +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngine\Private +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Landscape +/I Runtime +/I Runtime\Landscape\Classes +/I Runtime\Landscape\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PhysicsCore +/I Runtime\PhysicsCore\Public +/I Runtime\Experimental +/I 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b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.5_of_5.cpp.old new file mode 100644 index 0000000..f70a9ac --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.5_of_5.cpp.old @@ -0,0 +1,3 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/UnrealMeshTranslator.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/UnrealSplineTranslator.cpp" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.5_of_5.cpp.txt b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.5_of_5.cpp.txt new file mode 100644 index 0000000..6db547d --- /dev/null +++ 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+D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\Material.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\MeshDescription\Public\MeshAttributes.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\StaticMeshDescription\Public\StaticMeshAttributes.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\EditorFramework/AssetImportData.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\AssetImportData.generated.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/UnrealSplineTranslator.cpp +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengine\private\UnrealSplineTranslator.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Components/SplineComponent.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\SplineComponent.generated.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengine\private\HoudiniSplineTranslator.h diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.gen.cpp new file mode 100644 index 0000000..a89a2bd --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.gen.cpp @@ -0,0 +1,14 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HBSPOps.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HCsgUtils.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniEngine.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniEngine.init.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniEngineTask.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniEngineTaskInfo.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniGeoImportCommandlet.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniGeoImporter.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniInstanceTranslator.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniMeshTranslator.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniPackageParams.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniPDGImporterMessages.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniStringResolver.gen.cpp" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.gen.cpp.obj.response b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.gen.cpp.obj.response new file mode 100644 index 0000000..773aef4 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.gen.cpp.obj.response @@ -0,0 +1,294 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_WINDLL +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ox +/Ot +/GF +/Ob2 +/errorReport:prompt +/EHsc +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngine\Private +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Landscape +/I Runtime +/I Runtime\Landscape\Classes +/I Runtime\Landscape\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PhysicsCore +/I Runtime\PhysicsCore\Public +/I Runtime\Experimental +/I Runtime\Experimental\Chaos\Public +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\CoreUObject +/I Runtime\CoreUObject\Public +/I Runtime\Experimental\ChaosCore\Public +/I ThirdParty +/I Runtime\Experimental\Voronoi\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\FieldSystemCore +/I Runtime\Experimental\FieldSystem\Source +/I Runtime\Experimental\FieldSystem\Source\FieldSystemCore\Public +/I Runtime\AppFramework\Public +/I Runtime\ApplicationCore\Public +/I Runtime\RHI\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Slate +/I Runtime\Slate\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\InputCore +/I Runtime\InputCore\Classes +/I Runtime\InputCore\Public +/I Runtime\Json\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\SlateCore +/I Runtime\SlateCore\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ImageWrapper +/I Runtime\ImageWrapper\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AssetTools +/I Developer +/I Developer\AssetTools\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EditorStyle +/I Editor +/I Editor\EditorStyle\Public +/I Editor\EditorWidgets\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Kismet +/I Editor\Kismet\Classes +/I Editor\Kismet\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\LevelEditor +/I Editor\LevelEditor\Public +/I Developer\Settings\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\IntroTutorials +/I Editor\IntroTutorials\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\HeadMountedDisplay +/I Runtime\HeadMountedDisplay\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEd +/I Programs\UnrealLightmass\Public +/I Developer\Android\AndroidDeviceDetection\Public\Interfaces +/I Editor\UnrealEd\Classes +/I Editor\UnrealEd\Public +/I 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..\Intermediate\Build\Win64\UE4Editor\Inc\Engine +/I Runtime\Engine\Classes +/I Runtime\Engine\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Renderer +/I Runtime\Renderer\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PacketHandler +/I Runtime\PacketHandlers +/I Runtime\PacketHandlers\PacketHandler\Classes +/I Runtime\PacketHandlers\PacketHandler\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioMixer +/I Runtime\AudioMixer\Classes +/I Runtime\AudioMixer\Public +/I Developer\TargetPlatform\Public +/I Runtime\AudioMixerCore\Public +/I Runtime\SignalProcessing\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AnimationCore +/I Runtime\AnimationCore\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ClothingSystemRuntimeInterface +/I Runtime\ClothingSystemRuntimeInterface\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\SourceControl +/I Developer\SourceControl\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\VREditor +/I Editor\VREditor +/I Editor\VREditor\Public +/I Editor\CommonMenuExtensions\Public +/I Editor\MainFrame\Public +/I Editor\Documentation\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MeshPaint +/I Editor\MeshPaint\Public +/I Runtime\Projects\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PropertyEditor +/I Editor\PropertyEditor\Public +/I Developer\DirectoryWatcher\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\NetCore +/I Runtime\Net +/I Runtime\Net\Core\Classes +/I Runtime\Net\Core\Public +/I Runtime\Messaging\Public +/I Runtime\MessagingCommon\Public +/I Runtime\RenderCore\Public +/I Runtime\Analytics +/I Runtime\Analytics\AnalyticsET\Public +/I Runtime\Analytics\Analytics\Public +/I Runtime\Sockets\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EngineMessages +/I Runtime\EngineMessages\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EngineSettings +/I Runtime\EngineSettings\Classes +/I Runtime\EngineSettings\Public +/I Runtime\SynthBenchmark\Public +/I 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"C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" +/FI"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngine\PCH.HoudiniEngine.h" +/Yu"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngine\PCH.HoudiniEngine.h" +/Fp"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngine\PCH.HoudiniEngine.h.pch" +"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngine\Module.HoudiniEngine.gen.cpp" +/Fo"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngine\Module.HoudiniEngine.gen.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.gen.cpp.txt b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.gen.cpp.txt new file mode 100644 index 0000000..613510a --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/Module.HoudiniEngine.gen.cpp.txt @@ -0,0 +1,827 @@ +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HBSPOps.gen.cpp +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/GeneratedCppIncludes.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/Object.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/Script.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/ThreadSingleton.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/TlsAutoCleanup.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Stats/Stats.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/PlatformTime.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Windows/WindowsPlatformTime.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\GenericPlatform/GenericPlatformTime.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\core\public\stats\StatsCommon.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Stats/Stats2.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/LowLevelMemTracker.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Misc/ScopeLock.h 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Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\deque +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\ConvexElem.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\PhysicsEngine/BoxElem.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\BoxElem.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\PhysicsEngine/SphereElem.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\SphereElem.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\PhysicsEngine/SphylElem.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\SphylElem.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\PhysicsEngine/TaperedCapsuleElem.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\TaperedCapsuleElem.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\AggregateGeom.generated.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniPackageParams.gen.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniPDGImporterMessages.gen.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniStringResolver.gen.cpp diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/PCH.HoudiniEngine.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/PCH.HoudiniEngine.cpp new file mode 100644 index 0000000..a8beee9 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/PCH.HoudiniEngine.cpp @@ -0,0 +1 @@ +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/PCH.HoudiniEngine.h" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/PCH.HoudiniEngine.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/PCH.HoudiniEngine.h new file mode 100644 index 0000000..c0221ef --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/PCH.HoudiniEngine.h @@ -0,0 +1,302 @@ +// PCH for D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngine\Private\HoudiniEnginePrivatePCH.h +#define IS_PROGRAM 0 +#define UE_EDITOR 1 +#define ENABLE_PGO_PROFILE 0 +#define USE_VORBIS_FOR_STREAMING 1 +#define USE_XMA2_FOR_STREAMING 1 +#define WITH_DEV_AUTOMATION_TESTS 1 +#define WITH_PERF_AUTOMATION_TESTS 1 +#define UNICODE 1 +#define _UNICODE 1 +#define __UNREAL__ 1 +#define IS_MONOLITHIC 0 +#define WITH_ENGINE 1 +#define WITH_UNREAL_DEVELOPER_TOOLS 1 +#define WITH_APPLICATION_CORE 1 +#define WITH_COREUOBJECT 1 +#define USE_STATS_WITHOUT_ENGINE 0 +#define WITH_PLUGIN_SUPPORT 0 +#define WITH_ACCESSIBILITY 1 +#define WITH_PERFCOUNTERS 1 +#define USE_LOGGING_IN_SHIPPING 0 +#define WITH_LOGGING_TO_MEMORY 0 +#define USE_CACHE_FREED_OS_ALLOCS 1 +#define USE_CHECKS_IN_SHIPPING 0 +#define WITH_EDITOR 1 +#define WITH_SERVER_CODE 1 +#define WITH_PUSH_MODEL 0 +#define WITH_CEF3 1 +#define WITH_LIVE_CODING 1 +#define WITH_XGE_CONTROLLER 1 +#define UBT_MODULE_MANIFEST "UE4Editor.modules" +#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4Editor-Win64-DebugGame.modules" +#define UBT_COMPILED_PLATFORM Win64 +#define UBT_COMPILED_TARGET Editor +#define UE_APP_NAME "UE4Editor" +#define NDIS_MINIPORT_MAJOR_VERSION 0 +#define WIN32 1 +#define _WIN32_WINNT 0x0601 +#define WINVER 0x0601 +#define PLATFORM_WINDOWS 1 +#define PLATFORM_MICROSOFT 1 +#define OVERRIDE_PLATFORM_HEADER_NAME Windows +#define RHI_RAYTRACING 1 +#define NDEBUG 1 +#define UE_BUILD_DEVELOPMENT 1 +#define UE_IS_ENGINE_MODULE 0 +#define UE_PROJECT_NAME MachinistCPP +#define UE_TARGET_NAME MachinistEditor +#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() UE_REGISTER_ENCRYPTION_KEY(0xD5,0x1C,0xEB,0xE0,0x47,0x1D,0x6E,0xF8,0x70,0x8E,0x92,0x39,0x49,0x04,0x0C,0x8B,0x87,0x2E,0x5C,0x65,0xE5,0x53,0x4B,0xCB,0xE0,0x6C,0xA3,0xCF,0x26,0x55,0xF3,0x89) +#define IMPLEMENT_SIGNING_KEY_REGISTRATION() +#define DEPRECATED_FORGAME DEPRECATED +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define LANDSCAPE_API DLLIMPORT +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define PHYSICSCORE_API DLLIMPORT +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_MEMORY_TRACKING 0 +#define CHAOS_API DLLIMPORT +#define UE_ENABLE_ICU 1 +#define WITH_VS_PERF_PROFILER 0 +#define WITH_DIRECTXMATH 0 +#define WITH_MALLOC_STOMP 1 +#define CORE_API DLLIMPORT +#define TRACELOG_API DLLIMPORT +#define COREUOBJECT_API DLLIMPORT +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_CHECKED 0 +#define CHAOSCORE_API DLLIMPORT +#define INTEL_ISPC 1 +#define VORONOI_API DLLIMPORT +#define FIELDSYSTEMCORE_API DLLIMPORT +#define WITH_PHYSX_RELEASE 0 +#define UE_PHYSX_SUFFIX PROFILE +#define UE_APEX_SUFFIX PROFILE +#define APEX_UE4 1 +#define APEX_STATICALLY_LINKED 0 +#define WITH_APEX_LEGACY 1 +#define APPFRAMEWORK_API DLLIMPORT +#define APPLICATIONCORE_API DLLIMPORT +#define RHI_API DLLIMPORT +#define SLATE_API DLLIMPORT +#define INPUTCORE_API DLLIMPORT +#define JSON_API DLLIMPORT +#define WITH_FREETYPE 1 +#define SLATECORE_API DLLIMPORT +#define WITH_UNREALPNG 1 +#define WITH_UNREALJPEG 1 +#define WITH_UNREALEXR 1 +#define IMAGEWRAPPER_API DLLIMPORT +#define ASSETTOOLS_API DLLIMPORT +#define EDITORSTYLE_API DLLIMPORT +#define EDITORWIDGETS_API DLLIMPORT +#define KISMET_API DLLIMPORT +#define LEVELEDITOR_API DLLIMPORT +#define SETTINGS_API DLLIMPORT +#define INTROTUTORIALS_API DLLIMPORT +#define HEADMOUNTEDDISPLAY_API DLLIMPORT +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define WITH_RECAST 1 +#define UNREALED_API DLLIMPORT +#define ASSETREGISTRY_API DLLIMPORT +#define ASSETTAGSEDITOR_API DLLIMPORT +#define COLLECTIONMANAGER_API DLLIMPORT +#define BLUEPRINTGRAPH_API DLLIMPORT +#define ADDCONTENTDIALOG_API DLLIMPORT +#define USE_EMBREE 1 +#define MESHUTILITIES_API DLLIMPORT +#define MESHMERGEUTILITIES_API DLLIMPORT +#define HIERARCHICALLODUTILITIES_API DLLIMPORT +#define MESHREDUCTIONINTERFACE_API DLLIMPORT +#define KISMETCOMPILER_API DLLIMPORT +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define WITH_RECAST 1 +#define NAVIGATIONSYSTEM_API DLLIMPORT +#define GAMEPLAYTASKS_API DLLIMPORT +#define WITH_RECAST 1 +#define WITH_GAMEPLAY_DEBUGGER 1 +#define AIMODULE_API DLLIMPORT +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define GPUPARTICLE_LOCAL_VF_ONLY 0 +#define ENGINE_API DLLIMPORT +#define RENDERER_API DLLIMPORT +#define PACKETHANDLER_API DLLIMPORT +#define AUDIOMIXER_API DLLIMPORT +#define TARGETPLATFORM_API DLLIMPORT +#define AUDIOMIXERCORE_API DLLIMPORT +#define SIGNALPROCESSING_API DLLIMPORT +#define ANIMATIONCORE_API DLLIMPORT +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT +#define SOURCE_CONTROL_WITH_SLATE 1 +#define SOURCECONTROL_API DLLIMPORT +#define VREDITOR_API DLLIMPORT +#define COMMONMENUEXTENSIONS_API DLLIMPORT +#define MAINFRAME_API DLLIMPORT +#define DOCUMENTATION_API DLLIMPORT +#define MESHPAINT_API DLLIMPORT +#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1 +#define PROJECTS_API DLLIMPORT +#define PROPERTYEDITOR_API DLLIMPORT +#define DIRECTORYWATCHER_API DLLIMPORT +#define NETCORE_API DLLIMPORT +#define MESSAGING_API DLLIMPORT +#define MESSAGINGCOMMON_API DLLIMPORT +#define RENDERCORE_API DLLIMPORT +#define ANALYTICSET_API DLLIMPORT +#define ANALYTICS_API DLLIMPORT +#define SOCKETS_PACKAGE 1 +#define SOCKETS_API DLLIMPORT +#define ENGINEMESSAGES_API DLLIMPORT +#define ENGINESETTINGS_API DLLIMPORT +#define SYNTHBENCHMARK_API DLLIMPORT +#define GAMEPLAYTAGS_API DLLIMPORT +#define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT +#define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT +#define MESHDESCRIPTION_API DLLIMPORT +#define STATICMESHDESCRIPTION_API DLLIMPORT +#define PAKFILE_API DLLIMPORT +#define RSA_API DLLIMPORT +#define NETWORKREPLAYSTREAMING_API DLLIMPORT +#define AUDIOEXTENSIONS_API DLLIMPORT +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define PHYSICSSQ_API DLLIMPORT +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define CHAOSSOLVERS_API DLLIMPORT +#define GEOMETRYCOLLECTIONCORE_API DLLIMPORT +#define GEOMETRYCOLLECTIONSIMULATIONCORE_API DLLIMPORT +#define SANDBOXFILE_API DLLIMPORT +#define UNREALEDMESSAGES_API DLLIMPORT +#define GAMEPLAYDEBUGGER_API DLLIMPORT +#define EDITORSUBSYSTEM_API DLLIMPORT +#define HTTP_PACKAGE 1 +#define CURL_ENABLE_DEBUG_CALLBACK 1 +#define CURL_ENABLE_NO_TIMEOUTS_OPTION 1 +#define HTTP_API DLLIMPORT +#define UNREALAUDIO_API DLLIMPORT +#define FUNCTIONALTESTING_API DLLIMPORT +#define AUTOMATIONCONTROLLER_API DLLIMPORT +#define LOCALIZATION_API DLLIMPORT +#define WITH_SNDFILE_IO 1 +#define AUDIOEDITOR_API DLLIMPORT +#define DETAILCUSTOMIZATIONS_API DLLIMPORT +#define CLASSVIEWER_API DLLIMPORT +#define GRAPHEDITOR_API DLLIMPORT +#define STRUCTVIEWER_API DLLIMPORT +#define CONTENTBROWSER_API DLLIMPORT +#define UELIBSAMPLERATE_API DLLIMPORT +#define ENABLE_HTTP_FOR_NFS 1 +#define NETWORKFILESYSTEM_API DLLIMPORT +#define UMG_API DLLIMPORT +#define MOVIESCENE_API DLLIMPORT +#define TIMEMANAGEMENT_API DLLIMPORT +#define MOVIESCENETRACKS_API DLLIMPORT +#define PROPERTYPATH_API DLLIMPORT +#define MESHBUILDER_API DLLIMPORT +#define MATERIALSHADERQUALITYSETTINGS_API DLLIMPORT +#define INTERACTIVETOOLSFRAMEWORK_API DLLIMPORT +#define TOOLMENUSEDITOR_API DLLIMPORT +#define WITH_OGGVORBIS 1 +#define XAUDIO2_API DLLIMPORT +#define AUDIOMIXERXAUDIO2_API DLLIMPORT +#define ACTORPICKERMODE_API DLLIMPORT +#define SCENEDEPTHPICKERMODE_API DLLIMPORT +#define RAWMESH_API DLLIMPORT +#define DESKTOPPLATFORM_API DLLIMPORT +#define LAUNCHERPLATFORM_API DLLIMPORT +#define LANDSCAPEEDITOR_API DLLIMPORT +#define MESHDESCRIPTIONOPERATIONS_API DLLIMPORT +#define WORLDBROWSER_API DLLIMPORT +#define SLATENULLRENDERER_API DLLIMPORT +#define HOUDINIENGINE_API DLLEXPORT +#define HOUDINIENGINERUNTIME_API DLLIMPORT +#define FOLIAGE_API DLLIMPORT +#define MESHUTILITIESCOMMON_API DLLIMPORT +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngine/Private/HoudiniEnginePrivatePCH.h" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/PCH.HoudiniEngine.h.pch.response b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/PCH.HoudiniEngine.h.pch.response new file mode 100644 index 0000000..41918e1 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/PCH.HoudiniEngine.h.pch.response @@ -0,0 +1,294 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_WINDLL +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ox +/Ot +/GF +/Ob2 +/errorReport:prompt +/EHsc +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngine\Private +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Landscape +/I Runtime +/I Runtime\Landscape\Classes +/I Runtime\Landscape\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PhysicsCore +/I Runtime\PhysicsCore\Public +/I Runtime\Experimental +/I Runtime\Experimental\Chaos\Public +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\CoreUObject +/I Runtime\CoreUObject\Public +/I Runtime\Experimental\ChaosCore\Public +/I ThirdParty +/I Runtime\Experimental\Voronoi\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\FieldSystemCore +/I Runtime\Experimental\FieldSystem\Source +/I Runtime\Experimental\FieldSystem\Source\FieldSystemCore\Public +/I Runtime\AppFramework\Public +/I Runtime\ApplicationCore\Public +/I Runtime\RHI\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Slate +/I Runtime\Slate\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\InputCore +/I Runtime\InputCore\Classes +/I Runtime\InputCore\Public +/I Runtime\Json\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\SlateCore +/I Runtime\SlateCore\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ImageWrapper +/I Runtime\ImageWrapper\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AssetTools +/I Developer +/I Developer\AssetTools\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EditorStyle +/I Editor +/I Editor\EditorStyle\Public +/I Editor\EditorWidgets\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Kismet +/I Editor\Kismet\Classes +/I Editor\Kismet\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\LevelEditor +/I Editor\LevelEditor\Public +/I Developer\Settings\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\IntroTutorials +/I Editor\IntroTutorials\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\HeadMountedDisplay +/I Runtime\HeadMountedDisplay\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEd +/I Programs\UnrealLightmass\Public +/I Developer\Android\AndroidDeviceDetection\Public\Interfaces +/I Editor\UnrealEd\Classes +/I Editor\UnrealEd\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AssetRegistry +/I Runtime\AssetRegistry\Public +/I Editor\AssetTagsEditor\Public +/I Developer\CollectionManager\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\BlueprintGraph +/I Editor\BlueprintGraph\Classes +/I Editor\BlueprintGraph\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AddContentDialog +/I Editor\AddContentDialog\Public +/I ThirdParty\IntelEmbree\Embree2140\Win64\include +/I Developer\MeshUtilities\Public +/I Developer\MeshMergeUtilities\Public +/I Developer\HierarchicalLODUtilities\Public +/I Developer\MeshReductionInterface\Public +/I Editor\KismetCompiler\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\NavigationSystem +/I Runtime\NavigationSystem\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GameplayTasks +/I Runtime\GameplayTasks\Classes +/I Runtime\GameplayTasks\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AIModule +/I Runtime\AIModule\Public +/I Runtime\AIModule\Classes +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Engine +/I Runtime\Engine\Classes +/I Runtime\Engine\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Renderer +/I Runtime\Renderer\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PacketHandler +/I Runtime\PacketHandlers +/I Runtime\PacketHandlers\PacketHandler\Classes +/I Runtime\PacketHandlers\PacketHandler\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioMixer +/I Runtime\AudioMixer\Classes +/I Runtime\AudioMixer\Public +/I Developer\TargetPlatform\Public +/I Runtime\AudioMixerCore\Public +/I Runtime\SignalProcessing\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AnimationCore +/I Runtime\AnimationCore\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ClothingSystemRuntimeInterface +/I Runtime\ClothingSystemRuntimeInterface\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\SourceControl +/I Developer\SourceControl\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\VREditor +/I Editor\VREditor +/I Editor\VREditor\Public +/I Editor\CommonMenuExtensions\Public +/I Editor\MainFrame\Public +/I Editor\Documentation\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MeshPaint +/I Editor\MeshPaint\Public +/I Runtime\Projects\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PropertyEditor +/I Editor\PropertyEditor\Public +/I Developer\DirectoryWatcher\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\NetCore +/I Runtime\Net +/I Runtime\Net\Core\Classes +/I Runtime\Net\Core\Public +/I Runtime\Messaging\Public +/I Runtime\MessagingCommon\Public +/I Runtime\RenderCore\Public +/I Runtime\Analytics +/I Runtime\Analytics\AnalyticsET\Public +/I Runtime\Analytics\Analytics\Public +/I Runtime\Sockets\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EngineMessages +/I Runtime\EngineMessages\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EngineSettings +/I Runtime\EngineSettings\Classes +/I Runtime\EngineSettings\Public +/I Runtime\SynthBenchmark\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GameplayTags +/I Runtime\GameplayTags\Classes +/I Runtime\GameplayTags\Public +/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioPlatformConfiguration +/I Runtime\AudioPlatformConfiguration\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MeshDescription +/I Runtime\MeshDescription\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\StaticMeshDescription +/I Runtime\StaticMeshDescription\Public +/I Runtime\PakFile\Public +/I Runtime\RSA\Public +/I Runtime\NetworkReplayStreaming +/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public +/I 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+"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngineRuntime\UE4Editor-HoudiniEngineRuntime.lib" +"D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Development\RenderCore\UE4Editor-RenderCore.lib" +"D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Development\InputCore\UE4Editor-InputCore.lib" +"D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Development\RHI\UE4Editor-RHI.lib" +"D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Development\Foliage\UE4Editor-Foliage.lib" +"D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Development\StaticMeshDescription\UE4Editor-StaticMeshDescription.lib" +/OUT:"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Binaries\Win64\UE4Editor-HoudiniEngine.dll" +/IMPLIB:"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngine\UE4Editor-HoudiniEngine.suppressed.lib" +/PDB:"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Binaries\Win64\UE4Editor-HoudiniEngine.pdb" +/ignore:4078 +/INCLUDE:IMPLEMENT_MODULE_HoudiniEngine \ No newline at end of file diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/UE4Editor-HoudiniEngine.exp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/UE4Editor-HoudiniEngine.exp new file mode 100644 index 0000000..471a93f Binary files /dev/null and b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/UE4Editor-HoudiniEngine.exp differ diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/UE4Editor-HoudiniEngine.lib.response b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/UE4Editor-HoudiniEngine.lib.response new file mode 100644 index 0000000..93be846 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/UE4Editor-HoudiniEngine.lib.response @@ -0,0 +1,18 @@ +/NOLOGO +/errorReport:prompt +/MACHINE:x64 +/SUBSYSTEM:WINDOWS +/DEF +/NAME:"UE4Editor-HoudiniEngine.dll" +/IGNORE:4221 +/NODEFAULTLIB +"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngine\PCH.HoudiniEngine.h.obj" +"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngine\Module.HoudiniEngine.1_of_5.cpp.obj" +"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngine\Module.HoudiniEngine.2_of_5.cpp.obj" +"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngine\Module.HoudiniEngine.3_of_5.cpp.obj" +"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngine\Module.HoudiniEngine.4_of_5.cpp.obj" +"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngine\Module.HoudiniEngine.5_of_5.cpp.obj" +"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngine\Module.HoudiniEngine.gen.cpp.obj" +"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngine\Default.rc2.res" +/OUT:"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngine\UE4Editor-HoudiniEngine.lib" +/INCLUDE:IMPLEMENT_MODULE_HoudiniEngine \ No newline at end of file diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/UE4Editor-HoudiniEngine.suppressed.exp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/UE4Editor-HoudiniEngine.suppressed.exp new file mode 100644 index 0000000..7381f72 Binary files /dev/null and b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngine/UE4Editor-HoudiniEngine.suppressed.exp differ diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Default.rc2.res b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Default.rc2.res new file mode 100644 index 0000000..3da2c6f Binary files /dev/null and b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Default.rc2.res differ diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/LiveCodingInfo.json b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/LiveCodingInfo.json new file mode 100644 index 0000000..92633b2 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/LiveCodingInfo.json @@ -0,0 +1,62 @@ +{ + "RemapUnityFiles": + { + "Module.HoudiniEngineEditor.1_of_4.cpp.obj": [ + "AssetTypeActions_HoudiniAsset.cpp.obj", + "HoudiniAssetActorFactory.cpp.obj", + "HoudiniAssetBroker.cpp.obj", + "HoudiniAssetComponentDetails.cpp.obj", + "HoudiniAssetFactory.cpp.obj", + "HoudiniEngineBakeUtils.cpp.obj", + "HoudiniEngineCommands.cpp.obj", + "HoudiniEngineDetails.cpp.obj" + ], + "Module.HoudiniEngineEditor.2_of_4.cpp.obj": [ + "HoudiniEngineEditor.cpp.obj", + "HoudiniEngineEditorUtils.cpp.obj", + "HoudiniEngineStyle.cpp.obj", + "HoudiniGeoFactory.cpp.obj", + "HoudiniHandleComponentVisualizer.cpp.obj", + "HoudiniHandleDetails.cpp.obj", + "HoudiniInputDetails.cpp.obj", + "HoudiniOutputDetails.cpp.obj" + ], + "Module.HoudiniEngineEditor.3_of_4.cpp.obj": [ + "HoudiniParameterDetails.cpp.obj", + "HoudiniPDGDetails.cpp.obj", + "HoudiniPublicAPI.cpp.obj", + "HoudiniPublicAPIAssetWrapper.cpp.obj" + ], + "Module.HoudiniEngineEditor.4_of_4.cpp.obj": [ + "HoudiniPublicAPIBlueprintLib.cpp.obj", + "HoudiniPublicAPIInputTypes.cpp.obj", + "HoudiniPublicAPIObjectBase.cpp.obj", + "HoudiniPublicAPIOutputTypes.cpp.obj", + "HoudiniPublicAPIProcessHDANode.cpp.obj", + "HoudiniRuntimeSettingsDetails.cpp.obj", + "HoudiniSplineComponentVisualizer.cpp.obj", + "HoudiniTool.cpp.obj", + "SNewFilePathPicker.cpp.obj", + "HoudiniEditorTests.cpp.obj", + "HoudiniEditorTestUtils.cpp.obj" + ], + "Module.HoudiniEngineEditor.gen.1_of_2.cpp.obj": [ + "HoudiniAssetActorFactory.gen.cpp.obj", + "HoudiniAssetFactory.gen.cpp.obj", + "HoudiniEngineBakeUtils.gen.cpp.obj", + "HoudiniEngineEditor.init.gen.cpp.obj", + "HoudiniGeoFactory.gen.cpp.obj", + "HoudiniParameterDetails.gen.cpp.obj", + "HoudiniPublicAPI.gen.cpp.obj", + "HoudiniPublicAPIAssetWrapper.gen.cpp.obj" + ], + "Module.HoudiniEngineEditor.gen.2_of_2.cpp.obj": [ + "HoudiniPublicAPIBlueprintLib.gen.cpp.obj", + "HoudiniPublicAPIInputTypes.gen.cpp.obj", + "HoudiniPublicAPIObjectBase.gen.cpp.obj", + "HoudiniPublicAPIOutputTypes.gen.cpp.obj", + "HoudiniPublicAPIProcessHDANode.gen.cpp.obj", + "HoudiniTool.gen.cpp.obj" + ] + } +} \ No newline at end of file diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.1_of_3.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.1_of_3.cpp new file mode 100644 index 0000000..4cae46e --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.1_of_3.cpp @@ -0,0 +1,10 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/AssetTypeActions_HoudiniAsset.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniAssetActorFactory.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniAssetBroker.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniAssetComponentDetails.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniAssetFactory.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniEngineBakeUtils.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniEngineCommands.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniEngineDetails.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniEngineEditor.cpp" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.1_of_3.cpp.obj.response b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.1_of_3.cpp.obj.response new file mode 100644 index 0000000..32d4fd7 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.1_of_3.cpp.obj.response @@ -0,0 +1,298 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_WINDLL +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ox +/Ot +/GF +/Ob2 +/errorReport:prompt +/EHsc +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngine\Private +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineEditor\Private +/I Runtime +/I Runtime\AppFramework\Public +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\CoreUObject +/I Runtime\CoreUObject\Public +/I Runtime\ApplicationCore\Public +/I Runtime\RHI\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Slate +/I Runtime\Slate\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\InputCore +/I Runtime\InputCore\Classes +/I Runtime\InputCore\Public +/I Runtime\Json\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\SlateCore +/I 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Programs\UnrealLightmass\Public +/I Developer\Android\AndroidDeviceDetection\Public\Interfaces +/I Editor\UnrealEd\Classes +/I Editor\UnrealEd\Public +/I Developer\DirectoryWatcher\Public +/I Editor\Documentation\Public +/I Runtime\Projects\Public +/I Runtime\SandboxFile\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\SourceControl +/I Developer\SourceControl\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEdMessages +/I Editor\UnrealEdMessages\Classes +/I Editor\UnrealEdMessages\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GameplayDebugger +/I Developer\GameplayDebugger\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\BlueprintGraph +/I Editor\BlueprintGraph\Classes +/I Editor\BlueprintGraph\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EditorSubsystem +/I Editor\EditorSubsystem\Public +/I Runtime\Online +/I Runtime\Online\HTTP\Public +/I Runtime\UnrealAudio\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\FunctionalTesting +/I 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+D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Editor\UnrealEd\Public\ComponentVisualizerManager.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEd\UnrealEdEngine.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Editor\UnrealEd\Public\UnrealEdGlobals.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/Selection.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\Selection.generated.h diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.1_of_4.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.1_of_4.cpp new file mode 100644 index 0000000..8e3adb3 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.1_of_4.cpp @@ -0,0 +1,9 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/AssetTypeActions_HoudiniAsset.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniAssetActorFactory.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniAssetBroker.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniAssetComponentDetails.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniAssetFactory.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniEngineBakeUtils.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniEngineCommands.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniEngineDetails.cpp" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.1_of_4.cpp.obj.response b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.1_of_4.cpp.obj.response new file mode 100644 index 0000000..d316ce9 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.1_of_4.cpp.obj.response @@ -0,0 +1,298 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_WINDLL +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 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+D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Misc/SlowTaskStack.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Developer\Settings\Public\ISettingsModule.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniEngineDetails.cpp +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Editor\PropertyEditor\Public\IDetailGroup.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Slate\Public\Widgets/Layout/SScrollBox.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Slate\Public\Widgets/Input/SMultiLineEditableTextBox.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Slate\Public\Widgets/Text/SMultiLineEditableText.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Slate\Public\Framework/Text/SlateTextLayoutFactory.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Slate\Public\Framework/Text/SlateTextLayout.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Editor\SceneOutliner\Public\SceneOutlinerModule.h +d:\unrealengine4\engines\ue_4.25\engine\source\editor\sceneoutliner\public\ISceneOutliner.h +d:\unrealengine4\engines\ue_4.25\engine\source\editor\sceneoutliner\public\SceneOutlinerFwd.h +d:\unrealengine4\engines\ue_4.25\engine\source\editor\sceneoutliner\public\SceneOutlinerPublicTypes.h +d:\unrealengine4\engines\ue_4.25\engine\source\editor\sceneoutliner\public\SceneOutlinerFilters.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Misc/IFilter.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Misc/FilterCollection.h +d:\unrealengine4\engines\ue_4.25\engine\source\editor\sceneoutliner\public\FolderTreeItem.h +d:\unrealengine4\engines\ue_4.25\engine\source\editor\sceneoutliner\public\ITreeItem.h +d:\unrealengine4\engines\ue_4.25\engine\source\editor\sceneoutliner\public\SceneOutlinerVisitorTypes.h +d:\unrealengine4\engines\ue_4.25\engine\source\editor\sceneoutliner\public\ActorTreeItem.h +d:\unrealengine4\engines\ue_4.25\engine\source\editor\sceneoutliner\public\WorldTreeItem.h +d:\unrealengine4\engines\ue_4.25\engine\source\editor\sceneoutliner\public\ComponentTreeItem.h +d:\unrealengine4\engines\ue_4.25\engine\source\editor\sceneoutliner\public\SubComponentTreeItem.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Editor\EditorWidgets\Public\SAssetDropTarget.h +d:\unrealengine4\engines\ue_4.25\engine\source\editor\editorwidgets\public\SDropTarget.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Editor\EditorWidgets\Public\SEnumCombobox.h diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.2_of_3.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.2_of_3.cpp new file mode 100644 index 0000000..8438e8f --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.2_of_3.cpp @@ -0,0 +1,9 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniEngineEditorUtils.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniEngineStyle.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniGeoFactory.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniHandleComponentVisualizer.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniHandleDetails.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniInputDetails.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniOutputDetails.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniParameterDetails.cpp" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.2_of_3.cpp.obj.response b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.2_of_3.cpp.obj.response new file mode 100644 index 0000000..f7899b7 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.2_of_3.cpp.obj.response @@ -0,0 +1,298 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 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--git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.2_of_3.cpp.txt b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.2_of_3.cpp.txt new file mode 100644 index 0000000..45ac03b --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.2_of_3.cpp.txt @@ -0,0 +1,730 @@ +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniEngineEditorUtils.cpp +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengineeditor\private\HoudiniEngineEditorUtils.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngine\Private\HoudiniEngine.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngine\Public\HAPI/HAPI_Common.h 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+D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\AppFramework\Public\Widgets/Colors/SColorPicker.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Slate\Public\Widgets/Layout/SExpandableArea.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Slate\Public\Widgets/Input/NumericUnitTypeInterface.inl +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Slate\Public\Widgets/Layout/SSeparator.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Editor\CurveEditor\Public\SCurveEditorView.h +d:\unrealengine4\engines\ue_4.25\engine\source\editor\curveeditor\public\CurveEditorTypes.h +d:\unrealengine4\engines\ue_4.25\engine\source\editor\curveeditor\public\CurveEditorScreenSpace.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Foliage\Public\FoliageType.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Foliage\FoliageType.generated.h diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.2_of_4.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.2_of_4.cpp new file mode 100644 index 0000000..bcdd867 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.2_of_4.cpp @@ -0,0 +1,9 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniEngineEditor.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniEngineEditorUtils.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniEngineStyle.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniGeoFactory.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniHandleComponentVisualizer.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniHandleDetails.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniInputDetails.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniOutputDetails.cpp" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.2_of_4.cpp.obj.response b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.2_of_4.cpp.obj.response new file mode 100644 index 0000000..96014d2 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.2_of_4.cpp.obj.response @@ -0,0 +1,298 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_WINDLL +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ox +/Ot +/GF +/Ob2 +/errorReport:prompt +/EHsc +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngine\Private +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineEditor\Private +/I Runtime +/I Runtime\AppFramework\Public +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I 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"C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" +/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" +/FI"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngineEditor\PCH.HoudiniEngineEditor.h" +/Yu"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngineEditor\PCH.HoudiniEngineEditor.h" +/Fp"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngineEditor\PCH.HoudiniEngineEditor.h.pch" +"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngineEditor\Module.HoudiniEngineEditor.2_of_4.cpp" +/Fo"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngineEditor\Module.HoudiniEngineEditor.2_of_4.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.2_of_4.cpp.txt b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.2_of_4.cpp.txt new file mode 100644 index 0000000..1f49cee --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.2_of_4.cpp.txt @@ -0,0 +1,713 @@ +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniEngineEditor.cpp 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+D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\MaterialCachedData.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\MaterialExpressionIO.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpressionMaterialFunctionCall.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpression.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\MaterialExpression.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\MaterialExpressionMaterialFunctionCall.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpressionMaterialAttributeLayers.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\MaterialExpressionMaterialAttributeLayers.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/MaterialFunction.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/MaterialFunctionInterface.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpressionFontSampleParameter.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpressionFontSample.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\MaterialExpressionFontSample.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\MaterialExpressionFontSampleParameter.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpressionParameter.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\MaterialExpressionParameter.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpressionTextureSampleParameter.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpressionTextureSample.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpressionTextureBase.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\MaterialExpressionTextureBase.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\MaterialExpressionTextureSample.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\MaterialExpressionTextureSampleParameter.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\MaterialFunctionInterface.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\MaterialFunction.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\Material.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/MaterialInstance.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/MaterialInstanceBasePropertyOverrides.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\MaterialInstanceBasePropertyOverrides.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\MaterialInstance.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/MaterialInstanceConstant.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\MaterialInstanceConstant.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Sound/SoundBase.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\Audio.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Sound/AudioOutputTarget.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Sound/SoundAttenuation.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/Attenuation.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\Attenuation.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\AudioExtensions\Public\IAudioExtensionPlugin.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\audioextensions\public\ISoundfieldFormat.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Features/IModularFeatures.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\AudioMixerCore\Public\AudioMixer.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\audiomixercore\public\AudioMixerLog.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\audiomixercore\public\AudioMixerTypes.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Misc/ConfigCacheIni.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Misc/SingleThreadRunnable.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\audiomixercore\public\AudioMixerNullDevice.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/RunnableThread.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/PlatformAffinity.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Windows/WindowsPlatformAffinity.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\SignalProcessing\Public\DSP/ParamInterpolator.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\SignalProcessing\Public\DSP/BufferVectorOperations.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\AudioExtensions\ISoundfieldFormat.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\AudioExtensions\IAudioExtensionPlugin.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\SoundAttenuation.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Sound/SoundEffectSource.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Sound/SoundEffectPreset.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\classes\sound\SoundEffectBase.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\AudioPlatformConfiguration\Public\AudioResampler.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\SoundEffectPreset.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\SoundEffectSource.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Sound/SoundSubmixSend.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\SoundSubmixSend.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Sound/SoundSourceBusSend.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\SoundSourceBusSend.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\classes\sound\SoundConcurrency.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\SoundConcurrency.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\SoundBase.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Particles/ParticleSystem.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Particles/ParticlePerfStats.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\ParticleSystem.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\PhysicsEngine/BodySetup.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\BodySetup.generated.h diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.3_of_3.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.3_of_3.cpp new file mode 100644 index 0000000..1c78fb6 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.3_of_3.cpp @@ -0,0 +1,15 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniPDGDetails.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniPublicAPI.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniPublicAPIAssetWrapper.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniPublicAPIBlueprintLib.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniPublicAPIInputTypes.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniPublicAPIObjectBase.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniPublicAPIOutputTypes.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniPublicAPIProcessHDANode.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniRuntimeSettingsDetails.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniSplineComponentVisualizer.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniTool.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/SNewFilePathPicker.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/Tests/HoudiniEditorTests.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/Tests/HoudiniEditorTestUtils.cpp" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.3_of_3.cpp.obj.response b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.3_of_3.cpp.obj.response new file mode 100644 index 0000000..199423c --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.3_of_3.cpp.obj.response @@ -0,0 +1,298 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_WINDLL +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ox +/Ot +/GF +/Ob2 +/errorReport:prompt +/EHsc +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngine\Private +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineEditor\Private +/I Runtime +/I Runtime\AppFramework\Public +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\CoreUObject +/I Runtime\CoreUObject\Public +/I Runtime\ApplicationCore\Public +/I Runtime\RHI\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Slate +/I Runtime\Slate\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\InputCore +/I Runtime\InputCore\Classes +/I Runtime\InputCore\Public +/I Runtime\Json\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\SlateCore +/I Runtime\SlateCore\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ImageWrapper +/I Runtime\ImageWrapper\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AssetTools +/I Developer +/I Developer\AssetTools\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ContentBrowser +/I Editor +/I Editor\ContentBrowser\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\IntroTutorials +/I 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..\Intermediate\Build\Win64\UE4Editor\Inc\Renderer +/I Runtime\Renderer\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GameplayTags +/I Runtime\GameplayTags\Classes +/I Runtime\GameplayTags\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PacketHandler +/I Runtime\PacketHandlers +/I Runtime\PacketHandlers\PacketHandler\Classes +/I Runtime\PacketHandlers\PacketHandler\Public +/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioPlatformConfiguration +/I Runtime\AudioPlatformConfiguration\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MeshDescription +/I Runtime\MeshDescription\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\StaticMeshDescription +/I Runtime\StaticMeshDescription\Public +/I Runtime\PakFile\Public +/I Runtime\RSA\Public +/I Runtime\NetworkReplayStreaming +/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PhysicsCore +/I Runtime\PhysicsCore\Public +/I Runtime\Experimental +/I Runtime\Experimental\Chaos\Public +/I Runtime\Experimental\ChaosCore\Public +/I ThirdParty +/I Runtime\Experimental\Voronoi\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\FieldSystemCore +/I Runtime\Experimental\FieldSystem\Source +/I Runtime\Experimental\FieldSystem\Source\FieldSystemCore\Public +/I Runtime\SignalProcessing\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioExtensions +/I Runtime\AudioExtensions\Public +/I Runtime\AudioMixerCore\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEd +/I Programs\UnrealLightmass\Public +/I Developer\Android\AndroidDeviceDetection\Public\Interfaces +/I Editor\UnrealEd\Classes +/I Editor\UnrealEd\Public +/I Developer\DirectoryWatcher\Public +/I Editor\Documentation\Public +/I Runtime\Projects\Public +/I Runtime\SandboxFile\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\SourceControl +/I Developer\SourceControl\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEdMessages +/I Editor\UnrealEdMessages\Classes +/I Editor\UnrealEdMessages\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GameplayDebugger +/I Developer\GameplayDebugger\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\BlueprintGraph +/I Editor\BlueprintGraph\Classes +/I Editor\BlueprintGraph\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EditorSubsystem +/I Editor\EditorSubsystem\Public +/I Runtime\Online +/I Runtime\Online\HTTP\Public +/I Runtime\UnrealAudio\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\FunctionalTesting +/I Developer\FunctionalTesting\Classes +/I Developer\FunctionalTesting\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AutomationController +/I Developer\AutomationController\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Localization +/I Developer\Localization\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioEditor +/I Editor\AudioEditor\Classes +/I Editor\AudioEditor\Public 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+D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\SlateCore\Public\Input/HittestGrid.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\Slate/SceneViewport.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Editor\UnrealEd\Public\FileHelpers.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEd\FileHelpers.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Editor\LevelEditor\Public\LevelEditor.h +d:\unrealengine4\engines\ue_4.25\engine\source\editor\leveleditor\public\ILevelEditor.h +d:\unrealengine4\engines\ue_4.25\engine\source\editor\leveleditor\public\ViewportTypeDefinition.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\AssetRegistry\Public\AssetRegistryModule.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\Misc/AssetRegistryInterface.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\assetregistry\public\IAssetRegistry.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\assetregistry\public\ARFilter.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\AssetRegistry\ARFilter.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\AssetRegistry\IAssetRegistry.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core/Public/HAL/PlatformFileManager.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Editor\UnrealEd\Classes\Editor/EditorPerformanceSettings.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/DeveloperSettings.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\DeveloperSettings.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEd\EditorPerformanceSettings.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Editor\MainFrame\Public\Interfaces/IMainFrameModule.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\Tests/AutomationCommon.h diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.3_of_4.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.3_of_4.cpp new file mode 100644 index 0000000..950a731 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.3_of_4.cpp @@ -0,0 +1,5 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniParameterDetails.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniPDGDetails.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniPublicAPI.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniPublicAPIAssetWrapper.cpp" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.3_of_4.cpp.obj.response b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.3_of_4.cpp.obj.response new file mode 100644 index 0000000..3e5ac7f --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.3_of_4.cpp.obj.response @@ -0,0 +1,298 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_WINDLL +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 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a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.3_of_4.cpp.txt b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.3_of_4.cpp.txt new file mode 100644 index 0000000..b7644b5 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.3_of_4.cpp.txt @@ -0,0 +1,544 @@ +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniParameterDetails.cpp +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengineeditor\private\HoudiniParameterDetails.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniAssetComponent.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Public\HoudiniEngineRuntimeCommon.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Inc\HoudiniEngineRuntime\HoudiniEngineRuntimeCommon.generated.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengineruntime\private\HoudiniEngineRuntimeUtils.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Editor\Kismet\Public\SSCSEditor.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Slate\Public\Widgets/Views/STreeView.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/SCS_Node.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/SimpleConstructionScript.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\SimpleConstructionScript.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\SCS_Node.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\editor\kismet\public\BlueprintEditor.h 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+D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/CoreOnline.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\OnlineReplStructs.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\GameFramework/PlayerMuteList.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\PlayerMuteList.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Camera/PlayerCameraManager.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Camera/CameraTypes.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\CameraTypes.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Camera/CameraShake.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\CameraShake.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\PlayerCameraManager.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Components/InputComponent.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\InputComponent.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\GameFramework/ForceFeedbackEffect.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\ForceFeedbackEffect.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\ApplicationCore\Public\GenericPlatform/IInputInterface.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\PlayerController.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\UMG\Public\Blueprint/WidgetNavigation.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\SlateCore\Public\Types/NavigationMetaData.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\UMG\WidgetNavigation.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\UMG\Widget.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\UMG\Public\Blueprint/UserWidget.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\UMG\Public\Components/NamedSlotInterface.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\UMG\NamedSlotInterface.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/LocalPlayer.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/Player.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\Player.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\Subsystems/LocalPlayerSubsystem.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\LocalPlayerSubsystem.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\LocalPlayer.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Slate\Public\Widgets/Layout/Anchors.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Slate\Anchors.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Logging/MessageLog.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Logging/TokenizedMessage.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\EngineStats.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\UMG\Public\Animation/WidgetAnimation.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\MovieScene\Public\MovieSceneSequence.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\MovieSceneSignedObject.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MovieScene\MovieSceneSignedObject.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\MovieSceneTrack.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\MovieSceneSection.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\MovieSceneFwd.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\MovieSceneSequenceID.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MovieScene\MovieSceneSequenceID.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\KeyParams.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\MovieScene.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\MovieSceneSpawnable.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MovieScene\MovieSceneSpawnable.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\MovieSceneBinding.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MovieScene\MovieSceneBinding.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\MovieScenePossessable.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MovieScene\MovieScenePossessable.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\MovieSceneObjectBindingID.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MovieScene\MovieSceneObjectBindingID.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\MovieSceneFrameMigration.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MovieScene\MovieSceneFrameMigration.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\MovieSceneTimeController.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MovieScene\MovieScene.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\Evaluation/Blending/MovieSceneBlendType.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MovieScene\MovieSceneBlendType.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\Generators/MovieSceneEasingFunction.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MovieScene\MovieSceneEasingFunction.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MovieScene\MovieSceneSection.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Misc/InlineValue.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\Compilation/MovieSceneSegmentCompiler.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\Evaluation/MovieSceneSegment.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\UObject/SequencerObjectVersion.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MovieScene\MovieSceneSegment.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MovieScene\MovieSceneTrack.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\Evaluation/MovieSceneEvaluationTemplate.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\Evaluation/MovieSceneTrackIdentifier.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\UObject/EditorObjectVersion.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MovieScene\MovieSceneTrackIdentifier.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\Evaluation/MovieSceneEvaluationField.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\Evaluation/MovieSceneEvaluationKey.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MovieScene\MovieSceneEvaluationKey.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MovieScene\MovieSceneEvaluationField.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\Evaluation/MovieSceneEvaluationTrack.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\Evaluation/MovieScenePlayback.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\Evaluation/MovieSceneSequenceTransform.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\evaluation\MovieSceneTimeTransform.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MovieScene\MovieSceneTimeTransform.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\evaluation\MovieSceneTimeWarping.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MovieScene\MovieSceneTimeWarping.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MovieScene\MovieSceneSequenceTransform.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\Evaluation/MovieSceneEvalTemplate.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\Evaluation/MovieSceneEvalTemplateBase.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MovieScene\MovieSceneEvalTemplateBase.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\Evaluation/MovieSceneExecutionTokens.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\MovieSceneExecutionToken.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\Evaluation/MovieSceneAnimTypeID.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\Evaluation/MovieSceneEvaluationScope.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\Evaluation/PersistentEvaluationData.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\Evaluation/MovieSceneEvaluationOperand.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MovieScene\MovieSceneEvaluationOperand.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\Evaluation/MovieSceneSequenceInstanceData.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MovieScene\MovieSceneSequenceInstanceData.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\Evaluation/Blending/MovieSceneBlendingAccumulator.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\Evaluation/Blending/BlendableToken.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\Evaluation/Blending/MovieSceneBlendingActuatorID.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\Evaluation/Blending/MovieSceneBlendingActuator.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/ObjectKey.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\IMovieScenePlayer.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\Evaluation/MovieScenePreAnimatedState.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\MovieSceneSpawnRegister.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\IMovieSceneObjectSpawner.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\Evaluation/MovieSceneEvaluationState.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\Evaluation/IMovieSceneMotionVectorSimulation.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\Generators/MovieSceneEasingCurves.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MovieScene\MovieSceneEasingCurves.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\Evaluation/Blending/BlendableTokenStack.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\Evaluation/Blending/MovieSceneInitialValueStore.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\Evaluation/Blending/MovieSceneAccumulatedBlendState.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\evaluation\blending\MovieSceneBlendingAccumulator.inl +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\Compilation/MovieSceneTemplateInterrogation.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MovieScene\MovieSceneEvalTemplate.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\Evaluation/MovieSceneTrackImplementation.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MovieScene\MovieSceneTrackImplementation.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\Evaluation/MovieSceneEvaluationTree.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MovieScene\MovieSceneEvaluationTrack.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\Evaluation/MovieSceneSequenceHierarchy.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\moviescene\public\Evaluation/MovieSceneSectionParameters.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MovieScene\MovieSceneSectionParameters.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MovieScene\MovieSceneSequenceHierarchy.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MovieScene\MovieSceneEvaluationTemplate.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MovieScene\MovieSceneSequence.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\UMG\Public\Animation/WidgetAnimationBinding.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\UMG\WidgetAnimationBinding.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\UMG\WidgetAnimation.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\UMG\Public\Blueprint/WidgetBlueprintGeneratedClass.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\UMG\Public\Binding/DynamicPropertyPath.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\PropertyPath\Public\PropertyPathHelpers.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\propertypath\public\PropertyTypeCompatibility.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\PropertyPath\PropertyPathHelpers.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\UMG\DynamicPropertyPath.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\UMG\WidgetBlueprintGeneratedClass.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\UMG\UserWidget.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\UMG\PanelWidget.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\UMG\ContentWidget.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\UMG\Border.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\UMG\Public\Components/ComboBox.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\UMG\ComboBox.generated.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineEditor\Public\HoudiniPublicAPIBlueprintLib.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Kismet/BlueprintFunctionLibrary.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\BlueprintFunctionLibrary.generated.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Inc\HoudiniEngineEditor\HoudiniPublicAPIBlueprintLib.generated.h diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.4_of_4.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.4_of_4.cpp new file mode 100644 index 0000000..7fb4857 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.4_of_4.cpp @@ -0,0 +1,12 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniPublicAPIBlueprintLib.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniPublicAPIInputTypes.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniPublicAPIObjectBase.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniPublicAPIOutputTypes.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniPublicAPIProcessHDANode.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniRuntimeSettingsDetails.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniSplineComponentVisualizer.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniTool.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/SNewFilePathPicker.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/Tests/HoudiniEditorTests.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/Tests/HoudiniEditorTestUtils.cpp" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.4_of_4.cpp.obj.response b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.4_of_4.cpp.obj.response new file mode 100644 index 0000000..0cb1bd1 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.4_of_4.cpp.obj.response @@ -0,0 +1,298 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 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+D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Misc/AutomationTest.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/PlatformStackWalk.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Windows/WindowsPlatformStackWalk.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\GenericPlatform/GenericPlatformStackWalk.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Misc/FeedbackContext.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Misc/SlowTask.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Misc/SlowTaskStack.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Async/Async.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/RunnableThread.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/PlatformAffinity.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Windows/WindowsPlatformAffinity.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Internationalization/Regex.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/Tests/HoudiniEditorTestUtils.cpp +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Editor\UnrealEd\Public\IAssetViewport.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Slate\Public\Widgets/SViewport.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\SlateCore\Public\Input/HittestGrid.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\Slate/SceneViewport.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Editor\UnrealEd\Public\FileHelpers.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/TextProperty.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEd\FileHelpers.generated.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Public\HoudiniAsset.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Inc\HoudiniEngineRuntime\HoudiniAsset.generated.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineEditor\Private\HoudiniEngineEditorUtils.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Editor\LevelEditor\Public\LevelEditor.h +d:\unrealengine4\engines\ue_4.25\engine\source\editor\leveleditor\public\ILevelEditor.h +d:\unrealengine4\engines\ue_4.25\engine\source\editor\leveleditor\public\ViewportTypeDefinition.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\AssetRegistry\Public\AssetRegistryModule.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\Misc/AssetRegistryInterface.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\assetregistry\public\IAssetRegistry.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\assetregistry\public\ARFilter.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\AssetRegistry\ARFilter.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\AssetRegistry\IAssetRegistry.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core/Public/HAL/PlatformFileManager.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Editor\UnrealEd\Classes\Editor/EditorPerformanceSettings.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/DeveloperSettings.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\DeveloperSettings.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEd\EditorPerformanceSettings.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Editor\MainFrame\Public\Interfaces/IMainFrameModule.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\Tests/AutomationCommon.h diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.gen.1_of_2.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.gen.1_of_2.cpp new file mode 100644 index 0000000..eabbb72 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.gen.1_of_2.cpp @@ -0,0 +1,9 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniAssetActorFactory.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniAssetFactory.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniEngineBakeUtils.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniEngineEditor.init.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniGeoFactory.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniParameterDetails.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPI.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIAssetWrapper.gen.cpp" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.gen.1_of_2.cpp.obj.response b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.gen.1_of_2.cpp.obj.response new file mode 100644 index 0000000..82ccf61 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.gen.1_of_2.cpp.obj.response @@ -0,0 +1,298 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_WINDLL +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ox +/Ot +/GF +/Ob2 +/errorReport:prompt +/EHsc +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngine\Private +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineEditor\Private +/I Runtime +/I Runtime\AppFramework\Public +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\CoreUObject +/I Runtime\CoreUObject\Public +/I Runtime\ApplicationCore\Public +/I Runtime\RHI\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Slate +/I Runtime\Slate\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\InputCore +/I Runtime\InputCore\Classes +/I Runtime\InputCore\Public +/I Runtime\Json\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\SlateCore +/I Runtime\SlateCore\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ImageWrapper +/I 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Kits\10\include\10.0.17763.0\winrt" +/FI"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngineEditor\PCH.HoudiniEngineEditor.h" +/Yu"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngineEditor\PCH.HoudiniEngineEditor.h" +/Fp"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngineEditor\PCH.HoudiniEngineEditor.h.pch" +"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngineEditor\Module.HoudiniEngineEditor.gen.1_of_2.cpp" +/Fo"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngineEditor\Module.HoudiniEngineEditor.gen.1_of_2.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.gen.1_of_2.cpp.txt b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.gen.1_of_2.cpp.txt new file mode 100644 index 0000000..c44955d --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.gen.1_of_2.cpp.txt @@ -0,0 +1,147 @@ +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniAssetActorFactory.gen.cpp +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/GeneratedCppIncludes.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/MetaData.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/TextProperty.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineEditor/Private/HoudiniAssetActorFactory.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Editor\UnrealEd\Classes\ActorFactories/ActorFactory.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEd\ActorFactory.generated.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4editor\inc\houdiniengineeditor\HoudiniAssetActorFactory.generated.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniAssetFactory.gen.cpp +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineEditor/Private/HoudiniAssetFactory.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Editor\UnrealEd\Public\EditorReimportHandler.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Editor\UnrealEd\Classes\Factories/Factory.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEd\Factory.generated.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4editor\inc\houdiniengineeditor\HoudiniAssetFactory.generated.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniEngineBakeUtils.gen.cpp +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineEditor/Private/HoudiniEngineBakeUtils.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniPDGAssetLink.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Public\HoudiniAsset.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Inc\HoudiniEngineRuntime\HoudiniAsset.generated.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengineruntime\private\HoudiniAssetComponent.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Public\HoudiniEngineRuntimeCommon.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Inc\HoudiniEngineRuntime\HoudiniEngineRuntimeCommon.generated.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengineruntime\private\HoudiniEngineRuntimeUtils.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Editor\Kismet\Public\SSCSEditor.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Slate\Public\Widgets/Views/STreeView.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/SCS_Node.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/SimpleConstructionScript.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\SimpleConstructionScript.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\SCS_Node.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\editor\kismet\public\BlueprintEditor.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\PreviewScene.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\Misc/NotifyHook.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Editor\UnrealEd\Public\TickableEditorObject.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\Tickable.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Editor\UnrealEd\Public\EditorUndoClient.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Editor\UnrealEd\Public\Toolkits/AssetEditorToolkit.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Slate\Public\Framework/MultiBox/MultiBoxExtender.h 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+D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Messaging\Public\IMessageBus.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Messaging\Public\IMessageHandler.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Messaging\Public\IMessageReceiver.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Messaging\Public\IMessageSender.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Messaging\Public\IMessageBusListener.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEd\AssetEditorSubsystem.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\editor\kismet\public\WorkflowOrientedApp/WorkflowTabFactory.h +d:\unrealengine4\engines\ue_4.25\engine\source\editor\kismet\public\WorkflowOrientedApp/WorkflowTabManager.h +d:\unrealengine4\engines\ue_4.25\engine\source\editor\kismet\public\BlueprintEditorModule.h +d:\unrealengine4\engines\ue_4.25\engine\source\editor\kismet\public\WorkflowOrientedApp/WorkflowCentricApplication.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Editor\UnrealEd\Public\GraphEditor.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\BlueprintUtilities.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/LevelStreaming.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\LatentActions.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\LevelStreaming.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Developer/Merge/Public/Merge.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Modules/ModuleManager.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Modules/Boilerplate/ModuleBoilerplate.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Slate\Public\Widgets/SToolTip.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Editor\UnrealEd\Public\SComponentClassCombo.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Editor\UnrealEd\Public\ScopedTransaction.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Editor\UnrealEd\Public\ObjectTools.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Developer\CollectionManager\Public\CollectionManagerTypes.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Developer\SourceControl\Public\ISourceControlState.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Editor\UnrealEd\Public\Kismet2/ComponentEditorUtils.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengineruntime\private\HoudiniRuntimeSettings.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/AssetUserData.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\AssetUserData.generated.h 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+D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Landscape\LandscapeComponent.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Landscape\LandscapeProxy.generated.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Inc\HoudiniEngineRuntime\HoudiniOutput.generated.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengineruntime\private\HoudiniInputTypes.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengineruntime\private\HoudiniPluginSerializationVersion.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengineruntime\private\HoudiniAssetStateTypes.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengineruntime\private\IHoudiniAssetStateEvents.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Inc\HoudiniEngineRuntime\IHoudiniAssetStateEvents.generated.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Inc\HoudiniEngineRuntime\HoudiniAssetComponent.generated.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengineruntime\private\HoudiniTranslatorTypes.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Inc\HoudiniEngineRuntime\HoudiniPDGAssetLink.generated.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngine\Private\HoudiniPackageParams.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengine\private\HoudiniStringResolver.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Inc\HoudiniEngine\HoudiniStringResolver.generated.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Inc\HoudiniEngine\HoudiniPackageParams.generated.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniEngineEditor.init.gen.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniGeoFactory.gen.cpp +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineEditor/Private/HoudiniGeoFactory.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4editor\inc\houdiniengineeditor\HoudiniGeoFactory.generated.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniParameterDetails.gen.cpp +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineEditor/Private/HoudiniParameterDetails.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Slate\Public\Widgets/Layout/SUniformGridPanel.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Editor\UnrealEd\Public\SCurveEditor.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Curves/KeyHandle.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\KeyHandle.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\editor\unrealed\public\SColorGradientEditor.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Curves/RichCurve.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Curves/RealCurve.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Curves/IndexedCurve.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\IndexedCurve.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\RealCurve.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\RichCurve.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Curves/CurveBase.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Curves/CurveOwnerInterface.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/PackageReload.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\CurveBase.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Editor/CurveEditor/Public/CurveEditorSettings.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\CurveEditor\CurveEditorSettings.generated.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngine\Private\HoudiniParameterTranslator.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngine\Public\HAPI/HAPI_Common.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengine\public\hapi\HAPI_API.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Curves/CurveFloat.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\CurveFloat.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Curves/CurveLinearColor.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\CurveLinearColor.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Slate\Public\Widgets/Input/SButton.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4editor\inc\houdiniengineeditor\HoudiniParameterDetails.generated.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPI.gen.cpp +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineEditor/Public/HoudiniPublicAPI.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/NoExportTypes.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/PropertyAccessUtil.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Math/UnitConversion.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Math/UnitConversion.inl +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Internationalization/PolyglotTextData.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengineeditor\public\HoudiniPublicAPIInputTypes.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengineeditor\public\HoudiniPublicAPIObjectBase.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4editor\inc\houdiniengineeditor\HoudiniPublicAPIObjectBase.generated.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4editor\inc\houdiniengineeditor\HoudiniPublicAPIInputTypes.generated.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4editor\inc\houdiniengineeditor\HoudiniPublicAPI.generated.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIAssetWrapper.gen.cpp +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineEditor/Public/HoudiniPublicAPIAssetWrapper.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengineeditor\public\HoudiniPublicAPIOutputTypes.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4editor\inc\houdiniengineeditor\HoudiniPublicAPIOutputTypes.generated.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4editor\inc\houdiniengineeditor\HoudiniPublicAPIAssetWrapper.generated.h diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.gen.2_of_2.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.gen.2_of_2.cpp new file mode 100644 index 0000000..d394be0 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.gen.2_of_2.cpp @@ -0,0 +1,7 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIBlueprintLib.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIInputTypes.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIObjectBase.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIOutputTypes.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIProcessHDANode.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniTool.gen.cpp" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.gen.2_of_2.cpp.obj.response b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.gen.2_of_2.cpp.obj.response new file mode 100644 index 0000000..332724d --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.gen.2_of_2.cpp.obj.response @@ -0,0 +1,298 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_WINDLL +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ox +/Ot +/GF +/Ob2 +/errorReport:prompt +/EHsc +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngine\Private +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineEditor\Private +/I Runtime +/I Runtime\AppFramework\Public +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\CoreUObject +/I Runtime\CoreUObject\Public +/I Runtime\ApplicationCore\Public +/I Runtime\RHI\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Slate +/I Runtime\Slate\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\InputCore +/I Runtime\InputCore\Classes +/I Runtime\InputCore\Public +/I Runtime\Json\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\SlateCore +/I Runtime\SlateCore\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ImageWrapper +/I Runtime\ImageWrapper\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AssetTools +/I Developer +/I Developer\AssetTools\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ContentBrowser +/I Editor +/I Editor\ContentBrowser\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\IntroTutorials +/I Editor\IntroTutorials\Public +/I Developer\DesktopWidgets\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EditorStyle +/I Editor\EditorStyle\Public +/I Editor\EditorWidgets\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Engine +/I Runtime\Engine\Classes +/I Runtime\Engine\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\NetCore +/I Runtime\Net +/I Runtime\Net\Core\Classes +/I Runtime\Net\Core\Public +/I Runtime\Messaging\Public +/I Runtime\MessagingCommon\Public +/I Runtime\RenderCore\Public +/I Runtime\Analytics +/I Runtime\Analytics\AnalyticsET\Public +/I Runtime\Analytics\Analytics\Public +/I Runtime\Sockets\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AssetRegistry +/I Runtime\AssetRegistry\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EngineMessages +/I 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Runtime\Projects\Public +/I Runtime\SandboxFile\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\SourceControl +/I Developer\SourceControl\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEdMessages +/I Editor\UnrealEdMessages\Classes +/I Editor\UnrealEdMessages\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GameplayDebugger +/I Developer\GameplayDebugger\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\BlueprintGraph +/I Editor\BlueprintGraph\Classes +/I Editor\BlueprintGraph\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EditorSubsystem +/I Editor\EditorSubsystem\Public +/I Runtime\Online +/I Runtime\Online\HTTP\Public +/I Runtime\UnrealAudio\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\FunctionalTesting +/I Developer\FunctionalTesting\Classes +/I Developer\FunctionalTesting\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AutomationController +/I Developer\AutomationController\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Localization 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ThirdParty\PhysX3\APEX_1.4\common\include +/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\framework\include +/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public +/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include +/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include +/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" +/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" +/FI"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngineEditor\PCH.HoudiniEngineEditor.h" +/Yu"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngineEditor\PCH.HoudiniEngineEditor.h" +/Fp"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngineEditor\PCH.HoudiniEngineEditor.h.pch" +"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngineEditor\Module.HoudiniEngineEditor.gen.2_of_2.cpp" +/Fo"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngineEditor\Module.HoudiniEngineEditor.gen.2_of_2.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.gen.2_of_2.cpp.txt b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.gen.2_of_2.cpp.txt new file mode 100644 index 0000000..ca59d21 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/Module.HoudiniEngineEditor.gen.2_of_2.cpp.txt @@ -0,0 +1,35 @@ +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIBlueprintLib.gen.cpp +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/GeneratedCppIncludes.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/MetaData.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/TextProperty.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineEditor/Public/HoudiniPublicAPIBlueprintLib.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Kismet/BlueprintFunctionLibrary.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\BlueprintFunctionLibrary.generated.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4editor\inc\houdiniengineeditor\HoudiniPublicAPIBlueprintLib.generated.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIInputTypes.gen.cpp +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineEditor/Public/HoudiniPublicAPIInputTypes.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Public\HoudiniEngineRuntimeCommon.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Inc\HoudiniEngineRuntime\HoudiniEngineRuntimeCommon.generated.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengineeditor\public\HoudiniPublicAPIObjectBase.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4editor\inc\houdiniengineeditor\HoudiniPublicAPIObjectBase.generated.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4editor\inc\houdiniengineeditor\HoudiniPublicAPIInputTypes.generated.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIObjectBase.gen.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIOutputTypes.gen.cpp +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineEditor/Public/HoudiniPublicAPIOutputTypes.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4editor\inc\houdiniengineeditor\HoudiniPublicAPIOutputTypes.generated.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIProcessHDANode.gen.cpp +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineEditor/Public/HoudiniPublicAPIProcessHDANode.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Kismet/BlueprintAsyncActionBase.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\BlueprintAsyncActionBase.generated.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengineeditor\public\HoudiniPublicAPIAssetWrapper.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/NoExportTypes.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/PropertyAccessUtil.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Math/UnitConversion.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Math/UnitConversion.inl +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Internationalization/PolyglotTextData.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengineeditor\public\HoudiniPublicAPI.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4editor\inc\houdiniengineeditor\HoudiniPublicAPI.generated.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4editor\inc\houdiniengineeditor\HoudiniPublicAPIAssetWrapper.generated.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4editor\inc\houdiniengineeditor\HoudiniPublicAPIProcessHDANode.generated.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniTool.gen.cpp +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineEditor/Private/HoudiniTool.h diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/PCH.HoudiniEngineEditor.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/PCH.HoudiniEngineEditor.cpp new file mode 100644 index 0000000..7d7bd82 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/PCH.HoudiniEngineEditor.cpp @@ -0,0 +1 @@ +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/PCH.HoudiniEngineEditor.h" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/PCH.HoudiniEngineEditor.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/PCH.HoudiniEngineEditor.h new file mode 100644 index 0000000..40c5aa0 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/PCH.HoudiniEngineEditor.h @@ -0,0 +1,304 @@ +// PCH for D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineEditor\Private\HoudiniEngineEditorPrivatePCH.h +#define IS_PROGRAM 0 +#define UE_EDITOR 1 +#define ENABLE_PGO_PROFILE 0 +#define USE_VORBIS_FOR_STREAMING 1 +#define USE_XMA2_FOR_STREAMING 1 +#define WITH_DEV_AUTOMATION_TESTS 1 +#define WITH_PERF_AUTOMATION_TESTS 1 +#define UNICODE 1 +#define _UNICODE 1 +#define __UNREAL__ 1 +#define IS_MONOLITHIC 0 +#define WITH_ENGINE 1 +#define WITH_UNREAL_DEVELOPER_TOOLS 1 +#define WITH_APPLICATION_CORE 1 +#define WITH_COREUOBJECT 1 +#define USE_STATS_WITHOUT_ENGINE 0 +#define WITH_PLUGIN_SUPPORT 0 +#define WITH_ACCESSIBILITY 1 +#define WITH_PERFCOUNTERS 1 +#define USE_LOGGING_IN_SHIPPING 0 +#define WITH_LOGGING_TO_MEMORY 0 +#define USE_CACHE_FREED_OS_ALLOCS 1 +#define USE_CHECKS_IN_SHIPPING 0 +#define WITH_EDITOR 1 +#define WITH_SERVER_CODE 1 +#define WITH_PUSH_MODEL 0 +#define WITH_CEF3 1 +#define WITH_LIVE_CODING 1 +#define WITH_XGE_CONTROLLER 1 +#define UBT_MODULE_MANIFEST "UE4Editor.modules" +#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4Editor-Win64-DebugGame.modules" +#define UBT_COMPILED_PLATFORM Win64 +#define UBT_COMPILED_TARGET Editor +#define UE_APP_NAME "UE4Editor" +#define NDIS_MINIPORT_MAJOR_VERSION 0 +#define WIN32 1 +#define _WIN32_WINNT 0x0601 +#define WINVER 0x0601 +#define PLATFORM_WINDOWS 1 +#define PLATFORM_MICROSOFT 1 +#define OVERRIDE_PLATFORM_HEADER_NAME Windows +#define RHI_RAYTRACING 1 +#define NDEBUG 1 +#define UE_BUILD_DEVELOPMENT 1 +#define UE_IS_ENGINE_MODULE 0 +#define UE_PROJECT_NAME MachinistCPP +#define UE_TARGET_NAME MachinistEditor +#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() UE_REGISTER_ENCRYPTION_KEY(0xD5,0x1C,0xEB,0xE0,0x47,0x1D,0x6E,0xF8,0x70,0x8E,0x92,0x39,0x49,0x04,0x0C,0x8B,0x87,0x2E,0x5C,0x65,0xE5,0x53,0x4B,0xCB,0xE0,0x6C,0xA3,0xCF,0x26,0x55,0xF3,0x89) +#define IMPLEMENT_SIGNING_KEY_REGISTRATION() +#define DEPRECATED_FORGAME DEPRECATED +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define APPFRAMEWORK_API DLLIMPORT +#define UE_ENABLE_ICU 1 +#define WITH_VS_PERF_PROFILER 0 +#define WITH_DIRECTXMATH 0 +#define WITH_MALLOC_STOMP 1 +#define CORE_API DLLIMPORT +#define TRACELOG_API DLLIMPORT +#define COREUOBJECT_API DLLIMPORT +#define APPLICATIONCORE_API DLLIMPORT +#define RHI_API DLLIMPORT +#define SLATE_API DLLIMPORT +#define INPUTCORE_API DLLIMPORT +#define JSON_API DLLIMPORT +#define WITH_FREETYPE 1 +#define SLATECORE_API DLLIMPORT +#define WITH_UNREALPNG 1 +#define WITH_UNREALJPEG 1 +#define WITH_UNREALEXR 1 +#define IMAGEWRAPPER_API DLLIMPORT +#define ASSETTOOLS_API DLLIMPORT +#define CONTENTBROWSER_API DLLIMPORT +#define INTROTUTORIALS_API DLLIMPORT +#define DESKTOPWIDGETS_API DLLIMPORT +#define EDITORSTYLE_API DLLIMPORT +#define EDITORWIDGETS_API DLLIMPORT +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define GPUPARTICLE_LOCAL_VF_ONLY 0 +#define ENGINE_API DLLIMPORT +#define NETCORE_API DLLIMPORT +#define MESSAGING_API DLLIMPORT +#define MESSAGINGCOMMON_API DLLIMPORT +#define RENDERCORE_API DLLIMPORT +#define ANALYTICSET_API DLLIMPORT +#define ANALYTICS_API DLLIMPORT +#define SOCKETS_PACKAGE 1 +#define SOCKETS_API DLLIMPORT +#define ASSETREGISTRY_API DLLIMPORT +#define ENGINEMESSAGES_API DLLIMPORT +#define ENGINESETTINGS_API DLLIMPORT +#define SYNTHBENCHMARK_API DLLIMPORT +#define RENDERER_API DLLIMPORT +#define GAMEPLAYTAGS_API DLLIMPORT +#define PACKETHANDLER_API DLLIMPORT +#define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT +#define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT +#define MESHDESCRIPTION_API DLLIMPORT +#define STATICMESHDESCRIPTION_API DLLIMPORT +#define PAKFILE_API DLLIMPORT +#define RSA_API DLLIMPORT +#define NETWORKREPLAYSTREAMING_API DLLIMPORT +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define PHYSICSCORE_API DLLIMPORT +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_MEMORY_TRACKING 0 +#define CHAOS_API DLLIMPORT +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_CHECKED 0 +#define CHAOSCORE_API DLLIMPORT +#define INTEL_ISPC 1 +#define VORONOI_API DLLIMPORT +#define FIELDSYSTEMCORE_API DLLIMPORT +#define WITH_PHYSX_RELEASE 0 +#define UE_PHYSX_SUFFIX PROFILE +#define UE_APEX_SUFFIX PROFILE +#define APEX_UE4 1 +#define APEX_STATICALLY_LINKED 0 +#define WITH_APEX_LEGACY 1 +#define SIGNALPROCESSING_API DLLIMPORT +#define AUDIOEXTENSIONS_API DLLIMPORT +#define AUDIOMIXERCORE_API DLLIMPORT +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define WITH_RECAST 1 +#define UNREALED_API DLLIMPORT +#define DIRECTORYWATCHER_API DLLIMPORT +#define DOCUMENTATION_API DLLIMPORT +#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1 +#define PROJECTS_API DLLIMPORT +#define SANDBOXFILE_API DLLIMPORT +#define SOURCE_CONTROL_WITH_SLATE 1 +#define SOURCECONTROL_API DLLIMPORT +#define UNREALEDMESSAGES_API DLLIMPORT +#define GAMEPLAYDEBUGGER_API DLLIMPORT +#define BLUEPRINTGRAPH_API DLLIMPORT +#define EDITORSUBSYSTEM_API DLLIMPORT +#define HTTP_PACKAGE 1 +#define CURL_ENABLE_DEBUG_CALLBACK 1 +#define CURL_ENABLE_NO_TIMEOUTS_OPTION 1 +#define HTTP_API DLLIMPORT +#define UNREALAUDIO_API DLLIMPORT +#define FUNCTIONALTESTING_API DLLIMPORT +#define AUTOMATIONCONTROLLER_API DLLIMPORT +#define LOCALIZATION_API DLLIMPORT +#define WITH_SNDFILE_IO 1 +#define AUDIOEDITOR_API DLLIMPORT +#define AUDIOMIXER_API DLLIMPORT +#define TARGETPLATFORM_API DLLIMPORT +#define LEVELEDITOR_API DLLIMPORT +#define SETTINGS_API DLLIMPORT +#define HEADMOUNTEDDISPLAY_API DLLIMPORT +#define VREDITOR_API DLLIMPORT +#define COMMONMENUEXTENSIONS_API DLLIMPORT +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define LANDSCAPE_API DLLIMPORT +#define PROPERTYEDITOR_API DLLIMPORT +#define ACTORPICKERMODE_API DLLIMPORT +#define SCENEDEPTHPICKERMODE_API DLLIMPORT +#define DETAILCUSTOMIZATIONS_API DLLIMPORT +#define CLASSVIEWER_API DLLIMPORT +#define GRAPHEDITOR_API DLLIMPORT +#define STRUCTVIEWER_API DLLIMPORT +#define UELIBSAMPLERATE_API DLLIMPORT +#define ENABLE_HTTP_FOR_NFS 1 +#define NETWORKFILESYSTEM_API DLLIMPORT +#define UMG_API DLLIMPORT +#define MOVIESCENE_API DLLIMPORT +#define TIMEMANAGEMENT_API DLLIMPORT +#define MOVIESCENETRACKS_API DLLIMPORT +#define ANIMATIONCORE_API DLLIMPORT +#define PROPERTYPATH_API DLLIMPORT +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define WITH_RECAST 1 +#define NAVIGATIONSYSTEM_API DLLIMPORT +#define MESHBUILDER_API DLLIMPORT +#define MATERIALSHADERQUALITYSETTINGS_API DLLIMPORT +#define INTERACTIVETOOLSFRAMEWORK_API DLLIMPORT +#define TOOLMENUSEDITOR_API DLLIMPORT +#define WITH_OGGVORBIS 1 +#define XAUDIO2_API DLLIMPORT +#define AUDIOMIXERXAUDIO2_API DLLIMPORT +#define ASSETTAGSEDITOR_API DLLIMPORT +#define COLLECTIONMANAGER_API DLLIMPORT +#define ADDCONTENTDIALOG_API DLLIMPORT +#define USE_EMBREE 1 +#define MESHUTILITIES_API DLLIMPORT +#define MESHMERGEUTILITIES_API DLLIMPORT +#define HIERARCHICALLODUTILITIES_API DLLIMPORT +#define MESHREDUCTIONINTERFACE_API DLLIMPORT +#define KISMETCOMPILER_API DLLIMPORT +#define GAMEPLAYTASKS_API DLLIMPORT +#define WITH_RECAST 1 +#define WITH_GAMEPLAY_DEBUGGER 1 +#define AIMODULE_API DLLIMPORT +#define KISMET_API DLLIMPORT +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define PHYSICSSQ_API DLLIMPORT +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define CHAOSSOLVERS_API DLLIMPORT +#define GEOMETRYCOLLECTIONCORE_API DLLIMPORT +#define GEOMETRYCOLLECTIONSIMULATIONCORE_API DLLIMPORT +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT +#define MAINFRAME_API DLLIMPORT +#define RAWMESH_API DLLIMPORT +#define DESKTOPPLATFORM_API DLLIMPORT +#define LAUNCHERPLATFORM_API DLLIMPORT +#define CURVEEDITOR_API DLLIMPORT +#define SEQUENCERWIDGETS_API DLLIMPORT +#define SCENEOUTLINER_API DLLIMPORT +#define MATERIALEDITOR_API DLLIMPORT +#define PLACEMENTMODE_API DLLIMPORT +#define HOUDINIENGINEEDITOR_API DLLEXPORT +#define HOUDINIENGINE_API DLLIMPORT +#define HOUDINIENGINERUNTIME_API DLLIMPORT +#define FOLIAGE_API DLLIMPORT +#define MESHUTILITIESCOMMON_API DLLIMPORT +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineEditor/Private/HoudiniEngineEditorPrivatePCH.h" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/PCH.HoudiniEngineEditor.h.pch.response b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/PCH.HoudiniEngineEditor.h.pch.response new file mode 100644 index 0000000..9345599 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/PCH.HoudiniEngineEditor.h.pch.response @@ -0,0 +1,298 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_WINDLL +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ox +/Ot +/GF +/Ob2 +/errorReport:prompt +/EHsc +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngine\Private +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineEditor\Private +/I Runtime +/I Runtime\AppFramework\Public +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\CoreUObject +/I Runtime\CoreUObject\Public +/I Runtime\ApplicationCore\Public +/I Runtime\RHI\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Slate +/I Runtime\Slate\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\InputCore +/I Runtime\InputCore\Classes +/I Runtime\InputCore\Public +/I Runtime\Json\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\SlateCore +/I Runtime\SlateCore\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ImageWrapper +/I Runtime\ImageWrapper\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AssetTools +/I Developer +/I Developer\AssetTools\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ContentBrowser +/I Editor +/I Editor\ContentBrowser\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\IntroTutorials +/I Editor\IntroTutorials\Public +/I Developer\DesktopWidgets\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EditorStyle +/I Editor\EditorStyle\Public +/I Editor\EditorWidgets\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Engine +/I Runtime\Engine\Classes +/I Runtime\Engine\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\NetCore +/I Runtime\Net +/I Runtime\Net\Core\Classes +/I Runtime\Net\Core\Public +/I Runtime\Messaging\Public +/I Runtime\MessagingCommon\Public +/I Runtime\RenderCore\Public +/I Runtime\Analytics +/I Runtime\Analytics\AnalyticsET\Public +/I Runtime\Analytics\Analytics\Public +/I Runtime\Sockets\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AssetRegistry +/I Runtime\AssetRegistry\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EngineMessages +/I Runtime\EngineMessages\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EngineSettings +/I Runtime\EngineSettings\Classes +/I Runtime\EngineSettings\Public +/I Runtime\SynthBenchmark\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Renderer +/I Runtime\Renderer\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GameplayTags +/I Runtime\GameplayTags\Classes +/I Runtime\GameplayTags\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PacketHandler +/I Runtime\PacketHandlers +/I Runtime\PacketHandlers\PacketHandler\Classes +/I Runtime\PacketHandlers\PacketHandler\Public +/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioPlatformConfiguration +/I Runtime\AudioPlatformConfiguration\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MeshDescription +/I Runtime\MeshDescription\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\StaticMeshDescription +/I Runtime\StaticMeshDescription\Public +/I Runtime\PakFile\Public +/I Runtime\RSA\Public +/I Runtime\NetworkReplayStreaming +/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PhysicsCore +/I Runtime\PhysicsCore\Public +/I Runtime\Experimental +/I Runtime\Experimental\Chaos\Public +/I Runtime\Experimental\ChaosCore\Public +/I ThirdParty +/I Runtime\Experimental\Voronoi\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\FieldSystemCore +/I Runtime\Experimental\FieldSystem\Source +/I Runtime\Experimental\FieldSystem\Source\FieldSystemCore\Public +/I Runtime\SignalProcessing\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioExtensions +/I Runtime\AudioExtensions\Public +/I Runtime\AudioMixerCore\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEd +/I Programs\UnrealLightmass\Public +/I Developer\Android\AndroidDeviceDetection\Public\Interfaces +/I Editor\UnrealEd\Classes +/I Editor\UnrealEd\Public +/I Developer\DirectoryWatcher\Public +/I Editor\Documentation\Public +/I Runtime\Projects\Public +/I Runtime\SandboxFile\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\SourceControl +/I Developer\SourceControl\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEdMessages +/I Editor\UnrealEdMessages\Classes +/I Editor\UnrealEdMessages\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GameplayDebugger +/I Developer\GameplayDebugger\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\BlueprintGraph +/I Editor\BlueprintGraph\Classes +/I Editor\BlueprintGraph\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EditorSubsystem +/I Editor\EditorSubsystem\Public +/I Runtime\Online +/I Runtime\Online\HTTP\Public +/I Runtime\UnrealAudio\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\FunctionalTesting +/I Developer\FunctionalTesting\Classes +/I Developer\FunctionalTesting\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AutomationController +/I Developer\AutomationController\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Localization +/I Developer\Localization\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioEditor +/I Editor\AudioEditor\Classes +/I Editor\AudioEditor\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioMixer +/I Runtime\AudioMixer\Classes +/I Runtime\AudioMixer\Public +/I Developer\TargetPlatform\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\LevelEditor +/I Editor\LevelEditor\Public +/I Developer\Settings\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\HeadMountedDisplay +/I Runtime\HeadMountedDisplay\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\VREditor +/I Editor\VREditor +/I Editor\VREditor\Public +/I Editor\CommonMenuExtensions\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Landscape +/I Runtime\Landscape\Classes +/I Runtime\Landscape\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PropertyEditor +/I Editor\PropertyEditor\Public +/I Editor\ActorPickerMode\Public +/I Editor\SceneDepthPickerMode\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\DetailCustomizations +/I Editor\DetailCustomizations\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ClassViewer +/I Editor\ClassViewer\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GraphEditor +/I Editor\GraphEditor\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\StructViewer +/I Editor\StructViewer\Public +/I ThirdParty\libSampleRate\Public +/I Runtime\NetworkFileSystem\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\UMG +/I Runtime\UMG\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MovieScene +/I Runtime\MovieScene\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\TimeManagement +/I Runtime\TimeManagement\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MovieSceneTracks +/I Runtime\MovieSceneTracks\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AnimationCore +/I Runtime\AnimationCore\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PropertyPath +/I Runtime\PropertyPath\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\NavigationSystem +/I Runtime\NavigationSystem\Public +/I Developer\MeshBuilder\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MaterialShaderQualitySettings +/I Runtime\MaterialShaderQualitySettings\Classes +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\InteractiveToolsFramework +/I Runtime\Experimental\InteractiveToolsFramework\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ToolMenusEditor +/I Editor\ToolMenusEditor\Public +/I Runtime\Windows +/I Runtime\Windows\XAudio2\Public +/I Editor\AssetTagsEditor\Public +/I Developer\CollectionManager\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AddContentDialog +/I Editor\AddContentDialog\Public +/I ThirdParty\IntelEmbree\Embree2140\Win64\include +/I Developer\MeshUtilities\Public +/I Developer\MeshMergeUtilities\Public +/I Developer\HierarchicalLODUtilities\Public +/I Developer\MeshReductionInterface\Public +/I Editor\KismetCompiler\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GameplayTasks +/I Runtime\GameplayTasks\Classes +/I Runtime\GameplayTasks\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AIModule +/I Runtime\AIModule\Public +/I Runtime\AIModule\Classes +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Kismet +/I Editor\Kismet\Classes +/I Editor\Kismet\Public +/I Runtime\PhysicsSQ\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ChaosSolvers +/I Runtime\Experimental\ChaosSolvers\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GeometryCollectionCore +/I Runtime\Experimental\GeometryCollectionCore\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GeometryCollectionSimulationCore +/I Runtime\Experimental\GeometryCollectionSimulationCore\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ClothingSystemRuntimeInterface +/I Runtime\ClothingSystemRuntimeInterface\Public +/I Editor\MainFrame\Public +/I Runtime\RawMesh\Public +/I Developer\DesktopPlatform\Public +/I Runtime\Portal +/I Runtime\Portal\LauncherPlatform\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\CurveEditor +/I Editor\CurveEditor\Public +/I Editor\SequencerWidgets\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\SceneOutliner +/I Editor\SceneOutliner\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MaterialEditor +/I Editor\MaterialEditor\Public +/I Editor\PlacementMode\Public +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Inc\HoudiniEngineEditor +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineEditor\Public +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Inc\HoudiniEngine +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngine\Public +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Inc\HoudiniEngineRuntime +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Public +/I 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a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/UE4Editor-HoudiniEngineEditor.lib.response b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/UE4Editor-HoudiniEngineEditor.lib.response new file mode 100644 index 0000000..8c7be08 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/UE4Editor-HoudiniEngineEditor.lib.response @@ -0,0 +1,18 @@ +/NOLOGO +/errorReport:prompt +/MACHINE:x64 +/SUBSYSTEM:WINDOWS +/DEF +/NAME:"UE4Editor-HoudiniEngineEditor.dll" +/IGNORE:4221 +/NODEFAULTLIB +"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngineEditor\PCH.HoudiniEngineEditor.h.obj" +"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngineEditor\Module.HoudiniEngineEditor.1_of_4.cpp.obj" 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+"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngineEditor\Default.rc2.res" +/OUT:"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngineEditor\UE4Editor-HoudiniEngineEditor.lib" +/INCLUDE:IMPLEMENT_MODULE_HoudiniEngineEditor \ No newline at end of file diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/UE4Editor-HoudiniEngineEditor.lib.response.old b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/UE4Editor-HoudiniEngineEditor.lib.response.old new file mode 100644 index 0000000..08e2dd1 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/UE4Editor-HoudiniEngineEditor.lib.response.old @@ -0,0 +1,17 @@ +/NOLOGO +/errorReport:prompt +/MACHINE:x64 +/SUBSYSTEM:WINDOWS +/DEF +/NAME:"UE4Editor-HoudiniEngineEditor.dll" +/IGNORE:4221 +/NODEFAULTLIB +"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngineEditor\PCH.HoudiniEngineEditor.h.obj" +"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngineEditor\Module.HoudiniEngineEditor.1_of_3.cpp.obj" +"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngineEditor\Module.HoudiniEngineEditor.2_of_3.cpp.obj" +"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngineEditor\Module.HoudiniEngineEditor.3_of_3.cpp.obj" +"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngineEditor\Module.HoudiniEngineEditor.gen.1_of_2.cpp.obj" 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b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineEditor/UE4Editor-HoudiniEngineEditor.suppressed.exp differ diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/Default.rc2.res b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/Default.rc2.res new file mode 100644 index 0000000..e2f979e Binary files /dev/null and b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/Default.rc2.res differ diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/LiveCodingInfo.json b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/LiveCodingInfo.json new file mode 100644 index 0000000..6858138 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/LiveCodingInfo.json @@ -0,0 +1,101 @@ +{ + "RemapUnityFiles": + { + "Module.HoudiniEngineRuntime.cpp.obj": [ + "HoudiniAsset.cpp.obj", + "HoudiniAssetActor.cpp.obj", + "HoudiniAssetBlueprintComponent.cpp.obj", + "HoudiniAssetComponent.cpp.obj", + "HoudiniCompatibilityHelpers.cpp.obj", + "HoudiniEngineCopyPropertiesInterface.cpp.obj", + "HoudiniEngineRuntime.cpp.obj", + "HoudiniEngineRuntimeUtils.cpp.obj", + "HoudiniGenericAttribute.cpp.obj", + "HoudiniGeoPartObject.cpp.obj", + "HoudiniHandleComponent.cpp.obj", + "HoudiniInput.cpp.obj", + "HoudiniInputObject.cpp.obj", + "HoudiniInstancedActorComponent.cpp.obj", + "HoudiniMeshSplitInstancerComponent.cpp.obj", + "HoudiniOutput.cpp.obj", + "HoudiniParameter.cpp.obj", + "HoudiniParameterButton.cpp.obj", + "HoudiniParameterButtonStrip.cpp.obj", + "HoudiniParameterChoice.cpp.obj", + "HoudiniParameterColor.cpp.obj", + "HoudiniParameterFile.cpp.obj", + "HoudiniParameterFloat.cpp.obj", + "HoudiniParameterFolder.cpp.obj", + "HoudiniParameterFolderList.cpp.obj", + "HoudiniParameterInt.cpp.obj", + "HoudiniParameterLabel.cpp.obj", + "HoudiniParameterMultiParm.cpp.obj", + "HoudiniParameterOperatorPath.cpp.obj", + "HoudiniParameterRamp.cpp.obj", + "HoudiniParameterSeparator.cpp.obj", + "HoudiniParameterString.cpp.obj", + "HoudiniParameterToggle.cpp.obj", + "HoudiniPDGAssetLink.cpp.obj", + "HoudiniPluginSerializationVersion.cpp.obj", + "HoudiniRuntimeSettings.cpp.obj", + "HoudiniSplineComponent.cpp.obj", + "HoudiniStaticMesh.cpp.obj", + "HoudiniStaticMeshComponent.cpp.obj", + "HoudiniStaticMeshSceneProxy.cpp.obj", + "HoudiniTranslatorTypes.cpp.obj", + "IHoudiniAssetStateEvents.cpp.obj", + "HoudiniRuntimeTests.cpp.obj" + ], + "Module.HoudiniEngineRuntime.gen.1_of_5.cpp.obj": [ + "HoudiniAsset.gen.cpp.obj", + "HoudiniAssetActor.gen.cpp.obj", + "HoudiniAssetBlueprintComponent.gen.cpp.obj", + "HoudiniAssetComponent.gen.cpp.obj", + "HoudiniAssetStateTypes.gen.cpp.obj", + "HoudiniCompatibilityHelpers.gen.cpp.obj", + "HoudiniEngineCopyPropertiesInterface.gen.cpp.obj", + "HoudiniEngineRuntime.init.gen.cpp.obj", + "HoudiniEngineRuntimeCommon.gen.cpp.obj", + "HoudiniGenericAttribute.gen.cpp.obj", + "HoudiniGeoPartObject.gen.cpp.obj" + ], + "Module.HoudiniEngineRuntime.gen.2_of_5.cpp.obj": [ + "HoudiniHandleComponent.gen.cpp.obj", + "HoudiniInput.gen.cpp.obj", + "HoudiniInputObject.gen.cpp.obj", + "HoudiniInputTypes.gen.cpp.obj", + "HoudiniInstancedActorComponent.gen.cpp.obj", + "HoudiniMeshSplitInstancerComponent.gen.cpp.obj", + "HoudiniOutput.gen.cpp.obj" + ], + "Module.HoudiniEngineRuntime.gen.3_of_5.cpp.obj": [ + "HoudiniParameter.gen.cpp.obj", + "HoudiniParameterButton.gen.cpp.obj", + "HoudiniParameterButtonStrip.gen.cpp.obj", + "HoudiniParameterChoice.gen.cpp.obj", + "HoudiniParameterColor.gen.cpp.obj", + "HoudiniParameterFile.gen.cpp.obj", + "HoudiniParameterFloat.gen.cpp.obj", + "HoudiniParameterFolder.gen.cpp.obj", + "HoudiniParameterFolderList.gen.cpp.obj", + "HoudiniParameterInt.gen.cpp.obj", + "HoudiniParameterLabel.gen.cpp.obj", + "HoudiniParameterMultiParm.gen.cpp.obj", + "HoudiniParameterOperatorPath.gen.cpp.obj", + "HoudiniParameterRamp.gen.cpp.obj", + "HoudiniParameterSeparator.gen.cpp.obj", + "HoudiniParameterString.gen.cpp.obj", + "HoudiniParameterToggle.gen.cpp.obj", + "HoudiniPDGAssetLink.gen.cpp.obj" + ], + "Module.HoudiniEngineRuntime.gen.4_of_5.cpp.obj": [ + "HoudiniRuntimeSettings.gen.cpp.obj", + "HoudiniSplineComponent.gen.cpp.obj", + "HoudiniStaticMesh.gen.cpp.obj" + ], + "Module.HoudiniEngineRuntime.gen.5_of_5.cpp.obj": [ + "HoudiniStaticMeshComponent.gen.cpp.obj", + "IHoudiniAssetStateEvents.gen.cpp.obj" + ] + } +} \ No newline at end of file diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.cpp new file mode 100644 index 0000000..ef6c3a3 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.cpp @@ -0,0 +1,44 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniAsset.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniAssetActor.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniAssetBlueprintComponent.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniAssetComponent.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniCompatibilityHelpers.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniEngineCopyPropertiesInterface.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniEngineRuntime.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniEngineRuntimeUtils.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniGenericAttribute.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniGeoPartObject.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniHandleComponent.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniInput.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniInputObject.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniInstancedActorComponent.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniMeshSplitInstancerComponent.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniOutput.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameter.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterButton.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterButtonStrip.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterChoice.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterColor.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterFile.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterFloat.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterFolder.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterFolderList.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterInt.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterLabel.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterMultiParm.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterOperatorPath.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterRamp.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterSeparator.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterString.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterToggle.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniPDGAssetLink.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniPluginSerializationVersion.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniRuntimeSettings.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniSplineComponent.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniStaticMesh.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniStaticMeshComponent.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniStaticMeshSceneProxy.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniTranslatorTypes.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/IHoudiniAssetStateEvents.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/Tests/HoudiniRuntimeTests.cpp" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.cpp.obj.response b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.cpp.obj.response new file mode 100644 index 0000000..56f0d41 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.cpp.obj.response @@ -0,0 +1,276 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 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b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.cpp.txt new file mode 100644 index 0000000..fb4da71 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.cpp.txt @@ -0,0 +1,1095 @@ +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniAsset.cpp +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Public\HoudiniAsset.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/Object.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/Script.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/ThreadSingleton.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/TlsAutoCleanup.h 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+D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterFile.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterFloat.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterFolder.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterFolderList.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterInt.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterLabel.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterMultiParm.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterOperatorPath.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterRamp.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterSeparator.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterString.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterToggle.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniPDGAssetLink.cpp +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/MetaData.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Editor\UnrealEd\Public\FileHelpers.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEd\FileHelpers.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Editor\UnrealEd\Public\EditorModeManager.h +d:\unrealengine4\engines\ue_4.25\engine\source\editor\unrealed\public\UnrealWidget.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Slate\Public\Widgets/Layout/SWidgetSwitcher.h +d:\unrealengine4\engines\ue_4.25\engine\source\editor\unrealed\public\EdMode.h +d:\unrealengine4\engines\ue_4.25\engine\source\editor\unrealed\public\EditorComponents.h +d:\unrealengine4\engines\ue_4.25\engine\source\editor\unrealed\public\EditorModeRegistry.h +d:\unrealengine4\engines\ue_4.25\engine\source\editor\unrealed\public\Tools/UEdMode.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Experimental\InteractiveToolsFramework\Public\InputState.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\InteractiveToolsFramework\InputState.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEd\UEdMode.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Editor\UnrealEd\Public\EditorModes.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniPluginSerializationVersion.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniRuntimeSettings.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniSplineComponent.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniStaticMesh.cpp +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengineruntime\private\HoudiniStaticMesh.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Inc\HoudiniEngineRuntime\HoudiniStaticMesh.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Async/ParallelFor.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\MeshUtilitiesCommon\Public\MeshUtilitiesCommon.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniStaticMeshComponent.cpp +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Components/BillboardComponent.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\BillboardComponent.generated.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengineruntime\private\HoudiniStaticMeshSceneProxy.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniStaticMeshSceneProxy.cpp +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/Material.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\MaterialCachedData.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\MaterialCachedData.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\MaterialExpressionIO.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpressionMaterialFunctionCall.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpression.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\MaterialExpression.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\MaterialExpressionMaterialFunctionCall.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpressionMaterialAttributeLayers.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\MaterialExpressionMaterialAttributeLayers.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/MaterialFunction.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/MaterialFunctionInterface.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpressionFontSampleParameter.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpressionFontSample.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\MaterialExpressionFontSample.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\MaterialExpressionFontSampleParameter.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpressionParameter.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\MaterialExpressionParameter.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpressionTextureSampleParameter.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpressionTextureSample.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpressionTextureBase.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\MaterialExpressionTextureBase.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\MaterialExpressionTextureSample.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\MaterialExpressionTextureSampleParameter.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\MaterialFunctionInterface.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\MaterialFunction.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\Material.generated.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniTranslatorTypes.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/IHoudiniAssetStateEvents.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/Tests/HoudiniRuntimeTests.cpp +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengineruntime\private\tests\HoudiniRuntimeTests.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Misc/AutomationTest.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/PlatformStackWalk.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Windows/WindowsPlatformStackWalk.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\GenericPlatform/GenericPlatformStackWalk.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Misc/FeedbackContext.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Misc/SlowTask.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Misc/SlowTaskStack.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Async/Async.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/RunnableThread.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/PlatformAffinity.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Windows/WindowsPlatformAffinity.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Internationalization/Regex.h diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.1_of_5.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.1_of_5.cpp new file mode 100644 index 0000000..e6da121 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.1_of_5.cpp @@ -0,0 +1,12 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniAsset.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniAssetActor.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniAssetBlueprintComponent.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniAssetComponent.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniAssetStateTypes.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniCompatibilityHelpers.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniEngineCopyPropertiesInterface.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniEngineRuntime.init.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniEngineRuntimeCommon.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniGenericAttribute.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniGeoPartObject.gen.cpp" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.1_of_5.cpp.obj.response b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.1_of_5.cpp.obj.response new file mode 100644 index 0000000..b9e3dd3 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.1_of_5.cpp.obj.response @@ -0,0 +1,276 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_WINDLL +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ox +/Ot +/GF +/Ob2 +/errorReport:prompt +/EHsc +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Landscape +/I Runtime +/I Runtime\Landscape\Classes +/I Runtime\Landscape\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PhysicsCore +/I Runtime\PhysicsCore\Public +/I Runtime\Experimental +/I Runtime\Experimental\Chaos\Public +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\CoreUObject +/I Runtime\CoreUObject\Public +/I Runtime\Experimental\ChaosCore\Public +/I ThirdParty +/I Runtime\Experimental\Voronoi\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\FieldSystemCore +/I Runtime\Experimental\FieldSystem\Source +/I Runtime\Experimental\FieldSystem\Source\FieldSystemCore\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PropertyPath +/I Runtime\PropertyPath\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEd +/I Editor +/I Programs\UnrealLightmass\Public +/I Developer\Android\AndroidDeviceDetection\Public\Interfaces +/I Editor\UnrealEd\Classes +/I Editor\UnrealEd\Public +/I Runtime\ApplicationCore\Public +/I Runtime\RHI\Public +/I Developer +/I Developer\DirectoryWatcher\Public +/I Editor\Documentation\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Engine +/I Runtime\Engine\Classes +/I Runtime\Engine\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\NetCore +/I Runtime\Net +/I Runtime\Net\Core\Classes +/I Runtime\Net\Core\Public +/I Runtime\Json\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\SlateCore +/I Runtime\SlateCore\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\InputCore +/I Runtime\InputCore\Classes +/I Runtime\InputCore\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Slate +/I Runtime\Slate\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ImageWrapper +/I Runtime\ImageWrapper\Public +/I Runtime\Messaging\Public +/I Runtime\MessagingCommon\Public +/I Runtime\RenderCore\Public +/I Runtime\Analytics +/I Runtime\Analytics\AnalyticsET\Public +/I Runtime\Analytics\Analytics\Public +/I Runtime\Sockets\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AssetRegistry +/I Runtime\AssetRegistry\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EngineMessages +/I Runtime\EngineMessages\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EngineSettings +/I Runtime\EngineSettings\Classes +/I Runtime\EngineSettings\Public +/I Runtime\SynthBenchmark\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Renderer +/I Runtime\Renderer\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GameplayTags +/I Runtime\GameplayTags\Classes +/I Runtime\GameplayTags\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PacketHandler +/I Runtime\PacketHandlers +/I Runtime\PacketHandlers\PacketHandler\Classes +/I Runtime\PacketHandlers\PacketHandler\Public +/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioPlatformConfiguration +/I Runtime\AudioPlatformConfiguration\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MeshDescription +/I Runtime\MeshDescription\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\StaticMeshDescription +/I Runtime\StaticMeshDescription\Public +/I Runtime\PakFile\Public +/I Runtime\RSA\Public +/I Runtime\NetworkReplayStreaming +/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public +/I Runtime\SignalProcessing\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioExtensions +/I Runtime\AudioExtensions\Public +/I Runtime\AudioMixerCore\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Kismet +/I Editor\Kismet\Classes +/I Editor\Kismet\Public +/I Runtime\PhysicsSQ\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ChaosSolvers +/I Runtime\Experimental\ChaosSolvers\Public +/I 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Developer\Settings\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\IntroTutorials +/I Editor\IntroTutorials\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\HeadMountedDisplay +/I Runtime\HeadMountedDisplay\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\VREditor +/I Editor\VREditor +/I Editor\VREditor\Public +/I Editor\CommonMenuExtensions\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PropertyEditor +/I Editor\PropertyEditor\Public +/I Editor\ActorPickerMode\Public +/I Editor\SceneDepthPickerMode\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\DetailCustomizations +/I Editor\DetailCustomizations\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ClassViewer +/I Editor\ClassViewer\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GraphEditor +/I Editor\GraphEditor\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\StructViewer +/I Editor\StructViewer\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ContentBrowser +/I Editor\ContentBrowser\Public +/I 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+D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Landscape\LandscapeComponent.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Landscape\LandscapeProxy.generated.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4editor\inc\houdiniengineruntime\HoudiniOutput.generated.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengineruntime\private\HoudiniInputTypes.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengineruntime\private\HoudiniPluginSerializationVersion.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengineruntime\private\HoudiniAssetStateTypes.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengineruntime\private\IHoudiniAssetStateEvents.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4editor\inc\houdiniengineruntime\IHoudiniAssetStateEvents.generated.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4editor\inc\houdiniengineruntime\HoudiniAssetComponent.generated.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4editor\inc\houdiniengineruntime\HoudiniAssetActor.generated.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniAssetBlueprintComponent.gen.cpp +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime/Private/HoudiniAssetBlueprintComponent.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4editor\inc\houdiniengineruntime\HoudiniAssetBlueprintComponent.generated.h 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+D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\CurveFloat.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Curves/CurveLinearColor.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\CurveLinearColor.generated.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4editor\inc\houdiniengineruntime\HoudiniCompatibilityHelpers.generated.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniEngineCopyPropertiesInterface.gen.cpp +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime/Private/HoudiniEngineCopyPropertiesInterface.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4editor\inc\houdiniengineruntime\HoudiniEngineCopyPropertiesInterface.generated.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniEngineRuntime.init.gen.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniEngineRuntimeCommon.gen.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniGenericAttribute.gen.cpp +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime/Private/HoudiniGenericAttribute.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4editor\inc\houdiniengineruntime\HoudiniGenericAttribute.generated.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniGeoPartObject.gen.cpp diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.2_of_5.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.2_of_5.cpp new file mode 100644 index 0000000..bd3c29d --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.2_of_5.cpp @@ -0,0 +1,8 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniHandleComponent.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniInput.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniInputObject.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniInputTypes.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniInstancedActorComponent.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniMeshSplitInstancerComponent.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniOutput.gen.cpp" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.2_of_5.cpp.obj.response 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+D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\RenderCore\Public\UnifiedBuffer.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\VT/RuntimeVirtualTextureEnum.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\RuntimeVirtualTextureEnum.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\RenderCore\Public\DynamicBufferAllocator.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\Rendering/SkyAtmosphereCommonData.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\Rendering/SkyLightImportanceSampling.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\PhysicsCore\Public\PhysicsPublicCore.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\Physics/Experimental/PhysScene_ImmediatePhysX.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\Physics/Experimental/PhysicsInterfaceImmediatePhysX.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\BodyInstance.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\PerPlatformProperties.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Algo/Find.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Algo/Impl/RangePointerType.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\PerPlatformProperties.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\landscape\classes\LandscapeComponent.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/TextureStreamingTypes.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\TextureStreamingTypes.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Components/PrimitiveComponent.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\AI/Navigation/NavRelevantInterface.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\AI/NavigationModifier.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\AI/Navigation/NavLinkDefinition.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\NavLinkDefinition.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\NavRelevantInterface.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\PrimitiveComponent.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\landscape\classes\LandscapeWeightmapUsage.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Landscape\LandscapeWeightmapUsage.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Landscape\LandscapeComponent.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Landscape\LandscapeProxy.generated.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4editor\inc\houdiniengineruntime\HoudiniInput.generated.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniInputObject.gen.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniInputTypes.gen.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniInstancedActorComponent.gen.cpp +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime/Private/HoudiniInstancedActorComponent.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4editor\inc\houdiniengineruntime\HoudiniInstancedActorComponent.generated.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniMeshSplitInstancerComponent.gen.cpp +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime/Private/HoudiniMeshSplitInstancerComponent.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/StaticMesh.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Interfaces/Interface_CollisionDataProvider.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\PhysicsCore\Public\Interface_CollisionDataProviderCore.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\Interface_CollisionDataProvider.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/MeshMerging.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Components/InstancedStaticMeshComponent.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Components/StaticMeshComponent.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Components/MeshComponent.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\MeshComponent.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\RawIndexBuffer.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime/Launch/Resources/Version.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\StaticMeshComponent.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\InstancedStaticMeshComponent.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\MeshMerging.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\StaticMeshResources.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/UObjectIterator.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/UObjectHash.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\PrimitiveViewRelevance.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\PrimitiveSceneProxy.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\Rendering/ColorVertexBuffer.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\StaticMeshVertexData.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\Rendering/StaticMeshVertexDataInterface.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\Rendering/StaticMeshVertexBuffer.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\Rendering/PositionVertexBuffer.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\WeightedRandomSampler.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\MeshDescription\Public\MeshTypes.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MeshDescription\MeshTypes.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\StaticMesh.generated.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4editor\inc\houdiniengineruntime\HoudiniMeshSplitInstancerComponent.generated.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniOutput.gen.cpp +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime/Private/HoudiniOutput.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4editor\inc\houdiniengineruntime\HoudiniOutput.generated.h diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.3_of_5.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.3_of_5.cpp new file mode 100644 index 0000000..9c280b3 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.3_of_5.cpp @@ -0,0 +1,19 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameter.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterButton.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterButtonStrip.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterChoice.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterColor.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterFile.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterFloat.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterFolder.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterFolderList.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterInt.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterLabel.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterMultiParm.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterOperatorPath.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterRamp.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterSeparator.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterString.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterToggle.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniPDGAssetLink.gen.cpp" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.3_of_5.cpp.obj.response b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.3_of_5.cpp.obj.response new file mode 100644 index 0000000..7639b82 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.3_of_5.cpp.obj.response @@ -0,0 +1,276 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_WINDLL +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ox +/Ot +/GF +/Ob2 +/errorReport:prompt +/EHsc +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Landscape +/I Runtime +/I Runtime\Landscape\Classes +/I Runtime\Landscape\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PhysicsCore +/I Runtime\PhysicsCore\Public +/I Runtime\Experimental +/I Runtime\Experimental\Chaos\Public +/I Runtime\TraceLog\Public +/I Runtime\Core\Public 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+/Fo"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngineRuntime\Module.HoudiniEngineRuntime.gen.3_of_5.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.3_of_5.cpp.txt b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.3_of_5.cpp.txt new file mode 100644 index 0000000..2342c12 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.3_of_5.cpp.txt @@ -0,0 +1,782 @@ +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameter.gen.cpp +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/GeneratedCppIncludes.h 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+D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Editor\UnrealEd\Public\Kismet2/ComponentEditorUtils.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengineruntime\private\HoudiniRuntimeSettings.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/AssetUserData.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\AssetUserData.generated.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4editor\inc\houdiniengineruntime\HoudiniRuntimeSettings.generated.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengineruntime\private\HoudiniOutput.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4editor\inc\houdiniengineruntime\HoudiniOutput.generated.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengineruntime\private\HoudiniPluginSerializationVersion.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengineruntime\private\HoudiniAssetStateTypes.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengineruntime\private\IHoudiniAssetStateEvents.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4editor\inc\houdiniengineruntime\IHoudiniAssetStateEvents.generated.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4editor\inc\houdiniengineruntime\HoudiniAssetComponent.generated.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengineruntime\private\HoudiniTranslatorTypes.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4editor\inc\houdiniengineruntime\HoudiniPDGAssetLink.generated.h diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.4_of_5.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.4_of_5.cpp new file mode 100644 index 0000000..6b88e9d --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.4_of_5.cpp @@ -0,0 +1,4 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniRuntimeSettings.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniSplineComponent.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniStaticMesh.gen.cpp" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.4_of_5.cpp.obj.response b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.4_of_5.cpp.obj.response new file mode 100644 index 0000000..c9216a2 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.4_of_5.cpp.obj.response @@ -0,0 +1,276 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_WINDLL +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ox +/Ot +/GF +/Ob2 +/errorReport:prompt +/EHsc +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I 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+D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/StaticMesh.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Interfaces/Interface_CollisionDataProvider.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\PhysicsCore\Public\Interface_CollisionDataProviderCore.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\Interface_CollisionDataProvider.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/MeshMerging.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Components/InstancedStaticMeshComponent.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/TextureStreamingTypes.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\TextureStreamingTypes.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Components/StaticMeshComponent.h 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+D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/MaterialRelevance.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\MaterialInterface.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\MeshComponent.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\RawIndexBuffer.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime/Launch/Resources/Version.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\StaticMeshComponent.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\InstancedStaticMeshComponent.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\MeshMerging.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\StaticMeshResources.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/UObjectIterator.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/UObjectHash.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\PrimitiveViewRelevance.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\PrimitiveSceneProxy.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\Rendering/ColorVertexBuffer.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\StaticMeshVertexData.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\Rendering/StaticMeshVertexDataInterface.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\Rendering/StaticMeshVertexBuffer.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\Rendering/PositionVertexBuffer.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\WeightedRandomSampler.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\PerPlatformProperties.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Algo/Find.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Algo/Impl/RangePointerType.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\PerPlatformProperties.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\MeshDescription\Public\MeshTypes.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MeshDescription\MeshTypes.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\StaticMesh.generated.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4editor\inc\houdiniengineruntime\HoudiniStaticMesh.generated.h diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.5_of_5.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.5_of_5.cpp new file mode 100644 index 0000000..cf20be3 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.5_of_5.cpp @@ -0,0 +1,3 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniStaticMeshComponent.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/IHoudiniAssetStateEvents.gen.cpp" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.5_of_5.cpp.obj.response b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.5_of_5.cpp.obj.response new file mode 100644 index 0000000..dbd8080 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.5_of_5.cpp.obj.response @@ -0,0 +1,276 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_WINDLL +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ox +/Ot +/GF +/Ob2 +/errorReport:prompt +/EHsc +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I 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+/Fp"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngineRuntime\PCH.HoudiniEngineRuntime.h.pch" +"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngineRuntime\Module.HoudiniEngineRuntime.gen.5_of_5.cpp" +/Fo"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngineRuntime\Module.HoudiniEngineRuntime.gen.5_of_5.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.5_of_5.cpp.txt b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/Module.HoudiniEngineRuntime.gen.5_of_5.cpp.txt new file mode 100644 index 0000000..98a69c3 --- /dev/null +++ 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+D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\SlateCore\Public\Styling/CoreStyle.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\SlateCore\Public\FastUpdate/SlateInvalidationRoot.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Editor\UnrealEd\Public\Toolkits/IToolkitHost.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Editor\UnrealEd\Public\Toolkits/IToolkit.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Slate\Public\Framework/Docking/WorkspaceItem.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\SlateCore\Public\Textures/SlateIcon.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Slate\Public\Framework/Docking/TabManager.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Slate\Public\SlateFwd.h +d:\unrealengine4\engines\ue_4.25\engine\source\editor\propertyeditor\public\IDetailsView.h +d:\unrealengine4\engines\ue_4.25\engine\source\editor\propertyeditor\public\PropertyEditorDelegates.h 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+D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Slate\Public\Widgets/Views/SListView.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Slate\Public\Framework/Views/TableViewMetadata.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\SlateCore\Public\Types/SlateConstants.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Slate\Public\Widgets/Layout/SScrollBar.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEd\LevelEditorPlayNetworkEmulationSettings.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEd\LevelEditorPlaySettings.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\GameInstance.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Particles/WorldPSCPool.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\WorldPSCPool.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\AudioDeviceManager.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\AudioMixerCore\Public\AudioDefines.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\AudioThread.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/Runnable.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\Subsystems/WorldSubsystem.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\WorldSubsystem.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\World.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\ShowFlags.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\ShowFlagsValues.inl +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\ShowFlagsValues.inl 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+D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\DebugDisplayProperty.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\StereoRendering.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\GameViewportClient.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\SceneInterface.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\SceneUtils.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\RenderCore\Public\ProfilingDebugging/RealtimeGPUProfiler.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Math/SHMath.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\FinalPostProcessSettings.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/Scene.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/BlendableInterface.h 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+d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\PrimitiveUniformShaderParameters.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\LightmapUniformShaderParameters.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\RenderCore\Public\UnifiedBuffer.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\VT/RuntimeVirtualTextureEnum.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\RuntimeVirtualTextureEnum.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\RenderCore\Public\DynamicBufferAllocator.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\Rendering/SkyAtmosphereCommonData.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\engine\public\Rendering/SkyLightImportanceSampling.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\PhysicsCore\Public\PhysicsPublicCore.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\Physics/Experimental/PhysScene_ImmediatePhysX.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\Physics/Experimental/PhysicsInterfaceImmediatePhysX.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\BodyInstance.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\AI/Navigation/NavRelevantInterface.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\AI/NavigationModifier.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\AI/Navigation/NavLinkDefinition.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\NavLinkDefinition.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\NavRelevantInterface.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\PrimitiveComponent.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/MaterialInterface.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Materials/MaterialRelevance.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\MaterialInterface.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\MeshComponent.generated.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4editor\inc\houdiniengineruntime\HoudiniStaticMeshComponent.generated.h +D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/IHoudiniAssetStateEvents.gen.cpp +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime/Private/IHoudiniAssetStateEvents.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\source\houdiniengineruntime\private\HoudiniAssetStateTypes.h +d:\unrealengine4\projects\machinist\plugins\houdiniengine\intermediate\build\win64\ue4editor\inc\houdiniengineruntime\IHoudiniAssetStateEvents.generated.h diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/PCH.HoudiniEngineRuntime.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/PCH.HoudiniEngineRuntime.cpp new file mode 100644 index 0000000..6213440 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/PCH.HoudiniEngineRuntime.cpp @@ -0,0 +1 @@ +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/PCH.HoudiniEngineRuntime.h" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/PCH.HoudiniEngineRuntime.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/PCH.HoudiniEngineRuntime.h new file mode 100644 index 0000000..9c96cc5 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/PCH.HoudiniEngineRuntime.h @@ -0,0 +1,290 @@ +// PCH for D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniEngineRuntimePrivatePCH.h +#define IS_PROGRAM 0 +#define UE_EDITOR 1 +#define ENABLE_PGO_PROFILE 0 +#define USE_VORBIS_FOR_STREAMING 1 +#define USE_XMA2_FOR_STREAMING 1 +#define WITH_DEV_AUTOMATION_TESTS 1 +#define WITH_PERF_AUTOMATION_TESTS 1 +#define UNICODE 1 +#define _UNICODE 1 +#define __UNREAL__ 1 +#define IS_MONOLITHIC 0 +#define WITH_ENGINE 1 +#define WITH_UNREAL_DEVELOPER_TOOLS 1 +#define WITH_APPLICATION_CORE 1 +#define WITH_COREUOBJECT 1 +#define USE_STATS_WITHOUT_ENGINE 0 +#define WITH_PLUGIN_SUPPORT 0 +#define WITH_ACCESSIBILITY 1 +#define WITH_PERFCOUNTERS 1 +#define USE_LOGGING_IN_SHIPPING 0 +#define WITH_LOGGING_TO_MEMORY 0 +#define USE_CACHE_FREED_OS_ALLOCS 1 +#define USE_CHECKS_IN_SHIPPING 0 +#define WITH_EDITOR 1 +#define WITH_SERVER_CODE 1 +#define WITH_PUSH_MODEL 0 +#define WITH_CEF3 1 +#define WITH_LIVE_CODING 1 +#define WITH_XGE_CONTROLLER 1 +#define UBT_MODULE_MANIFEST "UE4Editor.modules" +#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4Editor-Win64-DebugGame.modules" +#define UBT_COMPILED_PLATFORM Win64 +#define UBT_COMPILED_TARGET Editor +#define UE_APP_NAME "UE4Editor" +#define NDIS_MINIPORT_MAJOR_VERSION 0 +#define WIN32 1 +#define _WIN32_WINNT 0x0601 +#define WINVER 0x0601 +#define PLATFORM_WINDOWS 1 +#define PLATFORM_MICROSOFT 1 +#define OVERRIDE_PLATFORM_HEADER_NAME Windows +#define RHI_RAYTRACING 1 +#define NDEBUG 1 +#define UE_BUILD_DEVELOPMENT 1 +#define UE_IS_ENGINE_MODULE 0 +#define UE_PROJECT_NAME MachinistCPP +#define UE_TARGET_NAME MachinistEditor +#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() UE_REGISTER_ENCRYPTION_KEY(0xD5,0x1C,0xEB,0xE0,0x47,0x1D,0x6E,0xF8,0x70,0x8E,0x92,0x39,0x49,0x04,0x0C,0x8B,0x87,0x2E,0x5C,0x65,0xE5,0x53,0x4B,0xCB,0xE0,0x6C,0xA3,0xCF,0x26,0x55,0xF3,0x89) +#define IMPLEMENT_SIGNING_KEY_REGISTRATION() +#define DEPRECATED_FORGAME DEPRECATED +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define LANDSCAPE_API DLLIMPORT +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define PHYSICSCORE_API DLLIMPORT +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_MEMORY_TRACKING 0 +#define CHAOS_API DLLIMPORT +#define UE_ENABLE_ICU 1 +#define WITH_VS_PERF_PROFILER 0 +#define WITH_DIRECTXMATH 0 +#define WITH_MALLOC_STOMP 1 +#define CORE_API DLLIMPORT +#define TRACELOG_API DLLIMPORT +#define COREUOBJECT_API DLLIMPORT +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_CHECKED 0 +#define CHAOSCORE_API DLLIMPORT +#define INTEL_ISPC 1 +#define VORONOI_API DLLIMPORT +#define FIELDSYSTEMCORE_API DLLIMPORT +#define WITH_PHYSX_RELEASE 0 +#define UE_PHYSX_SUFFIX PROFILE +#define UE_APEX_SUFFIX PROFILE +#define APEX_UE4 1 +#define APEX_STATICALLY_LINKED 0 +#define WITH_APEX_LEGACY 1 +#define PROPERTYPATH_API DLLIMPORT +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define WITH_RECAST 1 +#define UNREALED_API DLLIMPORT +#define APPLICATIONCORE_API DLLIMPORT +#define RHI_API DLLIMPORT +#define DIRECTORYWATCHER_API DLLIMPORT +#define DOCUMENTATION_API DLLIMPORT +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define GPUPARTICLE_LOCAL_VF_ONLY 0 +#define ENGINE_API DLLIMPORT +#define NETCORE_API DLLIMPORT +#define JSON_API DLLIMPORT +#define WITH_FREETYPE 1 +#define SLATECORE_API DLLIMPORT +#define INPUTCORE_API DLLIMPORT +#define SLATE_API DLLIMPORT +#define WITH_UNREALPNG 1 +#define WITH_UNREALJPEG 1 +#define WITH_UNREALEXR 1 +#define IMAGEWRAPPER_API DLLIMPORT +#define MESSAGING_API DLLIMPORT +#define MESSAGINGCOMMON_API DLLIMPORT +#define RENDERCORE_API DLLIMPORT +#define ANALYTICSET_API DLLIMPORT +#define ANALYTICS_API DLLIMPORT +#define SOCKETS_PACKAGE 1 +#define SOCKETS_API DLLIMPORT +#define ASSETREGISTRY_API DLLIMPORT +#define ENGINEMESSAGES_API DLLIMPORT +#define ENGINESETTINGS_API DLLIMPORT +#define SYNTHBENCHMARK_API DLLIMPORT +#define RENDERER_API DLLIMPORT +#define GAMEPLAYTAGS_API DLLIMPORT +#define PACKETHANDLER_API DLLIMPORT +#define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT +#define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT +#define MESHDESCRIPTION_API DLLIMPORT +#define STATICMESHDESCRIPTION_API DLLIMPORT +#define PAKFILE_API DLLIMPORT +#define RSA_API DLLIMPORT +#define NETWORKREPLAYSTREAMING_API DLLIMPORT +#define SIGNALPROCESSING_API DLLIMPORT +#define AUDIOEXTENSIONS_API DLLIMPORT +#define AUDIOMIXERCORE_API DLLIMPORT +#define KISMET_API DLLIMPORT +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define PHYSICSSQ_API DLLIMPORT +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define CHAOSSOLVERS_API DLLIMPORT +#define GEOMETRYCOLLECTIONCORE_API DLLIMPORT +#define GEOMETRYCOLLECTIONSIMULATIONCORE_API DLLIMPORT +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT +#define AUDIOMIXER_API DLLIMPORT +#define TARGETPLATFORM_API DLLIMPORT +#define ANIMATIONCORE_API DLLIMPORT +#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1 +#define PROJECTS_API DLLIMPORT +#define SANDBOXFILE_API DLLIMPORT +#define EDITORSTYLE_API DLLIMPORT +#define SOURCE_CONTROL_WITH_SLATE 1 +#define SOURCECONTROL_API DLLIMPORT +#define UNREALEDMESSAGES_API DLLIMPORT +#define GAMEPLAYDEBUGGER_API DLLIMPORT +#define BLUEPRINTGRAPH_API DLLIMPORT +#define EDITORSUBSYSTEM_API DLLIMPORT +#define HTTP_PACKAGE 1 +#define CURL_ENABLE_DEBUG_CALLBACK 1 +#define CURL_ENABLE_NO_TIMEOUTS_OPTION 1 +#define HTTP_API DLLIMPORT +#define UNREALAUDIO_API DLLIMPORT +#define FUNCTIONALTESTING_API DLLIMPORT +#define AUTOMATIONCONTROLLER_API DLLIMPORT +#define LOCALIZATION_API DLLIMPORT +#define WITH_SNDFILE_IO 1 +#define AUDIOEDITOR_API DLLIMPORT +#define LEVELEDITOR_API DLLIMPORT +#define SETTINGS_API DLLIMPORT +#define INTROTUTORIALS_API DLLIMPORT +#define HEADMOUNTEDDISPLAY_API DLLIMPORT +#define VREDITOR_API DLLIMPORT +#define COMMONMENUEXTENSIONS_API DLLIMPORT +#define PROPERTYEDITOR_API DLLIMPORT +#define ACTORPICKERMODE_API DLLIMPORT +#define SCENEDEPTHPICKERMODE_API DLLIMPORT +#define DETAILCUSTOMIZATIONS_API DLLIMPORT +#define CLASSVIEWER_API DLLIMPORT +#define GRAPHEDITOR_API DLLIMPORT +#define STRUCTVIEWER_API DLLIMPORT +#define CONTENTBROWSER_API DLLIMPORT +#define UELIBSAMPLERATE_API DLLIMPORT +#define ENABLE_HTTP_FOR_NFS 1 +#define NETWORKFILESYSTEM_API DLLIMPORT +#define UMG_API DLLIMPORT +#define MOVIESCENE_API DLLIMPORT +#define TIMEMANAGEMENT_API DLLIMPORT +#define MOVIESCENETRACKS_API DLLIMPORT +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define WITH_RECAST 1 +#define NAVIGATIONSYSTEM_API DLLIMPORT +#define MESHBUILDER_API DLLIMPORT +#define MATERIALSHADERQUALITYSETTINGS_API DLLIMPORT +#define INTERACTIVETOOLSFRAMEWORK_API DLLIMPORT +#define TOOLMENUSEDITOR_API DLLIMPORT +#define WITH_OGGVORBIS 1 +#define XAUDIO2_API DLLIMPORT +#define AUDIOMIXERXAUDIO2_API DLLIMPORT +#define ASSETTAGSEDITOR_API DLLIMPORT +#define COLLECTIONMANAGER_API DLLIMPORT +#define ADDCONTENTDIALOG_API DLLIMPORT +#define USE_EMBREE 1 +#define MESHUTILITIES_API DLLIMPORT +#define MESHMERGEUTILITIES_API DLLIMPORT +#define HIERARCHICALLODUTILITIES_API DLLIMPORT +#define MESHREDUCTIONINTERFACE_API DLLIMPORT +#define ASSETTOOLS_API DLLIMPORT +#define KISMETCOMPILER_API DLLIMPORT +#define GAMEPLAYTASKS_API DLLIMPORT +#define WITH_RECAST 1 +#define WITH_GAMEPLAY_DEBUGGER 1 +#define AIMODULE_API DLLIMPORT +#define HOUDINIENGINERUNTIME_API DLLEXPORT +#define FOLIAGE_API DLLIMPORT +#define MESHUTILITIESCOMMON_API DLLIMPORT +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniEngineRuntimePrivatePCH.h" diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/PCH.HoudiniEngineRuntime.h.pch.response b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/PCH.HoudiniEngineRuntime.h.pch.response new file mode 100644 index 0000000..1dc5396 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/PCH.HoudiniEngineRuntime.h.pch.response @@ -0,0 +1,276 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_WINDLL +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ox +/Ot +/GF +/Ob2 +/errorReport:prompt +/EHsc +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Landscape +/I Runtime +/I Runtime\Landscape\Classes +/I Runtime\Landscape\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PhysicsCore +/I Runtime\PhysicsCore\Public +/I Runtime\Experimental +/I Runtime\Experimental\Chaos\Public +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\CoreUObject +/I Runtime\CoreUObject\Public +/I Runtime\Experimental\ChaosCore\Public +/I ThirdParty +/I 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a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/UE4Editor-HoudiniEngineRuntime.lib.response b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/UE4Editor-HoudiniEngineRuntime.lib.response new file mode 100644 index 0000000..ffe1c53 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/UE4Editor-HoudiniEngineRuntime.lib.response @@ -0,0 +1,18 @@ +/NOLOGO +/errorReport:prompt +/MACHINE:x64 +/SUBSYSTEM:WINDOWS +/DEF +/NAME:"UE4Editor-HoudiniEngineRuntime.dll" +/IGNORE:4221 +/NODEFAULTLIB +"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngineRuntime\PCH.HoudiniEngineRuntime.h.obj" +"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngineRuntime\Module.HoudiniEngineRuntime.cpp.obj" +"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngineRuntime\Module.HoudiniEngineRuntime.gen.1_of_5.cpp.obj" +"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngineRuntime\Module.HoudiniEngineRuntime.gen.2_of_5.cpp.obj" +"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngineRuntime\Module.HoudiniEngineRuntime.gen.3_of_5.cpp.obj" +"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngineRuntime\Module.HoudiniEngineRuntime.gen.4_of_5.cpp.obj" +"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngineRuntime\Module.HoudiniEngineRuntime.gen.5_of_5.cpp.obj" +"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngineRuntime\Default.rc2.res" +/OUT:"D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Intermediate\Build\Win64\UE4Editor\Development\HoudiniEngineRuntime\UE4Editor-HoudiniEngineRuntime.lib" +/INCLUDE:IMPLEMENT_MODULE_HoudiniEngineRuntime \ No newline at end of file diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/UE4Editor-HoudiniEngineRuntime.suppressed.exp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/UE4Editor-HoudiniEngineRuntime.suppressed.exp new file mode 100644 index 0000000..3e7798c Binary files /dev/null and b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Development/HoudiniEngineRuntime/UE4Editor-HoudiniEngineRuntime.suppressed.exp differ diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HBSPOps.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HBSPOps.gen.cpp new file mode 100644 index 0000000..3fbdf91 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HBSPOps.gen.cpp @@ -0,0 +1,86 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngine/Private/HBSPOps.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHBSPOps() {} +// Cross Module References + HOUDINIENGINE_API UClass* Z_Construct_UClass_UHBspPointsGrid_NoRegister(); + HOUDINIENGINE_API UClass* Z_Construct_UClass_UHBspPointsGrid(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngine(); +// End Cross Module References + void UHBspPointsGrid::StaticRegisterNativesUHBspPointsGrid() + { + } + UClass* Z_Construct_UClass_UHBspPointsGrid_NoRegister() + { + return UHBspPointsGrid::StaticClass(); + } + struct Z_Construct_UClass_UHBspPointsGrid_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHBspPointsGrid_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngine, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHBspPointsGrid_Statics::Class_MetaDataParams[] = { + { "Comment", "// Represents a sparse granular 3D grid into which points are added for quick (~O(1)) lookup.\n// The 3D space is divided into a grid with a given granularity.\n// Points are considered to have a given radius (threshold) and are added to the grid cube they fall in, and to up to seven neighbours if they overlap.\n" }, + { "IncludePath", "HBSPOps.h" }, + { "ModuleRelativePath", "Private/HBSPOps.h" }, + { "ToolTip", "Represents a sparse granular 3D grid into which points are added for quick (~O(1)) lookup.\nThe 3D space is divided into a grid with a given granularity.\nPoints are considered to have a given radius (threshold) and are added to the grid cube they fall in, and to up to seven neighbours if they overlap." }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHBspPointsGrid_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHBspPointsGrid_Statics::ClassParams = { + &UHBspPointsGrid::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHBspPointsGrid_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHBspPointsGrid_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHBspPointsGrid() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHBspPointsGrid_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHBspPointsGrid, 561880003); + template<> HOUDINIENGINE_API UClass* StaticClass() + { + return UHBspPointsGrid::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHBspPointsGrid(Z_Construct_UClass_UHBspPointsGrid, &UHBspPointsGrid::StaticClass, TEXT("/Script/HoudiniEngine"), TEXT("UHBspPointsGrid"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHBspPointsGrid); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HBSPOps.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HBSPOps.generated.h new file mode 100644 index 0000000..4a61ff1 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HBSPOps.generated.h @@ -0,0 +1,93 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINE_HBSPOps_generated_h +#error "HBSPOps.generated.h already included, missing '#pragma once' in HBSPOps.h" +#endif +#define HOUDINIENGINE_HBSPOps_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HBSPOps_h_160_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HBSPOps_h_160_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HBSPOps_h_160_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HBSPOps_h_160_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHBspPointsGrid(); \ + friend struct Z_Construct_UClass_UHBspPointsGrid_Statics; \ +public: \ + DECLARE_CLASS(UHBspPointsGrid, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngine"), NO_API) \ + DECLARE_SERIALIZER(UHBspPointsGrid) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HBSPOps_h_160_INCLASS \ +private: \ + static void StaticRegisterNativesUHBspPointsGrid(); \ + friend struct Z_Construct_UClass_UHBspPointsGrid_Statics; \ +public: \ + DECLARE_CLASS(UHBspPointsGrid, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngine"), NO_API) \ + DECLARE_SERIALIZER(UHBspPointsGrid) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HBSPOps_h_160_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHBspPointsGrid(const FObjectInitializer& ObjectInitializer); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHBspPointsGrid) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHBspPointsGrid); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHBspPointsGrid); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHBspPointsGrid(UHBspPointsGrid&&); \ + NO_API UHBspPointsGrid(const UHBspPointsGrid&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HBSPOps_h_160_ENHANCED_CONSTRUCTORS \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHBspPointsGrid(UHBspPointsGrid&&); \ + NO_API UHBspPointsGrid(const UHBspPointsGrid&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHBspPointsGrid); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHBspPointsGrid); \ + DEFINE_DEFAULT_CONSTRUCTOR_CALL(UHBspPointsGrid) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HBSPOps_h_160_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HBSPOps_h_157_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HBSPOps_h_160_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HBSPOps_h_160_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HBSPOps_h_160_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HBSPOps_h_160_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HBSPOps_h_160_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HBSPOps_h_160_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HBSPOps_h_160_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HBSPOps_h_160_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HBSPOps_h_160_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HBSPOps_h_160_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HBSPOps_h_160_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HBSPOps_h_160_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINE_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HBSPOps_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HCsgUtils.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HCsgUtils.gen.cpp new file mode 100644 index 0000000..f0d073d --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HCsgUtils.gen.cpp @@ -0,0 +1,116 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngine/Private/HCsgUtils.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHCsgUtils() {} +// Cross Module References + HOUDINIENGINE_API UClass* Z_Construct_UClass_UHCsgUtils_NoRegister(); + HOUDINIENGINE_API UClass* Z_Construct_UClass_UHCsgUtils(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngine(); + ENGINE_API UClass* Z_Construct_UClass_UModel(); +// End Cross Module References + void UHCsgUtils::StaticRegisterNativesUHCsgUtils() + { + } + UClass* Z_Construct_UClass_UHCsgUtils_NoRegister() + { + return UHCsgUtils::StaticClass(); + } + struct Z_Construct_UClass_UHCsgUtils_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_TempModel_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_TempModel; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GModel_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_GModel; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHCsgUtils_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngine, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHCsgUtils_Statics::Class_MetaDataParams[] = { + { "Comment", "// This HCsgUtils is one big fork of the codebase located UnrealEd/Private/EditorBsp.cpp.\n// The main purpose was to remove parts of the code that store state in global/static variables as well\n// as dependency on editor state (such as retrieving selected brushes).\n" }, + { "IncludePath", "HCsgUtils.h" }, + { "ModuleRelativePath", "Private/HCsgUtils.h" }, + { "ToolTip", "This HCsgUtils is one big fork of the codebase located UnrealEd/Private/EditorBsp.cpp.\nThe main purpose was to remove parts of the code that store state in global/static variables as well\nas dependency on editor state (such as retrieving selected brushes)." }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHCsgUtils_Statics::NewProp_TempModel_MetaData[] = { + { "Comment", "// Level map Model we're adding to.\n" }, + { "ModuleRelativePath", "Private/HCsgUtils.h" }, + { "ToolTip", "Level map Model we're adding to." }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHCsgUtils_Statics::NewProp_TempModel = { "TempModel", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHCsgUtils, TempModel), Z_Construct_UClass_UModel, METADATA_PARAMS(Z_Construct_UClass_UHCsgUtils_Statics::NewProp_TempModel_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHCsgUtils_Statics::NewProp_TempModel_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHCsgUtils_Statics::NewProp_GModel_MetaData[] = { + { "Comment", "// Number of Bsp nodes at start of AddWorldToBrush.\n" }, + { "ModuleRelativePath", "Private/HCsgUtils.h" }, + { "ToolTip", "Number of Bsp nodes at start of AddWorldToBrush." }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHCsgUtils_Statics::NewProp_GModel = { "GModel", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHCsgUtils, GModel), Z_Construct_UClass_UModel, METADATA_PARAMS(Z_Construct_UClass_UHCsgUtils_Statics::NewProp_GModel_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHCsgUtils_Statics::NewProp_GModel_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHCsgUtils_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHCsgUtils_Statics::NewProp_TempModel, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHCsgUtils_Statics::NewProp_GModel, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHCsgUtils_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHCsgUtils_Statics::ClassParams = { + &UHCsgUtils::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHCsgUtils_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHCsgUtils_Statics::PropPointers), + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHCsgUtils_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHCsgUtils_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHCsgUtils() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHCsgUtils_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHCsgUtils, 4189740854); + template<> HOUDINIENGINE_API UClass* StaticClass() + { + return UHCsgUtils::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHCsgUtils(Z_Construct_UClass_UHCsgUtils, &UHCsgUtils::StaticClass, TEXT("/Script/HoudiniEngine"), TEXT("UHCsgUtils"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHCsgUtils); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HCsgUtils.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HCsgUtils.generated.h new file mode 100644 index 0000000..78e20de --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HCsgUtils.generated.h @@ -0,0 +1,97 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINE_HCsgUtils_generated_h +#error "HCsgUtils.generated.h already included, missing '#pragma once' in HCsgUtils.h" +#endif +#define HOUDINIENGINE_HCsgUtils_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HCsgUtils_h_58_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HCsgUtils_h_58_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HCsgUtils_h_58_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HCsgUtils_h_58_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHCsgUtils(); \ + friend struct Z_Construct_UClass_UHCsgUtils_Statics; \ +public: \ + DECLARE_CLASS(UHCsgUtils, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngine"), NO_API) \ + DECLARE_SERIALIZER(UHCsgUtils) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HCsgUtils_h_58_INCLASS \ +private: \ + static void StaticRegisterNativesUHCsgUtils(); \ + friend struct Z_Construct_UClass_UHCsgUtils_Statics; \ +public: \ + DECLARE_CLASS(UHCsgUtils, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngine"), NO_API) \ + DECLARE_SERIALIZER(UHCsgUtils) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HCsgUtils_h_58_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHCsgUtils(const FObjectInitializer& ObjectInitializer); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHCsgUtils) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHCsgUtils); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHCsgUtils); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHCsgUtils(UHCsgUtils&&); \ + NO_API UHCsgUtils(const UHCsgUtils&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HCsgUtils_h_58_ENHANCED_CONSTRUCTORS \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHCsgUtils(UHCsgUtils&&); \ + NO_API UHCsgUtils(const UHCsgUtils&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHCsgUtils); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHCsgUtils); \ + DEFINE_DEFAULT_CONSTRUCTOR_CALL(UHCsgUtils) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HCsgUtils_h_58_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__GModel() { return STRUCT_OFFSET(UHCsgUtils, GModel); } \ + FORCEINLINE static uint32 __PPO__TempModel() { return STRUCT_OFFSET(UHCsgUtils, TempModel); } + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HCsgUtils_h_55_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HCsgUtils_h_58_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HCsgUtils_h_58_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HCsgUtils_h_58_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HCsgUtils_h_58_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HCsgUtils_h_58_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HCsgUtils_h_58_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HCsgUtils_h_58_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HCsgUtils_h_58_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HCsgUtils_h_58_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HCsgUtils_h_58_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HCsgUtils_h_58_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HCsgUtils_h_58_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINE_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HCsgUtils_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniEngine.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniEngine.gen.cpp new file mode 100644 index 0000000..249334f --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniEngine.gen.cpp @@ -0,0 +1,98 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngine/Private/HoudiniEngine.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniEngine() {} +// Cross Module References + HOUDINIENGINE_API UEnum* Z_Construct_UEnum_HoudiniEngine_EHoudiniSessionStatus(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngine(); +// End Cross Module References + static UEnum* EHoudiniSessionStatus_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngine_EHoudiniSessionStatus, Z_Construct_UPackage__Script_HoudiniEngine(), TEXT("EHoudiniSessionStatus")); + } + return Singleton; + } + template<> HOUDINIENGINE_API UEnum* StaticEnum() + { + return EHoudiniSessionStatus_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniSessionStatus(EHoudiniSessionStatus_StaticEnum, TEXT("/Script/HoudiniEngine"), TEXT("EHoudiniSessionStatus"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngine_EHoudiniSessionStatus_Hash() { return 2611056393U; } + UEnum* Z_Construct_UEnum_HoudiniEngine_EHoudiniSessionStatus() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngine(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniSessionStatus"), 0, Get_Z_Construct_UEnum_HoudiniEngine_EHoudiniSessionStatus_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniSessionStatus::Invalid", (int64)EHoudiniSessionStatus::Invalid }, + { "EHoudiniSessionStatus::NotStarted", (int64)EHoudiniSessionStatus::NotStarted }, + { "EHoudiniSessionStatus::Connected", (int64)EHoudiniSessionStatus::Connected }, + { "EHoudiniSessionStatus::None", (int64)EHoudiniSessionStatus::None }, + { "EHoudiniSessionStatus::Stopped", (int64)EHoudiniSessionStatus::Stopped }, + { "EHoudiniSessionStatus::Failed", (int64)EHoudiniSessionStatus::Failed }, + { "EHoudiniSessionStatus::Lost", (int64)EHoudiniSessionStatus::Lost }, + { "EHoudiniSessionStatus::NoLicense", (int64)EHoudiniSessionStatus::NoLicense }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Connected.Comment", "// Session not initialized yet\n" }, + { "Connected.Name", "EHoudiniSessionStatus::Connected" }, + { "Connected.ToolTip", "Session not initialized yet" }, + { "Failed.Comment", "// Session stopped\n" }, + { "Failed.Name", "EHoudiniSessionStatus::Failed" }, + { "Failed.ToolTip", "Session stopped" }, + { "Invalid.Name", "EHoudiniSessionStatus::Invalid" }, + { "Lost.Comment", "// Session failed to connect\n" }, + { "Lost.Name", "EHoudiniSessionStatus::Lost" }, + { "Lost.ToolTip", "Session failed to connect" }, + { "ModuleRelativePath", "Private/HoudiniEngine.h" }, + { "NoLicense.Comment", "// Session Lost (HARS/Houdini Crash?)\n" }, + { "NoLicense.Name", "EHoudiniSessionStatus::NoLicense" }, + { "NoLicense.ToolTip", "Session Lost (HARS/Houdini Crash?)" }, + { "None.Comment", "// Session successfully started\n" }, + { "None.Name", "EHoudiniSessionStatus::None" }, + { "None.ToolTip", "Session successfully started" }, + { "NotStarted.Name", "EHoudiniSessionStatus::NotStarted" }, + { "Stopped.Comment", "// Session type set to None\n" }, + { "Stopped.Name", "EHoudiniSessionStatus::Stopped" }, + { "Stopped.ToolTip", "Session type set to None" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngine, + nullptr, + "EHoudiniSessionStatus", + "EHoudiniSessionStatus", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniEngine.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniEngine.generated.h new file mode 100644 index 0000000..aeedc62 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniEngine.generated.h @@ -0,0 +1,33 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINE_HoudiniEngine_generated_h +#error "HoudiniEngine.generated.h already included, missing '#pragma once' in HoudiniEngine.h" +#endif +#define HOUDINIENGINE_HoudiniEngine_generated_h + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniEngine_h + + +#define FOREACH_ENUM_EHOUDINISESSIONSTATUS(op) \ + op(EHoudiniSessionStatus::Invalid) \ + op(EHoudiniSessionStatus::NotStarted) \ + op(EHoudiniSessionStatus::Connected) \ + op(EHoudiniSessionStatus::None) \ + op(EHoudiniSessionStatus::Stopped) \ + op(EHoudiniSessionStatus::Failed) \ + op(EHoudiniSessionStatus::Lost) \ + op(EHoudiniSessionStatus::NoLicense) + +enum class EHoudiniSessionStatus : int8; +template<> HOUDINIENGINE_API UEnum* StaticEnum(); + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniEngine.init.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniEngine.init.gen.cpp new file mode 100644 index 0000000..373e304 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniEngine.init.gen.cpp @@ -0,0 +1,35 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniEngine_init() {} + UPackage* Z_Construct_UPackage__Script_HoudiniEngine() + { + static UPackage* ReturnPackage = nullptr; + if (!ReturnPackage) + { + static const UE4CodeGen_Private::FPackageParams PackageParams = { + "/Script/HoudiniEngine", + nullptr, + 0, + PKG_CompiledIn | 0x00000040, + 0xEAAFCFD8, + 0x72D87B0D, + METADATA_PARAMS(nullptr, 0) + }; + UE4CodeGen_Private::ConstructUPackage(ReturnPackage, PackageParams); + } + return ReturnPackage; + } +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniEngineClasses.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniEngineClasses.h new file mode 100644 index 0000000..8295312 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniEngineClasses.h @@ -0,0 +1,10 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#pragma once + + + diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniEngineTask.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniEngineTask.gen.cpp new file mode 100644 index 0000000..9b77a45 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniEngineTask.gen.cpp @@ -0,0 +1,90 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngine/Private/HoudiniEngineTask.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniEngineTask() {} +// Cross Module References + HOUDINIENGINE_API UEnum* Z_Construct_UEnum_HoudiniEngine_EHoudiniEngineTaskType(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngine(); +// End Cross Module References + static UEnum* EHoudiniEngineTaskType_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngine_EHoudiniEngineTaskType, Z_Construct_UPackage__Script_HoudiniEngine(), TEXT("EHoudiniEngineTaskType")); + } + return Singleton; + } + template<> HOUDINIENGINE_API UEnum* StaticEnum() + { + return EHoudiniEngineTaskType_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniEngineTaskType(EHoudiniEngineTaskType_StaticEnum, TEXT("/Script/HoudiniEngine"), TEXT("EHoudiniEngineTaskType"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngine_EHoudiniEngineTaskType_Hash() { return 1743841929U; } + UEnum* Z_Construct_UEnum_HoudiniEngine_EHoudiniEngineTaskType() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngine(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniEngineTaskType"), 0, Get_Z_Construct_UEnum_HoudiniEngine_EHoudiniEngineTaskType_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniEngineTaskType::None", (int64)EHoudiniEngineTaskType::None }, + { "EHoudiniEngineTaskType::AssetInstantiation", (int64)EHoudiniEngineTaskType::AssetInstantiation }, + { "EHoudiniEngineTaskType::AssetCooking", (int64)EHoudiniEngineTaskType::AssetCooking }, + { "EHoudiniEngineTaskType::AssetDeletion", (int64)EHoudiniEngineTaskType::AssetDeletion }, + { "EHoudiniEngineTaskType::AssetProcess", (int64)EHoudiniEngineTaskType::AssetProcess }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "AssetCooking.Comment", "// This type corresponds to Houdini asset cooking request.\n" }, + { "AssetCooking.Name", "EHoudiniEngineTaskType::AssetCooking" }, + { "AssetCooking.ToolTip", "This type corresponds to Houdini asset cooking request." }, + { "AssetDeletion.Comment", "// This type is used for asynchronous asset deletion.\n" }, + { "AssetDeletion.Name", "EHoudiniEngineTaskType::AssetDeletion" }, + { "AssetDeletion.ToolTip", "This type is used for asynchronous asset deletion." }, + { "AssetInstantiation.Comment", "// This type corresponds to Houdini asset instantiation (without cooking).\n" }, + { "AssetInstantiation.Name", "EHoudiniEngineTaskType::AssetInstantiation" }, + { "AssetInstantiation.ToolTip", "This type corresponds to Houdini asset instantiation (without cooking)." }, + { "AssetProcess.Comment", "// This type is used when processing the results of a sucessful cook\n" }, + { "AssetProcess.Name", "EHoudiniEngineTaskType::AssetProcess" }, + { "AssetProcess.ToolTip", "This type is used when processing the results of a sucessful cook" }, + { "Comment", "/*\nnamespace EHoudiniEngineTaskType\n{\n\x09""enum Type\n\x09{\n\x09\x09None,\n\n\x09\x09// This type corresponds to Houdini asset instantiation (without cooking).\n\x09\x09""AssetInstantiation,\n\n\x09\x09// This type corresponds to Houdini asset cooking request.\n\x09\x09""AssetCooking,\n\n\x09\x09// This type is used for asynchronous asset deletion.\n\x09\x09""AssetDeletion\n\x09};\n}\n*/" }, + { "ModuleRelativePath", "Private/HoudiniEngineTask.h" }, + { "None.Name", "EHoudiniEngineTaskType::None" }, + { "ToolTip", "namespace EHoudiniEngineTaskType\n{\n enum Type\n {\n None,\n\n // This type corresponds to Houdini asset instantiation (without cooking).\n AssetInstantiation,\n\n // This type corresponds to Houdini asset cooking request.\n AssetCooking,\n\n // This type is used for asynchronous asset deletion.\n AssetDeletion\n };\n}" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngine, + nullptr, + "EHoudiniEngineTaskType", + "EHoudiniEngineTaskType", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniEngineTask.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniEngineTask.generated.h new file mode 100644 index 0000000..524d8bd --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniEngineTask.generated.h @@ -0,0 +1,30 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINE_HoudiniEngineTask_generated_h +#error "HoudiniEngineTask.generated.h already included, missing '#pragma once' in HoudiniEngineTask.h" +#endif +#define HOUDINIENGINE_HoudiniEngineTask_generated_h + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniEngineTask_h + + +#define FOREACH_ENUM_EHOUDINIENGINETASKTYPE(op) \ + op(EHoudiniEngineTaskType::None) \ + op(EHoudiniEngineTaskType::AssetInstantiation) \ + op(EHoudiniEngineTaskType::AssetCooking) \ + op(EHoudiniEngineTaskType::AssetDeletion) \ + op(EHoudiniEngineTaskType::AssetProcess) + +enum class EHoudiniEngineTaskType : uint8; +template<> HOUDINIENGINE_API UEnum* StaticEnum(); + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniEngineTaskInfo.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniEngineTaskInfo.gen.cpp new file mode 100644 index 0000000..789767c --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniEngineTaskInfo.gen.cpp @@ -0,0 +1,92 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngine/Private/HoudiniEngineTaskInfo.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniEngineTaskInfo() {} +// Cross Module References + HOUDINIENGINE_API UEnum* Z_Construct_UEnum_HoudiniEngine_EHoudiniEngineTaskState(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngine(); +// End Cross Module References + static UEnum* EHoudiniEngineTaskState_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngine_EHoudiniEngineTaskState, Z_Construct_UPackage__Script_HoudiniEngine(), TEXT("EHoudiniEngineTaskState")); + } + return Singleton; + } + template<> HOUDINIENGINE_API UEnum* StaticEnum() + { + return EHoudiniEngineTaskState_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniEngineTaskState(EHoudiniEngineTaskState_StaticEnum, TEXT("/Script/HoudiniEngine"), TEXT("EHoudiniEngineTaskState"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngine_EHoudiniEngineTaskState_Hash() { return 1930230334U; } + UEnum* Z_Construct_UEnum_HoudiniEngine_EHoudiniEngineTaskState() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngine(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniEngineTaskState"), 0, Get_Z_Construct_UEnum_HoudiniEngine_EHoudiniEngineTaskState_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniEngineTaskState::None", (int64)EHoudiniEngineTaskState::None }, + { "EHoudiniEngineTaskState::Working", (int64)EHoudiniEngineTaskState::Working }, + { "EHoudiniEngineTaskState::Success", (int64)EHoudiniEngineTaskState::Success }, + { "EHoudiniEngineTaskState::FinishedWithError", (int64)EHoudiniEngineTaskState::FinishedWithError }, + { "EHoudiniEngineTaskState::FinishedWithFatalError", (int64)EHoudiniEngineTaskState::FinishedWithFatalError }, + { "EHoudiniEngineTaskState::Aborted", (int64)EHoudiniEngineTaskState::Aborted }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Aborted.Comment", "// Indicates the task has been aborted (unused)\n" }, + { "Aborted.Name", "EHoudiniEngineTaskState::Aborted" }, + { "Aborted.ToolTip", "Indicates the task has been aborted (unused)" }, + { "FinishedWithError.Comment", "// Indicates the task has finished with non fatal errors\n" }, + { "FinishedWithError.Name", "EHoudiniEngineTaskState::FinishedWithError" }, + { "FinishedWithError.ToolTip", "Indicates the task has finished with non fatal errors" }, + { "FinishedWithFatalError.Comment", "// Indicates the task has finished with fatal errors and should be terminated\n" }, + { "FinishedWithFatalError.Name", "EHoudiniEngineTaskState::FinishedWithFatalError" }, + { "FinishedWithFatalError.ToolTip", "Indicates the task has finished with fatal errors and should be terminated" }, + { "ModuleRelativePath", "Private/HoudiniEngineTaskInfo.h" }, + { "None.Name", "EHoudiniEngineTaskState::None" }, + { "Success.Comment", "// Indicates the task has successfully finished\n" }, + { "Success.Name", "EHoudiniEngineTaskState::Success" }, + { "Success.ToolTip", "Indicates the task has successfully finished" }, + { "Working.Comment", "// Indicates the current task is still running\n" }, + { "Working.Name", "EHoudiniEngineTaskState::Working" }, + { "Working.ToolTip", "Indicates the current task is still running" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngine, + nullptr, + "EHoudiniEngineTaskState", + "EHoudiniEngineTaskState", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniEngineTaskInfo.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniEngineTaskInfo.generated.h new file mode 100644 index 0000000..99688c7 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniEngineTaskInfo.generated.h @@ -0,0 +1,31 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINE_HoudiniEngineTaskInfo_generated_h +#error "HoudiniEngineTaskInfo.generated.h already included, missing '#pragma once' in HoudiniEngineTaskInfo.h" +#endif +#define HOUDINIENGINE_HoudiniEngineTaskInfo_generated_h + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniEngineTaskInfo_h + + +#define FOREACH_ENUM_EHOUDINIENGINETASKSTATE(op) \ + op(EHoudiniEngineTaskState::None) \ + op(EHoudiniEngineTaskState::Working) \ + op(EHoudiniEngineTaskState::Success) \ + op(EHoudiniEngineTaskState::FinishedWithError) \ + op(EHoudiniEngineTaskState::FinishedWithFatalError) \ + op(EHoudiniEngineTaskState::Aborted) + +enum class EHoudiniEngineTaskState : uint8; +template<> HOUDINIENGINE_API UEnum* StaticEnum(); + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniGeoImportCommandlet.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniGeoImportCommandlet.gen.cpp new file mode 100644 index 0000000..f1793ab --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniGeoImportCommandlet.gen.cpp @@ -0,0 +1,84 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngine/Private/HoudiniGeoImportCommandlet.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniGeoImportCommandlet() {} +// Cross Module References + HOUDINIENGINE_API UClass* Z_Construct_UClass_UHoudiniGeoImportCommandlet_NoRegister(); + HOUDINIENGINE_API UClass* Z_Construct_UClass_UHoudiniGeoImportCommandlet(); + ENGINE_API UClass* Z_Construct_UClass_UCommandlet(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngine(); +// End Cross Module References + void UHoudiniGeoImportCommandlet::StaticRegisterNativesUHoudiniGeoImportCommandlet() + { + } + UClass* Z_Construct_UClass_UHoudiniGeoImportCommandlet_NoRegister() + { + return UHoudiniGeoImportCommandlet::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniGeoImportCommandlet_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniGeoImportCommandlet_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UCommandlet, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngine, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniGeoImportCommandlet_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniGeoImportCommandlet.h" }, + { "ModuleRelativePath", "Private/HoudiniGeoImportCommandlet.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniGeoImportCommandlet_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniGeoImportCommandlet_Statics::ClassParams = { + &UHoudiniGeoImportCommandlet::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x001000A8u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniGeoImportCommandlet_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniGeoImportCommandlet_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniGeoImportCommandlet() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniGeoImportCommandlet_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniGeoImportCommandlet, 1091613019); + template<> HOUDINIENGINE_API UClass* StaticClass() + { + return UHoudiniGeoImportCommandlet::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniGeoImportCommandlet(Z_Construct_UClass_UHoudiniGeoImportCommandlet, &UHoudiniGeoImportCommandlet::StaticClass, TEXT("/Script/HoudiniEngine"), TEXT("UHoudiniGeoImportCommandlet"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniGeoImportCommandlet); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniGeoImportCommandlet.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniGeoImportCommandlet.generated.h new file mode 100644 index 0000000..ffdbfa2 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniGeoImportCommandlet.generated.h @@ -0,0 +1,93 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINE_HoudiniGeoImportCommandlet_generated_h +#error "HoudiniGeoImportCommandlet.generated.h already included, missing '#pragma once' in HoudiniGeoImportCommandlet.h" +#endif +#define HOUDINIENGINE_HoudiniGeoImportCommandlet_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniGeoImportCommandlet_h_85_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniGeoImportCommandlet_h_85_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniGeoImportCommandlet_h_85_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniGeoImportCommandlet_h_85_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniGeoImportCommandlet(); \ + friend struct Z_Construct_UClass_UHoudiniGeoImportCommandlet_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniGeoImportCommandlet, UCommandlet, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/HoudiniEngine"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniGeoImportCommandlet) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniGeoImportCommandlet_h_85_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniGeoImportCommandlet(); \ + friend struct Z_Construct_UClass_UHoudiniGeoImportCommandlet_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniGeoImportCommandlet, UCommandlet, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/HoudiniEngine"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniGeoImportCommandlet) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniGeoImportCommandlet_h_85_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniGeoImportCommandlet(const FObjectInitializer& ObjectInitializer); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniGeoImportCommandlet) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniGeoImportCommandlet); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniGeoImportCommandlet); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniGeoImportCommandlet(UHoudiniGeoImportCommandlet&&); \ + NO_API UHoudiniGeoImportCommandlet(const UHoudiniGeoImportCommandlet&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniGeoImportCommandlet_h_85_ENHANCED_CONSTRUCTORS \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniGeoImportCommandlet(UHoudiniGeoImportCommandlet&&); \ + NO_API UHoudiniGeoImportCommandlet(const UHoudiniGeoImportCommandlet&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniGeoImportCommandlet); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniGeoImportCommandlet); \ + DEFINE_DEFAULT_CONSTRUCTOR_CALL(UHoudiniGeoImportCommandlet) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniGeoImportCommandlet_h_85_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniGeoImportCommandlet_h_82_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniGeoImportCommandlet_h_85_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniGeoImportCommandlet_h_85_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniGeoImportCommandlet_h_85_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniGeoImportCommandlet_h_85_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniGeoImportCommandlet_h_85_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniGeoImportCommandlet_h_85_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniGeoImportCommandlet_h_85_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniGeoImportCommandlet_h_85_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniGeoImportCommandlet_h_85_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniGeoImportCommandlet_h_85_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniGeoImportCommandlet_h_85_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniGeoImportCommandlet_h_85_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINE_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniGeoImportCommandlet_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniGeoImporter.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniGeoImporter.gen.cpp new file mode 100644 index 0000000..3045901 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniGeoImporter.gen.cpp @@ -0,0 +1,84 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngine/Private/HoudiniGeoImporter.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniGeoImporter() {} +// Cross Module References + HOUDINIENGINE_API UClass* Z_Construct_UClass_UHoudiniGeoImporter_NoRegister(); + HOUDINIENGINE_API UClass* Z_Construct_UClass_UHoudiniGeoImporter(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngine(); +// End Cross Module References + void UHoudiniGeoImporter::StaticRegisterNativesUHoudiniGeoImporter() + { + } + UClass* Z_Construct_UClass_UHoudiniGeoImporter_NoRegister() + { + return UHoudiniGeoImporter::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniGeoImporter_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniGeoImporter_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngine, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniGeoImporter_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniGeoImporter.h" }, + { "ModuleRelativePath", "Private/HoudiniGeoImporter.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniGeoImporter_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniGeoImporter_Statics::ClassParams = { + &UHoudiniGeoImporter::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniGeoImporter_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniGeoImporter_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniGeoImporter() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniGeoImporter_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniGeoImporter, 3355170018); + template<> HOUDINIENGINE_API UClass* StaticClass() + { + return UHoudiniGeoImporter::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniGeoImporter(Z_Construct_UClass_UHoudiniGeoImporter, &UHoudiniGeoImporter::StaticClass, TEXT("/Script/HoudiniEngine"), TEXT("UHoudiniGeoImporter"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniGeoImporter); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniGeoImporter.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniGeoImporter.generated.h new file mode 100644 index 0000000..a7e65da --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniGeoImporter.generated.h @@ -0,0 +1,95 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINE_HoudiniGeoImporter_generated_h +#error "HoudiniGeoImporter.generated.h already included, missing '#pragma once' in HoudiniGeoImporter.h" +#endif +#define HOUDINIENGINE_HoudiniGeoImporter_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniGeoImporter_h_42_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniGeoImporter_h_42_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniGeoImporter_h_42_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniGeoImporter_h_42_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniGeoImporter(); \ + friend struct Z_Construct_UClass_UHoudiniGeoImporter_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniGeoImporter, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngine"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniGeoImporter) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniGeoImporter_h_42_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniGeoImporter(); \ + friend struct Z_Construct_UClass_UHoudiniGeoImporter_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniGeoImporter, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngine"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniGeoImporter) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniGeoImporter_h_42_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniGeoImporter(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniGeoImporter) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniGeoImporter); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniGeoImporter); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniGeoImporter(UHoudiniGeoImporter&&); \ + NO_API UHoudiniGeoImporter(const UHoudiniGeoImporter&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniGeoImporter_h_42_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniGeoImporter(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniGeoImporter(UHoudiniGeoImporter&&); \ + NO_API UHoudiniGeoImporter(const UHoudiniGeoImporter&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniGeoImporter); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniGeoImporter); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniGeoImporter) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniGeoImporter_h_42_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniGeoImporter_h_37_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniGeoImporter_h_42_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniGeoImporter_h_42_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniGeoImporter_h_42_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniGeoImporter_h_42_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniGeoImporter_h_42_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniGeoImporter_h_42_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniGeoImporter_h_42_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniGeoImporter_h_42_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniGeoImporter_h_42_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniGeoImporter_h_42_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniGeoImporter_h_42_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniGeoImporter_h_42_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniGeoImporter."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINE_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniGeoImporter_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniInstanceTranslator.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniInstanceTranslator.gen.cpp new file mode 100644 index 0000000..86a656f --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniInstanceTranslator.gen.cpp @@ -0,0 +1,576 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngine/Private/HoudiniInstanceTranslator.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniInstanceTranslator() {} +// Cross Module References + HOUDINIENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngine(); + HOUDINIENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniInstancedOutputPerSplitAttributes(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniGenericAttribute(); + COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FTransform(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); +// End Cross Module References +class UScriptStruct* FHoudiniInstancedOutputPartData::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINE_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData, Z_Construct_UPackage__Script_HoudiniEngine(), TEXT("HoudiniInstancedOutputPartData"), sizeof(FHoudiniInstancedOutputPartData), Get_Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINE_API UScriptStruct* StaticStruct() +{ + return FHoudiniInstancedOutputPartData::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniInstancedOutputPartData(FHoudiniInstancedOutputPartData::StaticStruct, TEXT("/Script/HoudiniEngine"), TEXT("HoudiniInstancedOutputPartData"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngine_StaticRegisterNativesFHoudiniInstancedOutputPartData +{ + FScriptStruct_HoudiniEngine_StaticRegisterNativesFHoudiniInstancedOutputPartData() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniInstancedOutputPartData")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngine_StaticRegisterNativesFHoudiniInstancedOutputPartData; + struct Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PerInstanceCustomDataFlat_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_PerInstanceCustomDataFlat; + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_PerInstanceCustomDataFlat_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_NumPerInstanceCustomDataPerObject_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_NumPerInstanceCustomDataPerObject; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_NumPerInstanceCustomDataPerObject_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bMaterialOverrideNeedsCreateInstance_MetaData[]; +#endif + static void NewProp_bMaterialOverrideNeedsCreateInstance_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bMaterialOverrideNeedsCreateInstance; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_MaterialAttributes_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_MaterialAttributes; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_MaterialAttributes_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_TileValues_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_TileValues; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_TileValues_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OutputNames_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_OutputNames; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_OutputNames_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PerSplitAttributes_MetaData[]; +#endif + static const UE4CodeGen_Private::FMapPropertyParams NewProp_PerSplitAttributes; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_PerSplitAttributes_Key_KeyProp; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_PerSplitAttributes_ValueProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AllBakeOutlinerFolders_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_AllBakeOutlinerFolders; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_AllBakeOutlinerFolders_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AllBakeFolders_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_AllBakeFolders; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_AllBakeFolders_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AllBakeActorNames_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_AllBakeActorNames; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_AllBakeActorNames_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AllLevelPaths_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_AllLevelPaths; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_AllLevelPaths_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AllPropertyAttributes_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_AllPropertyAttributes; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_AllPropertyAttributes_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsFoliageInstancer_MetaData[]; +#endif + static void NewProp_bIsFoliageInstancer_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsFoliageInstancer; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bSplitMeshInstancer_MetaData[]; +#endif + static void NewProp_bSplitMeshInstancer_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bSplitMeshInstancer; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SplitAttributeValues_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_SplitAttributeValues; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_SplitAttributeValues_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SplitAttributeName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_SplitAttributeName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OriginalInstancedIndicesFlat_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_OriginalInstancedIndicesFlat; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_OriginalInstancedIndicesFlat_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_NumInstancedIndicesPerObject_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_NumInstancedIndicesPerObject; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_NumInstancedIndicesPerObject_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OriginalInstancedTransformsFlat_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_OriginalInstancedTransformsFlat; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_OriginalInstancedTransformsFlat_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_NumInstancedTransformsPerObject_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_NumInstancedTransformsPerObject; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_NumInstancedTransformsPerObject_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OriginalInstanceObjectPackagePaths_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_OriginalInstanceObjectPackagePaths; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_OriginalInstanceObjectPackagePaths_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OriginalInstancedObjects_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_OriginalInstancedObjects; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_OriginalInstancedObjects_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bForceHISM_MetaData[]; +#endif + static void NewProp_bForceHISM_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bForceHISM; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniInstanceTranslator.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_PerInstanceCustomDataFlat_MetaData[] = { + { "Comment", "// Flattened version of OriginalInstancedTransforms. Used by message passing system\n// when sending messages from the async importer to the PDG manager. Nested arrays\n// are not supported by UPROPERTIES and thus not by the messaging system.\n// See BuildFlatInstancedTransformsAndObjectPaths().\n" }, + { "ModuleRelativePath", "Private/HoudiniInstanceTranslator.h" }, + { "ToolTip", "Flattened version of OriginalInstancedTransforms. Used by message passing system\nwhen sending messages from the async importer to the PDG manager. Nested arrays\nare not supported by UPROPERTIES and thus not by the messaging system.\nSee BuildFlatInstancedTransformsAndObjectPaths()." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_PerInstanceCustomDataFlat = { "PerInstanceCustomDataFlat", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniInstancedOutputPartData, PerInstanceCustomDataFlat), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_PerInstanceCustomDataFlat_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_PerInstanceCustomDataFlat_MetaData)) }; + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_PerInstanceCustomDataFlat_Inner = { "PerInstanceCustomDataFlat", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_NumPerInstanceCustomDataPerObject_MetaData[] = { + { "Comment", "// Number of entries in PerInstanceCustomData. Populated when building\n// PerInstanceCustomDataFlat in BuildFlatInstancedTransformsAndObjectPaths() and used when rebuilding\n// PerInstanceCustomData from PerInstanceCustomDataFlat in BuildOriginalInstancedTransformsAndObjectArrays().\n" }, + { "ModuleRelativePath", "Private/HoudiniInstanceTranslator.h" }, + { "ToolTip", "Number of entries in PerInstanceCustomData. Populated when building\nPerInstanceCustomDataFlat in BuildFlatInstancedTransformsAndObjectPaths() and used when rebuilding\nPerInstanceCustomData from PerInstanceCustomDataFlat in BuildOriginalInstancedTransformsAndObjectArrays()." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_NumPerInstanceCustomDataPerObject = { "NumPerInstanceCustomDataPerObject", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniInstancedOutputPartData, NumPerInstanceCustomDataPerObject), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_NumPerInstanceCustomDataPerObject_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_NumPerInstanceCustomDataPerObject_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_NumPerInstanceCustomDataPerObject_Inner = { "NumPerInstanceCustomDataPerObject", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_bMaterialOverrideNeedsCreateInstance_MetaData[] = { + { "Comment", "// Specifies that the materials in MaterialAttributes are to be created as an instance\n" }, + { "ModuleRelativePath", "Private/HoudiniInstanceTranslator.h" }, + { "ToolTip", "Specifies that the materials in MaterialAttributes are to be created as an instance" }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_bMaterialOverrideNeedsCreateInstance_SetBit(void* Obj) + { + ((FHoudiniInstancedOutputPartData*)Obj)->bMaterialOverrideNeedsCreateInstance = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_bMaterialOverrideNeedsCreateInstance = { "bMaterialOverrideNeedsCreateInstance", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniInstancedOutputPartData), &Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_bMaterialOverrideNeedsCreateInstance_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_bMaterialOverrideNeedsCreateInstance_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_bMaterialOverrideNeedsCreateInstance_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_MaterialAttributes_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInstanceTranslator.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_MaterialAttributes = { "MaterialAttributes", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniInstancedOutputPartData, MaterialAttributes), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_MaterialAttributes_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_MaterialAttributes_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_MaterialAttributes_Inner = { "MaterialAttributes", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_TileValues_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInstanceTranslator.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_TileValues = { "TileValues", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniInstancedOutputPartData, TileValues), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_TileValues_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_TileValues_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_TileValues_Inner = { "TileValues", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_OutputNames_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInstanceTranslator.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_OutputNames = { "OutputNames", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniInstancedOutputPartData, OutputNames), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_OutputNames_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_OutputNames_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_OutputNames_Inner = { "OutputNames", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_PerSplitAttributes_MetaData[] = { + { "Comment", "// A map of split value to attribute values that are valid per split (unreal_bake_actor, unreal_level_path,\n// unreal_bake_outliner_folder)\n" }, + { "ModuleRelativePath", "Private/HoudiniInstanceTranslator.h" }, + { "ToolTip", "A map of split value to attribute values that are valid per split (unreal_bake_actor, unreal_level_path,\nunreal_bake_outliner_folder)" }, + }; +#endif + const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_PerSplitAttributes = { "PerSplitAttributes", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniInstancedOutputPartData, PerSplitAttributes), EMapPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_PerSplitAttributes_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_PerSplitAttributes_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_PerSplitAttributes_Key_KeyProp = { "PerSplitAttributes_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_PerSplitAttributes_ValueProp = { "PerSplitAttributes", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, Z_Construct_UScriptStruct_FHoudiniInstancedOutputPerSplitAttributes, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_AllBakeOutlinerFolders_MetaData[] = { + { "Comment", "// All bake outliner folder attributes from the first attribute owner we could find\n" }, + { "ModuleRelativePath", "Private/HoudiniInstanceTranslator.h" }, + { "ToolTip", "All bake outliner folder attributes from the first attribute owner we could find" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_AllBakeOutlinerFolders = { "AllBakeOutlinerFolders", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniInstancedOutputPartData, AllBakeOutlinerFolders), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_AllBakeOutlinerFolders_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_AllBakeOutlinerFolders_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_AllBakeOutlinerFolders_Inner = { "AllBakeOutlinerFolders", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_AllBakeFolders_MetaData[] = { + { "Comment", "// All unreal_bake_folder attributes (prim attr is checked first then detail)\n" }, + { "ModuleRelativePath", "Private/HoudiniInstanceTranslator.h" }, + { "ToolTip", "All unreal_bake_folder attributes (prim attr is checked first then detail)" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_AllBakeFolders = { "AllBakeFolders", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniInstancedOutputPartData, AllBakeFolders), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_AllBakeFolders_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_AllBakeFolders_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_AllBakeFolders_Inner = { "AllBakeFolders", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_AllBakeActorNames_MetaData[] = { + { "Comment", "// All bake actor name attributes from the first attribute owner we could find\n" }, + { "ModuleRelativePath", "Private/HoudiniInstanceTranslator.h" }, + { "ToolTip", "All bake actor name attributes from the first attribute owner we could find" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_AllBakeActorNames = { "AllBakeActorNames", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniInstancedOutputPartData, AllBakeActorNames), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_AllBakeActorNames_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_AllBakeActorNames_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_AllBakeActorNames_Inner = { "AllBakeActorNames", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_AllLevelPaths_MetaData[] = { + { "Comment", "// All level path attributes from the first attribute owner we could find\n" }, + { "ModuleRelativePath", "Private/HoudiniInstanceTranslator.h" }, + { "ToolTip", "All level path attributes from the first attribute owner we could find" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_AllLevelPaths = { "AllLevelPaths", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniInstancedOutputPartData, AllLevelPaths), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_AllLevelPaths_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_AllLevelPaths_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_AllLevelPaths_Inner = { "AllLevelPaths", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_AllPropertyAttributes_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInstanceTranslator.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_AllPropertyAttributes = { "AllPropertyAttributes", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniInstancedOutputPartData, AllPropertyAttributes), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_AllPropertyAttributes_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_AllPropertyAttributes_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_AllPropertyAttributes_Inner = { "AllPropertyAttributes", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FHoudiniGenericAttribute, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_bIsFoliageInstancer_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInstanceTranslator.h" }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_bIsFoliageInstancer_SetBit(void* Obj) + { + ((FHoudiniInstancedOutputPartData*)Obj)->bIsFoliageInstancer = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_bIsFoliageInstancer = { "bIsFoliageInstancer", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniInstancedOutputPartData), &Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_bIsFoliageInstancer_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_bIsFoliageInstancer_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_bIsFoliageInstancer_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_bSplitMeshInstancer_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInstanceTranslator.h" }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_bSplitMeshInstancer_SetBit(void* Obj) + { + ((FHoudiniInstancedOutputPartData*)Obj)->bSplitMeshInstancer = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_bSplitMeshInstancer = { "bSplitMeshInstancer", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniInstancedOutputPartData), &Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_bSplitMeshInstancer_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_bSplitMeshInstancer_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_bSplitMeshInstancer_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_SplitAttributeValues_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInstanceTranslator.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_SplitAttributeValues = { "SplitAttributeValues", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniInstancedOutputPartData, SplitAttributeValues), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_SplitAttributeValues_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_SplitAttributeValues_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_SplitAttributeValues_Inner = { "SplitAttributeValues", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_SplitAttributeName_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInstanceTranslator.h" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_SplitAttributeName = { "SplitAttributeName", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniInstancedOutputPartData, SplitAttributeName), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_SplitAttributeName_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_SplitAttributeName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_OriginalInstancedIndicesFlat_MetaData[] = { + { "Comment", "// Flattened version of OriginalInstancedIndices. Used by message passing system\n// when sending messages from the async importer to the PDG manager. Nested arrays\n// are not supported by UPROPERTIES and thus not by the messaging system. See\n// BuildFlatInstancedTransformsAndObjectPaths().\n" }, + { "ModuleRelativePath", "Private/HoudiniInstanceTranslator.h" }, + { "ToolTip", "Flattened version of OriginalInstancedIndices. Used by message passing system\nwhen sending messages from the async importer to the PDG manager. Nested arrays\nare not supported by UPROPERTIES and thus not by the messaging system. See\nBuildFlatInstancedTransformsAndObjectPaths()." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_OriginalInstancedIndicesFlat = { "OriginalInstancedIndicesFlat", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniInstancedOutputPartData, OriginalInstancedIndicesFlat), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_OriginalInstancedIndicesFlat_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_OriginalInstancedIndicesFlat_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_OriginalInstancedIndicesFlat_Inner = { "OriginalInstancedIndicesFlat", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_NumInstancedIndicesPerObject_MetaData[] = { + { "Comment", "// Number of entries in OriginalInstancedIndices. Populated when building\n// OriginalInstancedIndicesFlat in BuildFlatInstancedTransformsAndObjectPaths() and used when rebuilding\n// OriginalInstancedIndices from OriginalInstancedIndicesFlat in BuildOriginalInstancedTransformsAndObjectArrays().\n" }, + { "ModuleRelativePath", "Private/HoudiniInstanceTranslator.h" }, + { "ToolTip", "Number of entries in OriginalInstancedIndices. Populated when building\nOriginalInstancedIndicesFlat in BuildFlatInstancedTransformsAndObjectPaths() and used when rebuilding\nOriginalInstancedIndices from OriginalInstancedIndicesFlat in BuildOriginalInstancedTransformsAndObjectArrays()." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_NumInstancedIndicesPerObject = { "NumInstancedIndicesPerObject", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniInstancedOutputPartData, NumInstancedIndicesPerObject), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_NumInstancedIndicesPerObject_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_NumInstancedIndicesPerObject_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_NumInstancedIndicesPerObject_Inner = { "NumInstancedIndicesPerObject", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_OriginalInstancedTransformsFlat_MetaData[] = { + { "Comment", "// Flattened version of OriginalInstancedTransforms. Used by message passing system\n// when sending messages from the async importer to the PDG manager. Nested arrays\n// are not supported by UPROPERTIES and thus not by the messaging system.\n// See BuildFlatInstancedTransformsAndObjectPaths().\n" }, + { "ModuleRelativePath", "Private/HoudiniInstanceTranslator.h" }, + { "ToolTip", "Flattened version of OriginalInstancedTransforms. Used by message passing system\nwhen sending messages from the async importer to the PDG manager. Nested arrays\nare not supported by UPROPERTIES and thus not by the messaging system.\nSee BuildFlatInstancedTransformsAndObjectPaths()." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_OriginalInstancedTransformsFlat = { "OriginalInstancedTransformsFlat", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniInstancedOutputPartData, OriginalInstancedTransformsFlat), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_OriginalInstancedTransformsFlat_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_OriginalInstancedTransformsFlat_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_OriginalInstancedTransformsFlat_Inner = { "OriginalInstancedTransformsFlat", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_NumInstancedTransformsPerObject_MetaData[] = { + { "Comment", "// Number of entries in OriginalInstancedTransforms. Populated when building\n// OriginalInstancedTransformsFlat in BuildFlatInstancedTransformsAndObjectPaths() and used when rebuilding\n// OriginalInstancedTransforms from OriginalInstancedTransformsFlat in BuildOriginalInstancedTransformsAndObjectArrays().\n" }, + { "ModuleRelativePath", "Private/HoudiniInstanceTranslator.h" }, + { "ToolTip", "Number of entries in OriginalInstancedTransforms. Populated when building\nOriginalInstancedTransformsFlat in BuildFlatInstancedTransformsAndObjectPaths() and used when rebuilding\nOriginalInstancedTransforms from OriginalInstancedTransformsFlat in BuildOriginalInstancedTransformsAndObjectArrays()." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_NumInstancedTransformsPerObject = { "NumInstancedTransformsPerObject", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniInstancedOutputPartData, NumInstancedTransformsPerObject), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_NumInstancedTransformsPerObject_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_NumInstancedTransformsPerObject_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_NumInstancedTransformsPerObject_Inner = { "NumInstancedTransformsPerObject", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_OriginalInstanceObjectPackagePaths_MetaData[] = { + { "Comment", "// Object paths of OriginalInstancedObjects. Used by message passing system\n// when sending messages from the async importer to the PDG manager. UObject*/references\n// are not directly supported by the messaging system. See BuildFlatInstancedTransformsAndObjectPaths().\n" }, + { "ModuleRelativePath", "Private/HoudiniInstanceTranslator.h" }, + { "ToolTip", "Object paths of OriginalInstancedObjects. Used by message passing system\nwhen sending messages from the async importer to the PDG manager. UObject*/references\nare not directly supported by the messaging system. See BuildFlatInstancedTransformsAndObjectPaths()." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_OriginalInstanceObjectPackagePaths = { "OriginalInstanceObjectPackagePaths", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniInstancedOutputPartData, OriginalInstanceObjectPackagePaths), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_OriginalInstanceObjectPackagePaths_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_OriginalInstanceObjectPackagePaths_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_OriginalInstanceObjectPackagePaths_Inner = { "OriginalInstanceObjectPackagePaths", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_OriginalInstancedObjects_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInstanceTranslator.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_OriginalInstancedObjects = { "OriginalInstancedObjects", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniInstancedOutputPartData, OriginalInstancedObjects), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_OriginalInstancedObjects_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_OriginalInstancedObjects_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_OriginalInstancedObjects_Inner = { "OriginalInstancedObjects", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_bForceHISM_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInstanceTranslator.h" }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_bForceHISM_SetBit(void* Obj) + { + ((FHoudiniInstancedOutputPartData*)Obj)->bForceHISM = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_bForceHISM = { "bForceHISM", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniInstancedOutputPartData), &Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_bForceHISM_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_bForceHISM_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_bForceHISM_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_PerInstanceCustomDataFlat, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_PerInstanceCustomDataFlat_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_NumPerInstanceCustomDataPerObject, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_NumPerInstanceCustomDataPerObject_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_bMaterialOverrideNeedsCreateInstance, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_MaterialAttributes, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_MaterialAttributes_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_TileValues, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_TileValues_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_OutputNames, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_OutputNames_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_PerSplitAttributes, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_PerSplitAttributes_Key_KeyProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_PerSplitAttributes_ValueProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_AllBakeOutlinerFolders, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_AllBakeOutlinerFolders_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_AllBakeFolders, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_AllBakeFolders_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_AllBakeActorNames, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_AllBakeActorNames_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_AllLevelPaths, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_AllLevelPaths_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_AllPropertyAttributes, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_AllPropertyAttributes_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_bIsFoliageInstancer, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_bSplitMeshInstancer, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_SplitAttributeValues, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_SplitAttributeValues_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_SplitAttributeName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_OriginalInstancedIndicesFlat, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_OriginalInstancedIndicesFlat_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_NumInstancedIndicesPerObject, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_NumInstancedIndicesPerObject_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_OriginalInstancedTransformsFlat, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_OriginalInstancedTransformsFlat_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_NumInstancedTransformsPerObject, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_NumInstancedTransformsPerObject_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_OriginalInstanceObjectPackagePaths, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_OriginalInstanceObjectPackagePaths_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_OriginalInstancedObjects, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_OriginalInstancedObjects_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::NewProp_bForceHISM, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngine, + nullptr, + &NewStructOps, + "HoudiniInstancedOutputPartData", + sizeof(FHoudiniInstancedOutputPartData), + alignof(FHoudiniInstancedOutputPartData), + Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngine(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniInstancedOutputPartData"), sizeof(FHoudiniInstancedOutputPartData), Get_Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Hash() { return 3481621817U; } +class UScriptStruct* FHoudiniInstancedOutputPerSplitAttributes::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINE_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniInstancedOutputPerSplitAttributes_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPerSplitAttributes, Z_Construct_UPackage__Script_HoudiniEngine(), TEXT("HoudiniInstancedOutputPerSplitAttributes"), sizeof(FHoudiniInstancedOutputPerSplitAttributes), Get_Z_Construct_UScriptStruct_FHoudiniInstancedOutputPerSplitAttributes_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINE_API UScriptStruct* StaticStruct() +{ + return FHoudiniInstancedOutputPerSplitAttributes::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniInstancedOutputPerSplitAttributes(FHoudiniInstancedOutputPerSplitAttributes::StaticStruct, TEXT("/Script/HoudiniEngine"), TEXT("HoudiniInstancedOutputPerSplitAttributes"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngine_StaticRegisterNativesFHoudiniInstancedOutputPerSplitAttributes +{ + FScriptStruct_HoudiniEngine_StaticRegisterNativesFHoudiniInstancedOutputPerSplitAttributes() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniInstancedOutputPerSplitAttributes")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngine_StaticRegisterNativesFHoudiniInstancedOutputPerSplitAttributes; + struct Z_Construct_UScriptStruct_FHoudiniInstancedOutputPerSplitAttributes_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_BakeFolder_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_BakeFolder; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_BakeOutlinerFolder_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_BakeOutlinerFolder; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_BakeActorName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_BakeActorName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_LevelPath_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_LevelPath; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutputPerSplitAttributes_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniInstanceTranslator.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniInstancedOutputPerSplitAttributes_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutputPerSplitAttributes_Statics::NewProp_BakeFolder_MetaData[] = { + { "Comment", "// unreal_bake_folder attribute value\n" }, + { "ModuleRelativePath", "Private/HoudiniInstanceTranslator.h" }, + { "ToolTip", "unreal_bake_folder attribute value" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPerSplitAttributes_Statics::NewProp_BakeFolder = { "BakeFolder", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniInstancedOutputPerSplitAttributes, BakeFolder), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPerSplitAttributes_Statics::NewProp_BakeFolder_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPerSplitAttributes_Statics::NewProp_BakeFolder_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutputPerSplitAttributes_Statics::NewProp_BakeOutlinerFolder_MetaData[] = { + { "Comment", "// bake outliner folder attribute value\n" }, + { "ModuleRelativePath", "Private/HoudiniInstanceTranslator.h" }, + { "ToolTip", "bake outliner folder attribute value" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPerSplitAttributes_Statics::NewProp_BakeOutlinerFolder = { "BakeOutlinerFolder", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniInstancedOutputPerSplitAttributes, BakeOutlinerFolder), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPerSplitAttributes_Statics::NewProp_BakeOutlinerFolder_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPerSplitAttributes_Statics::NewProp_BakeOutlinerFolder_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutputPerSplitAttributes_Statics::NewProp_BakeActorName_MetaData[] = { + { "Comment", "// Bake actor name attribute value\n" }, + { "ModuleRelativePath", "Private/HoudiniInstanceTranslator.h" }, + { "ToolTip", "Bake actor name attribute value" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPerSplitAttributes_Statics::NewProp_BakeActorName = { "BakeActorName", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniInstancedOutputPerSplitAttributes, BakeActorName), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPerSplitAttributes_Statics::NewProp_BakeActorName_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPerSplitAttributes_Statics::NewProp_BakeActorName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutputPerSplitAttributes_Statics::NewProp_LevelPath_MetaData[] = { + { "Comment", "// level path attribute value\n" }, + { "ModuleRelativePath", "Private/HoudiniInstanceTranslator.h" }, + { "ToolTip", "level path attribute value" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPerSplitAttributes_Statics::NewProp_LevelPath = { "LevelPath", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniInstancedOutputPerSplitAttributes, LevelPath), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPerSplitAttributes_Statics::NewProp_LevelPath_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPerSplitAttributes_Statics::NewProp_LevelPath_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FHoudiniInstancedOutputPerSplitAttributes_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutputPerSplitAttributes_Statics::NewProp_BakeFolder, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutputPerSplitAttributes_Statics::NewProp_BakeOutlinerFolder, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutputPerSplitAttributes_Statics::NewProp_BakeActorName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutputPerSplitAttributes_Statics::NewProp_LevelPath, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniInstancedOutputPerSplitAttributes_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngine, + nullptr, + &NewStructOps, + "HoudiniInstancedOutputPerSplitAttributes", + sizeof(FHoudiniInstancedOutputPerSplitAttributes), + alignof(FHoudiniInstancedOutputPerSplitAttributes), + Z_Construct_UScriptStruct_FHoudiniInstancedOutputPerSplitAttributes_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPerSplitAttributes_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPerSplitAttributes_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutputPerSplitAttributes_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniInstancedOutputPerSplitAttributes() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniInstancedOutputPerSplitAttributes_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngine(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniInstancedOutputPerSplitAttributes"), sizeof(FHoudiniInstancedOutputPerSplitAttributes), Get_Z_Construct_UScriptStruct_FHoudiniInstancedOutputPerSplitAttributes_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniInstancedOutputPerSplitAttributes_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniInstancedOutputPerSplitAttributes_Hash() { return 4199294023U; } +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniInstanceTranslator.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniInstanceTranslator.generated.h new file mode 100644 index 0000000..e4e2770 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniInstanceTranslator.generated.h @@ -0,0 +1,34 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINE_HoudiniInstanceTranslator_generated_h +#error "HoudiniInstanceTranslator.generated.h already included, missing '#pragma once' in HoudiniInstanceTranslator.h" +#endif +#define HOUDINIENGINE_HoudiniInstanceTranslator_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniInstanceTranslator_h_74_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINE_API UScriptStruct* StaticStruct(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniInstanceTranslator_h_50_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniInstancedOutputPerSplitAttributes_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINE_API UScriptStruct* StaticStruct(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniInstanceTranslator_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniMeshTranslator.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniMeshTranslator.gen.cpp new file mode 100644 index 0000000..620ef06 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniMeshTranslator.gen.cpp @@ -0,0 +1,88 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngine/Private/HoudiniMeshTranslator.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniMeshTranslator() {} +// Cross Module References + HOUDINIENGINE_API UEnum* Z_Construct_UEnum_HoudiniEngine_EHoudiniSplitType(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngine(); +// End Cross Module References + static UEnum* EHoudiniSplitType_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngine_EHoudiniSplitType, Z_Construct_UPackage__Script_HoudiniEngine(), TEXT("EHoudiniSplitType")); + } + return Singleton; + } + template<> HOUDINIENGINE_API UEnum* StaticEnum() + { + return EHoudiniSplitType_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniSplitType(EHoudiniSplitType_StaticEnum, TEXT("/Script/HoudiniEngine"), TEXT("EHoudiniSplitType"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngine_EHoudiniSplitType_Hash() { return 55114062U; } + UEnum* Z_Construct_UEnum_HoudiniEngine_EHoudiniSplitType() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngine(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniSplitType"), 0, Get_Z_Construct_UEnum_HoudiniEngine_EHoudiniSplitType_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniSplitType::Invalid", (int64)EHoudiniSplitType::Invalid }, + { "EHoudiniSplitType::Normal", (int64)EHoudiniSplitType::Normal }, + { "EHoudiniSplitType::LOD", (int64)EHoudiniSplitType::LOD }, + { "EHoudiniSplitType::RenderedComplexCollider", (int64)EHoudiniSplitType::RenderedComplexCollider }, + { "EHoudiniSplitType::InvisibleComplexCollider", (int64)EHoudiniSplitType::InvisibleComplexCollider }, + { "EHoudiniSplitType::RenderedUCXCollider", (int64)EHoudiniSplitType::RenderedUCXCollider }, + { "EHoudiniSplitType::InvisibleUCXCollider", (int64)EHoudiniSplitType::InvisibleUCXCollider }, + { "EHoudiniSplitType::RenderedSimpleCollider", (int64)EHoudiniSplitType::RenderedSimpleCollider }, + { "EHoudiniSplitType::InvisibleSimpleCollider", (int64)EHoudiniSplitType::InvisibleSimpleCollider }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Invalid.Name", "EHoudiniSplitType::Invalid" }, + { "InvisibleComplexCollider.Name", "EHoudiniSplitType::InvisibleComplexCollider" }, + { "InvisibleSimpleCollider.Name", "EHoudiniSplitType::InvisibleSimpleCollider" }, + { "InvisibleUCXCollider.Name", "EHoudiniSplitType::InvisibleUCXCollider" }, + { "LOD.Name", "EHoudiniSplitType::LOD" }, + { "ModuleRelativePath", "Private/HoudiniMeshTranslator.h" }, + { "Normal.Name", "EHoudiniSplitType::Normal" }, + { "RenderedComplexCollider.Name", "EHoudiniSplitType::RenderedComplexCollider" }, + { "RenderedSimpleCollider.Name", "EHoudiniSplitType::RenderedSimpleCollider" }, + { "RenderedUCXCollider.Name", "EHoudiniSplitType::RenderedUCXCollider" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngine, + nullptr, + "EHoudiniSplitType", + "EHoudiniSplitType", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniMeshTranslator.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniMeshTranslator.generated.h new file mode 100644 index 0000000..a9b5323 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniMeshTranslator.generated.h @@ -0,0 +1,34 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINE_HoudiniMeshTranslator_generated_h +#error "HoudiniMeshTranslator.generated.h already included, missing '#pragma once' in HoudiniMeshTranslator.h" +#endif +#define HOUDINIENGINE_HoudiniMeshTranslator_generated_h + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniMeshTranslator_h + + +#define FOREACH_ENUM_EHOUDINISPLITTYPE(op) \ + op(EHoudiniSplitType::Invalid) \ + op(EHoudiniSplitType::Normal) \ + op(EHoudiniSplitType::LOD) \ + op(EHoudiniSplitType::RenderedComplexCollider) \ + op(EHoudiniSplitType::InvisibleComplexCollider) \ + op(EHoudiniSplitType::RenderedUCXCollider) \ + op(EHoudiniSplitType::InvisibleUCXCollider) \ + op(EHoudiniSplitType::RenderedSimpleCollider) \ + op(EHoudiniSplitType::InvisibleSimpleCollider) + +enum class EHoudiniSplitType : uint8; +template<> HOUDINIENGINE_API UEnum* StaticEnum(); + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniPDGImporterMessages.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniPDGImporterMessages.gen.cpp new file mode 100644 index 0000000..8d51cea --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniPDGImporterMessages.gen.cpp @@ -0,0 +1,741 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngine/Private/HoudiniPDGImporterMessages.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniPDGImporterMessages() {} +// Cross Module References + HOUDINIENGINE_API UEnum* Z_Construct_UEnum_HoudiniEngine_EHoudiniPDGImportBGEOResult(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngine(); + HOUDINIENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOResultMessage(); + HOUDINIENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOMessage(); + HOUDINIENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutput(); + HOUDINIENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData(); + HOUDINIENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutputObject(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniGeoPartObject(); + HOUDINIENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniGenericAttributes(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniGenericAttribute(); + HOUDINIENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniPackageParams(); + HOUDINIENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniPDGImportBGEODiscoverMessage(); + COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid(); +// End Cross Module References + static UEnum* EHoudiniPDGImportBGEOResult_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngine_EHoudiniPDGImportBGEOResult, Z_Construct_UPackage__Script_HoudiniEngine(), TEXT("EHoudiniPDGImportBGEOResult")); + } + return Singleton; + } + template<> HOUDINIENGINE_API UEnum* StaticEnum() + { + return EHoudiniPDGImportBGEOResult_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniPDGImportBGEOResult(EHoudiniPDGImportBGEOResult_StaticEnum, TEXT("/Script/HoudiniEngine"), TEXT("EHoudiniPDGImportBGEOResult"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngine_EHoudiniPDGImportBGEOResult_Hash() { return 1602287842U; } + UEnum* Z_Construct_UEnum_HoudiniEngine_EHoudiniPDGImportBGEOResult() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngine(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniPDGImportBGEOResult"), 0, Get_Z_Construct_UEnum_HoudiniEngine_EHoudiniPDGImportBGEOResult_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniPDGImportBGEOResult::HPIBR_Failed", (int64)EHoudiniPDGImportBGEOResult::HPIBR_Failed }, + { "EHoudiniPDGImportBGEOResult::HPIBR_Success", (int64)EHoudiniPDGImportBGEOResult::HPIBR_Success }, + { "EHoudiniPDGImportBGEOResult::HPIBR_PartialSuccess", (int64)EHoudiniPDGImportBGEOResult::HPIBR_PartialSuccess }, + { "EHoudiniPDGImportBGEOResult::HIBPR_MAX", (int64)EHoudiniPDGImportBGEOResult::HIBPR_MAX }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "HIBPR_MAX.Name", "EHoudiniPDGImportBGEOResult::HIBPR_MAX" }, + { "HPIBR_Failed.Comment", "// Create uassets from the bgeo completely failed.\n" }, + { "HPIBR_Failed.DisplayName", "Failed" }, + { "HPIBR_Failed.Name", "EHoudiniPDGImportBGEOResult::HPIBR_Failed" }, + { "HPIBR_Failed.ToolTip", "Create uassets from the bgeo completely failed." }, + { "HPIBR_PartialSuccess.Comment", "// Some uassets were created, but there were unsupported objects in the bgeo as well\n" }, + { "HPIBR_PartialSuccess.DisplayName", "Partial Success" }, + { "HPIBR_PartialSuccess.Name", "EHoudiniPDGImportBGEOResult::HPIBR_PartialSuccess" }, + { "HPIBR_PartialSuccess.ToolTip", "Some uassets were created, but there were unsupported objects in the bgeo as well" }, + { "HPIBR_Success.Comment", "// Successfully created uassets for all content in the bgeo\n" }, + { "HPIBR_Success.DisplayName", "Success" }, + { "HPIBR_Success.Name", "EHoudiniPDGImportBGEOResult::HPIBR_Success" }, + { "HPIBR_Success.ToolTip", "Successfully created uassets for all content in the bgeo" }, + { "ModuleRelativePath", "Private/HoudiniPDGImporterMessages.h" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngine, + nullptr, + "EHoudiniPDGImportBGEOResult", + "EHoudiniPDGImportBGEOResult", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } +class UScriptStruct* FHoudiniPDGImportBGEOResultMessage::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINE_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOResultMessage_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOResultMessage, Z_Construct_UPackage__Script_HoudiniEngine(), TEXT("HoudiniPDGImportBGEOResultMessage"), sizeof(FHoudiniPDGImportBGEOResultMessage), Get_Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOResultMessage_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINE_API UScriptStruct* StaticStruct() +{ + return FHoudiniPDGImportBGEOResultMessage::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniPDGImportBGEOResultMessage(FHoudiniPDGImportBGEOResultMessage::StaticStruct, TEXT("/Script/HoudiniEngine"), TEXT("HoudiniPDGImportBGEOResultMessage"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngine_StaticRegisterNativesFHoudiniPDGImportBGEOResultMessage +{ + FScriptStruct_HoudiniEngine_StaticRegisterNativesFHoudiniPDGImportBGEOResultMessage() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniPDGImportBGEOResultMessage")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngine_StaticRegisterNativesFHoudiniPDGImportBGEOResultMessage; + struct Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOResultMessage_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Outputs_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Outputs; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_Outputs_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ImportResult_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_ImportResult; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_ImportResult_Underlying; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOResultMessage_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniPDGImporterMessages.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOResultMessage_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOResultMessage_Statics::NewProp_Outputs_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGImporterMessages.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOResultMessage_Statics::NewProp_Outputs = { "Outputs", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniPDGImportBGEOResultMessage, Outputs), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOResultMessage_Statics::NewProp_Outputs_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOResultMessage_Statics::NewProp_Outputs_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOResultMessage_Statics::NewProp_Outputs_Inner = { "Outputs", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutput, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOResultMessage_Statics::NewProp_ImportResult_MetaData[] = { + { "Comment", "// Result of the bgeo import -> uassets\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGImporterMessages.h" }, + { "ToolTip", "Result of the bgeo import -> uassets" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOResultMessage_Statics::NewProp_ImportResult = { "ImportResult", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniPDGImportBGEOResultMessage, ImportResult), Z_Construct_UEnum_HoudiniEngine_EHoudiniPDGImportBGEOResult, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOResultMessage_Statics::NewProp_ImportResult_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOResultMessage_Statics::NewProp_ImportResult_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOResultMessage_Statics::NewProp_ImportResult_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOResultMessage_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOResultMessage_Statics::NewProp_Outputs, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOResultMessage_Statics::NewProp_Outputs_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOResultMessage_Statics::NewProp_ImportResult, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOResultMessage_Statics::NewProp_ImportResult_Underlying, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOResultMessage_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngine, + Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOMessage, + &NewStructOps, + "HoudiniPDGImportBGEOResultMessage", + sizeof(FHoudiniPDGImportBGEOResultMessage), + alignof(FHoudiniPDGImportBGEOResultMessage), + Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOResultMessage_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOResultMessage_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOResultMessage_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOResultMessage_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOResultMessage() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOResultMessage_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngine(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniPDGImportBGEOResultMessage"), sizeof(FHoudiniPDGImportBGEOResultMessage), Get_Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOResultMessage_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOResultMessage_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOResultMessage_Hash() { return 1612926337U; } +class UScriptStruct* FHoudiniPDGImportNodeOutput::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINE_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutput_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutput, Z_Construct_UPackage__Script_HoudiniEngine(), TEXT("HoudiniPDGImportNodeOutput"), sizeof(FHoudiniPDGImportNodeOutput), Get_Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutput_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINE_API UScriptStruct* StaticStruct() +{ + return FHoudiniPDGImportNodeOutput::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniPDGImportNodeOutput(FHoudiniPDGImportNodeOutput::StaticStruct, TEXT("/Script/HoudiniEngine"), TEXT("HoudiniPDGImportNodeOutput"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngine_StaticRegisterNativesFHoudiniPDGImportNodeOutput +{ + FScriptStruct_HoudiniEngine_StaticRegisterNativesFHoudiniPDGImportNodeOutput() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniPDGImportNodeOutput")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngine_StaticRegisterNativesFHoudiniPDGImportNodeOutput; + struct Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutput_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InstancedOutputPartData_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_InstancedOutputPartData; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InstancedOutputPartData_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OutputObjects_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_OutputObjects; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_OutputObjects_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_HoudiniGeoPartObjects_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_HoudiniGeoPartObjects; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_HoudiniGeoPartObjects_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutput_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniPDGImporterMessages.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutput_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutput_Statics::NewProp_InstancedOutputPartData_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGImporterMessages.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutput_Statics::NewProp_InstancedOutputPartData = { "InstancedOutputPartData", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniPDGImportNodeOutput, InstancedOutputPartData), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutput_Statics::NewProp_InstancedOutputPartData_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutput_Statics::NewProp_InstancedOutputPartData_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutput_Statics::NewProp_InstancedOutputPartData_Inner = { "InstancedOutputPartData", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FHoudiniInstancedOutputPartData, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutput_Statics::NewProp_OutputObjects_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGImporterMessages.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutput_Statics::NewProp_OutputObjects = { "OutputObjects", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniPDGImportNodeOutput, OutputObjects), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutput_Statics::NewProp_OutputObjects_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutput_Statics::NewProp_OutputObjects_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutput_Statics::NewProp_OutputObjects_Inner = { "OutputObjects", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutputObject, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutput_Statics::NewProp_HoudiniGeoPartObjects_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGImporterMessages.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutput_Statics::NewProp_HoudiniGeoPartObjects = { "HoudiniGeoPartObjects", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniPDGImportNodeOutput, HoudiniGeoPartObjects), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutput_Statics::NewProp_HoudiniGeoPartObjects_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutput_Statics::NewProp_HoudiniGeoPartObjects_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutput_Statics::NewProp_HoudiniGeoPartObjects_Inner = { "HoudiniGeoPartObjects", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FHoudiniGeoPartObject, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutput_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutput_Statics::NewProp_InstancedOutputPartData, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutput_Statics::NewProp_InstancedOutputPartData_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutput_Statics::NewProp_OutputObjects, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutput_Statics::NewProp_OutputObjects_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutput_Statics::NewProp_HoudiniGeoPartObjects, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutput_Statics::NewProp_HoudiniGeoPartObjects_Inner, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutput_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngine, + nullptr, + &NewStructOps, + "HoudiniPDGImportNodeOutput", + sizeof(FHoudiniPDGImportNodeOutput), + alignof(FHoudiniPDGImportNodeOutput), + Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutput_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutput_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutput_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutput_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutput() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutput_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngine(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniPDGImportNodeOutput"), sizeof(FHoudiniPDGImportNodeOutput), Get_Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutput_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutput_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutput_Hash() { return 3386701298U; } +class UScriptStruct* FHoudiniPDGImportNodeOutputObject::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINE_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutputObject_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutputObject, Z_Construct_UPackage__Script_HoudiniEngine(), TEXT("HoudiniPDGImportNodeOutputObject"), sizeof(FHoudiniPDGImportNodeOutputObject), Get_Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutputObject_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINE_API UScriptStruct* StaticStruct() +{ + return FHoudiniPDGImportNodeOutputObject::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniPDGImportNodeOutputObject(FHoudiniPDGImportNodeOutputObject::StaticStruct, TEXT("/Script/HoudiniEngine"), TEXT("HoudiniPDGImportNodeOutputObject"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngine_StaticRegisterNativesFHoudiniPDGImportNodeOutputObject +{ + FScriptStruct_HoudiniEngine_StaticRegisterNativesFHoudiniPDGImportNodeOutputObject() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniPDGImportNodeOutputObject")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngine_StaticRegisterNativesFHoudiniPDGImportNodeOutputObject; + struct Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutputObject_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CachedAttributes_MetaData[]; +#endif + static const UE4CodeGen_Private::FMapPropertyParams NewProp_CachedAttributes; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_CachedAttributes_Key_KeyProp; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_CachedAttributes_ValueProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GenericAttributes_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_GenericAttributes; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PackagePath_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_PackagePath; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Identifier_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_Identifier; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutputObject_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniPDGImporterMessages.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutputObject_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutputObject_Statics::NewProp_CachedAttributes_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGImporterMessages.h" }, + }; +#endif + const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutputObject_Statics::NewProp_CachedAttributes = { "CachedAttributes", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniPDGImportNodeOutputObject, CachedAttributes), EMapPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutputObject_Statics::NewProp_CachedAttributes_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutputObject_Statics::NewProp_CachedAttributes_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutputObject_Statics::NewProp_CachedAttributes_Key_KeyProp = { "CachedAttributes_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutputObject_Statics::NewProp_CachedAttributes_ValueProp = { "CachedAttributes", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutputObject_Statics::NewProp_GenericAttributes_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGImporterMessages.h" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutputObject_Statics::NewProp_GenericAttributes = { "GenericAttributes", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniPDGImportNodeOutputObject, GenericAttributes), Z_Construct_UScriptStruct_FHoudiniGenericAttributes, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutputObject_Statics::NewProp_GenericAttributes_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutputObject_Statics::NewProp_GenericAttributes_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutputObject_Statics::NewProp_PackagePath_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGImporterMessages.h" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutputObject_Statics::NewProp_PackagePath = { "PackagePath", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniPDGImportNodeOutputObject, PackagePath), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutputObject_Statics::NewProp_PackagePath_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutputObject_Statics::NewProp_PackagePath_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutputObject_Statics::NewProp_Identifier_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGImporterMessages.h" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutputObject_Statics::NewProp_Identifier = { "Identifier", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniPDGImportNodeOutputObject, Identifier), Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutputObject_Statics::NewProp_Identifier_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutputObject_Statics::NewProp_Identifier_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutputObject_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutputObject_Statics::NewProp_CachedAttributes, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutputObject_Statics::NewProp_CachedAttributes_Key_KeyProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutputObject_Statics::NewProp_CachedAttributes_ValueProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutputObject_Statics::NewProp_GenericAttributes, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutputObject_Statics::NewProp_PackagePath, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutputObject_Statics::NewProp_Identifier, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutputObject_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngine, + nullptr, + &NewStructOps, + "HoudiniPDGImportNodeOutputObject", + sizeof(FHoudiniPDGImportNodeOutputObject), + alignof(FHoudiniPDGImportNodeOutputObject), + Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutputObject_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutputObject_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutputObject_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutputObject_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutputObject() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutputObject_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngine(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniPDGImportNodeOutputObject"), sizeof(FHoudiniPDGImportNodeOutputObject), Get_Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutputObject_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutputObject_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutputObject_Hash() { return 4021967108U; } +class UScriptStruct* FHoudiniGenericAttributes::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINE_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniGenericAttributes_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniGenericAttributes, Z_Construct_UPackage__Script_HoudiniEngine(), TEXT("HoudiniGenericAttributes"), sizeof(FHoudiniGenericAttributes), Get_Z_Construct_UScriptStruct_FHoudiniGenericAttributes_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINE_API UScriptStruct* StaticStruct() +{ + return FHoudiniGenericAttributes::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniGenericAttributes(FHoudiniGenericAttributes::StaticStruct, TEXT("/Script/HoudiniEngine"), TEXT("HoudiniGenericAttributes"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngine_StaticRegisterNativesFHoudiniGenericAttributes +{ + FScriptStruct_HoudiniEngine_StaticRegisterNativesFHoudiniGenericAttributes() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniGenericAttributes")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngine_StaticRegisterNativesFHoudiniGenericAttributes; + struct Z_Construct_UScriptStruct_FHoudiniGenericAttributes_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PropertyAttributes_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_PropertyAttributes; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_PropertyAttributes_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGenericAttributes_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniPDGImporterMessages.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniGenericAttributes_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGenericAttributes_Statics::NewProp_PropertyAttributes_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGImporterMessages.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniGenericAttributes_Statics::NewProp_PropertyAttributes = { "PropertyAttributes", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniGenericAttributes, PropertyAttributes), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGenericAttributes_Statics::NewProp_PropertyAttributes_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGenericAttributes_Statics::NewProp_PropertyAttributes_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniGenericAttributes_Statics::NewProp_PropertyAttributes_Inner = { "PropertyAttributes", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FHoudiniGenericAttribute, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FHoudiniGenericAttributes_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGenericAttributes_Statics::NewProp_PropertyAttributes, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGenericAttributes_Statics::NewProp_PropertyAttributes_Inner, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniGenericAttributes_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngine, + nullptr, + &NewStructOps, + "HoudiniGenericAttributes", + sizeof(FHoudiniGenericAttributes), + alignof(FHoudiniGenericAttributes), + Z_Construct_UScriptStruct_FHoudiniGenericAttributes_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGenericAttributes_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGenericAttributes_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGenericAttributes_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniGenericAttributes() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniGenericAttributes_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngine(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniGenericAttributes"), sizeof(FHoudiniGenericAttributes), Get_Z_Construct_UScriptStruct_FHoudiniGenericAttributes_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniGenericAttributes_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniGenericAttributes_Hash() { return 948767496U; } +class UScriptStruct* FHoudiniPDGImportBGEOMessage::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINE_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOMessage_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOMessage, Z_Construct_UPackage__Script_HoudiniEngine(), TEXT("HoudiniPDGImportBGEOMessage"), sizeof(FHoudiniPDGImportBGEOMessage), Get_Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOMessage_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINE_API UScriptStruct* StaticStruct() +{ + return FHoudiniPDGImportBGEOMessage::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniPDGImportBGEOMessage(FHoudiniPDGImportBGEOMessage::StaticStruct, TEXT("/Script/HoudiniEngine"), TEXT("HoudiniPDGImportBGEOMessage"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngine_StaticRegisterNativesFHoudiniPDGImportBGEOMessage +{ + FScriptStruct_HoudiniEngine_StaticRegisterNativesFHoudiniPDGImportBGEOMessage() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniPDGImportBGEOMessage")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngine_StaticRegisterNativesFHoudiniPDGImportBGEOMessage; + struct Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOMessage_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PackageParams_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_PackageParams; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_WorkItemId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_WorkItemId; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_TOPNodeId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_TOPNodeId; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Name_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Name; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_FilePath_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_FilePath; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOMessage_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniPDGImporterMessages.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOMessage_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOMessage_Statics::NewProp_PackageParams_MetaData[] = { + { "Comment", "// Package params for the asset \n" }, + { "ModuleRelativePath", "Private/HoudiniPDGImporterMessages.h" }, + { "ToolTip", "Package params for the asset" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOMessage_Statics::NewProp_PackageParams = { "PackageParams", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniPDGImportBGEOMessage, PackageParams), Z_Construct_UScriptStruct_FHoudiniPackageParams, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOMessage_Statics::NewProp_PackageParams_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOMessage_Statics::NewProp_PackageParams_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOMessage_Statics::NewProp_WorkItemId_MetaData[] = { + { "Comment", "// Work item id\n// HAPI_PDG_WorkitemId WorkItemId;\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGImporterMessages.h" }, + { "ToolTip", "Work item id\nHAPI_PDG_WorkitemId WorkItemId;" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOMessage_Statics::NewProp_WorkItemId = { "WorkItemId", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniPDGImportBGEOMessage, WorkItemId), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOMessage_Statics::NewProp_WorkItemId_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOMessage_Statics::NewProp_WorkItemId_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOMessage_Statics::NewProp_TOPNodeId_MetaData[] = { + { "Comment", "// TOP/PDG info\n// TOP node ID\n// HAPI_NodeId TOPNodeId;\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGImporterMessages.h" }, + { "ToolTip", "TOP/PDG info\nTOP node ID\nHAPI_NodeId TOPNodeId;" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOMessage_Statics::NewProp_TOPNodeId = { "TOPNodeId", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniPDGImportBGEOMessage, TOPNodeId), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOMessage_Statics::NewProp_TOPNodeId_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOMessage_Statics::NewProp_TOPNodeId_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOMessage_Statics::NewProp_Name_MetaData[] = { + { "Comment", "// PDG work item name\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGImporterMessages.h" }, + { "ToolTip", "PDG work item name" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOMessage_Statics::NewProp_Name = { "Name", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniPDGImportBGEOMessage, Name), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOMessage_Statics::NewProp_Name_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOMessage_Statics::NewProp_Name_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOMessage_Statics::NewProp_FilePath_MetaData[] = { + { "Comment", "// BGEO file path\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGImporterMessages.h" }, + { "ToolTip", "BGEO file path" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOMessage_Statics::NewProp_FilePath = { "FilePath", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniPDGImportBGEOMessage, FilePath), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOMessage_Statics::NewProp_FilePath_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOMessage_Statics::NewProp_FilePath_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOMessage_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOMessage_Statics::NewProp_PackageParams, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOMessage_Statics::NewProp_WorkItemId, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOMessage_Statics::NewProp_TOPNodeId, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOMessage_Statics::NewProp_Name, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOMessage_Statics::NewProp_FilePath, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOMessage_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngine, + nullptr, + &NewStructOps, + "HoudiniPDGImportBGEOMessage", + sizeof(FHoudiniPDGImportBGEOMessage), + alignof(FHoudiniPDGImportBGEOMessage), + Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOMessage_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOMessage_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOMessage_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOMessage_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOMessage() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOMessage_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngine(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniPDGImportBGEOMessage"), sizeof(FHoudiniPDGImportBGEOMessage), Get_Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOMessage_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOMessage_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOMessage_Hash() { return 1510217989U; } +class UScriptStruct* FHoudiniPDGImportBGEODiscoverMessage::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINE_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniPDGImportBGEODiscoverMessage_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniPDGImportBGEODiscoverMessage, Z_Construct_UPackage__Script_HoudiniEngine(), TEXT("HoudiniPDGImportBGEODiscoverMessage"), sizeof(FHoudiniPDGImportBGEODiscoverMessage), Get_Z_Construct_UScriptStruct_FHoudiniPDGImportBGEODiscoverMessage_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINE_API UScriptStruct* StaticStruct() +{ + return FHoudiniPDGImportBGEODiscoverMessage::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniPDGImportBGEODiscoverMessage(FHoudiniPDGImportBGEODiscoverMessage::StaticStruct, TEXT("/Script/HoudiniEngine"), TEXT("HoudiniPDGImportBGEODiscoverMessage"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngine_StaticRegisterNativesFHoudiniPDGImportBGEODiscoverMessage +{ + FScriptStruct_HoudiniEngine_StaticRegisterNativesFHoudiniPDGImportBGEODiscoverMessage() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniPDGImportBGEODiscoverMessage")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngine_StaticRegisterNativesFHoudiniPDGImportBGEODiscoverMessage; + struct Z_Construct_UScriptStruct_FHoudiniPDGImportBGEODiscoverMessage_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CommandletGuid_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_CommandletGuid; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPDGImportBGEODiscoverMessage_Statics::Struct_MetaDataParams[] = { + { "Comment", "// Message used to find/discover running commandlets\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGImporterMessages.h" }, + { "ToolTip", "Message used to find/discover running commandlets" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniPDGImportBGEODiscoverMessage_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPDGImportBGEODiscoverMessage_Statics::NewProp_CommandletGuid_MetaData[] = { + { "Comment", "// The GUID of the commandlet we are looking for\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGImporterMessages.h" }, + { "ToolTip", "The GUID of the commandlet we are looking for" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniPDGImportBGEODiscoverMessage_Statics::NewProp_CommandletGuid = { "CommandletGuid", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniPDGImportBGEODiscoverMessage, CommandletGuid), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPDGImportBGEODiscoverMessage_Statics::NewProp_CommandletGuid_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPDGImportBGEODiscoverMessage_Statics::NewProp_CommandletGuid_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FHoudiniPDGImportBGEODiscoverMessage_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPDGImportBGEODiscoverMessage_Statics::NewProp_CommandletGuid, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniPDGImportBGEODiscoverMessage_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngine, + nullptr, + &NewStructOps, + "HoudiniPDGImportBGEODiscoverMessage", + sizeof(FHoudiniPDGImportBGEODiscoverMessage), + alignof(FHoudiniPDGImportBGEODiscoverMessage), + Z_Construct_UScriptStruct_FHoudiniPDGImportBGEODiscoverMessage_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPDGImportBGEODiscoverMessage_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPDGImportBGEODiscoverMessage_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPDGImportBGEODiscoverMessage_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniPDGImportBGEODiscoverMessage() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniPDGImportBGEODiscoverMessage_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngine(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniPDGImportBGEODiscoverMessage"), sizeof(FHoudiniPDGImportBGEODiscoverMessage), Get_Z_Construct_UScriptStruct_FHoudiniPDGImportBGEODiscoverMessage_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniPDGImportBGEODiscoverMessage_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniPDGImportBGEODiscoverMessage_Hash() { return 3228057386U; } +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniPDGImporterMessages.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniPDGImporterMessages.generated.h new file mode 100644 index 0000000..f78b82d --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniPDGImporterMessages.generated.h @@ -0,0 +1,72 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINE_HoudiniPDGImporterMessages_generated_h +#error "HoudiniPDGImporterMessages.generated.h already included, missing '#pragma once' in HoudiniPDGImporterMessages.h" +#endif +#define HOUDINIENGINE_HoudiniPDGImporterMessages_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniPDGImporterMessages_h_172_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOResultMessage_Statics; \ + static class UScriptStruct* StaticStruct(); \ + typedef FHoudiniPDGImportBGEOMessage Super; + + +template<> HOUDINIENGINE_API UScriptStruct* StaticStruct(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniPDGImporterMessages_h_156_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutput_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINE_API UScriptStruct* StaticStruct(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniPDGImporterMessages_h_137_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniPDGImportNodeOutputObject_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINE_API UScriptStruct* StaticStruct(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniPDGImporterMessages_h_123_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniGenericAttributes_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINE_API UScriptStruct* StaticStruct(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniPDGImporterMessages_h_62_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniPDGImportBGEOMessage_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINE_API UScriptStruct* StaticStruct(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniPDGImporterMessages_h_47_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniPDGImportBGEODiscoverMessage_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINE_API UScriptStruct* StaticStruct(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniPDGImporterMessages_h + + +#define FOREACH_ENUM_EHOUDINIPDGIMPORTBGEORESULT(op) \ + op(EHoudiniPDGImportBGEOResult::HPIBR_Failed) \ + op(EHoudiniPDGImportBGEOResult::HPIBR_Success) \ + op(EHoudiniPDGImportBGEOResult::HPIBR_PartialSuccess) \ + op(EHoudiniPDGImportBGEOResult::HIBPR_MAX) + +enum class EHoudiniPDGImportBGEOResult : uint8; +template<> HOUDINIENGINE_API UEnum* StaticEnum(); + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniPackageParams.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniPackageParams.gen.cpp new file mode 100644 index 0000000..bdb0953 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniPackageParams.gen.cpp @@ -0,0 +1,413 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngine/Private/HoudiniPackageParams.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniPackageParams() {} +// Cross Module References + HOUDINIENGINE_API UEnum* Z_Construct_UEnum_HoudiniEngine_EPackageReplaceMode(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngine(); + HOUDINIENGINE_API UEnum* Z_Construct_UEnum_HoudiniEngine_EPackageMode(); + HOUDINIENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniPackageParams(); + COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); +// End Cross Module References + static UEnum* EPackageReplaceMode_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngine_EPackageReplaceMode, Z_Construct_UPackage__Script_HoudiniEngine(), TEXT("EPackageReplaceMode")); + } + return Singleton; + } + template<> HOUDINIENGINE_API UEnum* StaticEnum() + { + return EPackageReplaceMode_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EPackageReplaceMode(EPackageReplaceMode_StaticEnum, TEXT("/Script/HoudiniEngine"), TEXT("EPackageReplaceMode"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngine_EPackageReplaceMode_Hash() { return 3601928901U; } + UEnum* Z_Construct_UEnum_HoudiniEngine_EPackageReplaceMode() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngine(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EPackageReplaceMode"), 0, Get_Z_Construct_UEnum_HoudiniEngine_EPackageReplaceMode_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EPackageReplaceMode::CreateNewAssets", (int64)EPackageReplaceMode::CreateNewAssets }, + { "EPackageReplaceMode::ReplaceExistingAssets", (int64)EPackageReplaceMode::ReplaceExistingAssets }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "CreateNewAssets.Name", "EPackageReplaceMode::CreateNewAssets" }, + { "ModuleRelativePath", "Private/HoudiniPackageParams.h" }, + { "ReplaceExistingAssets.Name", "EPackageReplaceMode::ReplaceExistingAssets" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngine, + nullptr, + "EPackageReplaceMode", + "EPackageReplaceMode", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + static UEnum* EPackageMode_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngine_EPackageMode, Z_Construct_UPackage__Script_HoudiniEngine(), TEXT("EPackageMode")); + } + return Singleton; + } + template<> HOUDINIENGINE_API UEnum* StaticEnum() + { + return EPackageMode_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EPackageMode(EPackageMode_StaticEnum, TEXT("/Script/HoudiniEngine"), TEXT("EPackageMode"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngine_EPackageMode_Hash() { return 1880899714U; } + UEnum* Z_Construct_UEnum_HoudiniEngine_EPackageMode() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngine(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EPackageMode"), 0, Get_Z_Construct_UEnum_HoudiniEngine_EPackageMode_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EPackageMode::CookToLevel", (int64)EPackageMode::CookToLevel }, + { "EPackageMode::CookToTemp", (int64)EPackageMode::CookToTemp }, + { "EPackageMode::Bake", (int64)EPackageMode::Bake }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Bake.Name", "EPackageMode::Bake" }, + { "CookToLevel.Name", "EPackageMode::CookToLevel" }, + { "CookToTemp.Name", "EPackageMode::CookToTemp" }, + { "ModuleRelativePath", "Private/HoudiniPackageParams.h" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngine, + nullptr, + "EPackageMode", + "EPackageMode", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } +class UScriptStruct* FHoudiniPackageParams::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINE_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniPackageParams_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniPackageParams, Z_Construct_UPackage__Script_HoudiniEngine(), TEXT("HoudiniPackageParams"), sizeof(FHoudiniPackageParams), Get_Z_Construct_UScriptStruct_FHoudiniPackageParams_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINE_API UScriptStruct* StaticStruct() +{ + return FHoudiniPackageParams::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniPackageParams(FHoudiniPackageParams::StaticStruct, TEXT("/Script/HoudiniEngine"), TEXT("HoudiniPackageParams"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngine_StaticRegisterNativesFHoudiniPackageParams +{ + FScriptStruct_HoudiniEngine_StaticRegisterNativesFHoudiniPackageParams() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniPackageParams")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngine_StaticRegisterNativesFHoudiniPackageParams; + struct Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PDGWorkItemIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_PDGWorkItemIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PDGTOPNodeName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_PDGTOPNodeName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PDGTOPNetworkName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_PDGTOPNetworkName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ComponentGUID_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_ComponentGUID; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SplitStr_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_SplitStr; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PartId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_PartId; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeoId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_GeoId; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ObjectId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_ObjectId; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_HoudiniAssetActorName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_HoudiniAssetActorName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_HoudiniAssetName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_HoudiniAssetName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ObjectName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_ObjectName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OuterPackage_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_OuterPackage; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_TempCookFolder_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_TempCookFolder; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_BakeFolder_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_BakeFolder; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ReplaceMode_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_ReplaceMode; + static const UE4CodeGen_Private::FInt8PropertyParams NewProp_ReplaceMode_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PackageMode_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_PackageMode; + static const UE4CodeGen_Private::FInt8PropertyParams NewProp_PackageMode_Underlying; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniPackageParams.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_PDGWorkItemIndex_MetaData[] = { + { "Comment", "// For PDG temporary outputs: the work item index of the TOP node\n" }, + { "ModuleRelativePath", "Private/HoudiniPackageParams.h" }, + { "ToolTip", "For PDG temporary outputs: the work item index of the TOP node" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_PDGWorkItemIndex = { "PDGWorkItemIndex", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniPackageParams, PDGWorkItemIndex), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_PDGWorkItemIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_PDGWorkItemIndex_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_PDGTOPNodeName_MetaData[] = { + { "Comment", "// For PDG temporary outputs: the TOP node name\n" }, + { "ModuleRelativePath", "Private/HoudiniPackageParams.h" }, + { "ToolTip", "For PDG temporary outputs: the TOP node name" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_PDGTOPNodeName = { "PDGTOPNodeName", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniPackageParams, PDGTOPNodeName), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_PDGTOPNodeName_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_PDGTOPNodeName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_PDGTOPNetworkName_MetaData[] = { + { "Comment", "// For PDG temporary outputs: the TOP network name\n" }, + { "ModuleRelativePath", "Private/HoudiniPackageParams.h" }, + { "ToolTip", "For PDG temporary outputs: the TOP network name" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_PDGTOPNetworkName = { "PDGTOPNetworkName", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniPackageParams, PDGTOPNetworkName), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_PDGTOPNetworkName_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_PDGTOPNetworkName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_ComponentGUID_MetaData[] = { + { "Comment", "// GUID used for the owner\n" }, + { "ModuleRelativePath", "Private/HoudiniPackageParams.h" }, + { "ToolTip", "GUID used for the owner" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_ComponentGUID = { "ComponentGUID", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniPackageParams, ComponentGUID), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_ComponentGUID_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_ComponentGUID_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_SplitStr_MetaData[] = { + { "Comment", "//\n" }, + { "ModuleRelativePath", "Private/HoudiniPackageParams.h" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_SplitStr = { "SplitStr", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniPackageParams, SplitStr), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_SplitStr_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_SplitStr_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_PartId_MetaData[] = { + { "Comment", "//\n" }, + { "ModuleRelativePath", "Private/HoudiniPackageParams.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_PartId = { "PartId", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniPackageParams, PartId), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_PartId_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_PartId_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_GeoId_MetaData[] = { + { "Comment", "//\n" }, + { "ModuleRelativePath", "Private/HoudiniPackageParams.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_GeoId = { "GeoId", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniPackageParams, GeoId), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_GeoId_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_GeoId_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_ObjectId_MetaData[] = { + { "Comment", "//\n" }, + { "ModuleRelativePath", "Private/HoudiniPackageParams.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_ObjectId = { "ObjectId", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniPackageParams, ObjectId), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_ObjectId_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_ObjectId_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_HoudiniAssetActorName_MetaData[] = { + { "Comment", "// Name of actor that is managing an instance of the HDA\n" }, + { "ModuleRelativePath", "Private/HoudiniPackageParams.h" }, + { "ToolTip", "Name of actor that is managing an instance of the HDA" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_HoudiniAssetActorName = { "HoudiniAssetActorName", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniPackageParams, HoudiniAssetActorName), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_HoudiniAssetActorName_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_HoudiniAssetActorName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_HoudiniAssetName_MetaData[] = { + { "Comment", "// Name of the HDA\n" }, + { "ModuleRelativePath", "Private/HoudiniPackageParams.h" }, + { "ToolTip", "Name of the HDA" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_HoudiniAssetName = { "HoudiniAssetName", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniPackageParams, HoudiniAssetName), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_HoudiniAssetName_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_HoudiniAssetName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_ObjectName_MetaData[] = { + { "Comment", "// Name of the package we want to create\n// If null, we'll generate one from:\n// (without PDG) ASSET_OBJ_GEO_PART_SPLIT,\n// (with PDG) ASSET_TOPNET_TOPNODE_WORKITEMINDEX_PART_SPLIT\n" }, + { "ModuleRelativePath", "Private/HoudiniPackageParams.h" }, + { "ToolTip", "Name of the package we want to create\nIf null, we'll generate one from:\n(without PDG) ASSET_OBJ_GEO_PART_SPLIT,\n(with PDG) ASSET_TOPNET_TOPNODE_WORKITEMINDEX_PART_SPLIT" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_ObjectName = { "ObjectName", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniPackageParams, ObjectName), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_ObjectName_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_ObjectName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_OuterPackage_MetaData[] = { + { "Comment", "// Package to save to\n" }, + { "ModuleRelativePath", "Private/HoudiniPackageParams.h" }, + { "ToolTip", "Package to save to" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_OuterPackage = { "OuterPackage", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniPackageParams, OuterPackage), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_OuterPackage_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_OuterPackage_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_TempCookFolder_MetaData[] = { + { "Comment", "// When cooking in temp mode - folder to create assets in\n" }, + { "ModuleRelativePath", "Private/HoudiniPackageParams.h" }, + { "ToolTip", "When cooking in temp mode - folder to create assets in" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_TempCookFolder = { "TempCookFolder", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniPackageParams, TempCookFolder), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_TempCookFolder_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_TempCookFolder_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_BakeFolder_MetaData[] = { + { "Comment", "// When cooking in bake mode - folder to create assets in\n" }, + { "ModuleRelativePath", "Private/HoudiniPackageParams.h" }, + { "ToolTip", "When cooking in bake mode - folder to create assets in" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_BakeFolder = { "BakeFolder", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniPackageParams, BakeFolder), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_BakeFolder_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_BakeFolder_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_ReplaceMode_MetaData[] = { + { "Comment", "// How to handle existing assets? replace or rename?\n" }, + { "ModuleRelativePath", "Private/HoudiniPackageParams.h" }, + { "ToolTip", "How to handle existing assets? replace or rename?" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_ReplaceMode = { "ReplaceMode", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniPackageParams, ReplaceMode), Z_Construct_UEnum_HoudiniEngine_EPackageReplaceMode, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_ReplaceMode_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_ReplaceMode_MetaData)) }; + const UE4CodeGen_Private::FInt8PropertyParams Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_ReplaceMode_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int8, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_PackageMode_MetaData[] = { + { "Comment", "// The current cook/baking mode\n" }, + { "ModuleRelativePath", "Private/HoudiniPackageParams.h" }, + { "ToolTip", "The current cook/baking mode" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_PackageMode = { "PackageMode", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniPackageParams, PackageMode), Z_Construct_UEnum_HoudiniEngine_EPackageMode, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_PackageMode_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_PackageMode_MetaData)) }; + const UE4CodeGen_Private::FInt8PropertyParams Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_PackageMode_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int8, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_PDGWorkItemIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_PDGTOPNodeName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_PDGTOPNetworkName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_ComponentGUID, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_SplitStr, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_PartId, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_GeoId, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_ObjectId, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_HoudiniAssetActorName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_HoudiniAssetName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_ObjectName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_OuterPackage, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_TempCookFolder, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_BakeFolder, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_ReplaceMode, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_ReplaceMode_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_PackageMode, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::NewProp_PackageMode_Underlying, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngine, + nullptr, + &NewStructOps, + "HoudiniPackageParams", + sizeof(FHoudiniPackageParams), + alignof(FHoudiniPackageParams), + Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniPackageParams() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniPackageParams_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngine(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniPackageParams"), sizeof(FHoudiniPackageParams), Get_Z_Construct_UScriptStruct_FHoudiniPackageParams_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniPackageParams_Hash() { return 3389613256U; } +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniPackageParams.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniPackageParams.generated.h new file mode 100644 index 0000000..c3d4546 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniPackageParams.generated.h @@ -0,0 +1,42 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINE_HoudiniPackageParams_generated_h +#error "HoudiniPackageParams.generated.h already included, missing '#pragma once' in HoudiniPackageParams.h" +#endif +#define HOUDINIENGINE_HoudiniPackageParams_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniPackageParams_h_59_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniPackageParams_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINE_API UScriptStruct* StaticStruct(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniPackageParams_h + + +#define FOREACH_ENUM_EPACKAGEREPLACEMODE(op) \ + op(EPackageReplaceMode::CreateNewAssets) \ + op(EPackageReplaceMode::ReplaceExistingAssets) + +enum class EPackageReplaceMode : int8; +template<> HOUDINIENGINE_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_EPACKAGEMODE(op) \ + op(EPackageMode::CookToLevel) \ + op(EPackageMode::CookToTemp) \ + op(EPackageMode::Bake) + +enum class EPackageMode : int8; +template<> HOUDINIENGINE_API UEnum* StaticEnum(); + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniStringResolver.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniStringResolver.gen.cpp new file mode 100644 index 0000000..29216d1 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniStringResolver.gen.cpp @@ -0,0 +1,159 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngine/Private/HoudiniStringResolver.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniStringResolver() {} +// Cross Module References + HOUDINIENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniAttributeResolver(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngine(); + HOUDINIENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniStringResolver(); +// End Cross Module References +class UScriptStruct* FHoudiniAttributeResolver::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINE_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniAttributeResolver_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniAttributeResolver, Z_Construct_UPackage__Script_HoudiniEngine(), TEXT("HoudiniAttributeResolver"), sizeof(FHoudiniAttributeResolver), Get_Z_Construct_UScriptStruct_FHoudiniAttributeResolver_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINE_API UScriptStruct* StaticStruct() +{ + return FHoudiniAttributeResolver::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniAttributeResolver(FHoudiniAttributeResolver::StaticStruct, TEXT("/Script/HoudiniEngine"), TEXT("HoudiniAttributeResolver"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngine_StaticRegisterNativesFHoudiniAttributeResolver +{ + FScriptStruct_HoudiniEngine_StaticRegisterNativesFHoudiniAttributeResolver() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniAttributeResolver")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngine_StaticRegisterNativesFHoudiniAttributeResolver; + struct Z_Construct_UScriptStruct_FHoudiniAttributeResolver_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniAttributeResolver_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStringResolver.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniAttributeResolver_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniAttributeResolver_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngine, + Z_Construct_UScriptStruct_FHoudiniStringResolver, + &NewStructOps, + "HoudiniAttributeResolver", + sizeof(FHoudiniAttributeResolver), + alignof(FHoudiniAttributeResolver), + nullptr, + 0, + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniAttributeResolver_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAttributeResolver_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniAttributeResolver() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniAttributeResolver_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngine(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniAttributeResolver"), sizeof(FHoudiniAttributeResolver), Get_Z_Construct_UScriptStruct_FHoudiniAttributeResolver_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniAttributeResolver_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniAttributeResolver_Hash() { return 1463457403U; } +class UScriptStruct* FHoudiniStringResolver::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINE_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniStringResolver_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniStringResolver, Z_Construct_UPackage__Script_HoudiniEngine(), TEXT("HoudiniStringResolver"), sizeof(FHoudiniStringResolver), Get_Z_Construct_UScriptStruct_FHoudiniStringResolver_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINE_API UScriptStruct* StaticStruct() +{ + return FHoudiniStringResolver::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniStringResolver(FHoudiniStringResolver::StaticStruct, TEXT("/Script/HoudiniEngine"), TEXT("HoudiniStringResolver"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngine_StaticRegisterNativesFHoudiniStringResolver +{ + FScriptStruct_HoudiniEngine_StaticRegisterNativesFHoudiniStringResolver() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniStringResolver")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngine_StaticRegisterNativesFHoudiniStringResolver; + struct Z_Construct_UScriptStruct_FHoudiniStringResolver_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniStringResolver_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStringResolver.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniStringResolver_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniStringResolver_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngine, + nullptr, + &NewStructOps, + "HoudiniStringResolver", + sizeof(FHoudiniStringResolver), + alignof(FHoudiniStringResolver), + nullptr, + 0, + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniStringResolver_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniStringResolver_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniStringResolver() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniStringResolver_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngine(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniStringResolver"), sizeof(FHoudiniStringResolver), Get_Z_Construct_UScriptStruct_FHoudiniStringResolver_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniStringResolver_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniStringResolver_Hash() { return 1151177937U; } +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniStringResolver.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniStringResolver.generated.h new file mode 100644 index 0000000..09fddf6 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/HoudiniStringResolver.generated.h @@ -0,0 +1,35 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINE_HoudiniStringResolver_generated_h +#error "HoudiniStringResolver.generated.h already included, missing '#pragma once' in HoudiniStringResolver.h" +#endif +#define HOUDINIENGINE_HoudiniStringResolver_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniStringResolver_h_72_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniAttributeResolver_Statics; \ + static class UScriptStruct* StaticStruct(); \ + typedef FHoudiniStringResolver Super; + + +template<> HOUDINIENGINE_API UScriptStruct* StaticStruct(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniStringResolver_h_37_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniStringResolver_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINE_API UScriptStruct* StaticStruct(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngine_Private_HoudiniStringResolver_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/Timestamp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/Timestamp new file mode 100644 index 0000000..ed6a676 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngine/Timestamp @@ -0,0 +1,12 @@ +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngine\Private\HBSPOps.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngine\Private\HCsgUtils.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngine\Private\HoudiniEngine.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngine\Private\HoudiniEngineTask.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngine\Private\HoudiniGeoImportCommandlet.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngine\Private\HoudiniInstanceTranslator.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngine\Private\HoudiniPackageParams.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngine\Private\HoudiniPDGImporterMessages.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngine\Private\HoudiniStringResolver.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngine\Private\HoudiniGeoImporter.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngine\Private\HoudiniMeshTranslator.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngine\Private\HoudiniEngineTaskInfo.h diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniAssetActorFactory.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniAssetActorFactory.gen.cpp new file mode 100644 index 0000000..b60a885 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniAssetActorFactory.gen.cpp @@ -0,0 +1,85 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineEditor/Private/HoudiniAssetActorFactory.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniAssetActorFactory() {} +// Cross Module References + HOUDINIENGINEEDITOR_API UClass* Z_Construct_UClass_UHoudiniAssetActorFactory_NoRegister(); + HOUDINIENGINEEDITOR_API UClass* Z_Construct_UClass_UHoudiniAssetActorFactory(); + UNREALED_API UClass* Z_Construct_UClass_UActorFactory(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineEditor(); +// End Cross Module References + void UHoudiniAssetActorFactory::StaticRegisterNativesUHoudiniAssetActorFactory() + { + } + UClass* Z_Construct_UClass_UHoudiniAssetActorFactory_NoRegister() + { + return UHoudiniAssetActorFactory::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetActorFactory_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetActorFactory_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UActorFactory, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineEditor, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetActorFactory_Statics::Class_MetaDataParams[] = { + { "HideCategories", "Object" }, + { "IncludePath", "HoudiniAssetActorFactory.h" }, + { "ModuleRelativePath", "Private/HoudiniAssetActorFactory.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetActorFactory_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetActorFactory_Statics::ClassParams = { + &UHoudiniAssetActorFactory::StaticClass, + "Editor", + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x000030ACu, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetActorFactory_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetActorFactory_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetActorFactory() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetActorFactory_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetActorFactory, 3722538509); + template<> HOUDINIENGINEEDITOR_API UClass* StaticClass() + { + return UHoudiniAssetActorFactory::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetActorFactory(Z_Construct_UClass_UHoudiniAssetActorFactory, &UHoudiniAssetActorFactory::StaticClass, TEXT("/Script/HoudiniEngineEditor"), TEXT("UHoudiniAssetActorFactory"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetActorFactory); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniAssetActorFactory.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniAssetActorFactory.generated.h new file mode 100644 index 0000000..24643b6 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniAssetActorFactory.generated.h @@ -0,0 +1,95 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINEEDITOR_HoudiniAssetActorFactory_generated_h +#error "HoudiniAssetActorFactory.generated.h already included, missing '#pragma once' in HoudiniAssetActorFactory.h" +#endif +#define HOUDINIENGINEEDITOR_HoudiniAssetActorFactory_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniAssetActorFactory_h_42_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniAssetActorFactory_h_42_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniAssetActorFactory_h_42_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniAssetActorFactory_h_42_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetActorFactory(); \ + friend struct Z_Construct_UClass_UHoudiniAssetActorFactory_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetActorFactory, UActorFactory, COMPILED_IN_FLAGS(0 | CLASS_Transient | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineEditor"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetActorFactory) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniAssetActorFactory_h_42_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetActorFactory(); \ + friend struct Z_Construct_UClass_UHoudiniAssetActorFactory_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetActorFactory, UActorFactory, COMPILED_IN_FLAGS(0 | CLASS_Transient | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineEditor"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetActorFactory) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniAssetActorFactory_h_42_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetActorFactory(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetActorFactory) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetActorFactory); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetActorFactory); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetActorFactory(UHoudiniAssetActorFactory&&); \ + NO_API UHoudiniAssetActorFactory(const UHoudiniAssetActorFactory&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniAssetActorFactory_h_42_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetActorFactory(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetActorFactory(UHoudiniAssetActorFactory&&); \ + NO_API UHoudiniAssetActorFactory(const UHoudiniAssetActorFactory&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetActorFactory); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetActorFactory); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetActorFactory) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniAssetActorFactory_h_42_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniAssetActorFactory_h_39_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniAssetActorFactory_h_42_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniAssetActorFactory_h_42_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniAssetActorFactory_h_42_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniAssetActorFactory_h_42_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniAssetActorFactory_h_42_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniAssetActorFactory_h_42_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniAssetActorFactory_h_42_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniAssetActorFactory_h_42_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniAssetActorFactory_h_42_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniAssetActorFactory_h_42_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniAssetActorFactory_h_42_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniAssetActorFactory_h_42_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAssetActorFactory."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINEEDITOR_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniAssetActorFactory_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniAssetFactory.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniAssetFactory.gen.cpp new file mode 100644 index 0000000..c4f0c00 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniAssetFactory.gen.cpp @@ -0,0 +1,84 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineEditor/Private/HoudiniAssetFactory.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniAssetFactory() {} +// Cross Module References + HOUDINIENGINEEDITOR_API UClass* Z_Construct_UClass_UHoudiniAssetFactory_NoRegister(); + HOUDINIENGINEEDITOR_API UClass* Z_Construct_UClass_UHoudiniAssetFactory(); + UNREALED_API UClass* Z_Construct_UClass_UFactory(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineEditor(); +// End Cross Module References + void UHoudiniAssetFactory::StaticRegisterNativesUHoudiniAssetFactory() + { + } + UClass* Z_Construct_UClass_UHoudiniAssetFactory_NoRegister() + { + return UHoudiniAssetFactory::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetFactory_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetFactory_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UFactory, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineEditor, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetFactory_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniAssetFactory.h" }, + { "ModuleRelativePath", "Private/HoudiniAssetFactory.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetFactory_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetFactory_Statics::ClassParams = { + &UHoudiniAssetFactory::StaticClass, + "Editor", + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetFactory_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetFactory_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetFactory() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetFactory_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetFactory, 590400543); + template<> HOUDINIENGINEEDITOR_API UClass* StaticClass() + { + return UHoudiniAssetFactory::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetFactory(Z_Construct_UClass_UHoudiniAssetFactory, &UHoudiniAssetFactory::StaticClass, TEXT("/Script/HoudiniEngineEditor"), TEXT("UHoudiniAssetFactory"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetFactory); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniAssetFactory.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniAssetFactory.generated.h new file mode 100644 index 0000000..f9ebb1e --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniAssetFactory.generated.h @@ -0,0 +1,99 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINEEDITOR_HoudiniAssetFactory_generated_h +#error "HoudiniAssetFactory.generated.h already included, missing '#pragma once' in HoudiniAssetFactory.h" +#endif +#define HOUDINIENGINEEDITOR_HoudiniAssetFactory_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniAssetFactory_h_40_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniAssetFactory_h_40_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniAssetFactory_h_40_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniAssetFactory_h_40_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetFactory(); \ + friend struct Z_Construct_UClass_UHoudiniAssetFactory_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetFactory, UFactory, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineEditor"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetFactory) \ + static const TCHAR* StaticConfigName() {return TEXT("Editor");} \ + + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniAssetFactory_h_40_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetFactory(); \ + friend struct Z_Construct_UClass_UHoudiniAssetFactory_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetFactory, UFactory, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineEditor"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetFactory) \ + static const TCHAR* StaticConfigName() {return TEXT("Editor");} \ + + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniAssetFactory_h_40_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetFactory(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetFactory) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetFactory); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetFactory); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetFactory(UHoudiniAssetFactory&&); \ + NO_API UHoudiniAssetFactory(const UHoudiniAssetFactory&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniAssetFactory_h_40_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetFactory(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetFactory(UHoudiniAssetFactory&&); \ + NO_API UHoudiniAssetFactory(const UHoudiniAssetFactory&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetFactory); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetFactory); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetFactory) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniAssetFactory_h_40_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniAssetFactory_h_37_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniAssetFactory_h_40_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniAssetFactory_h_40_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniAssetFactory_h_40_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniAssetFactory_h_40_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniAssetFactory_h_40_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniAssetFactory_h_40_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniAssetFactory_h_40_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniAssetFactory_h_40_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniAssetFactory_h_40_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniAssetFactory_h_40_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniAssetFactory_h_40_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniAssetFactory_h_40_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAssetFactory."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINEEDITOR_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniAssetFactory_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniEngineBakeUtils.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniEngineBakeUtils.gen.cpp new file mode 100644 index 0000000..d94d2d6 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniEngineBakeUtils.gen.cpp @@ -0,0 +1,92 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineEditor/Private/HoudiniEngineBakeUtils.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniEngineBakeUtils() {} +// Cross Module References + HOUDINIENGINEEDITOR_API UEnum* Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniInstancerComponentType(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineEditor(); +// End Cross Module References + static UEnum* EHoudiniInstancerComponentType_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniInstancerComponentType, Z_Construct_UPackage__Script_HoudiniEngineEditor(), TEXT("EHoudiniInstancerComponentType")); + } + return Singleton; + } + template<> HOUDINIENGINEEDITOR_API UEnum* StaticEnum() + { + return EHoudiniInstancerComponentType_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniInstancerComponentType(EHoudiniInstancerComponentType_StaticEnum, TEXT("/Script/HoudiniEngineEditor"), TEXT("EHoudiniInstancerComponentType"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniInstancerComponentType_Hash() { return 3110973208U; } + UEnum* Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniInstancerComponentType() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineEditor(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniInstancerComponentType"), 0, Get_Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniInstancerComponentType_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniInstancerComponentType::StaticMeshComponent", (int64)EHoudiniInstancerComponentType::StaticMeshComponent }, + { "EHoudiniInstancerComponentType::InstancedStaticMeshComponent", (int64)EHoudiniInstancerComponentType::InstancedStaticMeshComponent }, + { "EHoudiniInstancerComponentType::MeshSplitInstancerComponent", (int64)EHoudiniInstancerComponentType::MeshSplitInstancerComponent }, + { "EHoudiniInstancerComponentType::InstancedActorComponent", (int64)EHoudiniInstancerComponentType::InstancedActorComponent }, + { "EHoudiniInstancerComponentType::FoliageInstancedStaticMeshComponent", (int64)EHoudiniInstancerComponentType::FoliageInstancedStaticMeshComponent }, + { "EHoudiniInstancerComponentType::FoliageAsHierarchicalInstancedStaticMeshComponent", (int64)EHoudiniInstancerComponentType::FoliageAsHierarchicalInstancedStaticMeshComponent }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Comment", "// An enum of the different types for instancer component/bake types\n" }, + { "FoliageAsHierarchicalInstancedStaticMeshComponent.Comment", "// Baking foliage as HISMC\n" }, + { "FoliageAsHierarchicalInstancedStaticMeshComponent.Name", "EHoudiniInstancerComponentType::FoliageAsHierarchicalInstancedStaticMeshComponent" }, + { "FoliageAsHierarchicalInstancedStaticMeshComponent.ToolTip", "Baking foliage as HISMC" }, + { "FoliageInstancedStaticMeshComponent.Comment", "// For baking foliage as foliage\n" }, + { "FoliageInstancedStaticMeshComponent.Name", "EHoudiniInstancerComponentType::FoliageInstancedStaticMeshComponent" }, + { "FoliageInstancedStaticMeshComponent.ToolTip", "For baking foliage as foliage" }, + { "InstancedActorComponent.Name", "EHoudiniInstancerComponentType::InstancedActorComponent" }, + { "InstancedStaticMeshComponent.Comment", "// (Hierarichal)InstancedStaticMeshComponent\n" }, + { "InstancedStaticMeshComponent.Name", "EHoudiniInstancerComponentType::InstancedStaticMeshComponent" }, + { "InstancedStaticMeshComponent.ToolTip", "(Hierarichal)InstancedStaticMeshComponent" }, + { "MeshSplitInstancerComponent.Name", "EHoudiniInstancerComponentType::MeshSplitInstancerComponent" }, + { "ModuleRelativePath", "Private/HoudiniEngineBakeUtils.h" }, + { "StaticMeshComponent.Comment", "// Single static mesh component\n" }, + { "StaticMeshComponent.Name", "EHoudiniInstancerComponentType::StaticMeshComponent" }, + { "StaticMeshComponent.ToolTip", "Single static mesh component" }, + { "ToolTip", "An enum of the different types for instancer component/bake types" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineEditor, + nullptr, + "EHoudiniInstancerComponentType", + "EHoudiniInstancerComponentType", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniEngineBakeUtils.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniEngineBakeUtils.generated.h new file mode 100644 index 0000000..81fd103 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniEngineBakeUtils.generated.h @@ -0,0 +1,31 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINEEDITOR_HoudiniEngineBakeUtils_generated_h +#error "HoudiniEngineBakeUtils.generated.h already included, missing '#pragma once' in HoudiniEngineBakeUtils.h" +#endif +#define HOUDINIENGINEEDITOR_HoudiniEngineBakeUtils_generated_h + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniEngineBakeUtils_h + + +#define FOREACH_ENUM_EHOUDINIINSTANCERCOMPONENTTYPE(op) \ + op(EHoudiniInstancerComponentType::StaticMeshComponent) \ + op(EHoudiniInstancerComponentType::InstancedStaticMeshComponent) \ + op(EHoudiniInstancerComponentType::MeshSplitInstancerComponent) \ + op(EHoudiniInstancerComponentType::InstancedActorComponent) \ + op(EHoudiniInstancerComponentType::FoliageInstancedStaticMeshComponent) \ + op(EHoudiniInstancerComponentType::FoliageAsHierarchicalInstancedStaticMeshComponent) + +enum class EHoudiniInstancerComponentType : uint8; +template<> HOUDINIENGINEEDITOR_API UEnum* StaticEnum(); + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniEngineEditor.init.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniEngineEditor.init.gen.cpp new file mode 100644 index 0000000..2551edf --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniEngineEditor.init.gen.cpp @@ -0,0 +1,47 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniEngineEditor_init() {} + HOUDINIENGINEEDITOR_API UFunction* Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetStateChange__DelegateSignature(); + HOUDINIENGINEEDITOR_API UFunction* Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostCook__DelegateSignature(); + HOUDINIENGINEEDITOR_API UFunction* Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostBake__DelegateSignature(); + HOUDINIENGINEEDITOR_API UFunction* Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetProxyMeshesRefinedDelegate__DelegateSignature(); + HOUDINIENGINEEDITOR_API UFunction* Z_Construct_UDelegateFunction_HoudiniEngineEditor_OnProcessHDANodeOutputPinDelegate__DelegateSignature(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineEditor() + { + static UPackage* ReturnPackage = nullptr; + if (!ReturnPackage) + { + static UObject* (*const SingletonFuncArray[])() = { + (UObject* (*)())Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetStateChange__DelegateSignature, + (UObject* (*)())Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostCook__DelegateSignature, + (UObject* (*)())Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostBake__DelegateSignature, + (UObject* (*)())Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetProxyMeshesRefinedDelegate__DelegateSignature, + (UObject* (*)())Z_Construct_UDelegateFunction_HoudiniEngineEditor_OnProcessHDANodeOutputPinDelegate__DelegateSignature, + }; + static const UE4CodeGen_Private::FPackageParams PackageParams = { + "/Script/HoudiniEngineEditor", + SingletonFuncArray, + UE_ARRAY_COUNT(SingletonFuncArray), + PKG_CompiledIn | 0x00000040, + 0xBFF6B853, + 0xAA6318B0, + METADATA_PARAMS(nullptr, 0) + }; + UE4CodeGen_Private::ConstructUPackage(ReturnPackage, PackageParams); + } + return ReturnPackage; + } +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniEngineEditorClasses.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniEngineEditorClasses.h new file mode 100644 index 0000000..8295312 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniEngineEditorClasses.h @@ -0,0 +1,10 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#pragma once + + + diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniGeoFactory.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniGeoFactory.gen.cpp new file mode 100644 index 0000000..d40203d --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniGeoFactory.gen.cpp @@ -0,0 +1,84 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineEditor/Private/HoudiniGeoFactory.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniGeoFactory() {} +// Cross Module References + HOUDINIENGINEEDITOR_API UClass* Z_Construct_UClass_UHoudiniGeoFactory_NoRegister(); + HOUDINIENGINEEDITOR_API UClass* Z_Construct_UClass_UHoudiniGeoFactory(); + UNREALED_API UClass* Z_Construct_UClass_UFactory(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineEditor(); +// End Cross Module References + void UHoudiniGeoFactory::StaticRegisterNativesUHoudiniGeoFactory() + { + } + UClass* Z_Construct_UClass_UHoudiniGeoFactory_NoRegister() + { + return UHoudiniGeoFactory::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniGeoFactory_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniGeoFactory_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UFactory, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineEditor, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniGeoFactory_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniGeoFactory.h" }, + { "ModuleRelativePath", "Private/HoudiniGeoFactory.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniGeoFactory_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniGeoFactory_Statics::ClassParams = { + &UHoudiniGeoFactory::StaticClass, + "Editor", + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniGeoFactory_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniGeoFactory_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniGeoFactory() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniGeoFactory_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniGeoFactory, 1258471425); + template<> HOUDINIENGINEEDITOR_API UClass* StaticClass() + { + return UHoudiniGeoFactory::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniGeoFactory(Z_Construct_UClass_UHoudiniGeoFactory, &UHoudiniGeoFactory::StaticClass, TEXT("/Script/HoudiniEngineEditor"), TEXT("UHoudiniGeoFactory"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniGeoFactory); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniGeoFactory.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniGeoFactory.generated.h new file mode 100644 index 0000000..7b1d094 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniGeoFactory.generated.h @@ -0,0 +1,99 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINEEDITOR_HoudiniGeoFactory_generated_h +#error "HoudiniGeoFactory.generated.h already included, missing '#pragma once' in HoudiniGeoFactory.h" +#endif +#define HOUDINIENGINEEDITOR_HoudiniGeoFactory_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniGeoFactory_h_40_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniGeoFactory_h_40_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniGeoFactory_h_40_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniGeoFactory_h_40_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniGeoFactory(); \ + friend struct Z_Construct_UClass_UHoudiniGeoFactory_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniGeoFactory, UFactory, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineEditor"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniGeoFactory) \ + static const TCHAR* StaticConfigName() {return TEXT("Editor");} \ + + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniGeoFactory_h_40_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniGeoFactory(); \ + friend struct Z_Construct_UClass_UHoudiniGeoFactory_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniGeoFactory, UFactory, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineEditor"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniGeoFactory) \ + static const TCHAR* StaticConfigName() {return TEXT("Editor");} \ + + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniGeoFactory_h_40_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniGeoFactory(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniGeoFactory) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniGeoFactory); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniGeoFactory); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniGeoFactory(UHoudiniGeoFactory&&); \ + NO_API UHoudiniGeoFactory(const UHoudiniGeoFactory&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniGeoFactory_h_40_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniGeoFactory(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniGeoFactory(UHoudiniGeoFactory&&); \ + NO_API UHoudiniGeoFactory(const UHoudiniGeoFactory&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniGeoFactory); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniGeoFactory); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniGeoFactory) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniGeoFactory_h_40_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniGeoFactory_h_37_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniGeoFactory_h_40_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniGeoFactory_h_40_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniGeoFactory_h_40_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniGeoFactory_h_40_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniGeoFactory_h_40_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniGeoFactory_h_40_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniGeoFactory_h_40_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniGeoFactory_h_40_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniGeoFactory_h_40_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniGeoFactory_h_40_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniGeoFactory_h_40_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniGeoFactory_h_40_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniGeoFactory."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINEEDITOR_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniGeoFactory_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniParameterDetails.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniParameterDetails.gen.cpp new file mode 100644 index 0000000..1d5d8f4 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniParameterDetails.gen.cpp @@ -0,0 +1,148 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineEditor/Private/HoudiniParameterDetails.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniParameterDetails() {} +// Cross Module References + HOUDINIENGINEEDITOR_API UClass* Z_Construct_UClass_UHoudiniFloatRampCurve_NoRegister(); + HOUDINIENGINEEDITOR_API UClass* Z_Construct_UClass_UHoudiniFloatRampCurve(); + ENGINE_API UClass* Z_Construct_UClass_UCurveFloat(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineEditor(); + HOUDINIENGINEEDITOR_API UClass* Z_Construct_UClass_UHoudiniColorRampCurve_NoRegister(); + HOUDINIENGINEEDITOR_API UClass* Z_Construct_UClass_UHoudiniColorRampCurve(); + ENGINE_API UClass* Z_Construct_UClass_UCurveLinearColor(); +// End Cross Module References + void UHoudiniFloatRampCurve::StaticRegisterNativesUHoudiniFloatRampCurve() + { + } + UClass* Z_Construct_UClass_UHoudiniFloatRampCurve_NoRegister() + { + return UHoudiniFloatRampCurve::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniFloatRampCurve_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniFloatRampCurve_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UCurveFloat, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineEditor, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniFloatRampCurve_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniParameterDetails.h" }, + { "ModuleRelativePath", "Private/HoudiniParameterDetails.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniFloatRampCurve_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniFloatRampCurve_Statics::ClassParams = { + &UHoudiniFloatRampCurve::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x008000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniFloatRampCurve_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniFloatRampCurve_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniFloatRampCurve() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniFloatRampCurve_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniFloatRampCurve, 841027769); + template<> HOUDINIENGINEEDITOR_API UClass* StaticClass() + { + return UHoudiniFloatRampCurve::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniFloatRampCurve(Z_Construct_UClass_UHoudiniFloatRampCurve, &UHoudiniFloatRampCurve::StaticClass, TEXT("/Script/HoudiniEngineEditor"), TEXT("UHoudiniFloatRampCurve"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniFloatRampCurve); + void UHoudiniColorRampCurve::StaticRegisterNativesUHoudiniColorRampCurve() + { + } + UClass* Z_Construct_UClass_UHoudiniColorRampCurve_NoRegister() + { + return UHoudiniColorRampCurve::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniColorRampCurve_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniColorRampCurve_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UCurveLinearColor, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineEditor, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniColorRampCurve_Statics::Class_MetaDataParams[] = { + { "HideCategories", "FilePath" }, + { "IncludePath", "HoudiniParameterDetails.h" }, + { "ModuleRelativePath", "Private/HoudiniParameterDetails.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniColorRampCurve_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniColorRampCurve_Statics::ClassParams = { + &UHoudiniColorRampCurve::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x008020A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniColorRampCurve_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniColorRampCurve_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniColorRampCurve() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniColorRampCurve_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniColorRampCurve, 3907584379); + template<> HOUDINIENGINEEDITOR_API UClass* StaticClass() + { + return UHoudiniColorRampCurve::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniColorRampCurve(Z_Construct_UClass_UHoudiniColorRampCurve, &UHoudiniColorRampCurve::StaticClass, TEXT("/Script/HoudiniEngineEditor"), TEXT("UHoudiniColorRampCurve"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniColorRampCurve); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniParameterDetails.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniParameterDetails.generated.h new file mode 100644 index 0000000..3728ed2 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniParameterDetails.generated.h @@ -0,0 +1,170 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINEEDITOR_HoudiniParameterDetails_generated_h +#error "HoudiniParameterDetails.generated.h already included, missing '#pragma once' in HoudiniParameterDetails.h" +#endif +#define HOUDINIENGINEEDITOR_HoudiniParameterDetails_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniParameterDetails_h_275_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniParameterDetails_h_275_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniParameterDetails_h_275_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniParameterDetails_h_275_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniFloatRampCurve(); \ + friend struct Z_Construct_UClass_UHoudiniFloatRampCurve_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniFloatRampCurve, UCurveFloat, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineEditor"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniFloatRampCurve) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniParameterDetails_h_275_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniFloatRampCurve(); \ + friend struct Z_Construct_UClass_UHoudiniFloatRampCurve_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniFloatRampCurve, UCurveFloat, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineEditor"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniFloatRampCurve) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniParameterDetails_h_275_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniFloatRampCurve(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniFloatRampCurve) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniFloatRampCurve); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniFloatRampCurve); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniFloatRampCurve(UHoudiniFloatRampCurve&&); \ + NO_API UHoudiniFloatRampCurve(const UHoudiniFloatRampCurve&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniParameterDetails_h_275_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniFloatRampCurve(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniFloatRampCurve(UHoudiniFloatRampCurve&&); \ + NO_API UHoudiniFloatRampCurve(const UHoudiniFloatRampCurve&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniFloatRampCurve); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniFloatRampCurve); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniFloatRampCurve) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniParameterDetails_h_275_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniParameterDetails_h_272_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniParameterDetails_h_275_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniParameterDetails_h_275_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniParameterDetails_h_275_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniParameterDetails_h_275_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniParameterDetails_h_275_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniParameterDetails_h_275_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniParameterDetails_h_275_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniParameterDetails_h_275_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniParameterDetails_h_275_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniParameterDetails_h_275_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniParameterDetails_h_275_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniParameterDetails_h_275_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINEEDITOR_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniParameterDetails_h_288_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniParameterDetails_h_288_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniParameterDetails_h_288_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniParameterDetails_h_288_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniColorRampCurve(); \ + friend struct Z_Construct_UClass_UHoudiniColorRampCurve_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniColorRampCurve, UCurveLinearColor, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineEditor"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniColorRampCurve) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniParameterDetails_h_288_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniColorRampCurve(); \ + friend struct Z_Construct_UClass_UHoudiniColorRampCurve_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniColorRampCurve, UCurveLinearColor, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineEditor"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniColorRampCurve) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniParameterDetails_h_288_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniColorRampCurve(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniColorRampCurve) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniColorRampCurve); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniColorRampCurve); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniColorRampCurve(UHoudiniColorRampCurve&&); \ + NO_API UHoudiniColorRampCurve(const UHoudiniColorRampCurve&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniParameterDetails_h_288_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniColorRampCurve(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniColorRampCurve(UHoudiniColorRampCurve&&); \ + NO_API UHoudiniColorRampCurve(const UHoudiniColorRampCurve&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniColorRampCurve); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniColorRampCurve); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniColorRampCurve) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniParameterDetails_h_288_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniParameterDetails_h_285_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniParameterDetails_h_288_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniParameterDetails_h_288_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniParameterDetails_h_288_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniParameterDetails_h_288_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniParameterDetails_h_288_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniParameterDetails_h_288_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniParameterDetails_h_288_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniParameterDetails_h_288_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniParameterDetails_h_288_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniParameterDetails_h_288_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniParameterDetails_h_288_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniParameterDetails_h_288_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINEEDITOR_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniParameterDetails_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPI.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPI.gen.cpp new file mode 100644 index 0000000..07b73e8 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPI.gen.cpp @@ -0,0 +1,948 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineEditor/Public/HoudiniPublicAPI.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniPublicAPI() {} +// Cross Module References + HOUDINIENGINEEDITOR_API UEnum* Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniPublicAPIRampInterpolationType(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineEditor(); + HOUDINIENGINEEDITOR_API UClass* Z_Construct_UClass_UHoudiniPublicAPI_NoRegister(); + HOUDINIENGINEEDITOR_API UClass* Z_Construct_UClass_UHoudiniPublicAPI(); + HOUDINIENGINEEDITOR_API UClass* Z_Construct_UClass_UHoudiniPublicAPIObjectBase(); + HOUDINIENGINEEDITOR_API UClass* Z_Construct_UClass_UHoudiniPublicAPIInput_NoRegister(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); + COREUOBJECT_API UClass* Z_Construct_UClass_UClass(); + HOUDINIENGINEEDITOR_API UClass* Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_NoRegister(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniEngineBakeOption(); + ENGINE_API UClass* Z_Construct_UClass_ULevel_NoRegister(); + COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FTransform(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAsset_NoRegister(); +// End Cross Module References + static UEnum* EHoudiniPublicAPIRampInterpolationType_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniPublicAPIRampInterpolationType, Z_Construct_UPackage__Script_HoudiniEngineEditor(), TEXT("EHoudiniPublicAPIRampInterpolationType")); + } + return Singleton; + } + template<> HOUDINIENGINEEDITOR_API UEnum* StaticEnum() + { + return EHoudiniPublicAPIRampInterpolationType_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniPublicAPIRampInterpolationType(EHoudiniPublicAPIRampInterpolationType_StaticEnum, TEXT("/Script/HoudiniEngineEditor"), TEXT("EHoudiniPublicAPIRampInterpolationType"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniPublicAPIRampInterpolationType_Hash() { return 1006949607U; } + UEnum* Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniPublicAPIRampInterpolationType() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineEditor(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniPublicAPIRampInterpolationType"), 0, Get_Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniPublicAPIRampInterpolationType_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniPublicAPIRampInterpolationType::InValid", (int64)EHoudiniPublicAPIRampInterpolationType::InValid }, + { "EHoudiniPublicAPIRampInterpolationType::CONSTANT", (int64)EHoudiniPublicAPIRampInterpolationType::CONSTANT }, + { "EHoudiniPublicAPIRampInterpolationType::LINEAR", (int64)EHoudiniPublicAPIRampInterpolationType::LINEAR }, + { "EHoudiniPublicAPIRampInterpolationType::CATMULL_ROM", (int64)EHoudiniPublicAPIRampInterpolationType::CATMULL_ROM }, + { "EHoudiniPublicAPIRampInterpolationType::MONOTONE_CUBIC", (int64)EHoudiniPublicAPIRampInterpolationType::MONOTONE_CUBIC }, + { "EHoudiniPublicAPIRampInterpolationType::BEZIER", (int64)EHoudiniPublicAPIRampInterpolationType::BEZIER }, + { "EHoudiniPublicAPIRampInterpolationType::BSPLINE", (int64)EHoudiniPublicAPIRampInterpolationType::BSPLINE }, + { "EHoudiniPublicAPIRampInterpolationType::HERMITE", (int64)EHoudiniPublicAPIRampInterpolationType::HERMITE }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "BEZIER.Name", "EHoudiniPublicAPIRampInterpolationType::BEZIER" }, + { "BlueprintType", "true" }, + { "BSPLINE.Name", "EHoudiniPublicAPIRampInterpolationType::BSPLINE" }, + { "CATMULL_ROM.Name", "EHoudiniPublicAPIRampInterpolationType::CATMULL_ROM" }, + { "Comment", "/** Public API version of EHoudiniRampInterpolationType: blueprints do not support int8 based enums. */" }, + { "CONSTANT.Name", "EHoudiniPublicAPIRampInterpolationType::CONSTANT" }, + { "HERMITE.Name", "EHoudiniPublicAPIRampInterpolationType::HERMITE" }, + { "InValid.Name", "EHoudiniPublicAPIRampInterpolationType::InValid" }, + { "LINEAR.Name", "EHoudiniPublicAPIRampInterpolationType::LINEAR" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPI.h" }, + { "MONOTONE_CUBIC.Name", "EHoudiniPublicAPIRampInterpolationType::MONOTONE_CUBIC" }, + { "ToolTip", "Public API version of EHoudiniRampInterpolationType: blueprints do not support int8 based enums." }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineEditor, + nullptr, + "EHoudiniPublicAPIRampInterpolationType", + "EHoudiniPublicAPIRampInterpolationType", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + DEFINE_FUNCTION(UHoudiniPublicAPI::execCreateEmptyInput) + { + P_GET_OBJECT(UClass,Z_Param_InInputClass); + P_GET_OBJECT(UObject,Z_Param_InOuter); + P_FINISH; + P_NATIVE_BEGIN; + *(UHoudiniPublicAPIInput**)Z_Param__Result=P_THIS->CreateEmptyInput_Implementation(Z_Param_InInputClass,Z_Param_InOuter); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPI::execResumeAssetCooking) + { + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->ResumeAssetCooking_Implementation(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPI::execPauseAssetCooking) + { + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->PauseAssetCooking_Implementation(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPI::execIsAssetCookingPaused) + { + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->IsAssetCookingPaused_Implementation(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPI::execInstantiateAssetWithExistingWrapper) + { + P_GET_OBJECT(UHoudiniPublicAPIAssetWrapper,Z_Param_InWrapper); + P_GET_OBJECT(UHoudiniAsset,Z_Param_InHoudiniAsset); + P_GET_STRUCT_REF(FTransform,Z_Param_Out_InInstantiateAt); + P_GET_OBJECT(UObject,Z_Param_InWorldContextObject); + P_GET_OBJECT(ULevel,Z_Param_InSpawnInLevelOverride); + P_GET_UBOOL(Z_Param_bInEnableAutoCook); + P_GET_UBOOL(Z_Param_bInEnableAutoBake); + P_GET_PROPERTY(FStrProperty,Z_Param_InBakeDirectoryPath); + P_GET_ENUM(EHoudiniEngineBakeOption,Z_Param_InBakeMethod); + P_GET_UBOOL(Z_Param_bInRemoveOutputAfterBake); + P_GET_UBOOL(Z_Param_bInRecenterBakedActors); + P_GET_UBOOL(Z_Param_bInReplacePreviousBake); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->InstantiateAssetWithExistingWrapper_Implementation(Z_Param_InWrapper,Z_Param_InHoudiniAsset,Z_Param_Out_InInstantiateAt,Z_Param_InWorldContextObject,Z_Param_InSpawnInLevelOverride,Z_Param_bInEnableAutoCook,Z_Param_bInEnableAutoBake,Z_Param_InBakeDirectoryPath,EHoudiniEngineBakeOption(Z_Param_InBakeMethod),Z_Param_bInRemoveOutputAfterBake,Z_Param_bInRecenterBakedActors,Z_Param_bInReplacePreviousBake); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPI::execInstantiateAsset) + { + P_GET_OBJECT(UHoudiniAsset,Z_Param_InHoudiniAsset); + P_GET_STRUCT_REF(FTransform,Z_Param_Out_InInstantiateAt); + P_GET_OBJECT(UObject,Z_Param_InWorldContextObject); + P_GET_OBJECT(ULevel,Z_Param_InSpawnInLevelOverride); + P_GET_UBOOL(Z_Param_bInEnableAutoCook); + P_GET_UBOOL(Z_Param_bInEnableAutoBake); + P_GET_PROPERTY(FStrProperty,Z_Param_InBakeDirectoryPath); + P_GET_ENUM(EHoudiniEngineBakeOption,Z_Param_InBakeMethod); + P_GET_UBOOL(Z_Param_bInRemoveOutputAfterBake); + P_GET_UBOOL(Z_Param_bInRecenterBakedActors); + P_GET_UBOOL(Z_Param_bInReplacePreviousBake); + P_FINISH; + P_NATIVE_BEGIN; + *(UHoudiniPublicAPIAssetWrapper**)Z_Param__Result=P_THIS->InstantiateAsset_Implementation(Z_Param_InHoudiniAsset,Z_Param_Out_InInstantiateAt,Z_Param_InWorldContextObject,Z_Param_InSpawnInLevelOverride,Z_Param_bInEnableAutoCook,Z_Param_bInEnableAutoBake,Z_Param_InBakeDirectoryPath,EHoudiniEngineBakeOption(Z_Param_InBakeMethod),Z_Param_bInRemoveOutputAfterBake,Z_Param_bInRecenterBakedActors,Z_Param_bInReplacePreviousBake); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPI::execRestartSession) + { + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->RestartSession_Implementation(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPI::execStopSession) + { + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->StopSession_Implementation(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPI::execCreateSession) + { + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->CreateSession_Implementation(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPI::execIsSessionValid) + { + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->IsSessionValid_Implementation(); + P_NATIVE_END; + } + static FName NAME_UHoudiniPublicAPI_CreateEmptyInput = FName(TEXT("CreateEmptyInput")); + UHoudiniPublicAPIInput* UHoudiniPublicAPI::CreateEmptyInput(TSubclassOf InInputClass, UObject* InOuter) + { + HoudiniPublicAPI_eventCreateEmptyInput_Parms Parms; + Parms.InInputClass=InInputClass; + Parms.InOuter=InOuter; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPI_CreateEmptyInput),&Parms); + return Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPI_CreateSession = FName(TEXT("CreateSession")); + void UHoudiniPublicAPI::CreateSession() + { + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPI_CreateSession),NULL); + } + static FName NAME_UHoudiniPublicAPI_InstantiateAsset = FName(TEXT("InstantiateAsset")); + UHoudiniPublicAPIAssetWrapper* UHoudiniPublicAPI::InstantiateAsset(UHoudiniAsset* InHoudiniAsset, FTransform const& InInstantiateAt, UObject* InWorldContextObject, ULevel* InSpawnInLevelOverride, bool bInEnableAutoCook, bool bInEnableAutoBake, const FString& InBakeDirectoryPath, const EHoudiniEngineBakeOption InBakeMethod, bool bInRemoveOutputAfterBake, bool bInRecenterBakedActors, bool bInReplacePreviousBake) + { + HoudiniPublicAPI_eventInstantiateAsset_Parms Parms; + Parms.InHoudiniAsset=InHoudiniAsset; + Parms.InInstantiateAt=InInstantiateAt; + Parms.InWorldContextObject=InWorldContextObject; + Parms.InSpawnInLevelOverride=InSpawnInLevelOverride; + Parms.bInEnableAutoCook=bInEnableAutoCook ? true : false; + Parms.bInEnableAutoBake=bInEnableAutoBake ? true : false; + Parms.InBakeDirectoryPath=InBakeDirectoryPath; + Parms.InBakeMethod=InBakeMethod; + Parms.bInRemoveOutputAfterBake=bInRemoveOutputAfterBake ? true : false; + Parms.bInRecenterBakedActors=bInRecenterBakedActors ? true : false; + Parms.bInReplacePreviousBake=bInReplacePreviousBake ? true : false; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPI_InstantiateAsset),&Parms); + return Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper = FName(TEXT("InstantiateAssetWithExistingWrapper")); + bool UHoudiniPublicAPI::InstantiateAssetWithExistingWrapper(UHoudiniPublicAPIAssetWrapper* InWrapper, UHoudiniAsset* InHoudiniAsset, FTransform const& InInstantiateAt, UObject* InWorldContextObject, ULevel* InSpawnInLevelOverride, bool bInEnableAutoCook, bool bInEnableAutoBake, const FString& InBakeDirectoryPath, const EHoudiniEngineBakeOption InBakeMethod, bool bInRemoveOutputAfterBake, bool bInRecenterBakedActors, bool bInReplacePreviousBake) + { + HoudiniPublicAPI_eventInstantiateAssetWithExistingWrapper_Parms Parms; + Parms.InWrapper=InWrapper; + Parms.InHoudiniAsset=InHoudiniAsset; + Parms.InInstantiateAt=InInstantiateAt; + Parms.InWorldContextObject=InWorldContextObject; + Parms.InSpawnInLevelOverride=InSpawnInLevelOverride; + Parms.bInEnableAutoCook=bInEnableAutoCook ? true : false; + Parms.bInEnableAutoBake=bInEnableAutoBake ? true : false; + Parms.InBakeDirectoryPath=InBakeDirectoryPath; + Parms.InBakeMethod=InBakeMethod; + Parms.bInRemoveOutputAfterBake=bInRemoveOutputAfterBake ? true : false; + Parms.bInRecenterBakedActors=bInRecenterBakedActors ? true : false; + Parms.bInReplacePreviousBake=bInReplacePreviousBake ? true : false; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPI_IsAssetCookingPaused = FName(TEXT("IsAssetCookingPaused")); + bool UHoudiniPublicAPI::IsAssetCookingPaused() const + { + HoudiniPublicAPI_eventIsAssetCookingPaused_Parms Parms; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPI_IsAssetCookingPaused),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPI_IsSessionValid = FName(TEXT("IsSessionValid")); + bool UHoudiniPublicAPI::IsSessionValid() const + { + HoudiniPublicAPI_eventIsSessionValid_Parms Parms; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPI_IsSessionValid),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPI_PauseAssetCooking = FName(TEXT("PauseAssetCooking")); + void UHoudiniPublicAPI::PauseAssetCooking() + { + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPI_PauseAssetCooking),NULL); + } + static FName NAME_UHoudiniPublicAPI_RestartSession = FName(TEXT("RestartSession")); + void UHoudiniPublicAPI::RestartSession() + { + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPI_RestartSession),NULL); + } + static FName NAME_UHoudiniPublicAPI_ResumeAssetCooking = FName(TEXT("ResumeAssetCooking")); + void UHoudiniPublicAPI::ResumeAssetCooking() + { + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPI_ResumeAssetCooking),NULL); + } + static FName NAME_UHoudiniPublicAPI_StopSession = FName(TEXT("StopSession")); + void UHoudiniPublicAPI::StopSession() + { + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPI_StopSession),NULL); + } + void UHoudiniPublicAPI::StaticRegisterNativesUHoudiniPublicAPI() + { + UClass* Class = UHoudiniPublicAPI::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "CreateEmptyInput", &UHoudiniPublicAPI::execCreateEmptyInput }, + { "CreateSession", &UHoudiniPublicAPI::execCreateSession }, + { "InstantiateAsset", &UHoudiniPublicAPI::execInstantiateAsset }, + { "InstantiateAssetWithExistingWrapper", &UHoudiniPublicAPI::execInstantiateAssetWithExistingWrapper }, + { "IsAssetCookingPaused", &UHoudiniPublicAPI::execIsAssetCookingPaused }, + { "IsSessionValid", &UHoudiniPublicAPI::execIsSessionValid }, + { "PauseAssetCooking", &UHoudiniPublicAPI::execPauseAssetCooking }, + { "RestartSession", &UHoudiniPublicAPI::execRestartSession }, + { "ResumeAssetCooking", &UHoudiniPublicAPI::execResumeAssetCooking }, + { "StopSession", &UHoudiniPublicAPI::execStopSession }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); + } + struct Z_Construct_UFunction_UHoudiniPublicAPI_CreateEmptyInput_Statics + { + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InOuter; + static const UE4CodeGen_Private::FClassPropertyParams NewProp_InInputClass; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPI_CreateEmptyInput_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPI_eventCreateEmptyInput_Parms, ReturnValue), Z_Construct_UClass_UHoudiniPublicAPIInput_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPI_CreateEmptyInput_Statics::NewProp_InOuter = { "InOuter", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPI_eventCreateEmptyInput_Parms, InOuter), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FClassPropertyParams Z_Construct_UFunction_UHoudiniPublicAPI_CreateEmptyInput_Statics::NewProp_InInputClass = { "InInputClass", nullptr, (EPropertyFlags)0x0014000000000080, UE4CodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPI_eventCreateEmptyInput_Parms, InInputClass), Z_Construct_UClass_UHoudiniPublicAPIInput_NoRegister, Z_Construct_UClass_UClass, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPI_CreateEmptyInput_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPI_CreateEmptyInput_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPI_CreateEmptyInput_Statics::NewProp_InOuter, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPI_CreateEmptyInput_Statics::NewProp_InInputClass, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPI_CreateEmptyInput_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Create a new empty API input object. The user must populate it and then set it as an input on an asset wrapper.\n\x09 * @param InInputClass The class of the input to create, must be a subclass of UHoudiniPublicAPIInput.\n\x09 * @param InOuter The owner of the input, if nullptr, then this API instance will be set as the outer.\n\x09 * @return The newly created empty input object instance.\n\x09 */" }, + { "CPP_Default_InOuter", "None" }, + { "DeterminesOutputType", "InInputClass" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPI.h" }, + { "ToolTip", "Create a new empty API input object. The user must populate it and then set it as an input on an asset wrapper.\n@param InInputClass The class of the input to create, must be a subclass of UHoudiniPublicAPIInput.\n@param InOuter The owner of the input, if nullptr, then this API instance will be set as the outer.\n@return The newly created empty input object instance." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPI_CreateEmptyInput_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPI, nullptr, "CreateEmptyInput", nullptr, nullptr, sizeof(HoudiniPublicAPI_eventCreateEmptyInput_Parms), Z_Construct_UFunction_UHoudiniPublicAPI_CreateEmptyInput_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPI_CreateEmptyInput_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPI_CreateEmptyInput_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPI_CreateEmptyInput_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPI_CreateEmptyInput() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPI_CreateEmptyInput_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPI_CreateSession_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPI_CreateSession_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/** Start a new Houdini Engine Session if there is no current session */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPI.h" }, + { "ToolTip", "Start a new Houdini Engine Session if there is no current session" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPI_CreateSession_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPI, nullptr, "CreateSession", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPI_CreateSession_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPI_CreateSession_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPI_CreateSession() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPI_CreateSession_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics + { + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bInReplacePreviousBake_MetaData[]; +#endif + static void NewProp_bInReplacePreviousBake_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInReplacePreviousBake; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bInRecenterBakedActors_MetaData[]; +#endif + static void NewProp_bInRecenterBakedActors_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInRecenterBakedActors; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bInRemoveOutputAfterBake_MetaData[]; +#endif + static void NewProp_bInRemoveOutputAfterBake_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInRemoveOutputAfterBake; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InBakeMethod_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_InBakeMethod; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_InBakeMethod_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InBakeDirectoryPath_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_InBakeDirectoryPath; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bInEnableAutoBake_MetaData[]; +#endif + static void NewProp_bInEnableAutoBake_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInEnableAutoBake; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bInEnableAutoCook_MetaData[]; +#endif + static void NewProp_bInEnableAutoCook_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInEnableAutoCook; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InSpawnInLevelOverride; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InWorldContextObject; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InInstantiateAt_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InInstantiateAt; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InHoudiniAsset; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPI_eventInstantiateAsset_Parms, ReturnValue), Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_bInReplacePreviousBake_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + void Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_bInReplacePreviousBake_SetBit(void* Obj) + { + ((HoudiniPublicAPI_eventInstantiateAsset_Parms*)Obj)->bInReplacePreviousBake = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_bInReplacePreviousBake = { "bInReplacePreviousBake", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPI_eventInstantiateAsset_Parms), &Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_bInReplacePreviousBake_SetBit, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_bInReplacePreviousBake_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_bInReplacePreviousBake_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_bInRecenterBakedActors_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + void Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_bInRecenterBakedActors_SetBit(void* Obj) + { + ((HoudiniPublicAPI_eventInstantiateAsset_Parms*)Obj)->bInRecenterBakedActors = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_bInRecenterBakedActors = { "bInRecenterBakedActors", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPI_eventInstantiateAsset_Parms), &Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_bInRecenterBakedActors_SetBit, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_bInRecenterBakedActors_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_bInRecenterBakedActors_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_bInRemoveOutputAfterBake_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + void Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_bInRemoveOutputAfterBake_SetBit(void* Obj) + { + ((HoudiniPublicAPI_eventInstantiateAsset_Parms*)Obj)->bInRemoveOutputAfterBake = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_bInRemoveOutputAfterBake = { "bInRemoveOutputAfterBake", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPI_eventInstantiateAsset_Parms), &Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_bInRemoveOutputAfterBake_SetBit, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_bInRemoveOutputAfterBake_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_bInRemoveOutputAfterBake_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_InBakeMethod_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_InBakeMethod = { "InBakeMethod", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPI_eventInstantiateAsset_Parms, InBakeMethod), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniEngineBakeOption, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_InBakeMethod_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_InBakeMethod_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_InBakeMethod_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_InBakeDirectoryPath_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_InBakeDirectoryPath = { "InBakeDirectoryPath", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPI_eventInstantiateAsset_Parms, InBakeDirectoryPath), METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_InBakeDirectoryPath_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_InBakeDirectoryPath_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_bInEnableAutoBake_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + void Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_bInEnableAutoBake_SetBit(void* Obj) + { + ((HoudiniPublicAPI_eventInstantiateAsset_Parms*)Obj)->bInEnableAutoBake = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_bInEnableAutoBake = { "bInEnableAutoBake", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPI_eventInstantiateAsset_Parms), &Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_bInEnableAutoBake_SetBit, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_bInEnableAutoBake_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_bInEnableAutoBake_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_bInEnableAutoCook_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + void Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_bInEnableAutoCook_SetBit(void* Obj) + { + ((HoudiniPublicAPI_eventInstantiateAsset_Parms*)Obj)->bInEnableAutoCook = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_bInEnableAutoCook = { "bInEnableAutoCook", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPI_eventInstantiateAsset_Parms), &Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_bInEnableAutoCook_SetBit, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_bInEnableAutoCook_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_bInEnableAutoCook_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_InSpawnInLevelOverride = { "InSpawnInLevelOverride", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPI_eventInstantiateAsset_Parms, InSpawnInLevelOverride), Z_Construct_UClass_ULevel_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_InWorldContextObject = { "InWorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPI_eventInstantiateAsset_Parms, InWorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_InInstantiateAt_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_InInstantiateAt = { "InInstantiateAt", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPI_eventInstantiateAsset_Parms, InInstantiateAt), Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_InInstantiateAt_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_InInstantiateAt_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_InHoudiniAsset = { "InHoudiniAsset", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPI_eventInstantiateAsset_Parms, InHoudiniAsset), Z_Construct_UClass_UHoudiniAsset_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_bInReplacePreviousBake, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_bInRecenterBakedActors, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_bInRemoveOutputAfterBake, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_InBakeMethod, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_InBakeMethod_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_InBakeDirectoryPath, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_bInEnableAutoBake, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_bInEnableAutoCook, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_InSpawnInLevelOverride, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_InWorldContextObject, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_InInstantiateAt, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::NewProp_InHoudiniAsset, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::Function_MetaDataParams[] = { + { "AutoCreateRefTerm", "InInstantiateAt" }, + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Instantiates an HDA in the specified world/level. Returns a wrapper for instantiated asset.\n\x09 * @param InHoudiniAsset The HDA to instantiate.\n\x09 * @param InInstantiateAt The Transform to instantiate the HDA with.\n\x09 * @param InWorldContextObject A world context object for identifying the world to spawn in, if\n\x09 * @InSpawnInLevelOverride is null.\n\x09 * @param InSpawnInLevelOverride If not nullptr, then the AHoudiniAssetActor is spawned in that level. If both\n\x09 * InSpawnInLevelOverride and InWorldContextObject are null, then the actor is spawned in the current editor\n\x09 * context world's current level.\n\x09 * @param bInEnableAutoCook If true (the default) the HDA will cook automatically after instantiation and after\n\x09 * parameter, transform and input changes.\n\x09 * @param bInEnableAutoBake If true, the HDA output is automatically baked after a cook. Defaults to false.\n\x09 * @param InBakeDirectoryPath The directory to bake to if the bake path is not set via attributes on the HDA output.\n\x09 * @param InBakeMethod The bake target (to actor vs blueprint). @see EHoudiniEngineBakeOption.\n\x09 * @param bInRemoveOutputAfterBake If true, HDA temporary outputs are removed after a bake. Defaults to false.\n\x09 * @param bInRecenterBakedActors Recenter the baked actors to their bounding box center. Defaults to false.\n\x09 * @param bInReplacePreviousBake If true, on every bake replace the previous bake's output (assets + actors) with\n\x09 * the new bake's output. Defaults to false.\n\x09 * @return A wrapper for the instantiated asset, or nullptr if InHoudiniAsset or InInstantiateAt is invalid, or\n\x09 * the AHoudiniAssetActor could not be spawned. See UHoudiniPublicAPIAssetWrapper.\n\x09 */" }, + { "CPP_Default_bInEnableAutoBake", "false" }, + { "CPP_Default_bInEnableAutoCook", "true" }, + { "CPP_Default_bInRecenterBakedActors", "false" }, + { "CPP_Default_bInRemoveOutputAfterBake", "false" }, + { "CPP_Default_bInReplacePreviousBake", "false" }, + { "CPP_Default_InBakeDirectoryPath", "" }, + { "CPP_Default_InBakeMethod", "ToActor" }, + { "CPP_Default_InSpawnInLevelOverride", "None" }, + { "CPP_Default_InWorldContextObject", "None" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPI.h" }, + { "ToolTip", "Instantiates an HDA in the specified world/level. Returns a wrapper for instantiated asset.\n@param InHoudiniAsset The HDA to instantiate.\n@param InInstantiateAt The Transform to instantiate the HDA with.\n@param InWorldContextObject A world context object for identifying the world to spawn in, if\n@InSpawnInLevelOverride is null.\n@param InSpawnInLevelOverride If not nullptr, then the AHoudiniAssetActor is spawned in that level. If both\nInSpawnInLevelOverride and InWorldContextObject are null, then the actor is spawned in the current editor\ncontext world's current level.\n@param bInEnableAutoCook If true (the default) the HDA will cook automatically after instantiation and after\nparameter, transform and input changes.\n@param bInEnableAutoBake If true, the HDA output is automatically baked after a cook. Defaults to false.\n@param InBakeDirectoryPath The directory to bake to if the bake path is not set via attributes on the HDA output.\n@param InBakeMethod The bake target (to actor vs blueprint). @see EHoudiniEngineBakeOption.\n@param bInRemoveOutputAfterBake If true, HDA temporary outputs are removed after a bake. Defaults to false.\n@param bInRecenterBakedActors Recenter the baked actors to their bounding box center. Defaults to false.\n@param bInReplacePreviousBake If true, on every bake replace the previous bake's output (assets + actors) with\nthe new bake's output. Defaults to false.\n@return A wrapper for the instantiated asset, or nullptr if InHoudiniAsset or InInstantiateAt is invalid, or\nthe AHoudiniAssetActor could not be spawned. See UHoudiniPublicAPIAssetWrapper." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPI, nullptr, "InstantiateAsset", nullptr, nullptr, sizeof(HoudiniPublicAPI_eventInstantiateAsset_Parms), Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0CC20C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bInReplacePreviousBake_MetaData[]; +#endif + static void NewProp_bInReplacePreviousBake_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInReplacePreviousBake; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bInRecenterBakedActors_MetaData[]; +#endif + static void NewProp_bInRecenterBakedActors_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInRecenterBakedActors; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bInRemoveOutputAfterBake_MetaData[]; +#endif + static void NewProp_bInRemoveOutputAfterBake_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInRemoveOutputAfterBake; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InBakeMethod_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_InBakeMethod; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_InBakeMethod_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InBakeDirectoryPath_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_InBakeDirectoryPath; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bInEnableAutoBake_MetaData[]; +#endif + static void NewProp_bInEnableAutoBake_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInEnableAutoBake; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bInEnableAutoCook_MetaData[]; +#endif + static void NewProp_bInEnableAutoCook_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInEnableAutoCook; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InSpawnInLevelOverride; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InWorldContextObject; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InInstantiateAt_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InInstantiateAt; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InHoudiniAsset; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InWrapper; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPI_eventInstantiateAssetWithExistingWrapper_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPI_eventInstantiateAssetWithExistingWrapper_Parms), &Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_bInReplacePreviousBake_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + void Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_bInReplacePreviousBake_SetBit(void* Obj) + { + ((HoudiniPublicAPI_eventInstantiateAssetWithExistingWrapper_Parms*)Obj)->bInReplacePreviousBake = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_bInReplacePreviousBake = { "bInReplacePreviousBake", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPI_eventInstantiateAssetWithExistingWrapper_Parms), &Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_bInReplacePreviousBake_SetBit, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_bInReplacePreviousBake_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_bInReplacePreviousBake_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_bInRecenterBakedActors_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + void Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_bInRecenterBakedActors_SetBit(void* Obj) + { + ((HoudiniPublicAPI_eventInstantiateAssetWithExistingWrapper_Parms*)Obj)->bInRecenterBakedActors = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_bInRecenterBakedActors = { "bInRecenterBakedActors", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPI_eventInstantiateAssetWithExistingWrapper_Parms), &Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_bInRecenterBakedActors_SetBit, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_bInRecenterBakedActors_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_bInRecenterBakedActors_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_bInRemoveOutputAfterBake_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + void Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_bInRemoveOutputAfterBake_SetBit(void* Obj) + { + ((HoudiniPublicAPI_eventInstantiateAssetWithExistingWrapper_Parms*)Obj)->bInRemoveOutputAfterBake = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_bInRemoveOutputAfterBake = { "bInRemoveOutputAfterBake", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPI_eventInstantiateAssetWithExistingWrapper_Parms), &Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_bInRemoveOutputAfterBake_SetBit, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_bInRemoveOutputAfterBake_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_bInRemoveOutputAfterBake_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_InBakeMethod_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_InBakeMethod = { "InBakeMethod", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPI_eventInstantiateAssetWithExistingWrapper_Parms, InBakeMethod), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniEngineBakeOption, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_InBakeMethod_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_InBakeMethod_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_InBakeMethod_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_InBakeDirectoryPath_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_InBakeDirectoryPath = { "InBakeDirectoryPath", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPI_eventInstantiateAssetWithExistingWrapper_Parms, InBakeDirectoryPath), METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_InBakeDirectoryPath_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_InBakeDirectoryPath_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_bInEnableAutoBake_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + void Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_bInEnableAutoBake_SetBit(void* Obj) + { + ((HoudiniPublicAPI_eventInstantiateAssetWithExistingWrapper_Parms*)Obj)->bInEnableAutoBake = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_bInEnableAutoBake = { "bInEnableAutoBake", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPI_eventInstantiateAssetWithExistingWrapper_Parms), &Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_bInEnableAutoBake_SetBit, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_bInEnableAutoBake_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_bInEnableAutoBake_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_bInEnableAutoCook_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + void Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_bInEnableAutoCook_SetBit(void* Obj) + { + ((HoudiniPublicAPI_eventInstantiateAssetWithExistingWrapper_Parms*)Obj)->bInEnableAutoCook = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_bInEnableAutoCook = { "bInEnableAutoCook", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPI_eventInstantiateAssetWithExistingWrapper_Parms), &Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_bInEnableAutoCook_SetBit, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_bInEnableAutoCook_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_bInEnableAutoCook_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_InSpawnInLevelOverride = { "InSpawnInLevelOverride", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPI_eventInstantiateAssetWithExistingWrapper_Parms, InSpawnInLevelOverride), Z_Construct_UClass_ULevel_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_InWorldContextObject = { "InWorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPI_eventInstantiateAssetWithExistingWrapper_Parms, InWorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_InInstantiateAt_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_InInstantiateAt = { "InInstantiateAt", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPI_eventInstantiateAssetWithExistingWrapper_Parms, InInstantiateAt), Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_InInstantiateAt_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_InInstantiateAt_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_InHoudiniAsset = { "InHoudiniAsset", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPI_eventInstantiateAssetWithExistingWrapper_Parms, InHoudiniAsset), Z_Construct_UClass_UHoudiniAsset_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_InWrapper = { "InWrapper", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPI_eventInstantiateAssetWithExistingWrapper_Parms, InWrapper), Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_bInReplacePreviousBake, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_bInRecenterBakedActors, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_bInRemoveOutputAfterBake, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_InBakeMethod, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_InBakeMethod_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_InBakeDirectoryPath, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_bInEnableAutoBake, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_bInEnableAutoCook, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_InSpawnInLevelOverride, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_InWorldContextObject, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_InInstantiateAt, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_InHoudiniAsset, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::NewProp_InWrapper, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::Function_MetaDataParams[] = { + { "AutoCreateRefTerm", "InInstantiateAt" }, + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Instantiates an HDA in the specified world/level using an existing wrapper.\n\x09 * @param InWrapper The wrapper to instantiate the HDA with.\n\x09 * @param InHoudiniAsset The HDA to instantiate.\n\x09 * @param InInstantiateAt The Transform to instantiate the HDA with.\n\x09 * @param InWorldContextObject A world context object for identifying the world to spawn in, if\n\x09 * InSpawnInLevelOverride is null.\n\x09 * @param InSpawnInLevelOverride If not nullptr, then the AHoudiniAssetActor is spawned in that level. If both\n\x09 * InSpawnInLevelOverride and InWorldContextObject are null, then the actor is spawned in the current editor\n\x09 * context world's current level.\n\x09 * @param bInEnableAutoCook If true (the default) the HDA will cook automatically after instantiation and after\n\x09 * parameter, transform and input changes.\n\x09 * @param bInEnableAutoBake If true, the HDA output is automatically baked after a cook. Defaults to false.\n\x09 * @param InBakeDirectoryPath The directory to bake to if the bake path is not set via attributes on the HDA output.\n\x09 * @param InBakeMethod The bake target (to actor vs blueprint). @see EHoudiniEngineBakeOption.\n\x09 * @param bInRemoveOutputAfterBake If true, HDA temporary outputs are removed after a bake. Defaults to false.\n\x09 * @param bInRecenterBakedActors Recenter the baked actors to their bounding box center. Defaults to false.\n\x09 * @param bInReplacePreviousBake If true, on every bake replace the previous bake's output (assets + actors) with\n\x09 * the new bake's output. Defaults to false.\n\x09 * @return true if InWrapper and InHoudiniAsset is valid and the AHoudiniAssetActor was spawned.\n\x09 */" }, + { "CPP_Default_bInEnableAutoBake", "false" }, + { "CPP_Default_bInEnableAutoCook", "true" }, + { "CPP_Default_bInRecenterBakedActors", "false" }, + { "CPP_Default_bInRemoveOutputAfterBake", "false" }, + { "CPP_Default_bInReplacePreviousBake", "false" }, + { "CPP_Default_InBakeDirectoryPath", "" }, + { "CPP_Default_InBakeMethod", "ToActor" }, + { "CPP_Default_InSpawnInLevelOverride", "None" }, + { "CPP_Default_InWorldContextObject", "None" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPI.h" }, + { "ToolTip", "Instantiates an HDA in the specified world/level using an existing wrapper.\n@param InWrapper The wrapper to instantiate the HDA with.\n@param InHoudiniAsset The HDA to instantiate.\n@param InInstantiateAt The Transform to instantiate the HDA with.\n@param InWorldContextObject A world context object for identifying the world to spawn in, if\nInSpawnInLevelOverride is null.\n@param InSpawnInLevelOverride If not nullptr, then the AHoudiniAssetActor is spawned in that level. If both\nInSpawnInLevelOverride and InWorldContextObject are null, then the actor is spawned in the current editor\ncontext world's current level.\n@param bInEnableAutoCook If true (the default) the HDA will cook automatically after instantiation and after\nparameter, transform and input changes.\n@param bInEnableAutoBake If true, the HDA output is automatically baked after a cook. Defaults to false.\n@param InBakeDirectoryPath The directory to bake to if the bake path is not set via attributes on the HDA output.\n@param InBakeMethod The bake target (to actor vs blueprint). @see EHoudiniEngineBakeOption.\n@param bInRemoveOutputAfterBake If true, HDA temporary outputs are removed after a bake. Defaults to false.\n@param bInRecenterBakedActors Recenter the baked actors to their bounding box center. Defaults to false.\n@param bInReplacePreviousBake If true, on every bake replace the previous bake's output (assets + actors) with\nthe new bake's output. Defaults to false.\n@return true if InWrapper and InHoudiniAsset is valid and the AHoudiniAssetActor was spawned." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPI, nullptr, "InstantiateAssetWithExistingWrapper", nullptr, nullptr, sizeof(HoudiniPublicAPI_eventInstantiateAssetWithExistingWrapper_Parms), Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0CC20C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPI_IsAssetCookingPaused_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPI_IsAssetCookingPaused_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPI_eventIsAssetCookingPaused_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPI_IsAssetCookingPaused_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPI_eventIsAssetCookingPaused_Parms), &Z_Construct_UFunction_UHoudiniPublicAPI_IsAssetCookingPaused_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPI_IsAssetCookingPaused_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPI_IsAssetCookingPaused_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPI_IsAssetCookingPaused_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/** Returns true if asset cooking is paused. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPI.h" }, + { "ToolTip", "Returns true if asset cooking is paused." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPI_IsAssetCookingPaused_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPI, nullptr, "IsAssetCookingPaused", nullptr, nullptr, sizeof(HoudiniPublicAPI_eventIsAssetCookingPaused_Parms), Z_Construct_UFunction_UHoudiniPublicAPI_IsAssetCookingPaused_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPI_IsAssetCookingPaused_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPI_IsAssetCookingPaused_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPI_IsAssetCookingPaused_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPI_IsAssetCookingPaused() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPI_IsAssetCookingPaused_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPI_IsSessionValid_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPI_IsSessionValid_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPI_eventIsSessionValid_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPI_IsSessionValid_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPI_eventIsSessionValid_Parms), &Z_Construct_UFunction_UHoudiniPublicAPI_IsSessionValid_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPI_IsSessionValid_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPI_IsSessionValid_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPI_IsSessionValid_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/** Returns true if there is a valid Houdini Engine session running/connected */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPI.h" }, + { "ToolTip", "Returns true if there is a valid Houdini Engine session running/connected" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPI_IsSessionValid_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPI, nullptr, "IsSessionValid", nullptr, nullptr, sizeof(HoudiniPublicAPI_eventIsSessionValid_Parms), Z_Construct_UFunction_UHoudiniPublicAPI_IsSessionValid_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPI_IsSessionValid_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPI_IsSessionValid_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPI_IsSessionValid_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPI_IsSessionValid() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPI_IsSessionValid_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPI_PauseAssetCooking_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPI_PauseAssetCooking_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/** Pause asset cooking (if not already paused) */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPI.h" }, + { "ToolTip", "Pause asset cooking (if not already paused)" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPI_PauseAssetCooking_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPI, nullptr, "PauseAssetCooking", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPI_PauseAssetCooking_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPI_PauseAssetCooking_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPI_PauseAssetCooking() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPI_PauseAssetCooking_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPI_RestartSession_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPI_RestartSession_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/** Stops, then creates a new session */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPI.h" }, + { "ToolTip", "Stops, then creates a new session" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPI_RestartSession_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPI, nullptr, "RestartSession", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPI_RestartSession_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPI_RestartSession_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPI_RestartSession() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPI_RestartSession_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPI_ResumeAssetCooking_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPI_ResumeAssetCooking_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/** Resume asset cooking (if it was paused) */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPI.h" }, + { "ToolTip", "Resume asset cooking (if it was paused)" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPI_ResumeAssetCooking_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPI, nullptr, "ResumeAssetCooking", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPI_ResumeAssetCooking_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPI_ResumeAssetCooking_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPI_ResumeAssetCooking() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPI_ResumeAssetCooking_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPI_StopSession_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPI_StopSession_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/** Stops the current session */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPI.h" }, + { "ToolTip", "Stops the current session" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPI_StopSession_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPI, nullptr, "StopSession", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPI_StopSession_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPI_StopSession_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPI_StopSession() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPI_StopSession_Statics::FuncParams); + } + return ReturnFunction; + } + UClass* Z_Construct_UClass_UHoudiniPublicAPI_NoRegister() + { + return UHoudiniPublicAPI::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniPublicAPI_Statics + { + static UObject* (*const DependentSingletons[])(); + static const FClassFunctionLinkInfo FuncInfo[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniPublicAPI_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniPublicAPIObjectBase, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineEditor, + }; + const FClassFunctionLinkInfo Z_Construct_UClass_UHoudiniPublicAPI_Statics::FuncInfo[] = { + { &Z_Construct_UFunction_UHoudiniPublicAPI_CreateEmptyInput, "CreateEmptyInput" }, // 2456392533 + { &Z_Construct_UFunction_UHoudiniPublicAPI_CreateSession, "CreateSession" }, // 3709209249 + { &Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAsset, "InstantiateAsset" }, // 4178827042 + { &Z_Construct_UFunction_UHoudiniPublicAPI_InstantiateAssetWithExistingWrapper, "InstantiateAssetWithExistingWrapper" }, // 353660630 + { &Z_Construct_UFunction_UHoudiniPublicAPI_IsAssetCookingPaused, "IsAssetCookingPaused" }, // 231489708 + { &Z_Construct_UFunction_UHoudiniPublicAPI_IsSessionValid, "IsSessionValid" }, // 2175529991 + { &Z_Construct_UFunction_UHoudiniPublicAPI_PauseAssetCooking, "PauseAssetCooking" }, // 1413137997 + { &Z_Construct_UFunction_UHoudiniPublicAPI_RestartSession, "RestartSession" }, // 811179956 + { &Z_Construct_UFunction_UHoudiniPublicAPI_ResumeAssetCooking, "ResumeAssetCooking" }, // 549739745 + { &Z_Construct_UFunction_UHoudiniPublicAPI_StopSession, "StopSession" }, // 140793699 + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPI_Statics::Class_MetaDataParams[] = { + { "BlueprintType", "true" }, + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n * The Houdini Engine v2 Plug-in's Public API.\n *\n * The API allows one to manage a Houdini Engine session (Create/Stop/Restart), Pause/Resume asset cooking and\n * instantiate HDA's and interact with it (set/update inputs, parameters, cook, iterate over outputs and bake outputs).\n *\n * Interaction with an instantiated HDA is done via UHoudiniPublicAPIAssetWrapper. \n *\n */" }, + { "IncludePath", "HoudiniPublicAPI.h" }, + { "IsBlueprintBase", "true" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPI.h" }, + { "ToolTip", "The Houdini Engine v2 Plug-in's Public API.\n\nThe API allows one to manage a Houdini Engine session (Create/Stop/Restart), Pause/Resume asset cooking and\ninstantiate HDA's and interact with it (set/update inputs, parameters, cook, iterate over outputs and bake outputs).\n\nInteraction with an instantiated HDA is done via UHoudiniPublicAPIAssetWrapper." }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniPublicAPI_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniPublicAPI_Statics::ClassParams = { + &UHoudiniPublicAPI::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + 0, + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPI_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPI_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniPublicAPI() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniPublicAPI_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniPublicAPI, 3284150524); + template<> HOUDINIENGINEEDITOR_API UClass* StaticClass() + { + return UHoudiniPublicAPI::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniPublicAPI(Z_Construct_UClass_UHoudiniPublicAPI, &UHoudiniPublicAPI::StaticClass, TEXT("/Script/HoudiniEngineEditor"), TEXT("UHoudiniPublicAPI"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniPublicAPI); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPI.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPI.generated.h new file mode 100644 index 0000000..81b2ac3 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPI.generated.h @@ -0,0 +1,243 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +class UHoudiniPublicAPIInput; +class UObject; +class UHoudiniPublicAPIAssetWrapper; +class UHoudiniAsset; +struct FTransform; +class ULevel; +enum class EHoudiniEngineBakeOption : uint8; +#ifdef HOUDINIENGINEEDITOR_HoudiniPublicAPI_generated_h +#error "HoudiniPublicAPI.generated.h already included, missing '#pragma once' in HoudiniPublicAPI.h" +#endif +#define HOUDINIENGINEEDITOR_HoudiniPublicAPI_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPI_h_71_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPI_h_71_RPC_WRAPPERS \ + virtual UHoudiniPublicAPIInput* CreateEmptyInput_Implementation(TSubclassOf InInputClass, UObject* InOuter); \ + virtual void ResumeAssetCooking_Implementation(); \ + virtual void PauseAssetCooking_Implementation(); \ + virtual bool IsAssetCookingPaused_Implementation() const; \ + virtual bool InstantiateAssetWithExistingWrapper_Implementation(UHoudiniPublicAPIAssetWrapper* InWrapper, UHoudiniAsset* InHoudiniAsset, FTransform const& InInstantiateAt, UObject* InWorldContextObject, ULevel* InSpawnInLevelOverride, bool bInEnableAutoCook, bool bInEnableAutoBake, const FString& InBakeDirectoryPath, const EHoudiniEngineBakeOption InBakeMethod, bool bInRemoveOutputAfterBake, bool bInRecenterBakedActors, bool bInReplacePreviousBake); \ + virtual UHoudiniPublicAPIAssetWrapper* InstantiateAsset_Implementation(UHoudiniAsset* InHoudiniAsset, FTransform const& InInstantiateAt, UObject* InWorldContextObject, ULevel* InSpawnInLevelOverride, bool bInEnableAutoCook, bool bInEnableAutoBake, const FString& InBakeDirectoryPath, const EHoudiniEngineBakeOption InBakeMethod, bool bInRemoveOutputAfterBake, bool bInRecenterBakedActors, bool bInReplacePreviousBake); \ + virtual void RestartSession_Implementation(); \ + virtual void StopSession_Implementation(); \ + virtual void CreateSession_Implementation(); \ + virtual bool IsSessionValid_Implementation() const; \ + \ + DECLARE_FUNCTION(execCreateEmptyInput); \ + DECLARE_FUNCTION(execResumeAssetCooking); \ + DECLARE_FUNCTION(execPauseAssetCooking); \ + DECLARE_FUNCTION(execIsAssetCookingPaused); \ + DECLARE_FUNCTION(execInstantiateAssetWithExistingWrapper); \ + DECLARE_FUNCTION(execInstantiateAsset); \ + DECLARE_FUNCTION(execRestartSession); \ + DECLARE_FUNCTION(execStopSession); \ + DECLARE_FUNCTION(execCreateSession); \ + DECLARE_FUNCTION(execIsSessionValid); + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPI_h_71_RPC_WRAPPERS_NO_PURE_DECLS \ + virtual UHoudiniPublicAPIInput* CreateEmptyInput_Implementation(TSubclassOf InInputClass, UObject* InOuter); \ + virtual void ResumeAssetCooking_Implementation(); \ + virtual void PauseAssetCooking_Implementation(); \ + virtual bool IsAssetCookingPaused_Implementation() const; \ + virtual bool InstantiateAssetWithExistingWrapper_Implementation(UHoudiniPublicAPIAssetWrapper* InWrapper, UHoudiniAsset* InHoudiniAsset, FTransform const& InInstantiateAt, UObject* InWorldContextObject, ULevel* InSpawnInLevelOverride, bool bInEnableAutoCook, bool bInEnableAutoBake, const FString& InBakeDirectoryPath, const EHoudiniEngineBakeOption InBakeMethod, bool bInRemoveOutputAfterBake, bool bInRecenterBakedActors, bool bInReplacePreviousBake); \ + virtual UHoudiniPublicAPIAssetWrapper* InstantiateAsset_Implementation(UHoudiniAsset* InHoudiniAsset, FTransform const& InInstantiateAt, UObject* InWorldContextObject, ULevel* InSpawnInLevelOverride, bool bInEnableAutoCook, bool bInEnableAutoBake, const FString& InBakeDirectoryPath, const EHoudiniEngineBakeOption InBakeMethod, bool bInRemoveOutputAfterBake, bool bInRecenterBakedActors, bool bInReplacePreviousBake); \ + virtual void RestartSession_Implementation(); \ + virtual void StopSession_Implementation(); \ + virtual void CreateSession_Implementation(); \ + virtual bool IsSessionValid_Implementation() const; \ + \ + DECLARE_FUNCTION(execCreateEmptyInput); \ + DECLARE_FUNCTION(execResumeAssetCooking); \ + DECLARE_FUNCTION(execPauseAssetCooking); \ + DECLARE_FUNCTION(execIsAssetCookingPaused); \ + DECLARE_FUNCTION(execInstantiateAssetWithExistingWrapper); \ + DECLARE_FUNCTION(execInstantiateAsset); \ + DECLARE_FUNCTION(execRestartSession); \ + DECLARE_FUNCTION(execStopSession); \ + DECLARE_FUNCTION(execCreateSession); \ + DECLARE_FUNCTION(execIsSessionValid); + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPI_h_71_EVENT_PARMS \ + struct HoudiniPublicAPI_eventCreateEmptyInput_Parms \ + { \ + TSubclassOf InInputClass; \ + UObject* InOuter; \ + UHoudiniPublicAPIInput* ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPI_eventCreateEmptyInput_Parms() \ + : ReturnValue(NULL) \ + { \ + } \ + }; \ + struct HoudiniPublicAPI_eventInstantiateAsset_Parms \ + { \ + UHoudiniAsset* InHoudiniAsset; \ + FTransform InInstantiateAt; \ + UObject* InWorldContextObject; \ + ULevel* InSpawnInLevelOverride; \ + bool bInEnableAutoCook; \ + bool bInEnableAutoBake; \ + FString InBakeDirectoryPath; \ + EHoudiniEngineBakeOption InBakeMethod; \ + bool bInRemoveOutputAfterBake; \ + bool bInRecenterBakedActors; \ + bool bInReplacePreviousBake; \ + UHoudiniPublicAPIAssetWrapper* ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPI_eventInstantiateAsset_Parms() \ + : ReturnValue(NULL) \ + { \ + } \ + }; \ + struct HoudiniPublicAPI_eventInstantiateAssetWithExistingWrapper_Parms \ + { \ + UHoudiniPublicAPIAssetWrapper* InWrapper; \ + UHoudiniAsset* InHoudiniAsset; \ + FTransform InInstantiateAt; \ + UObject* InWorldContextObject; \ + ULevel* InSpawnInLevelOverride; \ + bool bInEnableAutoCook; \ + bool bInEnableAutoBake; \ + FString InBakeDirectoryPath; \ + EHoudiniEngineBakeOption InBakeMethod; \ + bool bInRemoveOutputAfterBake; \ + bool bInRecenterBakedActors; \ + bool bInReplacePreviousBake; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPI_eventInstantiateAssetWithExistingWrapper_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPI_eventIsAssetCookingPaused_Parms \ + { \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPI_eventIsAssetCookingPaused_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPI_eventIsSessionValid_Parms \ + { \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPI_eventIsSessionValid_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPI_h_71_CALLBACK_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPI_h_71_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniPublicAPI(); \ + friend struct Z_Construct_UClass_UHoudiniPublicAPI_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniPublicAPI, UHoudiniPublicAPIObjectBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineEditor"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniPublicAPI) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPI_h_71_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniPublicAPI(); \ + friend struct Z_Construct_UClass_UHoudiniPublicAPI_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniPublicAPI, UHoudiniPublicAPIObjectBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineEditor"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniPublicAPI) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPI_h_71_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniPublicAPI(const FObjectInitializer& ObjectInitializer); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniPublicAPI) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniPublicAPI); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniPublicAPI); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniPublicAPI(UHoudiniPublicAPI&&); \ + NO_API UHoudiniPublicAPI(const UHoudiniPublicAPI&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPI_h_71_ENHANCED_CONSTRUCTORS \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniPublicAPI(UHoudiniPublicAPI&&); \ + NO_API UHoudiniPublicAPI(const UHoudiniPublicAPI&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniPublicAPI); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniPublicAPI); \ + DEFINE_DEFAULT_CONSTRUCTOR_CALL(UHoudiniPublicAPI) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPI_h_71_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPI_h_68_PROLOG \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPI_h_71_EVENT_PARMS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPI_h_71_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPI_h_71_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPI_h_71_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPI_h_71_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPI_h_71_CALLBACK_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPI_h_71_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPI_h_71_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPI_h_71_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPI_h_71_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPI_h_71_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPI_h_71_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPI_h_71_CALLBACK_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPI_h_71_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPI_h_71_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINEEDITOR_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPI_h + + +#define FOREACH_ENUM_EHOUDINIPUBLICAPIRAMPINTERPOLATIONTYPE(op) \ + op(EHoudiniPublicAPIRampInterpolationType::InValid) \ + op(EHoudiniPublicAPIRampInterpolationType::CONSTANT) \ + op(EHoudiniPublicAPIRampInterpolationType::LINEAR) \ + op(EHoudiniPublicAPIRampInterpolationType::CATMULL_ROM) \ + op(EHoudiniPublicAPIRampInterpolationType::MONOTONE_CUBIC) \ + op(EHoudiniPublicAPIRampInterpolationType::BEZIER) \ + op(EHoudiniPublicAPIRampInterpolationType::BSPLINE) \ + op(EHoudiniPublicAPIRampInterpolationType::HERMITE) + +enum class EHoudiniPublicAPIRampInterpolationType : uint8; +template<> HOUDINIENGINEEDITOR_API UEnum* StaticEnum(); + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIAssetWrapper.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIAssetWrapper.gen.cpp new file mode 100644 index 0000000..0782be4 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIAssetWrapper.gen.cpp @@ -0,0 +1,7994 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineEditor/Public/HoudiniPublicAPIAssetWrapper.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniPublicAPIAssetWrapper() {} +// Cross Module References + HOUDINIENGINEEDITOR_API UFunction* Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetProxyMeshesRefinedDelegate__DelegateSignature(); + HOUDINIENGINEEDITOR_API UClass* Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniProxyRefineResult(); + HOUDINIENGINEEDITOR_API UClass* Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_NoRegister(); + HOUDINIENGINEEDITOR_API UFunction* Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostBake__DelegateSignature(); + HOUDINIENGINEEDITOR_API UFunction* Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostCook__DelegateSignature(); + HOUDINIENGINEEDITOR_API UFunction* Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetStateChange__DelegateSignature(); + HOUDINIENGINEEDITOR_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniParameterTuple(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineEditor(); + HOUDINIENGINEEDITOR_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniPublicAPIColorRampPoint(); + HOUDINIENGINEEDITOR_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniPublicAPIFloatRampPoint(); + HOUDINIENGINEEDITOR_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniPublicAPIRampPoint(); + COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FLinearColor(); + HOUDINIENGINEEDITOR_API UEnum* Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniPublicAPIRampInterpolationType(); + HOUDINIENGINEEDITOR_API UClass* Z_Construct_UClass_UHoudiniPublicAPIObjectBase(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniEngineBakeOption(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniLandscapeOutputBakeType(); + HOUDINIENGINEEDITOR_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); + HOUDINIENGINEEDITOR_API UClass* Z_Construct_UClass_UHoudiniPublicAPIInput_NoRegister(); + COREUOBJECT_API UClass* Z_Construct_UClass_UClass(); + ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FDirectoryPath(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_AHoudiniAssetActor_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetComponent_NoRegister(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniOutputType(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EPDGBakeSelectionOption(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EPDGBakePackageReplaceModeOption(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniAssetState(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniPDGAssetLink_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UTOPNetwork_NoRegister(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniProxyRefineRequestResult(); +// End Cross Module References + struct Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetProxyMeshesRefinedDelegate__DelegateSignature_Statics + { + struct HoudiniPublicAPIAssetWrapper_eventOnHoudiniAssetProxyMeshesRefinedDelegate_Parms + { + const UHoudiniPublicAPIAssetWrapper* InAssetWrapper; + EHoudiniProxyRefineResult InResult; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InResult_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_InResult; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_InResult_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InAssetWrapper_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InAssetWrapper; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetProxyMeshesRefinedDelegate__DelegateSignature_Statics::NewProp_InResult_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetProxyMeshesRefinedDelegate__DelegateSignature_Statics::NewProp_InResult = { "InResult", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventOnHoudiniAssetProxyMeshesRefinedDelegate_Parms, InResult), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniProxyRefineResult, METADATA_PARAMS(Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetProxyMeshesRefinedDelegate__DelegateSignature_Statics::NewProp_InResult_MetaData, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetProxyMeshesRefinedDelegate__DelegateSignature_Statics::NewProp_InResult_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetProxyMeshesRefinedDelegate__DelegateSignature_Statics::NewProp_InResult_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetProxyMeshesRefinedDelegate__DelegateSignature_Statics::NewProp_InAssetWrapper_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetProxyMeshesRefinedDelegate__DelegateSignature_Statics::NewProp_InAssetWrapper = { "InAssetWrapper", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventOnHoudiniAssetProxyMeshesRefinedDelegate_Parms, InAssetWrapper), Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_NoRegister, METADATA_PARAMS(Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetProxyMeshesRefinedDelegate__DelegateSignature_Statics::NewProp_InAssetWrapper_MetaData, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetProxyMeshesRefinedDelegate__DelegateSignature_Statics::NewProp_InAssetWrapper_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetProxyMeshesRefinedDelegate__DelegateSignature_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetProxyMeshesRefinedDelegate__DelegateSignature_Statics::NewProp_InResult, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetProxyMeshesRefinedDelegate__DelegateSignature_Statics::NewProp_InResult_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetProxyMeshesRefinedDelegate__DelegateSignature_Statics::NewProp_InAssetWrapper, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetProxyMeshesRefinedDelegate__DelegateSignature_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetProxyMeshesRefinedDelegate__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "OnHoudiniAssetProxyMeshesRefinedDelegate__DelegateSignature", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventOnHoudiniAssetProxyMeshesRefinedDelegate_Parms), Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetProxyMeshesRefinedDelegate__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetProxyMeshesRefinedDelegate__DelegateSignature_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetProxyMeshesRefinedDelegate__DelegateSignature_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetProxyMeshesRefinedDelegate__DelegateSignature_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetProxyMeshesRefinedDelegate__DelegateSignature() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetProxyMeshesRefinedDelegate__DelegateSignature_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostBake__DelegateSignature_Statics + { + struct HoudiniPublicAPIAssetWrapper_eventOnHoudiniAssetPostBake_Parms + { + UHoudiniPublicAPIAssetWrapper* InAssetWrapper; + bool bInBakeSuccess; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bInBakeSuccess_MetaData[]; +#endif + static void NewProp_bInBakeSuccess_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInBakeSuccess; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InAssetWrapper; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostBake__DelegateSignature_Statics::NewProp_bInBakeSuccess_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + void Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostBake__DelegateSignature_Statics::NewProp_bInBakeSuccess_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventOnHoudiniAssetPostBake_Parms*)Obj)->bInBakeSuccess = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostBake__DelegateSignature_Statics::NewProp_bInBakeSuccess = { "bInBakeSuccess", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventOnHoudiniAssetPostBake_Parms), &Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostBake__DelegateSignature_Statics::NewProp_bInBakeSuccess_SetBit, METADATA_PARAMS(Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostBake__DelegateSignature_Statics::NewProp_bInBakeSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostBake__DelegateSignature_Statics::NewProp_bInBakeSuccess_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostBake__DelegateSignature_Statics::NewProp_InAssetWrapper = { "InAssetWrapper", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventOnHoudiniAssetPostBake_Parms, InAssetWrapper), Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostBake__DelegateSignature_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostBake__DelegateSignature_Statics::NewProp_bInBakeSuccess, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostBake__DelegateSignature_Statics::NewProp_InAssetWrapper, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostBake__DelegateSignature_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostBake__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "OnHoudiniAssetPostBake__DelegateSignature", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventOnHoudiniAssetPostBake_Parms), Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostBake__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostBake__DelegateSignature_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostBake__DelegateSignature_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostBake__DelegateSignature_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostBake__DelegateSignature() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostBake__DelegateSignature_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostCook__DelegateSignature_Statics + { + struct HoudiniPublicAPIAssetWrapper_eventOnHoudiniAssetPostCook_Parms + { + UHoudiniPublicAPIAssetWrapper* InAssetWrapper; + bool bInCookSuccess; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bInCookSuccess_MetaData[]; +#endif + static void NewProp_bInCookSuccess_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInCookSuccess; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InAssetWrapper; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostCook__DelegateSignature_Statics::NewProp_bInCookSuccess_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + void Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostCook__DelegateSignature_Statics::NewProp_bInCookSuccess_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventOnHoudiniAssetPostCook_Parms*)Obj)->bInCookSuccess = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostCook__DelegateSignature_Statics::NewProp_bInCookSuccess = { "bInCookSuccess", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventOnHoudiniAssetPostCook_Parms), &Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostCook__DelegateSignature_Statics::NewProp_bInCookSuccess_SetBit, METADATA_PARAMS(Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostCook__DelegateSignature_Statics::NewProp_bInCookSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostCook__DelegateSignature_Statics::NewProp_bInCookSuccess_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostCook__DelegateSignature_Statics::NewProp_InAssetWrapper = { "InAssetWrapper", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventOnHoudiniAssetPostCook_Parms, InAssetWrapper), Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostCook__DelegateSignature_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostCook__DelegateSignature_Statics::NewProp_bInCookSuccess, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostCook__DelegateSignature_Statics::NewProp_InAssetWrapper, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostCook__DelegateSignature_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostCook__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "OnHoudiniAssetPostCook__DelegateSignature", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventOnHoudiniAssetPostCook_Parms), Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostCook__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostCook__DelegateSignature_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostCook__DelegateSignature_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostCook__DelegateSignature_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostCook__DelegateSignature() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostCook__DelegateSignature_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetStateChange__DelegateSignature_Statics + { + struct HoudiniPublicAPIAssetWrapper_eventOnHoudiniAssetStateChange_Parms + { + UHoudiniPublicAPIAssetWrapper* InAssetWrapper; + }; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InAssetWrapper; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetStateChange__DelegateSignature_Statics::NewProp_InAssetWrapper = { "InAssetWrapper", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventOnHoudiniAssetStateChange_Parms, InAssetWrapper), Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetStateChange__DelegateSignature_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetStateChange__DelegateSignature_Statics::NewProp_InAssetWrapper, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetStateChange__DelegateSignature_Statics::Function_MetaDataParams[] = { + { "Comment", "// Delegate types\n" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Delegate types" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetStateChange__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "OnHoudiniAssetStateChange__DelegateSignature", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventOnHoudiniAssetStateChange_Parms), Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetStateChange__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetStateChange__DelegateSignature_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetStateChange__DelegateSignature_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetStateChange__DelegateSignature_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetStateChange__DelegateSignature() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetStateChange__DelegateSignature_Statics::FuncParams); + } + return ReturnFunction; + } +class UScriptStruct* FHoudiniParameterTuple::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINEEDITOR_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniParameterTuple_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniParameterTuple, Z_Construct_UPackage__Script_HoudiniEngineEditor(), TEXT("HoudiniParameterTuple"), sizeof(FHoudiniParameterTuple), Get_Z_Construct_UScriptStruct_FHoudiniParameterTuple_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINEEDITOR_API UScriptStruct* StaticStruct() +{ + return FHoudiniParameterTuple::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniParameterTuple(FHoudiniParameterTuple::StaticStruct, TEXT("/Script/HoudiniEngineEditor"), TEXT("HoudiniParameterTuple"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineEditor_StaticRegisterNativesFHoudiniParameterTuple +{ + FScriptStruct_HoudiniEngineEditor_StaticRegisterNativesFHoudiniParameterTuple() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniParameterTuple")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineEditor_StaticRegisterNativesFHoudiniParameterTuple; + struct Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ColorRampPoints_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ColorRampPoints; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_ColorRampPoints_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_FloatRampPoints_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_FloatRampPoints; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_FloatRampPoints_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_StringValues_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_StringValues; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_StringValues_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_FloatValues_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_FloatValues; + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_FloatValues_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Int32Values_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Int32Values; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_Int32Values_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_BoolValues_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_BoolValues; + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_BoolValues_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::Struct_MetaDataParams[] = { + { "BlueprintType", "true" }, + { "Category", "Houdini Engine | Public API" }, + { "Comment", "/**\n * A struct for storing the values of a Houdini parameter tuple.\n * Currently supports bool, int32, float and FString storage.\n */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "A struct for storing the values of a Houdini parameter tuple.\nCurrently supports bool, int32, float and FString storage." }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::NewProp_ColorRampPoints_MetaData[] = { + { "Category", "Houdini Engine | Public API" }, + { "Comment", "/** For color ramp parameters, the ramp points. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "For color ramp parameters, the ramp points." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::NewProp_ColorRampPoints = { "ColorRampPoints", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniParameterTuple, ColorRampPoints), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::NewProp_ColorRampPoints_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::NewProp_ColorRampPoints_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::NewProp_ColorRampPoints_Inner = { "ColorRampPoints", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FHoudiniPublicAPIColorRampPoint, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::NewProp_FloatRampPoints_MetaData[] = { + { "Category", "Houdini Engine | Public API" }, + { "Comment", "/** For float ramp parameters, the ramp points. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "For float ramp parameters, the ramp points." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::NewProp_FloatRampPoints = { "FloatRampPoints", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniParameterTuple, FloatRampPoints), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::NewProp_FloatRampPoints_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::NewProp_FloatRampPoints_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::NewProp_FloatRampPoints_Inner = { "FloatRampPoints", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FHoudiniPublicAPIFloatRampPoint, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::NewProp_StringValues_MetaData[] = { + { "Category", "Houdini Engine | Public API" }, + { "Comment", "/** For string compatible parameters, the string parameter tuple values. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "For string compatible parameters, the string parameter tuple values." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::NewProp_StringValues = { "StringValues", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniParameterTuple, StringValues), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::NewProp_StringValues_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::NewProp_StringValues_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::NewProp_StringValues_Inner = { "StringValues", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::NewProp_FloatValues_MetaData[] = { + { "Category", "Houdini Engine | Public API" }, + { "Comment", "/** For float compatible parameters, the float parameter tuple values. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "For float compatible parameters, the float parameter tuple values." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::NewProp_FloatValues = { "FloatValues", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniParameterTuple, FloatValues), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::NewProp_FloatValues_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::NewProp_FloatValues_MetaData)) }; + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::NewProp_FloatValues_Inner = { "FloatValues", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::NewProp_Int32Values_MetaData[] = { + { "Category", "Houdini Engine | Public API" }, + { "Comment", "/** For int32 compatible parameters, the int32 parameter tuple values. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "For int32 compatible parameters, the int32 parameter tuple values." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::NewProp_Int32Values = { "Int32Values", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniParameterTuple, Int32Values), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::NewProp_Int32Values_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::NewProp_Int32Values_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::NewProp_Int32Values_Inner = { "Int32Values", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::NewProp_BoolValues_MetaData[] = { + { "Category", "Houdini Engine | Public API" }, + { "Comment", "/** For bool compatible parameters, the bool parameter tuple values. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "For bool compatible parameters, the bool parameter tuple values." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::NewProp_BoolValues = { "BoolValues", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniParameterTuple, BoolValues), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::NewProp_BoolValues_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::NewProp_BoolValues_MetaData)) }; + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::NewProp_BoolValues_Inner = { "BoolValues", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), 0, nullptr, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::NewProp_ColorRampPoints, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::NewProp_ColorRampPoints_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::NewProp_FloatRampPoints, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::NewProp_FloatRampPoints_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::NewProp_StringValues, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::NewProp_StringValues_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::NewProp_FloatValues, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::NewProp_FloatValues_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::NewProp_Int32Values, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::NewProp_Int32Values_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::NewProp_BoolValues, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::NewProp_BoolValues_Inner, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineEditor, + nullptr, + &NewStructOps, + "HoudiniParameterTuple", + sizeof(FHoudiniParameterTuple), + alignof(FHoudiniParameterTuple), + Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniParameterTuple() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniParameterTuple_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineEditor(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniParameterTuple"), sizeof(FHoudiniParameterTuple), Get_Z_Construct_UScriptStruct_FHoudiniParameterTuple_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniParameterTuple_Hash() { return 437576999U; } +class UScriptStruct* FHoudiniPublicAPIColorRampPoint::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINEEDITOR_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniPublicAPIColorRampPoint_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniPublicAPIColorRampPoint, Z_Construct_UPackage__Script_HoudiniEngineEditor(), TEXT("HoudiniPublicAPIColorRampPoint"), sizeof(FHoudiniPublicAPIColorRampPoint), Get_Z_Construct_UScriptStruct_FHoudiniPublicAPIColorRampPoint_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINEEDITOR_API UScriptStruct* StaticStruct() +{ + return FHoudiniPublicAPIColorRampPoint::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniPublicAPIColorRampPoint(FHoudiniPublicAPIColorRampPoint::StaticStruct, TEXT("/Script/HoudiniEngineEditor"), TEXT("HoudiniPublicAPIColorRampPoint"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineEditor_StaticRegisterNativesFHoudiniPublicAPIColorRampPoint +{ + FScriptStruct_HoudiniEngineEditor_StaticRegisterNativesFHoudiniPublicAPIColorRampPoint() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniPublicAPIColorRampPoint")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineEditor_StaticRegisterNativesFHoudiniPublicAPIColorRampPoint; + struct Z_Construct_UScriptStruct_FHoudiniPublicAPIColorRampPoint_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_Value; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPublicAPIColorRampPoint_Statics::Struct_MetaDataParams[] = { + { "BlueprintType", "true" }, + { "Category", "Houdini Engine | Public API" }, + { "Comment", "/**\n * A struct for Houdini color ramp points.\n */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "A struct for Houdini color ramp points." }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniPublicAPIColorRampPoint_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPublicAPIColorRampPoint_Statics::NewProp_Value_MetaData[] = { + { "Category", "Houdini Engine | Public API" }, + { "Comment", "/** The value of the point. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "The value of the point." }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniPublicAPIColorRampPoint_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniPublicAPIColorRampPoint, Value), Z_Construct_UScriptStruct_FLinearColor, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPublicAPIColorRampPoint_Statics::NewProp_Value_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPublicAPIColorRampPoint_Statics::NewProp_Value_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FHoudiniPublicAPIColorRampPoint_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPublicAPIColorRampPoint_Statics::NewProp_Value, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniPublicAPIColorRampPoint_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineEditor, + Z_Construct_UScriptStruct_FHoudiniPublicAPIRampPoint, + &NewStructOps, + "HoudiniPublicAPIColorRampPoint", + sizeof(FHoudiniPublicAPIColorRampPoint), + alignof(FHoudiniPublicAPIColorRampPoint), + Z_Construct_UScriptStruct_FHoudiniPublicAPIColorRampPoint_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPublicAPIColorRampPoint_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPublicAPIColorRampPoint_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPublicAPIColorRampPoint_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniPublicAPIColorRampPoint() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniPublicAPIColorRampPoint_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineEditor(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniPublicAPIColorRampPoint"), sizeof(FHoudiniPublicAPIColorRampPoint), Get_Z_Construct_UScriptStruct_FHoudiniPublicAPIColorRampPoint_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniPublicAPIColorRampPoint_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniPublicAPIColorRampPoint_Hash() { return 431170992U; } +class UScriptStruct* FHoudiniPublicAPIFloatRampPoint::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINEEDITOR_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniPublicAPIFloatRampPoint_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniPublicAPIFloatRampPoint, Z_Construct_UPackage__Script_HoudiniEngineEditor(), TEXT("HoudiniPublicAPIFloatRampPoint"), sizeof(FHoudiniPublicAPIFloatRampPoint), Get_Z_Construct_UScriptStruct_FHoudiniPublicAPIFloatRampPoint_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINEEDITOR_API UScriptStruct* StaticStruct() +{ + return FHoudiniPublicAPIFloatRampPoint::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniPublicAPIFloatRampPoint(FHoudiniPublicAPIFloatRampPoint::StaticStruct, TEXT("/Script/HoudiniEngineEditor"), TEXT("HoudiniPublicAPIFloatRampPoint"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineEditor_StaticRegisterNativesFHoudiniPublicAPIFloatRampPoint +{ + FScriptStruct_HoudiniEngineEditor_StaticRegisterNativesFHoudiniPublicAPIFloatRampPoint() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniPublicAPIFloatRampPoint")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineEditor_StaticRegisterNativesFHoudiniPublicAPIFloatRampPoint; + struct Z_Construct_UScriptStruct_FHoudiniPublicAPIFloatRampPoint_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_Value; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPublicAPIFloatRampPoint_Statics::Struct_MetaDataParams[] = { + { "BlueprintType", "true" }, + { "Category", "Houdini Engine | Public API" }, + { "Comment", "/**\n * A struct for Houdini float ramp points.\n */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "A struct for Houdini float ramp points." }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniPublicAPIFloatRampPoint_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPublicAPIFloatRampPoint_Statics::NewProp_Value_MetaData[] = { + { "Category", "Houdini Engine | Public API" }, + { "Comment", "/** The value of the point. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "The value of the point." }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FHoudiniPublicAPIFloatRampPoint_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniPublicAPIFloatRampPoint, Value), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPublicAPIFloatRampPoint_Statics::NewProp_Value_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPublicAPIFloatRampPoint_Statics::NewProp_Value_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FHoudiniPublicAPIFloatRampPoint_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPublicAPIFloatRampPoint_Statics::NewProp_Value, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniPublicAPIFloatRampPoint_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineEditor, + Z_Construct_UScriptStruct_FHoudiniPublicAPIRampPoint, + &NewStructOps, + "HoudiniPublicAPIFloatRampPoint", + sizeof(FHoudiniPublicAPIFloatRampPoint), + alignof(FHoudiniPublicAPIFloatRampPoint), + Z_Construct_UScriptStruct_FHoudiniPublicAPIFloatRampPoint_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPublicAPIFloatRampPoint_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPublicAPIFloatRampPoint_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPublicAPIFloatRampPoint_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniPublicAPIFloatRampPoint() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniPublicAPIFloatRampPoint_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineEditor(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniPublicAPIFloatRampPoint"), sizeof(FHoudiniPublicAPIFloatRampPoint), Get_Z_Construct_UScriptStruct_FHoudiniPublicAPIFloatRampPoint_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniPublicAPIFloatRampPoint_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniPublicAPIFloatRampPoint_Hash() { return 2484581571U; } +class UScriptStruct* FHoudiniPublicAPIRampPoint::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINEEDITOR_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniPublicAPIRampPoint_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniPublicAPIRampPoint, Z_Construct_UPackage__Script_HoudiniEngineEditor(), TEXT("HoudiniPublicAPIRampPoint"), sizeof(FHoudiniPublicAPIRampPoint), Get_Z_Construct_UScriptStruct_FHoudiniPublicAPIRampPoint_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINEEDITOR_API UScriptStruct* StaticStruct() +{ + return FHoudiniPublicAPIRampPoint::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniPublicAPIRampPoint(FHoudiniPublicAPIRampPoint::StaticStruct, TEXT("/Script/HoudiniEngineEditor"), TEXT("HoudiniPublicAPIRampPoint"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineEditor_StaticRegisterNativesFHoudiniPublicAPIRampPoint +{ + FScriptStruct_HoudiniEngineEditor_StaticRegisterNativesFHoudiniPublicAPIRampPoint() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniPublicAPIRampPoint")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineEditor_StaticRegisterNativesFHoudiniPublicAPIRampPoint; + struct Z_Construct_UScriptStruct_FHoudiniPublicAPIRampPoint_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Interpolation_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Interpolation; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_Interpolation_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Position_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_Position; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPublicAPIRampPoint_Statics::Struct_MetaDataParams[] = { + { "BlueprintType", "true" }, + { "Category", "Houdini Engine | Public API" }, + { "Comment", "/**\n * The base class of a struct for Houdini Ramp points.\n */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "The base class of a struct for Houdini Ramp points." }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniPublicAPIRampPoint_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPublicAPIRampPoint_Statics::NewProp_Interpolation_MetaData[] = { + { "Category", "Houdini Engine | Public API" }, + { "Comment", "/** The interpolation type of the point. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "The interpolation type of the point." }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FHoudiniPublicAPIRampPoint_Statics::NewProp_Interpolation = { "Interpolation", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniPublicAPIRampPoint, Interpolation), Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniPublicAPIRampInterpolationType, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPublicAPIRampPoint_Statics::NewProp_Interpolation_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPublicAPIRampPoint_Statics::NewProp_Interpolation_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FHoudiniPublicAPIRampPoint_Statics::NewProp_Interpolation_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPublicAPIRampPoint_Statics::NewProp_Position_MetaData[] = { + { "Category", "Houdini Engine | Public API" }, + { "Comment", "/** The position of the point on the Ramp's x-axis [0,1]. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "The position of the point on the Ramp's x-axis [0,1]." }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FHoudiniPublicAPIRampPoint_Statics::NewProp_Position = { "Position", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniPublicAPIRampPoint, Position), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPublicAPIRampPoint_Statics::NewProp_Position_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPublicAPIRampPoint_Statics::NewProp_Position_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FHoudiniPublicAPIRampPoint_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPublicAPIRampPoint_Statics::NewProp_Interpolation, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPublicAPIRampPoint_Statics::NewProp_Interpolation_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPublicAPIRampPoint_Statics::NewProp_Position, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniPublicAPIRampPoint_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineEditor, + nullptr, + &NewStructOps, + "HoudiniPublicAPIRampPoint", + sizeof(FHoudiniPublicAPIRampPoint), + alignof(FHoudiniPublicAPIRampPoint), + Z_Construct_UScriptStruct_FHoudiniPublicAPIRampPoint_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPublicAPIRampPoint_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPublicAPIRampPoint_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPublicAPIRampPoint_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniPublicAPIRampPoint() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniPublicAPIRampPoint_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineEditor(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniPublicAPIRampPoint"), sizeof(FHoudiniPublicAPIRampPoint), Get_Z_Construct_UScriptStruct_FHoudiniPublicAPIRampPoint_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniPublicAPIRampPoint_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniPublicAPIRampPoint_Hash() { return 3641206601U; } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execHandleOnHoudiniProxyMeshesRefinedGlobal) + { + P_GET_OBJECT(UHoudiniAssetComponent,Z_Param_InHAC); + P_GET_ENUM(EHoudiniProxyRefineResult,Z_Param_InResult); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->HandleOnHoudiniProxyMeshesRefinedGlobal(Z_Param_InHAC,EHoudiniProxyRefineResult(Z_Param_InResult)); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execHandleOnHoudiniPDGAssetLinkPostBake) + { + P_GET_OBJECT(UHoudiniPDGAssetLink,Z_Param_InPDGAssetLink); + P_GET_UBOOL(Z_Param_bInBakeSuccess); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->HandleOnHoudiniPDGAssetLinkPostBake(Z_Param_InPDGAssetLink,Z_Param_bInBakeSuccess); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execHandleOnHoudiniPDGAssetLinkTOPNetPostCook) + { + P_GET_OBJECT(UHoudiniPDGAssetLink,Z_Param_InPDGAssetLink); + P_GET_OBJECT(UTOPNetwork,Z_Param_InTOPNet); + P_GET_UBOOL(Z_Param_bInAnyWorkItemsFailed); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->HandleOnHoudiniPDGAssetLinkTOPNetPostCook(Z_Param_InPDGAssetLink,Z_Param_InTOPNet,Z_Param_bInAnyWorkItemsFailed); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execHandleOnHoudiniAssetComponentPostBake) + { + P_GET_OBJECT(UHoudiniAssetComponent,Z_Param_InHAC); + P_GET_UBOOL(Z_Param_bInBakeSuccess); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->HandleOnHoudiniAssetComponentPostBake(Z_Param_InHAC,Z_Param_bInBakeSuccess); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execHandleOnHoudiniAssetComponentPostCook) + { + P_GET_OBJECT(UHoudiniAssetComponent,Z_Param_InHAC); + P_GET_UBOOL(Z_Param_bInCookSuccess); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->HandleOnHoudiniAssetComponentPostCook(Z_Param_InHAC,Z_Param_bInCookSuccess); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execHandleOnHoudiniAssetComponentStateChange) + { + P_GET_OBJECT(UHoudiniAssetComponent,Z_Param_InHAC); + P_GET_ENUM(EHoudiniAssetState,Z_Param_InFromState); + P_GET_ENUM(EHoudiniAssetState,Z_Param_InToState); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->HandleOnHoudiniAssetComponentStateChange(Z_Param_InHAC,EHoudiniAssetState(Z_Param_InFromState),EHoudiniAssetState(Z_Param_InToState)); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execBindToPDGAssetLink) + { + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->BindToPDGAssetLink(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execClearHoudiniAssetObject) + { + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->ClearHoudiniAssetObject_Implementation(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execGetPDGBakingReplacementMode) + { + P_GET_ENUM_REF(EPDGBakePackageReplaceModeOption,Z_Param_Out_OutBakingReplacementMode); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->GetPDGBakingReplacementMode_Implementation((EPDGBakePackageReplaceModeOption&)(Z_Param_Out_OutBakingReplacementMode)); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execSetPDGBakingReplacementMode) + { + P_GET_ENUM(EPDGBakePackageReplaceModeOption,Z_Param_InBakingReplacementMode); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->SetPDGBakingReplacementMode_Implementation(EPDGBakePackageReplaceModeOption(Z_Param_InBakingReplacementMode)); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execGetPDGRecenterBakedActors) + { + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->GetPDGRecenterBakedActors_Implementation(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execSetPDGRecenterBakedActors) + { + P_GET_UBOOL(Z_Param_bInRecenterBakedActors); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->SetPDGRecenterBakedActors_Implementation(Z_Param_bInRecenterBakedActors); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execGetPDGBakeSelection) + { + P_GET_ENUM_REF(EPDGBakeSelectionOption,Z_Param_Out_OutBakeSelection); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->GetPDGBakeSelection_Implementation((EPDGBakeSelectionOption&)(Z_Param_Out_OutBakeSelection)); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execSetPDGBakeSelection) + { + P_GET_ENUM(EPDGBakeSelectionOption,Z_Param_InBakeSelection); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->SetPDGBakeSelection_Implementation(EPDGBakeSelectionOption(Z_Param_InBakeSelection)); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execGetPDGBakeMethod) + { + P_GET_ENUM_REF(EHoudiniEngineBakeOption,Z_Param_Out_OutBakeMethod); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->GetPDGBakeMethod_Implementation((EHoudiniEngineBakeOption&)(Z_Param_Out_OutBakeMethod)); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execSetPDGBakeMethod) + { + P_GET_ENUM(EHoudiniEngineBakeOption,Z_Param_InBakeMethod); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->SetPDGBakeMethod_Implementation(EHoudiniEngineBakeOption(Z_Param_InBakeMethod)); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execIsPDGAutoBakeEnabled) + { + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->IsPDGAutoBakeEnabled_Implementation(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execSetPDGAutoBakeEnabled) + { + P_GET_UBOOL(Z_Param_bInAutoBakeEnabled); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->SetPDGAutoBakeEnabled_Implementation(Z_Param_bInAutoBakeEnabled); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execPDGBakeAllOutputsWithSettings) + { + P_GET_ENUM(EHoudiniEngineBakeOption,Z_Param_InBakeOption); + P_GET_ENUM(EPDGBakeSelectionOption,Z_Param_InBakeSelection); + P_GET_ENUM(EPDGBakePackageReplaceModeOption,Z_Param_InBakeReplacementMode); + P_GET_UBOOL(Z_Param_bInRecenterBakedActors); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->PDGBakeAllOutputsWithSettings_Implementation(EHoudiniEngineBakeOption(Z_Param_InBakeOption),EPDGBakeSelectionOption(Z_Param_InBakeSelection),EPDGBakePackageReplaceModeOption(Z_Param_InBakeReplacementMode),Z_Param_bInRecenterBakedActors); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execPDGBakeAllOutputs) + { + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->PDGBakeAllOutputs_Implementation(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execPDGCookNode) + { + P_GET_PROPERTY(FStrProperty,Z_Param_InNetworkRelativePath); + P_GET_PROPERTY(FStrProperty,Z_Param_InNodeRelativePath); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->PDGCookNode_Implementation(Z_Param_InNetworkRelativePath,Z_Param_InNodeRelativePath); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execPDGCookOutputsForNetwork) + { + P_GET_PROPERTY(FStrProperty,Z_Param_InNetworkRelativePath); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->PDGCookOutputsForNetwork_Implementation(Z_Param_InNetworkRelativePath); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execPDGDirtyNode) + { + P_GET_PROPERTY(FStrProperty,Z_Param_InNetworkRelativePath); + P_GET_PROPERTY(FStrProperty,Z_Param_InNodeRelativePath); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->PDGDirtyNode_Implementation(Z_Param_InNetworkRelativePath,Z_Param_InNodeRelativePath); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execPDGDirtyNetwork) + { + P_GET_PROPERTY(FStrProperty,Z_Param_InNetworkRelativePath); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->PDGDirtyNetwork_Implementation(Z_Param_InNetworkRelativePath); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execPDGDirtyAllNetworks) + { + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->PDGDirtyAllNetworks_Implementation(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execGetPDGTOPNodePaths) + { + P_GET_PROPERTY(FStrProperty,Z_Param_InNetworkRelativePath); + P_GET_TARRAY_REF(FString,Z_Param_Out_OutTOPNodePaths); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->GetPDGTOPNodePaths_Implementation(Z_Param_InNetworkRelativePath,Z_Param_Out_OutTOPNodePaths); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execGetPDGTOPNetworkPaths) + { + P_GET_TARRAY_REF(FString,Z_Param_Out_OutTOPNetworkPaths); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->GetPDGTOPNetworkPaths_Implementation(Z_Param_Out_OutTOPNetworkPaths); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execHasPDGAssetLink) + { + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->HasPDGAssetLink_Implementation(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execRefineAllCurrentProxyOutputs) + { + P_GET_UBOOL(Z_Param_bInSilent); + P_FINISH; + P_NATIVE_BEGIN; + *(EHoudiniProxyRefineRequestResult*)Z_Param__Result=P_THIS->RefineAllCurrentProxyOutputs_Implementation(Z_Param_bInSilent); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execIsOutputCurrentProxyAt) + { + P_GET_PROPERTY(FIntProperty,Z_Param_InIndex); + P_GET_STRUCT_REF(FHoudiniPublicAPIOutputObjectIdentifier,Z_Param_Out_InIdentifier); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->IsOutputCurrentProxyAt_Implementation(Z_Param_InIndex,Z_Param_Out_InIdentifier); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execHasAnyCurrentProxyOutputAt) + { + P_GET_PROPERTY(FIntProperty,Z_Param_InIndex); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->HasAnyCurrentProxyOutputAt_Implementation(Z_Param_InIndex); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execHasAnyCurrentProxyOutput) + { + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->HasAnyCurrentProxyOutput_Implementation(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execBakeOutputObjectAt) + { + P_GET_PROPERTY(FIntProperty,Z_Param_InIndex); + P_GET_STRUCT_REF(FHoudiniPublicAPIOutputObjectIdentifier,Z_Param_Out_InIdentifier); + P_GET_PROPERTY(FNameProperty,Z_Param_InBakeName); + P_GET_ENUM(EHoudiniLandscapeOutputBakeType,Z_Param_InLandscapeBakeType); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->BakeOutputObjectAt_Implementation(Z_Param_InIndex,Z_Param_Out_InIdentifier,Z_Param_InBakeName,EHoudiniLandscapeOutputBakeType(Z_Param_InLandscapeBakeType)); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execSetOutputBakeNameFallbackAt) + { + P_GET_PROPERTY(FIntProperty,Z_Param_InIndex); + P_GET_STRUCT_REF(FHoudiniPublicAPIOutputObjectIdentifier,Z_Param_Out_InIdentifier); + P_GET_PROPERTY(FStrProperty,Z_Param_InBakeName); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->SetOutputBakeNameFallbackAt_Implementation(Z_Param_InIndex,Z_Param_Out_InIdentifier,Z_Param_InBakeName); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execGetOutputBakeNameFallbackAt) + { + P_GET_PROPERTY(FIntProperty,Z_Param_InIndex); + P_GET_STRUCT_REF(FHoudiniPublicAPIOutputObjectIdentifier,Z_Param_Out_InIdentifier); + P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_OutBakeName); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->GetOutputBakeNameFallbackAt_Implementation(Z_Param_InIndex,Z_Param_Out_InIdentifier,Z_Param_Out_OutBakeName); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execGetOutputComponentAt) + { + P_GET_PROPERTY(FIntProperty,Z_Param_InIndex); + P_GET_STRUCT_REF(FHoudiniPublicAPIOutputObjectIdentifier,Z_Param_Out_InIdentifier); + P_FINISH; + P_NATIVE_BEGIN; + *(UObject**)Z_Param__Result=P_THIS->GetOutputComponentAt_Implementation(Z_Param_InIndex,Z_Param_Out_InIdentifier); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execGetOutputObjectAt) + { + P_GET_PROPERTY(FIntProperty,Z_Param_InIndex); + P_GET_STRUCT_REF(FHoudiniPublicAPIOutputObjectIdentifier,Z_Param_Out_InIdentifier); + P_FINISH; + P_NATIVE_BEGIN; + *(UObject**)Z_Param__Result=P_THIS->GetOutputObjectAt_Implementation(Z_Param_InIndex,Z_Param_Out_InIdentifier); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execGetOutputIdentifiersAt) + { + P_GET_PROPERTY(FIntProperty,Z_Param_InIndex); + P_GET_TARRAY_REF(FHoudiniPublicAPIOutputObjectIdentifier,Z_Param_Out_OutIdentifiers); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->GetOutputIdentifiersAt_Implementation(Z_Param_InIndex,Z_Param_Out_OutIdentifiers); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execGetOutputTypeAt) + { + P_GET_PROPERTY(FIntProperty,Z_Param_InIndex); + P_FINISH; + P_NATIVE_BEGIN; + *(EHoudiniOutputType*)Z_Param__Result=P_THIS->GetOutputTypeAt_Implementation(Z_Param_InIndex); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execGetNumOutputs) + { + P_FINISH; + P_NATIVE_BEGIN; + *(int32*)Z_Param__Result=P_THIS->GetNumOutputs_Implementation(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execGetInputParameters) + { + P_GET_TMAP_REF(FName,UHoudiniPublicAPIInput*,Z_Param_Out_OutInputs); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->GetInputParameters_Implementation(Z_Param_Out_OutInputs); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execSetInputParameters) + { + P_GET_TMAP_REF(FName,UHoudiniPublicAPIInput*,Z_Param_Out_InInputs); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->SetInputParameters_Implementation(Z_Param_Out_InInputs); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execGetInputParameter) + { + P_GET_PROPERTY_REF(FNameProperty,Z_Param_Out_InParameterName); + P_GET_OBJECT_REF(UHoudiniPublicAPIInput,Z_Param_Out_OutInput); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->GetInputParameter_Implementation(Z_Param_Out_InParameterName,Z_Param_Out_OutInput); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execSetInputParameter) + { + P_GET_PROPERTY_REF(FNameProperty,Z_Param_Out_InParameterName); + P_GET_OBJECT(UHoudiniPublicAPIInput,Z_Param_InInput); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->SetInputParameter_Implementation(Z_Param_Out_InParameterName,Z_Param_InInput); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execGetInputsAtIndices) + { + P_GET_TMAP_REF(int32,UHoudiniPublicAPIInput*,Z_Param_Out_OutInputs); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->GetInputsAtIndices_Implementation(Z_Param_Out_OutInputs); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execSetInputsAtIndices) + { + P_GET_TMAP_REF(int32,UHoudiniPublicAPIInput*,Z_Param_Out_InInputs); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->SetInputsAtIndices_Implementation(Z_Param_Out_InInputs); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execGetInputAtIndex) + { + P_GET_PROPERTY(FIntProperty,Z_Param_InNodeInputIndex); + P_GET_OBJECT_REF(UHoudiniPublicAPIInput,Z_Param_Out_OutInput); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->GetInputAtIndex_Implementation(Z_Param_InNodeInputIndex,Z_Param_Out_OutInput); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execSetInputAtIndex) + { + P_GET_PROPERTY(FIntProperty,Z_Param_InNodeInputIndex); + P_GET_OBJECT(UHoudiniPublicAPIInput,Z_Param_InInput); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->SetInputAtIndex_Implementation(Z_Param_InNodeInputIndex,Z_Param_InInput); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execGetNumNodeInputs) + { + P_FINISH; + P_NATIVE_BEGIN; + *(int32*)Z_Param__Result=P_THIS->GetNumNodeInputs_Implementation(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execCreateEmptyInput) + { + P_GET_OBJECT(UClass,Z_Param_InInputClass); + P_FINISH; + P_NATIVE_BEGIN; + *(UHoudiniPublicAPIInput**)Z_Param__Result=P_THIS->CreateEmptyInput_Implementation(Z_Param_InInputClass); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execSetParameterTuples) + { + P_GET_TMAP_REF(FName,FHoudiniParameterTuple,Z_Param_Out_InParameterTuples); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->SetParameterTuples_Implementation(Z_Param_Out_InParameterTuples); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execGetParameterTuples) + { + P_GET_TMAP_REF(FName,FHoudiniParameterTuple,Z_Param_Out_OutParameterTuples); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->GetParameterTuples_Implementation(Z_Param_Out_OutParameterTuples); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execTriggerButtonParameter) + { + P_GET_PROPERTY(FNameProperty,Z_Param_InButtonParameterName); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->TriggerButtonParameter_Implementation(Z_Param_InButtonParameterName); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execGetColorRampParameterPoints) + { + P_GET_PROPERTY(FNameProperty,Z_Param_InParameterTupleName); + P_GET_TARRAY_REF(FHoudiniPublicAPIColorRampPoint,Z_Param_Out_OutRampPoints); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->GetColorRampParameterPoints_Implementation(Z_Param_InParameterTupleName,Z_Param_Out_OutRampPoints); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execSetColorRampParameterPoints) + { + P_GET_PROPERTY(FNameProperty,Z_Param_InParameterTupleName); + P_GET_TARRAY_REF(FHoudiniPublicAPIColorRampPoint,Z_Param_Out_InRampPoints); + P_GET_UBOOL(Z_Param_bInMarkChanged); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->SetColorRampParameterPoints_Implementation(Z_Param_InParameterTupleName,Z_Param_Out_InRampPoints,Z_Param_bInMarkChanged); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execGetColorRampParameterPointValue) + { + P_GET_PROPERTY(FNameProperty,Z_Param_InParameterTupleName); + P_GET_PROPERTY(FIntProperty,Z_Param_InPointIndex); + P_GET_PROPERTY_REF(FFloatProperty,Z_Param_Out_OutPointPosition); + P_GET_STRUCT_REF(FLinearColor,Z_Param_Out_OutPointValue); + P_GET_ENUM_REF(EHoudiniPublicAPIRampInterpolationType,Z_Param_Out_OutInterpolationType); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->GetColorRampParameterPointValue_Implementation(Z_Param_InParameterTupleName,Z_Param_InPointIndex,Z_Param_Out_OutPointPosition,Z_Param_Out_OutPointValue,(EHoudiniPublicAPIRampInterpolationType&)(Z_Param_Out_OutInterpolationType)); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execSetColorRampParameterPointValue) + { + P_GET_PROPERTY(FNameProperty,Z_Param_InParameterTupleName); + P_GET_PROPERTY(FIntProperty,Z_Param_InPointIndex); + P_GET_PROPERTY(FFloatProperty,Z_Param_InPointPosition); + P_GET_STRUCT_REF(FLinearColor,Z_Param_Out_InPointValue); + P_GET_ENUM(EHoudiniPublicAPIRampInterpolationType,Z_Param_InInterpolationType); + P_GET_UBOOL(Z_Param_bInMarkChanged); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->SetColorRampParameterPointValue_Implementation(Z_Param_InParameterTupleName,Z_Param_InPointIndex,Z_Param_InPointPosition,Z_Param_Out_InPointValue,EHoudiniPublicAPIRampInterpolationType(Z_Param_InInterpolationType),Z_Param_bInMarkChanged); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execGetFloatRampParameterPoints) + { + P_GET_PROPERTY(FNameProperty,Z_Param_InParameterTupleName); + P_GET_TARRAY_REF(FHoudiniPublicAPIFloatRampPoint,Z_Param_Out_OutRampPoints); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->GetFloatRampParameterPoints_Implementation(Z_Param_InParameterTupleName,Z_Param_Out_OutRampPoints); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execSetFloatRampParameterPoints) + { + P_GET_PROPERTY(FNameProperty,Z_Param_InParameterTupleName); + P_GET_TARRAY_REF(FHoudiniPublicAPIFloatRampPoint,Z_Param_Out_InRampPoints); + P_GET_UBOOL(Z_Param_bInMarkChanged); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->SetFloatRampParameterPoints_Implementation(Z_Param_InParameterTupleName,Z_Param_Out_InRampPoints,Z_Param_bInMarkChanged); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execGetFloatRampParameterPointValue) + { + P_GET_PROPERTY(FNameProperty,Z_Param_InParameterTupleName); + P_GET_PROPERTY(FIntProperty,Z_Param_InPointIndex); + P_GET_PROPERTY_REF(FFloatProperty,Z_Param_Out_OutPointPosition); + P_GET_PROPERTY_REF(FFloatProperty,Z_Param_Out_OutPointValue); + P_GET_ENUM_REF(EHoudiniPublicAPIRampInterpolationType,Z_Param_Out_OutInterpolationType); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->GetFloatRampParameterPointValue_Implementation(Z_Param_InParameterTupleName,Z_Param_InPointIndex,Z_Param_Out_OutPointPosition,Z_Param_Out_OutPointValue,(EHoudiniPublicAPIRampInterpolationType&)(Z_Param_Out_OutInterpolationType)); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execSetFloatRampParameterPointValue) + { + P_GET_PROPERTY(FNameProperty,Z_Param_InParameterTupleName); + P_GET_PROPERTY(FIntProperty,Z_Param_InPointIndex); + P_GET_PROPERTY(FFloatProperty,Z_Param_InPointPosition); + P_GET_PROPERTY(FFloatProperty,Z_Param_InPointValue); + P_GET_ENUM(EHoudiniPublicAPIRampInterpolationType,Z_Param_InInterpolationType); + P_GET_UBOOL(Z_Param_bInMarkChanged); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->SetFloatRampParameterPointValue_Implementation(Z_Param_InParameterTupleName,Z_Param_InPointIndex,Z_Param_InPointPosition,Z_Param_InPointValue,EHoudiniPublicAPIRampInterpolationType(Z_Param_InInterpolationType),Z_Param_bInMarkChanged); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execGetRampParameterNumPoints) + { + P_GET_PROPERTY(FNameProperty,Z_Param_InParameterTupleName); + P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_OutNumPoints); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->GetRampParameterNumPoints_Implementation(Z_Param_InParameterTupleName,Z_Param_Out_OutNumPoints); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execSetRampParameterNumPoints) + { + P_GET_PROPERTY(FNameProperty,Z_Param_InParameterTupleName); + P_GET_PROPERTY(FIntProperty,Z_Param_InNumPoints); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->SetRampParameterNumPoints_Implementation(Z_Param_InParameterTupleName,Z_Param_InNumPoints); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execGetAssetRefParameterValue) + { + P_GET_PROPERTY(FNameProperty,Z_Param_InParameterTupleName); + P_GET_OBJECT_REF(UObject,Z_Param_Out_OutValue); + P_GET_PROPERTY(FIntProperty,Z_Param_InAtIndex); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->GetAssetRefParameterValue_Implementation(Z_Param_InParameterTupleName,Z_Param_Out_OutValue,Z_Param_InAtIndex); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execSetAssetRefParameterValue) + { + P_GET_PROPERTY(FNameProperty,Z_Param_InParameterTupleName); + P_GET_OBJECT(UObject,Z_Param_InValue); + P_GET_PROPERTY(FIntProperty,Z_Param_InAtIndex); + P_GET_UBOOL(Z_Param_bInMarkChanged); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->SetAssetRefParameterValue_Implementation(Z_Param_InParameterTupleName,Z_Param_InValue,Z_Param_InAtIndex,Z_Param_bInMarkChanged); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execGetStringParameterValue) + { + P_GET_PROPERTY(FNameProperty,Z_Param_InParameterTupleName); + P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_OutValue); + P_GET_PROPERTY(FIntProperty,Z_Param_InAtIndex); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->GetStringParameterValue_Implementation(Z_Param_InParameterTupleName,Z_Param_Out_OutValue,Z_Param_InAtIndex); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execSetStringParameterValue) + { + P_GET_PROPERTY(FNameProperty,Z_Param_InParameterTupleName); + P_GET_PROPERTY(FStrProperty,Z_Param_InValue); + P_GET_PROPERTY(FIntProperty,Z_Param_InAtIndex); + P_GET_UBOOL(Z_Param_bInMarkChanged); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->SetStringParameterValue_Implementation(Z_Param_InParameterTupleName,Z_Param_InValue,Z_Param_InAtIndex,Z_Param_bInMarkChanged); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execGetBoolParameterValue) + { + P_GET_PROPERTY(FNameProperty,Z_Param_InParameterTupleName); + P_GET_UBOOL_REF(Z_Param_Out_OutValue); + P_GET_PROPERTY(FIntProperty,Z_Param_InAtIndex); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->GetBoolParameterValue_Implementation(Z_Param_InParameterTupleName,Z_Param_Out_OutValue,Z_Param_InAtIndex); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execSetBoolParameterValue) + { + P_GET_PROPERTY(FNameProperty,Z_Param_InParameterTupleName); + P_GET_UBOOL(Z_Param_InValue); + P_GET_PROPERTY(FIntProperty,Z_Param_InAtIndex); + P_GET_UBOOL(Z_Param_bInMarkChanged); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->SetBoolParameterValue_Implementation(Z_Param_InParameterTupleName,Z_Param_InValue,Z_Param_InAtIndex,Z_Param_bInMarkChanged); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execGetIntParameterValue) + { + P_GET_PROPERTY(FNameProperty,Z_Param_InParameterTupleName); + P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_OutValue); + P_GET_PROPERTY(FIntProperty,Z_Param_InAtIndex); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->GetIntParameterValue_Implementation(Z_Param_InParameterTupleName,Z_Param_Out_OutValue,Z_Param_InAtIndex); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execSetIntParameterValue) + { + P_GET_PROPERTY(FNameProperty,Z_Param_InParameterTupleName); + P_GET_PROPERTY(FIntProperty,Z_Param_InValue); + P_GET_PROPERTY(FIntProperty,Z_Param_InAtIndex); + P_GET_UBOOL(Z_Param_bInMarkChanged); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->SetIntParameterValue_Implementation(Z_Param_InParameterTupleName,Z_Param_InValue,Z_Param_InAtIndex,Z_Param_bInMarkChanged); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execGetColorParameterValue) + { + P_GET_PROPERTY(FNameProperty,Z_Param_InParameterTupleName); + P_GET_STRUCT_REF(FLinearColor,Z_Param_Out_OutValue); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->GetColorParameterValue_Implementation(Z_Param_InParameterTupleName,Z_Param_Out_OutValue); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execSetColorParameterValue) + { + P_GET_PROPERTY(FNameProperty,Z_Param_InParameterTupleName); + P_GET_STRUCT_REF(FLinearColor,Z_Param_Out_InValue); + P_GET_UBOOL(Z_Param_bInMarkChanged); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->SetColorParameterValue_Implementation(Z_Param_InParameterTupleName,Z_Param_Out_InValue,Z_Param_bInMarkChanged); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execGetFloatParameterValue) + { + P_GET_PROPERTY(FNameProperty,Z_Param_InParameterTupleName); + P_GET_PROPERTY_REF(FFloatProperty,Z_Param_Out_OutValue); + P_GET_PROPERTY(FIntProperty,Z_Param_InAtIndex); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->GetFloatParameterValue_Implementation(Z_Param_InParameterTupleName,Z_Param_Out_OutValue,Z_Param_InAtIndex); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execSetFloatParameterValue) + { + P_GET_PROPERTY(FNameProperty,Z_Param_InParameterTupleName); + P_GET_PROPERTY(FFloatProperty,Z_Param_InValue); + P_GET_PROPERTY(FIntProperty,Z_Param_InAtIndex); + P_GET_UBOOL(Z_Param_bInMarkChanged); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->SetFloatParameterValue_Implementation(Z_Param_InParameterTupleName,Z_Param_InValue,Z_Param_InAtIndex,Z_Param_bInMarkChanged); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execGetReplacePreviousBake) + { + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->GetReplacePreviousBake_Implementation(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execSetReplacePreviousBake) + { + P_GET_UBOOL(Z_Param_bInReplacePreviousBake); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->SetReplacePreviousBake_Implementation(Z_Param_bInReplacePreviousBake); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execGetRecenterBakedActors) + { + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->GetRecenterBakedActors_Implementation(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execSetRecenterBakedActors) + { + P_GET_UBOOL(Z_Param_bInRecenterBakedActors); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->SetRecenterBakedActors_Implementation(Z_Param_bInRecenterBakedActors); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execGetRemoveOutputAfterBake) + { + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->GetRemoveOutputAfterBake_Implementation(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execSetRemoveOutputAfterBake) + { + P_GET_UBOOL(Z_Param_bInRemoveOutputAfterBake); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->SetRemoveOutputAfterBake_Implementation(Z_Param_bInRemoveOutputAfterBake); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execGetBakeMethod) + { + P_GET_ENUM_REF(EHoudiniEngineBakeOption,Z_Param_Out_OutBakeMethod); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->GetBakeMethod_Implementation((EHoudiniEngineBakeOption&)(Z_Param_Out_OutBakeMethod)); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execSetBakeMethod) + { + P_GET_ENUM(EHoudiniEngineBakeOption,Z_Param_InBakeMethod); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->SetBakeMethod_Implementation(EHoudiniEngineBakeOption(Z_Param_InBakeMethod)); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execIsAutoBakeEnabled) + { + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->IsAutoBakeEnabled_Implementation(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execSetAutoBakeEnabled) + { + P_GET_UBOOL(Z_Param_bInAutoBakeEnabled); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->SetAutoBakeEnabled_Implementation(Z_Param_bInAutoBakeEnabled); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execBakeAllOutputsWithSettings) + { + P_GET_ENUM(EHoudiniEngineBakeOption,Z_Param_InBakeOption); + P_GET_UBOOL(Z_Param_bInReplacePreviousBake); + P_GET_UBOOL(Z_Param_bInRemoveTempOutputsOnSuccess); + P_GET_UBOOL(Z_Param_bInRecenterBakedActors); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->BakeAllOutputsWithSettings_Implementation(EHoudiniEngineBakeOption(Z_Param_InBakeOption),Z_Param_bInReplacePreviousBake,Z_Param_bInRemoveTempOutputsOnSuccess,Z_Param_bInRecenterBakedActors); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execBakeAllOutputs) + { + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->BakeAllOutputs_Implementation(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execIsAutoCookingEnabled) + { + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->IsAutoCookingEnabled_Implementation(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execSetAutoCookingEnabled) + { + P_GET_UBOOL(Z_Param_bInSetEnabled); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->SetAutoCookingEnabled_Implementation(Z_Param_bInSetEnabled); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execRecook) + { + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->Recook_Implementation(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execRebuild) + { + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->Rebuild_Implementation(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execDeleteInstantiatedAsset) + { + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->DeleteInstantiatedAsset_Implementation(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execSetBakeFolder) + { + P_GET_STRUCT_REF(FDirectoryPath,Z_Param_Out_InDirectoryPath); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->SetBakeFolder_Implementation(Z_Param_Out_InDirectoryPath); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execGetBakeFolder) + { + P_GET_STRUCT_REF(FDirectoryPath,Z_Param_Out_OutDirectoryPath); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->GetBakeFolder_Implementation(Z_Param_Out_OutDirectoryPath); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execSetTemporaryCookFolder) + { + P_GET_STRUCT_REF(FDirectoryPath,Z_Param_Out_InDirectoryPath); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->SetTemporaryCookFolder_Implementation(Z_Param_Out_InDirectoryPath); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execGetTemporaryCookFolder) + { + P_GET_STRUCT_REF(FDirectoryPath,Z_Param_Out_OutDirectoryPath); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->GetTemporaryCookFolder_Implementation(Z_Param_Out_OutDirectoryPath); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execGetHoudiniAssetComponent) + { + P_FINISH; + P_NATIVE_BEGIN; + *(UHoudiniAssetComponent**)Z_Param__Result=P_THIS->GetHoudiniAssetComponent_Implementation(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execGetHoudiniAssetActor) + { + P_FINISH; + P_NATIVE_BEGIN; + *(AHoudiniAssetActor**)Z_Param__Result=P_THIS->GetHoudiniAssetActor_Implementation(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execGetHoudiniAssetObject) + { + P_FINISH; + P_NATIVE_BEGIN; + *(UObject**)Z_Param__Result=P_THIS->GetHoudiniAssetObject_Implementation(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execWrapHoudiniAssetObject) + { + P_GET_OBJECT(UObject,Z_Param_InHoudiniAssetObjectToWrap); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->WrapHoudiniAssetObject_Implementation(Z_Param_InHoudiniAssetObjectToWrap); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execCanWrapHoudiniObject) + { + P_GET_OBJECT(UObject,Z_Param_InObject); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=UHoudiniPublicAPIAssetWrapper::CanWrapHoudiniObject(Z_Param_InObject); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execCreateEmptyWrapper) + { + P_GET_OBJECT(UObject,Z_Param_InOuter); + P_FINISH; + P_NATIVE_BEGIN; + *(UHoudiniPublicAPIAssetWrapper**)Z_Param__Result=UHoudiniPublicAPIAssetWrapper::CreateEmptyWrapper(Z_Param_InOuter); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIAssetWrapper::execCreateWrapper) + { + P_GET_OBJECT(UObject,Z_Param_InOuter); + P_GET_OBJECT(UObject,Z_Param_InHoudiniAssetActorOrComponent); + P_FINISH; + P_NATIVE_BEGIN; + *(UHoudiniPublicAPIAssetWrapper**)Z_Param__Result=UHoudiniPublicAPIAssetWrapper::CreateWrapper(Z_Param_InOuter,Z_Param_InHoudiniAssetActorOrComponent); + P_NATIVE_END; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_BakeAllOutputs = FName(TEXT("BakeAllOutputs")); + bool UHoudiniPublicAPIAssetWrapper::BakeAllOutputs() + { + HoudiniPublicAPIAssetWrapper_eventBakeAllOutputs_Parms Parms; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_BakeAllOutputs),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_BakeAllOutputsWithSettings = FName(TEXT("BakeAllOutputsWithSettings")); + bool UHoudiniPublicAPIAssetWrapper::BakeAllOutputsWithSettings(EHoudiniEngineBakeOption InBakeOption, bool bInReplacePreviousBake, bool bInRemoveTempOutputsOnSuccess, bool bInRecenterBakedActors) + { + HoudiniPublicAPIAssetWrapper_eventBakeAllOutputsWithSettings_Parms Parms; + Parms.InBakeOption=InBakeOption; + Parms.bInReplacePreviousBake=bInReplacePreviousBake ? true : false; + Parms.bInRemoveTempOutputsOnSuccess=bInRemoveTempOutputsOnSuccess ? true : false; + Parms.bInRecenterBakedActors=bInRecenterBakedActors ? true : false; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_BakeAllOutputsWithSettings),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_BakeOutputObjectAt = FName(TEXT("BakeOutputObjectAt")); + bool UHoudiniPublicAPIAssetWrapper::BakeOutputObjectAt(const int32 InIndex, FHoudiniPublicAPIOutputObjectIdentifier const& InIdentifier, const FName InBakeName, const EHoudiniLandscapeOutputBakeType InLandscapeBakeType) + { + HoudiniPublicAPIAssetWrapper_eventBakeOutputObjectAt_Parms Parms; + Parms.InIndex=InIndex; + Parms.InIdentifier=InIdentifier; + Parms.InBakeName=InBakeName; + Parms.InLandscapeBakeType=InLandscapeBakeType; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_BakeOutputObjectAt),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_ClearHoudiniAssetObject = FName(TEXT("ClearHoudiniAssetObject")); + void UHoudiniPublicAPIAssetWrapper::ClearHoudiniAssetObject() + { + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_ClearHoudiniAssetObject),NULL); + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_CreateEmptyInput = FName(TEXT("CreateEmptyInput")); + UHoudiniPublicAPIInput* UHoudiniPublicAPIAssetWrapper::CreateEmptyInput(TSubclassOf InInputClass) + { + HoudiniPublicAPIAssetWrapper_eventCreateEmptyInput_Parms Parms; + Parms.InInputClass=InInputClass; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_CreateEmptyInput),&Parms); + return Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_DeleteInstantiatedAsset = FName(TEXT("DeleteInstantiatedAsset")); + bool UHoudiniPublicAPIAssetWrapper::DeleteInstantiatedAsset() + { + HoudiniPublicAPIAssetWrapper_eventDeleteInstantiatedAsset_Parms Parms; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_DeleteInstantiatedAsset),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_GetAssetRefParameterValue = FName(TEXT("GetAssetRefParameterValue")); + bool UHoudiniPublicAPIAssetWrapper::GetAssetRefParameterValue(FName InParameterTupleName, UObject*& OutValue, int32 InAtIndex) const + { + HoudiniPublicAPIAssetWrapper_eventGetAssetRefParameterValue_Parms Parms; + Parms.InParameterTupleName=InParameterTupleName; + Parms.OutValue=OutValue; + Parms.InAtIndex=InAtIndex; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_GetAssetRefParameterValue),&Parms); + OutValue=Parms.OutValue; + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_GetBakeFolder = FName(TEXT("GetBakeFolder")); + bool UHoudiniPublicAPIAssetWrapper::GetBakeFolder(FDirectoryPath& OutDirectoryPath) const + { + HoudiniPublicAPIAssetWrapper_eventGetBakeFolder_Parms Parms; + Parms.OutDirectoryPath=OutDirectoryPath; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_GetBakeFolder),&Parms); + OutDirectoryPath=Parms.OutDirectoryPath; + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_GetBakeMethod = FName(TEXT("GetBakeMethod")); + bool UHoudiniPublicAPIAssetWrapper::GetBakeMethod(EHoudiniEngineBakeOption& OutBakeMethod) + { + HoudiniPublicAPIAssetWrapper_eventGetBakeMethod_Parms Parms; + Parms.OutBakeMethod=OutBakeMethod; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_GetBakeMethod),&Parms); + OutBakeMethod=Parms.OutBakeMethod; + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_GetBoolParameterValue = FName(TEXT("GetBoolParameterValue")); + bool UHoudiniPublicAPIAssetWrapper::GetBoolParameterValue(FName InParameterTupleName, bool& OutValue, int32 InAtIndex) const + { + HoudiniPublicAPIAssetWrapper_eventGetBoolParameterValue_Parms Parms; + Parms.InParameterTupleName=InParameterTupleName; + Parms.OutValue=OutValue ? true : false; + Parms.InAtIndex=InAtIndex; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_GetBoolParameterValue),&Parms); + OutValue=Parms.OutValue; + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_GetColorParameterValue = FName(TEXT("GetColorParameterValue")); + bool UHoudiniPublicAPIAssetWrapper::GetColorParameterValue(FName InParameterTupleName, FLinearColor& OutValue) const + { + HoudiniPublicAPIAssetWrapper_eventGetColorParameterValue_Parms Parms; + Parms.InParameterTupleName=InParameterTupleName; + Parms.OutValue=OutValue; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_GetColorParameterValue),&Parms); + OutValue=Parms.OutValue; + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPoints = FName(TEXT("GetColorRampParameterPoints")); + bool UHoudiniPublicAPIAssetWrapper::GetColorRampParameterPoints(FName InParameterTupleName, TArray& OutRampPoints) const + { + HoudiniPublicAPIAssetWrapper_eventGetColorRampParameterPoints_Parms Parms; + Parms.InParameterTupleName=InParameterTupleName; + Parms.OutRampPoints=OutRampPoints; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPoints),&Parms); + OutRampPoints=Parms.OutRampPoints; + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPointValue = FName(TEXT("GetColorRampParameterPointValue")); + bool UHoudiniPublicAPIAssetWrapper::GetColorRampParameterPointValue(FName InParameterTupleName, const int32 InPointIndex, float& OutPointPosition, FLinearColor& OutPointValue, EHoudiniPublicAPIRampInterpolationType& OutInterpolationType) const + { + HoudiniPublicAPIAssetWrapper_eventGetColorRampParameterPointValue_Parms Parms; + Parms.InParameterTupleName=InParameterTupleName; + Parms.InPointIndex=InPointIndex; + Parms.OutPointPosition=OutPointPosition; + Parms.OutPointValue=OutPointValue; + Parms.OutInterpolationType=OutInterpolationType; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPointValue),&Parms); + OutPointPosition=Parms.OutPointPosition; + OutPointValue=Parms.OutPointValue; + OutInterpolationType=Parms.OutInterpolationType; + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_GetFloatParameterValue = FName(TEXT("GetFloatParameterValue")); + bool UHoudiniPublicAPIAssetWrapper::GetFloatParameterValue(FName InParameterTupleName, float& OutValue, int32 InAtIndex) const + { + HoudiniPublicAPIAssetWrapper_eventGetFloatParameterValue_Parms Parms; + Parms.InParameterTupleName=InParameterTupleName; + Parms.OutValue=OutValue; + Parms.InAtIndex=InAtIndex; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_GetFloatParameterValue),&Parms); + OutValue=Parms.OutValue; + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPoints = FName(TEXT("GetFloatRampParameterPoints")); + bool UHoudiniPublicAPIAssetWrapper::GetFloatRampParameterPoints(FName InParameterTupleName, TArray& OutRampPoints) const + { + HoudiniPublicAPIAssetWrapper_eventGetFloatRampParameterPoints_Parms Parms; + Parms.InParameterTupleName=InParameterTupleName; + Parms.OutRampPoints=OutRampPoints; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPoints),&Parms); + OutRampPoints=Parms.OutRampPoints; + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPointValue = FName(TEXT("GetFloatRampParameterPointValue")); + bool UHoudiniPublicAPIAssetWrapper::GetFloatRampParameterPointValue(FName InParameterTupleName, const int32 InPointIndex, float& OutPointPosition, float& OutPointValue, EHoudiniPublicAPIRampInterpolationType& OutInterpolationType) const + { + HoudiniPublicAPIAssetWrapper_eventGetFloatRampParameterPointValue_Parms Parms; + Parms.InParameterTupleName=InParameterTupleName; + Parms.InPointIndex=InPointIndex; + Parms.OutPointPosition=OutPointPosition; + Parms.OutPointValue=OutPointValue; + Parms.OutInterpolationType=OutInterpolationType; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPointValue),&Parms); + OutPointPosition=Parms.OutPointPosition; + OutPointValue=Parms.OutPointValue; + OutInterpolationType=Parms.OutInterpolationType; + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetActor = FName(TEXT("GetHoudiniAssetActor")); + AHoudiniAssetActor* UHoudiniPublicAPIAssetWrapper::GetHoudiniAssetActor() const + { + HoudiniPublicAPIAssetWrapper_eventGetHoudiniAssetActor_Parms Parms; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetActor),&Parms); + return Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetComponent = FName(TEXT("GetHoudiniAssetComponent")); + UHoudiniAssetComponent* UHoudiniPublicAPIAssetWrapper::GetHoudiniAssetComponent() const + { + HoudiniPublicAPIAssetWrapper_eventGetHoudiniAssetComponent_Parms Parms; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetComponent),&Parms); + return Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetObject = FName(TEXT("GetHoudiniAssetObject")); + UObject* UHoudiniPublicAPIAssetWrapper::GetHoudiniAssetObject() const + { + HoudiniPublicAPIAssetWrapper_eventGetHoudiniAssetObject_Parms Parms; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetObject),&Parms); + return Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_GetInputAtIndex = FName(TEXT("GetInputAtIndex")); + bool UHoudiniPublicAPIAssetWrapper::GetInputAtIndex(const int32 InNodeInputIndex, UHoudiniPublicAPIInput*& OutInput) + { + HoudiniPublicAPIAssetWrapper_eventGetInputAtIndex_Parms Parms; + Parms.InNodeInputIndex=InNodeInputIndex; + Parms.OutInput=OutInput; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_GetInputAtIndex),&Parms); + OutInput=Parms.OutInput; + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_GetInputParameter = FName(TEXT("GetInputParameter")); + bool UHoudiniPublicAPIAssetWrapper::GetInputParameter(FName const& InParameterName, UHoudiniPublicAPIInput*& OutInput) + { + HoudiniPublicAPIAssetWrapper_eventGetInputParameter_Parms Parms; + Parms.InParameterName=InParameterName; + Parms.OutInput=OutInput; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_GetInputParameter),&Parms); + OutInput=Parms.OutInput; + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_GetInputParameters = FName(TEXT("GetInputParameters")); + bool UHoudiniPublicAPIAssetWrapper::GetInputParameters(TMap& OutInputs) + { + HoudiniPublicAPIAssetWrapper_eventGetInputParameters_Parms Parms; + Parms.OutInputs=OutInputs; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_GetInputParameters),&Parms); + OutInputs=Parms.OutInputs; + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_GetInputsAtIndices = FName(TEXT("GetInputsAtIndices")); + bool UHoudiniPublicAPIAssetWrapper::GetInputsAtIndices(TMap& OutInputs) + { + HoudiniPublicAPIAssetWrapper_eventGetInputsAtIndices_Parms Parms; + Parms.OutInputs=OutInputs; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_GetInputsAtIndices),&Parms); + OutInputs=Parms.OutInputs; + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_GetIntParameterValue = FName(TEXT("GetIntParameterValue")); + bool UHoudiniPublicAPIAssetWrapper::GetIntParameterValue(FName InParameterTupleName, int32& OutValue, int32 InAtIndex) const + { + HoudiniPublicAPIAssetWrapper_eventGetIntParameterValue_Parms Parms; + Parms.InParameterTupleName=InParameterTupleName; + Parms.OutValue=OutValue; + Parms.InAtIndex=InAtIndex; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_GetIntParameterValue),&Parms); + OutValue=Parms.OutValue; + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_GetNumNodeInputs = FName(TEXT("GetNumNodeInputs")); + int32 UHoudiniPublicAPIAssetWrapper::GetNumNodeInputs() const + { + HoudiniPublicAPIAssetWrapper_eventGetNumNodeInputs_Parms Parms; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_GetNumNodeInputs),&Parms); + return Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_GetNumOutputs = FName(TEXT("GetNumOutputs")); + int32 UHoudiniPublicAPIAssetWrapper::GetNumOutputs() const + { + HoudiniPublicAPIAssetWrapper_eventGetNumOutputs_Parms Parms; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_GetNumOutputs),&Parms); + return Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_GetOutputBakeNameFallbackAt = FName(TEXT("GetOutputBakeNameFallbackAt")); + bool UHoudiniPublicAPIAssetWrapper::GetOutputBakeNameFallbackAt(const int32 InIndex, FHoudiniPublicAPIOutputObjectIdentifier const& InIdentifier, FString& OutBakeName) const + { + HoudiniPublicAPIAssetWrapper_eventGetOutputBakeNameFallbackAt_Parms Parms; + Parms.InIndex=InIndex; + Parms.InIdentifier=InIdentifier; + Parms.OutBakeName=OutBakeName; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_GetOutputBakeNameFallbackAt),&Parms); + OutBakeName=Parms.OutBakeName; + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_GetOutputComponentAt = FName(TEXT("GetOutputComponentAt")); + UObject* UHoudiniPublicAPIAssetWrapper::GetOutputComponentAt(const int32 InIndex, FHoudiniPublicAPIOutputObjectIdentifier const& InIdentifier) const + { + HoudiniPublicAPIAssetWrapper_eventGetOutputComponentAt_Parms Parms; + Parms.InIndex=InIndex; + Parms.InIdentifier=InIdentifier; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_GetOutputComponentAt),&Parms); + return Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_GetOutputIdentifiersAt = FName(TEXT("GetOutputIdentifiersAt")); + bool UHoudiniPublicAPIAssetWrapper::GetOutputIdentifiersAt(const int32 InIndex, TArray& OutIdentifiers) const + { + HoudiniPublicAPIAssetWrapper_eventGetOutputIdentifiersAt_Parms Parms; + Parms.InIndex=InIndex; + Parms.OutIdentifiers=OutIdentifiers; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_GetOutputIdentifiersAt),&Parms); + OutIdentifiers=Parms.OutIdentifiers; + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_GetOutputObjectAt = FName(TEXT("GetOutputObjectAt")); + UObject* UHoudiniPublicAPIAssetWrapper::GetOutputObjectAt(const int32 InIndex, FHoudiniPublicAPIOutputObjectIdentifier const& InIdentifier) const + { + HoudiniPublicAPIAssetWrapper_eventGetOutputObjectAt_Parms Parms; + Parms.InIndex=InIndex; + Parms.InIdentifier=InIdentifier; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_GetOutputObjectAt),&Parms); + return Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_GetOutputTypeAt = FName(TEXT("GetOutputTypeAt")); + EHoudiniOutputType UHoudiniPublicAPIAssetWrapper::GetOutputTypeAt(const int32 InIndex) const + { + HoudiniPublicAPIAssetWrapper_eventGetOutputTypeAt_Parms Parms; + Parms.InIndex=InIndex; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_GetOutputTypeAt),&Parms); + return Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_GetParameterTuples = FName(TEXT("GetParameterTuples")); + bool UHoudiniPublicAPIAssetWrapper::GetParameterTuples(TMap& OutParameterTuples) const + { + HoudiniPublicAPIAssetWrapper_eventGetParameterTuples_Parms Parms; + Parms.OutParameterTuples=OutParameterTuples; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_GetParameterTuples),&Parms); + OutParameterTuples=Parms.OutParameterTuples; + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_GetPDGBakeMethod = FName(TEXT("GetPDGBakeMethod")); + bool UHoudiniPublicAPIAssetWrapper::GetPDGBakeMethod(EHoudiniEngineBakeOption& OutBakeMethod) + { + HoudiniPublicAPIAssetWrapper_eventGetPDGBakeMethod_Parms Parms; + Parms.OutBakeMethod=OutBakeMethod; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_GetPDGBakeMethod),&Parms); + OutBakeMethod=Parms.OutBakeMethod; + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_GetPDGBakeSelection = FName(TEXT("GetPDGBakeSelection")); + bool UHoudiniPublicAPIAssetWrapper::GetPDGBakeSelection(EPDGBakeSelectionOption& OutBakeSelection) + { + HoudiniPublicAPIAssetWrapper_eventGetPDGBakeSelection_Parms Parms; + Parms.OutBakeSelection=OutBakeSelection; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_GetPDGBakeSelection),&Parms); + OutBakeSelection=Parms.OutBakeSelection; + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_GetPDGBakingReplacementMode = FName(TEXT("GetPDGBakingReplacementMode")); + bool UHoudiniPublicAPIAssetWrapper::GetPDGBakingReplacementMode(EPDGBakePackageReplaceModeOption& OutBakingReplacementMode) const + { + HoudiniPublicAPIAssetWrapper_eventGetPDGBakingReplacementMode_Parms Parms; + Parms.OutBakingReplacementMode=OutBakingReplacementMode; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_GetPDGBakingReplacementMode),&Parms); + OutBakingReplacementMode=Parms.OutBakingReplacementMode; + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_GetPDGRecenterBakedActors = FName(TEXT("GetPDGRecenterBakedActors")); + bool UHoudiniPublicAPIAssetWrapper::GetPDGRecenterBakedActors() const + { + HoudiniPublicAPIAssetWrapper_eventGetPDGRecenterBakedActors_Parms Parms; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_GetPDGRecenterBakedActors),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_GetPDGTOPNetworkPaths = FName(TEXT("GetPDGTOPNetworkPaths")); + bool UHoudiniPublicAPIAssetWrapper::GetPDGTOPNetworkPaths(TArray& OutTOPNetworkPaths) const + { + HoudiniPublicAPIAssetWrapper_eventGetPDGTOPNetworkPaths_Parms Parms; + Parms.OutTOPNetworkPaths=OutTOPNetworkPaths; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_GetPDGTOPNetworkPaths),&Parms); + OutTOPNetworkPaths=Parms.OutTOPNetworkPaths; + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_GetPDGTOPNodePaths = FName(TEXT("GetPDGTOPNodePaths")); + bool UHoudiniPublicAPIAssetWrapper::GetPDGTOPNodePaths(const FString& InNetworkRelativePath, TArray& OutTOPNodePaths) const + { + HoudiniPublicAPIAssetWrapper_eventGetPDGTOPNodePaths_Parms Parms; + Parms.InNetworkRelativePath=InNetworkRelativePath; + Parms.OutTOPNodePaths=OutTOPNodePaths; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_GetPDGTOPNodePaths),&Parms); + OutTOPNodePaths=Parms.OutTOPNodePaths; + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_GetRampParameterNumPoints = FName(TEXT("GetRampParameterNumPoints")); + bool UHoudiniPublicAPIAssetWrapper::GetRampParameterNumPoints(FName InParameterTupleName, int32& OutNumPoints) const + { + HoudiniPublicAPIAssetWrapper_eventGetRampParameterNumPoints_Parms Parms; + Parms.InParameterTupleName=InParameterTupleName; + Parms.OutNumPoints=OutNumPoints; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_GetRampParameterNumPoints),&Parms); + OutNumPoints=Parms.OutNumPoints; + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_GetRecenterBakedActors = FName(TEXT("GetRecenterBakedActors")); + bool UHoudiniPublicAPIAssetWrapper::GetRecenterBakedActors() const + { + HoudiniPublicAPIAssetWrapper_eventGetRecenterBakedActors_Parms Parms; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_GetRecenterBakedActors),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_GetRemoveOutputAfterBake = FName(TEXT("GetRemoveOutputAfterBake")); + bool UHoudiniPublicAPIAssetWrapper::GetRemoveOutputAfterBake() const + { + HoudiniPublicAPIAssetWrapper_eventGetRemoveOutputAfterBake_Parms Parms; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_GetRemoveOutputAfterBake),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_GetReplacePreviousBake = FName(TEXT("GetReplacePreviousBake")); + bool UHoudiniPublicAPIAssetWrapper::GetReplacePreviousBake() const + { + HoudiniPublicAPIAssetWrapper_eventGetReplacePreviousBake_Parms Parms; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_GetReplacePreviousBake),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_GetStringParameterValue = FName(TEXT("GetStringParameterValue")); + bool UHoudiniPublicAPIAssetWrapper::GetStringParameterValue(FName InParameterTupleName, FString& OutValue, int32 InAtIndex) const + { + HoudiniPublicAPIAssetWrapper_eventGetStringParameterValue_Parms Parms; + Parms.InParameterTupleName=InParameterTupleName; + Parms.OutValue=OutValue; + Parms.InAtIndex=InAtIndex; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_GetStringParameterValue),&Parms); + OutValue=Parms.OutValue; + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_GetTemporaryCookFolder = FName(TEXT("GetTemporaryCookFolder")); + bool UHoudiniPublicAPIAssetWrapper::GetTemporaryCookFolder(FDirectoryPath& OutDirectoryPath) const + { + HoudiniPublicAPIAssetWrapper_eventGetTemporaryCookFolder_Parms Parms; + Parms.OutDirectoryPath=OutDirectoryPath; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_GetTemporaryCookFolder),&Parms); + OutDirectoryPath=Parms.OutDirectoryPath; + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_HasAnyCurrentProxyOutput = FName(TEXT("HasAnyCurrentProxyOutput")); + bool UHoudiniPublicAPIAssetWrapper::HasAnyCurrentProxyOutput() const + { + HoudiniPublicAPIAssetWrapper_eventHasAnyCurrentProxyOutput_Parms Parms; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_HasAnyCurrentProxyOutput),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_HasAnyCurrentProxyOutputAt = FName(TEXT("HasAnyCurrentProxyOutputAt")); + bool UHoudiniPublicAPIAssetWrapper::HasAnyCurrentProxyOutputAt(const int32 InIndex) const + { + HoudiniPublicAPIAssetWrapper_eventHasAnyCurrentProxyOutputAt_Parms Parms; + Parms.InIndex=InIndex; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_HasAnyCurrentProxyOutputAt),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_HasPDGAssetLink = FName(TEXT("HasPDGAssetLink")); + bool UHoudiniPublicAPIAssetWrapper::HasPDGAssetLink() const + { + HoudiniPublicAPIAssetWrapper_eventHasPDGAssetLink_Parms Parms; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_HasPDGAssetLink),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_IsAutoBakeEnabled = FName(TEXT("IsAutoBakeEnabled")); + bool UHoudiniPublicAPIAssetWrapper::IsAutoBakeEnabled() const + { + HoudiniPublicAPIAssetWrapper_eventIsAutoBakeEnabled_Parms Parms; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_IsAutoBakeEnabled),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_IsAutoCookingEnabled = FName(TEXT("IsAutoCookingEnabled")); + bool UHoudiniPublicAPIAssetWrapper::IsAutoCookingEnabled() const + { + HoudiniPublicAPIAssetWrapper_eventIsAutoCookingEnabled_Parms Parms; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_IsAutoCookingEnabled),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_IsOutputCurrentProxyAt = FName(TEXT("IsOutputCurrentProxyAt")); + bool UHoudiniPublicAPIAssetWrapper::IsOutputCurrentProxyAt(const int32 InIndex, FHoudiniPublicAPIOutputObjectIdentifier const& InIdentifier) const + { + HoudiniPublicAPIAssetWrapper_eventIsOutputCurrentProxyAt_Parms Parms; + Parms.InIndex=InIndex; + Parms.InIdentifier=InIdentifier; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_IsOutputCurrentProxyAt),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_IsPDGAutoBakeEnabled = FName(TEXT("IsPDGAutoBakeEnabled")); + bool UHoudiniPublicAPIAssetWrapper::IsPDGAutoBakeEnabled() const + { + HoudiniPublicAPIAssetWrapper_eventIsPDGAutoBakeEnabled_Parms Parms; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_IsPDGAutoBakeEnabled),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputs = FName(TEXT("PDGBakeAllOutputs")); + bool UHoudiniPublicAPIAssetWrapper::PDGBakeAllOutputs() + { + HoudiniPublicAPIAssetWrapper_eventPDGBakeAllOutputs_Parms Parms; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputs),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputsWithSettings = FName(TEXT("PDGBakeAllOutputsWithSettings")); + bool UHoudiniPublicAPIAssetWrapper::PDGBakeAllOutputsWithSettings(const EHoudiniEngineBakeOption InBakeOption, const EPDGBakeSelectionOption InBakeSelection, const EPDGBakePackageReplaceModeOption InBakeReplacementMode, bool bInRecenterBakedActors) + { + HoudiniPublicAPIAssetWrapper_eventPDGBakeAllOutputsWithSettings_Parms Parms; + Parms.InBakeOption=InBakeOption; + Parms.InBakeSelection=InBakeSelection; + Parms.InBakeReplacementMode=InBakeReplacementMode; + Parms.bInRecenterBakedActors=bInRecenterBakedActors ? true : false; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputsWithSettings),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_PDGCookNode = FName(TEXT("PDGCookNode")); + bool UHoudiniPublicAPIAssetWrapper::PDGCookNode(const FString& InNetworkRelativePath, const FString& InNodeRelativePath) + { + HoudiniPublicAPIAssetWrapper_eventPDGCookNode_Parms Parms; + Parms.InNetworkRelativePath=InNetworkRelativePath; + Parms.InNodeRelativePath=InNodeRelativePath; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_PDGCookNode),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_PDGCookOutputsForNetwork = FName(TEXT("PDGCookOutputsForNetwork")); + bool UHoudiniPublicAPIAssetWrapper::PDGCookOutputsForNetwork(const FString& InNetworkRelativePath) + { + HoudiniPublicAPIAssetWrapper_eventPDGCookOutputsForNetwork_Parms Parms; + Parms.InNetworkRelativePath=InNetworkRelativePath; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_PDGCookOutputsForNetwork),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_PDGDirtyAllNetworks = FName(TEXT("PDGDirtyAllNetworks")); + bool UHoudiniPublicAPIAssetWrapper::PDGDirtyAllNetworks() + { + HoudiniPublicAPIAssetWrapper_eventPDGDirtyAllNetworks_Parms Parms; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_PDGDirtyAllNetworks),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_PDGDirtyNetwork = FName(TEXT("PDGDirtyNetwork")); + bool UHoudiniPublicAPIAssetWrapper::PDGDirtyNetwork(const FString& InNetworkRelativePath) + { + HoudiniPublicAPIAssetWrapper_eventPDGDirtyNetwork_Parms Parms; + Parms.InNetworkRelativePath=InNetworkRelativePath; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_PDGDirtyNetwork),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_PDGDirtyNode = FName(TEXT("PDGDirtyNode")); + bool UHoudiniPublicAPIAssetWrapper::PDGDirtyNode(const FString& InNetworkRelativePath, const FString& InNodeRelativePath) + { + HoudiniPublicAPIAssetWrapper_eventPDGDirtyNode_Parms Parms; + Parms.InNetworkRelativePath=InNetworkRelativePath; + Parms.InNodeRelativePath=InNodeRelativePath; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_PDGDirtyNode),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_Rebuild = FName(TEXT("Rebuild")); + bool UHoudiniPublicAPIAssetWrapper::Rebuild() + { + HoudiniPublicAPIAssetWrapper_eventRebuild_Parms Parms; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_Rebuild),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_Recook = FName(TEXT("Recook")); + bool UHoudiniPublicAPIAssetWrapper::Recook() + { + HoudiniPublicAPIAssetWrapper_eventRecook_Parms Parms; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_Recook),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_RefineAllCurrentProxyOutputs = FName(TEXT("RefineAllCurrentProxyOutputs")); + EHoudiniProxyRefineRequestResult UHoudiniPublicAPIAssetWrapper::RefineAllCurrentProxyOutputs(bool bInSilent) + { + HoudiniPublicAPIAssetWrapper_eventRefineAllCurrentProxyOutputs_Parms Parms; + Parms.bInSilent=bInSilent ? true : false; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_RefineAllCurrentProxyOutputs),&Parms); + return Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_SetAssetRefParameterValue = FName(TEXT("SetAssetRefParameterValue")); + bool UHoudiniPublicAPIAssetWrapper::SetAssetRefParameterValue(FName InParameterTupleName, UObject* InValue, int32 InAtIndex, bool bInMarkChanged) + { + HoudiniPublicAPIAssetWrapper_eventSetAssetRefParameterValue_Parms Parms; + Parms.InParameterTupleName=InParameterTupleName; + Parms.InValue=InValue; + Parms.InAtIndex=InAtIndex; + Parms.bInMarkChanged=bInMarkChanged ? true : false; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_SetAssetRefParameterValue),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_SetAutoBakeEnabled = FName(TEXT("SetAutoBakeEnabled")); + bool UHoudiniPublicAPIAssetWrapper::SetAutoBakeEnabled(bool bInAutoBakeEnabled) + { + HoudiniPublicAPIAssetWrapper_eventSetAutoBakeEnabled_Parms Parms; + Parms.bInAutoBakeEnabled=bInAutoBakeEnabled ? true : false; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_SetAutoBakeEnabled),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_SetAutoCookingEnabled = FName(TEXT("SetAutoCookingEnabled")); + bool UHoudiniPublicAPIAssetWrapper::SetAutoCookingEnabled(bool bInSetEnabled) + { + HoudiniPublicAPIAssetWrapper_eventSetAutoCookingEnabled_Parms Parms; + Parms.bInSetEnabled=bInSetEnabled ? true : false; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_SetAutoCookingEnabled),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_SetBakeFolder = FName(TEXT("SetBakeFolder")); + bool UHoudiniPublicAPIAssetWrapper::SetBakeFolder(FDirectoryPath const& InDirectoryPath) const + { + HoudiniPublicAPIAssetWrapper_eventSetBakeFolder_Parms Parms; + Parms.InDirectoryPath=InDirectoryPath; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_SetBakeFolder),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_SetBakeMethod = FName(TEXT("SetBakeMethod")); + bool UHoudiniPublicAPIAssetWrapper::SetBakeMethod(const EHoudiniEngineBakeOption InBakeMethod) + { + HoudiniPublicAPIAssetWrapper_eventSetBakeMethod_Parms Parms; + Parms.InBakeMethod=InBakeMethod; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_SetBakeMethod),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_SetBoolParameterValue = FName(TEXT("SetBoolParameterValue")); + bool UHoudiniPublicAPIAssetWrapper::SetBoolParameterValue(FName InParameterTupleName, bool InValue, int32 InAtIndex, bool bInMarkChanged) + { + HoudiniPublicAPIAssetWrapper_eventSetBoolParameterValue_Parms Parms; + Parms.InParameterTupleName=InParameterTupleName; + Parms.InValue=InValue ? true : false; + Parms.InAtIndex=InAtIndex; + Parms.bInMarkChanged=bInMarkChanged ? true : false; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_SetBoolParameterValue),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_SetColorParameterValue = FName(TEXT("SetColorParameterValue")); + bool UHoudiniPublicAPIAssetWrapper::SetColorParameterValue(FName InParameterTupleName, FLinearColor const& InValue, bool bInMarkChanged) + { + HoudiniPublicAPIAssetWrapper_eventSetColorParameterValue_Parms Parms; + Parms.InParameterTupleName=InParameterTupleName; + Parms.InValue=InValue; + Parms.bInMarkChanged=bInMarkChanged ? true : false; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_SetColorParameterValue),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPoints = FName(TEXT("SetColorRampParameterPoints")); + bool UHoudiniPublicAPIAssetWrapper::SetColorRampParameterPoints(FName InParameterTupleName, TArray const& InRampPoints, bool bInMarkChanged) + { + HoudiniPublicAPIAssetWrapper_eventSetColorRampParameterPoints_Parms Parms; + Parms.InParameterTupleName=InParameterTupleName; + Parms.InRampPoints=InRampPoints; + Parms.bInMarkChanged=bInMarkChanged ? true : false; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPoints),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue = FName(TEXT("SetColorRampParameterPointValue")); + bool UHoudiniPublicAPIAssetWrapper::SetColorRampParameterPointValue(FName InParameterTupleName, const int32 InPointIndex, const float InPointPosition, FLinearColor const& InPointValue, const EHoudiniPublicAPIRampInterpolationType InInterpolationType, bool bInMarkChanged) + { + HoudiniPublicAPIAssetWrapper_eventSetColorRampParameterPointValue_Parms Parms; + Parms.InParameterTupleName=InParameterTupleName; + Parms.InPointIndex=InPointIndex; + Parms.InPointPosition=InPointPosition; + Parms.InPointValue=InPointValue; + Parms.InInterpolationType=InInterpolationType; + Parms.bInMarkChanged=bInMarkChanged ? true : false; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_SetFloatParameterValue = FName(TEXT("SetFloatParameterValue")); + bool UHoudiniPublicAPIAssetWrapper::SetFloatParameterValue(FName InParameterTupleName, float InValue, int32 InAtIndex, bool bInMarkChanged) + { + HoudiniPublicAPIAssetWrapper_eventSetFloatParameterValue_Parms Parms; + Parms.InParameterTupleName=InParameterTupleName; + Parms.InValue=InValue; + Parms.InAtIndex=InAtIndex; + Parms.bInMarkChanged=bInMarkChanged ? true : false; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_SetFloatParameterValue),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPoints = FName(TEXT("SetFloatRampParameterPoints")); + bool UHoudiniPublicAPIAssetWrapper::SetFloatRampParameterPoints(FName InParameterTupleName, TArray const& InRampPoints, bool bInMarkChanged) + { + HoudiniPublicAPIAssetWrapper_eventSetFloatRampParameterPoints_Parms Parms; + Parms.InParameterTupleName=InParameterTupleName; + Parms.InRampPoints=InRampPoints; + Parms.bInMarkChanged=bInMarkChanged ? true : false; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPoints),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue = FName(TEXT("SetFloatRampParameterPointValue")); + bool UHoudiniPublicAPIAssetWrapper::SetFloatRampParameterPointValue(FName InParameterTupleName, const int32 InPointIndex, const float InPointPosition, const float InPointValue, const EHoudiniPublicAPIRampInterpolationType InInterpolationType, bool bInMarkChanged) + { + HoudiniPublicAPIAssetWrapper_eventSetFloatRampParameterPointValue_Parms Parms; + Parms.InParameterTupleName=InParameterTupleName; + Parms.InPointIndex=InPointIndex; + Parms.InPointPosition=InPointPosition; + Parms.InPointValue=InPointValue; + Parms.InInterpolationType=InInterpolationType; + Parms.bInMarkChanged=bInMarkChanged ? true : false; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_SetInputAtIndex = FName(TEXT("SetInputAtIndex")); + bool UHoudiniPublicAPIAssetWrapper::SetInputAtIndex(const int32 InNodeInputIndex, const UHoudiniPublicAPIInput* InInput) + { + HoudiniPublicAPIAssetWrapper_eventSetInputAtIndex_Parms Parms; + Parms.InNodeInputIndex=InNodeInputIndex; + Parms.InInput=InInput; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_SetInputAtIndex),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_SetInputParameter = FName(TEXT("SetInputParameter")); + bool UHoudiniPublicAPIAssetWrapper::SetInputParameter(FName const& InParameterName, const UHoudiniPublicAPIInput* InInput) + { + HoudiniPublicAPIAssetWrapper_eventSetInputParameter_Parms Parms; + Parms.InParameterName=InParameterName; + Parms.InInput=InInput; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_SetInputParameter),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_SetInputParameters = FName(TEXT("SetInputParameters")); + bool UHoudiniPublicAPIAssetWrapper::SetInputParameters(TMap const& InInputs) + { + HoudiniPublicAPIAssetWrapper_eventSetInputParameters_Parms Parms; + Parms.InInputs=InInputs; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_SetInputParameters),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_SetInputsAtIndices = FName(TEXT("SetInputsAtIndices")); + bool UHoudiniPublicAPIAssetWrapper::SetInputsAtIndices(TMap const& InInputs) + { + HoudiniPublicAPIAssetWrapper_eventSetInputsAtIndices_Parms Parms; + Parms.InInputs=InInputs; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_SetInputsAtIndices),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_SetIntParameterValue = FName(TEXT("SetIntParameterValue")); + bool UHoudiniPublicAPIAssetWrapper::SetIntParameterValue(FName InParameterTupleName, int32 InValue, int32 InAtIndex, bool bInMarkChanged) + { + HoudiniPublicAPIAssetWrapper_eventSetIntParameterValue_Parms Parms; + Parms.InParameterTupleName=InParameterTupleName; + Parms.InValue=InValue; + Parms.InAtIndex=InAtIndex; + Parms.bInMarkChanged=bInMarkChanged ? true : false; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_SetIntParameterValue),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_SetOutputBakeNameFallbackAt = FName(TEXT("SetOutputBakeNameFallbackAt")); + bool UHoudiniPublicAPIAssetWrapper::SetOutputBakeNameFallbackAt(const int32 InIndex, FHoudiniPublicAPIOutputObjectIdentifier const& InIdentifier, const FString& InBakeName) + { + HoudiniPublicAPIAssetWrapper_eventSetOutputBakeNameFallbackAt_Parms Parms; + Parms.InIndex=InIndex; + Parms.InIdentifier=InIdentifier; + Parms.InBakeName=InBakeName; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_SetOutputBakeNameFallbackAt),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_SetParameterTuples = FName(TEXT("SetParameterTuples")); + bool UHoudiniPublicAPIAssetWrapper::SetParameterTuples(TMap const& InParameterTuples) + { + HoudiniPublicAPIAssetWrapper_eventSetParameterTuples_Parms Parms; + Parms.InParameterTuples=InParameterTuples; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_SetParameterTuples),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_SetPDGAutoBakeEnabled = FName(TEXT("SetPDGAutoBakeEnabled")); + bool UHoudiniPublicAPIAssetWrapper::SetPDGAutoBakeEnabled(bool bInAutoBakeEnabled) + { + HoudiniPublicAPIAssetWrapper_eventSetPDGAutoBakeEnabled_Parms Parms; + Parms.bInAutoBakeEnabled=bInAutoBakeEnabled ? true : false; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_SetPDGAutoBakeEnabled),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_SetPDGBakeMethod = FName(TEXT("SetPDGBakeMethod")); + bool UHoudiniPublicAPIAssetWrapper::SetPDGBakeMethod(const EHoudiniEngineBakeOption InBakeMethod) + { + HoudiniPublicAPIAssetWrapper_eventSetPDGBakeMethod_Parms Parms; + Parms.InBakeMethod=InBakeMethod; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_SetPDGBakeMethod),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_SetPDGBakeSelection = FName(TEXT("SetPDGBakeSelection")); + bool UHoudiniPublicAPIAssetWrapper::SetPDGBakeSelection(const EPDGBakeSelectionOption InBakeSelection) + { + HoudiniPublicAPIAssetWrapper_eventSetPDGBakeSelection_Parms Parms; + Parms.InBakeSelection=InBakeSelection; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_SetPDGBakeSelection),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_SetPDGBakingReplacementMode = FName(TEXT("SetPDGBakingReplacementMode")); + bool UHoudiniPublicAPIAssetWrapper::SetPDGBakingReplacementMode(const EPDGBakePackageReplaceModeOption InBakingReplacementMode) + { + HoudiniPublicAPIAssetWrapper_eventSetPDGBakingReplacementMode_Parms Parms; + Parms.InBakingReplacementMode=InBakingReplacementMode; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_SetPDGBakingReplacementMode),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_SetPDGRecenterBakedActors = FName(TEXT("SetPDGRecenterBakedActors")); + bool UHoudiniPublicAPIAssetWrapper::SetPDGRecenterBakedActors(bool bInRecenterBakedActors) + { + HoudiniPublicAPIAssetWrapper_eventSetPDGRecenterBakedActors_Parms Parms; + Parms.bInRecenterBakedActors=bInRecenterBakedActors ? true : false; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_SetPDGRecenterBakedActors),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_SetRampParameterNumPoints = FName(TEXT("SetRampParameterNumPoints")); + bool UHoudiniPublicAPIAssetWrapper::SetRampParameterNumPoints(FName InParameterTupleName, const int32 InNumPoints) const + { + HoudiniPublicAPIAssetWrapper_eventSetRampParameterNumPoints_Parms Parms; + Parms.InParameterTupleName=InParameterTupleName; + Parms.InNumPoints=InNumPoints; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_SetRampParameterNumPoints),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_SetRecenterBakedActors = FName(TEXT("SetRecenterBakedActors")); + bool UHoudiniPublicAPIAssetWrapper::SetRecenterBakedActors(bool bInRecenterBakedActors) + { + HoudiniPublicAPIAssetWrapper_eventSetRecenterBakedActors_Parms Parms; + Parms.bInRecenterBakedActors=bInRecenterBakedActors ? true : false; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_SetRecenterBakedActors),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_SetRemoveOutputAfterBake = FName(TEXT("SetRemoveOutputAfterBake")); + bool UHoudiniPublicAPIAssetWrapper::SetRemoveOutputAfterBake(bool bInRemoveOutputAfterBake) + { + HoudiniPublicAPIAssetWrapper_eventSetRemoveOutputAfterBake_Parms Parms; + Parms.bInRemoveOutputAfterBake=bInRemoveOutputAfterBake ? true : false; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_SetRemoveOutputAfterBake),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_SetReplacePreviousBake = FName(TEXT("SetReplacePreviousBake")); + bool UHoudiniPublicAPIAssetWrapper::SetReplacePreviousBake(bool bInReplacePreviousBake) + { + HoudiniPublicAPIAssetWrapper_eventSetReplacePreviousBake_Parms Parms; + Parms.bInReplacePreviousBake=bInReplacePreviousBake ? true : false; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_SetReplacePreviousBake),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_SetStringParameterValue = FName(TEXT("SetStringParameterValue")); + bool UHoudiniPublicAPIAssetWrapper::SetStringParameterValue(FName InParameterTupleName, const FString& InValue, int32 InAtIndex, bool bInMarkChanged) + { + HoudiniPublicAPIAssetWrapper_eventSetStringParameterValue_Parms Parms; + Parms.InParameterTupleName=InParameterTupleName; + Parms.InValue=InValue; + Parms.InAtIndex=InAtIndex; + Parms.bInMarkChanged=bInMarkChanged ? true : false; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_SetStringParameterValue),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_SetTemporaryCookFolder = FName(TEXT("SetTemporaryCookFolder")); + bool UHoudiniPublicAPIAssetWrapper::SetTemporaryCookFolder(FDirectoryPath const& InDirectoryPath) const + { + HoudiniPublicAPIAssetWrapper_eventSetTemporaryCookFolder_Parms Parms; + Parms.InDirectoryPath=InDirectoryPath; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_SetTemporaryCookFolder),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_TriggerButtonParameter = FName(TEXT("TriggerButtonParameter")); + bool UHoudiniPublicAPIAssetWrapper::TriggerButtonParameter(FName InButtonParameterName) + { + HoudiniPublicAPIAssetWrapper_eventTriggerButtonParameter_Parms Parms; + Parms.InButtonParameterName=InButtonParameterName; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_TriggerButtonParameter),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIAssetWrapper_WrapHoudiniAssetObject = FName(TEXT("WrapHoudiniAssetObject")); + bool UHoudiniPublicAPIAssetWrapper::WrapHoudiniAssetObject(UObject* InHoudiniAssetObjectToWrap) + { + HoudiniPublicAPIAssetWrapper_eventWrapHoudiniAssetObject_Parms Parms; + Parms.InHoudiniAssetObjectToWrap=InHoudiniAssetObjectToWrap; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIAssetWrapper_WrapHoudiniAssetObject),&Parms); + return !!Parms.ReturnValue; + } + void UHoudiniPublicAPIAssetWrapper::StaticRegisterNativesUHoudiniPublicAPIAssetWrapper() + { + UClass* Class = UHoudiniPublicAPIAssetWrapper::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "BakeAllOutputs", &UHoudiniPublicAPIAssetWrapper::execBakeAllOutputs }, + { "BakeAllOutputsWithSettings", &UHoudiniPublicAPIAssetWrapper::execBakeAllOutputsWithSettings }, + { "BakeOutputObjectAt", &UHoudiniPublicAPIAssetWrapper::execBakeOutputObjectAt }, + { "BindToPDGAssetLink", &UHoudiniPublicAPIAssetWrapper::execBindToPDGAssetLink }, + { "CanWrapHoudiniObject", &UHoudiniPublicAPIAssetWrapper::execCanWrapHoudiniObject }, + { "ClearHoudiniAssetObject", &UHoudiniPublicAPIAssetWrapper::execClearHoudiniAssetObject }, + { "CreateEmptyInput", &UHoudiniPublicAPIAssetWrapper::execCreateEmptyInput }, + { "CreateEmptyWrapper", &UHoudiniPublicAPIAssetWrapper::execCreateEmptyWrapper }, + { "CreateWrapper", &UHoudiniPublicAPIAssetWrapper::execCreateWrapper }, + { "DeleteInstantiatedAsset", &UHoudiniPublicAPIAssetWrapper::execDeleteInstantiatedAsset }, + { "GetAssetRefParameterValue", &UHoudiniPublicAPIAssetWrapper::execGetAssetRefParameterValue }, + { "GetBakeFolder", &UHoudiniPublicAPIAssetWrapper::execGetBakeFolder }, + { "GetBakeMethod", &UHoudiniPublicAPIAssetWrapper::execGetBakeMethod }, + { "GetBoolParameterValue", &UHoudiniPublicAPIAssetWrapper::execGetBoolParameterValue }, + { "GetColorParameterValue", &UHoudiniPublicAPIAssetWrapper::execGetColorParameterValue }, + { "GetColorRampParameterPoints", &UHoudiniPublicAPIAssetWrapper::execGetColorRampParameterPoints }, + { "GetColorRampParameterPointValue", &UHoudiniPublicAPIAssetWrapper::execGetColorRampParameterPointValue }, + { "GetFloatParameterValue", &UHoudiniPublicAPIAssetWrapper::execGetFloatParameterValue }, + { "GetFloatRampParameterPoints", &UHoudiniPublicAPIAssetWrapper::execGetFloatRampParameterPoints }, + { "GetFloatRampParameterPointValue", &UHoudiniPublicAPIAssetWrapper::execGetFloatRampParameterPointValue }, + { "GetHoudiniAssetActor", &UHoudiniPublicAPIAssetWrapper::execGetHoudiniAssetActor }, + { "GetHoudiniAssetComponent", &UHoudiniPublicAPIAssetWrapper::execGetHoudiniAssetComponent }, + { "GetHoudiniAssetObject", &UHoudiniPublicAPIAssetWrapper::execGetHoudiniAssetObject }, + { "GetInputAtIndex", &UHoudiniPublicAPIAssetWrapper::execGetInputAtIndex }, + { "GetInputParameter", &UHoudiniPublicAPIAssetWrapper::execGetInputParameter }, + { "GetInputParameters", &UHoudiniPublicAPIAssetWrapper::execGetInputParameters }, + { "GetInputsAtIndices", &UHoudiniPublicAPIAssetWrapper::execGetInputsAtIndices }, + { "GetIntParameterValue", &UHoudiniPublicAPIAssetWrapper::execGetIntParameterValue }, + { "GetNumNodeInputs", &UHoudiniPublicAPIAssetWrapper::execGetNumNodeInputs }, + { "GetNumOutputs", &UHoudiniPublicAPIAssetWrapper::execGetNumOutputs }, + { "GetOutputBakeNameFallbackAt", &UHoudiniPublicAPIAssetWrapper::execGetOutputBakeNameFallbackAt }, + { "GetOutputComponentAt", &UHoudiniPublicAPIAssetWrapper::execGetOutputComponentAt }, + { "GetOutputIdentifiersAt", &UHoudiniPublicAPIAssetWrapper::execGetOutputIdentifiersAt }, + { "GetOutputObjectAt", &UHoudiniPublicAPIAssetWrapper::execGetOutputObjectAt }, + { "GetOutputTypeAt", &UHoudiniPublicAPIAssetWrapper::execGetOutputTypeAt }, + { "GetParameterTuples", &UHoudiniPublicAPIAssetWrapper::execGetParameterTuples }, + { "GetPDGBakeMethod", &UHoudiniPublicAPIAssetWrapper::execGetPDGBakeMethod }, + { "GetPDGBakeSelection", &UHoudiniPublicAPIAssetWrapper::execGetPDGBakeSelection }, + { "GetPDGBakingReplacementMode", &UHoudiniPublicAPIAssetWrapper::execGetPDGBakingReplacementMode }, + { "GetPDGRecenterBakedActors", &UHoudiniPublicAPIAssetWrapper::execGetPDGRecenterBakedActors }, + { "GetPDGTOPNetworkPaths", &UHoudiniPublicAPIAssetWrapper::execGetPDGTOPNetworkPaths }, + { "GetPDGTOPNodePaths", &UHoudiniPublicAPIAssetWrapper::execGetPDGTOPNodePaths }, + { "GetRampParameterNumPoints", &UHoudiniPublicAPIAssetWrapper::execGetRampParameterNumPoints }, + { "GetRecenterBakedActors", &UHoudiniPublicAPIAssetWrapper::execGetRecenterBakedActors }, + { "GetRemoveOutputAfterBake", &UHoudiniPublicAPIAssetWrapper::execGetRemoveOutputAfterBake }, + { "GetReplacePreviousBake", &UHoudiniPublicAPIAssetWrapper::execGetReplacePreviousBake }, + { "GetStringParameterValue", &UHoudiniPublicAPIAssetWrapper::execGetStringParameterValue }, + { "GetTemporaryCookFolder", &UHoudiniPublicAPIAssetWrapper::execGetTemporaryCookFolder }, + { "HandleOnHoudiniAssetComponentPostBake", &UHoudiniPublicAPIAssetWrapper::execHandleOnHoudiniAssetComponentPostBake }, + { "HandleOnHoudiniAssetComponentPostCook", &UHoudiniPublicAPIAssetWrapper::execHandleOnHoudiniAssetComponentPostCook }, + { "HandleOnHoudiniAssetComponentStateChange", &UHoudiniPublicAPIAssetWrapper::execHandleOnHoudiniAssetComponentStateChange }, + { "HandleOnHoudiniPDGAssetLinkPostBake", &UHoudiniPublicAPIAssetWrapper::execHandleOnHoudiniPDGAssetLinkPostBake }, + { "HandleOnHoudiniPDGAssetLinkTOPNetPostCook", &UHoudiniPublicAPIAssetWrapper::execHandleOnHoudiniPDGAssetLinkTOPNetPostCook }, + { "HandleOnHoudiniProxyMeshesRefinedGlobal", &UHoudiniPublicAPIAssetWrapper::execHandleOnHoudiniProxyMeshesRefinedGlobal }, + { "HasAnyCurrentProxyOutput", &UHoudiniPublicAPIAssetWrapper::execHasAnyCurrentProxyOutput }, + { "HasAnyCurrentProxyOutputAt", &UHoudiniPublicAPIAssetWrapper::execHasAnyCurrentProxyOutputAt }, + { "HasPDGAssetLink", &UHoudiniPublicAPIAssetWrapper::execHasPDGAssetLink }, + { "IsAutoBakeEnabled", &UHoudiniPublicAPIAssetWrapper::execIsAutoBakeEnabled }, + { "IsAutoCookingEnabled", &UHoudiniPublicAPIAssetWrapper::execIsAutoCookingEnabled }, + { "IsOutputCurrentProxyAt", &UHoudiniPublicAPIAssetWrapper::execIsOutputCurrentProxyAt }, + { "IsPDGAutoBakeEnabled", &UHoudiniPublicAPIAssetWrapper::execIsPDGAutoBakeEnabled }, + { "PDGBakeAllOutputs", &UHoudiniPublicAPIAssetWrapper::execPDGBakeAllOutputs }, + { "PDGBakeAllOutputsWithSettings", &UHoudiniPublicAPIAssetWrapper::execPDGBakeAllOutputsWithSettings }, + { "PDGCookNode", &UHoudiniPublicAPIAssetWrapper::execPDGCookNode }, + { "PDGCookOutputsForNetwork", &UHoudiniPublicAPIAssetWrapper::execPDGCookOutputsForNetwork }, + { "PDGDirtyAllNetworks", &UHoudiniPublicAPIAssetWrapper::execPDGDirtyAllNetworks }, + { "PDGDirtyNetwork", &UHoudiniPublicAPIAssetWrapper::execPDGDirtyNetwork }, + { "PDGDirtyNode", &UHoudiniPublicAPIAssetWrapper::execPDGDirtyNode }, + { "Rebuild", &UHoudiniPublicAPIAssetWrapper::execRebuild }, + { "Recook", &UHoudiniPublicAPIAssetWrapper::execRecook }, + { "RefineAllCurrentProxyOutputs", &UHoudiniPublicAPIAssetWrapper::execRefineAllCurrentProxyOutputs }, + { "SetAssetRefParameterValue", &UHoudiniPublicAPIAssetWrapper::execSetAssetRefParameterValue }, + { "SetAutoBakeEnabled", &UHoudiniPublicAPIAssetWrapper::execSetAutoBakeEnabled }, + { "SetAutoCookingEnabled", &UHoudiniPublicAPIAssetWrapper::execSetAutoCookingEnabled }, + { "SetBakeFolder", &UHoudiniPublicAPIAssetWrapper::execSetBakeFolder }, + { "SetBakeMethod", &UHoudiniPublicAPIAssetWrapper::execSetBakeMethod }, + { "SetBoolParameterValue", &UHoudiniPublicAPIAssetWrapper::execSetBoolParameterValue }, + { "SetColorParameterValue", &UHoudiniPublicAPIAssetWrapper::execSetColorParameterValue }, + { "SetColorRampParameterPoints", &UHoudiniPublicAPIAssetWrapper::execSetColorRampParameterPoints }, + { "SetColorRampParameterPointValue", &UHoudiniPublicAPIAssetWrapper::execSetColorRampParameterPointValue }, + { "SetFloatParameterValue", &UHoudiniPublicAPIAssetWrapper::execSetFloatParameterValue }, + { "SetFloatRampParameterPoints", &UHoudiniPublicAPIAssetWrapper::execSetFloatRampParameterPoints }, + { "SetFloatRampParameterPointValue", &UHoudiniPublicAPIAssetWrapper::execSetFloatRampParameterPointValue }, + { "SetInputAtIndex", &UHoudiniPublicAPIAssetWrapper::execSetInputAtIndex }, + { "SetInputParameter", &UHoudiniPublicAPIAssetWrapper::execSetInputParameter }, + { "SetInputParameters", &UHoudiniPublicAPIAssetWrapper::execSetInputParameters }, + { "SetInputsAtIndices", &UHoudiniPublicAPIAssetWrapper::execSetInputsAtIndices }, + { "SetIntParameterValue", &UHoudiniPublicAPIAssetWrapper::execSetIntParameterValue }, + { "SetOutputBakeNameFallbackAt", &UHoudiniPublicAPIAssetWrapper::execSetOutputBakeNameFallbackAt }, + { "SetParameterTuples", &UHoudiniPublicAPIAssetWrapper::execSetParameterTuples }, + { "SetPDGAutoBakeEnabled", &UHoudiniPublicAPIAssetWrapper::execSetPDGAutoBakeEnabled }, + { "SetPDGBakeMethod", &UHoudiniPublicAPIAssetWrapper::execSetPDGBakeMethod }, + { "SetPDGBakeSelection", &UHoudiniPublicAPIAssetWrapper::execSetPDGBakeSelection }, + { "SetPDGBakingReplacementMode", &UHoudiniPublicAPIAssetWrapper::execSetPDGBakingReplacementMode }, + { "SetPDGRecenterBakedActors", &UHoudiniPublicAPIAssetWrapper::execSetPDGRecenterBakedActors }, + { "SetRampParameterNumPoints", &UHoudiniPublicAPIAssetWrapper::execSetRampParameterNumPoints }, + { "SetRecenterBakedActors", &UHoudiniPublicAPIAssetWrapper::execSetRecenterBakedActors }, + { "SetRemoveOutputAfterBake", &UHoudiniPublicAPIAssetWrapper::execSetRemoveOutputAfterBake }, + { "SetReplacePreviousBake", &UHoudiniPublicAPIAssetWrapper::execSetReplacePreviousBake }, + { "SetStringParameterValue", &UHoudiniPublicAPIAssetWrapper::execSetStringParameterValue }, + { "SetTemporaryCookFolder", &UHoudiniPublicAPIAssetWrapper::execSetTemporaryCookFolder }, + { "TriggerButtonParameter", &UHoudiniPublicAPIAssetWrapper::execTriggerButtonParameter }, + { "WrapHoudiniAssetObject", &UHoudiniPublicAPIAssetWrapper::execWrapHoudiniAssetObject }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeAllOutputs_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeAllOutputs_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventBakeAllOutputs_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeAllOutputs_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventBakeAllOutputs_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeAllOutputs_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeAllOutputs_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeAllOutputs_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeAllOutputs_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Bake all outputs of the instantiated asset using the settings configured on the asset.\n\x09 * @return true if the wrapper is valid and the baking process was started.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Bake all outputs of the instantiated asset using the settings configured on the asset.\n@return true if the wrapper is valid and the baking process was started." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeAllOutputs_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "BakeAllOutputs", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventBakeAllOutputs_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeAllOutputs_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeAllOutputs_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeAllOutputs_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeAllOutputs_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeAllOutputs() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeAllOutputs_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeAllOutputsWithSettings_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static void NewProp_bInRecenterBakedActors_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInRecenterBakedActors; + static void NewProp_bInRemoveTempOutputsOnSuccess_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInRemoveTempOutputsOnSuccess; + static void NewProp_bInReplacePreviousBake_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInReplacePreviousBake; + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_InBakeOption; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_InBakeOption_Underlying; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeAllOutputsWithSettings_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventBakeAllOutputsWithSettings_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeAllOutputsWithSettings_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventBakeAllOutputsWithSettings_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeAllOutputsWithSettings_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeAllOutputsWithSettings_Statics::NewProp_bInRecenterBakedActors_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventBakeAllOutputsWithSettings_Parms*)Obj)->bInRecenterBakedActors = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeAllOutputsWithSettings_Statics::NewProp_bInRecenterBakedActors = { "bInRecenterBakedActors", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventBakeAllOutputsWithSettings_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeAllOutputsWithSettings_Statics::NewProp_bInRecenterBakedActors_SetBit, METADATA_PARAMS(nullptr, 0) }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeAllOutputsWithSettings_Statics::NewProp_bInRemoveTempOutputsOnSuccess_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventBakeAllOutputsWithSettings_Parms*)Obj)->bInRemoveTempOutputsOnSuccess = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeAllOutputsWithSettings_Statics::NewProp_bInRemoveTempOutputsOnSuccess = { "bInRemoveTempOutputsOnSuccess", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventBakeAllOutputsWithSettings_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeAllOutputsWithSettings_Statics::NewProp_bInRemoveTempOutputsOnSuccess_SetBit, METADATA_PARAMS(nullptr, 0) }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeAllOutputsWithSettings_Statics::NewProp_bInReplacePreviousBake_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventBakeAllOutputsWithSettings_Parms*)Obj)->bInReplacePreviousBake = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeAllOutputsWithSettings_Statics::NewProp_bInReplacePreviousBake = { "bInReplacePreviousBake", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventBakeAllOutputsWithSettings_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeAllOutputsWithSettings_Statics::NewProp_bInReplacePreviousBake_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeAllOutputsWithSettings_Statics::NewProp_InBakeOption = { "InBakeOption", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventBakeAllOutputsWithSettings_Parms, InBakeOption), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniEngineBakeOption, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeAllOutputsWithSettings_Statics::NewProp_InBakeOption_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeAllOutputsWithSettings_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeAllOutputsWithSettings_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeAllOutputsWithSettings_Statics::NewProp_bInRecenterBakedActors, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeAllOutputsWithSettings_Statics::NewProp_bInRemoveTempOutputsOnSuccess, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeAllOutputsWithSettings_Statics::NewProp_bInReplacePreviousBake, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeAllOutputsWithSettings_Statics::NewProp_InBakeOption, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeAllOutputsWithSettings_Statics::NewProp_InBakeOption_Underlying, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeAllOutputsWithSettings_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Bake all outputs of the instantiated asset using the specified settings.\n\x09 * @param InBakeOption The bake method/target, (to actor vs blueprint, for example).\n\x09 * @param bInReplacePreviousBake If true, replace the previous bake output (assets + actor) with the\n\x09 * new results.\n\x09 * @param bInRemoveTempOutputsOnSuccess If true, the temporary outputs of the wrapper asset are removed\n\x09 * after a successful bake.\n\x09 * @param bInRecenterBakedActors If true, recenter the baked actors to their bounding box center after the bake.\n\x09 * @return true if the wrapper is valid and the baking process was started.\n\x09 */" }, + { "CPP_Default_bInRecenterBakedActors", "false" }, + { "CPP_Default_bInRemoveTempOutputsOnSuccess", "false" }, + { "CPP_Default_bInReplacePreviousBake", "false" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Bake all outputs of the instantiated asset using the specified settings.\n@param InBakeOption The bake method/target, (to actor vs blueprint, for example).\n@param bInReplacePreviousBake If true, replace the previous bake output (assets + actor) with the\nnew results.\n@param bInRemoveTempOutputsOnSuccess If true, the temporary outputs of the wrapper asset are removed\nafter a successful bake.\n@param bInRecenterBakedActors If true, recenter the baked actors to their bounding box center after the bake.\n@return true if the wrapper is valid and the baking process was started." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeAllOutputsWithSettings_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "BakeAllOutputsWithSettings", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventBakeAllOutputsWithSettings_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeAllOutputsWithSettings_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeAllOutputsWithSettings_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeAllOutputsWithSettings_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeAllOutputsWithSettings_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeAllOutputsWithSettings() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeAllOutputsWithSettings_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeOutputObjectAt_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InLandscapeBakeType_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_InLandscapeBakeType; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_InLandscapeBakeType_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InBakeName_MetaData[]; +#endif + static const UE4CodeGen_Private::FNamePropertyParams NewProp_InBakeName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InIdentifier_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InIdentifier; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_InIndex; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeOutputObjectAt_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventBakeOutputObjectAt_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeOutputObjectAt_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventBakeOutputObjectAt_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeOutputObjectAt_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeOutputObjectAt_Statics::NewProp_InLandscapeBakeType_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeOutputObjectAt_Statics::NewProp_InLandscapeBakeType = { "InLandscapeBakeType", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventBakeOutputObjectAt_Parms, InLandscapeBakeType), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniLandscapeOutputBakeType, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeOutputObjectAt_Statics::NewProp_InLandscapeBakeType_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeOutputObjectAt_Statics::NewProp_InLandscapeBakeType_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeOutputObjectAt_Statics::NewProp_InLandscapeBakeType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeOutputObjectAt_Statics::NewProp_InBakeName_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeOutputObjectAt_Statics::NewProp_InBakeName = { "InBakeName", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventBakeOutputObjectAt_Parms, InBakeName), METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeOutputObjectAt_Statics::NewProp_InBakeName_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeOutputObjectAt_Statics::NewProp_InBakeName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeOutputObjectAt_Statics::NewProp_InIdentifier_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeOutputObjectAt_Statics::NewProp_InIdentifier = { "InIdentifier", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventBakeOutputObjectAt_Parms, InIdentifier), Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeOutputObjectAt_Statics::NewProp_InIdentifier_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeOutputObjectAt_Statics::NewProp_InIdentifier_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeOutputObjectAt_Statics::NewProp_InIndex_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeOutputObjectAt_Statics::NewProp_InIndex = { "InIndex", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventBakeOutputObjectAt_Parms, InIndex), METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeOutputObjectAt_Statics::NewProp_InIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeOutputObjectAt_Statics::NewProp_InIndex_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeOutputObjectAt_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeOutputObjectAt_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeOutputObjectAt_Statics::NewProp_InLandscapeBakeType, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeOutputObjectAt_Statics::NewProp_InLandscapeBakeType_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeOutputObjectAt_Statics::NewProp_InBakeName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeOutputObjectAt_Statics::NewProp_InIdentifier, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeOutputObjectAt_Statics::NewProp_InIndex, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeOutputObjectAt_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Bake the specified output object to the content browser.\n\x09 * @param InIndex The output index of the output object to bake.\n\x09 * @param InIdentifier The output identifier of the output object to bake.\n\x09 * @param InBakeName The bake name to bake with.\n\x09 * @param InLandscapeBakeType For landscape assets, the output bake type.\n\x09 * @return true if the output was baked successfully, false if the wrapper/asset is invalid, or the output index\n\x09 * and output identifier combination is invalid, or if baking failed.\n\x09 */" }, + { "CPP_Default_InBakeName", "None" }, + { "CPP_Default_InLandscapeBakeType", "InValid" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Bake the specified output object to the content browser.\n@param InIndex The output index of the output object to bake.\n@param InIdentifier The output identifier of the output object to bake.\n@param InBakeName The bake name to bake with.\n@param InLandscapeBakeType For landscape assets, the output bake type.\n@return true if the output was baked successfully, false if the wrapper/asset is invalid, or the output index\nand output identifier combination is invalid, or if baking failed." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeOutputObjectAt_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "BakeOutputObjectAt", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventBakeOutputObjectAt_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeOutputObjectAt_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeOutputObjectAt_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C420C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeOutputObjectAt_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeOutputObjectAt_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeOutputObjectAt() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeOutputObjectAt_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BindToPDGAssetLink_Statics + { + struct HoudiniPublicAPIAssetWrapper_eventBindToPDGAssetLink_Parms + { + bool ReturnValue; + }; + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BindToPDGAssetLink_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventBindToPDGAssetLink_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BindToPDGAssetLink_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventBindToPDGAssetLink_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BindToPDGAssetLink_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BindToPDGAssetLink_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BindToPDGAssetLink_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BindToPDGAssetLink_Statics::Function_MetaDataParams[] = { + { "Comment", "/**\n\x09 * Attempt to bind to the asset's PDG asset link, if it has one, and if the wrapper is not already bound to its\n\x09 * events.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Attempt to bind to the asset's PDG asset link, if it has one, and if the wrapper is not already bound to its\nevents." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BindToPDGAssetLink_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "BindToPDGAssetLink", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventBindToPDGAssetLink_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BindToPDGAssetLink_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BindToPDGAssetLink_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00080401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BindToPDGAssetLink_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BindToPDGAssetLink_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BindToPDGAssetLink() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BindToPDGAssetLink_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CanWrapHoudiniObject_Statics + { + struct HoudiniPublicAPIAssetWrapper_eventCanWrapHoudiniObject_Parms + { + UObject* InObject; + bool ReturnValue; + }; + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InObject; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CanWrapHoudiniObject_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventCanWrapHoudiniObject_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CanWrapHoudiniObject_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventCanWrapHoudiniObject_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CanWrapHoudiniObject_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CanWrapHoudiniObject_Statics::NewProp_InObject = { "InObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventCanWrapHoudiniObject_Parms, InObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CanWrapHoudiniObject_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CanWrapHoudiniObject_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CanWrapHoudiniObject_Statics::NewProp_InObject, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CanWrapHoudiniObject_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Checks if InObject can be wrapped by instances of UHoudiniPublicAPIAssetWrapper.\n\x09 * @param InObject The object to check for compatiblity.\n\x09 * @return true if InObject can be wrapped by instances of UHoudiniPublicAPIAssetWrapper.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Checks if InObject can be wrapped by instances of UHoudiniPublicAPIAssetWrapper.\n@param InObject The object to check for compatiblity.\n@return true if InObject can be wrapped by instances of UHoudiniPublicAPIAssetWrapper." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CanWrapHoudiniObject_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "CanWrapHoudiniObject", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventCanWrapHoudiniObject_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CanWrapHoudiniObject_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CanWrapHoudiniObject_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CanWrapHoudiniObject_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CanWrapHoudiniObject_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CanWrapHoudiniObject() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CanWrapHoudiniObject_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_ClearHoudiniAssetObject_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_ClearHoudiniAssetObject_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/** This will unwrap/unbind the currently wrapped instantiated asset. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "This will unwrap/unbind the currently wrapped instantiated asset." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_ClearHoudiniAssetObject_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "ClearHoudiniAssetObject", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C080C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_ClearHoudiniAssetObject_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_ClearHoudiniAssetObject_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_ClearHoudiniAssetObject() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_ClearHoudiniAssetObject_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CreateEmptyInput_Statics + { + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FClassPropertyParams NewProp_InInputClass; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CreateEmptyInput_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventCreateEmptyInput_Parms, ReturnValue), Z_Construct_UClass_UHoudiniPublicAPIInput_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FClassPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CreateEmptyInput_Statics::NewProp_InInputClass = { "InInputClass", nullptr, (EPropertyFlags)0x0014000000000080, UE4CodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventCreateEmptyInput_Parms, InInputClass), Z_Construct_UClass_UHoudiniPublicAPIInput_NoRegister, Z_Construct_UClass_UClass, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CreateEmptyInput_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CreateEmptyInput_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CreateEmptyInput_Statics::NewProp_InInputClass, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CreateEmptyInput_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Creates an empty input wrapper.\n\x09 * @param InInputClass the class of the input to create. See the UHoudiniPublicAPIInput class hierarchy.\n\x09 * @return The newly created input wrapper, or null if the input wrapper could not be created.\n\x09 */" }, + { "DeterminesOutputType", "InInputClass" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Creates an empty input wrapper.\n@param InInputClass the class of the input to create. See the UHoudiniPublicAPIInput class hierarchy.\n@return The newly created input wrapper, or null if the input wrapper could not be created." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CreateEmptyInput_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "CreateEmptyInput", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventCreateEmptyInput_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CreateEmptyInput_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CreateEmptyInput_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CreateEmptyInput_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CreateEmptyInput_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CreateEmptyInput() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CreateEmptyInput_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CreateEmptyWrapper_Statics + { + struct HoudiniPublicAPIAssetWrapper_eventCreateEmptyWrapper_Parms + { + UObject* InOuter; + UHoudiniPublicAPIAssetWrapper* ReturnValue; + }; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InOuter; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CreateEmptyWrapper_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventCreateEmptyWrapper_Parms, ReturnValue), Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CreateEmptyWrapper_Statics::NewProp_InOuter = { "InOuter", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventCreateEmptyWrapper_Parms, InOuter), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CreateEmptyWrapper_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CreateEmptyWrapper_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CreateEmptyWrapper_Statics::NewProp_InOuter, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CreateEmptyWrapper_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Factory function for creating a new empty wrapper instance.\n\x09 * An instantiated actor can be wrapped using SetHoudiniAssetActor.\n\x09 * @param InOuter the outer for the new wrapper instance.\n\x09 * @return The newly instantiated wrapper.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Factory function for creating a new empty wrapper instance.\nAn instantiated actor can be wrapped using SetHoudiniAssetActor.\n@param InOuter the outer for the new wrapper instance.\n@return The newly instantiated wrapper." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CreateEmptyWrapper_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "CreateEmptyWrapper", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventCreateEmptyWrapper_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CreateEmptyWrapper_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CreateEmptyWrapper_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CreateEmptyWrapper_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CreateEmptyWrapper_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CreateEmptyWrapper() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CreateEmptyWrapper_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CreateWrapper_Statics + { + struct HoudiniPublicAPIAssetWrapper_eventCreateWrapper_Parms + { + UObject* InOuter; + UObject* InHoudiniAssetActorOrComponent; + UHoudiniPublicAPIAssetWrapper* ReturnValue; + }; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InHoudiniAssetActorOrComponent; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InOuter; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CreateWrapper_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventCreateWrapper_Parms, ReturnValue), Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CreateWrapper_Statics::NewProp_InHoudiniAssetActorOrComponent = { "InHoudiniAssetActorOrComponent", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventCreateWrapper_Parms, InHoudiniAssetActorOrComponent), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CreateWrapper_Statics::NewProp_InOuter = { "InOuter", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventCreateWrapper_Parms, InOuter), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CreateWrapper_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CreateWrapper_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CreateWrapper_Statics::NewProp_InHoudiniAssetActorOrComponent, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CreateWrapper_Statics::NewProp_InOuter, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CreateWrapper_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Factory function for creating new wrapper instances around instantiated assets.\n\x09 * @param InOuter The outer for the new wrapper instance.\n\x09 * @param InHoudiniAssetActorOrComponent The AHoudiniAssetActor or UHoudiniAssetComponent to wrap.\n\x09 * @return The newly instantiated wrapper that wraps InHoudiniAssetActor, or nullptr if the wrapper could not\n\x09 * be created, or if InHoudiniAssetActorOrComponent is invalid or not of a supported type.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Factory function for creating new wrapper instances around instantiated assets.\n@param InOuter The outer for the new wrapper instance.\n@param InHoudiniAssetActorOrComponent The AHoudiniAssetActor or UHoudiniAssetComponent to wrap.\n@return The newly instantiated wrapper that wraps InHoudiniAssetActor, or nullptr if the wrapper could not\nbe created, or if InHoudiniAssetActorOrComponent is invalid or not of a supported type." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CreateWrapper_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "CreateWrapper", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventCreateWrapper_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CreateWrapper_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CreateWrapper_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CreateWrapper_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CreateWrapper_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CreateWrapper() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CreateWrapper_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_DeleteInstantiatedAsset_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_DeleteInstantiatedAsset_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventDeleteInstantiatedAsset_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_DeleteInstantiatedAsset_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventDeleteInstantiatedAsset_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_DeleteInstantiatedAsset_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_DeleteInstantiatedAsset_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_DeleteInstantiatedAsset_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_DeleteInstantiatedAsset_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/** Delete the instantiated asset from its level and mark the wrapper for destruction. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Delete the instantiated asset from its level and mark the wrapper for destruction." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_DeleteInstantiatedAsset_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "DeleteInstantiatedAsset", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventDeleteInstantiatedAsset_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_DeleteInstantiatedAsset_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_DeleteInstantiatedAsset_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_DeleteInstantiatedAsset_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_DeleteInstantiatedAsset_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_DeleteInstantiatedAsset() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_DeleteInstantiatedAsset_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetAssetRefParameterValue_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_InAtIndex; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_OutValue; + static const UE4CodeGen_Private::FNamePropertyParams NewProp_InParameterTupleName; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetAssetRefParameterValue_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventGetAssetRefParameterValue_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetAssetRefParameterValue_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventGetAssetRefParameterValue_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetAssetRefParameterValue_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetAssetRefParameterValue_Statics::NewProp_InAtIndex = { "InAtIndex", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetAssetRefParameterValue_Parms, InAtIndex), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetAssetRefParameterValue_Statics::NewProp_OutValue = { "OutValue", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetAssetRefParameterValue_Parms, OutValue), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetAssetRefParameterValue_Statics::NewProp_InParameterTupleName = { "InParameterTupleName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetAssetRefParameterValue_Parms, InParameterTupleName), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetAssetRefParameterValue_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetAssetRefParameterValue_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetAssetRefParameterValue_Statics::NewProp_InAtIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetAssetRefParameterValue_Statics::NewProp_OutValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetAssetRefParameterValue_Statics::NewProp_InParameterTupleName, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetAssetRefParameterValue_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Get the value of an AssetRef parameter.\n\x09 * Supported parameter types:\n\x09 *\x09- StringAssetRef\n\x09 * @param InParameterTupleName The name of the parameter tuple.\n\x09 * @param OutValue The value of the parameter that was fetched.\n\x09 * @param InAtIndex The index of the parameter in the parameter tuple to get. Defaults to 0.\n\x09 * @return True if the parameter was found and the value set in OutValue.\n\x09 */" }, + { "CPP_Default_InAtIndex", "0" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Get the value of an AssetRef parameter.\nSupported parameter types:\n - StringAssetRef\n@param InParameterTupleName The name of the parameter tuple.\n@param OutValue The value of the parameter that was fetched.\n@param InAtIndex The index of the parameter in the parameter tuple to get. Defaults to 0.\n@return True if the parameter was found and the value set in OutValue." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetAssetRefParameterValue_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "GetAssetRefParameterValue", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventGetAssetRefParameterValue_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetAssetRefParameterValue_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetAssetRefParameterValue_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C420C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetAssetRefParameterValue_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetAssetRefParameterValue_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetAssetRefParameterValue() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetAssetRefParameterValue_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBakeFolder_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_OutDirectoryPath; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBakeFolder_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventGetBakeFolder_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBakeFolder_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventGetBakeFolder_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBakeFolder_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBakeFolder_Statics::NewProp_OutDirectoryPath = { "OutDirectoryPath", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetBakeFolder_Parms, OutDirectoryPath), Z_Construct_UScriptStruct_FDirectoryPath, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBakeFolder_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBakeFolder_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBakeFolder_Statics::NewProp_OutDirectoryPath, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBakeFolder_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Get the Bake Folder fallback as configured on asset details panel.\n\x09 * @param OutDirectoryPath The current bake folder fallback.\n\x09 * @return true if the wrapper is valid and the value was fetched.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Get the Bake Folder fallback as configured on asset details panel.\n@param OutDirectoryPath The current bake folder fallback.\n@return true if the wrapper is valid and the value was fetched." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBakeFolder_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "GetBakeFolder", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventGetBakeFolder_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBakeFolder_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBakeFolder_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C420C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBakeFolder_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBakeFolder_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBakeFolder() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBakeFolder_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBakeMethod_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_OutBakeMethod; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_OutBakeMethod_Underlying; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBakeMethod_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventGetBakeMethod_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBakeMethod_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventGetBakeMethod_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBakeMethod_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBakeMethod_Statics::NewProp_OutBakeMethod = { "OutBakeMethod", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetBakeMethod_Parms, OutBakeMethod), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniEngineBakeOption, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBakeMethod_Statics::NewProp_OutBakeMethod_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBakeMethod_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBakeMethod_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBakeMethod_Statics::NewProp_OutBakeMethod, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBakeMethod_Statics::NewProp_OutBakeMethod_Underlying, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBakeMethod_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Gets the currently set bake method to use (to actor, blueprint, foliage).\n\x09 * @param OutBakeMethod The current bake method.\n\x09 * @return false if the asset/wrapper is invalid.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Gets the currently set bake method to use (to actor, blueprint, foliage).\n@param OutBakeMethod The current bake method.\n@return false if the asset/wrapper is invalid." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBakeMethod_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "GetBakeMethod", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventGetBakeMethod_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBakeMethod_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBakeMethod_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C420C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBakeMethod_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBakeMethod_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBakeMethod() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBakeMethod_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBoolParameterValue_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_InAtIndex; + static void NewProp_OutValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_OutValue; + static const UE4CodeGen_Private::FNamePropertyParams NewProp_InParameterTupleName; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBoolParameterValue_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventGetBoolParameterValue_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBoolParameterValue_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventGetBoolParameterValue_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBoolParameterValue_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBoolParameterValue_Statics::NewProp_InAtIndex = { "InAtIndex", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetBoolParameterValue_Parms, InAtIndex), METADATA_PARAMS(nullptr, 0) }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBoolParameterValue_Statics::NewProp_OutValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventGetBoolParameterValue_Parms*)Obj)->OutValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBoolParameterValue_Statics::NewProp_OutValue = { "OutValue", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventGetBoolParameterValue_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBoolParameterValue_Statics::NewProp_OutValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBoolParameterValue_Statics::NewProp_InParameterTupleName = { "InParameterTupleName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetBoolParameterValue_Parms, InParameterTupleName), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBoolParameterValue_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBoolParameterValue_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBoolParameterValue_Statics::NewProp_InAtIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBoolParameterValue_Statics::NewProp_OutValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBoolParameterValue_Statics::NewProp_InParameterTupleName, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBoolParameterValue_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Get the value of a bool parameter.\n\x09 * Supported parameter types:\n\x09 *\x09- Toggle\n\x09 *\x09- Folder (get if the folder is currently shown)\n\x09 * @param InParameterTupleName The name of the parameter tuple.\n\x09 * @param OutValue The value of the parameter that was fetched.\n\x09 * @param InAtIndex The index of the parameter in the parameter tuple to get. Defaults to 0.\n\x09 * @return true if the parameter and index was found and the value set in OutValue.\n\x09 */" }, + { "CPP_Default_InAtIndex", "0" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Get the value of a bool parameter.\nSupported parameter types:\n - Toggle\n - Folder (get if the folder is currently shown)\n@param InParameterTupleName The name of the parameter tuple.\n@param OutValue The value of the parameter that was fetched.\n@param InAtIndex The index of the parameter in the parameter tuple to get. Defaults to 0.\n@return true if the parameter and index was found and the value set in OutValue." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBoolParameterValue_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "GetBoolParameterValue", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventGetBoolParameterValue_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBoolParameterValue_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBoolParameterValue_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C420C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBoolParameterValue_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBoolParameterValue_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBoolParameterValue() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBoolParameterValue_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorParameterValue_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_OutValue; + static const UE4CodeGen_Private::FNamePropertyParams NewProp_InParameterTupleName; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorParameterValue_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventGetColorParameterValue_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorParameterValue_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventGetColorParameterValue_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorParameterValue_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorParameterValue_Statics::NewProp_OutValue = { "OutValue", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetColorParameterValue_Parms, OutValue), Z_Construct_UScriptStruct_FLinearColor, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorParameterValue_Statics::NewProp_InParameterTupleName = { "InParameterTupleName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetColorParameterValue_Parms, InParameterTupleName), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorParameterValue_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorParameterValue_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorParameterValue_Statics::NewProp_OutValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorParameterValue_Statics::NewProp_InParameterTupleName, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorParameterValue_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Get the value of a color parameter. Returns true if the parameter was found and the value set in OutValue.\n\x09 * Supported parameter types:\n\x09 *\x09- Color\n\x09 * @param InParameterTupleName The name of the parameter tuple.\n\x09 * @param OutValue The value of the parameter that was fetched.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Get the value of a color parameter. Returns true if the parameter was found and the value set in OutValue.\nSupported parameter types:\n - Color\n@param InParameterTupleName The name of the parameter tuple.\n@param OutValue The value of the parameter that was fetched." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorParameterValue_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "GetColorParameterValue", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventGetColorParameterValue_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorParameterValue_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorParameterValue_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5CC20C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorParameterValue_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorParameterValue_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorParameterValue() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorParameterValue_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPoints_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_OutRampPoints; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_OutRampPoints_Inner; + static const UE4CodeGen_Private::FNamePropertyParams NewProp_InParameterTupleName; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPoints_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventGetColorRampParameterPoints_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPoints_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventGetColorRampParameterPoints_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPoints_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPoints_Statics::NewProp_OutRampPoints = { "OutRampPoints", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetColorRampParameterPoints_Parms, OutRampPoints), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPoints_Statics::NewProp_OutRampPoints_Inner = { "OutRampPoints", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FHoudiniPublicAPIColorRampPoint, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPoints_Statics::NewProp_InParameterTupleName = { "InParameterTupleName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetColorRampParameterPoints_Parms, InParameterTupleName), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPoints_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPoints_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPoints_Statics::NewProp_OutRampPoints, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPoints_Statics::NewProp_OutRampPoints_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPoints_Statics::NewProp_InParameterTupleName, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPoints_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Get the all of the points (position, value and interpolation) of a ColorRamp parameter.\n\x09 * Supported parameter types:\n\x09 *\x09- ColorRamp\n\x09 * @param InParameterTupleName The name of the parameter tuple.\n\x09 * @param OutRampPoints The array to populate with the ramp's points.\n\x09 * @return True if the parameter was found and output values set.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Get the all of the points (position, value and interpolation) of a ColorRamp parameter.\nSupported parameter types:\n - ColorRamp\n@param InParameterTupleName The name of the parameter tuple.\n@param OutRampPoints The array to populate with the ramp's points.\n@return True if the parameter was found and output values set." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPoints_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "GetColorRampParameterPoints", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventGetColorRampParameterPoints_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPoints_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPoints_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C420C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPoints_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPoints_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPoints() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPoints_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPointValue_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_OutInterpolationType; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_OutInterpolationType_Underlying; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_OutPointValue; + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_OutPointPosition; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InPointIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_InPointIndex; + static const UE4CodeGen_Private::FNamePropertyParams NewProp_InParameterTupleName; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPointValue_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventGetColorRampParameterPointValue_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPointValue_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventGetColorRampParameterPointValue_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPointValue_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPointValue_Statics::NewProp_OutInterpolationType = { "OutInterpolationType", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetColorRampParameterPointValue_Parms, OutInterpolationType), Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniPublicAPIRampInterpolationType, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPointValue_Statics::NewProp_OutInterpolationType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPointValue_Statics::NewProp_OutPointValue = { "OutPointValue", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetColorRampParameterPointValue_Parms, OutPointValue), Z_Construct_UScriptStruct_FLinearColor, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPointValue_Statics::NewProp_OutPointPosition = { "OutPointPosition", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetColorRampParameterPointValue_Parms, OutPointPosition), METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPointValue_Statics::NewProp_InPointIndex_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPointValue_Statics::NewProp_InPointIndex = { "InPointIndex", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetColorRampParameterPointValue_Parms, InPointIndex), METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPointValue_Statics::NewProp_InPointIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPointValue_Statics::NewProp_InPointIndex_MetaData)) }; + const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPointValue_Statics::NewProp_InParameterTupleName = { "InParameterTupleName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetColorRampParameterPointValue_Parms, InParameterTupleName), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPointValue_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPointValue_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPointValue_Statics::NewProp_OutInterpolationType, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPointValue_Statics::NewProp_OutInterpolationType_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPointValue_Statics::NewProp_OutPointValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPointValue_Statics::NewProp_OutPointPosition, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPointValue_Statics::NewProp_InPointIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPointValue_Statics::NewProp_InParameterTupleName, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPointValue_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Get the position, value and interpolation of a point of a ColorRamp parameter.\n\x09 * Supported parameter types:\n\x09 *\x09- ColorRamp\n\x09 * @param InParameterTupleName The name of the parameter tuple.\n\x09 * @param InPointIndex The index of the ramp point to get.\n\x09 * @param OutPointPosition The point position [0, 1].\n\x09 * @param OutPointValue The value at the point.\n\x09 * @param OutInterpolationType The interpolation of the point.\n\x09 * @return True if the parameter was found and output values set.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Get the position, value and interpolation of a point of a ColorRamp parameter.\nSupported parameter types:\n - ColorRamp\n@param InParameterTupleName The name of the parameter tuple.\n@param InPointIndex The index of the ramp point to get.\n@param OutPointPosition The point position [0, 1].\n@param OutPointValue The value at the point.\n@param OutInterpolationType The interpolation of the point.\n@return True if the parameter was found and output values set." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPointValue_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "GetColorRampParameterPointValue", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventGetColorRampParameterPointValue_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPointValue_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPointValue_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5CC20C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPointValue_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPointValue_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPointValue() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPointValue_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatParameterValue_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_InAtIndex; + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_OutValue; + static const UE4CodeGen_Private::FNamePropertyParams NewProp_InParameterTupleName; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatParameterValue_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventGetFloatParameterValue_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatParameterValue_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventGetFloatParameterValue_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatParameterValue_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatParameterValue_Statics::NewProp_InAtIndex = { "InAtIndex", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetFloatParameterValue_Parms, InAtIndex), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatParameterValue_Statics::NewProp_OutValue = { "OutValue", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetFloatParameterValue_Parms, OutValue), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatParameterValue_Statics::NewProp_InParameterTupleName = { "InParameterTupleName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetFloatParameterValue_Parms, InParameterTupleName), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatParameterValue_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatParameterValue_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatParameterValue_Statics::NewProp_InAtIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatParameterValue_Statics::NewProp_OutValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatParameterValue_Statics::NewProp_InParameterTupleName, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatParameterValue_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Get the value of a float parameter. Returns true if the parameter and index was found and the value set in OutValue.\n\x09 * Supported parameter types:\n\x09 *\x09- Float\n\x09 *\x09- Color\n\x09 * @param InParameterTupleName The name of the parameter tuple.\n\x09 * @param OutValue The value of the parameter that was fetched.\n\x09 * @param InAtIndex The index of the parameter in the parameter tuple to get. Defaults to 0.\n\x09 * @return true if the wrapper is valid and the parameter was found.\n\x09 */" }, + { "CPP_Default_InAtIndex", "0" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Get the value of a float parameter. Returns true if the parameter and index was found and the value set in OutValue.\nSupported parameter types:\n - Float\n - Color\n@param InParameterTupleName The name of the parameter tuple.\n@param OutValue The value of the parameter that was fetched.\n@param InAtIndex The index of the parameter in the parameter tuple to get. Defaults to 0.\n@return true if the wrapper is valid and the parameter was found." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatParameterValue_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "GetFloatParameterValue", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventGetFloatParameterValue_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatParameterValue_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatParameterValue_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C420C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatParameterValue_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatParameterValue_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatParameterValue() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatParameterValue_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPoints_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_OutRampPoints; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_OutRampPoints_Inner; + static const UE4CodeGen_Private::FNamePropertyParams NewProp_InParameterTupleName; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPoints_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventGetFloatRampParameterPoints_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPoints_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventGetFloatRampParameterPoints_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPoints_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPoints_Statics::NewProp_OutRampPoints = { "OutRampPoints", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetFloatRampParameterPoints_Parms, OutRampPoints), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPoints_Statics::NewProp_OutRampPoints_Inner = { "OutRampPoints", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FHoudiniPublicAPIFloatRampPoint, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPoints_Statics::NewProp_InParameterTupleName = { "InParameterTupleName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetFloatRampParameterPoints_Parms, InParameterTupleName), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPoints_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPoints_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPoints_Statics::NewProp_OutRampPoints, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPoints_Statics::NewProp_OutRampPoints_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPoints_Statics::NewProp_InParameterTupleName, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPoints_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Get the all of the points (position, value and interpolation) of a FloatRamp parameter.\n\x09 * Supported parameter types:\n\x09 *\x09- FloatRamp\n\x09 * @param InParameterTupleName The name of the parameter tuple.\n\x09 * @param OutRampPoints The array to populate with the ramp's points.\n\x09 * @return True if the parameter was found and output values set.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Get the all of the points (position, value and interpolation) of a FloatRamp parameter.\nSupported parameter types:\n - FloatRamp\n@param InParameterTupleName The name of the parameter tuple.\n@param OutRampPoints The array to populate with the ramp's points.\n@return True if the parameter was found and output values set." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPoints_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "GetFloatRampParameterPoints", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventGetFloatRampParameterPoints_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPoints_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPoints_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C420C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPoints_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPoints_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPoints() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPoints_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPointValue_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_OutInterpolationType; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_OutInterpolationType_Underlying; + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_OutPointValue; + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_OutPointPosition; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InPointIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_InPointIndex; + static const UE4CodeGen_Private::FNamePropertyParams NewProp_InParameterTupleName; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPointValue_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventGetFloatRampParameterPointValue_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPointValue_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventGetFloatRampParameterPointValue_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPointValue_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPointValue_Statics::NewProp_OutInterpolationType = { "OutInterpolationType", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetFloatRampParameterPointValue_Parms, OutInterpolationType), Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniPublicAPIRampInterpolationType, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPointValue_Statics::NewProp_OutInterpolationType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPointValue_Statics::NewProp_OutPointValue = { "OutPointValue", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetFloatRampParameterPointValue_Parms, OutPointValue), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPointValue_Statics::NewProp_OutPointPosition = { "OutPointPosition", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetFloatRampParameterPointValue_Parms, OutPointPosition), METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPointValue_Statics::NewProp_InPointIndex_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPointValue_Statics::NewProp_InPointIndex = { "InPointIndex", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetFloatRampParameterPointValue_Parms, InPointIndex), METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPointValue_Statics::NewProp_InPointIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPointValue_Statics::NewProp_InPointIndex_MetaData)) }; + const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPointValue_Statics::NewProp_InParameterTupleName = { "InParameterTupleName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetFloatRampParameterPointValue_Parms, InParameterTupleName), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPointValue_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPointValue_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPointValue_Statics::NewProp_OutInterpolationType, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPointValue_Statics::NewProp_OutInterpolationType_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPointValue_Statics::NewProp_OutPointValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPointValue_Statics::NewProp_OutPointPosition, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPointValue_Statics::NewProp_InPointIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPointValue_Statics::NewProp_InParameterTupleName, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPointValue_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Get the position, value and interpolation of a point of a FloatRamp parameter.\n\x09 * Supported parameter types:\n\x09 *\x09- FloatRamp\n\x09 * @param InParameterTupleName The name of the parameter tuple.\n\x09 * @param InPointIndex The index of the ramp point to get.\n\x09 * @param OutPointPosition The point position [0, 1].\n\x09 * @param OutPointValue The value at the point.\n\x09 * @param OutInterpolationType The interpolation of the point.\n\x09 * @return True if the parameter was found and output values set.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Get the position, value and interpolation of a point of a FloatRamp parameter.\nSupported parameter types:\n - FloatRamp\n@param InParameterTupleName The name of the parameter tuple.\n@param InPointIndex The index of the ramp point to get.\n@param OutPointPosition The point position [0, 1].\n@param OutPointValue The value at the point.\n@param OutInterpolationType The interpolation of the point.\n@return True if the parameter was found and output values set." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPointValue_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "GetFloatRampParameterPointValue", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventGetFloatRampParameterPointValue_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPointValue_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPointValue_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C420C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPointValue_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPointValue_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPointValue() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPointValue_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetActor_Statics + { + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetActor_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetHoudiniAssetActor_Parms, ReturnValue), Z_Construct_UClass_AHoudiniAssetActor_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetActor_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetActor_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetActor_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Helper function for getting the instantiated HDA asset actor, if HoudiniAssetObject is an AHoudiniAssetActor or\n\x09 * a UHoudiniAssetComponent owned by a AHoudiniAssetActor.\n\x09 * @return The instantiated AHoudiniAssetActor, if HoudiniAssetObject is an AHoudiniAssetActor or\n\x09 * a UHoudiniAssetComponent owned by a AHoudiniAssetActor, otherwise nullptr. \n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Helper function for getting the instantiated HDA asset actor, if HoudiniAssetObject is an AHoudiniAssetActor or\na UHoudiniAssetComponent owned by a AHoudiniAssetActor.\n@return The instantiated AHoudiniAssetActor, if HoudiniAssetObject is an AHoudiniAssetActor or\na UHoudiniAssetComponent owned by a AHoudiniAssetActor, otherwise nullptr." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetActor_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "GetHoudiniAssetActor", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventGetHoudiniAssetActor_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetActor_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetActor_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetActor_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetActor_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetActor() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetActor_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetComponent_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetComponent_Statics::NewProp_ReturnValue_MetaData[] = { + { "EditInline", "true" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetComponent_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000080588, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetHoudiniAssetComponent_Parms, ReturnValue), Z_Construct_UClass_UHoudiniAssetComponent_NoRegister, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetComponent_Statics::NewProp_ReturnValue_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetComponent_Statics::NewProp_ReturnValue_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetComponent_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetComponent_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetComponent_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Helper function for getting the UHoudiniAssetComponent of the HDA, if HoudiniAssetObject is a\n\x09 * UHoudiniAssetComponent or an AHoudiniAssetActor.\n\x09 * @return The instantiated AHoudiniAssetActor, if HoudiniAssetObject is a\n\x09 * UHoudiniAssetComponent or an AHoudiniAssetActor, otherwise nullptr. \n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Helper function for getting the UHoudiniAssetComponent of the HDA, if HoudiniAssetObject is a\nUHoudiniAssetComponent or an AHoudiniAssetActor.\n@return The instantiated AHoudiniAssetActor, if HoudiniAssetObject is a\nUHoudiniAssetComponent or an AHoudiniAssetActor, otherwise nullptr." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetComponent_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "GetHoudiniAssetComponent", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventGetHoudiniAssetComponent_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetComponent_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetComponent_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetComponent_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetComponent_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetComponent() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetComponent_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetObject_Statics + { + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetObject_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetHoudiniAssetObject_Parms, ReturnValue), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetObject_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetObject_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetObject_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Get the wrapped instantiated houdini asset object.\n\x09 * @return The wrapped instantiated houdini asset object.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Get the wrapped instantiated houdini asset object.\n@return The wrapped instantiated houdini asset object." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetObject_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "GetHoudiniAssetObject", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventGetHoudiniAssetObject_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetObject_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetObject_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetObject_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetObject_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetObject() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetObject_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputAtIndex_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_OutInput; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InNodeInputIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_InNodeInputIndex; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputAtIndex_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventGetInputAtIndex_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputAtIndex_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventGetInputAtIndex_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputAtIndex_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputAtIndex_Statics::NewProp_OutInput = { "OutInput", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetInputAtIndex_Parms, OutInput), Z_Construct_UClass_UHoudiniPublicAPIInput_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputAtIndex_Statics::NewProp_InNodeInputIndex_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputAtIndex_Statics::NewProp_InNodeInputIndex = { "InNodeInputIndex", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetInputAtIndex_Parms, InNodeInputIndex), METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputAtIndex_Statics::NewProp_InNodeInputIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputAtIndex_Statics::NewProp_InNodeInputIndex_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputAtIndex_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputAtIndex_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputAtIndex_Statics::NewProp_OutInput, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputAtIndex_Statics::NewProp_InNodeInputIndex, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputAtIndex_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Get the node input at the specific index and sets OutInput. This is a copy of the input structure. Changes\n\x09 * properties in OutInput won't affect the instantiated HDA until a subsequent call to SetInputAtIndex.\n\x09 * @param InNodeInputIndex The index of the node input to get.\n\x09 * @param OutInput Copy of the input configuration and data for node input index InNodeInputIndex.\n\x09 * @return false if the input could be fetched, for example if the wrapper is invalid or the input index is invalid.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Get the node input at the specific index and sets OutInput. This is a copy of the input structure. Changes\nproperties in OutInput won't affect the instantiated HDA until a subsequent call to SetInputAtIndex.\n@param InNodeInputIndex The index of the node input to get.\n@param OutInput Copy of the input configuration and data for node input index InNodeInputIndex.\n@return false if the input could be fetched, for example if the wrapper is invalid or the input index is invalid." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputAtIndex_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "GetInputAtIndex", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventGetInputAtIndex_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputAtIndex_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputAtIndex_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C420C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputAtIndex_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputAtIndex_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputAtIndex() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputAtIndex_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputParameter_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_OutInput; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InParameterName_MetaData[]; +#endif + static const UE4CodeGen_Private::FNamePropertyParams NewProp_InParameterName; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputParameter_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventGetInputParameter_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputParameter_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventGetInputParameter_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputParameter_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputParameter_Statics::NewProp_OutInput = { "OutInput", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetInputParameter_Parms, OutInput), Z_Construct_UClass_UHoudiniPublicAPIInput_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputParameter_Statics::NewProp_InParameterName_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputParameter_Statics::NewProp_InParameterName = { "InParameterName", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetInputParameter_Parms, InParameterName), METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputParameter_Statics::NewProp_InParameterName_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputParameter_Statics::NewProp_InParameterName_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputParameter_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputParameter_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputParameter_Statics::NewProp_OutInput, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputParameter_Statics::NewProp_InParameterName, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputParameter_Statics::Function_MetaDataParams[] = { + { "AutoCreateRefTerm", "InParameterName" }, + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Get a parameter-based input via parameter name.\n\x09 * @param InParameterName The name of the input parameter.\n\x09 * @param OutInput A copy of the input configuration for InParameterName.\n\x09 * @return false if the wrapper is invalid, InParameterName is not a valid input parameter, or the current input\n\x09 * configuration could not be successfully copied to a new UHoudiniPublicAPIInput wrapper.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Get a parameter-based input via parameter name.\n@param InParameterName The name of the input parameter.\n@param OutInput A copy of the input configuration for InParameterName.\n@return false if the wrapper is invalid, InParameterName is not a valid input parameter, or the current input\nconfiguration could not be successfully copied to a new UHoudiniPublicAPIInput wrapper." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputParameter_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "GetInputParameter", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventGetInputParameter_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputParameter_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputParameter_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C420C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputParameter_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputParameter_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputParameter() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputParameter_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputParameters_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FMapPropertyParams NewProp_OutInputs; + static const UE4CodeGen_Private::FNamePropertyParams NewProp_OutInputs_Key_KeyProp; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_OutInputs_ValueProp; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputParameters_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventGetInputParameters_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputParameters_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventGetInputParameters_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputParameters_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputParameters_Statics::NewProp_OutInputs = { "OutInputs", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetInputParameters_Parms, OutInputs), EMapPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputParameters_Statics::NewProp_OutInputs_Key_KeyProp = { "OutInputs_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputParameters_Statics::NewProp_OutInputs_ValueProp = { "OutInputs", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, Z_Construct_UClass_UHoudiniPublicAPIInput_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputParameters_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputParameters_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputParameters_Statics::NewProp_OutInputs, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputParameters_Statics::NewProp_OutInputs_Key_KeyProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputParameters_Statics::NewProp_OutInputs_ValueProp, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputParameters_Statics::Function_MetaDataParams[] = { + { "AutoCreateRefTerm", "InParameterName" }, + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Get a parameter-based inputs as a map\n\x09 * @param OutInputs All parameter inputs as a map, with the input parameter name as key. The input configuration is copied\n\x09 * from instantiated asset, and changing an input property from the entry in this map will not affect the\n\x09 * instantiated asset until a subsequent SetInputParameters() call or SetInputParameter() call.\n\x09 * @return false if the wrapper is invalid.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Get a parameter-based inputs as a map\n@param OutInputs All parameter inputs as a map, with the input parameter name as key. The input configuration is copied\nfrom instantiated asset, and changing an input property from the entry in this map will not affect the\ninstantiated asset until a subsequent SetInputParameters() call or SetInputParameter() call.\n@return false if the wrapper is invalid." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputParameters_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "GetInputParameters", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventGetInputParameters_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputParameters_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputParameters_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C420C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputParameters_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputParameters_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputParameters() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputParameters_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputsAtIndices_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FMapPropertyParams NewProp_OutInputs; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_OutInputs_Key_KeyProp; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_OutInputs_ValueProp; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputsAtIndices_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventGetInputsAtIndices_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputsAtIndices_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventGetInputsAtIndices_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputsAtIndices_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputsAtIndices_Statics::NewProp_OutInputs = { "OutInputs", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetInputsAtIndices_Parms, OutInputs), EMapPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputsAtIndices_Statics::NewProp_OutInputs_Key_KeyProp = { "OutInputs_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputsAtIndices_Statics::NewProp_OutInputs_ValueProp = { "OutInputs", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, Z_Construct_UClass_UHoudiniPublicAPIInput_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputsAtIndices_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputsAtIndices_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputsAtIndices_Statics::NewProp_OutInputs, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputsAtIndices_Statics::NewProp_OutInputs_Key_KeyProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputsAtIndices_Statics::NewProp_OutInputs_ValueProp, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputsAtIndices_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Get all node inputs.\n\x09 * @param OutInputs All node inputs as a map, with the node input index as key. The input configuration is copied\n\x09 * from instantiated asset, and changing an input property from the entry in this map will not affect the\n\x09 * instantiated asset until a subsequent SetInputsAtIndices() call or SetInputAtIndex() call.\n\x09 * @return false if the wrapper is invalid.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Get all node inputs.\n@param OutInputs All node inputs as a map, with the node input index as key. The input configuration is copied\nfrom instantiated asset, and changing an input property from the entry in this map will not affect the\ninstantiated asset until a subsequent SetInputsAtIndices() call or SetInputAtIndex() call.\n@return false if the wrapper is invalid." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputsAtIndices_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "GetInputsAtIndices", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventGetInputsAtIndices_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputsAtIndices_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputsAtIndices_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C420C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputsAtIndices_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputsAtIndices_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputsAtIndices() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputsAtIndices_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetIntParameterValue_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_InAtIndex; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_OutValue; + static const UE4CodeGen_Private::FNamePropertyParams NewProp_InParameterTupleName; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetIntParameterValue_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventGetIntParameterValue_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetIntParameterValue_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventGetIntParameterValue_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetIntParameterValue_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetIntParameterValue_Statics::NewProp_InAtIndex = { "InAtIndex", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetIntParameterValue_Parms, InAtIndex), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetIntParameterValue_Statics::NewProp_OutValue = { "OutValue", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetIntParameterValue_Parms, OutValue), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetIntParameterValue_Statics::NewProp_InParameterTupleName = { "InParameterTupleName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetIntParameterValue_Parms, InParameterTupleName), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetIntParameterValue_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetIntParameterValue_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetIntParameterValue_Statics::NewProp_InAtIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetIntParameterValue_Statics::NewProp_OutValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetIntParameterValue_Statics::NewProp_InParameterTupleName, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetIntParameterValue_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Get the value of a int32 parameter.\n\x09 * Supported parameter types:\n\x09 *\x09- Int\n\x09 *\x09- IntChoice\n\x09 *\x09- MultiParm\n\x09 *\x09- Toggle\n\x09 *\x09- Folder (get if the folder is currently shown)\n\x09 * @param InParameterTupleName The name of the parameter tuple.\n\x09 * @param OutValue The value of the parameter that was fetched.\n\x09 * @param InAtIndex The index of the parameter in the parameter tuple to get. Defaults to 0.\n\x09 * @return true if the parameter and index was found and the value set in OutValue. \n\x09 */" }, + { "CPP_Default_InAtIndex", "0" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Get the value of a int32 parameter.\nSupported parameter types:\n - Int\n - IntChoice\n - MultiParm\n - Toggle\n - Folder (get if the folder is currently shown)\n@param InParameterTupleName The name of the parameter tuple.\n@param OutValue The value of the parameter that was fetched.\n@param InAtIndex The index of the parameter in the parameter tuple to get. Defaults to 0.\n@return true if the parameter and index was found and the value set in OutValue." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetIntParameterValue_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "GetIntParameterValue", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventGetIntParameterValue_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetIntParameterValue_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetIntParameterValue_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C420C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetIntParameterValue_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetIntParameterValue_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetIntParameterValue() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetIntParameterValue_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetNumNodeInputs_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetNumNodeInputs_Statics::NewProp_ReturnValue_MetaData[] = { + { "DisplayName", "OutNumNodeInputs" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetNumNodeInputs_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetNumNodeInputs_Parms, ReturnValue), METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetNumNodeInputs_Statics::NewProp_ReturnValue_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetNumNodeInputs_Statics::NewProp_ReturnValue_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetNumNodeInputs_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetNumNodeInputs_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetNumNodeInputs_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Get the number of node inputs supported by the asset.\n\x09 * @return The number of node inputs (inputs on the HDA node, excluding parameter-based inputs). Returns -1 if the\n\x09 * asset/wrapper is invalid.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Get the number of node inputs supported by the asset.\n@return The number of node inputs (inputs on the HDA node, excluding parameter-based inputs). Returns -1 if the\nasset/wrapper is invalid." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetNumNodeInputs_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "GetNumNodeInputs", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventGetNumNodeInputs_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetNumNodeInputs_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetNumNodeInputs_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetNumNodeInputs_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetNumNodeInputs_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetNumNodeInputs() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetNumNodeInputs_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetNumOutputs_Statics + { + static const UE4CodeGen_Private::FIntPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetNumOutputs_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetNumOutputs_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetNumOutputs_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetNumOutputs_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetNumOutputs_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Gets the number of outputs of the instantiated asset.\n\x09 * @return the number of outputs of the instantiated asset. -1 if the asset/wrapper is invalid.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Gets the number of outputs of the instantiated asset.\n@return the number of outputs of the instantiated asset. -1 if the asset/wrapper is invalid." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetNumOutputs_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "GetNumOutputs", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventGetNumOutputs_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetNumOutputs_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetNumOutputs_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetNumOutputs_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetNumOutputs_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetNumOutputs() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetNumOutputs_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputBakeNameFallbackAt_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_OutBakeName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InIdentifier_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InIdentifier; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_InIndex; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputBakeNameFallbackAt_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventGetOutputBakeNameFallbackAt_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputBakeNameFallbackAt_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventGetOutputBakeNameFallbackAt_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputBakeNameFallbackAt_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputBakeNameFallbackAt_Statics::NewProp_OutBakeName = { "OutBakeName", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetOutputBakeNameFallbackAt_Parms, OutBakeName), METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputBakeNameFallbackAt_Statics::NewProp_InIdentifier_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputBakeNameFallbackAt_Statics::NewProp_InIdentifier = { "InIdentifier", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetOutputBakeNameFallbackAt_Parms, InIdentifier), Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputBakeNameFallbackAt_Statics::NewProp_InIdentifier_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputBakeNameFallbackAt_Statics::NewProp_InIdentifier_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputBakeNameFallbackAt_Statics::NewProp_InIndex_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputBakeNameFallbackAt_Statics::NewProp_InIndex = { "InIndex", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetOutputBakeNameFallbackAt_Parms, InIndex), METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputBakeNameFallbackAt_Statics::NewProp_InIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputBakeNameFallbackAt_Statics::NewProp_InIndex_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputBakeNameFallbackAt_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputBakeNameFallbackAt_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputBakeNameFallbackAt_Statics::NewProp_OutBakeName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputBakeNameFallbackAt_Statics::NewProp_InIdentifier, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputBakeNameFallbackAt_Statics::NewProp_InIndex, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputBakeNameFallbackAt_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Gets the output's fallback BakeName (as configured on the output details panel) for the output at InIndex\n\x09 * identified by InIdentifier.\n\x09 * @param InIndex The output index of the output object to get fallback BakeName for.\n\x09 * @param InIdentifier The output identifier of the output object to get fallback BakeName for.\n\x09 * @param OutBakeName The fallback BakeName configured for the output object identified by InIndex and InIdentifier. \n\x09 * @return false if the index/identifier is invalid or if the asset/wrapper is invalid.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Gets the output's fallback BakeName (as configured on the output details panel) for the output at InIndex\nidentified by InIdentifier.\n@param InIndex The output index of the output object to get fallback BakeName for.\n@param InIdentifier The output identifier of the output object to get fallback BakeName for.\n@param OutBakeName The fallback BakeName configured for the output object identified by InIndex and InIdentifier.\n@return false if the index/identifier is invalid or if the asset/wrapper is invalid." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputBakeNameFallbackAt_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "GetOutputBakeNameFallbackAt", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventGetOutputBakeNameFallbackAt_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputBakeNameFallbackAt_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputBakeNameFallbackAt_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C420C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputBakeNameFallbackAt_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputBakeNameFallbackAt_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputBakeNameFallbackAt() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputBakeNameFallbackAt_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputComponentAt_Statics + { + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InIdentifier_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InIdentifier; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_InIndex; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputComponentAt_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetOutputComponentAt_Parms, ReturnValue), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputComponentAt_Statics::NewProp_InIdentifier_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputComponentAt_Statics::NewProp_InIdentifier = { "InIdentifier", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetOutputComponentAt_Parms, InIdentifier), Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputComponentAt_Statics::NewProp_InIdentifier_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputComponentAt_Statics::NewProp_InIdentifier_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputComponentAt_Statics::NewProp_InIndex_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputComponentAt_Statics::NewProp_InIndex = { "InIndex", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetOutputComponentAt_Parms, InIndex), METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputComponentAt_Statics::NewProp_InIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputComponentAt_Statics::NewProp_InIndex_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputComponentAt_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputComponentAt_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputComponentAt_Statics::NewProp_InIdentifier, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputComponentAt_Statics::NewProp_InIndex, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputComponentAt_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Gets the output component at InIndex identified by InIdentifier.\n\x09 * @param InIndex The output index to get output component from.\n\x09 * @param InIdentifier The output identifier of the output component to get from output index InIndex.\n\x09 * @return nullptr if the index/identifier is invalid or if the asset/wrapper is invalid, otherwise the output\n\x09 * component.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Gets the output component at InIndex identified by InIdentifier.\n@param InIndex The output index to get output component from.\n@param InIdentifier The output identifier of the output component to get from output index InIndex.\n@return nullptr if the index/identifier is invalid or if the asset/wrapper is invalid, otherwise the output\ncomponent." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputComponentAt_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "GetOutputComponentAt", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventGetOutputComponentAt_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputComponentAt_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputComponentAt_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C420C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputComponentAt_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputComponentAt_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputComponentAt() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputComponentAt_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputIdentifiersAt_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_OutIdentifiers; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_OutIdentifiers_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_InIndex; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputIdentifiersAt_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventGetOutputIdentifiersAt_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputIdentifiersAt_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventGetOutputIdentifiersAt_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputIdentifiersAt_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputIdentifiersAt_Statics::NewProp_OutIdentifiers = { "OutIdentifiers", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetOutputIdentifiersAt_Parms, OutIdentifiers), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputIdentifiersAt_Statics::NewProp_OutIdentifiers_Inner = { "OutIdentifiers", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputIdentifiersAt_Statics::NewProp_InIndex_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputIdentifiersAt_Statics::NewProp_InIndex = { "InIndex", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetOutputIdentifiersAt_Parms, InIndex), METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputIdentifiersAt_Statics::NewProp_InIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputIdentifiersAt_Statics::NewProp_InIndex_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputIdentifiersAt_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputIdentifiersAt_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputIdentifiersAt_Statics::NewProp_OutIdentifiers, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputIdentifiersAt_Statics::NewProp_OutIdentifiers_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputIdentifiersAt_Statics::NewProp_InIndex, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputIdentifiersAt_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Populates OutIdentifiers with the output object identifiers of all the output objects of the output at InIndex.\n\x09 * @param InIndex The output index to get output identifiers for.\n\x09 * @param OutIdentifiers The output identifiers of the output objects at output index InIndex.\n\x09 * @return false if the asset/wrapper is invalid.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Populates OutIdentifiers with the output object identifiers of all the output objects of the output at InIndex.\n@param InIndex The output index to get output identifiers for.\n@param OutIdentifiers The output identifiers of the output objects at output index InIndex.\n@return false if the asset/wrapper is invalid." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputIdentifiersAt_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "GetOutputIdentifiersAt", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventGetOutputIdentifiersAt_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputIdentifiersAt_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputIdentifiersAt_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C420C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputIdentifiersAt_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputIdentifiersAt_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputIdentifiersAt() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputIdentifiersAt_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputObjectAt_Statics + { + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InIdentifier_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InIdentifier; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_InIndex; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputObjectAt_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetOutputObjectAt_Parms, ReturnValue), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputObjectAt_Statics::NewProp_InIdentifier_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputObjectAt_Statics::NewProp_InIdentifier = { "InIdentifier", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetOutputObjectAt_Parms, InIdentifier), Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputObjectAt_Statics::NewProp_InIdentifier_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputObjectAt_Statics::NewProp_InIdentifier_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputObjectAt_Statics::NewProp_InIndex_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputObjectAt_Statics::NewProp_InIndex = { "InIndex", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetOutputObjectAt_Parms, InIndex), METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputObjectAt_Statics::NewProp_InIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputObjectAt_Statics::NewProp_InIndex_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputObjectAt_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputObjectAt_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputObjectAt_Statics::NewProp_InIdentifier, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputObjectAt_Statics::NewProp_InIndex, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputObjectAt_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Gets the output object at InIndex identified by InIdentifier.\n\x09 * @param InIndex The output index to get output object from.\n\x09 * @param InIdentifier The output identifier of the output object to get from output index InIndex.\n\x09 * @return nullptr if the index/identifier is invalid or if the asset/wrapper is invalid, otherwise the output\n\x09 * object.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Gets the output object at InIndex identified by InIdentifier.\n@param InIndex The output index to get output object from.\n@param InIdentifier The output identifier of the output object to get from output index InIndex.\n@return nullptr if the index/identifier is invalid or if the asset/wrapper is invalid, otherwise the output\nobject." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputObjectAt_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "GetOutputObjectAt", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventGetOutputObjectAt_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputObjectAt_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputObjectAt_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C420C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputObjectAt_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputObjectAt_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputObjectAt() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputObjectAt_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputTypeAt_Statics + { + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_ReturnValue_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_InIndex; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputTypeAt_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetOutputTypeAt_Parms, ReturnValue), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniOutputType, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputTypeAt_Statics::NewProp_ReturnValue_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputTypeAt_Statics::NewProp_InIndex_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputTypeAt_Statics::NewProp_InIndex = { "InIndex", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetOutputTypeAt_Parms, InIndex), METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputTypeAt_Statics::NewProp_InIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputTypeAt_Statics::NewProp_InIndex_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputTypeAt_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputTypeAt_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputTypeAt_Statics::NewProp_ReturnValue_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputTypeAt_Statics::NewProp_InIndex, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputTypeAt_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Gets the output type of the output at index InIndex.\n\x09 * @param InIndex The output index to get the type for.\n\x09 * @return the output type of the output at index InIndex.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Gets the output type of the output at index InIndex.\n@param InIndex The output index to get the type for.\n@return the output type of the output at index InIndex." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputTypeAt_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "GetOutputTypeAt", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventGetOutputTypeAt_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputTypeAt_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputTypeAt_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputTypeAt_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputTypeAt_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputTypeAt() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputTypeAt_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetParameterTuples_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FMapPropertyParams NewProp_OutParameterTuples; + static const UE4CodeGen_Private::FNamePropertyParams NewProp_OutParameterTuples_Key_KeyProp; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_OutParameterTuples_ValueProp; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetParameterTuples_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventGetParameterTuples_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetParameterTuples_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventGetParameterTuples_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetParameterTuples_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetParameterTuples_Statics::NewProp_OutParameterTuples = { "OutParameterTuples", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetParameterTuples_Parms, OutParameterTuples), EMapPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetParameterTuples_Statics::NewProp_OutParameterTuples_Key_KeyProp = { "OutParameterTuples_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetParameterTuples_Statics::NewProp_OutParameterTuples_ValueProp = { "OutParameterTuples", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, Z_Construct_UScriptStruct_FHoudiniParameterTuple, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetParameterTuples_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetParameterTuples_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetParameterTuples_Statics::NewProp_OutParameterTuples, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetParameterTuples_Statics::NewProp_OutParameterTuples_Key_KeyProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetParameterTuples_Statics::NewProp_OutParameterTuples_ValueProp, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetParameterTuples_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Gets all parameter tuples (with their values) from this asset and outputs it to OutParameterTuples.\n\x09 * @param OutParameterTuples Populated with all parameter tuples and their values.\n\x09 * @return false if the asset/wrapper is invalid.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Gets all parameter tuples (with their values) from this asset and outputs it to OutParameterTuples.\n@param OutParameterTuples Populated with all parameter tuples and their values.\n@return false if the asset/wrapper is invalid." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetParameterTuples_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "GetParameterTuples", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventGetParameterTuples_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetParameterTuples_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetParameterTuples_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C420C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetParameterTuples_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetParameterTuples_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetParameterTuples() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetParameterTuples_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakeMethod_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_OutBakeMethod; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_OutBakeMethod_Underlying; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakeMethod_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventGetPDGBakeMethod_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakeMethod_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventGetPDGBakeMethod_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakeMethod_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakeMethod_Statics::NewProp_OutBakeMethod = { "OutBakeMethod", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetPDGBakeMethod_Parms, OutBakeMethod), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniEngineBakeOption, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakeMethod_Statics::NewProp_OutBakeMethod_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakeMethod_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakeMethod_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakeMethod_Statics::NewProp_OutBakeMethod, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakeMethod_Statics::NewProp_OutBakeMethod_Underlying, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakeMethod_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Gets the currently set bake method to use for PDG baking (to actor, blueprint, foliage).\n\x09 * @param OutBakeMethod The current bake method.\n\x09 * @return false if the asset/wrapper is invalid or does not contain a TOP network.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Gets the currently set bake method to use for PDG baking (to actor, blueprint, foliage).\n@param OutBakeMethod The current bake method.\n@return false if the asset/wrapper is invalid or does not contain a TOP network." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakeMethod_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "GetPDGBakeMethod", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventGetPDGBakeMethod_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakeMethod_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakeMethod_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C420C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakeMethod_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakeMethod_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakeMethod() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakeMethod_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakeSelection_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_OutBakeSelection; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_OutBakeSelection_Underlying; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakeSelection_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventGetPDGBakeSelection_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakeSelection_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventGetPDGBakeSelection_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakeSelection_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakeSelection_Statics::NewProp_OutBakeSelection = { "OutBakeSelection", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetPDGBakeSelection_Parms, OutBakeSelection), Z_Construct_UEnum_HoudiniEngineRuntime_EPDGBakeSelectionOption, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakeSelection_Statics::NewProp_OutBakeSelection_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakeSelection_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakeSelection_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakeSelection_Statics::NewProp_OutBakeSelection, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakeSelection_Statics::NewProp_OutBakeSelection_Underlying, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakeSelection_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Get which outputs to bake for PDG, for example, all, selected network, selected node\n\x09 * @param OutBakeSelection The current bake selection setting.\n\x09 * @return false if the asset/wrapper is invalid or does not contain a TOP network.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Get which outputs to bake for PDG, for example, all, selected network, selected node\n@param OutBakeSelection The current bake selection setting.\n@return false if the asset/wrapper is invalid or does not contain a TOP network." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakeSelection_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "GetPDGBakeSelection", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventGetPDGBakeSelection_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakeSelection_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakeSelection_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C420C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakeSelection_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakeSelection_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakeSelection() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakeSelection_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakingReplacementMode_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_OutBakingReplacementMode; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_OutBakingReplacementMode_Underlying; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakingReplacementMode_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventGetPDGBakingReplacementMode_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakingReplacementMode_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventGetPDGBakingReplacementMode_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakingReplacementMode_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakingReplacementMode_Statics::NewProp_OutBakingReplacementMode = { "OutBakingReplacementMode", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetPDGBakingReplacementMode_Parms, OutBakingReplacementMode), Z_Construct_UEnum_HoudiniEngineRuntime_EPDGBakePackageReplaceModeOption, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakingReplacementMode_Statics::NewProp_OutBakingReplacementMode_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakingReplacementMode_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakingReplacementMode_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakingReplacementMode_Statics::NewProp_OutBakingReplacementMode, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakingReplacementMode_Statics::NewProp_OutBakingReplacementMode_Underlying, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakingReplacementMode_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Get the replacement mode to use for PDG baking (replace previous bake output vs increment)\n\x09 * @param OutBakingReplacementMode The current replacement mode.\n\x09 * @return false if the asset/wrapper is invalid or does not contain a TOP network.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Get the replacement mode to use for PDG baking (replace previous bake output vs increment)\n@param OutBakingReplacementMode The current replacement mode.\n@return false if the asset/wrapper is invalid or does not contain a TOP network." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakingReplacementMode_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "GetPDGBakingReplacementMode", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventGetPDGBakingReplacementMode_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakingReplacementMode_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakingReplacementMode_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C420C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakingReplacementMode_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakingReplacementMode_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakingReplacementMode() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakingReplacementMode_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGRecenterBakedActors_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGRecenterBakedActors_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventGetPDGRecenterBakedActors_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGRecenterBakedActors_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventGetPDGRecenterBakedActors_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGRecenterBakedActors_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGRecenterBakedActors_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGRecenterBakedActors_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGRecenterBakedActors_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Getter for the bRecenterBakedActors property, that determines if baked actors are recentered to their bounding\n\x09 * box center after a PDG bake, on the PDG asset link.\n\x09 * @return true if baked actors should be recentered to their bounding box center after bake (PDG)\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Getter for the bRecenterBakedActors property, that determines if baked actors are recentered to their bounding\nbox center after a PDG bake, on the PDG asset link.\n@return true if baked actors should be recentered to their bounding box center after bake (PDG)" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGRecenterBakedActors_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "GetPDGRecenterBakedActors", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventGetPDGRecenterBakedActors_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGRecenterBakedActors_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGRecenterBakedActors_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGRecenterBakedActors_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGRecenterBakedActors_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGRecenterBakedActors() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGRecenterBakedActors_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGTOPNetworkPaths_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_OutTOPNetworkPaths; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_OutTOPNetworkPaths_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGTOPNetworkPaths_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventGetPDGTOPNetworkPaths_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGTOPNetworkPaths_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventGetPDGTOPNetworkPaths_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGTOPNetworkPaths_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGTOPNetworkPaths_Statics::NewProp_OutTOPNetworkPaths = { "OutTOPNetworkPaths", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetPDGTOPNetworkPaths_Parms, OutTOPNetworkPaths), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGTOPNetworkPaths_Statics::NewProp_OutTOPNetworkPaths_Inner = { "OutTOPNetworkPaths", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGTOPNetworkPaths_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGTOPNetworkPaths_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGTOPNetworkPaths_Statics::NewProp_OutTOPNetworkPaths, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGTOPNetworkPaths_Statics::NewProp_OutTOPNetworkPaths_Inner, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGTOPNetworkPaths_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Gets the paths (relative to the instantiated asset) of all TOP networks in the HDA.\n\x09 * @param OutTOPNetworkPaths The relative paths of the TOP networks in the HDA.\n\x09 * @return false if the asset/wrapper is invalid, or does not contain any TOP networks.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Gets the paths (relative to the instantiated asset) of all TOP networks in the HDA.\n@param OutTOPNetworkPaths The relative paths of the TOP networks in the HDA.\n@return false if the asset/wrapper is invalid, or does not contain any TOP networks." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGTOPNetworkPaths_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "GetPDGTOPNetworkPaths", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventGetPDGTOPNetworkPaths_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGTOPNetworkPaths_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGTOPNetworkPaths_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C420C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGTOPNetworkPaths_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGTOPNetworkPaths_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGTOPNetworkPaths() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGTOPNetworkPaths_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGTOPNodePaths_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_OutTOPNodePaths; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_OutTOPNodePaths_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InNetworkRelativePath_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_InNetworkRelativePath; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGTOPNodePaths_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventGetPDGTOPNodePaths_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGTOPNodePaths_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventGetPDGTOPNodePaths_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGTOPNodePaths_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGTOPNodePaths_Statics::NewProp_OutTOPNodePaths = { "OutTOPNodePaths", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetPDGTOPNodePaths_Parms, OutTOPNodePaths), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGTOPNodePaths_Statics::NewProp_OutTOPNodePaths_Inner = { "OutTOPNodePaths", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGTOPNodePaths_Statics::NewProp_InNetworkRelativePath_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGTOPNodePaths_Statics::NewProp_InNetworkRelativePath = { "InNetworkRelativePath", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetPDGTOPNodePaths_Parms, InNetworkRelativePath), METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGTOPNodePaths_Statics::NewProp_InNetworkRelativePath_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGTOPNodePaths_Statics::NewProp_InNetworkRelativePath_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGTOPNodePaths_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGTOPNodePaths_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGTOPNodePaths_Statics::NewProp_OutTOPNodePaths, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGTOPNodePaths_Statics::NewProp_OutTOPNodePaths_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGTOPNodePaths_Statics::NewProp_InNetworkRelativePath, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGTOPNodePaths_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Gets the paths (relative to the specified TOP network) of all TOP nodes in the network.\n\x09 * @param InNetworkRelativePath The relative path of the network inside the instantiated asset, as returned by\n\x09 * GetPDGTOPNetworkPaths(), to fetch TOP node paths for.\n\x09 * @return false if the asset/wrapper is invalid, or does not contain the specified TOP network.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Gets the paths (relative to the specified TOP network) of all TOP nodes in the network.\n@param InNetworkRelativePath The relative path of the network inside the instantiated asset, as returned by\nGetPDGTOPNetworkPaths(), to fetch TOP node paths for.\n@return false if the asset/wrapper is invalid, or does not contain the specified TOP network." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGTOPNodePaths_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "GetPDGTOPNodePaths", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventGetPDGTOPNodePaths_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGTOPNodePaths_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGTOPNodePaths_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C420C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGTOPNodePaths_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGTOPNodePaths_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGTOPNodePaths() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGTOPNodePaths_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRampParameterNumPoints_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_OutNumPoints; + static const UE4CodeGen_Private::FNamePropertyParams NewProp_InParameterTupleName; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRampParameterNumPoints_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventGetRampParameterNumPoints_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRampParameterNumPoints_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventGetRampParameterNumPoints_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRampParameterNumPoints_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRampParameterNumPoints_Statics::NewProp_OutNumPoints = { "OutNumPoints", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetRampParameterNumPoints_Parms, OutNumPoints), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRampParameterNumPoints_Statics::NewProp_InParameterTupleName = { "InParameterTupleName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetRampParameterNumPoints_Parms, InParameterTupleName), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRampParameterNumPoints_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRampParameterNumPoints_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRampParameterNumPoints_Statics::NewProp_OutNumPoints, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRampParameterNumPoints_Statics::NewProp_InParameterTupleName, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRampParameterNumPoints_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Gets the number of points of the specified ramp parameter.\n\x09 * @param InParameterTupleName The name of the parameter tuple.\n\x09 * @param OutNumPoints The number of points the ramp has.\n\x09 * @return true if the parameter was found and the number of points fetched.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Gets the number of points of the specified ramp parameter.\n@param InParameterTupleName The name of the parameter tuple.\n@param OutNumPoints The number of points the ramp has.\n@return true if the parameter was found and the number of points fetched." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRampParameterNumPoints_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "GetRampParameterNumPoints", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventGetRampParameterNumPoints_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRampParameterNumPoints_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRampParameterNumPoints_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C420C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRampParameterNumPoints_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRampParameterNumPoints_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRampParameterNumPoints() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRampParameterNumPoints_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRecenterBakedActors_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRecenterBakedActors_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventGetRecenterBakedActors_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRecenterBakedActors_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventGetRecenterBakedActors_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRecenterBakedActors_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRecenterBakedActors_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRecenterBakedActors_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRecenterBakedActors_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/** Gets the bRecenterBakedActors property. If true, recenter baked actors to their bounding box center after bake. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Gets the bRecenterBakedActors property. If true, recenter baked actors to their bounding box center after bake." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRecenterBakedActors_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "GetRecenterBakedActors", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventGetRecenterBakedActors_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRecenterBakedActors_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRecenterBakedActors_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRecenterBakedActors_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRecenterBakedActors_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRecenterBakedActors() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRecenterBakedActors_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRemoveOutputAfterBake_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRemoveOutputAfterBake_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventGetRemoveOutputAfterBake_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRemoveOutputAfterBake_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventGetRemoveOutputAfterBake_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRemoveOutputAfterBake_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRemoveOutputAfterBake_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRemoveOutputAfterBake_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRemoveOutputAfterBake_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Get the bRemoveOutputAfterBake property, that controls if temporary outputs are removed after a successful bake.\n\x09 * @return true if bRemoveOutputAfterBake is true.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Get the bRemoveOutputAfterBake property, that controls if temporary outputs are removed after a successful bake.\n@return true if bRemoveOutputAfterBake is true." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRemoveOutputAfterBake_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "GetRemoveOutputAfterBake", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventGetRemoveOutputAfterBake_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRemoveOutputAfterBake_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRemoveOutputAfterBake_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRemoveOutputAfterBake_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRemoveOutputAfterBake_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRemoveOutputAfterBake() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRemoveOutputAfterBake_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetReplacePreviousBake_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetReplacePreviousBake_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventGetReplacePreviousBake_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetReplacePreviousBake_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventGetReplacePreviousBake_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetReplacePreviousBake_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetReplacePreviousBake_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetReplacePreviousBake_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetReplacePreviousBake_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/** Get the bReplacePreviousBake property.\n\x09 * @return The value of bReplacePreviousBake. If true, previous bake output (if any) will be replaced by subsequent\n\x09 * bakes.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Get the bReplacePreviousBake property.\n@return The value of bReplacePreviousBake. If true, previous bake output (if any) will be replaced by subsequent\nbakes." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetReplacePreviousBake_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "GetReplacePreviousBake", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventGetReplacePreviousBake_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetReplacePreviousBake_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetReplacePreviousBake_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetReplacePreviousBake_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetReplacePreviousBake_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetReplacePreviousBake() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetReplacePreviousBake_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetStringParameterValue_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_InAtIndex; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_OutValue; + static const UE4CodeGen_Private::FNamePropertyParams NewProp_InParameterTupleName; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetStringParameterValue_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventGetStringParameterValue_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetStringParameterValue_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventGetStringParameterValue_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetStringParameterValue_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetStringParameterValue_Statics::NewProp_InAtIndex = { "InAtIndex", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetStringParameterValue_Parms, InAtIndex), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetStringParameterValue_Statics::NewProp_OutValue = { "OutValue", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetStringParameterValue_Parms, OutValue), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetStringParameterValue_Statics::NewProp_InParameterTupleName = { "InParameterTupleName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetStringParameterValue_Parms, InParameterTupleName), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetStringParameterValue_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetStringParameterValue_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetStringParameterValue_Statics::NewProp_InAtIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetStringParameterValue_Statics::NewProp_OutValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetStringParameterValue_Statics::NewProp_InParameterTupleName, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetStringParameterValue_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Get the value of a String parameter.\n\x09 * Supported parameter types:\n\x09 * \x09- String\n\x09 * \x09- StringChoice\n\x09 * \x09- StringAssetRef\n\x09 * \x09- File\n\x09 * \x09- FileDir\n\x09 * \x09- FileGeo\n\x09 * \x09- FileImage\n\x09 * @param InParameterTupleName The name of the parameter tuple.\n\x09 * @param OutValue The value of the parameter that was fetched.\n\x09 * @param InAtIndex The index of the parameter in the parameter tuple to get. Defaults to 0.\n\x09 * @return true if the parameter was found and the value set in OutValue.\n\x09 */" }, + { "CPP_Default_InAtIndex", "0" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Get the value of a String parameter.\nSupported parameter types:\n - String\n - StringChoice\n - StringAssetRef\n - File\n - FileDir\n - FileGeo\n - FileImage\n@param InParameterTupleName The name of the parameter tuple.\n@param OutValue The value of the parameter that was fetched.\n@param InAtIndex The index of the parameter in the parameter tuple to get. Defaults to 0.\n@return true if the parameter was found and the value set in OutValue." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetStringParameterValue_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "GetStringParameterValue", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventGetStringParameterValue_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetStringParameterValue_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetStringParameterValue_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C420C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetStringParameterValue_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetStringParameterValue_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetStringParameterValue() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetStringParameterValue_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetTemporaryCookFolder_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_OutDirectoryPath; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetTemporaryCookFolder_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventGetTemporaryCookFolder_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetTemporaryCookFolder_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventGetTemporaryCookFolder_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetTemporaryCookFolder_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetTemporaryCookFolder_Statics::NewProp_OutDirectoryPath = { "OutDirectoryPath", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventGetTemporaryCookFolder_Parms, OutDirectoryPath), Z_Construct_UScriptStruct_FDirectoryPath, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetTemporaryCookFolder_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetTemporaryCookFolder_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetTemporaryCookFolder_Statics::NewProp_OutDirectoryPath, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetTemporaryCookFolder_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Get the Temp Folder fallback as configured on asset details panel\n\x09 * @param OutDirectoryPath The currently configured fallback temporary cook folder.\n\x09 * @return true if the wrapper is valid and the value was fetched.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Get the Temp Folder fallback as configured on asset details panel\n@param OutDirectoryPath The currently configured fallback temporary cook folder.\n@return true if the wrapper is valid and the value was fetched." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetTemporaryCookFolder_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "GetTemporaryCookFolder", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventGetTemporaryCookFolder_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetTemporaryCookFolder_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetTemporaryCookFolder_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C420C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetTemporaryCookFolder_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetTemporaryCookFolder_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetTemporaryCookFolder() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetTemporaryCookFolder_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentPostBake_Statics + { + struct HoudiniPublicAPIAssetWrapper_eventHandleOnHoudiniAssetComponentPostBake_Parms + { + UHoudiniAssetComponent* InHAC; + bool bInBakeSuccess; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bInBakeSuccess_MetaData[]; +#endif + static void NewProp_bInBakeSuccess_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInBakeSuccess; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InHAC_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InHAC; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentPostBake_Statics::NewProp_bInBakeSuccess_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentPostBake_Statics::NewProp_bInBakeSuccess_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventHandleOnHoudiniAssetComponentPostBake_Parms*)Obj)->bInBakeSuccess = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentPostBake_Statics::NewProp_bInBakeSuccess = { "bInBakeSuccess", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventHandleOnHoudiniAssetComponentPostBake_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentPostBake_Statics::NewProp_bInBakeSuccess_SetBit, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentPostBake_Statics::NewProp_bInBakeSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentPostBake_Statics::NewProp_bInBakeSuccess_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentPostBake_Statics::NewProp_InHAC_MetaData[] = { + { "EditInline", "true" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentPostBake_Statics::NewProp_InHAC = { "InHAC", nullptr, (EPropertyFlags)0x0010000000080080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventHandleOnHoudiniAssetComponentPostBake_Parms, InHAC), Z_Construct_UClass_UHoudiniAssetComponent_NoRegister, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentPostBake_Statics::NewProp_InHAC_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentPostBake_Statics::NewProp_InHAC_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentPostBake_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentPostBake_Statics::NewProp_bInBakeSuccess, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentPostBake_Statics::NewProp_InHAC, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentPostBake_Statics::Function_MetaDataParams[] = { + { "Comment", "/** Handler that is bound to the wrapped HAC's PostBake delegate. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Handler that is bound to the wrapped HAC's PostBake delegate." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentPostBake_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "HandleOnHoudiniAssetComponentPostBake", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventHandleOnHoudiniAssetComponentPostBake_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentPostBake_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentPostBake_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00080401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentPostBake_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentPostBake_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentPostBake() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentPostBake_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentPostCook_Statics + { + struct HoudiniPublicAPIAssetWrapper_eventHandleOnHoudiniAssetComponentPostCook_Parms + { + UHoudiniAssetComponent* InHAC; + bool bInCookSuccess; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bInCookSuccess_MetaData[]; +#endif + static void NewProp_bInCookSuccess_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInCookSuccess; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InHAC_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InHAC; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentPostCook_Statics::NewProp_bInCookSuccess_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentPostCook_Statics::NewProp_bInCookSuccess_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventHandleOnHoudiniAssetComponentPostCook_Parms*)Obj)->bInCookSuccess = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentPostCook_Statics::NewProp_bInCookSuccess = { "bInCookSuccess", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventHandleOnHoudiniAssetComponentPostCook_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentPostCook_Statics::NewProp_bInCookSuccess_SetBit, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentPostCook_Statics::NewProp_bInCookSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentPostCook_Statics::NewProp_bInCookSuccess_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentPostCook_Statics::NewProp_InHAC_MetaData[] = { + { "EditInline", "true" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentPostCook_Statics::NewProp_InHAC = { "InHAC", nullptr, (EPropertyFlags)0x0010000000080080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventHandleOnHoudiniAssetComponentPostCook_Parms, InHAC), Z_Construct_UClass_UHoudiniAssetComponent_NoRegister, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentPostCook_Statics::NewProp_InHAC_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentPostCook_Statics::NewProp_InHAC_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentPostCook_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentPostCook_Statics::NewProp_bInCookSuccess, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentPostCook_Statics::NewProp_InHAC, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentPostCook_Statics::Function_MetaDataParams[] = { + { "Comment", "/** Handler that is bound to the wrapped HAC's PostCook delegate. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Handler that is bound to the wrapped HAC's PostCook delegate." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentPostCook_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "HandleOnHoudiniAssetComponentPostCook", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventHandleOnHoudiniAssetComponentPostCook_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentPostCook_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentPostCook_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00080401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentPostCook_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentPostCook_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentPostCook() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentPostCook_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentStateChange_Statics + { + struct HoudiniPublicAPIAssetWrapper_eventHandleOnHoudiniAssetComponentStateChange_Parms + { + UHoudiniAssetComponent* InHAC; + EHoudiniAssetState InFromState; + EHoudiniAssetState InToState; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InToState_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_InToState; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_InToState_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InFromState_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_InFromState; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_InFromState_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InHAC_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InHAC; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentStateChange_Statics::NewProp_InToState_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentStateChange_Statics::NewProp_InToState = { "InToState", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventHandleOnHoudiniAssetComponentStateChange_Parms, InToState), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniAssetState, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentStateChange_Statics::NewProp_InToState_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentStateChange_Statics::NewProp_InToState_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentStateChange_Statics::NewProp_InToState_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentStateChange_Statics::NewProp_InFromState_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentStateChange_Statics::NewProp_InFromState = { "InFromState", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventHandleOnHoudiniAssetComponentStateChange_Parms, InFromState), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniAssetState, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentStateChange_Statics::NewProp_InFromState_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentStateChange_Statics::NewProp_InFromState_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentStateChange_Statics::NewProp_InFromState_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentStateChange_Statics::NewProp_InHAC_MetaData[] = { + { "EditInline", "true" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentStateChange_Statics::NewProp_InHAC = { "InHAC", nullptr, (EPropertyFlags)0x0010000000080080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventHandleOnHoudiniAssetComponentStateChange_Parms, InHAC), Z_Construct_UClass_UHoudiniAssetComponent_NoRegister, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentStateChange_Statics::NewProp_InHAC_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentStateChange_Statics::NewProp_InHAC_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentStateChange_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentStateChange_Statics::NewProp_InToState, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentStateChange_Statics::NewProp_InToState_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentStateChange_Statics::NewProp_InFromState, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentStateChange_Statics::NewProp_InFromState_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentStateChange_Statics::NewProp_InHAC, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentStateChange_Statics::Function_MetaDataParams[] = { + { "Comment", "/** Handler that is bound to the wrapped HAC's state change delegate. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Handler that is bound to the wrapped HAC's state change delegate." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentStateChange_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "HandleOnHoudiniAssetComponentStateChange", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventHandleOnHoudiniAssetComponentStateChange_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentStateChange_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentStateChange_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00080401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentStateChange_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentStateChange_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentStateChange() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentStateChange_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniPDGAssetLinkPostBake_Statics + { + struct HoudiniPublicAPIAssetWrapper_eventHandleOnHoudiniPDGAssetLinkPostBake_Parms + { + UHoudiniPDGAssetLink* InPDGAssetLink; + bool bInBakeSuccess; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bInBakeSuccess_MetaData[]; +#endif + static void NewProp_bInBakeSuccess_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInBakeSuccess; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InPDGAssetLink; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniPDGAssetLinkPostBake_Statics::NewProp_bInBakeSuccess_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniPDGAssetLinkPostBake_Statics::NewProp_bInBakeSuccess_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventHandleOnHoudiniPDGAssetLinkPostBake_Parms*)Obj)->bInBakeSuccess = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniPDGAssetLinkPostBake_Statics::NewProp_bInBakeSuccess = { "bInBakeSuccess", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventHandleOnHoudiniPDGAssetLinkPostBake_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniPDGAssetLinkPostBake_Statics::NewProp_bInBakeSuccess_SetBit, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniPDGAssetLinkPostBake_Statics::NewProp_bInBakeSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniPDGAssetLinkPostBake_Statics::NewProp_bInBakeSuccess_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniPDGAssetLinkPostBake_Statics::NewProp_InPDGAssetLink = { "InPDGAssetLink", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventHandleOnHoudiniPDGAssetLinkPostBake_Parms, InPDGAssetLink), Z_Construct_UClass_UHoudiniPDGAssetLink_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniPDGAssetLinkPostBake_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniPDGAssetLinkPostBake_Statics::NewProp_bInBakeSuccess, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniPDGAssetLinkPostBake_Statics::NewProp_InPDGAssetLink, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniPDGAssetLinkPostBake_Statics::Function_MetaDataParams[] = { + { "Comment", "/** Handler that is bound to the wrapped PDG asset link's OnPostBake delegate. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Handler that is bound to the wrapped PDG asset link's OnPostBake delegate." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniPDGAssetLinkPostBake_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "HandleOnHoudiniPDGAssetLinkPostBake", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventHandleOnHoudiniPDGAssetLinkPostBake_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniPDGAssetLinkPostBake_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniPDGAssetLinkPostBake_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00080401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniPDGAssetLinkPostBake_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniPDGAssetLinkPostBake_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniPDGAssetLinkPostBake() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniPDGAssetLinkPostBake_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniPDGAssetLinkTOPNetPostCook_Statics + { + struct HoudiniPublicAPIAssetWrapper_eventHandleOnHoudiniPDGAssetLinkTOPNetPostCook_Parms + { + UHoudiniPDGAssetLink* InPDGAssetLink; + UTOPNetwork* InTOPNet; + bool bInAnyWorkItemsFailed; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bInAnyWorkItemsFailed_MetaData[]; +#endif + static void NewProp_bInAnyWorkItemsFailed_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInAnyWorkItemsFailed; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InTOPNet; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InPDGAssetLink; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniPDGAssetLinkTOPNetPostCook_Statics::NewProp_bInAnyWorkItemsFailed_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniPDGAssetLinkTOPNetPostCook_Statics::NewProp_bInAnyWorkItemsFailed_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventHandleOnHoudiniPDGAssetLinkTOPNetPostCook_Parms*)Obj)->bInAnyWorkItemsFailed = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniPDGAssetLinkTOPNetPostCook_Statics::NewProp_bInAnyWorkItemsFailed = { "bInAnyWorkItemsFailed", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventHandleOnHoudiniPDGAssetLinkTOPNetPostCook_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniPDGAssetLinkTOPNetPostCook_Statics::NewProp_bInAnyWorkItemsFailed_SetBit, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniPDGAssetLinkTOPNetPostCook_Statics::NewProp_bInAnyWorkItemsFailed_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniPDGAssetLinkTOPNetPostCook_Statics::NewProp_bInAnyWorkItemsFailed_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniPDGAssetLinkTOPNetPostCook_Statics::NewProp_InTOPNet = { "InTOPNet", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventHandleOnHoudiniPDGAssetLinkTOPNetPostCook_Parms, InTOPNet), Z_Construct_UClass_UTOPNetwork_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniPDGAssetLinkTOPNetPostCook_Statics::NewProp_InPDGAssetLink = { "InPDGAssetLink", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventHandleOnHoudiniPDGAssetLinkTOPNetPostCook_Parms, InPDGAssetLink), Z_Construct_UClass_UHoudiniPDGAssetLink_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniPDGAssetLinkTOPNetPostCook_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniPDGAssetLinkTOPNetPostCook_Statics::NewProp_bInAnyWorkItemsFailed, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniPDGAssetLinkTOPNetPostCook_Statics::NewProp_InTOPNet, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniPDGAssetLinkTOPNetPostCook_Statics::NewProp_InPDGAssetLink, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniPDGAssetLinkTOPNetPostCook_Statics::Function_MetaDataParams[] = { + { "Comment", "/** Handler that is bound to the wrapped PDG asset link's OnPostTOPNetworkCookDelegate delegate. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Handler that is bound to the wrapped PDG asset link's OnPostTOPNetworkCookDelegate delegate." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniPDGAssetLinkTOPNetPostCook_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "HandleOnHoudiniPDGAssetLinkTOPNetPostCook", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventHandleOnHoudiniPDGAssetLinkTOPNetPostCook_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniPDGAssetLinkTOPNetPostCook_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniPDGAssetLinkTOPNetPostCook_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00080401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniPDGAssetLinkTOPNetPostCook_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniPDGAssetLinkTOPNetPostCook_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniPDGAssetLinkTOPNetPostCook() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniPDGAssetLinkTOPNetPostCook_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniProxyMeshesRefinedGlobal_Statics + { + struct HoudiniPublicAPIAssetWrapper_eventHandleOnHoudiniProxyMeshesRefinedGlobal_Parms + { + UHoudiniAssetComponent* InHAC; + EHoudiniProxyRefineResult InResult; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InResult_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_InResult; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_InResult_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InHAC_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InHAC; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniProxyMeshesRefinedGlobal_Statics::NewProp_InResult_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniProxyMeshesRefinedGlobal_Statics::NewProp_InResult = { "InResult", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventHandleOnHoudiniProxyMeshesRefinedGlobal_Parms, InResult), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniProxyRefineResult, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniProxyMeshesRefinedGlobal_Statics::NewProp_InResult_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniProxyMeshesRefinedGlobal_Statics::NewProp_InResult_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniProxyMeshesRefinedGlobal_Statics::NewProp_InResult_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniProxyMeshesRefinedGlobal_Statics::NewProp_InHAC_MetaData[] = { + { "EditInline", "true" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniProxyMeshesRefinedGlobal_Statics::NewProp_InHAC = { "InHAC", nullptr, (EPropertyFlags)0x0010000000080080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventHandleOnHoudiniProxyMeshesRefinedGlobal_Parms, InHAC), Z_Construct_UClass_UHoudiniAssetComponent_NoRegister, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniProxyMeshesRefinedGlobal_Statics::NewProp_InHAC_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniProxyMeshesRefinedGlobal_Statics::NewProp_InHAC_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniProxyMeshesRefinedGlobal_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniProxyMeshesRefinedGlobal_Statics::NewProp_InResult, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniProxyMeshesRefinedGlobal_Statics::NewProp_InResult_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniProxyMeshesRefinedGlobal_Statics::NewProp_InHAC, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniProxyMeshesRefinedGlobal_Statics::Function_MetaDataParams[] = { + { "Comment", "/**\n\x09 * Handler that is bound to FHoudiniEngineCommands::GetOnHoudiniProxyMeshesRefined(). It is called for any HAC\n\x09 * that has its proxy meshes refined. If relevant for this wrapped asset, then\n\x09 * #OnProxyMeshesRefinedDelegate is broadcast.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Handler that is bound to FHoudiniEngineCommands::GetOnHoudiniProxyMeshesRefined(). It is called for any HAC\nthat has its proxy meshes refined. If relevant for this wrapped asset, then\n#OnProxyMeshesRefinedDelegate is broadcast." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniProxyMeshesRefinedGlobal_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "HandleOnHoudiniProxyMeshesRefinedGlobal", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventHandleOnHoudiniProxyMeshesRefinedGlobal_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniProxyMeshesRefinedGlobal_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniProxyMeshesRefinedGlobal_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00080401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniProxyMeshesRefinedGlobal_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniProxyMeshesRefinedGlobal_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniProxyMeshesRefinedGlobal() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniProxyMeshesRefinedGlobal_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasAnyCurrentProxyOutput_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasAnyCurrentProxyOutput_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventHasAnyCurrentProxyOutput_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasAnyCurrentProxyOutput_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventHasAnyCurrentProxyOutput_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasAnyCurrentProxyOutput_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasAnyCurrentProxyOutput_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasAnyCurrentProxyOutput_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasAnyCurrentProxyOutput_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Returns true if the wrapped asset has any proxy output on any outputs.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Returns true if the wrapped asset has any proxy output on any outputs." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasAnyCurrentProxyOutput_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "HasAnyCurrentProxyOutput", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventHasAnyCurrentProxyOutput_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasAnyCurrentProxyOutput_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasAnyCurrentProxyOutput_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasAnyCurrentProxyOutput_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasAnyCurrentProxyOutput_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasAnyCurrentProxyOutput() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasAnyCurrentProxyOutput_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasAnyCurrentProxyOutputAt_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_InIndex; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasAnyCurrentProxyOutputAt_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventHasAnyCurrentProxyOutputAt_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasAnyCurrentProxyOutputAt_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventHasAnyCurrentProxyOutputAt_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasAnyCurrentProxyOutputAt_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasAnyCurrentProxyOutputAt_Statics::NewProp_InIndex_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasAnyCurrentProxyOutputAt_Statics::NewProp_InIndex = { "InIndex", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventHasAnyCurrentProxyOutputAt_Parms, InIndex), METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasAnyCurrentProxyOutputAt_Statics::NewProp_InIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasAnyCurrentProxyOutputAt_Statics::NewProp_InIndex_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasAnyCurrentProxyOutputAt_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasAnyCurrentProxyOutputAt_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasAnyCurrentProxyOutputAt_Statics::NewProp_InIndex, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasAnyCurrentProxyOutputAt_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Returns true if the wrapped asset has any proxy output at output InIndex.\n\x09 * @param InIndex The output index to check for proxies.\n\x09 * @return true if the wrapped asset has any proxy output at output InIndex.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Returns true if the wrapped asset has any proxy output at output InIndex.\n@param InIndex The output index to check for proxies.\n@return true if the wrapped asset has any proxy output at output InIndex." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasAnyCurrentProxyOutputAt_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "HasAnyCurrentProxyOutputAt", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventHasAnyCurrentProxyOutputAt_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasAnyCurrentProxyOutputAt_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasAnyCurrentProxyOutputAt_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasAnyCurrentProxyOutputAt_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasAnyCurrentProxyOutputAt_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasAnyCurrentProxyOutputAt() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasAnyCurrentProxyOutputAt_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasPDGAssetLink_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasPDGAssetLink_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventHasPDGAssetLink_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasPDGAssetLink_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventHasPDGAssetLink_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasPDGAssetLink_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasPDGAssetLink_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasPDGAssetLink_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasPDGAssetLink_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Returns true if the wrapped asset is valid and has a PDG asset link.\n\x09 * @return true if the wrapped asset is valid and has a PDG asset link.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Returns true if the wrapped asset is valid and has a PDG asset link.\n@return true if the wrapped asset is valid and has a PDG asset link." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasPDGAssetLink_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "HasPDGAssetLink", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventHasPDGAssetLink_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasPDGAssetLink_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasPDGAssetLink_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasPDGAssetLink_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasPDGAssetLink_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasPDGAssetLink() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasPDGAssetLink_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsAutoBakeEnabled_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsAutoBakeEnabled_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventIsAutoBakeEnabled_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsAutoBakeEnabled_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventIsAutoBakeEnabled_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsAutoBakeEnabled_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsAutoBakeEnabled_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsAutoBakeEnabled_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsAutoBakeEnabled_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/** Returns true if auto bake is enabled. See SetAutoBakeEnabled. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Returns true if auto bake is enabled. See SetAutoBakeEnabled." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsAutoBakeEnabled_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "IsAutoBakeEnabled", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventIsAutoBakeEnabled_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsAutoBakeEnabled_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsAutoBakeEnabled_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsAutoBakeEnabled_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsAutoBakeEnabled_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsAutoBakeEnabled() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsAutoBakeEnabled_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsAutoCookingEnabled_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsAutoCookingEnabled_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventIsAutoCookingEnabled_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsAutoCookingEnabled_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventIsAutoCookingEnabled_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsAutoCookingEnabled_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsAutoCookingEnabled_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsAutoCookingEnabled_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsAutoCookingEnabled_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/** Returns true if auto cooking is enabled for this instantiated asset. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Returns true if auto cooking is enabled for this instantiated asset." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsAutoCookingEnabled_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "IsAutoCookingEnabled", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventIsAutoCookingEnabled_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsAutoCookingEnabled_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsAutoCookingEnabled_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsAutoCookingEnabled_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsAutoCookingEnabled_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsAutoCookingEnabled() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsAutoCookingEnabled_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsOutputCurrentProxyAt_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InIdentifier_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InIdentifier; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_InIndex; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsOutputCurrentProxyAt_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventIsOutputCurrentProxyAt_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsOutputCurrentProxyAt_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventIsOutputCurrentProxyAt_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsOutputCurrentProxyAt_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsOutputCurrentProxyAt_Statics::NewProp_InIdentifier_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsOutputCurrentProxyAt_Statics::NewProp_InIdentifier = { "InIdentifier", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventIsOutputCurrentProxyAt_Parms, InIdentifier), Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsOutputCurrentProxyAt_Statics::NewProp_InIdentifier_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsOutputCurrentProxyAt_Statics::NewProp_InIdentifier_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsOutputCurrentProxyAt_Statics::NewProp_InIndex_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsOutputCurrentProxyAt_Statics::NewProp_InIndex = { "InIndex", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventIsOutputCurrentProxyAt_Parms, InIndex), METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsOutputCurrentProxyAt_Statics::NewProp_InIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsOutputCurrentProxyAt_Statics::NewProp_InIndex_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsOutputCurrentProxyAt_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsOutputCurrentProxyAt_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsOutputCurrentProxyAt_Statics::NewProp_InIdentifier, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsOutputCurrentProxyAt_Statics::NewProp_InIndex, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsOutputCurrentProxyAt_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Returns true if the output object at output InIndex with identifier InIdentifier is a proxy.\n\x09 * @param InIndex The output index of the output object to check.\n\x09 * @param InIdentifier The output identifier of the output object at output index InIndex to check.\n\x09 * @return true if the output object at output InIndex with identifier InIdentifier is a proxy.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Returns true if the output object at output InIndex with identifier InIdentifier is a proxy.\n@param InIndex The output index of the output object to check.\n@param InIdentifier The output identifier of the output object at output index InIndex to check.\n@return true if the output object at output InIndex with identifier InIdentifier is a proxy." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsOutputCurrentProxyAt_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "IsOutputCurrentProxyAt", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventIsOutputCurrentProxyAt_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsOutputCurrentProxyAt_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsOutputCurrentProxyAt_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C420C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsOutputCurrentProxyAt_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsOutputCurrentProxyAt_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsOutputCurrentProxyAt() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsOutputCurrentProxyAt_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsPDGAutoBakeEnabled_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsPDGAutoBakeEnabled_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventIsPDGAutoBakeEnabled_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsPDGAutoBakeEnabled_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventIsPDGAutoBakeEnabled_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsPDGAutoBakeEnabled_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsPDGAutoBakeEnabled_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsPDGAutoBakeEnabled_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsPDGAutoBakeEnabled_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/** Returns true if PDG auto bake is enabled. See SetPDGAutoBakeEnabled(). */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Returns true if PDG auto bake is enabled. See SetPDGAutoBakeEnabled()." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsPDGAutoBakeEnabled_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "IsPDGAutoBakeEnabled", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventIsPDGAutoBakeEnabled_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsPDGAutoBakeEnabled_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsPDGAutoBakeEnabled_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsPDGAutoBakeEnabled_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsPDGAutoBakeEnabled_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsPDGAutoBakeEnabled() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsPDGAutoBakeEnabled_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputs_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputs_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventPDGBakeAllOutputs_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputs_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventPDGBakeAllOutputs_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputs_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputs_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputs_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputs_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Bake all outputs of the instantiated asset's PDG contexts using the settings configured on the asset.\n\x09 * @return true if the bake was successful.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Bake all outputs of the instantiated asset's PDG contexts using the settings configured on the asset.\n@return true if the bake was successful." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputs_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "PDGBakeAllOutputs", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventPDGBakeAllOutputs_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputs_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputs_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputs_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputs_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputs() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputs_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputsWithSettings_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bInRecenterBakedActors_MetaData[]; +#endif + static void NewProp_bInRecenterBakedActors_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInRecenterBakedActors; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InBakeReplacementMode_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_InBakeReplacementMode; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_InBakeReplacementMode_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InBakeSelection_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_InBakeSelection; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_InBakeSelection_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InBakeOption_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_InBakeOption; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_InBakeOption_Underlying; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputsWithSettings_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventPDGBakeAllOutputsWithSettings_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputsWithSettings_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventPDGBakeAllOutputsWithSettings_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputsWithSettings_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputsWithSettings_Statics::NewProp_bInRecenterBakedActors_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputsWithSettings_Statics::NewProp_bInRecenterBakedActors_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventPDGBakeAllOutputsWithSettings_Parms*)Obj)->bInRecenterBakedActors = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputsWithSettings_Statics::NewProp_bInRecenterBakedActors = { "bInRecenterBakedActors", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventPDGBakeAllOutputsWithSettings_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputsWithSettings_Statics::NewProp_bInRecenterBakedActors_SetBit, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputsWithSettings_Statics::NewProp_bInRecenterBakedActors_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputsWithSettings_Statics::NewProp_bInRecenterBakedActors_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputsWithSettings_Statics::NewProp_InBakeReplacementMode_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputsWithSettings_Statics::NewProp_InBakeReplacementMode = { "InBakeReplacementMode", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventPDGBakeAllOutputsWithSettings_Parms, InBakeReplacementMode), Z_Construct_UEnum_HoudiniEngineRuntime_EPDGBakePackageReplaceModeOption, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputsWithSettings_Statics::NewProp_InBakeReplacementMode_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputsWithSettings_Statics::NewProp_InBakeReplacementMode_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputsWithSettings_Statics::NewProp_InBakeReplacementMode_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputsWithSettings_Statics::NewProp_InBakeSelection_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputsWithSettings_Statics::NewProp_InBakeSelection = { "InBakeSelection", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventPDGBakeAllOutputsWithSettings_Parms, InBakeSelection), Z_Construct_UEnum_HoudiniEngineRuntime_EPDGBakeSelectionOption, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputsWithSettings_Statics::NewProp_InBakeSelection_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputsWithSettings_Statics::NewProp_InBakeSelection_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputsWithSettings_Statics::NewProp_InBakeSelection_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputsWithSettings_Statics::NewProp_InBakeOption_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputsWithSettings_Statics::NewProp_InBakeOption = { "InBakeOption", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventPDGBakeAllOutputsWithSettings_Parms, InBakeOption), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniEngineBakeOption, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputsWithSettings_Statics::NewProp_InBakeOption_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputsWithSettings_Statics::NewProp_InBakeOption_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputsWithSettings_Statics::NewProp_InBakeOption_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputsWithSettings_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputsWithSettings_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputsWithSettings_Statics::NewProp_bInRecenterBakedActors, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputsWithSettings_Statics::NewProp_InBakeReplacementMode, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputsWithSettings_Statics::NewProp_InBakeReplacementMode_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputsWithSettings_Statics::NewProp_InBakeSelection, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputsWithSettings_Statics::NewProp_InBakeSelection_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputsWithSettings_Statics::NewProp_InBakeOption, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputsWithSettings_Statics::NewProp_InBakeOption_Underlying, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputsWithSettings_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Bake all outputs of the instantiated asset's PDG contexts using the specified settings.\n\x09 * @param InBakeOption The bake option (to actors, blueprints or foliage).\n\x09 * @param InBakeSelection Whether to bake outputs from all networks, the selected network or the selected node.\n\x09 * @param InBakeReplacementMode Whether to replace previous bake results/existing assets with the same name\n\x09 * when baking.\n\x09 * @param bInRecenterBakedActors If true, recenter baked actors to their bounding box center. Defaults to false.\n\x09 * @return true if the bake was successful.\n\x09 */" }, + { "CPP_Default_bInRecenterBakedActors", "false" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Bake all outputs of the instantiated asset's PDG contexts using the specified settings.\n@param InBakeOption The bake option (to actors, blueprints or foliage).\n@param InBakeSelection Whether to bake outputs from all networks, the selected network or the selected node.\n@param InBakeReplacementMode Whether to replace previous bake results/existing assets with the same name\nwhen baking.\n@param bInRecenterBakedActors If true, recenter baked actors to their bounding box center. Defaults to false.\n@return true if the bake was successful." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputsWithSettings_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "PDGBakeAllOutputsWithSettings", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventPDGBakeAllOutputsWithSettings_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputsWithSettings_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputsWithSettings_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputsWithSettings_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputsWithSettings_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputsWithSettings() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputsWithSettings_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGCookNode_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InNodeRelativePath_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_InNodeRelativePath; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InNetworkRelativePath_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_InNetworkRelativePath; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGCookNode_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventPDGCookNode_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGCookNode_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventPDGCookNode_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGCookNode_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGCookNode_Statics::NewProp_InNodeRelativePath_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGCookNode_Statics::NewProp_InNodeRelativePath = { "InNodeRelativePath", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventPDGCookNode_Parms, InNodeRelativePath), METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGCookNode_Statics::NewProp_InNodeRelativePath_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGCookNode_Statics::NewProp_InNodeRelativePath_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGCookNode_Statics::NewProp_InNetworkRelativePath_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGCookNode_Statics::NewProp_InNetworkRelativePath = { "InNetworkRelativePath", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventPDGCookNode_Parms, InNetworkRelativePath), METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGCookNode_Statics::NewProp_InNetworkRelativePath_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGCookNode_Statics::NewProp_InNetworkRelativePath_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGCookNode_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGCookNode_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGCookNode_Statics::NewProp_InNodeRelativePath, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGCookNode_Statics::NewProp_InNetworkRelativePath, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGCookNode_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Cook the specified TOP node.\n\x09 * @param InNetworkRelativePath The relative path of the network inside the instantiated asset, as returned by\n\x09 * GetPDGTOPNetworkPaths().\n\x09 * @param InNodeRelativePath The relative path of the TOP node inside the specified TOP network.\n\x09 * @return true if the TOP node was set to cook.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Cook the specified TOP node.\n@param InNetworkRelativePath The relative path of the network inside the instantiated asset, as returned by\nGetPDGTOPNetworkPaths().\n@param InNodeRelativePath The relative path of the TOP node inside the specified TOP network.\n@return true if the TOP node was set to cook." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGCookNode_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "PDGCookNode", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventPDGCookNode_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGCookNode_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGCookNode_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGCookNode_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGCookNode_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGCookNode() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGCookNode_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGCookOutputsForNetwork_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InNetworkRelativePath_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_InNetworkRelativePath; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGCookOutputsForNetwork_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventPDGCookOutputsForNetwork_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGCookOutputsForNetwork_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventPDGCookOutputsForNetwork_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGCookOutputsForNetwork_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGCookOutputsForNetwork_Statics::NewProp_InNetworkRelativePath_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGCookOutputsForNetwork_Statics::NewProp_InNetworkRelativePath = { "InNetworkRelativePath", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventPDGCookOutputsForNetwork_Parms, InNetworkRelativePath), METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGCookOutputsForNetwork_Statics::NewProp_InNetworkRelativePath_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGCookOutputsForNetwork_Statics::NewProp_InNetworkRelativePath_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGCookOutputsForNetwork_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGCookOutputsForNetwork_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGCookOutputsForNetwork_Statics::NewProp_InNetworkRelativePath, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGCookOutputsForNetwork_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Cook all outputs for the specified TOP network.\n\x09 * @param InNetworkRelativePath The relative path of the network inside the instantiated asset, as returned by\n\x09 * GetPDGTOPNetworkPaths().\n\x09 * @return true if the TOP network was set to cook.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Cook all outputs for the specified TOP network.\n@param InNetworkRelativePath The relative path of the network inside the instantiated asset, as returned by\nGetPDGTOPNetworkPaths().\n@return true if the TOP network was set to cook." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGCookOutputsForNetwork_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "PDGCookOutputsForNetwork", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventPDGCookOutputsForNetwork_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGCookOutputsForNetwork_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGCookOutputsForNetwork_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGCookOutputsForNetwork_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGCookOutputsForNetwork_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGCookOutputsForNetwork() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGCookOutputsForNetwork_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyAllNetworks_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyAllNetworks_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventPDGDirtyAllNetworks_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyAllNetworks_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventPDGDirtyAllNetworks_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyAllNetworks_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyAllNetworks_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyAllNetworks_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyAllNetworks_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Dirty all TOP networks in this asset.\n\x09 * @return true if TOP networks were dirtied.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Dirty all TOP networks in this asset.\n@return true if TOP networks were dirtied." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyAllNetworks_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "PDGDirtyAllNetworks", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventPDGDirtyAllNetworks_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyAllNetworks_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyAllNetworks_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyAllNetworks_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyAllNetworks_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyAllNetworks() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyAllNetworks_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyNetwork_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InNetworkRelativePath_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_InNetworkRelativePath; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyNetwork_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventPDGDirtyNetwork_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyNetwork_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventPDGDirtyNetwork_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyNetwork_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyNetwork_Statics::NewProp_InNetworkRelativePath_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyNetwork_Statics::NewProp_InNetworkRelativePath = { "InNetworkRelativePath", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventPDGDirtyNetwork_Parms, InNetworkRelativePath), METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyNetwork_Statics::NewProp_InNetworkRelativePath_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyNetwork_Statics::NewProp_InNetworkRelativePath_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyNetwork_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyNetwork_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyNetwork_Statics::NewProp_InNetworkRelativePath, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyNetwork_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Dirty the specified TOP network.\n\x09 * @param InNetworkRelativePath The relative path of the network inside the instantiated asset, as returned by\n\x09 * GetPDGTOPNetworkPaths().\n\x09 * @return true if the TOP network was dirtied.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Dirty the specified TOP network.\n@param InNetworkRelativePath The relative path of the network inside the instantiated asset, as returned by\nGetPDGTOPNetworkPaths().\n@return true if the TOP network was dirtied." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyNetwork_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "PDGDirtyNetwork", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventPDGDirtyNetwork_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyNetwork_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyNetwork_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyNetwork_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyNetwork_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyNetwork() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyNetwork_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyNode_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InNodeRelativePath_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_InNodeRelativePath; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InNetworkRelativePath_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_InNetworkRelativePath; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyNode_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventPDGDirtyNode_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyNode_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventPDGDirtyNode_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyNode_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyNode_Statics::NewProp_InNodeRelativePath_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyNode_Statics::NewProp_InNodeRelativePath = { "InNodeRelativePath", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventPDGDirtyNode_Parms, InNodeRelativePath), METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyNode_Statics::NewProp_InNodeRelativePath_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyNode_Statics::NewProp_InNodeRelativePath_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyNode_Statics::NewProp_InNetworkRelativePath_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyNode_Statics::NewProp_InNetworkRelativePath = { "InNetworkRelativePath", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventPDGDirtyNode_Parms, InNetworkRelativePath), METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyNode_Statics::NewProp_InNetworkRelativePath_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyNode_Statics::NewProp_InNetworkRelativePath_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyNode_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyNode_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyNode_Statics::NewProp_InNodeRelativePath, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyNode_Statics::NewProp_InNetworkRelativePath, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyNode_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Dirty the specified TOP node.\n\x09 * @param InNetworkRelativePath The relative path of the network inside the instantiated asset, as returned by\n\x09 * GetPDGTOPNetworkPaths().\n\x09 * @param InNodeRelativePath The relative path of the TOP node inside the specified TOP network.\n\x09 * @return true if TOP nodes were dirtied.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Dirty the specified TOP node.\n@param InNetworkRelativePath The relative path of the network inside the instantiated asset, as returned by\nGetPDGTOPNetworkPaths().\n@param InNodeRelativePath The relative path of the TOP node inside the specified TOP network.\n@return true if TOP nodes were dirtied." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyNode_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "PDGDirtyNode", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventPDGDirtyNode_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyNode_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyNode_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyNode_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyNode_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyNode() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyNode_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_Rebuild_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_Rebuild_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventRebuild_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_Rebuild_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventRebuild_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_Rebuild_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_Rebuild_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_Rebuild_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_Rebuild_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/** Rebuild the HDA node in Houdini. Returns true if the asset was successfully marked as needing to be rebuilt. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Rebuild the HDA node in Houdini. Returns true if the asset was successfully marked as needing to be rebuilt." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_Rebuild_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "Rebuild", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventRebuild_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_Rebuild_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_Rebuild_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_Rebuild_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_Rebuild_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_Rebuild() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_Rebuild_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_Recook_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_Recook_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventRecook_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_Recook_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventRecook_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_Recook_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_Recook_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_Recook_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_Recook_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/** Recook the asset. Returns true if the asset was successfully marked as needing to be cooked. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Recook the asset. Returns true if the asset was successfully marked as needing to be cooked." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_Recook_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "Recook", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventRecook_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_Recook_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_Recook_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_Recook_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_Recook_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_Recook() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_Recook_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_RefineAllCurrentProxyOutputs_Statics + { + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_ReturnValue_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bInSilent_MetaData[]; +#endif + static void NewProp_bInSilent_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInSilent; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_RefineAllCurrentProxyOutputs_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventRefineAllCurrentProxyOutputs_Parms, ReturnValue), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniProxyRefineRequestResult, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_RefineAllCurrentProxyOutputs_Statics::NewProp_ReturnValue_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_RefineAllCurrentProxyOutputs_Statics::NewProp_bInSilent_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_RefineAllCurrentProxyOutputs_Statics::NewProp_bInSilent_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventRefineAllCurrentProxyOutputs_Parms*)Obj)->bInSilent = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_RefineAllCurrentProxyOutputs_Statics::NewProp_bInSilent = { "bInSilent", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventRefineAllCurrentProxyOutputs_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_RefineAllCurrentProxyOutputs_Statics::NewProp_bInSilent_SetBit, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_RefineAllCurrentProxyOutputs_Statics::NewProp_bInSilent_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_RefineAllCurrentProxyOutputs_Statics::NewProp_bInSilent_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_RefineAllCurrentProxyOutputs_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_RefineAllCurrentProxyOutputs_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_RefineAllCurrentProxyOutputs_Statics::NewProp_ReturnValue_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_RefineAllCurrentProxyOutputs_Statics::NewProp_bInSilent, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_RefineAllCurrentProxyOutputs_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Refines all current proxy mesh outputs (if any) to static mesh. This could trigger a cook if the asset is loaded\n\x09 * and has no cook data.\n\x09 * @param bInSilent If true, then slate notifications about the refinement process are not shown.\n\x09 * @return Whether the refinement process is needed, requires a pending asynchronous cook, or was completed\n\x09 * synchronously.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Refines all current proxy mesh outputs (if any) to static mesh. This could trigger a cook if the asset is loaded\nand has no cook data.\n@param bInSilent If true, then slate notifications about the refinement process are not shown.\n@return Whether the refinement process is needed, requires a pending asynchronous cook, or was completed\nsynchronously." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_RefineAllCurrentProxyOutputs_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "RefineAllCurrentProxyOutputs", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventRefineAllCurrentProxyOutputs_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_RefineAllCurrentProxyOutputs_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_RefineAllCurrentProxyOutputs_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_RefineAllCurrentProxyOutputs_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_RefineAllCurrentProxyOutputs_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_RefineAllCurrentProxyOutputs() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_RefineAllCurrentProxyOutputs_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAssetRefParameterValue_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static void NewProp_bInMarkChanged_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInMarkChanged; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_InAtIndex; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InValue; + static const UE4CodeGen_Private::FNamePropertyParams NewProp_InParameterTupleName; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAssetRefParameterValue_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetAssetRefParameterValue_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAssetRefParameterValue_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetAssetRefParameterValue_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAssetRefParameterValue_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAssetRefParameterValue_Statics::NewProp_bInMarkChanged_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetAssetRefParameterValue_Parms*)Obj)->bInMarkChanged = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAssetRefParameterValue_Statics::NewProp_bInMarkChanged = { "bInMarkChanged", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetAssetRefParameterValue_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAssetRefParameterValue_Statics::NewProp_bInMarkChanged_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAssetRefParameterValue_Statics::NewProp_InAtIndex = { "InAtIndex", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetAssetRefParameterValue_Parms, InAtIndex), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAssetRefParameterValue_Statics::NewProp_InValue = { "InValue", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetAssetRefParameterValue_Parms, InValue), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAssetRefParameterValue_Statics::NewProp_InParameterTupleName = { "InParameterTupleName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetAssetRefParameterValue_Parms, InParameterTupleName), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAssetRefParameterValue_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAssetRefParameterValue_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAssetRefParameterValue_Statics::NewProp_bInMarkChanged, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAssetRefParameterValue_Statics::NewProp_InAtIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAssetRefParameterValue_Statics::NewProp_InValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAssetRefParameterValue_Statics::NewProp_InParameterTupleName, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAssetRefParameterValue_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Set the value of an AssetRef parameter.\n\x09 * Supported parameter types:\n\x09 *\x09- StringAssetRef\n\x09 * @param InParameterTupleName The name of the parameter tuple.\n\x09 * @param InValue The value to set.\n\x09 * @param InAtIndex The index of the parameter in the parameter tuple to set the value at.\n\x09 * @param bInMarkChanged If true, the parameter is marked as changed and will be uploaded to Houdini before the\n\x09 * next cook. If auto-cook triggers are enabled, this will also trigger a auto-cook. Defaults to true.\n\x09 * @return true if the value was set or the parameter already had the given value.\n\x09 */" }, + { "CPP_Default_bInMarkChanged", "true" }, + { "CPP_Default_InAtIndex", "0" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Set the value of an AssetRef parameter.\nSupported parameter types:\n - StringAssetRef\n@param InParameterTupleName The name of the parameter tuple.\n@param InValue The value to set.\n@param InAtIndex The index of the parameter in the parameter tuple to set the value at.\n@param bInMarkChanged If true, the parameter is marked as changed and will be uploaded to Houdini before the\nnext cook. If auto-cook triggers are enabled, this will also trigger a auto-cook. Defaults to true.\n@return true if the value was set or the parameter already had the given value." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAssetRefParameterValue_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "SetAssetRefParameterValue", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventSetAssetRefParameterValue_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAssetRefParameterValue_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAssetRefParameterValue_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAssetRefParameterValue_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAssetRefParameterValue_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAssetRefParameterValue() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAssetRefParameterValue_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAutoBakeEnabled_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bInAutoBakeEnabled_MetaData[]; +#endif + static void NewProp_bInAutoBakeEnabled_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInAutoBakeEnabled; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAutoBakeEnabled_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetAutoBakeEnabled_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAutoBakeEnabled_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetAutoBakeEnabled_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAutoBakeEnabled_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAutoBakeEnabled_Statics::NewProp_bInAutoBakeEnabled_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAutoBakeEnabled_Statics::NewProp_bInAutoBakeEnabled_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetAutoBakeEnabled_Parms*)Obj)->bInAutoBakeEnabled = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAutoBakeEnabled_Statics::NewProp_bInAutoBakeEnabled = { "bInAutoBakeEnabled", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetAutoBakeEnabled_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAutoBakeEnabled_Statics::NewProp_bInAutoBakeEnabled_SetBit, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAutoBakeEnabled_Statics::NewProp_bInAutoBakeEnabled_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAutoBakeEnabled_Statics::NewProp_bInAutoBakeEnabled_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAutoBakeEnabled_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAutoBakeEnabled_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAutoBakeEnabled_Statics::NewProp_bInAutoBakeEnabled, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAutoBakeEnabled_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Set whether to automatically bake all outputs after a successful cook.\n\x09 * @return false if the asset/wrapper is invalid.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Set whether to automatically bake all outputs after a successful cook.\n@return false if the asset/wrapper is invalid." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAutoBakeEnabled_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "SetAutoBakeEnabled", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventSetAutoBakeEnabled_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAutoBakeEnabled_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAutoBakeEnabled_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAutoBakeEnabled_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAutoBakeEnabled_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAutoBakeEnabled() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAutoBakeEnabled_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAutoCookingEnabled_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bInSetEnabled_MetaData[]; +#endif + static void NewProp_bInSetEnabled_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInSetEnabled; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAutoCookingEnabled_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetAutoCookingEnabled_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAutoCookingEnabled_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetAutoCookingEnabled_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAutoCookingEnabled_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAutoCookingEnabled_Statics::NewProp_bInSetEnabled_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAutoCookingEnabled_Statics::NewProp_bInSetEnabled_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetAutoCookingEnabled_Parms*)Obj)->bInSetEnabled = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAutoCookingEnabled_Statics::NewProp_bInSetEnabled = { "bInSetEnabled", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetAutoCookingEnabled_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAutoCookingEnabled_Statics::NewProp_bInSetEnabled_SetBit, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAutoCookingEnabled_Statics::NewProp_bInSetEnabled_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAutoCookingEnabled_Statics::NewProp_bInSetEnabled_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAutoCookingEnabled_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAutoCookingEnabled_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAutoCookingEnabled_Statics::NewProp_bInSetEnabled, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAutoCookingEnabled_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Enable or disable auto cooking of the asset (on parameter changes, input updates and transform changes, for\n\x09 * example)\n\x09 * @param bInSetEnabled Whether or not enable auto cooking.\n\x09 * @return true if the value was changed.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Enable or disable auto cooking of the asset (on parameter changes, input updates and transform changes, for\nexample)\n@param bInSetEnabled Whether or not enable auto cooking.\n@return true if the value was changed." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAutoCookingEnabled_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "SetAutoCookingEnabled", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventSetAutoCookingEnabled_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAutoCookingEnabled_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAutoCookingEnabled_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAutoCookingEnabled_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAutoCookingEnabled_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAutoCookingEnabled() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAutoCookingEnabled_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBakeFolder_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InDirectoryPath_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InDirectoryPath; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBakeFolder_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetBakeFolder_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBakeFolder_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetBakeFolder_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBakeFolder_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBakeFolder_Statics::NewProp_InDirectoryPath_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBakeFolder_Statics::NewProp_InDirectoryPath = { "InDirectoryPath", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetBakeFolder_Parms, InDirectoryPath), Z_Construct_UScriptStruct_FDirectoryPath, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBakeFolder_Statics::NewProp_InDirectoryPath_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBakeFolder_Statics::NewProp_InDirectoryPath_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBakeFolder_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBakeFolder_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBakeFolder_Statics::NewProp_InDirectoryPath, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBakeFolder_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Set the Bake Folder fallback as configured on asset details panel. Returns true if the value was changed.\n\x09 * @param InDirectoryPath The new bake folder fallback.\n\x09 * @return true if the wrapper is valid and the value was set.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Set the Bake Folder fallback as configured on asset details panel. Returns true if the value was changed.\n@param InDirectoryPath The new bake folder fallback.\n@return true if the wrapper is valid and the value was set." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBakeFolder_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "SetBakeFolder", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventSetBakeFolder_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBakeFolder_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBakeFolder_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C420C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBakeFolder_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBakeFolder_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBakeFolder() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBakeFolder_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBakeMethod_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InBakeMethod_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_InBakeMethod; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_InBakeMethod_Underlying; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBakeMethod_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetBakeMethod_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBakeMethod_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetBakeMethod_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBakeMethod_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBakeMethod_Statics::NewProp_InBakeMethod_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBakeMethod_Statics::NewProp_InBakeMethod = { "InBakeMethod", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetBakeMethod_Parms, InBakeMethod), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniEngineBakeOption, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBakeMethod_Statics::NewProp_InBakeMethod_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBakeMethod_Statics::NewProp_InBakeMethod_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBakeMethod_Statics::NewProp_InBakeMethod_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBakeMethod_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBakeMethod_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBakeMethod_Statics::NewProp_InBakeMethod, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBakeMethod_Statics::NewProp_InBakeMethod_Underlying, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBakeMethod_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Sets the bake method to use (to actor, blueprint, foliage).\n\x09 * @param InBakeMethod The new bake method to set.\n\x09 * @return false if the asset/wrapper is invalid.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Sets the bake method to use (to actor, blueprint, foliage).\n@param InBakeMethod The new bake method to set.\n@return false if the asset/wrapper is invalid." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBakeMethod_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "SetBakeMethod", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventSetBakeMethod_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBakeMethod_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBakeMethod_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBakeMethod_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBakeMethod_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBakeMethod() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBakeMethod_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBoolParameterValue_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static void NewProp_bInMarkChanged_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInMarkChanged; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_InAtIndex; + static void NewProp_InValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_InValue; + static const UE4CodeGen_Private::FNamePropertyParams NewProp_InParameterTupleName; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBoolParameterValue_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetBoolParameterValue_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBoolParameterValue_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetBoolParameterValue_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBoolParameterValue_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBoolParameterValue_Statics::NewProp_bInMarkChanged_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetBoolParameterValue_Parms*)Obj)->bInMarkChanged = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBoolParameterValue_Statics::NewProp_bInMarkChanged = { "bInMarkChanged", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetBoolParameterValue_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBoolParameterValue_Statics::NewProp_bInMarkChanged_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBoolParameterValue_Statics::NewProp_InAtIndex = { "InAtIndex", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetBoolParameterValue_Parms, InAtIndex), METADATA_PARAMS(nullptr, 0) }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBoolParameterValue_Statics::NewProp_InValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetBoolParameterValue_Parms*)Obj)->InValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBoolParameterValue_Statics::NewProp_InValue = { "InValue", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetBoolParameterValue_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBoolParameterValue_Statics::NewProp_InValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBoolParameterValue_Statics::NewProp_InParameterTupleName = { "InParameterTupleName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetBoolParameterValue_Parms, InParameterTupleName), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBoolParameterValue_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBoolParameterValue_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBoolParameterValue_Statics::NewProp_bInMarkChanged, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBoolParameterValue_Statics::NewProp_InAtIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBoolParameterValue_Statics::NewProp_InValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBoolParameterValue_Statics::NewProp_InParameterTupleName, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBoolParameterValue_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Set the value of a bool parameter.\n\x09 * Supported parameter types:\n\x09 *\x09- Toggle\n\x09 *\x09- Folder (set the folder as currently shown)\n\x09 * @param InParameterTupleName The name of the parameter tuple.\n\x09 * @param InValue The value to set.\n\x09 * @param InAtIndex The index of the parameter in the parameter tuple to set the value at.\n\x09 * @param bInMarkChanged If true, the parameter is marked as changed and will be uploaded to Houdini before the\n\x09 * next cook. If auto-cook triggers are enabled, this will also trigger a auto-cook. Defaults to true.\n\x09 * @return true if the value was set or the parameter already had the given value.\n\x09 */" }, + { "CPP_Default_bInMarkChanged", "true" }, + { "CPP_Default_InAtIndex", "0" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Set the value of a bool parameter.\nSupported parameter types:\n - Toggle\n - Folder (set the folder as currently shown)\n@param InParameterTupleName The name of the parameter tuple.\n@param InValue The value to set.\n@param InAtIndex The index of the parameter in the parameter tuple to set the value at.\n@param bInMarkChanged If true, the parameter is marked as changed and will be uploaded to Houdini before the\nnext cook. If auto-cook triggers are enabled, this will also trigger a auto-cook. Defaults to true.\n@return true if the value was set or the parameter already had the given value." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBoolParameterValue_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "SetBoolParameterValue", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventSetBoolParameterValue_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBoolParameterValue_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBoolParameterValue_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBoolParameterValue_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBoolParameterValue_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBoolParameterValue() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBoolParameterValue_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorParameterValue_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static void NewProp_bInMarkChanged_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInMarkChanged; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InValue_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InValue; + static const UE4CodeGen_Private::FNamePropertyParams NewProp_InParameterTupleName; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorParameterValue_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetColorParameterValue_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorParameterValue_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetColorParameterValue_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorParameterValue_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorParameterValue_Statics::NewProp_bInMarkChanged_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetColorParameterValue_Parms*)Obj)->bInMarkChanged = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorParameterValue_Statics::NewProp_bInMarkChanged = { "bInMarkChanged", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetColorParameterValue_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorParameterValue_Statics::NewProp_bInMarkChanged_SetBit, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorParameterValue_Statics::NewProp_InValue_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorParameterValue_Statics::NewProp_InValue = { "InValue", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetColorParameterValue_Parms, InValue), Z_Construct_UScriptStruct_FLinearColor, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorParameterValue_Statics::NewProp_InValue_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorParameterValue_Statics::NewProp_InValue_MetaData)) }; + const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorParameterValue_Statics::NewProp_InParameterTupleName = { "InParameterTupleName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetColorParameterValue_Parms, InParameterTupleName), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorParameterValue_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorParameterValue_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorParameterValue_Statics::NewProp_bInMarkChanged, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorParameterValue_Statics::NewProp_InValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorParameterValue_Statics::NewProp_InParameterTupleName, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorParameterValue_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Set the value of a color parameter.\n\x09 * Supported parameter types:\n\x09 *\x09- Color\n\x09 * @param InParameterTupleName The name of the parameter tuple.\n\x09 * @param InValue The value to set.\n\x09 * @param bInMarkChanged If true, the parameter is marked as changed and will be uploaded to Houdini before the\n\x09 * next cook. If auto-cook triggers are enabled, this will also trigger a auto-cook. Defaults to true.\n\x09 * @return true if the value was set or the parameter already had the given value.\n\x09 */" }, + { "CPP_Default_bInMarkChanged", "true" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Set the value of a color parameter.\nSupported parameter types:\n - Color\n@param InParameterTupleName The name of the parameter tuple.\n@param InValue The value to set.\n@param bInMarkChanged If true, the parameter is marked as changed and will be uploaded to Houdini before the\nnext cook. If auto-cook triggers are enabled, this will also trigger a auto-cook. Defaults to true.\n@return true if the value was set or the parameter already had the given value." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorParameterValue_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "SetColorParameterValue", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventSetColorParameterValue_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorParameterValue_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorParameterValue_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0CC20C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorParameterValue_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorParameterValue_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorParameterValue() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorParameterValue_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPoints_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bInMarkChanged_MetaData[]; +#endif + static void NewProp_bInMarkChanged_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInMarkChanged; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InRampPoints_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_InRampPoints; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InRampPoints_Inner; + static const UE4CodeGen_Private::FNamePropertyParams NewProp_InParameterTupleName; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPoints_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetColorRampParameterPoints_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPoints_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetColorRampParameterPoints_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPoints_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPoints_Statics::NewProp_bInMarkChanged_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPoints_Statics::NewProp_bInMarkChanged_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetColorRampParameterPoints_Parms*)Obj)->bInMarkChanged = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPoints_Statics::NewProp_bInMarkChanged = { "bInMarkChanged", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetColorRampParameterPoints_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPoints_Statics::NewProp_bInMarkChanged_SetBit, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPoints_Statics::NewProp_bInMarkChanged_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPoints_Statics::NewProp_bInMarkChanged_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPoints_Statics::NewProp_InRampPoints_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPoints_Statics::NewProp_InRampPoints = { "InRampPoints", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetColorRampParameterPoints_Parms, InRampPoints), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPoints_Statics::NewProp_InRampPoints_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPoints_Statics::NewProp_InRampPoints_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPoints_Statics::NewProp_InRampPoints_Inner = { "InRampPoints", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FHoudiniPublicAPIColorRampPoint, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPoints_Statics::NewProp_InParameterTupleName = { "InParameterTupleName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetColorRampParameterPoints_Parms, InParameterTupleName), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPoints_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPoints_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPoints_Statics::NewProp_bInMarkChanged, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPoints_Statics::NewProp_InRampPoints, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPoints_Statics::NewProp_InRampPoints_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPoints_Statics::NewProp_InParameterTupleName, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPoints_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Set all of the points (position, value and interpolation) of color ramp.\n\x09 * Supported parameter types:\n\x09 *\x09- ColorRamp\n\x09 * @param InParameterTupleName The name of the parameter tuple.\n\x09 * @param InRampPoints An array of structs to set as the ramp's points. \n\x09 * @param bInMarkChanged If true, parameters are marked as changed and will be uploaded to Houdini before the\n\x09 * next cook. If auto-cook triggers are enabled, this will also trigger a auto-cook. Defaults to true.\n\x09 * @return true if the values were set.\n\x09 */" }, + { "CPP_Default_bInMarkChanged", "true" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Set all of the points (position, value and interpolation) of color ramp.\nSupported parameter types:\n - ColorRamp\n@param InParameterTupleName The name of the parameter tuple.\n@param InRampPoints An array of structs to set as the ramp's points.\n@param bInMarkChanged If true, parameters are marked as changed and will be uploaded to Houdini before the\nnext cook. If auto-cook triggers are enabled, this will also trigger a auto-cook. Defaults to true.\n@return true if the values were set." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPoints_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "SetColorRampParameterPoints", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventSetColorRampParameterPoints_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPoints_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPoints_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C420C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPoints_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPoints_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPoints() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPoints_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bInMarkChanged_MetaData[]; +#endif + static void NewProp_bInMarkChanged_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInMarkChanged; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InInterpolationType_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_InInterpolationType; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_InInterpolationType_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InPointValue_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InPointValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InPointPosition_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_InPointPosition; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InPointIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_InPointIndex; + static const UE4CodeGen_Private::FNamePropertyParams NewProp_InParameterTupleName; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetColorRampParameterPointValue_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetColorRampParameterPointValue_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue_Statics::NewProp_bInMarkChanged_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue_Statics::NewProp_bInMarkChanged_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetColorRampParameterPointValue_Parms*)Obj)->bInMarkChanged = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue_Statics::NewProp_bInMarkChanged = { "bInMarkChanged", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetColorRampParameterPointValue_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue_Statics::NewProp_bInMarkChanged_SetBit, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue_Statics::NewProp_bInMarkChanged_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue_Statics::NewProp_bInMarkChanged_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue_Statics::NewProp_InInterpolationType_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue_Statics::NewProp_InInterpolationType = { "InInterpolationType", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetColorRampParameterPointValue_Parms, InInterpolationType), Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniPublicAPIRampInterpolationType, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue_Statics::NewProp_InInterpolationType_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue_Statics::NewProp_InInterpolationType_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue_Statics::NewProp_InInterpolationType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue_Statics::NewProp_InPointValue_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue_Statics::NewProp_InPointValue = { "InPointValue", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetColorRampParameterPointValue_Parms, InPointValue), Z_Construct_UScriptStruct_FLinearColor, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue_Statics::NewProp_InPointValue_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue_Statics::NewProp_InPointValue_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue_Statics::NewProp_InPointPosition_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue_Statics::NewProp_InPointPosition = { "InPointPosition", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetColorRampParameterPointValue_Parms, InPointPosition), METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue_Statics::NewProp_InPointPosition_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue_Statics::NewProp_InPointPosition_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue_Statics::NewProp_InPointIndex_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue_Statics::NewProp_InPointIndex = { "InPointIndex", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetColorRampParameterPointValue_Parms, InPointIndex), METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue_Statics::NewProp_InPointIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue_Statics::NewProp_InPointIndex_MetaData)) }; + const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue_Statics::NewProp_InParameterTupleName = { "InParameterTupleName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetColorRampParameterPointValue_Parms, InParameterTupleName), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue_Statics::NewProp_bInMarkChanged, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue_Statics::NewProp_InInterpolationType, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue_Statics::NewProp_InInterpolationType_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue_Statics::NewProp_InPointValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue_Statics::NewProp_InPointPosition, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue_Statics::NewProp_InPointIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue_Statics::NewProp_InParameterTupleName, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Set the position, value and interpolation of a point of a ColorRamp parameter.\n\x09 * Supported parameter types:\n\x09 *\x09- ColorRamp\n\x09 * @param InParameterTupleName The name of the parameter tuple.\n\x09 * @param InPointIndex The index of the ramp point to set.\n\x09 * @param InPointPosition The point position to set [0, 1].\n\x09 * @param InPointValue The value to set for the point.\n\x09 * @param InInterpolationType The interpolation to set at the point. Defaults to EHoudiniPublicAPIRampInterpolationType.Linear.\n\x09 * @param bInMarkChanged If true, the parameter is marked as changed and will be uploaded to Houdini before the\n\x09 * next cook. If auto-cook triggers are enabled, this will also trigger a auto-cook. Defaults to true.\n\x09 * @return true if the value was set.\n\x09 */" }, + { "CPP_Default_bInMarkChanged", "true" }, + { "CPP_Default_InInterpolationType", "LINEAR" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Set the position, value and interpolation of a point of a ColorRamp parameter.\nSupported parameter types:\n - ColorRamp\n@param InParameterTupleName The name of the parameter tuple.\n@param InPointIndex The index of the ramp point to set.\n@param InPointPosition The point position to set [0, 1].\n@param InPointValue The value to set for the point.\n@param InInterpolationType The interpolation to set at the point. Defaults to EHoudiniPublicAPIRampInterpolationType.Linear.\n@param bInMarkChanged If true, the parameter is marked as changed and will be uploaded to Houdini before the\nnext cook. If auto-cook triggers are enabled, this will also trigger a auto-cook. Defaults to true.\n@return true if the value was set." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "SetColorRampParameterPointValue", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventSetColorRampParameterPointValue_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0CC20C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatParameterValue_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static void NewProp_bInMarkChanged_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInMarkChanged; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_InAtIndex; + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_InValue; + static const UE4CodeGen_Private::FNamePropertyParams NewProp_InParameterTupleName; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatParameterValue_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetFloatParameterValue_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatParameterValue_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetFloatParameterValue_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatParameterValue_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatParameterValue_Statics::NewProp_bInMarkChanged_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetFloatParameterValue_Parms*)Obj)->bInMarkChanged = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatParameterValue_Statics::NewProp_bInMarkChanged = { "bInMarkChanged", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetFloatParameterValue_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatParameterValue_Statics::NewProp_bInMarkChanged_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatParameterValue_Statics::NewProp_InAtIndex = { "InAtIndex", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetFloatParameterValue_Parms, InAtIndex), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatParameterValue_Statics::NewProp_InValue = { "InValue", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetFloatParameterValue_Parms, InValue), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatParameterValue_Statics::NewProp_InParameterTupleName = { "InParameterTupleName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetFloatParameterValue_Parms, InParameterTupleName), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatParameterValue_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatParameterValue_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatParameterValue_Statics::NewProp_bInMarkChanged, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatParameterValue_Statics::NewProp_InAtIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatParameterValue_Statics::NewProp_InValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatParameterValue_Statics::NewProp_InParameterTupleName, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatParameterValue_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Set the value of a float-based parameter.\n\x09 * Supported parameter types:\n\x09 *\x09- Float\n\x09 *\x09- Color\n\x09 * @param InParameterTupleName The name of the parameter tuple.\n\x09 * @param InValue The value to set.\n\x09 * @param InAtIndex The index of the parameter in the parameter tuple to set the value at. Defaults to 0.\n\x09 * @param bInMarkChanged If true, the parameter is marked as changed and will be uploaded to Houdini before the\n\x09 * next cook. If auto-cook triggers are enabled, this will also trigger a auto-cook. Defaults to true.\n\x09 * @return true if the value was set or the parameter already had the given value.\n\x09 */" }, + { "CPP_Default_bInMarkChanged", "true" }, + { "CPP_Default_InAtIndex", "0" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Set the value of a float-based parameter.\nSupported parameter types:\n - Float\n - Color\n@param InParameterTupleName The name of the parameter tuple.\n@param InValue The value to set.\n@param InAtIndex The index of the parameter in the parameter tuple to set the value at. Defaults to 0.\n@param bInMarkChanged If true, the parameter is marked as changed and will be uploaded to Houdini before the\nnext cook. If auto-cook triggers are enabled, this will also trigger a auto-cook. Defaults to true.\n@return true if the value was set or the parameter already had the given value." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatParameterValue_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "SetFloatParameterValue", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventSetFloatParameterValue_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatParameterValue_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatParameterValue_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatParameterValue_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatParameterValue_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatParameterValue() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatParameterValue_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPoints_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bInMarkChanged_MetaData[]; +#endif + static void NewProp_bInMarkChanged_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInMarkChanged; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InRampPoints_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_InRampPoints; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InRampPoints_Inner; + static const UE4CodeGen_Private::FNamePropertyParams NewProp_InParameterTupleName; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPoints_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetFloatRampParameterPoints_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPoints_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetFloatRampParameterPoints_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPoints_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPoints_Statics::NewProp_bInMarkChanged_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPoints_Statics::NewProp_bInMarkChanged_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetFloatRampParameterPoints_Parms*)Obj)->bInMarkChanged = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPoints_Statics::NewProp_bInMarkChanged = { "bInMarkChanged", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetFloatRampParameterPoints_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPoints_Statics::NewProp_bInMarkChanged_SetBit, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPoints_Statics::NewProp_bInMarkChanged_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPoints_Statics::NewProp_bInMarkChanged_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPoints_Statics::NewProp_InRampPoints_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPoints_Statics::NewProp_InRampPoints = { "InRampPoints", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetFloatRampParameterPoints_Parms, InRampPoints), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPoints_Statics::NewProp_InRampPoints_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPoints_Statics::NewProp_InRampPoints_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPoints_Statics::NewProp_InRampPoints_Inner = { "InRampPoints", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FHoudiniPublicAPIFloatRampPoint, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPoints_Statics::NewProp_InParameterTupleName = { "InParameterTupleName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetFloatRampParameterPoints_Parms, InParameterTupleName), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPoints_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPoints_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPoints_Statics::NewProp_bInMarkChanged, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPoints_Statics::NewProp_InRampPoints, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPoints_Statics::NewProp_InRampPoints_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPoints_Statics::NewProp_InParameterTupleName, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPoints_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Set all of the points (position, value and interpolation) of float ramp.\n\x09 * Supported parameter types:\n\x09 *\x09- FloatRamp\n\x09 * @param InParameterTupleName The name of the parameter tuple.\n\x09 * @param InRampPoints An array of structs to set as the ramp's points. \n\x09 * @param bInMarkChanged If true, parameters are marked as changed and will be uploaded to Houdini before the\n\x09 * next cook. If auto-cook triggers are enabled, this will also trigger a auto-cook. Defaults to true.\n\x09 * @return true if the values were set.\n\x09 */" }, + { "CPP_Default_bInMarkChanged", "true" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Set all of the points (position, value and interpolation) of float ramp.\nSupported parameter types:\n - FloatRamp\n@param InParameterTupleName The name of the parameter tuple.\n@param InRampPoints An array of structs to set as the ramp's points.\n@param bInMarkChanged If true, parameters are marked as changed and will be uploaded to Houdini before the\nnext cook. If auto-cook triggers are enabled, this will also trigger a auto-cook. Defaults to true.\n@return true if the values were set." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPoints_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "SetFloatRampParameterPoints", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventSetFloatRampParameterPoints_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPoints_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPoints_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C420C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPoints_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPoints_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPoints() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPoints_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bInMarkChanged_MetaData[]; +#endif + static void NewProp_bInMarkChanged_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInMarkChanged; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InInterpolationType_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_InInterpolationType; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_InInterpolationType_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InPointValue_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_InPointValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InPointPosition_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_InPointPosition; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InPointIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_InPointIndex; + static const UE4CodeGen_Private::FNamePropertyParams NewProp_InParameterTupleName; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetFloatRampParameterPointValue_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetFloatRampParameterPointValue_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue_Statics::NewProp_bInMarkChanged_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue_Statics::NewProp_bInMarkChanged_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetFloatRampParameterPointValue_Parms*)Obj)->bInMarkChanged = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue_Statics::NewProp_bInMarkChanged = { "bInMarkChanged", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetFloatRampParameterPointValue_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue_Statics::NewProp_bInMarkChanged_SetBit, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue_Statics::NewProp_bInMarkChanged_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue_Statics::NewProp_bInMarkChanged_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue_Statics::NewProp_InInterpolationType_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue_Statics::NewProp_InInterpolationType = { "InInterpolationType", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetFloatRampParameterPointValue_Parms, InInterpolationType), Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniPublicAPIRampInterpolationType, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue_Statics::NewProp_InInterpolationType_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue_Statics::NewProp_InInterpolationType_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue_Statics::NewProp_InInterpolationType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue_Statics::NewProp_InPointValue_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue_Statics::NewProp_InPointValue = { "InPointValue", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetFloatRampParameterPointValue_Parms, InPointValue), METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue_Statics::NewProp_InPointValue_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue_Statics::NewProp_InPointValue_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue_Statics::NewProp_InPointPosition_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue_Statics::NewProp_InPointPosition = { "InPointPosition", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetFloatRampParameterPointValue_Parms, InPointPosition), METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue_Statics::NewProp_InPointPosition_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue_Statics::NewProp_InPointPosition_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue_Statics::NewProp_InPointIndex_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue_Statics::NewProp_InPointIndex = { "InPointIndex", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetFloatRampParameterPointValue_Parms, InPointIndex), METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue_Statics::NewProp_InPointIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue_Statics::NewProp_InPointIndex_MetaData)) }; + const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue_Statics::NewProp_InParameterTupleName = { "InParameterTupleName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetFloatRampParameterPointValue_Parms, InParameterTupleName), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue_Statics::NewProp_bInMarkChanged, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue_Statics::NewProp_InInterpolationType, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue_Statics::NewProp_InInterpolationType_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue_Statics::NewProp_InPointValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue_Statics::NewProp_InPointPosition, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue_Statics::NewProp_InPointIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue_Statics::NewProp_InParameterTupleName, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Set the position, value and interpolation of a point of a FloatRamp parameter.\n\x09 * Supported parameter types:\n\x09 *\x09- FloatRamp\n\x09 * @param InParameterTupleName The name of the parameter tuple.\n\x09 * @param InPointIndex The index of the ramp point to set.\n\x09 * @param InPointPosition The point position to set [0, 1].\n\x09 * @param InPointValue The value to set for the point.\n\x09 * @param InInterpolationType The interpolation to set at the point. Defaults to EHoudiniPublicAPIRampInterpolationType.Linear.\n\x09 * @param bInMarkChanged If true, the parameter is marked as changed and will be uploaded to Houdini before the\n\x09 * next cook. If auto-cook triggers are enabled, this will also trigger a auto-cook. Defaults to true.\n\x09 * @return true if the value was set.\n\x09 */" }, + { "CPP_Default_bInMarkChanged", "true" }, + { "CPP_Default_InInterpolationType", "LINEAR" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Set the position, value and interpolation of a point of a FloatRamp parameter.\nSupported parameter types:\n - FloatRamp\n@param InParameterTupleName The name of the parameter tuple.\n@param InPointIndex The index of the ramp point to set.\n@param InPointPosition The point position to set [0, 1].\n@param InPointValue The value to set for the point.\n@param InInterpolationType The interpolation to set at the point. Defaults to EHoudiniPublicAPIRampInterpolationType.Linear.\n@param bInMarkChanged If true, the parameter is marked as changed and will be uploaded to Houdini before the\nnext cook. If auto-cook triggers are enabled, this will also trigger a auto-cook. Defaults to true.\n@return true if the value was set." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "SetFloatRampParameterPointValue", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventSetFloatRampParameterPointValue_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputAtIndex_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InInput_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InInput; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InNodeInputIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_InNodeInputIndex; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputAtIndex_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetInputAtIndex_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputAtIndex_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetInputAtIndex_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputAtIndex_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputAtIndex_Statics::NewProp_InInput_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputAtIndex_Statics::NewProp_InInput = { "InInput", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetInputAtIndex_Parms, InInput), Z_Construct_UClass_UHoudiniPublicAPIInput_NoRegister, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputAtIndex_Statics::NewProp_InInput_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputAtIndex_Statics::NewProp_InInput_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputAtIndex_Statics::NewProp_InNodeInputIndex_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputAtIndex_Statics::NewProp_InNodeInputIndex = { "InNodeInputIndex", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetInputAtIndex_Parms, InNodeInputIndex), METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputAtIndex_Statics::NewProp_InNodeInputIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputAtIndex_Statics::NewProp_InNodeInputIndex_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputAtIndex_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputAtIndex_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputAtIndex_Statics::NewProp_InInput, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputAtIndex_Statics::NewProp_InNodeInputIndex, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputAtIndex_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Set a node input at the specific index.\n\x09 * @param InNodeInputIndex The index of the node input, starts at 0.\n\x09 * @param InInput The input wrapper to use to set the input.\n\x09 * @return false if the the input could not be set, for example, if the wrapper is invalid, or if the input index\n\x09 * is invalid.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Set a node input at the specific index.\n@param InNodeInputIndex The index of the node input, starts at 0.\n@param InInput The input wrapper to use to set the input.\n@return false if the the input could not be set, for example, if the wrapper is invalid, or if the input index\nis invalid." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputAtIndex_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "SetInputAtIndex", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventSetInputAtIndex_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputAtIndex_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputAtIndex_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputAtIndex_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputAtIndex_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputAtIndex() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputAtIndex_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameter_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InInput_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InInput; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InParameterName_MetaData[]; +#endif + static const UE4CodeGen_Private::FNamePropertyParams NewProp_InParameterName; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameter_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetInputParameter_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameter_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetInputParameter_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameter_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameter_Statics::NewProp_InInput_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameter_Statics::NewProp_InInput = { "InInput", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetInputParameter_Parms, InInput), Z_Construct_UClass_UHoudiniPublicAPIInput_NoRegister, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameter_Statics::NewProp_InInput_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameter_Statics::NewProp_InInput_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameter_Statics::NewProp_InParameterName_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameter_Statics::NewProp_InParameterName = { "InParameterName", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetInputParameter_Parms, InParameterName), METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameter_Statics::NewProp_InParameterName_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameter_Statics::NewProp_InParameterName_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameter_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameter_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameter_Statics::NewProp_InInput, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameter_Statics::NewProp_InParameterName, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameter_Statics::Function_MetaDataParams[] = { + { "AutoCreateRefTerm", "InParameterName" }, + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Set a parameter-based input via parameter name.\n\x09 * @param InParameterName The name of the input parameter.\n\x09 * @param InInput The input wrapper to use to set/configure the input.\n\x09 * @return false if the wrapper is invalid, InParameterName is not a valid input parameter, or if InInput could\n\x09 * not be used to successfully configure/set the input.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Set a parameter-based input via parameter name.\n@param InParameterName The name of the input parameter.\n@param InInput The input wrapper to use to set/configure the input.\n@return false if the wrapper is invalid, InParameterName is not a valid input parameter, or if InInput could\nnot be used to successfully configure/set the input." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameter_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "SetInputParameter", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventSetInputParameter_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameter_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameter_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C420C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameter_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameter_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameter() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameter_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameters_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InInputs_MetaData[]; +#endif + static const UE4CodeGen_Private::FMapPropertyParams NewProp_InInputs; + static const UE4CodeGen_Private::FNamePropertyParams NewProp_InInputs_Key_KeyProp; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InInputs_ValueProp; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameters_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetInputParameters_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameters_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetInputParameters_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameters_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameters_Statics::NewProp_InInputs_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameters_Statics::NewProp_InInputs = { "InInputs", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetInputParameters_Parms, InInputs), EMapPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameters_Statics::NewProp_InInputs_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameters_Statics::NewProp_InInputs_MetaData)) }; + const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameters_Statics::NewProp_InInputs_Key_KeyProp = { "InInputs_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameters_Statics::NewProp_InInputs_ValueProp = { "InInputs", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, Z_Construct_UClass_UHoudiniPublicAPIInput_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameters_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameters_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameters_Statics::NewProp_InInputs, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameters_Statics::NewProp_InInputs_Key_KeyProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameters_Statics::NewProp_InInputs_ValueProp, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameters_Statics::Function_MetaDataParams[] = { + { "AutoCreateRefTerm", "InParameterName" }, + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Set a parameter-based inputs via a map,\n\x09 * @param InInputs A map of input parameter names to input wrapper to use to set inputs on the instantiated asset.\n\x09 * @return true if all inputs from InInputs were set successfully.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Set a parameter-based inputs via a map,\n@param InInputs A map of input parameter names to input wrapper to use to set inputs on the instantiated asset.\n@return true if all inputs from InInputs were set successfully." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameters_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "SetInputParameters", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventSetInputParameters_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameters_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameters_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C420C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameters_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameters_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameters() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameters_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputsAtIndices_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InInputs_MetaData[]; +#endif + static const UE4CodeGen_Private::FMapPropertyParams NewProp_InInputs; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_InInputs_Key_KeyProp; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InInputs_ValueProp; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputsAtIndices_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetInputsAtIndices_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputsAtIndices_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetInputsAtIndices_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputsAtIndices_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputsAtIndices_Statics::NewProp_InInputs_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputsAtIndices_Statics::NewProp_InInputs = { "InInputs", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetInputsAtIndices_Parms, InInputs), EMapPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputsAtIndices_Statics::NewProp_InInputs_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputsAtIndices_Statics::NewProp_InInputs_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputsAtIndices_Statics::NewProp_InInputs_Key_KeyProp = { "InInputs_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputsAtIndices_Statics::NewProp_InInputs_ValueProp = { "InInputs", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, Z_Construct_UClass_UHoudiniPublicAPIInput_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputsAtIndices_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputsAtIndices_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputsAtIndices_Statics::NewProp_InInputs, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputsAtIndices_Statics::NewProp_InInputs_Key_KeyProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputsAtIndices_Statics::NewProp_InInputs_ValueProp, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputsAtIndices_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Set node inputs at the specified indices via a map.\n\x09 * @param InInputs A map of node input index to input wrapper to use to set inputs on the instantiated asset.\n\x09 * @return true if all inputs from InInputs were set successfully.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Set node inputs at the specified indices via a map.\n@param InInputs A map of node input index to input wrapper to use to set inputs on the instantiated asset.\n@return true if all inputs from InInputs were set successfully." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputsAtIndices_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "SetInputsAtIndices", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventSetInputsAtIndices_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputsAtIndices_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputsAtIndices_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C420C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputsAtIndices_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputsAtIndices_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputsAtIndices() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputsAtIndices_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetIntParameterValue_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static void NewProp_bInMarkChanged_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInMarkChanged; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_InAtIndex; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_InValue; + static const UE4CodeGen_Private::FNamePropertyParams NewProp_InParameterTupleName; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetIntParameterValue_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetIntParameterValue_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetIntParameterValue_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetIntParameterValue_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetIntParameterValue_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetIntParameterValue_Statics::NewProp_bInMarkChanged_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetIntParameterValue_Parms*)Obj)->bInMarkChanged = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetIntParameterValue_Statics::NewProp_bInMarkChanged = { "bInMarkChanged", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetIntParameterValue_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetIntParameterValue_Statics::NewProp_bInMarkChanged_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetIntParameterValue_Statics::NewProp_InAtIndex = { "InAtIndex", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetIntParameterValue_Parms, InAtIndex), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetIntParameterValue_Statics::NewProp_InValue = { "InValue", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetIntParameterValue_Parms, InValue), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetIntParameterValue_Statics::NewProp_InParameterTupleName = { "InParameterTupleName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetIntParameterValue_Parms, InParameterTupleName), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetIntParameterValue_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetIntParameterValue_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetIntParameterValue_Statics::NewProp_bInMarkChanged, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetIntParameterValue_Statics::NewProp_InAtIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetIntParameterValue_Statics::NewProp_InValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetIntParameterValue_Statics::NewProp_InParameterTupleName, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetIntParameterValue_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Set the value of a int32 parameter.\n\x09 * Supported parameter types:\n\x09 *\x09- Int\n\x09 *\x09- IntChoice\n\x09 *\x09- MultiParm\n\x09 *\x09- Toggle\n\x09 *\x09- Folder (set the folder as currently shown)\n\x09 * @param InParameterTupleName The name of the parameter tuple.\n\x09 * @param InValue The value to set.\n\x09 * @param InAtIndex The index of the parameter in the parameter tuple to set the value at. Defaults to 0.\n\x09 * @param bInMarkChanged If true, the parameter is marked as changed and will be uploaded to Houdini before the\n\x09 * next cook. If auto-cook triggers are enabled, this will also trigger a auto-cook. Defaults to true.\n\x09 * @return true if the value was set or the parameter already had the given value.\n\x09 */" }, + { "CPP_Default_bInMarkChanged", "true" }, + { "CPP_Default_InAtIndex", "0" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Set the value of a int32 parameter.\nSupported parameter types:\n - Int\n - IntChoice\n - MultiParm\n - Toggle\n - Folder (set the folder as currently shown)\n@param InParameterTupleName The name of the parameter tuple.\n@param InValue The value to set.\n@param InAtIndex The index of the parameter in the parameter tuple to set the value at. Defaults to 0.\n@param bInMarkChanged If true, the parameter is marked as changed and will be uploaded to Houdini before the\nnext cook. If auto-cook triggers are enabled, this will also trigger a auto-cook. Defaults to true.\n@return true if the value was set or the parameter already had the given value." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetIntParameterValue_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "SetIntParameterValue", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventSetIntParameterValue_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetIntParameterValue_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetIntParameterValue_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetIntParameterValue_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetIntParameterValue_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetIntParameterValue() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetIntParameterValue_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetOutputBakeNameFallbackAt_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InBakeName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_InBakeName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InIdentifier_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InIdentifier; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_InIndex; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetOutputBakeNameFallbackAt_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetOutputBakeNameFallbackAt_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetOutputBakeNameFallbackAt_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetOutputBakeNameFallbackAt_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetOutputBakeNameFallbackAt_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetOutputBakeNameFallbackAt_Statics::NewProp_InBakeName_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetOutputBakeNameFallbackAt_Statics::NewProp_InBakeName = { "InBakeName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetOutputBakeNameFallbackAt_Parms, InBakeName), METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetOutputBakeNameFallbackAt_Statics::NewProp_InBakeName_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetOutputBakeNameFallbackAt_Statics::NewProp_InBakeName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetOutputBakeNameFallbackAt_Statics::NewProp_InIdentifier_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetOutputBakeNameFallbackAt_Statics::NewProp_InIdentifier = { "InIdentifier", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetOutputBakeNameFallbackAt_Parms, InIdentifier), Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetOutputBakeNameFallbackAt_Statics::NewProp_InIdentifier_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetOutputBakeNameFallbackAt_Statics::NewProp_InIdentifier_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetOutputBakeNameFallbackAt_Statics::NewProp_InIndex_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetOutputBakeNameFallbackAt_Statics::NewProp_InIndex = { "InIndex", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetOutputBakeNameFallbackAt_Parms, InIndex), METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetOutputBakeNameFallbackAt_Statics::NewProp_InIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetOutputBakeNameFallbackAt_Statics::NewProp_InIndex_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetOutputBakeNameFallbackAt_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetOutputBakeNameFallbackAt_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetOutputBakeNameFallbackAt_Statics::NewProp_InBakeName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetOutputBakeNameFallbackAt_Statics::NewProp_InIdentifier, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetOutputBakeNameFallbackAt_Statics::NewProp_InIndex, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetOutputBakeNameFallbackAt_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Sets the output's fallback BakeName (as configured on the output details panel) for the output at InIndex\n\x09 * identified by InIdentifier.\n\x09 * @param InIndex The output index of the output object to set fallback BakeName for.\n\x09 * @param InIdentifier The output identifier of the output object to set fallback BakeName for.\n\x09 * @param InBakeName The fallback BakeName to set for the output object identified by InIndex and InIdentifier. \n\x09 * @return false if the index/identifier is invalid or if the asset/wrapper is invalid.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Sets the output's fallback BakeName (as configured on the output details panel) for the output at InIndex\nidentified by InIdentifier.\n@param InIndex The output index of the output object to set fallback BakeName for.\n@param InIdentifier The output identifier of the output object to set fallback BakeName for.\n@param InBakeName The fallback BakeName to set for the output object identified by InIndex and InIdentifier.\n@return false if the index/identifier is invalid or if the asset/wrapper is invalid." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetOutputBakeNameFallbackAt_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "SetOutputBakeNameFallbackAt", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventSetOutputBakeNameFallbackAt_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetOutputBakeNameFallbackAt_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetOutputBakeNameFallbackAt_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C420C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetOutputBakeNameFallbackAt_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetOutputBakeNameFallbackAt_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetOutputBakeNameFallbackAt() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetOutputBakeNameFallbackAt_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetParameterTuples_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InParameterTuples_MetaData[]; +#endif + static const UE4CodeGen_Private::FMapPropertyParams NewProp_InParameterTuples; + static const UE4CodeGen_Private::FNamePropertyParams NewProp_InParameterTuples_Key_KeyProp; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InParameterTuples_ValueProp; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetParameterTuples_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetParameterTuples_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetParameterTuples_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetParameterTuples_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetParameterTuples_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetParameterTuples_Statics::NewProp_InParameterTuples_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetParameterTuples_Statics::NewProp_InParameterTuples = { "InParameterTuples", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetParameterTuples_Parms, InParameterTuples), EMapPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetParameterTuples_Statics::NewProp_InParameterTuples_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetParameterTuples_Statics::NewProp_InParameterTuples_MetaData)) }; + const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetParameterTuples_Statics::NewProp_InParameterTuples_Key_KeyProp = { "InParameterTuples_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetParameterTuples_Statics::NewProp_InParameterTuples_ValueProp = { "InParameterTuples", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, Z_Construct_UScriptStruct_FHoudiniParameterTuple, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetParameterTuples_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetParameterTuples_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetParameterTuples_Statics::NewProp_InParameterTuples, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetParameterTuples_Statics::NewProp_InParameterTuples_Key_KeyProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetParameterTuples_Statics::NewProp_InParameterTuples_ValueProp, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetParameterTuples_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Sets all parameter tuple values (matched by name and compatible type) from InParameterTuples on this\n\x09 * instantiated asset.\n\x09 * @param InParameterTuples The parameter tuples to set.\n\x09 * @return false if any entry in InParameterTuples could not be found on the asset or had an incompatible type/size.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Sets all parameter tuple values (matched by name and compatible type) from InParameterTuples on this\ninstantiated asset.\n@param InParameterTuples The parameter tuples to set.\n@return false if any entry in InParameterTuples could not be found on the asset or had an incompatible type/size." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetParameterTuples_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "SetParameterTuples", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventSetParameterTuples_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetParameterTuples_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetParameterTuples_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C420C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetParameterTuples_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetParameterTuples_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetParameterTuples() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetParameterTuples_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGAutoBakeEnabled_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bInAutoBakeEnabled_MetaData[]; +#endif + static void NewProp_bInAutoBakeEnabled_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInAutoBakeEnabled; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGAutoBakeEnabled_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetPDGAutoBakeEnabled_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGAutoBakeEnabled_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetPDGAutoBakeEnabled_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGAutoBakeEnabled_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGAutoBakeEnabled_Statics::NewProp_bInAutoBakeEnabled_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGAutoBakeEnabled_Statics::NewProp_bInAutoBakeEnabled_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetPDGAutoBakeEnabled_Parms*)Obj)->bInAutoBakeEnabled = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGAutoBakeEnabled_Statics::NewProp_bInAutoBakeEnabled = { "bInAutoBakeEnabled", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetPDGAutoBakeEnabled_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGAutoBakeEnabled_Statics::NewProp_bInAutoBakeEnabled_SetBit, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGAutoBakeEnabled_Statics::NewProp_bInAutoBakeEnabled_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGAutoBakeEnabled_Statics::NewProp_bInAutoBakeEnabled_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGAutoBakeEnabled_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGAutoBakeEnabled_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGAutoBakeEnabled_Statics::NewProp_bInAutoBakeEnabled, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGAutoBakeEnabled_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Set whether to automatically bake PDG work items after a successfully loading them.\n\x09 * @param bInAutoBakeEnabled If true, automatically bake work items after successfully loading them.\n\x09 * @return false if the asset/wrapper is invalid, or does not contain a TOP network.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Set whether to automatically bake PDG work items after a successfully loading them.\n@param bInAutoBakeEnabled If true, automatically bake work items after successfully loading them.\n@return false if the asset/wrapper is invalid, or does not contain a TOP network." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGAutoBakeEnabled_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "SetPDGAutoBakeEnabled", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventSetPDGAutoBakeEnabled_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGAutoBakeEnabled_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGAutoBakeEnabled_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGAutoBakeEnabled_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGAutoBakeEnabled_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGAutoBakeEnabled() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGAutoBakeEnabled_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakeMethod_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InBakeMethod_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_InBakeMethod; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_InBakeMethod_Underlying; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakeMethod_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetPDGBakeMethod_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakeMethod_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetPDGBakeMethod_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakeMethod_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakeMethod_Statics::NewProp_InBakeMethod_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakeMethod_Statics::NewProp_InBakeMethod = { "InBakeMethod", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetPDGBakeMethod_Parms, InBakeMethod), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniEngineBakeOption, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakeMethod_Statics::NewProp_InBakeMethod_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakeMethod_Statics::NewProp_InBakeMethod_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakeMethod_Statics::NewProp_InBakeMethod_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakeMethod_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakeMethod_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakeMethod_Statics::NewProp_InBakeMethod, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakeMethod_Statics::NewProp_InBakeMethod_Underlying, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakeMethod_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Sets the bake method to use for PDG baking (to actor, blueprint, foliage).\n\x09 * @param InBakeMethod The new bake method to set.\n\x09 * @return false if the asset/wrapper is invalid.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Sets the bake method to use for PDG baking (to actor, blueprint, foliage).\n@param InBakeMethod The new bake method to set.\n@return false if the asset/wrapper is invalid." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakeMethod_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "SetPDGBakeMethod", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventSetPDGBakeMethod_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakeMethod_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakeMethod_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakeMethod_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakeMethod_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakeMethod() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakeMethod_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakeSelection_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InBakeSelection_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_InBakeSelection; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_InBakeSelection_Underlying; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakeSelection_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetPDGBakeSelection_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakeSelection_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetPDGBakeSelection_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakeSelection_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakeSelection_Statics::NewProp_InBakeSelection_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakeSelection_Statics::NewProp_InBakeSelection = { "InBakeSelection", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetPDGBakeSelection_Parms, InBakeSelection), Z_Construct_UEnum_HoudiniEngineRuntime_EPDGBakeSelectionOption, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakeSelection_Statics::NewProp_InBakeSelection_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakeSelection_Statics::NewProp_InBakeSelection_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakeSelection_Statics::NewProp_InBakeSelection_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakeSelection_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakeSelection_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakeSelection_Statics::NewProp_InBakeSelection, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakeSelection_Statics::NewProp_InBakeSelection_Underlying, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakeSelection_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Set which outputs to bake for PDG, for example, all, selected network, selected node\n\x09 * @param InBakeSelection The new bake selection.\n\x09 * @return false if the asset/wrapper is invalid or does not contain a TOP network.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Set which outputs to bake for PDG, for example, all, selected network, selected node\n@param InBakeSelection The new bake selection.\n@return false if the asset/wrapper is invalid or does not contain a TOP network." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakeSelection_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "SetPDGBakeSelection", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventSetPDGBakeSelection_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakeSelection_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakeSelection_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakeSelection_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakeSelection_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakeSelection() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakeSelection_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakingReplacementMode_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InBakingReplacementMode_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_InBakingReplacementMode; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_InBakingReplacementMode_Underlying; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakingReplacementMode_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetPDGBakingReplacementMode_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakingReplacementMode_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetPDGBakingReplacementMode_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakingReplacementMode_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakingReplacementMode_Statics::NewProp_InBakingReplacementMode_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakingReplacementMode_Statics::NewProp_InBakingReplacementMode = { "InBakingReplacementMode", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetPDGBakingReplacementMode_Parms, InBakingReplacementMode), Z_Construct_UEnum_HoudiniEngineRuntime_EPDGBakePackageReplaceModeOption, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakingReplacementMode_Statics::NewProp_InBakingReplacementMode_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakingReplacementMode_Statics::NewProp_InBakingReplacementMode_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakingReplacementMode_Statics::NewProp_InBakingReplacementMode_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakingReplacementMode_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakingReplacementMode_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakingReplacementMode_Statics::NewProp_InBakingReplacementMode, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakingReplacementMode_Statics::NewProp_InBakingReplacementMode_Underlying, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakingReplacementMode_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Set the replacement mode to use for PDG baking (replace previous bake output vs increment)\n\x09 * @param InBakingReplacementMode The new replacement mode to set.\n\x09 * @return false if the asset/wrapper is invalid or does not contain a TOP network.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Set the replacement mode to use for PDG baking (replace previous bake output vs increment)\n@param InBakingReplacementMode The new replacement mode to set.\n@return false if the asset/wrapper is invalid or does not contain a TOP network." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakingReplacementMode_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "SetPDGBakingReplacementMode", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventSetPDGBakingReplacementMode_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakingReplacementMode_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakingReplacementMode_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakingReplacementMode_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakingReplacementMode_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakingReplacementMode() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakingReplacementMode_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGRecenterBakedActors_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bInRecenterBakedActors_MetaData[]; +#endif + static void NewProp_bInRecenterBakedActors_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInRecenterBakedActors; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGRecenterBakedActors_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetPDGRecenterBakedActors_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGRecenterBakedActors_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetPDGRecenterBakedActors_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGRecenterBakedActors_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGRecenterBakedActors_Statics::NewProp_bInRecenterBakedActors_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGRecenterBakedActors_Statics::NewProp_bInRecenterBakedActors_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetPDGRecenterBakedActors_Parms*)Obj)->bInRecenterBakedActors = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGRecenterBakedActors_Statics::NewProp_bInRecenterBakedActors = { "bInRecenterBakedActors", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetPDGRecenterBakedActors_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGRecenterBakedActors_Statics::NewProp_bInRecenterBakedActors_SetBit, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGRecenterBakedActors_Statics::NewProp_bInRecenterBakedActors_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGRecenterBakedActors_Statics::NewProp_bInRecenterBakedActors_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGRecenterBakedActors_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGRecenterBakedActors_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGRecenterBakedActors_Statics::NewProp_bInRecenterBakedActors, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGRecenterBakedActors_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Setter for the bRecenterBakedActors property, that determines if baked actors are recentered to their bounding\n\x09 * box center after a PDG bake, on the PDG asset link.\n\x09 * @param bInRecenterBakedActors If true, recenter baked actors to their bounding box center after bake (PDG)\n\x09 * @return false if the asset/wrapper is invalid or does not contain a TOP network.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Setter for the bRecenterBakedActors property, that determines if baked actors are recentered to their bounding\nbox center after a PDG bake, on the PDG asset link.\n@param bInRecenterBakedActors If true, recenter baked actors to their bounding box center after bake (PDG)\n@return false if the asset/wrapper is invalid or does not contain a TOP network." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGRecenterBakedActors_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "SetPDGRecenterBakedActors", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventSetPDGRecenterBakedActors_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGRecenterBakedActors_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGRecenterBakedActors_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGRecenterBakedActors_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGRecenterBakedActors_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGRecenterBakedActors() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGRecenterBakedActors_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRampParameterNumPoints_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InNumPoints_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_InNumPoints; + static const UE4CodeGen_Private::FNamePropertyParams NewProp_InParameterTupleName; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRampParameterNumPoints_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetRampParameterNumPoints_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRampParameterNumPoints_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetRampParameterNumPoints_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRampParameterNumPoints_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRampParameterNumPoints_Statics::NewProp_InNumPoints_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRampParameterNumPoints_Statics::NewProp_InNumPoints = { "InNumPoints", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetRampParameterNumPoints_Parms, InNumPoints), METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRampParameterNumPoints_Statics::NewProp_InNumPoints_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRampParameterNumPoints_Statics::NewProp_InNumPoints_MetaData)) }; + const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRampParameterNumPoints_Statics::NewProp_InParameterTupleName = { "InParameterTupleName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetRampParameterNumPoints_Parms, InParameterTupleName), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRampParameterNumPoints_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRampParameterNumPoints_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRampParameterNumPoints_Statics::NewProp_InNumPoints, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRampParameterNumPoints_Statics::NewProp_InParameterTupleName, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRampParameterNumPoints_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Sets the number of points of the specified ramp parameter. This will insert or remove points from the end\n\x09 * as necessary.\n\x09 * @param InParameterTupleName The name of the parameter tuple.\n\x09 * @param InNumPoints The new number of points to set. Must be >= 1.\n\x09 * @return true if the parameter was found and the number of points set, or if the number of points was already InNumPoints.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Sets the number of points of the specified ramp parameter. This will insert or remove points from the end\nas necessary.\n@param InParameterTupleName The name of the parameter tuple.\n@param InNumPoints The new number of points to set. Must be >= 1.\n@return true if the parameter was found and the number of points set, or if the number of points was already InNumPoints." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRampParameterNumPoints_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "SetRampParameterNumPoints", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventSetRampParameterNumPoints_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRampParameterNumPoints_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRampParameterNumPoints_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRampParameterNumPoints_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRampParameterNumPoints_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRampParameterNumPoints() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRampParameterNumPoints_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRecenterBakedActors_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bInRecenterBakedActors_MetaData[]; +#endif + static void NewProp_bInRecenterBakedActors_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInRecenterBakedActors; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRecenterBakedActors_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetRecenterBakedActors_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRecenterBakedActors_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetRecenterBakedActors_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRecenterBakedActors_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRecenterBakedActors_Statics::NewProp_bInRecenterBakedActors_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRecenterBakedActors_Statics::NewProp_bInRecenterBakedActors_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetRecenterBakedActors_Parms*)Obj)->bInRecenterBakedActors = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRecenterBakedActors_Statics::NewProp_bInRecenterBakedActors = { "bInRecenterBakedActors", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetRecenterBakedActors_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRecenterBakedActors_Statics::NewProp_bInRecenterBakedActors_SetBit, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRecenterBakedActors_Statics::NewProp_bInRecenterBakedActors_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRecenterBakedActors_Statics::NewProp_bInRecenterBakedActors_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRecenterBakedActors_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRecenterBakedActors_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRecenterBakedActors_Statics::NewProp_bInRecenterBakedActors, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRecenterBakedActors_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Set the bRecenterBakedActors property that controls if baked actors are recentered around their bounding box center.\n\x09 * @param bInRecenterBakedActors If true, recenter baked actors to their bounding box center after bake.\n\x09 * @return false if the asset/wrapper is invalid.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Set the bRecenterBakedActors property that controls if baked actors are recentered around their bounding box center.\n@param bInRecenterBakedActors If true, recenter baked actors to their bounding box center after bake.\n@return false if the asset/wrapper is invalid." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRecenterBakedActors_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "SetRecenterBakedActors", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventSetRecenterBakedActors_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRecenterBakedActors_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRecenterBakedActors_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRecenterBakedActors_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRecenterBakedActors_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRecenterBakedActors() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRecenterBakedActors_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRemoveOutputAfterBake_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bInRemoveOutputAfterBake_MetaData[]; +#endif + static void NewProp_bInRemoveOutputAfterBake_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInRemoveOutputAfterBake; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRemoveOutputAfterBake_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetRemoveOutputAfterBake_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRemoveOutputAfterBake_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetRemoveOutputAfterBake_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRemoveOutputAfterBake_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRemoveOutputAfterBake_Statics::NewProp_bInRemoveOutputAfterBake_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRemoveOutputAfterBake_Statics::NewProp_bInRemoveOutputAfterBake_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetRemoveOutputAfterBake_Parms*)Obj)->bInRemoveOutputAfterBake = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRemoveOutputAfterBake_Statics::NewProp_bInRemoveOutputAfterBake = { "bInRemoveOutputAfterBake", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetRemoveOutputAfterBake_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRemoveOutputAfterBake_Statics::NewProp_bInRemoveOutputAfterBake_SetBit, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRemoveOutputAfterBake_Statics::NewProp_bInRemoveOutputAfterBake_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRemoveOutputAfterBake_Statics::NewProp_bInRemoveOutputAfterBake_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRemoveOutputAfterBake_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRemoveOutputAfterBake_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRemoveOutputAfterBake_Statics::NewProp_bInRemoveOutputAfterBake, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRemoveOutputAfterBake_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Set the bRemoveOutputAfterBake property, that controls if temporary outputs are removed after a successful bake.\n\x09 * @param bInRemoveOutputAfterBake If true, then after a successful bake, the HACs outputs will be cleared and\n\x09 * removed.\n\x09 * @return false if the asset/wrapper is invalid.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Set the bRemoveOutputAfterBake property, that controls if temporary outputs are removed after a successful bake.\n@param bInRemoveOutputAfterBake If true, then after a successful bake, the HACs outputs will be cleared and\nremoved.\n@return false if the asset/wrapper is invalid." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRemoveOutputAfterBake_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "SetRemoveOutputAfterBake", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventSetRemoveOutputAfterBake_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRemoveOutputAfterBake_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRemoveOutputAfterBake_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRemoveOutputAfterBake_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRemoveOutputAfterBake_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRemoveOutputAfterBake() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRemoveOutputAfterBake_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetReplacePreviousBake_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bInReplacePreviousBake_MetaData[]; +#endif + static void NewProp_bInReplacePreviousBake_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInReplacePreviousBake; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetReplacePreviousBake_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetReplacePreviousBake_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetReplacePreviousBake_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetReplacePreviousBake_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetReplacePreviousBake_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetReplacePreviousBake_Statics::NewProp_bInReplacePreviousBake_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetReplacePreviousBake_Statics::NewProp_bInReplacePreviousBake_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetReplacePreviousBake_Parms*)Obj)->bInReplacePreviousBake = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetReplacePreviousBake_Statics::NewProp_bInReplacePreviousBake = { "bInReplacePreviousBake", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetReplacePreviousBake_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetReplacePreviousBake_Statics::NewProp_bInReplacePreviousBake_SetBit, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetReplacePreviousBake_Statics::NewProp_bInReplacePreviousBake_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetReplacePreviousBake_Statics::NewProp_bInReplacePreviousBake_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetReplacePreviousBake_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetReplacePreviousBake_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetReplacePreviousBake_Statics::NewProp_bInReplacePreviousBake, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetReplacePreviousBake_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Set the bReplacePreviousBake property, if true, replace the previously baked output (if any) instead of creating\n\x09 * new objects.\n\x09 * @param bInReplacePreviousBake If true, replace the previously baked output (if any) instead of creating new\n\x09 * objects.\n\x09 * @return false if the asset/wrapper is invalid.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Set the bReplacePreviousBake property, if true, replace the previously baked output (if any) instead of creating\nnew objects.\n@param bInReplacePreviousBake If true, replace the previously baked output (if any) instead of creating new\nobjects.\n@return false if the asset/wrapper is invalid." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetReplacePreviousBake_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "SetReplacePreviousBake", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventSetReplacePreviousBake_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetReplacePreviousBake_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetReplacePreviousBake_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetReplacePreviousBake_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetReplacePreviousBake_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetReplacePreviousBake() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetReplacePreviousBake_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetStringParameterValue_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static void NewProp_bInMarkChanged_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInMarkChanged; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_InAtIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InValue_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_InValue; + static const UE4CodeGen_Private::FNamePropertyParams NewProp_InParameterTupleName; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetStringParameterValue_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetStringParameterValue_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetStringParameterValue_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetStringParameterValue_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetStringParameterValue_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetStringParameterValue_Statics::NewProp_bInMarkChanged_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetStringParameterValue_Parms*)Obj)->bInMarkChanged = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetStringParameterValue_Statics::NewProp_bInMarkChanged = { "bInMarkChanged", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetStringParameterValue_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetStringParameterValue_Statics::NewProp_bInMarkChanged_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetStringParameterValue_Statics::NewProp_InAtIndex = { "InAtIndex", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetStringParameterValue_Parms, InAtIndex), METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetStringParameterValue_Statics::NewProp_InValue_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetStringParameterValue_Statics::NewProp_InValue = { "InValue", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetStringParameterValue_Parms, InValue), METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetStringParameterValue_Statics::NewProp_InValue_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetStringParameterValue_Statics::NewProp_InValue_MetaData)) }; + const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetStringParameterValue_Statics::NewProp_InParameterTupleName = { "InParameterTupleName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetStringParameterValue_Parms, InParameterTupleName), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetStringParameterValue_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetStringParameterValue_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetStringParameterValue_Statics::NewProp_bInMarkChanged, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetStringParameterValue_Statics::NewProp_InAtIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetStringParameterValue_Statics::NewProp_InValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetStringParameterValue_Statics::NewProp_InParameterTupleName, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetStringParameterValue_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Set the value of a String parameter.\n\x09 * Supported parameter types:\n\x09 * \x09- String\n\x09 * \x09- StringChoice\n\x09 * \x09- StringAssetRef\n\x09 * \x09- File\n\x09 * \x09- FileDir\n\x09 * \x09- FileGeo\n\x09 * \x09- FileImage\n\x09 * @param InParameterTupleName The name of the parameter tuple.\n\x09 * @param InValue The value to set.\n\x09 * @param InAtIndex The index of the parameter in the parameter tuple to set the value at.\n\x09 * @param bInMarkChanged If true, the parameter is marked as changed and will be uploaded to Houdini before the\n\x09 * next cook. If auto-cook triggers are enabled, this will also trigger a auto-cook. Defaults to true.\n\x09 * @return true if the value was set or the parameter already had the given value.\n\x09 */" }, + { "CPP_Default_bInMarkChanged", "true" }, + { "CPP_Default_InAtIndex", "0" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Set the value of a String parameter.\nSupported parameter types:\n - String\n - StringChoice\n - StringAssetRef\n - File\n - FileDir\n - FileGeo\n - FileImage\n@param InParameterTupleName The name of the parameter tuple.\n@param InValue The value to set.\n@param InAtIndex The index of the parameter in the parameter tuple to set the value at.\n@param bInMarkChanged If true, the parameter is marked as changed and will be uploaded to Houdini before the\nnext cook. If auto-cook triggers are enabled, this will also trigger a auto-cook. Defaults to true.\n@return true if the value was set or the parameter already had the given value." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetStringParameterValue_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "SetStringParameterValue", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventSetStringParameterValue_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetStringParameterValue_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetStringParameterValue_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetStringParameterValue_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetStringParameterValue_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetStringParameterValue() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetStringParameterValue_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetTemporaryCookFolder_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InDirectoryPath_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InDirectoryPath; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetTemporaryCookFolder_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventSetTemporaryCookFolder_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetTemporaryCookFolder_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventSetTemporaryCookFolder_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetTemporaryCookFolder_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetTemporaryCookFolder_Statics::NewProp_InDirectoryPath_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetTemporaryCookFolder_Statics::NewProp_InDirectoryPath = { "InDirectoryPath", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventSetTemporaryCookFolder_Parms, InDirectoryPath), Z_Construct_UScriptStruct_FDirectoryPath, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetTemporaryCookFolder_Statics::NewProp_InDirectoryPath_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetTemporaryCookFolder_Statics::NewProp_InDirectoryPath_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetTemporaryCookFolder_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetTemporaryCookFolder_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetTemporaryCookFolder_Statics::NewProp_InDirectoryPath, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetTemporaryCookFolder_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Set the Temp Folder fallback as configured on asset details panel. Returns true if the value was changed.\n\x09 * @param InDirectoryPath The new temp folder fallback to set.\n\x09 * @return true if the wrapper is valid and the value was set.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Set the Temp Folder fallback as configured on asset details panel. Returns true if the value was changed.\n@param InDirectoryPath The new temp folder fallback to set.\n@return true if the wrapper is valid and the value was set." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetTemporaryCookFolder_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "SetTemporaryCookFolder", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventSetTemporaryCookFolder_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetTemporaryCookFolder_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetTemporaryCookFolder_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C420C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetTemporaryCookFolder_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetTemporaryCookFolder_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetTemporaryCookFolder() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetTemporaryCookFolder_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_TriggerButtonParameter_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FNamePropertyParams NewProp_InButtonParameterName; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_TriggerButtonParameter_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventTriggerButtonParameter_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_TriggerButtonParameter_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventTriggerButtonParameter_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_TriggerButtonParameter_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_TriggerButtonParameter_Statics::NewProp_InButtonParameterName = { "InButtonParameterName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventTriggerButtonParameter_Parms, InButtonParameterName), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_TriggerButtonParameter_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_TriggerButtonParameter_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_TriggerButtonParameter_Statics::NewProp_InButtonParameterName, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_TriggerButtonParameter_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Trigger / click the specified button parameter.\n\x09 * @return True if the button was found and triggered/clicked, or was already marked to be triggered.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Trigger / click the specified button parameter.\n@return True if the button was found and triggered/clicked, or was already marked to be triggered." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_TriggerButtonParameter_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "TriggerButtonParameter", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventTriggerButtonParameter_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_TriggerButtonParameter_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_TriggerButtonParameter_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_TriggerButtonParameter_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_TriggerButtonParameter_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_TriggerButtonParameter() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_TriggerButtonParameter_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_WrapHoudiniAssetObject_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InHoudiniAssetObjectToWrap; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_WrapHoudiniAssetObject_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIAssetWrapper_eventWrapHoudiniAssetObject_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_WrapHoudiniAssetObject_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIAssetWrapper_eventWrapHoudiniAssetObject_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_WrapHoudiniAssetObject_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_WrapHoudiniAssetObject_Statics::NewProp_InHoudiniAssetObjectToWrap = { "InHoudiniAssetObjectToWrap", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIAssetWrapper_eventWrapHoudiniAssetObject_Parms, InHoudiniAssetObjectToWrap), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_WrapHoudiniAssetObject_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_WrapHoudiniAssetObject_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_WrapHoudiniAssetObject_Statics::NewProp_InHoudiniAssetObjectToWrap, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_WrapHoudiniAssetObject_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Wrap the specified instantiated houdini asset object. Supported objects are: AHoudiniAssetActor,\n\x09 * UHoudiniAssetComponent. This will first unwrap/unbind the currently wrapped instantiated\n\x09 * asset if InHoudiniAssetObjectToWrap is valid and of a supported class.\n\x09 *\n\x09 * If InHoudiniAssetObjectToWrap is nullptr, then this wrapper will unwrap/unbind the currently wrapped\n\x09 * instantiated asset and return true.\n\x09 * \n\x09 * @param InHoudiniAssetObjectToWrap The object to wrap, or nullptr to unwrap/unbind if currently wrapping an\n\x09 * asset.\n\x09 * @return true if InHoudiniAssetObjectToWrap is valid, of a supported class and was successfully wrapped, or true\n\x09 * if InHoudiniAssetObjectToWrap is nullptr.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Wrap the specified instantiated houdini asset object. Supported objects are: AHoudiniAssetActor,\nUHoudiniAssetComponent. This will first unwrap/unbind the currently wrapped instantiated\nasset if InHoudiniAssetObjectToWrap is valid and of a supported class.\n\nIf InHoudiniAssetObjectToWrap is nullptr, then this wrapper will unwrap/unbind the currently wrapped\ninstantiated asset and return true.\n\n@param InHoudiniAssetObjectToWrap The object to wrap, or nullptr to unwrap/unbind if currently wrapping an\nasset.\n@return true if InHoudiniAssetObjectToWrap is valid, of a supported class and was successfully wrapped, or true\nif InHoudiniAssetObjectToWrap is nullptr." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_WrapHoudiniAssetObject_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, nullptr, "WrapHoudiniAssetObject", nullptr, nullptr, sizeof(HoudiniPublicAPIAssetWrapper_eventWrapHoudiniAssetObject_Parms), Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_WrapHoudiniAssetObject_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_WrapHoudiniAssetObject_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_WrapHoudiniAssetObject_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_WrapHoudiniAssetObject_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_WrapHoudiniAssetObject() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_WrapHoudiniAssetObject_Statics::FuncParams); + } + return ReturnFunction; + } + UClass* Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_NoRegister() + { + return UHoudiniPublicAPIAssetWrapper::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics + { + static UObject* (*const DependentSingletons[])(); + static const FClassFunctionLinkInfo FuncInfo[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bAssetLinkSetupAttemptComplete_MetaData[]; +#endif + static void NewProp_bAssetLinkSetupAttemptComplete_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAssetLinkSetupAttemptComplete; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnProxyMeshesRefinedDelegate_MetaData[]; +#endif + static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnProxyMeshesRefinedDelegate; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnPostPDGBakeDelegate_MetaData[]; +#endif + static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnPostPDGBakeDelegate; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnPostPDGTOPNetworkCookDelegate_MetaData[]; +#endif + static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnPostPDGTOPNetworkCookDelegate; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnPostBakeDelegate_MetaData[]; +#endif + static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnPostBakeDelegate; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnPostProcessingDelegate_MetaData[]; +#endif + static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnPostProcessingDelegate; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnPreProcessStateExitedDelegate_MetaData[]; +#endif + static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnPreProcessStateExitedDelegate; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnPostCookDelegate_MetaData[]; +#endif + static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnPostCookDelegate; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnPostInstantiationDelegate_MetaData[]; +#endif + static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnPostInstantiationDelegate; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnPreInstantiationDelegate_MetaData[]; +#endif + static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnPreInstantiationDelegate; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CachedHoudiniAssetComponent_MetaData[]; +#endif + static const UE4CodeGen_Private::FSoftObjectPropertyParams NewProp_CachedHoudiniAssetComponent; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CachedHoudiniAssetActor_MetaData[]; +#endif + static const UE4CodeGen_Private::FSoftObjectPropertyParams NewProp_CachedHoudiniAssetActor; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_HoudiniAssetObject_MetaData[]; +#endif + static const UE4CodeGen_Private::FSoftObjectPropertyParams NewProp_HoudiniAssetObject; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniPublicAPIObjectBase, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineEditor, + }; + const FClassFunctionLinkInfo Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::FuncInfo[] = { + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeAllOutputs, "BakeAllOutputs" }, // 3728667122 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeAllOutputsWithSettings, "BakeAllOutputsWithSettings" }, // 2270564199 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BakeOutputObjectAt, "BakeOutputObjectAt" }, // 1398699343 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_BindToPDGAssetLink, "BindToPDGAssetLink" }, // 1285558060 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CanWrapHoudiniObject, "CanWrapHoudiniObject" }, // 128812029 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_ClearHoudiniAssetObject, "ClearHoudiniAssetObject" }, // 2143278198 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CreateEmptyInput, "CreateEmptyInput" }, // 168435929 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CreateEmptyWrapper, "CreateEmptyWrapper" }, // 1214958659 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_CreateWrapper, "CreateWrapper" }, // 3973294611 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_DeleteInstantiatedAsset, "DeleteInstantiatedAsset" }, // 971501855 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetAssetRefParameterValue, "GetAssetRefParameterValue" }, // 1935239780 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBakeFolder, "GetBakeFolder" }, // 1108878410 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBakeMethod, "GetBakeMethod" }, // 4045208549 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetBoolParameterValue, "GetBoolParameterValue" }, // 3140298866 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorParameterValue, "GetColorParameterValue" }, // 1541512628 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPoints, "GetColorRampParameterPoints" }, // 1361076221 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetColorRampParameterPointValue, "GetColorRampParameterPointValue" }, // 3168199299 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatParameterValue, "GetFloatParameterValue" }, // 3455939577 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPoints, "GetFloatRampParameterPoints" }, // 134741260 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetFloatRampParameterPointValue, "GetFloatRampParameterPointValue" }, // 3765692409 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetActor, "GetHoudiniAssetActor" }, // 997405835 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetComponent, "GetHoudiniAssetComponent" }, // 3353584163 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetHoudiniAssetObject, "GetHoudiniAssetObject" }, // 4178743120 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputAtIndex, "GetInputAtIndex" }, // 3742969294 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputParameter, "GetInputParameter" }, // 1556175930 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputParameters, "GetInputParameters" }, // 936545721 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetInputsAtIndices, "GetInputsAtIndices" }, // 3455392085 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetIntParameterValue, "GetIntParameterValue" }, // 2293354363 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetNumNodeInputs, "GetNumNodeInputs" }, // 910227455 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetNumOutputs, "GetNumOutputs" }, // 1041725554 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputBakeNameFallbackAt, "GetOutputBakeNameFallbackAt" }, // 251445321 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputComponentAt, "GetOutputComponentAt" }, // 2583782930 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputIdentifiersAt, "GetOutputIdentifiersAt" }, // 1522349746 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputObjectAt, "GetOutputObjectAt" }, // 3516958923 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetOutputTypeAt, "GetOutputTypeAt" }, // 2486141511 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetParameterTuples, "GetParameterTuples" }, // 3751793385 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakeMethod, "GetPDGBakeMethod" }, // 2645147222 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakeSelection, "GetPDGBakeSelection" }, // 2184398728 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGBakingReplacementMode, "GetPDGBakingReplacementMode" }, // 3248538181 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGRecenterBakedActors, "GetPDGRecenterBakedActors" }, // 2331076960 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGTOPNetworkPaths, "GetPDGTOPNetworkPaths" }, // 17450454 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetPDGTOPNodePaths, "GetPDGTOPNodePaths" }, // 1867537667 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRampParameterNumPoints, "GetRampParameterNumPoints" }, // 2094111627 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRecenterBakedActors, "GetRecenterBakedActors" }, // 1228081057 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetRemoveOutputAfterBake, "GetRemoveOutputAfterBake" }, // 4113509134 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetReplacePreviousBake, "GetReplacePreviousBake" }, // 3581460505 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetStringParameterValue, "GetStringParameterValue" }, // 1351061568 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_GetTemporaryCookFolder, "GetTemporaryCookFolder" }, // 2106526918 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentPostBake, "HandleOnHoudiniAssetComponentPostBake" }, // 687183524 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentPostCook, "HandleOnHoudiniAssetComponentPostCook" }, // 3508220466 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniAssetComponentStateChange, "HandleOnHoudiniAssetComponentStateChange" }, // 2783967535 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniPDGAssetLinkPostBake, "HandleOnHoudiniPDGAssetLinkPostBake" }, // 2223631705 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniPDGAssetLinkTOPNetPostCook, "HandleOnHoudiniPDGAssetLinkTOPNetPostCook" }, // 2920688657 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HandleOnHoudiniProxyMeshesRefinedGlobal, "HandleOnHoudiniProxyMeshesRefinedGlobal" }, // 2560991962 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasAnyCurrentProxyOutput, "HasAnyCurrentProxyOutput" }, // 3727339254 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasAnyCurrentProxyOutputAt, "HasAnyCurrentProxyOutputAt" }, // 90144433 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_HasPDGAssetLink, "HasPDGAssetLink" }, // 349474972 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsAutoBakeEnabled, "IsAutoBakeEnabled" }, // 3014328687 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsAutoCookingEnabled, "IsAutoCookingEnabled" }, // 2329293228 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsOutputCurrentProxyAt, "IsOutputCurrentProxyAt" }, // 1443910508 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_IsPDGAutoBakeEnabled, "IsPDGAutoBakeEnabled" }, // 1059353848 + { &Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostBake__DelegateSignature, "OnHoudiniAssetPostBake__DelegateSignature" }, // 2538898733 + { &Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostCook__DelegateSignature, "OnHoudiniAssetPostCook__DelegateSignature" }, // 2728521993 + { &Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetProxyMeshesRefinedDelegate__DelegateSignature, "OnHoudiniAssetProxyMeshesRefinedDelegate__DelegateSignature" }, // 1806990338 + { &Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetStateChange__DelegateSignature, "OnHoudiniAssetStateChange__DelegateSignature" }, // 3465070646 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputs, "PDGBakeAllOutputs" }, // 3617552418 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGBakeAllOutputsWithSettings, "PDGBakeAllOutputsWithSettings" }, // 4259557529 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGCookNode, "PDGCookNode" }, // 3520599544 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGCookOutputsForNetwork, "PDGCookOutputsForNetwork" }, // 4209131155 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyAllNetworks, "PDGDirtyAllNetworks" }, // 1032816521 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyNetwork, "PDGDirtyNetwork" }, // 1438005697 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_PDGDirtyNode, "PDGDirtyNode" }, // 158068728 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_Rebuild, "Rebuild" }, // 693042183 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_Recook, "Recook" }, // 186355357 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_RefineAllCurrentProxyOutputs, "RefineAllCurrentProxyOutputs" }, // 3915063723 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAssetRefParameterValue, "SetAssetRefParameterValue" }, // 2364820655 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAutoBakeEnabled, "SetAutoBakeEnabled" }, // 64318437 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetAutoCookingEnabled, "SetAutoCookingEnabled" }, // 1893403720 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBakeFolder, "SetBakeFolder" }, // 2742886633 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBakeMethod, "SetBakeMethod" }, // 1180023972 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetBoolParameterValue, "SetBoolParameterValue" }, // 1724067432 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorParameterValue, "SetColorParameterValue" }, // 1439669669 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPoints, "SetColorRampParameterPoints" }, // 2427600242 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetColorRampParameterPointValue, "SetColorRampParameterPointValue" }, // 2851278736 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatParameterValue, "SetFloatParameterValue" }, // 3328465604 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPoints, "SetFloatRampParameterPoints" }, // 726410773 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetFloatRampParameterPointValue, "SetFloatRampParameterPointValue" }, // 3149540372 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputAtIndex, "SetInputAtIndex" }, // 2407528155 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameter, "SetInputParameter" }, // 3601271641 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputParameters, "SetInputParameters" }, // 3398998602 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetInputsAtIndices, "SetInputsAtIndices" }, // 913284089 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetIntParameterValue, "SetIntParameterValue" }, // 113215986 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetOutputBakeNameFallbackAt, "SetOutputBakeNameFallbackAt" }, // 3923890431 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetParameterTuples, "SetParameterTuples" }, // 2211317559 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGAutoBakeEnabled, "SetPDGAutoBakeEnabled" }, // 3688176663 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakeMethod, "SetPDGBakeMethod" }, // 748387278 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakeSelection, "SetPDGBakeSelection" }, // 3120055861 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGBakingReplacementMode, "SetPDGBakingReplacementMode" }, // 824314515 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetPDGRecenterBakedActors, "SetPDGRecenterBakedActors" }, // 3525173873 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRampParameterNumPoints, "SetRampParameterNumPoints" }, // 2906695436 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRecenterBakedActors, "SetRecenterBakedActors" }, // 3069453259 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetRemoveOutputAfterBake, "SetRemoveOutputAfterBake" }, // 3783029958 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetReplacePreviousBake, "SetReplacePreviousBake" }, // 2069509283 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetStringParameterValue, "SetStringParameterValue" }, // 4068460925 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_SetTemporaryCookFolder, "SetTemporaryCookFolder" }, // 189905597 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_TriggerButtonParameter, "TriggerButtonParameter" }, // 646914460 + { &Z_Construct_UFunction_UHoudiniPublicAPIAssetWrapper_WrapHoudiniAssetObject, "WrapHoudiniAssetObject" }, // 936906557 + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::Class_MetaDataParams[] = { + { "BlueprintType", "true" }, + { "Category", "Houdini Engine|Public API" }, + { "Comment", "/**\n * A wrapper for spawned/instantiating HDAs.\n *\n * The wrapper/HDA should be instantiated via UHoudiniPublicAPI::InstantiateAsset(). Alternatively an empty\n * wrapper can be created via UHoudiniPublicAPIAssetWrapper::CreateEmptyWrapper() and an HDA later instantiated and\n * assigned to the wrapper via UHoudiniPublicAPI::InstantiateAssetWithExistingWrapper(). \n *\n * The wrapper provides functionality for interacting/manipulating a\n * AHoudiniAssetActor / UHoudiniAssetComponent:\n *\x09\x09- Get/Set Inputs\n *\x09\x09- Get/Set Parameters\n *\x09\x09- Manually initiate a cook/recook\n *\x09\x09- Subscribe to delegates:\n *\x09\x09\x09- #OnPreInstantiationDelegate (good place to set parameter values before the first cook)\n *\x09\x09\x09- #OnPostInstantiationDelegate (good place to set/configure inputs before the first cook)\n *\x09\x09\x09- #OnPostCookDelegate\n *\x09\x09\x09- #OnPreProcessStateExitedDelegate\n *\x09\x09\x09- #OnPostProcessingDelegate (output objects are available if the cook was successful) \n *\x09\x09\x09- #OnPostBakeDelegate\n *\x09\x09\x09- #OnPostPDGTOPNetworkCookDelegate\n *\x09\x09\x09- #OnPostPDGBakeDelegate\n *\x09\x09\x09- #OnProxyMeshesRefinedDelegate\n *\x09\x09- Iterate over outputs and find the output assets\n *\x09\x09- Bake outputs\n *\x09\x09- PDG: Dirty all, cook outputs\n */" }, + { "IncludePath", "HoudiniPublicAPIAssetWrapper.h" }, + { "IsBlueprintBase", "true" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "A wrapper for spawned/instantiating HDAs.\n\nThe wrapper/HDA should be instantiated via UHoudiniPublicAPI::InstantiateAsset(). Alternatively an empty\nwrapper can be created via UHoudiniPublicAPIAssetWrapper::CreateEmptyWrapper() and an HDA later instantiated and\nassigned to the wrapper via UHoudiniPublicAPI::InstantiateAssetWithExistingWrapper().\n\nThe wrapper provides functionality for interacting/manipulating a\nAHoudiniAssetActor / UHoudiniAssetComponent:\n - Get/Set Inputs\n - Get/Set Parameters\n - Manually initiate a cook/recook\n - Subscribe to delegates:\n - #OnPreInstantiationDelegate (good place to set parameter values before the first cook)\n - #OnPostInstantiationDelegate (good place to set/configure inputs before the first cook)\n - #OnPostCookDelegate\n - #OnPreProcessStateExitedDelegate\n - #OnPostProcessingDelegate (output objects are available if the cook was successful)\n - #OnPostBakeDelegate\n - #OnPostPDGTOPNetworkCookDelegate\n - #OnPostPDGBakeDelegate\n - #OnProxyMeshesRefinedDelegate\n - Iterate over outputs and find the output assets\n - Bake outputs\n - PDG: Dirty all, cook outputs" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_bAssetLinkSetupAttemptComplete_MetaData[] = { + { "Comment", "/**\n\x09 * This starts as false and is set to true in HandleOnHoudiniAssetComponentStateChange during post instantiation,\n\x09 * once we have checked for a PDG asset link and configured the bindings if there is one.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "This starts as false and is set to true in HandleOnHoudiniAssetComponentStateChange during post instantiation,\nonce we have checked for a PDG asset link and configured the bindings if there is one." }, + }; +#endif + void Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_bAssetLinkSetupAttemptComplete_SetBit(void* Obj) + { + ((UHoudiniPublicAPIAssetWrapper*)Obj)->bAssetLinkSetupAttemptComplete = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_bAssetLinkSetupAttemptComplete = { "bAssetLinkSetupAttemptComplete", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniPublicAPIAssetWrapper), &Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_bAssetLinkSetupAttemptComplete_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_bAssetLinkSetupAttemptComplete_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_bAssetLinkSetupAttemptComplete_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_OnProxyMeshesRefinedDelegate_MetaData[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/** Delegate that is broadcast after refining all proxy meshes for this wrapped asset. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Delegate that is broadcast after refining all proxy meshes for this wrapped asset." }, + }; +#endif + const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_OnProxyMeshesRefinedDelegate = { "OnProxyMeshesRefinedDelegate", nullptr, (EPropertyFlags)0x0020080010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPublicAPIAssetWrapper, OnProxyMeshesRefinedDelegate), Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetProxyMeshesRefinedDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_OnProxyMeshesRefinedDelegate_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_OnProxyMeshesRefinedDelegate_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_OnPostPDGBakeDelegate_MetaData[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Delegate that is broadcast after baking PDG outputs (not called for individual outputs that are baked to the\n\x09 * content browser).\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Delegate that is broadcast after baking PDG outputs (not called for individual outputs that are baked to the\ncontent browser)." }, + }; +#endif + const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_OnPostPDGBakeDelegate = { "OnPostPDGBakeDelegate", nullptr, (EPropertyFlags)0x0020080010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPublicAPIAssetWrapper, OnPostPDGBakeDelegate), Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostBake__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_OnPostPDGBakeDelegate_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_OnPostPDGBakeDelegate_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_OnPostPDGTOPNetworkCookDelegate_MetaData[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Delegate that is broadcast after a cook of a TOP network completes. Work item results have not necessarily yet\n\x09 * been loaded.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Delegate that is broadcast after a cook of a TOP network completes. Work item results have not necessarily yet\nbeen loaded." }, + }; +#endif + const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_OnPostPDGTOPNetworkCookDelegate = { "OnPostPDGTOPNetworkCookDelegate", nullptr, (EPropertyFlags)0x0020080010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPublicAPIAssetWrapper, OnPostPDGTOPNetworkCookDelegate), Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostCook__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_OnPostPDGTOPNetworkCookDelegate_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_OnPostPDGTOPNetworkCookDelegate_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_OnPostBakeDelegate_MetaData[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Delegate that is broadcast after baking the asset (not called for individual outputs that are baked to the\n\x09 * content browser).\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Delegate that is broadcast after baking the asset (not called for individual outputs that are baked to the\ncontent browser)." }, + }; +#endif + const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_OnPostBakeDelegate = { "OnPostBakeDelegate", nullptr, (EPropertyFlags)0x0020080010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPublicAPIAssetWrapper, OnPostBakeDelegate), Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostBake__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_OnPostBakeDelegate_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_OnPostBakeDelegate_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_OnPostProcessingDelegate_MetaData[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Delegate that is broadcast when the Processing state is exited and the None state is entered. Output objects\n\x09 * assets have been created/updated.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Delegate that is broadcast when the Processing state is exited and the None state is entered. Output objects\nassets have been created/updated." }, + }; +#endif + const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_OnPostProcessingDelegate = { "OnPostProcessingDelegate", nullptr, (EPropertyFlags)0x0020080010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPublicAPIAssetWrapper, OnPostProcessingDelegate), Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetStateChange__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_OnPostProcessingDelegate_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_OnPostProcessingDelegate_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_OnPreProcessStateExitedDelegate_MetaData[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/** Delegate that is broadcast when PreProcess is exited. Output objects/assets have not yet been created/updated. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Delegate that is broadcast when PreProcess is exited. Output objects/assets have not yet been created/updated." }, + }; +#endif + const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_OnPreProcessStateExitedDelegate = { "OnPreProcessStateExitedDelegate", nullptr, (EPropertyFlags)0x0020080010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPublicAPIAssetWrapper, OnPreProcessStateExitedDelegate), Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetStateChange__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_OnPreProcessStateExitedDelegate_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_OnPreProcessStateExitedDelegate_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_OnPostCookDelegate_MetaData[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/** Delegate that is broadcast after a cook completes. Output objects/assets have not yet been created/updated. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Delegate that is broadcast after a cook completes. Output objects/assets have not yet been created/updated." }, + }; +#endif + const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_OnPostCookDelegate = { "OnPostCookDelegate", nullptr, (EPropertyFlags)0x0020080010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPublicAPIAssetWrapper, OnPostCookDelegate), Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetPostCook__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_OnPostCookDelegate_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_OnPostCookDelegate_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_OnPostInstantiationDelegate_MetaData[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Delegate that is broadcast after the asset was successfully instantiated. This is a good place to set/configure\n\x09 * inputs before the first cook.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Delegate that is broadcast after the asset was successfully instantiated. This is a good place to set/configure\ninputs before the first cook." }, + }; +#endif + const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_OnPostInstantiationDelegate = { "OnPostInstantiationDelegate", nullptr, (EPropertyFlags)0x0020080010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPublicAPIAssetWrapper, OnPostInstantiationDelegate), Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetStateChange__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_OnPostInstantiationDelegate_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_OnPostInstantiationDelegate_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_OnPreInstantiationDelegate_MetaData[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Delegate that is broadcast when entering the PreInstantiation state: the HDA's default parameter definitions are\n\x09 * available, but the node has not yet been instantiated in HAPI/Houdini Engine. Parameters can be set at this point.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "Delegate that is broadcast when entering the PreInstantiation state: the HDA's default parameter definitions are\navailable, but the node has not yet been instantiated in HAPI/Houdini Engine. Parameters can be set at this point." }, + }; +#endif + const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_OnPreInstantiationDelegate = { "OnPreInstantiationDelegate", nullptr, (EPropertyFlags)0x0020080010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPublicAPIAssetWrapper, OnPreInstantiationDelegate), Z_Construct_UDelegateFunction_UHoudiniPublicAPIAssetWrapper_OnHoudiniAssetStateChange__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_OnPreInstantiationDelegate_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_OnPreInstantiationDelegate_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_CachedHoudiniAssetComponent_MetaData[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/** The wrapped UHoudiniAssetComponent (derived from HoudiniAssetObject when calling WrapHoudiniAssetObject()). */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "The wrapped UHoudiniAssetComponent (derived from HoudiniAssetObject when calling WrapHoudiniAssetObject())." }, + }; +#endif + const UE4CodeGen_Private::FSoftObjectPropertyParams Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_CachedHoudiniAssetComponent = { "CachedHoudiniAssetComponent", nullptr, (EPropertyFlags)0x002408000008001c, UE4CodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPublicAPIAssetWrapper, CachedHoudiniAssetComponent), Z_Construct_UClass_UHoudiniAssetComponent_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_CachedHoudiniAssetComponent_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_CachedHoudiniAssetComponent_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_CachedHoudiniAssetActor_MetaData[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/** The wrapped AHoudiniAssetActor (derived from HoudiniAssetObject when calling WrapHoudiniAssetObject()). */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "The wrapped AHoudiniAssetActor (derived from HoudiniAssetObject when calling WrapHoudiniAssetObject())." }, + }; +#endif + const UE4CodeGen_Private::FSoftObjectPropertyParams Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_CachedHoudiniAssetActor = { "CachedHoudiniAssetActor", nullptr, (EPropertyFlags)0x0024080000000014, UE4CodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPublicAPIAssetWrapper, CachedHoudiniAssetActor), Z_Construct_UClass_AHoudiniAssetActor_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_CachedHoudiniAssetActor_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_CachedHoudiniAssetActor_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_HoudiniAssetObject_MetaData[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/** The wrapped Houdini Asset object (not the uasset, an AHoudiniAssetActor or UHoudiniAssetComponent). */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIAssetWrapper.h" }, + { "ToolTip", "The wrapped Houdini Asset object (not the uasset, an AHoudiniAssetActor or UHoudiniAssetComponent)." }, + }; +#endif + const UE4CodeGen_Private::FSoftObjectPropertyParams Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_HoudiniAssetObject = { "HoudiniAssetObject", nullptr, (EPropertyFlags)0x0024080000000014, UE4CodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPublicAPIAssetWrapper, HoudiniAssetObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_HoudiniAssetObject_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_HoudiniAssetObject_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_bAssetLinkSetupAttemptComplete, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_OnProxyMeshesRefinedDelegate, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_OnPostPDGBakeDelegate, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_OnPostPDGTOPNetworkCookDelegate, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_OnPostBakeDelegate, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_OnPostProcessingDelegate, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_OnPreProcessStateExitedDelegate, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_OnPostCookDelegate, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_OnPostInstantiationDelegate, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_OnPreInstantiationDelegate, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_CachedHoudiniAssetComponent, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_CachedHoudiniAssetActor, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::NewProp_HoudiniAssetObject, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::ClassParams = { + &UHoudiniPublicAPIAssetWrapper::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::PropPointers), + 0, + 0x009000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniPublicAPIAssetWrapper, 3930989586); + template<> HOUDINIENGINEEDITOR_API UClass* StaticClass() + { + return UHoudiniPublicAPIAssetWrapper::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniPublicAPIAssetWrapper(Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper, &UHoudiniPublicAPIAssetWrapper::StaticClass, TEXT("/Script/HoudiniEngineEditor"), TEXT("UHoudiniPublicAPIAssetWrapper"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniPublicAPIAssetWrapper); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIAssetWrapper.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIAssetWrapper.generated.h new file mode 100644 index 0000000..52319e9 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIAssetWrapper.generated.h @@ -0,0 +1,1695 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +class UHoudiniPublicAPIAssetWrapper; +enum class EHoudiniProxyRefineResult : uint8; +class UHoudiniAssetComponent; +class UHoudiniPDGAssetLink; +class UTOPNetwork; +enum class EHoudiniAssetState : uint8; +enum class EPDGBakePackageReplaceModeOption : uint8; +enum class EPDGBakeSelectionOption : uint8; +enum class EHoudiniEngineBakeOption : uint8; +enum class EHoudiniProxyRefineRequestResult : uint8; +struct FHoudiniPublicAPIOutputObjectIdentifier; +enum class EHoudiniLandscapeOutputBakeType : uint8; +class UObject; +enum class EHoudiniOutputType : uint8; + class UHoudiniPublicAPIInput; +class UHoudiniPublicAPIInput; + struct FHoudiniParameterTuple; +struct FHoudiniPublicAPIColorRampPoint; +struct FLinearColor; +enum class EHoudiniPublicAPIRampInterpolationType : uint8; +struct FHoudiniPublicAPIFloatRampPoint; +struct FDirectoryPath; +class AHoudiniAssetActor; +#ifdef HOUDINIENGINEEDITOR_HoudiniPublicAPIAssetWrapper_generated_h +#error "HoudiniPublicAPIAssetWrapper.generated.h already included, missing '#pragma once' in HoudiniPublicAPIAssetWrapper.h" +#endif +#define HOUDINIENGINEEDITOR_HoudiniPublicAPIAssetWrapper_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIAssetWrapper_h_126_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniParameterTuple_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINEEDITOR_API UScriptStruct* StaticStruct(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIAssetWrapper_h_102_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniPublicAPIColorRampPoint_Statics; \ + static class UScriptStruct* StaticStruct(); \ + typedef FHoudiniPublicAPIRampPoint Super; + + +template<> HOUDINIENGINEEDITOR_API UScriptStruct* StaticStruct(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIAssetWrapper_h_79_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniPublicAPIFloatRampPoint_Statics; \ + static class UScriptStruct* StaticStruct(); \ + typedef FHoudiniPublicAPIRampPoint Super; + + +template<> HOUDINIENGINEEDITOR_API UScriptStruct* StaticStruct(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIAssetWrapper_h_55_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniPublicAPIRampPoint_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINEEDITOR_API UScriptStruct* StaticStruct(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIAssetWrapper_h_253_DELEGATE \ +struct HoudiniPublicAPIAssetWrapper_eventOnHoudiniAssetProxyMeshesRefinedDelegate_Parms \ +{ \ + const UHoudiniPublicAPIAssetWrapper* InAssetWrapper; \ + EHoudiniProxyRefineResult InResult; \ +}; \ +static inline void FOnHoudiniAssetProxyMeshesRefinedDelegate_DelegateWrapper(const FMulticastScriptDelegate& OnHoudiniAssetProxyMeshesRefinedDelegate, const UHoudiniPublicAPIAssetWrapper* InAssetWrapper, const EHoudiniProxyRefineResult InResult) \ +{ \ + HoudiniPublicAPIAssetWrapper_eventOnHoudiniAssetProxyMeshesRefinedDelegate_Parms Parms; \ + Parms.InAssetWrapper=InAssetWrapper; \ + Parms.InResult=InResult; \ + OnHoudiniAssetProxyMeshesRefinedDelegate.ProcessMulticastDelegate(&Parms); \ +} + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIAssetWrapper_h_252_DELEGATE \ +struct HoudiniPublicAPIAssetWrapper_eventOnHoudiniAssetPostBake_Parms \ +{ \ + UHoudiniPublicAPIAssetWrapper* InAssetWrapper; \ + bool bInBakeSuccess; \ +}; \ +static inline void FOnHoudiniAssetPostBake_DelegateWrapper(const FMulticastScriptDelegate& OnHoudiniAssetPostBake, UHoudiniPublicAPIAssetWrapper* InAssetWrapper, bool bInBakeSuccess) \ +{ \ + HoudiniPublicAPIAssetWrapper_eventOnHoudiniAssetPostBake_Parms Parms; \ + Parms.InAssetWrapper=InAssetWrapper; \ + Parms.bInBakeSuccess=bInBakeSuccess ? true : false; \ + OnHoudiniAssetPostBake.ProcessMulticastDelegate(&Parms); \ +} + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIAssetWrapper_h_251_DELEGATE \ +struct HoudiniPublicAPIAssetWrapper_eventOnHoudiniAssetPostCook_Parms \ +{ \ + UHoudiniPublicAPIAssetWrapper* InAssetWrapper; \ + bool bInCookSuccess; \ +}; \ +static inline void FOnHoudiniAssetPostCook_DelegateWrapper(const FMulticastScriptDelegate& OnHoudiniAssetPostCook, UHoudiniPublicAPIAssetWrapper* InAssetWrapper, bool bInCookSuccess) \ +{ \ + HoudiniPublicAPIAssetWrapper_eventOnHoudiniAssetPostCook_Parms Parms; \ + Parms.InAssetWrapper=InAssetWrapper; \ + Parms.bInCookSuccess=bInCookSuccess ? true : false; \ + OnHoudiniAssetPostCook.ProcessMulticastDelegate(&Parms); \ +} + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIAssetWrapper_h_250_DELEGATE \ +struct HoudiniPublicAPIAssetWrapper_eventOnHoudiniAssetStateChange_Parms \ +{ \ + UHoudiniPublicAPIAssetWrapper* InAssetWrapper; \ +}; \ +static inline void FOnHoudiniAssetStateChange_DelegateWrapper(const FMulticastScriptDelegate& OnHoudiniAssetStateChange, UHoudiniPublicAPIAssetWrapper* InAssetWrapper) \ +{ \ + HoudiniPublicAPIAssetWrapper_eventOnHoudiniAssetStateChange_Parms Parms; \ + Parms.InAssetWrapper=InAssetWrapper; \ + OnHoudiniAssetStateChange.ProcessMulticastDelegate(&Parms); \ +} + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIAssetWrapper_h_243_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIAssetWrapper_h_243_RPC_WRAPPERS \ + virtual void ClearHoudiniAssetObject_Implementation(); \ + virtual bool GetPDGBakingReplacementMode_Implementation(EPDGBakePackageReplaceModeOption& OutBakingReplacementMode) const; \ + virtual bool SetPDGBakingReplacementMode_Implementation(const EPDGBakePackageReplaceModeOption InBakingReplacementMode); \ + virtual bool GetPDGRecenterBakedActors_Implementation() const; \ + virtual bool SetPDGRecenterBakedActors_Implementation(bool bInRecenterBakedActors); \ + virtual bool GetPDGBakeSelection_Implementation(EPDGBakeSelectionOption& OutBakeSelection); \ + virtual bool SetPDGBakeSelection_Implementation(const EPDGBakeSelectionOption InBakeSelection); \ + virtual bool GetPDGBakeMethod_Implementation(EHoudiniEngineBakeOption& OutBakeMethod); \ + virtual bool SetPDGBakeMethod_Implementation(const EHoudiniEngineBakeOption InBakeMethod); \ + virtual bool IsPDGAutoBakeEnabled_Implementation() const; \ + virtual bool SetPDGAutoBakeEnabled_Implementation(bool bInAutoBakeEnabled); \ + virtual bool PDGBakeAllOutputsWithSettings_Implementation(const EHoudiniEngineBakeOption InBakeOption, const EPDGBakeSelectionOption InBakeSelection, const EPDGBakePackageReplaceModeOption InBakeReplacementMode, bool bInRecenterBakedActors); \ + virtual bool PDGBakeAllOutputs_Implementation(); \ + virtual bool PDGCookNode_Implementation(const FString& InNetworkRelativePath, const FString& InNodeRelativePath); \ + virtual bool PDGCookOutputsForNetwork_Implementation(const FString& InNetworkRelativePath); \ + virtual bool PDGDirtyNode_Implementation(const FString& InNetworkRelativePath, const FString& InNodeRelativePath); \ + virtual bool PDGDirtyNetwork_Implementation(const FString& InNetworkRelativePath); \ + virtual bool PDGDirtyAllNetworks_Implementation(); \ + virtual bool GetPDGTOPNodePaths_Implementation(const FString& InNetworkRelativePath, TArray& OutTOPNodePaths) const; \ + virtual bool GetPDGTOPNetworkPaths_Implementation(TArray& OutTOPNetworkPaths) const; \ + virtual bool HasPDGAssetLink_Implementation() const; \ + virtual EHoudiniProxyRefineRequestResult RefineAllCurrentProxyOutputs_Implementation(bool bInSilent); \ + virtual bool IsOutputCurrentProxyAt_Implementation(const int32 InIndex, FHoudiniPublicAPIOutputObjectIdentifier const& InIdentifier) const; \ + virtual bool HasAnyCurrentProxyOutputAt_Implementation(const int32 InIndex) const; \ + virtual bool HasAnyCurrentProxyOutput_Implementation() const; \ + virtual bool BakeOutputObjectAt_Implementation(const int32 InIndex, FHoudiniPublicAPIOutputObjectIdentifier const& InIdentifier, const FName InBakeName, const EHoudiniLandscapeOutputBakeType InLandscapeBakeType); \ + virtual bool SetOutputBakeNameFallbackAt_Implementation(const int32 InIndex, FHoudiniPublicAPIOutputObjectIdentifier const& InIdentifier, const FString& InBakeName); \ + virtual bool GetOutputBakeNameFallbackAt_Implementation(const int32 InIndex, FHoudiniPublicAPIOutputObjectIdentifier const& InIdentifier, FString& OutBakeName) const; \ + virtual UObject* GetOutputComponentAt_Implementation(const int32 InIndex, FHoudiniPublicAPIOutputObjectIdentifier const& InIdentifier) const; \ + virtual UObject* GetOutputObjectAt_Implementation(const int32 InIndex, FHoudiniPublicAPIOutputObjectIdentifier const& InIdentifier) const; \ + virtual bool GetOutputIdentifiersAt_Implementation(const int32 InIndex, TArray& OutIdentifiers) const; \ + virtual EHoudiniOutputType GetOutputTypeAt_Implementation(const int32 InIndex) const; \ + virtual int32 GetNumOutputs_Implementation() const; \ + virtual bool GetInputParameters_Implementation(TMap& OutInputs); \ + virtual bool SetInputParameters_Implementation(TMap const& InInputs); \ + virtual bool GetInputParameter_Implementation(FName const& InParameterName, UHoudiniPublicAPIInput*& OutInput); \ + virtual bool SetInputParameter_Implementation(FName const& InParameterName, const UHoudiniPublicAPIInput* InInput); \ + virtual bool GetInputsAtIndices_Implementation(TMap& OutInputs); \ + virtual bool SetInputsAtIndices_Implementation(TMap const& InInputs); \ + virtual bool GetInputAtIndex_Implementation(const int32 InNodeInputIndex, UHoudiniPublicAPIInput*& OutInput); \ + virtual bool SetInputAtIndex_Implementation(const int32 InNodeInputIndex, const UHoudiniPublicAPIInput* InInput); \ + virtual int32 GetNumNodeInputs_Implementation() const; \ + virtual UHoudiniPublicAPIInput* CreateEmptyInput_Implementation(TSubclassOf InInputClass); \ + virtual bool SetParameterTuples_Implementation(TMap const& InParameterTuples); \ + virtual bool GetParameterTuples_Implementation(TMap& OutParameterTuples) const; \ + virtual bool TriggerButtonParameter_Implementation(FName InButtonParameterName); \ + virtual bool GetColorRampParameterPoints_Implementation(FName InParameterTupleName, TArray& OutRampPoints) const; \ + virtual bool SetColorRampParameterPoints_Implementation(FName InParameterTupleName, TArray const& InRampPoints, bool bInMarkChanged); \ + virtual bool GetColorRampParameterPointValue_Implementation(FName InParameterTupleName, const int32 InPointIndex, float& OutPointPosition, FLinearColor& OutPointValue, EHoudiniPublicAPIRampInterpolationType& OutInterpolationType) const; \ + virtual bool SetColorRampParameterPointValue_Implementation(FName InParameterTupleName, const int32 InPointIndex, const float InPointPosition, FLinearColor const& InPointValue, const EHoudiniPublicAPIRampInterpolationType InInterpolationType, bool bInMarkChanged); \ + virtual bool GetFloatRampParameterPoints_Implementation(FName InParameterTupleName, TArray& OutRampPoints) const; \ + virtual bool SetFloatRampParameterPoints_Implementation(FName InParameterTupleName, TArray const& InRampPoints, bool bInMarkChanged); \ + virtual bool GetFloatRampParameterPointValue_Implementation(FName InParameterTupleName, const int32 InPointIndex, float& OutPointPosition, float& OutPointValue, EHoudiniPublicAPIRampInterpolationType& OutInterpolationType) const; \ + virtual bool SetFloatRampParameterPointValue_Implementation(FName InParameterTupleName, const int32 InPointIndex, const float InPointPosition, const float InPointValue, const EHoudiniPublicAPIRampInterpolationType InInterpolationType, bool bInMarkChanged); \ + virtual bool GetRampParameterNumPoints_Implementation(FName InParameterTupleName, int32& OutNumPoints) const; \ + virtual bool SetRampParameterNumPoints_Implementation(FName InParameterTupleName, const int32 InNumPoints) const; \ + virtual bool GetAssetRefParameterValue_Implementation(FName InParameterTupleName, UObject*& OutValue, int32 InAtIndex) const; \ + virtual bool SetAssetRefParameterValue_Implementation(FName InParameterTupleName, UObject* InValue, int32 InAtIndex, bool bInMarkChanged); \ + virtual bool GetStringParameterValue_Implementation(FName InParameterTupleName, FString& OutValue, int32 InAtIndex) const; \ + virtual bool SetStringParameterValue_Implementation(FName InParameterTupleName, const FString& InValue, int32 InAtIndex, bool bInMarkChanged); \ + virtual bool GetBoolParameterValue_Implementation(FName InParameterTupleName, bool& OutValue, int32 InAtIndex) const; \ + virtual bool SetBoolParameterValue_Implementation(FName InParameterTupleName, bool InValue, int32 InAtIndex, bool bInMarkChanged); \ + virtual bool GetIntParameterValue_Implementation(FName InParameterTupleName, int32& OutValue, int32 InAtIndex) const; \ + virtual bool SetIntParameterValue_Implementation(FName InParameterTupleName, int32 InValue, int32 InAtIndex, bool bInMarkChanged); \ + virtual bool GetColorParameterValue_Implementation(FName InParameterTupleName, FLinearColor& OutValue) const; \ + virtual bool SetColorParameterValue_Implementation(FName InParameterTupleName, FLinearColor const& InValue, bool bInMarkChanged); \ + virtual bool GetFloatParameterValue_Implementation(FName InParameterTupleName, float& OutValue, int32 InAtIndex) const; \ + virtual bool SetFloatParameterValue_Implementation(FName InParameterTupleName, float InValue, int32 InAtIndex, bool bInMarkChanged); \ + virtual bool GetReplacePreviousBake_Implementation() const; \ + virtual bool SetReplacePreviousBake_Implementation(bool bInReplacePreviousBake); \ + virtual bool GetRecenterBakedActors_Implementation() const; \ + virtual bool SetRecenterBakedActors_Implementation(bool bInRecenterBakedActors); \ + virtual bool GetRemoveOutputAfterBake_Implementation() const; \ + virtual bool SetRemoveOutputAfterBake_Implementation(bool bInRemoveOutputAfterBake); \ + virtual bool GetBakeMethod_Implementation(EHoudiniEngineBakeOption& OutBakeMethod); \ + virtual bool SetBakeMethod_Implementation(const EHoudiniEngineBakeOption InBakeMethod); \ + virtual bool IsAutoBakeEnabled_Implementation() const; \ + virtual bool SetAutoBakeEnabled_Implementation(bool bInAutoBakeEnabled); \ + virtual bool BakeAllOutputsWithSettings_Implementation(EHoudiniEngineBakeOption InBakeOption, bool bInReplacePreviousBake, bool bInRemoveTempOutputsOnSuccess, bool bInRecenterBakedActors); \ + virtual bool BakeAllOutputs_Implementation(); \ + virtual bool IsAutoCookingEnabled_Implementation() const; \ + virtual bool SetAutoCookingEnabled_Implementation(bool bInSetEnabled); \ + virtual bool Recook_Implementation(); \ + virtual bool Rebuild_Implementation(); \ + virtual bool DeleteInstantiatedAsset_Implementation(); \ + virtual bool SetBakeFolder_Implementation(FDirectoryPath const& InDirectoryPath) const; \ + virtual bool GetBakeFolder_Implementation(FDirectoryPath& OutDirectoryPath) const; \ + virtual bool SetTemporaryCookFolder_Implementation(FDirectoryPath const& InDirectoryPath) const; \ + virtual bool GetTemporaryCookFolder_Implementation(FDirectoryPath& OutDirectoryPath) const; \ + virtual UHoudiniAssetComponent* GetHoudiniAssetComponent_Implementation() const; \ + virtual AHoudiniAssetActor* GetHoudiniAssetActor_Implementation() const; \ + virtual UObject* GetHoudiniAssetObject_Implementation() const; \ + virtual bool WrapHoudiniAssetObject_Implementation(UObject* InHoudiniAssetObjectToWrap); \ + \ + DECLARE_FUNCTION(execHandleOnHoudiniProxyMeshesRefinedGlobal); \ + DECLARE_FUNCTION(execHandleOnHoudiniPDGAssetLinkPostBake); \ + DECLARE_FUNCTION(execHandleOnHoudiniPDGAssetLinkTOPNetPostCook); \ + DECLARE_FUNCTION(execHandleOnHoudiniAssetComponentPostBake); \ + DECLARE_FUNCTION(execHandleOnHoudiniAssetComponentPostCook); \ + DECLARE_FUNCTION(execHandleOnHoudiniAssetComponentStateChange); \ + DECLARE_FUNCTION(execBindToPDGAssetLink); \ + DECLARE_FUNCTION(execClearHoudiniAssetObject); \ + DECLARE_FUNCTION(execGetPDGBakingReplacementMode); \ + DECLARE_FUNCTION(execSetPDGBakingReplacementMode); \ + DECLARE_FUNCTION(execGetPDGRecenterBakedActors); \ + DECLARE_FUNCTION(execSetPDGRecenterBakedActors); \ + DECLARE_FUNCTION(execGetPDGBakeSelection); \ + DECLARE_FUNCTION(execSetPDGBakeSelection); \ + DECLARE_FUNCTION(execGetPDGBakeMethod); \ + DECLARE_FUNCTION(execSetPDGBakeMethod); \ + DECLARE_FUNCTION(execIsPDGAutoBakeEnabled); \ + DECLARE_FUNCTION(execSetPDGAutoBakeEnabled); \ + DECLARE_FUNCTION(execPDGBakeAllOutputsWithSettings); \ + DECLARE_FUNCTION(execPDGBakeAllOutputs); \ + DECLARE_FUNCTION(execPDGCookNode); \ + DECLARE_FUNCTION(execPDGCookOutputsForNetwork); \ + DECLARE_FUNCTION(execPDGDirtyNode); \ + DECLARE_FUNCTION(execPDGDirtyNetwork); \ + DECLARE_FUNCTION(execPDGDirtyAllNetworks); \ + DECLARE_FUNCTION(execGetPDGTOPNodePaths); \ + DECLARE_FUNCTION(execGetPDGTOPNetworkPaths); \ + DECLARE_FUNCTION(execHasPDGAssetLink); \ + DECLARE_FUNCTION(execRefineAllCurrentProxyOutputs); \ + DECLARE_FUNCTION(execIsOutputCurrentProxyAt); \ + DECLARE_FUNCTION(execHasAnyCurrentProxyOutputAt); \ + DECLARE_FUNCTION(execHasAnyCurrentProxyOutput); \ + DECLARE_FUNCTION(execBakeOutputObjectAt); \ + DECLARE_FUNCTION(execSetOutputBakeNameFallbackAt); \ + DECLARE_FUNCTION(execGetOutputBakeNameFallbackAt); \ + DECLARE_FUNCTION(execGetOutputComponentAt); \ + DECLARE_FUNCTION(execGetOutputObjectAt); \ + DECLARE_FUNCTION(execGetOutputIdentifiersAt); \ + DECLARE_FUNCTION(execGetOutputTypeAt); \ + DECLARE_FUNCTION(execGetNumOutputs); \ + DECLARE_FUNCTION(execGetInputParameters); \ + DECLARE_FUNCTION(execSetInputParameters); \ + DECLARE_FUNCTION(execGetInputParameter); \ + DECLARE_FUNCTION(execSetInputParameter); \ + DECLARE_FUNCTION(execGetInputsAtIndices); \ + DECLARE_FUNCTION(execSetInputsAtIndices); \ + DECLARE_FUNCTION(execGetInputAtIndex); \ + DECLARE_FUNCTION(execSetInputAtIndex); \ + DECLARE_FUNCTION(execGetNumNodeInputs); \ + DECLARE_FUNCTION(execCreateEmptyInput); \ + DECLARE_FUNCTION(execSetParameterTuples); \ + DECLARE_FUNCTION(execGetParameterTuples); \ + DECLARE_FUNCTION(execTriggerButtonParameter); \ + DECLARE_FUNCTION(execGetColorRampParameterPoints); \ + DECLARE_FUNCTION(execSetColorRampParameterPoints); \ + DECLARE_FUNCTION(execGetColorRampParameterPointValue); \ + DECLARE_FUNCTION(execSetColorRampParameterPointValue); \ + DECLARE_FUNCTION(execGetFloatRampParameterPoints); \ + DECLARE_FUNCTION(execSetFloatRampParameterPoints); \ + DECLARE_FUNCTION(execGetFloatRampParameterPointValue); \ + DECLARE_FUNCTION(execSetFloatRampParameterPointValue); \ + DECLARE_FUNCTION(execGetRampParameterNumPoints); \ + DECLARE_FUNCTION(execSetRampParameterNumPoints); \ + DECLARE_FUNCTION(execGetAssetRefParameterValue); \ + DECLARE_FUNCTION(execSetAssetRefParameterValue); \ + DECLARE_FUNCTION(execGetStringParameterValue); \ + DECLARE_FUNCTION(execSetStringParameterValue); \ + DECLARE_FUNCTION(execGetBoolParameterValue); \ + DECLARE_FUNCTION(execSetBoolParameterValue); \ + DECLARE_FUNCTION(execGetIntParameterValue); \ + DECLARE_FUNCTION(execSetIntParameterValue); \ + DECLARE_FUNCTION(execGetColorParameterValue); \ + DECLARE_FUNCTION(execSetColorParameterValue); \ + DECLARE_FUNCTION(execGetFloatParameterValue); \ + DECLARE_FUNCTION(execSetFloatParameterValue); \ + DECLARE_FUNCTION(execGetReplacePreviousBake); \ + DECLARE_FUNCTION(execSetReplacePreviousBake); \ + DECLARE_FUNCTION(execGetRecenterBakedActors); \ + DECLARE_FUNCTION(execSetRecenterBakedActors); \ + DECLARE_FUNCTION(execGetRemoveOutputAfterBake); \ + DECLARE_FUNCTION(execSetRemoveOutputAfterBake); \ + DECLARE_FUNCTION(execGetBakeMethod); \ + DECLARE_FUNCTION(execSetBakeMethod); \ + DECLARE_FUNCTION(execIsAutoBakeEnabled); \ + DECLARE_FUNCTION(execSetAutoBakeEnabled); \ + DECLARE_FUNCTION(execBakeAllOutputsWithSettings); \ + DECLARE_FUNCTION(execBakeAllOutputs); \ + DECLARE_FUNCTION(execIsAutoCookingEnabled); \ + DECLARE_FUNCTION(execSetAutoCookingEnabled); \ + DECLARE_FUNCTION(execRecook); \ + DECLARE_FUNCTION(execRebuild); \ + DECLARE_FUNCTION(execDeleteInstantiatedAsset); \ + DECLARE_FUNCTION(execSetBakeFolder); \ + DECLARE_FUNCTION(execGetBakeFolder); \ + DECLARE_FUNCTION(execSetTemporaryCookFolder); \ + DECLARE_FUNCTION(execGetTemporaryCookFolder); \ + DECLARE_FUNCTION(execGetHoudiniAssetComponent); \ + DECLARE_FUNCTION(execGetHoudiniAssetActor); \ + DECLARE_FUNCTION(execGetHoudiniAssetObject); \ + DECLARE_FUNCTION(execWrapHoudiniAssetObject); \ + DECLARE_FUNCTION(execCanWrapHoudiniObject); \ + DECLARE_FUNCTION(execCreateEmptyWrapper); \ + DECLARE_FUNCTION(execCreateWrapper); + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIAssetWrapper_h_243_RPC_WRAPPERS_NO_PURE_DECLS \ + virtual void ClearHoudiniAssetObject_Implementation(); \ + virtual bool GetPDGBakingReplacementMode_Implementation(EPDGBakePackageReplaceModeOption& OutBakingReplacementMode) const; \ + virtual bool SetPDGBakingReplacementMode_Implementation(const EPDGBakePackageReplaceModeOption InBakingReplacementMode); \ + virtual bool GetPDGRecenterBakedActors_Implementation() const; \ + virtual bool SetPDGRecenterBakedActors_Implementation(bool bInRecenterBakedActors); \ + virtual bool GetPDGBakeSelection_Implementation(EPDGBakeSelectionOption& OutBakeSelection); \ + virtual bool SetPDGBakeSelection_Implementation(const EPDGBakeSelectionOption InBakeSelection); \ + virtual bool GetPDGBakeMethod_Implementation(EHoudiniEngineBakeOption& OutBakeMethod); \ + virtual bool SetPDGBakeMethod_Implementation(const EHoudiniEngineBakeOption InBakeMethod); \ + virtual bool IsPDGAutoBakeEnabled_Implementation() const; \ + virtual bool SetPDGAutoBakeEnabled_Implementation(bool bInAutoBakeEnabled); \ + virtual bool PDGBakeAllOutputsWithSettings_Implementation(const EHoudiniEngineBakeOption InBakeOption, const EPDGBakeSelectionOption InBakeSelection, const EPDGBakePackageReplaceModeOption InBakeReplacementMode, bool bInRecenterBakedActors); \ + virtual bool PDGBakeAllOutputs_Implementation(); \ + virtual bool PDGCookNode_Implementation(const FString& InNetworkRelativePath, const FString& InNodeRelativePath); \ + virtual bool PDGCookOutputsForNetwork_Implementation(const FString& InNetworkRelativePath); \ + virtual bool PDGDirtyNode_Implementation(const FString& InNetworkRelativePath, const FString& InNodeRelativePath); \ + virtual bool PDGDirtyNetwork_Implementation(const FString& InNetworkRelativePath); \ + virtual bool PDGDirtyAllNetworks_Implementation(); \ + virtual bool GetPDGTOPNodePaths_Implementation(const FString& InNetworkRelativePath, TArray& OutTOPNodePaths) const; \ + virtual bool GetPDGTOPNetworkPaths_Implementation(TArray& OutTOPNetworkPaths) const; \ + virtual bool HasPDGAssetLink_Implementation() const; \ + virtual EHoudiniProxyRefineRequestResult RefineAllCurrentProxyOutputs_Implementation(bool bInSilent); \ + virtual bool IsOutputCurrentProxyAt_Implementation(const int32 InIndex, FHoudiniPublicAPIOutputObjectIdentifier const& InIdentifier) const; \ + virtual bool HasAnyCurrentProxyOutputAt_Implementation(const int32 InIndex) const; \ + virtual bool HasAnyCurrentProxyOutput_Implementation() const; \ + virtual bool BakeOutputObjectAt_Implementation(const int32 InIndex, FHoudiniPublicAPIOutputObjectIdentifier const& InIdentifier, const FName InBakeName, const EHoudiniLandscapeOutputBakeType InLandscapeBakeType); \ + virtual bool SetOutputBakeNameFallbackAt_Implementation(const int32 InIndex, FHoudiniPublicAPIOutputObjectIdentifier const& InIdentifier, const FString& InBakeName); \ + virtual bool GetOutputBakeNameFallbackAt_Implementation(const int32 InIndex, FHoudiniPublicAPIOutputObjectIdentifier const& InIdentifier, FString& OutBakeName) const; \ + virtual UObject* GetOutputComponentAt_Implementation(const int32 InIndex, FHoudiniPublicAPIOutputObjectIdentifier const& InIdentifier) const; \ + virtual UObject* GetOutputObjectAt_Implementation(const int32 InIndex, FHoudiniPublicAPIOutputObjectIdentifier const& InIdentifier) const; \ + virtual bool GetOutputIdentifiersAt_Implementation(const int32 InIndex, TArray& OutIdentifiers) const; \ + virtual EHoudiniOutputType GetOutputTypeAt_Implementation(const int32 InIndex) const; \ + virtual int32 GetNumOutputs_Implementation() const; \ + virtual bool GetInputParameters_Implementation(TMap& OutInputs); \ + virtual bool SetInputParameters_Implementation(TMap const& InInputs); \ + virtual bool GetInputParameter_Implementation(FName const& InParameterName, UHoudiniPublicAPIInput*& OutInput); \ + virtual bool SetInputParameter_Implementation(FName const& InParameterName, const UHoudiniPublicAPIInput* InInput); \ + virtual bool GetInputsAtIndices_Implementation(TMap& OutInputs); \ + virtual bool SetInputsAtIndices_Implementation(TMap const& InInputs); \ + virtual bool GetInputAtIndex_Implementation(const int32 InNodeInputIndex, UHoudiniPublicAPIInput*& OutInput); \ + virtual bool SetInputAtIndex_Implementation(const int32 InNodeInputIndex, const UHoudiniPublicAPIInput* InInput); \ + virtual int32 GetNumNodeInputs_Implementation() const; \ + virtual UHoudiniPublicAPIInput* CreateEmptyInput_Implementation(TSubclassOf InInputClass); \ + virtual bool SetParameterTuples_Implementation(TMap const& InParameterTuples); \ + virtual bool GetParameterTuples_Implementation(TMap& OutParameterTuples) const; \ + virtual bool TriggerButtonParameter_Implementation(FName InButtonParameterName); \ + virtual bool GetColorRampParameterPoints_Implementation(FName InParameterTupleName, TArray& OutRampPoints) const; \ + virtual bool SetColorRampParameterPoints_Implementation(FName InParameterTupleName, TArray const& InRampPoints, bool bInMarkChanged); \ + virtual bool GetColorRampParameterPointValue_Implementation(FName InParameterTupleName, const int32 InPointIndex, float& OutPointPosition, FLinearColor& OutPointValue, EHoudiniPublicAPIRampInterpolationType& OutInterpolationType) const; \ + virtual bool SetColorRampParameterPointValue_Implementation(FName InParameterTupleName, const int32 InPointIndex, const float InPointPosition, FLinearColor const& InPointValue, const EHoudiniPublicAPIRampInterpolationType InInterpolationType, bool bInMarkChanged); \ + virtual bool GetFloatRampParameterPoints_Implementation(FName InParameterTupleName, TArray& OutRampPoints) const; \ + virtual bool SetFloatRampParameterPoints_Implementation(FName InParameterTupleName, TArray const& InRampPoints, bool bInMarkChanged); \ + virtual bool GetFloatRampParameterPointValue_Implementation(FName InParameterTupleName, const int32 InPointIndex, float& OutPointPosition, float& OutPointValue, EHoudiniPublicAPIRampInterpolationType& OutInterpolationType) const; \ + virtual bool SetFloatRampParameterPointValue_Implementation(FName InParameterTupleName, const int32 InPointIndex, const float InPointPosition, const float InPointValue, const EHoudiniPublicAPIRampInterpolationType InInterpolationType, bool bInMarkChanged); \ + virtual bool GetRampParameterNumPoints_Implementation(FName InParameterTupleName, int32& OutNumPoints) const; \ + virtual bool SetRampParameterNumPoints_Implementation(FName InParameterTupleName, const int32 InNumPoints) const; \ + virtual bool GetAssetRefParameterValue_Implementation(FName InParameterTupleName, UObject*& OutValue, int32 InAtIndex) const; \ + virtual bool SetAssetRefParameterValue_Implementation(FName InParameterTupleName, UObject* InValue, int32 InAtIndex, bool bInMarkChanged); \ + virtual bool GetStringParameterValue_Implementation(FName InParameterTupleName, FString& OutValue, int32 InAtIndex) const; \ + virtual bool SetStringParameterValue_Implementation(FName InParameterTupleName, const FString& InValue, int32 InAtIndex, bool bInMarkChanged); \ + virtual bool GetBoolParameterValue_Implementation(FName InParameterTupleName, bool& OutValue, int32 InAtIndex) const; \ + virtual bool SetBoolParameterValue_Implementation(FName InParameterTupleName, bool InValue, int32 InAtIndex, bool bInMarkChanged); \ + virtual bool GetIntParameterValue_Implementation(FName InParameterTupleName, int32& OutValue, int32 InAtIndex) const; \ + virtual bool SetIntParameterValue_Implementation(FName InParameterTupleName, int32 InValue, int32 InAtIndex, bool bInMarkChanged); \ + virtual bool GetColorParameterValue_Implementation(FName InParameterTupleName, FLinearColor& OutValue) const; \ + virtual bool SetColorParameterValue_Implementation(FName InParameterTupleName, FLinearColor const& InValue, bool bInMarkChanged); \ + virtual bool GetFloatParameterValue_Implementation(FName InParameterTupleName, float& OutValue, int32 InAtIndex) const; \ + virtual bool SetFloatParameterValue_Implementation(FName InParameterTupleName, float InValue, int32 InAtIndex, bool bInMarkChanged); \ + virtual bool GetReplacePreviousBake_Implementation() const; \ + virtual bool SetReplacePreviousBake_Implementation(bool bInReplacePreviousBake); \ + virtual bool GetRecenterBakedActors_Implementation() const; \ + virtual bool SetRecenterBakedActors_Implementation(bool bInRecenterBakedActors); \ + virtual bool GetRemoveOutputAfterBake_Implementation() const; \ + virtual bool SetRemoveOutputAfterBake_Implementation(bool bInRemoveOutputAfterBake); \ + virtual bool GetBakeMethod_Implementation(EHoudiniEngineBakeOption& OutBakeMethod); \ + virtual bool SetBakeMethod_Implementation(const EHoudiniEngineBakeOption InBakeMethod); \ + virtual bool IsAutoBakeEnabled_Implementation() const; \ + virtual bool SetAutoBakeEnabled_Implementation(bool bInAutoBakeEnabled); \ + virtual bool BakeAllOutputsWithSettings_Implementation(EHoudiniEngineBakeOption InBakeOption, bool bInReplacePreviousBake, bool bInRemoveTempOutputsOnSuccess, bool bInRecenterBakedActors); \ + virtual bool BakeAllOutputs_Implementation(); \ + virtual bool IsAutoCookingEnabled_Implementation() const; \ + virtual bool SetAutoCookingEnabled_Implementation(bool bInSetEnabled); \ + virtual bool Recook_Implementation(); \ + virtual bool Rebuild_Implementation(); \ + virtual bool DeleteInstantiatedAsset_Implementation(); \ + virtual bool SetBakeFolder_Implementation(FDirectoryPath const& InDirectoryPath) const; \ + virtual bool GetBakeFolder_Implementation(FDirectoryPath& OutDirectoryPath) const; \ + virtual bool SetTemporaryCookFolder_Implementation(FDirectoryPath const& InDirectoryPath) const; \ + virtual bool GetTemporaryCookFolder_Implementation(FDirectoryPath& OutDirectoryPath) const; \ + virtual UHoudiniAssetComponent* GetHoudiniAssetComponent_Implementation() const; \ + virtual AHoudiniAssetActor* GetHoudiniAssetActor_Implementation() const; \ + virtual bool WrapHoudiniAssetObject_Implementation(UObject* InHoudiniAssetObjectToWrap); \ + \ + DECLARE_FUNCTION(execHandleOnHoudiniProxyMeshesRefinedGlobal); \ + DECLARE_FUNCTION(execHandleOnHoudiniPDGAssetLinkPostBake); \ + DECLARE_FUNCTION(execHandleOnHoudiniPDGAssetLinkTOPNetPostCook); \ + DECLARE_FUNCTION(execHandleOnHoudiniAssetComponentPostBake); \ + DECLARE_FUNCTION(execHandleOnHoudiniAssetComponentPostCook); \ + DECLARE_FUNCTION(execHandleOnHoudiniAssetComponentStateChange); \ + DECLARE_FUNCTION(execBindToPDGAssetLink); \ + DECLARE_FUNCTION(execClearHoudiniAssetObject); \ + DECLARE_FUNCTION(execGetPDGBakingReplacementMode); \ + DECLARE_FUNCTION(execSetPDGBakingReplacementMode); \ + DECLARE_FUNCTION(execGetPDGRecenterBakedActors); \ + DECLARE_FUNCTION(execSetPDGRecenterBakedActors); \ + DECLARE_FUNCTION(execGetPDGBakeSelection); \ + DECLARE_FUNCTION(execSetPDGBakeSelection); \ + DECLARE_FUNCTION(execGetPDGBakeMethod); \ + DECLARE_FUNCTION(execSetPDGBakeMethod); \ + DECLARE_FUNCTION(execIsPDGAutoBakeEnabled); \ + DECLARE_FUNCTION(execSetPDGAutoBakeEnabled); \ + DECLARE_FUNCTION(execPDGBakeAllOutputsWithSettings); \ + DECLARE_FUNCTION(execPDGBakeAllOutputs); \ + DECLARE_FUNCTION(execPDGCookNode); \ + DECLARE_FUNCTION(execPDGCookOutputsForNetwork); \ + DECLARE_FUNCTION(execPDGDirtyNode); \ + DECLARE_FUNCTION(execPDGDirtyNetwork); \ + DECLARE_FUNCTION(execPDGDirtyAllNetworks); \ + DECLARE_FUNCTION(execGetPDGTOPNodePaths); \ + DECLARE_FUNCTION(execGetPDGTOPNetworkPaths); \ + DECLARE_FUNCTION(execHasPDGAssetLink); \ + DECLARE_FUNCTION(execRefineAllCurrentProxyOutputs); \ + DECLARE_FUNCTION(execIsOutputCurrentProxyAt); \ + DECLARE_FUNCTION(execHasAnyCurrentProxyOutputAt); \ + DECLARE_FUNCTION(execHasAnyCurrentProxyOutput); \ + DECLARE_FUNCTION(execBakeOutputObjectAt); \ + DECLARE_FUNCTION(execSetOutputBakeNameFallbackAt); \ + DECLARE_FUNCTION(execGetOutputBakeNameFallbackAt); \ + DECLARE_FUNCTION(execGetOutputComponentAt); \ + DECLARE_FUNCTION(execGetOutputObjectAt); \ + DECLARE_FUNCTION(execGetOutputIdentifiersAt); \ + DECLARE_FUNCTION(execGetOutputTypeAt); \ + DECLARE_FUNCTION(execGetNumOutputs); \ + DECLARE_FUNCTION(execGetInputParameters); \ + DECLARE_FUNCTION(execSetInputParameters); \ + DECLARE_FUNCTION(execGetInputParameter); \ + DECLARE_FUNCTION(execSetInputParameter); \ + DECLARE_FUNCTION(execGetInputsAtIndices); \ + DECLARE_FUNCTION(execSetInputsAtIndices); \ + DECLARE_FUNCTION(execGetInputAtIndex); \ + DECLARE_FUNCTION(execSetInputAtIndex); \ + DECLARE_FUNCTION(execGetNumNodeInputs); \ + DECLARE_FUNCTION(execCreateEmptyInput); \ + DECLARE_FUNCTION(execSetParameterTuples); \ + DECLARE_FUNCTION(execGetParameterTuples); \ + DECLARE_FUNCTION(execTriggerButtonParameter); \ + DECLARE_FUNCTION(execGetColorRampParameterPoints); \ + DECLARE_FUNCTION(execSetColorRampParameterPoints); \ + DECLARE_FUNCTION(execGetColorRampParameterPointValue); \ + DECLARE_FUNCTION(execSetColorRampParameterPointValue); \ + DECLARE_FUNCTION(execGetFloatRampParameterPoints); \ + DECLARE_FUNCTION(execSetFloatRampParameterPoints); \ + DECLARE_FUNCTION(execGetFloatRampParameterPointValue); \ + DECLARE_FUNCTION(execSetFloatRampParameterPointValue); \ + DECLARE_FUNCTION(execGetRampParameterNumPoints); \ + DECLARE_FUNCTION(execSetRampParameterNumPoints); \ + DECLARE_FUNCTION(execGetAssetRefParameterValue); \ + DECLARE_FUNCTION(execSetAssetRefParameterValue); \ + DECLARE_FUNCTION(execGetStringParameterValue); \ + DECLARE_FUNCTION(execSetStringParameterValue); \ + DECLARE_FUNCTION(execGetBoolParameterValue); \ + DECLARE_FUNCTION(execSetBoolParameterValue); \ + DECLARE_FUNCTION(execGetIntParameterValue); \ + DECLARE_FUNCTION(execSetIntParameterValue); \ + DECLARE_FUNCTION(execGetColorParameterValue); \ + DECLARE_FUNCTION(execSetColorParameterValue); \ + DECLARE_FUNCTION(execGetFloatParameterValue); \ + DECLARE_FUNCTION(execSetFloatParameterValue); \ + DECLARE_FUNCTION(execGetReplacePreviousBake); \ + DECLARE_FUNCTION(execSetReplacePreviousBake); \ + DECLARE_FUNCTION(execGetRecenterBakedActors); \ + DECLARE_FUNCTION(execSetRecenterBakedActors); \ + DECLARE_FUNCTION(execGetRemoveOutputAfterBake); \ + DECLARE_FUNCTION(execSetRemoveOutputAfterBake); \ + DECLARE_FUNCTION(execGetBakeMethod); \ + DECLARE_FUNCTION(execSetBakeMethod); \ + DECLARE_FUNCTION(execIsAutoBakeEnabled); \ + DECLARE_FUNCTION(execSetAutoBakeEnabled); \ + DECLARE_FUNCTION(execBakeAllOutputsWithSettings); \ + DECLARE_FUNCTION(execBakeAllOutputs); \ + DECLARE_FUNCTION(execIsAutoCookingEnabled); \ + DECLARE_FUNCTION(execSetAutoCookingEnabled); \ + DECLARE_FUNCTION(execRecook); \ + DECLARE_FUNCTION(execRebuild); \ + DECLARE_FUNCTION(execDeleteInstantiatedAsset); \ + DECLARE_FUNCTION(execSetBakeFolder); \ + DECLARE_FUNCTION(execGetBakeFolder); \ + DECLARE_FUNCTION(execSetTemporaryCookFolder); \ + DECLARE_FUNCTION(execGetTemporaryCookFolder); \ + DECLARE_FUNCTION(execGetHoudiniAssetComponent); \ + DECLARE_FUNCTION(execGetHoudiniAssetActor); \ + DECLARE_FUNCTION(execGetHoudiniAssetObject); \ + DECLARE_FUNCTION(execWrapHoudiniAssetObject); \ + DECLARE_FUNCTION(execCanWrapHoudiniObject); \ + DECLARE_FUNCTION(execCreateEmptyWrapper); \ + DECLARE_FUNCTION(execCreateWrapper); + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIAssetWrapper_h_243_EVENT_PARMS \ + struct HoudiniPublicAPIAssetWrapper_eventBakeAllOutputs_Parms \ + { \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventBakeAllOutputs_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventBakeAllOutputsWithSettings_Parms \ + { \ + EHoudiniEngineBakeOption InBakeOption; \ + bool bInReplacePreviousBake; \ + bool bInRemoveTempOutputsOnSuccess; \ + bool bInRecenterBakedActors; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventBakeAllOutputsWithSettings_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventBakeOutputObjectAt_Parms \ + { \ + int32 InIndex; \ + FHoudiniPublicAPIOutputObjectIdentifier InIdentifier; \ + FName InBakeName; \ + EHoudiniLandscapeOutputBakeType InLandscapeBakeType; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventBakeOutputObjectAt_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventCreateEmptyInput_Parms \ + { \ + TSubclassOf InInputClass; \ + UHoudiniPublicAPIInput* ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventCreateEmptyInput_Parms() \ + : ReturnValue(NULL) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventDeleteInstantiatedAsset_Parms \ + { \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventDeleteInstantiatedAsset_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventGetAssetRefParameterValue_Parms \ + { \ + FName InParameterTupleName; \ + UObject* OutValue; \ + int32 InAtIndex; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventGetAssetRefParameterValue_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventGetBakeFolder_Parms \ + { \ + FDirectoryPath OutDirectoryPath; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventGetBakeFolder_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventGetBakeMethod_Parms \ + { \ + EHoudiniEngineBakeOption OutBakeMethod; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventGetBakeMethod_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventGetBoolParameterValue_Parms \ + { \ + FName InParameterTupleName; \ + bool OutValue; \ + int32 InAtIndex; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventGetBoolParameterValue_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventGetColorParameterValue_Parms \ + { \ + FName InParameterTupleName; \ + FLinearColor OutValue; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventGetColorParameterValue_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventGetColorRampParameterPoints_Parms \ + { \ + FName InParameterTupleName; \ + TArray OutRampPoints; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventGetColorRampParameterPoints_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventGetColorRampParameterPointValue_Parms \ + { \ + FName InParameterTupleName; \ + int32 InPointIndex; \ + float OutPointPosition; \ + FLinearColor OutPointValue; \ + EHoudiniPublicAPIRampInterpolationType OutInterpolationType; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventGetColorRampParameterPointValue_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventGetFloatParameterValue_Parms \ + { \ + FName InParameterTupleName; \ + float OutValue; \ + int32 InAtIndex; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventGetFloatParameterValue_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventGetFloatRampParameterPoints_Parms \ + { \ + FName InParameterTupleName; \ + TArray OutRampPoints; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventGetFloatRampParameterPoints_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventGetFloatRampParameterPointValue_Parms \ + { \ + FName InParameterTupleName; \ + int32 InPointIndex; \ + float OutPointPosition; \ + float OutPointValue; \ + EHoudiniPublicAPIRampInterpolationType OutInterpolationType; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventGetFloatRampParameterPointValue_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventGetHoudiniAssetActor_Parms \ + { \ + AHoudiniAssetActor* ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventGetHoudiniAssetActor_Parms() \ + : ReturnValue(NULL) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventGetHoudiniAssetComponent_Parms \ + { \ + UHoudiniAssetComponent* ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventGetHoudiniAssetComponent_Parms() \ + : ReturnValue(NULL) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventGetHoudiniAssetObject_Parms \ + { \ + UObject* ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventGetHoudiniAssetObject_Parms() \ + : ReturnValue(NULL) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventGetInputAtIndex_Parms \ + { \ + int32 InNodeInputIndex; \ + UHoudiniPublicAPIInput* OutInput; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventGetInputAtIndex_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventGetInputParameter_Parms \ + { \ + FName InParameterName; \ + UHoudiniPublicAPIInput* OutInput; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventGetInputParameter_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventGetInputParameters_Parms \ + { \ + TMap OutInputs; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventGetInputParameters_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventGetInputsAtIndices_Parms \ + { \ + TMap OutInputs; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventGetInputsAtIndices_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventGetIntParameterValue_Parms \ + { \ + FName InParameterTupleName; \ + int32 OutValue; \ + int32 InAtIndex; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventGetIntParameterValue_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventGetNumNodeInputs_Parms \ + { \ + int32 ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventGetNumNodeInputs_Parms() \ + : ReturnValue(0) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventGetNumOutputs_Parms \ + { \ + int32 ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventGetNumOutputs_Parms() \ + : ReturnValue(0) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventGetOutputBakeNameFallbackAt_Parms \ + { \ + int32 InIndex; \ + FHoudiniPublicAPIOutputObjectIdentifier InIdentifier; \ + FString OutBakeName; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventGetOutputBakeNameFallbackAt_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventGetOutputComponentAt_Parms \ + { \ + int32 InIndex; \ + FHoudiniPublicAPIOutputObjectIdentifier InIdentifier; \ + UObject* ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventGetOutputComponentAt_Parms() \ + : ReturnValue(NULL) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventGetOutputIdentifiersAt_Parms \ + { \ + int32 InIndex; \ + TArray OutIdentifiers; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventGetOutputIdentifiersAt_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventGetOutputObjectAt_Parms \ + { \ + int32 InIndex; \ + FHoudiniPublicAPIOutputObjectIdentifier InIdentifier; \ + UObject* ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventGetOutputObjectAt_Parms() \ + : ReturnValue(NULL) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventGetOutputTypeAt_Parms \ + { \ + int32 InIndex; \ + EHoudiniOutputType ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventGetOutputTypeAt_Parms() \ + : ReturnValue((EHoudiniOutputType)0) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventGetParameterTuples_Parms \ + { \ + TMap OutParameterTuples; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventGetParameterTuples_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventGetPDGBakeMethod_Parms \ + { \ + EHoudiniEngineBakeOption OutBakeMethod; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventGetPDGBakeMethod_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventGetPDGBakeSelection_Parms \ + { \ + EPDGBakeSelectionOption OutBakeSelection; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventGetPDGBakeSelection_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventGetPDGBakingReplacementMode_Parms \ + { \ + EPDGBakePackageReplaceModeOption OutBakingReplacementMode; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventGetPDGBakingReplacementMode_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventGetPDGRecenterBakedActors_Parms \ + { \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventGetPDGRecenterBakedActors_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventGetPDGTOPNetworkPaths_Parms \ + { \ + TArray OutTOPNetworkPaths; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventGetPDGTOPNetworkPaths_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventGetPDGTOPNodePaths_Parms \ + { \ + FString InNetworkRelativePath; \ + TArray OutTOPNodePaths; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventGetPDGTOPNodePaths_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventGetRampParameterNumPoints_Parms \ + { \ + FName InParameterTupleName; \ + int32 OutNumPoints; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventGetRampParameterNumPoints_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventGetRecenterBakedActors_Parms \ + { \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventGetRecenterBakedActors_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventGetRemoveOutputAfterBake_Parms \ + { \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventGetRemoveOutputAfterBake_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventGetReplacePreviousBake_Parms \ + { \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventGetReplacePreviousBake_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventGetStringParameterValue_Parms \ + { \ + FName InParameterTupleName; \ + FString OutValue; \ + int32 InAtIndex; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventGetStringParameterValue_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventGetTemporaryCookFolder_Parms \ + { \ + FDirectoryPath OutDirectoryPath; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventGetTemporaryCookFolder_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventHasAnyCurrentProxyOutput_Parms \ + { \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventHasAnyCurrentProxyOutput_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventHasAnyCurrentProxyOutputAt_Parms \ + { \ + int32 InIndex; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventHasAnyCurrentProxyOutputAt_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventHasPDGAssetLink_Parms \ + { \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventHasPDGAssetLink_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventIsAutoBakeEnabled_Parms \ + { \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventIsAutoBakeEnabled_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventIsAutoCookingEnabled_Parms \ + { \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventIsAutoCookingEnabled_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventIsOutputCurrentProxyAt_Parms \ + { \ + int32 InIndex; \ + FHoudiniPublicAPIOutputObjectIdentifier InIdentifier; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventIsOutputCurrentProxyAt_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventIsPDGAutoBakeEnabled_Parms \ + { \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventIsPDGAutoBakeEnabled_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventPDGBakeAllOutputs_Parms \ + { \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventPDGBakeAllOutputs_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventPDGBakeAllOutputsWithSettings_Parms \ + { \ + EHoudiniEngineBakeOption InBakeOption; \ + EPDGBakeSelectionOption InBakeSelection; \ + EPDGBakePackageReplaceModeOption InBakeReplacementMode; \ + bool bInRecenterBakedActors; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventPDGBakeAllOutputsWithSettings_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventPDGCookNode_Parms \ + { \ + FString InNetworkRelativePath; \ + FString InNodeRelativePath; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventPDGCookNode_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventPDGCookOutputsForNetwork_Parms \ + { \ + FString InNetworkRelativePath; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventPDGCookOutputsForNetwork_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventPDGDirtyAllNetworks_Parms \ + { \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventPDGDirtyAllNetworks_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventPDGDirtyNetwork_Parms \ + { \ + FString InNetworkRelativePath; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventPDGDirtyNetwork_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventPDGDirtyNode_Parms \ + { \ + FString InNetworkRelativePath; \ + FString InNodeRelativePath; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventPDGDirtyNode_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventRebuild_Parms \ + { \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventRebuild_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventRecook_Parms \ + { \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventRecook_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventRefineAllCurrentProxyOutputs_Parms \ + { \ + bool bInSilent; \ + EHoudiniProxyRefineRequestResult ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventRefineAllCurrentProxyOutputs_Parms() \ + : ReturnValue((EHoudiniProxyRefineRequestResult)0) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventSetAssetRefParameterValue_Parms \ + { \ + FName InParameterTupleName; \ + UObject* InValue; \ + int32 InAtIndex; \ + bool bInMarkChanged; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventSetAssetRefParameterValue_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventSetAutoBakeEnabled_Parms \ + { \ + bool bInAutoBakeEnabled; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventSetAutoBakeEnabled_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventSetAutoCookingEnabled_Parms \ + { \ + bool bInSetEnabled; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventSetAutoCookingEnabled_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventSetBakeFolder_Parms \ + { \ + FDirectoryPath InDirectoryPath; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventSetBakeFolder_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventSetBakeMethod_Parms \ + { \ + EHoudiniEngineBakeOption InBakeMethod; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventSetBakeMethod_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventSetBoolParameterValue_Parms \ + { \ + FName InParameterTupleName; \ + bool InValue; \ + int32 InAtIndex; \ + bool bInMarkChanged; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventSetBoolParameterValue_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventSetColorParameterValue_Parms \ + { \ + FName InParameterTupleName; \ + FLinearColor InValue; \ + bool bInMarkChanged; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventSetColorParameterValue_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventSetColorRampParameterPoints_Parms \ + { \ + FName InParameterTupleName; \ + TArray InRampPoints; \ + bool bInMarkChanged; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventSetColorRampParameterPoints_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventSetColorRampParameterPointValue_Parms \ + { \ + FName InParameterTupleName; \ + int32 InPointIndex; \ + float InPointPosition; \ + FLinearColor InPointValue; \ + EHoudiniPublicAPIRampInterpolationType InInterpolationType; \ + bool bInMarkChanged; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventSetColorRampParameterPointValue_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventSetFloatParameterValue_Parms \ + { \ + FName InParameterTupleName; \ + float InValue; \ + int32 InAtIndex; \ + bool bInMarkChanged; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventSetFloatParameterValue_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventSetFloatRampParameterPoints_Parms \ + { \ + FName InParameterTupleName; \ + TArray InRampPoints; \ + bool bInMarkChanged; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventSetFloatRampParameterPoints_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventSetFloatRampParameterPointValue_Parms \ + { \ + FName InParameterTupleName; \ + int32 InPointIndex; \ + float InPointPosition; \ + float InPointValue; \ + EHoudiniPublicAPIRampInterpolationType InInterpolationType; \ + bool bInMarkChanged; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventSetFloatRampParameterPointValue_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventSetInputAtIndex_Parms \ + { \ + int32 InNodeInputIndex; \ + const UHoudiniPublicAPIInput* InInput; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventSetInputAtIndex_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventSetInputParameter_Parms \ + { \ + FName InParameterName; \ + const UHoudiniPublicAPIInput* InInput; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventSetInputParameter_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventSetInputParameters_Parms \ + { \ + TMap InInputs; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventSetInputParameters_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventSetInputsAtIndices_Parms \ + { \ + TMap InInputs; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventSetInputsAtIndices_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventSetIntParameterValue_Parms \ + { \ + FName InParameterTupleName; \ + int32 InValue; \ + int32 InAtIndex; \ + bool bInMarkChanged; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventSetIntParameterValue_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventSetOutputBakeNameFallbackAt_Parms \ + { \ + int32 InIndex; \ + FHoudiniPublicAPIOutputObjectIdentifier InIdentifier; \ + FString InBakeName; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventSetOutputBakeNameFallbackAt_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventSetParameterTuples_Parms \ + { \ + TMap InParameterTuples; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventSetParameterTuples_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventSetPDGAutoBakeEnabled_Parms \ + { \ + bool bInAutoBakeEnabled; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventSetPDGAutoBakeEnabled_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventSetPDGBakeMethod_Parms \ + { \ + EHoudiniEngineBakeOption InBakeMethod; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventSetPDGBakeMethod_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventSetPDGBakeSelection_Parms \ + { \ + EPDGBakeSelectionOption InBakeSelection; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventSetPDGBakeSelection_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventSetPDGBakingReplacementMode_Parms \ + { \ + EPDGBakePackageReplaceModeOption InBakingReplacementMode; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventSetPDGBakingReplacementMode_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventSetPDGRecenterBakedActors_Parms \ + { \ + bool bInRecenterBakedActors; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventSetPDGRecenterBakedActors_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventSetRampParameterNumPoints_Parms \ + { \ + FName InParameterTupleName; \ + int32 InNumPoints; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventSetRampParameterNumPoints_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventSetRecenterBakedActors_Parms \ + { \ + bool bInRecenterBakedActors; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventSetRecenterBakedActors_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventSetRemoveOutputAfterBake_Parms \ + { \ + bool bInRemoveOutputAfterBake; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventSetRemoveOutputAfterBake_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventSetReplacePreviousBake_Parms \ + { \ + bool bInReplacePreviousBake; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventSetReplacePreviousBake_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventSetStringParameterValue_Parms \ + { \ + FName InParameterTupleName; \ + FString InValue; \ + int32 InAtIndex; \ + bool bInMarkChanged; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventSetStringParameterValue_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventSetTemporaryCookFolder_Parms \ + { \ + FDirectoryPath InDirectoryPath; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventSetTemporaryCookFolder_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventTriggerButtonParameter_Parms \ + { \ + FName InButtonParameterName; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventTriggerButtonParameter_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIAssetWrapper_eventWrapHoudiniAssetObject_Parms \ + { \ + UObject* InHoudiniAssetObjectToWrap; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIAssetWrapper_eventWrapHoudiniAssetObject_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIAssetWrapper_h_243_CALLBACK_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIAssetWrapper_h_243_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniPublicAPIAssetWrapper(); \ + friend struct Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniPublicAPIAssetWrapper, UHoudiniPublicAPIObjectBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineEditor"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniPublicAPIAssetWrapper) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIAssetWrapper_h_243_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniPublicAPIAssetWrapper(); \ + friend struct Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniPublicAPIAssetWrapper, UHoudiniPublicAPIObjectBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineEditor"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniPublicAPIAssetWrapper) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIAssetWrapper_h_243_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniPublicAPIAssetWrapper(const FObjectInitializer& ObjectInitializer); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniPublicAPIAssetWrapper) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniPublicAPIAssetWrapper); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniPublicAPIAssetWrapper); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniPublicAPIAssetWrapper(UHoudiniPublicAPIAssetWrapper&&); \ + NO_API UHoudiniPublicAPIAssetWrapper(const UHoudiniPublicAPIAssetWrapper&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIAssetWrapper_h_243_ENHANCED_CONSTRUCTORS \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniPublicAPIAssetWrapper(UHoudiniPublicAPIAssetWrapper&&); \ + NO_API UHoudiniPublicAPIAssetWrapper(const UHoudiniPublicAPIAssetWrapper&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniPublicAPIAssetWrapper); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniPublicAPIAssetWrapper); \ + DEFINE_DEFAULT_CONSTRUCTOR_CALL(UHoudiniPublicAPIAssetWrapper) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIAssetWrapper_h_243_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__HoudiniAssetObject() { return STRUCT_OFFSET(UHoudiniPublicAPIAssetWrapper, HoudiniAssetObject); } \ + FORCEINLINE static uint32 __PPO__CachedHoudiniAssetActor() { return STRUCT_OFFSET(UHoudiniPublicAPIAssetWrapper, CachedHoudiniAssetActor); } \ + FORCEINLINE static uint32 __PPO__CachedHoudiniAssetComponent() { return STRUCT_OFFSET(UHoudiniPublicAPIAssetWrapper, CachedHoudiniAssetComponent); } \ + FORCEINLINE static uint32 __PPO__OnPreInstantiationDelegate() { return STRUCT_OFFSET(UHoudiniPublicAPIAssetWrapper, OnPreInstantiationDelegate); } \ + FORCEINLINE static uint32 __PPO__OnPostInstantiationDelegate() { return STRUCT_OFFSET(UHoudiniPublicAPIAssetWrapper, OnPostInstantiationDelegate); } \ + FORCEINLINE static uint32 __PPO__OnPostCookDelegate() { return STRUCT_OFFSET(UHoudiniPublicAPIAssetWrapper, OnPostCookDelegate); } \ + FORCEINLINE static uint32 __PPO__OnPreProcessStateExitedDelegate() { return STRUCT_OFFSET(UHoudiniPublicAPIAssetWrapper, OnPreProcessStateExitedDelegate); } \ + FORCEINLINE static uint32 __PPO__OnPostProcessingDelegate() { return STRUCT_OFFSET(UHoudiniPublicAPIAssetWrapper, OnPostProcessingDelegate); } \ + FORCEINLINE static uint32 __PPO__OnPostBakeDelegate() { return STRUCT_OFFSET(UHoudiniPublicAPIAssetWrapper, OnPostBakeDelegate); } \ + FORCEINLINE static uint32 __PPO__OnPostPDGTOPNetworkCookDelegate() { return STRUCT_OFFSET(UHoudiniPublicAPIAssetWrapper, OnPostPDGTOPNetworkCookDelegate); } \ + FORCEINLINE static uint32 __PPO__OnPostPDGBakeDelegate() { return STRUCT_OFFSET(UHoudiniPublicAPIAssetWrapper, OnPostPDGBakeDelegate); } \ + FORCEINLINE static uint32 __PPO__OnProxyMeshesRefinedDelegate() { return STRUCT_OFFSET(UHoudiniPublicAPIAssetWrapper, OnProxyMeshesRefinedDelegate); } \ + FORCEINLINE static uint32 __PPO__bAssetLinkSetupAttemptComplete() { return STRUCT_OFFSET(UHoudiniPublicAPIAssetWrapper, bAssetLinkSetupAttemptComplete); } + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIAssetWrapper_h_240_PROLOG \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIAssetWrapper_h_243_EVENT_PARMS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIAssetWrapper_h_243_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIAssetWrapper_h_243_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIAssetWrapper_h_243_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIAssetWrapper_h_243_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIAssetWrapper_h_243_CALLBACK_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIAssetWrapper_h_243_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIAssetWrapper_h_243_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIAssetWrapper_h_243_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIAssetWrapper_h_243_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIAssetWrapper_h_243_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIAssetWrapper_h_243_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIAssetWrapper_h_243_CALLBACK_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIAssetWrapper_h_243_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIAssetWrapper_h_243_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINEEDITOR_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIAssetWrapper_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIBlueprintLib.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIBlueprintLib.gen.cpp new file mode 100644 index 0000000..367e061 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIBlueprintLib.gen.cpp @@ -0,0 +1,140 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineEditor/Public/HoudiniPublicAPIBlueprintLib.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniPublicAPIBlueprintLib() {} +// Cross Module References + HOUDINIENGINEEDITOR_API UClass* Z_Construct_UClass_UHoudiniPublicAPIBlueprintLib_NoRegister(); + HOUDINIENGINEEDITOR_API UClass* Z_Construct_UClass_UHoudiniPublicAPIBlueprintLib(); + ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineEditor(); + HOUDINIENGINEEDITOR_API UClass* Z_Construct_UClass_UHoudiniPublicAPI_NoRegister(); +// End Cross Module References + DEFINE_FUNCTION(UHoudiniPublicAPIBlueprintLib::execGetAPI) + { + P_FINISH; + P_NATIVE_BEGIN; + *(UHoudiniPublicAPI**)Z_Param__Result=UHoudiniPublicAPIBlueprintLib::GetAPI(); + P_NATIVE_END; + } + void UHoudiniPublicAPIBlueprintLib::StaticRegisterNativesUHoudiniPublicAPIBlueprintLib() + { + UClass* Class = UHoudiniPublicAPIBlueprintLib::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "GetAPI", &UHoudiniPublicAPIBlueprintLib::execGetAPI }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); + } + struct Z_Construct_UFunction_UHoudiniPublicAPIBlueprintLib_GetAPI_Statics + { + struct HoudiniPublicAPIBlueprintLib_eventGetAPI_Parms + { + UHoudiniPublicAPI* ReturnValue; + }; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIBlueprintLib_GetAPI_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIBlueprintLib_eventGetAPI_Parms, ReturnValue), Z_Construct_UClass_UHoudiniPublicAPI_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIBlueprintLib_GetAPI_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIBlueprintLib_GetAPI_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIBlueprintLib_GetAPI_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini Engine" }, + { "Comment", "/** Returns the Houdini Public API instance. */" }, + { "DisplayName", "GetHoudiniEnginePublicAPI" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIBlueprintLib.h" }, + { "ToolTip", "Returns the Houdini Public API instance." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIBlueprintLib_GetAPI_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIBlueprintLib, nullptr, "GetAPI", nullptr, nullptr, sizeof(HoudiniPublicAPIBlueprintLib_eventGetAPI_Parms), Z_Construct_UFunction_UHoudiniPublicAPIBlueprintLib_GetAPI_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIBlueprintLib_GetAPI_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIBlueprintLib_GetAPI_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIBlueprintLib_GetAPI_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIBlueprintLib_GetAPI() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIBlueprintLib_GetAPI_Statics::FuncParams); + } + return ReturnFunction; + } + UClass* Z_Construct_UClass_UHoudiniPublicAPIBlueprintLib_NoRegister() + { + return UHoudiniPublicAPIBlueprintLib::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniPublicAPIBlueprintLib_Statics + { + static UObject* (*const DependentSingletons[])(); + static const FClassFunctionLinkInfo FuncInfo[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniPublicAPIBlueprintLib_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineEditor, + }; + const FClassFunctionLinkInfo Z_Construct_UClass_UHoudiniPublicAPIBlueprintLib_Statics::FuncInfo[] = { + { &Z_Construct_UFunction_UHoudiniPublicAPIBlueprintLib_GetAPI, "GetAPI" }, // 1281139322 + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIBlueprintLib_Statics::Class_MetaDataParams[] = { + { "Category", "Houdini Engine|Public API" }, + { "Comment", "/**\n * Houdini Public API Blueprint function library\n */" }, + { "IncludePath", "HoudiniPublicAPIBlueprintLib.h" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIBlueprintLib.h" }, + { "ToolTip", "Houdini Public API Blueprint function library" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniPublicAPIBlueprintLib_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniPublicAPIBlueprintLib_Statics::ClassParams = { + &UHoudiniPublicAPIBlueprintLib::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + 0, + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIBlueprintLib_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIBlueprintLib_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniPublicAPIBlueprintLib() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniPublicAPIBlueprintLib_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniPublicAPIBlueprintLib, 2804556181); + template<> HOUDINIENGINEEDITOR_API UClass* StaticClass() + { + return UHoudiniPublicAPIBlueprintLib::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniPublicAPIBlueprintLib(Z_Construct_UClass_UHoudiniPublicAPIBlueprintLib, &UHoudiniPublicAPIBlueprintLib::StaticClass, TEXT("/Script/HoudiniEngineEditor"), TEXT("UHoudiniPublicAPIBlueprintLib"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniPublicAPIBlueprintLib); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIBlueprintLib.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIBlueprintLib.generated.h new file mode 100644 index 0000000..18236df --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIBlueprintLib.generated.h @@ -0,0 +1,104 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +class UHoudiniPublicAPI; +#ifdef HOUDINIENGINEEDITOR_HoudiniPublicAPIBlueprintLib_generated_h +#error "HoudiniPublicAPIBlueprintLib.generated.h already included, missing '#pragma once' in HoudiniPublicAPIBlueprintLib.h" +#endif +#define HOUDINIENGINEEDITOR_HoudiniPublicAPIBlueprintLib_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIBlueprintLib_h_42_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIBlueprintLib_h_42_RPC_WRAPPERS \ + \ + DECLARE_FUNCTION(execGetAPI); + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIBlueprintLib_h_42_RPC_WRAPPERS_NO_PURE_DECLS \ + \ + DECLARE_FUNCTION(execGetAPI); + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIBlueprintLib_h_42_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniPublicAPIBlueprintLib(); \ + friend struct Z_Construct_UClass_UHoudiniPublicAPIBlueprintLib_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniPublicAPIBlueprintLib, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineEditor"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniPublicAPIBlueprintLib) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIBlueprintLib_h_42_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniPublicAPIBlueprintLib(); \ + friend struct Z_Construct_UClass_UHoudiniPublicAPIBlueprintLib_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniPublicAPIBlueprintLib, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineEditor"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniPublicAPIBlueprintLib) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIBlueprintLib_h_42_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniPublicAPIBlueprintLib(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniPublicAPIBlueprintLib) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniPublicAPIBlueprintLib); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniPublicAPIBlueprintLib); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniPublicAPIBlueprintLib(UHoudiniPublicAPIBlueprintLib&&); \ + NO_API UHoudiniPublicAPIBlueprintLib(const UHoudiniPublicAPIBlueprintLib&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIBlueprintLib_h_42_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniPublicAPIBlueprintLib(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniPublicAPIBlueprintLib(UHoudiniPublicAPIBlueprintLib&&); \ + NO_API UHoudiniPublicAPIBlueprintLib(const UHoudiniPublicAPIBlueprintLib&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniPublicAPIBlueprintLib); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniPublicAPIBlueprintLib); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniPublicAPIBlueprintLib) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIBlueprintLib_h_42_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIBlueprintLib_h_39_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIBlueprintLib_h_42_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIBlueprintLib_h_42_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIBlueprintLib_h_42_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIBlueprintLib_h_42_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIBlueprintLib_h_42_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIBlueprintLib_h_42_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIBlueprintLib_h_42_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIBlueprintLib_h_42_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIBlueprintLib_h_42_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIBlueprintLib_h_42_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIBlueprintLib_h_42_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIBlueprintLib_h_42_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniPublicAPIBlueprintLib."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINEEDITOR_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIBlueprintLib_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIInputTypes.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIInputTypes.gen.cpp new file mode 100644 index 0000000..ceb5968 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIInputTypes.gen.cpp @@ -0,0 +1,2112 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineEditor/Public/HoudiniPublicAPIInputTypes.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniPublicAPIInputTypes() {} +// Cross Module References + HOUDINIENGINEEDITOR_API UEnum* Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniPublicAPICurveMethod(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineEditor(); + HOUDINIENGINEEDITOR_API UEnum* Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniPublicAPICurveType(); + HOUDINIENGINEEDITOR_API UClass* Z_Construct_UClass_UHoudiniPublicAPIInput_NoRegister(); + HOUDINIENGINEEDITOR_API UClass* Z_Construct_UClass_UHoudiniPublicAPIInput(); + HOUDINIENGINEEDITOR_API UClass* Z_Construct_UClass_UHoudiniPublicAPIObjectBase(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); + HOUDINIENGINEEDITOR_API UClass* Z_Construct_UClass_UHoudiniPublicAPIGeoInput_NoRegister(); + HOUDINIENGINEEDITOR_API UClass* Z_Construct_UClass_UHoudiniPublicAPIGeoInput(); + COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FTransform(); + HOUDINIENGINEEDITOR_API UClass* Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_NoRegister(); + HOUDINIENGINEEDITOR_API UClass* Z_Construct_UClass_UHoudiniPublicAPICurveInputObject(); + HOUDINIENGINEEDITOR_API UClass* Z_Construct_UClass_UHoudiniPublicAPICurveInput_NoRegister(); + HOUDINIENGINEEDITOR_API UClass* Z_Construct_UClass_UHoudiniPublicAPICurveInput(); + HOUDINIENGINEEDITOR_API UClass* Z_Construct_UClass_UHoudiniPublicAPIAssetInput_NoRegister(); + HOUDINIENGINEEDITOR_API UClass* Z_Construct_UClass_UHoudiniPublicAPIAssetInput(); + HOUDINIENGINEEDITOR_API UClass* Z_Construct_UClass_UHoudiniPublicAPIWorldInput_NoRegister(); + HOUDINIENGINEEDITOR_API UClass* Z_Construct_UClass_UHoudiniPublicAPIWorldInput(); + ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister(); + HOUDINIENGINEEDITOR_API UClass* Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_NoRegister(); + HOUDINIENGINEEDITOR_API UClass* Z_Construct_UClass_UHoudiniPublicAPILandscapeInput(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniLandscapeExportType(); +// End Cross Module References + static UEnum* EHoudiniPublicAPICurveMethod_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniPublicAPICurveMethod, Z_Construct_UPackage__Script_HoudiniEngineEditor(), TEXT("EHoudiniPublicAPICurveMethod")); + } + return Singleton; + } + template<> HOUDINIENGINEEDITOR_API UEnum* StaticEnum() + { + return EHoudiniPublicAPICurveMethod_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniPublicAPICurveMethod(EHoudiniPublicAPICurveMethod_StaticEnum, TEXT("/Script/HoudiniEngineEditor"), TEXT("EHoudiniPublicAPICurveMethod"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniPublicAPICurveMethod_Hash() { return 1694048499U; } + UEnum* Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniPublicAPICurveMethod() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineEditor(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniPublicAPICurveMethod"), 0, Get_Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniPublicAPICurveMethod_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniPublicAPICurveMethod::Invalid", (int64)EHoudiniPublicAPICurveMethod::Invalid }, + { "EHoudiniPublicAPICurveMethod::CVs", (int64)EHoudiniPublicAPICurveMethod::CVs }, + { "EHoudiniPublicAPICurveMethod::Breakpoints", (int64)EHoudiniPublicAPICurveMethod::Breakpoints }, + { "EHoudiniPublicAPICurveMethod::Freehand", (int64)EHoudiniPublicAPICurveMethod::Freehand }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "BlueprintType", "true" }, + { "Breakpoints.Name", "EHoudiniPublicAPICurveMethod::Breakpoints" }, + { "CVs.Name", "EHoudiniPublicAPICurveMethod::CVs" }, + { "Freehand.Name", "EHoudiniPublicAPICurveMethod::Freehand" }, + { "Invalid.Name", "EHoudiniPublicAPICurveMethod::Invalid" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineEditor, + nullptr, + "EHoudiniPublicAPICurveMethod", + "EHoudiniPublicAPICurveMethod", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + static UEnum* EHoudiniPublicAPICurveType_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniPublicAPICurveType, Z_Construct_UPackage__Script_HoudiniEngineEditor(), TEXT("EHoudiniPublicAPICurveType")); + } + return Singleton; + } + template<> HOUDINIENGINEEDITOR_API UEnum* StaticEnum() + { + return EHoudiniPublicAPICurveType_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniPublicAPICurveType(EHoudiniPublicAPICurveType_StaticEnum, TEXT("/Script/HoudiniEngineEditor"), TEXT("EHoudiniPublicAPICurveType"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniPublicAPICurveType_Hash() { return 2840125254U; } + UEnum* Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniPublicAPICurveType() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineEditor(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniPublicAPICurveType"), 0, Get_Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniPublicAPICurveType_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniPublicAPICurveType::Invalid", (int64)EHoudiniPublicAPICurveType::Invalid }, + { "EHoudiniPublicAPICurveType::Polygon", (int64)EHoudiniPublicAPICurveType::Polygon }, + { "EHoudiniPublicAPICurveType::Nurbs", (int64)EHoudiniPublicAPICurveType::Nurbs }, + { "EHoudiniPublicAPICurveType::Bezier", (int64)EHoudiniPublicAPICurveType::Bezier }, + { "EHoudiniPublicAPICurveType::Points", (int64)EHoudiniPublicAPICurveType::Points }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Bezier.Name", "EHoudiniPublicAPICurveType::Bezier" }, + { "BlueprintType", "true" }, + { "Invalid.Name", "EHoudiniPublicAPICurveType::Invalid" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "Nurbs.Name", "EHoudiniPublicAPICurveType::Nurbs" }, + { "Points.Name", "EHoudiniPublicAPICurveType::Points" }, + { "Polygon.Name", "EHoudiniPublicAPICurveType::Polygon" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineEditor, + nullptr, + "EHoudiniPublicAPICurveType", + "EHoudiniPublicAPICurveType", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + DEFINE_FUNCTION(UHoudiniPublicAPIInput::execGetInputObjects) + { + P_GET_TARRAY_REF(UObject*,Z_Param_Out_OutObjects); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->GetInputObjects_Implementation(Z_Param_Out_OutObjects); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIInput::execSetInputObjects) + { + P_GET_TARRAY_REF(UObject*,Z_Param_Out_InObjects); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->SetInputObjects_Implementation(Z_Param_Out_InObjects); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIInput::execIsAcceptableObjectForInput) + { + P_GET_OBJECT(UObject,Z_Param_InObject); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->IsAcceptableObjectForInput_Implementation(Z_Param_InObject); + P_NATIVE_END; + } + static FName NAME_UHoudiniPublicAPIInput_GetInputObjects = FName(TEXT("GetInputObjects")); + bool UHoudiniPublicAPIInput::GetInputObjects(TArray& OutObjects) + { + HoudiniPublicAPIInput_eventGetInputObjects_Parms Parms; + Parms.OutObjects=OutObjects; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIInput_GetInputObjects),&Parms); + OutObjects=Parms.OutObjects; + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIInput_IsAcceptableObjectForInput = FName(TEXT("IsAcceptableObjectForInput")); + bool UHoudiniPublicAPIInput::IsAcceptableObjectForInput(UObject* InObject) const + { + HoudiniPublicAPIInput_eventIsAcceptableObjectForInput_Parms Parms; + Parms.InObject=InObject; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIInput_IsAcceptableObjectForInput),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIInput_SetInputObjects = FName(TEXT("SetInputObjects")); + bool UHoudiniPublicAPIInput::SetInputObjects(TArray const& InObjects) + { + HoudiniPublicAPIInput_eventSetInputObjects_Parms Parms; + Parms.InObjects=InObjects; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIInput_SetInputObjects),&Parms); + return !!Parms.ReturnValue; + } + void UHoudiniPublicAPIInput::StaticRegisterNativesUHoudiniPublicAPIInput() + { + UClass* Class = UHoudiniPublicAPIInput::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "GetInputObjects", &UHoudiniPublicAPIInput::execGetInputObjects }, + { "IsAcceptableObjectForInput", &UHoudiniPublicAPIInput::execIsAcceptableObjectForInput }, + { "SetInputObjects", &UHoudiniPublicAPIInput::execSetInputObjects }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); + } + struct Z_Construct_UFunction_UHoudiniPublicAPIInput_GetInputObjects_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_OutObjects; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_OutObjects_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIInput_GetInputObjects_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIInput_eventGetInputObjects_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIInput_GetInputObjects_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIInput_eventGetInputObjects_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIInput_GetInputObjects_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIInput_GetInputObjects_Statics::NewProp_OutObjects = { "OutObjects", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIInput_eventGetInputObjects_Parms, OutObjects), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIInput_GetInputObjects_Statics::NewProp_OutObjects_Inner = { "OutObjects", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIInput_GetInputObjects_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIInput_GetInputObjects_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIInput_GetInputObjects_Statics::NewProp_OutObjects, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIInput_GetInputObjects_Statics::NewProp_OutObjects_Inner, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIInput_GetInputObjects_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini Engine | Public API | Inputs" }, + { "Comment", "/**\n\x09 * Gets the currently assigned input objects.\n\x09 * @param OutObjects The current input objects of this input.\n\x09 * @return true if input objects were successfully added to OutObjects (even if there are no input objects).\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "Gets the currently assigned input objects.\n@param OutObjects The current input objects of this input.\n@return true if input objects were successfully added to OutObjects (even if there are no input objects)." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIInput_GetInputObjects_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIInput, nullptr, "GetInputObjects", nullptr, nullptr, sizeof(HoudiniPublicAPIInput_eventGetInputObjects_Parms), Z_Construct_UFunction_UHoudiniPublicAPIInput_GetInputObjects_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIInput_GetInputObjects_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C420C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIInput_GetInputObjects_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIInput_GetInputObjects_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIInput_GetInputObjects() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIInput_GetInputObjects_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIInput_IsAcceptableObjectForInput_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InObject; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIInput_IsAcceptableObjectForInput_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIInput_eventIsAcceptableObjectForInput_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIInput_IsAcceptableObjectForInput_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIInput_eventIsAcceptableObjectForInput_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIInput_IsAcceptableObjectForInput_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIInput_IsAcceptableObjectForInput_Statics::NewProp_InObject = { "InObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIInput_eventIsAcceptableObjectForInput_Parms, InObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIInput_IsAcceptableObjectForInput_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIInput_IsAcceptableObjectForInput_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIInput_IsAcceptableObjectForInput_Statics::NewProp_InObject, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIInput_IsAcceptableObjectForInput_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini Engine | Public API | Inputs" }, + { "Comment", "/** Returns true if InObject is acceptable for this input type.\n\x09 * @param InObject The object to check for acceptance as an input object on this input.\n\x09 * @return true if InObject is acceptable for this input type.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "Returns true if InObject is acceptable for this input type.\n@param InObject The object to check for acceptance as an input object on this input.\n@return true if InObject is acceptable for this input type." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIInput_IsAcceptableObjectForInput_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIInput, nullptr, "IsAcceptableObjectForInput", nullptr, nullptr, sizeof(HoudiniPublicAPIInput_eventIsAcceptableObjectForInput_Parms), Z_Construct_UFunction_UHoudiniPublicAPIInput_IsAcceptableObjectForInput_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIInput_IsAcceptableObjectForInput_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIInput_IsAcceptableObjectForInput_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIInput_IsAcceptableObjectForInput_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIInput_IsAcceptableObjectForInput() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIInput_IsAcceptableObjectForInput_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIInput_SetInputObjects_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InObjects_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_InObjects; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InObjects_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIInput_SetInputObjects_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIInput_eventSetInputObjects_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIInput_SetInputObjects_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIInput_eventSetInputObjects_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIInput_SetInputObjects_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIInput_SetInputObjects_Statics::NewProp_InObjects_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIInput_SetInputObjects_Statics::NewProp_InObjects = { "InObjects", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIInput_eventSetInputObjects_Parms, InObjects), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIInput_SetInputObjects_Statics::NewProp_InObjects_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIInput_SetInputObjects_Statics::NewProp_InObjects_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIInput_SetInputObjects_Statics::NewProp_InObjects_Inner = { "InObjects", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIInput_SetInputObjects_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIInput_SetInputObjects_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIInput_SetInputObjects_Statics::NewProp_InObjects, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIInput_SetInputObjects_Statics::NewProp_InObjects_Inner, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIInput_SetInputObjects_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini Engine | Public API | Inputs" }, + { "Comment", "/**\n\x09 * Sets the specified objects as the input objects.\n\x09 * @param InObjects The objects to set as input objects for this input.\n\x09 * @return false if any object was incompatible (all compatible objects are added).\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "Sets the specified objects as the input objects.\n@param InObjects The objects to set as input objects for this input.\n@return false if any object was incompatible (all compatible objects are added)." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIInput_SetInputObjects_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIInput, nullptr, "SetInputObjects", nullptr, nullptr, sizeof(HoudiniPublicAPIInput_eventSetInputObjects_Parms), Z_Construct_UFunction_UHoudiniPublicAPIInput_SetInputObjects_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIInput_SetInputObjects_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C420C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIInput_SetInputObjects_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIInput_SetInputObjects_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIInput_SetInputObjects() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIInput_SetInputObjects_Statics::FuncParams); + } + return ReturnFunction; + } + UClass* Z_Construct_UClass_UHoudiniPublicAPIInput_NoRegister() + { + return UHoudiniPublicAPIInput::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniPublicAPIInput_Statics + { + static UObject* (*const DependentSingletons[])(); + static const FClassFunctionLinkInfo FuncInfo[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InputObjects_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_InputObjects; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InputObjects_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bImportAsReference_MetaData[]; +#endif + static void NewProp_bImportAsReference_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bImportAsReference; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bKeepWorldTransform_MetaData[]; +#endif + static void NewProp_bKeepWorldTransform_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bKeepWorldTransform; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniPublicAPIInput_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniPublicAPIObjectBase, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineEditor, + }; + const FClassFunctionLinkInfo Z_Construct_UClass_UHoudiniPublicAPIInput_Statics::FuncInfo[] = { + { &Z_Construct_UFunction_UHoudiniPublicAPIInput_GetInputObjects, "GetInputObjects" }, // 2039309217 + { &Z_Construct_UFunction_UHoudiniPublicAPIInput_IsAcceptableObjectForInput, "IsAcceptableObjectForInput" }, // 1719968941 + { &Z_Construct_UFunction_UHoudiniPublicAPIInput_SetInputObjects, "SetInputObjects" }, // 333527390 + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIInput_Statics::Class_MetaDataParams[] = { + { "BlueprintType", "true" }, + { "Category", "Houdini Engine | Public API | Inputs" }, + { "Comment", "/**\n * This class is the base class of a hierarchy that represents an input to an HDA in the public API.\n *\n * Each type of input has a derived class:\n * - Geometry: UHoudiniPublicAPIGeoInput\n * - Asset: UHoudiniPublicAPIAssetInput\n * - Curve: UHoudiniPublicAPICurveInput\n * - World: UHoudiniPublicAPIWorldInput\n * - Landscape: UHoudiniPublicAPILandscapeInput\n *\n * Each instance of one of these classes represents the configuration of an input and wraps the actor/object/asset\n * used as the input. These instances are always treated as copies of the actual state of the HDA's input: changing\n * a property of one of these instances does not immediately affect the instantiated HDA: one has to pass the input\n * instances as arguments to UHoudiniPublicAPIAssetWrapper::SetInputAtIndex() or\n * UHoudiniPublicAPIAssetWrapper::SetInputParameter() functions to actually change the inputs on the instantiated asset.\n * A copy of the existing input state of an instantiated HDA can be fetched via\n * UHoudiniPublicAPIAssetWrapper::GetInputAtIndex() and UHoudiniPublicAPIAssetWrapper::GetInputParameter().\n */" }, + { "IncludePath", "HoudiniPublicAPIInputTypes.h" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "This class is the base class of a hierarchy that represents an input to an HDA in the public API.\n\nEach type of input has a derived class:\n - Geometry: UHoudiniPublicAPIGeoInput\n - Asset: UHoudiniPublicAPIAssetInput\n - Curve: UHoudiniPublicAPICurveInput\n - World: UHoudiniPublicAPIWorldInput\n - Landscape: UHoudiniPublicAPILandscapeInput\n\nEach instance of one of these classes represents the configuration of an input and wraps the actor/object/asset\nused as the input. These instances are always treated as copies of the actual state of the HDA's input: changing\na property of one of these instances does not immediately affect the instantiated HDA: one has to pass the input\ninstances as arguments to UHoudiniPublicAPIAssetWrapper::SetInputAtIndex() or\nUHoudiniPublicAPIAssetWrapper::SetInputParameter() functions to actually change the inputs on the instantiated asset.\nA copy of the existing input state of an instantiated HDA can be fetched via\nUHoudiniPublicAPIAssetWrapper::GetInputAtIndex() and UHoudiniPublicAPIAssetWrapper::GetInputParameter()." }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIInput_Statics::NewProp_InputObjects_MetaData[] = { + { "Comment", "/** The input objects for this input. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "The input objects for this input." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniPublicAPIInput_Statics::NewProp_InputObjects = { "InputObjects", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPublicAPIInput, InputObjects), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIInput_Statics::NewProp_InputObjects_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIInput_Statics::NewProp_InputObjects_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniPublicAPIInput_Statics::NewProp_InputObjects_Inner = { "InputObjects", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIInput_Statics::NewProp_bImportAsReference_MetaData[] = { + { "Category", "Houdini Engine | Public API | Inputs" }, + { "Comment", "/**\n\x09 * Indicates that all the input objects are imported to Houdini as references instead of actual geo\n\x09 * (for Geo/World/Asset input types only)\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "Indicates that all the input objects are imported to Houdini as references instead of actual geo\n(for Geo/World/Asset input types only)" }, + }; +#endif + void Z_Construct_UClass_UHoudiniPublicAPIInput_Statics::NewProp_bImportAsReference_SetBit(void* Obj) + { + ((UHoudiniPublicAPIInput*)Obj)->bImportAsReference = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniPublicAPIInput_Statics::NewProp_bImportAsReference = { "bImportAsReference", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniPublicAPIInput), &Z_Construct_UClass_UHoudiniPublicAPIInput_Statics::NewProp_bImportAsReference_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIInput_Statics::NewProp_bImportAsReference_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIInput_Statics::NewProp_bImportAsReference_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIInput_Statics::NewProp_bKeepWorldTransform_MetaData[] = { + { "Category", "Houdini Engine | Public API | Inputs" }, + { "Comment", "/** Is set to true when this input's Transform Type is set to NONE, 2 will use the input's default value .*/" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "Is set to true when this input's Transform Type is set to NONE, 2 will use the input's default value ." }, + }; +#endif + void Z_Construct_UClass_UHoudiniPublicAPIInput_Statics::NewProp_bKeepWorldTransform_SetBit(void* Obj) + { + ((UHoudiniPublicAPIInput*)Obj)->bKeepWorldTransform = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniPublicAPIInput_Statics::NewProp_bKeepWorldTransform = { "bKeepWorldTransform", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniPublicAPIInput), &Z_Construct_UClass_UHoudiniPublicAPIInput_Statics::NewProp_bKeepWorldTransform_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIInput_Statics::NewProp_bKeepWorldTransform_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIInput_Statics::NewProp_bKeepWorldTransform_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniPublicAPIInput_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIInput_Statics::NewProp_InputObjects, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIInput_Statics::NewProp_InputObjects_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIInput_Statics::NewProp_bImportAsReference, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIInput_Statics::NewProp_bKeepWorldTransform, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniPublicAPIInput_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniPublicAPIInput_Statics::ClassParams = { + &UHoudiniPublicAPIInput::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + Z_Construct_UClass_UHoudiniPublicAPIInput_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIInput_Statics::PropPointers), + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIInput_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIInput_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniPublicAPIInput() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniPublicAPIInput_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniPublicAPIInput, 2450722513); + template<> HOUDINIENGINEEDITOR_API UClass* StaticClass() + { + return UHoudiniPublicAPIInput::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniPublicAPIInput(Z_Construct_UClass_UHoudiniPublicAPIInput, &UHoudiniPublicAPIInput::StaticClass, TEXT("/Script/HoudiniEngineEditor"), TEXT("UHoudiniPublicAPIInput"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniPublicAPIInput); + DEFINE_FUNCTION(UHoudiniPublicAPIGeoInput::execGetObjectTransformOffset) + { + P_GET_OBJECT(UObject,Z_Param_InObject); + P_GET_STRUCT_REF(FTransform,Z_Param_Out_OutTransform); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->GetObjectTransformOffset_Implementation(Z_Param_InObject,Z_Param_Out_OutTransform); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIGeoInput::execSetObjectTransformOffset) + { + P_GET_OBJECT(UObject,Z_Param_InObject); + P_GET_STRUCT_REF(FTransform,Z_Param_Out_InTransform); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->SetObjectTransformOffset_Implementation(Z_Param_InObject,Z_Param_Out_InTransform); + P_NATIVE_END; + } + static FName NAME_UHoudiniPublicAPIGeoInput_GetObjectTransformOffset = FName(TEXT("GetObjectTransformOffset")); + bool UHoudiniPublicAPIGeoInput::GetObjectTransformOffset(UObject* InObject, FTransform& OutTransform) const + { + HoudiniPublicAPIGeoInput_eventGetObjectTransformOffset_Parms Parms; + Parms.InObject=InObject; + Parms.OutTransform=OutTransform; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIGeoInput_GetObjectTransformOffset),&Parms); + OutTransform=Parms.OutTransform; + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIGeoInput_SetObjectTransformOffset = FName(TEXT("SetObjectTransformOffset")); + bool UHoudiniPublicAPIGeoInput::SetObjectTransformOffset(UObject* InObject, FTransform const& InTransform) + { + HoudiniPublicAPIGeoInput_eventSetObjectTransformOffset_Parms Parms; + Parms.InObject=InObject; + Parms.InTransform=InTransform; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIGeoInput_SetObjectTransformOffset),&Parms); + return !!Parms.ReturnValue; + } + void UHoudiniPublicAPIGeoInput::StaticRegisterNativesUHoudiniPublicAPIGeoInput() + { + UClass* Class = UHoudiniPublicAPIGeoInput::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "GetObjectTransformOffset", &UHoudiniPublicAPIGeoInput::execGetObjectTransformOffset }, + { "SetObjectTransformOffset", &UHoudiniPublicAPIGeoInput::execSetObjectTransformOffset }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); + } + struct Z_Construct_UFunction_UHoudiniPublicAPIGeoInput_GetObjectTransformOffset_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_OutTransform; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InObject; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIGeoInput_GetObjectTransformOffset_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIGeoInput_eventGetObjectTransformOffset_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIGeoInput_GetObjectTransformOffset_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIGeoInput_eventGetObjectTransformOffset_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIGeoInput_GetObjectTransformOffset_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIGeoInput_GetObjectTransformOffset_Statics::NewProp_OutTransform = { "OutTransform", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIGeoInput_eventGetObjectTransformOffset_Parms, OutTransform), Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIGeoInput_GetObjectTransformOffset_Statics::NewProp_InObject = { "InObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIGeoInput_eventGetObjectTransformOffset_Parms, InObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIGeoInput_GetObjectTransformOffset_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIGeoInput_GetObjectTransformOffset_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIGeoInput_GetObjectTransformOffset_Statics::NewProp_OutTransform, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIGeoInput_GetObjectTransformOffset_Statics::NewProp_InObject, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIGeoInput_GetObjectTransformOffset_Statics::Function_MetaDataParams[] = { + { "AutoCreateRefTerm", "InTransform" }, + { "Category", "Houdini Engine | Public API | Inputs" }, + { "Comment", "/**\n\x09 * Get the transform offset of the specified input object InObject (must already have been set via SetInputObjects()).\n\x09 * @param InObject The input object to get a transform offset for.\n\x09 * @param OutTransform The transform offset that was fetched.\n\x09 * @return true if the object was found and the transform offset fetched.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "Get the transform offset of the specified input object InObject (must already have been set via SetInputObjects()).\n@param InObject The input object to get a transform offset for.\n@param OutTransform The transform offset that was fetched.\n@return true if the object was found and the transform offset fetched." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIGeoInput_GetObjectTransformOffset_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIGeoInput, nullptr, "GetObjectTransformOffset", nullptr, nullptr, sizeof(HoudiniPublicAPIGeoInput_eventGetObjectTransformOffset_Parms), Z_Construct_UFunction_UHoudiniPublicAPIGeoInput_GetObjectTransformOffset_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIGeoInput_GetObjectTransformOffset_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5CC20C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIGeoInput_GetObjectTransformOffset_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIGeoInput_GetObjectTransformOffset_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIGeoInput_GetObjectTransformOffset() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIGeoInput_GetObjectTransformOffset_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIGeoInput_SetObjectTransformOffset_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InTransform_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InTransform; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InObject; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIGeoInput_SetObjectTransformOffset_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIGeoInput_eventSetObjectTransformOffset_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIGeoInput_SetObjectTransformOffset_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIGeoInput_eventSetObjectTransformOffset_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIGeoInput_SetObjectTransformOffset_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIGeoInput_SetObjectTransformOffset_Statics::NewProp_InTransform_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIGeoInput_SetObjectTransformOffset_Statics::NewProp_InTransform = { "InTransform", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIGeoInput_eventSetObjectTransformOffset_Parms, InTransform), Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIGeoInput_SetObjectTransformOffset_Statics::NewProp_InTransform_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIGeoInput_SetObjectTransformOffset_Statics::NewProp_InTransform_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIGeoInput_SetObjectTransformOffset_Statics::NewProp_InObject = { "InObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIGeoInput_eventSetObjectTransformOffset_Parms, InObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIGeoInput_SetObjectTransformOffset_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIGeoInput_SetObjectTransformOffset_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIGeoInput_SetObjectTransformOffset_Statics::NewProp_InTransform, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIGeoInput_SetObjectTransformOffset_Statics::NewProp_InObject, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIGeoInput_SetObjectTransformOffset_Statics::Function_MetaDataParams[] = { + { "AutoCreateRefTerm", "InTransform" }, + { "Category", "Houdini Engine | Public API | Inputs" }, + { "Comment", "/**\n\x09 * Set the transform offset of the specified input object InObject (must already have been set via SetInputObjects()).\n\x09 * @param InObject The input object to set a transform offset for.\n\x09 * @param InTransform The transform offset to set.\n\x09 * @return true if the object was found and the transform offset set.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "Set the transform offset of the specified input object InObject (must already have been set via SetInputObjects()).\n@param InObject The input object to set a transform offset for.\n@param InTransform The transform offset to set.\n@return true if the object was found and the transform offset set." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIGeoInput_SetObjectTransformOffset_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIGeoInput, nullptr, "SetObjectTransformOffset", nullptr, nullptr, sizeof(HoudiniPublicAPIGeoInput_eventSetObjectTransformOffset_Parms), Z_Construct_UFunction_UHoudiniPublicAPIGeoInput_SetObjectTransformOffset_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIGeoInput_SetObjectTransformOffset_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0CC20C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIGeoInput_SetObjectTransformOffset_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIGeoInput_SetObjectTransformOffset_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIGeoInput_SetObjectTransformOffset() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIGeoInput_SetObjectTransformOffset_Statics::FuncParams); + } + return ReturnFunction; + } + UClass* Z_Construct_UClass_UHoudiniPublicAPIGeoInput_NoRegister() + { + return UHoudiniPublicAPIGeoInput::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics + { + static UObject* (*const DependentSingletons[])(); + static const FClassFunctionLinkInfo FuncInfo[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InputObjectTransformOffsets_MetaData[]; +#endif + static const UE4CodeGen_Private::FMapPropertyParams NewProp_InputObjectTransformOffsets; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InputObjectTransformOffsets_Key_KeyProp; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InputObjectTransformOffsets_ValueProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bExportColliders_MetaData[]; +#endif + static void NewProp_bExportColliders_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bExportColliders; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bExportSockets_MetaData[]; +#endif + static void NewProp_bExportSockets_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bExportSockets; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bExportLODs_MetaData[]; +#endif + static void NewProp_bExportLODs_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bExportLODs; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bPackBeforeMerge_MetaData[]; +#endif + static void NewProp_bPackBeforeMerge_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bPackBeforeMerge; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniPublicAPIInput, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineEditor, + }; + const FClassFunctionLinkInfo Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::FuncInfo[] = { + { &Z_Construct_UFunction_UHoudiniPublicAPIGeoInput_GetObjectTransformOffset, "GetObjectTransformOffset" }, // 3127793242 + { &Z_Construct_UFunction_UHoudiniPublicAPIGeoInput_SetObjectTransformOffset, "SetObjectTransformOffset" }, // 1261407435 + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::Class_MetaDataParams[] = { + { "BlueprintType", "true" }, + { "Category", "Houdini Engine | Public API | Inputs" }, + { "Comment", "/**\n * API wrapper input class for geometry inputs. Derived from UHoudiniPublicAPIInput.\n */" }, + { "IncludePath", "HoudiniPublicAPIInputTypes.h" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "API wrapper input class for geometry inputs. Derived from UHoudiniPublicAPIInput." }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::NewProp_InputObjectTransformOffsets_MetaData[] = { + { "Comment", "/** Per-Input-Object data: the transform offset per input object. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "Per-Input-Object data: the transform offset per input object." }, + }; +#endif + const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::NewProp_InputObjectTransformOffsets = { "InputObjectTransformOffsets", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPublicAPIGeoInput, InputObjectTransformOffsets), EMapPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::NewProp_InputObjectTransformOffsets_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::NewProp_InputObjectTransformOffsets_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::NewProp_InputObjectTransformOffsets_Key_KeyProp = { "InputObjectTransformOffsets_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::NewProp_InputObjectTransformOffsets_ValueProp = { "InputObjectTransformOffsets", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::NewProp_bExportColliders_MetaData[] = { + { "Category", "Houdini Engine | Public API | Inputs" }, + { "Comment", "/** Indicates that all colliders in the input should be marshalled to Houdini */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "Indicates that all colliders in the input should be marshalled to Houdini" }, + }; +#endif + void Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::NewProp_bExportColliders_SetBit(void* Obj) + { + ((UHoudiniPublicAPIGeoInput*)Obj)->bExportColliders = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::NewProp_bExportColliders = { "bExportColliders", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniPublicAPIGeoInput), &Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::NewProp_bExportColliders_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::NewProp_bExportColliders_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::NewProp_bExportColliders_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::NewProp_bExportSockets_MetaData[] = { + { "Category", "Houdini Engine | Public API | Inputs" }, + { "Comment", "/** Indicates that all sockets in the input should be marshalled to Houdini */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "Indicates that all sockets in the input should be marshalled to Houdini" }, + }; +#endif + void Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::NewProp_bExportSockets_SetBit(void* Obj) + { + ((UHoudiniPublicAPIGeoInput*)Obj)->bExportSockets = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::NewProp_bExportSockets = { "bExportSockets", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniPublicAPIGeoInput), &Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::NewProp_bExportSockets_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::NewProp_bExportSockets_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::NewProp_bExportSockets_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::NewProp_bExportLODs_MetaData[] = { + { "Category", "Houdini Engine | Public API | Inputs" }, + { "Comment", "/** Indicates that all LODs in the input should be marshalled to Houdini */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "Indicates that all LODs in the input should be marshalled to Houdini" }, + }; +#endif + void Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::NewProp_bExportLODs_SetBit(void* Obj) + { + ((UHoudiniPublicAPIGeoInput*)Obj)->bExportLODs = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::NewProp_bExportLODs = { "bExportLODs", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniPublicAPIGeoInput), &Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::NewProp_bExportLODs_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::NewProp_bExportLODs_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::NewProp_bExportLODs_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::NewProp_bPackBeforeMerge_MetaData[] = { + { "Category", "Houdini Engine | Public API | Inputs" }, + { "Comment", "/** Indicates that the geometry must be packed before merging it into the input */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "Indicates that the geometry must be packed before merging it into the input" }, + }; +#endif + void Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::NewProp_bPackBeforeMerge_SetBit(void* Obj) + { + ((UHoudiniPublicAPIGeoInput*)Obj)->bPackBeforeMerge = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::NewProp_bPackBeforeMerge = { "bPackBeforeMerge", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniPublicAPIGeoInput), &Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::NewProp_bPackBeforeMerge_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::NewProp_bPackBeforeMerge_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::NewProp_bPackBeforeMerge_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::NewProp_InputObjectTransformOffsets, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::NewProp_InputObjectTransformOffsets_Key_KeyProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::NewProp_InputObjectTransformOffsets_ValueProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::NewProp_bExportColliders, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::NewProp_bExportSockets, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::NewProp_bExportLODs, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::NewProp_bPackBeforeMerge, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::ClassParams = { + &UHoudiniPublicAPIGeoInput::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::PropPointers), + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniPublicAPIGeoInput() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniPublicAPIGeoInput, 2969602678); + template<> HOUDINIENGINEEDITOR_API UClass* StaticClass() + { + return UHoudiniPublicAPIGeoInput::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniPublicAPIGeoInput(Z_Construct_UClass_UHoudiniPublicAPIGeoInput, &UHoudiniPublicAPIGeoInput::StaticClass, TEXT("/Script/HoudiniEngineEditor"), TEXT("UHoudiniPublicAPIGeoInput"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniPublicAPIGeoInput); + DEFINE_FUNCTION(UHoudiniPublicAPICurveInputObject::execSetCurveMethod) + { + P_GET_ENUM(EHoudiniPublicAPICurveMethod,Z_Param_InCurveMethod); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->SetCurveMethod_Implementation(EHoudiniPublicAPICurveMethod(Z_Param_InCurveMethod)); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPICurveInputObject::execGetCurveMethod) + { + P_FINISH; + P_NATIVE_BEGIN; + *(EHoudiniPublicAPICurveMethod*)Z_Param__Result=P_THIS->GetCurveMethod_Implementation(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPICurveInputObject::execSetCurveType) + { + P_GET_ENUM(EHoudiniPublicAPICurveType,Z_Param_InCurveType); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->SetCurveType_Implementation(EHoudiniPublicAPICurveType(Z_Param_InCurveType)); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPICurveInputObject::execGetCurveType) + { + P_FINISH; + P_NATIVE_BEGIN; + *(EHoudiniPublicAPICurveType*)Z_Param__Result=P_THIS->GetCurveType_Implementation(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPICurveInputObject::execSetReversed) + { + P_GET_UBOOL(Z_Param_bInReversed); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->SetReversed_Implementation(Z_Param_bInReversed); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPICurveInputObject::execIsReversed) + { + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->IsReversed_Implementation(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPICurveInputObject::execSetClosed) + { + P_GET_UBOOL(Z_Param_bInClosed); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->SetClosed_Implementation(Z_Param_bInClosed); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPICurveInputObject::execIsClosed) + { + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->IsClosed_Implementation(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPICurveInputObject::execGetCurvePoints) + { + P_GET_TARRAY_REF(FTransform,Z_Param_Out_OutCurvePoints); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->GetCurvePoints_Implementation(Z_Param_Out_OutCurvePoints); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPICurveInputObject::execClearCurvePoints) + { + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->ClearCurvePoints_Implementation(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPICurveInputObject::execAppendCurvePoint) + { + P_GET_STRUCT_REF(FTransform,Z_Param_Out_InCurvePoint); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->AppendCurvePoint_Implementation(Z_Param_Out_InCurvePoint); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPICurveInputObject::execSetCurvePoints) + { + P_GET_TARRAY_REF(FTransform,Z_Param_Out_InCurvePoints); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->SetCurvePoints_Implementation(Z_Param_Out_InCurvePoints); + P_NATIVE_END; + } + static FName NAME_UHoudiniPublicAPICurveInputObject_AppendCurvePoint = FName(TEXT("AppendCurvePoint")); + void UHoudiniPublicAPICurveInputObject::AppendCurvePoint(FTransform const& InCurvePoint) + { + HoudiniPublicAPICurveInputObject_eventAppendCurvePoint_Parms Parms; + Parms.InCurvePoint=InCurvePoint; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPICurveInputObject_AppendCurvePoint),&Parms); + } + static FName NAME_UHoudiniPublicAPICurveInputObject_ClearCurvePoints = FName(TEXT("ClearCurvePoints")); + void UHoudiniPublicAPICurveInputObject::ClearCurvePoints() + { + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPICurveInputObject_ClearCurvePoints),NULL); + } + static FName NAME_UHoudiniPublicAPICurveInputObject_GetCurveMethod = FName(TEXT("GetCurveMethod")); + EHoudiniPublicAPICurveMethod UHoudiniPublicAPICurveInputObject::GetCurveMethod() const + { + HoudiniPublicAPICurveInputObject_eventGetCurveMethod_Parms Parms; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPICurveInputObject_GetCurveMethod),&Parms); + return Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPICurveInputObject_GetCurvePoints = FName(TEXT("GetCurvePoints")); + void UHoudiniPublicAPICurveInputObject::GetCurvePoints(TArray& OutCurvePoints) const + { + HoudiniPublicAPICurveInputObject_eventGetCurvePoints_Parms Parms; + Parms.OutCurvePoints=OutCurvePoints; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPICurveInputObject_GetCurvePoints),&Parms); + OutCurvePoints=Parms.OutCurvePoints; + } + static FName NAME_UHoudiniPublicAPICurveInputObject_GetCurveType = FName(TEXT("GetCurveType")); + EHoudiniPublicAPICurveType UHoudiniPublicAPICurveInputObject::GetCurveType() const + { + HoudiniPublicAPICurveInputObject_eventGetCurveType_Parms Parms; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPICurveInputObject_GetCurveType),&Parms); + return Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPICurveInputObject_IsClosed = FName(TEXT("IsClosed")); + bool UHoudiniPublicAPICurveInputObject::IsClosed() const + { + HoudiniPublicAPICurveInputObject_eventIsClosed_Parms Parms; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPICurveInputObject_IsClosed),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPICurveInputObject_IsReversed = FName(TEXT("IsReversed")); + bool UHoudiniPublicAPICurveInputObject::IsReversed() const + { + HoudiniPublicAPICurveInputObject_eventIsReversed_Parms Parms; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPICurveInputObject_IsReversed),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPICurveInputObject_SetClosed = FName(TEXT("SetClosed")); + void UHoudiniPublicAPICurveInputObject::SetClosed(bool bInClosed) + { + HoudiniPublicAPICurveInputObject_eventSetClosed_Parms Parms; + Parms.bInClosed=bInClosed ? true : false; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPICurveInputObject_SetClosed),&Parms); + } + static FName NAME_UHoudiniPublicAPICurveInputObject_SetCurveMethod = FName(TEXT("SetCurveMethod")); + void UHoudiniPublicAPICurveInputObject::SetCurveMethod(const EHoudiniPublicAPICurveMethod InCurveMethod) + { + HoudiniPublicAPICurveInputObject_eventSetCurveMethod_Parms Parms; + Parms.InCurveMethod=InCurveMethod; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPICurveInputObject_SetCurveMethod),&Parms); + } + static FName NAME_UHoudiniPublicAPICurveInputObject_SetCurvePoints = FName(TEXT("SetCurvePoints")); + void UHoudiniPublicAPICurveInputObject::SetCurvePoints(TArray const& InCurvePoints) + { + HoudiniPublicAPICurveInputObject_eventSetCurvePoints_Parms Parms; + Parms.InCurvePoints=InCurvePoints; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPICurveInputObject_SetCurvePoints),&Parms); + } + static FName NAME_UHoudiniPublicAPICurveInputObject_SetCurveType = FName(TEXT("SetCurveType")); + void UHoudiniPublicAPICurveInputObject::SetCurveType(const EHoudiniPublicAPICurveType InCurveType) + { + HoudiniPublicAPICurveInputObject_eventSetCurveType_Parms Parms; + Parms.InCurveType=InCurveType; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPICurveInputObject_SetCurveType),&Parms); + } + static FName NAME_UHoudiniPublicAPICurveInputObject_SetReversed = FName(TEXT("SetReversed")); + void UHoudiniPublicAPICurveInputObject::SetReversed(bool bInReversed) + { + HoudiniPublicAPICurveInputObject_eventSetReversed_Parms Parms; + Parms.bInReversed=bInReversed ? true : false; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPICurveInputObject_SetReversed),&Parms); + } + void UHoudiniPublicAPICurveInputObject::StaticRegisterNativesUHoudiniPublicAPICurveInputObject() + { + UClass* Class = UHoudiniPublicAPICurveInputObject::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "AppendCurvePoint", &UHoudiniPublicAPICurveInputObject::execAppendCurvePoint }, + { "ClearCurvePoints", &UHoudiniPublicAPICurveInputObject::execClearCurvePoints }, + { "GetCurveMethod", &UHoudiniPublicAPICurveInputObject::execGetCurveMethod }, + { "GetCurvePoints", &UHoudiniPublicAPICurveInputObject::execGetCurvePoints }, + { "GetCurveType", &UHoudiniPublicAPICurveInputObject::execGetCurveType }, + { "IsClosed", &UHoudiniPublicAPICurveInputObject::execIsClosed }, + { "IsReversed", &UHoudiniPublicAPICurveInputObject::execIsReversed }, + { "SetClosed", &UHoudiniPublicAPICurveInputObject::execSetClosed }, + { "SetCurveMethod", &UHoudiniPublicAPICurveInputObject::execSetCurveMethod }, + { "SetCurvePoints", &UHoudiniPublicAPICurveInputObject::execSetCurvePoints }, + { "SetCurveType", &UHoudiniPublicAPICurveInputObject::execSetCurveType }, + { "SetReversed", &UHoudiniPublicAPICurveInputObject::execSetReversed }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); + } + struct Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_AppendCurvePoint_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InCurvePoint_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InCurvePoint; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_AppendCurvePoint_Statics::NewProp_InCurvePoint_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_AppendCurvePoint_Statics::NewProp_InCurvePoint = { "InCurvePoint", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPICurveInputObject_eventAppendCurvePoint_Parms, InCurvePoint), Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_AppendCurvePoint_Statics::NewProp_InCurvePoint_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_AppendCurvePoint_Statics::NewProp_InCurvePoint_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_AppendCurvePoint_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_AppendCurvePoint_Statics::NewProp_InCurvePoint, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_AppendCurvePoint_Statics::Function_MetaDataParams[] = { + { "AutoCreateRefTerm", "InCurvePoint" }, + { "Category", "Houdini Engine | Public API | Inputs | Input Objects" }, + { "Comment", "/**\n\x09 * Append a point to the end of this curve.\n\x09 * @param InCurvePoint The point to append.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "Append a point to the end of this curve.\n@param InCurvePoint The point to append." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_AppendCurvePoint_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPICurveInputObject, nullptr, "AppendCurvePoint", nullptr, nullptr, sizeof(HoudiniPublicAPICurveInputObject_eventAppendCurvePoint_Parms), Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_AppendCurvePoint_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_AppendCurvePoint_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0CC20C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_AppendCurvePoint_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_AppendCurvePoint_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_AppendCurvePoint() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_AppendCurvePoint_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_ClearCurvePoints_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_ClearCurvePoints_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini Engine | Public API | Inputs | Input Objects" }, + { "Comment", "/** Remove all points from the curve. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "Remove all points from the curve." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_ClearCurvePoints_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPICurveInputObject, nullptr, "ClearCurvePoints", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_ClearCurvePoints_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_ClearCurvePoints_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_ClearCurvePoints() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_ClearCurvePoints_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_GetCurveMethod_Statics + { + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_ReturnValue_Underlying; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_GetCurveMethod_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPICurveInputObject_eventGetCurveMethod_Parms, ReturnValue), Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniPublicAPICurveMethod, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_GetCurveMethod_Statics::NewProp_ReturnValue_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_GetCurveMethod_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_GetCurveMethod_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_GetCurveMethod_Statics::NewProp_ReturnValue_Underlying, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_GetCurveMethod_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini Engine | Public API | Inputs | Input Objects" }, + { "Comment", "/** Get the curve method, for example CVs, or freehand. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "Get the curve method, for example CVs, or freehand." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_GetCurveMethod_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPICurveInputObject, nullptr, "GetCurveMethod", nullptr, nullptr, sizeof(HoudiniPublicAPICurveInputObject_eventGetCurveMethod_Parms), Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_GetCurveMethod_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_GetCurveMethod_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_GetCurveMethod_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_GetCurveMethod_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_GetCurveMethod() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_GetCurveMethod_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_GetCurvePoints_Statics + { + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_OutCurvePoints; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_OutCurvePoints_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_GetCurvePoints_Statics::NewProp_OutCurvePoints = { "OutCurvePoints", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPICurveInputObject_eventGetCurvePoints_Parms, OutCurvePoints), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_GetCurvePoints_Statics::NewProp_OutCurvePoints_Inner = { "OutCurvePoints", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_GetCurvePoints_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_GetCurvePoints_Statics::NewProp_OutCurvePoints, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_GetCurvePoints_Statics::NewProp_OutCurvePoints_Inner, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_GetCurvePoints_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini Engine | Public API | Inputs | Input Objects" }, + { "Comment", "/**\n\x09 * Get all points of the curve.\n\x09 * @param OutCurvePoints Set to a copy of all of the points of the curve.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "Get all points of the curve.\n@param OutCurvePoints Set to a copy of all of the points of the curve." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_GetCurvePoints_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPICurveInputObject, nullptr, "GetCurvePoints", nullptr, nullptr, sizeof(HoudiniPublicAPICurveInputObject_eventGetCurvePoints_Parms), Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_GetCurvePoints_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_GetCurvePoints_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C420C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_GetCurvePoints_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_GetCurvePoints_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_GetCurvePoints() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_GetCurvePoints_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_GetCurveType_Statics + { + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_ReturnValue_Underlying; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_GetCurveType_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPICurveInputObject_eventGetCurveType_Parms, ReturnValue), Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniPublicAPICurveType, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_GetCurveType_Statics::NewProp_ReturnValue_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_GetCurveType_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_GetCurveType_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_GetCurveType_Statics::NewProp_ReturnValue_Underlying, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_GetCurveType_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini Engine | Public API | Inputs | Input Objects" }, + { "Comment", "/** Returns the curve type (for example: polygon, nurbs, bezier) */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "Returns the curve type (for example: polygon, nurbs, bezier)" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_GetCurveType_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPICurveInputObject, nullptr, "GetCurveType", nullptr, nullptr, sizeof(HoudiniPublicAPICurveInputObject_eventGetCurveType_Parms), Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_GetCurveType_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_GetCurveType_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_GetCurveType_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_GetCurveType_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_GetCurveType() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_GetCurveType_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_IsClosed_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_IsClosed_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPICurveInputObject_eventIsClosed_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_IsClosed_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPICurveInputObject_eventIsClosed_Parms), &Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_IsClosed_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_IsClosed_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_IsClosed_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_IsClosed_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini Engine | Public API | Inputs | Input Objects" }, + { "Comment", "/** Returns true if this is a closed curve. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "Returns true if this is a closed curve." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_IsClosed_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPICurveInputObject, nullptr, "IsClosed", nullptr, nullptr, sizeof(HoudiniPublicAPICurveInputObject_eventIsClosed_Parms), Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_IsClosed_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_IsClosed_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_IsClosed_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_IsClosed_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_IsClosed() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_IsClosed_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_IsReversed_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_IsReversed_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPICurveInputObject_eventIsReversed_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_IsReversed_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPICurveInputObject_eventIsReversed_Parms), &Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_IsReversed_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_IsReversed_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_IsReversed_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_IsReversed_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini Engine | Public API | Inputs | Input Objects" }, + { "Comment", "/** Returns true if the curve is reversed. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "Returns true if the curve is reversed." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_IsReversed_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPICurveInputObject, nullptr, "IsReversed", nullptr, nullptr, sizeof(HoudiniPublicAPICurveInputObject_eventIsReversed_Parms), Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_IsReversed_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_IsReversed_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_IsReversed_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_IsReversed_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_IsReversed() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_IsReversed_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetClosed_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bInClosed_MetaData[]; +#endif + static void NewProp_bInClosed_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInClosed; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetClosed_Statics::NewProp_bInClosed_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + void Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetClosed_Statics::NewProp_bInClosed_SetBit(void* Obj) + { + ((HoudiniPublicAPICurveInputObject_eventSetClosed_Parms*)Obj)->bInClosed = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetClosed_Statics::NewProp_bInClosed = { "bInClosed", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPICurveInputObject_eventSetClosed_Parms), &Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetClosed_Statics::NewProp_bInClosed_SetBit, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetClosed_Statics::NewProp_bInClosed_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetClosed_Statics::NewProp_bInClosed_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetClosed_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetClosed_Statics::NewProp_bInClosed, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetClosed_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini Engine | Public API | Inputs | Input Objects" }, + { "Comment", "/**\n\x09 * Set whether the curve is closed or not.\n\x09 * @param bInClosed The new closed setting for the curve: set to true if the curve is closed.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "Set whether the curve is closed or not.\n@param bInClosed The new closed setting for the curve: set to true if the curve is closed." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetClosed_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPICurveInputObject, nullptr, "SetClosed", nullptr, nullptr, sizeof(HoudiniPublicAPICurveInputObject_eventSetClosed_Parms), Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetClosed_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetClosed_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetClosed_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetClosed_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetClosed() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetClosed_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurveMethod_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InCurveMethod_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_InCurveMethod; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_InCurveMethod_Underlying; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurveMethod_Statics::NewProp_InCurveMethod_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurveMethod_Statics::NewProp_InCurveMethod = { "InCurveMethod", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPICurveInputObject_eventSetCurveMethod_Parms, InCurveMethod), Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniPublicAPICurveMethod, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurveMethod_Statics::NewProp_InCurveMethod_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurveMethod_Statics::NewProp_InCurveMethod_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurveMethod_Statics::NewProp_InCurveMethod_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurveMethod_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurveMethod_Statics::NewProp_InCurveMethod, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurveMethod_Statics::NewProp_InCurveMethod_Underlying, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurveMethod_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini Engine | Public API | Inputs | Input Objects" }, + { "Comment", "/**\n\x09 * Set the curve method, for example CVs, or freehand.\n\x09 * @param InCurveMethod The new curve method.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "Set the curve method, for example CVs, or freehand.\n@param InCurveMethod The new curve method." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurveMethod_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPICurveInputObject, nullptr, "SetCurveMethod", nullptr, nullptr, sizeof(HoudiniPublicAPICurveInputObject_eventSetCurveMethod_Parms), Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurveMethod_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurveMethod_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurveMethod_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurveMethod_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurveMethod() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurveMethod_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurvePoints_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InCurvePoints_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_InCurvePoints; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InCurvePoints_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurvePoints_Statics::NewProp_InCurvePoints_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurvePoints_Statics::NewProp_InCurvePoints = { "InCurvePoints", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPICurveInputObject_eventSetCurvePoints_Parms, InCurvePoints), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurvePoints_Statics::NewProp_InCurvePoints_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurvePoints_Statics::NewProp_InCurvePoints_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurvePoints_Statics::NewProp_InCurvePoints_Inner = { "InCurvePoints", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurvePoints_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurvePoints_Statics::NewProp_InCurvePoints, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurvePoints_Statics::NewProp_InCurvePoints_Inner, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurvePoints_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini Engine | Public API | Inputs | Input Objects" }, + { "Comment", "/**\n\x09 * Set the points of the curve (replacing any previously set points with InCurvePoints).\n\x09 * @param InCurvePoints The new points to set / replace the curve's points with.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "Set the points of the curve (replacing any previously set points with InCurvePoints).\n@param InCurvePoints The new points to set / replace the curve's points with." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurvePoints_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPICurveInputObject, nullptr, "SetCurvePoints", nullptr, nullptr, sizeof(HoudiniPublicAPICurveInputObject_eventSetCurvePoints_Parms), Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurvePoints_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurvePoints_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C420C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurvePoints_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurvePoints_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurvePoints() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurvePoints_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurveType_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InCurveType_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_InCurveType; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_InCurveType_Underlying; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurveType_Statics::NewProp_InCurveType_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurveType_Statics::NewProp_InCurveType = { "InCurveType", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPICurveInputObject_eventSetCurveType_Parms, InCurveType), Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniPublicAPICurveType, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurveType_Statics::NewProp_InCurveType_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurveType_Statics::NewProp_InCurveType_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurveType_Statics::NewProp_InCurveType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurveType_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurveType_Statics::NewProp_InCurveType, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurveType_Statics::NewProp_InCurveType_Underlying, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurveType_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini Engine | Public API | Inputs | Input Objects" }, + { "Comment", "/**\n\x09 * Set the curve type (for example: polygon, nurbs, bezier).\n\x09 * @param InCurveType The new curve type.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "Set the curve type (for example: polygon, nurbs, bezier).\n@param InCurveType The new curve type." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurveType_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPICurveInputObject, nullptr, "SetCurveType", nullptr, nullptr, sizeof(HoudiniPublicAPICurveInputObject_eventSetCurveType_Parms), Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurveType_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurveType_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurveType_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurveType_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurveType() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurveType_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetReversed_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bInReversed_MetaData[]; +#endif + static void NewProp_bInReversed_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInReversed; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetReversed_Statics::NewProp_bInReversed_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + void Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetReversed_Statics::NewProp_bInReversed_SetBit(void* Obj) + { + ((HoudiniPublicAPICurveInputObject_eventSetReversed_Parms*)Obj)->bInReversed = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetReversed_Statics::NewProp_bInReversed = { "bInReversed", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPICurveInputObject_eventSetReversed_Parms), &Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetReversed_Statics::NewProp_bInReversed_SetBit, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetReversed_Statics::NewProp_bInReversed_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetReversed_Statics::NewProp_bInReversed_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetReversed_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetReversed_Statics::NewProp_bInReversed, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetReversed_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini Engine | Public API | Inputs | Input Objects" }, + { "Comment", "/**\n\x09 * Set whether the curve is reversed or not.\n\x09 * @param bInReversed The new reversed setting for the curve: set to true if the curve is reversed.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "Set whether the curve is reversed or not.\n@param bInReversed The new reversed setting for the curve: set to true if the curve is reversed." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetReversed_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPICurveInputObject, nullptr, "SetReversed", nullptr, nullptr, sizeof(HoudiniPublicAPICurveInputObject_eventSetReversed_Parms), Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetReversed_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetReversed_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetReversed_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetReversed_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetReversed() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetReversed_Statics::FuncParams); + } + return ReturnFunction; + } + UClass* Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_NoRegister() + { + return UHoudiniPublicAPICurveInputObject::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics + { + static UObject* (*const DependentSingletons[])(); + static const FClassFunctionLinkInfo FuncInfo[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CurveMethod_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_CurveMethod; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_CurveMethod_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CurveType_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_CurveType; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_CurveType_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bReversed_MetaData[]; +#endif + static void NewProp_bReversed_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bReversed; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bClosed_MetaData[]; +#endif + static void NewProp_bClosed_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bClosed; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CurvePoints_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_CurvePoints; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_CurvePoints_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniPublicAPIObjectBase, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineEditor, + }; + const FClassFunctionLinkInfo Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics::FuncInfo[] = { + { &Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_AppendCurvePoint, "AppendCurvePoint" }, // 274050250 + { &Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_ClearCurvePoints, "ClearCurvePoints" }, // 842421099 + { &Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_GetCurveMethod, "GetCurveMethod" }, // 1462373648 + { &Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_GetCurvePoints, "GetCurvePoints" }, // 2344612721 + { &Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_GetCurveType, "GetCurveType" }, // 1096300262 + { &Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_IsClosed, "IsClosed" }, // 4155933494 + { &Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_IsReversed, "IsReversed" }, // 1177155848 + { &Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetClosed, "SetClosed" }, // 713499770 + { &Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurveMethod, "SetCurveMethod" }, // 3135921437 + { &Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurvePoints, "SetCurvePoints" }, // 1438209489 + { &Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetCurveType, "SetCurveType" }, // 1406913412 + { &Z_Construct_UFunction_UHoudiniPublicAPICurveInputObject_SetReversed, "SetReversed" }, // 1795642855 + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics::Class_MetaDataParams[] = { + { "BlueprintType", "true" }, + { "Category", "Houdini Engine | Public API | Inputs | Input Objects" }, + { "Comment", "/**\n * API wrapper input class for curve inputs. Derived from UHoudiniPublicAPIInput.\n */" }, + { "IncludePath", "HoudiniPublicAPIInputTypes.h" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "API wrapper input class for curve inputs. Derived from UHoudiniPublicAPIInput." }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics::NewProp_CurveMethod_MetaData[] = { + { "Category", "Houdini Engine | Public API | Inputs | Input Objects" }, + { "Comment", "/** The curve method, for example CVs, or freehand. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "The curve method, for example CVs, or freehand." }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics::NewProp_CurveMethod = { "CurveMethod", nullptr, (EPropertyFlags)0x0020080000000005, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPublicAPICurveInputObject, CurveMethod), Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniPublicAPICurveMethod, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics::NewProp_CurveMethod_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics::NewProp_CurveMethod_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics::NewProp_CurveMethod_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics::NewProp_CurveType_MetaData[] = { + { "Category", "Houdini Engine | Public API | Inputs | Input Objects" }, + { "Comment", "/** The curve type (for example: polygon, nurbs, bezier). */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "The curve type (for example: polygon, nurbs, bezier)." }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics::NewProp_CurveType = { "CurveType", nullptr, (EPropertyFlags)0x0020080000000005, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPublicAPICurveInputObject, CurveType), Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniPublicAPICurveType, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics::NewProp_CurveType_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics::NewProp_CurveType_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics::NewProp_CurveType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics::NewProp_bReversed_MetaData[] = { + { "Category", "Houdini Engine | Public API | Inputs | Input Objects" }, + { "Comment", "/** Whether the curve is reversed (true) or not. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "Whether the curve is reversed (true) or not." }, + }; +#endif + void Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics::NewProp_bReversed_SetBit(void* Obj) + { + ((UHoudiniPublicAPICurveInputObject*)Obj)->bReversed = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics::NewProp_bReversed = { "bReversed", nullptr, (EPropertyFlags)0x0020080000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniPublicAPICurveInputObject), &Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics::NewProp_bReversed_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics::NewProp_bReversed_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics::NewProp_bReversed_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics::NewProp_bClosed_MetaData[] = { + { "Category", "Houdini Engine | Public API | Inputs | Input Objects" }, + { "Comment", "/** Whether the curve is closed (true) or not. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "Whether the curve is closed (true) or not." }, + }; +#endif + void Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics::NewProp_bClosed_SetBit(void* Obj) + { + ((UHoudiniPublicAPICurveInputObject*)Obj)->bClosed = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics::NewProp_bClosed = { "bClosed", nullptr, (EPropertyFlags)0x0020080000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniPublicAPICurveInputObject), &Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics::NewProp_bClosed_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics::NewProp_bClosed_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics::NewProp_bClosed_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics::NewProp_CurvePoints_MetaData[] = { + { "Category", "Houdini Engine | Public API | Inputs | Input Objects" }, + { "Comment", "/** The control points of the curve. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "The control points of the curve." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics::NewProp_CurvePoints = { "CurvePoints", nullptr, (EPropertyFlags)0x0020080000000015, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPublicAPICurveInputObject, CurvePoints), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics::NewProp_CurvePoints_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics::NewProp_CurvePoints_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics::NewProp_CurvePoints_Inner = { "CurvePoints", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics::NewProp_CurveMethod, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics::NewProp_CurveMethod_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics::NewProp_CurveType, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics::NewProp_CurveType_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics::NewProp_bReversed, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics::NewProp_bClosed, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics::NewProp_CurvePoints, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics::NewProp_CurvePoints_Inner, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics::ClassParams = { + &UHoudiniPublicAPICurveInputObject::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics::PropPointers), + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniPublicAPICurveInputObject() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniPublicAPICurveInputObject, 4098051481); + template<> HOUDINIENGINEEDITOR_API UClass* StaticClass() + { + return UHoudiniPublicAPICurveInputObject::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniPublicAPICurveInputObject(Z_Construct_UClass_UHoudiniPublicAPICurveInputObject, &UHoudiniPublicAPICurveInputObject::StaticClass, TEXT("/Script/HoudiniEngineEditor"), TEXT("UHoudiniPublicAPICurveInputObject"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniPublicAPICurveInputObject); + void UHoudiniPublicAPICurveInput::StaticRegisterNativesUHoudiniPublicAPICurveInput() + { + } + UClass* Z_Construct_UClass_UHoudiniPublicAPICurveInput_NoRegister() + { + return UHoudiniPublicAPICurveInput::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniPublicAPICurveInput_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bAddRotAndScaleAttributesOnCurves_MetaData[]; +#endif + static void NewProp_bAddRotAndScaleAttributesOnCurves_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAddRotAndScaleAttributesOnCurves; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCookOnCurveChanged_MetaData[]; +#endif + static void NewProp_bCookOnCurveChanged_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCookOnCurveChanged; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniPublicAPICurveInput_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniPublicAPIInput, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineEditor, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPICurveInput_Statics::Class_MetaDataParams[] = { + { "BlueprintType", "true" }, + { "Category", "Houdini Engine | Public API | Inputs" }, + { "Comment", "/**\n * API wrapper input class for curve inputs. Derived from UHoudiniPublicAPIInput.\n */" }, + { "IncludePath", "HoudiniPublicAPIInputTypes.h" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "API wrapper input class for curve inputs. Derived from UHoudiniPublicAPIInput." }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPICurveInput_Statics::NewProp_bAddRotAndScaleAttributesOnCurves_MetaData[] = { + { "Category", "Houdini Engine | Public API | Inputs" }, + { "Comment", "/** Set this to true to add rot and scale attributes on curve inputs. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "Set this to true to add rot and scale attributes on curve inputs." }, + }; +#endif + void Z_Construct_UClass_UHoudiniPublicAPICurveInput_Statics::NewProp_bAddRotAndScaleAttributesOnCurves_SetBit(void* Obj) + { + ((UHoudiniPublicAPICurveInput*)Obj)->bAddRotAndScaleAttributesOnCurves = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniPublicAPICurveInput_Statics::NewProp_bAddRotAndScaleAttributesOnCurves = { "bAddRotAndScaleAttributesOnCurves", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniPublicAPICurveInput), &Z_Construct_UClass_UHoudiniPublicAPICurveInput_Statics::NewProp_bAddRotAndScaleAttributesOnCurves_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPICurveInput_Statics::NewProp_bAddRotAndScaleAttributesOnCurves_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPICurveInput_Statics::NewProp_bAddRotAndScaleAttributesOnCurves_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPICurveInput_Statics::NewProp_bCookOnCurveChanged_MetaData[] = { + { "Category", "Houdini Engine | Public API | Inputs" }, + { "Comment", "/** Indicates that if trigger cook automatically on curve Input spline modified */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "Indicates that if trigger cook automatically on curve Input spline modified" }, + }; +#endif + void Z_Construct_UClass_UHoudiniPublicAPICurveInput_Statics::NewProp_bCookOnCurveChanged_SetBit(void* Obj) + { + ((UHoudiniPublicAPICurveInput*)Obj)->bCookOnCurveChanged = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniPublicAPICurveInput_Statics::NewProp_bCookOnCurveChanged = { "bCookOnCurveChanged", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniPublicAPICurveInput), &Z_Construct_UClass_UHoudiniPublicAPICurveInput_Statics::NewProp_bCookOnCurveChanged_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPICurveInput_Statics::NewProp_bCookOnCurveChanged_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPICurveInput_Statics::NewProp_bCookOnCurveChanged_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniPublicAPICurveInput_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPICurveInput_Statics::NewProp_bAddRotAndScaleAttributesOnCurves, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPICurveInput_Statics::NewProp_bCookOnCurveChanged, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniPublicAPICurveInput_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniPublicAPICurveInput_Statics::ClassParams = { + &UHoudiniPublicAPICurveInput::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniPublicAPICurveInput_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPICurveInput_Statics::PropPointers), + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPICurveInput_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPICurveInput_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniPublicAPICurveInput() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniPublicAPICurveInput_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniPublicAPICurveInput, 3490639090); + template<> HOUDINIENGINEEDITOR_API UClass* StaticClass() + { + return UHoudiniPublicAPICurveInput::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniPublicAPICurveInput(Z_Construct_UClass_UHoudiniPublicAPICurveInput, &UHoudiniPublicAPICurveInput::StaticClass, TEXT("/Script/HoudiniEngineEditor"), TEXT("UHoudiniPublicAPICurveInput"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniPublicAPICurveInput); + void UHoudiniPublicAPIAssetInput::StaticRegisterNativesUHoudiniPublicAPIAssetInput() + { + } + UClass* Z_Construct_UClass_UHoudiniPublicAPIAssetInput_NoRegister() + { + return UHoudiniPublicAPIAssetInput::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniPublicAPIAssetInput_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniPublicAPIAssetInput_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniPublicAPIInput, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineEditor, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIAssetInput_Statics::Class_MetaDataParams[] = { + { "BlueprintType", "true" }, + { "Category", "Houdini Engine | Public API | Inputs" }, + { "Comment", "/**\n * API wrapper input class for asset inputs. Derived from UHoudiniPublicAPIInput.\n */" }, + { "IncludePath", "HoudiniPublicAPIInputTypes.h" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "API wrapper input class for asset inputs. Derived from UHoudiniPublicAPIInput." }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniPublicAPIAssetInput_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniPublicAPIAssetInput_Statics::ClassParams = { + &UHoudiniPublicAPIAssetInput::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIAssetInput_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIAssetInput_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniPublicAPIAssetInput() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniPublicAPIAssetInput_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniPublicAPIAssetInput, 448069001); + template<> HOUDINIENGINEEDITOR_API UClass* StaticClass() + { + return UHoudiniPublicAPIAssetInput::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniPublicAPIAssetInput(Z_Construct_UClass_UHoudiniPublicAPIAssetInput, &UHoudiniPublicAPIAssetInput::StaticClass, TEXT("/Script/HoudiniEngineEditor"), TEXT("UHoudiniPublicAPIAssetInput"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniPublicAPIAssetInput); + void UHoudiniPublicAPIWorldInput::StaticRegisterNativesUHoudiniPublicAPIWorldInput() + { + } + UClass* Z_Construct_UClass_UHoudiniPublicAPIWorldInput_NoRegister() + { + return UHoudiniPublicAPIWorldInput::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniPublicAPIWorldInput_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UnrealSplineResolution_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_UnrealSplineResolution; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bWorldInputBoundSelectorAutoUpdate_MetaData[]; +#endif + static void NewProp_bWorldInputBoundSelectorAutoUpdate_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bWorldInputBoundSelectorAutoUpdate; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsWorldInputBoundSelector_MetaData[]; +#endif + static void NewProp_bIsWorldInputBoundSelector_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsWorldInputBoundSelector; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_WorldInputBoundSelectorObjects_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_WorldInputBoundSelectorObjects; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldInputBoundSelectorObjects_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniPublicAPIWorldInput_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniPublicAPIGeoInput, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineEditor, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIWorldInput_Statics::Class_MetaDataParams[] = { + { "BlueprintType", "true" }, + { "Category", "Houdini Engine | Public API | Inputs" }, + { "Comment", "/**\n * API wrapper input class for world inputs. Derived from UHoudiniPublicAPIGeoInput.\n */" }, + { "IncludePath", "HoudiniPublicAPIInputTypes.h" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "API wrapper input class for world inputs. Derived from UHoudiniPublicAPIGeoInput." }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIWorldInput_Statics::NewProp_UnrealSplineResolution_MetaData[] = { + { "Category", "Houdini Engine | Public API | Inputs" }, + { "Comment", "/** Resolution used when converting unreal splines to houdini curves */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "Resolution used when converting unreal splines to houdini curves" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniPublicAPIWorldInput_Statics::NewProp_UnrealSplineResolution = { "UnrealSplineResolution", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPublicAPIWorldInput, UnrealSplineResolution), METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIWorldInput_Statics::NewProp_UnrealSplineResolution_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIWorldInput_Statics::NewProp_UnrealSplineResolution_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIWorldInput_Statics::NewProp_bWorldInputBoundSelectorAutoUpdate_MetaData[] = { + { "Category", "Houdini Engine | Public API | Inputs" }, + { "Comment", "/** Indicates that selected actors by the bound selectors should update automatically */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "Indicates that selected actors by the bound selectors should update automatically" }, + }; +#endif + void Z_Construct_UClass_UHoudiniPublicAPIWorldInput_Statics::NewProp_bWorldInputBoundSelectorAutoUpdate_SetBit(void* Obj) + { + ((UHoudiniPublicAPIWorldInput*)Obj)->bWorldInputBoundSelectorAutoUpdate = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniPublicAPIWorldInput_Statics::NewProp_bWorldInputBoundSelectorAutoUpdate = { "bWorldInputBoundSelectorAutoUpdate", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniPublicAPIWorldInput), &Z_Construct_UClass_UHoudiniPublicAPIWorldInput_Statics::NewProp_bWorldInputBoundSelectorAutoUpdate_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIWorldInput_Statics::NewProp_bWorldInputBoundSelectorAutoUpdate_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIWorldInput_Statics::NewProp_bWorldInputBoundSelectorAutoUpdate_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIWorldInput_Statics::NewProp_bIsWorldInputBoundSelector_MetaData[] = { + { "Category", "Houdini Engine | Public API | Inputs" }, + { "Comment", "/** Indicates that this world input is in \"BoundSelector\" mode */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "Indicates that this world input is in \"BoundSelector\" mode" }, + }; +#endif + void Z_Construct_UClass_UHoudiniPublicAPIWorldInput_Statics::NewProp_bIsWorldInputBoundSelector_SetBit(void* Obj) + { + ((UHoudiniPublicAPIWorldInput*)Obj)->bIsWorldInputBoundSelector = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniPublicAPIWorldInput_Statics::NewProp_bIsWorldInputBoundSelector = { "bIsWorldInputBoundSelector", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniPublicAPIWorldInput), &Z_Construct_UClass_UHoudiniPublicAPIWorldInput_Statics::NewProp_bIsWorldInputBoundSelector_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIWorldInput_Statics::NewProp_bIsWorldInputBoundSelector_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIWorldInput_Statics::NewProp_bIsWorldInputBoundSelector_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIWorldInput_Statics::NewProp_WorldInputBoundSelectorObjects_MetaData[] = { + { "Category", "Houdini Engine | Public API | Inputs" }, + { "Comment", "/** Objects used for automatic bound selection */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "Objects used for automatic bound selection" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniPublicAPIWorldInput_Statics::NewProp_WorldInputBoundSelectorObjects = { "WorldInputBoundSelectorObjects", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPublicAPIWorldInput, WorldInputBoundSelectorObjects), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIWorldInput_Statics::NewProp_WorldInputBoundSelectorObjects_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIWorldInput_Statics::NewProp_WorldInputBoundSelectorObjects_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniPublicAPIWorldInput_Statics::NewProp_WorldInputBoundSelectorObjects_Inner = { "WorldInputBoundSelectorObjects", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniPublicAPIWorldInput_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIWorldInput_Statics::NewProp_UnrealSplineResolution, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIWorldInput_Statics::NewProp_bWorldInputBoundSelectorAutoUpdate, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIWorldInput_Statics::NewProp_bIsWorldInputBoundSelector, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIWorldInput_Statics::NewProp_WorldInputBoundSelectorObjects, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIWorldInput_Statics::NewProp_WorldInputBoundSelectorObjects_Inner, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniPublicAPIWorldInput_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniPublicAPIWorldInput_Statics::ClassParams = { + &UHoudiniPublicAPIWorldInput::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniPublicAPIWorldInput_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIWorldInput_Statics::PropPointers), + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIWorldInput_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIWorldInput_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniPublicAPIWorldInput() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniPublicAPIWorldInput_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniPublicAPIWorldInput, 500774906); + template<> HOUDINIENGINEEDITOR_API UClass* StaticClass() + { + return UHoudiniPublicAPIWorldInput::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniPublicAPIWorldInput(Z_Construct_UClass_UHoudiniPublicAPIWorldInput, &UHoudiniPublicAPIWorldInput::StaticClass, TEXT("/Script/HoudiniEngineEditor"), TEXT("UHoudiniPublicAPIWorldInput"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniPublicAPIWorldInput); + void UHoudiniPublicAPILandscapeInput::StaticRegisterNativesUHoudiniPublicAPILandscapeInput() + { + } + UClass* Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_NoRegister() + { + return UHoudiniPublicAPILandscapeInput::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bLandscapeExportTileUVs_MetaData[]; +#endif + static void NewProp_bLandscapeExportTileUVs_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bLandscapeExportTileUVs; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bLandscapeExportNormalizedUVs_MetaData[]; +#endif + static void NewProp_bLandscapeExportNormalizedUVs_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bLandscapeExportNormalizedUVs; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bLandscapeExportLighting_MetaData[]; +#endif + static void NewProp_bLandscapeExportLighting_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bLandscapeExportLighting; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bLandscapeExportMaterials_MetaData[]; +#endif + static void NewProp_bLandscapeExportMaterials_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bLandscapeExportMaterials; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bLandscapeAutoSelectComponent_MetaData[]; +#endif + static void NewProp_bLandscapeAutoSelectComponent_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bLandscapeAutoSelectComponent; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bLandscapeExportSelectionOnly_MetaData[]; +#endif + static void NewProp_bLandscapeExportSelectionOnly_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bLandscapeExportSelectionOnly; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_LandscapeExportType_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_LandscapeExportType; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_LandscapeExportType_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bUpdateInputLandscape_MetaData[]; +#endif + static void NewProp_bUpdateInputLandscape_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUpdateInputLandscape; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniPublicAPIInput, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineEditor, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::Class_MetaDataParams[] = { + { "BlueprintType", "true" }, + { "Category", "Houdini Engine | Public API | Inputs" }, + { "Comment", "/**\n * API wrapper input class for landscape inputs. Derived from UHoudiniPublicAPIInput.\n */" }, + { "IncludePath", "HoudiniPublicAPIInputTypes.h" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "API wrapper input class for landscape inputs. Derived from UHoudiniPublicAPIInput." }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bLandscapeExportTileUVs_MetaData[] = { + { "Category", "Houdini Engine | Public API | Inputs" }, + { "Comment", "/** Is set to true when uvs should be exported for each tile separately. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "Is set to true when uvs should be exported for each tile separately." }, + }; +#endif + void Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bLandscapeExportTileUVs_SetBit(void* Obj) + { + ((UHoudiniPublicAPILandscapeInput*)Obj)->bLandscapeExportTileUVs = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bLandscapeExportTileUVs = { "bLandscapeExportTileUVs", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniPublicAPILandscapeInput), &Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bLandscapeExportTileUVs_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bLandscapeExportTileUVs_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bLandscapeExportTileUVs_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bLandscapeExportNormalizedUVs_MetaData[] = { + { "Category", "Houdini Engine | Public API | Inputs" }, + { "Comment", "/** Is set to true when uvs should be exported in [0,1] space. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "Is set to true when uvs should be exported in [0,1] space." }, + }; +#endif + void Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bLandscapeExportNormalizedUVs_SetBit(void* Obj) + { + ((UHoudiniPublicAPILandscapeInput*)Obj)->bLandscapeExportNormalizedUVs = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bLandscapeExportNormalizedUVs = { "bLandscapeExportNormalizedUVs", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniPublicAPILandscapeInput), &Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bLandscapeExportNormalizedUVs_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bLandscapeExportNormalizedUVs_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bLandscapeExportNormalizedUVs_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bLandscapeExportLighting_MetaData[] = { + { "Category", "Houdini Engine | Public API | Inputs" }, + { "Comment", "/** Is set to true when lightmap information export is desired. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "Is set to true when lightmap information export is desired." }, + }; +#endif + void Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bLandscapeExportLighting_SetBit(void* Obj) + { + ((UHoudiniPublicAPILandscapeInput*)Obj)->bLandscapeExportLighting = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bLandscapeExportLighting = { "bLandscapeExportLighting", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniPublicAPILandscapeInput), &Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bLandscapeExportLighting_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bLandscapeExportLighting_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bLandscapeExportLighting_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bLandscapeExportMaterials_MetaData[] = { + { "Category", "Houdini Engine | Public API | Inputs" }, + { "Comment", "/** Is set to true when materials are to be exported. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "Is set to true when materials are to be exported." }, + }; +#endif + void Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bLandscapeExportMaterials_SetBit(void* Obj) + { + ((UHoudiniPublicAPILandscapeInput*)Obj)->bLandscapeExportMaterials = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bLandscapeExportMaterials = { "bLandscapeExportMaterials", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniPublicAPILandscapeInput), &Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bLandscapeExportMaterials_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bLandscapeExportMaterials_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bLandscapeExportMaterials_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bLandscapeAutoSelectComponent_MetaData[] = { + { "Category", "Houdini Engine | Public API | Inputs" }, + { "Comment", "/** Is set to true when the automatic selection of landscape component is active */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "Is set to true when the automatic selection of landscape component is active" }, + }; +#endif + void Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bLandscapeAutoSelectComponent_SetBit(void* Obj) + { + ((UHoudiniPublicAPILandscapeInput*)Obj)->bLandscapeAutoSelectComponent = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bLandscapeAutoSelectComponent = { "bLandscapeAutoSelectComponent", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniPublicAPILandscapeInput), &Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bLandscapeAutoSelectComponent_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bLandscapeAutoSelectComponent_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bLandscapeAutoSelectComponent_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bLandscapeExportSelectionOnly_MetaData[] = { + { "Category", "Houdini Engine | Public API | Inputs" }, + { "Comment", "/** Is set to true when landscape input is set to selection only. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "Is set to true when landscape input is set to selection only." }, + }; +#endif + void Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bLandscapeExportSelectionOnly_SetBit(void* Obj) + { + ((UHoudiniPublicAPILandscapeInput*)Obj)->bLandscapeExportSelectionOnly = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bLandscapeExportSelectionOnly = { "bLandscapeExportSelectionOnly", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniPublicAPILandscapeInput), &Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bLandscapeExportSelectionOnly_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bLandscapeExportSelectionOnly_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bLandscapeExportSelectionOnly_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_LandscapeExportType_MetaData[] = { + { "Category", "Houdini Engine | Public API | Inputs" }, + { "Comment", "/** Indicates if the landscape should be exported as heightfield, mesh or points */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "Indicates if the landscape should be exported as heightfield, mesh or points" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_LandscapeExportType = { "LandscapeExportType", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPublicAPILandscapeInput, LandscapeExportType), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniLandscapeExportType, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_LandscapeExportType_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_LandscapeExportType_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_LandscapeExportType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bUpdateInputLandscape_MetaData[] = { + { "Category", "Houdini Engine | Public API | Inputs" }, + { "Comment", "/** Indicates that the landscape input's source landscape should be updated instead of creating a new component */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIInputTypes.h" }, + { "ToolTip", "Indicates that the landscape input's source landscape should be updated instead of creating a new component" }, + }; +#endif + void Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bUpdateInputLandscape_SetBit(void* Obj) + { + ((UHoudiniPublicAPILandscapeInput*)Obj)->bUpdateInputLandscape = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bUpdateInputLandscape = { "bUpdateInputLandscape", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniPublicAPILandscapeInput), &Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bUpdateInputLandscape_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bUpdateInputLandscape_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bUpdateInputLandscape_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bLandscapeExportTileUVs, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bLandscapeExportNormalizedUVs, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bLandscapeExportLighting, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bLandscapeExportMaterials, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bLandscapeAutoSelectComponent, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bLandscapeExportSelectionOnly, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_LandscapeExportType, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_LandscapeExportType_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::NewProp_bUpdateInputLandscape, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::ClassParams = { + &UHoudiniPublicAPILandscapeInput::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::PropPointers), + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniPublicAPILandscapeInput() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniPublicAPILandscapeInput, 441437649); + template<> HOUDINIENGINEEDITOR_API UClass* StaticClass() + { + return UHoudiniPublicAPILandscapeInput::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniPublicAPILandscapeInput(Z_Construct_UClass_UHoudiniPublicAPILandscapeInput, &UHoudiniPublicAPILandscapeInput::StaticClass, TEXT("/Script/HoudiniEngineEditor"), TEXT("UHoudiniPublicAPILandscapeInput"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniPublicAPILandscapeInput); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIInputTypes.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIInputTypes.generated.h new file mode 100644 index 0000000..b11bea9 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIInputTypes.generated.h @@ -0,0 +1,792 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +class UObject; +struct FTransform; +enum class EHoudiniPublicAPICurveMethod : uint8; +enum class EHoudiniPublicAPICurveType : uint8; +#ifdef HOUDINIENGINEEDITOR_HoudiniPublicAPIInputTypes_generated_h +#error "HoudiniPublicAPIInputTypes.generated.h already included, missing '#pragma once' in HoudiniPublicAPIInputTypes.h" +#endif +#define HOUDINIENGINEEDITOR_HoudiniPublicAPIInputTypes_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_61_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_61_RPC_WRAPPERS \ + virtual bool GetInputObjects_Implementation(TArray& OutObjects); \ + virtual bool SetInputObjects_Implementation(TArray const& InObjects); \ + virtual bool IsAcceptableObjectForInput_Implementation(UObject* InObject) const; \ + \ + DECLARE_FUNCTION(execGetInputObjects); \ + DECLARE_FUNCTION(execSetInputObjects); \ + DECLARE_FUNCTION(execIsAcceptableObjectForInput); + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_61_RPC_WRAPPERS_NO_PURE_DECLS \ + virtual bool GetInputObjects_Implementation(TArray& OutObjects); \ + virtual bool SetInputObjects_Implementation(TArray const& InObjects); \ + \ + DECLARE_FUNCTION(execGetInputObjects); \ + DECLARE_FUNCTION(execSetInputObjects); \ + DECLARE_FUNCTION(execIsAcceptableObjectForInput); + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_61_EVENT_PARMS \ + struct HoudiniPublicAPIInput_eventGetInputObjects_Parms \ + { \ + TArray OutObjects; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIInput_eventGetInputObjects_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIInput_eventIsAcceptableObjectForInput_Parms \ + { \ + UObject* InObject; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIInput_eventIsAcceptableObjectForInput_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIInput_eventSetInputObjects_Parms \ + { \ + TArray InObjects; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIInput_eventSetInputObjects_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_61_CALLBACK_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_61_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniPublicAPIInput(); \ + friend struct Z_Construct_UClass_UHoudiniPublicAPIInput_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniPublicAPIInput, UHoudiniPublicAPIObjectBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineEditor"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniPublicAPIInput) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_61_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniPublicAPIInput(); \ + friend struct Z_Construct_UClass_UHoudiniPublicAPIInput_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniPublicAPIInput, UHoudiniPublicAPIObjectBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineEditor"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniPublicAPIInput) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_61_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniPublicAPIInput(const FObjectInitializer& ObjectInitializer); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniPublicAPIInput) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniPublicAPIInput); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniPublicAPIInput); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniPublicAPIInput(UHoudiniPublicAPIInput&&); \ + NO_API UHoudiniPublicAPIInput(const UHoudiniPublicAPIInput&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_61_ENHANCED_CONSTRUCTORS \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniPublicAPIInput(UHoudiniPublicAPIInput&&); \ + NO_API UHoudiniPublicAPIInput(const UHoudiniPublicAPIInput&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniPublicAPIInput); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniPublicAPIInput); \ + DEFINE_DEFAULT_CONSTRUCTOR_CALL(UHoudiniPublicAPIInput) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_61_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__InputObjects() { return STRUCT_OFFSET(UHoudiniPublicAPIInput, InputObjects); } + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_58_PROLOG \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_61_EVENT_PARMS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_61_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_61_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_61_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_61_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_61_CALLBACK_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_61_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_61_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_61_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_61_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_61_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_61_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_61_CALLBACK_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_61_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_61_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINEEDITOR_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_172_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_172_RPC_WRAPPERS \ + virtual bool GetObjectTransformOffset_Implementation(UObject* InObject, FTransform& OutTransform) const; \ + virtual bool SetObjectTransformOffset_Implementation(UObject* InObject, FTransform const& InTransform); \ + \ + DECLARE_FUNCTION(execGetObjectTransformOffset); \ + DECLARE_FUNCTION(execSetObjectTransformOffset); + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_172_RPC_WRAPPERS_NO_PURE_DECLS \ + virtual bool GetObjectTransformOffset_Implementation(UObject* InObject, FTransform& OutTransform) const; \ + virtual bool SetObjectTransformOffset_Implementation(UObject* InObject, FTransform const& InTransform); \ + \ + DECLARE_FUNCTION(execGetObjectTransformOffset); \ + DECLARE_FUNCTION(execSetObjectTransformOffset); + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_172_EVENT_PARMS \ + struct HoudiniPublicAPIGeoInput_eventGetObjectTransformOffset_Parms \ + { \ + UObject* InObject; \ + FTransform OutTransform; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIGeoInput_eventGetObjectTransformOffset_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIGeoInput_eventSetObjectTransformOffset_Parms \ + { \ + UObject* InObject; \ + FTransform InTransform; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIGeoInput_eventSetObjectTransformOffset_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_172_CALLBACK_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_172_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniPublicAPIGeoInput(); \ + friend struct Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniPublicAPIGeoInput, UHoudiniPublicAPIInput, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineEditor"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniPublicAPIGeoInput) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_172_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniPublicAPIGeoInput(); \ + friend struct Z_Construct_UClass_UHoudiniPublicAPIGeoInput_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniPublicAPIGeoInput, UHoudiniPublicAPIInput, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineEditor"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniPublicAPIGeoInput) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_172_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniPublicAPIGeoInput(const FObjectInitializer& ObjectInitializer); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniPublicAPIGeoInput) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniPublicAPIGeoInput); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniPublicAPIGeoInput); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniPublicAPIGeoInput(UHoudiniPublicAPIGeoInput&&); \ + NO_API UHoudiniPublicAPIGeoInput(const UHoudiniPublicAPIGeoInput&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_172_ENHANCED_CONSTRUCTORS \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniPublicAPIGeoInput(UHoudiniPublicAPIGeoInput&&); \ + NO_API UHoudiniPublicAPIGeoInput(const UHoudiniPublicAPIGeoInput&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniPublicAPIGeoInput); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniPublicAPIGeoInput); \ + DEFINE_DEFAULT_CONSTRUCTOR_CALL(UHoudiniPublicAPIGeoInput) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_172_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__InputObjectTransformOffsets() { return STRUCT_OFFSET(UHoudiniPublicAPIGeoInput, InputObjectTransformOffsets); } + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_169_PROLOG \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_172_EVENT_PARMS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_172_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_172_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_172_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_172_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_172_CALLBACK_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_172_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_172_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_172_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_172_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_172_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_172_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_172_CALLBACK_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_172_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_172_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINEEDITOR_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_254_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_254_RPC_WRAPPERS \ + virtual void SetCurveMethod_Implementation(const EHoudiniPublicAPICurveMethod InCurveMethod); \ + virtual EHoudiniPublicAPICurveMethod GetCurveMethod_Implementation() const; \ + virtual void SetCurveType_Implementation(const EHoudiniPublicAPICurveType InCurveType); \ + virtual EHoudiniPublicAPICurveType GetCurveType_Implementation() const; \ + virtual void SetReversed_Implementation(bool bInReversed); \ + virtual bool IsReversed_Implementation() const; \ + virtual void SetClosed_Implementation(bool bInClosed); \ + virtual bool IsClosed_Implementation() const; \ + virtual void GetCurvePoints_Implementation(TArray& OutCurvePoints) const; \ + virtual void ClearCurvePoints_Implementation(); \ + virtual void AppendCurvePoint_Implementation(FTransform const& InCurvePoint); \ + virtual void SetCurvePoints_Implementation(TArray const& InCurvePoints); \ + \ + DECLARE_FUNCTION(execSetCurveMethod); \ + DECLARE_FUNCTION(execGetCurveMethod); \ + DECLARE_FUNCTION(execSetCurveType); \ + DECLARE_FUNCTION(execGetCurveType); \ + DECLARE_FUNCTION(execSetReversed); \ + DECLARE_FUNCTION(execIsReversed); \ + DECLARE_FUNCTION(execSetClosed); \ + DECLARE_FUNCTION(execIsClosed); \ + DECLARE_FUNCTION(execGetCurvePoints); \ + DECLARE_FUNCTION(execClearCurvePoints); \ + DECLARE_FUNCTION(execAppendCurvePoint); \ + DECLARE_FUNCTION(execSetCurvePoints); + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_254_RPC_WRAPPERS_NO_PURE_DECLS \ + \ + DECLARE_FUNCTION(execSetCurveMethod); \ + DECLARE_FUNCTION(execGetCurveMethod); \ + DECLARE_FUNCTION(execSetCurveType); \ + DECLARE_FUNCTION(execGetCurveType); \ + DECLARE_FUNCTION(execSetReversed); \ + DECLARE_FUNCTION(execIsReversed); \ + DECLARE_FUNCTION(execSetClosed); \ + DECLARE_FUNCTION(execIsClosed); \ + DECLARE_FUNCTION(execGetCurvePoints); \ + DECLARE_FUNCTION(execClearCurvePoints); \ + DECLARE_FUNCTION(execAppendCurvePoint); \ + DECLARE_FUNCTION(execSetCurvePoints); + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_254_EVENT_PARMS \ + struct HoudiniPublicAPICurveInputObject_eventAppendCurvePoint_Parms \ + { \ + FTransform InCurvePoint; \ + }; \ + struct HoudiniPublicAPICurveInputObject_eventGetCurveMethod_Parms \ + { \ + EHoudiniPublicAPICurveMethod ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPICurveInputObject_eventGetCurveMethod_Parms() \ + : ReturnValue((EHoudiniPublicAPICurveMethod)0) \ + { \ + } \ + }; \ + struct HoudiniPublicAPICurveInputObject_eventGetCurvePoints_Parms \ + { \ + TArray OutCurvePoints; \ + }; \ + struct HoudiniPublicAPICurveInputObject_eventGetCurveType_Parms \ + { \ + EHoudiniPublicAPICurveType ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPICurveInputObject_eventGetCurveType_Parms() \ + : ReturnValue((EHoudiniPublicAPICurveType)0) \ + { \ + } \ + }; \ + struct HoudiniPublicAPICurveInputObject_eventIsClosed_Parms \ + { \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPICurveInputObject_eventIsClosed_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPICurveInputObject_eventIsReversed_Parms \ + { \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPICurveInputObject_eventIsReversed_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPICurveInputObject_eventSetClosed_Parms \ + { \ + bool bInClosed; \ + }; \ + struct HoudiniPublicAPICurveInputObject_eventSetCurveMethod_Parms \ + { \ + EHoudiniPublicAPICurveMethod InCurveMethod; \ + }; \ + struct HoudiniPublicAPICurveInputObject_eventSetCurvePoints_Parms \ + { \ + TArray InCurvePoints; \ + }; \ + struct HoudiniPublicAPICurveInputObject_eventSetCurveType_Parms \ + { \ + EHoudiniPublicAPICurveType InCurveType; \ + }; \ + struct HoudiniPublicAPICurveInputObject_eventSetReversed_Parms \ + { \ + bool bInReversed; \ + }; + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_254_CALLBACK_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_254_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniPublicAPICurveInputObject(); \ + friend struct Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniPublicAPICurveInputObject, UHoudiniPublicAPIObjectBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineEditor"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniPublicAPICurveInputObject) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_254_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniPublicAPICurveInputObject(); \ + friend struct Z_Construct_UClass_UHoudiniPublicAPICurveInputObject_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniPublicAPICurveInputObject, UHoudiniPublicAPIObjectBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineEditor"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniPublicAPICurveInputObject) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_254_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniPublicAPICurveInputObject(const FObjectInitializer& ObjectInitializer); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniPublicAPICurveInputObject) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniPublicAPICurveInputObject); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniPublicAPICurveInputObject); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniPublicAPICurveInputObject(UHoudiniPublicAPICurveInputObject&&); \ + NO_API UHoudiniPublicAPICurveInputObject(const UHoudiniPublicAPICurveInputObject&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_254_ENHANCED_CONSTRUCTORS \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniPublicAPICurveInputObject(UHoudiniPublicAPICurveInputObject&&); \ + NO_API UHoudiniPublicAPICurveInputObject(const UHoudiniPublicAPICurveInputObject&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniPublicAPICurveInputObject); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniPublicAPICurveInputObject); \ + DEFINE_DEFAULT_CONSTRUCTOR_CALL(UHoudiniPublicAPICurveInputObject) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_254_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__CurvePoints() { return STRUCT_OFFSET(UHoudiniPublicAPICurveInputObject, CurvePoints); } \ + FORCEINLINE static uint32 __PPO__bClosed() { return STRUCT_OFFSET(UHoudiniPublicAPICurveInputObject, bClosed); } \ + FORCEINLINE static uint32 __PPO__bReversed() { return STRUCT_OFFSET(UHoudiniPublicAPICurveInputObject, bReversed); } \ + FORCEINLINE static uint32 __PPO__CurveType() { return STRUCT_OFFSET(UHoudiniPublicAPICurveInputObject, CurveType); } \ + FORCEINLINE static uint32 __PPO__CurveMethod() { return STRUCT_OFFSET(UHoudiniPublicAPICurveInputObject, CurveMethod); } + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_251_PROLOG \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_254_EVENT_PARMS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_254_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_254_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_254_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_254_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_254_CALLBACK_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_254_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_254_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_254_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_254_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_254_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_254_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_254_CALLBACK_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_254_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_254_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINEEDITOR_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_404_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_404_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_404_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_404_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniPublicAPICurveInput(); \ + friend struct Z_Construct_UClass_UHoudiniPublicAPICurveInput_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniPublicAPICurveInput, UHoudiniPublicAPIInput, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineEditor"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniPublicAPICurveInput) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_404_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniPublicAPICurveInput(); \ + friend struct Z_Construct_UClass_UHoudiniPublicAPICurveInput_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniPublicAPICurveInput, UHoudiniPublicAPIInput, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineEditor"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniPublicAPICurveInput) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_404_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniPublicAPICurveInput(const FObjectInitializer& ObjectInitializer); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniPublicAPICurveInput) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniPublicAPICurveInput); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniPublicAPICurveInput); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniPublicAPICurveInput(UHoudiniPublicAPICurveInput&&); \ + NO_API UHoudiniPublicAPICurveInput(const UHoudiniPublicAPICurveInput&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_404_ENHANCED_CONSTRUCTORS \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniPublicAPICurveInput(UHoudiniPublicAPICurveInput&&); \ + NO_API UHoudiniPublicAPICurveInput(const UHoudiniPublicAPICurveInput&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniPublicAPICurveInput); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniPublicAPICurveInput); \ + DEFINE_DEFAULT_CONSTRUCTOR_CALL(UHoudiniPublicAPICurveInput) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_404_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_401_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_404_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_404_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_404_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_404_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_404_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_404_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_404_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_404_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_404_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_404_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_404_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_404_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINEEDITOR_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_438_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_438_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_438_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_438_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniPublicAPIAssetInput(); \ + friend struct Z_Construct_UClass_UHoudiniPublicAPIAssetInput_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniPublicAPIAssetInput, UHoudiniPublicAPIInput, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineEditor"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniPublicAPIAssetInput) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_438_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniPublicAPIAssetInput(); \ + friend struct Z_Construct_UClass_UHoudiniPublicAPIAssetInput_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniPublicAPIAssetInput, UHoudiniPublicAPIInput, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineEditor"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniPublicAPIAssetInput) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_438_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniPublicAPIAssetInput(const FObjectInitializer& ObjectInitializer); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniPublicAPIAssetInput) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniPublicAPIAssetInput); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniPublicAPIAssetInput); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniPublicAPIAssetInput(UHoudiniPublicAPIAssetInput&&); \ + NO_API UHoudiniPublicAPIAssetInput(const UHoudiniPublicAPIAssetInput&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_438_ENHANCED_CONSTRUCTORS \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniPublicAPIAssetInput(UHoudiniPublicAPIAssetInput&&); \ + NO_API UHoudiniPublicAPIAssetInput(const UHoudiniPublicAPIAssetInput&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniPublicAPIAssetInput); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniPublicAPIAssetInput); \ + DEFINE_DEFAULT_CONSTRUCTOR_CALL(UHoudiniPublicAPIAssetInput) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_438_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_435_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_438_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_438_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_438_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_438_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_438_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_438_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_438_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_438_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_438_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_438_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_438_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_438_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINEEDITOR_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_464_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_464_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_464_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_464_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniPublicAPIWorldInput(); \ + friend struct Z_Construct_UClass_UHoudiniPublicAPIWorldInput_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniPublicAPIWorldInput, UHoudiniPublicAPIGeoInput, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineEditor"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniPublicAPIWorldInput) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_464_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniPublicAPIWorldInput(); \ + friend struct Z_Construct_UClass_UHoudiniPublicAPIWorldInput_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniPublicAPIWorldInput, UHoudiniPublicAPIGeoInput, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineEditor"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniPublicAPIWorldInput) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_464_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniPublicAPIWorldInput(const FObjectInitializer& ObjectInitializer); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniPublicAPIWorldInput) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniPublicAPIWorldInput); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniPublicAPIWorldInput); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniPublicAPIWorldInput(UHoudiniPublicAPIWorldInput&&); \ + NO_API UHoudiniPublicAPIWorldInput(const UHoudiniPublicAPIWorldInput&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_464_ENHANCED_CONSTRUCTORS \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniPublicAPIWorldInput(UHoudiniPublicAPIWorldInput&&); \ + NO_API UHoudiniPublicAPIWorldInput(const UHoudiniPublicAPIWorldInput&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniPublicAPIWorldInput); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniPublicAPIWorldInput); \ + DEFINE_DEFAULT_CONSTRUCTOR_CALL(UHoudiniPublicAPIWorldInput) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_464_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_461_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_464_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_464_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_464_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_464_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_464_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_464_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_464_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_464_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_464_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_464_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_464_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_464_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINEEDITOR_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_511_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_511_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_511_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_511_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniPublicAPILandscapeInput(); \ + friend struct Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniPublicAPILandscapeInput, UHoudiniPublicAPIInput, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineEditor"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniPublicAPILandscapeInput) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_511_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniPublicAPILandscapeInput(); \ + friend struct Z_Construct_UClass_UHoudiniPublicAPILandscapeInput_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniPublicAPILandscapeInput, UHoudiniPublicAPIInput, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineEditor"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniPublicAPILandscapeInput) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_511_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniPublicAPILandscapeInput(const FObjectInitializer& ObjectInitializer); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniPublicAPILandscapeInput) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniPublicAPILandscapeInput); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniPublicAPILandscapeInput); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniPublicAPILandscapeInput(UHoudiniPublicAPILandscapeInput&&); \ + NO_API UHoudiniPublicAPILandscapeInput(const UHoudiniPublicAPILandscapeInput&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_511_ENHANCED_CONSTRUCTORS \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniPublicAPILandscapeInput(UHoudiniPublicAPILandscapeInput&&); \ + NO_API UHoudiniPublicAPILandscapeInput(const UHoudiniPublicAPILandscapeInput&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniPublicAPILandscapeInput); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniPublicAPILandscapeInput); \ + DEFINE_DEFAULT_CONSTRUCTOR_CALL(UHoudiniPublicAPILandscapeInput) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_511_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_508_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_511_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_511_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_511_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_511_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_511_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_511_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_511_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_511_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_511_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_511_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_511_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h_511_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINEEDITOR_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIInputTypes_h + + +#define FOREACH_ENUM_EHOUDINIPUBLICAPICURVEMETHOD(op) \ + op(EHoudiniPublicAPICurveMethod::Invalid) \ + op(EHoudiniPublicAPICurveMethod::CVs) \ + op(EHoudiniPublicAPICurveMethod::Breakpoints) \ + op(EHoudiniPublicAPICurveMethod::Freehand) + +enum class EHoudiniPublicAPICurveMethod : uint8; +template<> HOUDINIENGINEEDITOR_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_EHOUDINIPUBLICAPICURVETYPE(op) \ + op(EHoudiniPublicAPICurveType::Invalid) \ + op(EHoudiniPublicAPICurveType::Polygon) \ + op(EHoudiniPublicAPICurveType::Nurbs) \ + op(EHoudiniPublicAPICurveType::Bezier) \ + op(EHoudiniPublicAPICurveType::Points) + +enum class EHoudiniPublicAPICurveType : uint8; +template<> HOUDINIENGINEEDITOR_API UEnum* StaticEnum(); + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIObjectBase.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIObjectBase.gen.cpp new file mode 100644 index 0000000..483ff43 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIObjectBase.gen.cpp @@ -0,0 +1,488 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineEditor/Public/HoudiniPublicAPIObjectBase.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniPublicAPIObjectBase() {} +// Cross Module References + HOUDINIENGINEEDITOR_API UEnum* Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniPublicAPIErrorLogOption(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineEditor(); + HOUDINIENGINEEDITOR_API UClass* Z_Construct_UClass_UHoudiniPublicAPIObjectBase_NoRegister(); + HOUDINIENGINEEDITOR_API UClass* Z_Construct_UClass_UHoudiniPublicAPIObjectBase(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); +// End Cross Module References + static UEnum* EHoudiniPublicAPIErrorLogOption_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniPublicAPIErrorLogOption, Z_Construct_UPackage__Script_HoudiniEngineEditor(), TEXT("EHoudiniPublicAPIErrorLogOption")); + } + return Singleton; + } + template<> HOUDINIENGINEEDITOR_API UEnum* StaticEnum() + { + return EHoudiniPublicAPIErrorLogOption_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniPublicAPIErrorLogOption(EHoudiniPublicAPIErrorLogOption_StaticEnum, TEXT("/Script/HoudiniEngineEditor"), TEXT("EHoudiniPublicAPIErrorLogOption"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniPublicAPIErrorLogOption_Hash() { return 685044893U; } + UEnum* Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniPublicAPIErrorLogOption() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineEditor(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniPublicAPIErrorLogOption"), 0, Get_Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniPublicAPIErrorLogOption_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniPublicAPIErrorLogOption::Invalid", (int64)EHoudiniPublicAPIErrorLogOption::Invalid }, + { "EHoudiniPublicAPIErrorLogOption::Auto", (int64)EHoudiniPublicAPIErrorLogOption::Auto }, + { "EHoudiniPublicAPIErrorLogOption::Log", (int64)EHoudiniPublicAPIErrorLogOption::Log }, + { "EHoudiniPublicAPIErrorLogOption::NoLog", (int64)EHoudiniPublicAPIErrorLogOption::NoLog }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Auto.Name", "EHoudiniPublicAPIErrorLogOption::Auto" }, + { "BlueprintType", "true" }, + { "Comment", "/** An enum with values that determine if API errors are logged. */" }, + { "Invalid.Name", "EHoudiniPublicAPIErrorLogOption::Invalid" }, + { "Log.Name", "EHoudiniPublicAPIErrorLogOption::Log" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIObjectBase.h" }, + { "NoLog.Name", "EHoudiniPublicAPIErrorLogOption::NoLog" }, + { "ToolTip", "An enum with values that determine if API errors are logged." }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineEditor, + nullptr, + "EHoudiniPublicAPIErrorLogOption", + "EHoudiniPublicAPIErrorLogOption", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + DEFINE_FUNCTION(UHoudiniPublicAPIObjectBase::execSetErrorMessage) + { + P_GET_PROPERTY(FStrProperty,Z_Param_InErrorMessage); + P_GET_ENUM(EHoudiniPublicAPIErrorLogOption,Z_Param_InLoggingOption); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->SetErrorMessage_Implementation(Z_Param_InErrorMessage,EHoudiniPublicAPIErrorLogOption(Z_Param_InLoggingOption)); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIObjectBase::execSetLoggingErrorsEnabled) + { + P_GET_UBOOL(Z_Param_bInEnabled); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->SetLoggingErrorsEnabled_Implementation(Z_Param_bInEnabled); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIObjectBase::execIsLoggingErrors) + { + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->IsLoggingErrors_Implementation(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIObjectBase::execClearErrorMessages) + { + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->ClearErrorMessages_Implementation(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIObjectBase::execGetLastErrorMessage) + { + P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_OutLastErrorMessage); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->GetLastErrorMessage_Implementation(Z_Param_Out_OutLastErrorMessage); + P_NATIVE_END; + } + static FName NAME_UHoudiniPublicAPIObjectBase_ClearErrorMessages = FName(TEXT("ClearErrorMessages")); + void UHoudiniPublicAPIObjectBase::ClearErrorMessages() + { + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIObjectBase_ClearErrorMessages),NULL); + } + static FName NAME_UHoudiniPublicAPIObjectBase_GetLastErrorMessage = FName(TEXT("GetLastErrorMessage")); + bool UHoudiniPublicAPIObjectBase::GetLastErrorMessage(FString& OutLastErrorMessage) const + { + HoudiniPublicAPIObjectBase_eventGetLastErrorMessage_Parms Parms; + Parms.OutLastErrorMessage=OutLastErrorMessage; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIObjectBase_GetLastErrorMessage),&Parms); + OutLastErrorMessage=Parms.OutLastErrorMessage; + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIObjectBase_IsLoggingErrors = FName(TEXT("IsLoggingErrors")); + bool UHoudiniPublicAPIObjectBase::IsLoggingErrors() const + { + HoudiniPublicAPIObjectBase_eventIsLoggingErrors_Parms Parms; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIObjectBase_IsLoggingErrors),&Parms); + return !!Parms.ReturnValue; + } + static FName NAME_UHoudiniPublicAPIObjectBase_SetErrorMessage = FName(TEXT("SetErrorMessage")); + void UHoudiniPublicAPIObjectBase::SetErrorMessage(const FString& InErrorMessage, const EHoudiniPublicAPIErrorLogOption InLoggingOption) const + { + HoudiniPublicAPIObjectBase_eventSetErrorMessage_Parms Parms; + Parms.InErrorMessage=InErrorMessage; + Parms.InLoggingOption=InLoggingOption; + const_cast(this)->ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIObjectBase_SetErrorMessage),&Parms); + } + static FName NAME_UHoudiniPublicAPIObjectBase_SetLoggingErrorsEnabled = FName(TEXT("SetLoggingErrorsEnabled")); + void UHoudiniPublicAPIObjectBase::SetLoggingErrorsEnabled(bool bInEnabled) + { + HoudiniPublicAPIObjectBase_eventSetLoggingErrorsEnabled_Parms Parms; + Parms.bInEnabled=bInEnabled ? true : false; + ProcessEvent(FindFunctionChecked(NAME_UHoudiniPublicAPIObjectBase_SetLoggingErrorsEnabled),&Parms); + } + void UHoudiniPublicAPIObjectBase::StaticRegisterNativesUHoudiniPublicAPIObjectBase() + { + UClass* Class = UHoudiniPublicAPIObjectBase::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "ClearErrorMessages", &UHoudiniPublicAPIObjectBase::execClearErrorMessages }, + { "GetLastErrorMessage", &UHoudiniPublicAPIObjectBase::execGetLastErrorMessage }, + { "IsLoggingErrors", &UHoudiniPublicAPIObjectBase::execIsLoggingErrors }, + { "SetErrorMessage", &UHoudiniPublicAPIObjectBase::execSetErrorMessage }, + { "SetLoggingErrorsEnabled", &UHoudiniPublicAPIObjectBase::execSetLoggingErrorsEnabled }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); + } + struct Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_ClearErrorMessages_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_ClearErrorMessages_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini Engine | Public API | Errors" }, + { "Comment", "/** Clear any error messages that have been set. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIObjectBase.h" }, + { "ToolTip", "Clear any error messages that have been set." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_ClearErrorMessages_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIObjectBase, nullptr, "ClearErrorMessages", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_ClearErrorMessages_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_ClearErrorMessages_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_ClearErrorMessages() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_ClearErrorMessages_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_GetLastErrorMessage_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_OutLastErrorMessage; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_GetLastErrorMessage_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIObjectBase_eventGetLastErrorMessage_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_GetLastErrorMessage_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIObjectBase_eventGetLastErrorMessage_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_GetLastErrorMessage_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_GetLastErrorMessage_Statics::NewProp_OutLastErrorMessage = { "OutLastErrorMessage", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIObjectBase_eventGetLastErrorMessage_Parms, OutLastErrorMessage), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_GetLastErrorMessage_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_GetLastErrorMessage_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_GetLastErrorMessage_Statics::NewProp_OutLastErrorMessage, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_GetLastErrorMessage_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini Engine | Public API | Errors" }, + { "Comment", "/**\n\x09 * Gets the last error message recorded.\n\x09 * @param OutLastErrorMessage Set to the last error message recorded, or the empty string if there are no errors\n\x09 * messages.\n\x09 * @return true if there was an error message to set.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIObjectBase.h" }, + { "ToolTip", "Gets the last error message recorded.\n@param OutLastErrorMessage Set to the last error message recorded, or the empty string if there are no errors\nmessages.\n@return true if there was an error message to set." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_GetLastErrorMessage_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIObjectBase, nullptr, "GetLastErrorMessage", nullptr, nullptr, sizeof(HoudiniPublicAPIObjectBase_eventGetLastErrorMessage_Parms), Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_GetLastErrorMessage_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_GetLastErrorMessage_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C420C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_GetLastErrorMessage_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_GetLastErrorMessage_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_GetLastErrorMessage() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_GetLastErrorMessage_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_IsLoggingErrors_Statics + { + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_IsLoggingErrors_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniPublicAPIObjectBase_eventIsLoggingErrors_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_IsLoggingErrors_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIObjectBase_eventIsLoggingErrors_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_IsLoggingErrors_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_IsLoggingErrors_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_IsLoggingErrors_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_IsLoggingErrors_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini Engine | Public API | Errors" }, + { "Comment", "/**\n\x09 * Returns whether or not API errors are written to the log.\n\x09 * @return true if API errors are logged as warnings, false if API errors are not logged.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIObjectBase.h" }, + { "ToolTip", "Returns whether or not API errors are written to the log.\n@return true if API errors are logged as warnings, false if API errors are not logged." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_IsLoggingErrors_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIObjectBase, nullptr, "IsLoggingErrors", nullptr, nullptr, sizeof(HoudiniPublicAPIObjectBase_eventIsLoggingErrors_Parms), Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_IsLoggingErrors_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_IsLoggingErrors_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_IsLoggingErrors_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_IsLoggingErrors_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_IsLoggingErrors() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_IsLoggingErrors_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_SetErrorMessage_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InLoggingOption_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_InLoggingOption; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_InLoggingOption_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InErrorMessage_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_InErrorMessage; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_SetErrorMessage_Statics::NewProp_InLoggingOption_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_SetErrorMessage_Statics::NewProp_InLoggingOption = { "InLoggingOption", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIObjectBase_eventSetErrorMessage_Parms, InLoggingOption), Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniPublicAPIErrorLogOption, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_SetErrorMessage_Statics::NewProp_InLoggingOption_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_SetErrorMessage_Statics::NewProp_InLoggingOption_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_SetErrorMessage_Statics::NewProp_InLoggingOption_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_SetErrorMessage_Statics::NewProp_InErrorMessage_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_SetErrorMessage_Statics::NewProp_InErrorMessage = { "InErrorMessage", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIObjectBase_eventSetErrorMessage_Parms, InErrorMessage), METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_SetErrorMessage_Statics::NewProp_InErrorMessage_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_SetErrorMessage_Statics::NewProp_InErrorMessage_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_SetErrorMessage_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_SetErrorMessage_Statics::NewProp_InLoggingOption, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_SetErrorMessage_Statics::NewProp_InLoggingOption_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_SetErrorMessage_Statics::NewProp_InErrorMessage, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_SetErrorMessage_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini Engine | Public API | Errors" }, + { "Comment", "/**\n\x09 * Set an error message. This is recorded as the current/last error message.\n\x09 * @param InErrorMessage The error message to set.\n\x09 * @param InLoggingOption Determines the behavior around logging the error message. If\n\x09 * EHoudiniPublicAPIErrorLogOption.Invalid or EHoudiniPublicAPIErrorLogOption.Auto then IsLoggingErrors() is used to\n\x09 * determine if the error message should be logged. If EHoudiniPublicAPIErrorLogOption.Log, then the error message\n\x09 * is logged as a warning. If EHoudiniPublicAPIErrorLogOption.NoLog then the error message is not logged.\n\x09 */" }, + { "CPP_Default_InLoggingOption", "Auto" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIObjectBase.h" }, + { "ToolTip", "Set an error message. This is recorded as the current/last error message.\n@param InErrorMessage The error message to set.\n@param InLoggingOption Determines the behavior around logging the error message. If\nEHoudiniPublicAPIErrorLogOption.Invalid or EHoudiniPublicAPIErrorLogOption.Auto then IsLoggingErrors() is used to\ndetermine if the error message should be logged. If EHoudiniPublicAPIErrorLogOption.Log, then the error message\nis logged as a warning. If EHoudiniPublicAPIErrorLogOption.NoLog then the error message is not logged." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_SetErrorMessage_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIObjectBase, nullptr, "SetErrorMessage", nullptr, nullptr, sizeof(HoudiniPublicAPIObjectBase_eventSetErrorMessage_Parms), Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_SetErrorMessage_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_SetErrorMessage_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x4C080C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_SetErrorMessage_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_SetErrorMessage_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_SetErrorMessage() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_SetErrorMessage_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_SetLoggingErrorsEnabled_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bInEnabled_MetaData[]; +#endif + static void NewProp_bInEnabled_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInEnabled; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_SetLoggingErrorsEnabled_Statics::NewProp_bInEnabled_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + void Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_SetLoggingErrorsEnabled_Statics::NewProp_bInEnabled_SetBit(void* Obj) + { + ((HoudiniPublicAPIObjectBase_eventSetLoggingErrorsEnabled_Parms*)Obj)->bInEnabled = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_SetLoggingErrorsEnabled_Statics::NewProp_bInEnabled = { "bInEnabled", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIObjectBase_eventSetLoggingErrorsEnabled_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_SetLoggingErrorsEnabled_Statics::NewProp_bInEnabled_SetBit, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_SetLoggingErrorsEnabled_Statics::NewProp_bInEnabled_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_SetLoggingErrorsEnabled_Statics::NewProp_bInEnabled_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_SetLoggingErrorsEnabled_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_SetLoggingErrorsEnabled_Statics::NewProp_bInEnabled, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_SetLoggingErrorsEnabled_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini Engine | Public API | Errors" }, + { "Comment", "/**\n\x09 * Sets whether or not API errors are written to the log.\n\x09 * @param bInEnabled True if API errors should be logged as warnings, false if API errors should not logged.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIObjectBase.h" }, + { "ToolTip", "Sets whether or not API errors are written to the log.\n@param bInEnabled True if API errors should be logged as warnings, false if API errors should not logged." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_SetLoggingErrorsEnabled_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIObjectBase, nullptr, "SetLoggingErrorsEnabled", nullptr, nullptr, sizeof(HoudiniPublicAPIObjectBase_eventSetLoggingErrorsEnabled_Parms), Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_SetLoggingErrorsEnabled_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_SetLoggingErrorsEnabled_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_SetLoggingErrorsEnabled_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_SetLoggingErrorsEnabled_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_SetLoggingErrorsEnabled() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_SetLoggingErrorsEnabled_Statics::FuncParams); + } + return ReturnFunction; + } + UClass* Z_Construct_UClass_UHoudiniPublicAPIObjectBase_NoRegister() + { + return UHoudiniPublicAPIObjectBase::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniPublicAPIObjectBase_Statics + { + static UObject* (*const DependentSingletons[])(); + static const FClassFunctionLinkInfo FuncInfo[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsLoggingErrors_MetaData[]; +#endif + static void NewProp_bIsLoggingErrors_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsLoggingErrors; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasError_MetaData[]; +#endif + static void NewProp_bHasError_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasError; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_LastErrorMessage_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_LastErrorMessage; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniPublicAPIObjectBase_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineEditor, + }; + const FClassFunctionLinkInfo Z_Construct_UClass_UHoudiniPublicAPIObjectBase_Statics::FuncInfo[] = { + { &Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_ClearErrorMessages, "ClearErrorMessages" }, // 2821915618 + { &Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_GetLastErrorMessage, "GetLastErrorMessage" }, // 1243603019 + { &Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_IsLoggingErrors, "IsLoggingErrors" }, // 86949035 + { &Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_SetErrorMessage, "SetErrorMessage" }, // 2429252333 + { &Z_Construct_UFunction_UHoudiniPublicAPIObjectBase_SetLoggingErrorsEnabled, "SetLoggingErrorsEnabled" }, // 1477410423 + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIObjectBase_Statics::Class_MetaDataParams[] = { + { "Comment", "/**\n * Base class for API UObjects. Implements error logging: record and get a error messages for Houdini Public API objects. \n */" }, + { "IncludePath", "HoudiniPublicAPIObjectBase.h" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIObjectBase.h" }, + { "ToolTip", "Base class for API UObjects. Implements error logging: record and get a error messages for Houdini Public API objects." }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIObjectBase_Statics::NewProp_bIsLoggingErrors_MetaData[] = { + { "Comment", "/** If true, API errors logged with SetErrorMessage are written to the log as warnings by default. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIObjectBase.h" }, + { "ToolTip", "If true, API errors logged with SetErrorMessage are written to the log as warnings by default." }, + }; +#endif + void Z_Construct_UClass_UHoudiniPublicAPIObjectBase_Statics::NewProp_bIsLoggingErrors_SetBit(void* Obj) + { + ((UHoudiniPublicAPIObjectBase*)Obj)->bIsLoggingErrors = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniPublicAPIObjectBase_Statics::NewProp_bIsLoggingErrors = { "bIsLoggingErrors", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniPublicAPIObjectBase), &Z_Construct_UClass_UHoudiniPublicAPIObjectBase_Statics::NewProp_bIsLoggingErrors_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIObjectBase_Statics::NewProp_bIsLoggingErrors_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIObjectBase_Statics::NewProp_bIsLoggingErrors_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIObjectBase_Statics::NewProp_bHasError_MetaData[] = { + { "Comment", "/** True if an errors have been set and not yet cleared. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIObjectBase.h" }, + { "ToolTip", "True if an errors have been set and not yet cleared." }, + }; +#endif + void Z_Construct_UClass_UHoudiniPublicAPIObjectBase_Statics::NewProp_bHasError_SetBit(void* Obj) + { + ((UHoudiniPublicAPIObjectBase*)Obj)->bHasError = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniPublicAPIObjectBase_Statics::NewProp_bHasError = { "bHasError", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniPublicAPIObjectBase), &Z_Construct_UClass_UHoudiniPublicAPIObjectBase_Statics::NewProp_bHasError_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIObjectBase_Statics::NewProp_bHasError_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIObjectBase_Statics::NewProp_bHasError_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIObjectBase_Statics::NewProp_LastErrorMessage_MetaData[] = { + { "Comment", "/** The last error message that was set. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIObjectBase.h" }, + { "ToolTip", "The last error message that was set." }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniPublicAPIObjectBase_Statics::NewProp_LastErrorMessage = { "LastErrorMessage", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPublicAPIObjectBase, LastErrorMessage), METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIObjectBase_Statics::NewProp_LastErrorMessage_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIObjectBase_Statics::NewProp_LastErrorMessage_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniPublicAPIObjectBase_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIObjectBase_Statics::NewProp_bIsLoggingErrors, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIObjectBase_Statics::NewProp_bHasError, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIObjectBase_Statics::NewProp_LastErrorMessage, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniPublicAPIObjectBase_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniPublicAPIObjectBase_Statics::ClassParams = { + &UHoudiniPublicAPIObjectBase::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + Z_Construct_UClass_UHoudiniPublicAPIObjectBase_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIObjectBase_Statics::PropPointers), + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIObjectBase_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIObjectBase_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniPublicAPIObjectBase() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniPublicAPIObjectBase_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniPublicAPIObjectBase, 3347918464); + template<> HOUDINIENGINEEDITOR_API UClass* StaticClass() + { + return UHoudiniPublicAPIObjectBase::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniPublicAPIObjectBase(Z_Construct_UClass_UHoudiniPublicAPIObjectBase, &UHoudiniPublicAPIObjectBase::StaticClass, TEXT("/Script/HoudiniEngineEditor"), TEXT("UHoudiniPublicAPIObjectBase"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniPublicAPIObjectBase); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIObjectBase.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIObjectBase.generated.h new file mode 100644 index 0000000..d352f84 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIObjectBase.generated.h @@ -0,0 +1,171 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +enum class EHoudiniPublicAPIErrorLogOption : uint8; +#ifdef HOUDINIENGINEEDITOR_HoudiniPublicAPIObjectBase_generated_h +#error "HoudiniPublicAPIObjectBase.generated.h already included, missing '#pragma once' in HoudiniPublicAPIObjectBase.h" +#endif +#define HOUDINIENGINEEDITOR_HoudiniPublicAPIObjectBase_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIObjectBase_h_49_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIObjectBase_h_49_RPC_WRAPPERS \ + virtual void SetErrorMessage_Implementation(const FString& InErrorMessage, const EHoudiniPublicAPIErrorLogOption InLoggingOption) const; \ + virtual void SetLoggingErrorsEnabled_Implementation(bool bInEnabled); \ + virtual bool IsLoggingErrors_Implementation() const; \ + virtual void ClearErrorMessages_Implementation(); \ + virtual bool GetLastErrorMessage_Implementation(FString& OutLastErrorMessage) const; \ + \ + DECLARE_FUNCTION(execSetErrorMessage); \ + DECLARE_FUNCTION(execSetLoggingErrorsEnabled); \ + DECLARE_FUNCTION(execIsLoggingErrors); \ + DECLARE_FUNCTION(execClearErrorMessages); \ + DECLARE_FUNCTION(execGetLastErrorMessage); + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIObjectBase_h_49_RPC_WRAPPERS_NO_PURE_DECLS \ + virtual void SetErrorMessage_Implementation(const FString& InErrorMessage, const EHoudiniPublicAPIErrorLogOption InLoggingOption) const; \ + virtual void ClearErrorMessages_Implementation(); \ + virtual bool GetLastErrorMessage_Implementation(FString& OutLastErrorMessage) const; \ + \ + DECLARE_FUNCTION(execSetErrorMessage); \ + DECLARE_FUNCTION(execSetLoggingErrorsEnabled); \ + DECLARE_FUNCTION(execIsLoggingErrors); \ + DECLARE_FUNCTION(execClearErrorMessages); \ + DECLARE_FUNCTION(execGetLastErrorMessage); + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIObjectBase_h_49_EVENT_PARMS \ + struct HoudiniPublicAPIObjectBase_eventGetLastErrorMessage_Parms \ + { \ + FString OutLastErrorMessage; \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIObjectBase_eventGetLastErrorMessage_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIObjectBase_eventIsLoggingErrors_Parms \ + { \ + bool ReturnValue; \ + \ + /** Constructor, initializes return property only **/ \ + HoudiniPublicAPIObjectBase_eventIsLoggingErrors_Parms() \ + : ReturnValue(false) \ + { \ + } \ + }; \ + struct HoudiniPublicAPIObjectBase_eventSetErrorMessage_Parms \ + { \ + FString InErrorMessage; \ + EHoudiniPublicAPIErrorLogOption InLoggingOption; \ + }; \ + struct HoudiniPublicAPIObjectBase_eventSetLoggingErrorsEnabled_Parms \ + { \ + bool bInEnabled; \ + }; + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIObjectBase_h_49_CALLBACK_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIObjectBase_h_49_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniPublicAPIObjectBase(); \ + friend struct Z_Construct_UClass_UHoudiniPublicAPIObjectBase_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniPublicAPIObjectBase, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineEditor"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniPublicAPIObjectBase) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIObjectBase_h_49_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniPublicAPIObjectBase(); \ + friend struct Z_Construct_UClass_UHoudiniPublicAPIObjectBase_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniPublicAPIObjectBase, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineEditor"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniPublicAPIObjectBase) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIObjectBase_h_49_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniPublicAPIObjectBase(const FObjectInitializer& ObjectInitializer); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniPublicAPIObjectBase) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniPublicAPIObjectBase); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniPublicAPIObjectBase); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniPublicAPIObjectBase(UHoudiniPublicAPIObjectBase&&); \ + NO_API UHoudiniPublicAPIObjectBase(const UHoudiniPublicAPIObjectBase&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIObjectBase_h_49_ENHANCED_CONSTRUCTORS \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniPublicAPIObjectBase(UHoudiniPublicAPIObjectBase&&); \ + NO_API UHoudiniPublicAPIObjectBase(const UHoudiniPublicAPIObjectBase&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniPublicAPIObjectBase); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniPublicAPIObjectBase); \ + DEFINE_DEFAULT_CONSTRUCTOR_CALL(UHoudiniPublicAPIObjectBase) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIObjectBase_h_49_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__LastErrorMessage() { return STRUCT_OFFSET(UHoudiniPublicAPIObjectBase, LastErrorMessage); } \ + FORCEINLINE static uint32 __PPO__bHasError() { return STRUCT_OFFSET(UHoudiniPublicAPIObjectBase, bHasError); } \ + FORCEINLINE static uint32 __PPO__bIsLoggingErrors() { return STRUCT_OFFSET(UHoudiniPublicAPIObjectBase, bIsLoggingErrors); } + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIObjectBase_h_46_PROLOG \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIObjectBase_h_49_EVENT_PARMS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIObjectBase_h_49_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIObjectBase_h_49_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIObjectBase_h_49_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIObjectBase_h_49_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIObjectBase_h_49_CALLBACK_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIObjectBase_h_49_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIObjectBase_h_49_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIObjectBase_h_49_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIObjectBase_h_49_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIObjectBase_h_49_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIObjectBase_h_49_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIObjectBase_h_49_CALLBACK_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIObjectBase_h_49_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIObjectBase_h_49_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINEEDITOR_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIObjectBase_h + + +#define FOREACH_ENUM_EHOUDINIPUBLICAPIERRORLOGOPTION(op) \ + op(EHoudiniPublicAPIErrorLogOption::Invalid) \ + op(EHoudiniPublicAPIErrorLogOption::Auto) \ + op(EHoudiniPublicAPIErrorLogOption::Log) \ + op(EHoudiniPublicAPIErrorLogOption::NoLog) + +enum class EHoudiniPublicAPIErrorLogOption : uint8; +template<> HOUDINIENGINEEDITOR_API UEnum* StaticEnum(); + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIOutputTypes.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIOutputTypes.gen.cpp new file mode 100644 index 0000000..f6de36d --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIOutputTypes.gen.cpp @@ -0,0 +1,190 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineEditor/Public/HoudiniPublicAPIOutputTypes.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniPublicAPIOutputTypes() {} +// Cross Module References + HOUDINIENGINEEDITOR_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineEditor(); +// End Cross Module References +class UScriptStruct* FHoudiniPublicAPIOutputObjectIdentifier::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINEEDITOR_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier, Z_Construct_UPackage__Script_HoudiniEngineEditor(), TEXT("HoudiniPublicAPIOutputObjectIdentifier"), sizeof(FHoudiniPublicAPIOutputObjectIdentifier), Get_Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINEEDITOR_API UScriptStruct* StaticStruct() +{ + return FHoudiniPublicAPIOutputObjectIdentifier::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier(FHoudiniPublicAPIOutputObjectIdentifier::StaticStruct, TEXT("/Script/HoudiniEngineEditor"), TEXT("HoudiniPublicAPIOutputObjectIdentifier"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineEditor_StaticRegisterNativesFHoudiniPublicAPIOutputObjectIdentifier +{ + FScriptStruct_HoudiniEngineEditor_StaticRegisterNativesFHoudiniPublicAPIOutputObjectIdentifier() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniPublicAPIOutputObjectIdentifier")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineEditor_StaticRegisterNativesFHoudiniPublicAPIOutputObjectIdentifier; + struct Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PointIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_PointIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PrimitiveIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_PrimitiveIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PartId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_PartId; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeoId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_GeoId; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ObjectId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_ObjectId; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PartName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_PartName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SplitIdentifier_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_SplitIdentifier; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Statics::Struct_MetaDataParams[] = { + { "BlueprintType", "true" }, + { "Category", "Houdini Engine | Public API | Outputs" }, + { "Comment", "/**\n * This class represents an output object identifier for an output object of a wrapped Houdini asset in the\n * public API.\n */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIOutputTypes.h" }, + { "ToolTip", "This class represents an output object identifier for an output object of a wrapped Houdini asset in the\npublic API." }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Statics::NewProp_PointIndex_MetaData[] = { + { "Comment", "// First valid point index for this output\n// (used to read generic attributes)\n" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIOutputTypes.h" }, + { "ToolTip", "First valid point index for this output\n(used to read generic attributes)" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Statics::NewProp_PointIndex = { "PointIndex", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniPublicAPIOutputObjectIdentifier, PointIndex), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Statics::NewProp_PointIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Statics::NewProp_PointIndex_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Statics::NewProp_PrimitiveIndex_MetaData[] = { + { "Comment", "// First valid primitive index for this output\n// (used to read generic attributes)\n" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIOutputTypes.h" }, + { "ToolTip", "First valid primitive index for this output\n(used to read generic attributes)" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Statics::NewProp_PrimitiveIndex = { "PrimitiveIndex", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniPublicAPIOutputObjectIdentifier, PrimitiveIndex), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Statics::NewProp_PrimitiveIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Statics::NewProp_PrimitiveIndex_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Statics::NewProp_PartId_MetaData[] = { + { "Comment", "// PartId\n" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIOutputTypes.h" }, + { "ToolTip", "PartId" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Statics::NewProp_PartId = { "PartId", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniPublicAPIOutputObjectIdentifier, PartId), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Statics::NewProp_PartId_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Statics::NewProp_PartId_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Statics::NewProp_GeoId_MetaData[] = { + { "Comment", "// NodeId of corresponding Houdini Geo.\n" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIOutputTypes.h" }, + { "ToolTip", "NodeId of corresponding Houdini Geo." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Statics::NewProp_GeoId = { "GeoId", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniPublicAPIOutputObjectIdentifier, GeoId), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Statics::NewProp_GeoId_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Statics::NewProp_GeoId_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Statics::NewProp_ObjectId_MetaData[] = { + { "Comment", "// NodeId of corresponding Houdini Object.\n" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIOutputTypes.h" }, + { "ToolTip", "NodeId of corresponding Houdini Object." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Statics::NewProp_ObjectId = { "ObjectId", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniPublicAPIOutputObjectIdentifier, ObjectId), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Statics::NewProp_ObjectId_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Statics::NewProp_ObjectId_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Statics::NewProp_PartName_MetaData[] = { + { "Category", "Houdini Engine | Public API | Outputs" }, + { "Comment", "/** Name of the part used to generate the output object identified by this identifier. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIOutputTypes.h" }, + { "ToolTip", "Name of the part used to generate the output object identified by this identifier." }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Statics::NewProp_PartName = { "PartName", nullptr, (EPropertyFlags)0x0010000000020015, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniPublicAPIOutputObjectIdentifier, PartName), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Statics::NewProp_PartName_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Statics::NewProp_PartName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Statics::NewProp_SplitIdentifier_MetaData[] = { + { "Category", "Houdini Engine | Public API | Outputs" }, + { "Comment", "/** String identifier for the split that created the output object identified by this identifier. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIOutputTypes.h" }, + { "ToolTip", "String identifier for the split that created the output object identified by this identifier." }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Statics::NewProp_SplitIdentifier = { "SplitIdentifier", nullptr, (EPropertyFlags)0x0010000000020015, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniPublicAPIOutputObjectIdentifier, SplitIdentifier), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Statics::NewProp_SplitIdentifier_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Statics::NewProp_SplitIdentifier_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Statics::NewProp_PointIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Statics::NewProp_PrimitiveIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Statics::NewProp_PartId, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Statics::NewProp_GeoId, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Statics::NewProp_ObjectId, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Statics::NewProp_PartName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Statics::NewProp_SplitIdentifier, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineEditor, + nullptr, + &NewStructOps, + "HoudiniPublicAPIOutputObjectIdentifier", + sizeof(FHoudiniPublicAPIOutputObjectIdentifier), + alignof(FHoudiniPublicAPIOutputObjectIdentifier), + Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000001), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineEditor(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniPublicAPIOutputObjectIdentifier"), sizeof(FHoudiniPublicAPIOutputObjectIdentifier), Get_Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Hash() { return 2362949492U; } +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIOutputTypes.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIOutputTypes.generated.h new file mode 100644 index 0000000..ea6a601 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIOutputTypes.generated.h @@ -0,0 +1,32 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINEEDITOR_HoudiniPublicAPIOutputTypes_generated_h +#error "HoudiniPublicAPIOutputTypes.generated.h already included, missing '#pragma once' in HoudiniPublicAPIOutputTypes.h" +#endif +#define HOUDINIENGINEEDITOR_HoudiniPublicAPIOutputTypes_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIOutputTypes_h_45_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniPublicAPIOutputObjectIdentifier_Statics; \ + HOUDINIENGINEEDITOR_API static class UScriptStruct* StaticStruct(); \ + FORCEINLINE static uint32 __PPO__ObjectId() { return STRUCT_OFFSET(FHoudiniPublicAPIOutputObjectIdentifier, ObjectId); } \ + FORCEINLINE static uint32 __PPO__GeoId() { return STRUCT_OFFSET(FHoudiniPublicAPIOutputObjectIdentifier, GeoId); } \ + FORCEINLINE static uint32 __PPO__PartId() { return STRUCT_OFFSET(FHoudiniPublicAPIOutputObjectIdentifier, PartId); } \ + FORCEINLINE static uint32 __PPO__PrimitiveIndex() { return STRUCT_OFFSET(FHoudiniPublicAPIOutputObjectIdentifier, PrimitiveIndex); } \ + FORCEINLINE static uint32 __PPO__PointIndex() { return STRUCT_OFFSET(FHoudiniPublicAPIOutputObjectIdentifier, PointIndex); } + + +template<> HOUDINIENGINEEDITOR_API UScriptStruct* StaticStruct(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIOutputTypes_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIProcessHDANode.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIProcessHDANode.gen.cpp new file mode 100644 index 0000000..c913f62 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIProcessHDANode.gen.cpp @@ -0,0 +1,1227 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineEditor/Public/HoudiniPublicAPIProcessHDANode.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniPublicAPIProcessHDANode() {} +// Cross Module References + HOUDINIENGINEEDITOR_API UFunction* Z_Construct_UDelegateFunction_HoudiniEngineEditor_OnProcessHDANodeOutputPinDelegate__DelegateSignature(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineEditor(); + HOUDINIENGINEEDITOR_API UClass* Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_NoRegister(); + HOUDINIENGINEEDITOR_API UClass* Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_NoRegister(); + HOUDINIENGINEEDITOR_API UClass* Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode(); + ENGINE_API UClass* Z_Construct_UClass_UBlueprintAsyncActionBase(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniEngineBakeOption(); + ENGINE_API UClass* Z_Construct_UClass_ULevel_NoRegister(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); + HOUDINIENGINEEDITOR_API UClass* Z_Construct_UClass_UHoudiniPublicAPIInput_NoRegister(); + HOUDINIENGINEEDITOR_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniParameterTuple(); + COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FTransform(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAsset_NoRegister(); +// End Cross Module References + struct Z_Construct_UDelegateFunction_HoudiniEngineEditor_OnProcessHDANodeOutputPinDelegate__DelegateSignature_Statics + { + struct _Script_HoudiniEngineEditor_eventOnProcessHDANodeOutputPinDelegate_Parms + { + UHoudiniPublicAPIAssetWrapper* AssetWrapper; + bool bCookSuccess; + bool bBakeSuccess; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bBakeSuccess_MetaData[]; +#endif + static void NewProp_bBakeSuccess_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bBakeSuccess; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCookSuccess_MetaData[]; +#endif + static void NewProp_bCookSuccess_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCookSuccess; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_AssetWrapper; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_HoudiniEngineEditor_OnProcessHDANodeOutputPinDelegate__DelegateSignature_Statics::NewProp_bBakeSuccess_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + void Z_Construct_UDelegateFunction_HoudiniEngineEditor_OnProcessHDANodeOutputPinDelegate__DelegateSignature_Statics::NewProp_bBakeSuccess_SetBit(void* Obj) + { + ((_Script_HoudiniEngineEditor_eventOnProcessHDANodeOutputPinDelegate_Parms*)Obj)->bBakeSuccess = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UDelegateFunction_HoudiniEngineEditor_OnProcessHDANodeOutputPinDelegate__DelegateSignature_Statics::NewProp_bBakeSuccess = { "bBakeSuccess", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(_Script_HoudiniEngineEditor_eventOnProcessHDANodeOutputPinDelegate_Parms), &Z_Construct_UDelegateFunction_HoudiniEngineEditor_OnProcessHDANodeOutputPinDelegate__DelegateSignature_Statics::NewProp_bBakeSuccess_SetBit, METADATA_PARAMS(Z_Construct_UDelegateFunction_HoudiniEngineEditor_OnProcessHDANodeOutputPinDelegate__DelegateSignature_Statics::NewProp_bBakeSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_HoudiniEngineEditor_OnProcessHDANodeOutputPinDelegate__DelegateSignature_Statics::NewProp_bBakeSuccess_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_HoudiniEngineEditor_OnProcessHDANodeOutputPinDelegate__DelegateSignature_Statics::NewProp_bCookSuccess_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + void Z_Construct_UDelegateFunction_HoudiniEngineEditor_OnProcessHDANodeOutputPinDelegate__DelegateSignature_Statics::NewProp_bCookSuccess_SetBit(void* Obj) + { + ((_Script_HoudiniEngineEditor_eventOnProcessHDANodeOutputPinDelegate_Parms*)Obj)->bCookSuccess = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UDelegateFunction_HoudiniEngineEditor_OnProcessHDANodeOutputPinDelegate__DelegateSignature_Statics::NewProp_bCookSuccess = { "bCookSuccess", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(_Script_HoudiniEngineEditor_eventOnProcessHDANodeOutputPinDelegate_Parms), &Z_Construct_UDelegateFunction_HoudiniEngineEditor_OnProcessHDANodeOutputPinDelegate__DelegateSignature_Statics::NewProp_bCookSuccess_SetBit, METADATA_PARAMS(Z_Construct_UDelegateFunction_HoudiniEngineEditor_OnProcessHDANodeOutputPinDelegate__DelegateSignature_Statics::NewProp_bCookSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_HoudiniEngineEditor_OnProcessHDANodeOutputPinDelegate__DelegateSignature_Statics::NewProp_bCookSuccess_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UDelegateFunction_HoudiniEngineEditor_OnProcessHDANodeOutputPinDelegate__DelegateSignature_Statics::NewProp_AssetWrapper = { "AssetWrapper", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(_Script_HoudiniEngineEditor_eventOnProcessHDANodeOutputPinDelegate_Parms, AssetWrapper), Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_HoudiniEngineEditor_OnProcessHDANodeOutputPinDelegate__DelegateSignature_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_HoudiniEngineEditor_OnProcessHDANodeOutputPinDelegate__DelegateSignature_Statics::NewProp_bBakeSuccess, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_HoudiniEngineEditor_OnProcessHDANodeOutputPinDelegate__DelegateSignature_Statics::NewProp_bCookSuccess, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_HoudiniEngineEditor_OnProcessHDANodeOutputPinDelegate__DelegateSignature_Statics::NewProp_AssetWrapper, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_HoudiniEngineEditor_OnProcessHDANodeOutputPinDelegate__DelegateSignature_Statics::Function_MetaDataParams[] = { + { "Comment", "// Delegate type for output pins on the node.\n" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIProcessHDANode.h" }, + { "ToolTip", "Delegate type for output pins on the node." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_HoudiniEngineEditor_OnProcessHDANodeOutputPinDelegate__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineEditor, nullptr, "OnProcessHDANodeOutputPinDelegate__DelegateSignature", nullptr, nullptr, sizeof(_Script_HoudiniEngineEditor_eventOnProcessHDANodeOutputPinDelegate_Parms), Z_Construct_UDelegateFunction_HoudiniEngineEditor_OnProcessHDANodeOutputPinDelegate__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_HoudiniEngineEditor_OnProcessHDANodeOutputPinDelegate__DelegateSignature_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(Z_Construct_UDelegateFunction_HoudiniEngineEditor_OnProcessHDANodeOutputPinDelegate__DelegateSignature_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_HoudiniEngineEditor_OnProcessHDANodeOutputPinDelegate__DelegateSignature_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UDelegateFunction_HoudiniEngineEditor_OnProcessHDANodeOutputPinDelegate__DelegateSignature() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UDelegateFunction_HoudiniEngineEditor_OnProcessHDANodeOutputPinDelegate__DelegateSignature_Statics::FuncParams); + } + return ReturnFunction; + } + DEFINE_FUNCTION(UHoudiniPublicAPIProcessHDANode::execHandlePostAutoBake) + { + P_GET_OBJECT(UHoudiniPublicAPIAssetWrapper,Z_Param_InAssetWrapper); + P_GET_UBOOL(Z_Param_bInBakeSuccess); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->HandlePostAutoBake(Z_Param_InAssetWrapper,Z_Param_bInBakeSuccess); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIProcessHDANode::execHandlePostProcessing) + { + P_GET_OBJECT(UHoudiniPublicAPIAssetWrapper,Z_Param_InAssetWrapper); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->HandlePostProcessing(Z_Param_InAssetWrapper); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIProcessHDANode::execHandlePreProcess) + { + P_GET_OBJECT(UHoudiniPublicAPIAssetWrapper,Z_Param_InAssetWrapper); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->HandlePreProcess(Z_Param_InAssetWrapper); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIProcessHDANode::execHandlePostAutoCook) + { + P_GET_OBJECT(UHoudiniPublicAPIAssetWrapper,Z_Param_InAssetWrapper); + P_GET_UBOOL(Z_Param_bInCookSuccess); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->HandlePostAutoCook(Z_Param_InAssetWrapper,Z_Param_bInCookSuccess); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIProcessHDANode::execHandlePostInstantiation) + { + P_GET_OBJECT(UHoudiniPublicAPIAssetWrapper,Z_Param_InAssetWrapper); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->HandlePostInstantiation(Z_Param_InAssetWrapper); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIProcessHDANode::execHandlePreInstantiation) + { + P_GET_OBJECT(UHoudiniPublicAPIAssetWrapper,Z_Param_InAssetWrapper); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->HandlePreInstantiation(Z_Param_InAssetWrapper); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIProcessHDANode::execHandleComplete) + { + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->HandleComplete(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIProcessHDANode::execHandleFailure) + { + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->HandleFailure(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniPublicAPIProcessHDANode::execProcessHDA) + { + P_GET_OBJECT(UHoudiniAsset,Z_Param_InHoudiniAsset); + P_GET_STRUCT_REF(FTransform,Z_Param_Out_InInstantiateAt); + P_GET_TMAP_REF(FName,FHoudiniParameterTuple,Z_Param_Out_InParameters); + P_GET_TMAP_REF(int32,UHoudiniPublicAPIInput*,Z_Param_Out_InNodeInputs); + P_GET_TMAP_REF(FName,UHoudiniPublicAPIInput*,Z_Param_Out_InParameterInputs); + P_GET_OBJECT(UObject,Z_Param_InWorldContextObject); + P_GET_OBJECT(ULevel,Z_Param_InSpawnInLevelOverride); + P_GET_UBOOL(Z_Param_bInEnableAutoCook); + P_GET_UBOOL(Z_Param_bInEnableAutoBake); + P_GET_PROPERTY(FStrProperty,Z_Param_InBakeDirectoryPath); + P_GET_ENUM(EHoudiniEngineBakeOption,Z_Param_InBakeMethod); + P_GET_UBOOL(Z_Param_bInRemoveOutputAfterBake); + P_GET_UBOOL(Z_Param_bInRecenterBakedActors); + P_GET_UBOOL(Z_Param_bInReplacePreviousBake); + P_GET_UBOOL(Z_Param_bInDeleteInstantiatedAssetOnCompletionOrFailure); + P_FINISH; + P_NATIVE_BEGIN; + *(UHoudiniPublicAPIProcessHDANode**)Z_Param__Result=UHoudiniPublicAPIProcessHDANode::ProcessHDA(Z_Param_InHoudiniAsset,Z_Param_Out_InInstantiateAt,Z_Param_Out_InParameters,Z_Param_Out_InNodeInputs,Z_Param_Out_InParameterInputs,Z_Param_InWorldContextObject,Z_Param_InSpawnInLevelOverride,Z_Param_bInEnableAutoCook,Z_Param_bInEnableAutoBake,Z_Param_InBakeDirectoryPath,EHoudiniEngineBakeOption(Z_Param_InBakeMethod),Z_Param_bInRemoveOutputAfterBake,Z_Param_bInRecenterBakedActors,Z_Param_bInReplacePreviousBake,Z_Param_bInDeleteInstantiatedAssetOnCompletionOrFailure); + P_NATIVE_END; + } + void UHoudiniPublicAPIProcessHDANode::StaticRegisterNativesUHoudiniPublicAPIProcessHDANode() + { + UClass* Class = UHoudiniPublicAPIProcessHDANode::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "HandleComplete", &UHoudiniPublicAPIProcessHDANode::execHandleComplete }, + { "HandleFailure", &UHoudiniPublicAPIProcessHDANode::execHandleFailure }, + { "HandlePostAutoBake", &UHoudiniPublicAPIProcessHDANode::execHandlePostAutoBake }, + { "HandlePostAutoCook", &UHoudiniPublicAPIProcessHDANode::execHandlePostAutoCook }, + { "HandlePostInstantiation", &UHoudiniPublicAPIProcessHDANode::execHandlePostInstantiation }, + { "HandlePostProcessing", &UHoudiniPublicAPIProcessHDANode::execHandlePostProcessing }, + { "HandlePreInstantiation", &UHoudiniPublicAPIProcessHDANode::execHandlePreInstantiation }, + { "HandlePreProcess", &UHoudiniPublicAPIProcessHDANode::execHandlePreProcess }, + { "ProcessHDA", &UHoudiniPublicAPIProcessHDANode::execProcessHDA }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); + } + struct Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandleComplete_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandleComplete_Statics::Function_MetaDataParams[] = { + { "Comment", "/** Broadcast Complete and removes the node from the root set. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIProcessHDANode.h" }, + { "ToolTip", "Broadcast Complete and removes the node from the root set." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandleComplete_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode, nullptr, "HandleComplete", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00080400, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandleComplete_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandleComplete_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandleComplete() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandleComplete_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandleFailure_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandleFailure_Statics::Function_MetaDataParams[] = { + { "Comment", "/** Broadcast Failure and removes the node from the root set. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIProcessHDANode.h" }, + { "ToolTip", "Broadcast Failure and removes the node from the root set." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandleFailure_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode, nullptr, "HandleFailure", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00080400, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandleFailure_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandleFailure_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandleFailure() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandleFailure_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostAutoBake_Statics + { + struct HoudiniPublicAPIProcessHDANode_eventHandlePostAutoBake_Parms + { + UHoudiniPublicAPIAssetWrapper* InAssetWrapper; + bool bInBakeSuccess; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bInBakeSuccess_MetaData[]; +#endif + static void NewProp_bInBakeSuccess_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInBakeSuccess; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InAssetWrapper; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostAutoBake_Statics::NewProp_bInBakeSuccess_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + void Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostAutoBake_Statics::NewProp_bInBakeSuccess_SetBit(void* Obj) + { + ((HoudiniPublicAPIProcessHDANode_eventHandlePostAutoBake_Parms*)Obj)->bInBakeSuccess = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostAutoBake_Statics::NewProp_bInBakeSuccess = { "bInBakeSuccess", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIProcessHDANode_eventHandlePostAutoBake_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostAutoBake_Statics::NewProp_bInBakeSuccess_SetBit, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostAutoBake_Statics::NewProp_bInBakeSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostAutoBake_Statics::NewProp_bInBakeSuccess_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostAutoBake_Statics::NewProp_InAssetWrapper = { "InAssetWrapper", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIProcessHDANode_eventHandlePostAutoBake_Parms, InAssetWrapper), Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostAutoBake_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostAutoBake_Statics::NewProp_bInBakeSuccess, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostAutoBake_Statics::NewProp_InAssetWrapper, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostAutoBake_Statics::Function_MetaDataParams[] = { + { "Comment", "/** Bound to the asset wrapper's post-bake delegate. Broadcasts #PostAutoBake. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIProcessHDANode.h" }, + { "ToolTip", "Bound to the asset wrapper's post-bake delegate. Broadcasts #PostAutoBake." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostAutoBake_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode, nullptr, "HandlePostAutoBake", nullptr, nullptr, sizeof(HoudiniPublicAPIProcessHDANode_eventHandlePostAutoBake_Parms), Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostAutoBake_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostAutoBake_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00080400, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostAutoBake_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostAutoBake_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostAutoBake() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostAutoBake_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostAutoCook_Statics + { + struct HoudiniPublicAPIProcessHDANode_eventHandlePostAutoCook_Parms + { + UHoudiniPublicAPIAssetWrapper* InAssetWrapper; + bool bInCookSuccess; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bInCookSuccess_MetaData[]; +#endif + static void NewProp_bInCookSuccess_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInCookSuccess; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InAssetWrapper; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostAutoCook_Statics::NewProp_bInCookSuccess_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + void Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostAutoCook_Statics::NewProp_bInCookSuccess_SetBit(void* Obj) + { + ((HoudiniPublicAPIProcessHDANode_eventHandlePostAutoCook_Parms*)Obj)->bInCookSuccess = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostAutoCook_Statics::NewProp_bInCookSuccess = { "bInCookSuccess", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIProcessHDANode_eventHandlePostAutoCook_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostAutoCook_Statics::NewProp_bInCookSuccess_SetBit, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostAutoCook_Statics::NewProp_bInCookSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostAutoCook_Statics::NewProp_bInCookSuccess_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostAutoCook_Statics::NewProp_InAssetWrapper = { "InAssetWrapper", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIProcessHDANode_eventHandlePostAutoCook_Parms, InAssetWrapper), Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostAutoCook_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostAutoCook_Statics::NewProp_bInCookSuccess, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostAutoCook_Statics::NewProp_InAssetWrapper, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostAutoCook_Statics::Function_MetaDataParams[] = { + { "Comment", "/** Bound to the asset wrapper's post-cook delegate. Broadcasts #PostAutoCook. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIProcessHDANode.h" }, + { "ToolTip", "Bound to the asset wrapper's post-cook delegate. Broadcasts #PostAutoCook." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostAutoCook_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode, nullptr, "HandlePostAutoCook", nullptr, nullptr, sizeof(HoudiniPublicAPIProcessHDANode_eventHandlePostAutoCook_Parms), Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostAutoCook_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostAutoCook_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00080400, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostAutoCook_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostAutoCook_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostAutoCook() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostAutoCook_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostInstantiation_Statics + { + struct HoudiniPublicAPIProcessHDANode_eventHandlePostInstantiation_Parms + { + UHoudiniPublicAPIAssetWrapper* InAssetWrapper; + }; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InAssetWrapper; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostInstantiation_Statics::NewProp_InAssetWrapper = { "InAssetWrapper", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIProcessHDANode_eventHandlePostInstantiation_Parms, InAssetWrapper), Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostInstantiation_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostInstantiation_Statics::NewProp_InAssetWrapper, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostInstantiation_Statics::Function_MetaDataParams[] = { + { "Comment", "/**\n\x09 * Bound to the asset wrapper's post-instantiation delegate. Sets the HDAs inputs from #NodeInputs and\n\x09 * #ParameterInputs and broadcasts #PostInstantiation.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIProcessHDANode.h" }, + { "ToolTip", "Bound to the asset wrapper's post-instantiation delegate. Sets the HDAs inputs from #NodeInputs and\n#ParameterInputs and broadcasts #PostInstantiation." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostInstantiation_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode, nullptr, "HandlePostInstantiation", nullptr, nullptr, sizeof(HoudiniPublicAPIProcessHDANode_eventHandlePostInstantiation_Parms), Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostInstantiation_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostInstantiation_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00080400, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostInstantiation_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostInstantiation_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostInstantiation() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostInstantiation_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostProcessing_Statics + { + struct HoudiniPublicAPIProcessHDANode_eventHandlePostProcessing_Parms + { + UHoudiniPublicAPIAssetWrapper* InAssetWrapper; + }; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InAssetWrapper; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostProcessing_Statics::NewProp_InAssetWrapper = { "InAssetWrapper", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIProcessHDANode_eventHandlePostProcessing_Parms, InAssetWrapper), Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostProcessing_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostProcessing_Statics::NewProp_InAssetWrapper, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostProcessing_Statics::Function_MetaDataParams[] = { + { "Comment", "/** Bound to the asset wrapper's post-processing delegate. Broadcasts #PostProcessing. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIProcessHDANode.h" }, + { "ToolTip", "Bound to the asset wrapper's post-processing delegate. Broadcasts #PostProcessing." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostProcessing_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode, nullptr, "HandlePostProcessing", nullptr, nullptr, sizeof(HoudiniPublicAPIProcessHDANode_eventHandlePostProcessing_Parms), Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostProcessing_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostProcessing_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00080400, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostProcessing_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostProcessing_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostProcessing() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostProcessing_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePreInstantiation_Statics + { + struct HoudiniPublicAPIProcessHDANode_eventHandlePreInstantiation_Parms + { + UHoudiniPublicAPIAssetWrapper* InAssetWrapper; + }; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InAssetWrapper; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePreInstantiation_Statics::NewProp_InAssetWrapper = { "InAssetWrapper", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIProcessHDANode_eventHandlePreInstantiation_Parms, InAssetWrapper), Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePreInstantiation_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePreInstantiation_Statics::NewProp_InAssetWrapper, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePreInstantiation_Statics::Function_MetaDataParams[] = { + { "Comment", "/**\n\x09 * Bound to the asset wrapper's pre-instantiation delegate. Sets the HDAs parameters from #Parameters and\n\x09 * broadcasts #PreInstantiation.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIProcessHDANode.h" }, + { "ToolTip", "Bound to the asset wrapper's pre-instantiation delegate. Sets the HDAs parameters from #Parameters and\nbroadcasts #PreInstantiation." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePreInstantiation_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode, nullptr, "HandlePreInstantiation", nullptr, nullptr, sizeof(HoudiniPublicAPIProcessHDANode_eventHandlePreInstantiation_Parms), Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePreInstantiation_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePreInstantiation_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00080400, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePreInstantiation_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePreInstantiation_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePreInstantiation() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePreInstantiation_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePreProcess_Statics + { + struct HoudiniPublicAPIProcessHDANode_eventHandlePreProcess_Parms + { + UHoudiniPublicAPIAssetWrapper* InAssetWrapper; + }; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InAssetWrapper; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePreProcess_Statics::NewProp_InAssetWrapper = { "InAssetWrapper", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIProcessHDANode_eventHandlePreProcess_Parms, InAssetWrapper), Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePreProcess_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePreProcess_Statics::NewProp_InAssetWrapper, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePreProcess_Statics::Function_MetaDataParams[] = { + { "Comment", "/** Bound to the asset wrapper's pre-processing delegate. Broadcasts #PreProcess. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIProcessHDANode.h" }, + { "ToolTip", "Bound to the asset wrapper's pre-processing delegate. Broadcasts #PreProcess." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePreProcess_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode, nullptr, "HandlePreProcess", nullptr, nullptr, sizeof(HoudiniPublicAPIProcessHDANode_eventHandlePreProcess_Parms), Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePreProcess_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePreProcess_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00080400, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePreProcess_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePreProcess_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePreProcess() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePreProcess_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics + { + struct HoudiniPublicAPIProcessHDANode_eventProcessHDA_Parms + { + UHoudiniAsset* InHoudiniAsset; + FTransform InInstantiateAt; + TMap InParameters; + TMap InNodeInputs; + TMap InParameterInputs; + UObject* InWorldContextObject; + ULevel* InSpawnInLevelOverride; + bool bInEnableAutoCook; + bool bInEnableAutoBake; + FString InBakeDirectoryPath; + EHoudiniEngineBakeOption InBakeMethod; + bool bInRemoveOutputAfterBake; + bool bInRecenterBakedActors; + bool bInReplacePreviousBake; + bool bInDeleteInstantiatedAssetOnCompletionOrFailure; + UHoudiniPublicAPIProcessHDANode* ReturnValue; + }; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bInDeleteInstantiatedAssetOnCompletionOrFailure_MetaData[]; +#endif + static void NewProp_bInDeleteInstantiatedAssetOnCompletionOrFailure_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInDeleteInstantiatedAssetOnCompletionOrFailure; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bInReplacePreviousBake_MetaData[]; +#endif + static void NewProp_bInReplacePreviousBake_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInReplacePreviousBake; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bInRecenterBakedActors_MetaData[]; +#endif + static void NewProp_bInRecenterBakedActors_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInRecenterBakedActors; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bInRemoveOutputAfterBake_MetaData[]; +#endif + static void NewProp_bInRemoveOutputAfterBake_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInRemoveOutputAfterBake; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InBakeMethod_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_InBakeMethod; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_InBakeMethod_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InBakeDirectoryPath_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_InBakeDirectoryPath; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bInEnableAutoBake_MetaData[]; +#endif + static void NewProp_bInEnableAutoBake_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInEnableAutoBake; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bInEnableAutoCook_MetaData[]; +#endif + static void NewProp_bInEnableAutoCook_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInEnableAutoCook; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InSpawnInLevelOverride; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InWorldContextObject; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InParameterInputs_MetaData[]; +#endif + static const UE4CodeGen_Private::FMapPropertyParams NewProp_InParameterInputs; + static const UE4CodeGen_Private::FNamePropertyParams NewProp_InParameterInputs_Key_KeyProp; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InParameterInputs_ValueProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InNodeInputs_MetaData[]; +#endif + static const UE4CodeGen_Private::FMapPropertyParams NewProp_InNodeInputs; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_InNodeInputs_Key_KeyProp; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InNodeInputs_ValueProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InParameters_MetaData[]; +#endif + static const UE4CodeGen_Private::FMapPropertyParams NewProp_InParameters; + static const UE4CodeGen_Private::FNamePropertyParams NewProp_InParameters_Key_KeyProp; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InParameters_ValueProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InInstantiateAt_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InInstantiateAt; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InHoudiniAsset; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIProcessHDANode_eventProcessHDA_Parms, ReturnValue), Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_bInDeleteInstantiatedAssetOnCompletionOrFailure_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + void Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_bInDeleteInstantiatedAssetOnCompletionOrFailure_SetBit(void* Obj) + { + ((HoudiniPublicAPIProcessHDANode_eventProcessHDA_Parms*)Obj)->bInDeleteInstantiatedAssetOnCompletionOrFailure = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_bInDeleteInstantiatedAssetOnCompletionOrFailure = { "bInDeleteInstantiatedAssetOnCompletionOrFailure", nullptr, (EPropertyFlags)0x0010040000000082, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIProcessHDANode_eventProcessHDA_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_bInDeleteInstantiatedAssetOnCompletionOrFailure_SetBit, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_bInDeleteInstantiatedAssetOnCompletionOrFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_bInDeleteInstantiatedAssetOnCompletionOrFailure_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_bInReplacePreviousBake_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + void Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_bInReplacePreviousBake_SetBit(void* Obj) + { + ((HoudiniPublicAPIProcessHDANode_eventProcessHDA_Parms*)Obj)->bInReplacePreviousBake = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_bInReplacePreviousBake = { "bInReplacePreviousBake", nullptr, (EPropertyFlags)0x0010040000000082, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIProcessHDANode_eventProcessHDA_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_bInReplacePreviousBake_SetBit, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_bInReplacePreviousBake_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_bInReplacePreviousBake_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_bInRecenterBakedActors_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + void Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_bInRecenterBakedActors_SetBit(void* Obj) + { + ((HoudiniPublicAPIProcessHDANode_eventProcessHDA_Parms*)Obj)->bInRecenterBakedActors = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_bInRecenterBakedActors = { "bInRecenterBakedActors", nullptr, (EPropertyFlags)0x0010040000000082, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIProcessHDANode_eventProcessHDA_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_bInRecenterBakedActors_SetBit, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_bInRecenterBakedActors_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_bInRecenterBakedActors_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_bInRemoveOutputAfterBake_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + void Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_bInRemoveOutputAfterBake_SetBit(void* Obj) + { + ((HoudiniPublicAPIProcessHDANode_eventProcessHDA_Parms*)Obj)->bInRemoveOutputAfterBake = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_bInRemoveOutputAfterBake = { "bInRemoveOutputAfterBake", nullptr, (EPropertyFlags)0x0010040000000082, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIProcessHDANode_eventProcessHDA_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_bInRemoveOutputAfterBake_SetBit, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_bInRemoveOutputAfterBake_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_bInRemoveOutputAfterBake_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InBakeMethod_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InBakeMethod = { "InBakeMethod", nullptr, (EPropertyFlags)0x0010040000000082, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIProcessHDANode_eventProcessHDA_Parms, InBakeMethod), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniEngineBakeOption, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InBakeMethod_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InBakeMethod_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InBakeMethod_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InBakeDirectoryPath_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InBakeDirectoryPath = { "InBakeDirectoryPath", nullptr, (EPropertyFlags)0x0010040000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIProcessHDANode_eventProcessHDA_Parms, InBakeDirectoryPath), METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InBakeDirectoryPath_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InBakeDirectoryPath_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_bInEnableAutoBake_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + void Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_bInEnableAutoBake_SetBit(void* Obj) + { + ((HoudiniPublicAPIProcessHDANode_eventProcessHDA_Parms*)Obj)->bInEnableAutoBake = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_bInEnableAutoBake = { "bInEnableAutoBake", nullptr, (EPropertyFlags)0x0010040000000082, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIProcessHDANode_eventProcessHDA_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_bInEnableAutoBake_SetBit, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_bInEnableAutoBake_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_bInEnableAutoBake_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_bInEnableAutoCook_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + void Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_bInEnableAutoCook_SetBit(void* Obj) + { + ((HoudiniPublicAPIProcessHDANode_eventProcessHDA_Parms*)Obj)->bInEnableAutoCook = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_bInEnableAutoCook = { "bInEnableAutoCook", nullptr, (EPropertyFlags)0x0010040000000082, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniPublicAPIProcessHDANode_eventProcessHDA_Parms), &Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_bInEnableAutoCook_SetBit, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_bInEnableAutoCook_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_bInEnableAutoCook_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InSpawnInLevelOverride = { "InSpawnInLevelOverride", nullptr, (EPropertyFlags)0x0010040000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIProcessHDANode_eventProcessHDA_Parms, InSpawnInLevelOverride), Z_Construct_UClass_ULevel_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InWorldContextObject = { "InWorldContextObject", nullptr, (EPropertyFlags)0x0010040000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIProcessHDANode_eventProcessHDA_Parms, InWorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InParameterInputs_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InParameterInputs = { "InParameterInputs", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIProcessHDANode_eventProcessHDA_Parms, InParameterInputs), EMapPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InParameterInputs_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InParameterInputs_MetaData)) }; + const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InParameterInputs_Key_KeyProp = { "InParameterInputs_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InParameterInputs_ValueProp = { "InParameterInputs", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, Z_Construct_UClass_UHoudiniPublicAPIInput_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InNodeInputs_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InNodeInputs = { "InNodeInputs", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIProcessHDANode_eventProcessHDA_Parms, InNodeInputs), EMapPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InNodeInputs_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InNodeInputs_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InNodeInputs_Key_KeyProp = { "InNodeInputs_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InNodeInputs_ValueProp = { "InNodeInputs", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, Z_Construct_UClass_UHoudiniPublicAPIInput_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InParameters_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InParameters = { "InParameters", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIProcessHDANode_eventProcessHDA_Parms, InParameters), EMapPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InParameters_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InParameters_MetaData)) }; + const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InParameters_Key_KeyProp = { "InParameters_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InParameters_ValueProp = { "InParameters", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, Z_Construct_UScriptStruct_FHoudiniParameterTuple, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InInstantiateAt_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InInstantiateAt = { "InInstantiateAt", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIProcessHDANode_eventProcessHDA_Parms, InInstantiateAt), Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InInstantiateAt_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InInstantiateAt_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InHoudiniAsset = { "InHoudiniAsset", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniPublicAPIProcessHDANode_eventProcessHDA_Parms, InHoudiniAsset), Z_Construct_UClass_UHoudiniAsset_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_bInDeleteInstantiatedAssetOnCompletionOrFailure, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_bInReplacePreviousBake, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_bInRecenterBakedActors, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_bInRemoveOutputAfterBake, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InBakeMethod, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InBakeMethod_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InBakeDirectoryPath, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_bInEnableAutoBake, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_bInEnableAutoCook, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InSpawnInLevelOverride, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InWorldContextObject, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InParameterInputs, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InParameterInputs_Key_KeyProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InParameterInputs_ValueProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InNodeInputs, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InNodeInputs_Key_KeyProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InNodeInputs_ValueProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InParameters, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InParameters_Key_KeyProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InParameters_ValueProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InInstantiateAt, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::NewProp_InHoudiniAsset, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::Function_MetaDataParams[] = { + { "AdvancedDisplay", "5" }, + { "AutoCreateRefTerm", "InInstantiateAt,InParameters,InNodeInputs,InParameterInputs" }, + { "BlueprintInternalUseOnly", "true" }, + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Instantiates an HDA in the specified world/level. Sets parameters and inputs supplied in InParameters,\n\x09 * InNodeInputs and InParameterInputs. If bInEnableAutoCook is true, cooks the HDA. If bInEnableAutoBake is\n\x09 * true, bakes the cooked outputs according to the supplied baking parameters.\n\x09 * This all happens asynchronously, with the various output pins firing at the various points in the process:\n\x09 *\x09- PreInstantiation: before the HDA is instantiated, a good place to set parameter values before the first cook.\n\x09 *\x09- PostInstantiation: after the HDA is instantiated, a good place to set/configure inputs before the first cook.\n\x09 *\x09- PostAutoCook: right after a cook\n\x09 *\x09- PreProcess: after a cook but before output objects have been created/processed\n\x09 *\x09- PostProcessing: after output objects have been created\n\x09 *\x09- PostAutoBake: after outputs have been baked\n\x09 *\x09- Completed: upon successful completion (could be PostInstantiation if auto cook is disabled, PostProcessing\n\x09 *\x09\x09\x09\x09 if auto bake is disabled, or after PostAutoBake if auto bake is enabled.\n\x09 *\x09- Failed: If the process failed at any point.\n\x09 * @param InHoudiniAsset The HDA to instantiate.\n\x09 * @param InInstantiateAt The Transform to instantiate the HDA with.\n\x09 * @param InParameters The parameter values to set before cooking the instantiated HDA.\n\x09 * @param InNodeInputs The node inputs to set before cooking the instantiated HDA.\n\x09 * @param InParameterInputs The parameter-based inputs to set before cooking the instantiated HDA.\n\x09 * @param InWorldContextObject A world context object for identifying the world to spawn in, if\n\x09 * InSpawnInLevelOverride is null.\n\x09 * @param InSpawnInLevelOverride If not nullptr, then the AHoudiniAssetActor is spawned in that level. If both\n\x09 * InSpawnInLevelOverride and InWorldContextObject are null, then the actor is spawned in the current editor\n\x09 * context world's current level.\n\x09 * @param bInEnableAutoCook If true (the default) the HDA will cook automatically after instantiation and after\n\x09 * parameter, transform and input changes.\n\x09 * @param bInEnableAutoBake If true, the HDA output is automatically baked after a cook. Defaults to false.\n\x09 * @param InBakeDirectoryPath The directory to bake to if the bake path is not set via attributes on the HDA output.\n\x09 * @param InBakeMethod The bake target (to actor vs blueprint). @see EHoudiniEngineBakeOption.\n\x09 * @param bInRemoveOutputAfterBake If true, HDA temporary outputs are removed after a bake. Defaults to false.\n\x09 * @param bInRecenterBakedActors Recenter the baked actors to their bounding box center. Defaults to false.\n\x09 * @param bInReplacePreviousBake If true, on every bake replace the previous bake's output (assets + actors) with\n\x09 * the new bake's output. Defaults to false.\n\x09 * @param bInDeleteInstantiatedAssetOnCompletionOrFailure If true, deletes the instantiated asset actor on\n\x09 * completion or failure. Defaults to false.\n\x09 * @return The blueprint async node.\n\x09 */" }, + { "CPP_Default_bInDeleteInstantiatedAssetOnCompletionOrFailure", "false" }, + { "CPP_Default_bInEnableAutoBake", "false" }, + { "CPP_Default_bInEnableAutoCook", "true" }, + { "CPP_Default_bInRecenterBakedActors", "false" }, + { "CPP_Default_bInRemoveOutputAfterBake", "false" }, + { "CPP_Default_bInReplacePreviousBake", "false" }, + { "CPP_Default_InBakeDirectoryPath", "" }, + { "CPP_Default_InBakeMethod", "ToActor" }, + { "CPP_Default_InSpawnInLevelOverride", "None" }, + { "CPP_Default_InWorldContextObject", "None" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIProcessHDANode.h" }, + { "ToolTip", "Instantiates an HDA in the specified world/level. Sets parameters and inputs supplied in InParameters,\nInNodeInputs and InParameterInputs. If bInEnableAutoCook is true, cooks the HDA. If bInEnableAutoBake is\ntrue, bakes the cooked outputs according to the supplied baking parameters.\nThis all happens asynchronously, with the various output pins firing at the various points in the process:\n - PreInstantiation: before the HDA is instantiated, a good place to set parameter values before the first cook.\n - PostInstantiation: after the HDA is instantiated, a good place to set/configure inputs before the first cook.\n - PostAutoCook: right after a cook\n - PreProcess: after a cook but before output objects have been created/processed\n - PostProcessing: after output objects have been created\n - PostAutoBake: after outputs have been baked\n - Completed: upon successful completion (could be PostInstantiation if auto cook is disabled, PostProcessing\n if auto bake is disabled, or after PostAutoBake if auto bake is enabled.\n - Failed: If the process failed at any point.\n@param InHoudiniAsset The HDA to instantiate.\n@param InInstantiateAt The Transform to instantiate the HDA with.\n@param InParameters The parameter values to set before cooking the instantiated HDA.\n@param InNodeInputs The node inputs to set before cooking the instantiated HDA.\n@param InParameterInputs The parameter-based inputs to set before cooking the instantiated HDA.\n@param InWorldContextObject A world context object for identifying the world to spawn in, if\nInSpawnInLevelOverride is null.\n@param InSpawnInLevelOverride If not nullptr, then the AHoudiniAssetActor is spawned in that level. If both\nInSpawnInLevelOverride and InWorldContextObject are null, then the actor is spawned in the current editor\ncontext world's current level.\n@param bInEnableAutoCook If true (the default) the HDA will cook automatically after instantiation and after\nparameter, transform and input changes.\n@param bInEnableAutoBake If true, the HDA output is automatically baked after a cook. Defaults to false.\n@param InBakeDirectoryPath The directory to bake to if the bake path is not set via attributes on the HDA output.\n@param InBakeMethod The bake target (to actor vs blueprint). @see EHoudiniEngineBakeOption.\n@param bInRemoveOutputAfterBake If true, HDA temporary outputs are removed after a bake. Defaults to false.\n@param bInRecenterBakedActors Recenter the baked actors to their bounding box center. Defaults to false.\n@param bInReplacePreviousBake If true, on every bake replace the previous bake's output (assets + actors) with\nthe new bake's output. Defaults to false.\n@param bInDeleteInstantiatedAssetOnCompletionOrFailure If true, deletes the instantiated asset actor on\ncompletion or failure. Defaults to false.\n@return The blueprint async node." }, + { "WorldContext", "WorldContextObject" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode, nullptr, "ProcessHDA", nullptr, nullptr, sizeof(HoudiniPublicAPIProcessHDANode_eventProcessHDA_Parms), Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04C22401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA_Statics::FuncParams); + } + return ReturnFunction; + } + UClass* Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_NoRegister() + { + return UHoudiniPublicAPIProcessHDANode::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics + { + static UObject* (*const DependentSingletons[])(); + static const FClassFunctionLinkInfo FuncInfo[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bDeleteInstantiatedAssetOnCompletionOrFailure_MetaData[]; +#endif + static void NewProp_bDeleteInstantiatedAssetOnCompletionOrFailure_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bDeleteInstantiatedAssetOnCompletionOrFailure; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bReplacePreviousBake_MetaData[]; +#endif + static void NewProp_bReplacePreviousBake_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bReplacePreviousBake; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bRecenterBakedActors_MetaData[]; +#endif + static void NewProp_bRecenterBakedActors_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bRecenterBakedActors; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bRemoveOutputAfterBake_MetaData[]; +#endif + static void NewProp_bRemoveOutputAfterBake_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bRemoveOutputAfterBake; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_BakeMethod_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_BakeMethod; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_BakeMethod_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_BakeDirectoryPath_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_BakeDirectoryPath; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bEnableAutoBake_MetaData[]; +#endif + static void NewProp_bEnableAutoBake_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bEnableAutoBake; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bEnableAutoCook_MetaData[]; +#endif + static void NewProp_bEnableAutoCook_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bEnableAutoCook; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SpawnInLevelOverride_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_SpawnInLevelOverride; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_WorldContextObject_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ParameterInputs_MetaData[]; +#endif + static const UE4CodeGen_Private::FMapPropertyParams NewProp_ParameterInputs; + static const UE4CodeGen_Private::FNamePropertyParams NewProp_ParameterInputs_Key_KeyProp; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ParameterInputs_ValueProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_NodeInputs_MetaData[]; +#endif + static const UE4CodeGen_Private::FMapPropertyParams NewProp_NodeInputs; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_NodeInputs_Key_KeyProp; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_NodeInputs_ValueProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Parameters_MetaData[]; +#endif + static const UE4CodeGen_Private::FMapPropertyParams NewProp_Parameters; + static const UE4CodeGen_Private::FNamePropertyParams NewProp_Parameters_Key_KeyProp; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_Parameters_ValueProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InstantiateAt_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InstantiateAt; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_HoudiniAsset_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_HoudiniAsset; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bBakeSuccess_MetaData[]; +#endif + static void NewProp_bBakeSuccess_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bBakeSuccess; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCookSuccess_MetaData[]; +#endif + static void NewProp_bCookSuccess_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCookSuccess; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AssetWrapper_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_AssetWrapper; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Failed_MetaData[]; +#endif + static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_Failed; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Completed_MetaData[]; +#endif + static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_Completed; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PostAutoBake_MetaData[]; +#endif + static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_PostAutoBake; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PostProcessing_MetaData[]; +#endif + static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_PostProcessing; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PreProcess_MetaData[]; +#endif + static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_PreProcess; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PostAutoCook_MetaData[]; +#endif + static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_PostAutoCook; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PostInstantiation_MetaData[]; +#endif + static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_PostInstantiation; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PreInstantiation_MetaData[]; +#endif + static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_PreInstantiation; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UBlueprintAsyncActionBase, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineEditor, + }; + const FClassFunctionLinkInfo Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::FuncInfo[] = { + { &Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandleComplete, "HandleComplete" }, // 2947026273 + { &Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandleFailure, "HandleFailure" }, // 3621530298 + { &Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostAutoBake, "HandlePostAutoBake" }, // 1742581494 + { &Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostAutoCook, "HandlePostAutoCook" }, // 1861018451 + { &Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostInstantiation, "HandlePostInstantiation" }, // 475321481 + { &Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePostProcessing, "HandlePostProcessing" }, // 2393393317 + { &Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePreInstantiation, "HandlePreInstantiation" }, // 31559921 + { &Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_HandlePreProcess, "HandlePreProcess" }, // 1061913135 + { &Z_Construct_UFunction_UHoudiniPublicAPIProcessHDANode_ProcessHDA, "ProcessHDA" }, // 1941678616 + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::Class_MetaDataParams[] = { + { "Comment", "/**\n * A Blueprint async node for instantiating and cooking/processing an HDA, with delegate output pins for the\n * various phases/state changes of the HDA.\n */" }, + { "IncludePath", "HoudiniPublicAPIProcessHDANode.h" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIProcessHDANode.h" }, + { "ObjectInitializerConstructorDeclared", "" }, + { "ToolTip", "A Blueprint async node for instantiating and cooking/processing an HDA, with delegate output pins for the\nvarious phases/state changes of the HDA." }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bDeleteInstantiatedAssetOnCompletionOrFailure_MetaData[] = { + { "Comment", "/** Whether or not to delete the instantiated asset after Complete is called. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIProcessHDANode.h" }, + { "ToolTip", "Whether or not to delete the instantiated asset after Complete is called." }, + }; +#endif + void Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bDeleteInstantiatedAssetOnCompletionOrFailure_SetBit(void* Obj) + { + ((UHoudiniPublicAPIProcessHDANode*)Obj)->bDeleteInstantiatedAssetOnCompletionOrFailure = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bDeleteInstantiatedAssetOnCompletionOrFailure = { "bDeleteInstantiatedAssetOnCompletionOrFailure", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniPublicAPIProcessHDANode), &Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bDeleteInstantiatedAssetOnCompletionOrFailure_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bDeleteInstantiatedAssetOnCompletionOrFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bDeleteInstantiatedAssetOnCompletionOrFailure_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bReplacePreviousBake_MetaData[] = { + { "Comment", "/**\n\x09 * Replace previous bake output on each bake. For the purposes of this node, this would mostly apply to .uassets and\n\x09 * not actors.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIProcessHDANode.h" }, + { "ToolTip", "Replace previous bake output on each bake. For the purposes of this node, this would mostly apply to .uassets and\nnot actors." }, + }; +#endif + void Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bReplacePreviousBake_SetBit(void* Obj) + { + ((UHoudiniPublicAPIProcessHDANode*)Obj)->bReplacePreviousBake = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bReplacePreviousBake = { "bReplacePreviousBake", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniPublicAPIProcessHDANode), &Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bReplacePreviousBake_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bReplacePreviousBake_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bReplacePreviousBake_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bRecenterBakedActors_MetaData[] = { + { "Comment", "/** Recenter the baked actors at their bounding box center. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIProcessHDANode.h" }, + { "ToolTip", "Recenter the baked actors at their bounding box center." }, + }; +#endif + void Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bRecenterBakedActors_SetBit(void* Obj) + { + ((UHoudiniPublicAPIProcessHDANode*)Obj)->bRecenterBakedActors = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bRecenterBakedActors = { "bRecenterBakedActors", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniPublicAPIProcessHDANode), &Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bRecenterBakedActors_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bRecenterBakedActors_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bRecenterBakedActors_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bRemoveOutputAfterBake_MetaData[] = { + { "Comment", "/** Remove temporary HDA output after a bake. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIProcessHDANode.h" }, + { "ToolTip", "Remove temporary HDA output after a bake." }, + }; +#endif + void Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bRemoveOutputAfterBake_SetBit(void* Obj) + { + ((UHoudiniPublicAPIProcessHDANode*)Obj)->bRemoveOutputAfterBake = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bRemoveOutputAfterBake = { "bRemoveOutputAfterBake", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniPublicAPIProcessHDANode), &Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bRemoveOutputAfterBake_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bRemoveOutputAfterBake_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bRemoveOutputAfterBake_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_BakeMethod_MetaData[] = { + { "Comment", "/** The bake method/target: for example, to actors vs to blueprints. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIProcessHDANode.h" }, + { "ToolTip", "The bake method/target: for example, to actors vs to blueprints." }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_BakeMethod = { "BakeMethod", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPublicAPIProcessHDANode, BakeMethod), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniEngineBakeOption, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_BakeMethod_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_BakeMethod_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_BakeMethod_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_BakeDirectoryPath_MetaData[] = { + { "Comment", "/** Set the fallback bake directory, for if output attributes do not specify it. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIProcessHDANode.h" }, + { "ToolTip", "Set the fallback bake directory, for if output attributes do not specify it." }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_BakeDirectoryPath = { "BakeDirectoryPath", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPublicAPIProcessHDANode, BakeDirectoryPath), METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_BakeDirectoryPath_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_BakeDirectoryPath_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bEnableAutoBake_MetaData[] = { + { "Comment", "/** Whether to set the instantiated asset to auto bake after a cook. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIProcessHDANode.h" }, + { "ToolTip", "Whether to set the instantiated asset to auto bake after a cook." }, + }; +#endif + void Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bEnableAutoBake_SetBit(void* Obj) + { + ((UHoudiniPublicAPIProcessHDANode*)Obj)->bEnableAutoBake = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bEnableAutoBake = { "bEnableAutoBake", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniPublicAPIProcessHDANode), &Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bEnableAutoBake_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bEnableAutoBake_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bEnableAutoBake_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bEnableAutoCook_MetaData[] = { + { "Comment", "/** Whether to set the instantiated asset to auto cook. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIProcessHDANode.h" }, + { "ToolTip", "Whether to set the instantiated asset to auto cook." }, + }; +#endif + void Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bEnableAutoCook_SetBit(void* Obj) + { + ((UHoudiniPublicAPIProcessHDANode*)Obj)->bEnableAutoCook = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bEnableAutoCook = { "bEnableAutoCook", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniPublicAPIProcessHDANode), &Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bEnableAutoCook_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bEnableAutoCook_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bEnableAutoCook_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_SpawnInLevelOverride_MetaData[] = { + { "Comment", "/** The level to spawn in. If both this and #WorldContextObject is not set, spawn in the editor context's level. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIProcessHDANode.h" }, + { "ToolTip", "The level to spawn in. If both this and #WorldContextObject is not set, spawn in the editor context's level." }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_SpawnInLevelOverride = { "SpawnInLevelOverride", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPublicAPIProcessHDANode, SpawnInLevelOverride), Z_Construct_UClass_ULevel_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_SpawnInLevelOverride_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_SpawnInLevelOverride_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_WorldContextObject_MetaData[] = { + { "Comment", "/** The world context object: spawn in this world if #SpawnInLevelOverride is not set. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIProcessHDANode.h" }, + { "ToolTip", "The world context object: spawn in this world if #SpawnInLevelOverride is not set." }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPublicAPIProcessHDANode, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_WorldContextObject_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_WorldContextObject_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_ParameterInputs_MetaData[] = { + { "Comment", "/** The object path parameter inputs to set on #PostInstantiation */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIProcessHDANode.h" }, + { "ToolTip", "The object path parameter inputs to set on #PostInstantiation" }, + }; +#endif + const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_ParameterInputs = { "ParameterInputs", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPublicAPIProcessHDANode, ParameterInputs), EMapPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_ParameterInputs_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_ParameterInputs_MetaData)) }; + const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_ParameterInputs_Key_KeyProp = { "ParameterInputs_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_ParameterInputs_ValueProp = { "ParameterInputs", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, Z_Construct_UClass_UHoudiniPublicAPIInput_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_NodeInputs_MetaData[] = { + { "Comment", "/** The node inputs to set on #PostInstantiation */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIProcessHDANode.h" }, + { "ToolTip", "The node inputs to set on #PostInstantiation" }, + }; +#endif + const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_NodeInputs = { "NodeInputs", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPublicAPIProcessHDANode, NodeInputs), EMapPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_NodeInputs_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_NodeInputs_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_NodeInputs_Key_KeyProp = { "NodeInputs_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_NodeInputs_ValueProp = { "NodeInputs", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, Z_Construct_UClass_UHoudiniPublicAPIInput_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_Parameters_MetaData[] = { + { "Comment", "/** The parameters to set on #PreInstantiation */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIProcessHDANode.h" }, + { "ToolTip", "The parameters to set on #PreInstantiation" }, + }; +#endif + const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_Parameters = { "Parameters", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPublicAPIProcessHDANode, Parameters), EMapPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_Parameters_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_Parameters_MetaData)) }; + const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_Parameters_Key_KeyProp = { "Parameters_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_Parameters_ValueProp = { "Parameters", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, Z_Construct_UScriptStruct_FHoudiniParameterTuple, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_InstantiateAt_MetaData[] = { + { "Comment", "/** The transform the instantiate the asset with. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIProcessHDANode.h" }, + { "ToolTip", "The transform the instantiate the asset with." }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_InstantiateAt = { "InstantiateAt", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPublicAPIProcessHDANode, InstantiateAt), Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_InstantiateAt_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_InstantiateAt_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_HoudiniAsset_MetaData[] = { + { "Comment", "/** The HDA to instantiate. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIProcessHDANode.h" }, + { "ToolTip", "The HDA to instantiate." }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_HoudiniAsset = { "HoudiniAsset", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPublicAPIProcessHDANode, HoudiniAsset), Z_Construct_UClass_UHoudiniAsset_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_HoudiniAsset_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_HoudiniAsset_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bBakeSuccess_MetaData[] = { + { "Comment", "/** True if the last bake was successful. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIProcessHDANode.h" }, + { "ToolTip", "True if the last bake was successful." }, + }; +#endif + void Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bBakeSuccess_SetBit(void* Obj) + { + ((UHoudiniPublicAPIProcessHDANode*)Obj)->bBakeSuccess = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bBakeSuccess = { "bBakeSuccess", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniPublicAPIProcessHDANode), &Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bBakeSuccess_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bBakeSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bBakeSuccess_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bCookSuccess_MetaData[] = { + { "Comment", "/** True if the last cook was successful. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIProcessHDANode.h" }, + { "ToolTip", "True if the last cook was successful." }, + }; +#endif + void Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bCookSuccess_SetBit(void* Obj) + { + ((UHoudiniPublicAPIProcessHDANode*)Obj)->bCookSuccess = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bCookSuccess = { "bCookSuccess", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniPublicAPIProcessHDANode), &Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bCookSuccess_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bCookSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bCookSuccess_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_AssetWrapper_MetaData[] = { + { "Comment", "/** The asset wrapper for the instantiated HDA processed by this node. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIProcessHDANode.h" }, + { "ToolTip", "The asset wrapper for the instantiated HDA processed by this node." }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_AssetWrapper = { "AssetWrapper", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPublicAPIProcessHDANode, AssetWrapper), Z_Construct_UClass_UHoudiniPublicAPIAssetWrapper_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_AssetWrapper_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_AssetWrapper_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_Failed_MetaData[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/** Deletate that is broadcast if we fail during activation of the node. */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIProcessHDANode.h" }, + { "ToolTip", "Deletate that is broadcast if we fail during activation of the node." }, + }; +#endif + const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_Failed = { "Failed", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPublicAPIProcessHDANode, Failed), Z_Construct_UDelegateFunction_HoudiniEngineEditor_OnProcessHDANodeOutputPinDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_Failed_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_Failed_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_Completed_MetaData[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Deletate that is broadcast on completion of async processing of the instantiated asset by this node.\n\x09 * After this broadcast, the instantiated asset will be deleted if bInDeleteInstantiatedAssetOnCompletion=true\n\x09 * was set on creation.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIProcessHDANode.h" }, + { "ToolTip", "Deletate that is broadcast on completion of async processing of the instantiated asset by this node.\nAfter this broadcast, the instantiated asset will be deleted if bInDeleteInstantiatedAssetOnCompletion=true\nwas set on creation." }, + }; +#endif + const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_Completed = { "Completed", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPublicAPIProcessHDANode, Completed), Z_Construct_UDelegateFunction_HoudiniEngineEditor_OnProcessHDANodeOutputPinDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_Completed_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_Completed_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_PostAutoBake_MetaData[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Delegate that is broadcast after auto-baking the asset (not called for individual outputs that are baked to the\n\x09 * content browser). This will not be broadcast from this node if bInAutoBake or bInAutoCookEnabled is false.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIProcessHDANode.h" }, + { "ToolTip", "Delegate that is broadcast after auto-baking the asset (not called for individual outputs that are baked to the\ncontent browser). This will not be broadcast from this node if bInAutoBake or bInAutoCookEnabled is false." }, + }; +#endif + const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_PostAutoBake = { "PostAutoBake", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPublicAPIProcessHDANode, PostAutoBake), Z_Construct_UDelegateFunction_HoudiniEngineEditor_OnProcessHDANodeOutputPinDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_PostAutoBake_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_PostAutoBake_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_PostProcessing_MetaData[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Delegate that is broadcast after processing HDA outputs after a cook, the output objects have been created.\n\x09 * This will not be broadcast from this node if bInAutoCookEnabled is false.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIProcessHDANode.h" }, + { "ToolTip", "Delegate that is broadcast after processing HDA outputs after a cook, the output objects have been created.\nThis will not be broadcast from this node if bInAutoCookEnabled is false." }, + }; +#endif + const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_PostProcessing = { "PostProcessing", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPublicAPIProcessHDANode, PostProcessing), Z_Construct_UDelegateFunction_HoudiniEngineEditor_OnProcessHDANodeOutputPinDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_PostProcessing_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_PostProcessing_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_PreProcess_MetaData[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Delegate that is broadcast just after PostCook (after parameters have been updated) but before creating\n\x09 * output objects. This will not be broadcast from this node if bInAutoCookEnabled is false.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIProcessHDANode.h" }, + { "ToolTip", "Delegate that is broadcast just after PostCook (after parameters have been updated) but before creating\noutput objects. This will not be broadcast from this node if bInAutoCookEnabled is false." }, + }; +#endif + const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_PreProcess = { "PreProcess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPublicAPIProcessHDANode, PreProcess), Z_Construct_UDelegateFunction_HoudiniEngineEditor_OnProcessHDANodeOutputPinDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_PreProcess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_PreProcess_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_PostAutoCook_MetaData[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Delegate that is broadcast after a cook completes, but before outputs have been created. This will not be\n\x09 * broadcast from this node if bInAutoCookEnabled is false.\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIProcessHDANode.h" }, + { "ToolTip", "Delegate that is broadcast after a cook completes, but before outputs have been created. This will not be\nbroadcast from this node if bInAutoCookEnabled is false." }, + }; +#endif + const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_PostAutoCook = { "PostAutoCook", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPublicAPIProcessHDANode, PostAutoCook), Z_Construct_UDelegateFunction_HoudiniEngineEditor_OnProcessHDANodeOutputPinDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_PostAutoCook_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_PostAutoCook_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_PostInstantiation_MetaData[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/** Delegate that is broadcast after the asset was successfully instantiated */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIProcessHDANode.h" }, + { "ToolTip", "Delegate that is broadcast after the asset was successfully instantiated" }, + }; +#endif + const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_PostInstantiation = { "PostInstantiation", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPublicAPIProcessHDANode, PostInstantiation), Z_Construct_UDelegateFunction_HoudiniEngineEditor_OnProcessHDANodeOutputPinDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_PostInstantiation_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_PostInstantiation_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_PreInstantiation_MetaData[] = { + { "Category", "Houdini|Public API" }, + { "Comment", "/**\n\x09 * Delegate that is broadcast when entering the PreInstantiation state: the HDA's default parameter definitions are\n\x09 * available, but the node has not yet been instantiated in HAPI/Houdini Engine\n\x09 */" }, + { "ModuleRelativePath", "Public/HoudiniPublicAPIProcessHDANode.h" }, + { "ToolTip", "Delegate that is broadcast when entering the PreInstantiation state: the HDA's default parameter definitions are\navailable, but the node has not yet been instantiated in HAPI/Houdini Engine" }, + }; +#endif + const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_PreInstantiation = { "PreInstantiation", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPublicAPIProcessHDANode, PreInstantiation), Z_Construct_UDelegateFunction_HoudiniEngineEditor_OnProcessHDANodeOutputPinDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_PreInstantiation_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_PreInstantiation_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bDeleteInstantiatedAssetOnCompletionOrFailure, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bReplacePreviousBake, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bRecenterBakedActors, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bRemoveOutputAfterBake, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_BakeMethod, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_BakeMethod_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_BakeDirectoryPath, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bEnableAutoBake, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bEnableAutoCook, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_SpawnInLevelOverride, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_WorldContextObject, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_ParameterInputs, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_ParameterInputs_Key_KeyProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_ParameterInputs_ValueProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_NodeInputs, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_NodeInputs_Key_KeyProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_NodeInputs_ValueProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_Parameters, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_Parameters_Key_KeyProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_Parameters_ValueProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_InstantiateAt, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_HoudiniAsset, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bBakeSuccess, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_bCookSuccess, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_AssetWrapper, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_Failed, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_Completed, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_PostAutoBake, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_PostProcessing, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_PreProcess, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_PostAutoCook, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_PostInstantiation, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::NewProp_PreInstantiation, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::ClassParams = { + &UHoudiniPublicAPIProcessHDANode::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::PropPointers), + 0, + 0x009000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniPublicAPIProcessHDANode, 330197346); + template<> HOUDINIENGINEEDITOR_API UClass* StaticClass() + { + return UHoudiniPublicAPIProcessHDANode::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniPublicAPIProcessHDANode(Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode, &UHoudiniPublicAPIProcessHDANode::StaticClass, TEXT("/Script/HoudiniEngineEditor"), TEXT("UHoudiniPublicAPIProcessHDANode"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniPublicAPIProcessHDANode); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIProcessHDANode.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIProcessHDANode.generated.h new file mode 100644 index 0000000..d1844dd --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniPublicAPIProcessHDANode.generated.h @@ -0,0 +1,163 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +class UHoudiniPublicAPIAssetWrapper; +class UHoudiniAsset; +struct FTransform; + struct FHoudiniParameterTuple; + class UHoudiniPublicAPIInput; +class UObject; +class ULevel; +enum class EHoudiniEngineBakeOption : uint8; +class UHoudiniPublicAPIProcessHDANode; +#ifdef HOUDINIENGINEEDITOR_HoudiniPublicAPIProcessHDANode_generated_h +#error "HoudiniPublicAPIProcessHDANode.generated.h already included, missing '#pragma once' in HoudiniPublicAPIProcessHDANode.h" +#endif +#define HOUDINIENGINEEDITOR_HoudiniPublicAPIProcessHDANode_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIProcessHDANode_h_42_DELEGATE \ +struct _Script_HoudiniEngineEditor_eventOnProcessHDANodeOutputPinDelegate_Parms \ +{ \ + UHoudiniPublicAPIAssetWrapper* AssetWrapper; \ + bool bCookSuccess; \ + bool bBakeSuccess; \ +}; \ +static inline void FOnProcessHDANodeOutputPinDelegate_DelegateWrapper(const FMulticastScriptDelegate& OnProcessHDANodeOutputPinDelegate, UHoudiniPublicAPIAssetWrapper* AssetWrapper, bool bCookSuccess, bool bBakeSuccess) \ +{ \ + _Script_HoudiniEngineEditor_eventOnProcessHDANodeOutputPinDelegate_Parms Parms; \ + Parms.AssetWrapper=AssetWrapper; \ + Parms.bCookSuccess=bCookSuccess ? true : false; \ + Parms.bBakeSuccess=bBakeSuccess ? true : false; \ + OnProcessHDANodeOutputPinDelegate.ProcessMulticastDelegate(&Parms); \ +} + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIProcessHDANode_h_51_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIProcessHDANode_h_51_RPC_WRAPPERS \ + \ + DECLARE_FUNCTION(execHandlePostAutoBake); \ + DECLARE_FUNCTION(execHandlePostProcessing); \ + DECLARE_FUNCTION(execHandlePreProcess); \ + DECLARE_FUNCTION(execHandlePostAutoCook); \ + DECLARE_FUNCTION(execHandlePostInstantiation); \ + DECLARE_FUNCTION(execHandlePreInstantiation); \ + DECLARE_FUNCTION(execHandleComplete); \ + DECLARE_FUNCTION(execHandleFailure); \ + DECLARE_FUNCTION(execProcessHDA); + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIProcessHDANode_h_51_RPC_WRAPPERS_NO_PURE_DECLS \ + \ + DECLARE_FUNCTION(execHandlePostAutoBake); \ + DECLARE_FUNCTION(execHandlePostProcessing); \ + DECLARE_FUNCTION(execHandlePreProcess); \ + DECLARE_FUNCTION(execHandlePostAutoCook); \ + DECLARE_FUNCTION(execHandlePostInstantiation); \ + DECLARE_FUNCTION(execHandlePreInstantiation); \ + DECLARE_FUNCTION(execHandleComplete); \ + DECLARE_FUNCTION(execHandleFailure); \ + DECLARE_FUNCTION(execProcessHDA); + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIProcessHDANode_h_51_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniPublicAPIProcessHDANode(); \ + friend struct Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniPublicAPIProcessHDANode, UBlueprintAsyncActionBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineEditor"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniPublicAPIProcessHDANode) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIProcessHDANode_h_51_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniPublicAPIProcessHDANode(); \ + friend struct Z_Construct_UClass_UHoudiniPublicAPIProcessHDANode_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniPublicAPIProcessHDANode, UBlueprintAsyncActionBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineEditor"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniPublicAPIProcessHDANode) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIProcessHDANode_h_51_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniPublicAPIProcessHDANode(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniPublicAPIProcessHDANode) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniPublicAPIProcessHDANode); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniPublicAPIProcessHDANode); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniPublicAPIProcessHDANode(UHoudiniPublicAPIProcessHDANode&&); \ + NO_API UHoudiniPublicAPIProcessHDANode(const UHoudiniPublicAPIProcessHDANode&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIProcessHDANode_h_51_ENHANCED_CONSTRUCTORS \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniPublicAPIProcessHDANode(UHoudiniPublicAPIProcessHDANode&&); \ + NO_API UHoudiniPublicAPIProcessHDANode(const UHoudiniPublicAPIProcessHDANode&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniPublicAPIProcessHDANode); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniPublicAPIProcessHDANode); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniPublicAPIProcessHDANode) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIProcessHDANode_h_51_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__AssetWrapper() { return STRUCT_OFFSET(UHoudiniPublicAPIProcessHDANode, AssetWrapper); } \ + FORCEINLINE static uint32 __PPO__bCookSuccess() { return STRUCT_OFFSET(UHoudiniPublicAPIProcessHDANode, bCookSuccess); } \ + FORCEINLINE static uint32 __PPO__bBakeSuccess() { return STRUCT_OFFSET(UHoudiniPublicAPIProcessHDANode, bBakeSuccess); } \ + FORCEINLINE static uint32 __PPO__HoudiniAsset() { return STRUCT_OFFSET(UHoudiniPublicAPIProcessHDANode, HoudiniAsset); } \ + FORCEINLINE static uint32 __PPO__InstantiateAt() { return STRUCT_OFFSET(UHoudiniPublicAPIProcessHDANode, InstantiateAt); } \ + FORCEINLINE static uint32 __PPO__Parameters() { return STRUCT_OFFSET(UHoudiniPublicAPIProcessHDANode, Parameters); } \ + FORCEINLINE static uint32 __PPO__NodeInputs() { return STRUCT_OFFSET(UHoudiniPublicAPIProcessHDANode, NodeInputs); } \ + FORCEINLINE static uint32 __PPO__ParameterInputs() { return STRUCT_OFFSET(UHoudiniPublicAPIProcessHDANode, ParameterInputs); } \ + FORCEINLINE static uint32 __PPO__WorldContextObject() { return STRUCT_OFFSET(UHoudiniPublicAPIProcessHDANode, WorldContextObject); } \ + FORCEINLINE static uint32 __PPO__SpawnInLevelOverride() { return STRUCT_OFFSET(UHoudiniPublicAPIProcessHDANode, SpawnInLevelOverride); } \ + FORCEINLINE static uint32 __PPO__bEnableAutoCook() { return STRUCT_OFFSET(UHoudiniPublicAPIProcessHDANode, bEnableAutoCook); } \ + FORCEINLINE static uint32 __PPO__bEnableAutoBake() { return STRUCT_OFFSET(UHoudiniPublicAPIProcessHDANode, bEnableAutoBake); } \ + FORCEINLINE static uint32 __PPO__BakeDirectoryPath() { return STRUCT_OFFSET(UHoudiniPublicAPIProcessHDANode, BakeDirectoryPath); } \ + FORCEINLINE static uint32 __PPO__BakeMethod() { return STRUCT_OFFSET(UHoudiniPublicAPIProcessHDANode, BakeMethod); } \ + FORCEINLINE static uint32 __PPO__bRemoveOutputAfterBake() { return STRUCT_OFFSET(UHoudiniPublicAPIProcessHDANode, bRemoveOutputAfterBake); } \ + FORCEINLINE static uint32 __PPO__bRecenterBakedActors() { return STRUCT_OFFSET(UHoudiniPublicAPIProcessHDANode, bRecenterBakedActors); } \ + FORCEINLINE static uint32 __PPO__bReplacePreviousBake() { return STRUCT_OFFSET(UHoudiniPublicAPIProcessHDANode, bReplacePreviousBake); } \ + FORCEINLINE static uint32 __PPO__bDeleteInstantiatedAssetOnCompletionOrFailure() { return STRUCT_OFFSET(UHoudiniPublicAPIProcessHDANode, bDeleteInstantiatedAssetOnCompletionOrFailure); } + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIProcessHDANode_h_48_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIProcessHDANode_h_51_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIProcessHDANode_h_51_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIProcessHDANode_h_51_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIProcessHDANode_h_51_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIProcessHDANode_h_51_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIProcessHDANode_h_51_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIProcessHDANode_h_51_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIProcessHDANode_h_51_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIProcessHDANode_h_51_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIProcessHDANode_h_51_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIProcessHDANode_h_51_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIProcessHDANode_h_51_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINEEDITOR_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Public_HoudiniPublicAPIProcessHDANode_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniTool.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniTool.gen.cpp new file mode 100644 index 0000000..3512651 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniTool.gen.cpp @@ -0,0 +1,154 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineEditor/Private/HoudiniTool.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniTool() {} +// Cross Module References + HOUDINIENGINEEDITOR_API UEnum* Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniToolSelectionType(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineEditor(); + HOUDINIENGINEEDITOR_API UEnum* Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniToolType(); +// End Cross Module References + static UEnum* EHoudiniToolSelectionType_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniToolSelectionType, Z_Construct_UPackage__Script_HoudiniEngineEditor(), TEXT("EHoudiniToolSelectionType")); + } + return Singleton; + } + template<> HOUDINIENGINEEDITOR_API UEnum* StaticEnum() + { + return EHoudiniToolSelectionType_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniToolSelectionType(EHoudiniToolSelectionType_StaticEnum, TEXT("/Script/HoudiniEngineEditor"), TEXT("EHoudiniToolSelectionType"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniToolSelectionType_Hash() { return 1700401569U; } + UEnum* Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniToolSelectionType() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineEditor(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniToolSelectionType"), 0, Get_Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniToolSelectionType_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniToolSelectionType::HTOOL_SELECTION_ALL", (int64)EHoudiniToolSelectionType::HTOOL_SELECTION_ALL }, + { "EHoudiniToolSelectionType::HTOOL_SELECTION_WORLD_ONLY", (int64)EHoudiniToolSelectionType::HTOOL_SELECTION_WORLD_ONLY }, + { "EHoudiniToolSelectionType::HTOOL_SELECTION_CB_ONLY", (int64)EHoudiniToolSelectionType::HTOOL_SELECTION_CB_ONLY }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "HTOOL_SELECTION_ALL.Comment", "// For tools that can be applied both to Content Browser and World selection\n" }, + { "HTOOL_SELECTION_ALL.DisplayName", "Content Browser AND World" }, + { "HTOOL_SELECTION_ALL.Name", "EHoudiniToolSelectionType::HTOOL_SELECTION_ALL" }, + { "HTOOL_SELECTION_ALL.ToolTip", "For tools that can be applied both to Content Browser and World selection" }, + { "HTOOL_SELECTION_CB_ONLY.Comment", "// For tools that can be applied only to Content Browser selection\n" }, + { "HTOOL_SELECTION_CB_ONLY.DisplayName", "Content browser selection only" }, + { "HTOOL_SELECTION_CB_ONLY.Name", "EHoudiniToolSelectionType::HTOOL_SELECTION_CB_ONLY" }, + { "HTOOL_SELECTION_CB_ONLY.ToolTip", "For tools that can be applied only to Content Browser selection" }, + { "HTOOL_SELECTION_WORLD_ONLY.Comment", "// For tools that can be applied only to World selection\n" }, + { "HTOOL_SELECTION_WORLD_ONLY.DisplayName", "World selection only" }, + { "HTOOL_SELECTION_WORLD_ONLY.Name", "EHoudiniToolSelectionType::HTOOL_SELECTION_WORLD_ONLY" }, + { "HTOOL_SELECTION_WORLD_ONLY.ToolTip", "For tools that can be applied only to World selection" }, + { "ModuleRelativePath", "Private/HoudiniTool.h" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineEditor, + nullptr, + "EHoudiniToolSelectionType", + "EHoudiniToolSelectionType", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + static UEnum* EHoudiniToolType_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniToolType, Z_Construct_UPackage__Script_HoudiniEngineEditor(), TEXT("EHoudiniToolType")); + } + return Singleton; + } + template<> HOUDINIENGINEEDITOR_API UEnum* StaticEnum() + { + return EHoudiniToolType_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniToolType(EHoudiniToolType_StaticEnum, TEXT("/Script/HoudiniEngineEditor"), TEXT("EHoudiniToolType"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniToolType_Hash() { return 249048175U; } + UEnum* Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniToolType() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineEditor(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniToolType"), 0, Get_Z_Construct_UEnum_HoudiniEngineEditor_EHoudiniToolType_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniToolType::HTOOLTYPE_GENERATOR", (int64)EHoudiniToolType::HTOOLTYPE_GENERATOR }, + { "EHoudiniToolType::HTOOLTYPE_OPERATOR_SINGLE", (int64)EHoudiniToolType::HTOOLTYPE_OPERATOR_SINGLE }, + { "EHoudiniToolType::HTOOLTYPE_OPERATOR_MULTI", (int64)EHoudiniToolType::HTOOLTYPE_OPERATOR_MULTI }, + { "EHoudiniToolType::HTOOLTYPE_OPERATOR_BATCH", (int64)EHoudiniToolType::HTOOLTYPE_OPERATOR_BATCH }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "HTOOLTYPE_GENERATOR.Comment", "// For tools that generates geometry, and do not need input\n" }, + { "HTOOLTYPE_GENERATOR.DisplayName", "Generator" }, + { "HTOOLTYPE_GENERATOR.Name", "EHoudiniToolType::HTOOLTYPE_GENERATOR" }, + { "HTOOLTYPE_GENERATOR.ToolTip", "For tools that generates geometry, and do not need input" }, + { "HTOOLTYPE_OPERATOR_BATCH.Comment", "// For tools that needs to be applied each time for each single selected\n" }, + { "HTOOLTYPE_OPERATOR_BATCH.DisplayName", "Batch Operator" }, + { "HTOOLTYPE_OPERATOR_BATCH.Name", "EHoudiniToolType::HTOOLTYPE_OPERATOR_BATCH" }, + { "HTOOLTYPE_OPERATOR_BATCH.ToolTip", "For tools that needs to be applied each time for each single selected" }, + { "HTOOLTYPE_OPERATOR_MULTI.Comment", "// For Tools that have multiple input, a single selected asset will be applied to each input\n" }, + { "HTOOLTYPE_OPERATOR_MULTI.DisplayName", "Operator (multiple)" }, + { "HTOOLTYPE_OPERATOR_MULTI.Name", "EHoudiniToolType::HTOOLTYPE_OPERATOR_MULTI" }, + { "HTOOLTYPE_OPERATOR_MULTI.ToolTip", "For Tools that have multiple input, a single selected asset will be applied to each input" }, + { "HTOOLTYPE_OPERATOR_SINGLE.Comment", "// For tools that have a single input, the selection will be merged in that single input\n" }, + { "HTOOLTYPE_OPERATOR_SINGLE.DisplayName", "Operator (single)" }, + { "HTOOLTYPE_OPERATOR_SINGLE.Name", "EHoudiniToolType::HTOOLTYPE_OPERATOR_SINGLE" }, + { "HTOOLTYPE_OPERATOR_SINGLE.ToolTip", "For tools that have a single input, the selection will be merged in that single input" }, + { "ModuleRelativePath", "Private/HoudiniTool.h" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineEditor, + nullptr, + "EHoudiniToolType", + "EHoudiniToolType", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniTool.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniTool.generated.h new file mode 100644 index 0000000..7d87601 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/HoudiniTool.generated.h @@ -0,0 +1,37 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINEEDITOR_HoudiniTool_generated_h +#error "HoudiniTool.generated.h already included, missing '#pragma once' in HoudiniTool.h" +#endif +#define HOUDINIENGINEEDITOR_HoudiniTool_generated_h + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineEditor_Private_HoudiniTool_h + + +#define FOREACH_ENUM_EHOUDINITOOLSELECTIONTYPE(op) \ + op(EHoudiniToolSelectionType::HTOOL_SELECTION_ALL) \ + op(EHoudiniToolSelectionType::HTOOL_SELECTION_WORLD_ONLY) \ + op(EHoudiniToolSelectionType::HTOOL_SELECTION_CB_ONLY) + +enum class EHoudiniToolSelectionType : uint8; +template<> HOUDINIENGINEEDITOR_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_EHOUDINITOOLTYPE(op) \ + op(EHoudiniToolType::HTOOLTYPE_GENERATOR) \ + op(EHoudiniToolType::HTOOLTYPE_OPERATOR_SINGLE) \ + op(EHoudiniToolType::HTOOLTYPE_OPERATOR_MULTI) \ + op(EHoudiniToolType::HTOOLTYPE_OPERATOR_BATCH) + +enum class EHoudiniToolType : uint8; +template<> HOUDINIENGINEEDITOR_API UEnum* StaticEnum(); + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/Timestamp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/Timestamp new file mode 100644 index 0000000..0bd84bd --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineEditor/Timestamp @@ -0,0 +1,13 @@ +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineEditor\Public\HoudiniPublicAPIAssetWrapper.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineEditor\Public\HoudiniPublicAPIBlueprintLib.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineEditor\Public\HoudiniPublicAPIInputTypes.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineEditor\Public\HoudiniPublicAPIObjectBase.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineEditor\Public\HoudiniPublicAPIOutputTypes.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineEditor\Public\HoudiniPublicAPIProcessHDANode.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineEditor\Public\HoudiniPublicAPI.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineEditor\Private\HoudiniAssetActorFactory.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineEditor\Private\HoudiniGeoFactory.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineEditor\Private\HoudiniAssetFactory.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineEditor\Private\HoudiniEngineBakeUtils.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineEditor\Private\HoudiniParameterDetails.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineEditor\Private\HoudiniTool.h diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniAsset.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniAsset.gen.cpp new file mode 100644 index 0000000..9b1071b --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniAsset.gen.cpp @@ -0,0 +1,210 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Public/HoudiniAsset.h" +#include "Serialization/ArchiveUObjectFromStructuredArchive.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniAsset() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAsset_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAsset(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + ENGINE_API UClass* Z_Construct_UClass_UAssetImportData_NoRegister(); +// End Cross Module References + void UHoudiniAsset::StaticRegisterNativesUHoudiniAsset() + { + } + UClass* Z_Construct_UClass_UHoudiniAsset_NoRegister() + { + return UHoudiniAsset::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAsset_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bAssetExpanded_MetaData[]; +#endif + static void NewProp_bAssetExpanded_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAssetExpanded; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bAssetNonCommercial_MetaData[]; +#endif + static void NewProp_bAssetNonCommercial_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAssetNonCommercial; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bAssetLimitedCommercial_MetaData[]; +#endif + static void NewProp_bAssetLimitedCommercial_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAssetLimitedCommercial; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AssetBytesCount_MetaData[]; +#endif + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_AssetBytesCount; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AssetBytes_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_AssetBytes; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_AssetBytes_Inner; +#if WITH_EDITORONLY_DATA +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AssetImportData_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_AssetImportData; +#endif // WITH_EDITORONLY_DATA +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AssetFileName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_AssetFileName; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_EDITORONLY_DATA +#endif // WITH_EDITORONLY_DATA + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAsset_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAsset_Statics::Class_MetaDataParams[] = { + { "BlueprintType", "true" }, + { "IncludePath", "HoudiniAsset.h" }, + { "ModuleRelativePath", "Public/HoudiniAsset.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_bAssetExpanded_MetaData[] = { + { "Comment", "// Indicates if this is an expanded HDA file\n" }, + { "ModuleRelativePath", "Public/HoudiniAsset.h" }, + { "ToolTip", "Indicates if this is an expanded HDA file" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_bAssetExpanded_SetBit(void* Obj) + { + ((UHoudiniAsset*)Obj)->bAssetExpanded = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_bAssetExpanded = { "bAssetExpanded", nullptr, (EPropertyFlags)0x0040000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAsset), &Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_bAssetExpanded_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_bAssetExpanded_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_bAssetExpanded_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_bAssetNonCommercial_MetaData[] = { + { "Comment", "// Indicates if this is a non-commercial license asset.\n" }, + { "ModuleRelativePath", "Public/HoudiniAsset.h" }, + { "ToolTip", "Indicates if this is a non-commercial license asset." }, + }; +#endif + void Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_bAssetNonCommercial_SetBit(void* Obj) + { + ((UHoudiniAsset*)Obj)->bAssetNonCommercial = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_bAssetNonCommercial = { "bAssetNonCommercial", nullptr, (EPropertyFlags)0x0040000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAsset), &Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_bAssetNonCommercial_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_bAssetNonCommercial_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_bAssetNonCommercial_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_bAssetLimitedCommercial_MetaData[] = { + { "Comment", "// Indicates if this is a limited commercial asset.\n" }, + { "ModuleRelativePath", "Public/HoudiniAsset.h" }, + { "ToolTip", "Indicates if this is a limited commercial asset." }, + }; +#endif + void Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_bAssetLimitedCommercial_SetBit(void* Obj) + { + ((UHoudiniAsset*)Obj)->bAssetLimitedCommercial = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_bAssetLimitedCommercial = { "bAssetLimitedCommercial", nullptr, (EPropertyFlags)0x0040000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAsset), &Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_bAssetLimitedCommercial_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_bAssetLimitedCommercial_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_bAssetLimitedCommercial_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_AssetBytesCount_MetaData[] = { + { "Comment", "// Size in bytes of the raw HDA data.\n" }, + { "ModuleRelativePath", "Public/HoudiniAsset.h" }, + { "ToolTip", "Size in bytes of the raw HDA data." }, + }; +#endif + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_AssetBytesCount = { "AssetBytesCount", nullptr, (EPropertyFlags)0x0040000000000000, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAsset, AssetBytesCount), METADATA_PARAMS(Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_AssetBytesCount_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_AssetBytesCount_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_AssetBytes_MetaData[] = { + { "Comment", "// Buffer containing the raw HDA OTL data.\n" }, + { "ModuleRelativePath", "Public/HoudiniAsset.h" }, + { "ToolTip", "Buffer containing the raw HDA OTL data." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_AssetBytes = { "AssetBytes", nullptr, (EPropertyFlags)0x0040000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAsset, AssetBytes), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_AssetBytes_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_AssetBytes_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_AssetBytes_Inner = { "AssetBytes", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_EDITORONLY_DATA +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_AssetImportData_MetaData[] = { + { "Category", "ImportSettings" }, + { "Comment", "// Importing data and options used for this Houdini asset.\n" }, + { "EditInline", "true" }, + { "ModuleRelativePath", "Public/HoudiniAsset.h" }, + { "ToolTip", "Importing data and options used for this Houdini asset." }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_AssetImportData = { "AssetImportData", nullptr, (EPropertyFlags)0x00120008000a0009, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAsset, AssetImportData), Z_Construct_UClass_UAssetImportData_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_AssetImportData_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_AssetImportData_MetaData)) }; +#endif // WITH_EDITORONLY_DATA +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_AssetFileName_MetaData[] = { + { "Comment", "// Source filename of the OTL.\n" }, + { "ModuleRelativePath", "Public/HoudiniAsset.h" }, + { "ToolTip", "Source filename of the OTL." }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_AssetFileName = { "AssetFileName", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAsset, AssetFileName), METADATA_PARAMS(Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_AssetFileName_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_AssetFileName_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniAsset_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_bAssetExpanded, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_bAssetNonCommercial, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_bAssetLimitedCommercial, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_AssetBytesCount, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_AssetBytes, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_AssetBytes_Inner, +#if WITH_EDITORONLY_DATA + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_AssetImportData, +#endif // WITH_EDITORONLY_DATA + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAsset_Statics::NewProp_AssetFileName, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAsset_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAsset_Statics::ClassParams = { + &UHoudiniAsset::StaticClass, + "Engine", + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniAsset_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAsset_Statics::PropPointers), + 0, + 0x009010A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAsset_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAsset_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAsset() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAsset_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAsset, 3860833672); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAsset::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAsset(Z_Construct_UClass_UHoudiniAsset, &UHoudiniAsset::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAsset"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAsset); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAsset) +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniAsset.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniAsset.generated.h new file mode 100644 index 0000000..5d5ed19 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniAsset.generated.h @@ -0,0 +1,112 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniAsset_generated_h +#error "HoudiniAsset.generated.h already included, missing '#pragma once' in HoudiniAsset.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniAsset_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_37_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_37_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_37_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_37_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAsset, NO_API) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_37_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAsset(); \ + friend struct Z_Construct_UClass_UHoudiniAsset_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAsset, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAsset) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_37_ARCHIVESERIALIZER \ + static const TCHAR* StaticConfigName() {return TEXT("Engine");} \ + + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_37_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAsset(); \ + friend struct Z_Construct_UClass_UHoudiniAsset_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAsset, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAsset) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_37_ARCHIVESERIALIZER \ + static const TCHAR* StaticConfigName() {return TEXT("Engine");} \ + + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_37_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAsset(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAsset) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAsset); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAsset); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAsset(UHoudiniAsset&&); \ + NO_API UHoudiniAsset(const UHoudiniAsset&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_37_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAsset(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAsset(UHoudiniAsset&&); \ + NO_API UHoudiniAsset(const UHoudiniAsset&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAsset); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAsset); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAsset) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_37_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__AssetBytes() { return STRUCT_OFFSET(UHoudiniAsset, AssetBytes); } \ + FORCEINLINE static uint32 __PPO__AssetBytesCount() { return STRUCT_OFFSET(UHoudiniAsset, AssetBytesCount); } \ + FORCEINLINE static uint32 __PPO__bAssetLimitedCommercial() { return STRUCT_OFFSET(UHoudiniAsset, bAssetLimitedCommercial); } \ + FORCEINLINE static uint32 __PPO__bAssetNonCommercial() { return STRUCT_OFFSET(UHoudiniAsset, bAssetNonCommercial); } \ + FORCEINLINE static uint32 __PPO__bAssetExpanded() { return STRUCT_OFFSET(UHoudiniAsset, bAssetExpanded); } + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_34_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_37_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_37_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_37_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_37_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_37_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_37_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_37_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_37_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_37_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_37_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_37_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h_37_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAsset."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniAsset_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniAssetActor.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniAssetActor.gen.cpp new file mode 100644 index 0000000..4d5b2fa --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniAssetActor.gen.cpp @@ -0,0 +1,109 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniAssetActor.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniAssetActor() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_AHoudiniAssetActor_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_AHoudiniAssetActor(); + ENGINE_API UClass* Z_Construct_UClass_AActor(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetComponent_NoRegister(); +// End Cross Module References + void AHoudiniAssetActor::StaticRegisterNativesAHoudiniAssetActor() + { + } + UClass* Z_Construct_UClass_AHoudiniAssetActor_NoRegister() + { + return AHoudiniAssetActor::StaticClass(); + } + struct Z_Construct_UClass_AHoudiniAssetActor_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_HoudiniAssetComponent_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_HoudiniAssetComponent; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_AHoudiniAssetActor_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_AActor, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHoudiniAssetActor_Statics::Class_MetaDataParams[] = { + { "BlueprintType", "true" }, + { "ChildCanTick", "" }, + { "HideCategories", "Input" }, + { "IncludePath", "HoudiniAssetActor.h" }, + { "IsBlueprintBase", "true" }, + { "IsConversionRoot", "true" }, + { "ModuleRelativePath", "Private/HoudiniAssetActor.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHoudiniAssetActor_Statics::NewProp_HoudiniAssetComponent_MetaData[] = { + { "Category", "HoudiniAssetActor" }, + { "Comment", "/*, AllowPrivateAccess = \"true\"*/" }, + { "EditInline", "true" }, + { "ExposeFunctionCategories", "Mesh,Rendering,Physics,Components|HoudiniEngine" }, + { "ModuleRelativePath", "Private/HoudiniAssetActor.h" }, + { "ToolTip", ", AllowPrivateAccess = \"true\"" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AHoudiniAssetActor_Statics::NewProp_HoudiniAssetComponent = { "HoudiniAssetComponent", nullptr, (EPropertyFlags)0x00100000000a001d, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AHoudiniAssetActor, HoudiniAssetComponent), Z_Construct_UClass_UHoudiniAssetComponent_NoRegister, METADATA_PARAMS(Z_Construct_UClass_AHoudiniAssetActor_Statics::NewProp_HoudiniAssetComponent_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_AHoudiniAssetActor_Statics::NewProp_HoudiniAssetComponent_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AHoudiniAssetActor_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHoudiniAssetActor_Statics::NewProp_HoudiniAssetComponent, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_AHoudiniAssetActor_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_AHoudiniAssetActor_Statics::ClassParams = { + &AHoudiniAssetActor::StaticClass, + "Engine", + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_AHoudiniAssetActor_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_AHoudiniAssetActor_Statics::PropPointers), + 0, + 0x009000A4u, + METADATA_PARAMS(Z_Construct_UClass_AHoudiniAssetActor_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_AHoudiniAssetActor_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_AHoudiniAssetActor() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_AHoudiniAssetActor_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(AHoudiniAssetActor, 1186491394); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return AHoudiniAssetActor::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_AHoudiniAssetActor(Z_Construct_UClass_AHoudiniAssetActor, &AHoudiniAssetActor::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("AHoudiniAssetActor"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(AHoudiniAssetActor); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniAssetActor.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniAssetActor.generated.h new file mode 100644 index 0000000..f799a4d --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniAssetActor.generated.h @@ -0,0 +1,95 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniAssetActor_generated_h +#error "HoudiniAssetActor.generated.h already included, missing '#pragma once' in HoudiniAssetActor.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniAssetActor_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetActor_h_42_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetActor_h_42_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetActor_h_42_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetActor_h_42_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesAHoudiniAssetActor(); \ + friend struct Z_Construct_UClass_AHoudiniAssetActor_Statics; \ +public: \ + DECLARE_CLASS(AHoudiniAssetActor, AActor, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(AHoudiniAssetActor) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetActor_h_42_INCLASS \ +private: \ + static void StaticRegisterNativesAHoudiniAssetActor(); \ + friend struct Z_Construct_UClass_AHoudiniAssetActor_Statics; \ +public: \ + DECLARE_CLASS(AHoudiniAssetActor, AActor, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(AHoudiniAssetActor) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetActor_h_42_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API AHoudiniAssetActor(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AHoudiniAssetActor) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AHoudiniAssetActor); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AHoudiniAssetActor); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API AHoudiniAssetActor(AHoudiniAssetActor&&); \ + NO_API AHoudiniAssetActor(const AHoudiniAssetActor&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetActor_h_42_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API AHoudiniAssetActor(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API AHoudiniAssetActor(AHoudiniAssetActor&&); \ + NO_API AHoudiniAssetActor(const AHoudiniAssetActor&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AHoudiniAssetActor); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AHoudiniAssetActor); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AHoudiniAssetActor) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetActor_h_42_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetActor_h_39_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetActor_h_42_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetActor_h_42_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetActor_h_42_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetActor_h_42_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetActor_h_42_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetActor_h_42_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetActor_h_42_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetActor_h_42_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetActor_h_42_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetActor_h_42_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetActor_h_42_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetActor_h_42_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAssetActor."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetActor_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniAssetBlueprintComponent.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniAssetBlueprintComponent.gen.cpp new file mode 100644 index 0000000..d607c4f --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniAssetBlueprintComponent.gen.cpp @@ -0,0 +1,854 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniAssetBlueprintComponent.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniAssetBlueprintComponent() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FActorComponentInstanceData(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInput_NoRegister(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput(); + COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniAssetState(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAsset_NoRegister(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniOutputObject(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetBlueprintComponent_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetBlueprintComponent(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetComponent(); +// End Cross Module References +class UScriptStruct* FHoudiniAssetBlueprintInstanceData::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("HoudiniAssetBlueprintInstanceData"), sizeof(FHoudiniAssetBlueprintInstanceData), Get_Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FHoudiniAssetBlueprintInstanceData::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniAssetBlueprintInstanceData(FHoudiniAssetBlueprintInstanceData::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("HoudiniAssetBlueprintInstanceData"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniAssetBlueprintInstanceData +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniAssetBlueprintInstanceData() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniAssetBlueprintInstanceData")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniAssetBlueprintInstanceData; + struct Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Inputs_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Inputs; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_Inputs_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Outputs_MetaData[]; +#endif + static const UE4CodeGen_Private::FMapPropertyParams NewProp_Outputs; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_Outputs_Key_KeyProp; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_Outputs_ValueProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SourceName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_SourceName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bRegisteredComponentTemplate_MetaData[]; +#endif + static void NewProp_bRegisteredComponentTemplate_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bRegisteredComponentTemplate; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_HapiGUID_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_HapiGUID; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ComponentGUID_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_ComponentGUID; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bLastCookSuccess_MetaData[]; +#endif + static void NewProp_bLastCookSuccess_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bLastCookSuccess; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bForceNeedUpdate_MetaData[]; +#endif + static void NewProp_bForceNeedUpdate_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bForceNeedUpdate; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bEnableCooking_MetaData[]; +#endif + static void NewProp_bEnableCooking_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bEnableCooking; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bRebuildRequested_MetaData[]; +#endif + static void NewProp_bRebuildRequested_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bRebuildRequested; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bRecookRequested_MetaData[]; +#endif + static void NewProp_bRecookRequested_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bRecookRequested; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bPendingDelete_MetaData[]; +#endif + static void NewProp_bPendingDelete_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bPendingDelete; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasBeenDuplicated_MetaData[]; +#endif + static void NewProp_bHasBeenDuplicated_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasBeenDuplicated; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasBeenLoaded_MetaData[]; +#endif + static void NewProp_bHasBeenLoaded_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasBeenLoaded; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AssetCookCount_MetaData[]; +#endif + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_AssetCookCount; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SubAssetIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_SubAssetIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AssetState_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_AssetState; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_AssetState_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AssetId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_AssetId; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_HoudiniAsset_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_HoudiniAsset; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::Struct_MetaDataParams[] = { + { "Comment", "/** Used to store HoudiniAssetComponent data during BP reconstruction */" }, + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + { "ToolTip", "Used to store HoudiniAssetComponent data during BP reconstruction" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_Inputs_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_Inputs = { "Inputs", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniAssetBlueprintInstanceData, Inputs), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_Inputs_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_Inputs_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_Inputs_Inner = { "Inputs", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniInput_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_Outputs_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_Outputs = { "Outputs", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniAssetBlueprintInstanceData, Outputs), EMapPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_Outputs_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_Outputs_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_Outputs_Key_KeyProp = { "Outputs_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_Outputs_ValueProp = { "Outputs", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_SourceName_MetaData[] = { + { "Comment", "// Name of the component from which this \n// data was copied. Used for debugging purposes.\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + { "ToolTip", "Name of the component from which this\ndata was copied. Used for debugging purposes." }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_SourceName = { "SourceName", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniAssetBlueprintInstanceData, SourceName), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_SourceName_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_SourceName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bRegisteredComponentTemplate_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bRegisteredComponentTemplate_SetBit(void* Obj) + { + ((FHoudiniAssetBlueprintInstanceData*)Obj)->bRegisteredComponentTemplate = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bRegisteredComponentTemplate = { "bRegisteredComponentTemplate", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniAssetBlueprintInstanceData), &Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bRegisteredComponentTemplate_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bRegisteredComponentTemplate_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bRegisteredComponentTemplate_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_HapiGUID_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_HapiGUID = { "HapiGUID", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniAssetBlueprintInstanceData, HapiGUID), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_HapiGUID_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_HapiGUID_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_ComponentGUID_MetaData[] = { + { "Comment", "/*UPROPERTY(DuplicateTransient)\n\x09TSet DownstreamHoudiniAssets;*/" }, + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + { "ToolTip", "UPROPERTY(DuplicateTransient)\n TSet DownstreamHoudiniAssets;" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_ComponentGUID = { "ComponentGUID", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniAssetBlueprintInstanceData, ComponentGUID), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_ComponentGUID_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_ComponentGUID_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bLastCookSuccess_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bLastCookSuccess_SetBit(void* Obj) + { + ((FHoudiniAssetBlueprintInstanceData*)Obj)->bLastCookSuccess = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bLastCookSuccess = { "bLastCookSuccess", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniAssetBlueprintInstanceData), &Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bLastCookSuccess_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bLastCookSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bLastCookSuccess_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bForceNeedUpdate_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bForceNeedUpdate_SetBit(void* Obj) + { + ((FHoudiniAssetBlueprintInstanceData*)Obj)->bForceNeedUpdate = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bForceNeedUpdate = { "bForceNeedUpdate", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniAssetBlueprintInstanceData), &Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bForceNeedUpdate_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bForceNeedUpdate_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bForceNeedUpdate_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bEnableCooking_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bEnableCooking_SetBit(void* Obj) + { + ((FHoudiniAssetBlueprintInstanceData*)Obj)->bEnableCooking = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bEnableCooking = { "bEnableCooking", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniAssetBlueprintInstanceData), &Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bEnableCooking_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bEnableCooking_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bEnableCooking_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bRebuildRequested_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bRebuildRequested_SetBit(void* Obj) + { + ((FHoudiniAssetBlueprintInstanceData*)Obj)->bRebuildRequested = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bRebuildRequested = { "bRebuildRequested", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniAssetBlueprintInstanceData), &Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bRebuildRequested_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bRebuildRequested_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bRebuildRequested_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bRecookRequested_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bRecookRequested_SetBit(void* Obj) + { + ((FHoudiniAssetBlueprintInstanceData*)Obj)->bRecookRequested = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bRecookRequested = { "bRecookRequested", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniAssetBlueprintInstanceData), &Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bRecookRequested_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bRecookRequested_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bRecookRequested_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bPendingDelete_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bPendingDelete_SetBit(void* Obj) + { + ((FHoudiniAssetBlueprintInstanceData*)Obj)->bPendingDelete = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bPendingDelete = { "bPendingDelete", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniAssetBlueprintInstanceData), &Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bPendingDelete_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bPendingDelete_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bPendingDelete_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bHasBeenDuplicated_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bHasBeenDuplicated_SetBit(void* Obj) + { + ((FHoudiniAssetBlueprintInstanceData*)Obj)->bHasBeenDuplicated = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bHasBeenDuplicated = { "bHasBeenDuplicated", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniAssetBlueprintInstanceData), &Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bHasBeenDuplicated_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bHasBeenDuplicated_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bHasBeenDuplicated_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bHasBeenLoaded_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bHasBeenLoaded_SetBit(void* Obj) + { + ((FHoudiniAssetBlueprintInstanceData*)Obj)->bHasBeenLoaded = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bHasBeenLoaded = { "bHasBeenLoaded", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniAssetBlueprintInstanceData), &Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bHasBeenLoaded_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bHasBeenLoaded_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bHasBeenLoaded_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_AssetCookCount_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_AssetCookCount = { "AssetCookCount", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniAssetBlueprintInstanceData, AssetCookCount), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_AssetCookCount_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_AssetCookCount_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_SubAssetIndex_MetaData[] = { + { "Comment", "// Subasset index\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + { "ToolTip", "Subasset index" }, + }; +#endif + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_SubAssetIndex = { "SubAssetIndex", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniAssetBlueprintInstanceData, SubAssetIndex), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_SubAssetIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_SubAssetIndex_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_AssetState_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_AssetState = { "AssetState", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniAssetBlueprintInstanceData, AssetState), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniAssetState, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_AssetState_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_AssetState_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_AssetState_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_AssetId_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_AssetId = { "AssetId", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniAssetBlueprintInstanceData, AssetId), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_AssetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_AssetId_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_HoudiniAsset_MetaData[] = { + { "Comment", "// Persist all the required properties for being able to recook the HoudiniAsset from its existing state.\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + { "ToolTip", "Persist all the required properties for being able to recook the HoudiniAsset from its existing state." }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_HoudiniAsset = { "HoudiniAsset", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniAssetBlueprintInstanceData, HoudiniAsset), Z_Construct_UClass_UHoudiniAsset_NoRegister, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_HoudiniAsset_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_HoudiniAsset_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_Inputs, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_Inputs_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_Outputs, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_Outputs_Key_KeyProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_Outputs_ValueProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_SourceName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bRegisteredComponentTemplate, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_HapiGUID, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_ComponentGUID, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bLastCookSuccess, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bForceNeedUpdate, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bEnableCooking, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bRebuildRequested, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bRecookRequested, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bPendingDelete, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bHasBeenDuplicated, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_bHasBeenLoaded, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_AssetCookCount, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_SubAssetIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_AssetState, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_AssetState_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_AssetId, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::NewProp_HoudiniAsset, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + Z_Construct_UScriptStruct_FActorComponentInstanceData, + &NewStructOps, + "HoudiniAssetBlueprintInstanceData", + sizeof(FHoudiniAssetBlueprintInstanceData), + alignof(FHoudiniAssetBlueprintInstanceData), + Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000001), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniAssetBlueprintInstanceData"), sizeof(FHoudiniAssetBlueprintInstanceData), Get_Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Hash() { return 1075537495U; } +class UScriptStruct* FHoudiniAssetBlueprintOutput::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("HoudiniAssetBlueprintOutput"), sizeof(FHoudiniAssetBlueprintOutput), Get_Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FHoudiniAssetBlueprintOutput::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniAssetBlueprintOutput(FHoudiniAssetBlueprintOutput::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("HoudiniAssetBlueprintOutput"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniAssetBlueprintOutput +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniAssetBlueprintOutput() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniAssetBlueprintOutput")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniAssetBlueprintOutput; + struct Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OutputObject_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_OutputObject; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OutputIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_OutputIndex; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Statics::Struct_MetaDataParams[] = { + { "Comment", "///** Used to keep track of output data and mappings during reconstruction */\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + { "ToolTip", "Used to keep track of output data and mappings during reconstruction" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Statics::NewProp_OutputObject_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Statics::NewProp_OutputObject = { "OutputObject", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniAssetBlueprintOutput, OutputObject), Z_Construct_UScriptStruct_FHoudiniOutputObject, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Statics::NewProp_OutputObject_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Statics::NewProp_OutputObject_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Statics::NewProp_OutputIndex_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Statics::NewProp_OutputIndex = { "OutputIndex", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniAssetBlueprintOutput, OutputIndex), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Statics::NewProp_OutputIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Statics::NewProp_OutputIndex_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Statics::NewProp_OutputObject, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Statics::NewProp_OutputIndex, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + &NewStructOps, + "HoudiniAssetBlueprintOutput", + sizeof(FHoudiniAssetBlueprintOutput), + alignof(FHoudiniAssetBlueprintOutput), + Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000001), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniAssetBlueprintOutput"), sizeof(FHoudiniAssetBlueprintOutput), Get_Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Hash() { return 2876270255U; } + DEFINE_FUNCTION(UHoudiniAssetBlueprintComponent::execSetToggleValueAt) + { + P_GET_PROPERTY(FStrProperty,Z_Param_Name); + P_GET_UBOOL(Z_Param_Value); + P_GET_PROPERTY(FIntProperty,Z_Param_Index); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->SetToggleValueAt(Z_Param_Name,Z_Param_Value,Z_Param_Index); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniAssetBlueprintComponent::execSetFloatParameter) + { + P_GET_PROPERTY(FStrProperty,Z_Param_Name); + P_GET_PROPERTY(FFloatProperty,Z_Param_Value); + P_GET_PROPERTY(FIntProperty,Z_Param_Index); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->SetFloatParameter(Z_Param_Name,Z_Param_Value,Z_Param_Index); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniAssetBlueprintComponent::execHasParameter) + { + P_GET_PROPERTY(FStrProperty,Z_Param_Name); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->HasParameter(Z_Param_Name); + P_NATIVE_END; + } + void UHoudiniAssetBlueprintComponent::StaticRegisterNativesUHoudiniAssetBlueprintComponent() + { + UClass* Class = UHoudiniAssetBlueprintComponent::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "HasParameter", &UHoudiniAssetBlueprintComponent::execHasParameter }, + { "SetFloatParameter", &UHoudiniAssetBlueprintComponent::execSetFloatParameter }, + { "SetToggleValueAt", &UHoudiniAssetBlueprintComponent::execSetToggleValueAt }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); + } + struct Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_HasParameter_Statics + { + struct HoudiniAssetBlueprintComponent_eventHasParameter_Parms + { + FString Name; + bool ReturnValue; + }; + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Name; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_HasParameter_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniAssetBlueprintComponent_eventHasParameter_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_HasParameter_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniAssetBlueprintComponent_eventHasParameter_Parms), &Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_HasParameter_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_HasParameter_Statics::NewProp_Name = { "Name", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniAssetBlueprintComponent_eventHasParameter_Parms, Name), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_HasParameter_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_HasParameter_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_HasParameter_Statics::NewProp_Name, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_HasParameter_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini Asset Component" }, + { "Comment", "//------------------------------------------------------------------------------------------------\n// Blueprint functions\n//------------------------------------------------------------------------------------------------\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + { "ToolTip", "Blueprint functions" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_HasParameter_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniAssetBlueprintComponent, nullptr, "HasParameter", nullptr, nullptr, sizeof(HoudiniAssetBlueprintComponent_eventHasParameter_Parms), Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_HasParameter_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_HasParameter_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_HasParameter_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_HasParameter_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_HasParameter() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_HasParameter_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetFloatParameter_Statics + { + struct HoudiniAssetBlueprintComponent_eventSetFloatParameter_Parms + { + FString Name; + float Value; + int32 Index; + }; + static const UE4CodeGen_Private::FUnsizedIntPropertyParams NewProp_Index; + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_Value; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Name; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FUnsizedIntPropertyParams Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetFloatParameter_Statics::NewProp_Index = { "Index", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniAssetBlueprintComponent_eventSetFloatParameter_Parms, Index), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetFloatParameter_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniAssetBlueprintComponent_eventSetFloatParameter_Parms, Value), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetFloatParameter_Statics::NewProp_Name = { "Name", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniAssetBlueprintComponent_eventSetFloatParameter_Parms, Name), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetFloatParameter_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetFloatParameter_Statics::NewProp_Index, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetFloatParameter_Statics::NewProp_Value, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetFloatParameter_Statics::NewProp_Name, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetFloatParameter_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini Asset Component" }, + { "CPP_Default_Index", "0" }, + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetFloatParameter_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniAssetBlueprintComponent, nullptr, "SetFloatParameter", nullptr, nullptr, sizeof(HoudiniAssetBlueprintComponent_eventSetFloatParameter_Parms), Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetFloatParameter_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetFloatParameter_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetFloatParameter_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetFloatParameter_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetFloatParameter() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetFloatParameter_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetToggleValueAt_Statics + { + struct HoudiniAssetBlueprintComponent_eventSetToggleValueAt_Parms + { + FString Name; + bool Value; + int32 Index; + }; + static const UE4CodeGen_Private::FUnsizedIntPropertyParams NewProp_Index; + static void NewProp_Value_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_Value; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Name; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FUnsizedIntPropertyParams Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetToggleValueAt_Statics::NewProp_Index = { "Index", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniAssetBlueprintComponent_eventSetToggleValueAt_Parms, Index), METADATA_PARAMS(nullptr, 0) }; + void Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetToggleValueAt_Statics::NewProp_Value_SetBit(void* Obj) + { + ((HoudiniAssetBlueprintComponent_eventSetToggleValueAt_Parms*)Obj)->Value = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetToggleValueAt_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniAssetBlueprintComponent_eventSetToggleValueAt_Parms), &Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetToggleValueAt_Statics::NewProp_Value_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetToggleValueAt_Statics::NewProp_Name = { "Name", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniAssetBlueprintComponent_eventSetToggleValueAt_Parms, Name), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetToggleValueAt_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetToggleValueAt_Statics::NewProp_Index, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetToggleValueAt_Statics::NewProp_Value, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetToggleValueAt_Statics::NewProp_Name, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetToggleValueAt_Statics::Function_MetaDataParams[] = { + { "Category", "Houdini Asset Component" }, + { "CPP_Default_Index", "0" }, + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetToggleValueAt_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniAssetBlueprintComponent, nullptr, "SetToggleValueAt", nullptr, nullptr, sizeof(HoudiniAssetBlueprintComponent_eventSetToggleValueAt_Parms), Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetToggleValueAt_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetToggleValueAt_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetToggleValueAt_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetToggleValueAt_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetToggleValueAt() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetToggleValueAt_Statics::FuncParams); + } + return ReturnFunction; + } + UClass* Z_Construct_UClass_UHoudiniAssetBlueprintComponent_NoRegister() + { + return UHoudiniAssetBlueprintComponent::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics + { + static UObject* (*const DependentSingletons[])(); + static const FClassFunctionLinkInfo FuncInfo[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CachedInputNodes_MetaData[]; +#endif + static const UE4CodeGen_Private::FMapPropertyParams NewProp_CachedInputNodes; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_CachedInputNodes_Key_KeyProp; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_CachedInputNodes_ValueProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CachedOutputNodes_MetaData[]; +#endif + static const UE4CodeGen_Private::FMapPropertyParams NewProp_CachedOutputNodes; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_CachedOutputNodes_Key_KeyProp; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_CachedOutputNodes_ValueProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasRegisteredComponentTemplate_MetaData[]; +#endif + static void NewProp_bHasRegisteredComponentTemplate_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasRegisteredComponentTemplate; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCanDeleteHoudiniNodes_MetaData[]; +#endif + static void NewProp_bCanDeleteHoudiniNodes_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCanDeleteHoudiniNodes; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsInBlueprintEditor_MetaData[]; +#endif + static void NewProp_bIsInBlueprintEditor_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsInBlueprintEditor; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bUpdatedFromTemplate_MetaData[]; +#endif + static void NewProp_bUpdatedFromTemplate_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUpdatedFromTemplate; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHoudiniAssetChanged_MetaData[]; +#endif + static void NewProp_bHoudiniAssetChanged_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHoudiniAssetChanged; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_FauxBPProperty_MetaData[]; +#endif + static void NewProp_FauxBPProperty_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_FauxBPProperty; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniAssetComponent, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; + const FClassFunctionLinkInfo Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::FuncInfo[] = { + { &Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_HasParameter, "HasParameter" }, // 3659239788 + { &Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetFloatParameter, "SetFloatParameter" }, // 1126474794 + { &Z_Construct_UFunction_UHoudiniAssetBlueprintComponent_SetToggleValueAt, "SetToggleValueAt" }, // 2535194944 + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::Class_MetaDataParams[] = { + { "BlueprintSpawnableComponent", "" }, + { "DevelopmentStatus", "Experimental" }, + { "DisplayName", "Houdini Asset" }, + { "HideCategories", "Object Activation Components|Activation Trigger VirtualTexture" }, + { "IncludePath", "HoudiniAssetBlueprintComponent.h" }, + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + { "NotBlueprintType", "true" }, + { "ObjectInitializerConstructorDeclared", "" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_CachedInputNodes_MetaData[] = { + { "Comment", "// This is used to keep track of which (SCS) variable guids correspond to which\n// input objects.\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + { "ToolTip", "This is used to keep track of which (SCS) variable guids correspond to which\ninput objects." }, + }; +#endif + const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_CachedInputNodes = { "CachedInputNodes", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetBlueprintComponent, CachedInputNodes), EMapPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_CachedInputNodes_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_CachedInputNodes_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_CachedInputNodes_Key_KeyProp = { "CachedInputNodes_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_CachedInputNodes_ValueProp = { "CachedInputNodes", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_CachedOutputNodes_MetaData[] = { + { "Comment", "// This is used to keep track of which SCS variable names correspond to which\n// output objects.\n// This seems like it will cause issues in the map.\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + { "ToolTip", "This is used to keep track of which SCS variable names correspond to which\noutput objects.\nThis seems like it will cause issues in the map." }, + }; +#endif + const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_CachedOutputNodes = { "CachedOutputNodes", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetBlueprintComponent, CachedOutputNodes), EMapPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_CachedOutputNodes_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_CachedOutputNodes_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_CachedOutputNodes_Key_KeyProp = { "CachedOutputNodes_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_CachedOutputNodes_ValueProp = { "CachedOutputNodes", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bHasRegisteredComponentTemplate_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bHasRegisteredComponentTemplate_SetBit(void* Obj) + { + ((UHoudiniAssetBlueprintComponent*)Obj)->bHasRegisteredComponentTemplate = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bHasRegisteredComponentTemplate = { "bHasRegisteredComponentTemplate", nullptr, (EPropertyFlags)0x0020080000202000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetBlueprintComponent), &Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bHasRegisteredComponentTemplate_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bHasRegisteredComponentTemplate_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bHasRegisteredComponentTemplate_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bCanDeleteHoudiniNodes_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bCanDeleteHoudiniNodes_SetBit(void* Obj) + { + ((UHoudiniAssetBlueprintComponent*)Obj)->bCanDeleteHoudiniNodes = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bCanDeleteHoudiniNodes = { "bCanDeleteHoudiniNodes", nullptr, (EPropertyFlags)0x0020080000202000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetBlueprintComponent), &Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bCanDeleteHoudiniNodes_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bCanDeleteHoudiniNodes_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bCanDeleteHoudiniNodes_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bIsInBlueprintEditor_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bIsInBlueprintEditor_SetBit(void* Obj) + { + ((UHoudiniAssetBlueprintComponent*)Obj)->bIsInBlueprintEditor = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bIsInBlueprintEditor = { "bIsInBlueprintEditor", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetBlueprintComponent), &Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bIsInBlueprintEditor_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bIsInBlueprintEditor_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bIsInBlueprintEditor_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bUpdatedFromTemplate_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bUpdatedFromTemplate_SetBit(void* Obj) + { + ((UHoudiniAssetBlueprintComponent*)Obj)->bUpdatedFromTemplate = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bUpdatedFromTemplate = { "bUpdatedFromTemplate", nullptr, (EPropertyFlags)0x0020080000202000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetBlueprintComponent), &Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bUpdatedFromTemplate_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bUpdatedFromTemplate_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bUpdatedFromTemplate_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bHoudiniAssetChanged_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bHoudiniAssetChanged_SetBit(void* Obj) + { + ((UHoudiniAssetBlueprintComponent*)Obj)->bHoudiniAssetChanged = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bHoudiniAssetChanged = { "bHoudiniAssetChanged", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetBlueprintComponent), &Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bHoudiniAssetChanged_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bHoudiniAssetChanged_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bHoudiniAssetChanged_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_FauxBPProperty_MetaData[] = { + { "Comment", "/*UPROPERTY(DuplicateTransient)\n\x09""bool bOutputsRequireUpdate;*/" }, + { "ModuleRelativePath", "Private/HoudiniAssetBlueprintComponent.h" }, + { "ToolTip", "UPROPERTY(DuplicateTransient)\n bool bOutputsRequireUpdate;" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_FauxBPProperty_SetBit(void* Obj) + { + ((UHoudiniAssetBlueprintComponent*)Obj)->FauxBPProperty = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_FauxBPProperty = { "FauxBPProperty", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetBlueprintComponent), &Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_FauxBPProperty_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_FauxBPProperty_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_FauxBPProperty_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_CachedInputNodes, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_CachedInputNodes_Key_KeyProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_CachedInputNodes_ValueProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_CachedOutputNodes, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_CachedOutputNodes_Key_KeyProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_CachedOutputNodes_ValueProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bHasRegisteredComponentTemplate, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bCanDeleteHoudiniNodes, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bIsInBlueprintEditor, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bUpdatedFromTemplate, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_bHoudiniAssetChanged, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::NewProp_FauxBPProperty, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::ClassParams = { + &UHoudiniAssetBlueprintComponent::StaticClass, + "Engine", + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::PropPointers), + 0, + 0x00B010A4u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetBlueprintComponent() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetBlueprintComponent, 638222821); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAssetBlueprintComponent::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetBlueprintComponent(Z_Construct_UClass_UHoudiniAssetBlueprintComponent, &UHoudiniAssetBlueprintComponent::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAssetBlueprintComponent"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetBlueprintComponent); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniAssetBlueprintComponent.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniAssetBlueprintComponent.generated.h new file mode 100644 index 0000000..706e695 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniAssetBlueprintComponent.generated.h @@ -0,0 +1,130 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniAssetBlueprintComponent_generated_h +#error "HoudiniAssetBlueprintComponent.generated.h already included, missing '#pragma once' in HoudiniAssetBlueprintComponent.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniAssetBlueprintComponent_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h_267_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniAssetBlueprintInstanceData_Statics; \ + HOUDINIENGINERUNTIME_API static class UScriptStruct* StaticStruct(); \ + typedef FActorComponentInstanceData Super; + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h_247_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniAssetBlueprintOutput_Statics; \ + HOUDINIENGINERUNTIME_API static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h_46_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h_46_RPC_WRAPPERS \ + \ + DECLARE_FUNCTION(execSetToggleValueAt); \ + DECLARE_FUNCTION(execSetFloatParameter); \ + DECLARE_FUNCTION(execHasParameter); + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h_46_RPC_WRAPPERS_NO_PURE_DECLS \ + \ + DECLARE_FUNCTION(execSetToggleValueAt); \ + DECLARE_FUNCTION(execSetFloatParameter); \ + DECLARE_FUNCTION(execHasParameter); + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h_46_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetBlueprintComponent(); \ + friend struct Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetBlueprintComponent, UHoudiniAssetComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetBlueprintComponent) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h_46_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetBlueprintComponent(); \ + friend struct Z_Construct_UClass_UHoudiniAssetBlueprintComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetBlueprintComponent, UHoudiniAssetComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetBlueprintComponent) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h_46_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetBlueprintComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetBlueprintComponent) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetBlueprintComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetBlueprintComponent); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetBlueprintComponent(UHoudiniAssetBlueprintComponent&&); \ + NO_API UHoudiniAssetBlueprintComponent(const UHoudiniAssetBlueprintComponent&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h_46_ENHANCED_CONSTRUCTORS \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetBlueprintComponent(UHoudiniAssetBlueprintComponent&&); \ + NO_API UHoudiniAssetBlueprintComponent(const UHoudiniAssetBlueprintComponent&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetBlueprintComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetBlueprintComponent); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetBlueprintComponent) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h_46_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__FauxBPProperty() { return STRUCT_OFFSET(UHoudiniAssetBlueprintComponent, FauxBPProperty); } \ + FORCEINLINE static uint32 __PPO__bHoudiniAssetChanged() { return STRUCT_OFFSET(UHoudiniAssetBlueprintComponent, bHoudiniAssetChanged); } \ + FORCEINLINE static uint32 __PPO__bUpdatedFromTemplate() { return STRUCT_OFFSET(UHoudiniAssetBlueprintComponent, bUpdatedFromTemplate); } \ + FORCEINLINE static uint32 __PPO__bIsInBlueprintEditor() { return STRUCT_OFFSET(UHoudiniAssetBlueprintComponent, bIsInBlueprintEditor); } \ + FORCEINLINE static uint32 __PPO__bCanDeleteHoudiniNodes() { return STRUCT_OFFSET(UHoudiniAssetBlueprintComponent, bCanDeleteHoudiniNodes); } \ + FORCEINLINE static uint32 __PPO__bHasRegisteredComponentTemplate() { return STRUCT_OFFSET(UHoudiniAssetBlueprintComponent, bHasRegisteredComponentTemplate); } \ + FORCEINLINE static uint32 __PPO__CachedOutputNodes() { return STRUCT_OFFSET(UHoudiniAssetBlueprintComponent, CachedOutputNodes); } \ + FORCEINLINE static uint32 __PPO__CachedInputNodes() { return STRUCT_OFFSET(UHoudiniAssetBlueprintComponent, CachedInputNodes); } + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h_43_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h_46_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h_46_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h_46_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h_46_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h_46_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h_46_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h_46_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h_46_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h_46_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h_46_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h_46_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h_46_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetBlueprintComponent_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniAssetComponent.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniAssetComponent.gen.cpp new file mode 100644 index 0000000..f404c42 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniAssetComponent.gen.cpp @@ -0,0 +1,1250 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniAssetComponent.h" +#include "Serialization/ArchiveUObjectFromStructuredArchive.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniAssetComponent() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniStaticMeshMethod(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetComponent_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetComponent(); + ENGINE_API UClass* Z_Construct_UClass_UPrimitiveComponent(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); + ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FTimerHandle(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniPDGAssetLink_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniHandleComponent_NoRegister(); + ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniBakedOutput(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniOutput_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInput_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameter_NoRegister(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniAssetStateResult(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniAssetState(); + COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniEngineBakeOption(); + ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FMeshBuildSettings(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties(); + ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FDirectoryPath(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAsset_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetStateEvents_NoRegister(); +// End Cross Module References + static UEnum* EHoudiniStaticMeshMethod_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniStaticMeshMethod, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniStaticMeshMethod")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniStaticMeshMethod_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniStaticMeshMethod(EHoudiniStaticMeshMethod_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniStaticMeshMethod"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniStaticMeshMethod_Hash() { return 2292893957U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniStaticMeshMethod() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniStaticMeshMethod"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniStaticMeshMethod_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniStaticMeshMethod::RawMesh", (int64)EHoudiniStaticMeshMethod::RawMesh }, + { "EHoudiniStaticMeshMethod::FMeshDescription", (int64)EHoudiniStaticMeshMethod::FMeshDescription }, + { "EHoudiniStaticMeshMethod::UHoudiniStaticMesh", (int64)EHoudiniStaticMeshMethod::UHoudiniStaticMesh }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "FMeshDescription.Comment", "// Static Meshes will be generated by using Mesh Descriptions.\n" }, + { "FMeshDescription.Name", "EHoudiniStaticMeshMethod::FMeshDescription" }, + { "FMeshDescription.ToolTip", "Static Meshes will be generated by using Mesh Descriptions." }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "RawMesh.Comment", "// Static Meshes will be generated by using Raw Meshes.\n" }, + { "RawMesh.Name", "EHoudiniStaticMeshMethod::RawMesh" }, + { "RawMesh.ToolTip", "Static Meshes will be generated by using Raw Meshes." }, + { "UHoudiniStaticMesh.Comment", "// Always build Houdini Proxy Meshes (dev)\n" }, + { "UHoudiniStaticMesh.Name", "EHoudiniStaticMeshMethod::UHoudiniStaticMesh" }, + { "UHoudiniStaticMesh.ToolTip", "Always build Houdini Proxy Meshes (dev)" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniStaticMeshMethod", + "EHoudiniStaticMeshMethod", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + void UHoudiniAssetComponent::StaticRegisterNativesUHoudiniAssetComponent() + { + } + UClass* Z_Construct_UClass_UHoudiniAssetComponent_NoRegister() + { + return UHoudiniAssetComponent::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetComponent_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_LastTickTime_MetaData[]; +#endif + static const UE4CodeGen_Private::FDoublePropertyParams NewProp_LastTickTime; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCachedIsPreview_MetaData[]; +#endif + static void NewProp_bCachedIsPreview_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCachedIsPreview; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bBakeAfterNextCook_MetaData[]; +#endif + static void NewProp_bBakeAfterNextCook_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bBakeAfterNextCook; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InputPresets_MetaData[]; +#endif + static const UE4CodeGen_Private::FMapPropertyParams NewProp_InputPresets; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InputPresets_Key_KeyProp; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_InputPresets_ValueProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bNoProxyMeshNextCookRequested_MetaData[]; +#endif + static void NewProp_bNoProxyMeshNextCookRequested_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bNoProxyMeshNextCookRequested; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_RefineMeshesTimer_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_RefineMeshesTimer; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PDGAssetLink_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PDGAssetLink; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bFullyLoaded_MetaData[]; +#endif + static void NewProp_bFullyLoaded_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bFullyLoaded; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasComponentTransformChanged_MetaData[]; +#endif + static void NewProp_bHasComponentTransformChanged_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasComponentTransformChanged; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_HandleComponents_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_HandleComponents; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_HandleComponents_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UntrackedOutputs_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_UntrackedOutputs; + static const UE4CodeGen_Private::FWeakObjectPropertyParams NewProp_UntrackedOutputs_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_BakedOutputs_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_BakedOutputs; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_BakedOutputs_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Outputs_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Outputs; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Outputs_Inner_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_Outputs_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Inputs_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Inputs; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Inputs_Inner_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_Inputs_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Parameters_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Parameters; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Parameters_Inner_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_Parameters_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bBlueprintModified_MetaData[]; +#endif + static void NewProp_bBlueprintModified_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bBlueprintModified; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bBlueprintStructureModified_MetaData[]; +#endif + static void NewProp_bBlueprintStructureModified_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bBlueprintStructureModified; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bParameterDefinitionUpdateNeeded_MetaData[]; +#endif + static void NewProp_bParameterDefinitionUpdateNeeded_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bParameterDefinitionUpdateNeeded; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bLastCookSuccess_MetaData[]; +#endif + static void NewProp_bLastCookSuccess_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bLastCookSuccess; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bForceNeedUpdate_MetaData[]; +#endif + static void NewProp_bForceNeedUpdate_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bForceNeedUpdate; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bEnableCooking_MetaData[]; +#endif + static void NewProp_bEnableCooking_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bEnableCooking; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bRebuildRequested_MetaData[]; +#endif + static void NewProp_bRebuildRequested_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bRebuildRequested; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bRecookRequested_MetaData[]; +#endif + static void NewProp_bRecookRequested_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bRecookRequested; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bPendingDelete_MetaData[]; +#endif + static void NewProp_bPendingDelete_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bPendingDelete; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasBeenDuplicated_MetaData[]; +#endif + static void NewProp_bHasBeenDuplicated_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasBeenDuplicated; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasBeenLoaded_MetaData[]; +#endif + static void NewProp_bHasBeenLoaded_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasBeenLoaded; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AssetCookCount_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_AssetCookCount; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SubAssetIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_SubAssetIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AssetStateResult_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_AssetStateResult; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_AssetStateResult_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DebugLastAssetState_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_DebugLastAssetState; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_DebugLastAssetState_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AssetState_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_AssetState; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_AssetState_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_HapiAssetName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_HapiAssetName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_HapiGUID_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_HapiGUID; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ComponentGUID_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_ComponentGUID; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DownstreamHoudiniAssets_MetaData[]; +#endif + static const UE4CodeGen_Private::FSetPropertyParams NewProp_DownstreamHoudiniAssets; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_DownstreamHoudiniAssets_ElementProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_NodeIdsToCook_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_NodeIdsToCook; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_NodeIdsToCook_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AssetId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_AssetId; +#if WITH_EDITORONLY_DATA +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bReplacePreviousBake_MetaData[]; +#endif + static void NewProp_bReplacePreviousBake_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bReplacePreviousBake; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bRecenterBakedActors_MetaData[]; +#endif + static void NewProp_bRecenterBakedActors_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bRecenterBakedActors; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bRemoveOutputAfterBake_MetaData[]; +#endif + static void NewProp_bRemoveOutputAfterBake_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bRemoveOutputAfterBake; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_HoudiniEngineBakeOption_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_HoudiniEngineBakeOption; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_HoudiniEngineBakeOption_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHelpAndDebugMenuExpanded_MetaData[]; +#endif + static void NewProp_bHelpAndDebugMenuExpanded_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHelpAndDebugMenuExpanded; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bAssetOptionMenuExpanded_MetaData[]; +#endif + static void NewProp_bAssetOptionMenuExpanded_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAssetOptionMenuExpanded; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bBakeMenuExpanded_MetaData[]; +#endif + static void NewProp_bBakeMenuExpanded_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bBakeMenuExpanded; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bGenerateMenuExpanded_MetaData[]; +#endif + static void NewProp_bGenerateMenuExpanded_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bGenerateMenuExpanded; +#endif // WITH_EDITORONLY_DATA +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bEnableProxyStaticMeshRefinementOnPreBeginPIEOverride_MetaData[]; +#endif + static void NewProp_bEnableProxyStaticMeshRefinementOnPreBeginPIEOverride_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bEnableProxyStaticMeshRefinementOnPreBeginPIEOverride; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bEnableProxyStaticMeshRefinementOnPreSaveWorldOverride_MetaData[]; +#endif + static void NewProp_bEnableProxyStaticMeshRefinementOnPreSaveWorldOverride_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bEnableProxyStaticMeshRefinementOnPreSaveWorldOverride; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ProxyMeshAutoRefineTimeoutSecondsOverride_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_ProxyMeshAutoRefineTimeoutSecondsOverride; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bEnableProxyStaticMeshRefinementByTimerOverride_MetaData[]; +#endif + static void NewProp_bEnableProxyStaticMeshRefinementByTimerOverride_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bEnableProxyStaticMeshRefinementByTimerOverride; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bEnableProxyStaticMeshOverride_MetaData[]; +#endif + static void NewProp_bEnableProxyStaticMeshOverride_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bEnableProxyStaticMeshOverride; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bOverrideGlobalProxyStaticMeshSettings_MetaData[]; +#endif + static void NewProp_bOverrideGlobalProxyStaticMeshSettings_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bOverrideGlobalProxyStaticMeshSettings; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_StaticMeshBuildSettings_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_StaticMeshBuildSettings; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_StaticMeshGenerationProperties_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_StaticMeshGenerationProperties; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_StaticMeshMethod_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_StaticMeshMethod; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_StaticMeshMethod_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_BakeFolder_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_BakeFolder; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_TemporaryCookFolder_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_TemporaryCookFolder; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bUseOutputNodes_MetaData[]; +#endif + static void NewProp_bUseOutputNodes_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUseOutputNodes; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bOutputTemplateGeos_MetaData[]; +#endif + static void NewProp_bOutputTemplateGeos_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bOutputTemplateGeos; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bOutputless_MetaData[]; +#endif + static void NewProp_bOutputless_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bOutputless; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCookOnAssetInputCook_MetaData[]; +#endif + static void NewProp_bCookOnAssetInputCook_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCookOnAssetInputCook; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCookOnTransformChange_MetaData[]; +#endif + static void NewProp_bCookOnTransformChange_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCookOnTransformChange; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bUploadTransformsToHoudiniEngine_MetaData[]; +#endif + static void NewProp_bUploadTransformsToHoudiniEngine_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUploadTransformsToHoudiniEngine; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCookOnParameterChange_MetaData[]; +#endif + static void NewProp_bCookOnParameterChange_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCookOnParameterChange; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_HoudiniAsset_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_HoudiniAsset; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_EDITORONLY_DATA +#endif // WITH_EDITORONLY_DATA + static const UE4CodeGen_Private::FImplementedInterfaceParams InterfaceParams[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetComponent_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UPrimitiveComponent, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::Class_MetaDataParams[] = { + { "ClassGroupNames", "Rendering Common" }, + { "HideCategories", "Object Activation Components|Activation Trigger VirtualTexture" }, + { "IncludePath", "HoudiniAssetComponent.h" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_LastTickTime_MetaData[] = { + { "Comment", "// The last timestamp this component was ticked\n// used to prioritize/limit the number of HAC processed per tick\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "The last timestamp this component was ticked\nused to prioritize/limit the number of HAC processed per tick" }, + }; +#endif + const UE4CodeGen_Private::FDoublePropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_LastTickTime = { "LastTickTime", nullptr, (EPropertyFlags)0x0020080000002000, UE4CodeGen_Private::EPropertyGenFlags::Double, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, LastTickTime), METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_LastTickTime_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_LastTickTime_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCachedIsPreview_MetaData[] = { + { "Comment", "// Cached flag of whether this object is considered to be a 'preview' component or not.\n// This is typically useful in destructors when references to the World, for example, \n// is no longer available.\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Cached flag of whether this object is considered to be a 'preview' component or not.\nThis is typically useful in destructors when references to the World, for example,\nis no longer available." }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCachedIsPreview_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bCachedIsPreview = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCachedIsPreview = { "bCachedIsPreview", nullptr, (EPropertyFlags)0x0020080000202000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCachedIsPreview_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCachedIsPreview_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCachedIsPreview_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBakeAfterNextCook_MetaData[] = { + { "Comment", "// If true, bake the asset after its next cook.\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "If true, bake the asset after its next cook." }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBakeAfterNextCook_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bBakeAfterNextCook = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBakeAfterNextCook = { "bBakeAfterNextCook", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBakeAfterNextCook_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBakeAfterNextCook_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBakeAfterNextCook_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_InputPresets_MetaData[] = { + { "Comment", "// Maps a UObject to an Input number, used to preset the asset's inputs \n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Maps a UObject to an Input number, used to preset the asset's inputs" }, + }; +#endif + const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_InputPresets = { "InputPresets", nullptr, (EPropertyFlags)0x0020080000202000, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, InputPresets), EMapPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_InputPresets_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_InputPresets_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_InputPresets_Key_KeyProp = { "InputPresets_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_InputPresets_ValueProp = { "InputPresets", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bNoProxyMeshNextCookRequested_MetaData[] = { + { "Comment", "// If true, don't build a proxy mesh next cook (regardless of global or override settings),\n// instead build the UStaticMesh directly (if applicable for the output types).\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "If true, don't build a proxy mesh next cook (regardless of global or override settings),\ninstead build the UStaticMesh directly (if applicable for the output types)." }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bNoProxyMeshNextCookRequested_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bNoProxyMeshNextCookRequested = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bNoProxyMeshNextCookRequested = { "bNoProxyMeshNextCookRequested", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bNoProxyMeshNextCookRequested_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bNoProxyMeshNextCookRequested_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bNoProxyMeshNextCookRequested_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_RefineMeshesTimer_MetaData[] = { + { "Comment", "// Timer that is used to trigger creation of UStaticMesh for all mesh outputs\n// that still have UHoudiniStaticMeshes. The timer is cleared on PreCook and reset\n// at the end of the PostCook.\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Timer that is used to trigger creation of UStaticMesh for all mesh outputs\nthat still have UHoudiniStaticMeshes. The timer is cleared on PreCook and reset\nat the end of the PostCook." }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_RefineMeshesTimer = { "RefineMeshesTimer", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, RefineMeshesTimer), Z_Construct_UScriptStruct_FTimerHandle, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_RefineMeshesTimer_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_RefineMeshesTimer_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_PDGAssetLink_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_PDGAssetLink = { "PDGAssetLink", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, PDGAssetLink), Z_Construct_UClass_UHoudiniPDGAssetLink_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_PDGAssetLink_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_PDGAssetLink_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bFullyLoaded_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bFullyLoaded_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bFullyLoaded = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bFullyLoaded = { "bFullyLoaded", nullptr, (EPropertyFlags)0x0020080000202000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bFullyLoaded_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bFullyLoaded_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bFullyLoaded_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHasComponentTransformChanged_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHasComponentTransformChanged_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bHasComponentTransformChanged = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHasComponentTransformChanged = { "bHasComponentTransformChanged", nullptr, (EPropertyFlags)0x0020080000202000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHasComponentTransformChanged_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHasComponentTransformChanged_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHasComponentTransformChanged_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HandleComponents_MetaData[] = { + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HandleComponents = { "HandleComponents", nullptr, (EPropertyFlags)0x0020088000000008, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, HandleComponents), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HandleComponents_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HandleComponents_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HandleComponents_Inner = { "HandleComponents", nullptr, (EPropertyFlags)0x0000000000080008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniHandleComponent_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_UntrackedOutputs_MetaData[] = { + { "Comment", "// Any actors that aren't explicitly\n// tracked by output objects should be registered\n// here so that they can be cleaned up.\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Any actors that aren't explicitly\ntracked by output objects should be registered\nhere so that they can be cleaned up." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_UntrackedOutputs = { "UntrackedOutputs", nullptr, (EPropertyFlags)0x0024080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, UntrackedOutputs), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_UntrackedOutputs_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_UntrackedOutputs_MetaData)) }; + const UE4CodeGen_Private::FWeakObjectPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_UntrackedOutputs_Inner = { "UntrackedOutputs", nullptr, (EPropertyFlags)0x0004000000000000, UE4CodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_BakedOutputs_MetaData[] = { + { "Comment", "// The baked outputs from the last bake.\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "The baked outputs from the last bake." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_BakedOutputs = { "BakedOutputs", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, BakedOutputs), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_BakedOutputs_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_BakedOutputs_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_BakedOutputs_Inner = { "BakedOutputs", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FHoudiniBakedOutput, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Outputs_MetaData[] = { + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Outputs = { "Outputs", nullptr, (EPropertyFlags)0x0020088000000008, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, Outputs), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Outputs_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Outputs_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Outputs_Inner_MetaData[] = { + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Outputs_Inner = { "Outputs", nullptr, (EPropertyFlags)0x0002000000080008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniOutput_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Outputs_Inner_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Outputs_Inner_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Inputs_MetaData[] = { + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Inputs = { "Inputs", nullptr, (EPropertyFlags)0x0020088000000008, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, Inputs), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Inputs_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Inputs_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Inputs_Inner_MetaData[] = { + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Inputs_Inner = { "Inputs", nullptr, (EPropertyFlags)0x0002000000080008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniInput_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Inputs_Inner_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Inputs_Inner_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Parameters_MetaData[] = { + { "Comment", "//UPROPERTY(DuplicateTransient)\n//bool bEditorPropertiesNeedFullUpdate;\n" }, + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "UPROPERTY(DuplicateTransient)\nbool bEditorPropertiesNeedFullUpdate;" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Parameters = { "Parameters", nullptr, (EPropertyFlags)0x0020088000000008, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, Parameters), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Parameters_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Parameters_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Parameters_Inner_MetaData[] = { + { "Comment", "//UPROPERTY(DuplicateTransient)\n//bool bEditorPropertiesNeedFullUpdate;\n" }, + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "UPROPERTY(DuplicateTransient)\nbool bEditorPropertiesNeedFullUpdate;" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Parameters_Inner = { "Parameters", nullptr, (EPropertyFlags)0x0002000000080008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniParameter_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Parameters_Inner_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Parameters_Inner_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBlueprintModified_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBlueprintModified_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bBlueprintModified = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBlueprintModified = { "bBlueprintModified", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBlueprintModified_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBlueprintModified_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBlueprintModified_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBlueprintStructureModified_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBlueprintStructureModified_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bBlueprintStructureModified = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBlueprintStructureModified = { "bBlueprintStructureModified", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBlueprintStructureModified_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBlueprintStructureModified_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBlueprintStructureModified_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bParameterDefinitionUpdateNeeded_MetaData[] = { + { "Comment", "// Indicates that the parameter state (excluding values) on the HAC and the instantiated node needs to be synced.\n// The most common use for this would be a newly instantiated HDA that has only a default parameter interface\n// from its asset definition, and needs to sync pre-cook.\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Indicates that the parameter state (excluding values) on the HAC and the instantiated node needs to be synced.\nThe most common use for this would be a newly instantiated HDA that has only a default parameter interface\nfrom its asset definition, and needs to sync pre-cook." }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bParameterDefinitionUpdateNeeded_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bParameterDefinitionUpdateNeeded = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bParameterDefinitionUpdateNeeded = { "bParameterDefinitionUpdateNeeded", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bParameterDefinitionUpdateNeeded_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bParameterDefinitionUpdateNeeded_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bParameterDefinitionUpdateNeeded_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bLastCookSuccess_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bLastCookSuccess_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bLastCookSuccess = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bLastCookSuccess = { "bLastCookSuccess", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bLastCookSuccess_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bLastCookSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bLastCookSuccess_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bForceNeedUpdate_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bForceNeedUpdate_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bForceNeedUpdate = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bForceNeedUpdate = { "bForceNeedUpdate", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bForceNeedUpdate_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bForceNeedUpdate_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bForceNeedUpdate_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableCooking_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableCooking_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bEnableCooking = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableCooking = { "bEnableCooking", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableCooking_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableCooking_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableCooking_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRebuildRequested_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRebuildRequested_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bRebuildRequested = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRebuildRequested = { "bRebuildRequested", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRebuildRequested_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRebuildRequested_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRebuildRequested_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRecookRequested_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRecookRequested_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bRecookRequested = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRecookRequested = { "bRecookRequested", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRecookRequested_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRecookRequested_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRecookRequested_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bPendingDelete_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bPendingDelete_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bPendingDelete = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bPendingDelete = { "bPendingDelete", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bPendingDelete_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bPendingDelete_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bPendingDelete_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHasBeenDuplicated_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHasBeenDuplicated_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bHasBeenDuplicated = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHasBeenDuplicated = { "bHasBeenDuplicated", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHasBeenDuplicated_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHasBeenDuplicated_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHasBeenDuplicated_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHasBeenLoaded_MetaData[] = { + { "Comment", "// \n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHasBeenLoaded_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bHasBeenLoaded = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHasBeenLoaded = { "bHasBeenLoaded", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHasBeenLoaded_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHasBeenLoaded_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHasBeenLoaded_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetCookCount_MetaData[] = { + { "Comment", "// Number of times this asset has been cooked.\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Number of times this asset has been cooked." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetCookCount = { "AssetCookCount", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, AssetCookCount), METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetCookCount_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetCookCount_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_SubAssetIndex_MetaData[] = { + { "Comment", "// Subasset index\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Subasset index" }, + }; +#endif + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_SubAssetIndex = { "SubAssetIndex", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, SubAssetIndex), METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_SubAssetIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_SubAssetIndex_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetStateResult_MetaData[] = { + { "Comment", "// Result of the current asset's state\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Result of the current asset's state" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetStateResult = { "AssetStateResult", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, AssetStateResult), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniAssetStateResult, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetStateResult_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetStateResult_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetStateResult_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_DebugLastAssetState_MetaData[] = { + { "Comment", "// Last asset state logged.\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Last asset state logged." }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_DebugLastAssetState = { "DebugLastAssetState", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, DebugLastAssetState), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniAssetState, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_DebugLastAssetState_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_DebugLastAssetState_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_DebugLastAssetState_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetState_MetaData[] = { + { "Comment", "// Current state of the asset\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Current state of the asset" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetState = { "AssetState", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, AssetState), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniAssetState, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetState_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetState_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetState_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HapiAssetName_MetaData[] = { + { "Comment", "// The asset name of the selected asset inside the asset library\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "The asset name of the selected asset inside the asset library" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HapiAssetName = { "HapiAssetName", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, HapiAssetName), METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HapiAssetName_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HapiAssetName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HapiGUID_MetaData[] = { + { "Comment", "// GUID used to track asynchronous cooking requests.\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "GUID used to track asynchronous cooking requests." }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HapiGUID = { "HapiGUID", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, HapiGUID), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HapiGUID_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HapiGUID_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_ComponentGUID_MetaData[] = { + { "Comment", "// Unique GUID created by component.\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Unique GUID created by component." }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_ComponentGUID = { "ComponentGUID", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, ComponentGUID), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_ComponentGUID_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_ComponentGUID_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_DownstreamHoudiniAssets_MetaData[] = { + { "Comment", "// List of dependent downstream HACs that have us as an asset input\n" }, + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "List of dependent downstream HACs that have us as an asset input" }, + }; +#endif + const UE4CodeGen_Private::FSetPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_DownstreamHoudiniAssets = { "DownstreamHoudiniAssets", nullptr, (EPropertyFlags)0x0020088000200008, UE4CodeGen_Private::EPropertyGenFlags::Set, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, DownstreamHoudiniAssets), METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_DownstreamHoudiniAssets_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_DownstreamHoudiniAssets_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_DownstreamHoudiniAssets_ElementProp = { "DownstreamHoudiniAssets", nullptr, (EPropertyFlags)0x0000000000080008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniAssetComponent_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_NodeIdsToCook_MetaData[] = { + { "Comment", "// Ids of the nodes that should be cook for this HAC\n// This is for additional output and templated nodes if they are used.\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Ids of the nodes that should be cook for this HAC\nThis is for additional output and templated nodes if they are used." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_NodeIdsToCook = { "NodeIdsToCook", nullptr, (EPropertyFlags)0x0020080000202000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, NodeIdsToCook), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_NodeIdsToCook_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_NodeIdsToCook_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_NodeIdsToCook_Inner = { "NodeIdsToCook", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetId_MetaData[] = { + { "Comment", "// Id of corresponding Houdini asset.\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Id of corresponding Houdini asset." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetId = { "AssetId", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, AssetId), METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetId_MetaData)) }; +#if WITH_EDITORONLY_DATA +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bReplacePreviousBake_MetaData[] = { + { "Comment", "// If true, replace the previously baked output (if any) instead of creating new objects\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "If true, replace the previously baked output (if any) instead of creating new objects" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bReplacePreviousBake_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bReplacePreviousBake = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bReplacePreviousBake = { "bReplacePreviousBake", nullptr, (EPropertyFlags)0x0010000800000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bReplacePreviousBake_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bReplacePreviousBake_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bReplacePreviousBake_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRecenterBakedActors_MetaData[] = { + { "Comment", "// If true, recenter baked actors to their bounding box center after bake\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "If true, recenter baked actors to their bounding box center after bake" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRecenterBakedActors_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bRecenterBakedActors = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRecenterBakedActors = { "bRecenterBakedActors", nullptr, (EPropertyFlags)0x0010000800000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRecenterBakedActors_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRecenterBakedActors_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRecenterBakedActors_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRemoveOutputAfterBake_MetaData[] = { + { "Comment", "// If true, then after a successful bake, the HACs outputs will be cleared and removed.\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "If true, then after a successful bake, the HACs outputs will be cleared and removed." }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRemoveOutputAfterBake_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bRemoveOutputAfterBake = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRemoveOutputAfterBake = { "bRemoveOutputAfterBake", nullptr, (EPropertyFlags)0x0010000800000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRemoveOutputAfterBake_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRemoveOutputAfterBake_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRemoveOutputAfterBake_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HoudiniEngineBakeOption_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HoudiniEngineBakeOption = { "HoudiniEngineBakeOption", nullptr, (EPropertyFlags)0x0010000800000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, HoudiniEngineBakeOption), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniEngineBakeOption, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HoudiniEngineBakeOption_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HoudiniEngineBakeOption_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HoudiniEngineBakeOption_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHelpAndDebugMenuExpanded_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHelpAndDebugMenuExpanded_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bHelpAndDebugMenuExpanded = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHelpAndDebugMenuExpanded = { "bHelpAndDebugMenuExpanded", nullptr, (EPropertyFlags)0x0010000800000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHelpAndDebugMenuExpanded_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHelpAndDebugMenuExpanded_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHelpAndDebugMenuExpanded_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bAssetOptionMenuExpanded_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bAssetOptionMenuExpanded_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bAssetOptionMenuExpanded = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bAssetOptionMenuExpanded = { "bAssetOptionMenuExpanded", nullptr, (EPropertyFlags)0x0010000800000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bAssetOptionMenuExpanded_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bAssetOptionMenuExpanded_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bAssetOptionMenuExpanded_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBakeMenuExpanded_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBakeMenuExpanded_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bBakeMenuExpanded = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBakeMenuExpanded = { "bBakeMenuExpanded", nullptr, (EPropertyFlags)0x0010000800000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBakeMenuExpanded_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBakeMenuExpanded_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBakeMenuExpanded_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bGenerateMenuExpanded_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bGenerateMenuExpanded_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bGenerateMenuExpanded = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bGenerateMenuExpanded = { "bGenerateMenuExpanded", nullptr, (EPropertyFlags)0x0010000800000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bGenerateMenuExpanded_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bGenerateMenuExpanded_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bGenerateMenuExpanded_MetaData)) }; +#endif // WITH_EDITORONLY_DATA +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreBeginPIEOverride_MetaData[] = { + { "Category", "HoudiniProxyMeshGeneration" }, + { "Comment", "// Automatically refine proxy meshes to UStaticMesh before starting a play in editor session\n" }, + { "DisplayName", "Refine Proxy Static Meshes On PIE" }, + { "EditCondition", "bOverrideGlobalProxyStaticMeshSettings && bEnableProxyStaticMeshOverride" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Automatically refine proxy meshes to UStaticMesh before starting a play in editor session" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreBeginPIEOverride_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bEnableProxyStaticMeshRefinementOnPreBeginPIEOverride = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreBeginPIEOverride = { "bEnableProxyStaticMeshRefinementOnPreBeginPIEOverride", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreBeginPIEOverride_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreBeginPIEOverride_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreBeginPIEOverride_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreSaveWorldOverride_MetaData[] = { + { "Category", "HoudiniProxyMeshGeneration" }, + { "Comment", "// Automatically refine proxy meshes to UStaticMesh before the map is saved\n" }, + { "DisplayName", "Refine Proxy Static Meshes When Saving a Map" }, + { "EditCondition", "bOverrideGlobalProxyStaticMeshSettings && bEnableProxyStaticMeshOverride" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Automatically refine proxy meshes to UStaticMesh before the map is saved" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreSaveWorldOverride_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bEnableProxyStaticMeshRefinementOnPreSaveWorldOverride = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreSaveWorldOverride = { "bEnableProxyStaticMeshRefinementOnPreSaveWorldOverride", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreSaveWorldOverride_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreSaveWorldOverride_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreSaveWorldOverride_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_ProxyMeshAutoRefineTimeoutSecondsOverride_MetaData[] = { + { "Category", "HoudiniProxyMeshGeneration" }, + { "Comment", "// If the option to automatically refine the proxy mesh via a timer has been selected, this controls the timeout in seconds.\n" }, + { "DisplayName", "Proxy Mesh Auto Refine Timeout Seconds" }, + { "EditCondition", "bOverrideGlobalProxyStaticMeshSettings && bEnableProxyStaticMeshOverride && bEnableProxyStaticMeshRefinementByTimerOverride" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "If the option to automatically refine the proxy mesh via a timer has been selected, this controls the timeout in seconds." }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_ProxyMeshAutoRefineTimeoutSecondsOverride = { "ProxyMeshAutoRefineTimeoutSecondsOverride", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, ProxyMeshAutoRefineTimeoutSecondsOverride), METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_ProxyMeshAutoRefineTimeoutSecondsOverride_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_ProxyMeshAutoRefineTimeoutSecondsOverride_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshRefinementByTimerOverride_MetaData[] = { + { "Category", "HoudiniProxyMeshGeneration" }, + { "Comment", "// If fast proxy meshes are being created, must it be baked as a StaticMesh after a period of no updates?\n" }, + { "DisplayName", "Refine Proxy Static Meshes After a Timeout" }, + { "EditCondition", "bOverrideGlobalProxyStaticMeshSettings && bEnableProxyStaticMeshOverride" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "If fast proxy meshes are being created, must it be baked as a StaticMesh after a period of no updates?" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshRefinementByTimerOverride_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bEnableProxyStaticMeshRefinementByTimerOverride = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshRefinementByTimerOverride = { "bEnableProxyStaticMeshRefinementByTimerOverride", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshRefinementByTimerOverride_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshRefinementByTimerOverride_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshRefinementByTimerOverride_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshOverride_MetaData[] = { + { "Category", "HoudiniProxyMeshGeneration" }, + { "Comment", "// For StaticMesh outputs: should a fast proxy be created first?\n" }, + { "DisplayName", "Enable Proxy Static Mesh" }, + { "EditCondition", "bOverrideGlobalProxyStaticMeshSettings" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "For StaticMesh outputs: should a fast proxy be created first?" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshOverride_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bEnableProxyStaticMeshOverride = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshOverride = { "bEnableProxyStaticMeshOverride", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshOverride_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshOverride_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshOverride_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bOverrideGlobalProxyStaticMeshSettings_MetaData[] = { + { "Category", "HoudiniProxyMeshGeneration" }, + { "Comment", "/*, meta = (DisplayAfter = \"StaticMeshGenerationProperties\")*/" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", ", meta = (DisplayAfter = \"StaticMeshGenerationProperties\")" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bOverrideGlobalProxyStaticMeshSettings_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bOverrideGlobalProxyStaticMeshSettings = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bOverrideGlobalProxyStaticMeshSettings = { "bOverrideGlobalProxyStaticMeshSettings", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bOverrideGlobalProxyStaticMeshSettings_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bOverrideGlobalProxyStaticMeshSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bOverrideGlobalProxyStaticMeshSettings_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_StaticMeshBuildSettings_MetaData[] = { + { "Category", "HoudiniMeshGeneration" }, + { "Comment", "// Build Settings to be used when generating the Static Meshes for this Houdini Asset\n" }, + { "DisplayPriority", "2" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Build Settings to be used when generating the Static Meshes for this Houdini Asset" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_StaticMeshBuildSettings = { "StaticMeshBuildSettings", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, StaticMeshBuildSettings), Z_Construct_UScriptStruct_FMeshBuildSettings, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_StaticMeshBuildSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_StaticMeshBuildSettings_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_StaticMeshGenerationProperties_MetaData[] = { + { "Category", "HoudiniMeshGeneration" }, + { "Comment", "/*, meta = (ShowOnlyInnerProperties)*/" }, + { "DisplayPriority", "1" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", ", meta = (ShowOnlyInnerProperties)" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_StaticMeshGenerationProperties = { "StaticMeshGenerationProperties", nullptr, (EPropertyFlags)0x0010008000000001, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, StaticMeshGenerationProperties), Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_StaticMeshGenerationProperties_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_StaticMeshGenerationProperties_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_StaticMeshMethod_MetaData[] = { + { "Category", "HoudiniMeshGeneration" }, + { "Comment", "// The method used to create Static Meshes\n" }, + { "DisplayPriority", "0" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "The method used to create Static Meshes" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_StaticMeshMethod = { "StaticMeshMethod", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, StaticMeshMethod), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniStaticMeshMethod, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_StaticMeshMethod_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_StaticMeshMethod_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_StaticMeshMethod_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_BakeFolder_MetaData[] = { + { "Comment", "// Folder used for baking this asset's outputs (unless set by prim/detail attribute on the output). Falls back to\n// the default from the plugin settings if not set.\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Folder used for baking this asset's outputs (unless set by prim/detail attribute on the output). Falls back to\nthe default from the plugin settings if not set." }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_BakeFolder = { "BakeFolder", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, BakeFolder), Z_Construct_UScriptStruct_FDirectoryPath, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_BakeFolder_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_BakeFolder_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_TemporaryCookFolder_MetaData[] = { + { "Comment", "// Temporary cook folder\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Temporary cook folder" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_TemporaryCookFolder = { "TemporaryCookFolder", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, TemporaryCookFolder), Z_Construct_UScriptStruct_FDirectoryPath, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_TemporaryCookFolder_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_TemporaryCookFolder_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bUseOutputNodes_MetaData[] = { + { "Comment", "// Enabling this will allow outputing the asset's output nodes\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Enabling this will allow outputing the asset's output nodes" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bUseOutputNodes_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bUseOutputNodes = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bUseOutputNodes = { "bUseOutputNodes", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bUseOutputNodes_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bUseOutputNodes_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bUseOutputNodes_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bOutputTemplateGeos_MetaData[] = { + { "Comment", "// Enabling this will allow outputing the asset's templated geos\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Enabling this will allow outputing the asset's templated geos" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bOutputTemplateGeos_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bOutputTemplateGeos = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bOutputTemplateGeos = { "bOutputTemplateGeos", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bOutputTemplateGeos_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bOutputTemplateGeos_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bOutputTemplateGeos_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bOutputless_MetaData[] = { + { "Comment", "// Enabling this will prevent the HDA from producing any output after cooking.\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Enabling this will prevent the HDA from producing any output after cooking." }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bOutputless_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bOutputless = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bOutputless = { "bOutputless", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bOutputless_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bOutputless_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bOutputless_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCookOnAssetInputCook_MetaData[] = { + { "Comment", "// This asset will cook when its asset input cook\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "This asset will cook when its asset input cook" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCookOnAssetInputCook_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bCookOnAssetInputCook = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCookOnAssetInputCook = { "bCookOnAssetInputCook", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCookOnAssetInputCook_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCookOnAssetInputCook_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCookOnAssetInputCook_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCookOnTransformChange_MetaData[] = { + { "Comment", "// Transform changes automatically trigger cooks.\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Transform changes automatically trigger cooks." }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCookOnTransformChange_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bCookOnTransformChange = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCookOnTransformChange = { "bCookOnTransformChange", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCookOnTransformChange_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCookOnTransformChange_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCookOnTransformChange_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bUploadTransformsToHoudiniEngine_MetaData[] = { + { "Comment", "// Enables uploading of transformation changes back to Houdini Engine.\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Enables uploading of transformation changes back to Houdini Engine." }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bUploadTransformsToHoudiniEngine_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bUploadTransformsToHoudiniEngine = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bUploadTransformsToHoudiniEngine = { "bUploadTransformsToHoudiniEngine", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bUploadTransformsToHoudiniEngine_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bUploadTransformsToHoudiniEngine_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bUploadTransformsToHoudiniEngine_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCookOnParameterChange_MetaData[] = { + { "Comment", "// Automatically cook when a parameter or input is changed\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Automatically cook when a parameter or input is changed" }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCookOnParameterChange_SetBit(void* Obj) + { + ((UHoudiniAssetComponent*)Obj)->bCookOnParameterChange = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCookOnParameterChange = { "bCookOnParameterChange", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniAssetComponent), &Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCookOnParameterChange_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCookOnParameterChange_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCookOnParameterChange_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HoudiniAsset_MetaData[] = { + { "Category", "HoudiniAsset" }, + { "Comment", "/*Category = HoudiniAsset, EditAnywhere, meta = (DisplayPriority=0)*/// BlueprintSetter = SetHoudiniAsset, BlueprintReadWrite, )\n" }, + { "ModuleRelativePath", "Private/HoudiniAssetComponent.h" }, + { "ToolTip", "Category = HoudiniAsset, EditAnywhere, meta = (DisplayPriority=0)// BlueprintSetter = SetHoudiniAsset, BlueprintReadWrite, )" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HoudiniAsset = { "HoudiniAsset", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent, HoudiniAsset), Z_Construct_UClass_UHoudiniAsset_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HoudiniAsset_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HoudiniAsset_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniAssetComponent_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_LastTickTime, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCachedIsPreview, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBakeAfterNextCook, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_InputPresets, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_InputPresets_Key_KeyProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_InputPresets_ValueProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bNoProxyMeshNextCookRequested, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_RefineMeshesTimer, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_PDGAssetLink, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bFullyLoaded, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHasComponentTransformChanged, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HandleComponents, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HandleComponents_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_UntrackedOutputs, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_UntrackedOutputs_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_BakedOutputs, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_BakedOutputs_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Outputs, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Outputs_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Inputs, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Inputs_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Parameters, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_Parameters_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBlueprintModified, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBlueprintStructureModified, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bParameterDefinitionUpdateNeeded, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bLastCookSuccess, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bForceNeedUpdate, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableCooking, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRebuildRequested, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRecookRequested, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bPendingDelete, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHasBeenDuplicated, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHasBeenLoaded, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetCookCount, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_SubAssetIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetStateResult, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetStateResult_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_DebugLastAssetState, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_DebugLastAssetState_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetState, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetState_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HapiAssetName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HapiGUID, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_ComponentGUID, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_DownstreamHoudiniAssets, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_DownstreamHoudiniAssets_ElementProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_NodeIdsToCook, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_NodeIdsToCook_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_AssetId, +#if WITH_EDITORONLY_DATA + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bReplacePreviousBake, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRecenterBakedActors, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bRemoveOutputAfterBake, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HoudiniEngineBakeOption, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HoudiniEngineBakeOption_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bHelpAndDebugMenuExpanded, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bAssetOptionMenuExpanded, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bBakeMenuExpanded, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bGenerateMenuExpanded, +#endif // WITH_EDITORONLY_DATA + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreBeginPIEOverride, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreSaveWorldOverride, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_ProxyMeshAutoRefineTimeoutSecondsOverride, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshRefinementByTimerOverride, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bEnableProxyStaticMeshOverride, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bOverrideGlobalProxyStaticMeshSettings, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_StaticMeshBuildSettings, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_StaticMeshGenerationProperties, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_StaticMeshMethod, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_StaticMeshMethod_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_BakeFolder, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_TemporaryCookFolder, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bUseOutputNodes, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bOutputTemplateGeos, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bOutputless, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCookOnAssetInputCook, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCookOnTransformChange, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bUploadTransformsToHoudiniEngine, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_bCookOnParameterChange, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_Statics::NewProp_HoudiniAsset, + }; + const UE4CodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::InterfaceParams[] = { + { Z_Construct_UClass_UHoudiniAssetStateEvents_NoRegister, (int32)VTABLE_OFFSET(UHoudiniAssetComponent, IHoudiniAssetStateEvents), false }, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetComponent_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetComponent_Statics::ClassParams = { + &UHoudiniAssetComponent::StaticClass, + "Engine", + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniAssetComponent_Statics::PropPointers, + InterfaceParams, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::PropPointers), + UE_ARRAY_COUNT(InterfaceParams), + 0x00B010A4u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetComponent() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetComponent_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetComponent, 2308331265); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAssetComponent::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetComponent(Z_Construct_UClass_UHoudiniAssetComponent, &UHoudiniAssetComponent::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAssetComponent"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetComponent); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetComponent) +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniAssetComponent.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniAssetComponent.generated.h new file mode 100644 index 0000000..30a5bef --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniAssetComponent.generated.h @@ -0,0 +1,150 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniAssetComponent_generated_h +#error "HoudiniAssetComponent.generated.h already included, missing '#pragma once' in HoudiniAssetComponent.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniAssetComponent_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_74_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_74_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_74_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_74_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetComponent, NO_API) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_74_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetComponent(); \ + friend struct Z_Construct_UClass_UHoudiniAssetComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetComponent, UPrimitiveComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetComponent) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_74_ARCHIVESERIALIZER \ + virtual UObject* _getUObject() const override { return const_cast(this); } + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_74_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetComponent(); \ + friend struct Z_Construct_UClass_UHoudiniAssetComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetComponent, UPrimitiveComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetComponent) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_74_ARCHIVESERIALIZER \ + virtual UObject* _getUObject() const override { return const_cast(this); } + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_74_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetComponent) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetComponent); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetComponent(UHoudiniAssetComponent&&); \ + NO_API UHoudiniAssetComponent(const UHoudiniAssetComponent&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_74_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetComponent(UHoudiniAssetComponent&&); \ + NO_API UHoudiniAssetComponent(const UHoudiniAssetComponent&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetComponent); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetComponent) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_74_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__AssetId() { return STRUCT_OFFSET(UHoudiniAssetComponent, AssetId); } \ + FORCEINLINE static uint32 __PPO__NodeIdsToCook() { return STRUCT_OFFSET(UHoudiniAssetComponent, NodeIdsToCook); } \ + FORCEINLINE static uint32 __PPO__DownstreamHoudiniAssets() { return STRUCT_OFFSET(UHoudiniAssetComponent, DownstreamHoudiniAssets); } \ + FORCEINLINE static uint32 __PPO__ComponentGUID() { return STRUCT_OFFSET(UHoudiniAssetComponent, ComponentGUID); } \ + FORCEINLINE static uint32 __PPO__HapiGUID() { return STRUCT_OFFSET(UHoudiniAssetComponent, HapiGUID); } \ + FORCEINLINE static uint32 __PPO__HapiAssetName() { return STRUCT_OFFSET(UHoudiniAssetComponent, HapiAssetName); } \ + FORCEINLINE static uint32 __PPO__AssetState() { return STRUCT_OFFSET(UHoudiniAssetComponent, AssetState); } \ + FORCEINLINE static uint32 __PPO__DebugLastAssetState() { return STRUCT_OFFSET(UHoudiniAssetComponent, DebugLastAssetState); } \ + FORCEINLINE static uint32 __PPO__AssetStateResult() { return STRUCT_OFFSET(UHoudiniAssetComponent, AssetStateResult); } \ + FORCEINLINE static uint32 __PPO__SubAssetIndex() { return STRUCT_OFFSET(UHoudiniAssetComponent, SubAssetIndex); } \ + FORCEINLINE static uint32 __PPO__AssetCookCount() { return STRUCT_OFFSET(UHoudiniAssetComponent, AssetCookCount); } \ + FORCEINLINE static uint32 __PPO__bHasBeenLoaded() { return STRUCT_OFFSET(UHoudiniAssetComponent, bHasBeenLoaded); } \ + FORCEINLINE static uint32 __PPO__bHasBeenDuplicated() { return STRUCT_OFFSET(UHoudiniAssetComponent, bHasBeenDuplicated); } \ + FORCEINLINE static uint32 __PPO__bPendingDelete() { return STRUCT_OFFSET(UHoudiniAssetComponent, bPendingDelete); } \ + FORCEINLINE static uint32 __PPO__bRecookRequested() { return STRUCT_OFFSET(UHoudiniAssetComponent, bRecookRequested); } \ + FORCEINLINE static uint32 __PPO__bRebuildRequested() { return STRUCT_OFFSET(UHoudiniAssetComponent, bRebuildRequested); } \ + FORCEINLINE static uint32 __PPO__bEnableCooking() { return STRUCT_OFFSET(UHoudiniAssetComponent, bEnableCooking); } \ + FORCEINLINE static uint32 __PPO__bForceNeedUpdate() { return STRUCT_OFFSET(UHoudiniAssetComponent, bForceNeedUpdate); } \ + FORCEINLINE static uint32 __PPO__bLastCookSuccess() { return STRUCT_OFFSET(UHoudiniAssetComponent, bLastCookSuccess); } \ + FORCEINLINE static uint32 __PPO__bParameterDefinitionUpdateNeeded() { return STRUCT_OFFSET(UHoudiniAssetComponent, bParameterDefinitionUpdateNeeded); } \ + FORCEINLINE static uint32 __PPO__bBlueprintStructureModified() { return STRUCT_OFFSET(UHoudiniAssetComponent, bBlueprintStructureModified); } \ + FORCEINLINE static uint32 __PPO__bBlueprintModified() { return STRUCT_OFFSET(UHoudiniAssetComponent, bBlueprintModified); } \ + FORCEINLINE static uint32 __PPO__Parameters() { return STRUCT_OFFSET(UHoudiniAssetComponent, Parameters); } \ + FORCEINLINE static uint32 __PPO__Inputs() { return STRUCT_OFFSET(UHoudiniAssetComponent, Inputs); } \ + FORCEINLINE static uint32 __PPO__Outputs() { return STRUCT_OFFSET(UHoudiniAssetComponent, Outputs); } \ + FORCEINLINE static uint32 __PPO__BakedOutputs() { return STRUCT_OFFSET(UHoudiniAssetComponent, BakedOutputs); } \ + FORCEINLINE static uint32 __PPO__UntrackedOutputs() { return STRUCT_OFFSET(UHoudiniAssetComponent, UntrackedOutputs); } \ + FORCEINLINE static uint32 __PPO__HandleComponents() { return STRUCT_OFFSET(UHoudiniAssetComponent, HandleComponents); } \ + FORCEINLINE static uint32 __PPO__bHasComponentTransformChanged() { return STRUCT_OFFSET(UHoudiniAssetComponent, bHasComponentTransformChanged); } \ + FORCEINLINE static uint32 __PPO__bFullyLoaded() { return STRUCT_OFFSET(UHoudiniAssetComponent, bFullyLoaded); } \ + FORCEINLINE static uint32 __PPO__PDGAssetLink() { return STRUCT_OFFSET(UHoudiniAssetComponent, PDGAssetLink); } \ + FORCEINLINE static uint32 __PPO__RefineMeshesTimer() { return STRUCT_OFFSET(UHoudiniAssetComponent, RefineMeshesTimer); } \ + FORCEINLINE static uint32 __PPO__bNoProxyMeshNextCookRequested() { return STRUCT_OFFSET(UHoudiniAssetComponent, bNoProxyMeshNextCookRequested); } \ + FORCEINLINE static uint32 __PPO__InputPresets() { return STRUCT_OFFSET(UHoudiniAssetComponent, InputPresets); } \ + FORCEINLINE static uint32 __PPO__bBakeAfterNextCook() { return STRUCT_OFFSET(UHoudiniAssetComponent, bBakeAfterNextCook); } \ + FORCEINLINE static uint32 __PPO__bCachedIsPreview() { return STRUCT_OFFSET(UHoudiniAssetComponent, bCachedIsPreview); } \ + FORCEINLINE static uint32 __PPO__LastTickTime() { return STRUCT_OFFSET(UHoudiniAssetComponent, LastTickTime); } + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_71_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_74_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_74_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_74_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_74_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_74_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_74_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_74_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_74_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_74_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_74_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_74_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h_74_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAssetComponent."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetComponent_h + + +#define FOREACH_ENUM_EHOUDINISTATICMESHMETHOD(op) \ + op(EHoudiniStaticMeshMethod::RawMesh) \ + op(EHoudiniStaticMeshMethod::FMeshDescription) \ + op(EHoudiniStaticMeshMethod::UHoudiniStaticMesh) + +enum class EHoudiniStaticMeshMethod : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniAssetStateTypes.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniAssetStateTypes.gen.cpp new file mode 100644 index 0000000..93ceb8c --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniAssetStateTypes.gen.cpp @@ -0,0 +1,187 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniAssetStateTypes.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniAssetStateTypes() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniAssetStateResult(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniAssetState(); +// End Cross Module References + static UEnum* EHoudiniAssetStateResult_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniAssetStateResult, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniAssetStateResult")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniAssetStateResult_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniAssetStateResult(EHoudiniAssetStateResult_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniAssetStateResult"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniAssetStateResult_Hash() { return 3092587856U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniAssetStateResult() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniAssetStateResult"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniAssetStateResult_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniAssetStateResult::None", (int64)EHoudiniAssetStateResult::None }, + { "EHoudiniAssetStateResult::Working", (int64)EHoudiniAssetStateResult::Working }, + { "EHoudiniAssetStateResult::Success", (int64)EHoudiniAssetStateResult::Success }, + { "EHoudiniAssetStateResult::FinishedWithError", (int64)EHoudiniAssetStateResult::FinishedWithError }, + { "EHoudiniAssetStateResult::FinishedWithFatalError", (int64)EHoudiniAssetStateResult::FinishedWithFatalError }, + { "EHoudiniAssetStateResult::Aborted", (int64)EHoudiniAssetStateResult::Aborted }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Aborted.Name", "EHoudiniAssetStateResult::Aborted" }, + { "FinishedWithError.Name", "EHoudiniAssetStateResult::FinishedWithError" }, + { "FinishedWithFatalError.Name", "EHoudiniAssetStateResult::FinishedWithFatalError" }, + { "ModuleRelativePath", "Private/HoudiniAssetStateTypes.h" }, + { "None.Name", "EHoudiniAssetStateResult::None" }, + { "Success.Name", "EHoudiniAssetStateResult::Success" }, + { "Working.Name", "EHoudiniAssetStateResult::Working" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniAssetStateResult", + "EHoudiniAssetStateResult", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + static UEnum* EHoudiniAssetState_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniAssetState, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniAssetState")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniAssetState_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniAssetState(EHoudiniAssetState_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniAssetState"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniAssetState_Hash() { return 1765459946U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniAssetState() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniAssetState"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniAssetState_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniAssetState::NeedInstantiation", (int64)EHoudiniAssetState::NeedInstantiation }, + { "EHoudiniAssetState::NewHDA", (int64)EHoudiniAssetState::NewHDA }, + { "EHoudiniAssetState::PreInstantiation", (int64)EHoudiniAssetState::PreInstantiation }, + { "EHoudiniAssetState::Instantiating", (int64)EHoudiniAssetState::Instantiating }, + { "EHoudiniAssetState::PreCook", (int64)EHoudiniAssetState::PreCook }, + { "EHoudiniAssetState::Cooking", (int64)EHoudiniAssetState::Cooking }, + { "EHoudiniAssetState::PostCook", (int64)EHoudiniAssetState::PostCook }, + { "EHoudiniAssetState::PreProcess", (int64)EHoudiniAssetState::PreProcess }, + { "EHoudiniAssetState::Processing", (int64)EHoudiniAssetState::Processing }, + { "EHoudiniAssetState::None", (int64)EHoudiniAssetState::None }, + { "EHoudiniAssetState::NeedRebuild", (int64)EHoudiniAssetState::NeedRebuild }, + { "EHoudiniAssetState::NeedDelete", (int64)EHoudiniAssetState::NeedDelete }, + { "EHoudiniAssetState::Deleting", (int64)EHoudiniAssetState::Deleting }, + { "EHoudiniAssetState::ProcessTemplate", (int64)EHoudiniAssetState::ProcessTemplate }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Cooking.Comment", "// Cooking task in progress\n" }, + { "Cooking.Name", "EHoudiniAssetState::Cooking" }, + { "Cooking.ToolTip", "Cooking task in progress" }, + { "Deleting.Comment", "// Deleting\n" }, + { "Deleting.Name", "EHoudiniAssetState::Deleting" }, + { "Deleting.ToolTip", "Deleting" }, + { "Instantiating.Comment", "// Instantiating task in progress\n" }, + { "Instantiating.Name", "EHoudiniAssetState::Instantiating" }, + { "Instantiating.ToolTip", "Instantiating task in progress" }, + { "ModuleRelativePath", "Private/HoudiniAssetStateTypes.h" }, + { "NeedDelete.Comment", "// Asset needs to be deleted\n" }, + { "NeedDelete.Name", "EHoudiniAssetState::NeedDelete" }, + { "NeedDelete.ToolTip", "Asset needs to be deleted" }, + { "NeedInstantiation.Comment", "// Loaded / Duplicated HDA,\n// Will need to be instantiated upon change/update\n" }, + { "NeedInstantiation.Name", "EHoudiniAssetState::NeedInstantiation" }, + { "NeedInstantiation.ToolTip", "Loaded / Duplicated HDA,\nWill need to be instantiated upon change/update" }, + { "NeedRebuild.Comment", "// Asset needs to be rebuilt (Deleted/Instantiated/Cooked)\n" }, + { "NeedRebuild.Name", "EHoudiniAssetState::NeedRebuild" }, + { "NeedRebuild.ToolTip", "Asset needs to be rebuilt (Deleted/Instantiated/Cooked)" }, + { "NewHDA.Comment", "// Newly created HDA, fetch its default parameters then proceed to PreInstantiation\n" }, + { "NewHDA.Name", "EHoudiniAssetState::NewHDA" }, + { "NewHDA.ToolTip", "Newly created HDA, fetch its default parameters then proceed to PreInstantiation" }, + { "None.Comment", "// Processed / Updated HDA\n// Will need to be cooked upon change/update\n" }, + { "None.Name", "EHoudiniAssetState::None" }, + { "None.ToolTip", "Processed / Updated HDA\nWill need to be cooked upon change/update" }, + { "PostCook.Comment", "// Cooking has finished\n" }, + { "PostCook.Name", "EHoudiniAssetState::PostCook" }, + { "PostCook.ToolTip", "Cooking has finished" }, + { "PreCook.Comment", "// Instantiated HDA, needs to be cooked immediately\n" }, + { "PreCook.Name", "EHoudiniAssetState::PreCook" }, + { "PreCook.ToolTip", "Instantiated HDA, needs to be cooked immediately" }, + { "PreInstantiation.Comment", "// Newly created HDA, after default parameters fetch, needs to be instantiated immediately\n" }, + { "PreInstantiation.Name", "EHoudiniAssetState::PreInstantiation" }, + { "PreInstantiation.ToolTip", "Newly created HDA, after default parameters fetch, needs to be instantiated immediately" }, + { "PreProcess.Comment", "// Cooked HDA, needs to be processed immediately\n" }, + { "PreProcess.Name", "EHoudiniAssetState::PreProcess" }, + { "PreProcess.ToolTip", "Cooked HDA, needs to be processed immediately" }, + { "Processing.Comment", "// Processing task in progress\n" }, + { "Processing.Name", "EHoudiniAssetState::Processing" }, + { "Processing.ToolTip", "Processing task in progress" }, + { "ProcessTemplate.Comment", "// Process component template. This is ticking has very limited\n// functionality, typically limited to checking for parameter updates\n// in order to trigger PostEditChange() to run construction scripts again.\n" }, + { "ProcessTemplate.Name", "EHoudiniAssetState::ProcessTemplate" }, + { "ProcessTemplate.ToolTip", "Process component template. This is ticking has very limited\nfunctionality, typically limited to checking for parameter updates\nin order to trigger PostEditChange() to run construction scripts again." }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniAssetState", + "EHoudiniAssetState", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniAssetStateTypes.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniAssetStateTypes.generated.h new file mode 100644 index 0000000..645ae6b --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniAssetStateTypes.generated.h @@ -0,0 +1,50 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniAssetStateTypes_generated_h +#error "HoudiniAssetStateTypes.generated.h already included, missing '#pragma once' in HoudiniAssetStateTypes.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniAssetStateTypes_generated_h + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniAssetStateTypes_h + + +#define FOREACH_ENUM_EHOUDINIASSETSTATERESULT(op) \ + op(EHoudiniAssetStateResult::None) \ + op(EHoudiniAssetStateResult::Working) \ + op(EHoudiniAssetStateResult::Success) \ + op(EHoudiniAssetStateResult::FinishedWithError) \ + op(EHoudiniAssetStateResult::FinishedWithFatalError) \ + op(EHoudiniAssetStateResult::Aborted) + +enum class EHoudiniAssetStateResult : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_EHOUDINIASSETSTATE(op) \ + op(EHoudiniAssetState::NeedInstantiation) \ + op(EHoudiniAssetState::NewHDA) \ + op(EHoudiniAssetState::PreInstantiation) \ + op(EHoudiniAssetState::Instantiating) \ + op(EHoudiniAssetState::PreCook) \ + op(EHoudiniAssetState::Cooking) \ + op(EHoudiniAssetState::PostCook) \ + op(EHoudiniAssetState::PreProcess) \ + op(EHoudiniAssetState::Processing) \ + op(EHoudiniAssetState::None) \ + op(EHoudiniAssetState::NeedRebuild) \ + op(EHoudiniAssetState::NeedDelete) \ + op(EHoudiniAssetState::Deleting) \ + op(EHoudiniAssetState::ProcessTemplate) + +enum class EHoudiniAssetState : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniCompatibilityHelpers.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniCompatibilityHelpers.gen.cpp new file mode 100644 index 0000000..df20059 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniCompatibilityHelpers.gen.cpp @@ -0,0 +1,1788 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniCompatibilityHelpers.h" +#include "Serialization/ArchiveUObjectFromStructuredArchive.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniCompatibilityHelpers() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameter_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameter(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterButton_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterButton(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterChoice_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterChoice(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterColor_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterColor(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterFile_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterFile(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterFloat_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterFloat(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterFolder_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterFolder(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterFolderList_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterFolderList(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterInt_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterInt(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterLabel_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterLabel(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterMultiparm_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterMultiparm(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterRamp_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterRamp(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterSeparator_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterSeparator(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterString_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterString(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterToggle_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetParameterToggle(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetComponentMaterials_V1_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetComponentMaterials_V1(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniHandleComponent_V1_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniHandleComponent_V1(); + ENGINE_API UClass* Z_Construct_UClass_USceneComponent(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniSplineComponent_V1_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniSplineComponent_V1(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetInput_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetInput(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetInstanceInput_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetInstanceInput(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetInstanceInputField_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetInstanceInputField(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetComponent_V1_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetComponent_V1(); + ENGINE_API UClass* Z_Construct_UClass_UPrimitiveComponent(); + ENGINE_API UClass* Z_Construct_UClass_UAssetUserData_NoRegister(); + FOLIAGE_API UClass* Z_Construct_UClass_UFoliageType_InstancedStaticMesh_NoRegister(); + ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FWalkableSlopeOverride(); + ENGINE_API UEnum* Z_Construct_UEnum_Engine_ECollisionTraceFlag(); + ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FBodyInstance(); + ENGINE_API UClass* Z_Construct_UClass_UPhysicalMaterial_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInstancedActorComponent_V1_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInstancedActorComponent_V1(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_V1_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_V1(); +// End Cross Module References + void UHoudiniAssetParameter::StaticRegisterNativesUHoudiniAssetParameter() + { + } + UClass* Z_Construct_UClass_UHoudiniAssetParameter_NoRegister() + { + return UHoudiniAssetParameter::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetParameter_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetParameter_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetParameter_Statics::Class_MetaDataParams[] = { + { "Comment", "/*\nUCLASS(EditInlineNew, config = Engine)\nclass UHoudiniAsset_V1\n{\n\x09GENERATED_UCLASS_BODY()\n\npublic:\n\n\x09virtual void Serialize(FArchive & Ar) override;\n};\n*/" }, + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + { "ToolTip", "UCLASS(EditInlineNew, config = Engine)\nclass UHoudiniAsset_V1\n{\n GENERATED_UCLASS_BODY()\n\npublic:\n\n virtual void Serialize(FArchive & Ar) override;\n};" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetParameter_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetParameter_Statics::ClassParams = { + &UHoudiniAssetParameter::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetParameter_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetParameter_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetParameter() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetParameter_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetParameter, 1537389180); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAssetParameter::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetParameter(Z_Construct_UClass_UHoudiniAssetParameter, &UHoudiniAssetParameter::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAssetParameter"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetParameter); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetParameter) + void UHoudiniAssetParameterButton::StaticRegisterNativesUHoudiniAssetParameterButton() + { + } + UClass* Z_Construct_UClass_UHoudiniAssetParameterButton_NoRegister() + { + return UHoudiniAssetParameterButton::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetParameterButton_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetParameterButton_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniAssetParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetParameterButton_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetParameterButton_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetParameterButton_Statics::ClassParams = { + &UHoudiniAssetParameterButton::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetParameterButton_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetParameterButton_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetParameterButton() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetParameterButton_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetParameterButton, 998751677); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAssetParameterButton::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetParameterButton(Z_Construct_UClass_UHoudiniAssetParameterButton, &UHoudiniAssetParameterButton::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAssetParameterButton"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetParameterButton); + void UHoudiniAssetParameterChoice::StaticRegisterNativesUHoudiniAssetParameterChoice() + { + } + UClass* Z_Construct_UClass_UHoudiniAssetParameterChoice_NoRegister() + { + return UHoudiniAssetParameterChoice::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetParameterChoice_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetParameterChoice_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniAssetParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetParameterChoice_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetParameterChoice_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetParameterChoice_Statics::ClassParams = { + &UHoudiniAssetParameterChoice::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetParameterChoice_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetParameterChoice_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetParameterChoice() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetParameterChoice_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetParameterChoice, 497190042); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAssetParameterChoice::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetParameterChoice(Z_Construct_UClass_UHoudiniAssetParameterChoice, &UHoudiniAssetParameterChoice::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAssetParameterChoice"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetParameterChoice); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetParameterChoice) + void UHoudiniAssetParameterColor::StaticRegisterNativesUHoudiniAssetParameterColor() + { + } + UClass* Z_Construct_UClass_UHoudiniAssetParameterColor_NoRegister() + { + return UHoudiniAssetParameterColor::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetParameterColor_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetParameterColor_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniAssetParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetParameterColor_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetParameterColor_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetParameterColor_Statics::ClassParams = { + &UHoudiniAssetParameterColor::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetParameterColor_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetParameterColor_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetParameterColor() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetParameterColor_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetParameterColor, 992360952); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAssetParameterColor::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetParameterColor(Z_Construct_UClass_UHoudiniAssetParameterColor, &UHoudiniAssetParameterColor::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAssetParameterColor"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetParameterColor); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetParameterColor) + void UHoudiniAssetParameterFile::StaticRegisterNativesUHoudiniAssetParameterFile() + { + } + UClass* Z_Construct_UClass_UHoudiniAssetParameterFile_NoRegister() + { + return UHoudiniAssetParameterFile::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetParameterFile_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetParameterFile_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniAssetParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetParameterFile_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetParameterFile_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetParameterFile_Statics::ClassParams = { + &UHoudiniAssetParameterFile::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetParameterFile_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetParameterFile_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetParameterFile() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetParameterFile_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetParameterFile, 3435226817); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAssetParameterFile::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetParameterFile(Z_Construct_UClass_UHoudiniAssetParameterFile, &UHoudiniAssetParameterFile::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAssetParameterFile"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetParameterFile); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetParameterFile) + void UHoudiniAssetParameterFloat::StaticRegisterNativesUHoudiniAssetParameterFloat() + { + } + UClass* Z_Construct_UClass_UHoudiniAssetParameterFloat_NoRegister() + { + return UHoudiniAssetParameterFloat::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetParameterFloat_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetParameterFloat_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniAssetParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetParameterFloat_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetParameterFloat_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetParameterFloat_Statics::ClassParams = { + &UHoudiniAssetParameterFloat::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetParameterFloat_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetParameterFloat_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetParameterFloat() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetParameterFloat_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetParameterFloat, 3429326927); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAssetParameterFloat::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetParameterFloat(Z_Construct_UClass_UHoudiniAssetParameterFloat, &UHoudiniAssetParameterFloat::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAssetParameterFloat"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetParameterFloat); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetParameterFloat) + void UHoudiniAssetParameterFolder::StaticRegisterNativesUHoudiniAssetParameterFolder() + { + } + UClass* Z_Construct_UClass_UHoudiniAssetParameterFolder_NoRegister() + { + return UHoudiniAssetParameterFolder::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetParameterFolder_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetParameterFolder_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniAssetParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetParameterFolder_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetParameterFolder_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetParameterFolder_Statics::ClassParams = { + &UHoudiniAssetParameterFolder::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetParameterFolder_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetParameterFolder_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetParameterFolder() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetParameterFolder_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetParameterFolder, 2831961542); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAssetParameterFolder::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetParameterFolder(Z_Construct_UClass_UHoudiniAssetParameterFolder, &UHoudiniAssetParameterFolder::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAssetParameterFolder"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetParameterFolder); + void UHoudiniAssetParameterFolderList::StaticRegisterNativesUHoudiniAssetParameterFolderList() + { + } + UClass* Z_Construct_UClass_UHoudiniAssetParameterFolderList_NoRegister() + { + return UHoudiniAssetParameterFolderList::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetParameterFolderList_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetParameterFolderList_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniAssetParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetParameterFolderList_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetParameterFolderList_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetParameterFolderList_Statics::ClassParams = { + &UHoudiniAssetParameterFolderList::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetParameterFolderList_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetParameterFolderList_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetParameterFolderList() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetParameterFolderList_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetParameterFolderList, 68898732); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAssetParameterFolderList::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetParameterFolderList(Z_Construct_UClass_UHoudiniAssetParameterFolderList, &UHoudiniAssetParameterFolderList::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAssetParameterFolderList"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetParameterFolderList); + void UHoudiniAssetParameterInt::StaticRegisterNativesUHoudiniAssetParameterInt() + { + } + UClass* Z_Construct_UClass_UHoudiniAssetParameterInt_NoRegister() + { + return UHoudiniAssetParameterInt::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetParameterInt_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetParameterInt_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniAssetParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetParameterInt_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetParameterInt_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetParameterInt_Statics::ClassParams = { + &UHoudiniAssetParameterInt::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetParameterInt_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetParameterInt_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetParameterInt() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetParameterInt_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetParameterInt, 3728563623); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAssetParameterInt::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetParameterInt(Z_Construct_UClass_UHoudiniAssetParameterInt, &UHoudiniAssetParameterInt::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAssetParameterInt"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetParameterInt); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetParameterInt) + void UHoudiniAssetParameterLabel::StaticRegisterNativesUHoudiniAssetParameterLabel() + { + } + UClass* Z_Construct_UClass_UHoudiniAssetParameterLabel_NoRegister() + { + return UHoudiniAssetParameterLabel::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetParameterLabel_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetParameterLabel_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniAssetParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetParameterLabel_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetParameterLabel_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetParameterLabel_Statics::ClassParams = { + &UHoudiniAssetParameterLabel::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetParameterLabel_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetParameterLabel_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetParameterLabel() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetParameterLabel_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetParameterLabel, 3175894836); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAssetParameterLabel::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetParameterLabel(Z_Construct_UClass_UHoudiniAssetParameterLabel, &UHoudiniAssetParameterLabel::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAssetParameterLabel"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetParameterLabel); + void UHoudiniAssetParameterMultiparm::StaticRegisterNativesUHoudiniAssetParameterMultiparm() + { + } + UClass* Z_Construct_UClass_UHoudiniAssetParameterMultiparm_NoRegister() + { + return UHoudiniAssetParameterMultiparm::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetParameterMultiparm_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetParameterMultiparm_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniAssetParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetParameterMultiparm_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetParameterMultiparm_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetParameterMultiparm_Statics::ClassParams = { + &UHoudiniAssetParameterMultiparm::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetParameterMultiparm_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetParameterMultiparm_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetParameterMultiparm() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetParameterMultiparm_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetParameterMultiparm, 765594649); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAssetParameterMultiparm::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetParameterMultiparm(Z_Construct_UClass_UHoudiniAssetParameterMultiparm, &UHoudiniAssetParameterMultiparm::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAssetParameterMultiparm"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetParameterMultiparm); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetParameterMultiparm) + void UHoudiniAssetParameterRamp::StaticRegisterNativesUHoudiniAssetParameterRamp() + { + } + UClass* Z_Construct_UClass_UHoudiniAssetParameterRamp_NoRegister() + { + return UHoudiniAssetParameterRamp::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetParameterRamp_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetParameterRamp_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniAssetParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetParameterRamp_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetParameterRamp_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetParameterRamp_Statics::ClassParams = { + &UHoudiniAssetParameterRamp::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetParameterRamp_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetParameterRamp_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetParameterRamp() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetParameterRamp_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetParameterRamp, 296683264); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAssetParameterRamp::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetParameterRamp(Z_Construct_UClass_UHoudiniAssetParameterRamp, &UHoudiniAssetParameterRamp::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAssetParameterRamp"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetParameterRamp); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetParameterRamp) + void UHoudiniAssetParameterSeparator::StaticRegisterNativesUHoudiniAssetParameterSeparator() + { + } + UClass* Z_Construct_UClass_UHoudiniAssetParameterSeparator_NoRegister() + { + return UHoudiniAssetParameterSeparator::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetParameterSeparator_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetParameterSeparator_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniAssetParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetParameterSeparator_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetParameterSeparator_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetParameterSeparator_Statics::ClassParams = { + &UHoudiniAssetParameterSeparator::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetParameterSeparator_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetParameterSeparator_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetParameterSeparator() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetParameterSeparator_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetParameterSeparator, 2857510826); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAssetParameterSeparator::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetParameterSeparator(Z_Construct_UClass_UHoudiniAssetParameterSeparator, &UHoudiniAssetParameterSeparator::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAssetParameterSeparator"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetParameterSeparator); + void UHoudiniAssetParameterString::StaticRegisterNativesUHoudiniAssetParameterString() + { + } + UClass* Z_Construct_UClass_UHoudiniAssetParameterString_NoRegister() + { + return UHoudiniAssetParameterString::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetParameterString_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetParameterString_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniAssetParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetParameterString_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetParameterString_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetParameterString_Statics::ClassParams = { + &UHoudiniAssetParameterString::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetParameterString_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetParameterString_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetParameterString() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetParameterString_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetParameterString, 2399528094); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAssetParameterString::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetParameterString(Z_Construct_UClass_UHoudiniAssetParameterString, &UHoudiniAssetParameterString::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAssetParameterString"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetParameterString); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetParameterString) + void UHoudiniAssetParameterToggle::StaticRegisterNativesUHoudiniAssetParameterToggle() + { + } + UClass* Z_Construct_UClass_UHoudiniAssetParameterToggle_NoRegister() + { + return UHoudiniAssetParameterToggle::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetParameterToggle_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetParameterToggle_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniAssetParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetParameterToggle_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetParameterToggle_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetParameterToggle_Statics::ClassParams = { + &UHoudiniAssetParameterToggle::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetParameterToggle_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetParameterToggle_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetParameterToggle() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetParameterToggle_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetParameterToggle, 4121039824); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAssetParameterToggle::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetParameterToggle(Z_Construct_UClass_UHoudiniAssetParameterToggle, &UHoudiniAssetParameterToggle::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAssetParameterToggle"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetParameterToggle); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetParameterToggle) + void UHoudiniAssetComponentMaterials_V1::StaticRegisterNativesUHoudiniAssetComponentMaterials_V1() + { + } + UClass* Z_Construct_UClass_UHoudiniAssetComponentMaterials_V1_NoRegister() + { + return UHoudiniAssetComponentMaterials_V1::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetComponentMaterials_V1_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetComponentMaterials_V1_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponentMaterials_V1_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetComponentMaterials_V1_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetComponentMaterials_V1_Statics::ClassParams = { + &UHoudiniAssetComponentMaterials_V1::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponentMaterials_V1_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponentMaterials_V1_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetComponentMaterials_V1() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetComponentMaterials_V1_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetComponentMaterials_V1, 2763078706); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAssetComponentMaterials_V1::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetComponentMaterials_V1(Z_Construct_UClass_UHoudiniAssetComponentMaterials_V1, &UHoudiniAssetComponentMaterials_V1::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAssetComponentMaterials_V1"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetComponentMaterials_V1); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetComponentMaterials_V1) + void UHoudiniHandleComponent_V1::StaticRegisterNativesUHoudiniHandleComponent_V1() + { + } + UClass* Z_Construct_UClass_UHoudiniHandleComponent_V1_NoRegister() + { + return UHoudiniHandleComponent_V1::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniHandleComponent_V1_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniHandleComponent_V1_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_USceneComponent, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniHandleComponent_V1_Statics::Class_MetaDataParams[] = { + { "HideCategories", "Trigger PhysicsVolume" }, + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniHandleComponent_V1_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniHandleComponent_V1_Statics::ClassParams = { + &UHoudiniHandleComponent_V1::StaticClass, + "Engine", + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x00A000A4u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniHandleComponent_V1_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniHandleComponent_V1_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniHandleComponent_V1() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniHandleComponent_V1_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniHandleComponent_V1, 993973971); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniHandleComponent_V1::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniHandleComponent_V1(Z_Construct_UClass_UHoudiniHandleComponent_V1, &UHoudiniHandleComponent_V1::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniHandleComponent_V1"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniHandleComponent_V1); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniHandleComponent_V1) + void UHoudiniSplineComponent_V1::StaticRegisterNativesUHoudiniSplineComponent_V1() + { + } + UClass* Z_Construct_UClass_UHoudiniSplineComponent_V1_NoRegister() + { + return UHoudiniSplineComponent_V1::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniSplineComponent_V1_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniSplineComponent_V1_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_USceneComponent, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniSplineComponent_V1_Statics::Class_MetaDataParams[] = { + { "HideCategories", "Trigger PhysicsVolume" }, + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniSplineComponent_V1_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniSplineComponent_V1_Statics::ClassParams = { + &UHoudiniSplineComponent_V1::StaticClass, + "Engine", + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x00A000A4u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniSplineComponent_V1_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniSplineComponent_V1_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniSplineComponent_V1() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniSplineComponent_V1_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniSplineComponent_V1, 4271415988); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniSplineComponent_V1::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniSplineComponent_V1(Z_Construct_UClass_UHoudiniSplineComponent_V1, &UHoudiniSplineComponent_V1::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniSplineComponent_V1"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniSplineComponent_V1); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniSplineComponent_V1) + void UHoudiniAssetInput::StaticRegisterNativesUHoudiniAssetInput() + { + } + UClass* Z_Construct_UClass_UHoudiniAssetInput_NoRegister() + { + return UHoudiniAssetInput::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetInput_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetInput_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniAssetParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetInput_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetInput_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetInput_Statics::ClassParams = { + &UHoudiniAssetInput::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetInput_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetInput_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetInput() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetInput_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetInput, 1725191682); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAssetInput::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetInput(Z_Construct_UClass_UHoudiniAssetInput, &UHoudiniAssetInput::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAssetInput"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetInput); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetInput) + void UHoudiniAssetInstanceInput::StaticRegisterNativesUHoudiniAssetInstanceInput() + { + } + UClass* Z_Construct_UClass_UHoudiniAssetInstanceInput_NoRegister() + { + return UHoudiniAssetInstanceInput::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetInstanceInput_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetInstanceInput_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniAssetParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetInstanceInput_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetInstanceInput_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetInstanceInput_Statics::ClassParams = { + &UHoudiniAssetInstanceInput::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetInstanceInput_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetInstanceInput_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetInstanceInput() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetInstanceInput_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetInstanceInput, 3614035107); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAssetInstanceInput::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetInstanceInput(Z_Construct_UClass_UHoudiniAssetInstanceInput, &UHoudiniAssetInstanceInput::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAssetInstanceInput"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetInstanceInput); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetInstanceInput) + void UHoudiniAssetInstanceInputField::StaticRegisterNativesUHoudiniAssetInstanceInputField() + { + } + UClass* Z_Construct_UClass_UHoudiniAssetInstanceInputField_NoRegister() + { + return UHoudiniAssetInstanceInputField::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetInstanceInputField_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetInstanceInputField_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetInstanceInputField_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetInstanceInputField_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetInstanceInputField_Statics::ClassParams = { + &UHoudiniAssetInstanceInputField::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetInstanceInputField_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetInstanceInputField_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetInstanceInputField() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetInstanceInputField_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetInstanceInputField, 1737467224); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAssetInstanceInputField::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetInstanceInputField(Z_Construct_UClass_UHoudiniAssetInstanceInputField, &UHoudiniAssetInstanceInputField::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAssetInstanceInputField"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetInstanceInputField); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetInstanceInputField) + void UHoudiniAssetComponent_V1::StaticRegisterNativesUHoudiniAssetComponent_V1() + { + } + UClass* Z_Construct_UClass_UHoudiniAssetComponent_V1_NoRegister() + { + return UHoudiniAssetComponent_V1::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_TempCookFolder_MetaData[]; +#endif + static const UE4CodeGen_Private::FTextPropertyParams NewProp_TempCookFolder; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_BakeFolder_MetaData[]; +#endif + static const UE4CodeGen_Private::FTextPropertyParams NewProp_BakeFolder; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeneratedAssetUserData_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_GeneratedAssetUserData; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeneratedAssetUserData_Inner_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_GeneratedAssetUserData_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeneratedFoliageDefaultSettings_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_GeneratedFoliageDefaultSettings; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeneratedStreamingDistanceMultiplier_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_GeneratedStreamingDistanceMultiplier; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bGeneratedUseMaximumStreamingTexelRatio_MetaData[]; +#endif + static void NewProp_bGeneratedUseMaximumStreamingTexelRatio_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bGeneratedUseMaximumStreamingTexelRatio; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeneratedLightMapCoordinateIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_GeneratedLightMapCoordinateIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeneratedWalkableSlopeOverride_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_GeneratedWalkableSlopeOverride; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeneratedDistanceFieldResolutionScale_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_GeneratedDistanceFieldResolutionScale; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeneratedLightMapResolution_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_GeneratedLightMapResolution; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeneratedCollisionTraceFlag_MetaData[]; +#endif + static const UE4CodeGen_Private::FBytePropertyParams NewProp_GeneratedCollisionTraceFlag; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DefaultBodyInstance_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_DefaultBodyInstance; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeneratedPhysMaterial_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_GeneratedPhysMaterial; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bGeneratedDoubleSidedGeometry_MetaData[]; +#endif + static void NewProp_bGeneratedDoubleSidedGeometry_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bGeneratedDoubleSidedGeometry; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UPrimitiveComponent, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::Class_MetaDataParams[] = { + { "ClassGroupNames", "Rendering Common" }, + { "Comment", "//UCLASS()\n" }, + { "HideCategories", "Object Activation Components|Activation Trigger VirtualTexture" }, + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + { "ToolTip", "UCLASS()" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_TempCookFolder_MetaData[] = { + { "Comment", "/** The temporary output folder for cooking actions */" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + { "ToolTip", "The temporary output folder for cooking actions" }, + }; +#endif + const UE4CodeGen_Private::FTextPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_TempCookFolder = { "TempCookFolder", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent_V1, TempCookFolder), METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_TempCookFolder_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_TempCookFolder_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_BakeFolder_MetaData[] = { + { "Comment", "/** The output folder for baking actions */" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + { "ToolTip", "The output folder for baking actions" }, + }; +#endif + const UE4CodeGen_Private::FTextPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_BakeFolder = { "BakeFolder", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent_V1, BakeFolder), METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_BakeFolder_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_BakeFolder_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedAssetUserData_MetaData[] = { + { "Category", "HoudiniGeneratedStaticMeshSettings" }, + { "Comment", "/** Array of user data stored with the asset. */" }, + { "DisplayName", "Asset User Data" }, + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + { "ToolTip", "Array of user data stored with the asset." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedAssetUserData = { "GeneratedAssetUserData", nullptr, (EPropertyFlags)0x0010048000000009, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent_V1, GeneratedAssetUserData), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedAssetUserData_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedAssetUserData_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedAssetUserData_Inner_MetaData[] = { + { "Category", "HoudiniGeneratedStaticMeshSettings" }, + { "Comment", "/** Array of user data stored with the asset. */" }, + { "DisplayName", "Asset User Data" }, + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + { "ToolTip", "Array of user data stored with the asset." }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedAssetUserData_Inner = { "GeneratedAssetUserData", nullptr, (EPropertyFlags)0x0002000000080008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UAssetUserData_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedAssetUserData_Inner_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedAssetUserData_Inner_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedFoliageDefaultSettings_MetaData[] = { + { "Category", "HoudiniGeneratedStaticMeshSettings" }, + { "Comment", "/** Default settings when using this mesh for instanced foliage. */" }, + { "DisplayName", "Foliage Default Settings" }, + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + { "ToolTip", "Default settings when using this mesh for instanced foliage." }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedFoliageDefaultSettings = { "GeneratedFoliageDefaultSettings", nullptr, (EPropertyFlags)0x0012040000080009, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent_V1, GeneratedFoliageDefaultSettings), Z_Construct_UClass_UFoliageType_InstancedStaticMesh_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedFoliageDefaultSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedFoliageDefaultSettings_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedStreamingDistanceMultiplier_MetaData[] = { + { "Category", "HoudiniGeneratedStaticMeshSettings" }, + { "Comment", "/** Allows artists to adjust the distance where textures using UV 0 are streamed in/out. */" }, + { "DisplayName", "Streaming Distance Multiplier" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + { "ToolTip", "Allows artists to adjust the distance where textures using UV 0 are streamed in/out." }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedStreamingDistanceMultiplier = { "GeneratedStreamingDistanceMultiplier", nullptr, (EPropertyFlags)0x0010040000000001, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent_V1, GeneratedStreamingDistanceMultiplier), METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedStreamingDistanceMultiplier_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedStreamingDistanceMultiplier_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_bGeneratedUseMaximumStreamingTexelRatio_MetaData[] = { + { "Category", "HoudiniGeneratedStaticMeshSettings" }, + { "Comment", "/** True if mesh should use a less-conservative method of mip LOD texture factor computation. */" }, + { "DisplayName", "Use Maximum Streaming Texel Ratio" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + { "ToolTip", "True if mesh should use a less-conservative method of mip LOD texture factor computation." }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_bGeneratedUseMaximumStreamingTexelRatio_SetBit(void* Obj) + { + ((UHoudiniAssetComponent_V1*)Obj)->bGeneratedUseMaximumStreamingTexelRatio = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_bGeneratedUseMaximumStreamingTexelRatio = { "bGeneratedUseMaximumStreamingTexelRatio", nullptr, (EPropertyFlags)0x0010040000000001, UE4CodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(uint8), sizeof(UHoudiniAssetComponent_V1), &Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_bGeneratedUseMaximumStreamingTexelRatio_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_bGeneratedUseMaximumStreamingTexelRatio_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_bGeneratedUseMaximumStreamingTexelRatio_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedLightMapCoordinateIndex_MetaData[] = { + { "Category", "HoudiniGeneratedStaticMeshSettings" }, + { "Comment", "/** The light map coordinate index. */" }, + { "DisplayName", "Light map coordinate index" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + { "ToolTip", "The light map coordinate index." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedLightMapCoordinateIndex = { "GeneratedLightMapCoordinateIndex", nullptr, (EPropertyFlags)0x0010040000000001, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent_V1, GeneratedLightMapCoordinateIndex), METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedLightMapCoordinateIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedLightMapCoordinateIndex_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedWalkableSlopeOverride_MetaData[] = { + { "Category", "HoudiniGeneratedStaticMeshSettings" }, + { "Comment", "/** Custom walkable slope setting for generated mesh's body. */" }, + { "DisplayName", "Walkable Slope Override" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + { "ToolTip", "Custom walkable slope setting for generated mesh's body." }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedWalkableSlopeOverride = { "GeneratedWalkableSlopeOverride", nullptr, (EPropertyFlags)0x0010040000000001, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent_V1, GeneratedWalkableSlopeOverride), Z_Construct_UScriptStruct_FWalkableSlopeOverride, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedWalkableSlopeOverride_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedWalkableSlopeOverride_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedDistanceFieldResolutionScale_MetaData[] = { + { "Category", "HoudiniGeneratedStaticMeshSettings" }, + { "Comment", "/** Mesh distance field resolution, setting it to 0 will prevent the mesh distance field generation while editing the asset **/" }, + { "DisplayName", "Distance Field Resolution Scale" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + { "ToolTip", "Mesh distance field resolution, setting it to 0 will prevent the mesh distance field generation while editing the asset *" }, + { "UIMax", "100.0" }, + { "UIMin", "0.0" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedDistanceFieldResolutionScale = { "GeneratedDistanceFieldResolutionScale", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent_V1, GeneratedDistanceFieldResolutionScale), METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedDistanceFieldResolutionScale_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedDistanceFieldResolutionScale_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedLightMapResolution_MetaData[] = { + { "Category", "HoudiniGeneratedStaticMeshSettings" }, + { "Comment", "/** Resolution of lightmap. */" }, + { "DisplayName", "Light Map Resolution" }, + { "FixedIncrement", "4.0" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + { "ToolTip", "Resolution of lightmap." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedLightMapResolution = { "GeneratedLightMapResolution", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent_V1, GeneratedLightMapResolution), METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedLightMapResolution_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedLightMapResolution_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedCollisionTraceFlag_MetaData[] = { + { "Category", "HoudiniGeneratedStaticMeshSettings" }, + { "Comment", "/** Collision Trace behavior - by default, it will keep simple(convex)/complex(per-poly) separate. */" }, + { "DisplayName", "Collision Complexity" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + { "ToolTip", "Collision Trace behavior - by default, it will keep simple(convex)/complex(per-poly) separate." }, + }; +#endif + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedCollisionTraceFlag = { "GeneratedCollisionTraceFlag", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent_V1, GeneratedCollisionTraceFlag), Z_Construct_UEnum_Engine_ECollisionTraceFlag, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedCollisionTraceFlag_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedCollisionTraceFlag_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_DefaultBodyInstance_MetaData[] = { + { "Category", "HoudiniGeneratedStaticMeshSettings" }, + { "Comment", "/** Default properties of the body instance, copied into objects on instantiation, was URB_BodyInstance */" }, + { "FullyExpand", "true" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + { "ToolTip", "Default properties of the body instance, copied into objects on instantiation, was URB_BodyInstance" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_DefaultBodyInstance = { "DefaultBodyInstance", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent_V1, DefaultBodyInstance), Z_Construct_UScriptStruct_FBodyInstance, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_DefaultBodyInstance_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_DefaultBodyInstance_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedPhysMaterial_MetaData[] = { + { "Category", "HoudiniGeneratedStaticMeshSettings" }, + { "Comment", "/** Physical material to use for simple collision on this body. Encodes information about density, friction etc. */" }, + { "DisplayName", "Simple Collision Physical Material" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + { "ToolTip", "Physical material to use for simple collision on this body. Encodes information about density, friction etc." }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedPhysMaterial = { "GeneratedPhysMaterial", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniAssetComponent_V1, GeneratedPhysMaterial), Z_Construct_UClass_UPhysicalMaterial_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedPhysMaterial_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedPhysMaterial_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_bGeneratedDoubleSidedGeometry_MetaData[] = { + { "Category", "HoudiniGeneratedStaticMeshSettings" }, + { "Comment", "/** If true, the physics triangle mesh will use double sided faces when doing scene queries. */" }, + { "DisplayName", "Double Sided Geometry" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + { "ToolTip", "If true, the physics triangle mesh will use double sided faces when doing scene queries." }, + }; +#endif + void Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_bGeneratedDoubleSidedGeometry_SetBit(void* Obj) + { + ((UHoudiniAssetComponent_V1*)Obj)->bGeneratedDoubleSidedGeometry = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_bGeneratedDoubleSidedGeometry = { "bGeneratedDoubleSidedGeometry", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(uint8), sizeof(UHoudiniAssetComponent_V1), &Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_bGeneratedDoubleSidedGeometry_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_bGeneratedDoubleSidedGeometry_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_bGeneratedDoubleSidedGeometry_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_TempCookFolder, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_BakeFolder, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedAssetUserData, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedAssetUserData_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedFoliageDefaultSettings, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedStreamingDistanceMultiplier, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_bGeneratedUseMaximumStreamingTexelRatio, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedLightMapCoordinateIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedWalkableSlopeOverride, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedDistanceFieldResolutionScale, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedLightMapResolution, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedCollisionTraceFlag, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_DefaultBodyInstance, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_GeneratedPhysMaterial, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::NewProp_bGeneratedDoubleSidedGeometry, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::ClassParams = { + &UHoudiniAssetComponent_V1::StaticClass, + "Engine", + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::PropPointers), + 0, + 0x00A010A4u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetComponent_V1() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetComponent_V1, 440518786); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAssetComponent_V1::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetComponent_V1(Z_Construct_UClass_UHoudiniAssetComponent_V1, &UHoudiniAssetComponent_V1::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAssetComponent_V1"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetComponent_V1); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetComponent_V1) + void UHoudiniInstancedActorComponent_V1::StaticRegisterNativesUHoudiniInstancedActorComponent_V1() + { + } + UClass* Z_Construct_UClass_UHoudiniInstancedActorComponent_V1_NoRegister() + { + return UHoudiniInstancedActorComponent_V1::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniInstancedActorComponent_V1_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniInstancedActorComponent_V1_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_USceneComponent, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInstancedActorComponent_V1_Statics::Class_MetaDataParams[] = { + { "HideCategories", "Trigger PhysicsVolume" }, + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniInstancedActorComponent_V1_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniInstancedActorComponent_V1_Statics::ClassParams = { + &UHoudiniInstancedActorComponent_V1::StaticClass, + "Engine", + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x00A000A4u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniInstancedActorComponent_V1_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInstancedActorComponent_V1_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniInstancedActorComponent_V1() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniInstancedActorComponent_V1_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniInstancedActorComponent_V1, 1443040461); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniInstancedActorComponent_V1::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniInstancedActorComponent_V1(Z_Construct_UClass_UHoudiniInstancedActorComponent_V1, &UHoudiniInstancedActorComponent_V1::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniInstancedActorComponent_V1"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniInstancedActorComponent_V1); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniInstancedActorComponent_V1) + void UHoudiniMeshSplitInstancerComponent_V1::StaticRegisterNativesUHoudiniMeshSplitInstancerComponent_V1() + { + } + UClass* Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_V1_NoRegister() + { + return UHoudiniMeshSplitInstancerComponent_V1::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_V1_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_V1_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_USceneComponent, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_V1_Statics::Class_MetaDataParams[] = { + { "HideCategories", "Trigger PhysicsVolume" }, + { "IncludePath", "HoudiniCompatibilityHelpers.h" }, + { "ModuleRelativePath", "Private/HoudiniCompatibilityHelpers.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_V1_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_V1_Statics::ClassParams = { + &UHoudiniMeshSplitInstancerComponent_V1::StaticClass, + "Engine", + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x00A000A4u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_V1_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_V1_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_V1() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_V1_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniMeshSplitInstancerComponent_V1, 2991407654); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniMeshSplitInstancerComponent_V1::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniMeshSplitInstancerComponent_V1(Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_V1, &UHoudiniMeshSplitInstancerComponent_V1::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniMeshSplitInstancerComponent_V1"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniMeshSplitInstancerComponent_V1); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniMeshSplitInstancerComponent_V1) +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniCompatibilityHelpers.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniCompatibilityHelpers.generated.h new file mode 100644 index 0000000..52f3be3 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniCompatibilityHelpers.generated.h @@ -0,0 +1,1934 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniCompatibilityHelpers_generated_h +#error "HoudiniCompatibilityHelpers.generated.h already included, missing '#pragma once' in HoudiniCompatibilityHelpers.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniCompatibilityHelpers_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_277_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_277_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_277_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_277_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetParameter, NO_API) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_277_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameter(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameter_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameter, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameter) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_277_ARCHIVESERIALIZER + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_277_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameter(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameter_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameter, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameter) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_277_ARCHIVESERIALIZER + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_277_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameter(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameter) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameter); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameter); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameter(UHoudiniAssetParameter&&); \ + NO_API UHoudiniAssetParameter(const UHoudiniAssetParameter&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_277_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameter(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameter(UHoudiniAssetParameter&&); \ + NO_API UHoudiniAssetParameter(const UHoudiniAssetParameter&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameter); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameter); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameter) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_277_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_274_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_277_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_277_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_277_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_277_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_277_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_277_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_277_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_277_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_277_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_277_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_277_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_277_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAssetParameter."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_354_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_354_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_354_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_354_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterButton(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterButton_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterButton, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterButton) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_354_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterButton(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterButton_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterButton, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterButton) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_354_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterButton(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterButton) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterButton); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterButton); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterButton(UHoudiniAssetParameterButton&&); \ + NO_API UHoudiniAssetParameterButton(const UHoudiniAssetParameterButton&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_354_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterButton(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterButton(UHoudiniAssetParameterButton&&); \ + NO_API UHoudiniAssetParameterButton(const UHoudiniAssetParameterButton&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterButton); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterButton); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterButton) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_354_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_351_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_354_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_354_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_354_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_354_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_354_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_354_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_354_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_354_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_354_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_354_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_354_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_354_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAssetParameterButton."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_362_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_362_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_362_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_362_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetParameterChoice, NO_API) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_362_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterChoice(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterChoice_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterChoice, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterChoice) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_362_ARCHIVESERIALIZER + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_362_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterChoice(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterChoice_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterChoice, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterChoice) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_362_ARCHIVESERIALIZER + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_362_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterChoice(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterChoice) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterChoice); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterChoice); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterChoice(UHoudiniAssetParameterChoice&&); \ + NO_API UHoudiniAssetParameterChoice(const UHoudiniAssetParameterChoice&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_362_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterChoice(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterChoice(UHoudiniAssetParameterChoice&&); \ + NO_API UHoudiniAssetParameterChoice(const UHoudiniAssetParameterChoice&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterChoice); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterChoice); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterChoice) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_362_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_359_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_362_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_362_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_362_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_362_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_362_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_362_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_362_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_362_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_362_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_362_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_362_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_362_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAssetParameterChoice."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_389_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_389_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_389_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_389_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetParameterColor, NO_API) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_389_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterColor(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterColor_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterColor, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterColor) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_389_ARCHIVESERIALIZER + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_389_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterColor(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterColor_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterColor, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterColor) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_389_ARCHIVESERIALIZER + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_389_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterColor(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterColor) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterColor); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterColor); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterColor(UHoudiniAssetParameterColor&&); \ + NO_API UHoudiniAssetParameterColor(const UHoudiniAssetParameterColor&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_389_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterColor(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterColor(UHoudiniAssetParameterColor&&); \ + NO_API UHoudiniAssetParameterColor(const UHoudiniAssetParameterColor&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterColor); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterColor); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterColor) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_389_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_386_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_389_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_389_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_389_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_389_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_389_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_389_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_389_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_389_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_389_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_389_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_389_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_389_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAssetParameterColor."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_404_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_404_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_404_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_404_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetParameterFile, NO_API) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_404_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterFile(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterFile_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterFile, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterFile) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_404_ARCHIVESERIALIZER + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_404_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterFile(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterFile_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterFile, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterFile) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_404_ARCHIVESERIALIZER + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_404_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterFile(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterFile) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterFile); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterFile); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterFile(UHoudiniAssetParameterFile&&); \ + NO_API UHoudiniAssetParameterFile(const UHoudiniAssetParameterFile&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_404_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterFile(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterFile(UHoudiniAssetParameterFile&&); \ + NO_API UHoudiniAssetParameterFile(const UHoudiniAssetParameterFile&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterFile); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterFile); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterFile) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_404_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_401_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_404_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_404_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_404_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_404_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_404_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_404_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_404_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_404_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_404_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_404_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_404_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_404_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAssetParameterFile."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_425_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_425_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_425_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_425_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetParameterFloat, NO_API) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_425_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterFloat(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterFloat_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterFloat, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterFloat) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_425_ARCHIVESERIALIZER + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_425_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterFloat(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterFloat_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterFloat, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterFloat) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_425_ARCHIVESERIALIZER + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_425_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterFloat(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterFloat) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterFloat); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterFloat); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterFloat(UHoudiniAssetParameterFloat&&); \ + NO_API UHoudiniAssetParameterFloat(const UHoudiniAssetParameterFloat&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_425_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterFloat(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterFloat(UHoudiniAssetParameterFloat&&); \ + NO_API UHoudiniAssetParameterFloat(const UHoudiniAssetParameterFloat&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterFloat); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterFloat); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterFloat) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_425_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_422_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_425_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_425_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_425_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_425_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_425_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_425_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_425_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_425_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_425_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_425_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_425_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_425_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAssetParameterFloat."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_454_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_454_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_454_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_454_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterFolder(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterFolder_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterFolder, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterFolder) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_454_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterFolder(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterFolder_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterFolder, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterFolder) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_454_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterFolder(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterFolder) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterFolder); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterFolder); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterFolder(UHoudiniAssetParameterFolder&&); \ + NO_API UHoudiniAssetParameterFolder(const UHoudiniAssetParameterFolder&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_454_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterFolder(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterFolder(UHoudiniAssetParameterFolder&&); \ + NO_API UHoudiniAssetParameterFolder(const UHoudiniAssetParameterFolder&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterFolder); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterFolder); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterFolder) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_454_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_451_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_454_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_454_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_454_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_454_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_454_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_454_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_454_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_454_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_454_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_454_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_454_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_454_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAssetParameterFolder."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_462_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_462_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_462_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_462_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterFolderList(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterFolderList_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterFolderList, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterFolderList) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_462_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterFolderList(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterFolderList_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterFolderList, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterFolderList) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_462_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterFolderList(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterFolderList) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterFolderList); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterFolderList); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterFolderList(UHoudiniAssetParameterFolderList&&); \ + NO_API UHoudiniAssetParameterFolderList(const UHoudiniAssetParameterFolderList&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_462_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterFolderList(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterFolderList(UHoudiniAssetParameterFolderList&&); \ + NO_API UHoudiniAssetParameterFolderList(const UHoudiniAssetParameterFolderList&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterFolderList); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterFolderList); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterFolderList) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_462_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_459_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_462_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_462_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_462_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_462_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_462_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_462_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_462_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_462_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_462_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_462_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_462_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_462_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAssetParameterFolderList."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_470_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_470_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_470_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_470_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetParameterInt, NO_API) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_470_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterInt(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterInt_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterInt, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterInt) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_470_ARCHIVESERIALIZER + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_470_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterInt(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterInt_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterInt, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterInt) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_470_ARCHIVESERIALIZER + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_470_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterInt(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterInt) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterInt); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterInt); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterInt(UHoudiniAssetParameterInt&&); \ + NO_API UHoudiniAssetParameterInt(const UHoudiniAssetParameterInt&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_470_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterInt(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterInt(UHoudiniAssetParameterInt&&); \ + NO_API UHoudiniAssetParameterInt(const UHoudiniAssetParameterInt&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterInt); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterInt); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterInt) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_470_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_467_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_470_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_470_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_470_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_470_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_470_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_470_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_470_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_470_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_470_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_470_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_470_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_470_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAssetParameterInt."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_496_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_496_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_496_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_496_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterLabel(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterLabel_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterLabel, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterLabel) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_496_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterLabel(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterLabel_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterLabel, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterLabel) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_496_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterLabel(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterLabel) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterLabel); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterLabel); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterLabel(UHoudiniAssetParameterLabel&&); \ + NO_API UHoudiniAssetParameterLabel(const UHoudiniAssetParameterLabel&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_496_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterLabel(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterLabel(UHoudiniAssetParameterLabel&&); \ + NO_API UHoudiniAssetParameterLabel(const UHoudiniAssetParameterLabel&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterLabel); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterLabel); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterLabel) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_496_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_493_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_496_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_496_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_496_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_496_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_496_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_496_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_496_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_496_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_496_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_496_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_496_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_496_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAssetParameterLabel."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_504_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_504_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_504_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_504_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetParameterMultiparm, NO_API) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_504_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterMultiparm(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterMultiparm_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterMultiparm, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterMultiparm) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_504_ARCHIVESERIALIZER + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_504_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterMultiparm(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterMultiparm_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterMultiparm, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterMultiparm) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_504_ARCHIVESERIALIZER + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_504_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterMultiparm(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterMultiparm) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterMultiparm); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterMultiparm); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterMultiparm(UHoudiniAssetParameterMultiparm&&); \ + NO_API UHoudiniAssetParameterMultiparm(const UHoudiniAssetParameterMultiparm&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_504_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterMultiparm(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterMultiparm(UHoudiniAssetParameterMultiparm&&); \ + NO_API UHoudiniAssetParameterMultiparm(const UHoudiniAssetParameterMultiparm&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterMultiparm); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterMultiparm); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterMultiparm) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_504_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_501_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_504_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_504_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_504_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_504_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_504_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_504_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_504_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_504_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_504_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_504_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_504_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_504_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAssetParameterMultiparm."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_519_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_519_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_519_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_519_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetParameterRamp, NO_API) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_519_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterRamp(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterRamp_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterRamp, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterRamp) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_519_ARCHIVESERIALIZER + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_519_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterRamp(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterRamp_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterRamp, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterRamp) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_519_ARCHIVESERIALIZER + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_519_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterRamp(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterRamp) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterRamp); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterRamp); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterRamp(UHoudiniAssetParameterRamp&&); \ + NO_API UHoudiniAssetParameterRamp(const UHoudiniAssetParameterRamp&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_519_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterRamp(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterRamp(UHoudiniAssetParameterRamp&&); \ + NO_API UHoudiniAssetParameterRamp(const UHoudiniAssetParameterRamp&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterRamp); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterRamp); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterRamp) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_519_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_516_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_519_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_519_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_519_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_519_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_519_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_519_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_519_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_519_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_519_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_519_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_519_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_519_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAssetParameterRamp."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_540_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_540_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_540_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_540_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterSeparator(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterSeparator_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterSeparator, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterSeparator) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_540_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterSeparator(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterSeparator_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterSeparator, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterSeparator) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_540_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterSeparator(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterSeparator) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterSeparator); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterSeparator); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterSeparator(UHoudiniAssetParameterSeparator&&); \ + NO_API UHoudiniAssetParameterSeparator(const UHoudiniAssetParameterSeparator&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_540_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterSeparator(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterSeparator(UHoudiniAssetParameterSeparator&&); \ + NO_API UHoudiniAssetParameterSeparator(const UHoudiniAssetParameterSeparator&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterSeparator); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterSeparator); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterSeparator) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_540_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_537_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_540_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_540_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_540_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_540_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_540_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_540_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_540_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_540_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_540_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_540_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_540_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_540_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAssetParameterSeparator."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_548_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_548_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_548_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_548_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetParameterString, NO_API) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_548_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterString(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterString_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterString, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterString) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_548_ARCHIVESERIALIZER + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_548_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterString(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterString_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterString, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterString) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_548_ARCHIVESERIALIZER + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_548_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterString(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterString) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterString); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterString); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterString(UHoudiniAssetParameterString&&); \ + NO_API UHoudiniAssetParameterString(const UHoudiniAssetParameterString&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_548_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterString(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterString(UHoudiniAssetParameterString&&); \ + NO_API UHoudiniAssetParameterString(const UHoudiniAssetParameterString&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterString); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterString); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterString) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_548_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_545_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_548_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_548_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_548_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_548_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_548_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_548_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_548_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_548_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_548_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_548_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_548_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_548_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAssetParameterString."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_563_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_563_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_563_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_563_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetParameterToggle, NO_API) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_563_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterToggle(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterToggle_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterToggle, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterToggle) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_563_ARCHIVESERIALIZER + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_563_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetParameterToggle(); \ + friend struct Z_Construct_UClass_UHoudiniAssetParameterToggle_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetParameterToggle, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetParameterToggle) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_563_ARCHIVESERIALIZER + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_563_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterToggle(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterToggle) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterToggle); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterToggle); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterToggle(UHoudiniAssetParameterToggle&&); \ + NO_API UHoudiniAssetParameterToggle(const UHoudiniAssetParameterToggle&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_563_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetParameterToggle(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetParameterToggle(UHoudiniAssetParameterToggle&&); \ + NO_API UHoudiniAssetParameterToggle(const UHoudiniAssetParameterToggle&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetParameterToggle); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetParameterToggle); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetParameterToggle) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_563_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_560_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_563_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_563_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_563_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_563_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_563_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_563_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_563_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_563_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_563_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_563_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_563_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_563_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAssetParameterToggle."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_578_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_578_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_578_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_578_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetComponentMaterials_V1, NO_API) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_578_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetComponentMaterials_V1(); \ + friend struct Z_Construct_UClass_UHoudiniAssetComponentMaterials_V1_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetComponentMaterials_V1, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetComponentMaterials_V1) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_578_ARCHIVESERIALIZER + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_578_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetComponentMaterials_V1(); \ + friend struct Z_Construct_UClass_UHoudiniAssetComponentMaterials_V1_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetComponentMaterials_V1, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetComponentMaterials_V1) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_578_ARCHIVESERIALIZER + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_578_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetComponentMaterials_V1(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetComponentMaterials_V1) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetComponentMaterials_V1); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetComponentMaterials_V1); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetComponentMaterials_V1(UHoudiniAssetComponentMaterials_V1&&); \ + NO_API UHoudiniAssetComponentMaterials_V1(const UHoudiniAssetComponentMaterials_V1&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_578_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetComponentMaterials_V1(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetComponentMaterials_V1(UHoudiniAssetComponentMaterials_V1&&); \ + NO_API UHoudiniAssetComponentMaterials_V1(const UHoudiniAssetComponentMaterials_V1&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetComponentMaterials_V1); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetComponentMaterials_V1); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetComponentMaterials_V1) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_578_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_575_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_578_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_578_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_578_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_578_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_578_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_578_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_578_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_578_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_578_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_578_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_578_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_578_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAssetComponentMaterials_V1."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_594_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_594_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_594_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_594_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniHandleComponent_V1, NO_API) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_594_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniHandleComponent_V1(); \ + friend struct Z_Construct_UClass_UHoudiniHandleComponent_V1_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniHandleComponent_V1, USceneComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniHandleComponent_V1) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_594_ARCHIVESERIALIZER + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_594_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniHandleComponent_V1(); \ + friend struct Z_Construct_UClass_UHoudiniHandleComponent_V1_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniHandleComponent_V1, USceneComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniHandleComponent_V1) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_594_ARCHIVESERIALIZER + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_594_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniHandleComponent_V1(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniHandleComponent_V1) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniHandleComponent_V1); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniHandleComponent_V1); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniHandleComponent_V1(UHoudiniHandleComponent_V1&&); \ + NO_API UHoudiniHandleComponent_V1(const UHoudiniHandleComponent_V1&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_594_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniHandleComponent_V1(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniHandleComponent_V1(UHoudiniHandleComponent_V1&&); \ + NO_API UHoudiniHandleComponent_V1(const UHoudiniHandleComponent_V1&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniHandleComponent_V1); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniHandleComponent_V1); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniHandleComponent_V1) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_594_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_591_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_594_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_594_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_594_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_594_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_594_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_594_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_594_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_594_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_594_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_594_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_594_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_594_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniHandleComponent_V1."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_617_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_617_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_617_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_617_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniSplineComponent_V1, NO_API) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_617_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniSplineComponent_V1(); \ + friend struct Z_Construct_UClass_UHoudiniSplineComponent_V1_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniSplineComponent_V1, USceneComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniSplineComponent_V1) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_617_ARCHIVESERIALIZER + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_617_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniSplineComponent_V1(); \ + friend struct Z_Construct_UClass_UHoudiniSplineComponent_V1_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniSplineComponent_V1, USceneComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniSplineComponent_V1) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_617_ARCHIVESERIALIZER + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_617_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniSplineComponent_V1(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniSplineComponent_V1) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniSplineComponent_V1); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniSplineComponent_V1); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniSplineComponent_V1(UHoudiniSplineComponent_V1&&); \ + NO_API UHoudiniSplineComponent_V1(const UHoudiniSplineComponent_V1&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_617_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniSplineComponent_V1(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniSplineComponent_V1(UHoudiniSplineComponent_V1&&); \ + NO_API UHoudiniSplineComponent_V1(const UHoudiniSplineComponent_V1&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniSplineComponent_V1); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniSplineComponent_V1); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniSplineComponent_V1) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_617_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_614_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_617_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_617_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_617_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_617_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_617_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_617_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_617_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_617_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_617_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_617_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_617_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_617_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniSplineComponent_V1."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_651_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_651_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_651_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_651_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetInput, NO_API) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_651_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetInput(); \ + friend struct Z_Construct_UClass_UHoudiniAssetInput_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetInput, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetInput) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_651_ARCHIVESERIALIZER + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_651_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetInput(); \ + friend struct Z_Construct_UClass_UHoudiniAssetInput_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetInput, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetInput) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_651_ARCHIVESERIALIZER + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_651_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetInput(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetInput) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetInput); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetInput); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetInput(UHoudiniAssetInput&&); \ + NO_API UHoudiniAssetInput(const UHoudiniAssetInput&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_651_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetInput(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetInput(UHoudiniAssetInput&&); \ + NO_API UHoudiniAssetInput(const UHoudiniAssetInput&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetInput); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetInput); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetInput) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_651_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_648_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_651_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_651_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_651_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_651_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_651_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_651_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_651_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_651_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_651_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_651_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_651_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_651_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAssetInput."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_770_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_770_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_770_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_770_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetInstanceInput, NO_API) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_770_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetInstanceInput(); \ + friend struct Z_Construct_UClass_UHoudiniAssetInstanceInput_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetInstanceInput, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetInstanceInput) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_770_ARCHIVESERIALIZER + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_770_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetInstanceInput(); \ + friend struct Z_Construct_UClass_UHoudiniAssetInstanceInput_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetInstanceInput, UHoudiniAssetParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetInstanceInput) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_770_ARCHIVESERIALIZER + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_770_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetInstanceInput(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetInstanceInput) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetInstanceInput); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetInstanceInput); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetInstanceInput(UHoudiniAssetInstanceInput&&); \ + NO_API UHoudiniAssetInstanceInput(const UHoudiniAssetInstanceInput&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_770_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetInstanceInput(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetInstanceInput(UHoudiniAssetInstanceInput&&); \ + NO_API UHoudiniAssetInstanceInput(const UHoudiniAssetInstanceInput&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetInstanceInput); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetInstanceInput); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetInstanceInput) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_770_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_767_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_770_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_770_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_770_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_770_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_770_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_770_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_770_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_770_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_770_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_770_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_770_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_770_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAssetInstanceInput."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_812_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_812_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_812_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_812_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetInstanceInputField, NO_API) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_812_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetInstanceInputField(); \ + friend struct Z_Construct_UClass_UHoudiniAssetInstanceInputField_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetInstanceInputField, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetInstanceInputField) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_812_ARCHIVESERIALIZER + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_812_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetInstanceInputField(); \ + friend struct Z_Construct_UClass_UHoudiniAssetInstanceInputField_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetInstanceInputField, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetInstanceInputField) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_812_ARCHIVESERIALIZER + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_812_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetInstanceInputField(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetInstanceInputField) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetInstanceInputField); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetInstanceInputField); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetInstanceInputField(UHoudiniAssetInstanceInputField&&); \ + NO_API UHoudiniAssetInstanceInputField(const UHoudiniAssetInstanceInputField&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_812_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetInstanceInputField(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetInstanceInputField(UHoudiniAssetInstanceInputField&&); \ + NO_API UHoudiniAssetInstanceInputField(const UHoudiniAssetInstanceInputField&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetInstanceInputField); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetInstanceInputField); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetInstanceInputField) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_812_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_809_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_812_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_812_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_812_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_812_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_812_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_812_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_812_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_812_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_812_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_812_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_812_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_812_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAssetInstanceInputField."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_860_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_860_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_860_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_860_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniAssetComponent_V1, NO_API) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_860_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetComponent_V1(); \ + friend struct Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetComponent_V1, UPrimitiveComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetComponent_V1) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_860_ARCHIVESERIALIZER + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_860_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniAssetComponent_V1(); \ + friend struct Z_Construct_UClass_UHoudiniAssetComponent_V1_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetComponent_V1, UPrimitiveComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetComponent_V1) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_860_ARCHIVESERIALIZER + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_860_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetComponent_V1(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetComponent_V1) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetComponent_V1); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetComponent_V1); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetComponent_V1(UHoudiniAssetComponent_V1&&); \ + NO_API UHoudiniAssetComponent_V1(const UHoudiniAssetComponent_V1&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_860_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetComponent_V1(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetComponent_V1(UHoudiniAssetComponent_V1&&); \ + NO_API UHoudiniAssetComponent_V1(const UHoudiniAssetComponent_V1&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetComponent_V1); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetComponent_V1); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetComponent_V1) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_860_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_857_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_860_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_860_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_860_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_860_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_860_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_860_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_860_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_860_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_860_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_860_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_860_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_860_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniAssetComponent_V1."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1058_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1058_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1058_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1058_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniInstancedActorComponent_V1, NO_API) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1058_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniInstancedActorComponent_V1(); \ + friend struct Z_Construct_UClass_UHoudiniInstancedActorComponent_V1_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInstancedActorComponent_V1, USceneComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInstancedActorComponent_V1) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1058_ARCHIVESERIALIZER + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1058_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniInstancedActorComponent_V1(); \ + friend struct Z_Construct_UClass_UHoudiniInstancedActorComponent_V1_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInstancedActorComponent_V1, USceneComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInstancedActorComponent_V1) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1058_ARCHIVESERIALIZER + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1058_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInstancedActorComponent_V1(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInstancedActorComponent_V1) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInstancedActorComponent_V1); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInstancedActorComponent_V1); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInstancedActorComponent_V1(UHoudiniInstancedActorComponent_V1&&); \ + NO_API UHoudiniInstancedActorComponent_V1(const UHoudiniInstancedActorComponent_V1&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1058_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInstancedActorComponent_V1(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInstancedActorComponent_V1(UHoudiniInstancedActorComponent_V1&&); \ + NO_API UHoudiniInstancedActorComponent_V1(const UHoudiniInstancedActorComponent_V1&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInstancedActorComponent_V1); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInstancedActorComponent_V1); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInstancedActorComponent_V1) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1058_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1055_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1058_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1058_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1058_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1058_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1058_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1058_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1058_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1058_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1058_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1058_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1058_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1058_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniInstancedActorComponent_V1."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1076_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1076_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1076_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1076_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniMeshSplitInstancerComponent_V1, NO_API) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1076_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniMeshSplitInstancerComponent_V1(); \ + friend struct Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_V1_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniMeshSplitInstancerComponent_V1, USceneComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniMeshSplitInstancerComponent_V1) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1076_ARCHIVESERIALIZER + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1076_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniMeshSplitInstancerComponent_V1(); \ + friend struct Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_V1_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniMeshSplitInstancerComponent_V1, USceneComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniMeshSplitInstancerComponent_V1) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1076_ARCHIVESERIALIZER + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1076_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniMeshSplitInstancerComponent_V1(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniMeshSplitInstancerComponent_V1) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniMeshSplitInstancerComponent_V1); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniMeshSplitInstancerComponent_V1); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniMeshSplitInstancerComponent_V1(UHoudiniMeshSplitInstancerComponent_V1&&); \ + NO_API UHoudiniMeshSplitInstancerComponent_V1(const UHoudiniMeshSplitInstancerComponent_V1&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1076_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniMeshSplitInstancerComponent_V1(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniMeshSplitInstancerComponent_V1(UHoudiniMeshSplitInstancerComponent_V1&&); \ + NO_API UHoudiniMeshSplitInstancerComponent_V1(const UHoudiniMeshSplitInstancerComponent_V1&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniMeshSplitInstancerComponent_V1); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniMeshSplitInstancerComponent_V1); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniMeshSplitInstancerComponent_V1) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1076_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1073_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1076_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1076_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1076_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1076_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1076_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1076_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1076_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1076_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1076_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1076_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1076_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h_1076_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniMeshSplitInstancerComponent_V1."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniCompatibilityHelpers_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniEngineCopyPropertiesInterface.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniEngineCopyPropertiesInterface.gen.cpp new file mode 100644 index 0000000..9af0246 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniEngineCopyPropertiesInterface.gen.cpp @@ -0,0 +1,84 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniEngineCopyPropertiesInterface.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniEngineCopyPropertiesInterface() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniEngineCopyPropertiesInterface_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniEngineCopyPropertiesInterface(); + COREUOBJECT_API UClass* Z_Construct_UClass_UInterface(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); +// End Cross Module References + void UHoudiniEngineCopyPropertiesInterface::StaticRegisterNativesUHoudiniEngineCopyPropertiesInterface() + { + } + UClass* Z_Construct_UClass_UHoudiniEngineCopyPropertiesInterface_NoRegister() + { + return UHoudiniEngineCopyPropertiesInterface::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniEngineCopyPropertiesInterface_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniEngineCopyPropertiesInterface_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UInterface, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniEngineCopyPropertiesInterface_Statics::Class_MetaDataParams[] = { + { "CannotImplementInterfaceInBlueprint", "" }, + { "ModuleRelativePath", "Private/HoudiniEngineCopyPropertiesInterface.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniEngineCopyPropertiesInterface_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniEngineCopyPropertiesInterface_Statics::ClassParams = { + &UHoudiniEngineCopyPropertiesInterface::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x000840A1u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniEngineCopyPropertiesInterface_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniEngineCopyPropertiesInterface_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniEngineCopyPropertiesInterface() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniEngineCopyPropertiesInterface_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniEngineCopyPropertiesInterface, 3082346601); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniEngineCopyPropertiesInterface::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniEngineCopyPropertiesInterface(Z_Construct_UClass_UHoudiniEngineCopyPropertiesInterface, &UHoudiniEngineCopyPropertiesInterface::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniEngineCopyPropertiesInterface"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniEngineCopyPropertiesInterface); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniEngineCopyPropertiesInterface.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniEngineCopyPropertiesInterface.generated.h new file mode 100644 index 0000000..2e88b7e --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniEngineCopyPropertiesInterface.generated.h @@ -0,0 +1,114 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniEngineCopyPropertiesInterface_generated_h +#error "HoudiniEngineCopyPropertiesInterface.generated.h already included, missing '#pragma once' in HoudiniEngineCopyPropertiesInterface.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniEngineCopyPropertiesInterface_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h_40_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h_40_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h_40_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h_40_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + HOUDINIENGINERUNTIME_API UHoudiniEngineCopyPropertiesInterface(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniEngineCopyPropertiesInterface) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(HOUDINIENGINERUNTIME_API, UHoudiniEngineCopyPropertiesInterface); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniEngineCopyPropertiesInterface); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + HOUDINIENGINERUNTIME_API UHoudiniEngineCopyPropertiesInterface(UHoudiniEngineCopyPropertiesInterface&&); \ + HOUDINIENGINERUNTIME_API UHoudiniEngineCopyPropertiesInterface(const UHoudiniEngineCopyPropertiesInterface&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h_40_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + HOUDINIENGINERUNTIME_API UHoudiniEngineCopyPropertiesInterface(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + HOUDINIENGINERUNTIME_API UHoudiniEngineCopyPropertiesInterface(UHoudiniEngineCopyPropertiesInterface&&); \ + HOUDINIENGINERUNTIME_API UHoudiniEngineCopyPropertiesInterface(const UHoudiniEngineCopyPropertiesInterface&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(HOUDINIENGINERUNTIME_API, UHoudiniEngineCopyPropertiesInterface); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniEngineCopyPropertiesInterface); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniEngineCopyPropertiesInterface) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h_40_GENERATED_UINTERFACE_BODY() \ +private: \ + static void StaticRegisterNativesUHoudiniEngineCopyPropertiesInterface(); \ + friend struct Z_Construct_UClass_UHoudiniEngineCopyPropertiesInterface_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniEngineCopyPropertiesInterface, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), HOUDINIENGINERUNTIME_API) \ + DECLARE_SERIALIZER(UHoudiniEngineCopyPropertiesInterface) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h_40_GENERATED_BODY_LEGACY \ + PRAGMA_DISABLE_DEPRECATION_WARNINGS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h_40_GENERATED_UINTERFACE_BODY() \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h_40_STANDARD_CONSTRUCTORS \ + PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h_40_GENERATED_BODY \ + PRAGMA_DISABLE_DEPRECATION_WARNINGS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h_40_GENERATED_UINTERFACE_BODY() \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h_40_ENHANCED_CONSTRUCTORS \ +private: \ + PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h_40_INCLASS_IINTERFACE_NO_PURE_DECLS \ +protected: \ + virtual ~IHoudiniEngineCopyPropertiesInterface() {} \ +public: \ + typedef UHoudiniEngineCopyPropertiesInterface UClassType; \ + typedef IHoudiniEngineCopyPropertiesInterface ThisClass; \ + virtual UObject* _getUObject() const { check(0 && "Missing required implementation."); return nullptr; } + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h_40_INCLASS_IINTERFACE \ +protected: \ + virtual ~IHoudiniEngineCopyPropertiesInterface() {} \ +public: \ + typedef UHoudiniEngineCopyPropertiesInterface UClassType; \ + typedef IHoudiniEngineCopyPropertiesInterface ThisClass; \ + virtual UObject* _getUObject() const { check(0 && "Missing required implementation."); return nullptr; } + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h_37_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h_45_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h_40_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h_40_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h_40_INCLASS_IINTERFACE \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h_45_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h_40_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h_40_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h_40_INCLASS_IINTERFACE_NO_PURE_DECLS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniEngineCopyPropertiesInterface_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniEngineRuntime.init.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniEngineRuntime.init.gen.cpp new file mode 100644 index 0000000..01f07c7 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniEngineRuntime.init.gen.cpp @@ -0,0 +1,35 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniEngineRuntime_init() {} + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime() + { + static UPackage* ReturnPackage = nullptr; + if (!ReturnPackage) + { + static const UE4CodeGen_Private::FPackageParams PackageParams = { + "/Script/HoudiniEngineRuntime", + nullptr, + 0, + PKG_CompiledIn | 0x00000000, + 0x2A1BC341, + 0x3C574D63, + METADATA_PARAMS(nullptr, 0) + }; + UE4CodeGen_Private::ConstructUPackage(ReturnPackage, PackageParams); + } + return ReturnPackage; + } +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniEngineRuntimeClasses.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniEngineRuntimeClasses.h new file mode 100644 index 0000000..8295312 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniEngineRuntimeClasses.h @@ -0,0 +1,10 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#pragma once + + + diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniEngineRuntimeCommon.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniEngineRuntimeCommon.gen.cpp new file mode 100644 index 0000000..1135a4a --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniEngineRuntimeCommon.gen.cpp @@ -0,0 +1,739 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Public/HoudiniEngineRuntimeCommon.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniEngineRuntimeCommon() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniProxyRefineRequestResult(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniProxyRefineResult(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EPDGBakePackageReplaceModeOption(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EPDGBakeSelectionOption(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniLandscapeExportType(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveMethod(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveType(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniOutputType(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniInputType(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniLandscapeOutputBakeType(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniEngineBakeOption(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRampInterpolationType(); +// End Cross Module References + static UEnum* EHoudiniProxyRefineRequestResult_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniProxyRefineRequestResult, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniProxyRefineRequestResult")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniProxyRefineRequestResult_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniProxyRefineRequestResult(EHoudiniProxyRefineRequestResult_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniProxyRefineRequestResult"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniProxyRefineRequestResult_Hash() { return 1554539443U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniProxyRefineRequestResult() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniProxyRefineRequestResult"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniProxyRefineRequestResult_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniProxyRefineRequestResult::Invalid", (int64)EHoudiniProxyRefineRequestResult::Invalid }, + { "EHoudiniProxyRefineRequestResult::None", (int64)EHoudiniProxyRefineRequestResult::None }, + { "EHoudiniProxyRefineRequestResult::PendingCooks", (int64)EHoudiniProxyRefineRequestResult::PendingCooks }, + { "EHoudiniProxyRefineRequestResult::Refined", (int64)EHoudiniProxyRefineRequestResult::Refined }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Comment", "// When attempting to refine proxy mesh outputs it is a possible that a cook is needed. \n// This enum defines the possible return values on a request to refine proxies.\n" }, + { "Invalid.Name", "EHoudiniProxyRefineRequestResult::Invalid" }, + { "ModuleRelativePath", "Public/HoudiniEngineRuntimeCommon.h" }, + { "None.Comment", "// No refinement is needed\n" }, + { "None.Name", "EHoudiniProxyRefineRequestResult::None" }, + { "None.ToolTip", "No refinement is needed" }, + { "PendingCooks.Comment", "// A cook is needed, refinement will commence automatically after the cook\n" }, + { "PendingCooks.Name", "EHoudiniProxyRefineRequestResult::PendingCooks" }, + { "PendingCooks.ToolTip", "A cook is needed, refinement will commence automatically after the cook" }, + { "Refined.Comment", "// Successfully refined\n" }, + { "Refined.Name", "EHoudiniProxyRefineRequestResult::Refined" }, + { "Refined.ToolTip", "Successfully refined" }, + { "ToolTip", "When attempting to refine proxy mesh outputs it is a possible that a cook is needed.\nThis enum defines the possible return values on a request to refine proxies." }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniProxyRefineRequestResult", + "EHoudiniProxyRefineRequestResult", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + static UEnum* EHoudiniProxyRefineResult_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniProxyRefineResult, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniProxyRefineResult")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniProxyRefineResult_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniProxyRefineResult(EHoudiniProxyRefineResult_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniProxyRefineResult"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniProxyRefineResult_Hash() { return 4168522929U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniProxyRefineResult() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniProxyRefineResult"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniProxyRefineResult_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniProxyRefineResult::Invalid", (int64)EHoudiniProxyRefineResult::Invalid }, + { "EHoudiniProxyRefineResult::Failed", (int64)EHoudiniProxyRefineResult::Failed }, + { "EHoudiniProxyRefineResult::Success", (int64)EHoudiniProxyRefineResult::Success }, + { "EHoudiniProxyRefineResult::Skipped", (int64)EHoudiniProxyRefineResult::Skipped }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Comment", "// When attempting to refine proxy mesh outputs it is a possible that a cook is needed. \n// This enum defines the possible return values on a request to refine proxies.\n" }, + { "Failed.Comment", "// Refinement (or cook if needed) failed\n" }, + { "Failed.Name", "EHoudiniProxyRefineResult::Failed" }, + { "Failed.ToolTip", "Refinement (or cook if needed) failed" }, + { "Invalid.Name", "EHoudiniProxyRefineResult::Invalid" }, + { "ModuleRelativePath", "Public/HoudiniEngineRuntimeCommon.h" }, + { "Skipped.Comment", "// Refinement was skipped, either it was not necessary or the operation was cancelled by the user\n" }, + { "Skipped.Name", "EHoudiniProxyRefineResult::Skipped" }, + { "Skipped.ToolTip", "Refinement was skipped, either it was not necessary or the operation was cancelled by the user" }, + { "Success.Comment", "// Refinement completed successfully\n" }, + { "Success.Name", "EHoudiniProxyRefineResult::Success" }, + { "Success.ToolTip", "Refinement completed successfully" }, + { "ToolTip", "When attempting to refine proxy mesh outputs it is a possible that a cook is needed.\nThis enum defines the possible return values on a request to refine proxies." }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniProxyRefineResult", + "EHoudiniProxyRefineResult", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } +#if WITH_EDITORONLY_DATA + static UEnum* EPDGBakePackageReplaceModeOption_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EPDGBakePackageReplaceModeOption, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EPDGBakePackageReplaceModeOption")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EPDGBakePackageReplaceModeOption_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EPDGBakePackageReplaceModeOption(EPDGBakePackageReplaceModeOption_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EPDGBakePackageReplaceModeOption"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EPDGBakePackageReplaceModeOption_Hash() { return 3020953366U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EPDGBakePackageReplaceModeOption() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EPDGBakePackageReplaceModeOption"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EPDGBakePackageReplaceModeOption_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EPDGBakePackageReplaceModeOption::CreateNewAssets", (int64)EPDGBakePackageReplaceModeOption::CreateNewAssets }, + { "EPDGBakePackageReplaceModeOption::ReplaceExistingAssets", (int64)EPDGBakePackageReplaceModeOption::ReplaceExistingAssets }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "CreateNewAssets.Name", "EPDGBakePackageReplaceModeOption::CreateNewAssets" }, + { "ModuleRelativePath", "Public/HoudiniEngineRuntimeCommon.h" }, + { "ReplaceExistingAssets.Name", "EPDGBakePackageReplaceModeOption::ReplaceExistingAssets" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EPDGBakePackageReplaceModeOption", + "EPDGBakePackageReplaceModeOption", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } +#endif // WITH_EDITORONLY_DATA +#if WITH_EDITORONLY_DATA + static UEnum* EPDGBakeSelectionOption_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EPDGBakeSelectionOption, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EPDGBakeSelectionOption")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EPDGBakeSelectionOption_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EPDGBakeSelectionOption(EPDGBakeSelectionOption_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EPDGBakeSelectionOption"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EPDGBakeSelectionOption_Hash() { return 3294508019U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EPDGBakeSelectionOption() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EPDGBakeSelectionOption"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EPDGBakeSelectionOption_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EPDGBakeSelectionOption::All", (int64)EPDGBakeSelectionOption::All }, + { "EPDGBakeSelectionOption::SelectedNetwork", (int64)EPDGBakeSelectionOption::SelectedNetwork }, + { "EPDGBakeSelectionOption::SelectedNode", (int64)EPDGBakeSelectionOption::SelectedNode }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "All.Name", "EPDGBakeSelectionOption::All" }, + { "ModuleRelativePath", "Public/HoudiniEngineRuntimeCommon.h" }, + { "SelectedNetwork.Name", "EPDGBakeSelectionOption::SelectedNetwork" }, + { "SelectedNode.Name", "EPDGBakeSelectionOption::SelectedNode" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EPDGBakeSelectionOption", + "EPDGBakeSelectionOption", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } +#endif // WITH_EDITORONLY_DATA + static UEnum* EHoudiniLandscapeExportType_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniLandscapeExportType, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniLandscapeExportType")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniLandscapeExportType_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniLandscapeExportType(EHoudiniLandscapeExportType_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniLandscapeExportType"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniLandscapeExportType_Hash() { return 3115933971U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniLandscapeExportType() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniLandscapeExportType"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniLandscapeExportType_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniLandscapeExportType::Heightfield", (int64)EHoudiniLandscapeExportType::Heightfield }, + { "EHoudiniLandscapeExportType::Mesh", (int64)EHoudiniLandscapeExportType::Mesh }, + { "EHoudiniLandscapeExportType::Points", (int64)EHoudiniLandscapeExportType::Points }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Heightfield.Name", "EHoudiniLandscapeExportType::Heightfield" }, + { "Mesh.Name", "EHoudiniLandscapeExportType::Mesh" }, + { "ModuleRelativePath", "Public/HoudiniEngineRuntimeCommon.h" }, + { "Points.Name", "EHoudiniLandscapeExportType::Points" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniLandscapeExportType", + "EHoudiniLandscapeExportType", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + static UEnum* EHoudiniCurveMethod_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveMethod, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniCurveMethod")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniCurveMethod_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniCurveMethod(EHoudiniCurveMethod_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniCurveMethod"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveMethod_Hash() { return 1426237419U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveMethod() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniCurveMethod"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveMethod_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniCurveMethod::Invalid", (int64)EHoudiniCurveMethod::Invalid }, + { "EHoudiniCurveMethod::CVs", (int64)EHoudiniCurveMethod::CVs }, + { "EHoudiniCurveMethod::Breakpoints", (int64)EHoudiniCurveMethod::Breakpoints }, + { "EHoudiniCurveMethod::Freehand", (int64)EHoudiniCurveMethod::Freehand }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Breakpoints.Name", "EHoudiniCurveMethod::Breakpoints" }, + { "CVs.Name", "EHoudiniCurveMethod::CVs" }, + { "Freehand.Name", "EHoudiniCurveMethod::Freehand" }, + { "Invalid.Name", "EHoudiniCurveMethod::Invalid" }, + { "ModuleRelativePath", "Public/HoudiniEngineRuntimeCommon.h" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniCurveMethod", + "EHoudiniCurveMethod", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + static UEnum* EHoudiniCurveType_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveType, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniCurveType")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniCurveType_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniCurveType(EHoudiniCurveType_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniCurveType"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveType_Hash() { return 2520974121U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveType() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniCurveType"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveType_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniCurveType::Invalid", (int64)EHoudiniCurveType::Invalid }, + { "EHoudiniCurveType::Polygon", (int64)EHoudiniCurveType::Polygon }, + { "EHoudiniCurveType::Nurbs", (int64)EHoudiniCurveType::Nurbs }, + { "EHoudiniCurveType::Bezier", (int64)EHoudiniCurveType::Bezier }, + { "EHoudiniCurveType::Points", (int64)EHoudiniCurveType::Points }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Bezier.Name", "EHoudiniCurveType::Bezier" }, + { "Invalid.Name", "EHoudiniCurveType::Invalid" }, + { "ModuleRelativePath", "Public/HoudiniEngineRuntimeCommon.h" }, + { "Nurbs.Name", "EHoudiniCurveType::Nurbs" }, + { "Points.Name", "EHoudiniCurveType::Points" }, + { "Polygon.Name", "EHoudiniCurveType::Polygon" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniCurveType", + "EHoudiniCurveType", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + static UEnum* EHoudiniOutputType_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniOutputType, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniOutputType")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniOutputType_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniOutputType(EHoudiniOutputType_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniOutputType"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniOutputType_Hash() { return 3198182755U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniOutputType() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniOutputType"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniOutputType_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniOutputType::Invalid", (int64)EHoudiniOutputType::Invalid }, + { "EHoudiniOutputType::Mesh", (int64)EHoudiniOutputType::Mesh }, + { "EHoudiniOutputType::Instancer", (int64)EHoudiniOutputType::Instancer }, + { "EHoudiniOutputType::Landscape", (int64)EHoudiniOutputType::Landscape }, + { "EHoudiniOutputType::Curve", (int64)EHoudiniOutputType::Curve }, + { "EHoudiniOutputType::Skeletal", (int64)EHoudiniOutputType::Skeletal }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Curve.Name", "EHoudiniOutputType::Curve" }, + { "Instancer.Name", "EHoudiniOutputType::Instancer" }, + { "Invalid.Name", "EHoudiniOutputType::Invalid" }, + { "Landscape.Name", "EHoudiniOutputType::Landscape" }, + { "Mesh.Name", "EHoudiniOutputType::Mesh" }, + { "ModuleRelativePath", "Public/HoudiniEngineRuntimeCommon.h" }, + { "Skeletal.Name", "EHoudiniOutputType::Skeletal" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniOutputType", + "EHoudiniOutputType", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + static UEnum* EHoudiniInputType_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniInputType, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniInputType")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniInputType_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniInputType(EHoudiniInputType_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniInputType"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniInputType_Hash() { return 3570870429U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniInputType() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniInputType"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniInputType_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniInputType::Invalid", (int64)EHoudiniInputType::Invalid }, + { "EHoudiniInputType::Geometry", (int64)EHoudiniInputType::Geometry }, + { "EHoudiniInputType::Curve", (int64)EHoudiniInputType::Curve }, + { "EHoudiniInputType::Asset", (int64)EHoudiniInputType::Asset }, + { "EHoudiniInputType::Landscape", (int64)EHoudiniInputType::Landscape }, + { "EHoudiniInputType::World", (int64)EHoudiniInputType::World }, + { "EHoudiniInputType::Skeletal", (int64)EHoudiniInputType::Skeletal }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Asset.Name", "EHoudiniInputType::Asset" }, + { "Curve.Name", "EHoudiniInputType::Curve" }, + { "Geometry.Name", "EHoudiniInputType::Geometry" }, + { "Invalid.Name", "EHoudiniInputType::Invalid" }, + { "Landscape.Name", "EHoudiniInputType::Landscape" }, + { "ModuleRelativePath", "Public/HoudiniEngineRuntimeCommon.h" }, + { "Skeletal.Name", "EHoudiniInputType::Skeletal" }, + { "World.Name", "EHoudiniInputType::World" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniInputType", + "EHoudiniInputType", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + static UEnum* EHoudiniLandscapeOutputBakeType_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniLandscapeOutputBakeType, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniLandscapeOutputBakeType")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniLandscapeOutputBakeType_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniLandscapeOutputBakeType(EHoudiniLandscapeOutputBakeType_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniLandscapeOutputBakeType"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniLandscapeOutputBakeType_Hash() { return 1307561568U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniLandscapeOutputBakeType() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniLandscapeOutputBakeType"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniLandscapeOutputBakeType_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniLandscapeOutputBakeType::Detachment", (int64)EHoudiniLandscapeOutputBakeType::Detachment }, + { "EHoudiniLandscapeOutputBakeType::BakeToImage", (int64)EHoudiniLandscapeOutputBakeType::BakeToImage }, + { "EHoudiniLandscapeOutputBakeType::BakeToWorld", (int64)EHoudiniLandscapeOutputBakeType::BakeToWorld }, + { "EHoudiniLandscapeOutputBakeType::InValid", (int64)EHoudiniLandscapeOutputBakeType::InValid }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "BakeToImage.Name", "EHoudiniLandscapeOutputBakeType::BakeToImage" }, + { "BakeToWorld.Name", "EHoudiniLandscapeOutputBakeType::BakeToWorld" }, + { "Detachment.Name", "EHoudiniLandscapeOutputBakeType::Detachment" }, + { "InValid.Name", "EHoudiniLandscapeOutputBakeType::InValid" }, + { "ModuleRelativePath", "Public/HoudiniEngineRuntimeCommon.h" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniLandscapeOutputBakeType", + "EHoudiniLandscapeOutputBakeType", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } +#if WITH_EDITORONLY_DATA + static UEnum* EHoudiniEngineBakeOption_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniEngineBakeOption, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniEngineBakeOption")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniEngineBakeOption_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniEngineBakeOption(EHoudiniEngineBakeOption_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniEngineBakeOption"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniEngineBakeOption_Hash() { return 3911340300U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniEngineBakeOption() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniEngineBakeOption"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniEngineBakeOption_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniEngineBakeOption::ToActor", (int64)EHoudiniEngineBakeOption::ToActor }, + { "EHoudiniEngineBakeOption::ToBlueprint", (int64)EHoudiniEngineBakeOption::ToBlueprint }, + { "EHoudiniEngineBakeOption::ToFoliage", (int64)EHoudiniEngineBakeOption::ToFoliage }, + { "EHoudiniEngineBakeOption::ToWorldOutliner", (int64)EHoudiniEngineBakeOption::ToWorldOutliner }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "ModuleRelativePath", "Public/HoudiniEngineRuntimeCommon.h" }, + { "ToActor.Name", "EHoudiniEngineBakeOption::ToActor" }, + { "ToBlueprint.Name", "EHoudiniEngineBakeOption::ToBlueprint" }, + { "ToFoliage.Name", "EHoudiniEngineBakeOption::ToFoliage" }, + { "ToWorldOutliner.Name", "EHoudiniEngineBakeOption::ToWorldOutliner" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniEngineBakeOption", + "EHoudiniEngineBakeOption", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } +#endif // WITH_EDITORONLY_DATA + static UEnum* EHoudiniRampInterpolationType_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRampInterpolationType, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniRampInterpolationType")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniRampInterpolationType_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniRampInterpolationType(EHoudiniRampInterpolationType_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniRampInterpolationType"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRampInterpolationType_Hash() { return 3597696441U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRampInterpolationType() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniRampInterpolationType"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRampInterpolationType_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniRampInterpolationType::InValid", (int64)EHoudiniRampInterpolationType::InValid }, + { "EHoudiniRampInterpolationType::CONSTANT", (int64)EHoudiniRampInterpolationType::CONSTANT }, + { "EHoudiniRampInterpolationType::LINEAR", (int64)EHoudiniRampInterpolationType::LINEAR }, + { "EHoudiniRampInterpolationType::CATMULL_ROM", (int64)EHoudiniRampInterpolationType::CATMULL_ROM }, + { "EHoudiniRampInterpolationType::MONOTONE_CUBIC", (int64)EHoudiniRampInterpolationType::MONOTONE_CUBIC }, + { "EHoudiniRampInterpolationType::BEZIER", (int64)EHoudiniRampInterpolationType::BEZIER }, + { "EHoudiniRampInterpolationType::BSPLINE", (int64)EHoudiniRampInterpolationType::BSPLINE }, + { "EHoudiniRampInterpolationType::HERMITE", (int64)EHoudiniRampInterpolationType::HERMITE }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "BEZIER.Name", "EHoudiniRampInterpolationType::BEZIER" }, + { "BSPLINE.Name", "EHoudiniRampInterpolationType::BSPLINE" }, + { "CATMULL_ROM.Name", "EHoudiniRampInterpolationType::CATMULL_ROM" }, + { "CONSTANT.Name", "EHoudiniRampInterpolationType::CONSTANT" }, + { "HERMITE.Name", "EHoudiniRampInterpolationType::HERMITE" }, + { "InValid.Name", "EHoudiniRampInterpolationType::InValid" }, + { "LINEAR.Name", "EHoudiniRampInterpolationType::LINEAR" }, + { "ModuleRelativePath", "Public/HoudiniEngineRuntimeCommon.h" }, + { "MONOTONE_CUBIC.Name", "EHoudiniRampInterpolationType::MONOTONE_CUBIC" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniRampInterpolationType", + "EHoudiniRampInterpolationType", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniEngineRuntimeCommon.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniEngineRuntimeCommon.generated.h new file mode 100644 index 0000000..33612c7 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniEngineRuntimeCommon.generated.h @@ -0,0 +1,134 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniEngineRuntimeCommon_generated_h +#error "HoudiniEngineRuntimeCommon.generated.h already included, missing '#pragma once' in HoudiniEngineRuntimeCommon.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniEngineRuntimeCommon_generated_h + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Public_HoudiniEngineRuntimeCommon_h + + +#define FOREACH_ENUM_EHOUDINIPROXYREFINEREQUESTRESULT(op) \ + op(EHoudiniProxyRefineRequestResult::Invalid) \ + op(EHoudiniProxyRefineRequestResult::None) \ + op(EHoudiniProxyRefineRequestResult::PendingCooks) \ + op(EHoudiniProxyRefineRequestResult::Refined) + +enum class EHoudiniProxyRefineRequestResult : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_EHOUDINIPROXYREFINERESULT(op) \ + op(EHoudiniProxyRefineResult::Invalid) \ + op(EHoudiniProxyRefineResult::Failed) \ + op(EHoudiniProxyRefineResult::Success) \ + op(EHoudiniProxyRefineResult::Skipped) + +enum class EHoudiniProxyRefineResult : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_EPDGBAKEPACKAGEREPLACEMODEOPTION(op) \ + op(EPDGBakePackageReplaceModeOption::CreateNewAssets) \ + op(EPDGBakePackageReplaceModeOption::ReplaceExistingAssets) + +enum class EPDGBakePackageReplaceModeOption : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_EPDGBAKESELECTIONOPTION(op) \ + op(EPDGBakeSelectionOption::All) \ + op(EPDGBakeSelectionOption::SelectedNetwork) \ + op(EPDGBakeSelectionOption::SelectedNode) + +enum class EPDGBakeSelectionOption : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_EHOUDINILANDSCAPEEXPORTTYPE(op) \ + op(EHoudiniLandscapeExportType::Heightfield) \ + op(EHoudiniLandscapeExportType::Mesh) \ + op(EHoudiniLandscapeExportType::Points) + +enum class EHoudiniLandscapeExportType : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_EHOUDINICURVEMETHOD(op) \ + op(EHoudiniCurveMethod::Invalid) \ + op(EHoudiniCurveMethod::CVs) \ + op(EHoudiniCurveMethod::Breakpoints) \ + op(EHoudiniCurveMethod::Freehand) + +enum class EHoudiniCurveMethod : int8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_EHOUDINICURVETYPE(op) \ + op(EHoudiniCurveType::Invalid) \ + op(EHoudiniCurveType::Polygon) \ + op(EHoudiniCurveType::Nurbs) \ + op(EHoudiniCurveType::Bezier) \ + op(EHoudiniCurveType::Points) + +enum class EHoudiniCurveType : int8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_EHOUDINIOUTPUTTYPE(op) \ + op(EHoudiniOutputType::Invalid) \ + op(EHoudiniOutputType::Mesh) \ + op(EHoudiniOutputType::Instancer) \ + op(EHoudiniOutputType::Landscape) \ + op(EHoudiniOutputType::Curve) \ + op(EHoudiniOutputType::Skeletal) + +enum class EHoudiniOutputType : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_EHOUDINIINPUTTYPE(op) \ + op(EHoudiniInputType::Invalid) \ + op(EHoudiniInputType::Geometry) \ + op(EHoudiniInputType::Curve) \ + op(EHoudiniInputType::Asset) \ + op(EHoudiniInputType::Landscape) \ + op(EHoudiniInputType::World) \ + op(EHoudiniInputType::Skeletal) + +enum class EHoudiniInputType : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_EHOUDINILANDSCAPEOUTPUTBAKETYPE(op) \ + op(EHoudiniLandscapeOutputBakeType::Detachment) \ + op(EHoudiniLandscapeOutputBakeType::BakeToImage) \ + op(EHoudiniLandscapeOutputBakeType::BakeToWorld) \ + op(EHoudiniLandscapeOutputBakeType::InValid) + +enum class EHoudiniLandscapeOutputBakeType : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_EHOUDINIENGINEBAKEOPTION(op) \ + op(EHoudiniEngineBakeOption::ToActor) \ + op(EHoudiniEngineBakeOption::ToBlueprint) \ + op(EHoudiniEngineBakeOption::ToFoliage) \ + op(EHoudiniEngineBakeOption::ToWorldOutliner) + +enum class EHoudiniEngineBakeOption : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_EHOUDINIRAMPINTERPOLATIONTYPE(op) \ + op(EHoudiniRampInterpolationType::InValid) \ + op(EHoudiniRampInterpolationType::CONSTANT) \ + op(EHoudiniRampInterpolationType::LINEAR) \ + op(EHoudiniRampInterpolationType::CATMULL_ROM) \ + op(EHoudiniRampInterpolationType::MONOTONE_CUBIC) \ + op(EHoudiniRampInterpolationType::BEZIER) \ + op(EHoudiniRampInterpolationType::BSPLINE) \ + op(EHoudiniRampInterpolationType::HERMITE) + +enum class EHoudiniRampInterpolationType : int8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniGenericAttribute.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniGenericAttribute.gen.cpp new file mode 100644 index 0000000..81f80a2 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniGenericAttribute.gen.cpp @@ -0,0 +1,316 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniGenericAttribute.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniGenericAttribute() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EAttribOwner(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EAttribStorageType(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniGenericAttribute(); +// End Cross Module References + static UEnum* EAttribOwner_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EAttribOwner, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EAttribOwner")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EAttribOwner_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EAttribOwner(EAttribOwner_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EAttribOwner"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EAttribOwner_Hash() { return 3889680197U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EAttribOwner() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EAttribOwner"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EAttribOwner_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EAttribOwner::Invalid", (int64)EAttribOwner::Invalid }, + { "EAttribOwner::Vertex", (int64)EAttribOwner::Vertex }, + { "EAttribOwner::Point", (int64)EAttribOwner::Point }, + { "EAttribOwner::Prim", (int64)EAttribOwner::Prim }, + { "EAttribOwner::Detail", (int64)EAttribOwner::Detail }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Detail.Name", "EAttribOwner::Detail" }, + { "Invalid.Name", "EAttribOwner::Invalid" }, + { "ModuleRelativePath", "Private/HoudiniGenericAttribute.h" }, + { "Point.Name", "EAttribOwner::Point" }, + { "Prim.Name", "EAttribOwner::Prim" }, + { "Vertex.Name", "EAttribOwner::Vertex" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EAttribOwner", + "EAttribOwner", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + static UEnum* EAttribStorageType_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EAttribStorageType, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EAttribStorageType")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EAttribStorageType_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EAttribStorageType(EAttribStorageType_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EAttribStorageType"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EAttribStorageType_Hash() { return 371357933U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EAttribStorageType() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EAttribStorageType"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EAttribStorageType_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EAttribStorageType::Invalid", (int64)EAttribStorageType::Invalid }, + { "EAttribStorageType::INT", (int64)EAttribStorageType::INT }, + { "EAttribStorageType::INT64", (int64)EAttribStorageType::INT64 }, + { "EAttribStorageType::FLOAT", (int64)EAttribStorageType::FLOAT }, + { "EAttribStorageType::FLOAT64", (int64)EAttribStorageType::FLOAT64 }, + { "EAttribStorageType::STRING", (int64)EAttribStorageType::STRING }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "FLOAT.Name", "EAttribStorageType::FLOAT" }, + { "FLOAT64.Name", "EAttribStorageType::FLOAT64" }, + { "INT.Name", "EAttribStorageType::INT" }, + { "INT64.Name", "EAttribStorageType::INT64" }, + { "Invalid.Name", "EAttribStorageType::Invalid" }, + { "ModuleRelativePath", "Private/HoudiniGenericAttribute.h" }, + { "STRING.Name", "EAttribStorageType::STRING" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EAttribStorageType", + "EAttribStorageType", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } +class UScriptStruct* FHoudiniGenericAttribute::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniGenericAttribute, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("HoudiniGenericAttribute"), sizeof(FHoudiniGenericAttribute), Get_Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FHoudiniGenericAttribute::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniGenericAttribute(FHoudiniGenericAttribute::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("HoudiniGenericAttribute"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniGenericAttribute +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniGenericAttribute() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniGenericAttribute")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniGenericAttribute; + struct Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_StringValues_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_StringValues; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_StringValues_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_IntValues_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_IntValues; + static const UE4CodeGen_Private::FInt64PropertyParams NewProp_IntValues_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DoubleValues_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_DoubleValues; + static const UE4CodeGen_Private::FDoublePropertyParams NewProp_DoubleValues_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AttributeTupleSize_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_AttributeTupleSize; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AttributeCount_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_AttributeCount; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AttributeOwner_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_AttributeOwner; + static const UE4CodeGen_Private::FInt8PropertyParams NewProp_AttributeOwner_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AttributeType_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_AttributeType; + static const UE4CodeGen_Private::FInt8PropertyParams NewProp_AttributeType_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AttributeName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_AttributeName; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniGenericAttribute.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_StringValues_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniGenericAttribute.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_StringValues = { "StringValues", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniGenericAttribute, StringValues), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_StringValues_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_StringValues_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_StringValues_Inner = { "StringValues", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_IntValues_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniGenericAttribute.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_IntValues = { "IntValues", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniGenericAttribute, IntValues), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_IntValues_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_IntValues_MetaData)) }; + const UE4CodeGen_Private::FInt64PropertyParams Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_IntValues_Inner = { "IntValues", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int64, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_DoubleValues_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniGenericAttribute.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_DoubleValues = { "DoubleValues", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniGenericAttribute, DoubleValues), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_DoubleValues_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_DoubleValues_MetaData)) }; + const UE4CodeGen_Private::FDoublePropertyParams Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_DoubleValues_Inner = { "DoubleValues", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Double, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeTupleSize_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniGenericAttribute.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeTupleSize = { "AttributeTupleSize", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniGenericAttribute, AttributeTupleSize), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeTupleSize_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeTupleSize_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeCount_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniGenericAttribute.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeCount = { "AttributeCount", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniGenericAttribute, AttributeCount), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeCount_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeCount_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeOwner_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniGenericAttribute.h" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeOwner = { "AttributeOwner", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniGenericAttribute, AttributeOwner), Z_Construct_UEnum_HoudiniEngineRuntime_EAttribOwner, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeOwner_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeOwner_MetaData)) }; + const UE4CodeGen_Private::FInt8PropertyParams Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeOwner_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int8, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeType_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniGenericAttribute.h" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeType = { "AttributeType", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniGenericAttribute, AttributeType), Z_Construct_UEnum_HoudiniEngineRuntime_EAttribStorageType, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeType_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeType_MetaData)) }; + const UE4CodeGen_Private::FInt8PropertyParams Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int8, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeName_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniGenericAttribute.h" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeName = { "AttributeName", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniGenericAttribute, AttributeName), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeName_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeName_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_StringValues, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_StringValues_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_IntValues, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_IntValues_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_DoubleValues, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_DoubleValues_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeTupleSize, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeCount, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeOwner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeOwner_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeType, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeType_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::NewProp_AttributeName, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + &NewStructOps, + "HoudiniGenericAttribute", + sizeof(FHoudiniGenericAttribute), + alignof(FHoudiniGenericAttribute), + Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniGenericAttribute() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniGenericAttribute"), sizeof(FHoudiniGenericAttribute), Get_Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Hash() { return 2962474850U; } +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniGenericAttribute.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniGenericAttribute.generated.h new file mode 100644 index 0000000..54c3e98 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniGenericAttribute.generated.h @@ -0,0 +1,48 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniGenericAttribute_generated_h +#error "HoudiniGenericAttribute.generated.h already included, missing '#pragma once' in HoudiniGenericAttribute.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniGenericAttribute_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniGenericAttribute_h_57_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniGenericAttribute_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniGenericAttribute_h + + +#define FOREACH_ENUM_EATTRIBOWNER(op) \ + op(EAttribOwner::Invalid) \ + op(EAttribOwner::Vertex) \ + op(EAttribOwner::Point) \ + op(EAttribOwner::Prim) \ + op(EAttribOwner::Detail) + +enum class EAttribOwner : int8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_EATTRIBSTORAGETYPE(op) \ + op(EAttribStorageType::Invalid) \ + op(EAttribStorageType::INT) \ + op(EAttribStorageType::INT64) \ + op(EAttribStorageType::FLOAT) \ + op(EAttribStorageType::FLOAT64) \ + op(EAttribStorageType::STRING) + +enum class EAttribStorageType : int8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniGeoPartObject.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniGeoPartObject.gen.cpp new file mode 100644 index 0000000..3709959 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniGeoPartObject.gen.cpp @@ -0,0 +1,1052 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniGeoPartObject.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniGeoPartObject() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniInstancerType(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniPartType(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniGeoType(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniGeoPartObject(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniMeshSocket(); + COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FTransform(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniCurveInfo(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniVolumeInfo(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniPartInfo(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniGeoInfo(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniObjectInfo(); +// End Cross Module References + static UEnum* EHoudiniInstancerType_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniInstancerType, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniInstancerType")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniInstancerType_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniInstancerType(EHoudiniInstancerType_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniInstancerType"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniInstancerType_Hash() { return 3116302758U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniInstancerType() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniInstancerType"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniInstancerType_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniInstancerType::Invalid", (int64)EHoudiniInstancerType::Invalid }, + { "EHoudiniInstancerType::ObjectInstancer", (int64)EHoudiniInstancerType::ObjectInstancer }, + { "EHoudiniInstancerType::PackedPrimitive", (int64)EHoudiniInstancerType::PackedPrimitive }, + { "EHoudiniInstancerType::AttributeInstancer", (int64)EHoudiniInstancerType::AttributeInstancer }, + { "EHoudiniInstancerType::OldSchoolAttributeInstancer", (int64)EHoudiniInstancerType::OldSchoolAttributeInstancer }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "AttributeInstancer.Name", "EHoudiniInstancerType::AttributeInstancer" }, + { "Invalid.Name", "EHoudiniInstancerType::Invalid" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "ObjectInstancer.Name", "EHoudiniInstancerType::ObjectInstancer" }, + { "OldSchoolAttributeInstancer.Name", "EHoudiniInstancerType::OldSchoolAttributeInstancer" }, + { "PackedPrimitive.Name", "EHoudiniInstancerType::PackedPrimitive" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniInstancerType", + "EHoudiniInstancerType", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + static UEnum* EHoudiniPartType_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniPartType, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniPartType")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniPartType_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniPartType(EHoudiniPartType_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniPartType"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniPartType_Hash() { return 3486976702U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniPartType() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniPartType"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniPartType_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniPartType::Invalid", (int64)EHoudiniPartType::Invalid }, + { "EHoudiniPartType::Mesh", (int64)EHoudiniPartType::Mesh }, + { "EHoudiniPartType::Instancer", (int64)EHoudiniPartType::Instancer }, + { "EHoudiniPartType::Curve", (int64)EHoudiniPartType::Curve }, + { "EHoudiniPartType::Volume", (int64)EHoudiniPartType::Volume }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Curve.Name", "EHoudiniPartType::Curve" }, + { "Instancer.Name", "EHoudiniPartType::Instancer" }, + { "Invalid.Name", "EHoudiniPartType::Invalid" }, + { "Mesh.Name", "EHoudiniPartType::Mesh" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "Volume.Name", "EHoudiniPartType::Volume" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniPartType", + "EHoudiniPartType", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + static UEnum* EHoudiniGeoType_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniGeoType, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniGeoType")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniGeoType_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniGeoType(EHoudiniGeoType_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniGeoType"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniGeoType_Hash() { return 2566501704U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniGeoType() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniGeoType"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniGeoType_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniGeoType::Invalid", (int64)EHoudiniGeoType::Invalid }, + { "EHoudiniGeoType::Default", (int64)EHoudiniGeoType::Default }, + { "EHoudiniGeoType::Intermediate", (int64)EHoudiniGeoType::Intermediate }, + { "EHoudiniGeoType::Input", (int64)EHoudiniGeoType::Input }, + { "EHoudiniGeoType::Curve", (int64)EHoudiniGeoType::Curve }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Curve.Name", "EHoudiniGeoType::Curve" }, + { "Default.Name", "EHoudiniGeoType::Default" }, + { "Input.Name", "EHoudiniGeoType::Input" }, + { "Intermediate.Name", "EHoudiniGeoType::Intermediate" }, + { "Invalid.Name", "EHoudiniGeoType::Invalid" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniGeoType", + "EHoudiniGeoType", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } +class UScriptStruct* FHoudiniGeoPartObject::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniGeoPartObject, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("HoudiniGeoPartObject"), sizeof(FHoudiniGeoPartObject), Get_Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FHoudiniGeoPartObject::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniGeoPartObject(FHoudiniGeoPartObject::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("HoudiniGeoPartObject"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniGeoPartObject +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniGeoPartObject() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniGeoPartObject")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniGeoPartObject; + struct Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AllMeshSockets_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_AllMeshSockets; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_AllMeshSockets_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasMaterialsChanged_MetaData[]; +#endif + static void NewProp_bHasMaterialsChanged_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasMaterialsChanged; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasTransformChanged_MetaData[]; +#endif + static void NewProp_bHasTransformChanged_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasTransformChanged; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasPartChanged_MetaData[]; +#endif + static void NewProp_bHasPartChanged_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasPartChanged; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasGeoChanged_MetaData[]; +#endif + static void NewProp_bHasGeoChanged_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasGeoChanged; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsInstanced_MetaData[]; +#endif + static void NewProp_bIsInstanced_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsInstanced; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsTemplated_MetaData[]; +#endif + static void NewProp_bIsTemplated_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsTemplated; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsEditable_MetaData[]; +#endif + static void NewProp_bIsEditable_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsEditable; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsVisible_MetaData[]; +#endif + static void NewProp_bIsVisible_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsVisible; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_VolumeTileIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_VolumeTileIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_VolumeName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_VolumeName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InstancerType_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_InstancerType; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_InstancerType_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Type_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Type; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_Type_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_NodePath_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_NodePath; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_TransformMatrix_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_TransformMatrix; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SplitGroups_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_SplitGroups; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_SplitGroups_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasCustomPartName_MetaData[]; +#endif + static void NewProp_bHasCustomPartName_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasCustomPartName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PartName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_PartName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PartId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_PartId; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeoId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_GeoId; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ObjectName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_ObjectName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ObjectId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_ObjectId; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AssetName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_AssetName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AssetId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_AssetId; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::Struct_MetaDataParams[] = { + { "Comment", "/*\nUSTRUCT()\nstruct HOUDINIENGINERUNTIME_API FHoudiniSplitDataCache\n{\n\x09GENERATED_USTRUCT_BODY()\n\n\x09UPROPERTY()\n\x09""FString SplitName;\n\x09//UPROPERTY()\n\x09//FHoudiniOutputObjectIdentifier SplitIdentifier;\n\x09//EHoudiniSplitType SplitType;\n\n\x09UPROPERTY()\n\x09TArray Positions;\n\x09UPROPERTY()\n\x09TArray Indices;\n\n\x09UPROPERTY()\n\x09TArray Normals;\n\x09UPROPERTY()\n\x09TArray Tangents;\n\x09UPROPERTY()\n\x09TArray Binormals;\n\x09\n\x09UPROPERTY()\n\x09TArray Colors;\n\n\x09//UPROPERTY()\n\x09//TArray> UVs;\n\x09\n\x09//TArray EdgeHardnesses;\x09\n\x09UPROPERTY()\n\x09TArray FaceSmoothingMasks;\n\x09UPROPERTY()\n\x09TArray LightMapResolutions;\n\n\x09UPROPERTY()\n\x09TArray MaterialIndices;\n\x09UPROPERTY()\n\x09TArray Materials;\n\n\x09UPROPERTY()\n\x09""float lod_screensize;\n\n\x09UPROPERTY()\n\x09""FKAggregateGeom AggregateCollisions;\n};\n*/" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "ToolTip", "USTRUCT()\nstruct HOUDINIENGINERUNTIME_API FHoudiniSplitDataCache\n{\n GENERATED_USTRUCT_BODY()\n\n UPROPERTY()\n FString SplitName;\n //UPROPERTY()\n //FHoudiniOutputObjectIdentifier SplitIdentifier;\n //EHoudiniSplitType SplitType;\n\n UPROPERTY()\n TArray Positions;\n UPROPERTY()\n TArray Indices;\n\n UPROPERTY()\n TArray Normals;\n UPROPERTY()\n TArray Tangents;\n UPROPERTY()\n TArray Binormals;\n\n UPROPERTY()\n TArray Colors;\n\n //UPROPERTY()\n //TArray> UVs;\n\n //TArray EdgeHardnesses;\n UPROPERTY()\n TArray FaceSmoothingMasks;\n UPROPERTY()\n TArray LightMapResolutions;\n\n UPROPERTY()\n TArray MaterialIndices;\n UPROPERTY()\n TArray Materials;\n\n UPROPERTY()\n float lod_screensize;\n\n UPROPERTY()\n FKAggregateGeom AggregateCollisions;\n};" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_AllMeshSockets_MetaData[] = { + { "Comment", "// Stores the Mesh Sockets found for a given HGPO\n" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "ToolTip", "Stores the Mesh Sockets found for a given HGPO" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_AllMeshSockets = { "AllMeshSockets", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniGeoPartObject, AllMeshSockets), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_AllMeshSockets_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_AllMeshSockets_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_AllMeshSockets_Inner = { "AllMeshSockets", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FHoudiniMeshSocket, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasMaterialsChanged_MetaData[] = { + { "Comment", "// Indicates only the material needs to be updated\n" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "ToolTip", "Indicates only the material needs to be updated" }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasMaterialsChanged_SetBit(void* Obj) + { + ((FHoudiniGeoPartObject*)Obj)->bHasMaterialsChanged = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasMaterialsChanged = { "bHasMaterialsChanged", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniGeoPartObject), &Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasMaterialsChanged_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasMaterialsChanged_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasMaterialsChanged_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasTransformChanged_MetaData[] = { + { "Comment", "// Indicates only the transform needs to be updated\n" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "ToolTip", "Indicates only the transform needs to be updated" }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasTransformChanged_SetBit(void* Obj) + { + ((FHoudiniGeoPartObject*)Obj)->bHasTransformChanged = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasTransformChanged = { "bHasTransformChanged", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniGeoPartObject), &Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasTransformChanged_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasTransformChanged_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasTransformChanged_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasPartChanged_MetaData[] = { + { "Comment", "// Indicates the part has changed and needs to be rebuilt\n" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "ToolTip", "Indicates the part has changed and needs to be rebuilt" }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasPartChanged_SetBit(void* Obj) + { + ((FHoudiniGeoPartObject*)Obj)->bHasPartChanged = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasPartChanged = { "bHasPartChanged", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniGeoPartObject), &Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasPartChanged_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasPartChanged_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasPartChanged_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasGeoChanged_MetaData[] = { + { "Comment", "// Indicates the parent geo has changed and needs to be rebuilt\n" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "ToolTip", "Indicates the parent geo has changed and needs to be rebuilt" }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasGeoChanged_SetBit(void* Obj) + { + ((FHoudiniGeoPartObject*)Obj)->bHasGeoChanged = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasGeoChanged = { "bHasGeoChanged", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniGeoPartObject), &Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasGeoChanged_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasGeoChanged_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasGeoChanged_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsInstanced_MetaData[] = { + { "Comment", "// Is set to true when the referenced object is instanced.\n" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "ToolTip", "Is set to true when the referenced object is instanced." }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsInstanced_SetBit(void* Obj) + { + ((FHoudiniGeoPartObject*)Obj)->bIsInstanced = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsInstanced = { "bIsInstanced", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniGeoPartObject), &Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsInstanced_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsInstanced_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsInstanced_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsTemplated_MetaData[] = { + { "Comment", "// Is set to true when referenced object is templated.\n" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "ToolTip", "Is set to true when referenced object is templated." }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsTemplated_SetBit(void* Obj) + { + ((FHoudiniGeoPartObject*)Obj)->bIsTemplated = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsTemplated = { "bIsTemplated", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniGeoPartObject), &Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsTemplated_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsTemplated_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsTemplated_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsEditable_MetaData[] = { + { "Comment", "// Is set to true when referenced object is editable.\n" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "ToolTip", "Is set to true when referenced object is editable." }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsEditable_SetBit(void* Obj) + { + ((FHoudiniGeoPartObject*)Obj)->bIsEditable = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsEditable = { "bIsEditable", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniGeoPartObject), &Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsEditable_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsEditable_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsEditable_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsVisible_MetaData[] = { + { "Comment", "// Is set to true when referenced object is visible.\n" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "ToolTip", "Is set to true when referenced object is visible." }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsVisible_SetBit(void* Obj) + { + ((FHoudiniGeoPartObject*)Obj)->bIsVisible = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsVisible = { "bIsVisible", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniGeoPartObject), &Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsVisible_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsVisible_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsVisible_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_VolumeTileIndex_MetaData[] = { + { "Comment", "//\n" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_VolumeTileIndex = { "VolumeTileIndex", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniGeoPartObject, VolumeTileIndex), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_VolumeTileIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_VolumeTileIndex_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_VolumeName_MetaData[] = { + { "Comment", "// \n" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_VolumeName = { "VolumeName", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniGeoPartObject, VolumeName), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_VolumeName_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_VolumeName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_InstancerType_MetaData[] = { + { "Comment", "// Indicates the type of instancer\n" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "ToolTip", "Indicates the type of instancer" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_InstancerType = { "InstancerType", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniGeoPartObject, InstancerType), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniInstancerType, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_InstancerType_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_InstancerType_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_InstancerType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_Type_MetaData[] = { + { "Comment", "// Indicates the type of the referenced object\n" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "ToolTip", "Indicates the type of the referenced object" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_Type = { "Type", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniGeoPartObject, Type), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniPartType, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_Type_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_Type_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_Type_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_NodePath_MetaData[] = { + { "Comment", "// Path to the corresponding node\n" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "ToolTip", "Path to the corresponding node" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_NodePath = { "NodePath", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniGeoPartObject, NodePath), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_NodePath_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_NodePath_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_TransformMatrix_MetaData[] = { + { "Comment", "// Transform of this geo part object.\n" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "ToolTip", "Transform of this geo part object." }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_TransformMatrix = { "TransformMatrix", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniGeoPartObject, TransformMatrix), Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_TransformMatrix_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_TransformMatrix_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_SplitGroups_MetaData[] = { + { "Comment", "/*\n\x09// Type of the split.\n\x09UPROPERTY()\n\x09""EHoudiniSplitType SplitType;\n\n\x09// Index of a split. In most cases this will be 0.\n\x09UPROPERTY()\n\x09int32 SplitIndex;\n\n\x09// Name of group which was used for splitting, empty if there's none.\n\x09UPROPERTY()\n\x09""FString SplitName;\n\x09*/// Split groups handled by this HGPO\n" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "ToolTip", "// Type of the split.\nUPROPERTY()\nEHoudiniSplitType SplitType;\n\n// Index of a split. In most cases this will be 0.\nUPROPERTY()\nint32 SplitIndex;\n\n// Name of group which was used for splitting, empty if there's none.\nUPROPERTY()\nFString SplitName;\n// Split groups handled by this HGPO" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_SplitGroups = { "SplitGroups", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniGeoPartObject, SplitGroups), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_SplitGroups_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_SplitGroups_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_SplitGroups_Inner = { "SplitGroups", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasCustomPartName_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasCustomPartName_SetBit(void* Obj) + { + ((FHoudiniGeoPartObject*)Obj)->bHasCustomPartName = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasCustomPartName = { "bHasCustomPartName", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniGeoPartObject), &Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasCustomPartName_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasCustomPartName_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasCustomPartName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_PartName_MetaData[] = { + { "Comment", "// Name of associated part.\n" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "ToolTip", "Name of associated part." }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_PartName = { "PartName", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniGeoPartObject, PartName), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_PartName_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_PartName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_PartId_MetaData[] = { + { "Comment", "// PartId of corresponding HAPI Part.\n" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "ToolTip", "PartId of corresponding HAPI Part." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_PartId = { "PartId", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniGeoPartObject, PartId), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_PartId_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_PartId_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_GeoId_MetaData[] = { + { "Comment", "// NodeId of corresponding HAPI Geo.\n" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "ToolTip", "NodeId of corresponding HAPI Geo." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_GeoId = { "GeoId", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniGeoPartObject, GeoId), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_GeoId_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_GeoId_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_ObjectName_MetaData[] = { + { "Comment", "// Name of associated object.\n" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "ToolTip", "Name of associated object." }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_ObjectName = { "ObjectName", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniGeoPartObject, ObjectName), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_ObjectName_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_ObjectName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_ObjectId_MetaData[] = { + { "Comment", "// NodeId of corresponding HAPI Object.\n" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "ToolTip", "NodeId of corresponding HAPI Object." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_ObjectId = { "ObjectId", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniGeoPartObject, ObjectId), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_ObjectId_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_ObjectId_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_AssetName_MetaData[] = { + { "Comment", "// Name of corresponding HDA.\n" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "ToolTip", "Name of corresponding HDA." }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_AssetName = { "AssetName", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniGeoPartObject, AssetName), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_AssetName_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_AssetName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_AssetId_MetaData[] = { + { "Comment", "// NodeId of corresponding HAPI Asset.\n" }, + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + { "ToolTip", "NodeId of corresponding HAPI Asset." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_AssetId = { "AssetId", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniGeoPartObject, AssetId), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_AssetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_AssetId_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_AllMeshSockets, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_AllMeshSockets_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasMaterialsChanged, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasTransformChanged, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasPartChanged, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasGeoChanged, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsInstanced, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsTemplated, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsEditable, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bIsVisible, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_VolumeTileIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_VolumeName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_InstancerType, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_InstancerType_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_Type, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_Type_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_NodePath, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_TransformMatrix, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_SplitGroups, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_SplitGroups_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_bHasCustomPartName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_PartName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_PartId, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_GeoId, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_ObjectName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_ObjectId, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_AssetName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::NewProp_AssetId, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + &NewStructOps, + "HoudiniGeoPartObject", + sizeof(FHoudiniGeoPartObject), + alignof(FHoudiniGeoPartObject), + Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniGeoPartObject() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniGeoPartObject"), sizeof(FHoudiniGeoPartObject), Get_Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Hash() { return 1082348435U; } +class UScriptStruct* FHoudiniMeshSocket::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniMeshSocket_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniMeshSocket, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("HoudiniMeshSocket"), sizeof(FHoudiniMeshSocket), Get_Z_Construct_UScriptStruct_FHoudiniMeshSocket_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FHoudiniMeshSocket::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniMeshSocket(FHoudiniMeshSocket::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("HoudiniMeshSocket"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniMeshSocket +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniMeshSocket() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniMeshSocket")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniMeshSocket; + struct Z_Construct_UScriptStruct_FHoudiniMeshSocket_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniMeshSocket_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniMeshSocket_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniMeshSocket_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + &NewStructOps, + "HoudiniMeshSocket", + sizeof(FHoudiniMeshSocket), + alignof(FHoudiniMeshSocket), + nullptr, + 0, + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniMeshSocket_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniMeshSocket_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniMeshSocket() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniMeshSocket_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniMeshSocket"), sizeof(FHoudiniMeshSocket), Get_Z_Construct_UScriptStruct_FHoudiniMeshSocket_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniMeshSocket_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniMeshSocket_Hash() { return 385498842U; } +class UScriptStruct* FHoudiniCurveInfo::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniCurveInfo_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniCurveInfo, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("HoudiniCurveInfo"), sizeof(FHoudiniCurveInfo), Get_Z_Construct_UScriptStruct_FHoudiniCurveInfo_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FHoudiniCurveInfo::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniCurveInfo(FHoudiniCurveInfo::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("HoudiniCurveInfo"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniCurveInfo +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniCurveInfo() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniCurveInfo")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniCurveInfo; + struct Z_Construct_UScriptStruct_FHoudiniCurveInfo_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniCurveInfo_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniCurveInfo_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniCurveInfo_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + &NewStructOps, + "HoudiniCurveInfo", + sizeof(FHoudiniCurveInfo), + alignof(FHoudiniCurveInfo), + nullptr, + 0, + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniCurveInfo_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniCurveInfo_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniCurveInfo() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniCurveInfo_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniCurveInfo"), sizeof(FHoudiniCurveInfo), Get_Z_Construct_UScriptStruct_FHoudiniCurveInfo_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniCurveInfo_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniCurveInfo_Hash() { return 2854408115U; } +class UScriptStruct* FHoudiniVolumeInfo::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniVolumeInfo_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniVolumeInfo, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("HoudiniVolumeInfo"), sizeof(FHoudiniVolumeInfo), Get_Z_Construct_UScriptStruct_FHoudiniVolumeInfo_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FHoudiniVolumeInfo::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniVolumeInfo(FHoudiniVolumeInfo::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("HoudiniVolumeInfo"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniVolumeInfo +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniVolumeInfo() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniVolumeInfo")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniVolumeInfo; + struct Z_Construct_UScriptStruct_FHoudiniVolumeInfo_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniVolumeInfo_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniVolumeInfo_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniVolumeInfo_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + &NewStructOps, + "HoudiniVolumeInfo", + sizeof(FHoudiniVolumeInfo), + alignof(FHoudiniVolumeInfo), + nullptr, + 0, + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniVolumeInfo_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniVolumeInfo_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniVolumeInfo() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniVolumeInfo_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniVolumeInfo"), sizeof(FHoudiniVolumeInfo), Get_Z_Construct_UScriptStruct_FHoudiniVolumeInfo_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniVolumeInfo_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniVolumeInfo_Hash() { return 2417158397U; } +class UScriptStruct* FHoudiniPartInfo::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniPartInfo_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniPartInfo, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("HoudiniPartInfo"), sizeof(FHoudiniPartInfo), Get_Z_Construct_UScriptStruct_FHoudiniPartInfo_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FHoudiniPartInfo::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniPartInfo(FHoudiniPartInfo::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("HoudiniPartInfo"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniPartInfo +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniPartInfo() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniPartInfo")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniPartInfo; + struct Z_Construct_UScriptStruct_FHoudiniPartInfo_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPartInfo_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniPartInfo_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniPartInfo_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + &NewStructOps, + "HoudiniPartInfo", + sizeof(FHoudiniPartInfo), + alignof(FHoudiniPartInfo), + nullptr, + 0, + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPartInfo_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPartInfo_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniPartInfo() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniPartInfo_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniPartInfo"), sizeof(FHoudiniPartInfo), Get_Z_Construct_UScriptStruct_FHoudiniPartInfo_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniPartInfo_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniPartInfo_Hash() { return 2245961264U; } +class UScriptStruct* FHoudiniGeoInfo::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniGeoInfo_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniGeoInfo, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("HoudiniGeoInfo"), sizeof(FHoudiniGeoInfo), Get_Z_Construct_UScriptStruct_FHoudiniGeoInfo_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FHoudiniGeoInfo::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniGeoInfo(FHoudiniGeoInfo::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("HoudiniGeoInfo"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniGeoInfo +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniGeoInfo() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniGeoInfo")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniGeoInfo; + struct Z_Construct_UScriptStruct_FHoudiniGeoInfo_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniGeoInfo_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniGeoInfo_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniGeoInfo_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + &NewStructOps, + "HoudiniGeoInfo", + sizeof(FHoudiniGeoInfo), + alignof(FHoudiniGeoInfo), + nullptr, + 0, + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniGeoInfo_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniGeoInfo_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniGeoInfo() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniGeoInfo_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniGeoInfo"), sizeof(FHoudiniGeoInfo), Get_Z_Construct_UScriptStruct_FHoudiniGeoInfo_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniGeoInfo_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniGeoInfo_Hash() { return 1966673908U; } +class UScriptStruct* FHoudiniObjectInfo::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniObjectInfo_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniObjectInfo, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("HoudiniObjectInfo"), sizeof(FHoudiniObjectInfo), Get_Z_Construct_UScriptStruct_FHoudiniObjectInfo_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FHoudiniObjectInfo::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniObjectInfo(FHoudiniObjectInfo::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("HoudiniObjectInfo"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniObjectInfo +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniObjectInfo() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniObjectInfo")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniObjectInfo; + struct Z_Construct_UScriptStruct_FHoudiniObjectInfo_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniObjectInfo_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniGeoPartObject.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniObjectInfo_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniObjectInfo_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + &NewStructOps, + "HoudiniObjectInfo", + sizeof(FHoudiniObjectInfo), + alignof(FHoudiniObjectInfo), + nullptr, + 0, + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniObjectInfo_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniObjectInfo_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniObjectInfo() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniObjectInfo_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniObjectInfo"), sizeof(FHoudiniObjectInfo), Get_Z_Construct_UScriptStruct_FHoudiniObjectInfo_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniObjectInfo_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniObjectInfo_Hash() { return 3053429410U; } +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniGeoPartObject.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniGeoPartObject.generated.h new file mode 100644 index 0000000..4662216 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniGeoPartObject.generated.h @@ -0,0 +1,99 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniGeoPartObject_generated_h +#error "HoudiniGeoPartObject.generated.h already included, missing '#pragma once' in HoudiniGeoPartObject.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniGeoPartObject_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniGeoPartObject_h_254_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniGeoPartObject_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniGeoPartObject_h_181_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniMeshSocket_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniGeoPartObject_h_162_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniCurveInfo_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniGeoPartObject_h_135_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniVolumeInfo_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniGeoPartObject_h_108_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniPartInfo_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniGeoPartObject_h_88_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniGeoInfo_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniGeoPartObject_h_69_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniObjectInfo_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniGeoPartObject_h + + +#define FOREACH_ENUM_EHOUDINIINSTANCERTYPE(op) \ + op(EHoudiniInstancerType::Invalid) \ + op(EHoudiniInstancerType::ObjectInstancer) \ + op(EHoudiniInstancerType::PackedPrimitive) \ + op(EHoudiniInstancerType::AttributeInstancer) \ + op(EHoudiniInstancerType::OldSchoolAttributeInstancer) + +enum class EHoudiniInstancerType : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_EHOUDINIPARTTYPE(op) \ + op(EHoudiniPartType::Invalid) \ + op(EHoudiniPartType::Mesh) \ + op(EHoudiniPartType::Instancer) \ + op(EHoudiniPartType::Curve) \ + op(EHoudiniPartType::Volume) + +enum class EHoudiniPartType : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_EHOUDINIGEOTYPE(op) \ + op(EHoudiniGeoType::Invalid) \ + op(EHoudiniGeoType::Default) \ + op(EHoudiniGeoType::Intermediate) \ + op(EHoudiniGeoType::Input) \ + op(EHoudiniGeoType::Curve) + +enum class EHoudiniGeoType : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniHandleComponent.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniHandleComponent.gen.cpp new file mode 100644 index 0000000..90a4322 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniHandleComponent.gen.cpp @@ -0,0 +1,368 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniHandleComponent.h" +#include "Serialization/ArchiveUObjectFromStructuredArchive.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniHandleComponent() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniHandleType(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EXformParameter(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniHandleParameter_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniHandleParameter(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameter_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniHandleComponent_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniHandleComponent(); + ENGINE_API UClass* Z_Construct_UClass_USceneComponent(); +// End Cross Module References + static UEnum* EHoudiniHandleType_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniHandleType, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniHandleType")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniHandleType_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniHandleType(EHoudiniHandleType_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniHandleType"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniHandleType_Hash() { return 4065289456U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniHandleType() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniHandleType"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniHandleType_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniHandleType::Xform", (int64)EHoudiniHandleType::Xform }, + { "EHoudiniHandleType::Bounder", (int64)EHoudiniHandleType::Bounder }, + { "EHoudiniHandleType::Unsupported", (int64)EHoudiniHandleType::Unsupported }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Bounder.Name", "EHoudiniHandleType::Bounder" }, + { "ModuleRelativePath", "Private/HoudiniHandleComponent.h" }, + { "Unsupported.Name", "EHoudiniHandleType::Unsupported" }, + { "Xform.Name", "EHoudiniHandleType::Xform" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniHandleType", + "EHoudiniHandleType", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + static UEnum* EXformParameter_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EXformParameter, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EXformParameter")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EXformParameter_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EXformParameter(EXformParameter_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EXformParameter"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EXformParameter_Hash() { return 1805466583U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EXformParameter() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EXformParameter"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EXformParameter_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EXformParameter::TX", (int64)EXformParameter::TX }, + { "EXformParameter::TY", (int64)EXformParameter::TY }, + { "EXformParameter::TZ", (int64)EXformParameter::TZ }, + { "EXformParameter::RX", (int64)EXformParameter::RX }, + { "EXformParameter::RY", (int64)EXformParameter::RY }, + { "EXformParameter::RZ", (int64)EXformParameter::RZ }, + { "EXformParameter::SX", (int64)EXformParameter::SX }, + { "EXformParameter::SY", (int64)EXformParameter::SY }, + { "EXformParameter::SZ", (int64)EXformParameter::SZ }, + { "EXformParameter::COUNT", (int64)EXformParameter::COUNT }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "COUNT.Name", "EXformParameter::COUNT" }, + { "ModuleRelativePath", "Private/HoudiniHandleComponent.h" }, + { "RX.Name", "EXformParameter::RX" }, + { "RY.Name", "EXformParameter::RY" }, + { "RZ.Name", "EXformParameter::RZ" }, + { "SX.Name", "EXformParameter::SX" }, + { "SY.Name", "EXformParameter::SY" }, + { "SZ.Name", "EXformParameter::SZ" }, + { "TX.Name", "EXformParameter::TX" }, + { "TY.Name", "EXformParameter::TY" }, + { "TZ.Name", "EXformParameter::TZ" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EXformParameter", + "EXformParameter", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + void UHoudiniHandleParameter::StaticRegisterNativesUHoudiniHandleParameter() + { + } + UClass* Z_Construct_UClass_UHoudiniHandleParameter_NoRegister() + { + return UHoudiniHandleParameter::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniHandleParameter_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_TupleIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_TupleIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AssetParameter_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_AssetParameter; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniHandleParameter_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniHandleParameter_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniHandleComponent.h" }, + { "ModuleRelativePath", "Private/HoudiniHandleComponent.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniHandleParameter_Statics::NewProp_TupleIndex_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniHandleComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniHandleParameter_Statics::NewProp_TupleIndex = { "TupleIndex", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniHandleParameter, TupleIndex), METADATA_PARAMS(Z_Construct_UClass_UHoudiniHandleParameter_Statics::NewProp_TupleIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniHandleParameter_Statics::NewProp_TupleIndex_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniHandleParameter_Statics::NewProp_AssetParameter_MetaData[] = { + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniHandleComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniHandleParameter_Statics::NewProp_AssetParameter = { "AssetParameter", nullptr, (EPropertyFlags)0x0010000000080008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniHandleParameter, AssetParameter), Z_Construct_UClass_UHoudiniParameter_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniHandleParameter_Statics::NewProp_AssetParameter_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniHandleParameter_Statics::NewProp_AssetParameter_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniHandleParameter_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniHandleParameter_Statics::NewProp_TupleIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniHandleParameter_Statics::NewProp_AssetParameter, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniHandleParameter_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniHandleParameter_Statics::ClassParams = { + &UHoudiniHandleParameter::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniHandleParameter_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniHandleParameter_Statics::PropPointers), + 0, + 0x009000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniHandleParameter_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniHandleParameter_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniHandleParameter() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniHandleParameter_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniHandleParameter, 4134771499); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniHandleParameter::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniHandleParameter(Z_Construct_UClass_UHoudiniHandleParameter, &UHoudiniHandleParameter::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniHandleParameter"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniHandleParameter); + void UHoudiniHandleComponent::StaticRegisterNativesUHoudiniHandleComponent() + { + } + UClass* Z_Construct_UClass_UHoudiniHandleComponent_NoRegister() + { + return UHoudiniHandleComponent::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniHandleComponent_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_HandleName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_HandleName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_HandleType_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_HandleType; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_HandleType_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_RotOrderParm_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_RotOrderParm; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_RSTParm_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_RSTParm; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_XformParms_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_XformParms; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_XformParms_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniHandleComponent_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_USceneComponent, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniHandleComponent_Statics::Class_MetaDataParams[] = { + { "BlueprintSpawnableComponent", "" }, + { "BlueprintType", "true" }, + { "HideCategories", "Trigger PhysicsVolume" }, + { "IncludePath", "HoudiniHandleComponent.h" }, + { "IsBlueprintBase", "true" }, + { "ModuleRelativePath", "Private/HoudiniHandleComponent.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_HandleName_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniHandleComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_HandleName = { "HandleName", nullptr, (EPropertyFlags)0x0040000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniHandleComponent, HandleName), METADATA_PARAMS(Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_HandleName_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_HandleName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_HandleType_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniHandleComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_HandleType = { "HandleType", nullptr, (EPropertyFlags)0x0040000000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniHandleComponent, HandleType), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniHandleType, METADATA_PARAMS(Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_HandleType_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_HandleType_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_HandleType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_RotOrderParm_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniHandleComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_RotOrderParm = { "RotOrderParm", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniHandleComponent, RotOrderParm), Z_Construct_UClass_UHoudiniHandleParameter_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_RotOrderParm_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_RotOrderParm_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_RSTParm_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniHandleComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_RSTParm = { "RSTParm", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniHandleComponent, RSTParm), Z_Construct_UClass_UHoudiniHandleParameter_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_RSTParm_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_RSTParm_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_XformParms_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniHandleComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_XformParms = { "XformParms", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniHandleComponent, XformParms), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_XformParms_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_XformParms_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_XformParms_Inner = { "XformParms", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniHandleParameter_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniHandleComponent_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_HandleName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_HandleType, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_HandleType_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_RotOrderParm, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_RSTParm, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_XformParms, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniHandleComponent_Statics::NewProp_XformParms_Inner, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniHandleComponent_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniHandleComponent_Statics::ClassParams = { + &UHoudiniHandleComponent::StaticClass, + "Engine", + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniHandleComponent_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniHandleComponent_Statics::PropPointers), + 0, + 0x00B010A4u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniHandleComponent_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniHandleComponent_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniHandleComponent() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniHandleComponent_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniHandleComponent, 1005889385); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniHandleComponent::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniHandleComponent(Z_Construct_UClass_UHoudiniHandleComponent, &UHoudiniHandleComponent::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniHandleComponent"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniHandleComponent); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniHandleComponent) +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniHandleComponent.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniHandleComponent.generated.h new file mode 100644 index 0000000..b5eb86b --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniHandleComponent.generated.h @@ -0,0 +1,203 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniHandleComponent_generated_h +#error "HoudiniHandleComponent.generated.h already included, missing '#pragma once' in HoudiniHandleComponent.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniHandleComponent_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_48_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_48_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_48_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_48_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniHandleParameter(); \ + friend struct Z_Construct_UClass_UHoudiniHandleParameter_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniHandleParameter, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniHandleParameter) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_48_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniHandleParameter(); \ + friend struct Z_Construct_UClass_UHoudiniHandleParameter_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniHandleParameter, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniHandleParameter) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_48_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniHandleParameter(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniHandleParameter) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniHandleParameter); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniHandleParameter); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniHandleParameter(UHoudiniHandleParameter&&); \ + NO_API UHoudiniHandleParameter(const UHoudiniHandleParameter&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_48_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniHandleParameter(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniHandleParameter(UHoudiniHandleParameter&&); \ + NO_API UHoudiniHandleParameter(const UHoudiniHandleParameter&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniHandleParameter); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniHandleParameter); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniHandleParameter) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_48_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_44_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_48_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_48_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_48_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_48_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_48_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_48_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_48_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_48_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_48_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_48_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_48_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_48_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniHandleParameter."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_94_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_94_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_94_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_94_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniHandleComponent, NO_API) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_94_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniHandleComponent(); \ + friend struct Z_Construct_UClass_UHoudiniHandleComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniHandleComponent, USceneComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniHandleComponent) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_94_ARCHIVESERIALIZER + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_94_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniHandleComponent(); \ + friend struct Z_Construct_UClass_UHoudiniHandleComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniHandleComponent, USceneComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniHandleComponent) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_94_ARCHIVESERIALIZER + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_94_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniHandleComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniHandleComponent) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniHandleComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniHandleComponent); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniHandleComponent(UHoudiniHandleComponent&&); \ + NO_API UHoudiniHandleComponent(const UHoudiniHandleComponent&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_94_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniHandleComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniHandleComponent(UHoudiniHandleComponent&&); \ + NO_API UHoudiniHandleComponent(const UHoudiniHandleComponent&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniHandleComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniHandleComponent); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniHandleComponent) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_94_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__HandleType() { return STRUCT_OFFSET(UHoudiniHandleComponent, HandleType); } \ + FORCEINLINE static uint32 __PPO__HandleName() { return STRUCT_OFFSET(UHoudiniHandleComponent, HandleName); } + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_85_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_94_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_94_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_94_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_94_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_94_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_94_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_94_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_94_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_94_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_94_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_94_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h_94_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniHandleComponent."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniHandleComponent_h + + +#define FOREACH_ENUM_EHOUDINIHANDLETYPE(op) \ + op(EHoudiniHandleType::Xform) \ + op(EHoudiniHandleType::Bounder) \ + op(EHoudiniHandleType::Unsupported) + +enum class EHoudiniHandleType : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_EXFORMPARAMETER(op) \ + op(EXformParameter::TX) \ + op(EXformParameter::TY) \ + op(EXformParameter::TZ) \ + op(EXformParameter::RX) \ + op(EXformParameter::RY) \ + op(EXformParameter::RZ) \ + op(EXformParameter::SX) \ + op(EXformParameter::SY) \ + op(EXformParameter::SZ) \ + op(EXformParameter::COUNT) + +enum class EXformParameter : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniInput.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniInput.gen.cpp new file mode 100644 index 0000000..96fc92c --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniInput.gen.cpp @@ -0,0 +1,868 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniInput.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniInput() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInput_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInput(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniLandscapeExportType(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputObject_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_NoRegister(); + ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniXformType(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniInputType(); +// End Cross Module References + void UHoudiniInput::StaticRegisterNativesUHoudiniInput() + { + } + UClass* Z_Construct_UClass_UHoudiniInput_NoRegister() + { + return UHoudiniInput::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniInput_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCanDeleteHoudiniNodes_MetaData[]; +#endif + static void NewProp_bCanDeleteHoudiniNodes_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCanDeleteHoudiniNodes; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bLandscapeExportTileUVs_MetaData[]; +#endif + static void NewProp_bLandscapeExportTileUVs_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bLandscapeExportTileUVs; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bLandscapeExportNormalizedUVs_MetaData[]; +#endif + static void NewProp_bLandscapeExportNormalizedUVs_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bLandscapeExportNormalizedUVs; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bLandscapeExportLighting_MetaData[]; +#endif + static void NewProp_bLandscapeExportLighting_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bLandscapeExportLighting; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bLandscapeExportMaterials_MetaData[]; +#endif + static void NewProp_bLandscapeExportMaterials_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bLandscapeExportMaterials; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bLandscapeAutoSelectComponent_MetaData[]; +#endif + static void NewProp_bLandscapeAutoSelectComponent_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bLandscapeAutoSelectComponent; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bLandscapeExportSelectionOnly_MetaData[]; +#endif + static void NewProp_bLandscapeExportSelectionOnly_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bLandscapeExportSelectionOnly; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_LandscapeExportType_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_LandscapeExportType; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_LandscapeExportType_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bUpdateInputLandscape_MetaData[]; +#endif + static void NewProp_bUpdateInputLandscape_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUpdateInputLandscape; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_LastUndoDeletedInputs_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_LastUndoDeletedInputs; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_LastUndoDeletedInputs_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_LastInsertedInputs_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_LastInsertedInputs; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_LastInsertedInputs_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SkeletalInputObjects_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_SkeletalInputObjects; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_SkeletalInputObjects_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UnrealSplineResolution_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_UnrealSplineResolution; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bWorldInputBoundSelectorAutoUpdate_MetaData[]; +#endif + static void NewProp_bWorldInputBoundSelectorAutoUpdate_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bWorldInputBoundSelectorAutoUpdate; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsWorldInputBoundSelector_MetaData[]; +#endif + static void NewProp_bIsWorldInputBoundSelector_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsWorldInputBoundSelector; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_WorldInputBoundSelectorObjects_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_WorldInputBoundSelectorObjects; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldInputBoundSelectorObjects_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_WorldInputObjects_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_WorldInputObjects; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldInputObjects_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bLandscapeHasExportTypeChanged_MetaData[]; +#endif + static void NewProp_bLandscapeHasExportTypeChanged_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bLandscapeHasExportTypeChanged; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_LandscapeInputObjects_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_LandscapeInputObjects; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_LandscapeInputObjects_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bAddRotAndScaleAttributesOnCurves_MetaData[]; +#endif + static void NewProp_bAddRotAndScaleAttributesOnCurves_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAddRotAndScaleAttributesOnCurves; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DefaultCurveOffset_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_DefaultCurveOffset; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CurveInputObjects_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_CurveInputObjects; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_CurveInputObjects_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bInputAssetConnectedInHoudini_MetaData[]; +#endif + static void NewProp_bInputAssetConnectedInHoudini_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInputAssetConnectedInHoudini; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AssetInputObjects_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_AssetInputObjects; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_AssetInputObjects_Inner; +#if WITH_EDITORONLY_DATA +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_TransformUIExpanded_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_TransformUIExpanded; + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_TransformUIExpanded_Inner; +#endif // WITH_EDITORONLY_DATA +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bStaticMeshChanged_MetaData[]; +#endif + static void NewProp_bStaticMeshChanged_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bStaticMeshChanged; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeometryInputObjects_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_GeometryInputObjects; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_GeometryInputObjects_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCookOnCurveChanged_MetaData[]; +#endif + static void NewProp_bCookOnCurveChanged_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCookOnCurveChanged; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bExportColliders_MetaData[]; +#endif + static void NewProp_bExportColliders_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bExportColliders; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bExportSockets_MetaData[]; +#endif + static void NewProp_bExportSockets_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bExportSockets; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bExportLODs_MetaData[]; +#endif + static void NewProp_bExportLODs_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bExportLODs; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bImportAsReference_MetaData[]; +#endif + static void NewProp_bImportAsReference_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bImportAsReference; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bPackBeforeMerge_MetaData[]; +#endif + static void NewProp_bPackBeforeMerge_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bPackBeforeMerge; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_KeepWorldTransform_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_KeepWorldTransform; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_KeepWorldTransform_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Help_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Help; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bNeedsToTriggerUpdate_MetaData[]; +#endif + static void NewProp_bNeedsToTriggerUpdate_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bNeedsToTriggerUpdate; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasChanged_MetaData[]; +#endif + static void NewProp_bHasChanged_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasChanged; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CreatedDataNodeIds_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_CreatedDataNodeIds; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_CreatedDataNodeIds_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsObjectPathParameter_MetaData[]; +#endif + static void NewProp_bIsObjectPathParameter_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsObjectPathParameter; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ParmId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_ParmId; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InputIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_InputIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InputNodeId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_InputNodeId; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AssetNodeId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_AssetNodeId; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PreviousType_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_PreviousType; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_PreviousType_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Type_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Type; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_Type_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Label_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Label; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Name_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Name; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_EDITORONLY_DATA +#endif // WITH_EDITORONLY_DATA + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniInput_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniInput.h" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bCanDeleteHoudiniNodes_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bCanDeleteHoudiniNodes_SetBit(void* Obj) + { + ((UHoudiniInput*)Obj)->bCanDeleteHoudiniNodes = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bCanDeleteHoudiniNodes = { "bCanDeleteHoudiniNodes", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInput), &Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bCanDeleteHoudiniNodes_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bCanDeleteHoudiniNodes_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bCanDeleteHoudiniNodes_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportTileUVs_MetaData[] = { + { "Comment", "// Is set to true when uvs should be exported for each tile separately.\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Is set to true when uvs should be exported for each tile separately." }, + }; +#endif + void Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportTileUVs_SetBit(void* Obj) + { + ((UHoudiniInput*)Obj)->bLandscapeExportTileUVs = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportTileUVs = { "bLandscapeExportTileUVs", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInput), &Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportTileUVs_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportTileUVs_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportTileUVs_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportNormalizedUVs_MetaData[] = { + { "Comment", "// Is set to true when uvs should be exported in [0,1] space.\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Is set to true when uvs should be exported in [0,1] space." }, + }; +#endif + void Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportNormalizedUVs_SetBit(void* Obj) + { + ((UHoudiniInput*)Obj)->bLandscapeExportNormalizedUVs = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportNormalizedUVs = { "bLandscapeExportNormalizedUVs", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInput), &Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportNormalizedUVs_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportNormalizedUVs_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportNormalizedUVs_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportLighting_MetaData[] = { + { "Comment", "// Is set to true when lightmap information export is desired.\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Is set to true when lightmap information export is desired." }, + }; +#endif + void Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportLighting_SetBit(void* Obj) + { + ((UHoudiniInput*)Obj)->bLandscapeExportLighting = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportLighting = { "bLandscapeExportLighting", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInput), &Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportLighting_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportLighting_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportLighting_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportMaterials_MetaData[] = { + { "Comment", "// Is set to true when materials are to be exported.\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Is set to true when materials are to be exported." }, + }; +#endif + void Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportMaterials_SetBit(void* Obj) + { + ((UHoudiniInput*)Obj)->bLandscapeExportMaterials = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportMaterials = { "bLandscapeExportMaterials", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInput), &Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportMaterials_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportMaterials_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportMaterials_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeAutoSelectComponent_MetaData[] = { + { "Comment", "// Is set to true when the automatic selection of landscape component is active\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Is set to true when the automatic selection of landscape component is active" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeAutoSelectComponent_SetBit(void* Obj) + { + ((UHoudiniInput*)Obj)->bLandscapeAutoSelectComponent = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeAutoSelectComponent = { "bLandscapeAutoSelectComponent", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInput), &Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeAutoSelectComponent_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeAutoSelectComponent_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeAutoSelectComponent_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportSelectionOnly_MetaData[] = { + { "Comment", "// Is set to true when landscape input is set to selection only.\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Is set to true when landscape input is set to selection only." }, + }; +#endif + void Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportSelectionOnly_SetBit(void* Obj) + { + ((UHoudiniInput*)Obj)->bLandscapeExportSelectionOnly = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportSelectionOnly = { "bLandscapeExportSelectionOnly", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInput), &Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportSelectionOnly_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportSelectionOnly_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportSelectionOnly_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LandscapeExportType_MetaData[] = { + { "Comment", "// Indicates if the landscape should be exported as heightfield, mesh or points\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Indicates if the landscape should be exported as heightfield, mesh or points" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LandscapeExportType = { "LandscapeExportType", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, LandscapeExportType), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniLandscapeExportType, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LandscapeExportType_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LandscapeExportType_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LandscapeExportType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bUpdateInputLandscape_MetaData[] = { + { "Comment", "// Indicates that the landscape input's source landscape should be updated instead of creating a new component\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Indicates that the landscape input's source landscape should be updated instead of creating a new component" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bUpdateInputLandscape_SetBit(void* Obj) + { + ((UHoudiniInput*)Obj)->bUpdateInputLandscape = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bUpdateInputLandscape = { "bUpdateInputLandscape", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInput), &Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bUpdateInputLandscape_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bUpdateInputLandscape_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bUpdateInputLandscape_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LastUndoDeletedInputs_MetaData[] = { + { "Comment", "// This array is to cache the action of last undo delete action, and redo that action.\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "This array is to cache the action of last undo delete action, and redo that action." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LastUndoDeletedInputs = { "LastUndoDeletedInputs", nullptr, (EPropertyFlags)0x0010000400202000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, LastUndoDeletedInputs), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LastUndoDeletedInputs_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LastUndoDeletedInputs_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LastUndoDeletedInputs_Inner = { "LastUndoDeletedInputs", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniInputObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LastInsertedInputs_MetaData[] = { + { "Comment", "// This array is to record the last insert action, for undo input insertion actions.\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "This array is to record the last insert action, for undo input insertion actions." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LastInsertedInputs = { "LastInsertedInputs", nullptr, (EPropertyFlags)0x0010000000202000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, LastInsertedInputs), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LastInsertedInputs_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LastInsertedInputs_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LastInsertedInputs_Inner = { "LastInsertedInputs", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_SkeletalInputObjects_MetaData[] = { + { "Comment", "//-------------------------------------------------------------------------------------------------------------------------\n// Skeletal Inputs\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Skeletal Inputs" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_SkeletalInputObjects = { "SkeletalInputObjects", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, SkeletalInputObjects), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_SkeletalInputObjects_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_SkeletalInputObjects_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_SkeletalInputObjects_Inner = { "SkeletalInputObjects", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniInputObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_UnrealSplineResolution_MetaData[] = { + { "Comment", "// Resolution used when converting unreal splines to houdini curves\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Resolution used when converting unreal splines to houdini curves" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_UnrealSplineResolution = { "UnrealSplineResolution", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, UnrealSplineResolution), METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_UnrealSplineResolution_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_UnrealSplineResolution_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bWorldInputBoundSelectorAutoUpdate_MetaData[] = { + { "Comment", "// Indicates that selected actors by the bound selectors should update automatically\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Indicates that selected actors by the bound selectors should update automatically" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bWorldInputBoundSelectorAutoUpdate_SetBit(void* Obj) + { + ((UHoudiniInput*)Obj)->bWorldInputBoundSelectorAutoUpdate = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bWorldInputBoundSelectorAutoUpdate = { "bWorldInputBoundSelectorAutoUpdate", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInput), &Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bWorldInputBoundSelectorAutoUpdate_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bWorldInputBoundSelectorAutoUpdate_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bWorldInputBoundSelectorAutoUpdate_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bIsWorldInputBoundSelector_MetaData[] = { + { "Comment", "// Indicates that this world input is in \"BoundSelector\" mode\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Indicates that this world input is in \"BoundSelector\" mode" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bIsWorldInputBoundSelector_SetBit(void* Obj) + { + ((UHoudiniInput*)Obj)->bIsWorldInputBoundSelector = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bIsWorldInputBoundSelector = { "bIsWorldInputBoundSelector", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInput), &Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bIsWorldInputBoundSelector_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bIsWorldInputBoundSelector_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bIsWorldInputBoundSelector_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_WorldInputBoundSelectorObjects_MetaData[] = { + { "Comment", "// Objects used for automatic bound selection\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Objects used for automatic bound selection" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_WorldInputBoundSelectorObjects = { "WorldInputBoundSelectorObjects", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, WorldInputBoundSelectorObjects), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_WorldInputBoundSelectorObjects_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_WorldInputBoundSelectorObjects_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_WorldInputBoundSelectorObjects_Inner = { "WorldInputBoundSelectorObjects", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_WorldInputObjects_MetaData[] = { + { "Comment", "//-------------------------------------------------------------------------------------------------------------------------\n// World inputs\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "World inputs" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_WorldInputObjects = { "WorldInputObjects", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, WorldInputObjects), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_WorldInputObjects_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_WorldInputObjects_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_WorldInputObjects_Inner = { "WorldInputObjects", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniInputObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeHasExportTypeChanged_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeHasExportTypeChanged_SetBit(void* Obj) + { + ((UHoudiniInput*)Obj)->bLandscapeHasExportTypeChanged = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeHasExportTypeChanged = { "bLandscapeHasExportTypeChanged", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInput), &Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeHasExportTypeChanged_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeHasExportTypeChanged_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeHasExportTypeChanged_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LandscapeInputObjects_MetaData[] = { + { "Comment", "//-------------------------------------------------------------------------------------------------------------------------\n// Landscape inputs\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Landscape inputs" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LandscapeInputObjects = { "LandscapeInputObjects", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, LandscapeInputObjects), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LandscapeInputObjects_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LandscapeInputObjects_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LandscapeInputObjects_Inner = { "LandscapeInputObjects", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniInputObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bAddRotAndScaleAttributesOnCurves_MetaData[] = { + { "Comment", "// Set this to true to add rot and scale attributes on curve inputs.\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Set this to true to add rot and scale attributes on curve inputs." }, + }; +#endif + void Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bAddRotAndScaleAttributesOnCurves_SetBit(void* Obj) + { + ((UHoudiniInput*)Obj)->bAddRotAndScaleAttributesOnCurves = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bAddRotAndScaleAttributesOnCurves = { "bAddRotAndScaleAttributesOnCurves", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInput), &Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bAddRotAndScaleAttributesOnCurves_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bAddRotAndScaleAttributesOnCurves_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bAddRotAndScaleAttributesOnCurves_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_DefaultCurveOffset_MetaData[] = { + { "Comment", "// Offset used when using muiltiple curves\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Offset used when using muiltiple curves" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_DefaultCurveOffset = { "DefaultCurveOffset", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, DefaultCurveOffset), METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_DefaultCurveOffset_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_DefaultCurveOffset_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_CurveInputObjects_MetaData[] = { + { "Comment", "//-------------------------------------------------------------------------------------------------------------------------\n// Curve/Spline inputs\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Curve/Spline inputs" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_CurveInputObjects = { "CurveInputObjects", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, CurveInputObjects), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_CurveInputObjects_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_CurveInputObjects_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_CurveInputObjects_Inner = { "CurveInputObjects", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniInputObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bInputAssetConnectedInHoudini_MetaData[] = { + { "Comment", "// Is set to true if the asset input is actually connected inside Houdini.\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Is set to true if the asset input is actually connected inside Houdini." }, + }; +#endif + void Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bInputAssetConnectedInHoudini_SetBit(void* Obj) + { + ((UHoudiniInput*)Obj)->bInputAssetConnectedInHoudini = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bInputAssetConnectedInHoudini = { "bInputAssetConnectedInHoudini", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInput), &Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bInputAssetConnectedInHoudini_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bInputAssetConnectedInHoudini_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bInputAssetConnectedInHoudini_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_AssetInputObjects_MetaData[] = { + { "Comment", "//-------------------------------------------------------------------------------------------------------------------------\n// Asset inputs\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Asset inputs" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_AssetInputObjects = { "AssetInputObjects", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, AssetInputObjects), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_AssetInputObjects_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_AssetInputObjects_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_AssetInputObjects_Inner = { "AssetInputObjects", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniInputObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_EDITORONLY_DATA +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_TransformUIExpanded_MetaData[] = { + { "Comment", "// Are the transform UI expanded ?\n// Values default to false and are actually added to the array in OnTransformUIExpand()\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Are the transform UI expanded ?\nValues default to false and are actually added to the array in OnTransformUIExpand()" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_TransformUIExpanded = { "TransformUIExpanded", nullptr, (EPropertyFlags)0x0020080800000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, TransformUIExpanded), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_TransformUIExpanded_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_TransformUIExpanded_MetaData)) }; + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_TransformUIExpanded_Inner = { "TransformUIExpanded", nullptr, (EPropertyFlags)0x0000000800000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#endif // WITH_EDITORONLY_DATA +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bStaticMeshChanged_MetaData[] = { + { "Comment", "// Is set to true when static mesh used for geometry input has changed.\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Is set to true when static mesh used for geometry input has changed." }, + }; +#endif + void Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bStaticMeshChanged_SetBit(void* Obj) + { + ((UHoudiniInput*)Obj)->bStaticMeshChanged = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bStaticMeshChanged = { "bStaticMeshChanged", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInput), &Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bStaticMeshChanged_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bStaticMeshChanged_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bStaticMeshChanged_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_GeometryInputObjects_MetaData[] = { + { "Comment", "//-------------------------------------------------------------------------------------------------------------------------\n// Geometry objects\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Geometry objects" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_GeometryInputObjects = { "GeometryInputObjects", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, GeometryInputObjects), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_GeometryInputObjects_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_GeometryInputObjects_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_GeometryInputObjects_Inner = { "GeometryInputObjects", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniInputObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bCookOnCurveChanged_MetaData[] = { + { "Comment", "// Indicates that if trigger cook automatically on curve Input spline modified\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Indicates that if trigger cook automatically on curve Input spline modified" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bCookOnCurveChanged_SetBit(void* Obj) + { + ((UHoudiniInput*)Obj)->bCookOnCurveChanged = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bCookOnCurveChanged = { "bCookOnCurveChanged", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInput), &Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bCookOnCurveChanged_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bCookOnCurveChanged_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bCookOnCurveChanged_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bExportColliders_MetaData[] = { + { "Comment", "// Indicates that all colliders in the input should be marshalled to Houdini\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Indicates that all colliders in the input should be marshalled to Houdini" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bExportColliders_SetBit(void* Obj) + { + ((UHoudiniInput*)Obj)->bExportColliders = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bExportColliders = { "bExportColliders", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInput), &Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bExportColliders_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bExportColliders_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bExportColliders_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bExportSockets_MetaData[] = { + { "Comment", "// Indicates that all sockets in the input should be marshalled to Houdini\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Indicates that all sockets in the input should be marshalled to Houdini" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bExportSockets_SetBit(void* Obj) + { + ((UHoudiniInput*)Obj)->bExportSockets = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bExportSockets = { "bExportSockets", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInput), &Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bExportSockets_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bExportSockets_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bExportSockets_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bExportLODs_MetaData[] = { + { "Comment", "// Indicates that all LODs in the input should be marshalled to Houdini\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Indicates that all LODs in the input should be marshalled to Houdini" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bExportLODs_SetBit(void* Obj) + { + ((UHoudiniInput*)Obj)->bExportLODs = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bExportLODs = { "bExportLODs", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInput), &Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bExportLODs_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bExportLODs_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bExportLODs_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bImportAsReference_MetaData[] = { + { "Comment", "// Indicates that all the input objects are imported to Houdini as references instead of actual geo\n// (for Geo/World/Asset input types only)\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Indicates that all the input objects are imported to Houdini as references instead of actual geo\n(for Geo/World/Asset input types only)" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bImportAsReference_SetBit(void* Obj) + { + ((UHoudiniInput*)Obj)->bImportAsReference = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bImportAsReference = { "bImportAsReference", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInput), &Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bImportAsReference_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bImportAsReference_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bImportAsReference_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bPackBeforeMerge_MetaData[] = { + { "Comment", "// Indicates that the geometry must be packed before merging it into the input\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Indicates that the geometry must be packed before merging it into the input" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bPackBeforeMerge_SetBit(void* Obj) + { + ((UHoudiniInput*)Obj)->bPackBeforeMerge = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bPackBeforeMerge = { "bPackBeforeMerge", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInput), &Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bPackBeforeMerge_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bPackBeforeMerge_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bPackBeforeMerge_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_KeepWorldTransform_MetaData[] = { + { "Comment", "// Is set to true when this input's Transform Type is set to NONE, 2 will use the input's default value\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Is set to true when this input's Transform Type is set to NONE, 2 will use the input's default value" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_KeepWorldTransform = { "KeepWorldTransform", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, KeepWorldTransform), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniXformType, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_KeepWorldTransform_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_KeepWorldTransform_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_KeepWorldTransform_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_Help_MetaData[] = { + { "Comment", "// Help for this parameter/input\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Help for this parameter/input" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_Help = { "Help", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, Help), METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_Help_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_Help_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bNeedsToTriggerUpdate_MetaData[] = { + { "Comment", "// Indicates this input should trigger an HDA update/cook\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Indicates this input should trigger an HDA update/cook" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bNeedsToTriggerUpdate_SetBit(void* Obj) + { + ((UHoudiniInput*)Obj)->bNeedsToTriggerUpdate = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bNeedsToTriggerUpdate = { "bNeedsToTriggerUpdate", nullptr, (EPropertyFlags)0x0020080000202000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInput), &Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bNeedsToTriggerUpdate_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bNeedsToTriggerUpdate_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bNeedsToTriggerUpdate_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bHasChanged_MetaData[] = { + { "Comment", "// Indicates data connected to this input should be uploaded\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Indicates data connected to this input should be uploaded" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bHasChanged_SetBit(void* Obj) + { + ((UHoudiniInput*)Obj)->bHasChanged = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bHasChanged = { "bHasChanged", nullptr, (EPropertyFlags)0x0020080000202000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInput), &Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bHasChanged_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bHasChanged_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bHasChanged_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_CreatedDataNodeIds_MetaData[] = { + { "Comment", "// Array containing all the node Ids created by this input\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Array containing all the node Ids created by this input" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_CreatedDataNodeIds = { "CreatedDataNodeIds", nullptr, (EPropertyFlags)0x0020080400202000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, CreatedDataNodeIds), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_CreatedDataNodeIds_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_CreatedDataNodeIds_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_CreatedDataNodeIds_Inner = { "CreatedDataNodeIds", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bIsObjectPathParameter_MetaData[] = { + { "Comment", "// Indicates if we're an object path parameter input\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Indicates if we're an object path parameter input" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bIsObjectPathParameter_SetBit(void* Obj) + { + ((UHoudiniInput*)Obj)->bIsObjectPathParameter = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bIsObjectPathParameter = { "bIsObjectPathParameter", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInput), &Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bIsObjectPathParameter_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bIsObjectPathParameter_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bIsObjectPathParameter_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_ParmId_MetaData[] = { + { "Comment", "// Parameter Id of the associated object path parameter (-1 if we're a SOP input)\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Parameter Id of the associated object path parameter (-1 if we're a SOP input)" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_ParmId = { "ParmId", nullptr, (EPropertyFlags)0x0020080400202000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, ParmId), METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_ParmId_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_ParmId_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_InputIndex_MetaData[] = { + { "Comment", "// SOP input index (-1 if we're an object path input)\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "SOP input index (-1 if we're an object path input)" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_InputIndex = { "InputIndex", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, InputIndex), METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_InputIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_InputIndex_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_InputNodeId_MetaData[] = { + { "Comment", "// NodeId of the created input node \n// when there is multiple inputs objects, this will be the merge node.\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "NodeId of the created input node\nwhen there is multiple inputs objects, this will be the merge node." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_InputNodeId = { "InputNodeId", nullptr, (EPropertyFlags)0x0020080400202000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, InputNodeId), METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_InputNodeId_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_InputNodeId_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_AssetNodeId_MetaData[] = { + { "Comment", "// NodeId of the asset / object merge we are associated with\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "NodeId of the asset / object merge we are associated with" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_AssetNodeId = { "AssetNodeId", nullptr, (EPropertyFlags)0x0020080000202000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, AssetNodeId), METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_AssetNodeId_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_AssetNodeId_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_PreviousType_MetaData[] = { + { "Comment", "// Previous type, used to detect input type changes\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Previous type, used to detect input type changes" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_PreviousType = { "PreviousType", nullptr, (EPropertyFlags)0x0020080000202000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, PreviousType), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniInputType, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_PreviousType_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_PreviousType_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_PreviousType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_Type_MetaData[] = { + { "Comment", "// Input type\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Input type" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_Type = { "Type", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, Type), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniInputType, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_Type_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_Type_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_Type_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_Label_MetaData[] = { + { "Comment", "// Label of the SOP input or of the object path parameter\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Label of the SOP input or of the object path parameter" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_Label = { "Label", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, Label), METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_Label_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_Label_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInput_Statics::NewProp_Name_MetaData[] = { + { "Comment", "// Name of the input / Object path parameter\n" }, + { "ModuleRelativePath", "Private/HoudiniInput.h" }, + { "ToolTip", "Name of the input / Object path parameter" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniInput_Statics::NewProp_Name = { "Name", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInput, Name), METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_Name_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::NewProp_Name_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniInput_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bCanDeleteHoudiniNodes, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportTileUVs, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportNormalizedUVs, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportLighting, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportMaterials, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeAutoSelectComponent, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeExportSelectionOnly, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LandscapeExportType, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LandscapeExportType_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bUpdateInputLandscape, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LastUndoDeletedInputs, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LastUndoDeletedInputs_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LastInsertedInputs, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LastInsertedInputs_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_SkeletalInputObjects, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_SkeletalInputObjects_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_UnrealSplineResolution, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bWorldInputBoundSelectorAutoUpdate, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bIsWorldInputBoundSelector, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_WorldInputBoundSelectorObjects, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_WorldInputBoundSelectorObjects_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_WorldInputObjects, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_WorldInputObjects_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bLandscapeHasExportTypeChanged, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LandscapeInputObjects, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_LandscapeInputObjects_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bAddRotAndScaleAttributesOnCurves, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_DefaultCurveOffset, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_CurveInputObjects, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_CurveInputObjects_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bInputAssetConnectedInHoudini, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_AssetInputObjects, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_AssetInputObjects_Inner, +#if WITH_EDITORONLY_DATA + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_TransformUIExpanded, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_TransformUIExpanded_Inner, +#endif // WITH_EDITORONLY_DATA + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bStaticMeshChanged, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_GeometryInputObjects, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_GeometryInputObjects_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bCookOnCurveChanged, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bExportColliders, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bExportSockets, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bExportLODs, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bImportAsReference, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bPackBeforeMerge, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_KeepWorldTransform, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_KeepWorldTransform_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_Help, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bNeedsToTriggerUpdate, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bHasChanged, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_CreatedDataNodeIds, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_CreatedDataNodeIds_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_bIsObjectPathParameter, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_ParmId, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_InputIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_InputNodeId, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_AssetNodeId, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_PreviousType, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_PreviousType_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_Type, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_Type_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_Label, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInput_Statics::NewProp_Name, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniInput_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniInput_Statics::ClassParams = { + &UHoudiniInput::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniInput_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::PropPointers), + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniInput_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInput_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniInput() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniInput_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniInput, 208185491); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniInput::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniInput(Z_Construct_UClass_UHoudiniInput, &UHoudiniInput::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniInput"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniInput); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniInput.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniInput.generated.h new file mode 100644 index 0000000..c45f734 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniInput.generated.h @@ -0,0 +1,130 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniInput_generated_h +#error "HoudiniInput.generated.h already included, missing '#pragma once' in HoudiniInput.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniInput_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInput_h_52_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInput_h_52_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInput_h_52_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInput_h_52_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniInput(); \ + friend struct Z_Construct_UClass_UHoudiniInput_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInput, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInput) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInput_h_52_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniInput(); \ + friend struct Z_Construct_UClass_UHoudiniInput_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInput, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInput) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInput_h_52_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInput(const FObjectInitializer& ObjectInitializer); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInput) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInput); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInput); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInput(UHoudiniInput&&); \ + NO_API UHoudiniInput(const UHoudiniInput&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInput_h_52_ENHANCED_CONSTRUCTORS \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInput(UHoudiniInput&&); \ + NO_API UHoudiniInput(const UHoudiniInput&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInput); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInput); \ + DEFINE_DEFAULT_CONSTRUCTOR_CALL(UHoudiniInput) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInput_h_52_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__Name() { return STRUCT_OFFSET(UHoudiniInput, Name); } \ + FORCEINLINE static uint32 __PPO__Label() { return STRUCT_OFFSET(UHoudiniInput, Label); } \ + FORCEINLINE static uint32 __PPO__Type() { return STRUCT_OFFSET(UHoudiniInput, Type); } \ + FORCEINLINE static uint32 __PPO__PreviousType() { return STRUCT_OFFSET(UHoudiniInput, PreviousType); } \ + FORCEINLINE static uint32 __PPO__AssetNodeId() { return STRUCT_OFFSET(UHoudiniInput, AssetNodeId); } \ + FORCEINLINE static uint32 __PPO__InputNodeId() { return STRUCT_OFFSET(UHoudiniInput, InputNodeId); } \ + FORCEINLINE static uint32 __PPO__InputIndex() { return STRUCT_OFFSET(UHoudiniInput, InputIndex); } \ + FORCEINLINE static uint32 __PPO__ParmId() { return STRUCT_OFFSET(UHoudiniInput, ParmId); } \ + FORCEINLINE static uint32 __PPO__bIsObjectPathParameter() { return STRUCT_OFFSET(UHoudiniInput, bIsObjectPathParameter); } \ + FORCEINLINE static uint32 __PPO__CreatedDataNodeIds() { return STRUCT_OFFSET(UHoudiniInput, CreatedDataNodeIds); } \ + FORCEINLINE static uint32 __PPO__bHasChanged() { return STRUCT_OFFSET(UHoudiniInput, bHasChanged); } \ + FORCEINLINE static uint32 __PPO__bNeedsToTriggerUpdate() { return STRUCT_OFFSET(UHoudiniInput, bNeedsToTriggerUpdate); } \ + FORCEINLINE static uint32 __PPO__Help() { return STRUCT_OFFSET(UHoudiniInput, Help); } \ + FORCEINLINE static uint32 __PPO__KeepWorldTransform() { return STRUCT_OFFSET(UHoudiniInput, KeepWorldTransform); } \ + FORCEINLINE static uint32 __PPO__bPackBeforeMerge() { return STRUCT_OFFSET(UHoudiniInput, bPackBeforeMerge); } \ + FORCEINLINE static uint32 __PPO__bImportAsReference() { return STRUCT_OFFSET(UHoudiniInput, bImportAsReference); } \ + FORCEINLINE static uint32 __PPO__bExportLODs() { return STRUCT_OFFSET(UHoudiniInput, bExportLODs); } \ + FORCEINLINE static uint32 __PPO__bExportSockets() { return STRUCT_OFFSET(UHoudiniInput, bExportSockets); } \ + FORCEINLINE static uint32 __PPO__bExportColliders() { return STRUCT_OFFSET(UHoudiniInput, bExportColliders); } \ + FORCEINLINE static uint32 __PPO__bCookOnCurveChanged() { return STRUCT_OFFSET(UHoudiniInput, bCookOnCurveChanged); } \ + FORCEINLINE static uint32 __PPO__GeometryInputObjects() { return STRUCT_OFFSET(UHoudiniInput, GeometryInputObjects); } \ + FORCEINLINE static uint32 __PPO__bStaticMeshChanged() { return STRUCT_OFFSET(UHoudiniInput, bStaticMeshChanged); } \ + FORCEINLINE static uint32 __PPO__AssetInputObjects() { return STRUCT_OFFSET(UHoudiniInput, AssetInputObjects); } \ + FORCEINLINE static uint32 __PPO__bInputAssetConnectedInHoudini() { return STRUCT_OFFSET(UHoudiniInput, bInputAssetConnectedInHoudini); } \ + FORCEINLINE static uint32 __PPO__CurveInputObjects() { return STRUCT_OFFSET(UHoudiniInput, CurveInputObjects); } \ + FORCEINLINE static uint32 __PPO__DefaultCurveOffset() { return STRUCT_OFFSET(UHoudiniInput, DefaultCurveOffset); } \ + FORCEINLINE static uint32 __PPO__bAddRotAndScaleAttributesOnCurves() { return STRUCT_OFFSET(UHoudiniInput, bAddRotAndScaleAttributesOnCurves); } \ + FORCEINLINE static uint32 __PPO__LandscapeInputObjects() { return STRUCT_OFFSET(UHoudiniInput, LandscapeInputObjects); } \ + FORCEINLINE static uint32 __PPO__bLandscapeHasExportTypeChanged() { return STRUCT_OFFSET(UHoudiniInput, bLandscapeHasExportTypeChanged); } \ + FORCEINLINE static uint32 __PPO__WorldInputObjects() { return STRUCT_OFFSET(UHoudiniInput, WorldInputObjects); } \ + FORCEINLINE static uint32 __PPO__WorldInputBoundSelectorObjects() { return STRUCT_OFFSET(UHoudiniInput, WorldInputBoundSelectorObjects); } \ + FORCEINLINE static uint32 __PPO__bIsWorldInputBoundSelector() { return STRUCT_OFFSET(UHoudiniInput, bIsWorldInputBoundSelector); } \ + FORCEINLINE static uint32 __PPO__bWorldInputBoundSelectorAutoUpdate() { return STRUCT_OFFSET(UHoudiniInput, bWorldInputBoundSelectorAutoUpdate); } \ + FORCEINLINE static uint32 __PPO__UnrealSplineResolution() { return STRUCT_OFFSET(UHoudiniInput, UnrealSplineResolution); } \ + FORCEINLINE static uint32 __PPO__SkeletalInputObjects() { return STRUCT_OFFSET(UHoudiniInput, SkeletalInputObjects); } + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInput_h_49_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInput_h_52_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInput_h_52_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInput_h_52_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInput_h_52_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInput_h_52_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInput_h_52_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInput_h_52_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInput_h_52_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInput_h_52_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInput_h_52_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInput_h_52_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInput_h_52_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInput_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniInputObject.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniInputObject.gen.cpp new file mode 100644 index 0000000..60140b8 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniInputObject.gen.cpp @@ -0,0 +1,1859 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniInputObject.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniInputObject() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniInputObjectType(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniBrushInfo(); + ENGINE_API UEnum* Z_Construct_UEnum_Engine_EBrushType(); + COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector(); + COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FTransform(); + ENGINE_API UClass* Z_Construct_UClass_ABrush_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputObject_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputObject(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); + COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputStaticMesh_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputStaticMesh(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputSkeletalMesh_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputSkeletalMesh(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputSceneComponent_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputSceneComponent(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputMeshComponent_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputMeshComponent(); + ENGINE_API UClass* Z_Construct_UClass_UStaticMesh_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputInstancedMeshComponent_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputInstancedMeshComponent(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputSplineComponent_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputSplineComponent(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniSplineComponent_NoRegister(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveMethod(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveType(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputCameraComponent_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputCameraComponent(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputHoudiniAsset_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputHoudiniAsset(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputActor_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputActor(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputLandscape_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputLandscape(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputBrush_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputBrush(); + ENGINE_API UClass* Z_Construct_UClass_UModel(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputDataTable_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputDataTable(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputFoliageType_InstancedStaticMesh_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInputFoliageType_InstancedStaticMesh(); +// End Cross Module References + static UEnum* EHoudiniInputObjectType_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniInputObjectType, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniInputObjectType")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniInputObjectType_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniInputObjectType(EHoudiniInputObjectType_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniInputObjectType"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniInputObjectType_Hash() { return 3002917379U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniInputObjectType() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniInputObjectType"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniInputObjectType_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniInputObjectType::Invalid", (int64)EHoudiniInputObjectType::Invalid }, + { "EHoudiniInputObjectType::Object", (int64)EHoudiniInputObjectType::Object }, + { "EHoudiniInputObjectType::StaticMesh", (int64)EHoudiniInputObjectType::StaticMesh }, + { "EHoudiniInputObjectType::SkeletalMesh", (int64)EHoudiniInputObjectType::SkeletalMesh }, + { "EHoudiniInputObjectType::SceneComponent", (int64)EHoudiniInputObjectType::SceneComponent }, + { "EHoudiniInputObjectType::StaticMeshComponent", (int64)EHoudiniInputObjectType::StaticMeshComponent }, + { "EHoudiniInputObjectType::InstancedStaticMeshComponent", (int64)EHoudiniInputObjectType::InstancedStaticMeshComponent }, + { "EHoudiniInputObjectType::SplineComponent", (int64)EHoudiniInputObjectType::SplineComponent }, + { "EHoudiniInputObjectType::HoudiniSplineComponent", (int64)EHoudiniInputObjectType::HoudiniSplineComponent }, + { "EHoudiniInputObjectType::HoudiniAssetComponent", (int64)EHoudiniInputObjectType::HoudiniAssetComponent }, + { "EHoudiniInputObjectType::Actor", (int64)EHoudiniInputObjectType::Actor }, + { "EHoudiniInputObjectType::Landscape", (int64)EHoudiniInputObjectType::Landscape }, + { "EHoudiniInputObjectType::Brush", (int64)EHoudiniInputObjectType::Brush }, + { "EHoudiniInputObjectType::CameraComponent", (int64)EHoudiniInputObjectType::CameraComponent }, + { "EHoudiniInputObjectType::DataTable", (int64)EHoudiniInputObjectType::DataTable }, + { "EHoudiniInputObjectType::HoudiniAssetActor", (int64)EHoudiniInputObjectType::HoudiniAssetActor }, + { "EHoudiniInputObjectType::FoliageType_InstancedStaticMesh", (int64)EHoudiniInputObjectType::FoliageType_InstancedStaticMesh }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Actor.Name", "EHoudiniInputObjectType::Actor" }, + { "Brush.Name", "EHoudiniInputObjectType::Brush" }, + { "CameraComponent.Name", "EHoudiniInputObjectType::CameraComponent" }, + { "DataTable.Name", "EHoudiniInputObjectType::DataTable" }, + { "FoliageType_InstancedStaticMesh.Name", "EHoudiniInputObjectType::FoliageType_InstancedStaticMesh" }, + { "HoudiniAssetActor.Name", "EHoudiniInputObjectType::HoudiniAssetActor" }, + { "HoudiniAssetComponent.Name", "EHoudiniInputObjectType::HoudiniAssetComponent" }, + { "HoudiniSplineComponent.Name", "EHoudiniInputObjectType::HoudiniSplineComponent" }, + { "InstancedStaticMeshComponent.Name", "EHoudiniInputObjectType::InstancedStaticMeshComponent" }, + { "Invalid.Name", "EHoudiniInputObjectType::Invalid" }, + { "Landscape.Name", "EHoudiniInputObjectType::Landscape" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "Object.Name", "EHoudiniInputObjectType::Object" }, + { "SceneComponent.Name", "EHoudiniInputObjectType::SceneComponent" }, + { "SkeletalMesh.Name", "EHoudiniInputObjectType::SkeletalMesh" }, + { "SplineComponent.Name", "EHoudiniInputObjectType::SplineComponent" }, + { "StaticMesh.Name", "EHoudiniInputObjectType::StaticMesh" }, + { "StaticMeshComponent.Name", "EHoudiniInputObjectType::StaticMeshComponent" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniInputObjectType", + "EHoudiniInputObjectType", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } +class UScriptStruct* FHoudiniBrushInfo::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniBrushInfo_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniBrushInfo, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("HoudiniBrushInfo"), sizeof(FHoudiniBrushInfo), Get_Z_Construct_UScriptStruct_FHoudiniBrushInfo_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FHoudiniBrushInfo::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniBrushInfo(FHoudiniBrushInfo::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("HoudiniBrushInfo"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniBrushInfo +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniBrushInfo() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniBrushInfo")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniBrushInfo; + struct Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CachedSurfaceHash_MetaData[]; +#endif + static const UE4CodeGen_Private::FFInt64PropertyParams NewProp_CachedSurfaceHash; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CachedBrushType_MetaData[]; +#endif + static const UE4CodeGen_Private::FBytePropertyParams NewProp_CachedBrushType; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CachedExtent_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_CachedExtent; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CachedOrigin_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_CachedOrigin; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CachedTransform_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_CachedTransform; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_BrushActor_MetaData[]; +#endif + static const UE4CodeGen_Private::FWeakObjectPropertyParams NewProp_BrushActor; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::Struct_MetaDataParams[] = { + { "Comment", "//USTRUCT()\n//struct FHoudiniBrushSurfaceInfo {\n//\x09GENERATED_BODY()\n//\n//\x09""FVector Base;\n//\x09""FVector Normal;\n//\x09""FVector TextureU;\n//\x09""FVector TextureV;\n//\x09TSoftObjectPtr Material;\n//\n//\x09""FHoudiniBrushSurfaceInfo(const FVector& InBase, const FVector& InNormal, const FVector& InTextureU, const FVector& InTextureV, UMaterialInterface* InMaterial)\n//\x09\x09: Base(InBase)\n//\x09\x09, Normal(InNormal)\n//\x09\x09, TextureU(InTextureU)\n//\x09\x09, TextureV(InTextureV)\n//\x09\x09, Material(InMaterial)\n//\x09{ }\n//\n//\x09inline bool operator==(const FHoudiniBrushSurfaceInfo& Other) {\n//\x09\x09return Base.Equals(Other.Base)\n//\x09\x09\x09&& Normal.Equals(Other.Normal)\n//\x09\x09\x09&& TextureU.Equals(Other.TextureU)\n//\x09\x09\x09&& TextureV.Equals(Other.TextureV)\n//\x09\x09\x09&& Material.Get() == Other.Material.Get();\n//\x09}\n//\n//\x09inline bool operator==(const FPoly& Poly) {\n//\x09\x09return Base.Equals(Poly.Base)\n//\x09\x09\x09&& Normal.Equals(Poly.Normal)\n//\x09\x09\x09&& TextureU.Equals(Poly.TextureU)\n//\x09\x09\x09&& TextureV.Equals(Poly.TextureV)\n//\x09\x09\x09&& Material.Get() == Poly.Material;\n//\x09}\n//};\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "USTRUCT()\nstruct FHoudiniBrushSurfaceInfo {\n GENERATED_BODY()\n\n FVector Base;\n FVector Normal;\n FVector TextureU;\n FVector TextureV;\n TSoftObjectPtr Material;\n\n FHoudiniBrushSurfaceInfo(const FVector& InBase, const FVector& InNormal, const FVector& InTextureU, const FVector& InTextureV, UMaterialInterface* InMaterial)\n : Base(InBase)\n , Normal(InNormal)\n , TextureU(InTextureU)\n , TextureV(InTextureV)\n , Material(InMaterial)\n { }\n\n inline bool operator==(const FHoudiniBrushSurfaceInfo& Other) {\n return Base.Equals(Other.Base)\n && Normal.Equals(Other.Normal)\n && TextureU.Equals(Other.TextureU)\n && TextureV.Equals(Other.TextureV)\n && Material.Get() == Other.Material.Get();\n }\n\n inline bool operator==(const FPoly& Poly) {\n return Base.Equals(Poly.Base)\n && Normal.Equals(Poly.Normal)\n && TextureU.Equals(Poly.TextureU)\n && TextureV.Equals(Poly.TextureV)\n && Material.Get() == Poly.Material;\n }\n};" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedSurfaceHash_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + }; +#endif + const UE4CodeGen_Private::FFInt64PropertyParams Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedSurfaceHash = { "CachedSurfaceHash", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::UInt64, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniBrushInfo, CachedSurfaceHash), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedSurfaceHash_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedSurfaceHash_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedBrushType_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + }; +#endif + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedBrushType = { "CachedBrushType", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniBrushInfo, CachedBrushType), Z_Construct_UEnum_Engine_EBrushType, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedBrushType_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedBrushType_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedExtent_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedExtent = { "CachedExtent", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniBrushInfo, CachedExtent), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedExtent_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedExtent_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedOrigin_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedOrigin = { "CachedOrigin", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniBrushInfo, CachedOrigin), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedOrigin_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedOrigin_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedTransform_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedTransform = { "CachedTransform", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniBrushInfo, CachedTransform), Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedTransform_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedTransform_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_BrushActor_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + }; +#endif + const UE4CodeGen_Private::FWeakObjectPropertyParams Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_BrushActor = { "BrushActor", nullptr, (EPropertyFlags)0x0014000000000000, UE4CodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniBrushInfo, BrushActor), Z_Construct_UClass_ABrush_NoRegister, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_BrushActor_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_BrushActor_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedSurfaceHash, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedBrushType, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedExtent, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedOrigin, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_CachedTransform, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::NewProp_BrushActor, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + &NewStructOps, + "HoudiniBrushInfo", + sizeof(FHoudiniBrushInfo), + alignof(FHoudiniBrushInfo), + Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000001), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniBrushInfo() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniBrushInfo_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniBrushInfo"), sizeof(FHoudiniBrushInfo), Get_Z_Construct_UScriptStruct_FHoudiniBrushInfo_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniBrushInfo_Hash() { return 1966474197U; } + void UHoudiniInputObject::StaticRegisterNativesUHoudiniInputObject() + { + } + UClass* Z_Construct_UClass_UHoudiniInputObject_NoRegister() + { + return UHoudiniInputObject::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniInputObject_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCanDeleteHoudiniNodes_MetaData[]; +#endif + static void NewProp_bCanDeleteHoudiniNodes_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCanDeleteHoudiniNodes; +#if WITH_EDITORONLY_DATA +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bUniformScaleLocked_MetaData[]; +#endif + static void NewProp_bUniformScaleLocked_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUniformScaleLocked; +#endif // WITH_EDITORONLY_DATA +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bImportAsReference_MetaData[]; +#endif + static void NewProp_bImportAsReference_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bImportAsReference; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bTransformChanged_MetaData[]; +#endif + static void NewProp_bTransformChanged_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bTransformChanged; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bNeedsToTriggerUpdate_MetaData[]; +#endif + static void NewProp_bNeedsToTriggerUpdate_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bNeedsToTriggerUpdate; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasChanged_MetaData[]; +#endif + static void NewProp_bHasChanged_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasChanged; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Guid_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_Guid; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InputObjectNodeId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_InputObjectNodeId; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InputNodeId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_InputNodeId; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Type_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Type; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_Type_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Transform_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_Transform; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InputObject_MetaData[]; +#endif + static const UE4CodeGen_Private::FSoftObjectPropertyParams NewProp_InputObject; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_EDITORONLY_DATA +#endif // WITH_EDITORONLY_DATA + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniInputObject_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputObject_Statics::Class_MetaDataParams[] = { + { "Comment", "//-----------------------------------------------------------------------------------------------------------------------------\n// UObjects input\n//-----------------------------------------------------------------------------------------------------------------------------\n" }, + { "IncludePath", "HoudiniInputObject.h" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "UObjects input" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bCanDeleteHoudiniNodes_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bCanDeleteHoudiniNodes_SetBit(void* Obj) + { + ((UHoudiniInputObject*)Obj)->bCanDeleteHoudiniNodes = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bCanDeleteHoudiniNodes = { "bCanDeleteHoudiniNodes", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInputObject), &Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bCanDeleteHoudiniNodes_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bCanDeleteHoudiniNodes_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bCanDeleteHoudiniNodes_MetaData)) }; +#if WITH_EDITORONLY_DATA +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bUniformScaleLocked_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bUniformScaleLocked_SetBit(void* Obj) + { + ((UHoudiniInputObject*)Obj)->bUniformScaleLocked = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bUniformScaleLocked = { "bUniformScaleLocked", nullptr, (EPropertyFlags)0x0020080c00202000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInputObject), &Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bUniformScaleLocked_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bUniformScaleLocked_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bUniformScaleLocked_MetaData)) }; +#endif // WITH_EDITORONLY_DATA +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bImportAsReference_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bImportAsReference_SetBit(void* Obj) + { + ((UHoudiniInputObject*)Obj)->bImportAsReference = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bImportAsReference = { "bImportAsReference", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInputObject), &Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bImportAsReference_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bImportAsReference_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bImportAsReference_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bTransformChanged_MetaData[] = { + { "Comment", "// Indicates that this input transform should be updated\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "Indicates that this input transform should be updated" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bTransformChanged_SetBit(void* Obj) + { + ((UHoudiniInputObject*)Obj)->bTransformChanged = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bTransformChanged = { "bTransformChanged", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInputObject), &Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bTransformChanged_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bTransformChanged_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bTransformChanged_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bNeedsToTriggerUpdate_MetaData[] = { + { "Comment", "// Indicates this input object should trigger an input update/cook\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "Indicates this input object should trigger an input update/cook" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bNeedsToTriggerUpdate_SetBit(void* Obj) + { + ((UHoudiniInputObject*)Obj)->bNeedsToTriggerUpdate = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bNeedsToTriggerUpdate = { "bNeedsToTriggerUpdate", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInputObject), &Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bNeedsToTriggerUpdate_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bNeedsToTriggerUpdate_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bNeedsToTriggerUpdate_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bHasChanged_MetaData[] = { + { "Comment", "// Indicates this input object has changed\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "Indicates this input object has changed" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bHasChanged_SetBit(void* Obj) + { + ((UHoudiniInputObject*)Obj)->bHasChanged = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bHasChanged = { "bHasChanged", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInputObject), &Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bHasChanged_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bHasChanged_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bHasChanged_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_Guid_MetaData[] = { + { "Comment", "// Guid that uniquely identifies this input object.\n// Also useful to correlate inputs between blueprint component templates and instances.\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "Guid that uniquely identifies this input object.\nAlso useful to correlate inputs between blueprint component templates and instances." }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_Guid = { "Guid", nullptr, (EPropertyFlags)0x0010000000200000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputObject, Guid), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_Guid_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_Guid_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_InputObjectNodeId_MetaData[] = { + { "Comment", "// This input object's \"container\" (OBJ) NodeId\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "This input object's \"container\" (OBJ) NodeId" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_InputObjectNodeId = { "InputObjectNodeId", nullptr, (EPropertyFlags)0x0010000400202000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputObject, InputObjectNodeId), METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_InputObjectNodeId_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_InputObjectNodeId_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_InputNodeId_MetaData[] = { + { "Comment", "// This input object's \"main\" (SOP) NodeId\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "This input object's \"main\" (SOP) NodeId" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_InputNodeId = { "InputNodeId", nullptr, (EPropertyFlags)0x0010000400202000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputObject, InputNodeId), METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_InputNodeId_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_InputNodeId_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_Type_MetaData[] = { + { "Comment", "// The type of Object this input refers to\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "The type of Object this input refers to" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_Type = { "Type", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputObject, Type), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniInputObjectType, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_Type_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_Type_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_Type_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_Transform_MetaData[] = { + { "Comment", "// The object's transform/transform offset\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "The object's transform/transform offset" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_Transform = { "Transform", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputObject, Transform), Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_Transform_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_Transform_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_InputObject_MetaData[] = { + { "Comment", "// The object referenced by this input\n// This property should be protected. Don't access this directly. Use GetObject() / Update() instead.\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "The object referenced by this input\nThis property should be protected. Don't access this directly. Use GetObject() / Update() instead." }, + }; +#endif + const UE4CodeGen_Private::FSoftObjectPropertyParams Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_InputObject = { "InputObject", nullptr, (EPropertyFlags)0x0014000000000000, UE4CodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputObject, InputObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_InputObject_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_InputObject_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniInputObject_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bCanDeleteHoudiniNodes, +#if WITH_EDITORONLY_DATA + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bUniformScaleLocked, +#endif // WITH_EDITORONLY_DATA + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bImportAsReference, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bTransformChanged, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bNeedsToTriggerUpdate, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_bHasChanged, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_Guid, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_InputObjectNodeId, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_InputNodeId, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_Type, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_Type_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_Transform, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputObject_Statics::NewProp_InputObject, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniInputObject_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniInputObject_Statics::ClassParams = { + &UHoudiniInputObject::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniInputObject_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputObject_Statics::PropPointers), + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputObject_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputObject_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniInputObject() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniInputObject_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniInputObject, 1773925222); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniInputObject::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniInputObject(Z_Construct_UClass_UHoudiniInputObject, &UHoudiniInputObject::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniInputObject"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniInputObject); + void UHoudiniInputStaticMesh::StaticRegisterNativesUHoudiniInputStaticMesh() + { + } + UClass* Z_Construct_UClass_UHoudiniInputStaticMesh_NoRegister() + { + return UHoudiniInputStaticMesh::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniInputStaticMesh_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_BlueprintStaticMeshes_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_BlueprintStaticMeshes; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_BlueprintStaticMeshes_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniInputStaticMesh_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniInputObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputStaticMesh_Statics::Class_MetaDataParams[] = { + { "Comment", "//-----------------------------------------------------------------------------------------------------------------------------\n// UStaticMesh input\n//-----------------------------------------------------------------------------------------------------------------------------\n" }, + { "IncludePath", "HoudiniInputObject.h" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "UStaticMesh input" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputStaticMesh_Statics::NewProp_BlueprintStaticMeshes_MetaData[] = { + { "Comment", "// The Blueprint's Static Meshe Components that can be sent as inputs\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "The Blueprint's Static Meshe Components that can be sent as inputs" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniInputStaticMesh_Statics::NewProp_BlueprintStaticMeshes = { "BlueprintStaticMeshes", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputStaticMesh, BlueprintStaticMeshes), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputStaticMesh_Statics::NewProp_BlueprintStaticMeshes_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputStaticMesh_Statics::NewProp_BlueprintStaticMeshes_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniInputStaticMesh_Statics::NewProp_BlueprintStaticMeshes_Inner = { "BlueprintStaticMeshes", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniInputStaticMesh_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniInputStaticMesh_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputStaticMesh_Statics::NewProp_BlueprintStaticMeshes, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputStaticMesh_Statics::NewProp_BlueprintStaticMeshes_Inner, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniInputStaticMesh_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniInputStaticMesh_Statics::ClassParams = { + &UHoudiniInputStaticMesh::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniInputStaticMesh_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputStaticMesh_Statics::PropPointers), + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputStaticMesh_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputStaticMesh_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniInputStaticMesh() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniInputStaticMesh_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniInputStaticMesh, 3723927992); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniInputStaticMesh::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniInputStaticMesh(Z_Construct_UClass_UHoudiniInputStaticMesh, &UHoudiniInputStaticMesh::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniInputStaticMesh"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniInputStaticMesh); + void UHoudiniInputSkeletalMesh::StaticRegisterNativesUHoudiniInputSkeletalMesh() + { + } + UClass* Z_Construct_UClass_UHoudiniInputSkeletalMesh_NoRegister() + { + return UHoudiniInputSkeletalMesh::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniInputSkeletalMesh_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniInputSkeletalMesh_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniInputObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputSkeletalMesh_Statics::Class_MetaDataParams[] = { + { "Comment", "//-----------------------------------------------------------------------------------------------------------------------------\n// USkeletalMesh input\n//-----------------------------------------------------------------------------------------------------------------------------\n" }, + { "IncludePath", "HoudiniInputObject.h" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "USkeletalMesh input" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniInputSkeletalMesh_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniInputSkeletalMesh_Statics::ClassParams = { + &UHoudiniInputSkeletalMesh::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputSkeletalMesh_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputSkeletalMesh_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniInputSkeletalMesh() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniInputSkeletalMesh_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniInputSkeletalMesh, 274254483); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniInputSkeletalMesh::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniInputSkeletalMesh(Z_Construct_UClass_UHoudiniInputSkeletalMesh, &UHoudiniInputSkeletalMesh::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniInputSkeletalMesh"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniInputSkeletalMesh); + void UHoudiniInputSceneComponent::StaticRegisterNativesUHoudiniInputSceneComponent() + { + } + UClass* Z_Construct_UClass_UHoudiniInputSceneComponent_NoRegister() + { + return UHoudiniInputSceneComponent::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniInputSceneComponent_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ActorTransform_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_ActorTransform; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniInputSceneComponent_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniInputObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputSceneComponent_Statics::Class_MetaDataParams[] = { + { "Comment", "//-----------------------------------------------------------------------------------------------------------------------------\n// USceneComponent input\n//-----------------------------------------------------------------------------------------------------------------------------\n" }, + { "IncludePath", "HoudiniInputObject.h" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "USceneComponent input" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputSceneComponent_Statics::NewProp_ActorTransform_MetaData[] = { + { "Comment", "// This component's parent Actor transform\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "This component's parent Actor transform" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniInputSceneComponent_Statics::NewProp_ActorTransform = { "ActorTransform", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputSceneComponent, ActorTransform), Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputSceneComponent_Statics::NewProp_ActorTransform_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputSceneComponent_Statics::NewProp_ActorTransform_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniInputSceneComponent_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputSceneComponent_Statics::NewProp_ActorTransform, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniInputSceneComponent_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniInputSceneComponent_Statics::ClassParams = { + &UHoudiniInputSceneComponent::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniInputSceneComponent_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputSceneComponent_Statics::PropPointers), + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputSceneComponent_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputSceneComponent_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniInputSceneComponent() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniInputSceneComponent_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniInputSceneComponent, 738297515); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniInputSceneComponent::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniInputSceneComponent(Z_Construct_UClass_UHoudiniInputSceneComponent, &UHoudiniInputSceneComponent::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniInputSceneComponent"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniInputSceneComponent); + void UHoudiniInputMeshComponent::StaticRegisterNativesUHoudiniInputMeshComponent() + { + } + UClass* Z_Construct_UClass_UHoudiniInputMeshComponent_NoRegister() + { + return UHoudiniInputMeshComponent::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniInputMeshComponent_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_MeshComponentsMaterials_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_MeshComponentsMaterials; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_MeshComponentsMaterials_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_StaticMesh_MetaData[]; +#endif + static const UE4CodeGen_Private::FSoftObjectPropertyParams NewProp_StaticMesh; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniInputMeshComponent_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniInputSceneComponent, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputMeshComponent_Statics::Class_MetaDataParams[] = { + { "Comment", "//-----------------------------------------------------------------------------------------------------------------------------\n// UStaticMeshComponent input\n//-----------------------------------------------------------------------------------------------------------------------------\n" }, + { "IncludePath", "HoudiniInputObject.h" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "UStaticMeshComponent input" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputMeshComponent_Statics::NewProp_MeshComponentsMaterials_MetaData[] = { + { "Comment", "// Path to the materials assigned on the SMC\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "Path to the materials assigned on the SMC" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniInputMeshComponent_Statics::NewProp_MeshComponentsMaterials = { "MeshComponentsMaterials", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputMeshComponent, MeshComponentsMaterials), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputMeshComponent_Statics::NewProp_MeshComponentsMaterials_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputMeshComponent_Statics::NewProp_MeshComponentsMaterials_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniInputMeshComponent_Statics::NewProp_MeshComponentsMaterials_Inner = { "MeshComponentsMaterials", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputMeshComponent_Statics::NewProp_StaticMesh_MetaData[] = { + { "Comment", "// Keep track of the selected Static Mesh\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "Keep track of the selected Static Mesh" }, + }; +#endif + const UE4CodeGen_Private::FSoftObjectPropertyParams Z_Construct_UClass_UHoudiniInputMeshComponent_Statics::NewProp_StaticMesh = { "StaticMesh", nullptr, (EPropertyFlags)0x0014000000000000, UE4CodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputMeshComponent, StaticMesh), Z_Construct_UClass_UStaticMesh_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputMeshComponent_Statics::NewProp_StaticMesh_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputMeshComponent_Statics::NewProp_StaticMesh_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniInputMeshComponent_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputMeshComponent_Statics::NewProp_MeshComponentsMaterials, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputMeshComponent_Statics::NewProp_MeshComponentsMaterials_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputMeshComponent_Statics::NewProp_StaticMesh, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniInputMeshComponent_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniInputMeshComponent_Statics::ClassParams = { + &UHoudiniInputMeshComponent::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniInputMeshComponent_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputMeshComponent_Statics::PropPointers), + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputMeshComponent_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputMeshComponent_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniInputMeshComponent() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniInputMeshComponent_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniInputMeshComponent, 1263421845); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniInputMeshComponent::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniInputMeshComponent(Z_Construct_UClass_UHoudiniInputMeshComponent, &UHoudiniInputMeshComponent::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniInputMeshComponent"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniInputMeshComponent); + void UHoudiniInputInstancedMeshComponent::StaticRegisterNativesUHoudiniInputInstancedMeshComponent() + { + } + UClass* Z_Construct_UClass_UHoudiniInputInstancedMeshComponent_NoRegister() + { + return UHoudiniInputInstancedMeshComponent::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniInputInstancedMeshComponent_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InstanceTransforms_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_InstanceTransforms; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InstanceTransforms_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniInputInstancedMeshComponent_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniInputMeshComponent, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputInstancedMeshComponent_Statics::Class_MetaDataParams[] = { + { "Comment", "//-----------------------------------------------------------------------------------------------------------------------------\n// UInstancedStaticMeshComponent input\n//-----------------------------------------------------------------------------------------------------------------------------\n" }, + { "IncludePath", "HoudiniInputObject.h" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "UInstancedStaticMeshComponent input" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputInstancedMeshComponent_Statics::NewProp_InstanceTransforms_MetaData[] = { + { "Comment", "// Array of transform for this ISMC's instances\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "Array of transform for this ISMC's instances" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniInputInstancedMeshComponent_Statics::NewProp_InstanceTransforms = { "InstanceTransforms", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputInstancedMeshComponent, InstanceTransforms), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputInstancedMeshComponent_Statics::NewProp_InstanceTransforms_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputInstancedMeshComponent_Statics::NewProp_InstanceTransforms_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniInputInstancedMeshComponent_Statics::NewProp_InstanceTransforms_Inner = { "InstanceTransforms", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniInputInstancedMeshComponent_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputInstancedMeshComponent_Statics::NewProp_InstanceTransforms, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputInstancedMeshComponent_Statics::NewProp_InstanceTransforms_Inner, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniInputInstancedMeshComponent_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniInputInstancedMeshComponent_Statics::ClassParams = { + &UHoudiniInputInstancedMeshComponent::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniInputInstancedMeshComponent_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputInstancedMeshComponent_Statics::PropPointers), + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputInstancedMeshComponent_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputInstancedMeshComponent_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniInputInstancedMeshComponent() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniInputInstancedMeshComponent_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniInputInstancedMeshComponent, 451821997); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniInputInstancedMeshComponent::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniInputInstancedMeshComponent(Z_Construct_UClass_UHoudiniInputInstancedMeshComponent, &UHoudiniInputInstancedMeshComponent::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniInputInstancedMeshComponent"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniInputInstancedMeshComponent); + void UHoudiniInputSplineComponent::StaticRegisterNativesUHoudiniInputSplineComponent() + { + } + UClass* Z_Construct_UClass_UHoudiniInputSplineComponent_NoRegister() + { + return UHoudiniInputSplineComponent::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniInputSplineComponent_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SplineControlPoints_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_SplineControlPoints; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_SplineControlPoints_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SplineClosed_MetaData[]; +#endif + static void NewProp_SplineClosed_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_SplineClosed; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SplineResolution_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_SplineResolution; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SplineLength_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_SplineLength; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_NumberOfSplineControlPoints_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_NumberOfSplineControlPoints; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniInputSceneComponent, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::Class_MetaDataParams[] = { + { "Comment", "//-----------------------------------------------------------------------------------------------------------------------------\n// USplineComponent input\n//-----------------------------------------------------------------------------------------------------------------------------\n" }, + { "IncludePath", "HoudiniInputObject.h" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "USplineComponent input" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineControlPoints_MetaData[] = { + { "Comment", "// Transforms of each of the spline's control points\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "Transforms of each of the spline's control points" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineControlPoints = { "SplineControlPoints", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputSplineComponent, SplineControlPoints), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineControlPoints_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineControlPoints_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineControlPoints_Inner = { "SplineControlPoints", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineClosed_MetaData[] = { + { "Comment", "// Is the spline closed?\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "Is the spline closed?" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineClosed_SetBit(void* Obj) + { + ((UHoudiniInputSplineComponent*)Obj)->SplineClosed = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineClosed = { "SplineClosed", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInputSplineComponent), &Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineClosed_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineClosed_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineClosed_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineResolution_MetaData[] = { + { "Comment", "// Spline resolution used to generate the asset, used to detect setting modification\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "Spline resolution used to generate the asset, used to detect setting modification" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineResolution = { "SplineResolution", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputSplineComponent, SplineResolution), METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineResolution_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineResolution_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineLength_MetaData[] = { + { "Comment", "// Spline Length, used for fast detection of modifications of the spline..\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "Spline Length, used for fast detection of modifications of the spline.." }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineLength = { "SplineLength", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputSplineComponent, SplineLength), METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineLength_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineLength_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_NumberOfSplineControlPoints_MetaData[] = { + { "Comment", "// Number of CVs used by the spline component, used to detect modification\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "Number of CVs used by the spline component, used to detect modification" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_NumberOfSplineControlPoints = { "NumberOfSplineControlPoints", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputSplineComponent, NumberOfSplineControlPoints), METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_NumberOfSplineControlPoints_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_NumberOfSplineControlPoints_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineControlPoints, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineControlPoints_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineClosed, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineResolution, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_SplineLength, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::NewProp_NumberOfSplineControlPoints, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::ClassParams = { + &UHoudiniInputSplineComponent::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::PropPointers), + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniInputSplineComponent() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniInputSplineComponent_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniInputSplineComponent, 1657595137); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniInputSplineComponent::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniInputSplineComponent(Z_Construct_UClass_UHoudiniInputSplineComponent, &UHoudiniInputSplineComponent::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniInputSplineComponent"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniInputSplineComponent); + void UHoudiniInputHoudiniSplineComponent::StaticRegisterNativesUHoudiniInputHoudiniSplineComponent() + { + } + UClass* Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_NoRegister() + { + return UHoudiniInputHoudiniSplineComponent::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CachedComponent_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_CachedComponent; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Reversed_MetaData[]; +#endif + static void NewProp_Reversed_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_Reversed; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CurveMethod_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_CurveMethod; + static const UE4CodeGen_Private::FInt8PropertyParams NewProp_CurveMethod_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CurveType_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_CurveType; + static const UE4CodeGen_Private::FInt8PropertyParams NewProp_CurveType_Underlying; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniInputObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::Class_MetaDataParams[] = { + { "Comment", "//-----------------------------------------------------------------------------------------------------------------------------\n// UHoudiniSplineComponent input\n//-----------------------------------------------------------------------------------------------------------------------------\n" }, + { "IncludePath", "HoudiniInputObject.h" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "UHoudiniSplineComponent input" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_CachedComponent_MetaData[] = { + { "Comment", "// NOTE: We are using this reference to the component since the component, for now,\n// lives on the same actor as this input object. If we use a Soft Object Reference instead the editor\n// will complain about breaking references everytime we try to delete the actor.\n" }, + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "NOTE: We are using this reference to the component since the component, for now,\nlives on the same actor as this input object. If we use a Soft Object Reference instead the editor\nwill complain about breaking references everytime we try to delete the actor." }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_CachedComponent = { "CachedComponent", nullptr, (EPropertyFlags)0x0022080000080008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputHoudiniSplineComponent, CachedComponent), Z_Construct_UClass_UHoudiniSplineComponent_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_CachedComponent_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_CachedComponent_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_Reversed_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_Reversed_SetBit(void* Obj) + { + ((UHoudiniInputHoudiniSplineComponent*)Obj)->Reversed = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_Reversed = { "Reversed", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInputHoudiniSplineComponent), &Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_Reversed_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_Reversed_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_Reversed_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_CurveMethod_MetaData[] = { + { "Comment", "// The curve's method (CVs, Breakpoint, Freehand)\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "The curve's method (CVs, Breakpoint, Freehand)" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_CurveMethod = { "CurveMethod", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputHoudiniSplineComponent, CurveMethod), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveMethod, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_CurveMethod_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_CurveMethod_MetaData)) }; + const UE4CodeGen_Private::FInt8PropertyParams Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_CurveMethod_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int8, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_CurveType_MetaData[] = { + { "Comment", "// The type of curve (polygon, NURBS, bezier)\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "The type of curve (polygon, NURBS, bezier)" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_CurveType = { "CurveType", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputHoudiniSplineComponent, CurveType), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveType, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_CurveType_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_CurveType_MetaData)) }; + const UE4CodeGen_Private::FInt8PropertyParams Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_CurveType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int8, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_CachedComponent, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_Reversed, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_CurveMethod, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_CurveMethod_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_CurveType, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::NewProp_CurveType_Underlying, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::ClassParams = { + &UHoudiniInputHoudiniSplineComponent::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::PropPointers), + 0, + 0x009000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniInputHoudiniSplineComponent, 3665953819); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniInputHoudiniSplineComponent::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniInputHoudiniSplineComponent(Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent, &UHoudiniInputHoudiniSplineComponent::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniInputHoudiniSplineComponent"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniInputHoudiniSplineComponent); + void UHoudiniInputCameraComponent::StaticRegisterNativesUHoudiniInputCameraComponent() + { + } + UClass* Z_Construct_UClass_UHoudiniInputCameraComponent_NoRegister() + { + return UHoudiniInputCameraComponent::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniInputCameraComponent_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OrthoFarClipPlane_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_OrthoFarClipPlane; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OrthoNearClipPlane_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_OrthoNearClipPlane; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OrthoWidth_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_OrthoWidth; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsOrthographic_MetaData[]; +#endif + static void NewProp_bIsOrthographic_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsOrthographic; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AspectRatio_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_AspectRatio; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_FOV_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_FOV; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniInputSceneComponent, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::Class_MetaDataParams[] = { + { "Comment", "//-----------------------------------------------------------------------------------------------------------------------------\n// UCameraComponent input\n//-----------------------------------------------------------------------------------------------------------------------------\n" }, + { "IncludePath", "HoudiniInputObject.h" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "UCameraComponent input" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_OrthoFarClipPlane_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_OrthoFarClipPlane = { "OrthoFarClipPlane", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputCameraComponent, OrthoFarClipPlane), METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_OrthoFarClipPlane_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_OrthoFarClipPlane_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_OrthoNearClipPlane_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_OrthoNearClipPlane = { "OrthoNearClipPlane", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputCameraComponent, OrthoNearClipPlane), METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_OrthoNearClipPlane_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_OrthoNearClipPlane_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_OrthoWidth_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_OrthoWidth = { "OrthoWidth", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputCameraComponent, OrthoWidth), METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_OrthoWidth_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_OrthoWidth_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_bIsOrthographic_MetaData[] = { + { "Comment", "//TEnumAsByte ProjectionType;\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "TEnumAsByte ProjectionType;" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_bIsOrthographic_SetBit(void* Obj) + { + ((UHoudiniInputCameraComponent*)Obj)->bIsOrthographic = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_bIsOrthographic = { "bIsOrthographic", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInputCameraComponent), &Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_bIsOrthographic_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_bIsOrthographic_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_bIsOrthographic_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_AspectRatio_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_AspectRatio = { "AspectRatio", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputCameraComponent, AspectRatio), METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_AspectRatio_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_AspectRatio_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_FOV_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_FOV = { "FOV", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputCameraComponent, FOV), METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_FOV_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_FOV_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_OrthoFarClipPlane, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_OrthoNearClipPlane, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_OrthoWidth, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_bIsOrthographic, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_AspectRatio, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::NewProp_FOV, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::ClassParams = { + &UHoudiniInputCameraComponent::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::PropPointers), + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniInputCameraComponent() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniInputCameraComponent_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniInputCameraComponent, 4256112180); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniInputCameraComponent::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniInputCameraComponent(Z_Construct_UClass_UHoudiniInputCameraComponent, &UHoudiniInputCameraComponent::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniInputCameraComponent"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniInputCameraComponent); + void UHoudiniInputHoudiniAsset::StaticRegisterNativesUHoudiniInputHoudiniAsset() + { + } + UClass* Z_Construct_UClass_UHoudiniInputHoudiniAsset_NoRegister() + { + return UHoudiniInputHoudiniAsset::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniInputHoudiniAsset_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AssetOutputIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_AssetOutputIndex; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniInputHoudiniAsset_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniInputObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputHoudiniAsset_Statics::Class_MetaDataParams[] = { + { "Comment", "//-----------------------------------------------------------------------------------------------------------------------------\n// UHoudiniAssetComponent input\n//-----------------------------------------------------------------------------------------------------------------------------\n" }, + { "IncludePath", "HoudiniInputObject.h" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "UHoudiniAssetComponent input" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputHoudiniAsset_Statics::NewProp_AssetOutputIndex_MetaData[] = { + { "Comment", "// The output index of the node that we want to use as input\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "The output index of the node that we want to use as input" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniInputHoudiniAsset_Statics::NewProp_AssetOutputIndex = { "AssetOutputIndex", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputHoudiniAsset, AssetOutputIndex), METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputHoudiniAsset_Statics::NewProp_AssetOutputIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputHoudiniAsset_Statics::NewProp_AssetOutputIndex_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniInputHoudiniAsset_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputHoudiniAsset_Statics::NewProp_AssetOutputIndex, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniInputHoudiniAsset_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniInputHoudiniAsset_Statics::ClassParams = { + &UHoudiniInputHoudiniAsset::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniInputHoudiniAsset_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputHoudiniAsset_Statics::PropPointers), + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputHoudiniAsset_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputHoudiniAsset_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniInputHoudiniAsset() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniInputHoudiniAsset_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniInputHoudiniAsset, 1141983148); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniInputHoudiniAsset::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniInputHoudiniAsset(Z_Construct_UClass_UHoudiniInputHoudiniAsset, &UHoudiniInputHoudiniAsset::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniInputHoudiniAsset"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniInputHoudiniAsset); + void UHoudiniInputActor::StaticRegisterNativesUHoudiniInputActor() + { + } + UClass* Z_Construct_UClass_UHoudiniInputActor_NoRegister() + { + return UHoudiniInputActor::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniInputActor_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_LastUpdateNumComponentsRemoved_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_LastUpdateNumComponentsRemoved; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_LastUpdateNumComponentsAdded_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_LastUpdateNumComponentsAdded; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ActorSceneComponents_MetaData[]; +#endif + static const UE4CodeGen_Private::FSetPropertyParams NewProp_ActorSceneComponents; + static const UE4CodeGen_Private::FSoftObjectPropertyParams NewProp_ActorSceneComponents_ElementProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ActorComponents_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ActorComponents; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ActorComponents_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniInputActor_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniInputObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputActor_Statics::Class_MetaDataParams[] = { + { "Comment", "//-----------------------------------------------------------------------------------------------------------------------------\n// AActor input\n//-----------------------------------------------------------------------------------------------------------------------------\n" }, + { "IncludePath", "HoudiniInputObject.h" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "AActor input" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_LastUpdateNumComponentsRemoved_MetaData[] = { + { "Comment", "// The number of components remove with the last call to Update\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "The number of components remove with the last call to Update" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_LastUpdateNumComponentsRemoved = { "LastUpdateNumComponentsRemoved", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputActor, LastUpdateNumComponentsRemoved), METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_LastUpdateNumComponentsRemoved_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_LastUpdateNumComponentsRemoved_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_LastUpdateNumComponentsAdded_MetaData[] = { + { "Comment", "// The number of components added with the last call to Update\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "The number of components added with the last call to Update" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_LastUpdateNumComponentsAdded = { "LastUpdateNumComponentsAdded", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputActor, LastUpdateNumComponentsAdded), METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_LastUpdateNumComponentsAdded_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_LastUpdateNumComponentsAdded_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_ActorSceneComponents_MetaData[] = { + { "Comment", "// The USceneComponents the actor had the last time we called Update (matches the ones in ActorComponents).\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "The USceneComponents the actor had the last time we called Update (matches the ones in ActorComponents)." }, + }; +#endif + const UE4CodeGen_Private::FSetPropertyParams Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_ActorSceneComponents = { "ActorSceneComponents", nullptr, (EPropertyFlags)0x0024080000000000, UE4CodeGen_Private::EPropertyGenFlags::Set, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputActor, ActorSceneComponents), METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_ActorSceneComponents_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_ActorSceneComponents_MetaData)) }; + const UE4CodeGen_Private::FSoftObjectPropertyParams Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_ActorSceneComponents_ElementProp = { "ActorSceneComponents", nullptr, (EPropertyFlags)0x0004000000000000, UE4CodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_ActorComponents_MetaData[] = { + { "Comment", "// The actor's components that can be sent as inputs\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "The actor's components that can be sent as inputs" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_ActorComponents = { "ActorComponents", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputActor, ActorComponents), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_ActorComponents_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_ActorComponents_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_ActorComponents_Inner = { "ActorComponents", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniInputSceneComponent_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniInputActor_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_LastUpdateNumComponentsRemoved, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_LastUpdateNumComponentsAdded, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_ActorSceneComponents, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_ActorSceneComponents_ElementProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_ActorComponents, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputActor_Statics::NewProp_ActorComponents_Inner, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniInputActor_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniInputActor_Statics::ClassParams = { + &UHoudiniInputActor::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniInputActor_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputActor_Statics::PropPointers), + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputActor_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputActor_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniInputActor() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniInputActor_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniInputActor, 2195062469); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniInputActor::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniInputActor(Z_Construct_UClass_UHoudiniInputActor, &UHoudiniInputActor::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniInputActor"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniInputActor); + void UHoudiniInputLandscape::StaticRegisterNativesUHoudiniInputLandscape() + { + } + UClass* Z_Construct_UClass_UHoudiniInputLandscape_NoRegister() + { + return UHoudiniInputLandscape::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniInputLandscape_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CachedInputLandscapeTraqnsform_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_CachedInputLandscapeTraqnsform; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniInputLandscape_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniInputActor, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputLandscape_Statics::Class_MetaDataParams[] = { + { "Comment", "//-----------------------------------------------------------------------------------------------------------------------------\n// ALandscapeProxy input\n//-----------------------------------------------------------------------------------------------------------------------------\n" }, + { "IncludePath", "HoudiniInputObject.h" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "ALandscapeProxy input" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputLandscape_Statics::NewProp_CachedInputLandscapeTraqnsform_MetaData[] = { + { "Comment", "// Used to restore an input landscape's transform to its original state\n" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "Used to restore an input landscape's transform to its original state" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniInputLandscape_Statics::NewProp_CachedInputLandscapeTraqnsform = { "CachedInputLandscapeTraqnsform", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputLandscape, CachedInputLandscapeTraqnsform), Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputLandscape_Statics::NewProp_CachedInputLandscapeTraqnsform_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputLandscape_Statics::NewProp_CachedInputLandscapeTraqnsform_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniInputLandscape_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputLandscape_Statics::NewProp_CachedInputLandscapeTraqnsform, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniInputLandscape_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniInputLandscape_Statics::ClassParams = { + &UHoudiniInputLandscape::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniInputLandscape_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputLandscape_Statics::PropPointers), + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputLandscape_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputLandscape_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniInputLandscape() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniInputLandscape_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniInputLandscape, 2703370592); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniInputLandscape::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniInputLandscape(Z_Construct_UClass_UHoudiniInputLandscape, &UHoudiniInputLandscape::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniInputLandscape"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniInputLandscape); + void UHoudiniInputBrush::StaticRegisterNativesUHoudiniInputBrush() + { + } + UClass* Z_Construct_UClass_UHoudiniInputBrush_NoRegister() + { + return UHoudiniInputBrush::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniInputBrush_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CachedInputBrushType_MetaData[]; +#endif + static const UE4CodeGen_Private::FBytePropertyParams NewProp_CachedInputBrushType; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIgnoreInputObject_MetaData[]; +#endif + static void NewProp_bIgnoreInputObject_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIgnoreInputObject; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CombinedModel_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_CombinedModel; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_BrushesInfo_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_BrushesInfo; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_BrushesInfo_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniInputBrush_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniInputActor, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputBrush_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniInputObject.h" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_CachedInputBrushType_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + }; +#endif + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_CachedInputBrushType = { "CachedInputBrushType", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputBrush, CachedInputBrushType), Z_Construct_UEnum_Engine_EBrushType, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_CachedInputBrushType_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_CachedInputBrushType_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_bIgnoreInputObject_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_bIgnoreInputObject_SetBit(void* Obj) + { + ((UHoudiniInputBrush*)Obj)->bIgnoreInputObject = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_bIgnoreInputObject = { "bIgnoreInputObject", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniInputBrush), &Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_bIgnoreInputObject_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_bIgnoreInputObject_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_bIgnoreInputObject_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_CombinedModel_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_CombinedModel = { "CombinedModel", nullptr, (EPropertyFlags)0x0020080000202000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputBrush, CombinedModel), Z_Construct_UClass_UModel, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_CombinedModel_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_CombinedModel_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_BrushesInfo_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_BrushesInfo = { "BrushesInfo", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInputBrush, BrushesInfo), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_BrushesInfo_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_BrushesInfo_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_BrushesInfo_Inner = { "BrushesInfo", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FHoudiniBrushInfo, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniInputBrush_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_CachedInputBrushType, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_bIgnoreInputObject, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_CombinedModel, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_BrushesInfo, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInputBrush_Statics::NewProp_BrushesInfo_Inner, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniInputBrush_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniInputBrush_Statics::ClassParams = { + &UHoudiniInputBrush::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniInputBrush_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputBrush_Statics::PropPointers), + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputBrush_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputBrush_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniInputBrush() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniInputBrush_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniInputBrush, 1853390363); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniInputBrush::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniInputBrush(Z_Construct_UClass_UHoudiniInputBrush, &UHoudiniInputBrush::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniInputBrush"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniInputBrush); + void UHoudiniInputDataTable::StaticRegisterNativesUHoudiniInputDataTable() + { + } + UClass* Z_Construct_UClass_UHoudiniInputDataTable_NoRegister() + { + return UHoudiniInputDataTable::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniInputDataTable_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniInputDataTable_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniInputObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputDataTable_Statics::Class_MetaDataParams[] = { + { "Comment", "//-----------------------------------------------------------------------------------------------------------------------------\n// UDataTable input\n//-----------------------------------------------------------------------------------------------------------------------------\n" }, + { "IncludePath", "HoudiniInputObject.h" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "UDataTable input" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniInputDataTable_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniInputDataTable_Statics::ClassParams = { + &UHoudiniInputDataTable::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputDataTable_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputDataTable_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniInputDataTable() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniInputDataTable_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniInputDataTable, 974278285); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniInputDataTable::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniInputDataTable(Z_Construct_UClass_UHoudiniInputDataTable, &UHoudiniInputDataTable::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniInputDataTable"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniInputDataTable); + void UHoudiniInputFoliageType_InstancedStaticMesh::StaticRegisterNativesUHoudiniInputFoliageType_InstancedStaticMesh() + { + } + UClass* Z_Construct_UClass_UHoudiniInputFoliageType_InstancedStaticMesh_NoRegister() + { + return UHoudiniInputFoliageType_InstancedStaticMesh::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniInputFoliageType_InstancedStaticMesh_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniInputFoliageType_InstancedStaticMesh_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniInputStaticMesh, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInputFoliageType_InstancedStaticMesh_Statics::Class_MetaDataParams[] = { + { "Comment", "//-----------------------------------------------------------------------------------------------------------------------------\n// UFoliageType_InstancedStaticMesh input\n//-----------------------------------------------------------------------------------------------------------------------------\n" }, + { "IncludePath", "HoudiniInputObject.h" }, + { "ModuleRelativePath", "Private/HoudiniInputObject.h" }, + { "ToolTip", "UFoliageType_InstancedStaticMesh input" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniInputFoliageType_InstancedStaticMesh_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniInputFoliageType_InstancedStaticMesh_Statics::ClassParams = { + &UHoudiniInputFoliageType_InstancedStaticMesh::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniInputFoliageType_InstancedStaticMesh_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInputFoliageType_InstancedStaticMesh_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniInputFoliageType_InstancedStaticMesh() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniInputFoliageType_InstancedStaticMesh_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniInputFoliageType_InstancedStaticMesh, 456106961); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniInputFoliageType_InstancedStaticMesh::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniInputFoliageType_InstancedStaticMesh(Z_Construct_UClass_UHoudiniInputFoliageType_InstancedStaticMesh, &UHoudiniInputFoliageType_InstancedStaticMesh::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniInputFoliageType_InstancedStaticMesh"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniInputFoliageType_InstancedStaticMesh); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniInputObject.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniInputObject.generated.h new file mode 100644 index 0000000..a039445 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniInputObject.generated.h @@ -0,0 +1,1194 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniInputObject_generated_h +#error "HoudiniInputObject.generated.h already included, missing '#pragma once' in HoudiniInputObject.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniInputObject_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_699_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniBrushInfo_Statics; \ + HOUDINIENGINERUNTIME_API static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_90_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_90_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_90_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_90_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniInputObject(); \ + friend struct Z_Construct_UClass_UHoudiniInputObject_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputObject, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputObject) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_90_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniInputObject(); \ + friend struct Z_Construct_UClass_UHoudiniInputObject_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputObject, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputObject) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_90_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputObject(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputObject) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputObject); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputObject); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputObject(UHoudiniInputObject&&); \ + NO_API UHoudiniInputObject(const UHoudiniInputObject&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_90_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputObject(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputObject(UHoudiniInputObject&&); \ + NO_API UHoudiniInputObject(const UHoudiniInputObject&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputObject); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputObject); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputObject) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_90_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__bHasChanged() { return STRUCT_OFFSET(UHoudiniInputObject, bHasChanged); } \ + FORCEINLINE static uint32 __PPO__bNeedsToTriggerUpdate() { return STRUCT_OFFSET(UHoudiniInputObject, bNeedsToTriggerUpdate); } \ + FORCEINLINE static uint32 __PPO__bTransformChanged() { return STRUCT_OFFSET(UHoudiniInputObject, bTransformChanged); } \ + FORCEINLINE static uint32 __PPO__bImportAsReference() { return STRUCT_OFFSET(UHoudiniInputObject, bImportAsReference); } \ + FORCEINLINE static uint32 __PPO__bCanDeleteHoudiniNodes() { return STRUCT_OFFSET(UHoudiniInputObject, bCanDeleteHoudiniNodes); } + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_87_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_90_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_90_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_90_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_90_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_90_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_90_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_90_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_90_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_90_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_90_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_90_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_90_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniInputObject."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_214_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_214_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_214_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_214_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniInputStaticMesh(); \ + friend struct Z_Construct_UClass_UHoudiniInputStaticMesh_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputStaticMesh, UHoudiniInputObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputStaticMesh) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_214_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniInputStaticMesh(); \ + friend struct Z_Construct_UClass_UHoudiniInputStaticMesh_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputStaticMesh, UHoudiniInputObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputStaticMesh) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_214_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputStaticMesh(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputStaticMesh) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputStaticMesh); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputStaticMesh); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputStaticMesh(UHoudiniInputStaticMesh&&); \ + NO_API UHoudiniInputStaticMesh(const UHoudiniInputStaticMesh&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_214_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputStaticMesh(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputStaticMesh(UHoudiniInputStaticMesh&&); \ + NO_API UHoudiniInputStaticMesh(const UHoudiniInputStaticMesh&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputStaticMesh); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputStaticMesh); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputStaticMesh) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_214_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_211_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_214_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_214_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_214_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_214_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_214_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_214_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_214_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_214_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_214_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_214_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_214_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_214_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniInputStaticMesh."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_255_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_255_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_255_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_255_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniInputSkeletalMesh(); \ + friend struct Z_Construct_UClass_UHoudiniInputSkeletalMesh_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputSkeletalMesh, UHoudiniInputObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputSkeletalMesh) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_255_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniInputSkeletalMesh(); \ + friend struct Z_Construct_UClass_UHoudiniInputSkeletalMesh_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputSkeletalMesh, UHoudiniInputObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputSkeletalMesh) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_255_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputSkeletalMesh(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputSkeletalMesh) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputSkeletalMesh); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputSkeletalMesh); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputSkeletalMesh(UHoudiniInputSkeletalMesh&&); \ + NO_API UHoudiniInputSkeletalMesh(const UHoudiniInputSkeletalMesh&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_255_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputSkeletalMesh(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputSkeletalMesh(UHoudiniInputSkeletalMesh&&); \ + NO_API UHoudiniInputSkeletalMesh(const UHoudiniInputSkeletalMesh&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputSkeletalMesh); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputSkeletalMesh); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputSkeletalMesh) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_255_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_252_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_255_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_255_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_255_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_255_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_255_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_255_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_255_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_255_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_255_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_255_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_255_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_255_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniInputSkeletalMesh."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_279_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_279_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_279_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_279_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniInputSceneComponent(); \ + friend struct Z_Construct_UClass_UHoudiniInputSceneComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputSceneComponent, UHoudiniInputObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputSceneComponent) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_279_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniInputSceneComponent(); \ + friend struct Z_Construct_UClass_UHoudiniInputSceneComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputSceneComponent, UHoudiniInputObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputSceneComponent) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_279_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputSceneComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputSceneComponent) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputSceneComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputSceneComponent); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputSceneComponent(UHoudiniInputSceneComponent&&); \ + NO_API UHoudiniInputSceneComponent(const UHoudiniInputSceneComponent&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_279_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputSceneComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputSceneComponent(UHoudiniInputSceneComponent&&); \ + NO_API UHoudiniInputSceneComponent(const UHoudiniInputSceneComponent&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputSceneComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputSceneComponent); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputSceneComponent) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_279_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_276_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_279_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_279_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_279_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_279_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_279_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_279_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_279_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_279_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_279_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_279_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_279_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_279_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniInputSceneComponent."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_316_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_316_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_316_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_316_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniInputMeshComponent(); \ + friend struct Z_Construct_UClass_UHoudiniInputMeshComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputMeshComponent, UHoudiniInputSceneComponent, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputMeshComponent) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_316_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniInputMeshComponent(); \ + friend struct Z_Construct_UClass_UHoudiniInputMeshComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputMeshComponent, UHoudiniInputSceneComponent, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputMeshComponent) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_316_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputMeshComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputMeshComponent) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputMeshComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputMeshComponent); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputMeshComponent(UHoudiniInputMeshComponent&&); \ + NO_API UHoudiniInputMeshComponent(const UHoudiniInputMeshComponent&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_316_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputMeshComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputMeshComponent(UHoudiniInputMeshComponent&&); \ + NO_API UHoudiniInputMeshComponent(const UHoudiniInputMeshComponent&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputMeshComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputMeshComponent); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputMeshComponent) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_316_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_313_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_316_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_316_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_316_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_316_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_316_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_316_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_316_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_316_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_316_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_316_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_316_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_316_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniInputMeshComponent."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_358_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_358_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_358_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_358_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniInputInstancedMeshComponent(); \ + friend struct Z_Construct_UClass_UHoudiniInputInstancedMeshComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputInstancedMeshComponent, UHoudiniInputMeshComponent, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputInstancedMeshComponent) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_358_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniInputInstancedMeshComponent(); \ + friend struct Z_Construct_UClass_UHoudiniInputInstancedMeshComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputInstancedMeshComponent, UHoudiniInputMeshComponent, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputInstancedMeshComponent) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_358_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputInstancedMeshComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputInstancedMeshComponent) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputInstancedMeshComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputInstancedMeshComponent); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputInstancedMeshComponent(UHoudiniInputInstancedMeshComponent&&); \ + NO_API UHoudiniInputInstancedMeshComponent(const UHoudiniInputInstancedMeshComponent&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_358_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputInstancedMeshComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputInstancedMeshComponent(UHoudiniInputInstancedMeshComponent&&); \ + NO_API UHoudiniInputInstancedMeshComponent(const UHoudiniInputInstancedMeshComponent&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputInstancedMeshComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputInstancedMeshComponent); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputInstancedMeshComponent) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_358_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_355_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_358_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_358_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_358_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_358_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_358_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_358_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_358_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_358_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_358_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_358_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_358_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_358_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniInputInstancedMeshComponent."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_393_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_393_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_393_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_393_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniInputSplineComponent(); \ + friend struct Z_Construct_UClass_UHoudiniInputSplineComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputSplineComponent, UHoudiniInputSceneComponent, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputSplineComponent) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_393_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniInputSplineComponent(); \ + friend struct Z_Construct_UClass_UHoudiniInputSplineComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputSplineComponent, UHoudiniInputSceneComponent, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputSplineComponent) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_393_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputSplineComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputSplineComponent) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputSplineComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputSplineComponent); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputSplineComponent(UHoudiniInputSplineComponent&&); \ + NO_API UHoudiniInputSplineComponent(const UHoudiniInputSplineComponent&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_393_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputSplineComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputSplineComponent(UHoudiniInputSplineComponent&&); \ + NO_API UHoudiniInputSplineComponent(const UHoudiniInputSplineComponent&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputSplineComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputSplineComponent); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputSplineComponent) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_393_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_390_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_393_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_393_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_393_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_393_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_393_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_393_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_393_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_393_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_393_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_393_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_393_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_393_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniInputSplineComponent."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_449_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_449_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_449_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_449_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniInputHoudiniSplineComponent(); \ + friend struct Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputHoudiniSplineComponent, UHoudiniInputObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputHoudiniSplineComponent) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_449_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniInputHoudiniSplineComponent(); \ + friend struct Z_Construct_UClass_UHoudiniInputHoudiniSplineComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputHoudiniSplineComponent, UHoudiniInputObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputHoudiniSplineComponent) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_449_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputHoudiniSplineComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputHoudiniSplineComponent) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputHoudiniSplineComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputHoudiniSplineComponent); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputHoudiniSplineComponent(UHoudiniInputHoudiniSplineComponent&&); \ + NO_API UHoudiniInputHoudiniSplineComponent(const UHoudiniInputHoudiniSplineComponent&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_449_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputHoudiniSplineComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputHoudiniSplineComponent(UHoudiniInputHoudiniSplineComponent&&); \ + NO_API UHoudiniInputHoudiniSplineComponent(const UHoudiniInputHoudiniSplineComponent&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputHoudiniSplineComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputHoudiniSplineComponent); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputHoudiniSplineComponent) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_449_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__CachedComponent() { return STRUCT_OFFSET(UHoudiniInputHoudiniSplineComponent, CachedComponent); } + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_446_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_449_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_449_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_449_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_449_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_449_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_449_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_449_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_449_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_449_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_449_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_449_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_449_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniInputHoudiniSplineComponent."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_504_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_504_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_504_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_504_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniInputCameraComponent(); \ + friend struct Z_Construct_UClass_UHoudiniInputCameraComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputCameraComponent, UHoudiniInputSceneComponent, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputCameraComponent) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_504_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniInputCameraComponent(); \ + friend struct Z_Construct_UClass_UHoudiniInputCameraComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputCameraComponent, UHoudiniInputSceneComponent, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputCameraComponent) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_504_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputCameraComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputCameraComponent) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputCameraComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputCameraComponent); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputCameraComponent(UHoudiniInputCameraComponent&&); \ + NO_API UHoudiniInputCameraComponent(const UHoudiniInputCameraComponent&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_504_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputCameraComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputCameraComponent(UHoudiniInputCameraComponent&&); \ + NO_API UHoudiniInputCameraComponent(const UHoudiniInputCameraComponent&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputCameraComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputCameraComponent); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputCameraComponent) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_504_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_501_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_504_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_504_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_504_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_504_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_504_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_504_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_504_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_504_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_504_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_504_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_504_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_504_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniInputCameraComponent."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_548_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_548_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_548_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_548_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniInputHoudiniAsset(); \ + friend struct Z_Construct_UClass_UHoudiniInputHoudiniAsset_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputHoudiniAsset, UHoudiniInputObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputHoudiniAsset) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_548_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniInputHoudiniAsset(); \ + friend struct Z_Construct_UClass_UHoudiniInputHoudiniAsset_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputHoudiniAsset, UHoudiniInputObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputHoudiniAsset) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_548_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputHoudiniAsset(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputHoudiniAsset) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputHoudiniAsset); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputHoudiniAsset); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputHoudiniAsset(UHoudiniInputHoudiniAsset&&); \ + NO_API UHoudiniInputHoudiniAsset(const UHoudiniInputHoudiniAsset&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_548_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputHoudiniAsset(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputHoudiniAsset(UHoudiniInputHoudiniAsset&&); \ + NO_API UHoudiniInputHoudiniAsset(const UHoudiniInputHoudiniAsset&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputHoudiniAsset); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputHoudiniAsset); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputHoudiniAsset) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_548_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_545_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_548_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_548_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_548_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_548_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_548_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_548_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_548_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_548_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_548_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_548_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_548_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_548_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniInputHoudiniAsset."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_575_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_575_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_575_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_575_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniInputActor(); \ + friend struct Z_Construct_UClass_UHoudiniInputActor_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputActor, UHoudiniInputObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputActor) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_575_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniInputActor(); \ + friend struct Z_Construct_UClass_UHoudiniInputActor_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputActor, UHoudiniInputObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputActor) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_575_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputActor(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputActor) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputActor); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputActor); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputActor(UHoudiniInputActor&&); \ + NO_API UHoudiniInputActor(const UHoudiniInputActor&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_575_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputActor(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputActor(UHoudiniInputActor&&); \ + NO_API UHoudiniInputActor(const UHoudiniInputActor&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputActor); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputActor); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputActor) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_575_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__ActorComponents() { return STRUCT_OFFSET(UHoudiniInputActor, ActorComponents); } \ + FORCEINLINE static uint32 __PPO__ActorSceneComponents() { return STRUCT_OFFSET(UHoudiniInputActor, ActorSceneComponents); } \ + FORCEINLINE static uint32 __PPO__LastUpdateNumComponentsAdded() { return STRUCT_OFFSET(UHoudiniInputActor, LastUpdateNumComponentsAdded); } \ + FORCEINLINE static uint32 __PPO__LastUpdateNumComponentsRemoved() { return STRUCT_OFFSET(UHoudiniInputActor, LastUpdateNumComponentsRemoved); } + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_572_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_575_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_575_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_575_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_575_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_575_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_575_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_575_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_575_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_575_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_575_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_575_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_575_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniInputActor."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_630_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_630_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_630_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_630_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniInputLandscape(); \ + friend struct Z_Construct_UClass_UHoudiniInputLandscape_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputLandscape, UHoudiniInputActor, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputLandscape) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_630_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniInputLandscape(); \ + friend struct Z_Construct_UClass_UHoudiniInputLandscape_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputLandscape, UHoudiniInputActor, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputLandscape) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_630_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputLandscape(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputLandscape) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputLandscape); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputLandscape); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputLandscape(UHoudiniInputLandscape&&); \ + NO_API UHoudiniInputLandscape(const UHoudiniInputLandscape&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_630_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputLandscape(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputLandscape(UHoudiniInputLandscape&&); \ + NO_API UHoudiniInputLandscape(const UHoudiniInputLandscape&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputLandscape); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputLandscape); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputLandscape) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_630_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_627_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_630_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_630_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_630_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_630_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_630_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_630_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_630_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_630_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_630_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_630_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_630_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_630_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniInputLandscape."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_750_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_750_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_750_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_750_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniInputBrush(); \ + friend struct Z_Construct_UClass_UHoudiniInputBrush_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputBrush, UHoudiniInputActor, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputBrush) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_750_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniInputBrush(); \ + friend struct Z_Construct_UClass_UHoudiniInputBrush_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputBrush, UHoudiniInputActor, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputBrush) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_750_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputBrush(const FObjectInitializer& ObjectInitializer); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputBrush) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputBrush); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputBrush); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputBrush(UHoudiniInputBrush&&); \ + NO_API UHoudiniInputBrush(const UHoudiniInputBrush&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_750_ENHANCED_CONSTRUCTORS \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputBrush(UHoudiniInputBrush&&); \ + NO_API UHoudiniInputBrush(const UHoudiniInputBrush&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputBrush); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputBrush); \ + DEFINE_DEFAULT_CONSTRUCTOR_CALL(UHoudiniInputBrush) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_750_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__BrushesInfo() { return STRUCT_OFFSET(UHoudiniInputBrush, BrushesInfo); } \ + FORCEINLINE static uint32 __PPO__CombinedModel() { return STRUCT_OFFSET(UHoudiniInputBrush, CombinedModel); } \ + FORCEINLINE static uint32 __PPO__bIgnoreInputObject() { return STRUCT_OFFSET(UHoudiniInputBrush, bIgnoreInputObject); } \ + FORCEINLINE static uint32 __PPO__CachedInputBrushType() { return STRUCT_OFFSET(UHoudiniInputBrush, CachedInputBrushType); } + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_747_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_750_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_750_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_750_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_750_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_750_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_750_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_750_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_750_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_750_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_750_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_750_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_750_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_824_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_824_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_824_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_824_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniInputDataTable(); \ + friend struct Z_Construct_UClass_UHoudiniInputDataTable_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputDataTable, UHoudiniInputObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputDataTable) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_824_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniInputDataTable(); \ + friend struct Z_Construct_UClass_UHoudiniInputDataTable_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputDataTable, UHoudiniInputObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputDataTable) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_824_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputDataTable(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputDataTable) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputDataTable); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputDataTable); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputDataTable(UHoudiniInputDataTable&&); \ + NO_API UHoudiniInputDataTable(const UHoudiniInputDataTable&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_824_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputDataTable(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputDataTable(UHoudiniInputDataTable&&); \ + NO_API UHoudiniInputDataTable(const UHoudiniInputDataTable&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputDataTable); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputDataTable); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputDataTable) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_824_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_821_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_824_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_824_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_824_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_824_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_824_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_824_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_824_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_824_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_824_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_824_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_824_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_824_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniInputDataTable."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_841_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_841_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_841_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_841_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniInputFoliageType_InstancedStaticMesh(); \ + friend struct Z_Construct_UClass_UHoudiniInputFoliageType_InstancedStaticMesh_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputFoliageType_InstancedStaticMesh, UHoudiniInputStaticMesh, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputFoliageType_InstancedStaticMesh) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_841_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniInputFoliageType_InstancedStaticMesh(); \ + friend struct Z_Construct_UClass_UHoudiniInputFoliageType_InstancedStaticMesh_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInputFoliageType_InstancedStaticMesh, UHoudiniInputStaticMesh, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInputFoliageType_InstancedStaticMesh) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_841_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputFoliageType_InstancedStaticMesh(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputFoliageType_InstancedStaticMesh) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputFoliageType_InstancedStaticMesh); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputFoliageType_InstancedStaticMesh); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputFoliageType_InstancedStaticMesh(UHoudiniInputFoliageType_InstancedStaticMesh&&); \ + NO_API UHoudiniInputFoliageType_InstancedStaticMesh(const UHoudiniInputFoliageType_InstancedStaticMesh&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_841_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInputFoliageType_InstancedStaticMesh(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInputFoliageType_InstancedStaticMesh(UHoudiniInputFoliageType_InstancedStaticMesh&&); \ + NO_API UHoudiniInputFoliageType_InstancedStaticMesh(const UHoudiniInputFoliageType_InstancedStaticMesh&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInputFoliageType_InstancedStaticMesh); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInputFoliageType_InstancedStaticMesh); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInputFoliageType_InstancedStaticMesh) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_841_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_838_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_841_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_841_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_841_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_841_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_841_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_841_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_841_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_841_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_841_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_841_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_841_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h_841_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniInputFoliageType_InstancedStaticMesh."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputObject_h + + +#define FOREACH_ENUM_EHOUDINIINPUTOBJECTTYPE(op) \ + op(EHoudiniInputObjectType::Invalid) \ + op(EHoudiniInputObjectType::Object) \ + op(EHoudiniInputObjectType::StaticMesh) \ + op(EHoudiniInputObjectType::SkeletalMesh) \ + op(EHoudiniInputObjectType::SceneComponent) \ + op(EHoudiniInputObjectType::StaticMeshComponent) \ + op(EHoudiniInputObjectType::InstancedStaticMeshComponent) \ + op(EHoudiniInputObjectType::SplineComponent) \ + op(EHoudiniInputObjectType::HoudiniSplineComponent) \ + op(EHoudiniInputObjectType::HoudiniAssetComponent) \ + op(EHoudiniInputObjectType::Actor) \ + op(EHoudiniInputObjectType::Landscape) \ + op(EHoudiniInputObjectType::Brush) \ + op(EHoudiniInputObjectType::CameraComponent) \ + op(EHoudiniInputObjectType::DataTable) \ + op(EHoudiniInputObjectType::HoudiniAssetActor) \ + op(EHoudiniInputObjectType::FoliageType_InstancedStaticMesh) + +enum class EHoudiniInputObjectType : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniInputTypes.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniInputTypes.gen.cpp new file mode 100644 index 0000000..e370833 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniInputTypes.gen.cpp @@ -0,0 +1,76 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniInputTypes.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniInputTypes() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniXformType(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); +// End Cross Module References + static UEnum* EHoudiniXformType_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniXformType, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniXformType")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniXformType_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniXformType(EHoudiniXformType_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniXformType"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniXformType_Hash() { return 143364989U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniXformType() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniXformType"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniXformType_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniXformType::None", (int64)EHoudiniXformType::None }, + { "EHoudiniXformType::IntoThisObject", (int64)EHoudiniXformType::IntoThisObject }, + { "EHoudiniXformType::Auto", (int64)EHoudiniXformType::Auto }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Auto.Name", "EHoudiniXformType::Auto" }, + { "IntoThisObject.Name", "EHoudiniXformType::IntoThisObject" }, + { "ModuleRelativePath", "Private/HoudiniInputTypes.h" }, + { "None.Name", "EHoudiniXformType::None" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniXformType", + "EHoudiniXformType", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniInputTypes.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniInputTypes.generated.h new file mode 100644 index 0000000..5aea59d --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniInputTypes.generated.h @@ -0,0 +1,28 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniInputTypes_generated_h +#error "HoudiniInputTypes.generated.h already included, missing '#pragma once' in HoudiniInputTypes.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniInputTypes_generated_h + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInputTypes_h + + +#define FOREACH_ENUM_EHOUDINIXFORMTYPE(op) \ + op(EHoudiniXformType::None) \ + op(EHoudiniXformType::IntoThisObject) \ + op(EHoudiniXformType::Auto) + +enum class EHoudiniXformType : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniInstancedActorComponent.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniInstancedActorComponent.gen.cpp new file mode 100644 index 0000000..cfcc129 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniInstancedActorComponent.gen.cpp @@ -0,0 +1,119 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniInstancedActorComponent.h" +#include "Serialization/ArchiveUObjectFromStructuredArchive.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniInstancedActorComponent() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInstancedActorComponent_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInstancedActorComponent(); + ENGINE_API UClass* Z_Construct_UClass_USceneComponent(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); +// End Cross Module References + void UHoudiniInstancedActorComponent::StaticRegisterNativesUHoudiniInstancedActorComponent() + { + } + UClass* Z_Construct_UClass_UHoudiniInstancedActorComponent_NoRegister() + { + return UHoudiniInstancedActorComponent::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InstancedActors_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_InstancedActors; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InstancedActors_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InstancedObject_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InstancedObject; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_USceneComponent, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics::Class_MetaDataParams[] = { + { "HideCategories", "Trigger PhysicsVolume" }, + { "IncludePath", "HoudiniInstancedActorComponent.h" }, + { "ModuleRelativePath", "Private/HoudiniInstancedActorComponent.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics::NewProp_InstancedActors_MetaData[] = { + { "Category", "Instances" }, + { "ModuleRelativePath", "Private/HoudiniInstancedActorComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics::NewProp_InstancedActors = { "InstancedActors", nullptr, (EPropertyFlags)0x0040000000020801, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInstancedActorComponent, InstancedActors), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics::NewProp_InstancedActors_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics::NewProp_InstancedActors_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics::NewProp_InstancedActors_Inner = { "InstancedActors", nullptr, (EPropertyFlags)0x0000000000020000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics::NewProp_InstancedObject_MetaData[] = { + { "Category", "Instances" }, + { "ModuleRelativePath", "Private/HoudiniInstancedActorComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics::NewProp_InstancedObject = { "InstancedObject", nullptr, (EPropertyFlags)0x0040000000020001, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniInstancedActorComponent, InstancedObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics::NewProp_InstancedObject_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics::NewProp_InstancedObject_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics::NewProp_InstancedActors, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics::NewProp_InstancedActors_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics::NewProp_InstancedObject, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics::ClassParams = { + &UHoudiniInstancedActorComponent::StaticClass, + "Engine", + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics::PropPointers), + 0, + 0x00B000A4u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniInstancedActorComponent() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniInstancedActorComponent, 3605643255); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniInstancedActorComponent::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniInstancedActorComponent(Z_Construct_UClass_UHoudiniInstancedActorComponent, &UHoudiniInstancedActorComponent::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniInstancedActorComponent"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniInstancedActorComponent); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniInstancedActorComponent) +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniInstancedActorComponent.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniInstancedActorComponent.generated.h new file mode 100644 index 0000000..6cdd3ae --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniInstancedActorComponent.generated.h @@ -0,0 +1,105 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniInstancedActorComponent_generated_h +#error "HoudiniInstancedActorComponent.generated.h already included, missing '#pragma once' in HoudiniInstancedActorComponent.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniInstancedActorComponent_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_37_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_37_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_37_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_37_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniInstancedActorComponent, NO_API) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_37_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniInstancedActorComponent(); \ + friend struct Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInstancedActorComponent, USceneComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInstancedActorComponent) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_37_ARCHIVESERIALIZER + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_37_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniInstancedActorComponent(); \ + friend struct Z_Construct_UClass_UHoudiniInstancedActorComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniInstancedActorComponent, USceneComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniInstancedActorComponent) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_37_ARCHIVESERIALIZER + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_37_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInstancedActorComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInstancedActorComponent) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInstancedActorComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInstancedActorComponent); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInstancedActorComponent(UHoudiniInstancedActorComponent&&); \ + NO_API UHoudiniInstancedActorComponent(const UHoudiniInstancedActorComponent&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_37_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniInstancedActorComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniInstancedActorComponent(UHoudiniInstancedActorComponent&&); \ + NO_API UHoudiniInstancedActorComponent(const UHoudiniInstancedActorComponent&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniInstancedActorComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniInstancedActorComponent); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniInstancedActorComponent) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_37_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__InstancedObject() { return STRUCT_OFFSET(UHoudiniInstancedActorComponent, InstancedObject); } \ + FORCEINLINE static uint32 __PPO__InstancedActors() { return STRUCT_OFFSET(UHoudiniInstancedActorComponent, InstancedActors); } + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_34_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_37_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_37_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_37_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_37_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_37_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_37_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_37_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_37_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_37_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_37_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_37_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h_37_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniInstancedActorComponent."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniInstancedActorComponent_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniMeshSplitInstancerComponent.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniMeshSplitInstancerComponent.gen.cpp new file mode 100644 index 0000000..ba5062e --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniMeshSplitInstancerComponent.gen.cpp @@ -0,0 +1,138 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniMeshSplitInstancerComponent.h" +#include "Serialization/ArchiveUObjectFromStructuredArchive.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniMeshSplitInstancerComponent() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent(); + ENGINE_API UClass* Z_Construct_UClass_USceneComponent(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + ENGINE_API UClass* Z_Construct_UClass_UStaticMesh_NoRegister(); + ENGINE_API UClass* Z_Construct_UClass_UMaterialInterface_NoRegister(); + ENGINE_API UClass* Z_Construct_UClass_UStaticMeshComponent_NoRegister(); +// End Cross Module References + void UHoudiniMeshSplitInstancerComponent::StaticRegisterNativesUHoudiniMeshSplitInstancerComponent() + { + } + UClass* Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_NoRegister() + { + return UHoudiniMeshSplitInstancerComponent::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InstancedMesh_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InstancedMesh; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OverrideMaterials_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_OverrideMaterials; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_OverrideMaterials_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Instances_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Instances; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_Instances_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_USceneComponent, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::Class_MetaDataParams[] = { + { "Comment", "/**\n* UHoudiniMeshSplitInstancerComponent is used to manage a single static mesh being\n* 'instanced' multiple times by multiple UStaticMeshComponents. This is as opposed to the\n* UInstancedStaticMeshComponent wherein a single mesh is instanced multiple times by one component.\n*/" }, + { "HideCategories", "Trigger PhysicsVolume" }, + { "IncludePath", "HoudiniMeshSplitInstancerComponent.h" }, + { "ModuleRelativePath", "Private/HoudiniMeshSplitInstancerComponent.h" }, + { "ToolTip", "UHoudiniMeshSplitInstancerComponent is used to manage a single static mesh being\n'instanced' multiple times by multiple UStaticMeshComponents. This is as opposed to the\nUInstancedStaticMeshComponent wherein a single mesh is instanced multiple times by one component." }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::NewProp_InstancedMesh_MetaData[] = { + { "Category", "Instances" }, + { "ModuleRelativePath", "Private/HoudiniMeshSplitInstancerComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::NewProp_InstancedMesh = { "InstancedMesh", nullptr, (EPropertyFlags)0x0040000000020001, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniMeshSplitInstancerComponent, InstancedMesh), Z_Construct_UClass_UStaticMesh_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::NewProp_InstancedMesh_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::NewProp_InstancedMesh_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::NewProp_OverrideMaterials_MetaData[] = { + { "Category", "Instances" }, + { "ModuleRelativePath", "Private/HoudiniMeshSplitInstancerComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::NewProp_OverrideMaterials = { "OverrideMaterials", nullptr, (EPropertyFlags)0x0040000000020801, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniMeshSplitInstancerComponent, OverrideMaterials), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::NewProp_OverrideMaterials_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::NewProp_OverrideMaterials_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::NewProp_OverrideMaterials_Inner = { "OverrideMaterials", nullptr, (EPropertyFlags)0x0000000000020000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UMaterialInterface_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::NewProp_Instances_MetaData[] = { + { "Category", "Instances" }, + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniMeshSplitInstancerComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::NewProp_Instances = { "Instances", nullptr, (EPropertyFlags)0x0040008000020809, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniMeshSplitInstancerComponent, Instances), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::NewProp_Instances_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::NewProp_Instances_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::NewProp_Instances_Inner = { "Instances", nullptr, (EPropertyFlags)0x00000000000a0008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UStaticMeshComponent_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::NewProp_InstancedMesh, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::NewProp_OverrideMaterials, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::NewProp_OverrideMaterials_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::NewProp_Instances, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::NewProp_Instances_Inner, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::ClassParams = { + &UHoudiniMeshSplitInstancerComponent::StaticClass, + "Engine", + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::PropPointers), + 0, + 0x00B000A4u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniMeshSplitInstancerComponent, 1411930215); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniMeshSplitInstancerComponent::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniMeshSplitInstancerComponent(Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent, &UHoudiniMeshSplitInstancerComponent::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniMeshSplitInstancerComponent"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniMeshSplitInstancerComponent); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniMeshSplitInstancerComponent) +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniMeshSplitInstancerComponent.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniMeshSplitInstancerComponent.generated.h new file mode 100644 index 0000000..7a879d4 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniMeshSplitInstancerComponent.generated.h @@ -0,0 +1,106 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniMeshSplitInstancerComponent_generated_h +#error "HoudiniMeshSplitInstancerComponent.generated.h already included, missing '#pragma once' in HoudiniMeshSplitInstancerComponent.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniMeshSplitInstancerComponent_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_43_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_43_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_43_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_43_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniMeshSplitInstancerComponent, NO_API) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_43_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniMeshSplitInstancerComponent(); \ + friend struct Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniMeshSplitInstancerComponent, USceneComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniMeshSplitInstancerComponent) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_43_ARCHIVESERIALIZER + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_43_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniMeshSplitInstancerComponent(); \ + friend struct Z_Construct_UClass_UHoudiniMeshSplitInstancerComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniMeshSplitInstancerComponent, USceneComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniMeshSplitInstancerComponent) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_43_ARCHIVESERIALIZER + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_43_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniMeshSplitInstancerComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniMeshSplitInstancerComponent) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniMeshSplitInstancerComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniMeshSplitInstancerComponent); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniMeshSplitInstancerComponent(UHoudiniMeshSplitInstancerComponent&&); \ + NO_API UHoudiniMeshSplitInstancerComponent(const UHoudiniMeshSplitInstancerComponent&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_43_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniMeshSplitInstancerComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniMeshSplitInstancerComponent(UHoudiniMeshSplitInstancerComponent&&); \ + NO_API UHoudiniMeshSplitInstancerComponent(const UHoudiniMeshSplitInstancerComponent&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniMeshSplitInstancerComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniMeshSplitInstancerComponent); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniMeshSplitInstancerComponent) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_43_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__Instances() { return STRUCT_OFFSET(UHoudiniMeshSplitInstancerComponent, Instances); } \ + FORCEINLINE static uint32 __PPO__OverrideMaterials() { return STRUCT_OFFSET(UHoudiniMeshSplitInstancerComponent, OverrideMaterials); } \ + FORCEINLINE static uint32 __PPO__InstancedMesh() { return STRUCT_OFFSET(UHoudiniMeshSplitInstancerComponent, InstancedMesh); } + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_40_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_43_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_43_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_43_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_43_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_43_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_43_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_43_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_43_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_43_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_43_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_43_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h_43_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniMeshSplitInstancerComponent."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniMeshSplitInstancerComponent_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniOutput.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniOutput.gen.cpp new file mode 100644 index 0000000..b18593c --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniOutput.gen.cpp @@ -0,0 +1,1691 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniOutput.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniOutput() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveOutputType(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniOutputObject(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniBakedOutput(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniBakedOutputObject(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniInstancedOutput(); + COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FTransform(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveMethod(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveType(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniLandscapePtr_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniLandscapePtr(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniLandscapeOutputBakeType(); + LANDSCAPE_API UClass* Z_Construct_UClass_ALandscapeProxy_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniLandscapeEditLayer_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniLandscapeEditLayer(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniOutput_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniOutput(); + ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister(); + ENGINE_API UClass* Z_Construct_UClass_UMaterialInterface_NoRegister(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniGeoPartObject(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniOutputType(); +// End Cross Module References + static UEnum* EHoudiniCurveOutputType_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveOutputType, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniCurveOutputType")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniCurveOutputType_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniCurveOutputType(EHoudiniCurveOutputType_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniCurveOutputType"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveOutputType_Hash() { return 2449181495U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveOutputType() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniCurveOutputType"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveOutputType_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniCurveOutputType::UnrealSpline", (int64)EHoudiniCurveOutputType::UnrealSpline }, + { "EHoudiniCurveOutputType::HoudiniSpline", (int64)EHoudiniCurveOutputType::HoudiniSpline }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "HoudiniSpline.Name", "EHoudiniCurveOutputType::HoudiniSpline" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "UnrealSpline.Name", "EHoudiniCurveOutputType::UnrealSpline" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniCurveOutputType", + "EHoudiniCurveOutputType", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } +class UScriptStruct* FHoudiniOutputObject::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniOutputObject_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniOutputObject, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("HoudiniOutputObject"), sizeof(FHoudiniOutputObject), Get_Z_Construct_UScriptStruct_FHoudiniOutputObject_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FHoudiniOutputObject::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniOutputObject(FHoudiniOutputObject::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("HoudiniOutputObject"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniOutputObject +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniOutputObject() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniOutputObject")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniOutputObject; + struct Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CachedTokens_MetaData[]; +#endif + static const UE4CodeGen_Private::FMapPropertyParams NewProp_CachedTokens; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_CachedTokens_Key_KeyProp; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_CachedTokens_ValueProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CachedAttributes_MetaData[]; +#endif + static const UE4CodeGen_Private::FMapPropertyParams NewProp_CachedAttributes; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_CachedAttributes_Key_KeyProp; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_CachedAttributes_ValueProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CurveOutputProperty_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_CurveOutputProperty; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_BakeName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_BakeName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsImplicit_MetaData[]; +#endif + static void NewProp_bIsImplicit_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsImplicit; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bProxyIsCurrent_MetaData[]; +#endif + static void NewProp_bProxyIsCurrent_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bProxyIsCurrent; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ProxyComponent_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ProxyComponent; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ProxyObject_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ProxyObject; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OutputComponent_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_OutputComponent; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OutputObject_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_OutputObject; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_CachedTokens_MetaData[] = { + { "Comment", "// Cache any tokens here that is needed for string resolving\n// at bake time. \n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "Cache any tokens here that is needed for string resolving\nat bake time." }, + }; +#endif + const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_CachedTokens = { "CachedTokens", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniOutputObject, CachedTokens), EMapPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_CachedTokens_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_CachedTokens_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_CachedTokens_Key_KeyProp = { "CachedTokens_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_CachedTokens_ValueProp = { "CachedTokens", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_CachedAttributes_MetaData[] = { + { "Comment", "// NOTE: The idea behind CachedAttributes and CachedTokens is to\n// collect attributes (such as unreal_level_path and unreal_output_name)\n// and context-specific tokens (hda name, hda actor name, geo and part ids, tile_id, etc)\n// and cache them directly on the output object. When the object gets baked,\n// certain tokens can be updated specifically for the bake pass afterwhich the \n// the string / path attributes can be resolved with the updated tokens.\n//\n// A more concrete example:\n// unreal_output_name = \"{hda_actor_name}_PurplePlants_{geo_id}_{part_id}\"\n// unreal_level_path = \"{out}/{hda_name}/{guid}/PurplePlants/{geo_id}/{part_id}\"\n// \n// All of the aforementions tokens and attributes would be cached on the output object\n// when it is being cooked so that the same values are available at bake time. During \n// a bake some tokens may be updated, such as `{out}` to change where assets get serialized.\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "NOTE: The idea behind CachedAttributes and CachedTokens is to\ncollect attributes (such as unreal_level_path and unreal_output_name)\nand context-specific tokens (hda name, hda actor name, geo and part ids, tile_id, etc)\nand cache them directly on the output object. When the object gets baked,\ncertain tokens can be updated specifically for the bake pass afterwhich the\nthe string / path attributes can be resolved with the updated tokens.\n\nA more concrete example:\n unreal_output_name = \"{hda_actor_name}_PurplePlants_{geo_id}_{part_id}\"\n unreal_level_path = \"{out}/{hda_name}/{guid}/PurplePlants/{geo_id}/{part_id}\"\n\nAll of the aforementions tokens and attributes would be cached on the output object\nwhen it is being cooked so that the same values are available at bake time. During\na bake some tokens may be updated, such as `{out}` to change where assets get serialized." }, + }; +#endif + const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_CachedAttributes = { "CachedAttributes", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniOutputObject, CachedAttributes), EMapPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_CachedAttributes_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_CachedAttributes_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_CachedAttributes_Key_KeyProp = { "CachedAttributes_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_CachedAttributes_ValueProp = { "CachedAttributes", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_CurveOutputProperty_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_CurveOutputProperty = { "CurveOutputProperty", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniOutputObject, CurveOutputProperty), Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_CurveOutputProperty_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_CurveOutputProperty_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_BakeName_MetaData[] = { + { "Comment", "// Bake Name override for this output object\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "Bake Name override for this output object" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_BakeName = { "BakeName", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniOutputObject, BakeName), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_BakeName_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_BakeName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_bIsImplicit_MetaData[] = { + { "Comment", "// Implicit output objects shouldn't be created as actors / components in the scene. \n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "Implicit output objects shouldn't be created as actors / components in the scene." }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_bIsImplicit_SetBit(void* Obj) + { + ((FHoudiniOutputObject*)Obj)->bIsImplicit = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_bIsImplicit = { "bIsImplicit", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniOutputObject), &Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_bIsImplicit_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_bIsImplicit_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_bIsImplicit_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_bProxyIsCurrent_MetaData[] = { + { "Comment", "// Mesh output properties\n// If this is true the proxy mesh is \"current\", \n// in other words, it is newer than the UStaticMesh\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "Mesh output properties\nIf this is true the proxy mesh is \"current\",\nin other words, it is newer than the UStaticMesh" }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_bProxyIsCurrent_SetBit(void* Obj) + { + ((FHoudiniOutputObject*)Obj)->bProxyIsCurrent = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_bProxyIsCurrent = { "bProxyIsCurrent", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniOutputObject), &Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_bProxyIsCurrent_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_bProxyIsCurrent_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_bProxyIsCurrent_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_ProxyComponent_MetaData[] = { + { "Comment", "// Proxy Component\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "Proxy Component" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_ProxyComponent = { "ProxyComponent", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniOutputObject, ProxyComponent), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_ProxyComponent_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_ProxyComponent_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_ProxyObject_MetaData[] = { + { "Comment", "// Proxy object\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "Proxy object" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_ProxyObject = { "ProxyObject", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniOutputObject, ProxyObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_ProxyObject_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_ProxyObject_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_OutputComponent_MetaData[] = { + { "Comment", "// The main output component\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "The main output component" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_OutputComponent = { "OutputComponent", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniOutputObject, OutputComponent), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_OutputComponent_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_OutputComponent_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_OutputObject_MetaData[] = { + { "Comment", "// The main output object\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "The main output object" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_OutputObject = { "OutputObject", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniOutputObject, OutputObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_OutputObject_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_OutputObject_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_CachedTokens, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_CachedTokens_Key_KeyProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_CachedTokens_ValueProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_CachedAttributes, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_CachedAttributes_Key_KeyProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_CachedAttributes_ValueProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_CurveOutputProperty, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_BakeName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_bIsImplicit, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_bProxyIsCurrent, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_ProxyComponent, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_ProxyObject, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_OutputComponent, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::NewProp_OutputObject, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + &NewStructOps, + "HoudiniOutputObject", + sizeof(FHoudiniOutputObject), + alignof(FHoudiniOutputObject), + Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniOutputObject() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniOutputObject_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniOutputObject"), sizeof(FHoudiniOutputObject), Get_Z_Construct_UScriptStruct_FHoudiniOutputObject_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniOutputObject_Hash() { return 2724740235U; } +class UScriptStruct* FHoudiniBakedOutput::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniBakedOutput_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniBakedOutput, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("HoudiniBakedOutput"), sizeof(FHoudiniBakedOutput), Get_Z_Construct_UScriptStruct_FHoudiniBakedOutput_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FHoudiniBakedOutput::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniBakedOutput(FHoudiniBakedOutput::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("HoudiniBakedOutput"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniBakedOutput +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniBakedOutput() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniBakedOutput")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniBakedOutput; + struct Z_Construct_UScriptStruct_FHoudiniBakedOutput_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_BakedOutputObjects_MetaData[]; +#endif + static const UE4CodeGen_Private::FMapPropertyParams NewProp_BakedOutputObjects; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_BakedOutputObjects_Key_KeyProp; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_BakedOutputObjects_ValueProp; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniBakedOutput_Statics::Struct_MetaDataParams[] = { + { "Comment", "// Container to hold the map of baked objects. There should be one of\n// these for each UHoudiniOutput. We manage this separately from UHoudiniOutput so\n// that the \"previous/last\" bake objects can survive output reconstruction or PDG\n// dirty/dirty all operations.\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "Container to hold the map of baked objects. There should be one of\nthese for each UHoudiniOutput. We manage this separately from UHoudiniOutput so\nthat the \"previous/last\" bake objects can survive output reconstruction or PDG\ndirty/dirty all operations." }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniBakedOutput_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniBakedOutput_Statics::NewProp_BakedOutputObjects_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif + const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UScriptStruct_FHoudiniBakedOutput_Statics::NewProp_BakedOutputObjects = { "BakedOutputObjects", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniBakedOutput, BakedOutputObjects), EMapPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniBakedOutput_Statics::NewProp_BakedOutputObjects_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBakedOutput_Statics::NewProp_BakedOutputObjects_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniBakedOutput_Statics::NewProp_BakedOutputObjects_Key_KeyProp = { "BakedOutputObjects_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniBakedOutput_Statics::NewProp_BakedOutputObjects_ValueProp = { "BakedOutputObjects", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, Z_Construct_UScriptStruct_FHoudiniBakedOutputObject, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FHoudiniBakedOutput_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniBakedOutput_Statics::NewProp_BakedOutputObjects, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniBakedOutput_Statics::NewProp_BakedOutputObjects_Key_KeyProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniBakedOutput_Statics::NewProp_BakedOutputObjects_ValueProp, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniBakedOutput_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + &NewStructOps, + "HoudiniBakedOutput", + sizeof(FHoudiniBakedOutput), + alignof(FHoudiniBakedOutput), + Z_Construct_UScriptStruct_FHoudiniBakedOutput_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBakedOutput_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniBakedOutput_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBakedOutput_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniBakedOutput() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniBakedOutput_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniBakedOutput"), sizeof(FHoudiniBakedOutput), Get_Z_Construct_UScriptStruct_FHoudiniBakedOutput_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniBakedOutput_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniBakedOutput_Hash() { return 1163260624U; } +class UScriptStruct* FHoudiniBakedOutputObject::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniBakedOutputObject, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("HoudiniBakedOutputObject"), sizeof(FHoudiniBakedOutputObject), Get_Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FHoudiniBakedOutputObject::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniBakedOutputObject(FHoudiniBakedOutputObject::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("HoudiniBakedOutputObject"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniBakedOutputObject +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniBakedOutputObject() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniBakedOutputObject")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniBakedOutputObject; + struct Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_LandscapeLayers_MetaData[]; +#endif + static const UE4CodeGen_Private::FMapPropertyParams NewProp_LandscapeLayers; + static const UE4CodeGen_Private::FNamePropertyParams NewProp_LandscapeLayers_Key_KeyProp; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_LandscapeLayers_ValueProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InstancedComponents_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_InstancedComponents; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_InstancedComponents_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InstancedActors_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_InstancedActors; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_InstancedActors_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_BakedComponent_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_BakedComponent; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_BakedObject_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_BakedObject; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ActorBakeName_MetaData[]; +#endif + static const UE4CodeGen_Private::FNamePropertyParams NewProp_ActorBakeName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Blueprint_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Blueprint; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Actor_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Actor; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_LandscapeLayers_MetaData[] = { + { "Comment", "// For landscapes this is the previously bake layer info assets (layer name as key, soft object path as value)\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "For landscapes this is the previously bake layer info assets (layer name as key, soft object path as value)" }, + }; +#endif + const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_LandscapeLayers = { "LandscapeLayers", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniBakedOutputObject, LandscapeLayers), EMapPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_LandscapeLayers_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_LandscapeLayers_MetaData)) }; + const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_LandscapeLayers_Key_KeyProp = { "LandscapeLayers_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_LandscapeLayers_ValueProp = { "LandscapeLayers", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_InstancedComponents_MetaData[] = { + { "Comment", "// In the case of mesh split instancer baking: this is the array of instance components\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "In the case of mesh split instancer baking: this is the array of instance components" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_InstancedComponents = { "InstancedComponents", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniBakedOutputObject, InstancedComponents), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_InstancedComponents_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_InstancedComponents_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_InstancedComponents_Inner = { "InstancedComponents", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_InstancedActors_MetaData[] = { + { "Comment", "// In the case of instance actor component baking, this is the array of instanced actors\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "In the case of instance actor component baking, this is the array of instanced actors" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_InstancedActors = { "InstancedActors", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniBakedOutputObject, InstancedActors), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_InstancedActors_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_InstancedActors_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_InstancedActors_Inner = { "InstancedActors", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_BakedComponent_MetaData[] = { + { "Comment", "// The baked output component \n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "The baked output component" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_BakedComponent = { "BakedComponent", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniBakedOutputObject, BakedComponent), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_BakedComponent_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_BakedComponent_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_BakedObject_MetaData[] = { + { "Comment", "// The baked output asset\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "The baked output asset" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_BakedObject = { "BakedObject", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniBakedOutputObject, BakedObject), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_BakedObject_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_BakedObject_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_ActorBakeName_MetaData[] = { + { "Comment", "// The intended bake actor name. The actor's actual name could have a numeric suffix for uniqueness.\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "The intended bake actor name. The actor's actual name could have a numeric suffix for uniqueness." }, + }; +#endif + const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_ActorBakeName = { "ActorBakeName", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniBakedOutputObject, ActorBakeName), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_ActorBakeName_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_ActorBakeName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_Blueprint_MetaData[] = { + { "Comment", "// The blueprint that baked output was associated with, if any\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "The blueprint that baked output was associated with, if any" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_Blueprint = { "Blueprint", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniBakedOutputObject, Blueprint), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_Blueprint_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_Blueprint_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_Actor_MetaData[] = { + { "Comment", "// The actor that the baked output was associated with\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "The actor that the baked output was associated with" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_Actor = { "Actor", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniBakedOutputObject, Actor), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_Actor_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_Actor_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_LandscapeLayers, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_LandscapeLayers_Key_KeyProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_LandscapeLayers_ValueProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_InstancedComponents, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_InstancedComponents_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_InstancedActors, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_InstancedActors_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_BakedComponent, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_BakedObject, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_ActorBakeName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_Blueprint, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::NewProp_Actor, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + &NewStructOps, + "HoudiniBakedOutputObject", + sizeof(FHoudiniBakedOutputObject), + alignof(FHoudiniBakedOutputObject), + Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniBakedOutputObject() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniBakedOutputObject"), sizeof(FHoudiniBakedOutputObject), Get_Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Hash() { return 2876904262U; } +class UScriptStruct* FHoudiniInstancedOutput::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniInstancedOutput, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("HoudiniInstancedOutput"), sizeof(FHoudiniInstancedOutput), Get_Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FHoudiniInstancedOutput::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniInstancedOutput(FHoudiniInstancedOutput::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("HoudiniInstancedOutput"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniInstancedOutput +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniInstancedOutput() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniInstancedOutput")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniInstancedOutput; + struct Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_EDITORONLY_DATA +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bUniformScaleLocked_MetaData[]; +#endif + static void NewProp_bUniformScaleLocked_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUniformScaleLocked; +#endif // WITH_EDITORONLY_DATA +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bStale_MetaData[]; +#endif + static void NewProp_bStale_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bStale; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bChanged_MetaData[]; +#endif + static void NewProp_bChanged_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bChanged; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OriginalInstanceIndices_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_OriginalInstanceIndices; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_OriginalInstanceIndices_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_TransformVariationIndices_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_TransformVariationIndices; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_TransformVariationIndices_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_VariationTransformOffsets_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_VariationTransformOffsets; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_VariationTransformOffsets_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_VariationObjects_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_VariationObjects; + static const UE4CodeGen_Private::FSoftObjectPropertyParams NewProp_VariationObjects_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OriginalTransforms_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_OriginalTransforms; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_OriginalTransforms_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OriginalObjectIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_OriginalObjectIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OriginalObject_MetaData[]; +#endif + static const UE4CodeGen_Private::FSoftObjectPropertyParams NewProp_OriginalObject; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_EDITORONLY_DATA +#endif // WITH_EDITORONLY_DATA + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_EDITORONLY_DATA +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_bUniformScaleLocked_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_bUniformScaleLocked_SetBit(void* Obj) + { + ((FHoudiniInstancedOutput*)Obj)->bUniformScaleLocked = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_bUniformScaleLocked = { "bUniformScaleLocked", nullptr, (EPropertyFlags)0x0010000800000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniInstancedOutput), &Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_bUniformScaleLocked_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_bUniformScaleLocked_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_bUniformScaleLocked_MetaData)) }; +#endif // WITH_EDITORONLY_DATA +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_bStale_MetaData[] = { + { "Comment", "// Indicates this instanced output is stale and should be removed\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "Indicates this instanced output is stale and should be removed" }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_bStale_SetBit(void* Obj) + { + ((FHoudiniInstancedOutput*)Obj)->bStale = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_bStale = { "bStale", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniInstancedOutput), &Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_bStale_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_bStale_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_bStale_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_bChanged_MetaData[] = { + { "Comment", "// Indicates this instanced output's component should be recreated\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "Indicates this instanced output's component should be recreated" }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_bChanged_SetBit(void* Obj) + { + ((FHoudiniInstancedOutput*)Obj)->bChanged = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_bChanged = { "bChanged", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniInstancedOutput), &Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_bChanged_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_bChanged_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_bChanged_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalInstanceIndices_MetaData[] = { + { "Comment", "// Original Indices of the variation instances\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "Original Indices of the variation instances" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalInstanceIndices = { "OriginalInstanceIndices", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniInstancedOutput, OriginalInstanceIndices), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalInstanceIndices_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalInstanceIndices_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalInstanceIndices_Inner = { "OriginalInstanceIndices", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_TransformVariationIndices_MetaData[] = { + { "Comment", "// Index of the variation used for each transform\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "Index of the variation used for each transform" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_TransformVariationIndices = { "TransformVariationIndices", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniInstancedOutput, TransformVariationIndices), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_TransformVariationIndices_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_TransformVariationIndices_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_TransformVariationIndices_Inner = { "TransformVariationIndices", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_VariationTransformOffsets_MetaData[] = { + { "Comment", "// Transform offsets, one for each variation.\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "Transform offsets, one for each variation." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_VariationTransformOffsets = { "VariationTransformOffsets", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniInstancedOutput, VariationTransformOffsets), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_VariationTransformOffsets_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_VariationTransformOffsets_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_VariationTransformOffsets_Inner = { "VariationTransformOffsets", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_VariationObjects_MetaData[] = { + { "Comment", "// Variation objects currently used for instancing\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "Variation objects currently used for instancing" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_VariationObjects = { "VariationObjects", nullptr, (EPropertyFlags)0x0014000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniInstancedOutput, VariationObjects), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_VariationObjects_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_VariationObjects_MetaData)) }; + const UE4CodeGen_Private::FSoftObjectPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_VariationObjects_Inner = { "VariationObjects", nullptr, (EPropertyFlags)0x0004000000000000, UE4CodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalTransforms_MetaData[] = { + { "Comment", "// Original Instance transforms\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "Original Instance transforms" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalTransforms = { "OriginalTransforms", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniInstancedOutput, OriginalTransforms), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalTransforms_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalTransforms_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalTransforms_Inner = { "OriginalTransforms", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalObjectIndex_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalObjectIndex = { "OriginalObjectIndex", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniInstancedOutput, OriginalObjectIndex), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalObjectIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalObjectIndex_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalObject_MetaData[] = { + { "Comment", "// Original object used by the instancer.\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "Original object used by the instancer." }, + }; +#endif + const UE4CodeGen_Private::FSoftObjectPropertyParams Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalObject = { "OriginalObject", nullptr, (EPropertyFlags)0x0014000000000000, UE4CodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniInstancedOutput, OriginalObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalObject_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalObject_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::PropPointers[] = { +#if WITH_EDITORONLY_DATA + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_bUniformScaleLocked, +#endif // WITH_EDITORONLY_DATA + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_bStale, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_bChanged, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalInstanceIndices, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalInstanceIndices_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_TransformVariationIndices, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_TransformVariationIndices_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_VariationTransformOffsets, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_VariationTransformOffsets_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_VariationObjects, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_VariationObjects_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalTransforms, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalTransforms_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalObjectIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::NewProp_OriginalObject, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + &NewStructOps, + "HoudiniInstancedOutput", + sizeof(FHoudiniInstancedOutput), + alignof(FHoudiniInstancedOutput), + Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniInstancedOutput() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniInstancedOutput"), sizeof(FHoudiniInstancedOutput), Get_Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Hash() { return 3669658265U; } +class UScriptStruct* FHoudiniBakedOutputObjectIdentifier::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("HoudiniBakedOutputObjectIdentifier"), sizeof(FHoudiniBakedOutputObjectIdentifier), Get_Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FHoudiniBakedOutputObjectIdentifier::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier(FHoudiniBakedOutputObjectIdentifier::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("HoudiniBakedOutputObjectIdentifier"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniBakedOutputObjectIdentifier +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniBakedOutputObjectIdentifier() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniBakedOutputObjectIdentifier")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniBakedOutputObjectIdentifier; + struct Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SplitIdentifier_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_SplitIdentifier; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PartId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_PartId; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Statics::NewProp_SplitIdentifier_MetaData[] = { + { "Comment", "// String identifier for the split that created this\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "String identifier for the split that created this" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Statics::NewProp_SplitIdentifier = { "SplitIdentifier", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniBakedOutputObjectIdentifier, SplitIdentifier), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Statics::NewProp_SplitIdentifier_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Statics::NewProp_SplitIdentifier_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Statics::NewProp_PartId_MetaData[] = { + { "Comment", "// PartId\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "PartId" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Statics::NewProp_PartId = { "PartId", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniBakedOutputObjectIdentifier, PartId), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Statics::NewProp_PartId_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Statics::NewProp_PartId_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Statics::NewProp_SplitIdentifier, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Statics::NewProp_PartId, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + &NewStructOps, + "HoudiniBakedOutputObjectIdentifier", + sizeof(FHoudiniBakedOutputObjectIdentifier), + alignof(FHoudiniBakedOutputObjectIdentifier), + Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniBakedOutputObjectIdentifier"), sizeof(FHoudiniBakedOutputObjectIdentifier), Get_Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Hash() { return 2634618264U; } +class UScriptStruct* FHoudiniOutputObjectIdentifier::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("HoudiniOutputObjectIdentifier"), sizeof(FHoudiniOutputObjectIdentifier), Get_Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FHoudiniOutputObjectIdentifier::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniOutputObjectIdentifier(FHoudiniOutputObjectIdentifier::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("HoudiniOutputObjectIdentifier"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniOutputObjectIdentifier +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniOutputObjectIdentifier() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniOutputObjectIdentifier")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniOutputObjectIdentifier; + struct Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PointIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_PointIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PrimitiveIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_PrimitiveIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PartName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_PartName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SplitIdentifier_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_SplitIdentifier; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PartId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_PartId; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeoId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_GeoId; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ObjectId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_ObjectId; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_PointIndex_MetaData[] = { + { "Comment", "// First valid point index for this output\n// (used to read generic attributes)\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "First valid point index for this output\n(used to read generic attributes)" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_PointIndex = { "PointIndex", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniOutputObjectIdentifier, PointIndex), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_PointIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_PointIndex_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_PrimitiveIndex_MetaData[] = { + { "Comment", "// First valid primitive index for this output\n// (used to read generic attributes)\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "First valid primitive index for this output\n(used to read generic attributes)" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_PrimitiveIndex = { "PrimitiveIndex", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniOutputObjectIdentifier, PrimitiveIndex), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_PrimitiveIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_PrimitiveIndex_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_PartName_MetaData[] = { + { "Comment", "// Name of the part used to generate the output\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "Name of the part used to generate the output" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_PartName = { "PartName", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniOutputObjectIdentifier, PartName), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_PartName_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_PartName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_SplitIdentifier_MetaData[] = { + { "Comment", "// String identifier for the split that created this\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "String identifier for the split that created this" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_SplitIdentifier = { "SplitIdentifier", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniOutputObjectIdentifier, SplitIdentifier), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_SplitIdentifier_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_SplitIdentifier_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_PartId_MetaData[] = { + { "Comment", "// PartId\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "PartId" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_PartId = { "PartId", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniOutputObjectIdentifier, PartId), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_PartId_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_PartId_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_GeoId_MetaData[] = { + { "Comment", "// NodeId of corresponding Houdini Geo.\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "NodeId of corresponding Houdini Geo." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_GeoId = { "GeoId", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniOutputObjectIdentifier, GeoId), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_GeoId_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_GeoId_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_ObjectId_MetaData[] = { + { "Comment", "// NodeId of corresponding Houdini Object.\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "NodeId of corresponding Houdini Object." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_ObjectId = { "ObjectId", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniOutputObjectIdentifier, ObjectId), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_ObjectId_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_ObjectId_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_PointIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_PrimitiveIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_PartName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_SplitIdentifier, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_PartId, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_GeoId, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::NewProp_ObjectId, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + &NewStructOps, + "HoudiniOutputObjectIdentifier", + sizeof(FHoudiniOutputObjectIdentifier), + alignof(FHoudiniOutputObjectIdentifier), + Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniOutputObjectIdentifier"), sizeof(FHoudiniOutputObjectIdentifier), Get_Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Hash() { return 2356264154U; } +class UScriptStruct* FHoudiniCurveOutputProperties::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("HoudiniCurveOutputProperties"), sizeof(FHoudiniCurveOutputProperties), Get_Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FHoudiniCurveOutputProperties::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniCurveOutputProperties(FHoudiniCurveOutputProperties::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("HoudiniCurveOutputProperties"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniCurveOutputProperties +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniCurveOutputProperties() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniCurveOutputProperties")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniCurveOutputProperties; + struct Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CurveMethod_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_CurveMethod; + static const UE4CodeGen_Private::FInt8PropertyParams NewProp_CurveMethod_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CurveType_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_CurveType; + static const UE4CodeGen_Private::FInt8PropertyParams NewProp_CurveType_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bClosed_MetaData[]; +#endif + static void NewProp_bClosed_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bClosed; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_NumPoints_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_NumPoints; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CurveOutputType_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_CurveOutputType; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_CurveOutputType_Underlying; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_CurveMethod_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_CurveMethod = { "CurveMethod", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniCurveOutputProperties, CurveMethod), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveMethod, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_CurveMethod_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_CurveMethod_MetaData)) }; + const UE4CodeGen_Private::FInt8PropertyParams Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_CurveMethod_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int8, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_CurveType_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_CurveType = { "CurveType", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniCurveOutputProperties, CurveType), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveType, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_CurveType_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_CurveType_MetaData)) }; + const UE4CodeGen_Private::FInt8PropertyParams Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_CurveType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int8, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_bClosed_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_bClosed_SetBit(void* Obj) + { + ((FHoudiniCurveOutputProperties*)Obj)->bClosed = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_bClosed = { "bClosed", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FHoudiniCurveOutputProperties), &Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_bClosed_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_bClosed_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_bClosed_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_NumPoints_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_NumPoints = { "NumPoints", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniCurveOutputProperties, NumPoints), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_NumPoints_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_NumPoints_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_CurveOutputType_MetaData[] = { + { "Comment", "// Curve output properties\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "Curve output properties" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_CurveOutputType = { "CurveOutputType", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniCurveOutputProperties, CurveOutputType), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveOutputType, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_CurveOutputType_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_CurveOutputType_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_CurveOutputType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_CurveMethod, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_CurveMethod_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_CurveType, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_CurveType_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_bClosed, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_NumPoints, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_CurveOutputType, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::NewProp_CurveOutputType_Underlying, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + &NewStructOps, + "HoudiniCurveOutputProperties", + sizeof(FHoudiniCurveOutputProperties), + alignof(FHoudiniCurveOutputProperties), + Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniCurveOutputProperties"), sizeof(FHoudiniCurveOutputProperties), Get_Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Hash() { return 3145389312U; } + void UHoudiniLandscapePtr::StaticRegisterNativesUHoudiniLandscapePtr() + { + } + UClass* Z_Construct_UClass_UHoudiniLandscapePtr_NoRegister() + { + return UHoudiniLandscapePtr::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniLandscapePtr_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_BakeType_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_BakeType; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_BakeType_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_LandscapeSoftPtr_MetaData[]; +#endif + static const UE4CodeGen_Private::FSoftObjectPropertyParams NewProp_LandscapeSoftPtr; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniLandscapePtr_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniLandscapePtr_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniOutput.h" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniLandscapePtr_Statics::NewProp_BakeType_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniLandscapePtr_Statics::NewProp_BakeType = { "BakeType", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniLandscapePtr, BakeType), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniLandscapeOutputBakeType, METADATA_PARAMS(Z_Construct_UClass_UHoudiniLandscapePtr_Statics::NewProp_BakeType_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniLandscapePtr_Statics::NewProp_BakeType_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniLandscapePtr_Statics::NewProp_BakeType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniLandscapePtr_Statics::NewProp_LandscapeSoftPtr_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif + const UE4CodeGen_Private::FSoftObjectPropertyParams Z_Construct_UClass_UHoudiniLandscapePtr_Statics::NewProp_LandscapeSoftPtr = { "LandscapeSoftPtr", nullptr, (EPropertyFlags)0x0014000000000000, UE4CodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniLandscapePtr, LandscapeSoftPtr), Z_Construct_UClass_ALandscapeProxy_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniLandscapePtr_Statics::NewProp_LandscapeSoftPtr_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniLandscapePtr_Statics::NewProp_LandscapeSoftPtr_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniLandscapePtr_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniLandscapePtr_Statics::NewProp_BakeType, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniLandscapePtr_Statics::NewProp_BakeType_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniLandscapePtr_Statics::NewProp_LandscapeSoftPtr, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniLandscapePtr_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniLandscapePtr_Statics::ClassParams = { + &UHoudiniLandscapePtr::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniLandscapePtr_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniLandscapePtr_Statics::PropPointers), + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniLandscapePtr_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniLandscapePtr_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniLandscapePtr() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniLandscapePtr_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniLandscapePtr, 2488658092); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniLandscapePtr::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniLandscapePtr(Z_Construct_UClass_UHoudiniLandscapePtr, &UHoudiniLandscapePtr::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniLandscapePtr"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniLandscapePtr); + void UHoudiniLandscapeEditLayer::StaticRegisterNativesUHoudiniLandscapeEditLayer() + { + } + UClass* Z_Construct_UClass_UHoudiniLandscapeEditLayer_NoRegister() + { + return UHoudiniLandscapeEditLayer::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniLandscapeEditLayer_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_LayerName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_LayerName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_LandscapeSoftPtr_MetaData[]; +#endif + static const UE4CodeGen_Private::FSoftObjectPropertyParams NewProp_LandscapeSoftPtr; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniLandscapeEditLayer_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniLandscapeEditLayer_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniOutput.h" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniLandscapeEditLayer_Statics::NewProp_LayerName_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniLandscapeEditLayer_Statics::NewProp_LayerName = { "LayerName", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniLandscapeEditLayer, LayerName), METADATA_PARAMS(Z_Construct_UClass_UHoudiniLandscapeEditLayer_Statics::NewProp_LayerName_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniLandscapeEditLayer_Statics::NewProp_LayerName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniLandscapeEditLayer_Statics::NewProp_LandscapeSoftPtr_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif + const UE4CodeGen_Private::FSoftObjectPropertyParams Z_Construct_UClass_UHoudiniLandscapeEditLayer_Statics::NewProp_LandscapeSoftPtr = { "LandscapeSoftPtr", nullptr, (EPropertyFlags)0x0014000000000000, UE4CodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniLandscapeEditLayer, LandscapeSoftPtr), Z_Construct_UClass_ALandscapeProxy_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniLandscapeEditLayer_Statics::NewProp_LandscapeSoftPtr_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniLandscapeEditLayer_Statics::NewProp_LandscapeSoftPtr_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniLandscapeEditLayer_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniLandscapeEditLayer_Statics::NewProp_LayerName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniLandscapeEditLayer_Statics::NewProp_LandscapeSoftPtr, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniLandscapeEditLayer_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniLandscapeEditLayer_Statics::ClassParams = { + &UHoudiniLandscapeEditLayer::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniLandscapeEditLayer_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniLandscapeEditLayer_Statics::PropPointers), + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniLandscapeEditLayer_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniLandscapeEditLayer_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniLandscapeEditLayer() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniLandscapeEditLayer_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniLandscapeEditLayer, 340065289); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniLandscapeEditLayer::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniLandscapeEditLayer(Z_Construct_UClass_UHoudiniLandscapeEditLayer, &UHoudiniLandscapeEditLayer::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniLandscapeEditLayer"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniLandscapeEditLayer); + void UHoudiniOutput::StaticRegisterNativesUHoudiniOutput() + { + } + UClass* Z_Construct_UClass_UHoudiniOutput_NoRegister() + { + return UHoudiniOutput::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniOutput_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCanDeleteHoudiniNodes_MetaData[]; +#endif + static void NewProp_bCanDeleteHoudiniNodes_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCanDeleteHoudiniNodes; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsUpdating_MetaData[]; +#endif + static void NewProp_bIsUpdating_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsUpdating; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasEditableNodeBuilt_MetaData[]; +#endif + static void NewProp_bHasEditableNodeBuilt_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasEditableNodeBuilt; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsEditableNode_MetaData[]; +#endif + static void NewProp_bIsEditableNode_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsEditableNode; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_HoudiniAttachedSocketActors_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_HoudiniAttachedSocketActors; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_HoudiniAttachedSocketActors_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_HoudiniCreatedSocketActors_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_HoudiniCreatedSocketActors; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_HoudiniCreatedSocketActors_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bLandscapeWorldComposition_MetaData[]; +#endif + static void NewProp_bLandscapeWorldComposition_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bLandscapeWorldComposition; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ReplacementMaterials_MetaData[]; +#endif + static const UE4CodeGen_Private::FMapPropertyParams NewProp_ReplacementMaterials; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_ReplacementMaterials_Key_KeyProp; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReplacementMaterials_ValueProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AssignementMaterials_MetaData[]; +#endif + static const UE4CodeGen_Private::FMapPropertyParams NewProp_AssignementMaterials; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_AssignementMaterials_Key_KeyProp; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_AssignementMaterials_ValueProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InstancedOutputs_MetaData[]; +#endif + static const UE4CodeGen_Private::FMapPropertyParams NewProp_InstancedOutputs; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InstancedOutputs_Key_KeyProp; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InstancedOutputs_ValueProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OutputObjects_MetaData[]; +#endif + static const UE4CodeGen_Private::FMapPropertyParams NewProp_OutputObjects; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_OutputObjects_Key_KeyProp; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_OutputObjects_ValueProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_HoudiniGeoPartObjects_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_HoudiniGeoPartObjects; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_HoudiniGeoPartObjects_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Type_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Type; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_Type_Underlying; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniOutput_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniOutput_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniOutput.h" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bCanDeleteHoudiniNodes_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bCanDeleteHoudiniNodes_SetBit(void* Obj) + { + ((UHoudiniOutput*)Obj)->bCanDeleteHoudiniNodes = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bCanDeleteHoudiniNodes = { "bCanDeleteHoudiniNodes", nullptr, (EPropertyFlags)0x0040000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniOutput), &Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bCanDeleteHoudiniNodes_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bCanDeleteHoudiniNodes_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bCanDeleteHoudiniNodes_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bIsUpdating_MetaData[] = { + { "Comment", "// The IsUpdating flag is set to true when this out exists and is being updated.\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "The IsUpdating flag is set to true when this out exists and is being updated." }, + }; +#endif + void Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bIsUpdating_SetBit(void* Obj) + { + ((UHoudiniOutput*)Obj)->bIsUpdating = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bIsUpdating = { "bIsUpdating", nullptr, (EPropertyFlags)0x0040000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniOutput), &Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bIsUpdating_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bIsUpdating_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bIsUpdating_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bHasEditableNodeBuilt_MetaData[] = { + { "Comment", "// An editable node is only built once. This flag indicates whether this node has been built.\n// Transient, so resets every unreal session so curves must be rebuilt to work properly.\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "An editable node is only built once. This flag indicates whether this node has been built.\nTransient, so resets every unreal session so curves must be rebuilt to work properly." }, + }; +#endif + void Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bHasEditableNodeBuilt_SetBit(void* Obj) + { + ((UHoudiniOutput*)Obj)->bHasEditableNodeBuilt = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bHasEditableNodeBuilt = { "bHasEditableNodeBuilt", nullptr, (EPropertyFlags)0x0040000000202000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniOutput), &Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bHasEditableNodeBuilt_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bHasEditableNodeBuilt_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bHasEditableNodeBuilt_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bIsEditableNode_MetaData[] = { + { "Comment", "// Use HoudiniOutput to represent an editable curve.\n// This flag tells whether this output is an editable curve.\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "Use HoudiniOutput to represent an editable curve.\nThis flag tells whether this output is an editable curve." }, + }; +#endif + void Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bIsEditableNode_SetBit(void* Obj) + { + ((UHoudiniOutput*)Obj)->bIsEditableNode = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bIsEditableNode = { "bIsEditableNode", nullptr, (EPropertyFlags)0x0040000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniOutput), &Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bIsEditableNode_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bIsEditableNode_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bIsEditableNode_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_HoudiniAttachedSocketActors_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_HoudiniAttachedSocketActors = { "HoudiniAttachedSocketActors", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniOutput, HoudiniAttachedSocketActors), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_HoudiniAttachedSocketActors_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_HoudiniAttachedSocketActors_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_HoudiniAttachedSocketActors_Inner = { "HoudiniAttachedSocketActors", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_HoudiniCreatedSocketActors_MetaData[] = { + { "Comment", "// stores the created actors for sockets with actor references.\n// \n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "stores the created actors for sockets with actor references.\n" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_HoudiniCreatedSocketActors = { "HoudiniCreatedSocketActors", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniOutput, HoudiniCreatedSocketActors), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_HoudiniCreatedSocketActors_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_HoudiniCreatedSocketActors_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_HoudiniCreatedSocketActors_Inner = { "HoudiniCreatedSocketActors", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bLandscapeWorldComposition_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bLandscapeWorldComposition_SetBit(void* Obj) + { + ((UHoudiniOutput*)Obj)->bLandscapeWorldComposition = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bLandscapeWorldComposition = { "bLandscapeWorldComposition", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniOutput), &Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bLandscapeWorldComposition_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bLandscapeWorldComposition_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bLandscapeWorldComposition_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_ReplacementMaterials_MetaData[] = { + { "Comment", "// The material replacements for this output\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "The material replacements for this output" }, + }; +#endif + const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_ReplacementMaterials = { "ReplacementMaterials", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniOutput, ReplacementMaterials), EMapPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_ReplacementMaterials_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_ReplacementMaterials_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_ReplacementMaterials_Key_KeyProp = { "ReplacementMaterials_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_ReplacementMaterials_ValueProp = { "ReplacementMaterials", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, Z_Construct_UClass_UMaterialInterface_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_AssignementMaterials_MetaData[] = { + { "Comment", "// The material assignments for this output\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "The material assignments for this output" }, + }; +#endif + const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_AssignementMaterials = { "AssignementMaterials", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniOutput, AssignementMaterials), EMapPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_AssignementMaterials_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_AssignementMaterials_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_AssignementMaterials_Key_KeyProp = { "AssignementMaterials_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_AssignementMaterials_ValueProp = { "AssignementMaterials", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, Z_Construct_UClass_UMaterialInterface_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_InstancedOutputs_MetaData[] = { + { "Comment", "// Instanced outputs\n// Stores the instance variations objects (replacement), transform offsets \n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "Instanced outputs\nStores the instance variations objects (replacement), transform offsets" }, + }; +#endif + const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_InstancedOutputs = { "InstancedOutputs", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniOutput, InstancedOutputs), EMapPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_InstancedOutputs_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_InstancedOutputs_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_InstancedOutputs_Key_KeyProp = { "InstancedOutputs_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_InstancedOutputs_ValueProp = { "InstancedOutputs", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, Z_Construct_UScriptStruct_FHoudiniInstancedOutput, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_OutputObjects_MetaData[] = { + { "Comment", "//\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + }; +#endif + const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_OutputObjects = { "OutputObjects", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniOutput, OutputObjects), EMapPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_OutputObjects_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_OutputObjects_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_OutputObjects_Key_KeyProp = { "OutputObjects_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_OutputObjects_ValueProp = { "OutputObjects", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, Z_Construct_UScriptStruct_FHoudiniOutputObject, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_HoudiniGeoPartObjects_MetaData[] = { + { "Comment", "// The output's corresponding HGPO\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "The output's corresponding HGPO" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_HoudiniGeoPartObjects = { "HoudiniGeoPartObjects", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniOutput, HoudiniGeoPartObjects), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_HoudiniGeoPartObjects_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_HoudiniGeoPartObjects_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_HoudiniGeoPartObjects_Inner = { "HoudiniGeoPartObjects", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FHoudiniGeoPartObject, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_Type_MetaData[] = { + { "Comment", "// Indicates the type of output we're dealing with\n" }, + { "ModuleRelativePath", "Private/HoudiniOutput.h" }, + { "ToolTip", "Indicates the type of output we're dealing with" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_Type = { "Type", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniOutput, Type), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniOutputType, METADATA_PARAMS(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_Type_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_Type_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_Type_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniOutput_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bCanDeleteHoudiniNodes, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bIsUpdating, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bHasEditableNodeBuilt, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bIsEditableNode, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_HoudiniAttachedSocketActors, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_HoudiniAttachedSocketActors_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_HoudiniCreatedSocketActors, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_HoudiniCreatedSocketActors_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_bLandscapeWorldComposition, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_ReplacementMaterials, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_ReplacementMaterials_Key_KeyProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_ReplacementMaterials_ValueProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_AssignementMaterials, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_AssignementMaterials_Key_KeyProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_AssignementMaterials_ValueProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_InstancedOutputs, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_InstancedOutputs_Key_KeyProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_InstancedOutputs_ValueProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_OutputObjects, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_OutputObjects_Key_KeyProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_OutputObjects_ValueProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_HoudiniGeoPartObjects, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_HoudiniGeoPartObjects_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_Type, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniOutput_Statics::NewProp_Type_Underlying, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniOutput_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniOutput_Statics::ClassParams = { + &UHoudiniOutput::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniOutput_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniOutput_Statics::PropPointers), + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniOutput_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniOutput_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniOutput() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniOutput_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniOutput, 4029252179); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniOutput::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniOutput(Z_Construct_UClass_UHoudiniOutput, &UHoudiniOutput::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniOutput"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniOutput); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniOutput.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniOutput.generated.h new file mode 100644 index 0000000..a8eece6 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniOutput.generated.h @@ -0,0 +1,316 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniOutput_generated_h +#error "HoudiniOutput.generated.h already included, missing '#pragma once' in HoudiniOutput.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniOutput_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_364_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniOutputObject_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_354_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniBakedOutput_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_292_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniBakedOutputObject_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_222_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniInstancedOutput_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_191_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniBakedOutputObjectIdentifier_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_135_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniOutputObjectIdentifier_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_53_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniCurveOutputProperties_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_75_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_75_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_75_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_75_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniLandscapePtr(); \ + friend struct Z_Construct_UClass_UHoudiniLandscapePtr_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniLandscapePtr, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniLandscapePtr) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_75_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniLandscapePtr(); \ + friend struct Z_Construct_UClass_UHoudiniLandscapePtr_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniLandscapePtr, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniLandscapePtr) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_75_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniLandscapePtr(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniLandscapePtr) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniLandscapePtr); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniLandscapePtr); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniLandscapePtr(UHoudiniLandscapePtr&&); \ + NO_API UHoudiniLandscapePtr(const UHoudiniLandscapePtr&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_75_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniLandscapePtr(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniLandscapePtr(UHoudiniLandscapePtr&&); \ + NO_API UHoudiniLandscapePtr(const UHoudiniLandscapePtr&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniLandscapePtr); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniLandscapePtr); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniLandscapePtr) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_75_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_72_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_75_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_75_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_75_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_75_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_75_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_75_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_75_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_75_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_75_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_75_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_75_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_75_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniLandscapePtr."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_108_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_108_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_108_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_108_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniLandscapeEditLayer(); \ + friend struct Z_Construct_UClass_UHoudiniLandscapeEditLayer_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniLandscapeEditLayer, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniLandscapeEditLayer) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_108_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniLandscapeEditLayer(); \ + friend struct Z_Construct_UClass_UHoudiniLandscapeEditLayer_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniLandscapeEditLayer, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniLandscapeEditLayer) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_108_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniLandscapeEditLayer(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniLandscapeEditLayer) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniLandscapeEditLayer); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniLandscapeEditLayer); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniLandscapeEditLayer(UHoudiniLandscapeEditLayer&&); \ + NO_API UHoudiniLandscapeEditLayer(const UHoudiniLandscapeEditLayer&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_108_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniLandscapeEditLayer(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniLandscapeEditLayer(UHoudiniLandscapeEditLayer&&); \ + NO_API UHoudiniLandscapeEditLayer(const UHoudiniLandscapeEditLayer&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniLandscapeEditLayer); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniLandscapeEditLayer); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniLandscapeEditLayer) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_108_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_105_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_108_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_108_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_108_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_108_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_108_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_108_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_108_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_108_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_108_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_108_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_108_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_108_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_430_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_430_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_430_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_430_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniOutput(); \ + friend struct Z_Construct_UClass_UHoudiniOutput_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniOutput, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniOutput) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_430_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniOutput(); \ + friend struct Z_Construct_UClass_UHoudiniOutput_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniOutput, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniOutput) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_430_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniOutput(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniOutput) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniOutput); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniOutput); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniOutput(UHoudiniOutput&&); \ + NO_API UHoudiniOutput(const UHoudiniOutput&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_430_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniOutput(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniOutput(UHoudiniOutput&&); \ + NO_API UHoudiniOutput(const UHoudiniOutput&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniOutput); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniOutput); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniOutput) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_430_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__Type() { return STRUCT_OFFSET(UHoudiniOutput, Type); } \ + FORCEINLINE static uint32 __PPO__HoudiniGeoPartObjects() { return STRUCT_OFFSET(UHoudiniOutput, HoudiniGeoPartObjects); } \ + FORCEINLINE static uint32 __PPO__OutputObjects() { return STRUCT_OFFSET(UHoudiniOutput, OutputObjects); } \ + FORCEINLINE static uint32 __PPO__InstancedOutputs() { return STRUCT_OFFSET(UHoudiniOutput, InstancedOutputs); } \ + FORCEINLINE static uint32 __PPO__AssignementMaterials() { return STRUCT_OFFSET(UHoudiniOutput, AssignementMaterials); } \ + FORCEINLINE static uint32 __PPO__ReplacementMaterials() { return STRUCT_OFFSET(UHoudiniOutput, ReplacementMaterials); } \ + FORCEINLINE static uint32 __PPO__bLandscapeWorldComposition() { return STRUCT_OFFSET(UHoudiniOutput, bLandscapeWorldComposition); } \ + FORCEINLINE static uint32 __PPO__HoudiniCreatedSocketActors() { return STRUCT_OFFSET(UHoudiniOutput, HoudiniCreatedSocketActors); } \ + FORCEINLINE static uint32 __PPO__HoudiniAttachedSocketActors() { return STRUCT_OFFSET(UHoudiniOutput, HoudiniAttachedSocketActors); } \ + FORCEINLINE static uint32 __PPO__bIsEditableNode() { return STRUCT_OFFSET(UHoudiniOutput, bIsEditableNode); } \ + FORCEINLINE static uint32 __PPO__bHasEditableNodeBuilt() { return STRUCT_OFFSET(UHoudiniOutput, bHasEditableNodeBuilt); } \ + FORCEINLINE static uint32 __PPO__bIsUpdating() { return STRUCT_OFFSET(UHoudiniOutput, bIsUpdating); } \ + FORCEINLINE static uint32 __PPO__bCanDeleteHoudiniNodes() { return STRUCT_OFFSET(UHoudiniOutput, bCanDeleteHoudiniNodes); } + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_427_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_430_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_430_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_430_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_430_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_430_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_430_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_430_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_430_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_430_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_430_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_430_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h_430_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniOutput."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniOutput_h + + +#define FOREACH_ENUM_EHOUDINICURVEOUTPUTTYPE(op) \ + op(EHoudiniCurveOutputType::UnrealSpline) \ + op(EHoudiniCurveOutputType::HoudiniSpline) + +enum class EHoudiniCurveOutputType : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniPDGAssetLink.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniPDGAssetLink.gen.cpp new file mode 100644 index 0000000..c18b81a --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniPDGAssetLink.gen.cpp @@ -0,0 +1,1975 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniPDGAssetLink.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniPDGAssetLink() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EPDGWorkResultState(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EPDGNodeState(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EPDGLinkState(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniBakedOutput(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FAggregatedWorkItemTally(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FWorkItemTallyBase(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FWorkItemTally(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FTOPWorkResult(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FTOPWorkResultObject(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FOutputActorOwner(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniOutput_NoRegister(); + ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UTOPNode_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UTOPNode(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UTOPNetwork_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UTOPNetwork(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniPDGAssetLink_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniPDGAssetLink(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EPDGBakePackageReplaceModeOption(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EPDGBakeSelectionOption(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniEngineBakeOption(); + ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FDirectoryPath(); +// End Cross Module References + static UEnum* EPDGWorkResultState_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EPDGWorkResultState, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EPDGWorkResultState")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EPDGWorkResultState_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EPDGWorkResultState(EPDGWorkResultState_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EPDGWorkResultState"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EPDGWorkResultState_Hash() { return 2136587144U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EPDGWorkResultState() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EPDGWorkResultState"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EPDGWorkResultState_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EPDGWorkResultState::None", (int64)EPDGWorkResultState::None }, + { "EPDGWorkResultState::ToLoad", (int64)EPDGWorkResultState::ToLoad }, + { "EPDGWorkResultState::Loading", (int64)EPDGWorkResultState::Loading }, + { "EPDGWorkResultState::Loaded", (int64)EPDGWorkResultState::Loaded }, + { "EPDGWorkResultState::ToDelete", (int64)EPDGWorkResultState::ToDelete }, + { "EPDGWorkResultState::Deleting", (int64)EPDGWorkResultState::Deleting }, + { "EPDGWorkResultState::Deleted", (int64)EPDGWorkResultState::Deleted }, + { "EPDGWorkResultState::NotLoaded", (int64)EPDGWorkResultState::NotLoaded }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Deleted.Name", "EPDGWorkResultState::Deleted" }, + { "Deleting.Name", "EPDGWorkResultState::Deleting" }, + { "Loaded.Name", "EPDGWorkResultState::Loaded" }, + { "Loading.Name", "EPDGWorkResultState::Loading" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "None.Name", "EPDGWorkResultState::None" }, + { "NotLoaded.Name", "EPDGWorkResultState::NotLoaded" }, + { "ToDelete.Name", "EPDGWorkResultState::ToDelete" }, + { "ToLoad.Name", "EPDGWorkResultState::ToLoad" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EPDGWorkResultState", + "EPDGWorkResultState", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + static UEnum* EPDGNodeState_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EPDGNodeState, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EPDGNodeState")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EPDGNodeState_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EPDGNodeState(EPDGNodeState_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EPDGNodeState"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EPDGNodeState_Hash() { return 1998236115U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EPDGNodeState() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EPDGNodeState"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EPDGNodeState_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EPDGNodeState::None", (int64)EPDGNodeState::None }, + { "EPDGNodeState::Dirtied", (int64)EPDGNodeState::Dirtied }, + { "EPDGNodeState::Dirtying", (int64)EPDGNodeState::Dirtying }, + { "EPDGNodeState::Cooking", (int64)EPDGNodeState::Cooking }, + { "EPDGNodeState::Cook_Complete", (int64)EPDGNodeState::Cook_Complete }, + { "EPDGNodeState::Cook_Failed", (int64)EPDGNodeState::Cook_Failed }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Cook_Complete.Name", "EPDGNodeState::Cook_Complete" }, + { "Cook_Failed.Name", "EPDGNodeState::Cook_Failed" }, + { "Cooking.Name", "EPDGNodeState::Cooking" }, + { "Dirtied.Name", "EPDGNodeState::Dirtied" }, + { "Dirtying.Name", "EPDGNodeState::Dirtying" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "None.Name", "EPDGNodeState::None" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EPDGNodeState", + "EPDGNodeState", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + static UEnum* EPDGLinkState_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EPDGLinkState, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EPDGLinkState")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EPDGLinkState_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EPDGLinkState(EPDGLinkState_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EPDGLinkState"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EPDGLinkState_Hash() { return 359868125U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EPDGLinkState() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EPDGLinkState"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EPDGLinkState_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EPDGLinkState::Inactive", (int64)EPDGLinkState::Inactive }, + { "EPDGLinkState::Linking", (int64)EPDGLinkState::Linking }, + { "EPDGLinkState::Linked", (int64)EPDGLinkState::Linked }, + { "EPDGLinkState::Error_Not_Linked", (int64)EPDGLinkState::Error_Not_Linked }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Error_Not_Linked.Name", "EPDGLinkState::Error_Not_Linked" }, + { "Inactive.Name", "EPDGLinkState::Inactive" }, + { "Linked.Name", "EPDGLinkState::Linked" }, + { "Linking.Name", "EPDGLinkState::Linking" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EPDGLinkState", + "EPDGLinkState", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } +class UScriptStruct* FHoudiniPDGWorkResultObjectBakedOutput::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("HoudiniPDGWorkResultObjectBakedOutput"), sizeof(FHoudiniPDGWorkResultObjectBakedOutput), Get_Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FHoudiniPDGWorkResultObjectBakedOutput::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput(FHoudiniPDGWorkResultObjectBakedOutput::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("HoudiniPDGWorkResultObjectBakedOutput"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniPDGWorkResultObjectBakedOutput +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniPDGWorkResultObjectBakedOutput() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniPDGWorkResultObjectBakedOutput")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniPDGWorkResultObjectBakedOutput; + struct Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_BakedOutputs_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_BakedOutputs; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_BakedOutputs_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput_Statics::Struct_MetaDataParams[] = { + { "Comment", "// Container for baked outputs of a PDG work result object. \n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "Container for baked outputs of a PDG work result object." }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput_Statics::NewProp_BakedOutputs_MetaData[] = { + { "Comment", "// Array of baked output per output index of the work result object's outputs.\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "Array of baked output per output index of the work result object's outputs." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput_Statics::NewProp_BakedOutputs = { "BakedOutputs", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniPDGWorkResultObjectBakedOutput, BakedOutputs), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput_Statics::NewProp_BakedOutputs_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput_Statics::NewProp_BakedOutputs_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput_Statics::NewProp_BakedOutputs_Inner = { "BakedOutputs", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FHoudiniBakedOutput, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput_Statics::NewProp_BakedOutputs, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput_Statics::NewProp_BakedOutputs_Inner, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + &NewStructOps, + "HoudiniPDGWorkResultObjectBakedOutput", + sizeof(FHoudiniPDGWorkResultObjectBakedOutput), + alignof(FHoudiniPDGWorkResultObjectBakedOutput), + Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniPDGWorkResultObjectBakedOutput"), sizeof(FHoudiniPDGWorkResultObjectBakedOutput), Get_Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput_Hash() { return 1333247971U; } +class UScriptStruct* FAggregatedWorkItemTally::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FAggregatedWorkItemTally, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("AggregatedWorkItemTally"), sizeof(FAggregatedWorkItemTally), Get_Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FAggregatedWorkItemTally::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FAggregatedWorkItemTally(FAggregatedWorkItemTally::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("AggregatedWorkItemTally"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFAggregatedWorkItemTally +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFAggregatedWorkItemTally() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("AggregatedWorkItemTally")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFAggregatedWorkItemTally; + struct Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CookCancelledWorkItems_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_CookCancelledWorkItems; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ErroredWorkItems_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_ErroredWorkItems; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CookedWorkItems_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_CookedWorkItems; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CookingWorkItems_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_CookingWorkItems; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ScheduledWorkItems_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_ScheduledWorkItems; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_WaitingWorkItems_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_WaitingWorkItems; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_TotalWorkItems_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_TotalWorkItems; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_CookCancelledWorkItems_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_CookCancelledWorkItems = { "CookCancelledWorkItems", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FAggregatedWorkItemTally, CookCancelledWorkItems), METADATA_PARAMS(Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_CookCancelledWorkItems_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_CookCancelledWorkItems_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_ErroredWorkItems_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_ErroredWorkItems = { "ErroredWorkItems", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FAggregatedWorkItemTally, ErroredWorkItems), METADATA_PARAMS(Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_ErroredWorkItems_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_ErroredWorkItems_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_CookedWorkItems_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_CookedWorkItems = { "CookedWorkItems", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FAggregatedWorkItemTally, CookedWorkItems), METADATA_PARAMS(Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_CookedWorkItems_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_CookedWorkItems_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_CookingWorkItems_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_CookingWorkItems = { "CookingWorkItems", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FAggregatedWorkItemTally, CookingWorkItems), METADATA_PARAMS(Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_CookingWorkItems_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_CookingWorkItems_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_ScheduledWorkItems_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_ScheduledWorkItems = { "ScheduledWorkItems", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FAggregatedWorkItemTally, ScheduledWorkItems), METADATA_PARAMS(Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_ScheduledWorkItems_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_ScheduledWorkItems_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_WaitingWorkItems_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_WaitingWorkItems = { "WaitingWorkItems", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FAggregatedWorkItemTally, WaitingWorkItems), METADATA_PARAMS(Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_WaitingWorkItems_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_WaitingWorkItems_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_TotalWorkItems_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_TotalWorkItems = { "TotalWorkItems", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FAggregatedWorkItemTally, TotalWorkItems), METADATA_PARAMS(Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_TotalWorkItems_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_TotalWorkItems_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_CookCancelledWorkItems, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_ErroredWorkItems, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_CookedWorkItems, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_CookingWorkItems, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_ScheduledWorkItems, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_WaitingWorkItems, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::NewProp_TotalWorkItems, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + Z_Construct_UScriptStruct_FWorkItemTallyBase, + &NewStructOps, + "AggregatedWorkItemTally", + sizeof(FAggregatedWorkItemTally), + alignof(FAggregatedWorkItemTally), + Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FAggregatedWorkItemTally() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("AggregatedWorkItemTally"), sizeof(FAggregatedWorkItemTally), Get_Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Hash() { return 1085156827U; } +class UScriptStruct* FWorkItemTally::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FWorkItemTally_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FWorkItemTally, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("WorkItemTally"), sizeof(FWorkItemTally), Get_Z_Construct_UScriptStruct_FWorkItemTally_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FWorkItemTally::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FWorkItemTally(FWorkItemTally::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("WorkItemTally"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFWorkItemTally +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFWorkItemTally() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("WorkItemTally")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFWorkItemTally; + struct Z_Construct_UScriptStruct_FWorkItemTally_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CookCancelledWorkItems_MetaData[]; +#endif + static const UE4CodeGen_Private::FSetPropertyParams NewProp_CookCancelledWorkItems; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_CookCancelledWorkItems_ElementProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ErroredWorkItems_MetaData[]; +#endif + static const UE4CodeGen_Private::FSetPropertyParams NewProp_ErroredWorkItems; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_ErroredWorkItems_ElementProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CookedWorkItems_MetaData[]; +#endif + static const UE4CodeGen_Private::FSetPropertyParams NewProp_CookedWorkItems; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_CookedWorkItems_ElementProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CookingWorkItems_MetaData[]; +#endif + static const UE4CodeGen_Private::FSetPropertyParams NewProp_CookingWorkItems; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_CookingWorkItems_ElementProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ScheduledWorkItems_MetaData[]; +#endif + static const UE4CodeGen_Private::FSetPropertyParams NewProp_ScheduledWorkItems; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_ScheduledWorkItems_ElementProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_WaitingWorkItems_MetaData[]; +#endif + static const UE4CodeGen_Private::FSetPropertyParams NewProp_WaitingWorkItems; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_WaitingWorkItems_ElementProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AllWorkItems_MetaData[]; +#endif + static const UE4CodeGen_Private::FSetPropertyParams NewProp_AllWorkItems; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_AllWorkItems_ElementProp; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FWorkItemTally_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_CookCancelledWorkItems_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FSetPropertyParams Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_CookCancelledWorkItems = { "CookCancelledWorkItems", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Set, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FWorkItemTally, CookCancelledWorkItems), METADATA_PARAMS(Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_CookCancelledWorkItems_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_CookCancelledWorkItems_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_CookCancelledWorkItems_ElementProp = { "CookCancelledWorkItems", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_ErroredWorkItems_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FSetPropertyParams Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_ErroredWorkItems = { "ErroredWorkItems", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Set, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FWorkItemTally, ErroredWorkItems), METADATA_PARAMS(Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_ErroredWorkItems_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_ErroredWorkItems_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_ErroredWorkItems_ElementProp = { "ErroredWorkItems", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_CookedWorkItems_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FSetPropertyParams Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_CookedWorkItems = { "CookedWorkItems", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Set, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FWorkItemTally, CookedWorkItems), METADATA_PARAMS(Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_CookedWorkItems_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_CookedWorkItems_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_CookedWorkItems_ElementProp = { "CookedWorkItems", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_CookingWorkItems_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FSetPropertyParams Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_CookingWorkItems = { "CookingWorkItems", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Set, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FWorkItemTally, CookingWorkItems), METADATA_PARAMS(Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_CookingWorkItems_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_CookingWorkItems_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_CookingWorkItems_ElementProp = { "CookingWorkItems", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_ScheduledWorkItems_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FSetPropertyParams Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_ScheduledWorkItems = { "ScheduledWorkItems", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Set, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FWorkItemTally, ScheduledWorkItems), METADATA_PARAMS(Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_ScheduledWorkItems_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_ScheduledWorkItems_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_ScheduledWorkItems_ElementProp = { "ScheduledWorkItems", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_WaitingWorkItems_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FSetPropertyParams Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_WaitingWorkItems = { "WaitingWorkItems", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Set, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FWorkItemTally, WaitingWorkItems), METADATA_PARAMS(Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_WaitingWorkItems_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_WaitingWorkItems_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_WaitingWorkItems_ElementProp = { "WaitingWorkItems", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_AllWorkItems_MetaData[] = { + { "Comment", "// We use sets to keep track of in what state a work item is. The set stores the WorkItemID.\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "We use sets to keep track of in what state a work item is. The set stores the WorkItemID." }, + }; +#endif + const UE4CodeGen_Private::FSetPropertyParams Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_AllWorkItems = { "AllWorkItems", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Set, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FWorkItemTally, AllWorkItems), METADATA_PARAMS(Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_AllWorkItems_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_AllWorkItems_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_AllWorkItems_ElementProp = { "AllWorkItems", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FWorkItemTally_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_CookCancelledWorkItems, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_CookCancelledWorkItems_ElementProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_ErroredWorkItems, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_ErroredWorkItems_ElementProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_CookedWorkItems, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_CookedWorkItems_ElementProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_CookingWorkItems, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_CookingWorkItems_ElementProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_ScheduledWorkItems, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_ScheduledWorkItems_ElementProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_WaitingWorkItems, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_WaitingWorkItems_ElementProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_AllWorkItems, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FWorkItemTally_Statics::NewProp_AllWorkItems_ElementProp, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FWorkItemTally_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + Z_Construct_UScriptStruct_FWorkItemTallyBase, + &NewStructOps, + "WorkItemTally", + sizeof(FWorkItemTally), + alignof(FWorkItemTally), + Z_Construct_UScriptStruct_FWorkItemTally_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FWorkItemTally_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FWorkItemTally_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FWorkItemTally_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FWorkItemTally() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FWorkItemTally_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("WorkItemTally"), sizeof(FWorkItemTally), Get_Z_Construct_UScriptStruct_FWorkItemTally_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FWorkItemTally_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FWorkItemTally_Hash() { return 3263394483U; } +class UScriptStruct* FWorkItemTallyBase::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FWorkItemTallyBase_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FWorkItemTallyBase, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("WorkItemTallyBase"), sizeof(FWorkItemTallyBase), Get_Z_Construct_UScriptStruct_FWorkItemTallyBase_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FWorkItemTallyBase::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FWorkItemTallyBase(FWorkItemTallyBase::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("WorkItemTallyBase"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFWorkItemTallyBase +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFWorkItemTallyBase() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("WorkItemTallyBase")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFWorkItemTallyBase; + struct Z_Construct_UScriptStruct_FWorkItemTallyBase_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FWorkItemTallyBase_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FWorkItemTallyBase_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FWorkItemTallyBase_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + &NewStructOps, + "WorkItemTallyBase", + sizeof(FWorkItemTallyBase), + alignof(FWorkItemTallyBase), + nullptr, + 0, + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FWorkItemTallyBase_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FWorkItemTallyBase_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FWorkItemTallyBase() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FWorkItemTallyBase_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("WorkItemTallyBase"), sizeof(FWorkItemTallyBase), Get_Z_Construct_UScriptStruct_FWorkItemTallyBase_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FWorkItemTallyBase_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FWorkItemTallyBase_Hash() { return 2624160955U; } +class UScriptStruct* FTOPWorkResult::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FTOPWorkResult_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FTOPWorkResult, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("TOPWorkResult"), sizeof(FTOPWorkResult), Get_Z_Construct_UScriptStruct_FTOPWorkResult_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FTOPWorkResult::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FTOPWorkResult(FTOPWorkResult::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("TOPWorkResult"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFTOPWorkResult +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFTOPWorkResult() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("TOPWorkResult")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFTOPWorkResult; + struct Z_Construct_UScriptStruct_FTOPWorkResult_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ResultObjects_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ResultObjects; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_ResultObjects_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_WorkItemID_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_WorkItemID; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_WorkItemIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_WorkItemIndex; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FTOPWorkResult_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FTOPWorkResult_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FTOPWorkResult_Statics::NewProp_ResultObjects_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FTOPWorkResult_Statics::NewProp_ResultObjects = { "ResultObjects", nullptr, (EPropertyFlags)0x0010000400000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FTOPWorkResult, ResultObjects), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FTOPWorkResult_Statics::NewProp_ResultObjects_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTOPWorkResult_Statics::NewProp_ResultObjects_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FTOPWorkResult_Statics::NewProp_ResultObjects_Inner = { "ResultObjects", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FTOPWorkResultObject, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FTOPWorkResult_Statics::NewProp_WorkItemID_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FTOPWorkResult_Statics::NewProp_WorkItemID = { "WorkItemID", nullptr, (EPropertyFlags)0x0010000000002000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FTOPWorkResult, WorkItemID), METADATA_PARAMS(Z_Construct_UScriptStruct_FTOPWorkResult_Statics::NewProp_WorkItemID_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTOPWorkResult_Statics::NewProp_WorkItemID_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FTOPWorkResult_Statics::NewProp_WorkItemIndex_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FTOPWorkResult_Statics::NewProp_WorkItemIndex = { "WorkItemIndex", nullptr, (EPropertyFlags)0x0010000400000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FTOPWorkResult, WorkItemIndex), METADATA_PARAMS(Z_Construct_UScriptStruct_FTOPWorkResult_Statics::NewProp_WorkItemIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTOPWorkResult_Statics::NewProp_WorkItemIndex_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FTOPWorkResult_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTOPWorkResult_Statics::NewProp_ResultObjects, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTOPWorkResult_Statics::NewProp_ResultObjects_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTOPWorkResult_Statics::NewProp_WorkItemID, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTOPWorkResult_Statics::NewProp_WorkItemIndex, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FTOPWorkResult_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + &NewStructOps, + "TOPWorkResult", + sizeof(FTOPWorkResult), + alignof(FTOPWorkResult), + Z_Construct_UScriptStruct_FTOPWorkResult_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTOPWorkResult_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FTOPWorkResult_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTOPWorkResult_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FTOPWorkResult() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FTOPWorkResult_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("TOPWorkResult"), sizeof(FTOPWorkResult), Get_Z_Construct_UScriptStruct_FTOPWorkResult_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FTOPWorkResult_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FTOPWorkResult_Hash() { return 3717080730U; } +class UScriptStruct* FTOPWorkResultObject::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FTOPWorkResultObject_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FTOPWorkResultObject, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("TOPWorkResultObject"), sizeof(FTOPWorkResultObject), Get_Z_Construct_UScriptStruct_FTOPWorkResultObject_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FTOPWorkResultObject::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FTOPWorkResultObject(FTOPWorkResultObject::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("TOPWorkResultObject"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFTOPWorkResultObject +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFTOPWorkResultObject() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("TOPWorkResultObject")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFTOPWorkResultObject; + struct Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OutputActorOwner_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_OutputActorOwner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OutputObjectsToDelete_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_OutputObjectsToDelete; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_OutputObjectsToDelete_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bAutoBakedSinceLastLoad_MetaData[]; +#endif + static void NewProp_bAutoBakedSinceLastLoad_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAutoBakedSinceLastLoad; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ResultOutputs_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ResultOutputs; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ResultOutputs_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_WorkItemResultInfoIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_WorkItemResultInfoIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_State_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_State; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_State_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_FilePath_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_FilePath; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Name_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Name; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_OutputActorOwner_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_OutputActorOwner = { "OutputActorOwner", nullptr, (EPropertyFlags)0x0040000400000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FTOPWorkResultObject, OutputActorOwner), Z_Construct_UScriptStruct_FOutputActorOwner, METADATA_PARAMS(Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_OutputActorOwner_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_OutputActorOwner_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_OutputObjectsToDelete_MetaData[] = { + { "Comment", "// List of objects to delete, internal use only (DestroyResultOutputs)\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "List of objects to delete, internal use only (DestroyResultOutputs)" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_OutputObjectsToDelete = { "OutputObjectsToDelete", nullptr, (EPropertyFlags)0x0040000400000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FTOPWorkResultObject, OutputObjectsToDelete), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_OutputObjectsToDelete_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_OutputObjectsToDelete_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_OutputObjectsToDelete_Inner = { "OutputObjectsToDelete", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_bAutoBakedSinceLastLoad_MetaData[] = { + { "Comment", "// If true, indicates that the work result object has been auto-baked since it was last loaded.\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "If true, indicates that the work result object has been auto-baked since it was last loaded." }, + }; +#endif + void Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_bAutoBakedSinceLastLoad_SetBit(void* Obj) + { + ((FTOPWorkResultObject*)Obj)->bAutoBakedSinceLastLoad = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_bAutoBakedSinceLastLoad = { "bAutoBakedSinceLastLoad", nullptr, (EPropertyFlags)0x0020080400000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FTOPWorkResultObject), &Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_bAutoBakedSinceLastLoad_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_bAutoBakedSinceLastLoad_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_bAutoBakedSinceLastLoad_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_ResultOutputs_MetaData[] = { + { "Comment", "// UPROPERTY()\n// TArray\x09\x09ResultObjects;\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "UPROPERTY()\nTArray ResultObjects;" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_ResultOutputs = { "ResultOutputs", nullptr, (EPropertyFlags)0x0020080400000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FTOPWorkResultObject, ResultOutputs), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_ResultOutputs_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_ResultOutputs_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_ResultOutputs_Inner = { "ResultOutputs", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniOutput_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_WorkItemResultInfoIndex_MetaData[] = { + { "Comment", "// The index in the WorkItemResultInfo array of this item as it was received from HAPI.\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "The index in the WorkItemResultInfo array of this item as it was received from HAPI." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_WorkItemResultInfoIndex = { "WorkItemResultInfoIndex", nullptr, (EPropertyFlags)0x0010000400000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FTOPWorkResultObject, WorkItemResultInfoIndex), METADATA_PARAMS(Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_WorkItemResultInfoIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_WorkItemResultInfoIndex_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_State_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_State = { "State", nullptr, (EPropertyFlags)0x0010000400000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FTOPWorkResultObject, State), Z_Construct_UEnum_HoudiniEngineRuntime_EPDGWorkResultState, METADATA_PARAMS(Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_State_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_State_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_State_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_FilePath_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_FilePath = { "FilePath", nullptr, (EPropertyFlags)0x0010000400000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FTOPWorkResultObject, FilePath), METADATA_PARAMS(Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_FilePath_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_FilePath_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_Name_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_Name = { "Name", nullptr, (EPropertyFlags)0x0010000400000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FTOPWorkResultObject, Name), METADATA_PARAMS(Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_Name_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_Name_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_OutputActorOwner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_OutputObjectsToDelete, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_OutputObjectsToDelete_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_bAutoBakedSinceLastLoad, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_ResultOutputs, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_ResultOutputs_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_WorkItemResultInfoIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_State, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_State_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_FilePath, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::NewProp_Name, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + &NewStructOps, + "TOPWorkResultObject", + sizeof(FTOPWorkResultObject), + alignof(FTOPWorkResultObject), + Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FTOPWorkResultObject() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FTOPWorkResultObject_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("TOPWorkResultObject"), sizeof(FTOPWorkResultObject), Get_Z_Construct_UScriptStruct_FTOPWorkResultObject_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FTOPWorkResultObject_Hash() { return 3107472777U; } +class UScriptStruct* FOutputActorOwner::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FOutputActorOwner_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FOutputActorOwner, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("OutputActorOwner"), sizeof(FOutputActorOwner), Get_Z_Construct_UScriptStruct_FOutputActorOwner_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FOutputActorOwner::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FOutputActorOwner(FOutputActorOwner::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("OutputActorOwner"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFOutputActorOwner +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFOutputActorOwner() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("OutputActorOwner")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFOutputActorOwner; + struct Z_Construct_UScriptStruct_FOutputActorOwner_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OutputActor_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_OutputActor; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FOutputActorOwner_Statics::Struct_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FOutputActorOwner_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FOutputActorOwner_Statics::NewProp_OutputActor_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FOutputActorOwner_Statics::NewProp_OutputActor = { "OutputActor", nullptr, (EPropertyFlags)0x0040000400000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FOutputActorOwner, OutputActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(Z_Construct_UScriptStruct_FOutputActorOwner_Statics::NewProp_OutputActor_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOutputActorOwner_Statics::NewProp_OutputActor_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FOutputActorOwner_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOutputActorOwner_Statics::NewProp_OutputActor, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FOutputActorOwner_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + &NewStructOps, + "OutputActorOwner", + sizeof(FOutputActorOwner), + alignof(FOutputActorOwner), + Z_Construct_UScriptStruct_FOutputActorOwner_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOutputActorOwner_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FOutputActorOwner_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOutputActorOwner_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FOutputActorOwner() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FOutputActorOwner_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("OutputActorOwner"), sizeof(FOutputActorOwner), Get_Z_Construct_UScriptStruct_FOutputActorOwner_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FOutputActorOwner_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FOutputActorOwner_Hash() { return 2429121253U; } + void UTOPNode::StaticRegisterNativesUTOPNode() + { + } + UClass* Z_Construct_UClass_UTOPNode_NoRegister() + { + return UTOPNode::StaticClass(); + } + struct Z_Construct_UClass_UTOPNode_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OutputActorOwner_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_OutputActorOwner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasReceivedCookCompleteEvent_MetaData[]; +#endif + static void NewProp_bHasReceivedCookCompleteEvent_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasReceivedCookCompleteEvent; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AggregatedWorkItemTally_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_AggregatedWorkItemTally; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_WorkItemTally_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_WorkItemTally; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_BakedWorkResultObjectOutputs_MetaData[]; +#endif + static const UE4CodeGen_Private::FMapPropertyParams NewProp_BakedWorkResultObjectOutputs; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_BakedWorkResultObjectOutputs_Key_KeyProp; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_BakedWorkResultObjectOutputs_ValueProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bShow_MetaData[]; +#endif + static void NewProp_bShow_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bShow; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ClearedLandscapeLayers_MetaData[]; +#endif + static const UE4CodeGen_Private::FSetPropertyParams NewProp_ClearedLandscapeLayers; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_ClearedLandscapeLayers_ElementProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasChildNodes_MetaData[]; +#endif + static void NewProp_bHasChildNodes_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasChildNodes; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCachedHaveLoadedWorkResults_MetaData[]; +#endif + static void NewProp_bCachedHaveLoadedWorkResults_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCachedHaveLoadedWorkResults; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCachedHaveNotLoadedWorkResults_MetaData[]; +#endif + static void NewProp_bCachedHaveNotLoadedWorkResults_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCachedHaveNotLoadedWorkResults; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_NodeState_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_NodeState; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_NodeState_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bAutoLoad_MetaData[]; +#endif + static void NewProp_bAutoLoad_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAutoLoad; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHidden_MetaData[]; +#endif + static void NewProp_bHidden_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHidden; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_WorkResult_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_WorkResult; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_WorkResult_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_WorkResultParent_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorkResultParent; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ParentName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_ParentName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_NodePath_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_NodePath; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_NodeName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_NodeName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_NodeId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_NodeId; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UTOPNode_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNode_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniPDGAssetLink.h" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNode_Statics::NewProp_OutputActorOwner_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_OutputActorOwner = { "OutputActorOwner", nullptr, (EPropertyFlags)0x0040000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UTOPNode, OutputActorOwner), Z_Construct_UScriptStruct_FOutputActorOwner, METADATA_PARAMS(Z_Construct_UClass_UTOPNode_Statics::NewProp_OutputActorOwner_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNode_Statics::NewProp_OutputActorOwner_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNode_Statics::NewProp_bHasReceivedCookCompleteEvent_MetaData[] = { + { "Comment", "// Set to true when the node recieves HAPI_PDG_EVENT_COOK_COMPLETE event\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "Set to true when the node recieves HAPI_PDG_EVENT_COOK_COMPLETE event" }, + }; +#endif + void Z_Construct_UClass_UTOPNode_Statics::NewProp_bHasReceivedCookCompleteEvent_SetBit(void* Obj) + { + ((UTOPNode*)Obj)->bHasReceivedCookCompleteEvent = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_bHasReceivedCookCompleteEvent = { "bHasReceivedCookCompleteEvent", nullptr, (EPropertyFlags)0x0020080400002000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UTOPNode), &Z_Construct_UClass_UTOPNode_Statics::NewProp_bHasReceivedCookCompleteEvent_SetBit, METADATA_PARAMS(Z_Construct_UClass_UTOPNode_Statics::NewProp_bHasReceivedCookCompleteEvent_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNode_Statics::NewProp_bHasReceivedCookCompleteEvent_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNode_Statics::NewProp_AggregatedWorkItemTally_MetaData[] = { + { "Comment", "// This node's aggregated work item tallys (sum of child work item tally, use when bHasChildNodes is true)\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "This node's aggregated work item tallys (sum of child work item tally, use when bHasChildNodes is true)" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_AggregatedWorkItemTally = { "AggregatedWorkItemTally", nullptr, (EPropertyFlags)0x0020080400002000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UTOPNode, AggregatedWorkItemTally), Z_Construct_UScriptStruct_FAggregatedWorkItemTally, METADATA_PARAMS(Z_Construct_UClass_UTOPNode_Statics::NewProp_AggregatedWorkItemTally_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNode_Statics::NewProp_AggregatedWorkItemTally_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNode_Statics::NewProp_WorkItemTally_MetaData[] = { + { "Comment", "// This node's own work items, used when bHasChildNodes is false.\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "This node's own work items, used when bHasChildNodes is false." }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_WorkItemTally = { "WorkItemTally", nullptr, (EPropertyFlags)0x0020080400002000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UTOPNode, WorkItemTally), Z_Construct_UScriptStruct_FWorkItemTally, METADATA_PARAMS(Z_Construct_UClass_UTOPNode_Statics::NewProp_WorkItemTally_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNode_Statics::NewProp_WorkItemTally_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNode_Statics::NewProp_BakedWorkResultObjectOutputs_MetaData[] = { + { "Comment", "// Map of [work_result_index]_[work_result_object_index] to the work result object's baked outputs. \n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "Map of [work_result_index]_[work_result_object_index] to the work result object's baked outputs." }, + }; +#endif + const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_BakedWorkResultObjectOutputs = { "BakedWorkResultObjectOutputs", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UTOPNode, BakedWorkResultObjectOutputs), EMapPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UTOPNode_Statics::NewProp_BakedWorkResultObjectOutputs_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNode_Statics::NewProp_BakedWorkResultObjectOutputs_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_BakedWorkResultObjectOutputs_Key_KeyProp = { "BakedWorkResultObjectOutputs_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_BakedWorkResultObjectOutputs_ValueProp = { "BakedWorkResultObjectOutputs", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNode_Statics::NewProp_bShow_MetaData[] = { + { "Comment", "// Visible in the level\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "Visible in the level" }, + }; +#endif + void Z_Construct_UClass_UTOPNode_Statics::NewProp_bShow_SetBit(void* Obj) + { + ((UTOPNode*)Obj)->bShow = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_bShow = { "bShow", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UTOPNode), &Z_Construct_UClass_UTOPNode_Statics::NewProp_bShow_SetBit, METADATA_PARAMS(Z_Construct_UClass_UTOPNode_Statics::NewProp_bShow_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNode_Statics::NewProp_bShow_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNode_Statics::NewProp_ClearedLandscapeLayers_MetaData[] = { + { "Comment", "// More cached landscape data\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "More cached landscape data" }, + }; +#endif + const UE4CodeGen_Private::FSetPropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_ClearedLandscapeLayers = { "ClearedLandscapeLayers", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Set, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UTOPNode, ClearedLandscapeLayers), METADATA_PARAMS(Z_Construct_UClass_UTOPNode_Statics::NewProp_ClearedLandscapeLayers_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNode_Statics::NewProp_ClearedLandscapeLayers_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_ClearedLandscapeLayers_ElementProp = { "ClearedLandscapeLayers", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNode_Statics::NewProp_bHasChildNodes_MetaData[] = { + { "Comment", "// True if this node has child nodes\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "True if this node has child nodes" }, + }; +#endif + void Z_Construct_UClass_UTOPNode_Statics::NewProp_bHasChildNodes_SetBit(void* Obj) + { + ((UTOPNode*)Obj)->bHasChildNodes = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_bHasChildNodes = { "bHasChildNodes", nullptr, (EPropertyFlags)0x0010000400000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UTOPNode), &Z_Construct_UClass_UTOPNode_Statics::NewProp_bHasChildNodes_SetBit, METADATA_PARAMS(Z_Construct_UClass_UTOPNode_Statics::NewProp_bHasChildNodes_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNode_Statics::NewProp_bHasChildNodes_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNode_Statics::NewProp_bCachedHaveLoadedWorkResults_MetaData[] = { + { "Comment", "// This is set when the TOP node's work items are processed by\n// FHoudiniPDGManager based on if any Loaded work result objects are found\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "This is set when the TOP node's work items are processed by\nFHoudiniPDGManager based on if any Loaded work result objects are found" }, + }; +#endif + void Z_Construct_UClass_UTOPNode_Statics::NewProp_bCachedHaveLoadedWorkResults_SetBit(void* Obj) + { + ((UTOPNode*)Obj)->bCachedHaveLoadedWorkResults = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_bCachedHaveLoadedWorkResults = { "bCachedHaveLoadedWorkResults", nullptr, (EPropertyFlags)0x0010000400000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UTOPNode), &Z_Construct_UClass_UTOPNode_Statics::NewProp_bCachedHaveLoadedWorkResults_SetBit, METADATA_PARAMS(Z_Construct_UClass_UTOPNode_Statics::NewProp_bCachedHaveLoadedWorkResults_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNode_Statics::NewProp_bCachedHaveLoadedWorkResults_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNode_Statics::NewProp_bCachedHaveNotLoadedWorkResults_MetaData[] = { + { "Comment", "// This is set when the TOP node's work items are processed by\n// FHoudiniPDGManager based on if any NotLoaded work result objects are found\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "This is set when the TOP node's work items are processed by\nFHoudiniPDGManager based on if any NotLoaded work result objects are found" }, + }; +#endif + void Z_Construct_UClass_UTOPNode_Statics::NewProp_bCachedHaveNotLoadedWorkResults_SetBit(void* Obj) + { + ((UTOPNode*)Obj)->bCachedHaveNotLoadedWorkResults = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_bCachedHaveNotLoadedWorkResults = { "bCachedHaveNotLoadedWorkResults", nullptr, (EPropertyFlags)0x0010000400000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UTOPNode), &Z_Construct_UClass_UTOPNode_Statics::NewProp_bCachedHaveNotLoadedWorkResults_SetBit, METADATA_PARAMS(Z_Construct_UClass_UTOPNode_Statics::NewProp_bCachedHaveNotLoadedWorkResults_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNode_Statics::NewProp_bCachedHaveNotLoadedWorkResults_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNode_Statics::NewProp_NodeState_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_NodeState = { "NodeState", nullptr, (EPropertyFlags)0x0010000400002000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UTOPNode, NodeState), Z_Construct_UEnum_HoudiniEngineRuntime_EPDGNodeState, METADATA_PARAMS(Z_Construct_UClass_UTOPNode_Statics::NewProp_NodeState_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNode_Statics::NewProp_NodeState_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_NodeState_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNode_Statics::NewProp_bAutoLoad_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + void Z_Construct_UClass_UTOPNode_Statics::NewProp_bAutoLoad_SetBit(void* Obj) + { + ((UTOPNode*)Obj)->bAutoLoad = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_bAutoLoad = { "bAutoLoad", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UTOPNode), &Z_Construct_UClass_UTOPNode_Statics::NewProp_bAutoLoad_SetBit, METADATA_PARAMS(Z_Construct_UClass_UTOPNode_Statics::NewProp_bAutoLoad_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNode_Statics::NewProp_bAutoLoad_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNode_Statics::NewProp_bHidden_MetaData[] = { + { "Comment", "// Hidden in the nodes combobox\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "Hidden in the nodes combobox" }, + }; +#endif + void Z_Construct_UClass_UTOPNode_Statics::NewProp_bHidden_SetBit(void* Obj) + { + ((UTOPNode*)Obj)->bHidden = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_bHidden = { "bHidden", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UTOPNode), &Z_Construct_UClass_UTOPNode_Statics::NewProp_bHidden_SetBit, METADATA_PARAMS(Z_Construct_UClass_UTOPNode_Statics::NewProp_bHidden_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNode_Statics::NewProp_bHidden_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNode_Statics::NewProp_WorkResult_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_WorkResult = { "WorkResult", nullptr, (EPropertyFlags)0x0010000400000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UTOPNode, WorkResult), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UTOPNode_Statics::NewProp_WorkResult_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNode_Statics::NewProp_WorkResult_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_WorkResult_Inner = { "WorkResult", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FTOPWorkResult, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNode_Statics::NewProp_WorkResultParent_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_WorkResultParent = { "WorkResultParent", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UTOPNode, WorkResultParent), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UTOPNode_Statics::NewProp_WorkResultParent_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNode_Statics::NewProp_WorkResultParent_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNode_Statics::NewProp_ParentName_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_ParentName = { "ParentName", nullptr, (EPropertyFlags)0x0010000400000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UTOPNode, ParentName), METADATA_PARAMS(Z_Construct_UClass_UTOPNode_Statics::NewProp_ParentName_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNode_Statics::NewProp_ParentName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNode_Statics::NewProp_NodePath_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_NodePath = { "NodePath", nullptr, (EPropertyFlags)0x0010000400000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UTOPNode, NodePath), METADATA_PARAMS(Z_Construct_UClass_UTOPNode_Statics::NewProp_NodePath_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNode_Statics::NewProp_NodePath_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNode_Statics::NewProp_NodeName_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_NodeName = { "NodeName", nullptr, (EPropertyFlags)0x0010000400000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UTOPNode, NodeName), METADATA_PARAMS(Z_Construct_UClass_UTOPNode_Statics::NewProp_NodeName_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNode_Statics::NewProp_NodeName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNode_Statics::NewProp_NodeId_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UTOPNode_Statics::NewProp_NodeId = { "NodeId", nullptr, (EPropertyFlags)0x0010000400002000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UTOPNode, NodeId), METADATA_PARAMS(Z_Construct_UClass_UTOPNode_Statics::NewProp_NodeId_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNode_Statics::NewProp_NodeId_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UTOPNode_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_OutputActorOwner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_bHasReceivedCookCompleteEvent, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_AggregatedWorkItemTally, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_WorkItemTally, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_BakedWorkResultObjectOutputs, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_BakedWorkResultObjectOutputs_Key_KeyProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_BakedWorkResultObjectOutputs_ValueProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_bShow, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_ClearedLandscapeLayers, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_ClearedLandscapeLayers_ElementProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_bHasChildNodes, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_bCachedHaveLoadedWorkResults, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_bCachedHaveNotLoadedWorkResults, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_NodeState, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_NodeState_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_bAutoLoad, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_bHidden, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_WorkResult, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_WorkResult_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_WorkResultParent, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_ParentName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_NodePath, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_NodeName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNode_Statics::NewProp_NodeId, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UTOPNode_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UTOPNode_Statics::ClassParams = { + &UTOPNode::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UTOPNode_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNode_Statics::PropPointers), + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UTOPNode_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNode_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UTOPNode() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UTOPNode_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UTOPNode, 2759776066); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UTOPNode::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UTOPNode(Z_Construct_UClass_UTOPNode, &UTOPNode::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UTOPNode"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UTOPNode); + void UTOPNetwork::StaticRegisterNativesUTOPNetwork() + { + } + UClass* Z_Construct_UClass_UTOPNetwork_NoRegister() + { + return UTOPNetwork::StaticClass(); + } + struct Z_Construct_UClass_UTOPNetwork_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bAutoLoadResults_MetaData[]; +#endif + static void NewProp_bAutoLoadResults_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAutoLoadResults; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bShowResults_MetaData[]; +#endif + static void NewProp_bShowResults_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bShowResults; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ParentName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_ParentName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SelectedTOPIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_SelectedTOPIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AllTOPNodes_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_AllTOPNodes; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_AllTOPNodes_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_NodePath_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_NodePath; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_NodeName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_NodeName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_NodeId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_NodeId; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UTOPNetwork_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNetwork_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniPDGAssetLink.h" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNetwork_Statics::NewProp_bAutoLoadResults_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + void Z_Construct_UClass_UTOPNetwork_Statics::NewProp_bAutoLoadResults_SetBit(void* Obj) + { + ((UTOPNetwork*)Obj)->bAutoLoadResults = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UTOPNetwork_Statics::NewProp_bAutoLoadResults = { "bAutoLoadResults", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UTOPNetwork), &Z_Construct_UClass_UTOPNetwork_Statics::NewProp_bAutoLoadResults_SetBit, METADATA_PARAMS(Z_Construct_UClass_UTOPNetwork_Statics::NewProp_bAutoLoadResults_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNetwork_Statics::NewProp_bAutoLoadResults_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNetwork_Statics::NewProp_bShowResults_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + void Z_Construct_UClass_UTOPNetwork_Statics::NewProp_bShowResults_SetBit(void* Obj) + { + ((UTOPNetwork*)Obj)->bShowResults = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UTOPNetwork_Statics::NewProp_bShowResults = { "bShowResults", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UTOPNetwork), &Z_Construct_UClass_UTOPNetwork_Statics::NewProp_bShowResults_SetBit, METADATA_PARAMS(Z_Construct_UClass_UTOPNetwork_Statics::NewProp_bShowResults_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNetwork_Statics::NewProp_bShowResults_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNetwork_Statics::NewProp_ParentName_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UTOPNetwork_Statics::NewProp_ParentName = { "ParentName", nullptr, (EPropertyFlags)0x0010000400000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UTOPNetwork, ParentName), METADATA_PARAMS(Z_Construct_UClass_UTOPNetwork_Statics::NewProp_ParentName_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNetwork_Statics::NewProp_ParentName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNetwork_Statics::NewProp_SelectedTOPIndex_MetaData[] = { + { "Comment", "// TODO: Should be using SelectedNodeName instead?\n// Index is not consistent after updating filter\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "TODO: Should be using SelectedNodeName instead?\nIndex is not consistent after updating filter" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UTOPNetwork_Statics::NewProp_SelectedTOPIndex = { "SelectedTOPIndex", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UTOPNetwork, SelectedTOPIndex), METADATA_PARAMS(Z_Construct_UClass_UTOPNetwork_Statics::NewProp_SelectedTOPIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNetwork_Statics::NewProp_SelectedTOPIndex_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNetwork_Statics::NewProp_AllTOPNodes_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UTOPNetwork_Statics::NewProp_AllTOPNodes = { "AllTOPNodes", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UTOPNetwork, AllTOPNodes), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UTOPNetwork_Statics::NewProp_AllTOPNodes_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNetwork_Statics::NewProp_AllTOPNodes_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UTOPNetwork_Statics::NewProp_AllTOPNodes_Inner = { "AllTOPNodes", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UTOPNode_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNetwork_Statics::NewProp_NodePath_MetaData[] = { + { "Comment", "// HAPI path to this node (relative to the HDA)\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "HAPI path to this node (relative to the HDA)" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UTOPNetwork_Statics::NewProp_NodePath = { "NodePath", nullptr, (EPropertyFlags)0x0010000400000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UTOPNetwork, NodePath), METADATA_PARAMS(Z_Construct_UClass_UTOPNetwork_Statics::NewProp_NodePath_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNetwork_Statics::NewProp_NodePath_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNetwork_Statics::NewProp_NodeName_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UTOPNetwork_Statics::NewProp_NodeName = { "NodeName", nullptr, (EPropertyFlags)0x0010000400000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UTOPNetwork, NodeName), METADATA_PARAMS(Z_Construct_UClass_UTOPNetwork_Statics::NewProp_NodeName_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNetwork_Statics::NewProp_NodeName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UTOPNetwork_Statics::NewProp_NodeId_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UTOPNetwork_Statics::NewProp_NodeId = { "NodeId", nullptr, (EPropertyFlags)0x0010000400002000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UTOPNetwork, NodeId), METADATA_PARAMS(Z_Construct_UClass_UTOPNetwork_Statics::NewProp_NodeId_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNetwork_Statics::NewProp_NodeId_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UTOPNetwork_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNetwork_Statics::NewProp_bAutoLoadResults, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNetwork_Statics::NewProp_bShowResults, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNetwork_Statics::NewProp_ParentName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNetwork_Statics::NewProp_SelectedTOPIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNetwork_Statics::NewProp_AllTOPNodes, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNetwork_Statics::NewProp_AllTOPNodes_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNetwork_Statics::NewProp_NodePath, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNetwork_Statics::NewProp_NodeName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTOPNetwork_Statics::NewProp_NodeId, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UTOPNetwork_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UTOPNetwork_Statics::ClassParams = { + &UTOPNetwork::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UTOPNetwork_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNetwork_Statics::PropPointers), + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UTOPNetwork_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UTOPNetwork_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UTOPNetwork() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UTOPNetwork_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UTOPNetwork, 2011766015); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UTOPNetwork::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UTOPNetwork(Z_Construct_UClass_UTOPNetwork, &UTOPNetwork::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UTOPNetwork"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UTOPNetwork); + void UHoudiniPDGAssetLink::StaticRegisterNativesUHoudiniPDGAssetLink() + { + } + UClass* Z_Construct_UClass_UHoudiniPDGAssetLink_NoRegister() + { + return UHoudiniPDGAssetLink::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniPDGAssetLink_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_EDITORONLY_DATA +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bBakeAfterAllWorkResultObjectsLoaded_MetaData[]; +#endif + static void NewProp_bBakeAfterAllWorkResultObjectsLoaded_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bBakeAfterAllWorkResultObjectsLoaded; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bRecenterBakedActors_MetaData[]; +#endif + static void NewProp_bRecenterBakedActors_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bRecenterBakedActors; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PDGBakePackageReplaceMode_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_PDGBakePackageReplaceMode; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_PDGBakePackageReplaceMode_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PDGBakeSelectionOption_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_PDGBakeSelectionOption; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_PDGBakeSelectionOption_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_HoudiniEngineBakeOption_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_HoudiniEngineBakeOption; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_HoudiniEngineBakeOption_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bBakeMenuExpanded_MetaData[]; +#endif + static void NewProp_bBakeMenuExpanded_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bBakeMenuExpanded; +#endif // WITH_EDITORONLY_DATA +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_BakeFolder_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_BakeFolder; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OutputParentActor_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_OutputParentActor; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bNeedsUIRefresh_MetaData[]; +#endif + static void NewProp_bNeedsUIRefresh_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bNeedsUIRefresh; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OutputCachePath_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_OutputCachePath; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_WorkItemTally_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_WorkItemTally; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_NumWorkitems_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_NumWorkitems; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_TOPOutputFilter_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_TOPOutputFilter; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_TOPNodeFilter_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_TOPNodeFilter; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bUseTOPOutputFilter_MetaData[]; +#endif + static void NewProp_bUseTOPOutputFilter_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUseTOPOutputFilter; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bUseTOPNodeFilter_MetaData[]; +#endif + static void NewProp_bUseTOPNodeFilter_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUseTOPNodeFilter; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bAutoCook_MetaData[]; +#endif + static void NewProp_bAutoCook_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAutoCook; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_LinkState_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_LinkState; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_LinkState_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SelectedTOPNetworkIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_SelectedTOPNetworkIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AllTOPNetworks_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_AllTOPNetworks; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_AllTOPNetworks_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AssetID_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_AssetID; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AssetNodePath_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_AssetNodePath; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AssetName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_AssetName; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_EDITORONLY_DATA +#endif // WITH_EDITORONLY_DATA + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniPDGAssetLink.h" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif +#if WITH_EDITORONLY_DATA +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bBakeAfterAllWorkResultObjectsLoaded_MetaData[] = { + { "Comment", "// Auto-bake: if this is true, it indicates that once all work result objects for the node is loaded they should\n// all be baked \n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "Auto-bake: if this is true, it indicates that once all work result objects for the node is loaded they should\nall be baked" }, + }; +#endif + void Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bBakeAfterAllWorkResultObjectsLoaded_SetBit(void* Obj) + { + ((UHoudiniPDGAssetLink*)Obj)->bBakeAfterAllWorkResultObjectsLoaded = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bBakeAfterAllWorkResultObjectsLoaded = { "bBakeAfterAllWorkResultObjectsLoaded", nullptr, (EPropertyFlags)0x0010000800000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniPDGAssetLink), &Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bBakeAfterAllWorkResultObjectsLoaded_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bBakeAfterAllWorkResultObjectsLoaded_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bBakeAfterAllWorkResultObjectsLoaded_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bRecenterBakedActors_MetaData[] = { + { "Comment", "// If true, recenter baked actors to their bounding box center after bake\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "If true, recenter baked actors to their bounding box center after bake" }, + }; +#endif + void Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bRecenterBakedActors_SetBit(void* Obj) + { + ((UHoudiniPDGAssetLink*)Obj)->bRecenterBakedActors = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bRecenterBakedActors = { "bRecenterBakedActors", nullptr, (EPropertyFlags)0x0010000800000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniPDGAssetLink), &Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bRecenterBakedActors_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bRecenterBakedActors_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bRecenterBakedActors_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_PDGBakePackageReplaceMode_MetaData[] = { + { "Comment", "// This determines if the baked assets should replace existing assets with the same name,\n// or always generate new assets (with numerical suffixes if needed to create unique names)\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "This determines if the baked assets should replace existing assets with the same name,\nor always generate new assets (with numerical suffixes if needed to create unique names)" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_PDGBakePackageReplaceMode = { "PDGBakePackageReplaceMode", nullptr, (EPropertyFlags)0x0010000800000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPDGAssetLink, PDGBakePackageReplaceMode), Z_Construct_UEnum_HoudiniEngineRuntime_EPDGBakePackageReplaceModeOption, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_PDGBakePackageReplaceMode_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_PDGBakePackageReplaceMode_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_PDGBakePackageReplaceMode_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_PDGBakeSelectionOption_MetaData[] = { + { "Comment", "// Which outputs to bake, for example, all, selected network, selected node\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "Which outputs to bake, for example, all, selected network, selected node" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_PDGBakeSelectionOption = { "PDGBakeSelectionOption", nullptr, (EPropertyFlags)0x0010000800000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPDGAssetLink, PDGBakeSelectionOption), Z_Construct_UEnum_HoudiniEngineRuntime_EPDGBakeSelectionOption, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_PDGBakeSelectionOption_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_PDGBakeSelectionOption_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_PDGBakeSelectionOption_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_HoudiniEngineBakeOption_MetaData[] = { + { "Comment", "// What kind of output to bake, for example, bake actors, bake to blueprint\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "What kind of output to bake, for example, bake actors, bake to blueprint" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_HoudiniEngineBakeOption = { "HoudiniEngineBakeOption", nullptr, (EPropertyFlags)0x0010000800000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPDGAssetLink, HoudiniEngineBakeOption), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniEngineBakeOption, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_HoudiniEngineBakeOption_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_HoudiniEngineBakeOption_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_HoudiniEngineBakeOption_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bBakeMenuExpanded_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bBakeMenuExpanded_SetBit(void* Obj) + { + ((UHoudiniPDGAssetLink*)Obj)->bBakeMenuExpanded = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bBakeMenuExpanded = { "bBakeMenuExpanded", nullptr, (EPropertyFlags)0x0010000800000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniPDGAssetLink), &Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bBakeMenuExpanded_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bBakeMenuExpanded_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bBakeMenuExpanded_MetaData)) }; +#endif // WITH_EDITORONLY_DATA +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_BakeFolder_MetaData[] = { + { "Comment", "// Folder used for baking PDG outputs\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "Folder used for baking PDG outputs" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_BakeFolder = { "BakeFolder", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPDGAssetLink, BakeFolder), Z_Construct_UScriptStruct_FDirectoryPath, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_BakeFolder_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_BakeFolder_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_OutputParentActor_MetaData[] = { + { "Category", "Output" }, + { "Comment", "// A parent actor to serve as the parent of any output actors\n// that are created.\n// If null, then output actors are created under a folder\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "A parent actor to serve as the parent of any output actors\nthat are created.\nIf null, then output actors are created under a folder" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_OutputParentActor = { "OutputParentActor", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPDGAssetLink, OutputParentActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_OutputParentActor_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_OutputParentActor_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bNeedsUIRefresh_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bNeedsUIRefresh_SetBit(void* Obj) + { + ((UHoudiniPDGAssetLink*)Obj)->bNeedsUIRefresh = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bNeedsUIRefresh = { "bNeedsUIRefresh", nullptr, (EPropertyFlags)0x0010000000002000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniPDGAssetLink), &Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bNeedsUIRefresh_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bNeedsUIRefresh_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bNeedsUIRefresh_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_OutputCachePath_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_OutputCachePath = { "OutputCachePath", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPDGAssetLink, OutputCachePath), METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_OutputCachePath_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_OutputCachePath_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_WorkItemTally_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_WorkItemTally = { "WorkItemTally", nullptr, (EPropertyFlags)0x0010000400002000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPDGAssetLink, WorkItemTally), Z_Construct_UScriptStruct_FAggregatedWorkItemTally, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_WorkItemTally_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_WorkItemTally_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_NumWorkitems_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_NumWorkitems = { "NumWorkitems", nullptr, (EPropertyFlags)0x0010000400000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPDGAssetLink, NumWorkitems), METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_NumWorkitems_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_NumWorkitems_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_TOPOutputFilter_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_TOPOutputFilter = { "TOPOutputFilter", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPDGAssetLink, TOPOutputFilter), METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_TOPOutputFilter_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_TOPOutputFilter_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_TOPNodeFilter_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_TOPNodeFilter = { "TOPNodeFilter", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPDGAssetLink, TOPNodeFilter), METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_TOPNodeFilter_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_TOPNodeFilter_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bUseTOPOutputFilter_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bUseTOPOutputFilter_SetBit(void* Obj) + { + ((UHoudiniPDGAssetLink*)Obj)->bUseTOPOutputFilter = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bUseTOPOutputFilter = { "bUseTOPOutputFilter", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniPDGAssetLink), &Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bUseTOPOutputFilter_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bUseTOPOutputFilter_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bUseTOPOutputFilter_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bUseTOPNodeFilter_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bUseTOPNodeFilter_SetBit(void* Obj) + { + ((UHoudiniPDGAssetLink*)Obj)->bUseTOPNodeFilter = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bUseTOPNodeFilter = { "bUseTOPNodeFilter", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniPDGAssetLink), &Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bUseTOPNodeFilter_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bUseTOPNodeFilter_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bUseTOPNodeFilter_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bAutoCook_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bAutoCook_SetBit(void* Obj) + { + ((UHoudiniPDGAssetLink*)Obj)->bAutoCook = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bAutoCook = { "bAutoCook", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniPDGAssetLink), &Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bAutoCook_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bAutoCook_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bAutoCook_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_LinkState_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_LinkState = { "LinkState", nullptr, (EPropertyFlags)0x0010000400002000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPDGAssetLink, LinkState), Z_Construct_UEnum_HoudiniEngineRuntime_EPDGLinkState, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_LinkState_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_LinkState_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_LinkState_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_SelectedTOPNetworkIndex_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_SelectedTOPNetworkIndex = { "SelectedTOPNetworkIndex", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPDGAssetLink, SelectedTOPNetworkIndex), METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_SelectedTOPNetworkIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_SelectedTOPNetworkIndex_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_AllTOPNetworks_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_AllTOPNetworks = { "AllTOPNetworks", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPDGAssetLink, AllTOPNetworks), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_AllTOPNetworks_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_AllTOPNetworks_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_AllTOPNetworks_Inner = { "AllTOPNetworks", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UTOPNetwork_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_AssetID_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_AssetID = { "AssetID", nullptr, (EPropertyFlags)0x0010000400200000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPDGAssetLink, AssetID), METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_AssetID_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_AssetID_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_AssetNodePath_MetaData[] = { + { "Comment", "// The full path to the HDA in HAPI\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "The full path to the HDA in HAPI" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_AssetNodePath = { "AssetNodePath", nullptr, (EPropertyFlags)0x0010000400200000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPDGAssetLink, AssetNodePath), METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_AssetNodePath_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_AssetNodePath_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_AssetName_MetaData[] = { + { "Comment", "//UPROPERTY()\n//UHoudiniAssetComponent*\x09\x09ParentHAC;\n" }, + { "ModuleRelativePath", "Private/HoudiniPDGAssetLink.h" }, + { "ToolTip", "UPROPERTY()\nUHoudiniAssetComponent* ParentHAC;" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_AssetName = { "AssetName", nullptr, (EPropertyFlags)0x0010000400200000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniPDGAssetLink, AssetName), METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_AssetName_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_AssetName_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::PropPointers[] = { +#if WITH_EDITORONLY_DATA + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bBakeAfterAllWorkResultObjectsLoaded, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bRecenterBakedActors, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_PDGBakePackageReplaceMode, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_PDGBakePackageReplaceMode_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_PDGBakeSelectionOption, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_PDGBakeSelectionOption_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_HoudiniEngineBakeOption, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_HoudiniEngineBakeOption_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bBakeMenuExpanded, +#endif // WITH_EDITORONLY_DATA + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_BakeFolder, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_OutputParentActor, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bNeedsUIRefresh, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_OutputCachePath, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_WorkItemTally, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_NumWorkitems, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_TOPOutputFilter, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_TOPNodeFilter, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bUseTOPOutputFilter, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bUseTOPNodeFilter, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_bAutoCook, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_LinkState, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_LinkState_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_SelectedTOPNetworkIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_AllTOPNetworks, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_AllTOPNetworks_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_AssetID, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_AssetNodePath, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::NewProp_AssetName, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::ClassParams = { + &UHoudiniPDGAssetLink::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::PropPointers), + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniPDGAssetLink() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniPDGAssetLink_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniPDGAssetLink, 3016156070); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniPDGAssetLink::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniPDGAssetLink(Z_Construct_UClass_UHoudiniPDGAssetLink, &UHoudiniPDGAssetLink::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniPDGAssetLink"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniPDGAssetLink); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniPDGAssetLink.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniPDGAssetLink.generated.h new file mode 100644 index 0000000..0704b90 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniPDGAssetLink.generated.h @@ -0,0 +1,352 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniPDGAssetLink_generated_h +#error "HoudiniPDGAssetLink.generated.h already included, missing '#pragma once' in HoudiniPDGAssetLink.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniPDGAssetLink_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_361_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniPDGWorkResultObjectBakedOutput_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_319_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FAggregatedWorkItemTally_Statics; \ + static class UScriptStruct* StaticStruct(); \ + FORCEINLINE static uint32 __PPO__TotalWorkItems() { return STRUCT_OFFSET(FAggregatedWorkItemTally, TotalWorkItems); } \ + FORCEINLINE static uint32 __PPO__WaitingWorkItems() { return STRUCT_OFFSET(FAggregatedWorkItemTally, WaitingWorkItems); } \ + FORCEINLINE static uint32 __PPO__ScheduledWorkItems() { return STRUCT_OFFSET(FAggregatedWorkItemTally, ScheduledWorkItems); } \ + FORCEINLINE static uint32 __PPO__CookingWorkItems() { return STRUCT_OFFSET(FAggregatedWorkItemTally, CookingWorkItems); } \ + FORCEINLINE static uint32 __PPO__CookedWorkItems() { return STRUCT_OFFSET(FAggregatedWorkItemTally, CookedWorkItems); } \ + FORCEINLINE static uint32 __PPO__ErroredWorkItems() { return STRUCT_OFFSET(FAggregatedWorkItemTally, ErroredWorkItems); } \ + FORCEINLINE static uint32 __PPO__CookCancelledWorkItems() { return STRUCT_OFFSET(FAggregatedWorkItemTally, CookCancelledWorkItems); } \ + typedef FWorkItemTallyBase Super; + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_257_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FWorkItemTally_Statics; \ + static class UScriptStruct* StaticStruct(); \ + FORCEINLINE static uint32 __PPO__AllWorkItems() { return STRUCT_OFFSET(FWorkItemTally, AllWorkItems); } \ + FORCEINLINE static uint32 __PPO__WaitingWorkItems() { return STRUCT_OFFSET(FWorkItemTally, WaitingWorkItems); } \ + FORCEINLINE static uint32 __PPO__ScheduledWorkItems() { return STRUCT_OFFSET(FWorkItemTally, ScheduledWorkItems); } \ + FORCEINLINE static uint32 __PPO__CookingWorkItems() { return STRUCT_OFFSET(FWorkItemTally, CookingWorkItems); } \ + FORCEINLINE static uint32 __PPO__CookedWorkItems() { return STRUCT_OFFSET(FWorkItemTally, CookedWorkItems); } \ + FORCEINLINE static uint32 __PPO__ErroredWorkItems() { return STRUCT_OFFSET(FWorkItemTally, ErroredWorkItems); } \ + FORCEINLINE static uint32 __PPO__CookCancelledWorkItems() { return STRUCT_OFFSET(FWorkItemTally, CookCancelledWorkItems); } \ + typedef FWorkItemTallyBase Super; + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_223_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FWorkItemTallyBase_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_177_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FTOPWorkResult_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_106_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FTOPWorkResultObject_Statics; \ + static class UScriptStruct* StaticStruct(); \ + FORCEINLINE static uint32 __PPO__ResultOutputs() { return STRUCT_OFFSET(FTOPWorkResultObject, ResultOutputs); } \ + FORCEINLINE static uint32 __PPO__bAutoBakedSinceLastLoad() { return STRUCT_OFFSET(FTOPWorkResultObject, bAutoBakedSinceLastLoad); } \ + FORCEINLINE static uint32 __PPO__OutputObjectsToDelete() { return STRUCT_OFFSET(FTOPWorkResultObject, OutputObjectsToDelete); } \ + FORCEINLINE static uint32 __PPO__OutputActorOwner() { return STRUCT_OFFSET(FTOPWorkResultObject, OutputActorOwner); } + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_78_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FOutputActorOwner_Statics; \ + static class UScriptStruct* StaticStruct(); \ + FORCEINLINE static uint32 __PPO__OutputActor() { return STRUCT_OFFSET(FOutputActorOwner, OutputActor); } + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_375_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_375_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_375_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_375_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUTOPNode(); \ + friend struct Z_Construct_UClass_UTOPNode_Statics; \ +public: \ + DECLARE_CLASS(UTOPNode, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UTOPNode) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_375_INCLASS \ +private: \ + static void StaticRegisterNativesUTOPNode(); \ + friend struct Z_Construct_UClass_UTOPNode_Statics; \ +public: \ + DECLARE_CLASS(UTOPNode, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UTOPNode) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_375_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UTOPNode(const FObjectInitializer& ObjectInitializer); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UTOPNode) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UTOPNode); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UTOPNode); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UTOPNode(UTOPNode&&); \ + NO_API UTOPNode(const UTOPNode&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_375_ENHANCED_CONSTRUCTORS \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UTOPNode(UTOPNode&&); \ + NO_API UTOPNode(const UTOPNode&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UTOPNode); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UTOPNode); \ + DEFINE_DEFAULT_CONSTRUCTOR_CALL(UTOPNode) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_375_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__bShow() { return STRUCT_OFFSET(UTOPNode, bShow); } \ + FORCEINLINE static uint32 __PPO__BakedWorkResultObjectOutputs() { return STRUCT_OFFSET(UTOPNode, BakedWorkResultObjectOutputs); } \ + FORCEINLINE static uint32 __PPO__WorkItemTally() { return STRUCT_OFFSET(UTOPNode, WorkItemTally); } \ + FORCEINLINE static uint32 __PPO__AggregatedWorkItemTally() { return STRUCT_OFFSET(UTOPNode, AggregatedWorkItemTally); } \ + FORCEINLINE static uint32 __PPO__bHasReceivedCookCompleteEvent() { return STRUCT_OFFSET(UTOPNode, bHasReceivedCookCompleteEvent); } \ + FORCEINLINE static uint32 __PPO__OutputActorOwner() { return STRUCT_OFFSET(UTOPNode, OutputActorOwner); } + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_372_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_375_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_375_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_375_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_375_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_375_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_375_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_375_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_375_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_375_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_375_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_375_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_375_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_592_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_592_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_592_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_592_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUTOPNetwork(); \ + friend struct Z_Construct_UClass_UTOPNetwork_Statics; \ +public: \ + DECLARE_CLASS(UTOPNetwork, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UTOPNetwork) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_592_INCLASS \ +private: \ + static void StaticRegisterNativesUTOPNetwork(); \ + friend struct Z_Construct_UClass_UTOPNetwork_Statics; \ +public: \ + DECLARE_CLASS(UTOPNetwork, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UTOPNetwork) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_592_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UTOPNetwork(const FObjectInitializer& ObjectInitializer); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UTOPNetwork) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UTOPNetwork); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UTOPNetwork); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UTOPNetwork(UTOPNetwork&&); \ + NO_API UTOPNetwork(const UTOPNetwork&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_592_ENHANCED_CONSTRUCTORS \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UTOPNetwork(UTOPNetwork&&); \ + NO_API UTOPNetwork(const UTOPNetwork&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UTOPNetwork); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UTOPNetwork); \ + DEFINE_DEFAULT_CONSTRUCTOR_CALL(UTOPNetwork) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_592_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_589_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_592_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_592_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_592_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_592_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_592_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_592_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_592_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_592_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_592_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_592_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_592_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_592_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_663_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_663_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_663_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_663_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniPDGAssetLink(); \ + friend struct Z_Construct_UClass_UHoudiniPDGAssetLink_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniPDGAssetLink, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniPDGAssetLink) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_663_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniPDGAssetLink(); \ + friend struct Z_Construct_UClass_UHoudiniPDGAssetLink_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniPDGAssetLink, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniPDGAssetLink) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_663_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniPDGAssetLink(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniPDGAssetLink) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniPDGAssetLink); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniPDGAssetLink); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniPDGAssetLink(UHoudiniPDGAssetLink&&); \ + NO_API UHoudiniPDGAssetLink(const UHoudiniPDGAssetLink&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_663_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniPDGAssetLink(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniPDGAssetLink(UHoudiniPDGAssetLink&&); \ + NO_API UHoudiniPDGAssetLink(const UHoudiniPDGAssetLink&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniPDGAssetLink); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniPDGAssetLink); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniPDGAssetLink) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_663_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_660_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_663_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_663_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_663_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_663_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_663_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_663_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_663_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_663_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_663_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_663_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_663_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h_663_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniPDGAssetLink."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniPDGAssetLink_h + + +#define FOREACH_ENUM_EPDGWORKRESULTSTATE(op) \ + op(EPDGWorkResultState::None) \ + op(EPDGWorkResultState::ToLoad) \ + op(EPDGWorkResultState::Loading) \ + op(EPDGWorkResultState::Loaded) \ + op(EPDGWorkResultState::ToDelete) \ + op(EPDGWorkResultState::Deleting) \ + op(EPDGWorkResultState::Deleted) \ + op(EPDGWorkResultState::NotLoaded) + +enum class EPDGWorkResultState : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_EPDGNODESTATE(op) \ + op(EPDGNodeState::None) \ + op(EPDGNodeState::Dirtied) \ + op(EPDGNodeState::Dirtying) \ + op(EPDGNodeState::Cooking) \ + op(EPDGNodeState::Cook_Complete) \ + op(EPDGNodeState::Cook_Failed) + +enum class EPDGNodeState : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_EPDGLINKSTATE(op) \ + op(EPDGLinkState::Inactive) \ + op(EPDGLinkState::Linking) \ + op(EPDGLinkState::Linked) \ + op(EPDGLinkState::Error_Not_Linked) + +enum class EPDGLinkState : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameter.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameter.gen.cpp new file mode 100644 index 0000000..2eaa2b7 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameter.gen.cpp @@ -0,0 +1,613 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniParameter.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniParameter() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniParameterType(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameter_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameter(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); +// End Cross Module References + static UEnum* EHoudiniParameterType_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniParameterType, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniParameterType")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniParameterType_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniParameterType(EHoudiniParameterType_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniParameterType"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniParameterType_Hash() { return 1894546845U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniParameterType() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniParameterType"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniParameterType_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniParameterType::Invalid", (int64)EHoudiniParameterType::Invalid }, + { "EHoudiniParameterType::Button", (int64)EHoudiniParameterType::Button }, + { "EHoudiniParameterType::ButtonStrip", (int64)EHoudiniParameterType::ButtonStrip }, + { "EHoudiniParameterType::Color", (int64)EHoudiniParameterType::Color }, + { "EHoudiniParameterType::ColorRamp", (int64)EHoudiniParameterType::ColorRamp }, + { "EHoudiniParameterType::File", (int64)EHoudiniParameterType::File }, + { "EHoudiniParameterType::FileDir", (int64)EHoudiniParameterType::FileDir }, + { "EHoudiniParameterType::FileGeo", (int64)EHoudiniParameterType::FileGeo }, + { "EHoudiniParameterType::FileImage", (int64)EHoudiniParameterType::FileImage }, + { "EHoudiniParameterType::Float", (int64)EHoudiniParameterType::Float }, + { "EHoudiniParameterType::FloatRamp", (int64)EHoudiniParameterType::FloatRamp }, + { "EHoudiniParameterType::Folder", (int64)EHoudiniParameterType::Folder }, + { "EHoudiniParameterType::FolderList", (int64)EHoudiniParameterType::FolderList }, + { "EHoudiniParameterType::Input", (int64)EHoudiniParameterType::Input }, + { "EHoudiniParameterType::Int", (int64)EHoudiniParameterType::Int }, + { "EHoudiniParameterType::IntChoice", (int64)EHoudiniParameterType::IntChoice }, + { "EHoudiniParameterType::Label", (int64)EHoudiniParameterType::Label }, + { "EHoudiniParameterType::MultiParm", (int64)EHoudiniParameterType::MultiParm }, + { "EHoudiniParameterType::Separator", (int64)EHoudiniParameterType::Separator }, + { "EHoudiniParameterType::String", (int64)EHoudiniParameterType::String }, + { "EHoudiniParameterType::StringChoice", (int64)EHoudiniParameterType::StringChoice }, + { "EHoudiniParameterType::StringAssetRef", (int64)EHoudiniParameterType::StringAssetRef }, + { "EHoudiniParameterType::Toggle", (int64)EHoudiniParameterType::Toggle }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Button.Name", "EHoudiniParameterType::Button" }, + { "ButtonStrip.Name", "EHoudiniParameterType::ButtonStrip" }, + { "Color.Name", "EHoudiniParameterType::Color" }, + { "ColorRamp.Name", "EHoudiniParameterType::ColorRamp" }, + { "File.Name", "EHoudiniParameterType::File" }, + { "FileDir.Name", "EHoudiniParameterType::FileDir" }, + { "FileGeo.Name", "EHoudiniParameterType::FileGeo" }, + { "FileImage.Name", "EHoudiniParameterType::FileImage" }, + { "Float.Name", "EHoudiniParameterType::Float" }, + { "FloatRamp.Name", "EHoudiniParameterType::FloatRamp" }, + { "Folder.Name", "EHoudiniParameterType::Folder" }, + { "FolderList.Name", "EHoudiniParameterType::FolderList" }, + { "Input.Name", "EHoudiniParameterType::Input" }, + { "Int.Name", "EHoudiniParameterType::Int" }, + { "IntChoice.Name", "EHoudiniParameterType::IntChoice" }, + { "Invalid.Name", "EHoudiniParameterType::Invalid" }, + { "Label.Name", "EHoudiniParameterType::Label" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + { "MultiParm.Name", "EHoudiniParameterType::MultiParm" }, + { "Separator.Name", "EHoudiniParameterType::Separator" }, + { "String.Name", "EHoudiniParameterType::String" }, + { "StringAssetRef.Name", "EHoudiniParameterType::StringAssetRef" }, + { "StringChoice.Name", "EHoudiniParameterType::StringChoice" }, + { "Toggle.Name", "EHoudiniParameterType::Toggle" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniParameterType", + "EHoudiniParameterType", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + void UHoudiniParameter::StaticRegisterNativesUHoudiniParameter() + { + } + UClass* Z_Construct_UClass_UHoudiniParameter_NoRegister() + { + return UHoudiniParameter::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniParameter_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bAutoUpdate_MetaData[]; +#endif + static void NewProp_bAutoUpdate_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAutoUpdate; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Tags_MetaData[]; +#endif + static const UE4CodeGen_Private::FMapPropertyParams NewProp_Tags; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Tags_Key_KeyProp; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Tags_ValueProp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ParamExpression_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_ParamExpression; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bShowExpression_MetaData[]; +#endif + static void NewProp_bShowExpression_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bShowExpression; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasExpression_MetaData[]; +#endif + static void NewProp_bHasExpression_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasExpression; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ValueIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_ValueIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_TagCount_MetaData[]; +#endif + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_TagCount; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Help_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Help; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_TuplePendingRevertToDefault_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_TuplePendingRevertToDefault; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_TuplePendingRevertToDefault_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bPendingRevertToDefault_MetaData[]; +#endif + static void NewProp_bPendingRevertToDefault_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bPendingRevertToDefault; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsDirectChildOfMultiParm_MetaData[]; +#endif + static void NewProp_bIsDirectChildOfMultiParm_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsDirectChildOfMultiParm; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsChildOfMultiParm_MetaData[]; +#endif + static void NewProp_bIsChildOfMultiParm_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsChildOfMultiParm; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bJoinNext_MetaData[]; +#endif + static void NewProp_bJoinNext_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bJoinNext; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsSpare_MetaData[]; +#endif + static void NewProp_bIsSpare_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsSpare; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsDefault_MetaData[]; +#endif + static void NewProp_bIsDefault_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsDefault; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bNeedsToTriggerUpdate_MetaData[]; +#endif + static void NewProp_bNeedsToTriggerUpdate_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bNeedsToTriggerUpdate; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasChanged_MetaData[]; +#endif + static void NewProp_bHasChanged_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasChanged; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsDisabled_MetaData[]; +#endif + static void NewProp_bIsDisabled_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsDisabled; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsParentFolderVisible_MetaData[]; +#endif + static void NewProp_bIsParentFolderVisible_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsParentFolderVisible; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsVisible_MetaData[]; +#endif + static void NewProp_bIsVisible_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsVisible; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ChildIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_ChildIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ParentParmId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_ParentParmId; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ParmId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_ParmId; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_NodeId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_NodeId; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_TupleSize_MetaData[]; +#endif + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_TupleSize; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ParmType_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_ParmType; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_ParmType_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Label_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Label; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Name_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Name; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniParameter_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniParameter.h" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bAutoUpdate_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bAutoUpdate_SetBit(void* Obj) + { + ((UHoudiniParameter*)Obj)->bAutoUpdate = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bAutoUpdate = { "bAutoUpdate", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameter), &Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bAutoUpdate_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bAutoUpdate_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bAutoUpdate_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Tags_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + }; +#endif + const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Tags = { "Tags", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameter, Tags), EMapPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Tags_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Tags_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Tags_Key_KeyProp = { "Tags_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Tags_ValueProp = { "Tags", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ParamExpression_MetaData[] = { + { "Comment", "// The parameter's expression\n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + { "ToolTip", "The parameter's expression" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ParamExpression = { "ParamExpression", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameter, ParamExpression), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ParamExpression_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ParamExpression_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bShowExpression_MetaData[] = { + { "Comment", "// Indicates we are currently displaying the parameter's value\n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + { "ToolTip", "Indicates we are currently displaying the parameter's value" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bShowExpression_SetBit(void* Obj) + { + ((UHoudiniParameter*)Obj)->bShowExpression = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bShowExpression = { "bShowExpression", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameter), &Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bShowExpression_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bShowExpression_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bShowExpression_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bHasExpression_MetaData[] = { + { "Comment", "//-------------------------------------------------------------------------------------------------------------------------\n// Expression\n// TODO: Use tuple array for this\n// Indicates the parameters has an expression value\n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + { "ToolTip", "Expression\nTODO: Use tuple array for this\nIndicates the parameters has an expression value" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bHasExpression_SetBit(void* Obj) + { + ((UHoudiniParameter*)Obj)->bHasExpression = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bHasExpression = { "bHasExpression", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameter), &Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bHasExpression_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bHasExpression_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bHasExpression_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ValueIndex_MetaData[] = { + { "Comment", "// The index to use to look into the values array in order to retrieve the actual value(s) of this parameter.\n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + { "ToolTip", "The index to use to look into the values array in order to retrieve the actual value(s) of this parameter." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ValueIndex = { "ValueIndex", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameter, ValueIndex), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ValueIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ValueIndex_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_TagCount_MetaData[] = { + { "Comment", "// Number of tags on this parameter\n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + { "ToolTip", "Number of tags on this parameter" }, + }; +#endif + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_TagCount = { "TagCount", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameter, TagCount), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_TagCount_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_TagCount_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Help_MetaData[] = { + { "Comment", "// \n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Help = { "Help", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameter, Help), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Help_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Help_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_TuplePendingRevertToDefault_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_TuplePendingRevertToDefault = { "TuplePendingRevertToDefault", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameter, TuplePendingRevertToDefault), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_TuplePendingRevertToDefault_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_TuplePendingRevertToDefault_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_TuplePendingRevertToDefault_Inner = { "TuplePendingRevertToDefault", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bPendingRevertToDefault_MetaData[] = { + { "Comment", "// Indicates a parameter value needs to be reverted to its default\n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + { "ToolTip", "Indicates a parameter value needs to be reverted to its default" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bPendingRevertToDefault_SetBit(void* Obj) + { + ((UHoudiniParameter*)Obj)->bPendingRevertToDefault = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bPendingRevertToDefault = { "bPendingRevertToDefault", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameter), &Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bPendingRevertToDefault_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bPendingRevertToDefault_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bPendingRevertToDefault_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsDirectChildOfMultiParm_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsDirectChildOfMultiParm_SetBit(void* Obj) + { + ((UHoudiniParameter*)Obj)->bIsDirectChildOfMultiParm = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsDirectChildOfMultiParm = { "bIsDirectChildOfMultiParm", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameter), &Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsDirectChildOfMultiParm_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsDirectChildOfMultiParm_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsDirectChildOfMultiParm_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsChildOfMultiParm_MetaData[] = { + { "Comment", "// \n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsChildOfMultiParm_SetBit(void* Obj) + { + ((UHoudiniParameter*)Obj)->bIsChildOfMultiParm = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsChildOfMultiParm = { "bIsChildOfMultiParm", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameter), &Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsChildOfMultiParm_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsChildOfMultiParm_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsChildOfMultiParm_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bJoinNext_MetaData[] = { + { "Comment", "// \n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bJoinNext_SetBit(void* Obj) + { + ((UHoudiniParameter*)Obj)->bJoinNext = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bJoinNext = { "bJoinNext", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameter), &Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bJoinNext_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bJoinNext_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bJoinNext_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsSpare_MetaData[] = { + { "Comment", "// Permissions for file parms\n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + { "ToolTip", "Permissions for file parms" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsSpare_SetBit(void* Obj) + { + ((UHoudiniParameter*)Obj)->bIsSpare = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsSpare = { "bIsSpare", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameter), &Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsSpare_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsSpare_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsSpare_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsDefault_MetaData[] = { + { "Comment", "// Indicates that this parameter is still using its default value\n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + { "ToolTip", "Indicates that this parameter is still using its default value" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsDefault_SetBit(void* Obj) + { + ((UHoudiniParameter*)Obj)->bIsDefault = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsDefault = { "bIsDefault", nullptr, (EPropertyFlags)0x0020080000202000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameter), &Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsDefault_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsDefault_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsDefault_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bNeedsToTriggerUpdate_MetaData[] = { + { "Comment", "// Is set to true if value of this parameter will trigger an update of the asset\n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + { "ToolTip", "Is set to true if value of this parameter will trigger an update of the asset" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bNeedsToTriggerUpdate_SetBit(void* Obj) + { + ((UHoudiniParameter*)Obj)->bNeedsToTriggerUpdate = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bNeedsToTriggerUpdate = { "bNeedsToTriggerUpdate", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameter), &Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bNeedsToTriggerUpdate_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bNeedsToTriggerUpdate_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bNeedsToTriggerUpdate_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bHasChanged_MetaData[] = { + { "Comment", "// Is set to true if value of this parameter has been changed by user.\n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + { "ToolTip", "Is set to true if value of this parameter has been changed by user." }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bHasChanged_SetBit(void* Obj) + { + ((UHoudiniParameter*)Obj)->bHasChanged = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bHasChanged = { "bHasChanged", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameter), &Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bHasChanged_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bHasChanged_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bHasChanged_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsDisabled_MetaData[] = { + { "Comment", "// \n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsDisabled_SetBit(void* Obj) + { + ((UHoudiniParameter*)Obj)->bIsDisabled = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsDisabled = { "bIsDisabled", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameter), &Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsDisabled_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsDisabled_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsDisabled_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsParentFolderVisible_MetaData[] = { + { "Comment", "// Is visible in hierarchy. (e.g. parm can be visible, but containing folder is not)\n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + { "ToolTip", "Is visible in hierarchy. (e.g. parm can be visible, but containing folder is not)" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsParentFolderVisible_SetBit(void* Obj) + { + ((UHoudiniParameter*)Obj)->bIsParentFolderVisible = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsParentFolderVisible = { "bIsParentFolderVisible", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameter), &Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsParentFolderVisible_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsParentFolderVisible_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsParentFolderVisible_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsVisible_MetaData[] = { + { "Comment", "// \n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsVisible_SetBit(void* Obj) + { + ((UHoudiniParameter*)Obj)->bIsVisible = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsVisible = { "bIsVisible", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameter), &Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsVisible_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsVisible_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsVisible_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ChildIndex_MetaData[] = { + { "Comment", "// Child index within its parent parameter.\n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + { "ToolTip", "Child index within its parent parameter." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ChildIndex = { "ChildIndex", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameter, ChildIndex), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ChildIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ChildIndex_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ParentParmId_MetaData[] = { + { "Comment", "// Id of parent parameter, -1 if root is parent.\n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + { "ToolTip", "Id of parent parameter, -1 if root is parent." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ParentParmId = { "ParentParmId", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameter, ParentParmId), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ParentParmId_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ParentParmId_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ParmId_MetaData[] = { + { "Comment", "// Id of this parameter.\n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + { "ToolTip", "Id of this parameter." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ParmId = { "ParmId", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameter, ParmId), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ParmId_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ParmId_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_NodeId_MetaData[] = { + { "Comment", "// Node this parameter belongs to.\n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + { "ToolTip", "Node this parameter belongs to." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_NodeId = { "NodeId", nullptr, (EPropertyFlags)0x0020080000200000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameter, NodeId), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_NodeId_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_NodeId_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_TupleSize_MetaData[] = { + { "Comment", "// Tuple size. For scalar parameters this value is 1, but for vector parameters this value can be greater.\n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + { "ToolTip", "Tuple size. For scalar parameters this value is 1, but for vector parameters this value can be greater." }, + }; +#endif + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_TupleSize = { "TupleSize", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameter, TupleSize), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_TupleSize_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_TupleSize_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ParmType_MetaData[] = { + { "Comment", "// Unreal type of the parameter\n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + { "ToolTip", "Unreal type of the parameter" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ParmType = { "ParmType", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameter, ParmType), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniParameterType, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ParmType_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ParmType_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ParmType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Label_MetaData[] = { + { "Comment", "// \n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Label = { "Label", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameter, Label), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Label_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Label_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Name_MetaData[] = { + { "Comment", "// \n" }, + { "ModuleRelativePath", "Private/HoudiniParameter.h" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Name = { "Name", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameter, Name), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Name_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Name_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniParameter_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bAutoUpdate, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Tags, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Tags_Key_KeyProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Tags_ValueProp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ParamExpression, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bShowExpression, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bHasExpression, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ValueIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_TagCount, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Help, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_TuplePendingRevertToDefault, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_TuplePendingRevertToDefault_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bPendingRevertToDefault, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsDirectChildOfMultiParm, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsChildOfMultiParm, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bJoinNext, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsSpare, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsDefault, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bNeedsToTriggerUpdate, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bHasChanged, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsDisabled, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsParentFolderVisible, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_bIsVisible, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ChildIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ParentParmId, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ParmId, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_NodeId, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_TupleSize, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ParmType, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_ParmType_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Label, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameter_Statics::NewProp_Name, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniParameter_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniParameter_Statics::ClassParams = { + &UHoudiniParameter::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniParameter_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::PropPointers), + 0, + 0x003000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameter_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameter_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniParameter() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniParameter_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniParameter, 3116381679); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniParameter::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniParameter(Z_Construct_UClass_UHoudiniParameter, &UHoudiniParameter::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniParameter"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniParameter); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameter.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameter.generated.h new file mode 100644 index 0000000..9812e78 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameter.generated.h @@ -0,0 +1,153 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniParameter_generated_h +#error "HoudiniParameter.generated.h already included, missing '#pragma once' in HoudiniParameter.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniParameter_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameter_h_73_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameter_h_73_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameter_h_73_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameter_h_73_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniParameter(); \ + friend struct Z_Construct_UClass_UHoudiniParameter_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameter, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameter) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameter_h_73_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniParameter(); \ + friend struct Z_Construct_UClass_UHoudiniParameter_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameter, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameter) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameter_h_73_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameter(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameter) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameter); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameter); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameter(UHoudiniParameter&&); \ + NO_API UHoudiniParameter(const UHoudiniParameter&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameter_h_73_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameter(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameter(UHoudiniParameter&&); \ + NO_API UHoudiniParameter(const UHoudiniParameter&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameter); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameter); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameter) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameter_h_73_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__Name() { return STRUCT_OFFSET(UHoudiniParameter, Name); } \ + FORCEINLINE static uint32 __PPO__Label() { return STRUCT_OFFSET(UHoudiniParameter, Label); } \ + FORCEINLINE static uint32 __PPO__ParmType() { return STRUCT_OFFSET(UHoudiniParameter, ParmType); } \ + FORCEINLINE static uint32 __PPO__TupleSize() { return STRUCT_OFFSET(UHoudiniParameter, TupleSize); } \ + FORCEINLINE static uint32 __PPO__NodeId() { return STRUCT_OFFSET(UHoudiniParameter, NodeId); } \ + FORCEINLINE static uint32 __PPO__ParmId() { return STRUCT_OFFSET(UHoudiniParameter, ParmId); } \ + FORCEINLINE static uint32 __PPO__ParentParmId() { return STRUCT_OFFSET(UHoudiniParameter, ParentParmId); } \ + FORCEINLINE static uint32 __PPO__ChildIndex() { return STRUCT_OFFSET(UHoudiniParameter, ChildIndex); } \ + FORCEINLINE static uint32 __PPO__bIsVisible() { return STRUCT_OFFSET(UHoudiniParameter, bIsVisible); } \ + FORCEINLINE static uint32 __PPO__bIsParentFolderVisible() { return STRUCT_OFFSET(UHoudiniParameter, bIsParentFolderVisible); } \ + FORCEINLINE static uint32 __PPO__bIsDisabled() { return STRUCT_OFFSET(UHoudiniParameter, bIsDisabled); } \ + FORCEINLINE static uint32 __PPO__bHasChanged() { return STRUCT_OFFSET(UHoudiniParameter, bHasChanged); } \ + FORCEINLINE static uint32 __PPO__bNeedsToTriggerUpdate() { return STRUCT_OFFSET(UHoudiniParameter, bNeedsToTriggerUpdate); } \ + FORCEINLINE static uint32 __PPO__bIsDefault() { return STRUCT_OFFSET(UHoudiniParameter, bIsDefault); } \ + FORCEINLINE static uint32 __PPO__bIsSpare() { return STRUCT_OFFSET(UHoudiniParameter, bIsSpare); } \ + FORCEINLINE static uint32 __PPO__bJoinNext() { return STRUCT_OFFSET(UHoudiniParameter, bJoinNext); } \ + FORCEINLINE static uint32 __PPO__bIsChildOfMultiParm() { return STRUCT_OFFSET(UHoudiniParameter, bIsChildOfMultiParm); } \ + FORCEINLINE static uint32 __PPO__bIsDirectChildOfMultiParm() { return STRUCT_OFFSET(UHoudiniParameter, bIsDirectChildOfMultiParm); } \ + FORCEINLINE static uint32 __PPO__bPendingRevertToDefault() { return STRUCT_OFFSET(UHoudiniParameter, bPendingRevertToDefault); } \ + FORCEINLINE static uint32 __PPO__TuplePendingRevertToDefault() { return STRUCT_OFFSET(UHoudiniParameter, TuplePendingRevertToDefault); } \ + FORCEINLINE static uint32 __PPO__Help() { return STRUCT_OFFSET(UHoudiniParameter, Help); } \ + FORCEINLINE static uint32 __PPO__TagCount() { return STRUCT_OFFSET(UHoudiniParameter, TagCount); } \ + FORCEINLINE static uint32 __PPO__ValueIndex() { return STRUCT_OFFSET(UHoudiniParameter, ValueIndex); } \ + FORCEINLINE static uint32 __PPO__bHasExpression() { return STRUCT_OFFSET(UHoudiniParameter, bHasExpression); } \ + FORCEINLINE static uint32 __PPO__bShowExpression() { return STRUCT_OFFSET(UHoudiniParameter, bShowExpression); } \ + FORCEINLINE static uint32 __PPO__ParamExpression() { return STRUCT_OFFSET(UHoudiniParameter, ParamExpression); } \ + FORCEINLINE static uint32 __PPO__Tags() { return STRUCT_OFFSET(UHoudiniParameter, Tags); } \ + FORCEINLINE static uint32 __PPO__bAutoUpdate() { return STRUCT_OFFSET(UHoudiniParameter, bAutoUpdate); } + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameter_h_67_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameter_h_73_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameter_h_73_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameter_h_73_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameter_h_73_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameter_h_73_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameter_h_73_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameter_h_73_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameter_h_73_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameter_h_73_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameter_h_73_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameter_h_73_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameter_h_73_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniParameter."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameter_h + + +#define FOREACH_ENUM_EHOUDINIPARAMETERTYPE(op) \ + op(EHoudiniParameterType::Invalid) \ + op(EHoudiniParameterType::Button) \ + op(EHoudiniParameterType::ButtonStrip) \ + op(EHoudiniParameterType::Color) \ + op(EHoudiniParameterType::ColorRamp) \ + op(EHoudiniParameterType::File) \ + op(EHoudiniParameterType::FileDir) \ + op(EHoudiniParameterType::FileGeo) \ + op(EHoudiniParameterType::FileImage) \ + op(EHoudiniParameterType::Float) \ + op(EHoudiniParameterType::FloatRamp) \ + op(EHoudiniParameterType::Folder) \ + op(EHoudiniParameterType::FolderList) \ + op(EHoudiniParameterType::Input) \ + op(EHoudiniParameterType::Int) \ + op(EHoudiniParameterType::IntChoice) \ + op(EHoudiniParameterType::Label) \ + op(EHoudiniParameterType::MultiParm) \ + op(EHoudiniParameterType::Separator) \ + op(EHoudiniParameterType::String) \ + op(EHoudiniParameterType::StringChoice) \ + op(EHoudiniParameterType::StringAssetRef) \ + op(EHoudiniParameterType::Toggle) + +enum class EHoudiniParameterType : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterButton.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterButton.gen.cpp new file mode 100644 index 0000000..ed11d09 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterButton.gen.cpp @@ -0,0 +1,84 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniParameterButton.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniParameterButton() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterButton_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterButton(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameter(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); +// End Cross Module References + void UHoudiniParameterButton::StaticRegisterNativesUHoudiniParameterButton() + { + } + UClass* Z_Construct_UClass_UHoudiniParameterButton_NoRegister() + { + return UHoudiniParameterButton::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniParameterButton_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniParameterButton_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterButton_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniParameterButton.h" }, + { "ModuleRelativePath", "Private/HoudiniParameterButton.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniParameterButton_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniParameterButton_Statics::ClassParams = { + &UHoudiniParameterButton::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x003000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterButton_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterButton_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniParameterButton() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniParameterButton_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniParameterButton, 4198455972); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniParameterButton::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniParameterButton(Z_Construct_UClass_UHoudiniParameterButton, &UHoudiniParameterButton::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniParameterButton"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniParameterButton); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterButton.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterButton.generated.h new file mode 100644 index 0000000..0774c0e --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterButton.generated.h @@ -0,0 +1,95 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniParameterButton_generated_h +#error "HoudiniParameterButton.generated.h already included, missing '#pragma once' in HoudiniParameterButton.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniParameterButton_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButton_h_36_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButton_h_36_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButton_h_36_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButton_h_36_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterButton(); \ + friend struct Z_Construct_UClass_UHoudiniParameterButton_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterButton, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterButton) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButton_h_36_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterButton(); \ + friend struct Z_Construct_UClass_UHoudiniParameterButton_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterButton, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterButton) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButton_h_36_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterButton(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterButton) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterButton); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterButton); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterButton(UHoudiniParameterButton&&); \ + NO_API UHoudiniParameterButton(const UHoudiniParameterButton&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButton_h_36_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterButton(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterButton(UHoudiniParameterButton&&); \ + NO_API UHoudiniParameterButton(const UHoudiniParameterButton&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterButton); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterButton); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterButton) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButton_h_36_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButton_h_33_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButton_h_36_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButton_h_36_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButton_h_36_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButton_h_36_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButton_h_36_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButton_h_36_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButton_h_36_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButton_h_36_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButton_h_36_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButton_h_36_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButton_h_36_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButton_h_36_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniParameterButton."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButton_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterButtonStrip.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterButtonStrip.gen.cpp new file mode 100644 index 0000000..06cc4bd --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterButtonStrip.gen.cpp @@ -0,0 +1,126 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniParameterButtonStrip.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniParameterButtonStrip() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterButtonStrip_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterButtonStrip(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameter(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); +// End Cross Module References + void UHoudiniParameterButtonStrip::StaticRegisterNativesUHoudiniParameterButtonStrip() + { + } + UClass* Z_Construct_UClass_UHoudiniParameterButtonStrip_NoRegister() + { + return UHoudiniParameterButtonStrip::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Values_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Values; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_Values_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Labels_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Labels; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Labels_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Count_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_Count; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniParameterButtonStrip.h" }, + { "ModuleRelativePath", "Private/HoudiniParameterButtonStrip.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::NewProp_Values_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterButtonStrip.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::NewProp_Values = { "Values", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterButtonStrip, Values), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::NewProp_Values_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::NewProp_Values_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::NewProp_Values_Inner = { "Values", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::NewProp_Labels_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterButtonStrip.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::NewProp_Labels = { "Labels", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterButtonStrip, Labels), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::NewProp_Labels_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::NewProp_Labels_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::NewProp_Labels_Inner = { "Labels", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::NewProp_Count_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterButtonStrip.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::NewProp_Count = { "Count", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterButtonStrip, Count), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::NewProp_Count_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::NewProp_Count_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::NewProp_Values, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::NewProp_Values_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::NewProp_Labels, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::NewProp_Labels_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::NewProp_Count, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::ClassParams = { + &UHoudiniParameterButtonStrip::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::PropPointers), + 0, + 0x003000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniParameterButtonStrip() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniParameterButtonStrip, 888198678); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniParameterButtonStrip::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniParameterButtonStrip(Z_Construct_UClass_UHoudiniParameterButtonStrip, &UHoudiniParameterButtonStrip::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniParameterButtonStrip"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniParameterButtonStrip); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterButtonStrip.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterButtonStrip.generated.h new file mode 100644 index 0000000..3c80e08 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterButtonStrip.generated.h @@ -0,0 +1,95 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniParameterButtonStrip_generated_h +#error "HoudiniParameterButtonStrip.generated.h already included, missing '#pragma once' in HoudiniParameterButtonStrip.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniParameterButtonStrip_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButtonStrip_h_36_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButtonStrip_h_36_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButtonStrip_h_36_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButtonStrip_h_36_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterButtonStrip(); \ + friend struct Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterButtonStrip, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterButtonStrip) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButtonStrip_h_36_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterButtonStrip(); \ + friend struct Z_Construct_UClass_UHoudiniParameterButtonStrip_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterButtonStrip, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterButtonStrip) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButtonStrip_h_36_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterButtonStrip(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterButtonStrip) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterButtonStrip); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterButtonStrip); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterButtonStrip(UHoudiniParameterButtonStrip&&); \ + NO_API UHoudiniParameterButtonStrip(const UHoudiniParameterButtonStrip&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButtonStrip_h_36_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterButtonStrip(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterButtonStrip(UHoudiniParameterButtonStrip&&); \ + NO_API UHoudiniParameterButtonStrip(const UHoudiniParameterButtonStrip&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterButtonStrip); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterButtonStrip); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterButtonStrip) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButtonStrip_h_36_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButtonStrip_h_33_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButtonStrip_h_36_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButtonStrip_h_36_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButtonStrip_h_36_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButtonStrip_h_36_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButtonStrip_h_36_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButtonStrip_h_36_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButtonStrip_h_36_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButtonStrip_h_36_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButtonStrip_h_36_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButtonStrip_h_36_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButtonStrip_h_36_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButtonStrip_h_36_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniParameterButtonStrip."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterButtonStrip_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterChoice.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterChoice.gen.cpp new file mode 100644 index 0000000..5024f7c --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterChoice.gen.cpp @@ -0,0 +1,203 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniParameterChoice.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniParameterChoice() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterChoice_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterChoice(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameter(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); +// End Cross Module References + void UHoudiniParameterChoice::StaticRegisterNativesUHoudiniParameterChoice() + { + } + UClass* Z_Construct_UClass_UHoudiniParameterChoice_NoRegister() + { + return UHoudiniParameterChoice::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniParameterChoice_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_IntValuesArray_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_IntValuesArray; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_IntValuesArray_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsChildOfRamp_MetaData[]; +#endif + static void NewProp_bIsChildOfRamp_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsChildOfRamp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_StringChoiceLabels_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_StringChoiceLabels; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_StringChoiceLabels_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_StringChoiceValues_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_StringChoiceValues; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_StringChoiceValues_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DefaultStringValue_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_DefaultStringValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_StringValue_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_StringValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DefaultIntValue_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_DefaultIntValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_IntValue_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_IntValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniParameterChoice_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterChoice_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniParameterChoice.h" }, + { "ModuleRelativePath", "Private/HoudiniParameterChoice.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_IntValuesArray_MetaData[] = { + { "Comment", "// An array containing the values of all choices\n// IntValues[i] should be i unless UseMenuItemTokenAsValue is enabled.\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterChoice.h" }, + { "ToolTip", "An array containing the values of all choices\nIntValues[i] should be i unless UseMenuItemTokenAsValue is enabled." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_IntValuesArray = { "IntValuesArray", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterChoice, IntValuesArray), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_IntValuesArray_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_IntValuesArray_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_IntValuesArray_Inner = { "IntValuesArray", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_bIsChildOfRamp_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterChoice.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_bIsChildOfRamp_SetBit(void* Obj) + { + ((UHoudiniParameterChoice*)Obj)->bIsChildOfRamp = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_bIsChildOfRamp = { "bIsChildOfRamp", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterChoice), &Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_bIsChildOfRamp_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_bIsChildOfRamp_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_bIsChildOfRamp_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_StringChoiceLabels_MetaData[] = { + { "Comment", "// Labels corresponding to this parameter's choices.\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterChoice.h" }, + { "ToolTip", "Labels corresponding to this parameter's choices." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_StringChoiceLabels = { "StringChoiceLabels", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterChoice, StringChoiceLabels), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_StringChoiceLabels_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_StringChoiceLabels_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_StringChoiceLabels_Inner = { "StringChoiceLabels", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_StringChoiceValues_MetaData[] = { + { "Comment", "// Used only for StringChoices!\n// All the possible string values for this parameter's choices\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterChoice.h" }, + { "ToolTip", "Used only for StringChoices!\nAll the possible string values for this parameter's choices" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_StringChoiceValues = { "StringChoiceValues", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterChoice, StringChoiceValues), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_StringChoiceValues_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_StringChoiceValues_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_StringChoiceValues_Inner = { "StringChoiceValues", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_DefaultStringValue_MetaData[] = { + { "Comment", "// Default string value for this property, assigned at creating the parameter.\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterChoice.h" }, + { "ToolTip", "Default string value for this property, assigned at creating the parameter." }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_DefaultStringValue = { "DefaultStringValue", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterChoice, DefaultStringValue), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_DefaultStringValue_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_DefaultStringValue_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_StringValue_MetaData[] = { + { "Comment", "// Current string value for this property\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterChoice.h" }, + { "ToolTip", "Current string value for this property" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_StringValue = { "StringValue", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterChoice, StringValue), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_StringValue_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_StringValue_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_DefaultIntValue_MetaData[] = { + { "Comment", "// Default int value for this property, assigned at creating the parameter.\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterChoice.h" }, + { "ToolTip", "Default int value for this property, assigned at creating the parameter." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_DefaultIntValue = { "DefaultIntValue", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterChoice, DefaultIntValue), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_DefaultIntValue_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_DefaultIntValue_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_IntValue_MetaData[] = { + { "Comment", "// Current int value for this property.\n// More of an index to IntValuesArray\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterChoice.h" }, + { "ToolTip", "Current int value for this property.\nMore of an index to IntValuesArray" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_IntValue = { "IntValue", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterChoice, IntValue), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_IntValue_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_IntValue_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniParameterChoice_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_IntValuesArray, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_IntValuesArray_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_bIsChildOfRamp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_StringChoiceLabels, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_StringChoiceLabels_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_StringChoiceValues, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_StringChoiceValues_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_DefaultStringValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_StringValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_DefaultIntValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterChoice_Statics::NewProp_IntValue, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniParameterChoice_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniParameterChoice_Statics::ClassParams = { + &UHoudiniParameterChoice::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniParameterChoice_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterChoice_Statics::PropPointers), + 0, + 0x003000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterChoice_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterChoice_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniParameterChoice() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniParameterChoice_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniParameterChoice, 3911416004); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniParameterChoice::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniParameterChoice(Z_Construct_UClass_UHoudiniParameterChoice, &UHoudiniParameterChoice::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniParameterChoice"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniParameterChoice); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterChoice.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterChoice.generated.h new file mode 100644 index 0000000..fffca6b --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterChoice.generated.h @@ -0,0 +1,105 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniParameterChoice_generated_h +#error "HoudiniParameterChoice.generated.h already included, missing '#pragma once' in HoudiniParameterChoice.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniParameterChoice_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterChoice_h_36_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterChoice_h_36_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterChoice_h_36_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterChoice_h_36_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterChoice(); \ + friend struct Z_Construct_UClass_UHoudiniParameterChoice_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterChoice, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterChoice) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterChoice_h_36_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterChoice(); \ + friend struct Z_Construct_UClass_UHoudiniParameterChoice_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterChoice, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterChoice) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterChoice_h_36_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterChoice(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterChoice) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterChoice); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterChoice); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterChoice(UHoudiniParameterChoice&&); \ + NO_API UHoudiniParameterChoice(const UHoudiniParameterChoice&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterChoice_h_36_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterChoice(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterChoice(UHoudiniParameterChoice&&); \ + NO_API UHoudiniParameterChoice(const UHoudiniParameterChoice&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterChoice); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterChoice); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterChoice) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterChoice_h_36_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__IntValue() { return STRUCT_OFFSET(UHoudiniParameterChoice, IntValue); } \ + FORCEINLINE static uint32 __PPO__DefaultIntValue() { return STRUCT_OFFSET(UHoudiniParameterChoice, DefaultIntValue); } \ + FORCEINLINE static uint32 __PPO__StringValue() { return STRUCT_OFFSET(UHoudiniParameterChoice, StringValue); } \ + FORCEINLINE static uint32 __PPO__DefaultStringValue() { return STRUCT_OFFSET(UHoudiniParameterChoice, DefaultStringValue); } \ + FORCEINLINE static uint32 __PPO__StringChoiceValues() { return STRUCT_OFFSET(UHoudiniParameterChoice, StringChoiceValues); } \ + FORCEINLINE static uint32 __PPO__StringChoiceLabels() { return STRUCT_OFFSET(UHoudiniParameterChoice, StringChoiceLabels); } \ + FORCEINLINE static uint32 __PPO__bIsChildOfRamp() { return STRUCT_OFFSET(UHoudiniParameterChoice, bIsChildOfRamp); } \ + FORCEINLINE static uint32 __PPO__IntValuesArray() { return STRUCT_OFFSET(UHoudiniParameterChoice, IntValuesArray); } + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterChoice_h_33_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterChoice_h_36_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterChoice_h_36_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterChoice_h_36_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterChoice_h_36_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterChoice_h_36_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterChoice_h_36_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterChoice_h_36_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterChoice_h_36_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterChoice_h_36_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterChoice_h_36_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterChoice_h_36_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterChoice_h_36_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniParameterChoice."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterChoice_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterColor.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterColor.gen.cpp new file mode 100644 index 0000000..7c35223 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterColor.gen.cpp @@ -0,0 +1,130 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniParameterColor.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniParameterColor() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterColor_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterColor(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameter(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FLinearColor(); +// End Cross Module References + void UHoudiniParameterColor::StaticRegisterNativesUHoudiniParameterColor() + { + } + UClass* Z_Construct_UClass_UHoudiniParameterColor_NoRegister() + { + return UHoudiniParameterColor::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniParameterColor_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsChildOfRamp_MetaData[]; +#endif + static void NewProp_bIsChildOfRamp_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsChildOfRamp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DefaultColor_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_DefaultColor; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Color_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_Color; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniParameterColor_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterColor_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniParameterColor.h" }, + { "ModuleRelativePath", "Private/HoudiniParameterColor.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterColor_Statics::NewProp_bIsChildOfRamp_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterColor.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterColor_Statics::NewProp_bIsChildOfRamp_SetBit(void* Obj) + { + ((UHoudiniParameterColor*)Obj)->bIsChildOfRamp = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterColor_Statics::NewProp_bIsChildOfRamp = { "bIsChildOfRamp", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterColor), &Z_Construct_UClass_UHoudiniParameterColor_Statics::NewProp_bIsChildOfRamp_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterColor_Statics::NewProp_bIsChildOfRamp_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterColor_Statics::NewProp_bIsChildOfRamp_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterColor_Statics::NewProp_DefaultColor_MetaData[] = { + { "Comment", "// Default color for this property\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterColor.h" }, + { "ToolTip", "Default color for this property" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniParameterColor_Statics::NewProp_DefaultColor = { "DefaultColor", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterColor, DefaultColor), Z_Construct_UScriptStruct_FLinearColor, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterColor_Statics::NewProp_DefaultColor_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterColor_Statics::NewProp_DefaultColor_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterColor_Statics::NewProp_Color_MetaData[] = { + { "Comment", "// Color for this property.\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterColor.h" }, + { "ToolTip", "Color for this property." }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniParameterColor_Statics::NewProp_Color = { "Color", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterColor, Color), Z_Construct_UScriptStruct_FLinearColor, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterColor_Statics::NewProp_Color_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterColor_Statics::NewProp_Color_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniParameterColor_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterColor_Statics::NewProp_bIsChildOfRamp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterColor_Statics::NewProp_DefaultColor, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterColor_Statics::NewProp_Color, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniParameterColor_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniParameterColor_Statics::ClassParams = { + &UHoudiniParameterColor::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniParameterColor_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterColor_Statics::PropPointers), + 0, + 0x003000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterColor_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterColor_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniParameterColor() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniParameterColor_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniParameterColor, 1245977601); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniParameterColor::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniParameterColor(Z_Construct_UClass_UHoudiniParameterColor, &UHoudiniParameterColor::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniParameterColor"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniParameterColor); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterColor.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterColor.generated.h new file mode 100644 index 0000000..c257585 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterColor.generated.h @@ -0,0 +1,100 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniParameterColor_generated_h +#error "HoudiniParameterColor.generated.h already included, missing '#pragma once' in HoudiniParameterColor.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniParameterColor_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterColor_h_36_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterColor_h_36_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterColor_h_36_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterColor_h_36_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterColor(); \ + friend struct Z_Construct_UClass_UHoudiniParameterColor_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterColor, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterColor) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterColor_h_36_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterColor(); \ + friend struct Z_Construct_UClass_UHoudiniParameterColor_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterColor, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterColor) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterColor_h_36_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterColor(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterColor) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterColor); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterColor); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterColor(UHoudiniParameterColor&&); \ + NO_API UHoudiniParameterColor(const UHoudiniParameterColor&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterColor_h_36_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterColor(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterColor(UHoudiniParameterColor&&); \ + NO_API UHoudiniParameterColor(const UHoudiniParameterColor&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterColor); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterColor); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterColor) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterColor_h_36_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__Color() { return STRUCT_OFFSET(UHoudiniParameterColor, Color); } \ + FORCEINLINE static uint32 __PPO__DefaultColor() { return STRUCT_OFFSET(UHoudiniParameterColor, DefaultColor); } \ + FORCEINLINE static uint32 __PPO__bIsChildOfRamp() { return STRUCT_OFFSET(UHoudiniParameterColor, bIsChildOfRamp); } + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterColor_h_33_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterColor_h_36_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterColor_h_36_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterColor_h_36_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterColor_h_36_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterColor_h_36_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterColor_h_36_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterColor_h_36_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterColor_h_36_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterColor_h_36_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterColor_h_36_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterColor_h_36_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterColor_h_36_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniParameterColor."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterColor_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterFile.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterFile.gen.cpp new file mode 100644 index 0000000..bc4a209 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterFile.gen.cpp @@ -0,0 +1,148 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniParameterFile.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniParameterFile() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterFile_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterFile(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameter(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); +// End Cross Module References + void UHoudiniParameterFile::StaticRegisterNativesUHoudiniParameterFile() + { + } + UClass* Z_Construct_UClass_UHoudiniParameterFile_NoRegister() + { + return UHoudiniParameterFile::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniParameterFile_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsReadOnly_MetaData[]; +#endif + static void NewProp_bIsReadOnly_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsReadOnly; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Filters_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Filters; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DefaultValues_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_DefaultValues; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_DefaultValues_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Values_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Values; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Values_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniParameterFile_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFile_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniParameterFile.h" }, + { "ModuleRelativePath", "Private/HoudiniParameterFile.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_bIsReadOnly_MetaData[] = { + { "Comment", "// Is the file parameter read-only?\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterFile.h" }, + { "ToolTip", "Is the file parameter read-only?" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_bIsReadOnly_SetBit(void* Obj) + { + ((UHoudiniParameterFile*)Obj)->bIsReadOnly = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_bIsReadOnly = { "bIsReadOnly", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterFile), &Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_bIsReadOnly_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_bIsReadOnly_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_bIsReadOnly_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_Filters_MetaData[] = { + { "Comment", "// Filters of this property.\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterFile.h" }, + { "ToolTip", "Filters of this property." }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_Filters = { "Filters", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterFile, Filters), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_Filters_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_Filters_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_DefaultValues_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterFile.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_DefaultValues = { "DefaultValues", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterFile, DefaultValues), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_DefaultValues_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_DefaultValues_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_DefaultValues_Inner = { "DefaultValues", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_Values_MetaData[] = { + { "Comment", "// Values of this property.\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterFile.h" }, + { "ToolTip", "Values of this property." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_Values = { "Values", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterFile, Values), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_Values_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_Values_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_Values_Inner = { "Values", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniParameterFile_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_bIsReadOnly, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_Filters, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_DefaultValues, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_DefaultValues_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_Values, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFile_Statics::NewProp_Values_Inner, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniParameterFile_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniParameterFile_Statics::ClassParams = { + &UHoudiniParameterFile::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniParameterFile_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFile_Statics::PropPointers), + 0, + 0x003000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFile_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFile_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniParameterFile() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniParameterFile_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniParameterFile, 287169290); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniParameterFile::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniParameterFile(Z_Construct_UClass_UHoudiniParameterFile, &UHoudiniParameterFile::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniParameterFile"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniParameterFile); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterFile.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterFile.generated.h new file mode 100644 index 0000000..5175a13 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterFile.generated.h @@ -0,0 +1,101 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniParameterFile_generated_h +#error "HoudiniParameterFile.generated.h already included, missing '#pragma once' in HoudiniParameterFile.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniParameterFile_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFile_h_36_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFile_h_36_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFile_h_36_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFile_h_36_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterFile(); \ + friend struct Z_Construct_UClass_UHoudiniParameterFile_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterFile, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterFile) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFile_h_36_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterFile(); \ + friend struct Z_Construct_UClass_UHoudiniParameterFile_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterFile, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterFile) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFile_h_36_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterFile(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterFile) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterFile); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterFile); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterFile(UHoudiniParameterFile&&); \ + NO_API UHoudiniParameterFile(const UHoudiniParameterFile&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFile_h_36_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterFile(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterFile(UHoudiniParameterFile&&); \ + NO_API UHoudiniParameterFile(const UHoudiniParameterFile&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterFile); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterFile); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterFile) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFile_h_36_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__Values() { return STRUCT_OFFSET(UHoudiniParameterFile, Values); } \ + FORCEINLINE static uint32 __PPO__DefaultValues() { return STRUCT_OFFSET(UHoudiniParameterFile, DefaultValues); } \ + FORCEINLINE static uint32 __PPO__Filters() { return STRUCT_OFFSET(UHoudiniParameterFile, Filters); } \ + FORCEINLINE static uint32 __PPO__bIsReadOnly() { return STRUCT_OFFSET(UHoudiniParameterFile, bIsReadOnly); } + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFile_h_33_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFile_h_36_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFile_h_36_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFile_h_36_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFile_h_36_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFile_h_36_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFile_h_36_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFile_h_36_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFile_h_36_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFile_h_36_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFile_h_36_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFile_h_36_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFile_h_36_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniParameterFile."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFile_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterFloat.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterFloat.gen.cpp new file mode 100644 index 0000000..9e27f05 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterFloat.gen.cpp @@ -0,0 +1,328 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniParameterFloat.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniParameterFloat() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterFloat_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterFloat(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameter(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); +// End Cross Module References + void UHoudiniParameterFloat::StaticRegisterNativesUHoudiniParameterFloat() + { + } + UClass* Z_Construct_UClass_UHoudiniParameterFloat_NoRegister() + { + return UHoudiniParameterFloat::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniParameterFloat_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_EDITORONLY_DATA +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bUniformLocked_MetaData[]; +#endif + static void NewProp_bUniformLocked_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUniformLocked; +#endif // WITH_EDITORONLY_DATA +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsChildOfRamp_MetaData[]; +#endif + static void NewProp_bIsChildOfRamp_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsChildOfRamp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UIMax_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_UIMax; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UIMin_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_UIMin; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Max_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_Max; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Min_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_Min; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsLogarithmic_MetaData[]; +#endif + static void NewProp_bIsLogarithmic_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsLogarithmic; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasUIMax_MetaData[]; +#endif + static void NewProp_bHasUIMax_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasUIMax; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasUIMin_MetaData[]; +#endif + static void NewProp_bHasUIMin_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasUIMin; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasMax_MetaData[]; +#endif + static void NewProp_bHasMax_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasMax; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasMin_MetaData[]; +#endif + static void NewProp_bHasMin_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasMin; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bNoSwap_MetaData[]; +#endif + static void NewProp_bNoSwap_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bNoSwap; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Unit_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Unit; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DefaultValues_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_DefaultValues; + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_DefaultValues_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Values_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Values; + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_Values_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_EDITORONLY_DATA +#endif // WITH_EDITORONLY_DATA + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniParameterFloat_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFloat_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniParameterFloat.h" }, + { "ModuleRelativePath", "Private/HoudiniParameterFloat.h" }, + }; +#endif +#if WITH_EDITORONLY_DATA +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bUniformLocked_MetaData[] = { + { "Comment", "// Indicates whether the float VEC change value uniformly\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterFloat.h" }, + { "ToolTip", "Indicates whether the float VEC change value uniformly" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bUniformLocked_SetBit(void* Obj) + { + ((UHoudiniParameterFloat*)Obj)->bUniformLocked = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bUniformLocked = { "bUniformLocked", nullptr, (EPropertyFlags)0x0020080c00202000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterFloat), &Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bUniformLocked_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bUniformLocked_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bUniformLocked_MetaData)) }; +#endif // WITH_EDITORONLY_DATA +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bIsChildOfRamp_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterFloat.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bIsChildOfRamp_SetBit(void* Obj) + { + ((UHoudiniParameterFloat*)Obj)->bIsChildOfRamp = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bIsChildOfRamp = { "bIsChildOfRamp", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterFloat), &Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bIsChildOfRamp_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bIsChildOfRamp_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bIsChildOfRamp_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_UIMax_MetaData[] = { + { "Comment", "// \n" }, + { "ModuleRelativePath", "Private/HoudiniParameterFloat.h" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_UIMax = { "UIMax", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterFloat, UIMax), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_UIMax_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_UIMax_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_UIMin_MetaData[] = { + { "Comment", "// Min and Max values of this property for slider UI\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterFloat.h" }, + { "ToolTip", "Min and Max values of this property for slider UI" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_UIMin = { "UIMin", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterFloat, UIMin), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_UIMin_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_UIMin_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_Max_MetaData[] = { + { "Comment", "// \n" }, + { "ModuleRelativePath", "Private/HoudiniParameterFloat.h" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_Max = { "Max", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterFloat, Max), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_Max_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_Max_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_Min_MetaData[] = { + { "Comment", "// Min and Max values for this property.\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterFloat.h" }, + { "ToolTip", "Min and Max values for this property." }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_Min = { "Min", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterFloat, Min), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_Min_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_Min_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bIsLogarithmic_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterFloat.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bIsLogarithmic_SetBit(void* Obj) + { + ((UHoudiniParameterFloat*)Obj)->bIsLogarithmic = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bIsLogarithmic = { "bIsLogarithmic", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterFloat), &Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bIsLogarithmic_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bIsLogarithmic_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bIsLogarithmic_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasUIMax_MetaData[] = { + { "Comment", "// \n" }, + { "ModuleRelativePath", "Private/HoudiniParameterFloat.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasUIMax_SetBit(void* Obj) + { + ((UHoudiniParameterFloat*)Obj)->bHasUIMax = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasUIMax = { "bHasUIMax", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterFloat), &Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasUIMax_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasUIMax_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasUIMax_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasUIMin_MetaData[] = { + { "Comment", "// Indicates we have a UI min/max\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterFloat.h" }, + { "ToolTip", "Indicates we have a UI min/max" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasUIMin_SetBit(void* Obj) + { + ((UHoudiniParameterFloat*)Obj)->bHasUIMin = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasUIMin = { "bHasUIMin", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterFloat), &Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasUIMin_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasUIMin_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasUIMin_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasMax_MetaData[] = { + { "Comment", "// \n" }, + { "ModuleRelativePath", "Private/HoudiniParameterFloat.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasMax_SetBit(void* Obj) + { + ((UHoudiniParameterFloat*)Obj)->bHasMax = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasMax = { "bHasMax", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterFloat), &Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasMax_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasMax_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasMax_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasMin_MetaData[] = { + { "Comment", "// Indicates we have a min/max value\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterFloat.h" }, + { "ToolTip", "Indicates we have a min/max value" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasMin_SetBit(void* Obj) + { + ((UHoudiniParameterFloat*)Obj)->bHasMin = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasMin = { "bHasMin", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterFloat), &Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasMin_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasMin_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasMin_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bNoSwap_MetaData[] = { + { "Comment", "// Do we have the noswap tag?\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterFloat.h" }, + { "ToolTip", "Do we have the noswap tag?" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bNoSwap_SetBit(void* Obj) + { + ((UHoudiniParameterFloat*)Obj)->bNoSwap = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bNoSwap = { "bNoSwap", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterFloat), &Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bNoSwap_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bNoSwap_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bNoSwap_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_Unit_MetaData[] = { + { "Comment", "// Unit for this property\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterFloat.h" }, + { "ToolTip", "Unit for this property" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_Unit = { "Unit", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterFloat, Unit), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_Unit_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_Unit_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_DefaultValues_MetaData[] = { + { "Comment", "// Default float values, assigned at creating the parameter\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterFloat.h" }, + { "ToolTip", "Default float values, assigned at creating the parameter" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_DefaultValues = { "DefaultValues", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterFloat, DefaultValues), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_DefaultValues_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_DefaultValues_MetaData)) }; + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_DefaultValues_Inner = { "DefaultValues", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_Values_MetaData[] = { + { "Comment", "// Float Values\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterFloat.h" }, + { "ToolTip", "Float Values" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_Values = { "Values", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterFloat, Values), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_Values_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_Values_MetaData)) }; + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_Values_Inner = { "Values", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniParameterFloat_Statics::PropPointers[] = { +#if WITH_EDITORONLY_DATA + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bUniformLocked, +#endif // WITH_EDITORONLY_DATA + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bIsChildOfRamp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_UIMax, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_UIMin, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_Max, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_Min, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bIsLogarithmic, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasUIMax, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasUIMin, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasMax, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bHasMin, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_bNoSwap, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_Unit, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_DefaultValues, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_DefaultValues_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_Values, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFloat_Statics::NewProp_Values_Inner, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniParameterFloat_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniParameterFloat_Statics::ClassParams = { + &UHoudiniParameterFloat::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniParameterFloat_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFloat_Statics::PropPointers), + 0, + 0x003000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFloat_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFloat_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniParameterFloat() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniParameterFloat_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniParameterFloat, 708732807); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniParameterFloat::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniParameterFloat(Z_Construct_UClass_UHoudiniParameterFloat, &UHoudiniParameterFloat::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniParameterFloat"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniParameterFloat); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterFloat.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterFloat.generated.h new file mode 100644 index 0000000..a206e24 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterFloat.generated.h @@ -0,0 +1,111 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniParameterFloat_generated_h +#error "HoudiniParameterFloat.generated.h already included, missing '#pragma once' in HoudiniParameterFloat.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniParameterFloat_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFloat_h_36_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFloat_h_36_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFloat_h_36_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFloat_h_36_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterFloat(); \ + friend struct Z_Construct_UClass_UHoudiniParameterFloat_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterFloat, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterFloat) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFloat_h_36_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterFloat(); \ + friend struct Z_Construct_UClass_UHoudiniParameterFloat_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterFloat, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterFloat) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFloat_h_36_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterFloat(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterFloat) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterFloat); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterFloat); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterFloat(UHoudiniParameterFloat&&); \ + NO_API UHoudiniParameterFloat(const UHoudiniParameterFloat&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFloat_h_36_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterFloat(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterFloat(UHoudiniParameterFloat&&); \ + NO_API UHoudiniParameterFloat(const UHoudiniParameterFloat&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterFloat); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterFloat); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterFloat) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFloat_h_36_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__Values() { return STRUCT_OFFSET(UHoudiniParameterFloat, Values); } \ + FORCEINLINE static uint32 __PPO__DefaultValues() { return STRUCT_OFFSET(UHoudiniParameterFloat, DefaultValues); } \ + FORCEINLINE static uint32 __PPO__Unit() { return STRUCT_OFFSET(UHoudiniParameterFloat, Unit); } \ + FORCEINLINE static uint32 __PPO__bNoSwap() { return STRUCT_OFFSET(UHoudiniParameterFloat, bNoSwap); } \ + FORCEINLINE static uint32 __PPO__bHasMin() { return STRUCT_OFFSET(UHoudiniParameterFloat, bHasMin); } \ + FORCEINLINE static uint32 __PPO__bHasMax() { return STRUCT_OFFSET(UHoudiniParameterFloat, bHasMax); } \ + FORCEINLINE static uint32 __PPO__bHasUIMin() { return STRUCT_OFFSET(UHoudiniParameterFloat, bHasUIMin); } \ + FORCEINLINE static uint32 __PPO__bHasUIMax() { return STRUCT_OFFSET(UHoudiniParameterFloat, bHasUIMax); } \ + FORCEINLINE static uint32 __PPO__bIsLogarithmic() { return STRUCT_OFFSET(UHoudiniParameterFloat, bIsLogarithmic); } \ + FORCEINLINE static uint32 __PPO__Min() { return STRUCT_OFFSET(UHoudiniParameterFloat, Min); } \ + FORCEINLINE static uint32 __PPO__Max() { return STRUCT_OFFSET(UHoudiniParameterFloat, Max); } \ + FORCEINLINE static uint32 __PPO__UIMin() { return STRUCT_OFFSET(UHoudiniParameterFloat, UIMin); } \ + FORCEINLINE static uint32 __PPO__UIMax() { return STRUCT_OFFSET(UHoudiniParameterFloat, UIMax); } \ + FORCEINLINE static uint32 __PPO__bIsChildOfRamp() { return STRUCT_OFFSET(UHoudiniParameterFloat, bIsChildOfRamp); } + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFloat_h_33_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFloat_h_36_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFloat_h_36_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFloat_h_36_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFloat_h_36_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFloat_h_36_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFloat_h_36_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFloat_h_36_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFloat_h_36_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFloat_h_36_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFloat_h_36_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFloat_h_36_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFloat_h_36_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniParameterFloat."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFloat_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterFolder.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterFolder.gen.cpp new file mode 100644 index 0000000..9e3688c --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterFolder.gen.cpp @@ -0,0 +1,221 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniParameterFolder.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniParameterFolder() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniFolderParameterType(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterFolder_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterFolder(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameter(); +// End Cross Module References + static UEnum* EHoudiniFolderParameterType_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniFolderParameterType, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniFolderParameterType")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniFolderParameterType_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniFolderParameterType(EHoudiniFolderParameterType_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniFolderParameterType"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniFolderParameterType_Hash() { return 3474780308U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniFolderParameterType() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniFolderParameterType"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniFolderParameterType_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniFolderParameterType::Invalid", (int64)EHoudiniFolderParameterType::Invalid }, + { "EHoudiniFolderParameterType::Collapsible", (int64)EHoudiniFolderParameterType::Collapsible }, + { "EHoudiniFolderParameterType::Simple", (int64)EHoudiniFolderParameterType::Simple }, + { "EHoudiniFolderParameterType::Tabs", (int64)EHoudiniFolderParameterType::Tabs }, + { "EHoudiniFolderParameterType::Radio", (int64)EHoudiniFolderParameterType::Radio }, + { "EHoudiniFolderParameterType::Other", (int64)EHoudiniFolderParameterType::Other }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Collapsible.Name", "EHoudiniFolderParameterType::Collapsible" }, + { "Invalid.Name", "EHoudiniFolderParameterType::Invalid" }, + { "ModuleRelativePath", "Private/HoudiniParameterFolder.h" }, + { "Other.Name", "EHoudiniFolderParameterType::Other" }, + { "Radio.Name", "EHoudiniFolderParameterType::Radio" }, + { "Simple.Name", "EHoudiniFolderParameterType::Simple" }, + { "Tabs.Name", "EHoudiniFolderParameterType::Tabs" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniFolderParameterType", + "EHoudiniFolderParameterType", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + void UHoudiniParameterFolder::StaticRegisterNativesUHoudiniParameterFolder() + { + } + UClass* Z_Construct_UClass_UHoudiniParameterFolder_NoRegister() + { + return UHoudiniParameterFolder::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniParameterFolder_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsContentShown_MetaData[]; +#endif + static void NewProp_bIsContentShown_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsContentShown; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ChildCounter_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_ChildCounter; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bChosen_MetaData[]; +#endif + static void NewProp_bChosen_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bChosen; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bExpanded_MetaData[]; +#endif + static void NewProp_bExpanded_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bExpanded; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_FolderType_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_FolderType; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_FolderType_Underlying; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniParameterFolder_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFolder_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniParameterFolder.h" }, + { "ModuleRelativePath", "Private/HoudiniParameterFolder.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_bIsContentShown_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterFolder.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_bIsContentShown_SetBit(void* Obj) + { + ((UHoudiniParameterFolder*)Obj)->bIsContentShown = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_bIsContentShown = { "bIsContentShown", nullptr, (EPropertyFlags)0x0040000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterFolder), &Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_bIsContentShown_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_bIsContentShown_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_bIsContentShown_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_ChildCounter_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterFolder.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_ChildCounter = { "ChildCounter", nullptr, (EPropertyFlags)0x0040000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterFolder, ChildCounter), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_ChildCounter_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_ChildCounter_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_bChosen_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterFolder.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_bChosen_SetBit(void* Obj) + { + ((UHoudiniParameterFolder*)Obj)->bChosen = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_bChosen = { "bChosen", nullptr, (EPropertyFlags)0x0040000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterFolder), &Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_bChosen_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_bChosen_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_bChosen_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_bExpanded_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterFolder.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_bExpanded_SetBit(void* Obj) + { + ((UHoudiniParameterFolder*)Obj)->bExpanded = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_bExpanded = { "bExpanded", nullptr, (EPropertyFlags)0x0040000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterFolder), &Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_bExpanded_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_bExpanded_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_bExpanded_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_FolderType_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterFolder.h" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_FolderType = { "FolderType", nullptr, (EPropertyFlags)0x0040000000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterFolder, FolderType), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniFolderParameterType, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_FolderType_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_FolderType_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_FolderType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniParameterFolder_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_bIsContentShown, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_ChildCounter, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_bChosen, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_bExpanded, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_FolderType, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFolder_Statics::NewProp_FolderType_Underlying, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniParameterFolder_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniParameterFolder_Statics::ClassParams = { + &UHoudiniParameterFolder::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniParameterFolder_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFolder_Statics::PropPointers), + 0, + 0x003000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFolder_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFolder_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniParameterFolder() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniParameterFolder_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniParameterFolder, 3482357890); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniParameterFolder::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniParameterFolder(Z_Construct_UClass_UHoudiniParameterFolder, &UHoudiniParameterFolder::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniParameterFolder"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniParameterFolder); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterFolder.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterFolder.generated.h new file mode 100644 index 0000000..8f1ea58 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterFolder.generated.h @@ -0,0 +1,113 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniParameterFolder_generated_h +#error "HoudiniParameterFolder.generated.h already included, missing '#pragma once' in HoudiniParameterFolder.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniParameterFolder_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolder_h_48_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolder_h_48_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolder_h_48_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolder_h_48_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterFolder(); \ + friend struct Z_Construct_UClass_UHoudiniParameterFolder_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterFolder, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterFolder) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolder_h_48_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterFolder(); \ + friend struct Z_Construct_UClass_UHoudiniParameterFolder_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterFolder, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterFolder) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolder_h_48_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterFolder(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterFolder) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterFolder); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterFolder); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterFolder(UHoudiniParameterFolder&&); \ + NO_API UHoudiniParameterFolder(const UHoudiniParameterFolder&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolder_h_48_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterFolder(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterFolder(UHoudiniParameterFolder&&); \ + NO_API UHoudiniParameterFolder(const UHoudiniParameterFolder&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterFolder); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterFolder); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterFolder) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolder_h_48_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__FolderType() { return STRUCT_OFFSET(UHoudiniParameterFolder, FolderType); } \ + FORCEINLINE static uint32 __PPO__bExpanded() { return STRUCT_OFFSET(UHoudiniParameterFolder, bExpanded); } \ + FORCEINLINE static uint32 __PPO__bChosen() { return STRUCT_OFFSET(UHoudiniParameterFolder, bChosen); } \ + FORCEINLINE static uint32 __PPO__ChildCounter() { return STRUCT_OFFSET(UHoudiniParameterFolder, ChildCounter); } \ + FORCEINLINE static uint32 __PPO__bIsContentShown() { return STRUCT_OFFSET(UHoudiniParameterFolder, bIsContentShown); } + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolder_h_45_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolder_h_48_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolder_h_48_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolder_h_48_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolder_h_48_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolder_h_48_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolder_h_48_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolder_h_48_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolder_h_48_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolder_h_48_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolder_h_48_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolder_h_48_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolder_h_48_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniParameterFolder."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolder_h + + +#define FOREACH_ENUM_EHOUDINIFOLDERPARAMETERTYPE(op) \ + op(EHoudiniFolderParameterType::Invalid) \ + op(EHoudiniFolderParameterType::Collapsible) \ + op(EHoudiniFolderParameterType::Simple) \ + op(EHoudiniFolderParameterType::Tabs) \ + op(EHoudiniFolderParameterType::Radio) \ + op(EHoudiniFolderParameterType::Other) + +enum class EHoudiniFolderParameterType : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterFolderList.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterFolderList.gen.cpp new file mode 100644 index 0000000..6916636 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterFolderList.gen.cpp @@ -0,0 +1,135 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniParameterFolderList.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniParameterFolderList() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterFolderList_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterFolderList(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameter(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterFolder_NoRegister(); +// End Cross Module References + void UHoudiniParameterFolderList::StaticRegisterNativesUHoudiniParameterFolderList() + { + } + UClass* Z_Construct_UClass_UHoudiniParameterFolderList_NoRegister() + { + return UHoudiniParameterFolderList::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniParameterFolderList_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_TabFolders_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_TabFolders; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_TabFolders_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsTabsShown_MetaData[]; +#endif + static void NewProp_bIsTabsShown_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsTabsShown; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsTabMenu_MetaData[]; +#endif + static void NewProp_bIsTabMenu_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsTabMenu; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniParameterFolderList_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFolderList_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniParameterFolderList.h" }, + { "ModuleRelativePath", "Private/HoudiniParameterFolderList.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFolderList_Statics::NewProp_TabFolders_MetaData[] = { + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniParameterFolderList.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterFolderList_Statics::NewProp_TabFolders = { "TabFolders", nullptr, (EPropertyFlags)0x0010008000000008, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterFolderList, TabFolders), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFolderList_Statics::NewProp_TabFolders_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFolderList_Statics::NewProp_TabFolders_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniParameterFolderList_Statics::NewProp_TabFolders_Inner = { "TabFolders", nullptr, (EPropertyFlags)0x0000000000080008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniParameterFolder_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFolderList_Statics::NewProp_bIsTabsShown_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterFolderList.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterFolderList_Statics::NewProp_bIsTabsShown_SetBit(void* Obj) + { + ((UHoudiniParameterFolderList*)Obj)->bIsTabsShown = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterFolderList_Statics::NewProp_bIsTabsShown = { "bIsTabsShown", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterFolderList), &Z_Construct_UClass_UHoudiniParameterFolderList_Statics::NewProp_bIsTabsShown_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFolderList_Statics::NewProp_bIsTabsShown_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFolderList_Statics::NewProp_bIsTabsShown_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterFolderList_Statics::NewProp_bIsTabMenu_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterFolderList.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterFolderList_Statics::NewProp_bIsTabMenu_SetBit(void* Obj) + { + ((UHoudiniParameterFolderList*)Obj)->bIsTabMenu = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterFolderList_Statics::NewProp_bIsTabMenu = { "bIsTabMenu", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterFolderList), &Z_Construct_UClass_UHoudiniParameterFolderList_Statics::NewProp_bIsTabMenu_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFolderList_Statics::NewProp_bIsTabMenu_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFolderList_Statics::NewProp_bIsTabMenu_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniParameterFolderList_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFolderList_Statics::NewProp_TabFolders, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFolderList_Statics::NewProp_TabFolders_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFolderList_Statics::NewProp_bIsTabsShown, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterFolderList_Statics::NewProp_bIsTabMenu, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniParameterFolderList_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniParameterFolderList_Statics::ClassParams = { + &UHoudiniParameterFolderList::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniParameterFolderList_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFolderList_Statics::PropPointers), + 0, + 0x00B000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterFolderList_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterFolderList_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniParameterFolderList() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniParameterFolderList_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniParameterFolderList, 104835244); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniParameterFolderList::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniParameterFolderList(Z_Construct_UClass_UHoudiniParameterFolderList, &UHoudiniParameterFolderList::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniParameterFolderList"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniParameterFolderList); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterFolderList.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterFolderList.generated.h new file mode 100644 index 0000000..0ba84c3 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterFolderList.generated.h @@ -0,0 +1,95 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniParameterFolderList_generated_h +#error "HoudiniParameterFolderList.generated.h already included, missing '#pragma once' in HoudiniParameterFolderList.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniParameterFolderList_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolderList_h_38_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolderList_h_38_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolderList_h_38_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolderList_h_38_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterFolderList(); \ + friend struct Z_Construct_UClass_UHoudiniParameterFolderList_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterFolderList, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterFolderList) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolderList_h_38_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterFolderList(); \ + friend struct Z_Construct_UClass_UHoudiniParameterFolderList_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterFolderList, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterFolderList) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolderList_h_38_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterFolderList(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterFolderList) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterFolderList); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterFolderList); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterFolderList(UHoudiniParameterFolderList&&); \ + NO_API UHoudiniParameterFolderList(const UHoudiniParameterFolderList&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolderList_h_38_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterFolderList(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterFolderList(UHoudiniParameterFolderList&&); \ + NO_API UHoudiniParameterFolderList(const UHoudiniParameterFolderList&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterFolderList); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterFolderList); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterFolderList) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolderList_h_38_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolderList_h_35_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolderList_h_38_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolderList_h_38_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolderList_h_38_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolderList_h_38_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolderList_h_38_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolderList_h_38_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolderList_h_38_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolderList_h_38_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolderList_h_38_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolderList_h_38_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolderList_h_38_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolderList_h_38_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniParameterFolderList."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterFolderList_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterInt.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterInt.gen.cpp new file mode 100644 index 0000000..e7c0cad --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterInt.gen.cpp @@ -0,0 +1,266 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniParameterInt.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniParameterInt() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterInt_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterInt(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameter(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); +// End Cross Module References + void UHoudiniParameterInt::StaticRegisterNativesUHoudiniParameterInt() + { + } + UClass* Z_Construct_UClass_UHoudiniParameterInt_NoRegister() + { + return UHoudiniParameterInt::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniParameterInt_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UIMax_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_UIMax; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UIMin_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_UIMin; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Max_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_Max; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Min_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_Min; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsLogarithmic_MetaData[]; +#endif + static void NewProp_bIsLogarithmic_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsLogarithmic; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasUIMax_MetaData[]; +#endif + static void NewProp_bHasUIMax_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasUIMax; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasUIMin_MetaData[]; +#endif + static void NewProp_bHasUIMin_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasUIMin; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasMax_MetaData[]; +#endif + static void NewProp_bHasMax_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasMax; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasMin_MetaData[]; +#endif + static void NewProp_bHasMin_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasMin; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Unit_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Unit; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DefaultValues_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_DefaultValues; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_DefaultValues_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Values_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Values; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_Values_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniParameterInt_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterInt_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniParameterInt.h" }, + { "ModuleRelativePath", "Private/HoudiniParameterInt.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_UIMax_MetaData[] = { + { "Comment", "// \n" }, + { "ModuleRelativePath", "Private/HoudiniParameterInt.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_UIMax = { "UIMax", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterInt, UIMax), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_UIMax_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_UIMax_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_UIMin_MetaData[] = { + { "Comment", "// Min and Max values of this property for slider UI\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterInt.h" }, + { "ToolTip", "Min and Max values of this property for slider UI" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_UIMin = { "UIMin", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterInt, UIMin), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_UIMin_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_UIMin_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_Max_MetaData[] = { + { "Comment", "// \n" }, + { "ModuleRelativePath", "Private/HoudiniParameterInt.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_Max = { "Max", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterInt, Max), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_Max_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_Max_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_Min_MetaData[] = { + { "Comment", "// Min and Max values for this property.\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterInt.h" }, + { "ToolTip", "Min and Max values for this property." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_Min = { "Min", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterInt, Min), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_Min_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_Min_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bIsLogarithmic_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterInt.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bIsLogarithmic_SetBit(void* Obj) + { + ((UHoudiniParameterInt*)Obj)->bIsLogarithmic = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bIsLogarithmic = { "bIsLogarithmic", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterInt), &Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bIsLogarithmic_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bIsLogarithmic_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bIsLogarithmic_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasUIMax_MetaData[] = { + { "Comment", "// \n" }, + { "ModuleRelativePath", "Private/HoudiniParameterInt.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasUIMax_SetBit(void* Obj) + { + ((UHoudiniParameterInt*)Obj)->bHasUIMax = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasUIMax = { "bHasUIMax", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterInt), &Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasUIMax_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasUIMax_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasUIMax_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasUIMin_MetaData[] = { + { "Comment", "// Indicates we have a UI min/max\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterInt.h" }, + { "ToolTip", "Indicates we have a UI min/max" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasUIMin_SetBit(void* Obj) + { + ((UHoudiniParameterInt*)Obj)->bHasUIMin = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasUIMin = { "bHasUIMin", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterInt), &Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasUIMin_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasUIMin_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasUIMin_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasMax_MetaData[] = { + { "Comment", "// \n" }, + { "ModuleRelativePath", "Private/HoudiniParameterInt.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasMax_SetBit(void* Obj) + { + ((UHoudiniParameterInt*)Obj)->bHasMax = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasMax = { "bHasMax", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterInt), &Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasMax_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasMax_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasMax_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasMin_MetaData[] = { + { "Comment", "// Indicates we have a min/max value\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterInt.h" }, + { "ToolTip", "Indicates we have a min/max value" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasMin_SetBit(void* Obj) + { + ((UHoudiniParameterInt*)Obj)->bHasMin = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasMin = { "bHasMin", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterInt), &Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasMin_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasMin_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasMin_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_Unit_MetaData[] = { + { "Comment", "// Unit for this property\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterInt.h" }, + { "ToolTip", "Unit for this property" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_Unit = { "Unit", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterInt, Unit), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_Unit_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_Unit_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_DefaultValues_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterInt.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_DefaultValues = { "DefaultValues", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterInt, DefaultValues), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_DefaultValues_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_DefaultValues_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_DefaultValues_Inner = { "DefaultValues", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_Values_MetaData[] = { + { "Comment", "// Int Values\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterInt.h" }, + { "ToolTip", "Int Values" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_Values = { "Values", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterInt, Values), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_Values_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_Values_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_Values_Inner = { "Values", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniParameterInt_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_UIMax, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_UIMin, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_Max, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_Min, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bIsLogarithmic, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasUIMax, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasUIMin, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasMax, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_bHasMin, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_Unit, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_DefaultValues, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_DefaultValues_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_Values, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterInt_Statics::NewProp_Values_Inner, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniParameterInt_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniParameterInt_Statics::ClassParams = { + &UHoudiniParameterInt::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniParameterInt_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterInt_Statics::PropPointers), + 0, + 0x003000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterInt_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterInt_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniParameterInt() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniParameterInt_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniParameterInt, 3889739508); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniParameterInt::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniParameterInt(Z_Construct_UClass_UHoudiniParameterInt, &UHoudiniParameterInt::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniParameterInt"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniParameterInt); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterInt.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterInt.generated.h new file mode 100644 index 0000000..afe6649 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterInt.generated.h @@ -0,0 +1,109 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniParameterInt_generated_h +#error "HoudiniParameterInt.generated.h already included, missing '#pragma once' in HoudiniParameterInt.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniParameterInt_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterInt_h_36_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterInt_h_36_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterInt_h_36_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterInt_h_36_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterInt(); \ + friend struct Z_Construct_UClass_UHoudiniParameterInt_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterInt, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterInt) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterInt_h_36_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterInt(); \ + friend struct Z_Construct_UClass_UHoudiniParameterInt_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterInt, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterInt) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterInt_h_36_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterInt(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterInt) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterInt); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterInt); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterInt(UHoudiniParameterInt&&); \ + NO_API UHoudiniParameterInt(const UHoudiniParameterInt&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterInt_h_36_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterInt(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterInt(UHoudiniParameterInt&&); \ + NO_API UHoudiniParameterInt(const UHoudiniParameterInt&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterInt); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterInt); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterInt) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterInt_h_36_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__Values() { return STRUCT_OFFSET(UHoudiniParameterInt, Values); } \ + FORCEINLINE static uint32 __PPO__DefaultValues() { return STRUCT_OFFSET(UHoudiniParameterInt, DefaultValues); } \ + FORCEINLINE static uint32 __PPO__Unit() { return STRUCT_OFFSET(UHoudiniParameterInt, Unit); } \ + FORCEINLINE static uint32 __PPO__bHasMin() { return STRUCT_OFFSET(UHoudiniParameterInt, bHasMin); } \ + FORCEINLINE static uint32 __PPO__bHasMax() { return STRUCT_OFFSET(UHoudiniParameterInt, bHasMax); } \ + FORCEINLINE static uint32 __PPO__bHasUIMin() { return STRUCT_OFFSET(UHoudiniParameterInt, bHasUIMin); } \ + FORCEINLINE static uint32 __PPO__bHasUIMax() { return STRUCT_OFFSET(UHoudiniParameterInt, bHasUIMax); } \ + FORCEINLINE static uint32 __PPO__bIsLogarithmic() { return STRUCT_OFFSET(UHoudiniParameterInt, bIsLogarithmic); } \ + FORCEINLINE static uint32 __PPO__Min() { return STRUCT_OFFSET(UHoudiniParameterInt, Min); } \ + FORCEINLINE static uint32 __PPO__Max() { return STRUCT_OFFSET(UHoudiniParameterInt, Max); } \ + FORCEINLINE static uint32 __PPO__UIMin() { return STRUCT_OFFSET(UHoudiniParameterInt, UIMin); } \ + FORCEINLINE static uint32 __PPO__UIMax() { return STRUCT_OFFSET(UHoudiniParameterInt, UIMax); } + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterInt_h_33_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterInt_h_36_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterInt_h_36_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterInt_h_36_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterInt_h_36_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterInt_h_36_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterInt_h_36_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterInt_h_36_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterInt_h_36_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterInt_h_36_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterInt_h_36_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterInt_h_36_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterInt_h_36_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniParameterInt."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterInt_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterLabel.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterLabel.gen.cpp new file mode 100644 index 0000000..0fe75d4 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterLabel.gen.cpp @@ -0,0 +1,101 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniParameterLabel.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniParameterLabel() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterLabel_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterLabel(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameter(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); +// End Cross Module References + void UHoudiniParameterLabel::StaticRegisterNativesUHoudiniParameterLabel() + { + } + UClass* Z_Construct_UClass_UHoudiniParameterLabel_NoRegister() + { + return UHoudiniParameterLabel::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniParameterLabel_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_LabelStrings_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_LabelStrings; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_LabelStrings_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniParameterLabel_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterLabel_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniParameterLabel.h" }, + { "ModuleRelativePath", "Private/HoudiniParameterLabel.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterLabel_Statics::NewProp_LabelStrings_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterLabel.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterLabel_Statics::NewProp_LabelStrings = { "LabelStrings", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterLabel, LabelStrings), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterLabel_Statics::NewProp_LabelStrings_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterLabel_Statics::NewProp_LabelStrings_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniParameterLabel_Statics::NewProp_LabelStrings_Inner = { "LabelStrings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniParameterLabel_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterLabel_Statics::NewProp_LabelStrings, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterLabel_Statics::NewProp_LabelStrings_Inner, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniParameterLabel_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniParameterLabel_Statics::ClassParams = { + &UHoudiniParameterLabel::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniParameterLabel_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterLabel_Statics::PropPointers), + 0, + 0x003000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterLabel_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterLabel_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniParameterLabel() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniParameterLabel_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniParameterLabel, 3249412451); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniParameterLabel::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniParameterLabel(Z_Construct_UClass_UHoudiniParameterLabel, &UHoudiniParameterLabel::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniParameterLabel"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniParameterLabel); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterLabel.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterLabel.generated.h new file mode 100644 index 0000000..e19b5c9 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterLabel.generated.h @@ -0,0 +1,95 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniParameterLabel_generated_h +#error "HoudiniParameterLabel.generated.h already included, missing '#pragma once' in HoudiniParameterLabel.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniParameterLabel_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterLabel_h_36_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterLabel_h_36_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterLabel_h_36_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterLabel_h_36_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterLabel(); \ + friend struct Z_Construct_UClass_UHoudiniParameterLabel_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterLabel, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterLabel) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterLabel_h_36_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterLabel(); \ + friend struct Z_Construct_UClass_UHoudiniParameterLabel_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterLabel, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterLabel) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterLabel_h_36_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterLabel(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterLabel) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterLabel); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterLabel); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterLabel(UHoudiniParameterLabel&&); \ + NO_API UHoudiniParameterLabel(const UHoudiniParameterLabel&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterLabel_h_36_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterLabel(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterLabel(UHoudiniParameterLabel&&); \ + NO_API UHoudiniParameterLabel(const UHoudiniParameterLabel&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterLabel); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterLabel); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterLabel) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterLabel_h_36_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterLabel_h_33_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterLabel_h_36_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterLabel_h_36_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterLabel_h_36_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterLabel_h_36_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterLabel_h_36_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterLabel_h_36_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterLabel_h_36_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterLabel_h_36_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterLabel_h_36_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterLabel_h_36_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterLabel_h_36_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterLabel_h_36_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniParameterLabel."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterLabel_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterMultiParm.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterMultiParm.gen.cpp new file mode 100644 index 0000000..f75ec12 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterMultiParm.gen.cpp @@ -0,0 +1,275 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniParameterMultiParm.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniParameterMultiParm() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniMultiParmModificationType(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterMultiParm_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterMultiParm(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameter(); +// End Cross Module References + static UEnum* EHoudiniMultiParmModificationType_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniMultiParmModificationType, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniMultiParmModificationType")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniMultiParmModificationType_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniMultiParmModificationType(EHoudiniMultiParmModificationType_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniMultiParmModificationType"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniMultiParmModificationType_Hash() { return 1076905571U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniMultiParmModificationType() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniMultiParmModificationType"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniMultiParmModificationType_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniMultiParmModificationType::None", (int64)EHoudiniMultiParmModificationType::None }, + { "EHoudiniMultiParmModificationType::Inserted", (int64)EHoudiniMultiParmModificationType::Inserted }, + { "EHoudiniMultiParmModificationType::Removed", (int64)EHoudiniMultiParmModificationType::Removed }, + { "EHoudiniMultiParmModificationType::Modified", (int64)EHoudiniMultiParmModificationType::Modified }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Inserted.Name", "EHoudiniMultiParmModificationType::Inserted" }, + { "Modified.Name", "EHoudiniMultiParmModificationType::Modified" }, + { "ModuleRelativePath", "Private/HoudiniParameterMultiParm.h" }, + { "None.Name", "EHoudiniMultiParmModificationType::None" }, + { "Removed.Name", "EHoudiniMultiParmModificationType::Removed" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniMultiParmModificationType", + "EHoudiniMultiParmModificationType", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + void UHoudiniParameterMultiParm::StaticRegisterNativesUHoudiniParameterMultiParm() + { + } + UClass* Z_Construct_UClass_UHoudiniParameterMultiParm_NoRegister() + { + return UHoudiniParameterMultiParm::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniParameterMultiParm_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DefaultInstanceCount_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_DefaultInstanceCount; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_MultiParmInstanceLastModifyArray_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_MultiParmInstanceLastModifyArray; + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_MultiParmInstanceLastModifyArray_Inner; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_MultiParmInstanceLastModifyArray_Inner_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InstanceStartOffset_MetaData[]; +#endif + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_InstanceStartOffset; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_MultiParmInstanceCount_MetaData[]; +#endif + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_MultiParmInstanceCount; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_MultiParmInstanceLength_MetaData[]; +#endif + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_MultiParmInstanceLength; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_MultiParmInstanceNum_MetaData[]; +#endif + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_MultiParmInstanceNum; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_MultiparmValue_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_MultiparmValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_TemplateName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_TemplateName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_Value; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsShown_MetaData[]; +#endif + static void NewProp_bIsShown_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsShown; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniParameterMultiParm.h" }, + { "ModuleRelativePath", "Private/HoudiniParameterMultiParm.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_DefaultInstanceCount_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterMultiParm.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_DefaultInstanceCount = { "DefaultInstanceCount", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterMultiParm, DefaultInstanceCount), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_DefaultInstanceCount_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_DefaultInstanceCount_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceLastModifyArray_MetaData[] = { + { "Comment", "// This array records the last modified instance of the multiparm\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterMultiParm.h" }, + { "ToolTip", "This array records the last modified instance of the multiparm" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceLastModifyArray = { "MultiParmInstanceLastModifyArray", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterMultiParm, MultiParmInstanceLastModifyArray), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceLastModifyArray_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceLastModifyArray_MetaData)) }; + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceLastModifyArray_Inner = { "MultiParmInstanceLastModifyArray", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniMultiParmModificationType, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceLastModifyArray_Inner_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_InstanceStartOffset_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterMultiParm.h" }, + }; +#endif + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_InstanceStartOffset = { "InstanceStartOffset", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterMultiParm, InstanceStartOffset), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_InstanceStartOffset_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_InstanceStartOffset_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceCount_MetaData[] = { + { "Comment", "//\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterMultiParm.h" }, + }; +#endif + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceCount = { "MultiParmInstanceCount", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterMultiParm, MultiParmInstanceCount), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceCount_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceCount_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceLength_MetaData[] = { + { "Comment", "//\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterMultiParm.h" }, + }; +#endif + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceLength = { "MultiParmInstanceLength", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterMultiParm, MultiParmInstanceLength), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceLength_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceLength_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceNum_MetaData[] = { + { "Comment", "//\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterMultiParm.h" }, + }; +#endif + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceNum = { "MultiParmInstanceNum", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterMultiParm, MultiParmInstanceNum), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceNum_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceNum_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiparmValue_MetaData[] = { + { "Comment", "// Value of this property.\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterMultiParm.h" }, + { "ToolTip", "Value of this property." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiparmValue = { "MultiparmValue", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterMultiParm, MultiparmValue), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiparmValue_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiparmValue_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_TemplateName_MetaData[] = { + { "Comment", "// \n" }, + { "ModuleRelativePath", "Private/HoudiniParameterMultiParm.h" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_TemplateName = { "TemplateName", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterMultiParm, TemplateName), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_TemplateName_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_TemplateName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_Value_MetaData[] = { + { "Comment", "// Value of the multiparm\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterMultiParm.h" }, + { "ToolTip", "Value of the multiparm" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterMultiParm, Value), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_Value_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_Value_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_bIsShown_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterMultiParm.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_bIsShown_SetBit(void* Obj) + { + ((UHoudiniParameterMultiParm*)Obj)->bIsShown = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_bIsShown = { "bIsShown", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterMultiParm), &Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_bIsShown_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_bIsShown_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_bIsShown_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_DefaultInstanceCount, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceLastModifyArray, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceLastModifyArray_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceLastModifyArray_Inner_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_InstanceStartOffset, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceCount, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceLength, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiParmInstanceNum, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_MultiparmValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_TemplateName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_Value, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::NewProp_bIsShown, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::ClassParams = { + &UHoudiniParameterMultiParm::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::PropPointers), + 0, + 0x003000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniParameterMultiParm() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniParameterMultiParm_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniParameterMultiParm, 2443925714); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniParameterMultiParm::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniParameterMultiParm(Z_Construct_UClass_UHoudiniParameterMultiParm, &UHoudiniParameterMultiParm::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniParameterMultiParm"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniParameterMultiParm); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterMultiParm.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterMultiParm.generated.h new file mode 100644 index 0000000..4054bce --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterMultiParm.generated.h @@ -0,0 +1,104 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniParameterMultiParm_generated_h +#error "HoudiniParameterMultiParm.generated.h already included, missing '#pragma once' in HoudiniParameterMultiParm.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniParameterMultiParm_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterMultiParm_h_46_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterMultiParm_h_46_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterMultiParm_h_46_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterMultiParm_h_46_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterMultiParm(); \ + friend struct Z_Construct_UClass_UHoudiniParameterMultiParm_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterMultiParm, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterMultiParm) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterMultiParm_h_46_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterMultiParm(); \ + friend struct Z_Construct_UClass_UHoudiniParameterMultiParm_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterMultiParm, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterMultiParm) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterMultiParm_h_46_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterMultiParm(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterMultiParm) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterMultiParm); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterMultiParm); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterMultiParm(UHoudiniParameterMultiParm&&); \ + NO_API UHoudiniParameterMultiParm(const UHoudiniParameterMultiParm&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterMultiParm_h_46_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterMultiParm(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterMultiParm(UHoudiniParameterMultiParm&&); \ + NO_API UHoudiniParameterMultiParm(const UHoudiniParameterMultiParm&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterMultiParm); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterMultiParm); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterMultiParm) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterMultiParm_h_46_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterMultiParm_h_43_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterMultiParm_h_46_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterMultiParm_h_46_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterMultiParm_h_46_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterMultiParm_h_46_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterMultiParm_h_46_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterMultiParm_h_46_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterMultiParm_h_46_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterMultiParm_h_46_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterMultiParm_h_46_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterMultiParm_h_46_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterMultiParm_h_46_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterMultiParm_h_46_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniParameterMultiParm."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterMultiParm_h + + +#define FOREACH_ENUM_EHOUDINIMULTIPARMMODIFICATIONTYPE(op) \ + op(EHoudiniMultiParmModificationType::None) \ + op(EHoudiniMultiParmModificationType::Inserted) \ + op(EHoudiniMultiParmModificationType::Removed) \ + op(EHoudiniMultiParmModificationType::Modified) + +enum class EHoudiniMultiParmModificationType : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterOperatorPath.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterOperatorPath.gen.cpp new file mode 100644 index 0000000..4172d5e --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterOperatorPath.gen.cpp @@ -0,0 +1,99 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniParameterOperatorPath.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniParameterOperatorPath() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterOperatorPath_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterOperatorPath(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameter(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniInput_NoRegister(); +// End Cross Module References + void UHoudiniParameterOperatorPath::StaticRegisterNativesUHoudiniParameterOperatorPath() + { + } + UClass* Z_Construct_UClass_UHoudiniParameterOperatorPath_NoRegister() + { + return UHoudiniParameterOperatorPath::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniParameterOperatorPath_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_HoudiniInput_MetaData[]; +#endif + static const UE4CodeGen_Private::FWeakObjectPropertyParams NewProp_HoudiniInput; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniParameterOperatorPath_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterOperatorPath_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniParameterOperatorPath.h" }, + { "ModuleRelativePath", "Private/HoudiniParameterOperatorPath.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterOperatorPath_Statics::NewProp_HoudiniInput_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterOperatorPath.h" }, + }; +#endif + const UE4CodeGen_Private::FWeakObjectPropertyParams Z_Construct_UClass_UHoudiniParameterOperatorPath_Statics::NewProp_HoudiniInput = { "HoudiniInput", nullptr, (EPropertyFlags)0x0014000000000000, UE4CodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterOperatorPath, HoudiniInput), Z_Construct_UClass_UHoudiniInput_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterOperatorPath_Statics::NewProp_HoudiniInput_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterOperatorPath_Statics::NewProp_HoudiniInput_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniParameterOperatorPath_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterOperatorPath_Statics::NewProp_HoudiniInput, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniParameterOperatorPath_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniParameterOperatorPath_Statics::ClassParams = { + &UHoudiniParameterOperatorPath::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniParameterOperatorPath_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterOperatorPath_Statics::PropPointers), + 0, + 0x003000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterOperatorPath_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterOperatorPath_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniParameterOperatorPath() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniParameterOperatorPath_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniParameterOperatorPath, 4220150528); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniParameterOperatorPath::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniParameterOperatorPath(Z_Construct_UClass_UHoudiniParameterOperatorPath, &UHoudiniParameterOperatorPath::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniParameterOperatorPath"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniParameterOperatorPath); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterOperatorPath.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterOperatorPath.generated.h new file mode 100644 index 0000000..73dd569 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterOperatorPath.generated.h @@ -0,0 +1,95 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniParameterOperatorPath_generated_h +#error "HoudiniParameterOperatorPath.generated.h already included, missing '#pragma once' in HoudiniParameterOperatorPath.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniParameterOperatorPath_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterOperatorPath_h_40_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterOperatorPath_h_40_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterOperatorPath_h_40_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterOperatorPath_h_40_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterOperatorPath(); \ + friend struct Z_Construct_UClass_UHoudiniParameterOperatorPath_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterOperatorPath, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterOperatorPath) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterOperatorPath_h_40_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterOperatorPath(); \ + friend struct Z_Construct_UClass_UHoudiniParameterOperatorPath_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterOperatorPath, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterOperatorPath) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterOperatorPath_h_40_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterOperatorPath(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterOperatorPath) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterOperatorPath); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterOperatorPath); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterOperatorPath(UHoudiniParameterOperatorPath&&); \ + NO_API UHoudiniParameterOperatorPath(const UHoudiniParameterOperatorPath&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterOperatorPath_h_40_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterOperatorPath(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterOperatorPath(UHoudiniParameterOperatorPath&&); \ + NO_API UHoudiniParameterOperatorPath(const UHoudiniParameterOperatorPath&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterOperatorPath); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterOperatorPath); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterOperatorPath) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterOperatorPath_h_40_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterOperatorPath_h_36_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterOperatorPath_h_40_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterOperatorPath_h_40_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterOperatorPath_h_40_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterOperatorPath_h_40_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterOperatorPath_h_40_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterOperatorPath_h_40_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterOperatorPath_h_40_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterOperatorPath_h_40_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterOperatorPath_h_40_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterOperatorPath_h_40_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterOperatorPath_h_40_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterOperatorPath_h_40_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniParameterOperatorPath."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterOperatorPath_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterRamp.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterRamp.gen.cpp new file mode 100644 index 0000000..bc41f42 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterRamp.gen.cpp @@ -0,0 +1,914 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniParameterRamp.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniParameterRamp() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRampPointConstructStatus(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterRampModificationEvent_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterRampModificationEvent(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRampInterpolationType(); + COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FLinearColor(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterRampFloatPoint_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterRampFloatPoint(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterChoice_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterFloat_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterRampColorPoint_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterRampColorPoint(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterColor_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterRampFloat_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterRampFloat(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterMultiParm(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterRampColor_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterRampColor(); +// End Cross Module References + static UEnum* EHoudiniRampPointConstructStatus_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRampPointConstructStatus, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniRampPointConstructStatus")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniRampPointConstructStatus_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniRampPointConstructStatus(EHoudiniRampPointConstructStatus_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniRampPointConstructStatus"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRampPointConstructStatus_Hash() { return 4216185989U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRampPointConstructStatus() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniRampPointConstructStatus"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRampPointConstructStatus_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EHoudiniRampPointConstructStatus::None", (int64)EHoudiniRampPointConstructStatus::None }, + { "EHoudiniRampPointConstructStatus::INITIALIZED", (int64)EHoudiniRampPointConstructStatus::INITIALIZED }, + { "EHoudiniRampPointConstructStatus::POSITION_INSERTED", (int64)EHoudiniRampPointConstructStatus::POSITION_INSERTED }, + { "EHoudiniRampPointConstructStatus::VALUE_INSERTED", (int64)EHoudiniRampPointConstructStatus::VALUE_INSERTED }, + { "EHoudiniRampPointConstructStatus::INTERPTYPE_INSERTED", (int64)EHoudiniRampPointConstructStatus::INTERPTYPE_INSERTED }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "INITIALIZED.Name", "EHoudiniRampPointConstructStatus::INITIALIZED" }, + { "INTERPTYPE_INSERTED.Name", "EHoudiniRampPointConstructStatus::INTERPTYPE_INSERTED" }, + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + { "None.Name", "EHoudiniRampPointConstructStatus::None" }, + { "POSITION_INSERTED.Name", "EHoudiniRampPointConstructStatus::POSITION_INSERTED" }, + { "VALUE_INSERTED.Name", "EHoudiniRampPointConstructStatus::VALUE_INSERTED" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniRampPointConstructStatus", + "EHoudiniRampPointConstructStatus", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + void UHoudiniParameterRampModificationEvent::StaticRegisterNativesUHoudiniParameterRampModificationEvent() + { + } + UClass* Z_Construct_UClass_UHoudiniParameterRampModificationEvent_NoRegister() + { + return UHoudiniParameterRampModificationEvent::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InsertInterpolation_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_InsertInterpolation; + static const UE4CodeGen_Private::FInt8PropertyParams NewProp_InsertInterpolation_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InsertColor_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InsertColor; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InsertFloat_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_InsertFloat; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InsertPosition_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_InsertPosition; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DeleteInstanceIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_DeleteInstanceIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsFloatRamp_MetaData[]; +#endif + static void NewProp_bIsFloatRamp_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsFloatRamp; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsInsertEvent_MetaData[]; +#endif + static void NewProp_bIsInsertEvent_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsInsertEvent; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniParameterRamp.h" }, + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_InsertInterpolation_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_InsertInterpolation = { "InsertInterpolation", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampModificationEvent, InsertInterpolation), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRampInterpolationType, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_InsertInterpolation_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_InsertInterpolation_MetaData)) }; + const UE4CodeGen_Private::FInt8PropertyParams Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_InsertInterpolation_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int8, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_InsertColor_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_InsertColor = { "InsertColor", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampModificationEvent, InsertColor), Z_Construct_UScriptStruct_FLinearColor, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_InsertColor_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_InsertColor_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_InsertFloat_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_InsertFloat = { "InsertFloat", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampModificationEvent, InsertFloat), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_InsertFloat_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_InsertFloat_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_InsertPosition_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_InsertPosition = { "InsertPosition", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampModificationEvent, InsertPosition), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_InsertPosition_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_InsertPosition_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_DeleteInstanceIndex_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_DeleteInstanceIndex = { "DeleteInstanceIndex", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampModificationEvent, DeleteInstanceIndex), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_DeleteInstanceIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_DeleteInstanceIndex_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_bIsFloatRamp_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_bIsFloatRamp_SetBit(void* Obj) + { + ((UHoudiniParameterRampModificationEvent*)Obj)->bIsFloatRamp = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_bIsFloatRamp = { "bIsFloatRamp", nullptr, (EPropertyFlags)0x0040000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterRampModificationEvent), &Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_bIsFloatRamp_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_bIsFloatRamp_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_bIsFloatRamp_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_bIsInsertEvent_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_bIsInsertEvent_SetBit(void* Obj) + { + ((UHoudiniParameterRampModificationEvent*)Obj)->bIsInsertEvent = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_bIsInsertEvent = { "bIsInsertEvent", nullptr, (EPropertyFlags)0x0040000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterRampModificationEvent), &Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_bIsInsertEvent_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_bIsInsertEvent_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_bIsInsertEvent_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_InsertInterpolation, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_InsertInterpolation_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_InsertColor, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_InsertFloat, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_InsertPosition, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_DeleteInstanceIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_bIsFloatRamp, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::NewProp_bIsInsertEvent, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::ClassParams = { + &UHoudiniParameterRampModificationEvent::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::PropPointers), + 0, + 0x003000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniParameterRampModificationEvent() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniParameterRampModificationEvent, 4090584135); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniParameterRampModificationEvent::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniParameterRampModificationEvent(Z_Construct_UClass_UHoudiniParameterRampModificationEvent, &UHoudiniParameterRampModificationEvent::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniParameterRampModificationEvent"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniParameterRampModificationEvent); + void UHoudiniParameterRampFloatPoint::StaticRegisterNativesUHoudiniParameterRampFloatPoint() + { + } + UClass* Z_Construct_UClass_UHoudiniParameterRampFloatPoint_NoRegister() + { + return UHoudiniParameterRampFloatPoint::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InterpolationParentParm_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InterpolationParentParm; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ValueParentParm_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ValueParentParm; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PositionParentParm_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PositionParentParm; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InstanceIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_InstanceIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Interpolation_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Interpolation; + static const UE4CodeGen_Private::FInt8PropertyParams NewProp_Interpolation_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_Value; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Position_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_Position; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniParameterRamp.h" }, + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_InterpolationParentParm_MetaData[] = { + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_InterpolationParentParm = { "InterpolationParentParm", nullptr, (EPropertyFlags)0x0010000000080008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampFloatPoint, InterpolationParentParm), Z_Construct_UClass_UHoudiniParameterChoice_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_InterpolationParentParm_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_InterpolationParentParm_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_ValueParentParm_MetaData[] = { + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_ValueParentParm = { "ValueParentParm", nullptr, (EPropertyFlags)0x0010000000080008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampFloatPoint, ValueParentParm), Z_Construct_UClass_UHoudiniParameterFloat_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_ValueParentParm_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_ValueParentParm_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_PositionParentParm_MetaData[] = { + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_PositionParentParm = { "PositionParentParm", nullptr, (EPropertyFlags)0x0010000000080008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampFloatPoint, PositionParentParm), Z_Construct_UClass_UHoudiniParameterFloat_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_PositionParentParm_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_PositionParentParm_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_InstanceIndex_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_InstanceIndex = { "InstanceIndex", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampFloatPoint, InstanceIndex), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_InstanceIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_InstanceIndex_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_Interpolation_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_Interpolation = { "Interpolation", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampFloatPoint, Interpolation), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRampInterpolationType, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_Interpolation_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_Interpolation_MetaData)) }; + const UE4CodeGen_Private::FInt8PropertyParams Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_Interpolation_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int8, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_Value_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampFloatPoint, Value), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_Value_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_Value_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_Position_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_Position = { "Position", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampFloatPoint, Position), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_Position_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_Position_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_InterpolationParentParm, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_ValueParentParm, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_PositionParentParm, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_InstanceIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_Interpolation, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_Interpolation_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_Value, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::NewProp_Position, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::ClassParams = { + &UHoudiniParameterRampFloatPoint::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::PropPointers), + 0, + 0x00B000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniParameterRampFloatPoint() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniParameterRampFloatPoint, 528983078); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniParameterRampFloatPoint::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniParameterRampFloatPoint(Z_Construct_UClass_UHoudiniParameterRampFloatPoint, &UHoudiniParameterRampFloatPoint::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniParameterRampFloatPoint"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniParameterRampFloatPoint); + void UHoudiniParameterRampColorPoint::StaticRegisterNativesUHoudiniParameterRampColorPoint() + { + } + UClass* Z_Construct_UClass_UHoudiniParameterRampColorPoint_NoRegister() + { + return UHoudiniParameterRampColorPoint::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InterpolationParentParm_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InterpolationParentParm; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ValueParentParm_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ValueParentParm; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PositionParentParm_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PositionParentParm; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InstanceIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_InstanceIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Interpolation_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Interpolation; + static const UE4CodeGen_Private::FInt8PropertyParams NewProp_Interpolation_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_Value; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Position_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_Position; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniParameterRamp.h" }, + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_InterpolationParentParm_MetaData[] = { + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_InterpolationParentParm = { "InterpolationParentParm", nullptr, (EPropertyFlags)0x0010000000080008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampColorPoint, InterpolationParentParm), Z_Construct_UClass_UHoudiniParameterChoice_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_InterpolationParentParm_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_InterpolationParentParm_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_ValueParentParm_MetaData[] = { + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_ValueParentParm = { "ValueParentParm", nullptr, (EPropertyFlags)0x0010000000080008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampColorPoint, ValueParentParm), Z_Construct_UClass_UHoudiniParameterColor_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_ValueParentParm_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_ValueParentParm_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_PositionParentParm_MetaData[] = { + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_PositionParentParm = { "PositionParentParm", nullptr, (EPropertyFlags)0x0010000000080008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampColorPoint, PositionParentParm), Z_Construct_UClass_UHoudiniParameterFloat_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_PositionParentParm_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_PositionParentParm_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_InstanceIndex_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_InstanceIndex = { "InstanceIndex", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampColorPoint, InstanceIndex), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_InstanceIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_InstanceIndex_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_Interpolation_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_Interpolation = { "Interpolation", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampColorPoint, Interpolation), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRampInterpolationType, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_Interpolation_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_Interpolation_MetaData)) }; + const UE4CodeGen_Private::FInt8PropertyParams Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_Interpolation_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int8, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_Value_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampColorPoint, Value), Z_Construct_UScriptStruct_FLinearColor, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_Value_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_Value_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_Position_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_Position = { "Position", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampColorPoint, Position), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_Position_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_Position_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_InterpolationParentParm, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_ValueParentParm, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_PositionParentParm, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_InstanceIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_Interpolation, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_Interpolation_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_Value, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::NewProp_Position, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::ClassParams = { + &UHoudiniParameterRampColorPoint::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::PropPointers), + 0, + 0x00B000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniParameterRampColorPoint() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniParameterRampColorPoint, 4271520799); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniParameterRampColorPoint::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniParameterRampColorPoint(Z_Construct_UClass_UHoudiniParameterRampColorPoint, &UHoudiniParameterRampColorPoint::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniParameterRampColorPoint"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniParameterRampColorPoint); + void UHoudiniParameterRampFloat::StaticRegisterNativesUHoudiniParameterRampFloat() + { + } + UClass* Z_Construct_UClass_UHoudiniParameterRampFloat_NoRegister() + { + return UHoudiniParameterRampFloat::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniParameterRampFloat_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ModificationEvents_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ModificationEvents; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ModificationEvents_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCaching_MetaData[]; +#endif + static void NewProp_bCaching_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCaching; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_NumDefaultPoints_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_NumDefaultPoints; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DefaultChoices_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_DefaultChoices; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_DefaultChoices_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DefaultValues_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_DefaultValues; + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_DefaultValues_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DefaultPositions_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_DefaultPositions; + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_DefaultPositions_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CachedPoints_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_CachedPoints; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_CachedPoints_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Points_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Points; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_Points_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniParameterMultiParm, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniParameterRamp.h" }, + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_ModificationEvents_MetaData[] = { + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_ModificationEvents = { "ModificationEvents", nullptr, (EPropertyFlags)0x0010008000000008, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampFloat, ModificationEvents), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_ModificationEvents_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_ModificationEvents_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_ModificationEvents_Inner = { "ModificationEvents", nullptr, (EPropertyFlags)0x0000000000080008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniParameterRampModificationEvent_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_bCaching_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_bCaching_SetBit(void* Obj) + { + ((UHoudiniParameterRampFloat*)Obj)->bCaching = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_bCaching = { "bCaching", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterRampFloat), &Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_bCaching_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_bCaching_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_bCaching_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_NumDefaultPoints_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_NumDefaultPoints = { "NumDefaultPoints", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampFloat, NumDefaultPoints), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_NumDefaultPoints_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_NumDefaultPoints_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_DefaultChoices_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_DefaultChoices = { "DefaultChoices", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampFloat, DefaultChoices), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_DefaultChoices_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_DefaultChoices_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_DefaultChoices_Inner = { "DefaultChoices", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_DefaultValues_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_DefaultValues = { "DefaultValues", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampFloat, DefaultValues), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_DefaultValues_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_DefaultValues_MetaData)) }; + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_DefaultValues_Inner = { "DefaultValues", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_DefaultPositions_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_DefaultPositions = { "DefaultPositions", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampFloat, DefaultPositions), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_DefaultPositions_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_DefaultPositions_MetaData)) }; + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_DefaultPositions_Inner = { "DefaultPositions", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_CachedPoints_MetaData[] = { + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_CachedPoints = { "CachedPoints", nullptr, (EPropertyFlags)0x0010008000000008, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampFloat, CachedPoints), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_CachedPoints_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_CachedPoints_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_CachedPoints_Inner = { "CachedPoints", nullptr, (EPropertyFlags)0x0000000000080008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniParameterRampFloatPoint_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_Points_MetaData[] = { + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_Points = { "Points", nullptr, (EPropertyFlags)0x0010008000000008, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampFloat, Points), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_Points_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_Points_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_Points_Inner = { "Points", nullptr, (EPropertyFlags)0x0000000000080008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniParameterRampFloatPoint_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_ModificationEvents, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_ModificationEvents_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_bCaching, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_NumDefaultPoints, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_DefaultChoices, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_DefaultChoices_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_DefaultValues, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_DefaultValues_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_DefaultPositions, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_DefaultPositions_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_CachedPoints, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_CachedPoints_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_Points, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::NewProp_Points_Inner, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::ClassParams = { + &UHoudiniParameterRampFloat::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::PropPointers), + 0, + 0x00B000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniParameterRampFloat() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniParameterRampFloat_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniParameterRampFloat, 3999761689); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniParameterRampFloat::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniParameterRampFloat(Z_Construct_UClass_UHoudiniParameterRampFloat, &UHoudiniParameterRampFloat::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniParameterRampFloat"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniParameterRampFloat); + void UHoudiniParameterRampColor::StaticRegisterNativesUHoudiniParameterRampColor() + { + } + UClass* Z_Construct_UClass_UHoudiniParameterRampColor_NoRegister() + { + return UHoudiniParameterRampColor::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniParameterRampColor_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ModificationEvents_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ModificationEvents; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ModificationEvents_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_NumDefaultPoints_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_NumDefaultPoints; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DefaultChoices_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_DefaultChoices; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_DefaultChoices_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DefaultValues_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_DefaultValues; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_DefaultValues_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DefaultPositions_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_DefaultPositions; + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_DefaultPositions_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CachedPoints_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_CachedPoints; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CachedPoints_Inner_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_CachedPoints_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCaching_MetaData[]; +#endif + static void NewProp_bCaching_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCaching; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Points_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Points; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Points_Inner_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_Points_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniParameterRampColor_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniParameterMultiParm, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampColor_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniParameterRamp.h" }, + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_ModificationEvents_MetaData[] = { + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_ModificationEvents = { "ModificationEvents", nullptr, (EPropertyFlags)0x0010008000000008, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampColor, ModificationEvents), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_ModificationEvents_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_ModificationEvents_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_ModificationEvents_Inner = { "ModificationEvents", nullptr, (EPropertyFlags)0x0000000000080008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniParameterRampModificationEvent_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_NumDefaultPoints_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_NumDefaultPoints = { "NumDefaultPoints", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampColor, NumDefaultPoints), METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_NumDefaultPoints_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_NumDefaultPoints_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_DefaultChoices_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_DefaultChoices = { "DefaultChoices", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampColor, DefaultChoices), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_DefaultChoices_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_DefaultChoices_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_DefaultChoices_Inner = { "DefaultChoices", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_DefaultValues_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_DefaultValues = { "DefaultValues", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampColor, DefaultValues), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_DefaultValues_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_DefaultValues_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_DefaultValues_Inner = { "DefaultValues", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FLinearColor, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_DefaultPositions_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_DefaultPositions = { "DefaultPositions", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampColor, DefaultPositions), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_DefaultPositions_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_DefaultPositions_MetaData)) }; + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_DefaultPositions_Inner = { "DefaultPositions", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_CachedPoints_MetaData[] = { + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_CachedPoints = { "CachedPoints", nullptr, (EPropertyFlags)0x0010008000000008, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampColor, CachedPoints), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_CachedPoints_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_CachedPoints_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_CachedPoints_Inner_MetaData[] = { + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_CachedPoints_Inner = { "CachedPoints", nullptr, (EPropertyFlags)0x0002000000080008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniParameterRampColorPoint_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_CachedPoints_Inner_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_CachedPoints_Inner_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_bCaching_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_bCaching_SetBit(void* Obj) + { + ((UHoudiniParameterRampColor*)Obj)->bCaching = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_bCaching = { "bCaching", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterRampColor), &Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_bCaching_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_bCaching_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_bCaching_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_Points_MetaData[] = { + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_Points = { "Points", nullptr, (EPropertyFlags)0x0010008000000008, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterRampColor, Points), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_Points_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_Points_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_Points_Inner_MetaData[] = { + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniParameterRamp.h" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_Points_Inner = { "Points", nullptr, (EPropertyFlags)0x0002000000080008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UHoudiniParameterRampColorPoint_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_Points_Inner_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_Points_Inner_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniParameterRampColor_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_ModificationEvents, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_ModificationEvents_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_NumDefaultPoints, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_DefaultChoices, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_DefaultChoices_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_DefaultValues, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_DefaultValues_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_DefaultPositions, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_DefaultPositions_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_CachedPoints, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_CachedPoints_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_bCaching, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_Points, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterRampColor_Statics::NewProp_Points_Inner, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniParameterRampColor_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniParameterRampColor_Statics::ClassParams = { + &UHoudiniParameterRampColor::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniParameterRampColor_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampColor_Statics::PropPointers), + 0, + 0x00B000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterRampColor_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterRampColor_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniParameterRampColor() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniParameterRampColor_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniParameterRampColor, 1344180409); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniParameterRampColor::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniParameterRampColor(Z_Construct_UClass_UHoudiniParameterRampColor, &UHoudiniParameterRampColor::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniParameterRampColor"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniParameterRampColor); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterRamp.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterRamp.generated.h new file mode 100644 index 0000000..0ea2aaf --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterRamp.generated.h @@ -0,0 +1,409 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniParameterRamp_generated_h +#error "HoudiniParameterRamp.generated.h already included, missing '#pragma once' in HoudiniParameterRamp.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniParameterRamp_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_55_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_55_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_55_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_55_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterRampModificationEvent(); \ + friend struct Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterRampModificationEvent, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterRampModificationEvent) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_55_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterRampModificationEvent(); \ + friend struct Z_Construct_UClass_UHoudiniParameterRampModificationEvent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterRampModificationEvent, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterRampModificationEvent) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_55_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterRampModificationEvent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterRampModificationEvent) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterRampModificationEvent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterRampModificationEvent); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterRampModificationEvent(UHoudiniParameterRampModificationEvent&&); \ + NO_API UHoudiniParameterRampModificationEvent(const UHoudiniParameterRampModificationEvent&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_55_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterRampModificationEvent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterRampModificationEvent(UHoudiniParameterRampModificationEvent&&); \ + NO_API UHoudiniParameterRampModificationEvent(const UHoudiniParameterRampModificationEvent&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterRampModificationEvent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterRampModificationEvent); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterRampModificationEvent) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_55_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__bIsInsertEvent() { return STRUCT_OFFSET(UHoudiniParameterRampModificationEvent, bIsInsertEvent); } \ + FORCEINLINE static uint32 __PPO__bIsFloatRamp() { return STRUCT_OFFSET(UHoudiniParameterRampModificationEvent, bIsFloatRamp); } + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_52_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_55_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_55_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_55_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_55_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_55_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_55_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_55_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_55_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_55_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_55_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_55_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_55_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_109_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_109_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_109_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_109_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterRampFloatPoint(); \ + friend struct Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterRampFloatPoint, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterRampFloatPoint) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_109_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterRampFloatPoint(); \ + friend struct Z_Construct_UClass_UHoudiniParameterRampFloatPoint_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterRampFloatPoint, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterRampFloatPoint) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_109_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterRampFloatPoint(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterRampFloatPoint) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterRampFloatPoint); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterRampFloatPoint); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterRampFloatPoint(UHoudiniParameterRampFloatPoint&&); \ + NO_API UHoudiniParameterRampFloatPoint(const UHoudiniParameterRampFloatPoint&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_109_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterRampFloatPoint(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterRampFloatPoint(UHoudiniParameterRampFloatPoint&&); \ + NO_API UHoudiniParameterRampFloatPoint(const UHoudiniParameterRampFloatPoint&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterRampFloatPoint); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterRampFloatPoint); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterRampFloatPoint) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_109_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_106_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_109_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_109_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_109_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_109_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_109_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_109_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_109_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_109_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_109_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_109_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_109_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_109_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_160_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_160_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_160_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_160_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterRampColorPoint(); \ + friend struct Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterRampColorPoint, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterRampColorPoint) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_160_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterRampColorPoint(); \ + friend struct Z_Construct_UClass_UHoudiniParameterRampColorPoint_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterRampColorPoint, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterRampColorPoint) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_160_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterRampColorPoint(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterRampColorPoint) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterRampColorPoint); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterRampColorPoint); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterRampColorPoint(UHoudiniParameterRampColorPoint&&); \ + NO_API UHoudiniParameterRampColorPoint(const UHoudiniParameterRampColorPoint&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_160_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterRampColorPoint(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterRampColorPoint(UHoudiniParameterRampColorPoint&&); \ + NO_API UHoudiniParameterRampColorPoint(const UHoudiniParameterRampColorPoint&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterRampColorPoint); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterRampColorPoint); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterRampColorPoint) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_160_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_157_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_160_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_160_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_160_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_160_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_160_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_160_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_160_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_160_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_160_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_160_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_160_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_160_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_210_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_210_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_210_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_210_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterRampFloat(); \ + friend struct Z_Construct_UClass_UHoudiniParameterRampFloat_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterRampFloat, UHoudiniParameterMultiParm, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterRampFloat) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_210_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterRampFloat(); \ + friend struct Z_Construct_UClass_UHoudiniParameterRampFloat_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterRampFloat, UHoudiniParameterMultiParm, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterRampFloat) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_210_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterRampFloat(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterRampFloat) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterRampFloat); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterRampFloat); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterRampFloat(UHoudiniParameterRampFloat&&); \ + NO_API UHoudiniParameterRampFloat(const UHoudiniParameterRampFloat&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_210_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterRampFloat(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterRampFloat(UHoudiniParameterRampFloat&&); \ + NO_API UHoudiniParameterRampFloat(const UHoudiniParameterRampFloat&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterRampFloat); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterRampFloat); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterRampFloat) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_210_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_207_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_210_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_210_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_210_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_210_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_210_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_210_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_210_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_210_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_210_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_210_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_210_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_210_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniParameterRampFloat."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_280_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_280_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_280_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_280_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterRampColor(); \ + friend struct Z_Construct_UClass_UHoudiniParameterRampColor_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterRampColor, UHoudiniParameterMultiParm, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterRampColor) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_280_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterRampColor(); \ + friend struct Z_Construct_UClass_UHoudiniParameterRampColor_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterRampColor, UHoudiniParameterMultiParm, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterRampColor) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_280_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterRampColor(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterRampColor) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterRampColor); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterRampColor); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterRampColor(UHoudiniParameterRampColor&&); \ + NO_API UHoudiniParameterRampColor(const UHoudiniParameterRampColor&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_280_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterRampColor(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterRampColor(UHoudiniParameterRampColor&&); \ + NO_API UHoudiniParameterRampColor(const UHoudiniParameterRampColor&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterRampColor); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterRampColor); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterRampColor) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_280_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_277_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_280_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_280_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_280_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_280_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_280_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_280_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_280_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_280_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_280_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_280_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_280_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h_280_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniParameterRampColor."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterRamp_h + + +#define FOREACH_ENUM_EHOUDINIRAMPPOINTCONSTRUCTSTATUS(op) \ + op(EHoudiniRampPointConstructStatus::None) \ + op(EHoudiniRampPointConstructStatus::INITIALIZED) \ + op(EHoudiniRampPointConstructStatus::POSITION_INSERTED) \ + op(EHoudiniRampPointConstructStatus::VALUE_INSERTED) \ + op(EHoudiniRampPointConstructStatus::INTERPTYPE_INSERTED) + +enum class EHoudiniRampPointConstructStatus : uint8; +template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum(); + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterSeparator.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterSeparator.gen.cpp new file mode 100644 index 0000000..c9fd688 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterSeparator.gen.cpp @@ -0,0 +1,84 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniParameterSeparator.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniParameterSeparator() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterSeparator_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterSeparator(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameter(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); +// End Cross Module References + void UHoudiniParameterSeparator::StaticRegisterNativesUHoudiniParameterSeparator() + { + } + UClass* Z_Construct_UClass_UHoudiniParameterSeparator_NoRegister() + { + return UHoudiniParameterSeparator::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniParameterSeparator_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniParameterSeparator_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterSeparator_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniParameterSeparator.h" }, + { "ModuleRelativePath", "Private/HoudiniParameterSeparator.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniParameterSeparator_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniParameterSeparator_Statics::ClassParams = { + &UHoudiniParameterSeparator::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x003000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterSeparator_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterSeparator_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniParameterSeparator() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniParameterSeparator_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniParameterSeparator, 1794271799); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniParameterSeparator::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniParameterSeparator(Z_Construct_UClass_UHoudiniParameterSeparator, &UHoudiniParameterSeparator::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniParameterSeparator"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniParameterSeparator); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterSeparator.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterSeparator.generated.h new file mode 100644 index 0000000..1af7049 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterSeparator.generated.h @@ -0,0 +1,95 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniParameterSeparator_generated_h +#error "HoudiniParameterSeparator.generated.h already included, missing '#pragma once' in HoudiniParameterSeparator.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniParameterSeparator_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterSeparator_h_36_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterSeparator_h_36_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterSeparator_h_36_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterSeparator_h_36_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterSeparator(); \ + friend struct Z_Construct_UClass_UHoudiniParameterSeparator_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterSeparator, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterSeparator) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterSeparator_h_36_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterSeparator(); \ + friend struct Z_Construct_UClass_UHoudiniParameterSeparator_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterSeparator, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterSeparator) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterSeparator_h_36_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterSeparator(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterSeparator) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterSeparator); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterSeparator); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterSeparator(UHoudiniParameterSeparator&&); \ + NO_API UHoudiniParameterSeparator(const UHoudiniParameterSeparator&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterSeparator_h_36_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterSeparator(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterSeparator(UHoudiniParameterSeparator&&); \ + NO_API UHoudiniParameterSeparator(const UHoudiniParameterSeparator&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterSeparator); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterSeparator); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterSeparator) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterSeparator_h_36_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterSeparator_h_33_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterSeparator_h_36_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterSeparator_h_36_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterSeparator_h_36_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterSeparator_h_36_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterSeparator_h_36_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterSeparator_h_36_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterSeparator_h_36_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterSeparator_h_36_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterSeparator_h_36_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterSeparator_h_36_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterSeparator_h_36_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterSeparator_h_36_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniParameterSeparator."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterSeparator_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterString.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterString.gen.cpp new file mode 100644 index 0000000..be0dd4c --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterString.gen.cpp @@ -0,0 +1,150 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniParameterString.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniParameterString() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterString_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterString(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameter(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); +// End Cross Module References + void UHoudiniParameterString::StaticRegisterNativesUHoudiniParameterString() + { + } + UClass* Z_Construct_UClass_UHoudiniParameterString_NoRegister() + { + return UHoudiniParameterString::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniParameterString_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsAssetRef_MetaData[]; +#endif + static void NewProp_bIsAssetRef_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsAssetRef; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ChosenAssets_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ChosenAssets; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ChosenAssets_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DefaultValues_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_DefaultValues; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_DefaultValues_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Values_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Values; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Values_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniParameterString_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterString_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniParameterString.h" }, + { "ModuleRelativePath", "Private/HoudiniParameterString.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_bIsAssetRef_MetaData[] = { + { "Comment", "// Indicates this string parameter should be treated as an asset reference\n// and display an object picker\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterString.h" }, + { "ToolTip", "Indicates this string parameter should be treated as an asset reference\nand display an object picker" }, + }; +#endif + void Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_bIsAssetRef_SetBit(void* Obj) + { + ((UHoudiniParameterString*)Obj)->bIsAssetRef = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_bIsAssetRef = { "bIsAssetRef", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniParameterString), &Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_bIsAssetRef_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_bIsAssetRef_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_bIsAssetRef_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_ChosenAssets_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterString.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_ChosenAssets = { "ChosenAssets", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterString, ChosenAssets), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_ChosenAssets_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_ChosenAssets_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_ChosenAssets_Inner = { "ChosenAssets", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_DefaultValues_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterString.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_DefaultValues = { "DefaultValues", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterString, DefaultValues), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_DefaultValues_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_DefaultValues_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_DefaultValues_Inner = { "DefaultValues", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_Values_MetaData[] = { + { "Comment", "// Values of this property.\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterString.h" }, + { "ToolTip", "Values of this property." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_Values = { "Values", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterString, Values), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_Values_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_Values_MetaData)) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_Values_Inner = { "Values", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniParameterString_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_bIsAssetRef, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_ChosenAssets, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_ChosenAssets_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_DefaultValues, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_DefaultValues_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_Values, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterString_Statics::NewProp_Values_Inner, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniParameterString_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniParameterString_Statics::ClassParams = { + &UHoudiniParameterString::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniParameterString_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterString_Statics::PropPointers), + 0, + 0x003000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterString_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterString_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniParameterString() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniParameterString_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniParameterString, 1622760258); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniParameterString::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniParameterString(Z_Construct_UClass_UHoudiniParameterString, &UHoudiniParameterString::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniParameterString"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniParameterString); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterString.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterString.generated.h new file mode 100644 index 0000000..28a088a --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterString.generated.h @@ -0,0 +1,101 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniParameterString_generated_h +#error "HoudiniParameterString.generated.h already included, missing '#pragma once' in HoudiniParameterString.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniParameterString_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterString_h_36_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterString_h_36_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterString_h_36_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterString_h_36_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterString(); \ + friend struct Z_Construct_UClass_UHoudiniParameterString_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterString, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterString) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterString_h_36_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterString(); \ + friend struct Z_Construct_UClass_UHoudiniParameterString_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterString, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterString) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterString_h_36_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterString(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterString) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterString); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterString); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterString(UHoudiniParameterString&&); \ + NO_API UHoudiniParameterString(const UHoudiniParameterString&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterString_h_36_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterString(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterString(UHoudiniParameterString&&); \ + NO_API UHoudiniParameterString(const UHoudiniParameterString&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterString); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterString); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterString) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterString_h_36_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__Values() { return STRUCT_OFFSET(UHoudiniParameterString, Values); } \ + FORCEINLINE static uint32 __PPO__DefaultValues() { return STRUCT_OFFSET(UHoudiniParameterString, DefaultValues); } \ + FORCEINLINE static uint32 __PPO__ChosenAssets() { return STRUCT_OFFSET(UHoudiniParameterString, ChosenAssets); } \ + FORCEINLINE static uint32 __PPO__bIsAssetRef() { return STRUCT_OFFSET(UHoudiniParameterString, bIsAssetRef); } + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterString_h_33_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterString_h_36_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterString_h_36_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterString_h_36_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterString_h_36_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterString_h_36_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterString_h_36_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterString_h_36_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterString_h_36_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterString_h_36_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterString_h_36_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterString_h_36_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterString_h_36_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniParameterString."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterString_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterToggle.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterToggle.gen.cpp new file mode 100644 index 0000000..655f2b5 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterToggle.gen.cpp @@ -0,0 +1,117 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniParameterToggle.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniParameterToggle() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterToggle_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameterToggle(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniParameter(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); +// End Cross Module References + void UHoudiniParameterToggle::StaticRegisterNativesUHoudiniParameterToggle() + { + } + UClass* Z_Construct_UClass_UHoudiniParameterToggle_NoRegister() + { + return UHoudiniParameterToggle::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniParameterToggle_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DefaultValues_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_DefaultValues; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_DefaultValues_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Values_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Values; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_Values_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniParameterToggle_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UHoudiniParameter, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterToggle_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniParameterToggle.h" }, + { "ModuleRelativePath", "Private/HoudiniParameterToggle.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterToggle_Statics::NewProp_DefaultValues_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniParameterToggle.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterToggle_Statics::NewProp_DefaultValues = { "DefaultValues", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterToggle, DefaultValues), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterToggle_Statics::NewProp_DefaultValues_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterToggle_Statics::NewProp_DefaultValues_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterToggle_Statics::NewProp_DefaultValues_Inner = { "DefaultValues", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniParameterToggle_Statics::NewProp_Values_MetaData[] = { + { "Comment", "// Values of this property.\n" }, + { "ModuleRelativePath", "Private/HoudiniParameterToggle.h" }, + { "ToolTip", "Values of this property." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniParameterToggle_Statics::NewProp_Values = { "Values", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniParameterToggle, Values), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterToggle_Statics::NewProp_Values_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterToggle_Statics::NewProp_Values_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniParameterToggle_Statics::NewProp_Values_Inner = { "Values", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniParameterToggle_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterToggle_Statics::NewProp_DefaultValues, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterToggle_Statics::NewProp_DefaultValues_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterToggle_Statics::NewProp_Values, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniParameterToggle_Statics::NewProp_Values_Inner, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniParameterToggle_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniParameterToggle_Statics::ClassParams = { + &UHoudiniParameterToggle::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniParameterToggle_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterToggle_Statics::PropPointers), + 0, + 0x003000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniParameterToggle_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniParameterToggle_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniParameterToggle() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniParameterToggle_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniParameterToggle, 839635321); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniParameterToggle::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniParameterToggle(Z_Construct_UClass_UHoudiniParameterToggle, &UHoudiniParameterToggle::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniParameterToggle"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniParameterToggle); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterToggle.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterToggle.generated.h new file mode 100644 index 0000000..9412ceb --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniParameterToggle.generated.h @@ -0,0 +1,99 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniParameterToggle_generated_h +#error "HoudiniParameterToggle.generated.h already included, missing '#pragma once' in HoudiniParameterToggle.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniParameterToggle_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterToggle_h_36_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterToggle_h_36_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterToggle_h_36_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterToggle_h_36_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterToggle(); \ + friend struct Z_Construct_UClass_UHoudiniParameterToggle_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterToggle, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterToggle) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterToggle_h_36_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniParameterToggle(); \ + friend struct Z_Construct_UClass_UHoudiniParameterToggle_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniParameterToggle, UHoudiniParameter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniParameterToggle) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterToggle_h_36_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterToggle(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterToggle) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterToggle); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterToggle); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterToggle(UHoudiniParameterToggle&&); \ + NO_API UHoudiniParameterToggle(const UHoudiniParameterToggle&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterToggle_h_36_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniParameterToggle(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniParameterToggle(UHoudiniParameterToggle&&); \ + NO_API UHoudiniParameterToggle(const UHoudiniParameterToggle&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniParameterToggle); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniParameterToggle); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniParameterToggle) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterToggle_h_36_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__Values() { return STRUCT_OFFSET(UHoudiniParameterToggle, Values); } \ + FORCEINLINE static uint32 __PPO__DefaultValues() { return STRUCT_OFFSET(UHoudiniParameterToggle, DefaultValues); } + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterToggle_h_33_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterToggle_h_36_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterToggle_h_36_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterToggle_h_36_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterToggle_h_36_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterToggle_h_36_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterToggle_h_36_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterToggle_h_36_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterToggle_h_36_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterToggle_h_36_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterToggle_h_36_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterToggle_h_36_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterToggle_h_36_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniParameterToggle."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniParameterToggle_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniRuntimeSettings.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniRuntimeSettings.gen.cpp new file mode 100644 index 0000000..716463b --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniRuntimeSettings.gen.cpp @@ -0,0 +1,1795 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniRuntimeSettings.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniRuntimeSettings() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniExecutableType(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRuntimeSettingsRecomputeFlag(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRuntimeSettingsSessionType(); + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties(); + ENGINE_API UClass* Z_Construct_UClass_UAssetUserData_NoRegister(); + FOLIAGE_API UClass* Z_Construct_UClass_UFoliageType_InstancedStaticMesh_NoRegister(); + ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FWalkableSlopeOverride(); + ENGINE_API UEnum* Z_Construct_UEnum_Engine_ECollisionTraceFlag(); + ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FBodyInstance(); + ENGINE_API UClass* Z_Construct_UClass_UPhysicalMaterial_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniRuntimeSettings_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniRuntimeSettings(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); + ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FDirectoryPath(); +// End Cross Module References + static UEnum* EHoudiniExecutableType_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniExecutableType, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniExecutableType")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniExecutableType_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniExecutableType(EHoudiniExecutableType_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniExecutableType"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniExecutableType_Hash() { return 1624300982U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniExecutableType() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniExecutableType"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniExecutableType_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "HRSHE_Houdini", (int64)HRSHE_Houdini }, + { "HRSHE_HoudiniFX", (int64)HRSHE_HoudiniFX }, + { "HRSHE_HoudiniCore", (int64)HRSHE_HoudiniCore }, + { "HRSHE_HoudiniIndie", (int64)HRSHE_HoudiniIndie }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "HRSHE_Houdini.Comment", "// Houdini\n" }, + { "HRSHE_Houdini.DisplayName", "Houdini" }, + { "HRSHE_Houdini.Name", "HRSHE_Houdini" }, + { "HRSHE_Houdini.ToolTip", "Houdini" }, + { "HRSHE_HoudiniCore.Comment", "// Houdini Core\n" }, + { "HRSHE_HoudiniCore.DisplayName", "Houdini Core" }, + { "HRSHE_HoudiniCore.Name", "HRSHE_HoudiniCore" }, + { "HRSHE_HoudiniCore.ToolTip", "Houdini Core" }, + { "HRSHE_HoudiniFX.Comment", "// Houdini FX\n" }, + { "HRSHE_HoudiniFX.DisplayName", "Houdini FX" }, + { "HRSHE_HoudiniFX.Name", "HRSHE_HoudiniFX" }, + { "HRSHE_HoudiniFX.ToolTip", "Houdini FX" }, + { "HRSHE_HoudiniIndie.Comment", "// Houdini Indie\n" }, + { "HRSHE_HoudiniIndie.DisplayName", "Houdini Indie" }, + { "HRSHE_HoudiniIndie.Name", "HRSHE_HoudiniIndie" }, + { "HRSHE_HoudiniIndie.ToolTip", "Houdini Indie" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniExecutableType", + "EHoudiniExecutableType", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::Regular, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + static UEnum* EHoudiniRuntimeSettingsRecomputeFlag_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRuntimeSettingsRecomputeFlag, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniRuntimeSettingsRecomputeFlag")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniRuntimeSettingsRecomputeFlag_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniRuntimeSettingsRecomputeFlag(EHoudiniRuntimeSettingsRecomputeFlag_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniRuntimeSettingsRecomputeFlag"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRuntimeSettingsRecomputeFlag_Hash() { return 562705951U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRuntimeSettingsRecomputeFlag() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniRuntimeSettingsRecomputeFlag"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRuntimeSettingsRecomputeFlag_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "HRSRF_Always", (int64)HRSRF_Always }, + { "HRSRF_OnlyIfMissing", (int64)HRSRF_OnlyIfMissing }, + { "HRSRF_Never", (int64)HRSRF_Never }, + { "HRSRF_MAX", (int64)HRSRF_MAX }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "HRSRF_Always.Comment", "// Recompute always.\n" }, + { "HRSRF_Always.DisplayName", "Always" }, + { "HRSRF_Always.Name", "HRSRF_Always" }, + { "HRSRF_Always.ToolTip", "Recompute always." }, + { "HRSRF_MAX.Name", "HRSRF_MAX" }, + { "HRSRF_Never.Comment", "// Do not recompute.\n" }, + { "HRSRF_Never.DisplayName", "Never" }, + { "HRSRF_Never.Name", "HRSRF_Never" }, + { "HRSRF_Never.ToolTip", "Do not recompute." }, + { "HRSRF_OnlyIfMissing.Comment", "// Recompute only if missing.\n" }, + { "HRSRF_OnlyIfMissing.DisplayName", "Only if missing" }, + { "HRSRF_OnlyIfMissing.Name", "HRSRF_OnlyIfMissing" }, + { "HRSRF_OnlyIfMissing.ToolTip", "Recompute only if missing." }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniRuntimeSettingsRecomputeFlag", + "EHoudiniRuntimeSettingsRecomputeFlag", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::Regular, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } + static UEnum* EHoudiniRuntimeSettingsSessionType_StaticEnum() + { + static UEnum* Singleton = nullptr; + if (!Singleton) + { + Singleton = GetStaticEnum(Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRuntimeSettingsSessionType, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("EHoudiniRuntimeSettingsSessionType")); + } + return Singleton; + } + template<> HOUDINIENGINERUNTIME_API UEnum* StaticEnum() + { + return EHoudiniRuntimeSettingsSessionType_StaticEnum(); + } + static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EHoudiniRuntimeSettingsSessionType(EHoudiniRuntimeSettingsSessionType_StaticEnum, TEXT("/Script/HoudiniEngineRuntime"), TEXT("EHoudiniRuntimeSettingsSessionType"), false, nullptr, nullptr); + uint32 Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRuntimeSettingsSessionType_Hash() { return 2880289992U; } + UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRuntimeSettingsSessionType() + { +#if WITH_HOT_RELOAD + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EHoudiniRuntimeSettingsSessionType"), 0, Get_Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRuntimeSettingsSessionType_Hash(), false); +#else + static UEnum* ReturnEnum = nullptr; +#endif // WITH_HOT_RELOAD + if (!ReturnEnum) + { + static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { + { "HRSST_InProcess", (int64)HRSST_InProcess }, + { "HRSST_Socket", (int64)HRSST_Socket }, + { "HRSST_NamedPipe", (int64)HRSST_NamedPipe }, + { "HRSST_None", (int64)HRSST_None }, + { "HRSST_MAX", (int64)HRSST_MAX }, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "HRSST_InProcess.Comment", "// In process session.\n" }, + { "HRSST_InProcess.Hidden", "" }, + { "HRSST_InProcess.Name", "HRSST_InProcess" }, + { "HRSST_InProcess.ToolTip", "In process session." }, + { "HRSST_MAX.Name", "HRSST_MAX" }, + { "HRSST_NamedPipe.Comment", "// Connection to Houdini Engine server via pipe connection.\n" }, + { "HRSST_NamedPipe.DisplayName", "Named pipe or domain socket" }, + { "HRSST_NamedPipe.Name", "HRSST_NamedPipe" }, + { "HRSST_NamedPipe.ToolTip", "Connection to Houdini Engine server via pipe connection." }, + { "HRSST_None.Comment", "// No session, prevents license/Engine cook\n" }, + { "HRSST_None.DisplayName", "None" }, + { "HRSST_None.Name", "HRSST_None" }, + { "HRSST_None.ToolTip", "No session, prevents license/Engine cook" }, + { "HRSST_Socket.Comment", "// TCP socket connection to Houdini Engine server.\n" }, + { "HRSST_Socket.DisplayName", "TCP socket" }, + { "HRSST_Socket.Name", "HRSST_Socket" }, + { "HRSST_Socket.ToolTip", "TCP socket connection to Houdini Engine server." }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + }; +#endif + static const UE4CodeGen_Private::FEnumParams EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + "EHoudiniRuntimeSettingsSessionType", + "EHoudiniRuntimeSettingsSessionType", + Enumerators, + UE_ARRAY_COUNT(Enumerators), + RF_Public|RF_Transient|RF_MarkAsNative, + UE4CodeGen_Private::EDynamicType::NotDynamic, + (uint8)UEnum::ECppForm::Regular, + METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) + }; + UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); + } + return ReturnEnum; + } +class UScriptStruct* FHoudiniStaticMeshGenerationProperties::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("HoudiniStaticMeshGenerationProperties"), sizeof(FHoudiniStaticMeshGenerationProperties), Get_Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FHoudiniStaticMeshGenerationProperties::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniStaticMeshGenerationProperties(FHoudiniStaticMeshGenerationProperties::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("HoudiniStaticMeshGenerationProperties"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniStaticMeshGenerationProperties +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniStaticMeshGenerationProperties() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniStaticMeshGenerationProperties")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniStaticMeshGenerationProperties; + struct Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeneratedAssetUserData_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_GeneratedAssetUserData; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeneratedAssetUserData_Inner_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_GeneratedAssetUserData_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeneratedFoliageDefaultSettings_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_GeneratedFoliageDefaultSettings; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeneratedStreamingDistanceMultiplier_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_GeneratedStreamingDistanceMultiplier; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bGeneratedUseMaximumStreamingTexelRatio_MetaData[]; +#endif + static void NewProp_bGeneratedUseMaximumStreamingTexelRatio_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bGeneratedUseMaximumStreamingTexelRatio; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeneratedLightMapCoordinateIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_GeneratedLightMapCoordinateIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeneratedWalkableSlopeOverride_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_GeneratedWalkableSlopeOverride; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeneratedLightMapResolution_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_GeneratedLightMapResolution; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeneratedCollisionTraceFlag_MetaData[]; +#endif + static const UE4CodeGen_Private::FBytePropertyParams NewProp_GeneratedCollisionTraceFlag; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DefaultBodyInstance_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_DefaultBodyInstance; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeneratedPhysMaterial_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_GeneratedPhysMaterial; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bGeneratedDoubleSidedGeometry_MetaData[]; +#endif + static void NewProp_bGeneratedDoubleSidedGeometry_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bGeneratedDoubleSidedGeometry; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::Struct_MetaDataParams[] = { + { "BlueprintType", "true" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedAssetUserData_MetaData[] = { + { "Category", "HoudiniMeshGeneration | StaticMeshGeneration" }, + { "Comment", "/** Array of user data stored with the asset. */" }, + { "DisplayName", "Asset User Data" }, + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Array of user data stored with the asset." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedAssetUserData = { "GeneratedAssetUserData", nullptr, (EPropertyFlags)0x0010048000000009, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniStaticMeshGenerationProperties, GeneratedAssetUserData), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedAssetUserData_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedAssetUserData_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedAssetUserData_Inner_MetaData[] = { + { "Category", "HoudiniMeshGeneration | StaticMeshGeneration" }, + { "Comment", "/** Array of user data stored with the asset. */" }, + { "DisplayName", "Asset User Data" }, + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Array of user data stored with the asset." }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedAssetUserData_Inner = { "GeneratedAssetUserData", nullptr, (EPropertyFlags)0x0002000000080008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UAssetUserData_NoRegister, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedAssetUserData_Inner_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedAssetUserData_Inner_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedFoliageDefaultSettings_MetaData[] = { + { "Category", "HoudiniMeshGeneration | StaticMeshGeneration" }, + { "Comment", "/** Default settings when using this mesh for instanced foliage. */" }, + { "DisplayName", "Foliage Default Settings" }, + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Default settings when using this mesh for instanced foliage." }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedFoliageDefaultSettings = { "GeneratedFoliageDefaultSettings", nullptr, (EPropertyFlags)0x0012040000080009, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniStaticMeshGenerationProperties, GeneratedFoliageDefaultSettings), Z_Construct_UClass_UFoliageType_InstancedStaticMesh_NoRegister, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedFoliageDefaultSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedFoliageDefaultSettings_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedStreamingDistanceMultiplier_MetaData[] = { + { "Category", "HoudiniMeshGeneration | StaticMeshGeneration" }, + { "Comment", "/** Allows artists to adjust the distance where textures using UV 0 are streamed in/out. */" }, + { "DisplayName", "Streaming Distance Multiplier" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Allows artists to adjust the distance where textures using UV 0 are streamed in/out." }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedStreamingDistanceMultiplier = { "GeneratedStreamingDistanceMultiplier", nullptr, (EPropertyFlags)0x0010040000000001, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniStaticMeshGenerationProperties, GeneratedStreamingDistanceMultiplier), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedStreamingDistanceMultiplier_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedStreamingDistanceMultiplier_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_bGeneratedUseMaximumStreamingTexelRatio_MetaData[] = { + { "Category", "HoudiniMeshGeneration | StaticMeshGeneration" }, + { "Comment", "/** True if mesh should use a less-conservative method of mip LOD texture factor computation. */" }, + { "DisplayName", "Use Maximum Streaming Texel Ratio" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "True if mesh should use a less-conservative method of mip LOD texture factor computation." }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_bGeneratedUseMaximumStreamingTexelRatio_SetBit(void* Obj) + { + ((FHoudiniStaticMeshGenerationProperties*)Obj)->bGeneratedUseMaximumStreamingTexelRatio = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_bGeneratedUseMaximumStreamingTexelRatio = { "bGeneratedUseMaximumStreamingTexelRatio", nullptr, (EPropertyFlags)0x0010040000000001, UE4CodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(uint8), sizeof(FHoudiniStaticMeshGenerationProperties), &Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_bGeneratedUseMaximumStreamingTexelRatio_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_bGeneratedUseMaximumStreamingTexelRatio_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_bGeneratedUseMaximumStreamingTexelRatio_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedLightMapCoordinateIndex_MetaData[] = { + { "Category", "HoudiniMeshGeneration | StaticMeshGeneration" }, + { "Comment", "/** The light map coordinate index. */" }, + { "DisplayName", "Light map coordinate index" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "The light map coordinate index." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedLightMapCoordinateIndex = { "GeneratedLightMapCoordinateIndex", nullptr, (EPropertyFlags)0x0010040000000001, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniStaticMeshGenerationProperties, GeneratedLightMapCoordinateIndex), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedLightMapCoordinateIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedLightMapCoordinateIndex_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedWalkableSlopeOverride_MetaData[] = { + { "Category", "HoudiniMeshGeneration | StaticMeshGeneration" }, + { "Comment", "/** Custom walkable slope setting for generated mesh's body. */" }, + { "DisplayName", "Walkable Slope Override" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Custom walkable slope setting for generated mesh's body." }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedWalkableSlopeOverride = { "GeneratedWalkableSlopeOverride", nullptr, (EPropertyFlags)0x0010040000000001, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniStaticMeshGenerationProperties, GeneratedWalkableSlopeOverride), Z_Construct_UScriptStruct_FWalkableSlopeOverride, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedWalkableSlopeOverride_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedWalkableSlopeOverride_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedLightMapResolution_MetaData[] = { + { "Category", "HoudiniMeshGeneration | StaticMeshGeneration" }, + { "Comment", "/** Resolution of lightmap. */" }, + { "DisplayName", "Light Map Resolution" }, + { "FixedIncrement", "4.0" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Resolution of lightmap." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedLightMapResolution = { "GeneratedLightMapResolution", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniStaticMeshGenerationProperties, GeneratedLightMapResolution), METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedLightMapResolution_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedLightMapResolution_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedCollisionTraceFlag_MetaData[] = { + { "Category", "HoudiniMeshGeneration | StaticMeshGeneration" }, + { "Comment", "/** Collision Trace behavior - by default, it will keep simple(convex)/complex(per-poly) separate. */" }, + { "DisplayName", "Collision Complexity" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Collision Trace behavior - by default, it will keep simple(convex)/complex(per-poly) separate." }, + }; +#endif + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedCollisionTraceFlag = { "GeneratedCollisionTraceFlag", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniStaticMeshGenerationProperties, GeneratedCollisionTraceFlag), Z_Construct_UEnum_Engine_ECollisionTraceFlag, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedCollisionTraceFlag_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedCollisionTraceFlag_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_DefaultBodyInstance_MetaData[] = { + { "Category", "HoudiniMeshGeneration | StaticMeshGeneration" }, + { "Comment", "/** Default properties of the body instance, copied into objects on instantiation, was URB_BodyInstance */" }, + { "FullyExpand", "true" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Default properties of the body instance, copied into objects on instantiation, was URB_BodyInstance" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_DefaultBodyInstance = { "DefaultBodyInstance", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniStaticMeshGenerationProperties, DefaultBodyInstance), Z_Construct_UScriptStruct_FBodyInstance, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_DefaultBodyInstance_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_DefaultBodyInstance_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedPhysMaterial_MetaData[] = { + { "Category", "HoudiniMeshGeneration | StaticMeshGeneration" }, + { "Comment", "/** Physical material to use for simple collision on this body. Encodes information about density, friction etc. */" }, + { "DisplayName", "Simple Collision Physical Material" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Physical material to use for simple collision on this body. Encodes information about density, friction etc." }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedPhysMaterial = { "GeneratedPhysMaterial", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniStaticMeshGenerationProperties, GeneratedPhysMaterial), Z_Construct_UClass_UPhysicalMaterial_NoRegister, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedPhysMaterial_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedPhysMaterial_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_bGeneratedDoubleSidedGeometry_MetaData[] = { + { "Category", "HoudiniMeshGeneration | StaticMeshGeneration" }, + { "Comment", "/** If true, the physics triangle mesh will use double sided faces when doing scene queries. */" }, + { "DisplayName", "Double Sided Geometry" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "If true, the physics triangle mesh will use double sided faces when doing scene queries." }, + }; +#endif + void Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_bGeneratedDoubleSidedGeometry_SetBit(void* Obj) + { + ((FHoudiniStaticMeshGenerationProperties*)Obj)->bGeneratedDoubleSidedGeometry = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_bGeneratedDoubleSidedGeometry = { "bGeneratedDoubleSidedGeometry", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(uint8), sizeof(FHoudiniStaticMeshGenerationProperties), &Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_bGeneratedDoubleSidedGeometry_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_bGeneratedDoubleSidedGeometry_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_bGeneratedDoubleSidedGeometry_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedAssetUserData, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedAssetUserData_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedFoliageDefaultSettings, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedStreamingDistanceMultiplier, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_bGeneratedUseMaximumStreamingTexelRatio, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedLightMapCoordinateIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedWalkableSlopeOverride, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedLightMapResolution, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedCollisionTraceFlag, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_DefaultBodyInstance, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_GeneratedPhysMaterial, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::NewProp_bGeneratedDoubleSidedGeometry, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + nullptr, + &NewStructOps, + "HoudiniStaticMeshGenerationProperties", + sizeof(FHoudiniStaticMeshGenerationProperties), + alignof(FHoudiniStaticMeshGenerationProperties), + Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000205), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniStaticMeshGenerationProperties"), sizeof(FHoudiniStaticMeshGenerationProperties), Get_Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Hash() { return 3695226618U; } + void UHoudiniRuntimeSettings::StaticRegisterNativesUHoudiniRuntimeSettings() + { + } + UClass* Z_Construct_UClass_UHoudiniRuntimeSettings_NoRegister() + { + return UHoudiniRuntimeSettings::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniRuntimeSettings_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AudioDsoSearchPath_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_AudioDsoSearchPath; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ImageDsoSearchPath_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_ImageDsoSearchPath; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DsoSearchPath_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_DsoSearchPath; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OtlSearchPath_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_OtlSearchPath; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_HoudiniEnvironmentFiles_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_HoudiniEnvironmentFiles; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CookingThreadStackSize_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_CookingThreadStackSize; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_HoudiniExecutable_MetaData[]; +#endif + static const UE4CodeGen_Private::FBytePropertyParams NewProp_HoudiniExecutable; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CustomHoudiniLocation_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_CustomHoudiniLocation; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bUseCustomHoudiniLocation_MetaData[]; +#endif + static void NewProp_bUseCustomHoudiniLocation_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUseCustomHoudiniLocation; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bAutomaticLegacyHDARebuild_MetaData[]; +#endif + static void NewProp_bAutomaticLegacyHDARebuild_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAutomaticLegacyHDARebuild; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bEnableBackwardCompatibility_MetaData[]; +#endif + static void NewProp_bEnableBackwardCompatibility_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bEnableBackwardCompatibility; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bPDGAsyncCommandletImportEnabled_MetaData[]; +#endif + static void NewProp_bPDGAsyncCommandletImportEnabled_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bPDGAsyncCommandletImportEnabled; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bSupportFaceRemap_MetaData[]; +#endif + static void NewProp_bSupportFaceRemap_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bSupportFaceRemap; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bGenerateDistanceFieldAsIfTwoSided_MetaData[]; +#endif + static void NewProp_bGenerateDistanceFieldAsIfTwoSided_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bGenerateDistanceFieldAsIfTwoSided; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DistanceFieldResolutionScale_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_DistanceFieldResolutionScale; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bUseHighPrecisionTangentBasis_MetaData[]; +#endif + static void NewProp_bUseHighPrecisionTangentBasis_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUseHighPrecisionTangentBasis; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bBuildReversedIndexBuffer_MetaData[]; +#endif + static void NewProp_bBuildReversedIndexBuffer_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bBuildReversedIndexBuffer; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bComputeWeightedNormals_MetaData[]; +#endif + static void NewProp_bComputeWeightedNormals_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bComputeWeightedNormals; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bBuildAdjacencyBuffer_MetaData[]; +#endif + static void NewProp_bBuildAdjacencyBuffer_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bBuildAdjacencyBuffer; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bUseMikkTSpace_MetaData[]; +#endif + static void NewProp_bUseMikkTSpace_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUseMikkTSpace; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_RecomputeTangentsFlag_MetaData[]; +#endif + static const UE4CodeGen_Private::FBytePropertyParams NewProp_RecomputeTangentsFlag; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_RecomputeNormalsFlag_MetaData[]; +#endif + static const UE4CodeGen_Private::FBytePropertyParams NewProp_RecomputeNormalsFlag; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GenerateLightmapUVsFlag_MetaData[]; +#endif + static const UE4CodeGen_Private::FBytePropertyParams NewProp_GenerateLightmapUVsFlag; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bRemoveDegenerates_MetaData[]; +#endif + static void NewProp_bRemoveDegenerates_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bRemoveDegenerates; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_MinLightmapResolution_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_MinLightmapResolution; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DstLightmapIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_DstLightmapIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SrcLightmapIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_SrcLightmapIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bUseFullPrecisionUVs_MetaData[]; +#endif + static void NewProp_bUseFullPrecisionUVs_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUseFullPrecisionUVs; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AssetUserData_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_AssetUserData; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AssetUserData_Inner_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_AssetUserData_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_FoliageDefaultSettings_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_FoliageDefaultSettings; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_StreamingDistanceMultiplier_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_StreamingDistanceMultiplier; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bUseMaximumStreamingTexelRatio_MetaData[]; +#endif + static void NewProp_bUseMaximumStreamingTexelRatio_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUseMaximumStreamingTexelRatio; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_LightMapCoordinateIndex_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_LightMapCoordinateIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_WalkableSlopeOverride_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_WalkableSlopeOverride; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_GeneratedDistanceFieldResolutionScale_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_GeneratedDistanceFieldResolutionScale; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_LpvBiasMultiplier_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_LpvBiasMultiplier; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_LightMapResolution_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_LightMapResolution; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CollisionTraceFlag_MetaData[]; +#endif + static const UE4CodeGen_Private::FBytePropertyParams NewProp_CollisionTraceFlag; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DefaultBodyInstance_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_DefaultBodyInstance; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PhysMaterial_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PhysMaterial; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bDoubleSidedGeometry_MetaData[]; +#endif + static void NewProp_bDoubleSidedGeometry_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bDoubleSidedGeometry; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bEnableProxyStaticMeshRefinementOnPreBeginPIE_MetaData[]; +#endif + static void NewProp_bEnableProxyStaticMeshRefinementOnPreBeginPIE_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bEnableProxyStaticMeshRefinementOnPreBeginPIE; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bEnableProxyStaticMeshRefinementOnPreSaveWorld_MetaData[]; +#endif + static void NewProp_bEnableProxyStaticMeshRefinementOnPreSaveWorld_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bEnableProxyStaticMeshRefinementOnPreSaveWorld; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ProxyMeshAutoRefineTimeoutSeconds_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_ProxyMeshAutoRefineTimeoutSeconds; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bEnableProxyStaticMeshRefinementByTimer_MetaData[]; +#endif + static void NewProp_bEnableProxyStaticMeshRefinementByTimer_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bEnableProxyStaticMeshRefinementByTimer; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bShowDefaultMesh_MetaData[]; +#endif + static void NewProp_bShowDefaultMesh_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bShowDefaultMesh; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bEnableProxyStaticMesh_MetaData[]; +#endif + static void NewProp_bEnableProxyStaticMesh_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bEnableProxyStaticMesh; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_MarshallingSplineResolution_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_MarshallingSplineResolution; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bAddRotAndScaleAttributesOnCurves_MetaData[]; +#endif + static void NewProp_bAddRotAndScaleAttributesOnCurves_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAddRotAndScaleAttributesOnCurves; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_MarshallingLandscapesForcedMaxValue_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_MarshallingLandscapesForcedMaxValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_MarshallingLandscapesForcedMinValue_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_MarshallingLandscapesForcedMinValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_MarshallingLandscapesForceMinMaxValues_MetaData[]; +#endif + static void NewProp_MarshallingLandscapesForceMinMaxValues_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_MarshallingLandscapesForceMinMaxValues; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_MarshallingLandscapesUseFullResolution_MetaData[]; +#endif + static void NewProp_MarshallingLandscapesUseFullResolution_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_MarshallingLandscapesUseFullResolution; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_MarshallingLandscapesUseDefaultUnrealScaling_MetaData[]; +#endif + static void NewProp_MarshallingLandscapesUseDefaultUnrealScaling_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_MarshallingLandscapesUseDefaultUnrealScaling; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DefaultBakeFolder_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_DefaultBakeFolder; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DefaultTemporaryCookFolder_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_DefaultTemporaryCookFolder; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bDisplaySlateCookingNotifications_MetaData[]; +#endif + static void NewProp_bDisplaySlateCookingNotifications_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bDisplaySlateCookingNotifications; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bPauseCookingOnStart_MetaData[]; +#endif + static void NewProp_bPauseCookingOnStart_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bPauseCookingOnStart; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bPreferHdaMemoryCopyOverHdaSourceFile_MetaData[]; +#endif + static void NewProp_bPreferHdaMemoryCopyOverHdaSourceFile_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bPreferHdaMemoryCopyOverHdaSourceFile; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bShowMultiAssetDialog_MetaData[]; +#endif + static void NewProp_bShowMultiAssetDialog_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bShowMultiAssetDialog; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bSyncUnrealViewport_MetaData[]; +#endif + static void NewProp_bSyncUnrealViewport_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bSyncUnrealViewport; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bSyncHoudiniViewport_MetaData[]; +#endif + static void NewProp_bSyncHoudiniViewport_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bSyncHoudiniViewport; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bSyncViewport_MetaData[]; +#endif + static void NewProp_bSyncViewport_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bSyncViewport; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCookUsingHoudiniTime_MetaData[]; +#endif + static void NewProp_bCookUsingHoudiniTime_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCookUsingHoudiniTime; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bSyncWithHoudiniCook_MetaData[]; +#endif + static void NewProp_bSyncWithHoudiniCook_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bSyncWithHoudiniCook; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AutomaticServerTimeout_MetaData[]; +#endif + static const UE4CodeGen_Private::FFloatPropertyParams NewProp_AutomaticServerTimeout; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bStartAutomaticServer_MetaData[]; +#endif + static void NewProp_bStartAutomaticServer_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bStartAutomaticServer; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ServerPipeName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_ServerPipeName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ServerPort_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_ServerPort; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ServerHost_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_ServerHost; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SessionType_MetaData[]; +#endif + static const UE4CodeGen_Private::FBytePropertyParams NewProp_SessionType; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::Class_MetaDataParams[] = { + { "IncludePath", "HoudiniRuntimeSettings.h" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_AudioDsoSearchPath_MetaData[] = { + { "Category", "HoudiniEngineInitialization" }, + { "Comment", "// Sets HOUDINI_AUDIO_DSO_PATH\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Sets HOUDINI_AUDIO_DSO_PATH" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_AudioDsoSearchPath = { "AudioDsoSearchPath", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, AudioDsoSearchPath), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_AudioDsoSearchPath_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_AudioDsoSearchPath_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ImageDsoSearchPath_MetaData[] = { + { "Category", "HoudiniEngineInitialization" }, + { "Comment", "// Sets HOUDINI_IMAGE_DSO_PATH\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Sets HOUDINI_IMAGE_DSO_PATH" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ImageDsoSearchPath = { "ImageDsoSearchPath", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, ImageDsoSearchPath), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ImageDsoSearchPath_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ImageDsoSearchPath_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DsoSearchPath_MetaData[] = { + { "Category", "HoudiniEngineInitialization" }, + { "Comment", "// Sets HOUDINI_DSO_PATH\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Sets HOUDINI_DSO_PATH" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DsoSearchPath = { "DsoSearchPath", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, DsoSearchPath), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DsoSearchPath_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DsoSearchPath_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_OtlSearchPath_MetaData[] = { + { "Category", "HoudiniEngineInitialization" }, + { "Comment", "// Path to find other OTL/HDA files\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Path to find other OTL/HDA files" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_OtlSearchPath = { "OtlSearchPath", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, OtlSearchPath), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_OtlSearchPath_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_OtlSearchPath_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_HoudiniEnvironmentFiles_MetaData[] = { + { "Category", "HoudiniEngineInitialization" }, + { "Comment", "// List of paths to Houdini-compatible .env files (; separated on Windows, : otherwise)\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "List of paths to Houdini-compatible .env files (; separated on Windows, : otherwise)" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_HoudiniEnvironmentFiles = { "HoudiniEnvironmentFiles", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, HoudiniEnvironmentFiles), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_HoudiniEnvironmentFiles_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_HoudiniEnvironmentFiles_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_CookingThreadStackSize_MetaData[] = { + { "Category", "HoudiniEngineInitialization" }, + { "Comment", "//-------------------------------------------------------------------------------------------------------------\n// HAPI_Initialize\n//-------------------------------------------------------------------------------------------------------------\n// Evaluation thread stack size in bytes. -1 for default \n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "HAPI_Initialize\n-------------------------------------------------------------------------------------------------------------\nEvaluation thread stack size in bytes. -1 for default" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_CookingThreadStackSize = { "CookingThreadStackSize", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, CookingThreadStackSize), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_CookingThreadStackSize_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_CookingThreadStackSize_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_HoudiniExecutable_MetaData[] = { + { "Category", "HoudiniLocation" }, + { "Comment", "// Select the Houdini executable to be used when opening session sync or opening hip files\n" }, + { "DisplayName", "Houdini Executable" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Select the Houdini executable to be used when opening session sync or opening hip files" }, + }; +#endif + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_HoudiniExecutable = { "HoudiniExecutable", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, HoudiniExecutable), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniExecutableType, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_HoudiniExecutable_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_HoudiniExecutable_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_CustomHoudiniLocation_MetaData[] = { + { "Category", "HoudiniLocation" }, + { "Comment", "// Custom Houdini location (where HAPI library is located).\n" }, + { "DisplayName", "Custom Houdini location" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Custom Houdini location (where HAPI library is located)." }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_CustomHoudiniLocation = { "CustomHoudiniLocation", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, CustomHoudiniLocation), Z_Construct_UScriptStruct_FDirectoryPath, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_CustomHoudiniLocation_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_CustomHoudiniLocation_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseCustomHoudiniLocation_MetaData[] = { + { "Category", "HoudiniLocation" }, + { "Comment", "//-------------------------------------------------------------------------------------------------------------\n// Custom Houdini Location\n//-------------------------------------------------------------------------------------------------------------\n// Whether to use custom Houdini location.\n" }, + { "DisplayName", "Use custom Houdini location (requires restart)" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Custom Houdini Location\n-------------------------------------------------------------------------------------------------------------\nWhether to use custom Houdini location." }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseCustomHoudiniLocation_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bUseCustomHoudiniLocation = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseCustomHoudiniLocation = { "bUseCustomHoudiniLocation", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseCustomHoudiniLocation_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseCustomHoudiniLocation_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseCustomHoudiniLocation_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bAutomaticLegacyHDARebuild_MetaData[] = { + { "Category", "Legacy" }, + { "Comment", "// Automatically rebuild legacy HAC\n" }, + { "DisplayName", "Automatically rebuild legacy Houdini Asset Components" }, + { "EditCondition", "bEnableBackwardCompatibility" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Automatically rebuild legacy HAC" }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bAutomaticLegacyHDARebuild_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bAutomaticLegacyHDARebuild = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bAutomaticLegacyHDARebuild = { "bAutomaticLegacyHDARebuild", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bAutomaticLegacyHDARebuild_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bAutomaticLegacyHDARebuild_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bAutomaticLegacyHDARebuild_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableBackwardCompatibility_MetaData[] = { + { "Category", "Legacy" }, + { "Comment", "//-------------------------------------------------------------------------------------------------------------\n// Legacy\n//-------------------------------------------------------------------------------------------------------------\n// Whether to enable backward compatibility\n" }, + { "DisplayName", "Enable backward compatibility with Version 1" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Legacy\n-------------------------------------------------------------------------------------------------------------\nWhether to enable backward compatibility" }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableBackwardCompatibility_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bEnableBackwardCompatibility = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableBackwardCompatibility = { "bEnableBackwardCompatibility", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableBackwardCompatibility_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableBackwardCompatibility_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableBackwardCompatibility_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bPDGAsyncCommandletImportEnabled_MetaData[] = { + { "Category", "PDG Settings" }, + { "Comment", "//-------------------------------------------------------------------------------------------------------------\n// PDG Commandlet import\n//-------------------------------------------------------------------------------------------------------------\n// Is the PDG commandlet enabled? \n" }, + { "DisplayName", "Async Importer Enabled" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "PDG Commandlet import\n-------------------------------------------------------------------------------------------------------------\nIs the PDG commandlet enabled?" }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bPDGAsyncCommandletImportEnabled_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bPDGAsyncCommandletImportEnabled = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bPDGAsyncCommandletImportEnabled = { "bPDGAsyncCommandletImportEnabled", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bPDGAsyncCommandletImportEnabled_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bPDGAsyncCommandletImportEnabled_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bPDGAsyncCommandletImportEnabled_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSupportFaceRemap_MetaData[] = { + { "Category", "StaticMeshBuildSettings" }, + { "Comment", "// Enable the Physical Material Mask\n" }, + { "DisplayName", "Enable Physical Material Mask" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Enable the Physical Material Mask" }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSupportFaceRemap_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bSupportFaceRemap = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSupportFaceRemap = { "bSupportFaceRemap", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(uint8), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSupportFaceRemap_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSupportFaceRemap_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSupportFaceRemap_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bGenerateDistanceFieldAsIfTwoSided_MetaData[] = { + { "Category", "StaticMeshBuildSettings" }, + { "Comment", "// Whether to generate the distance field treating every triangle hit as a front face.\n// When enabled prevents the distance field from being discarded due to the mesh being open, but also lowers Distance Field AO quality.\n" }, + { "DisplayName", "Two-Sided Distance Field Generation" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Whether to generate the distance field treating every triangle hit as a front face.\nWhen enabled prevents the distance field from being discarded due to the mesh being open, but also lowers Distance Field AO quality." }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bGenerateDistanceFieldAsIfTwoSided_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bGenerateDistanceFieldAsIfTwoSided = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bGenerateDistanceFieldAsIfTwoSided = { "bGenerateDistanceFieldAsIfTwoSided", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(uint8), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bGenerateDistanceFieldAsIfTwoSided_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bGenerateDistanceFieldAsIfTwoSided_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bGenerateDistanceFieldAsIfTwoSided_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DistanceFieldResolutionScale_MetaData[] = { + { "Category", "StaticMeshBuildSettings" }, + { "Comment", "// Scale to apply to the mesh when allocating the distance field volume texture.\n// The default scale is 1, which is assuming that the mesh will be placed unscaled in the world.\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Scale to apply to the mesh when allocating the distance field volume texture.\nThe default scale is 1, which is assuming that the mesh will be placed unscaled in the world." }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DistanceFieldResolutionScale = { "DistanceFieldResolutionScale", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, DistanceFieldResolutionScale), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DistanceFieldResolutionScale_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DistanceFieldResolutionScale_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseHighPrecisionTangentBasis_MetaData[] = { + { "Category", "StaticMeshBuildSettings" }, + { "Comment", "// If true, Tangents will be stored at 16 bit vs 8 bit precision.\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "If true, Tangents will be stored at 16 bit vs 8 bit precision." }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseHighPrecisionTangentBasis_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bUseHighPrecisionTangentBasis = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseHighPrecisionTangentBasis = { "bUseHighPrecisionTangentBasis", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(uint8), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseHighPrecisionTangentBasis_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseHighPrecisionTangentBasis_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseHighPrecisionTangentBasis_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bBuildReversedIndexBuffer_MetaData[] = { + { "Category", "StaticMeshBuildSettings" }, + { "Comment", "// Required to optimize mesh in mirrored transform. Double index buffer size.\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Required to optimize mesh in mirrored transform. Double index buffer size." }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bBuildReversedIndexBuffer_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bBuildReversedIndexBuffer = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bBuildReversedIndexBuffer = { "bBuildReversedIndexBuffer", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(uint8), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bBuildReversedIndexBuffer_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bBuildReversedIndexBuffer_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bBuildReversedIndexBuffer_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bComputeWeightedNormals_MetaData[] = { + { "Category", "StaticMeshBuildSettings" }, + { "Comment", "// If true, we will use the surface area and the corner angle of the triangle as a ratio when computing the normals.\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "If true, we will use the surface area and the corner angle of the triangle as a ratio when computing the normals." }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bComputeWeightedNormals_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bComputeWeightedNormals = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bComputeWeightedNormals = { "bComputeWeightedNormals", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(uint8), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bComputeWeightedNormals_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bComputeWeightedNormals_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bComputeWeightedNormals_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bBuildAdjacencyBuffer_MetaData[] = { + { "Category", "StaticMeshBuildSettings" }, + { "Comment", "// Required for PNT tessellation but can be slow. Recommend disabling for larger meshes.\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Required for PNT tessellation but can be slow. Recommend disabling for larger meshes." }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bBuildAdjacencyBuffer_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bBuildAdjacencyBuffer = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bBuildAdjacencyBuffer = { "bBuildAdjacencyBuffer", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bBuildAdjacencyBuffer_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bBuildAdjacencyBuffer_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bBuildAdjacencyBuffer_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseMikkTSpace_MetaData[] = { + { "Category", "StaticMeshBuildSettings" }, + { "Comment", "// If true, recomputed tangents and normals will be calculated using MikkT Space. This method does require properly laid out UVs though otherwise you'll get a degenerate tangent warning\n" }, + { "DisplayName", "Generate Using MikkT Space" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "If true, recomputed tangents and normals will be calculated using MikkT Space. This method does require properly laid out UVs though otherwise you'll get a degenerate tangent warning" }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseMikkTSpace_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bUseMikkTSpace = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseMikkTSpace = { "bUseMikkTSpace", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseMikkTSpace_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseMikkTSpace_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseMikkTSpace_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_RecomputeTangentsFlag_MetaData[] = { + { "Category", "StaticMeshBuildSettings" }, + { "Comment", "// Tangents generation\n" }, + { "DisplayName", "Recompute Tangents" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Tangents generation" }, + }; +#endif + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_RecomputeTangentsFlag = { "RecomputeTangentsFlag", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, RecomputeTangentsFlag), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRuntimeSettingsRecomputeFlag, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_RecomputeTangentsFlag_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_RecomputeTangentsFlag_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_RecomputeNormalsFlag_MetaData[] = { + { "Category", "StaticMeshBuildSettings" }, + { "Comment", "// Normals generation\n" }, + { "DisplayName", "Recompute Normals" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Normals generation" }, + }; +#endif + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_RecomputeNormalsFlag = { "RecomputeNormalsFlag", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, RecomputeNormalsFlag), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRuntimeSettingsRecomputeFlag, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_RecomputeNormalsFlag_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_RecomputeNormalsFlag_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_GenerateLightmapUVsFlag_MetaData[] = { + { "Category", "StaticMeshBuildSettings" }, + { "Comment", "// Lightmap UV generation\n" }, + { "DisplayName", "Generate Lightmap UVs" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Lightmap UV generation" }, + }; +#endif + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_GenerateLightmapUVsFlag = { "GenerateLightmapUVsFlag", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, GenerateLightmapUVsFlag), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRuntimeSettingsRecomputeFlag, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_GenerateLightmapUVsFlag_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_GenerateLightmapUVsFlag_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bRemoveDegenerates_MetaData[] = { + { "Category", "StaticMeshBuildSettings" }, + { "Comment", "// If true, degenerate triangles will be removed.\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "If true, degenerate triangles will be removed." }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bRemoveDegenerates_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bRemoveDegenerates = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bRemoveDegenerates = { "bRemoveDegenerates", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bRemoveDegenerates_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bRemoveDegenerates_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bRemoveDegenerates_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MinLightmapResolution_MetaData[] = { + { "Category", "StaticMeshBuildSettings" }, + { "Comment", "// Target lightmap resolution to for generated lightmap. Determines the padding between UV shells in a packed lightmap.\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Target lightmap resolution to for generated lightmap. Determines the padding between UV shells in a packed lightmap." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MinLightmapResolution = { "MinLightmapResolution", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, MinLightmapResolution), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MinLightmapResolution_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MinLightmapResolution_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DstLightmapIndex_MetaData[] = { + { "Category", "StaticMeshBuildSettings" }, + { "Comment", "// Destination UV set for generated lightmap.\n" }, + { "DisplayName", "Destination Lightmap Index" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Destination UV set for generated lightmap." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DstLightmapIndex = { "DstLightmapIndex", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, DstLightmapIndex), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DstLightmapIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DstLightmapIndex_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_SrcLightmapIndex_MetaData[] = { + { "Category", "StaticMeshBuildSettings" }, + { "Comment", "// Source UV set for generated lightmap.\n" }, + { "DisplayName", "Source Lightmap Index" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Source UV set for generated lightmap." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_SrcLightmapIndex = { "SrcLightmapIndex", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, SrcLightmapIndex), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_SrcLightmapIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_SrcLightmapIndex_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseFullPrecisionUVs_MetaData[] = { + { "Category", "StaticMeshBuildSettings" }, + { "Comment", "// If true, UVs will be stored at full floating point precision.\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "If true, UVs will be stored at full floating point precision." }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseFullPrecisionUVs_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bUseFullPrecisionUVs = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseFullPrecisionUVs = { "bUseFullPrecisionUVs", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseFullPrecisionUVs_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseFullPrecisionUVs_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseFullPrecisionUVs_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_AssetUserData_MetaData[] = { + { "Category", "GeneratedStaticMeshSettings" }, + { "Comment", "/// Array of user data stored with the new Houdini Asset.\n" }, + { "DisplayName", "Asset User Data" }, + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Array of user data stored with the new Houdini Asset." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_AssetUserData = { "AssetUserData", nullptr, (EPropertyFlags)0x0010048000000009, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, AssetUserData), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_AssetUserData_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_AssetUserData_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_AssetUserData_Inner_MetaData[] = { + { "Category", "GeneratedStaticMeshSettings" }, + { "Comment", "/// Array of user data stored with the new Houdini Asset.\n" }, + { "DisplayName", "Asset User Data" }, + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Array of user data stored with the new Houdini Asset." }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_AssetUserData_Inner = { "AssetUserData", nullptr, (EPropertyFlags)0x0002000000080008, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UClass_UAssetUserData_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_AssetUserData_Inner_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_AssetUserData_Inner_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_FoliageDefaultSettings_MetaData[] = { + { "Category", "GeneratedStaticMeshSettings" }, + { "Comment", "/// Default settings when using new Houdini Asset mesh for instanced foliage.\n" }, + { "DisplayName", "Foliage Default Settings" }, + { "EditInline", "true" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Default settings when using new Houdini Asset mesh for instanced foliage." }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_FoliageDefaultSettings = { "FoliageDefaultSettings", nullptr, (EPropertyFlags)0x0012040000080009, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, FoliageDefaultSettings), Z_Construct_UClass_UFoliageType_InstancedStaticMesh_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_FoliageDefaultSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_FoliageDefaultSettings_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_StreamingDistanceMultiplier_MetaData[] = { + { "Category", "GeneratedStaticMeshSettings" }, + { "Comment", "/// Allows artists to adjust the distance where textures using UV 0 are streamed in/out for new Houdini Assets.\n" }, + { "DisplayName", "Streaming Distance Multiplier" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Allows artists to adjust the distance where textures using UV 0 are streamed in/out for new Houdini Assets." }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_StreamingDistanceMultiplier = { "StreamingDistanceMultiplier", nullptr, (EPropertyFlags)0x0010040000044001, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, StreamingDistanceMultiplier), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_StreamingDistanceMultiplier_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_StreamingDistanceMultiplier_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseMaximumStreamingTexelRatio_MetaData[] = { + { "Category", "GeneratedStaticMeshSettings" }, + { "Comment", "/// True if mesh should use a less-conservative method of mip LOD texture factor computation for new Houdini Assets.\n" }, + { "DisplayName", "Use Maximum Streaming Texel Ratio" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "True if mesh should use a less-conservative method of mip LOD texture factor computation for new Houdini Assets." }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseMaximumStreamingTexelRatio_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bUseMaximumStreamingTexelRatio = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseMaximumStreamingTexelRatio = { "bUseMaximumStreamingTexelRatio", nullptr, (EPropertyFlags)0x0010040000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(uint8), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseMaximumStreamingTexelRatio_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseMaximumStreamingTexelRatio_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseMaximumStreamingTexelRatio_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_LightMapCoordinateIndex_MetaData[] = { + { "Category", "GeneratedStaticMeshSettings" }, + { "Comment", "/// The UV coordinate index of lightmap \n" }, + { "DisplayName", "Light map coordinate index" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "The UV coordinate index of lightmap" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_LightMapCoordinateIndex = { "LightMapCoordinateIndex", nullptr, (EPropertyFlags)0x0010040000044001, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, LightMapCoordinateIndex), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_LightMapCoordinateIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_LightMapCoordinateIndex_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_WalkableSlopeOverride_MetaData[] = { + { "Category", "GeneratedStaticMeshSettings" }, + { "Comment", "/// Custom walkable slope setting for bodies of new Houdini Assets.\n" }, + { "DisplayName", "Walkable Slope Override" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Custom walkable slope setting for bodies of new Houdini Assets." }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_WalkableSlopeOverride = { "WalkableSlopeOverride", nullptr, (EPropertyFlags)0x0010040000044001, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, WalkableSlopeOverride), Z_Construct_UScriptStruct_FWalkableSlopeOverride, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_WalkableSlopeOverride_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_WalkableSlopeOverride_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_GeneratedDistanceFieldResolutionScale_MetaData[] = { + { "Category", "GeneratedStaticMeshSettings" }, + { "Comment", "/// Default Mesh distance field resolution, setting it to 0 will prevent the mesh distance field generation while editing the asset\n" }, + { "DisplayName", "Distance Field Resolution Scale" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Default Mesh distance field resolution, setting it to 0 will prevent the mesh distance field generation while editing the asset" }, + { "UIMax", "100.0" }, + { "UIMin", "0.0" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_GeneratedDistanceFieldResolutionScale = { "GeneratedDistanceFieldResolutionScale", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, GeneratedDistanceFieldResolutionScale), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_GeneratedDistanceFieldResolutionScale_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_GeneratedDistanceFieldResolutionScale_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_LpvBiasMultiplier_MetaData[] = { + { "Category", "GeneratedStaticMeshSettings" }, + { "Comment", "/// Bias multiplier for Light Propagation Volume lighting for new Houdini Assets.\n" }, + { "DisplayName", "Lpv Bias Multiplier" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Bias multiplier for Light Propagation Volume lighting for new Houdini Assets." }, + { "UIMax", "3.0" }, + { "UIMin", "0.0" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_LpvBiasMultiplier = { "LpvBiasMultiplier", nullptr, (EPropertyFlags)0x0010000000044015, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, LpvBiasMultiplier), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_LpvBiasMultiplier_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_LpvBiasMultiplier_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_LightMapResolution_MetaData[] = { + { "Category", "GeneratedStaticMeshSettings" }, + { "Comment", "/// Resolution of lightmap for baked lighting.\n" }, + { "DisplayName", "Light Map Resolution" }, + { "FixedIncrement", "4.0" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Resolution of lightmap for baked lighting." }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_LightMapResolution = { "LightMapResolution", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, LightMapResolution), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_LightMapResolution_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_LightMapResolution_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_CollisionTraceFlag_MetaData[] = { + { "Category", "GeneratedStaticMeshSettings" }, + { "Comment", "/// Collision Trace behavior - by default, it will keep simple(convex)/complex(per-poly) separate for new Houdini Assets.\n" }, + { "DisplayName", "Collision Complexity" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Collision Trace behavior - by default, it will keep simple(convex)/complex(per-poly) separate for new Houdini Assets." }, + }; +#endif + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_CollisionTraceFlag = { "CollisionTraceFlag", nullptr, (EPropertyFlags)0x0010000000074001, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, CollisionTraceFlag), Z_Construct_UEnum_Engine_ECollisionTraceFlag, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_CollisionTraceFlag_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_CollisionTraceFlag_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DefaultBodyInstance_MetaData[] = { + { "Category", "GeneratedStaticMeshSettings" }, + { "Comment", "/// Default properties of the body instance\n" }, + { "FullyExpand", "true" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Default properties of the body instance" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DefaultBodyInstance = { "DefaultBodyInstance", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, DefaultBodyInstance), Z_Construct_UScriptStruct_FBodyInstance, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DefaultBodyInstance_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DefaultBodyInstance_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_PhysMaterial_MetaData[] = { + { "Category", "GeneratedStaticMeshSettings" }, + { "Comment", "/// Physical material to use for simple collision of new Houdini Assets. Encodes information about density, friction etc.\n" }, + { "DisplayName", "Simple Collision Physical Material" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Physical material to use for simple collision of new Houdini Assets. Encodes information about density, friction etc." }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_PhysMaterial = { "PhysMaterial", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, PhysMaterial), Z_Construct_UClass_UPhysicalMaterial_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_PhysMaterial_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_PhysMaterial_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bDoubleSidedGeometry_MetaData[] = { + { "Category", "GeneratedStaticMeshSettings" }, + { "Comment", "/// If true, the physics triangle mesh will use double sided faces for new Houdini Assets when doing scene queries.\n" }, + { "DisplayName", "Double Sided Geometry" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "If true, the physics triangle mesh will use double sided faces for new Houdini Assets when doing scene queries." }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bDoubleSidedGeometry_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bDoubleSidedGeometry = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bDoubleSidedGeometry = { "bDoubleSidedGeometry", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(uint8), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bDoubleSidedGeometry_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bDoubleSidedGeometry_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bDoubleSidedGeometry_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreBeginPIE_MetaData[] = { + { "Category", "Static Mesh" }, + { "Comment", "// Automatically refine proxy meshes to UStaticMesh before starting a play in editor session\n" }, + { "DisplayName", "Refine Proxy Static Meshes On PIE" }, + { "EditCondition", "bEnableProxyStaticMesh" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Automatically refine proxy meshes to UStaticMesh before starting a play in editor session" }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreBeginPIE_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bEnableProxyStaticMeshRefinementOnPreBeginPIE = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreBeginPIE = { "bEnableProxyStaticMeshRefinementOnPreBeginPIE", nullptr, (EPropertyFlags)0x0010040000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreBeginPIE_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreBeginPIE_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreBeginPIE_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreSaveWorld_MetaData[] = { + { "Category", "Static Mesh" }, + { "Comment", "// Automatically refine proxy meshes to UStaticMesh before the map is saved\n" }, + { "DisplayName", "Refine Proxy Static Meshes When Saving a Map" }, + { "EditCondition", "bEnableProxyStaticMesh" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Automatically refine proxy meshes to UStaticMesh before the map is saved" }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreSaveWorld_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bEnableProxyStaticMeshRefinementOnPreSaveWorld = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreSaveWorld = { "bEnableProxyStaticMeshRefinementOnPreSaveWorld", nullptr, (EPropertyFlags)0x0010040000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreSaveWorld_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreSaveWorld_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreSaveWorld_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ProxyMeshAutoRefineTimeoutSeconds_MetaData[] = { + { "Category", "Static Mesh" }, + { "Comment", "// If the option to automatically refine the proxy mesh via a timer has been selected, this controls the timeout in seconds.\n" }, + { "DisplayName", "Proxy Mesh Auto Refine Timeout Seconds" }, + { "EditCondition", "bEnableProxyStaticMesh && bEnableProxyStaticMeshRefinementByTimer" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "If the option to automatically refine the proxy mesh via a timer has been selected, this controls the timeout in seconds." }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ProxyMeshAutoRefineTimeoutSeconds = { "ProxyMeshAutoRefineTimeoutSeconds", nullptr, (EPropertyFlags)0x0010040000044001, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, ProxyMeshAutoRefineTimeoutSeconds), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ProxyMeshAutoRefineTimeoutSeconds_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ProxyMeshAutoRefineTimeoutSeconds_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMeshRefinementByTimer_MetaData[] = { + { "Category", "Static Mesh" }, + { "Comment", "// If fast proxy meshes are being created, must it be baked as a StaticMesh after a period of no updates?\n" }, + { "DisplayName", "Refine Proxy Static Meshes After a Timeout" }, + { "EditCondition", "bEnableProxyStaticMesh" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "If fast proxy meshes are being created, must it be baked as a StaticMesh after a period of no updates?" }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMeshRefinementByTimer_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bEnableProxyStaticMeshRefinementByTimer = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMeshRefinementByTimer = { "bEnableProxyStaticMeshRefinementByTimer", nullptr, (EPropertyFlags)0x0010040000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMeshRefinementByTimer_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMeshRefinementByTimer_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMeshRefinementByTimer_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bShowDefaultMesh_MetaData[] = { + { "Category", "Static Mesh" }, + { "Comment", "// For static mesh outputs and socket actors: should spawn a default actor if the reference is invalid?\n" }, + { "DisplayName", "Show Default Mesh" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "For static mesh outputs and socket actors: should spawn a default actor if the reference is invalid?" }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bShowDefaultMesh_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bShowDefaultMesh = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bShowDefaultMesh = { "bShowDefaultMesh", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bShowDefaultMesh_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bShowDefaultMesh_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bShowDefaultMesh_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMesh_MetaData[] = { + { "Category", "Static Mesh" }, + { "Comment", "// For StaticMesh outputs: should a fast proxy be created first?\n" }, + { "DisplayName", "Enable Proxy Static Mesh" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "For StaticMesh outputs: should a fast proxy be created first?" }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMesh_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bEnableProxyStaticMesh = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMesh = { "bEnableProxyStaticMesh", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMesh_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMesh_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMesh_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingSplineResolution_MetaData[] = { + { "Category", "GeometryMarshalling" }, + { "Comment", "// Default resolution used when converting Unreal Spline Components to Houdini Curves (step in cm between control points, 0 only send the control points)\n" }, + { "DisplayName", "Curves - Default spline resolution (cm)" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Default resolution used when converting Unreal Spline Components to Houdini Curves (step in cm between control points, 0 only send the control points)" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingSplineResolution = { "MarshallingSplineResolution", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, MarshallingSplineResolution), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingSplineResolution_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingSplineResolution_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bAddRotAndScaleAttributesOnCurves_MetaData[] = { + { "Category", "GeometryMarshalling" }, + { "Comment", "// If this is enabled, additional rot & scale attributes are added on curve inputs\n" }, + { "DisplayName", "Curves - Add rot & scale attributes on curve inputs" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "If this is enabled, additional rot & scale attributes are added on curve inputs" }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bAddRotAndScaleAttributesOnCurves_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bAddRotAndScaleAttributesOnCurves = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bAddRotAndScaleAttributesOnCurves = { "bAddRotAndScaleAttributesOnCurves", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bAddRotAndScaleAttributesOnCurves_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bAddRotAndScaleAttributesOnCurves_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bAddRotAndScaleAttributesOnCurves_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesForcedMaxValue_MetaData[] = { + { "Category", "GeometryMarshalling" }, + { "Comment", "// The maximum value to be used for Landscape conversion when MarshallingLandscapesForceMinMaxValues is enabled\n" }, + { "DisplayName", "Landscape - Forced max value" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "The maximum value to be used for Landscape conversion when MarshallingLandscapesForceMinMaxValues is enabled" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesForcedMaxValue = { "MarshallingLandscapesForcedMaxValue", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, MarshallingLandscapesForcedMaxValue), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesForcedMaxValue_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesForcedMaxValue_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesForcedMinValue_MetaData[] = { + { "Category", "GeometryMarshalling" }, + { "Comment", "// The minimum value to be used for Landscape conversion when MarshallingLandscapesForceMinMaxValues is enabled\n" }, + { "DisplayName", "Landscape - Forced min value" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "The minimum value to be used for Landscape conversion when MarshallingLandscapesForceMinMaxValues is enabled" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesForcedMinValue = { "MarshallingLandscapesForcedMinValue", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, MarshallingLandscapesForcedMinValue), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesForcedMinValue_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesForcedMinValue_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesForceMinMaxValues_MetaData[] = { + { "Category", "GeometryMarshalling" }, + { "Comment", "// If true, the min/max values used to convert heightfields to landscape will be forced values\n// This is usefull when importing multiple landscapes from different HDAs\n" }, + { "DisplayName", "Landscape - Force Min/Max values for data conversion" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "If true, the min/max values used to convert heightfields to landscape will be forced values\nThis is usefull when importing multiple landscapes from different HDAs" }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesForceMinMaxValues_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->MarshallingLandscapesForceMinMaxValues = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesForceMinMaxValues = { "MarshallingLandscapesForceMinMaxValues", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesForceMinMaxValues_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesForceMinMaxValues_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesForceMinMaxValues_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesUseFullResolution_MetaData[] = { + { "Category", "GeometryMarshalling" }, + { "Comment", "// If true, generated Landscapes will be using full precision for their ZAxis, \n// allowing for more precision but preventing them from being sculpted higher/lower than their min/max.\n" }, + { "DisplayName", "Landscape - Use full resolution for data conversion." }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "If true, generated Landscapes will be using full precision for their ZAxis,\nallowing for more precision but preventing them from being sculpted higher/lower than their min/max." }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesUseFullResolution_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->MarshallingLandscapesUseFullResolution = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesUseFullResolution = { "MarshallingLandscapesUseFullResolution", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesUseFullResolution_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesUseFullResolution_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesUseFullResolution_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesUseDefaultUnrealScaling_MetaData[] = { + { "Category", "GeometryMarshalling" }, + { "Comment", "// If true, generated Landscapes will be marshalled using default unreal scaling. \n// Generated landscape will loose a lot of precision on the Z axis but will use the same transforms\n// as Unreal's default landscape\n" }, + { "DisplayName", "Landscape - Use default Unreal scaling." }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "If true, generated Landscapes will be marshalled using default unreal scaling.\nGenerated landscape will loose a lot of precision on the Z axis but will use the same transforms\nas Unreal's default landscape" }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesUseDefaultUnrealScaling_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->MarshallingLandscapesUseDefaultUnrealScaling = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesUseDefaultUnrealScaling = { "MarshallingLandscapesUseDefaultUnrealScaling", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesUseDefaultUnrealScaling_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesUseDefaultUnrealScaling_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesUseDefaultUnrealScaling_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DefaultBakeFolder_MetaData[] = { + { "Category", "Cooking" }, + { "Comment", "// Default content folder used when baking houdini asset data to native unreal objects\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Default content folder used when baking houdini asset data to native unreal objects" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DefaultBakeFolder = { "DefaultBakeFolder", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, DefaultBakeFolder), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DefaultBakeFolder_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DefaultBakeFolder_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DefaultTemporaryCookFolder_MetaData[] = { + { "Category", "Cooking" }, + { "Comment", "// Default content folder storing all the temporary cook data (Static meshes, materials, textures, landscape layer infos...)\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Default content folder storing all the temporary cook data (Static meshes, materials, textures, landscape layer infos...)" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DefaultTemporaryCookFolder = { "DefaultTemporaryCookFolder", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, DefaultTemporaryCookFolder), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DefaultTemporaryCookFolder_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DefaultTemporaryCookFolder_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bDisplaySlateCookingNotifications_MetaData[] = { + { "Category", "Cooking" }, + { "Comment", "// Whether to display instantiation and cooking Slate notifications.\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Whether to display instantiation and cooking Slate notifications." }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bDisplaySlateCookingNotifications_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bDisplaySlateCookingNotifications = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bDisplaySlateCookingNotifications = { "bDisplaySlateCookingNotifications", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bDisplaySlateCookingNotifications_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bDisplaySlateCookingNotifications_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bDisplaySlateCookingNotifications_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bPauseCookingOnStart_MetaData[] = { + { "Category", "Cooking" }, + { "Comment", "// Whether houdini engine cooking is paused or not upon initializing the plugin\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Whether houdini engine cooking is paused or not upon initializing the plugin" }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bPauseCookingOnStart_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bPauseCookingOnStart = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bPauseCookingOnStart = { "bPauseCookingOnStart", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bPauseCookingOnStart_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bPauseCookingOnStart_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bPauseCookingOnStart_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bPreferHdaMemoryCopyOverHdaSourceFile_MetaData[] = { + { "Category", "Instantiating" }, + { "Comment", "// When enabled, the plugin will always instantiate the memory copy of a HDA stored in the .uasset file \n// instead of using the latest version of the HDA file itself.\n// This helps ensuring consistency between users when using HDAs, but will not work with expanded HDAs.\n// When disabled, the plugin will always instantiate the latest version of the source HDA file if it is \n// available, and will fallback to the memory copy if the source file cannot be found\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "When enabled, the plugin will always instantiate the memory copy of a HDA stored in the .uasset file\ninstead of using the latest version of the HDA file itself.\nThis helps ensuring consistency between users when using HDAs, but will not work with expanded HDAs.\nWhen disabled, the plugin will always instantiate the latest version of the source HDA file if it is\navailable, and will fallback to the memory copy if the source file cannot be found" }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bPreferHdaMemoryCopyOverHdaSourceFile_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bPreferHdaMemoryCopyOverHdaSourceFile = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bPreferHdaMemoryCopyOverHdaSourceFile = { "bPreferHdaMemoryCopyOverHdaSourceFile", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bPreferHdaMemoryCopyOverHdaSourceFile_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bPreferHdaMemoryCopyOverHdaSourceFile_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bPreferHdaMemoryCopyOverHdaSourceFile_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bShowMultiAssetDialog_MetaData[] = { + { "Category", "Instantiating" }, + { "Comment", "// Whether to ask user to select an asset when instantiating an HDA with multiple assets inside. If disabled, will always instantiate first asset.\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Whether to ask user to select an asset when instantiating an HDA with multiple assets inside. If disabled, will always instantiate first asset." }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bShowMultiAssetDialog_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bShowMultiAssetDialog = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bShowMultiAssetDialog = { "bShowMultiAssetDialog", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bShowMultiAssetDialog_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bShowMultiAssetDialog_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bShowMultiAssetDialog_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncUnrealViewport_MetaData[] = { + { "Category", "Session" }, + { "Comment", "// If enabled, Unreal's viewport will be synchronized to Houdini's when using Session Sync.\n" }, + { "DisplayName", "Sync the Unreal Viewport to Houdini's viewport" }, + { "EditCondition", "bSyncViewport" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "If enabled, Unreal's viewport will be synchronized to Houdini's when using Session Sync." }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncUnrealViewport_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bSyncUnrealViewport = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncUnrealViewport = { "bSyncUnrealViewport", nullptr, (EPropertyFlags)0x0010040000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncUnrealViewport_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncUnrealViewport_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncUnrealViewport_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncHoudiniViewport_MetaData[] = { + { "Category", "Session" }, + { "Comment", "// If enabled, Houdini's viewport will be synchronized to Unreal's when using Session Sync.\n" }, + { "DisplayName", "Sync the Houdini Viewport to Unreal's viewport." }, + { "EditCondition", "bSyncViewport" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "If enabled, Houdini's viewport will be synchronized to Unreal's when using Session Sync." }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncHoudiniViewport_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bSyncHoudiniViewport = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncHoudiniViewport = { "bSyncHoudiniViewport", nullptr, (EPropertyFlags)0x0010040000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncHoudiniViewport_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncHoudiniViewport_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncHoudiniViewport_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncViewport_MetaData[] = { + { "Category", "Session" }, + { "Comment", "// Enable when wanting to sync the Houdini and Unreal viewport when using Session Sync.\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Enable when wanting to sync the Houdini and Unreal viewport when using Session Sync." }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncViewport_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bSyncViewport = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncViewport = { "bSyncViewport", nullptr, (EPropertyFlags)0x0010040000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncViewport_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncViewport_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncViewport_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bCookUsingHoudiniTime_MetaData[] = { + { "Category", "Session" }, + { "Comment", "// If enabled, the Houdini Timeline time will be used to cook assets.\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "If enabled, the Houdini Timeline time will be used to cook assets." }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bCookUsingHoudiniTime_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bCookUsingHoudiniTime = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bCookUsingHoudiniTime = { "bCookUsingHoudiniTime", nullptr, (EPropertyFlags)0x0010040000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bCookUsingHoudiniTime_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bCookUsingHoudiniTime_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bCookUsingHoudiniTime_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncWithHoudiniCook_MetaData[] = { + { "Category", "Session" }, + { "Comment", "// If enabled, changes made in Houdini, when connected to Houdini running in Session Sync mode will be automatically be pushed to Unreal.\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "If enabled, changes made in Houdini, when connected to Houdini running in Session Sync mode will be automatically be pushed to Unreal." }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncWithHoudiniCook_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bSyncWithHoudiniCook = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncWithHoudiniCook = { "bSyncWithHoudiniCook", nullptr, (EPropertyFlags)0x0010040000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncWithHoudiniCook_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncWithHoudiniCook_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncWithHoudiniCook_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_AutomaticServerTimeout_MetaData[] = { + { "Category", "Session" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + }; +#endif + const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_AutomaticServerTimeout = { "AutomaticServerTimeout", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, AutomaticServerTimeout), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_AutomaticServerTimeout_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_AutomaticServerTimeout_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bStartAutomaticServer_MetaData[] = { + { "Category", "Session" }, + { "Comment", "// Whether to automatically start a HARS process\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Whether to automatically start a HARS process" }, + }; +#endif + void Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bStartAutomaticServer_SetBit(void* Obj) + { + ((UHoudiniRuntimeSettings*)Obj)->bStartAutomaticServer = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bStartAutomaticServer = { "bStartAutomaticServer", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniRuntimeSettings), &Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bStartAutomaticServer_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bStartAutomaticServer_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bStartAutomaticServer_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ServerPipeName_MetaData[] = { + { "Category", "Session" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ServerPipeName = { "ServerPipeName", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, ServerPipeName), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ServerPipeName_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ServerPipeName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ServerPort_MetaData[] = { + { "Category", "Session" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ServerPort = { "ServerPort", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, ServerPort), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ServerPort_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ServerPort_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ServerHost_MetaData[] = { + { "Category", "Session" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ServerHost = { "ServerHost", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, ServerHost), METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ServerHost_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ServerHost_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_SessionType_MetaData[] = { + { "Category", "Session" }, + { "Comment", "//-------------------------------------------------------------------------------------------------------------\n// Session options.\n//-------------------------------------------------------------------------------------------------------------\n" }, + { "ModuleRelativePath", "Private/HoudiniRuntimeSettings.h" }, + { "ToolTip", "Session options." }, + }; +#endif + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_SessionType = { "SessionType", nullptr, (EPropertyFlags)0x0010000000044001, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniRuntimeSettings, SessionType), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniRuntimeSettingsSessionType, METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_SessionType_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_SessionType_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_AudioDsoSearchPath, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ImageDsoSearchPath, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DsoSearchPath, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_OtlSearchPath, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_HoudiniEnvironmentFiles, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_CookingThreadStackSize, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_HoudiniExecutable, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_CustomHoudiniLocation, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseCustomHoudiniLocation, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bAutomaticLegacyHDARebuild, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableBackwardCompatibility, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bPDGAsyncCommandletImportEnabled, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSupportFaceRemap, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bGenerateDistanceFieldAsIfTwoSided, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DistanceFieldResolutionScale, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseHighPrecisionTangentBasis, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bBuildReversedIndexBuffer, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bComputeWeightedNormals, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bBuildAdjacencyBuffer, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseMikkTSpace, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_RecomputeTangentsFlag, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_RecomputeNormalsFlag, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_GenerateLightmapUVsFlag, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bRemoveDegenerates, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MinLightmapResolution, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DstLightmapIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_SrcLightmapIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseFullPrecisionUVs, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_AssetUserData, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_AssetUserData_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_FoliageDefaultSettings, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_StreamingDistanceMultiplier, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bUseMaximumStreamingTexelRatio, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_LightMapCoordinateIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_WalkableSlopeOverride, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_GeneratedDistanceFieldResolutionScale, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_LpvBiasMultiplier, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_LightMapResolution, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_CollisionTraceFlag, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DefaultBodyInstance, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_PhysMaterial, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bDoubleSidedGeometry, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreBeginPIE, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMeshRefinementOnPreSaveWorld, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ProxyMeshAutoRefineTimeoutSeconds, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMeshRefinementByTimer, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bShowDefaultMesh, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bEnableProxyStaticMesh, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingSplineResolution, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bAddRotAndScaleAttributesOnCurves, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesForcedMaxValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesForcedMinValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesForceMinMaxValues, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesUseFullResolution, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_MarshallingLandscapesUseDefaultUnrealScaling, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DefaultBakeFolder, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_DefaultTemporaryCookFolder, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bDisplaySlateCookingNotifications, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bPauseCookingOnStart, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bPreferHdaMemoryCopyOverHdaSourceFile, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bShowMultiAssetDialog, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncUnrealViewport, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncHoudiniViewport, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncViewport, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bCookUsingHoudiniTime, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bSyncWithHoudiniCook, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_AutomaticServerTimeout, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_bStartAutomaticServer, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ServerPipeName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ServerPort, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_ServerHost, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::NewProp_SessionType, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::ClassParams = { + &UHoudiniRuntimeSettings::StaticClass, + "Engine", + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::PropPointers), + 0, + 0x009000A6u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniRuntimeSettings() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniRuntimeSettings_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniRuntimeSettings, 1643653121); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniRuntimeSettings::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniRuntimeSettings(Z_Construct_UClass_UHoudiniRuntimeSettings, &UHoudiniRuntimeSettings::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniRuntimeSettings"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniRuntimeSettings); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniRuntimeSettings.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniRuntimeSettings.generated.h new file mode 100644 index 0000000..3463ea4 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniRuntimeSettings.generated.h @@ -0,0 +1,120 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniRuntimeSettings_generated_h +#error "HoudiniRuntimeSettings.generated.h already included, missing '#pragma once' in HoudiniRuntimeSettings.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniRuntimeSettings_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniRuntimeSettings_h_92_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniStaticMeshGenerationProperties_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniRuntimeSettings_h_148_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniRuntimeSettings_h_148_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniRuntimeSettings_h_148_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniRuntimeSettings_h_148_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniRuntimeSettings(); \ + friend struct Z_Construct_UClass_UHoudiniRuntimeSettings_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniRuntimeSettings, UObject, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniRuntimeSettings) \ + static const TCHAR* StaticConfigName() {return TEXT("Engine");} \ + + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniRuntimeSettings_h_148_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniRuntimeSettings(); \ + friend struct Z_Construct_UClass_UHoudiniRuntimeSettings_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniRuntimeSettings, UObject, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniRuntimeSettings) \ + static const TCHAR* StaticConfigName() {return TEXT("Engine");} \ + + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniRuntimeSettings_h_148_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniRuntimeSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniRuntimeSettings) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniRuntimeSettings); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniRuntimeSettings); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniRuntimeSettings(UHoudiniRuntimeSettings&&); \ + NO_API UHoudiniRuntimeSettings(const UHoudiniRuntimeSettings&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniRuntimeSettings_h_148_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniRuntimeSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniRuntimeSettings(UHoudiniRuntimeSettings&&); \ + NO_API UHoudiniRuntimeSettings(const UHoudiniRuntimeSettings&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniRuntimeSettings); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniRuntimeSettings); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniRuntimeSettings) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniRuntimeSettings_h_148_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniRuntimeSettings_h_145_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniRuntimeSettings_h_148_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniRuntimeSettings_h_148_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniRuntimeSettings_h_148_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniRuntimeSettings_h_148_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniRuntimeSettings_h_148_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniRuntimeSettings_h_148_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniRuntimeSettings_h_148_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniRuntimeSettings_h_148_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniRuntimeSettings_h_148_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniRuntimeSettings_h_148_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniRuntimeSettings_h_148_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniRuntimeSettings_h_148_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniRuntimeSettings."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniRuntimeSettings_h + + +#define FOREACH_ENUM_EHOUDINIEXECUTABLETYPE(op) \ + op(HRSHE_Houdini) \ + op(HRSHE_HoudiniFX) \ + op(HRSHE_HoudiniCore) \ + op(HRSHE_HoudiniIndie) +#define FOREACH_ENUM_EHOUDINIRUNTIMESETTINGSRECOMPUTEFLAG(op) \ + op(HRSRF_Always) \ + op(HRSRF_OnlyIfMissing) \ + op(HRSRF_Never) +#define FOREACH_ENUM_EHOUDINIRUNTIMESETTINGSSESSIONTYPE(op) \ + op(HRSST_InProcess) \ + op(HRSST_Socket) \ + op(HRSST_NamedPipe) \ + op(HRSST_None) +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniSplineComponent.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniSplineComponent.gen.cpp new file mode 100644 index 0000000..61a4574 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniSplineComponent.gen.cpp @@ -0,0 +1,536 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniSplineComponent.h" +#include "Serialization/ArchiveUObjectFromStructuredArchive.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniSplineComponent() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FActorComponentInstanceData(); + COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector(); + COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FTransform(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniSplineComponent_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniSplineComponent(); + ENGINE_API UClass* Z_Construct_UClass_USceneComponent(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveMethod(); + HOUDINIENGINERUNTIME_API UEnum* Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveType(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniEngineCopyPropertiesInterface_NoRegister(); +// End Cross Module References +class UScriptStruct* FHoudiniSplineComponentInstanceData::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern HOUDINIENGINERUNTIME_API uint32 Get_Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData, Z_Construct_UPackage__Script_HoudiniEngineRuntime(), TEXT("HoudiniSplineComponentInstanceData"), sizeof(FHoudiniSplineComponentInstanceData), Get_Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Hash()); + } + return Singleton; +} +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct() +{ + return FHoudiniSplineComponentInstanceData::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FHoudiniSplineComponentInstanceData(FHoudiniSplineComponentInstanceData::StaticStruct, TEXT("/Script/HoudiniEngineRuntime"), TEXT("HoudiniSplineComponentInstanceData"), false, nullptr, nullptr); +static struct FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniSplineComponentInstanceData +{ + FScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniSplineComponentInstanceData() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("HoudiniSplineComponentInstanceData")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_HoudiniEngineRuntime_StaticRegisterNativesFHoudiniSplineComponentInstanceData; + struct Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); +#if WITH_EDITORONLY_DATA +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_EditedControlPointsIndexes_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_EditedControlPointsIndexes; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_EditedControlPointsIndexes_Inner; +#endif // WITH_EDITORONLY_DATA +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DisplayPointIndexDivider_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_DisplayPointIndexDivider; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_DisplayPointIndexDivider_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DisplayPoints_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_DisplayPoints; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_DisplayPoints_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CurvePoints_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_CurvePoints; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_CurvePoints_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_EDITORONLY_DATA +#endif // WITH_EDITORONLY_DATA + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::Struct_MetaDataParams[] = { + { "Comment", "// Used to store HoudiniAssetComponent data during BP reconstruction\n" }, + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + { "ToolTip", "Used to store HoudiniAssetComponent data during BP reconstruction" }, + }; +#endif + void* Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } +#if WITH_EDITORONLY_DATA +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_EditedControlPointsIndexes_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_EditedControlPointsIndexes = { "EditedControlPointsIndexes", nullptr, (EPropertyFlags)0x0010000800000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniSplineComponentInstanceData, EditedControlPointsIndexes), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_EditedControlPointsIndexes_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_EditedControlPointsIndexes_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_EditedControlPointsIndexes_Inner = { "EditedControlPointsIndexes", nullptr, (EPropertyFlags)0x0000000800000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#endif // WITH_EDITORONLY_DATA +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_DisplayPointIndexDivider_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_DisplayPointIndexDivider = { "DisplayPointIndexDivider", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniSplineComponentInstanceData, DisplayPointIndexDivider), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_DisplayPointIndexDivider_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_DisplayPointIndexDivider_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_DisplayPointIndexDivider_Inner = { "DisplayPointIndexDivider", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_DisplayPoints_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_DisplayPoints = { "DisplayPoints", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniSplineComponentInstanceData, DisplayPoints), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_DisplayPoints_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_DisplayPoints_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_DisplayPoints_Inner = { "DisplayPoints", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_CurvePoints_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_CurvePoints = { "CurvePoints", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FHoudiniSplineComponentInstanceData, CurvePoints), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_CurvePoints_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_CurvePoints_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_CurvePoints_Inner = { "CurvePoints", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::PropPointers[] = { +#if WITH_EDITORONLY_DATA + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_EditedControlPointsIndexes, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_EditedControlPointsIndexes_Inner, +#endif // WITH_EDITORONLY_DATA + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_DisplayPointIndexDivider, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_DisplayPointIndexDivider_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_DisplayPoints, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_DisplayPoints_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_CurvePoints, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::NewProp_CurvePoints_Inner, + }; + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + Z_Construct_UScriptStruct_FActorComponentInstanceData, + &NewStructOps, + "HoudiniSplineComponentInstanceData", + sizeof(FHoudiniSplineComponentInstanceData), + alignof(FHoudiniSplineComponentInstanceData), + Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::PropPointers), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000001), + METADATA_PARAMS(Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("HoudiniSplineComponentInstanceData"), sizeof(FHoudiniSplineComponentInstanceData), Get_Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Hash() { return 1348811407U; } + void UHoudiniSplineComponent::StaticRegisterNativesUHoudiniSplineComponent() + { + } + UClass* Z_Construct_UClass_UHoudiniSplineComponent_NoRegister() + { + return UHoudiniSplineComponent::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniSplineComponent_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PartName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_PartName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_NodeId_MetaData[]; +#endif + static const UE4CodeGen_Private::FIntPropertyParams NewProp_NodeId; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsEditableOutputCurve_MetaData[]; +#endif + static void NewProp_bIsEditableOutputCurve_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsEditableOutputCurve; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsInputCurve_MetaData[]; +#endif + static void NewProp_bIsInputCurve_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsInputCurve; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bNeedsToTriggerUpdate_MetaData[]; +#endif + static void NewProp_bNeedsToTriggerUpdate_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bNeedsToTriggerUpdate; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasChanged_MetaData[]; +#endif + static void NewProp_bHasChanged_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasChanged; +#if WITH_EDITORONLY_DATA +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bPostUndo_MetaData[]; +#endif + static void NewProp_bPostUndo_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bPostUndo; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_EditedControlPointsIndexes_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_EditedControlPointsIndexes; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_EditedControlPointsIndexes_Inner; +#endif // WITH_EDITORONLY_DATA +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCookOnCurveChanged_MetaData[]; +#endif + static void NewProp_bCookOnCurveChanged_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCookOnCurveChanged; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsOutputCurve_MetaData[]; +#endif + static void NewProp_bIsOutputCurve_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsOutputCurve; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CurveMethod_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_CurveMethod; + static const UE4CodeGen_Private::FInt8PropertyParams NewProp_CurveMethod_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CurveType_MetaData[]; +#endif + static const UE4CodeGen_Private::FEnumPropertyParams NewProp_CurveType; + static const UE4CodeGen_Private::FInt8PropertyParams NewProp_CurveType_Underlying; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsHoudiniSplineVisible_MetaData[]; +#endif + static void NewProp_bIsHoudiniSplineVisible_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsHoudiniSplineVisible; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bReversed_MetaData[]; +#endif + static void NewProp_bReversed_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bReversed; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bClosed_MetaData[]; +#endif + static void NewProp_bClosed_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bClosed; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_HoudiniSplineName_MetaData[]; +#endif + static const UE4CodeGen_Private::FStrPropertyParams NewProp_HoudiniSplineName; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DisplayPointIndexDivider_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_DisplayPointIndexDivider; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_DisplayPointIndexDivider_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DisplayPoints_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_DisplayPoints; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_DisplayPoints_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_CurvePoints_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_CurvePoints; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_CurvePoints_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_EDITORONLY_DATA +#endif // WITH_EDITORONLY_DATA + static const UE4CodeGen_Private::FImplementedInterfaceParams InterfaceParams[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniSplineComponent_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_USceneComponent, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniSplineComponent_Statics::Class_MetaDataParams[] = { + { "BlueprintSpawnableComponent", "" }, + { "BlueprintType", "true" }, + { "HideCategories", "Trigger PhysicsVolume" }, + { "IncludePath", "HoudiniSplineComponent.h" }, + { "IsBlueprintBase", "true" }, + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_PartName_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_PartName = { "PartName", nullptr, (EPropertyFlags)0x0040000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniSplineComponent, PartName), METADATA_PARAMS(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_PartName_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_PartName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_NodeId_MetaData[] = { + { "Comment", "// Corresponds to the Curve NodeId in Houdini\n" }, + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + { "ToolTip", "Corresponds to the Curve NodeId in Houdini" }, + }; +#endif + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_NodeId = { "NodeId", nullptr, (EPropertyFlags)0x0040000000202000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniSplineComponent, NodeId), METADATA_PARAMS(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_NodeId_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_NodeId_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsEditableOutputCurve_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsEditableOutputCurve_SetBit(void* Obj) + { + ((UHoudiniSplineComponent*)Obj)->bIsEditableOutputCurve = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsEditableOutputCurve = { "bIsEditableOutputCurve", nullptr, (EPropertyFlags)0x0040000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniSplineComponent), &Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsEditableOutputCurve_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsEditableOutputCurve_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsEditableOutputCurve_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsInputCurve_MetaData[] = { + { "Comment", "// Whether this is a Houdini curve input\n" }, + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + { "ToolTip", "Whether this is a Houdini curve input" }, + }; +#endif + void Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsInputCurve_SetBit(void* Obj) + { + ((UHoudiniSplineComponent*)Obj)->bIsInputCurve = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsInputCurve = { "bIsInputCurve", nullptr, (EPropertyFlags)0x0040000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniSplineComponent), &Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsInputCurve_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsInputCurve_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsInputCurve_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bNeedsToTriggerUpdate_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bNeedsToTriggerUpdate_SetBit(void* Obj) + { + ((UHoudiniSplineComponent*)Obj)->bNeedsToTriggerUpdate = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bNeedsToTriggerUpdate = { "bNeedsToTriggerUpdate", nullptr, (EPropertyFlags)0x0040000000202000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniSplineComponent), &Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bNeedsToTriggerUpdate_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bNeedsToTriggerUpdate_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bNeedsToTriggerUpdate_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bHasChanged_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bHasChanged_SetBit(void* Obj) + { + ((UHoudiniSplineComponent*)Obj)->bHasChanged = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bHasChanged = { "bHasChanged", nullptr, (EPropertyFlags)0x0040000000202000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniSplineComponent), &Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bHasChanged_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bHasChanged_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bHasChanged_MetaData)) }; +#if WITH_EDITORONLY_DATA +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bPostUndo_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bPostUndo_SetBit(void* Obj) + { + ((UHoudiniSplineComponent*)Obj)->bPostUndo = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bPostUndo = { "bPostUndo", nullptr, (EPropertyFlags)0x0010000c00000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniSplineComponent), &Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bPostUndo_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bPostUndo_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bPostUndo_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_EditedControlPointsIndexes_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_EditedControlPointsIndexes = { "EditedControlPointsIndexes", nullptr, (EPropertyFlags)0x0010000800000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniSplineComponent, EditedControlPointsIndexes), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_EditedControlPointsIndexes_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_EditedControlPointsIndexes_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_EditedControlPointsIndexes_Inner = { "EditedControlPointsIndexes", nullptr, (EPropertyFlags)0x0000000800000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#endif // WITH_EDITORONLY_DATA +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bCookOnCurveChanged_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bCookOnCurveChanged_SetBit(void* Obj) + { + ((UHoudiniSplineComponent*)Obj)->bCookOnCurveChanged = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bCookOnCurveChanged = { "bCookOnCurveChanged", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniSplineComponent), &Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bCookOnCurveChanged_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bCookOnCurveChanged_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bCookOnCurveChanged_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsOutputCurve_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsOutputCurve_SetBit(void* Obj) + { + ((UHoudiniSplineComponent*)Obj)->bIsOutputCurve = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsOutputCurve = { "bIsOutputCurve", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniSplineComponent), &Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsOutputCurve_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsOutputCurve_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsOutputCurve_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_CurveMethod_MetaData[] = { + { "Category", "Houdini Spline Properties" }, + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_CurveMethod = { "CurveMethod", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniSplineComponent, CurveMethod), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveMethod, METADATA_PARAMS(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_CurveMethod_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_CurveMethod_MetaData)) }; + const UE4CodeGen_Private::FInt8PropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_CurveMethod_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int8, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_CurveType_MetaData[] = { + { "Category", "Houdini Spline Properties" }, + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_CurveType = { "CurveType", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniSplineComponent, CurveType), Z_Construct_UEnum_HoudiniEngineRuntime_EHoudiniCurveType, METADATA_PARAMS(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_CurveType_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_CurveType_MetaData)) }; + const UE4CodeGen_Private::FInt8PropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_CurveType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int8, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsHoudiniSplineVisible_MetaData[] = { + { "Category", "Houdini Spline Properties" }, + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsHoudiniSplineVisible_SetBit(void* Obj) + { + ((UHoudiniSplineComponent*)Obj)->bIsHoudiniSplineVisible = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsHoudiniSplineVisible = { "bIsHoudiniSplineVisible", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniSplineComponent), &Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsHoudiniSplineVisible_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsHoudiniSplineVisible_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsHoudiniSplineVisible_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bReversed_MetaData[] = { + { "Category", "Houdini Spline Properties" }, + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bReversed_SetBit(void* Obj) + { + ((UHoudiniSplineComponent*)Obj)->bReversed = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bReversed = { "bReversed", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniSplineComponent), &Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bReversed_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bReversed_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bReversed_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bClosed_MetaData[] = { + { "Category", "Houdini Spline Properties" }, + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bClosed_SetBit(void* Obj) + { + ((UHoudiniSplineComponent*)Obj)->bClosed = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bClosed = { "bClosed", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniSplineComponent), &Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bClosed_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bClosed_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bClosed_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_HoudiniSplineName_MetaData[] = { + { "Category", "Houdini Spline Properties" }, + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_HoudiniSplineName = { "HoudiniSplineName", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniSplineComponent, HoudiniSplineName), METADATA_PARAMS(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_HoudiniSplineName_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_HoudiniSplineName_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_DisplayPointIndexDivider_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_DisplayPointIndexDivider = { "DisplayPointIndexDivider", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniSplineComponent, DisplayPointIndexDivider), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_DisplayPointIndexDivider_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_DisplayPointIndexDivider_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_DisplayPointIndexDivider_Inner = { "DisplayPointIndexDivider", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_DisplayPoints_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_DisplayPoints = { "DisplayPoints", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniSplineComponent, DisplayPoints), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_DisplayPoints_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_DisplayPoints_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_DisplayPoints_Inner = { "DisplayPoints", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_CurvePoints_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniSplineComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_CurvePoints = { "CurvePoints", nullptr, (EPropertyFlags)0x0010000000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniSplineComponent, CurvePoints), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_CurvePoints_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_CurvePoints_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_CurvePoints_Inner = { "CurvePoints", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniSplineComponent_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_PartName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_NodeId, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsEditableOutputCurve, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsInputCurve, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bNeedsToTriggerUpdate, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bHasChanged, +#if WITH_EDITORONLY_DATA + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bPostUndo, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_EditedControlPointsIndexes, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_EditedControlPointsIndexes_Inner, +#endif // WITH_EDITORONLY_DATA + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bCookOnCurveChanged, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsOutputCurve, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_CurveMethod, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_CurveMethod_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_CurveType, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_CurveType_Underlying, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bIsHoudiniSplineVisible, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bReversed, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_bClosed, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_HoudiniSplineName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_DisplayPointIndexDivider, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_DisplayPointIndexDivider_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_DisplayPoints, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_DisplayPoints_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_CurvePoints, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniSplineComponent_Statics::NewProp_CurvePoints_Inner, + }; + const UE4CodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::InterfaceParams[] = { + { Z_Construct_UClass_UHoudiniEngineCopyPropertiesInterface_NoRegister, (int32)VTABLE_OFFSET(UHoudiniSplineComponent, IHoudiniEngineCopyPropertiesInterface), false }, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniSplineComponent_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniSplineComponent_Statics::ClassParams = { + &UHoudiniSplineComponent::StaticClass, + "Engine", + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UHoudiniSplineComponent_Statics::PropPointers, + InterfaceParams, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniSplineComponent_Statics::PropPointers), + UE_ARRAY_COUNT(InterfaceParams), + 0x00B010A4u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniSplineComponent_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniSplineComponent_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniSplineComponent() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniSplineComponent_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniSplineComponent, 2143308923); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniSplineComponent::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniSplineComponent(Z_Construct_UClass_UHoudiniSplineComponent, &UHoudiniSplineComponent::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniSplineComponent"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniSplineComponent); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniSplineComponent) +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniSplineComponent.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniSplineComponent.generated.h new file mode 100644 index 0000000..1e92255 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniSplineComponent.generated.h @@ -0,0 +1,119 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_HoudiniSplineComponent_generated_h +#error "HoudiniSplineComponent.generated.h already included, missing '#pragma once' in HoudiniSplineComponent.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniSplineComponent_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_248_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FHoudiniSplineComponentInstanceData_Statics; \ + HOUDINIENGINERUNTIME_API static class UScriptStruct* StaticStruct(); \ + typedef FActorComponentInstanceData Super; + + +template<> HOUDINIENGINERUNTIME_API UScriptStruct* StaticStruct(); + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_49_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_49_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_49_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_49_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniSplineComponent, NO_API) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_49_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniSplineComponent(); \ + friend struct Z_Construct_UClass_UHoudiniSplineComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniSplineComponent, USceneComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniSplineComponent) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_49_ARCHIVESERIALIZER \ + virtual UObject* _getUObject() const override { return const_cast(this); } + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_49_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniSplineComponent(); \ + friend struct Z_Construct_UClass_UHoudiniSplineComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniSplineComponent, USceneComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniSplineComponent) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_49_ARCHIVESERIALIZER \ + virtual UObject* _getUObject() const override { return const_cast(this); } + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_49_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniSplineComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniSplineComponent) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniSplineComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniSplineComponent); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniSplineComponent(UHoudiniSplineComponent&&); \ + NO_API UHoudiniSplineComponent(const UHoudiniSplineComponent&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_49_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniSplineComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniSplineComponent(UHoudiniSplineComponent&&); \ + NO_API UHoudiniSplineComponent(const UHoudiniSplineComponent&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniSplineComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniSplineComponent); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniSplineComponent) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_49_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__bHasChanged() { return STRUCT_OFFSET(UHoudiniSplineComponent, bHasChanged); } \ + FORCEINLINE static uint32 __PPO__bNeedsToTriggerUpdate() { return STRUCT_OFFSET(UHoudiniSplineComponent, bNeedsToTriggerUpdate); } \ + FORCEINLINE static uint32 __PPO__bIsInputCurve() { return STRUCT_OFFSET(UHoudiniSplineComponent, bIsInputCurve); } \ + FORCEINLINE static uint32 __PPO__bIsEditableOutputCurve() { return STRUCT_OFFSET(UHoudiniSplineComponent, bIsEditableOutputCurve); } \ + FORCEINLINE static uint32 __PPO__NodeId() { return STRUCT_OFFSET(UHoudiniSplineComponent, NodeId); } \ + FORCEINLINE static uint32 __PPO__PartName() { return STRUCT_OFFSET(UHoudiniSplineComponent, PartName); } + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_46_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_49_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_49_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_49_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_49_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_49_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_49_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_49_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_49_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_49_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_49_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_49_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h_49_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class HoudiniSplineComponent."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniSplineComponent_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniStaticMesh.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniStaticMesh.gen.cpp new file mode 100644 index 0000000..6402c45 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniStaticMesh.gen.cpp @@ -0,0 +1,2448 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniStaticMesh.h" +#include "Serialization/ArchiveUObjectFromStructuredArchive.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniStaticMesh() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniStaticMesh_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniStaticMesh(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FStaticMaterial(); + COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FBox(); + ENGINE_API UClass* Z_Construct_UClass_UMaterialInterface_NoRegister(); + COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FIntVector(); + COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FColor(); + COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector(); + COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector2D(); +// End Cross Module References + DEFINE_FUNCTION(UHoudiniStaticMesh::execIsValid) + { + P_GET_UBOOL(Z_Param_bInSkipVertexIndicesCheck); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->IsValid(Z_Param_bInSkipVertexIndicesCheck); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execGetMaterialIndex) + { + P_GET_PROPERTY(FNameProperty,Z_Param_InMaterialSlotName); + P_FINISH; + P_NATIVE_BEGIN; + *(int32*)Z_Param__Result=P_THIS->GetMaterialIndex(Z_Param_InMaterialSlotName); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execGetMaterial) + { + P_GET_PROPERTY(FIntProperty,Z_Param_InMaterialIndex); + P_FINISH; + P_NATIVE_BEGIN; + *(UMaterialInterface**)Z_Param__Result=P_THIS->GetMaterial(Z_Param_InMaterialIndex); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execGetStaticMaterials) + { + P_FINISH; + P_NATIVE_BEGIN; + *(TArray*)Z_Param__Result=P_THIS->GetStaticMaterials(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execGetMaterialIDsPerTriangle) + { + P_FINISH; + P_NATIVE_BEGIN; + *(TArray*)Z_Param__Result=P_THIS->GetMaterialIDsPerTriangle(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execGetVertexInstanceUVs) + { + P_FINISH; + P_NATIVE_BEGIN; + *(TArray*)Z_Param__Result=P_THIS->GetVertexInstanceUVs(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execGetVertexInstanceVTangents) + { + P_FINISH; + P_NATIVE_BEGIN; + *(TArray*)Z_Param__Result=P_THIS->GetVertexInstanceVTangents(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execGetVertexInstanceUTangents) + { + P_FINISH; + P_NATIVE_BEGIN; + *(TArray*)Z_Param__Result=P_THIS->GetVertexInstanceUTangents(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execGetVertexInstanceNormals) + { + P_FINISH; + P_NATIVE_BEGIN; + *(TArray*)Z_Param__Result=P_THIS->GetVertexInstanceNormals(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execGetVertexInstanceColors) + { + P_FINISH; + P_NATIVE_BEGIN; + *(TArray*)Z_Param__Result=P_THIS->GetVertexInstanceColors(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execGetTriangleIndices) + { + P_FINISH; + P_NATIVE_BEGIN; + *(TArray*)Z_Param__Result=P_THIS->GetTriangleIndices(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execGetVertexPositions) + { + P_FINISH; + P_NATIVE_BEGIN; + *(TArray*)Z_Param__Result=P_THIS->GetVertexPositions(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execCalcBounds) + { + P_FINISH; + P_NATIVE_BEGIN; + *(FBox*)Z_Param__Result=P_THIS->CalcBounds(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execOptimize) + { + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->Optimize(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execCalculateTangents) + { + P_GET_UBOOL(Z_Param_bInComputeWeightedNormals); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->CalculateTangents(Z_Param_bInComputeWeightedNormals); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execCalculateNormals) + { + P_GET_UBOOL(Z_Param_bInComputeWeightedNormals); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->CalculateNormals(Z_Param_bInComputeWeightedNormals); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execAddStaticMaterial) + { + P_GET_STRUCT_REF(FStaticMaterial,Z_Param_Out_InStaticMaterial); + P_FINISH; + P_NATIVE_BEGIN; + *(uint32*)Z_Param__Result=P_THIS->AddStaticMaterial(Z_Param_Out_InStaticMaterial); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execSetStaticMaterial) + { + P_GET_PROPERTY(FUInt32Property,Z_Param_InMaterialIndex); + P_GET_STRUCT_REF(FStaticMaterial,Z_Param_Out_InStaticMaterial); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->SetStaticMaterial(Z_Param_InMaterialIndex,Z_Param_Out_InStaticMaterial); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execSetTriangleMaterialID) + { + P_GET_PROPERTY(FUInt32Property,Z_Param_InTriangleIndex); + P_GET_PROPERTY(FIntProperty,Z_Param_InMaterialID); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->SetTriangleMaterialID(Z_Param_InTriangleIndex,Z_Param_InMaterialID); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execSetTriangleVertexUV) + { + P_GET_PROPERTY(FUInt32Property,Z_Param_InTriangleIndex); + P_GET_PROPERTY(FByteProperty,Z_Param_InTriangleVertexIndex); + P_GET_PROPERTY(FByteProperty,Z_Param_InUVLayer); + P_GET_STRUCT_REF(FVector2D,Z_Param_Out_InUV); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->SetTriangleVertexUV(Z_Param_InTriangleIndex,Z_Param_InTriangleVertexIndex,Z_Param_InUVLayer,Z_Param_Out_InUV); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execSetTriangleVertexColor) + { + P_GET_PROPERTY(FUInt32Property,Z_Param_InTriangleIndex); + P_GET_PROPERTY(FByteProperty,Z_Param_InTriangleVertexIndex); + P_GET_STRUCT_REF(FColor,Z_Param_Out_InColor); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->SetTriangleVertexColor(Z_Param_InTriangleIndex,Z_Param_InTriangleVertexIndex,Z_Param_Out_InColor); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execSetTriangleVertexVTangent) + { + P_GET_PROPERTY(FUInt32Property,Z_Param_InTriangleIndex); + P_GET_PROPERTY(FByteProperty,Z_Param_InTriangleVertexIndex); + P_GET_STRUCT_REF(FVector,Z_Param_Out_InVTangent); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->SetTriangleVertexVTangent(Z_Param_InTriangleIndex,Z_Param_InTriangleVertexIndex,Z_Param_Out_InVTangent); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execSetTriangleVertexUTangent) + { + P_GET_PROPERTY(FUInt32Property,Z_Param_InTriangleIndex); + P_GET_PROPERTY(FByteProperty,Z_Param_InTriangleVertexIndex); + P_GET_STRUCT_REF(FVector,Z_Param_Out_InUTangent); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->SetTriangleVertexUTangent(Z_Param_InTriangleIndex,Z_Param_InTriangleVertexIndex,Z_Param_Out_InUTangent); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execSetTriangleVertexNormal) + { + P_GET_PROPERTY(FUInt32Property,Z_Param_InTriangleIndex); + P_GET_PROPERTY(FByteProperty,Z_Param_InTriangleVertexIndex); + P_GET_STRUCT_REF(FVector,Z_Param_Out_InNormal); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->SetTriangleVertexNormal(Z_Param_InTriangleIndex,Z_Param_InTriangleVertexIndex,Z_Param_Out_InNormal); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execSetTriangleVertexIndices) + { + P_GET_PROPERTY(FUInt32Property,Z_Param_InTriangleIndex); + P_GET_STRUCT_REF(FIntVector,Z_Param_Out_InTriangleVertexIndices); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->SetTriangleVertexIndices(Z_Param_InTriangleIndex,Z_Param_Out_InTriangleVertexIndices); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execSetVertexPosition) + { + P_GET_PROPERTY(FUInt32Property,Z_Param_InVertexIndex); + P_GET_STRUCT_REF(FVector,Z_Param_Out_InPosition); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->SetVertexPosition(Z_Param_InVertexIndex,Z_Param_Out_InPosition); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execGetNumVertexInstances) + { + P_FINISH; + P_NATIVE_BEGIN; + *(uint32*)Z_Param__Result=P_THIS->GetNumVertexInstances(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execGetNumTriangles) + { + P_FINISH; + P_NATIVE_BEGIN; + *(uint32*)Z_Param__Result=P_THIS->GetNumTriangles(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execGetNumVertices) + { + P_FINISH; + P_NATIVE_BEGIN; + *(uint32*)Z_Param__Result=P_THIS->GetNumVertices(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execSetNumStaticMaterials) + { + P_GET_PROPERTY(FUInt32Property,Z_Param_InNumStaticMaterials); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->SetNumStaticMaterials(Z_Param_InNumStaticMaterials); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execGetNumStaticMaterials) + { + P_FINISH; + P_NATIVE_BEGIN; + *(uint32*)Z_Param__Result=P_THIS->GetNumStaticMaterials(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execSetNumUVLayers) + { + P_GET_PROPERTY(FUInt32Property,Z_Param_InNumUVLayers); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->SetNumUVLayers(Z_Param_InNumUVLayers); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execGetNumUVLayers) + { + P_FINISH; + P_NATIVE_BEGIN; + *(uint32*)Z_Param__Result=P_THIS->GetNumUVLayers(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execSetHasColors) + { + P_GET_UBOOL(Z_Param_bInHasColors); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->SetHasColors(Z_Param_bInHasColors); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execHasColors) + { + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->HasColors(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execSetHasTangents) + { + P_GET_UBOOL(Z_Param_bInHasTangents); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->SetHasTangents(Z_Param_bInHasTangents); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execHasTangents) + { + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->HasTangents(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execSetHasNormals) + { + P_GET_UBOOL(Z_Param_bInHasNormals); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->SetHasNormals(Z_Param_bInHasNormals); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execHasNormals) + { + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->HasNormals(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execSetHasPerFaceMaterials) + { + P_GET_UBOOL(Z_Param_bInHasPerFaceMaterials); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->SetHasPerFaceMaterials(Z_Param_bInHasPerFaceMaterials); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execHasPerFaceMaterials) + { + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->HasPerFaceMaterials(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMesh::execInitialize) + { + P_GET_PROPERTY(FUInt32Property,Z_Param_InNumVertices); + P_GET_PROPERTY(FUInt32Property,Z_Param_InNumTriangles); + P_GET_PROPERTY(FUInt32Property,Z_Param_InNumUVLayers); + P_GET_PROPERTY(FUInt32Property,Z_Param_InInitialNumStaticMaterials); + P_GET_UBOOL(Z_Param_bInHasNormals); + P_GET_UBOOL(Z_Param_bInHasTangents); + P_GET_UBOOL(Z_Param_bInHasColors); + P_GET_UBOOL(Z_Param_bInHasPerFaceMaterials); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->Initialize(Z_Param_InNumVertices,Z_Param_InNumTriangles,Z_Param_InNumUVLayers,Z_Param_InInitialNumStaticMaterials,Z_Param_bInHasNormals,Z_Param_bInHasTangents,Z_Param_bInHasColors,Z_Param_bInHasPerFaceMaterials); + P_NATIVE_END; + } + void UHoudiniStaticMesh::StaticRegisterNativesUHoudiniStaticMesh() + { + UClass* Class = UHoudiniStaticMesh::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "AddStaticMaterial", &UHoudiniStaticMesh::execAddStaticMaterial }, + { "CalcBounds", &UHoudiniStaticMesh::execCalcBounds }, + { "CalculateNormals", &UHoudiniStaticMesh::execCalculateNormals }, + { "CalculateTangents", &UHoudiniStaticMesh::execCalculateTangents }, + { "GetMaterial", &UHoudiniStaticMesh::execGetMaterial }, + { "GetMaterialIDsPerTriangle", &UHoudiniStaticMesh::execGetMaterialIDsPerTriangle }, + { "GetMaterialIndex", &UHoudiniStaticMesh::execGetMaterialIndex }, + { "GetNumStaticMaterials", &UHoudiniStaticMesh::execGetNumStaticMaterials }, + { "GetNumTriangles", &UHoudiniStaticMesh::execGetNumTriangles }, + { "GetNumUVLayers", &UHoudiniStaticMesh::execGetNumUVLayers }, + { "GetNumVertexInstances", &UHoudiniStaticMesh::execGetNumVertexInstances }, + { "GetNumVertices", &UHoudiniStaticMesh::execGetNumVertices }, + { "GetStaticMaterials", &UHoudiniStaticMesh::execGetStaticMaterials }, + { "GetTriangleIndices", &UHoudiniStaticMesh::execGetTriangleIndices }, + { "GetVertexInstanceColors", &UHoudiniStaticMesh::execGetVertexInstanceColors }, + { "GetVertexInstanceNormals", &UHoudiniStaticMesh::execGetVertexInstanceNormals }, + { "GetVertexInstanceUTangents", &UHoudiniStaticMesh::execGetVertexInstanceUTangents }, + { "GetVertexInstanceUVs", &UHoudiniStaticMesh::execGetVertexInstanceUVs }, + { "GetVertexInstanceVTangents", &UHoudiniStaticMesh::execGetVertexInstanceVTangents }, + { "GetVertexPositions", &UHoudiniStaticMesh::execGetVertexPositions }, + { "HasColors", &UHoudiniStaticMesh::execHasColors }, + { "HasNormals", &UHoudiniStaticMesh::execHasNormals }, + { "HasPerFaceMaterials", &UHoudiniStaticMesh::execHasPerFaceMaterials }, + { "HasTangents", &UHoudiniStaticMesh::execHasTangents }, + { "Initialize", &UHoudiniStaticMesh::execInitialize }, + { "IsValid", &UHoudiniStaticMesh::execIsValid }, + { "Optimize", &UHoudiniStaticMesh::execOptimize }, + { "SetHasColors", &UHoudiniStaticMesh::execSetHasColors }, + { "SetHasNormals", &UHoudiniStaticMesh::execSetHasNormals }, + { "SetHasPerFaceMaterials", &UHoudiniStaticMesh::execSetHasPerFaceMaterials }, + { "SetHasTangents", &UHoudiniStaticMesh::execSetHasTangents }, + { "SetNumStaticMaterials", &UHoudiniStaticMesh::execSetNumStaticMaterials }, + { "SetNumUVLayers", &UHoudiniStaticMesh::execSetNumUVLayers }, + { "SetStaticMaterial", &UHoudiniStaticMesh::execSetStaticMaterial }, + { "SetTriangleMaterialID", &UHoudiniStaticMesh::execSetTriangleMaterialID }, + { "SetTriangleVertexColor", &UHoudiniStaticMesh::execSetTriangleVertexColor }, + { "SetTriangleVertexIndices", &UHoudiniStaticMesh::execSetTriangleVertexIndices }, + { "SetTriangleVertexNormal", &UHoudiniStaticMesh::execSetTriangleVertexNormal }, + { "SetTriangleVertexUTangent", &UHoudiniStaticMesh::execSetTriangleVertexUTangent }, + { "SetTriangleVertexUV", &UHoudiniStaticMesh::execSetTriangleVertexUV }, + { "SetTriangleVertexVTangent", &UHoudiniStaticMesh::execSetTriangleVertexVTangent }, + { "SetVertexPosition", &UHoudiniStaticMesh::execSetVertexPosition }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_AddStaticMaterial_Statics + { + struct HoudiniStaticMesh_eventAddStaticMaterial_Parms + { + FStaticMaterial InStaticMaterial; + uint32 ReturnValue; + }; + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_ReturnValue; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InStaticMaterial_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InStaticMaterial; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_AddStaticMaterial_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventAddStaticMaterial_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_AddStaticMaterial_Statics::NewProp_InStaticMaterial_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_AddStaticMaterial_Statics::NewProp_InStaticMaterial = { "InStaticMaterial", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventAddStaticMaterial_Parms, InStaticMaterial), Z_Construct_UScriptStruct_FStaticMaterial, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_AddStaticMaterial_Statics::NewProp_InStaticMaterial_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_AddStaticMaterial_Statics::NewProp_InStaticMaterial_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_AddStaticMaterial_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_AddStaticMaterial_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_AddStaticMaterial_Statics::NewProp_InStaticMaterial, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_AddStaticMaterial_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_AddStaticMaterial_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "AddStaticMaterial", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventAddStaticMaterial_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_AddStaticMaterial_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_AddStaticMaterial_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00420401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_AddStaticMaterial_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_AddStaticMaterial_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_AddStaticMaterial() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_AddStaticMaterial_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_CalcBounds_Statics + { + struct HoudiniStaticMesh_eventCalcBounds_Parms + { + FBox ReturnValue; + }; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_CalcBounds_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventCalcBounds_Parms, ReturnValue), Z_Construct_UScriptStruct_FBox, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_CalcBounds_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_CalcBounds_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_CalcBounds_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_CalcBounds_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "CalcBounds", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventCalcBounds_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_CalcBounds_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_CalcBounds_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40820401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_CalcBounds_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_CalcBounds_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_CalcBounds() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_CalcBounds_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_CalculateNormals_Statics + { + struct HoudiniStaticMesh_eventCalculateNormals_Parms + { + bool bInComputeWeightedNormals; + }; + static void NewProp_bInComputeWeightedNormals_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInComputeWeightedNormals; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniStaticMesh_CalculateNormals_Statics::NewProp_bInComputeWeightedNormals_SetBit(void* Obj) + { + ((HoudiniStaticMesh_eventCalculateNormals_Parms*)Obj)->bInComputeWeightedNormals = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_CalculateNormals_Statics::NewProp_bInComputeWeightedNormals = { "bInComputeWeightedNormals", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniStaticMesh_eventCalculateNormals_Parms), &Z_Construct_UFunction_UHoudiniStaticMesh_CalculateNormals_Statics::NewProp_bInComputeWeightedNormals_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_CalculateNormals_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_CalculateNormals_Statics::NewProp_bInComputeWeightedNormals, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_CalculateNormals_Statics::Function_MetaDataParams[] = { + { "Comment", "/** Calculate the normals of the mesh by calculating the face normal of each triangle (if a triangle has vertices\n\x09 * V0, V1, V2, get the vector perpendicular to the face Pf = (V2 - V0) x (V1 - V0). To calculate the\n\x09 * vertex normal for V0 sum and then normalize all its shared face normals. If bInComputeWeightedNormals is true\n\x09 * then the weight of each face normal that contributes to V0's normal is the area of the face multiplied by the V0\n\x09 * corner angle of that face. If bInComputeWeightedNormals is false then the weight is 1.\n\x09 *\n\x09 * @param bInComputeWeightedNormals Whether or not to use weighted normal calculation. Defaults to false.\n\x09 */" }, + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + { "ToolTip", "Calculate the normals of the mesh by calculating the face normal of each triangle (if a triangle has vertices\nV0, V1, V2, get the vector perpendicular to the face Pf = (V2 - V0) x (V1 - V0). To calculate the\nvertex normal for V0 sum and then normalize all its shared face normals. If bInComputeWeightedNormals is true\nthen the weight of each face normal that contributes to V0's normal is the area of the face multiplied by the V0\ncorner angle of that face. If bInComputeWeightedNormals is false then the weight is 1.\n\n@param bInComputeWeightedNormals Whether or not to use weighted normal calculation. Defaults to false." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_CalculateNormals_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "CalculateNormals", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventCalculateNormals_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_CalculateNormals_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_CalculateNormals_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_CalculateNormals_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_CalculateNormals_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_CalculateNormals() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_CalculateNormals_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_CalculateTangents_Statics + { + struct HoudiniStaticMesh_eventCalculateTangents_Parms + { + bool bInComputeWeightedNormals; + }; + static void NewProp_bInComputeWeightedNormals_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInComputeWeightedNormals; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniStaticMesh_CalculateTangents_Statics::NewProp_bInComputeWeightedNormals_SetBit(void* Obj) + { + ((HoudiniStaticMesh_eventCalculateTangents_Parms*)Obj)->bInComputeWeightedNormals = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_CalculateTangents_Statics::NewProp_bInComputeWeightedNormals = { "bInComputeWeightedNormals", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniStaticMesh_eventCalculateTangents_Parms), &Z_Construct_UFunction_UHoudiniStaticMesh_CalculateTangents_Statics::NewProp_bInComputeWeightedNormals_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_CalculateTangents_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_CalculateTangents_Statics::NewProp_bInComputeWeightedNormals, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_CalculateTangents_Statics::Function_MetaDataParams[] = { + { "Comment", "/**\n\x09 * Calculate tangents from the normals. Calculates normals first via CalculateNormals() if the mesh does not yet\n\x09 * have normals.\n\x09 *\n\x09 * @param bInComputeWeightedNormals Whether or not to use weighted normal calculation if CalculateNormals() is\n\x09 * called. Defaults to false.\n\x09 */" }, + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + { "ToolTip", "Calculate tangents from the normals. Calculates normals first via CalculateNormals() if the mesh does not yet\nhave normals.\n\n@param bInComputeWeightedNormals Whether or not to use weighted normal calculation if CalculateNormals() is\ncalled. Defaults to false." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_CalculateTangents_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "CalculateTangents", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventCalculateTangents_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_CalculateTangents_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_CalculateTangents_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_CalculateTangents_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_CalculateTangents_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_CalculateTangents() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_CalculateTangents_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterial_Statics + { + struct HoudiniStaticMesh_eventGetMaterial_Parms + { + int32 InMaterialIndex; + UMaterialInterface* ReturnValue; + }; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_InMaterialIndex; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterial_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventGetMaterial_Parms, ReturnValue), Z_Construct_UClass_UMaterialInterface_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterial_Statics::NewProp_InMaterialIndex = { "InMaterialIndex", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventGetMaterial_Parms, InMaterialIndex), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterial_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterial_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterial_Statics::NewProp_InMaterialIndex, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterial_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterial_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "GetMaterial", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventGetMaterial_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterial_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterial_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterial_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterial_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterial() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterial_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIDsPerTriangle_Statics + { + struct HoudiniStaticMesh_eventGetMaterialIDsPerTriangle_Parms + { + TArray ReturnValue; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_ReturnValue_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIDsPerTriangle_Statics::NewProp_ReturnValue_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIDsPerTriangle_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000008000582, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventGetMaterialIDsPerTriangle_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIDsPerTriangle_Statics::NewProp_ReturnValue_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIDsPerTriangle_Statics::NewProp_ReturnValue_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIDsPerTriangle_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIDsPerTriangle_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIDsPerTriangle_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIDsPerTriangle_Statics::NewProp_ReturnValue_Inner, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIDsPerTriangle_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIDsPerTriangle_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "GetMaterialIDsPerTriangle", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventGetMaterialIDsPerTriangle_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIDsPerTriangle_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIDsPerTriangle_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIDsPerTriangle_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIDsPerTriangle_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIDsPerTriangle() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIDsPerTriangle_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIndex_Statics + { + struct HoudiniStaticMesh_eventGetMaterialIndex_Parms + { + FName InMaterialSlotName; + int32 ReturnValue; + }; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FNamePropertyParams NewProp_InMaterialSlotName; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIndex_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventGetMaterialIndex_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIndex_Statics::NewProp_InMaterialSlotName = { "InMaterialSlotName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventGetMaterialIndex_Parms, InMaterialSlotName), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIndex_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIndex_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIndex_Statics::NewProp_InMaterialSlotName, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIndex_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIndex_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "GetMaterialIndex", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventGetMaterialIndex_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIndex_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIndex_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIndex_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIndex_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIndex() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIndex_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_GetNumStaticMaterials_Statics + { + struct HoudiniStaticMesh_eventGetNumStaticMaterials_Parms + { + uint32 ReturnValue; + }; + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetNumStaticMaterials_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventGetNumStaticMaterials_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_GetNumStaticMaterials_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetNumStaticMaterials_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetNumStaticMaterials_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_GetNumStaticMaterials_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "GetNumStaticMaterials", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventGetNumStaticMaterials_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_GetNumStaticMaterials_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetNumStaticMaterials_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetNumStaticMaterials_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetNumStaticMaterials_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_GetNumStaticMaterials() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_GetNumStaticMaterials_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_GetNumTriangles_Statics + { + struct HoudiniStaticMesh_eventGetNumTriangles_Parms + { + uint32 ReturnValue; + }; + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetNumTriangles_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventGetNumTriangles_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_GetNumTriangles_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetNumTriangles_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetNumTriangles_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_GetNumTriangles_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "GetNumTriangles", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventGetNumTriangles_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_GetNumTriangles_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetNumTriangles_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetNumTriangles_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetNumTriangles_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_GetNumTriangles() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_GetNumTriangles_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_GetNumUVLayers_Statics + { + struct HoudiniStaticMesh_eventGetNumUVLayers_Parms + { + uint32 ReturnValue; + }; + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetNumUVLayers_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventGetNumUVLayers_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_GetNumUVLayers_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetNumUVLayers_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetNumUVLayers_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_GetNumUVLayers_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "GetNumUVLayers", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventGetNumUVLayers_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_GetNumUVLayers_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetNumUVLayers_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetNumUVLayers_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetNumUVLayers_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_GetNumUVLayers() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_GetNumUVLayers_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertexInstances_Statics + { + struct HoudiniStaticMesh_eventGetNumVertexInstances_Parms + { + uint32 ReturnValue; + }; + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertexInstances_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventGetNumVertexInstances_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertexInstances_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertexInstances_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertexInstances_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertexInstances_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "GetNumVertexInstances", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventGetNumVertexInstances_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertexInstances_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertexInstances_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertexInstances_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertexInstances_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertexInstances() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertexInstances_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertices_Statics + { + struct HoudiniStaticMesh_eventGetNumVertices_Parms + { + uint32 ReturnValue; + }; + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertices_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventGetNumVertices_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertices_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertices_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertices_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertices_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "GetNumVertices", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventGetNumVertices_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertices_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertices_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertices_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertices_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertices() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertices_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_GetStaticMaterials_Statics + { + struct HoudiniStaticMesh_eventGetStaticMaterials_Parms + { + TArray ReturnValue; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetStaticMaterials_Statics::NewProp_ReturnValue_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetStaticMaterials_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000008000582, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventGetStaticMaterials_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetStaticMaterials_Statics::NewProp_ReturnValue_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetStaticMaterials_Statics::NewProp_ReturnValue_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetStaticMaterials_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FStaticMaterial, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_GetStaticMaterials_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetStaticMaterials_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetStaticMaterials_Statics::NewProp_ReturnValue_Inner, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetStaticMaterials_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_GetStaticMaterials_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "GetStaticMaterials", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventGetStaticMaterials_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_GetStaticMaterials_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetStaticMaterials_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetStaticMaterials_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetStaticMaterials_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_GetStaticMaterials() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_GetStaticMaterials_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_GetTriangleIndices_Statics + { + struct HoudiniStaticMesh_eventGetTriangleIndices_Parms + { + TArray ReturnValue; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetTriangleIndices_Statics::NewProp_ReturnValue_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetTriangleIndices_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000008000582, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventGetTriangleIndices_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetTriangleIndices_Statics::NewProp_ReturnValue_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetTriangleIndices_Statics::NewProp_ReturnValue_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetTriangleIndices_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FIntVector, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_GetTriangleIndices_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetTriangleIndices_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetTriangleIndices_Statics::NewProp_ReturnValue_Inner, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetTriangleIndices_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_GetTriangleIndices_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "GetTriangleIndices", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventGetTriangleIndices_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_GetTriangleIndices_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetTriangleIndices_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetTriangleIndices_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetTriangleIndices_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_GetTriangleIndices() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_GetTriangleIndices_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceColors_Statics + { + struct HoudiniStaticMesh_eventGetVertexInstanceColors_Parms + { + TArray ReturnValue; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceColors_Statics::NewProp_ReturnValue_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceColors_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000008000582, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventGetVertexInstanceColors_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceColors_Statics::NewProp_ReturnValue_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceColors_Statics::NewProp_ReturnValue_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceColors_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FColor, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceColors_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceColors_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceColors_Statics::NewProp_ReturnValue_Inner, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceColors_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceColors_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "GetVertexInstanceColors", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventGetVertexInstanceColors_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceColors_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceColors_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceColors_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceColors_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceColors() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceColors_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceNormals_Statics + { + struct HoudiniStaticMesh_eventGetVertexInstanceNormals_Parms + { + TArray ReturnValue; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceNormals_Statics::NewProp_ReturnValue_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceNormals_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000008000582, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventGetVertexInstanceNormals_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceNormals_Statics::NewProp_ReturnValue_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceNormals_Statics::NewProp_ReturnValue_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceNormals_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceNormals_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceNormals_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceNormals_Statics::NewProp_ReturnValue_Inner, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceNormals_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceNormals_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "GetVertexInstanceNormals", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventGetVertexInstanceNormals_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceNormals_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceNormals_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceNormals_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceNormals_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceNormals() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceNormals_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUTangents_Statics + { + struct HoudiniStaticMesh_eventGetVertexInstanceUTangents_Parms + { + TArray ReturnValue; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUTangents_Statics::NewProp_ReturnValue_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUTangents_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000008000582, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventGetVertexInstanceUTangents_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUTangents_Statics::NewProp_ReturnValue_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUTangents_Statics::NewProp_ReturnValue_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUTangents_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUTangents_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUTangents_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUTangents_Statics::NewProp_ReturnValue_Inner, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUTangents_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUTangents_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "GetVertexInstanceUTangents", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventGetVertexInstanceUTangents_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUTangents_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUTangents_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUTangents_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUTangents_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUTangents() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUTangents_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUVs_Statics + { + struct HoudiniStaticMesh_eventGetVertexInstanceUVs_Parms + { + TArray ReturnValue; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUVs_Statics::NewProp_ReturnValue_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUVs_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000008000582, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventGetVertexInstanceUVs_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUVs_Statics::NewProp_ReturnValue_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUVs_Statics::NewProp_ReturnValue_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUVs_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FVector2D, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUVs_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUVs_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUVs_Statics::NewProp_ReturnValue_Inner, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUVs_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUVs_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "GetVertexInstanceUVs", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventGetVertexInstanceUVs_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUVs_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUVs_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUVs_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUVs_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUVs() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUVs_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceVTangents_Statics + { + struct HoudiniStaticMesh_eventGetVertexInstanceVTangents_Parms + { + TArray ReturnValue; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceVTangents_Statics::NewProp_ReturnValue_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceVTangents_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000008000582, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventGetVertexInstanceVTangents_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceVTangents_Statics::NewProp_ReturnValue_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceVTangents_Statics::NewProp_ReturnValue_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceVTangents_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceVTangents_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceVTangents_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceVTangents_Statics::NewProp_ReturnValue_Inner, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceVTangents_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceVTangents_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "GetVertexInstanceVTangents", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventGetVertexInstanceVTangents_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceVTangents_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceVTangents_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceVTangents_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceVTangents_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceVTangents() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceVTangents_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexPositions_Statics + { + struct HoudiniStaticMesh_eventGetVertexPositions_Parms + { + TArray ReturnValue; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue_Inner; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexPositions_Statics::NewProp_ReturnValue_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexPositions_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000008000582, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventGetVertexPositions_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexPositions_Statics::NewProp_ReturnValue_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexPositions_Statics::NewProp_ReturnValue_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexPositions_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexPositions_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexPositions_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexPositions_Statics::NewProp_ReturnValue_Inner, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexPositions_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexPositions_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "GetVertexPositions", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventGetVertexPositions_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexPositions_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexPositions_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexPositions_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexPositions_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexPositions() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexPositions_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_HasColors_Statics + { + struct HoudiniStaticMesh_eventHasColors_Parms + { + bool ReturnValue; + }; + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniStaticMesh_HasColors_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniStaticMesh_eventHasColors_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_HasColors_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniStaticMesh_eventHasColors_Parms), &Z_Construct_UFunction_UHoudiniStaticMesh_HasColors_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_HasColors_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_HasColors_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_HasColors_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_HasColors_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "HasColors", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventHasColors_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_HasColors_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_HasColors_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_HasColors_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_HasColors_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_HasColors() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_HasColors_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_HasNormals_Statics + { + struct HoudiniStaticMesh_eventHasNormals_Parms + { + bool ReturnValue; + }; + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniStaticMesh_HasNormals_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniStaticMesh_eventHasNormals_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_HasNormals_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniStaticMesh_eventHasNormals_Parms), &Z_Construct_UFunction_UHoudiniStaticMesh_HasNormals_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_HasNormals_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_HasNormals_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_HasNormals_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_HasNormals_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "HasNormals", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventHasNormals_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_HasNormals_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_HasNormals_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_HasNormals_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_HasNormals_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_HasNormals() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_HasNormals_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_HasPerFaceMaterials_Statics + { + struct HoudiniStaticMesh_eventHasPerFaceMaterials_Parms + { + bool ReturnValue; + }; + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniStaticMesh_HasPerFaceMaterials_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniStaticMesh_eventHasPerFaceMaterials_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_HasPerFaceMaterials_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniStaticMesh_eventHasPerFaceMaterials_Parms), &Z_Construct_UFunction_UHoudiniStaticMesh_HasPerFaceMaterials_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_HasPerFaceMaterials_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_HasPerFaceMaterials_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_HasPerFaceMaterials_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_HasPerFaceMaterials_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "HasPerFaceMaterials", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventHasPerFaceMaterials_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_HasPerFaceMaterials_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_HasPerFaceMaterials_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_HasPerFaceMaterials_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_HasPerFaceMaterials_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_HasPerFaceMaterials() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_HasPerFaceMaterials_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_HasTangents_Statics + { + struct HoudiniStaticMesh_eventHasTangents_Parms + { + bool ReturnValue; + }; + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniStaticMesh_HasTangents_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniStaticMesh_eventHasTangents_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_HasTangents_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniStaticMesh_eventHasTangents_Parms), &Z_Construct_UFunction_UHoudiniStaticMesh_HasTangents_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_HasTangents_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_HasTangents_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_HasTangents_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_HasTangents_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "HasTangents", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventHasTangents_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_HasTangents_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_HasTangents_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_HasTangents_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_HasTangents_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_HasTangents() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_HasTangents_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics + { + struct HoudiniStaticMesh_eventInitialize_Parms + { + uint32 InNumVertices; + uint32 InNumTriangles; + uint32 InNumUVLayers; + uint32 InInitialNumStaticMaterials; + bool bInHasNormals; + bool bInHasTangents; + bool bInHasColors; + bool bInHasPerFaceMaterials; + }; + static void NewProp_bInHasPerFaceMaterials_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInHasPerFaceMaterials; + static void NewProp_bInHasColors_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInHasColors; + static void NewProp_bInHasTangents_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInHasTangents; + static void NewProp_bInHasNormals_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInHasNormals; + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_InInitialNumStaticMaterials; + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_InNumUVLayers; + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_InNumTriangles; + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_InNumVertices; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_bInHasPerFaceMaterials_SetBit(void* Obj) + { + ((HoudiniStaticMesh_eventInitialize_Parms*)Obj)->bInHasPerFaceMaterials = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_bInHasPerFaceMaterials = { "bInHasPerFaceMaterials", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniStaticMesh_eventInitialize_Parms), &Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_bInHasPerFaceMaterials_SetBit, METADATA_PARAMS(nullptr, 0) }; + void Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_bInHasColors_SetBit(void* Obj) + { + ((HoudiniStaticMesh_eventInitialize_Parms*)Obj)->bInHasColors = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_bInHasColors = { "bInHasColors", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniStaticMesh_eventInitialize_Parms), &Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_bInHasColors_SetBit, METADATA_PARAMS(nullptr, 0) }; + void Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_bInHasTangents_SetBit(void* Obj) + { + ((HoudiniStaticMesh_eventInitialize_Parms*)Obj)->bInHasTangents = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_bInHasTangents = { "bInHasTangents", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniStaticMesh_eventInitialize_Parms), &Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_bInHasTangents_SetBit, METADATA_PARAMS(nullptr, 0) }; + void Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_bInHasNormals_SetBit(void* Obj) + { + ((HoudiniStaticMesh_eventInitialize_Parms*)Obj)->bInHasNormals = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_bInHasNormals = { "bInHasNormals", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniStaticMesh_eventInitialize_Parms), &Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_bInHasNormals_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_InInitialNumStaticMaterials = { "InInitialNumStaticMaterials", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventInitialize_Parms, InInitialNumStaticMaterials), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_InNumUVLayers = { "InNumUVLayers", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventInitialize_Parms, InNumUVLayers), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_InNumTriangles = { "InNumTriangles", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventInitialize_Parms, InNumTriangles), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_InNumVertices = { "InNumVertices", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventInitialize_Parms, InNumVertices), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_bInHasPerFaceMaterials, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_bInHasColors, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_bInHasTangents, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_bInHasNormals, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_InInitialNumStaticMaterials, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_InNumUVLayers, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_InNumTriangles, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::NewProp_InNumVertices, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::Function_MetaDataParams[] = { + { "Comment", "// Clears all existing data and initializes internal arrays to the relevant sizes to accommodate the\n// mesh based InNumVertices, InNumTriangles, UVs etc.\n" }, + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + { "ToolTip", "Clears all existing data and initializes internal arrays to the relevant sizes to accommodate the\nmesh based InNumVertices, InNumTriangles, UVs etc." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "Initialize", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventInitialize_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_Initialize() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_Initialize_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_IsValid_Statics + { + struct HoudiniStaticMesh_eventIsValid_Parms + { + bool bInSkipVertexIndicesCheck; + bool ReturnValue; + }; + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static void NewProp_bInSkipVertexIndicesCheck_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInSkipVertexIndicesCheck; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniStaticMesh_IsValid_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniStaticMesh_eventIsValid_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_IsValid_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniStaticMesh_eventIsValid_Parms), &Z_Construct_UFunction_UHoudiniStaticMesh_IsValid_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + void Z_Construct_UFunction_UHoudiniStaticMesh_IsValid_Statics::NewProp_bInSkipVertexIndicesCheck_SetBit(void* Obj) + { + ((HoudiniStaticMesh_eventIsValid_Parms*)Obj)->bInSkipVertexIndicesCheck = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_IsValid_Statics::NewProp_bInSkipVertexIndicesCheck = { "bInSkipVertexIndicesCheck", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniStaticMesh_eventIsValid_Parms), &Z_Construct_UFunction_UHoudiniStaticMesh_IsValid_Statics::NewProp_bInSkipVertexIndicesCheck_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_IsValid_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_IsValid_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_IsValid_Statics::NewProp_bInSkipVertexIndicesCheck, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_IsValid_Statics::Function_MetaDataParams[] = { + { "Comment", "// Checks if the mesh is valid by checking face, vertex and attribute (normals etc) counts.\n// If bSkipVertexIndicesCheck is true, then we don't loop over all triangle vertex indices to\n// check if each index is valid (< NumVertices)\n" }, + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + { "ToolTip", "Checks if the mesh is valid by checking face, vertex and attribute (normals etc) counts.\nIf bSkipVertexIndicesCheck is true, then we don't loop over all triangle vertex indices to\ncheck if each index is valid (< NumVertices)" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_IsValid_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "IsValid", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventIsValid_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_IsValid_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_IsValid_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_IsValid_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_IsValid_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_IsValid() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_IsValid_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_Optimize_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_Optimize_Statics::Function_MetaDataParams[] = { + { "Comment", "/**\n\x09 * Meant to be called after the mesh data arrays are populated.\n\x09 * Currently only calls Shrink on the arrays\n\x09 */" }, + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + { "ToolTip", "Meant to be called after the mesh data arrays are populated.\nCurrently only calls Shrink on the arrays" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_Optimize_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "Optimize", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_Optimize_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_Optimize_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_Optimize() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_Optimize_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_SetHasColors_Statics + { + struct HoudiniStaticMesh_eventSetHasColors_Parms + { + bool bInHasColors; + }; + static void NewProp_bInHasColors_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInHasColors; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniStaticMesh_SetHasColors_Statics::NewProp_bInHasColors_SetBit(void* Obj) + { + ((HoudiniStaticMesh_eventSetHasColors_Parms*)Obj)->bInHasColors = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetHasColors_Statics::NewProp_bInHasColors = { "bInHasColors", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniStaticMesh_eventSetHasColors_Parms), &Z_Construct_UFunction_UHoudiniStaticMesh_SetHasColors_Statics::NewProp_bInHasColors_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_SetHasColors_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetHasColors_Statics::NewProp_bInHasColors, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_SetHasColors_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_SetHasColors_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "SetHasColors", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventSetHasColors_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_SetHasColors_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetHasColors_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_SetHasColors_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetHasColors_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_SetHasColors() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_SetHasColors_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_SetHasNormals_Statics + { + struct HoudiniStaticMesh_eventSetHasNormals_Parms + { + bool bInHasNormals; + }; + static void NewProp_bInHasNormals_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInHasNormals; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniStaticMesh_SetHasNormals_Statics::NewProp_bInHasNormals_SetBit(void* Obj) + { + ((HoudiniStaticMesh_eventSetHasNormals_Parms*)Obj)->bInHasNormals = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetHasNormals_Statics::NewProp_bInHasNormals = { "bInHasNormals", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniStaticMesh_eventSetHasNormals_Parms), &Z_Construct_UFunction_UHoudiniStaticMesh_SetHasNormals_Statics::NewProp_bInHasNormals_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_SetHasNormals_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetHasNormals_Statics::NewProp_bInHasNormals, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_SetHasNormals_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_SetHasNormals_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "SetHasNormals", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventSetHasNormals_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_SetHasNormals_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetHasNormals_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_SetHasNormals_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetHasNormals_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_SetHasNormals() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_SetHasNormals_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_SetHasPerFaceMaterials_Statics + { + struct HoudiniStaticMesh_eventSetHasPerFaceMaterials_Parms + { + bool bInHasPerFaceMaterials; + }; + static void NewProp_bInHasPerFaceMaterials_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInHasPerFaceMaterials; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniStaticMesh_SetHasPerFaceMaterials_Statics::NewProp_bInHasPerFaceMaterials_SetBit(void* Obj) + { + ((HoudiniStaticMesh_eventSetHasPerFaceMaterials_Parms*)Obj)->bInHasPerFaceMaterials = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetHasPerFaceMaterials_Statics::NewProp_bInHasPerFaceMaterials = { "bInHasPerFaceMaterials", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniStaticMesh_eventSetHasPerFaceMaterials_Parms), &Z_Construct_UFunction_UHoudiniStaticMesh_SetHasPerFaceMaterials_Statics::NewProp_bInHasPerFaceMaterials_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_SetHasPerFaceMaterials_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetHasPerFaceMaterials_Statics::NewProp_bInHasPerFaceMaterials, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_SetHasPerFaceMaterials_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_SetHasPerFaceMaterials_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "SetHasPerFaceMaterials", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventSetHasPerFaceMaterials_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_SetHasPerFaceMaterials_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetHasPerFaceMaterials_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_SetHasPerFaceMaterials_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetHasPerFaceMaterials_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_SetHasPerFaceMaterials() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_SetHasPerFaceMaterials_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_SetHasTangents_Statics + { + struct HoudiniStaticMesh_eventSetHasTangents_Parms + { + bool bInHasTangents; + }; + static void NewProp_bInHasTangents_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInHasTangents; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniStaticMesh_SetHasTangents_Statics::NewProp_bInHasTangents_SetBit(void* Obj) + { + ((HoudiniStaticMesh_eventSetHasTangents_Parms*)Obj)->bInHasTangents = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetHasTangents_Statics::NewProp_bInHasTangents = { "bInHasTangents", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniStaticMesh_eventSetHasTangents_Parms), &Z_Construct_UFunction_UHoudiniStaticMesh_SetHasTangents_Statics::NewProp_bInHasTangents_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_SetHasTangents_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetHasTangents_Statics::NewProp_bInHasTangents, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_SetHasTangents_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_SetHasTangents_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "SetHasTangents", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventSetHasTangents_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_SetHasTangents_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetHasTangents_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_SetHasTangents_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetHasTangents_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_SetHasTangents() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_SetHasTangents_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_SetNumStaticMaterials_Statics + { + struct HoudiniStaticMesh_eventSetNumStaticMaterials_Parms + { + uint32 InNumStaticMaterials; + }; + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_InNumStaticMaterials; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetNumStaticMaterials_Statics::NewProp_InNumStaticMaterials = { "InNumStaticMaterials", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetNumStaticMaterials_Parms, InNumStaticMaterials), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_SetNumStaticMaterials_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetNumStaticMaterials_Statics::NewProp_InNumStaticMaterials, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_SetNumStaticMaterials_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_SetNumStaticMaterials_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "SetNumStaticMaterials", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventSetNumStaticMaterials_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_SetNumStaticMaterials_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetNumStaticMaterials_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_SetNumStaticMaterials_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetNumStaticMaterials_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_SetNumStaticMaterials() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_SetNumStaticMaterials_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_SetNumUVLayers_Statics + { + struct HoudiniStaticMesh_eventSetNumUVLayers_Parms + { + uint32 InNumUVLayers; + }; + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_InNumUVLayers; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetNumUVLayers_Statics::NewProp_InNumUVLayers = { "InNumUVLayers", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetNumUVLayers_Parms, InNumUVLayers), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_SetNumUVLayers_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetNumUVLayers_Statics::NewProp_InNumUVLayers, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_SetNumUVLayers_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_SetNumUVLayers_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "SetNumUVLayers", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventSetNumUVLayers_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_SetNumUVLayers_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetNumUVLayers_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_SetNumUVLayers_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetNumUVLayers_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_SetNumUVLayers() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_SetNumUVLayers_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_SetStaticMaterial_Statics + { + struct HoudiniStaticMesh_eventSetStaticMaterial_Parms + { + uint32 InMaterialIndex; + FStaticMaterial InStaticMaterial; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InStaticMaterial_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InStaticMaterial; + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_InMaterialIndex; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_SetStaticMaterial_Statics::NewProp_InStaticMaterial_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetStaticMaterial_Statics::NewProp_InStaticMaterial = { "InStaticMaterial", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetStaticMaterial_Parms, InStaticMaterial), Z_Construct_UScriptStruct_FStaticMaterial, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_SetStaticMaterial_Statics::NewProp_InStaticMaterial_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetStaticMaterial_Statics::NewProp_InStaticMaterial_MetaData)) }; + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetStaticMaterial_Statics::NewProp_InMaterialIndex = { "InMaterialIndex", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetStaticMaterial_Parms, InMaterialIndex), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_SetStaticMaterial_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetStaticMaterial_Statics::NewProp_InStaticMaterial, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetStaticMaterial_Statics::NewProp_InMaterialIndex, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_SetStaticMaterial_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_SetStaticMaterial_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "SetStaticMaterial", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventSetStaticMaterial_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_SetStaticMaterial_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetStaticMaterial_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00420401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_SetStaticMaterial_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetStaticMaterial_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_SetStaticMaterial() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_SetStaticMaterial_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleMaterialID_Statics + { + struct HoudiniStaticMesh_eventSetTriangleMaterialID_Parms + { + uint32 InTriangleIndex; + int32 InMaterialID; + }; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_InMaterialID; + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_InTriangleIndex; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleMaterialID_Statics::NewProp_InMaterialID = { "InMaterialID", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetTriangleMaterialID_Parms, InMaterialID), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleMaterialID_Statics::NewProp_InTriangleIndex = { "InTriangleIndex", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetTriangleMaterialID_Parms, InTriangleIndex), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleMaterialID_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleMaterialID_Statics::NewProp_InMaterialID, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleMaterialID_Statics::NewProp_InTriangleIndex, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleMaterialID_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleMaterialID_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "SetTriangleMaterialID", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventSetTriangleMaterialID_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleMaterialID_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleMaterialID_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleMaterialID_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleMaterialID_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleMaterialID() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleMaterialID_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexColor_Statics + { + struct HoudiniStaticMesh_eventSetTriangleVertexColor_Parms + { + uint32 InTriangleIndex; + uint8 InTriangleVertexIndex; + FColor InColor; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InColor_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InColor; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_InTriangleVertexIndex; + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_InTriangleIndex; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexColor_Statics::NewProp_InColor_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexColor_Statics::NewProp_InColor = { "InColor", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetTriangleVertexColor_Parms, InColor), Z_Construct_UScriptStruct_FColor, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexColor_Statics::NewProp_InColor_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexColor_Statics::NewProp_InColor_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexColor_Statics::NewProp_InTriangleVertexIndex = { "InTriangleVertexIndex", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetTriangleVertexColor_Parms, InTriangleVertexIndex), nullptr, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexColor_Statics::NewProp_InTriangleIndex = { "InTriangleIndex", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetTriangleVertexColor_Parms, InTriangleIndex), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexColor_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexColor_Statics::NewProp_InColor, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexColor_Statics::NewProp_InTriangleVertexIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexColor_Statics::NewProp_InTriangleIndex, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexColor_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexColor_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "SetTriangleVertexColor", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventSetTriangleVertexColor_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexColor_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexColor_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00C20401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexColor_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexColor_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexColor() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexColor_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexIndices_Statics + { + struct HoudiniStaticMesh_eventSetTriangleVertexIndices_Parms + { + uint32 InTriangleIndex; + FIntVector InTriangleVertexIndices; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InTriangleVertexIndices_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InTriangleVertexIndices; + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_InTriangleIndex; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexIndices_Statics::NewProp_InTriangleVertexIndices_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexIndices_Statics::NewProp_InTriangleVertexIndices = { "InTriangleVertexIndices", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetTriangleVertexIndices_Parms, InTriangleVertexIndices), Z_Construct_UScriptStruct_FIntVector, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexIndices_Statics::NewProp_InTriangleVertexIndices_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexIndices_Statics::NewProp_InTriangleVertexIndices_MetaData)) }; + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexIndices_Statics::NewProp_InTriangleIndex = { "InTriangleIndex", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetTriangleVertexIndices_Parms, InTriangleIndex), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexIndices_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexIndices_Statics::NewProp_InTriangleVertexIndices, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexIndices_Statics::NewProp_InTriangleIndex, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexIndices_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexIndices_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "SetTriangleVertexIndices", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventSetTriangleVertexIndices_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexIndices_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexIndices_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00C20401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexIndices_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexIndices_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexIndices() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexIndices_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexNormal_Statics + { + struct HoudiniStaticMesh_eventSetTriangleVertexNormal_Parms + { + uint32 InTriangleIndex; + uint8 InTriangleVertexIndex; + FVector InNormal; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InNormal_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InNormal; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_InTriangleVertexIndex; + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_InTriangleIndex; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexNormal_Statics::NewProp_InNormal_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexNormal_Statics::NewProp_InNormal = { "InNormal", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetTriangleVertexNormal_Parms, InNormal), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexNormal_Statics::NewProp_InNormal_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexNormal_Statics::NewProp_InNormal_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexNormal_Statics::NewProp_InTriangleVertexIndex = { "InTriangleVertexIndex", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetTriangleVertexNormal_Parms, InTriangleVertexIndex), nullptr, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexNormal_Statics::NewProp_InTriangleIndex = { "InTriangleIndex", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetTriangleVertexNormal_Parms, InTriangleIndex), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexNormal_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexNormal_Statics::NewProp_InNormal, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexNormal_Statics::NewProp_InTriangleVertexIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexNormal_Statics::NewProp_InTriangleIndex, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexNormal_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexNormal_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "SetTriangleVertexNormal", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventSetTriangleVertexNormal_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexNormal_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexNormal_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00C20401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexNormal_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexNormal_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexNormal() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexNormal_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUTangent_Statics + { + struct HoudiniStaticMesh_eventSetTriangleVertexUTangent_Parms + { + uint32 InTriangleIndex; + uint8 InTriangleVertexIndex; + FVector InUTangent; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InUTangent_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InUTangent; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_InTriangleVertexIndex; + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_InTriangleIndex; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUTangent_Statics::NewProp_InUTangent_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUTangent_Statics::NewProp_InUTangent = { "InUTangent", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetTriangleVertexUTangent_Parms, InUTangent), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUTangent_Statics::NewProp_InUTangent_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUTangent_Statics::NewProp_InUTangent_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUTangent_Statics::NewProp_InTriangleVertexIndex = { "InTriangleVertexIndex", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetTriangleVertexUTangent_Parms, InTriangleVertexIndex), nullptr, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUTangent_Statics::NewProp_InTriangleIndex = { "InTriangleIndex", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetTriangleVertexUTangent_Parms, InTriangleIndex), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUTangent_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUTangent_Statics::NewProp_InUTangent, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUTangent_Statics::NewProp_InTriangleVertexIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUTangent_Statics::NewProp_InTriangleIndex, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUTangent_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUTangent_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "SetTriangleVertexUTangent", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventSetTriangleVertexUTangent_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUTangent_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUTangent_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00C20401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUTangent_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUTangent_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUTangent() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUTangent_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUV_Statics + { + struct HoudiniStaticMesh_eventSetTriangleVertexUV_Parms + { + uint32 InTriangleIndex; + uint8 InTriangleVertexIndex; + uint8 InUVLayer; + FVector2D InUV; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InUV_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InUV; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_InUVLayer; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_InTriangleVertexIndex; + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_InTriangleIndex; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUV_Statics::NewProp_InUV_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUV_Statics::NewProp_InUV = { "InUV", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetTriangleVertexUV_Parms, InUV), Z_Construct_UScriptStruct_FVector2D, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUV_Statics::NewProp_InUV_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUV_Statics::NewProp_InUV_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUV_Statics::NewProp_InUVLayer = { "InUVLayer", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetTriangleVertexUV_Parms, InUVLayer), nullptr, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUV_Statics::NewProp_InTriangleVertexIndex = { "InTriangleVertexIndex", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetTriangleVertexUV_Parms, InTriangleVertexIndex), nullptr, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUV_Statics::NewProp_InTriangleIndex = { "InTriangleIndex", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetTriangleVertexUV_Parms, InTriangleIndex), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUV_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUV_Statics::NewProp_InUV, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUV_Statics::NewProp_InUVLayer, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUV_Statics::NewProp_InTriangleVertexIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUV_Statics::NewProp_InTriangleIndex, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUV_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUV_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "SetTriangleVertexUV", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventSetTriangleVertexUV_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUV_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUV_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00C20401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUV_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUV_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUV() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUV_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexVTangent_Statics + { + struct HoudiniStaticMesh_eventSetTriangleVertexVTangent_Parms + { + uint32 InTriangleIndex; + uint8 InTriangleVertexIndex; + FVector InVTangent; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InVTangent_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InVTangent; + static const UE4CodeGen_Private::FBytePropertyParams NewProp_InTriangleVertexIndex; + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_InTriangleIndex; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexVTangent_Statics::NewProp_InVTangent_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexVTangent_Statics::NewProp_InVTangent = { "InVTangent", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetTriangleVertexVTangent_Parms, InVTangent), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexVTangent_Statics::NewProp_InVTangent_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexVTangent_Statics::NewProp_InVTangent_MetaData)) }; + const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexVTangent_Statics::NewProp_InTriangleVertexIndex = { "InTriangleVertexIndex", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetTriangleVertexVTangent_Parms, InTriangleVertexIndex), nullptr, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexVTangent_Statics::NewProp_InTriangleIndex = { "InTriangleIndex", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetTriangleVertexVTangent_Parms, InTriangleIndex), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexVTangent_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexVTangent_Statics::NewProp_InVTangent, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexVTangent_Statics::NewProp_InTriangleVertexIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexVTangent_Statics::NewProp_InTriangleIndex, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexVTangent_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexVTangent_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "SetTriangleVertexVTangent", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventSetTriangleVertexVTangent_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexVTangent_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexVTangent_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00C20401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexVTangent_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexVTangent_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexVTangent() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexVTangent_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMesh_SetVertexPosition_Statics + { + struct HoudiniStaticMesh_eventSetVertexPosition_Parms + { + uint32 InVertexIndex; + FVector InPosition; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_InPosition_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_InPosition; + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_InVertexIndex; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_SetVertexPosition_Statics::NewProp_InPosition_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetVertexPosition_Statics::NewProp_InPosition = { "InPosition", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetVertexPosition_Parms, InPosition), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_SetVertexPosition_Statics::NewProp_InPosition_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetVertexPosition_Statics::NewProp_InPosition_MetaData)) }; + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UFunction_UHoudiniStaticMesh_SetVertexPosition_Statics::NewProp_InVertexIndex = { "InVertexIndex", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMesh_eventSetVertexPosition_Parms, InVertexIndex), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMesh_SetVertexPosition_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetVertexPosition_Statics::NewProp_InPosition, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMesh_SetVertexPosition_Statics::NewProp_InVertexIndex, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMesh_SetVertexPosition_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMesh_SetVertexPosition_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMesh, nullptr, "SetVertexPosition", nullptr, nullptr, sizeof(HoudiniStaticMesh_eventSetVertexPosition_Parms), Z_Construct_UFunction_UHoudiniStaticMesh_SetVertexPosition_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetVertexPosition_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00C20401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMesh_SetVertexPosition_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMesh_SetVertexPosition_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMesh_SetVertexPosition() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMesh_SetVertexPosition_Statics::FuncParams); + } + return ReturnFunction; + } + UClass* Z_Construct_UClass_UHoudiniStaticMesh_NoRegister() + { + return UHoudiniStaticMesh::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniStaticMesh_Statics + { + static UObject* (*const DependentSingletons[])(); + static const FClassFunctionLinkInfo FuncInfo[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_StaticMaterials_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_StaticMaterials; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_StaticMaterials_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_MaterialIDsPerTriangle_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_MaterialIDsPerTriangle; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_MaterialIDsPerTriangle_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_VertexInstanceUVs_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_VertexInstanceUVs; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_VertexInstanceUVs_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_VertexInstanceVTangents_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_VertexInstanceVTangents; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_VertexInstanceVTangents_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_VertexInstanceUTangents_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_VertexInstanceUTangents; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_VertexInstanceUTangents_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_VertexInstanceNormals_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_VertexInstanceNormals; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_VertexInstanceNormals_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_VertexInstanceColors_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_VertexInstanceColors; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_VertexInstanceColors_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_TriangleIndices_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_TriangleIndices; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_TriangleIndices_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_VertexPositions_MetaData[]; +#endif + static const UE4CodeGen_Private::FArrayPropertyParams NewProp_VertexPositions; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_VertexPositions_Inner; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasPerFaceMaterials_MetaData[]; +#endif + static void NewProp_bHasPerFaceMaterials_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasPerFaceMaterials; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_NumUVLayers_MetaData[]; +#endif + static const UE4CodeGen_Private::FUInt32PropertyParams NewProp_NumUVLayers; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasColors_MetaData[]; +#endif + static void NewProp_bHasColors_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasColors; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasTangents_MetaData[]; +#endif + static void NewProp_bHasTangents_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasTangents; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasNormals_MetaData[]; +#endif + static void NewProp_bHasNormals_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasNormals; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniStaticMesh_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UObject, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; + const FClassFunctionLinkInfo Z_Construct_UClass_UHoudiniStaticMesh_Statics::FuncInfo[] = { + { &Z_Construct_UFunction_UHoudiniStaticMesh_AddStaticMaterial, "AddStaticMaterial" }, // 3063913745 + { &Z_Construct_UFunction_UHoudiniStaticMesh_CalcBounds, "CalcBounds" }, // 1637754881 + { &Z_Construct_UFunction_UHoudiniStaticMesh_CalculateNormals, "CalculateNormals" }, // 968494643 + { &Z_Construct_UFunction_UHoudiniStaticMesh_CalculateTangents, "CalculateTangents" }, // 3506332377 + { &Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterial, "GetMaterial" }, // 1623372827 + { &Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIDsPerTriangle, "GetMaterialIDsPerTriangle" }, // 3684366621 + { &Z_Construct_UFunction_UHoudiniStaticMesh_GetMaterialIndex, "GetMaterialIndex" }, // 219270135 + { &Z_Construct_UFunction_UHoudiniStaticMesh_GetNumStaticMaterials, "GetNumStaticMaterials" }, // 148592952 + { &Z_Construct_UFunction_UHoudiniStaticMesh_GetNumTriangles, "GetNumTriangles" }, // 1021077601 + { &Z_Construct_UFunction_UHoudiniStaticMesh_GetNumUVLayers, "GetNumUVLayers" }, // 2425159231 + { &Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertexInstances, "GetNumVertexInstances" }, // 1955161781 + { &Z_Construct_UFunction_UHoudiniStaticMesh_GetNumVertices, "GetNumVertices" }, // 478286020 + { &Z_Construct_UFunction_UHoudiniStaticMesh_GetStaticMaterials, "GetStaticMaterials" }, // 2708275610 + { &Z_Construct_UFunction_UHoudiniStaticMesh_GetTriangleIndices, "GetTriangleIndices" }, // 181921481 + { &Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceColors, "GetVertexInstanceColors" }, // 444069516 + { &Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceNormals, "GetVertexInstanceNormals" }, // 388103081 + { &Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUTangents, "GetVertexInstanceUTangents" }, // 2563354045 + { &Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceUVs, "GetVertexInstanceUVs" }, // 989873079 + { &Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexInstanceVTangents, "GetVertexInstanceVTangents" }, // 1183487349 + { &Z_Construct_UFunction_UHoudiniStaticMesh_GetVertexPositions, "GetVertexPositions" }, // 339074703 + { &Z_Construct_UFunction_UHoudiniStaticMesh_HasColors, "HasColors" }, // 799244709 + { &Z_Construct_UFunction_UHoudiniStaticMesh_HasNormals, "HasNormals" }, // 1054926639 + { &Z_Construct_UFunction_UHoudiniStaticMesh_HasPerFaceMaterials, "HasPerFaceMaterials" }, // 231885919 + { &Z_Construct_UFunction_UHoudiniStaticMesh_HasTangents, "HasTangents" }, // 1052568739 + { &Z_Construct_UFunction_UHoudiniStaticMesh_Initialize, "Initialize" }, // 3130941716 + { &Z_Construct_UFunction_UHoudiniStaticMesh_IsValid, "IsValid" }, // 3382634726 + { &Z_Construct_UFunction_UHoudiniStaticMesh_Optimize, "Optimize" }, // 3247012031 + { &Z_Construct_UFunction_UHoudiniStaticMesh_SetHasColors, "SetHasColors" }, // 1709882034 + { &Z_Construct_UFunction_UHoudiniStaticMesh_SetHasNormals, "SetHasNormals" }, // 3980313701 + { &Z_Construct_UFunction_UHoudiniStaticMesh_SetHasPerFaceMaterials, "SetHasPerFaceMaterials" }, // 2330891830 + { &Z_Construct_UFunction_UHoudiniStaticMesh_SetHasTangents, "SetHasTangents" }, // 3986887326 + { &Z_Construct_UFunction_UHoudiniStaticMesh_SetNumStaticMaterials, "SetNumStaticMaterials" }, // 3288596961 + { &Z_Construct_UFunction_UHoudiniStaticMesh_SetNumUVLayers, "SetNumUVLayers" }, // 2769950454 + { &Z_Construct_UFunction_UHoudiniStaticMesh_SetStaticMaterial, "SetStaticMaterial" }, // 3725764460 + { &Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleMaterialID, "SetTriangleMaterialID" }, // 2162777294 + { &Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexColor, "SetTriangleVertexColor" }, // 3025508862 + { &Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexIndices, "SetTriangleVertexIndices" }, // 199325782 + { &Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexNormal, "SetTriangleVertexNormal" }, // 174382140 + { &Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUTangent, "SetTriangleVertexUTangent" }, // 3165310114 + { &Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexUV, "SetTriangleVertexUV" }, // 697725144 + { &Z_Construct_UFunction_UHoudiniStaticMesh_SetTriangleVertexVTangent, "SetTriangleVertexVTangent" }, // 1939564477 + { &Z_Construct_UFunction_UHoudiniStaticMesh_SetVertexPosition, "SetVertexPosition" }, // 3065382667 + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniStaticMesh_Statics::Class_MetaDataParams[] = { + { "Comment", "/**\n * This is a simple static mesh that is meant to be built in one go, without modifications afterwards.\n * The number of vertices and triangles must be known before hand.\n */" }, + { "IncludePath", "HoudiniStaticMesh.h" }, + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + { "ObjectInitializerConstructorDeclared", "" }, + { "ToolTip", "This is a simple static mesh that is meant to be built in one go, without modifications afterwards.\nThe number of vertices and triangles must be known before hand." }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_StaticMaterials_MetaData[] = { + { "Comment", "/** The materials of the mesh. Index by MaterialID (MaterialIndex). */" }, + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + { "ToolTip", "The materials of the mesh. Index by MaterialID (MaterialIndex)." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_StaticMaterials = { "StaticMaterials", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniStaticMesh, StaticMaterials), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_StaticMaterials_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_StaticMaterials_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_StaticMaterials_Inner = { "StaticMaterials", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FStaticMaterial, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_MaterialIDsPerTriangle_MetaData[] = { + { "Comment", "/** Array of material ID per triangle. Indexed by Triangle ID/Index. */" }, + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + { "ToolTip", "Array of material ID per triangle. Indexed by Triangle ID/Index." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_MaterialIDsPerTriangle = { "MaterialIDsPerTriangle", nullptr, (EPropertyFlags)0x00a0080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniStaticMesh, MaterialIDsPerTriangle), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_MaterialIDsPerTriangle_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_MaterialIDsPerTriangle_MetaData)) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_MaterialIDsPerTriangle_Inner = { "MaterialIDsPerTriangle", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceUVs_MetaData[] = { + { "Comment", "/** Array of UV layers to array of per triangle-vertex UVs. Index: UVLayerIndex * (NumVertexInstances) + 3 * TriangleID + LocalTriangleVertexIndex. */" }, + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + { "ToolTip", "Array of UV layers to array of per triangle-vertex UVs. Index: UVLayerIndex * (NumVertexInstances) + 3 * TriangleID + LocalTriangleVertexIndex." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceUVs = { "VertexInstanceUVs", nullptr, (EPropertyFlags)0x00a0080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniStaticMesh, VertexInstanceUVs), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceUVs_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceUVs_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceUVs_Inner = { "VertexInstanceUVs", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FVector2D, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceVTangents_MetaData[] = { + { "Comment", "/** Array of V tangents per vertex instance, in other words, a tangent per triangle-vertex. Index 3 * TriangleID + LocalTriangleVertexIndex. */" }, + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + { "ToolTip", "Array of V tangents per vertex instance, in other words, a tangent per triangle-vertex. Index 3 * TriangleID + LocalTriangleVertexIndex." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceVTangents = { "VertexInstanceVTangents", nullptr, (EPropertyFlags)0x00a0080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniStaticMesh, VertexInstanceVTangents), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceVTangents_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceVTangents_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceVTangents_Inner = { "VertexInstanceVTangents", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceUTangents_MetaData[] = { + { "Comment", "/** Array of U tangents per vertex instance, in other words, a tangent per triangle-vertex. Index 3 * TriangleID + LocalTriangleVertexIndex. */" }, + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + { "ToolTip", "Array of U tangents per vertex instance, in other words, a tangent per triangle-vertex. Index 3 * TriangleID + LocalTriangleVertexIndex." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceUTangents = { "VertexInstanceUTangents", nullptr, (EPropertyFlags)0x00a0080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniStaticMesh, VertexInstanceUTangents), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceUTangents_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceUTangents_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceUTangents_Inner = { "VertexInstanceUTangents", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceNormals_MetaData[] = { + { "Comment", "/** Array of normals per vertex instance, in other words, a normal per triangle-vertex. Index 3 * TriangleID + LocalTriangleVertexIndex. */" }, + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + { "ToolTip", "Array of normals per vertex instance, in other words, a normal per triangle-vertex. Index 3 * TriangleID + LocalTriangleVertexIndex." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceNormals = { "VertexInstanceNormals", nullptr, (EPropertyFlags)0x00a0080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniStaticMesh, VertexInstanceNormals), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceNormals_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceNormals_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceNormals_Inner = { "VertexInstanceNormals", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceColors_MetaData[] = { + { "Comment", "/** Array of colors per vertex instance, in other words, a color per triangle-vertex. Index 3 * TriangleID + LocalTriangleVertexIndex. */" }, + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + { "ToolTip", "Array of colors per vertex instance, in other words, a color per triangle-vertex. Index 3 * TriangleID + LocalTriangleVertexIndex." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceColors = { "VertexInstanceColors", nullptr, (EPropertyFlags)0x00a0080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniStaticMesh, VertexInstanceColors), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceColors_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceColors_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceColors_Inner = { "VertexInstanceColors", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FColor, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_TriangleIndices_MetaData[] = { + { "Comment", "/** Triangle vertices. Triangle id == triangle index => indexes into this array, which returns a FIntVector of\n\x09 * vertex ids/indices for VertexPositions.\n\x09 */" }, + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + { "ToolTip", "Triangle vertices. Triangle id == triangle index => indexes into this array, which returns a FIntVector of\nvertex ids/indices for VertexPositions." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_TriangleIndices = { "TriangleIndices", nullptr, (EPropertyFlags)0x00a0080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniStaticMesh, TriangleIndices), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_TriangleIndices_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_TriangleIndices_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_TriangleIndices_Inner = { "TriangleIndices", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FIntVector, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexPositions_MetaData[] = { + { "Comment", "/** Vertex positions. The vertex id == vertex index => indexes into this array. */" }, + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + { "ToolTip", "Vertex positions. The vertex id == vertex index => indexes into this array." }, + }; +#endif + const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexPositions = { "VertexPositions", nullptr, (EPropertyFlags)0x00a0080000000000, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniStaticMesh, VertexPositions), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexPositions_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexPositions_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexPositions_Inner = { "VertexPositions", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasPerFaceMaterials_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasPerFaceMaterials_SetBit(void* Obj) + { + ((UHoudiniStaticMesh*)Obj)->bHasPerFaceMaterials = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasPerFaceMaterials = { "bHasPerFaceMaterials", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniStaticMesh), &Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasPerFaceMaterials_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasPerFaceMaterials_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasPerFaceMaterials_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_NumUVLayers_MetaData[] = { + { "Comment", "/** The number of UV layers that the mesh has */" }, + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + { "ToolTip", "The number of UV layers that the mesh has" }, + }; +#endif + const UE4CodeGen_Private::FUInt32PropertyParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_NumUVLayers = { "NumUVLayers", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniStaticMesh, NumUVLayers), METADATA_PARAMS(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_NumUVLayers_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_NumUVLayers_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasColors_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasColors_SetBit(void* Obj) + { + ((UHoudiniStaticMesh*)Obj)->bHasColors = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasColors = { "bHasColors", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniStaticMesh), &Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasColors_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasColors_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasColors_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasTangents_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasTangents_SetBit(void* Obj) + { + ((UHoudiniStaticMesh*)Obj)->bHasTangents = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasTangents = { "bHasTangents", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniStaticMesh), &Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasTangents_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasTangents_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasTangents_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasNormals_MetaData[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMesh.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasNormals_SetBit(void* Obj) + { + ((UHoudiniStaticMesh*)Obj)->bHasNormals = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasNormals = { "bHasNormals", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniStaticMesh), &Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasNormals_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasNormals_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasNormals_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniStaticMesh_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_StaticMaterials, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_StaticMaterials_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_MaterialIDsPerTriangle, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_MaterialIDsPerTriangle_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceUVs, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceUVs_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceVTangents, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceVTangents_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceUTangents, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceUTangents_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceNormals, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceNormals_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceColors, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexInstanceColors_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_TriangleIndices, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_TriangleIndices_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexPositions, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_VertexPositions_Inner, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasPerFaceMaterials, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_NumUVLayers, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasColors, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasTangents, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMesh_Statics::NewProp_bHasNormals, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniStaticMesh_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniStaticMesh_Statics::ClassParams = { + &UHoudiniStaticMesh::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + Z_Construct_UClass_UHoudiniStaticMesh_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniStaticMesh_Statics::PropPointers), + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniStaticMesh_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniStaticMesh_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniStaticMesh() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniStaticMesh_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniStaticMesh, 1179289725); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniStaticMesh::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniStaticMesh(Z_Construct_UClass_UHoudiniStaticMesh, &UHoudiniStaticMesh::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniStaticMesh"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniStaticMesh); + IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniStaticMesh) +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniStaticMesh.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniStaticMesh.generated.h new file mode 100644 index 0000000..d5d30ee --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniStaticMesh.generated.h @@ -0,0 +1,212 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +class UMaterialInterface; +struct FStaticMaterial; +struct FVector2D; +struct FVector; +struct FColor; +struct FIntVector; +struct FBox; +#ifdef HOUDINIENGINERUNTIME_HoudiniStaticMesh_generated_h +#error "HoudiniStaticMesh.generated.h already included, missing '#pragma once' in HoudiniStaticMesh.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniStaticMesh_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_41_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_41_RPC_WRAPPERS \ + \ + DECLARE_FUNCTION(execIsValid); \ + DECLARE_FUNCTION(execGetMaterialIndex); \ + DECLARE_FUNCTION(execGetMaterial); \ + DECLARE_FUNCTION(execGetStaticMaterials); \ + DECLARE_FUNCTION(execGetMaterialIDsPerTriangle); \ + DECLARE_FUNCTION(execGetVertexInstanceUVs); \ + DECLARE_FUNCTION(execGetVertexInstanceVTangents); \ + DECLARE_FUNCTION(execGetVertexInstanceUTangents); \ + DECLARE_FUNCTION(execGetVertexInstanceNormals); \ + DECLARE_FUNCTION(execGetVertexInstanceColors); \ + DECLARE_FUNCTION(execGetTriangleIndices); \ + DECLARE_FUNCTION(execGetVertexPositions); \ + DECLARE_FUNCTION(execCalcBounds); \ + DECLARE_FUNCTION(execOptimize); \ + DECLARE_FUNCTION(execCalculateTangents); \ + DECLARE_FUNCTION(execCalculateNormals); \ + DECLARE_FUNCTION(execAddStaticMaterial); \ + DECLARE_FUNCTION(execSetStaticMaterial); \ + DECLARE_FUNCTION(execSetTriangleMaterialID); \ + DECLARE_FUNCTION(execSetTriangleVertexUV); \ + DECLARE_FUNCTION(execSetTriangleVertexColor); \ + DECLARE_FUNCTION(execSetTriangleVertexVTangent); \ + DECLARE_FUNCTION(execSetTriangleVertexUTangent); \ + DECLARE_FUNCTION(execSetTriangleVertexNormal); \ + DECLARE_FUNCTION(execSetTriangleVertexIndices); \ + DECLARE_FUNCTION(execSetVertexPosition); \ + DECLARE_FUNCTION(execGetNumVertexInstances); \ + DECLARE_FUNCTION(execGetNumTriangles); \ + DECLARE_FUNCTION(execGetNumVertices); \ + DECLARE_FUNCTION(execSetNumStaticMaterials); \ + DECLARE_FUNCTION(execGetNumStaticMaterials); \ + DECLARE_FUNCTION(execSetNumUVLayers); \ + DECLARE_FUNCTION(execGetNumUVLayers); \ + DECLARE_FUNCTION(execSetHasColors); \ + DECLARE_FUNCTION(execHasColors); \ + DECLARE_FUNCTION(execSetHasTangents); \ + DECLARE_FUNCTION(execHasTangents); \ + DECLARE_FUNCTION(execSetHasNormals); \ + DECLARE_FUNCTION(execHasNormals); \ + DECLARE_FUNCTION(execSetHasPerFaceMaterials); \ + DECLARE_FUNCTION(execHasPerFaceMaterials); \ + DECLARE_FUNCTION(execInitialize); + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_41_RPC_WRAPPERS_NO_PURE_DECLS \ + \ + DECLARE_FUNCTION(execIsValid); \ + DECLARE_FUNCTION(execGetMaterialIndex); \ + DECLARE_FUNCTION(execGetMaterial); \ + DECLARE_FUNCTION(execGetStaticMaterials); \ + DECLARE_FUNCTION(execGetMaterialIDsPerTriangle); \ + DECLARE_FUNCTION(execGetVertexInstanceUVs); \ + DECLARE_FUNCTION(execGetVertexInstanceVTangents); \ + DECLARE_FUNCTION(execGetVertexInstanceUTangents); \ + DECLARE_FUNCTION(execGetVertexInstanceNormals); \ + DECLARE_FUNCTION(execGetVertexInstanceColors); \ + DECLARE_FUNCTION(execGetTriangleIndices); \ + DECLARE_FUNCTION(execGetVertexPositions); \ + DECLARE_FUNCTION(execCalcBounds); \ + DECLARE_FUNCTION(execOptimize); \ + DECLARE_FUNCTION(execCalculateTangents); \ + DECLARE_FUNCTION(execCalculateNormals); \ + DECLARE_FUNCTION(execAddStaticMaterial); \ + DECLARE_FUNCTION(execSetStaticMaterial); \ + DECLARE_FUNCTION(execSetTriangleMaterialID); \ + DECLARE_FUNCTION(execSetTriangleVertexUV); \ + DECLARE_FUNCTION(execSetTriangleVertexColor); \ + DECLARE_FUNCTION(execSetTriangleVertexVTangent); \ + DECLARE_FUNCTION(execSetTriangleVertexUTangent); \ + DECLARE_FUNCTION(execSetTriangleVertexNormal); \ + DECLARE_FUNCTION(execSetTriangleVertexIndices); \ + DECLARE_FUNCTION(execSetVertexPosition); \ + DECLARE_FUNCTION(execGetNumVertexInstances); \ + DECLARE_FUNCTION(execGetNumTriangles); \ + DECLARE_FUNCTION(execGetNumVertices); \ + DECLARE_FUNCTION(execSetNumStaticMaterials); \ + DECLARE_FUNCTION(execGetNumStaticMaterials); \ + DECLARE_FUNCTION(execSetNumUVLayers); \ + DECLARE_FUNCTION(execGetNumUVLayers); \ + DECLARE_FUNCTION(execSetHasColors); \ + DECLARE_FUNCTION(execHasColors); \ + DECLARE_FUNCTION(execSetHasTangents); \ + DECLARE_FUNCTION(execHasTangents); \ + DECLARE_FUNCTION(execSetHasNormals); \ + DECLARE_FUNCTION(execHasNormals); \ + DECLARE_FUNCTION(execSetHasPerFaceMaterials); \ + DECLARE_FUNCTION(execHasPerFaceMaterials); \ + DECLARE_FUNCTION(execInitialize); + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_41_ARCHIVESERIALIZER \ + DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHoudiniStaticMesh, NO_API) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_41_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniStaticMesh(); \ + friend struct Z_Construct_UClass_UHoudiniStaticMesh_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniStaticMesh, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniStaticMesh) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_41_ARCHIVESERIALIZER + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_41_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniStaticMesh(); \ + friend struct Z_Construct_UClass_UHoudiniStaticMesh_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniStaticMesh, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniStaticMesh) \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_41_ARCHIVESERIALIZER + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_41_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniStaticMesh(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniStaticMesh) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniStaticMesh); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniStaticMesh); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniStaticMesh(UHoudiniStaticMesh&&); \ + NO_API UHoudiniStaticMesh(const UHoudiniStaticMesh&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_41_ENHANCED_CONSTRUCTORS \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniStaticMesh(UHoudiniStaticMesh&&); \ + NO_API UHoudiniStaticMesh(const UHoudiniStaticMesh&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniStaticMesh); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniStaticMesh); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniStaticMesh) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_41_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__bHasNormals() { return STRUCT_OFFSET(UHoudiniStaticMesh, bHasNormals); } \ + FORCEINLINE static uint32 __PPO__bHasTangents() { return STRUCT_OFFSET(UHoudiniStaticMesh, bHasTangents); } \ + FORCEINLINE static uint32 __PPO__bHasColors() { return STRUCT_OFFSET(UHoudiniStaticMesh, bHasColors); } \ + FORCEINLINE static uint32 __PPO__NumUVLayers() { return STRUCT_OFFSET(UHoudiniStaticMesh, NumUVLayers); } \ + FORCEINLINE static uint32 __PPO__bHasPerFaceMaterials() { return STRUCT_OFFSET(UHoudiniStaticMesh, bHasPerFaceMaterials); } \ + FORCEINLINE static uint32 __PPO__VertexPositions() { return STRUCT_OFFSET(UHoudiniStaticMesh, VertexPositions); } \ + FORCEINLINE static uint32 __PPO__TriangleIndices() { return STRUCT_OFFSET(UHoudiniStaticMesh, TriangleIndices); } \ + FORCEINLINE static uint32 __PPO__VertexInstanceColors() { return STRUCT_OFFSET(UHoudiniStaticMesh, VertexInstanceColors); } \ + FORCEINLINE static uint32 __PPO__VertexInstanceNormals() { return STRUCT_OFFSET(UHoudiniStaticMesh, VertexInstanceNormals); } \ + FORCEINLINE static uint32 __PPO__VertexInstanceUTangents() { return STRUCT_OFFSET(UHoudiniStaticMesh, VertexInstanceUTangents); } \ + FORCEINLINE static uint32 __PPO__VertexInstanceVTangents() { return STRUCT_OFFSET(UHoudiniStaticMesh, VertexInstanceVTangents); } \ + FORCEINLINE static uint32 __PPO__VertexInstanceUVs() { return STRUCT_OFFSET(UHoudiniStaticMesh, VertexInstanceUVs); } \ + FORCEINLINE static uint32 __PPO__MaterialIDsPerTriangle() { return STRUCT_OFFSET(UHoudiniStaticMesh, MaterialIDsPerTriangle); } \ + FORCEINLINE static uint32 __PPO__StaticMaterials() { return STRUCT_OFFSET(UHoudiniStaticMesh, StaticMaterials); } + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_38_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_41_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_41_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_41_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_41_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_41_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_41_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_41_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_41_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_41_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_41_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_41_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h_41_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMesh_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniStaticMeshComponent.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniStaticMeshComponent.gen.cpp new file mode 100644 index 0000000..57c3729 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniStaticMeshComponent.gen.cpp @@ -0,0 +1,352 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/HoudiniStaticMeshComponent.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHoudiniStaticMeshComponent() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniStaticMeshComponent_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniStaticMeshComponent(); + ENGINE_API UClass* Z_Construct_UClass_UMeshComponent(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniStaticMesh_NoRegister(); + COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FBox(); +// End Cross Module References + DEFINE_FUNCTION(UHoudiniStaticMeshComponent::execSetHoudiniIconVisible) + { + P_GET_UBOOL(Z_Param_bInHoudiniIconVisible); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->SetHoudiniIconVisible(Z_Param_bInHoudiniIconVisible); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMeshComponent::execIsHoudiniIconVisible) + { + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=P_THIS->IsHoudiniIconVisible(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMeshComponent::execNotifyMeshUpdated) + { + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->NotifyMeshUpdated(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMeshComponent::execGetMesh) + { + P_FINISH; + P_NATIVE_BEGIN; + *(UHoudiniStaticMesh**)Z_Param__Result=P_THIS->GetMesh(); + P_NATIVE_END; + } + DEFINE_FUNCTION(UHoudiniStaticMeshComponent::execSetMesh) + { + P_GET_OBJECT(UHoudiniStaticMesh,Z_Param_InMesh); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->SetMesh(Z_Param_InMesh); + P_NATIVE_END; + } + void UHoudiniStaticMeshComponent::StaticRegisterNativesUHoudiniStaticMeshComponent() + { + UClass* Class = UHoudiniStaticMeshComponent::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "GetMesh", &UHoudiniStaticMeshComponent::execGetMesh }, + { "IsHoudiniIconVisible", &UHoudiniStaticMeshComponent::execIsHoudiniIconVisible }, + { "NotifyMeshUpdated", &UHoudiniStaticMeshComponent::execNotifyMeshUpdated }, + { "SetHoudiniIconVisible", &UHoudiniStaticMeshComponent::execSetHoudiniIconVisible }, + { "SetMesh", &UHoudiniStaticMeshComponent::execSetMesh }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); + } + struct Z_Construct_UFunction_UHoudiniStaticMeshComponent_GetMesh_Statics + { + struct HoudiniStaticMeshComponent_eventGetMesh_Parms + { + UHoudiniStaticMesh* ReturnValue; + }; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniStaticMeshComponent_GetMesh_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMeshComponent_eventGetMesh_Parms, ReturnValue), Z_Construct_UClass_UHoudiniStaticMesh_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMeshComponent_GetMesh_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMeshComponent_GetMesh_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMeshComponent_GetMesh_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMeshComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMeshComponent_GetMesh_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMeshComponent, nullptr, "GetMesh", nullptr, nullptr, sizeof(HoudiniStaticMeshComponent_eventGetMesh_Parms), Z_Construct_UFunction_UHoudiniStaticMeshComponent_GetMesh_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMeshComponent_GetMesh_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMeshComponent_GetMesh_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMeshComponent_GetMesh_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMeshComponent_GetMesh() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMeshComponent_GetMesh_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMeshComponent_IsHoudiniIconVisible_Statics + { + struct HoudiniStaticMeshComponent_eventIsHoudiniIconVisible_Parms + { + bool ReturnValue; + }; + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniStaticMeshComponent_IsHoudiniIconVisible_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((HoudiniStaticMeshComponent_eventIsHoudiniIconVisible_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniStaticMeshComponent_IsHoudiniIconVisible_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniStaticMeshComponent_eventIsHoudiniIconVisible_Parms), &Z_Construct_UFunction_UHoudiniStaticMeshComponent_IsHoudiniIconVisible_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMeshComponent_IsHoudiniIconVisible_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMeshComponent_IsHoudiniIconVisible_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMeshComponent_IsHoudiniIconVisible_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMeshComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMeshComponent_IsHoudiniIconVisible_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMeshComponent, nullptr, "IsHoudiniIconVisible", nullptr, nullptr, sizeof(HoudiniStaticMeshComponent_eventIsHoudiniIconVisible_Parms), Z_Construct_UFunction_UHoudiniStaticMeshComponent_IsHoudiniIconVisible_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMeshComponent_IsHoudiniIconVisible_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMeshComponent_IsHoudiniIconVisible_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMeshComponent_IsHoudiniIconVisible_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMeshComponent_IsHoudiniIconVisible() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMeshComponent_IsHoudiniIconVisible_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMeshComponent_NotifyMeshUpdated_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMeshComponent_NotifyMeshUpdated_Statics::Function_MetaDataParams[] = { + { "Comment", "// Call this if the mesh updated (outside of calling SetMesh).\n" }, + { "ModuleRelativePath", "Private/HoudiniStaticMeshComponent.h" }, + { "ToolTip", "Call this if the mesh updated (outside of calling SetMesh)." }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMeshComponent_NotifyMeshUpdated_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMeshComponent, nullptr, "NotifyMeshUpdated", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMeshComponent_NotifyMeshUpdated_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMeshComponent_NotifyMeshUpdated_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMeshComponent_NotifyMeshUpdated() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMeshComponent_NotifyMeshUpdated_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetHoudiniIconVisible_Statics + { + struct HoudiniStaticMeshComponent_eventSetHoudiniIconVisible_Parms + { + bool bInHoudiniIconVisible; + }; + static void NewProp_bInHoudiniIconVisible_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bInHoudiniIconVisible; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + void Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetHoudiniIconVisible_Statics::NewProp_bInHoudiniIconVisible_SetBit(void* Obj) + { + ((HoudiniStaticMeshComponent_eventSetHoudiniIconVisible_Parms*)Obj)->bInHoudiniIconVisible = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetHoudiniIconVisible_Statics::NewProp_bInHoudiniIconVisible = { "bInHoudiniIconVisible", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(HoudiniStaticMeshComponent_eventSetHoudiniIconVisible_Parms), &Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetHoudiniIconVisible_Statics::NewProp_bInHoudiniIconVisible_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetHoudiniIconVisible_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetHoudiniIconVisible_Statics::NewProp_bInHoudiniIconVisible, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetHoudiniIconVisible_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMeshComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetHoudiniIconVisible_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMeshComponent, nullptr, "SetHoudiniIconVisible", nullptr, nullptr, sizeof(HoudiniStaticMeshComponent_eventSetHoudiniIconVisible_Parms), Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetHoudiniIconVisible_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetHoudiniIconVisible_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetHoudiniIconVisible_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetHoudiniIconVisible_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetHoudiniIconVisible() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetHoudiniIconVisible_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetMesh_Statics + { + struct HoudiniStaticMeshComponent_eventSetMesh_Parms + { + UHoudiniStaticMesh* InMesh; + }; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_InMesh; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetMesh_Statics::NewProp_InMesh = { "InMesh", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(HoudiniStaticMeshComponent_eventSetMesh_Parms, InMesh), Z_Construct_UClass_UHoudiniStaticMesh_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetMesh_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetMesh_Statics::NewProp_InMesh, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetMesh_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Private/HoudiniStaticMeshComponent.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetMesh_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHoudiniStaticMeshComponent, nullptr, "SetMesh", nullptr, nullptr, sizeof(HoudiniStaticMeshComponent_eventSetMesh_Parms), Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetMesh_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetMesh_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetMesh_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetMesh_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetMesh() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetMesh_Statics::FuncParams); + } + return ReturnFunction; + } + UClass* Z_Construct_UClass_UHoudiniStaticMeshComponent_NoRegister() + { + return UHoudiniStaticMeshComponent::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics + { + static UObject* (*const DependentSingletons[])(); + static const FClassFunctionLinkInfo FuncInfo[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHoudiniIconVisible_MetaData[]; +#endif + static void NewProp_bHoudiniIconVisible_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHoudiniIconVisible; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_LocalBounds_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_LocalBounds; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Mesh_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_Mesh; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UMeshComponent, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; + const FClassFunctionLinkInfo Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::FuncInfo[] = { + { &Z_Construct_UFunction_UHoudiniStaticMeshComponent_GetMesh, "GetMesh" }, // 2766388976 + { &Z_Construct_UFunction_UHoudiniStaticMeshComponent_IsHoudiniIconVisible, "IsHoudiniIconVisible" }, // 4143894295 + { &Z_Construct_UFunction_UHoudiniStaticMeshComponent_NotifyMeshUpdated, "NotifyMeshUpdated" }, // 1904992431 + { &Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetHoudiniIconVisible, "SetHoudiniIconVisible" }, // 3193714774 + { &Z_Construct_UFunction_UHoudiniStaticMeshComponent_SetMesh, "SetMesh" }, // 3752970157 + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::Class_MetaDataParams[] = { + { "ClassGroupNames", "Houdini Engine | Rendering" }, + { "HideCategories", "Mobility Trigger" }, + { "IncludePath", "HoudiniStaticMeshComponent.h" }, + { "ModuleRelativePath", "Private/HoudiniStaticMeshComponent.h" }, + { "ObjectInitializerConstructorDeclared", "" }, + }; +#endif +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::NewProp_bHoudiniIconVisible_MetaData[] = { + { "Category", "Icons" }, + { "ModuleRelativePath", "Private/HoudiniStaticMeshComponent.h" }, + }; +#endif + void Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::NewProp_bHoudiniIconVisible_SetBit(void* Obj) + { + ((UHoudiniStaticMeshComponent*)Obj)->bHoudiniIconVisible = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::NewProp_bHoudiniIconVisible = { "bHoudiniIconVisible", nullptr, (EPropertyFlags)0x0020080000000001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UHoudiniStaticMeshComponent), &Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::NewProp_bHoudiniIconVisible_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::NewProp_bHoudiniIconVisible_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::NewProp_bHoudiniIconVisible_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::NewProp_LocalBounds_MetaData[] = { + { "Comment", "/** Local space bounds of mesh. */" }, + { "ModuleRelativePath", "Private/HoudiniStaticMeshComponent.h" }, + { "ToolTip", "Local space bounds of mesh." }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::NewProp_LocalBounds = { "LocalBounds", nullptr, (EPropertyFlags)0x0020080000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniStaticMeshComponent, LocalBounds), Z_Construct_UScriptStruct_FBox, METADATA_PARAMS(Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::NewProp_LocalBounds_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::NewProp_LocalBounds_MetaData)) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::NewProp_Mesh_MetaData[] = { + { "Category", "Mesh" }, + { "Comment", "/** The mesh. */" }, + { "ModuleRelativePath", "Private/HoudiniStaticMeshComponent.h" }, + { "ToolTip", "The mesh." }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::NewProp_Mesh = { "Mesh", nullptr, (EPropertyFlags)0x0020080000000001, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UHoudiniStaticMeshComponent, Mesh), Z_Construct_UClass_UHoudiniStaticMesh_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::NewProp_Mesh_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::NewProp_Mesh_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::NewProp_bHoudiniIconVisible, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::NewProp_LocalBounds, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::NewProp_Mesh, + }; + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::ClassParams = { + &UHoudiniStaticMeshComponent::StaticClass, + "Engine", + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::PropPointers), + 0, + 0x00B010A4u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniStaticMeshComponent() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniStaticMeshComponent, 2576275898); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniStaticMeshComponent::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniStaticMeshComponent(Z_Construct_UClass_UHoudiniStaticMeshComponent, &UHoudiniStaticMeshComponent::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniStaticMeshComponent"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniStaticMeshComponent); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniStaticMeshComponent.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniStaticMeshComponent.generated.h new file mode 100644 index 0000000..57bbc46 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/HoudiniStaticMeshComponent.generated.h @@ -0,0 +1,115 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +class UHoudiniStaticMesh; +#ifdef HOUDINIENGINERUNTIME_HoudiniStaticMeshComponent_generated_h +#error "HoudiniStaticMeshComponent.generated.h already included, missing '#pragma once' in HoudiniStaticMeshComponent.h" +#endif +#define HOUDINIENGINERUNTIME_HoudiniStaticMeshComponent_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMeshComponent_h_40_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMeshComponent_h_40_RPC_WRAPPERS \ + \ + DECLARE_FUNCTION(execSetHoudiniIconVisible); \ + DECLARE_FUNCTION(execIsHoudiniIconVisible); \ + DECLARE_FUNCTION(execNotifyMeshUpdated); \ + DECLARE_FUNCTION(execGetMesh); \ + DECLARE_FUNCTION(execSetMesh); + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMeshComponent_h_40_RPC_WRAPPERS_NO_PURE_DECLS \ + \ + DECLARE_FUNCTION(execSetHoudiniIconVisible); \ + DECLARE_FUNCTION(execIsHoudiniIconVisible); \ + DECLARE_FUNCTION(execNotifyMeshUpdated); \ + DECLARE_FUNCTION(execGetMesh); \ + DECLARE_FUNCTION(execSetMesh); + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMeshComponent_h_40_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHoudiniStaticMeshComponent(); \ + friend struct Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniStaticMeshComponent, UMeshComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniStaticMeshComponent) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMeshComponent_h_40_INCLASS \ +private: \ + static void StaticRegisterNativesUHoudiniStaticMeshComponent(); \ + friend struct Z_Construct_UClass_UHoudiniStaticMeshComponent_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniStaticMeshComponent, UMeshComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniStaticMeshComponent) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMeshComponent_h_40_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniStaticMeshComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniStaticMeshComponent) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniStaticMeshComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniStaticMeshComponent); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniStaticMeshComponent(UHoudiniStaticMeshComponent&&); \ + NO_API UHoudiniStaticMeshComponent(const UHoudiniStaticMeshComponent&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMeshComponent_h_40_ENHANCED_CONSTRUCTORS \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniStaticMeshComponent(UHoudiniStaticMeshComponent&&); \ + NO_API UHoudiniStaticMeshComponent(const UHoudiniStaticMeshComponent&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniStaticMeshComponent); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniStaticMeshComponent); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniStaticMeshComponent) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMeshComponent_h_40_PRIVATE_PROPERTY_OFFSET \ + FORCEINLINE static uint32 __PPO__Mesh() { return STRUCT_OFFSET(UHoudiniStaticMeshComponent, Mesh); } \ + FORCEINLINE static uint32 __PPO__LocalBounds() { return STRUCT_OFFSET(UHoudiniStaticMeshComponent, LocalBounds); } \ + FORCEINLINE static uint32 __PPO__bHoudiniIconVisible() { return STRUCT_OFFSET(UHoudiniStaticMeshComponent, bHoudiniIconVisible); } + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMeshComponent_h_37_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMeshComponent_h_40_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMeshComponent_h_40_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMeshComponent_h_40_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMeshComponent_h_40_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMeshComponent_h_40_INCLASS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMeshComponent_h_40_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMeshComponent_h_40_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMeshComponent_h_40_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMeshComponent_h_40_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMeshComponent_h_40_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMeshComponent_h_40_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMeshComponent_h_40_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_HoudiniStaticMeshComponent_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/IHoudiniAssetStateEvents.gen.cpp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/IHoudiniAssetStateEvents.gen.cpp new file mode 100644 index 0000000..9ada432 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/IHoudiniAssetStateEvents.gen.cpp @@ -0,0 +1,83 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "HoudiniEngineRuntime/Private/IHoudiniAssetStateEvents.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeIHoudiniAssetStateEvents() {} +// Cross Module References + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetStateEvents_NoRegister(); + HOUDINIENGINERUNTIME_API UClass* Z_Construct_UClass_UHoudiniAssetStateEvents(); + COREUOBJECT_API UClass* Z_Construct_UClass_UInterface(); + UPackage* Z_Construct_UPackage__Script_HoudiniEngineRuntime(); +// End Cross Module References + void UHoudiniAssetStateEvents::StaticRegisterNativesUHoudiniAssetStateEvents() + { + } + UClass* Z_Construct_UClass_UHoudiniAssetStateEvents_NoRegister() + { + return UHoudiniAssetStateEvents::StaticClass(); + } + struct Z_Construct_UClass_UHoudiniAssetStateEvents_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHoudiniAssetStateEvents_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UInterface, + (UObject* (*)())Z_Construct_UPackage__Script_HoudiniEngineRuntime, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHoudiniAssetStateEvents_Statics::Class_MetaDataParams[] = { + { "ModuleRelativePath", "Private/IHoudiniAssetStateEvents.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHoudiniAssetStateEvents_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UHoudiniAssetStateEvents_Statics::ClassParams = { + &UHoudiniAssetStateEvents::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x001040A1u, + METADATA_PARAMS(Z_Construct_UClass_UHoudiniAssetStateEvents_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHoudiniAssetStateEvents_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHoudiniAssetStateEvents() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UHoudiniAssetStateEvents_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UHoudiniAssetStateEvents, 2501558037); + template<> HOUDINIENGINERUNTIME_API UClass* StaticClass() + { + return UHoudiniAssetStateEvents::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UHoudiniAssetStateEvents(Z_Construct_UClass_UHoudiniAssetStateEvents, &UHoudiniAssetStateEvents::StaticClass, TEXT("/Script/HoudiniEngineRuntime"), TEXT("UHoudiniAssetStateEvents"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UHoudiniAssetStateEvents); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/IHoudiniAssetStateEvents.generated.h b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/IHoudiniAssetStateEvents.generated.h new file mode 100644 index 0000000..2f55dd9 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/IHoudiniAssetStateEvents.generated.h @@ -0,0 +1,114 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HOUDINIENGINERUNTIME_IHoudiniAssetStateEvents_generated_h +#error "IHoudiniAssetStateEvents.generated.h already included, missing '#pragma once' in IHoudiniAssetStateEvents.h" +#endif +#define HOUDINIENGINERUNTIME_IHoudiniAssetStateEvents_generated_h + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h_42_SPARSE_DATA +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h_42_RPC_WRAPPERS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h_42_RPC_WRAPPERS_NO_PURE_DECLS +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h_42_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetStateEvents(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetStateEvents) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetStateEvents); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetStateEvents); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetStateEvents(UHoudiniAssetStateEvents&&); \ + NO_API UHoudiniAssetStateEvents(const UHoudiniAssetStateEvents&); \ +public: + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h_42_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHoudiniAssetStateEvents(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHoudiniAssetStateEvents(UHoudiniAssetStateEvents&&); \ + NO_API UHoudiniAssetStateEvents(const UHoudiniAssetStateEvents&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHoudiniAssetStateEvents); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHoudiniAssetStateEvents); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHoudiniAssetStateEvents) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h_42_GENERATED_UINTERFACE_BODY() \ +private: \ + static void StaticRegisterNativesUHoudiniAssetStateEvents(); \ + friend struct Z_Construct_UClass_UHoudiniAssetStateEvents_Statics; \ +public: \ + DECLARE_CLASS(UHoudiniAssetStateEvents, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/HoudiniEngineRuntime"), NO_API) \ + DECLARE_SERIALIZER(UHoudiniAssetStateEvents) + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h_42_GENERATED_BODY_LEGACY \ + PRAGMA_DISABLE_DEPRECATION_WARNINGS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h_42_GENERATED_UINTERFACE_BODY() \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h_42_STANDARD_CONSTRUCTORS \ + PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h_42_GENERATED_BODY \ + PRAGMA_DISABLE_DEPRECATION_WARNINGS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h_42_GENERATED_UINTERFACE_BODY() \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h_42_ENHANCED_CONSTRUCTORS \ +private: \ + PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h_42_INCLASS_IINTERFACE_NO_PURE_DECLS \ +protected: \ + virtual ~IHoudiniAssetStateEvents() {} \ +public: \ + typedef UHoudiniAssetStateEvents UClassType; \ + typedef IHoudiniAssetStateEvents ThisClass; \ + virtual UObject* _getUObject() const { check(0 && "Missing required implementation."); return nullptr; } + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h_42_INCLASS_IINTERFACE \ +protected: \ + virtual ~IHoudiniAssetStateEvents() {} \ +public: \ + typedef UHoudiniAssetStateEvents UClassType; \ + typedef IHoudiniAssetStateEvents ThisClass; \ + virtual UObject* _getUObject() const { check(0 && "Missing required implementation."); return nullptr; } + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h_39_PROLOG +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h_51_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h_42_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h_42_RPC_WRAPPERS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h_42_INCLASS_IINTERFACE \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h_51_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h_42_SPARSE_DATA \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h_42_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h_42_INCLASS_IINTERFACE_NO_PURE_DECLS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HOUDINIENGINERUNTIME_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_HoudiniEngine_Source_HoudiniEngineRuntime_Private_IHoudiniAssetStateEvents_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/Timestamp b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/Timestamp new file mode 100644 index 0000000..169c467 --- /dev/null +++ b/Plugins/HoudiniEngine/Intermediate/Build/Win64/UE4Editor/Inc/HoudiniEngineRuntime/Timestamp @@ -0,0 +1,40 @@ +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Public\HoudiniAsset.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Public\HoudiniEngineRuntimeCommon.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniAssetActor.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniCompatibilityHelpers.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniEngineCopyPropertiesInterface.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniGeoPartObject.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniInput.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniInputTypes.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniInstancedActorComponent.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniInputObject.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniOutput.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniMeshSplitInstancerComponent.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniParameterButton.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniParameterButtonStrip.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniParameterChoice.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniParameterColor.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniParameterFile.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniParameterFolder.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniParameterFolderList.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniParameterInt.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniParameterLabel.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniParameter.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniParameterOperatorPath.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniParameterSeparator.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniParameterString.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniPDGAssetLink.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniParameterFloat.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniParameterToggle.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniParameterMultiParm.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniStaticMesh.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniHandleComponent.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniStaticMeshComponent.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\IHoudiniAssetStateEvents.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniRuntimeSettings.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniSplineComponent.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniParameterRamp.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniAssetBlueprintComponent.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniAssetComponent.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniGenericAttribute.h +D:\UnrealEngine4\Projects\Machinist\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniAssetStateTypes.h diff --git a/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Development/UnrealCLR/Definitions.UnrealCLR.h b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Development/UnrealCLR/Definitions.UnrealCLR.h new file mode 100644 index 0000000..e4ec460 --- /dev/null +++ b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Development/UnrealCLR/Definitions.UnrealCLR.h @@ -0,0 +1,207 @@ +#undef UNREALCLR_API +#undef UE_IS_ENGINE_MODULE +#undef DEPRECATED_FORGAME +#define DEPRECATED_FORGAME DEPRECATED +#undef UE_DEPRECATED_FORGAME +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define IS_PROGRAM 0 +#define UE_GAME 1 +#define ENABLE_PGO_PROFILE 0 +#define USE_VORBIS_FOR_STREAMING 1 +#define USE_XMA2_FOR_STREAMING 1 +#define WITH_DEV_AUTOMATION_TESTS 1 +#define WITH_PERF_AUTOMATION_TESTS 1 +#define UNICODE 1 +#define _UNICODE 1 +#define __UNREAL__ 1 +#define IS_MONOLITHIC 1 +#define WITH_ENGINE 1 +#define WITH_UNREAL_DEVELOPER_TOOLS 1 +#define WITH_APPLICATION_CORE 1 +#define WITH_COREUOBJECT 1 +#define USE_STATS_WITHOUT_ENGINE 0 +#define WITH_PLUGIN_SUPPORT 0 +#define WITH_ACCESSIBILITY 1 +#define WITH_PERFCOUNTERS 0 +#define USE_LOGGING_IN_SHIPPING 0 +#define WITH_LOGGING_TO_MEMORY 0 +#define USE_CACHE_FREED_OS_ALLOCS 1 +#define USE_CHECKS_IN_SHIPPING 0 +#define WITH_EDITOR 0 +#define WITH_EDITORONLY_DATA 0 +#define WITH_SERVER_CODE 1 +#define WITH_PUSH_MODEL 0 +#define WITH_CEF3 1 +#define WITH_LIVE_CODING 1 +#define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.25\\Engine" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\machinist\\MachinistCPP.uproject" +#define WITH_XGE_CONTROLLER 0 +#define UBT_MODULE_MANIFEST "UE4.modules" +#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" +#define UBT_COMPILED_PLATFORM Win64 +#define UBT_COMPILED_TARGET Game +#define UE_APP_NAME "UE4" +#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.25/Engine/" +#define NDIS_MINIPORT_MAJOR_VERSION 0 +#define WIN32 1 +#define _WIN32_WINNT 0x0601 +#define WINVER 0x0601 +#define PLATFORM_WINDOWS 1 +#define PLATFORM_MICROSOFT 1 +#define OVERRIDE_PLATFORM_HEADER_NAME Windows +#define RHI_RAYTRACING 1 +#define NDEBUG 1 +#define UE_BUILD_DEVELOPMENT 1 +#define UE_IS_ENGINE_MODULE 0 +#define UE_PROJECT_NAME MachinistCPP +#define UE_TARGET_NAME Machinist +#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() UE_REGISTER_ENCRYPTION_KEY(0xD5,0x1C,0xEB,0xE0,0x47,0x1D,0x6E,0xF8,0x70,0x8E,0x92,0x39,0x49,0x04,0x0C,0x8B,0x87,0x2E,0x5C,0x65,0xE5,0x53,0x4B,0xCB,0xE0,0x6C,0xA3,0xCF,0x26,0x55,0xF3,0x89) +#define IMPLEMENT_SIGNING_KEY_REGISTRATION() +#define DEPRECATED_FORGAME DEPRECATED +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define WITH_RECAST 1 +#define WITH_GAMEPLAY_DEBUGGER 1 +#define AIMODULE_API +#define UE_ENABLE_ICU 1 +#define WITH_VS_PERF_PROFILER 0 +#define WITH_DIRECTXMATH 0 +#define WITH_MALLOC_STOMP 1 +#define CORE_API +#define TRACELOG_API +#define COREUOBJECT_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define GPUPARTICLE_LOCAL_VF_ONLY 0 +#define ENGINE_API +#define NETCORE_API +#define APPLICATIONCORE_API +#define RHI_API +#define JSON_API +#define WITH_FREETYPE 1 +#define SLATECORE_API +#define INPUTCORE_API +#define SLATE_API +#define WITH_UNREALPNG 1 +#define WITH_UNREALJPEG 1 +#define WITH_UNREALEXR 1 +#define IMAGEWRAPPER_API +#define MESSAGING_API +#define MESSAGINGCOMMON_API +#define RENDERCORE_API +#define ANALYTICSET_API +#define ANALYTICS_API +#define SOCKETS_PACKAGE 1 +#define SOCKETS_API +#define ASSETREGISTRY_API +#define ENGINEMESSAGES_API +#define ENGINESETTINGS_API +#define SYNTHBENCHMARK_API +#define RENDERER_API +#define GAMEPLAYTAGS_API +#define PACKETHANDLER_API +#define RELIABILITYHANDLERCOMPONENT_API +#define AUDIOPLATFORMCONFIGURATION_API +#define MESHDESCRIPTION_API +#define STATICMESHDESCRIPTION_API +#define PAKFILE_API +#define RSA_API +#define NETWORKREPLAYSTREAMING_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define PHYSICSCORE_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_MEMORY_TRACKING 0 +#define CHAOS_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_CHECKED 0 +#define CHAOSCORE_API +#define INTEL_ISPC 1 +#define VORONOI_API +#define FIELDSYSTEMCORE_API +#define WITH_PHYSX_RELEASE 0 +#define UE_PHYSX_SUFFIX PROFILE +#define UE_APEX_SUFFIX PROFILE +#define APEX_UE4 1 +#define APEX_STATICALLY_LINKED 0 +#define WITH_APEX_LEGACY 1 +#define SIGNALPROCESSING_API +#define AUDIOEXTENSIONS_API +#define AUDIOMIXERCORE_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define PHYSICSSQ_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define CHAOSSOLVERS_API +#define GEOMETRYCOLLECTIONCORE_API +#define GEOMETRYCOLLECTIONSIMULATIONCORE_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API +#define AUDIOMIXER_API +#define TARGETPLATFORM_API +#define ANIMATIONCORE_API +#define GAMEPLAYTASKS_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define WITH_RECAST 1 +#define NAVIGATIONSYSTEM_API +#define HEADMOUNTEDDISPLAY_API +#define AUGMENTEDREALITY_API +#define UNREALCLR_API diff --git a/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Development/UnrealCLR/Definitions.UnrealCLR.h.old b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Development/UnrealCLR/Definitions.UnrealCLR.h.old new file mode 100644 index 0000000..edaec5c --- /dev/null +++ b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Development/UnrealCLR/Definitions.UnrealCLR.h.old @@ -0,0 +1,207 @@ +#undef UNREALCLR_API +#undef UE_IS_ENGINE_MODULE +#undef DEPRECATED_FORGAME +#define DEPRECATED_FORGAME DEPRECATED +#undef UE_DEPRECATED_FORGAME +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define IS_PROGRAM 0 +#define UE_GAME 1 +#define ENABLE_PGO_PROFILE 0 +#define USE_VORBIS_FOR_STREAMING 1 +#define USE_XMA2_FOR_STREAMING 1 +#define WITH_DEV_AUTOMATION_TESTS 1 +#define WITH_PERF_AUTOMATION_TESTS 1 +#define UNICODE 1 +#define _UNICODE 1 +#define __UNREAL__ 1 +#define IS_MONOLITHIC 1 +#define WITH_ENGINE 1 +#define WITH_UNREAL_DEVELOPER_TOOLS 1 +#define WITH_APPLICATION_CORE 1 +#define WITH_COREUOBJECT 1 +#define USE_STATS_WITHOUT_ENGINE 0 +#define WITH_PLUGIN_SUPPORT 0 +#define WITH_ACCESSIBILITY 1 +#define WITH_PERFCOUNTERS 0 +#define USE_LOGGING_IN_SHIPPING 0 +#define WITH_LOGGING_TO_MEMORY 0 +#define USE_CACHE_FREED_OS_ALLOCS 1 +#define USE_CHECKS_IN_SHIPPING 0 +#define WITH_EDITOR 0 +#define WITH_EDITORONLY_DATA 0 +#define WITH_SERVER_CODE 1 +#define WITH_PUSH_MODEL 0 +#define WITH_CEF3 1 +#define WITH_LIVE_CODING 1 +#define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.25\\Engine" +#define UE_LIVE_CODING_PROJECT "D:\\UnrealEngine4\\Projects\\Machinist\\MachinistCPP.uproject" +#define WITH_XGE_CONTROLLER 0 +#define UBT_MODULE_MANIFEST "UE4.modules" +#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" +#define UBT_COMPILED_PLATFORM Win64 +#define UBT_COMPILED_TARGET Game +#define UE_APP_NAME "UE4" +#define UE_ENGINE_DIRECTORY "../../../../Engines/UE_4.25/Engine/" +#define NDIS_MINIPORT_MAJOR_VERSION 0 +#define WIN32 1 +#define _WIN32_WINNT 0x0601 +#define WINVER 0x0601 +#define PLATFORM_WINDOWS 1 +#define PLATFORM_MICROSOFT 1 +#define OVERRIDE_PLATFORM_HEADER_NAME Windows +#define RHI_RAYTRACING 1 +#define NDEBUG 1 +#define UE_BUILD_DEVELOPMENT 1 +#define UE_IS_ENGINE_MODULE 0 +#define UE_PROJECT_NAME MachinistCPP +#define UE_TARGET_NAME Machinist +#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() UE_REGISTER_ENCRYPTION_KEY(0xD5,0x1C,0xEB,0xE0,0x47,0x1D,0x6E,0xF8,0x70,0x8E,0x92,0x39,0x49,0x04,0x0C,0x8B,0x87,0x2E,0x5C,0x65,0xE5,0x53,0x4B,0xCB,0xE0,0x6C,0xA3,0xCF,0x26,0x55,0xF3,0x89) +#define IMPLEMENT_SIGNING_KEY_REGISTRATION() +#define DEPRECATED_FORGAME DEPRECATED +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define WITH_RECAST 1 +#define WITH_GAMEPLAY_DEBUGGER 1 +#define AIMODULE_API +#define UE_ENABLE_ICU 1 +#define WITH_VS_PERF_PROFILER 0 +#define WITH_DIRECTXMATH 0 +#define WITH_MALLOC_STOMP 1 +#define CORE_API +#define TRACELOG_API +#define COREUOBJECT_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define GPUPARTICLE_LOCAL_VF_ONLY 0 +#define ENGINE_API +#define NETCORE_API +#define APPLICATIONCORE_API +#define RHI_API +#define JSON_API +#define WITH_FREETYPE 1 +#define SLATECORE_API +#define INPUTCORE_API +#define SLATE_API +#define WITH_UNREALPNG 1 +#define WITH_UNREALJPEG 1 +#define WITH_UNREALEXR 1 +#define IMAGEWRAPPER_API +#define MESSAGING_API +#define MESSAGINGCOMMON_API +#define RENDERCORE_API +#define ANALYTICSET_API +#define ANALYTICS_API +#define SOCKETS_PACKAGE 1 +#define SOCKETS_API +#define ASSETREGISTRY_API +#define ENGINEMESSAGES_API +#define ENGINESETTINGS_API +#define SYNTHBENCHMARK_API +#define RENDERER_API +#define GAMEPLAYTAGS_API +#define PACKETHANDLER_API +#define RELIABILITYHANDLERCOMPONENT_API +#define AUDIOPLATFORMCONFIGURATION_API +#define MESHDESCRIPTION_API +#define STATICMESHDESCRIPTION_API +#define PAKFILE_API +#define RSA_API +#define NETWORKREPLAYSTREAMING_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define PHYSICSCORE_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_MEMORY_TRACKING 0 +#define CHAOS_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_CHECKED 0 +#define CHAOSCORE_API +#define INTEL_ISPC 1 +#define VORONOI_API +#define FIELDSYSTEMCORE_API +#define WITH_PHYSX_RELEASE 0 +#define UE_PHYSX_SUFFIX PROFILE +#define UE_APEX_SUFFIX PROFILE +#define APEX_UE4 1 +#define APEX_STATICALLY_LINKED 0 +#define WITH_APEX_LEGACY 1 +#define SIGNALPROCESSING_API +#define AUDIOEXTENSIONS_API +#define AUDIOMIXERCORE_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define PHYSICSSQ_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define CHAOSSOLVERS_API +#define GEOMETRYCOLLECTIONCORE_API +#define GEOMETRYCOLLECTIONSIMULATIONCORE_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API +#define AUDIOMIXER_API +#define TARGETPLATFORM_API +#define ANIMATIONCORE_API +#define GAMEPLAYTASKS_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define WITH_RECAST 1 +#define NAVIGATIONSYSTEM_API +#define HEADMOUNTEDDISPLAY_API +#define AUGMENTEDREALITY_API +#define UNREALCLR_API diff --git a/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Development/UnrealCLR/LiveCodingInfo.json b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Development/UnrealCLR/LiveCodingInfo.json new file mode 100644 index 0000000..e5dbe92 --- /dev/null +++ b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Development/UnrealCLR/LiveCodingInfo.json @@ -0,0 +1,16 @@ +{ + "RemapUnityFiles": + { + "Module.UnrealCLR.cpp.obj": [ + "UnrealCLR.cpp.obj", + "UnrealCLRFramework.cpp.obj", + "UnrealCLRLibrary.cpp.obj", + "UnrealCLRManager.cpp.obj" + ], + "Module.UnrealCLR.gen.cpp.obj": [ + "UnrealCLR.init.gen.cpp.obj", + "UnrealCLRLibrary.gen.cpp.obj", + "UnrealCLRManager.gen.cpp.obj" + ] + } +} \ No newline at end of file diff --git a/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Development/UnrealCLR/Module.UnrealCLR.cpp b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Development/UnrealCLR/Module.UnrealCLR.cpp new file mode 100644 index 0000000..612996d --- /dev/null +++ b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Development/UnrealCLR/Module.UnrealCLR.cpp @@ -0,0 +1,5 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "E:/Projects/machinist/Plugins/UnrealCLR/Source/UnrealCLR/Private/UnrealCLR.cpp" +#include "E:/Projects/machinist/Plugins/UnrealCLR/Source/UnrealCLR/Private/UnrealCLRFramework.cpp" +#include "E:/Projects/machinist/Plugins/UnrealCLR/Source/UnrealCLR/Private/UnrealCLRLibrary.cpp" +#include "E:/Projects/machinist/Plugins/UnrealCLR/Source/UnrealCLR/Private/UnrealCLRManager.cpp" diff --git a/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Development/UnrealCLR/Module.UnrealCLR.cpp.obj.response b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Development/UnrealCLR/Module.UnrealCLR.cpp.obj.response new file mode 100644 index 0000000..4b7676e --- /dev/null +++ b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Development/UnrealCLR/Module.UnrealCLR.cpp.obj.response @@ -0,0 +1,176 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ox +/Ot +/GF +/Ob2 +/errorReport:prompt +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I E:\Projects\machinist\Plugins\UnrealCLR\Source\UnrealCLR\Private +/I ..\Intermediate\Build\Win64\UE4\Inc\AIModule +/I Runtime +/I Runtime\NavigationSystem\Public +/I Runtime\AIModule\Public +/I Runtime\AIModule\Classes +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject +/I Runtime\CoreUObject\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\Engine +/I Runtime\Engine\Classes +/I Runtime\Engine\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\NetCore +/I Runtime\Net +/I Runtime\Net\Core\Classes +/I Runtime\Net\Core\Public +/I Runtime\ApplicationCore\Public +/I Runtime\RHI\Public +/I Runtime\Json\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\SlateCore +/I Runtime\SlateCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\InputCore +/I Runtime\InputCore\Classes +/I Runtime\InputCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\Slate +/I Runtime\Slate\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\ImageWrapper +/I Runtime\ImageWrapper\Public +/I Runtime\Messaging\Public +/I Runtime\MessagingCommon\Public +/I Runtime\RenderCore\Public +/I Runtime\Analytics +/I Runtime\Analytics\AnalyticsET\Public +/I Runtime\Analytics\Analytics\Public +/I Runtime\Sockets\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry +/I Runtime\AssetRegistry\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\EngineMessages +/I Runtime\EngineMessages\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\EngineSettings +/I Runtime\EngineSettings\Classes +/I Runtime\EngineSettings\Public +/I Runtime\SynthBenchmark\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\Renderer +/I Runtime\Renderer\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTags +/I Runtime\GameplayTags\Classes +/I Runtime\GameplayTags\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\PacketHandler +/I Runtime\PacketHandlers +/I Runtime\PacketHandlers\PacketHandler\Classes +/I Runtime\PacketHandlers\PacketHandler\Public +/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioPlatformConfiguration +/I Runtime\AudioPlatformConfiguration\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\MeshDescription +/I Runtime\MeshDescription\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\StaticMeshDescription +/I Runtime\StaticMeshDescription\Public +/I Runtime\PakFile\Public +/I Runtime\RSA\Public +/I Runtime\NetworkReplayStreaming +/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\PhysicsCore +/I Runtime\PhysicsCore\Public +/I Runtime\Experimental +/I Runtime\Experimental\Chaos\Public +/I Runtime\Experimental\ChaosCore\Public +/I ThirdParty +/I Runtime\Experimental\Voronoi\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\FieldSystemCore +/I Runtime\Experimental\FieldSystem\Source +/I Runtime\Experimental\FieldSystem\Source\FieldSystemCore\Public +/I Runtime\SignalProcessing\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioExtensions +/I Runtime\AudioExtensions\Public +/I Runtime\AudioMixerCore\Public +/I Runtime\PhysicsSQ\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\ChaosSolvers +/I Runtime\Experimental\ChaosSolvers\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\GeometryCollectionCore +/I Runtime\Experimental\GeometryCollectionCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\GeometryCollectionSimulationCore +/I Runtime\Experimental\GeometryCollectionSimulationCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\ClothingSystemRuntimeInterface +/I Runtime\ClothingSystemRuntimeInterface\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioMixer +/I Runtime\AudioMixer\Classes +/I Runtime\AudioMixer\Public +/I Developer +/I Developer\TargetPlatform\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore +/I Runtime\AnimationCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTasks +/I Runtime\GameplayTasks\Classes +/I Runtime\GameplayTasks\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\NavigationSystem +/I ..\Intermediate\Build\Win64\UE4\Inc\HeadMountedDisplay +/I Runtime\HeadMountedDisplay\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AugmentedReality +/I Runtime\AugmentedReality\Public +/I E:\Projects\machinist\Plugins\UnrealCLR\Intermediate\Build\Win64\UE4\Inc\UnrealCLR +/I E:\Projects\machinist\Plugins\UnrealCLR\Source +/I E:\Projects\machinist\Plugins\UnrealCLR\Source\UnrealCLR\Public +/I ThirdParty\PhysX3\PxShared\include +/I ThirdParty\PhysX3\PxShared\include\cudamanager +/I ThirdParty\PhysX3\PxShared\include\filebuf +/I ThirdParty\PhysX3\PxShared\include\foundation +/I ThirdParty\PhysX3\PxShared\include\pvd +/I ThirdParty\PhysX3\PxShared\include\task +/I ThirdParty\PhysX3\PhysX_3.4\Include +/I ThirdParty\PhysX3\PhysX_3.4\Include\cooking +/I ThirdParty\PhysX3\PhysX_3.4\Include\common +/I ThirdParty\PhysX3\PhysX_3.4\Include\extensions +/I ThirdParty\PhysX3\PhysX_3.4\Include\geometry +/I ThirdParty\PhysX3\APEX_1.4\include +/I ThirdParty\PhysX3\APEX_1.4\include\clothing +/I ThirdParty\PhysX3\APEX_1.4\include\nvparameterized +/I ThirdParty\PhysX3\APEX_1.4\include\legacy +/I ThirdParty\PhysX3\APEX_1.4\include\PhysX3 +/I ThirdParty\PhysX3\APEX_1.4\common\include +/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\framework\include +/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public +/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include +/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include +/I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\INCLUDE" +/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt" +/D_HAS_EXCEPTIONS=0 +/FI"E:\Projects\machinist\Intermediate\Build\Win64\Machinist\Development\Engine\SharedPCH.Engine.ShadowErrors.h" +/Yu"E:\Projects\machinist\Intermediate\Build\Win64\Machinist\Development\Engine\SharedPCH.Engine.ShadowErrors.h" +/Fp"E:\Projects\machinist\Intermediate\Build\Win64\Machinist\Development\Engine\SharedPCH.Engine.ShadowErrors.h.pch" +"E:\Projects\machinist\Plugins\UnrealCLR\Intermediate\Build\Win64\UE4\Development\UnrealCLR\Module.UnrealCLR.cpp" +/FI"E:\Projects\machinist\Plugins\UnrealCLR\Intermediate\Build\Win64\UE4\Development\UnrealCLR\Definitions.UnrealCLR.h" +/Fo"E:\Projects\machinist\Plugins\UnrealCLR\Intermediate\Build\Win64\UE4\Development\UnrealCLR\Module.UnrealCLR.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Development/UnrealCLR/Module.UnrealCLR.cpp.obj.response.old b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Development/UnrealCLR/Module.UnrealCLR.cpp.obj.response.old new file mode 100644 index 0000000..cf7469c --- /dev/null +++ b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Development/UnrealCLR/Module.UnrealCLR.cpp.obj.response.old @@ -0,0 +1,176 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ox +/Ot +/GF +/Ob2 +/errorReport:prompt +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Source\UnrealCLR\Private +/I ..\Intermediate\Build\Win64\UE4\Inc\AIModule +/I Runtime +/I Runtime\NavigationSystem\Public +/I Runtime\AIModule\Public +/I Runtime\AIModule\Classes +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject +/I Runtime\CoreUObject\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\Engine +/I Runtime\Engine\Classes +/I Runtime\Engine\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\NetCore +/I Runtime\Net +/I Runtime\Net\Core\Classes +/I Runtime\Net\Core\Public +/I Runtime\ApplicationCore\Public +/I Runtime\RHI\Public +/I Runtime\Json\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\SlateCore +/I Runtime\SlateCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\InputCore +/I Runtime\InputCore\Classes +/I Runtime\InputCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\Slate +/I Runtime\Slate\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\ImageWrapper +/I Runtime\ImageWrapper\Public +/I Runtime\Messaging\Public +/I Runtime\MessagingCommon\Public +/I Runtime\RenderCore\Public +/I Runtime\Analytics +/I Runtime\Analytics\AnalyticsET\Public +/I Runtime\Analytics\Analytics\Public +/I Runtime\Sockets\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry +/I Runtime\AssetRegistry\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\EngineMessages +/I Runtime\EngineMessages\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\EngineSettings +/I Runtime\EngineSettings\Classes +/I Runtime\EngineSettings\Public +/I Runtime\SynthBenchmark\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\Renderer +/I Runtime\Renderer\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTags +/I Runtime\GameplayTags\Classes +/I Runtime\GameplayTags\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\PacketHandler +/I Runtime\PacketHandlers +/I Runtime\PacketHandlers\PacketHandler\Classes +/I Runtime\PacketHandlers\PacketHandler\Public +/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioPlatformConfiguration +/I Runtime\AudioPlatformConfiguration\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\MeshDescription +/I Runtime\MeshDescription\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\StaticMeshDescription +/I Runtime\StaticMeshDescription\Public +/I Runtime\PakFile\Public +/I Runtime\RSA\Public +/I Runtime\NetworkReplayStreaming +/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\PhysicsCore +/I Runtime\PhysicsCore\Public +/I Runtime\Experimental +/I Runtime\Experimental\Chaos\Public +/I Runtime\Experimental\ChaosCore\Public +/I ThirdParty +/I Runtime\Experimental\Voronoi\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\FieldSystemCore +/I Runtime\Experimental\FieldSystem\Source +/I Runtime\Experimental\FieldSystem\Source\FieldSystemCore\Public +/I Runtime\SignalProcessing\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioExtensions +/I Runtime\AudioExtensions\Public +/I Runtime\AudioMixerCore\Public +/I Runtime\PhysicsSQ\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\ChaosSolvers +/I Runtime\Experimental\ChaosSolvers\Public +/I 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ThirdParty\PhysX3\APEX_1.4\common\include +/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\framework\include +/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public +/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include +/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include +/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" +/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" +/D_HAS_EXCEPTIONS=0 +/FI"D:\UnrealEngine4\Projects\Machinist\Intermediate\Build\Win64\Machinist\Development\Engine\SharedPCH.Engine.ShadowErrors.h" +/Yu"D:\UnrealEngine4\Projects\Machinist\Intermediate\Build\Win64\Machinist\Development\Engine\SharedPCH.Engine.ShadowErrors.h" +/Fp"D:\UnrealEngine4\Projects\Machinist\Intermediate\Build\Win64\Machinist\Development\Engine\SharedPCH.Engine.ShadowErrors.h.pch" +"D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Intermediate\Build\Win64\UE4\Development\UnrealCLR\Module.UnrealCLR.cpp" +/FI"D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Intermediate\Build\Win64\UE4\Development\UnrealCLR\Definitions.UnrealCLR.h" +/Fo"D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Intermediate\Build\Win64\UE4\Development\UnrealCLR\Module.UnrealCLR.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Development/UnrealCLR/Module.UnrealCLR.cpp.old b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Development/UnrealCLR/Module.UnrealCLR.cpp.old new file mode 100644 index 0000000..2bec88c --- /dev/null +++ b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Development/UnrealCLR/Module.UnrealCLR.cpp.old @@ -0,0 +1,5 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/UnrealCLR/Source/UnrealCLR/Private/UnrealCLR.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/UnrealCLR/Source/UnrealCLR/Private/UnrealCLRFramework.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/UnrealCLR/Source/UnrealCLR/Private/UnrealCLRLibrary.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/UnrealCLR/Source/UnrealCLR/Private/UnrealCLRManager.cpp" diff --git a/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Development/UnrealCLR/Module.UnrealCLR.cpp.txt b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Development/UnrealCLR/Module.UnrealCLR.cpp.txt new file mode 100644 index 0000000..ab0973c --- /dev/null +++ b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Development/UnrealCLR/Module.UnrealCLR.cpp.txt @@ -0,0 +1,157 @@ +E:\Projects\machinist\Plugins\UnrealCLR\Intermediate\Build\Win64\UE4\Development\UnrealCLR\Definitions.UnrealCLR.h +E:/Projects/machinist/Plugins/UnrealCLR/Source/UnrealCLR/Private/UnrealCLR.cpp +E:\Projects\machinist\Plugins\UnrealCLR\Source\UnrealCLR\Public\UnrealCLR.h +E:\Projects\machinist\Plugins\UnrealCLR\Source\UnrealCLR\Public\../../Dependencies/CoreCLR/includes/coreclr_delegates.h +E:\Projects\machinist\Plugins\UnrealCLR\Source\UnrealCLR\Public\../../Dependencies/CoreCLR/includes/hostfxr.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\AIModule\Classes\AIController.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\NavigationSystem\Public\NavFilters/NavigationQueryFilter.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\NavigationSystem\Public\NavAreas/NavArea.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\AI/Navigation/NavAreaBase.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\NavAreaBase.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\NavigationSystem\NavArea.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\NavigationSystem\NavigationQueryFilter.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\AIModule\Classes\AITypes.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\NavigationSystem\Public\NavigationSystemTypes.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\AI/NavigationSystemConfig.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\NavigationSystemConfig.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\AIModule\AITypes.generated.h 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+D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\MovementComponent.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\NavMovementComponent.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\AIModule\PathFollowingComponent.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\AIModule\Classes\Perception/AIPerceptionListenerInterface.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\AIModule\AIPerceptionListenerInterface.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\AIModule\Classes\GenericTeamAgentInterface.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\AIModule\GenericTeamAgentInterface.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\VisualLogger/VisualLoggerDebugSnapshotInterface.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\VisualLoggerDebugSnapshotInterface.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\AIModule\AIController.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\AssetRegistry\Public\AssetRegistryModule.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\Misc/AssetRegistryInterface.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\AssetRegistry\Public\IAssetRegistry.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\AssetRegistry\Public\ARFilter.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\AssetRegistry\ARFilter.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\AssetRegistry\IAssetRegistry.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Camera/CameraActor.h 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+D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/LevelScriptActor.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\LevelScriptActor.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/PointLight.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\PointLight.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/PostProcessVolume.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\PostProcessVolume.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/RectLight.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\RectLight.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/SpotLight.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\SpotLight.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/TriggerBox.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/TriggerBase.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\TriggerBase.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\TriggerBox.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/TriggerCapsule.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\TriggerCapsule.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/TriggerSphere.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\TriggerSphere.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/TriggerVolume.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\TriggerVolume.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\EngineUtils.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\GameFramework/Character.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\GameFramework/RootMotionSource.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\RootMotionSource.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\Character.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\GameFramework/GameModeBase.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/ServerStatReplicator.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\ServerStatReplicator.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\GameModeBase.generated.h 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+D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\HeadMountedDisplay\Public\IIdentifiableXRDevice.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\HeadMountedDisplay\IIdentifiableXRDevice.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\HeadMountedDisplay\HeadMountedDisplayFunctionLibrary.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\ImageUtils.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Misc/DefaultValueHelper.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Misc/OutputDeviceNull.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\HeadMountedDisplay\Public\MotionControllerComponent.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\SceneViewExtension.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\HeadMountedDisplay\Public\IMotionController.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\HeadMountedDisplay\Public\LateUpdateManager.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\HeadMountedDisplay\MotionControllerComponent.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\PhysicsEngine/RadialForceComponent.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\RadialForceComponent.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Sound/AmbientSound.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\AmbientSound.generated.h +E:\Projects\machinist\Plugins\UnrealCLR\Source\UnrealCLR\Public\UnrealCLRFramework.h +E:\Projects\machinist\Plugins\UnrealCLR\Source\UnrealCLR\Public\UnrealCLRLibrary.h +E:\Projects\machinist\Plugins\UnrealCLR\Intermediate\Build\Win64\UE4\Inc\UnrealCLR\UnrealCLRLibrary.generated.h +E:\Projects\machinist\Plugins\UnrealCLR\Source\UnrealCLR\Public\UnrealCLRManager.h +E:\Projects\machinist\Plugins\UnrealCLR\Intermediate\Build\Win64\UE4\Inc\UnrealCLR\UnrealCLRManager.generated.h +E:/Projects/machinist/Plugins/UnrealCLR/Source/UnrealCLR/Private/UnrealCLRFramework.cpp +E:/Projects/machinist/Plugins/UnrealCLR/Source/UnrealCLR/Private/UnrealCLRLibrary.cpp +E:/Projects/machinist/Plugins/UnrealCLR/Source/UnrealCLR/Private/UnrealCLRManager.cpp diff --git a/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Development/UnrealCLR/Module.UnrealCLR.gen.cpp b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Development/UnrealCLR/Module.UnrealCLR.gen.cpp new file mode 100644 index 0000000..a52e767 --- /dev/null +++ b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Development/UnrealCLR/Module.UnrealCLR.gen.cpp @@ -0,0 +1,4 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "E:/Projects/machinist/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Inc/UnrealCLR/UnrealCLR.init.gen.cpp" +#include "E:/Projects/machinist/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Inc/UnrealCLR/UnrealCLRLibrary.gen.cpp" +#include "E:/Projects/machinist/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Inc/UnrealCLR/UnrealCLRManager.gen.cpp" diff --git a/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Development/UnrealCLR/Module.UnrealCLR.gen.cpp.obj.response b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Development/UnrealCLR/Module.UnrealCLR.gen.cpp.obj.response new file mode 100644 index 0000000..b51d88a --- /dev/null +++ b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Development/UnrealCLR/Module.UnrealCLR.gen.cpp.obj.response @@ -0,0 +1,177 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ox +/Ot +/GF +/Ob2 +/errorReport:prompt +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I E:\Projects\machinist\Plugins\UnrealCLR\Source\UnrealCLR\Private +/I ..\Intermediate\Build\Win64\UE4\Inc\AIModule +/I Runtime +/I Runtime\NavigationSystem\Public +/I Runtime\AIModule\Public +/I Runtime\AIModule\Classes +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject +/I Runtime\CoreUObject\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\Engine +/I Runtime\Engine\Classes +/I Runtime\Engine\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\NetCore +/I Runtime\Net +/I Runtime\Net\Core\Classes +/I Runtime\Net\Core\Public +/I Runtime\ApplicationCore\Public +/I Runtime\RHI\Public +/I Runtime\Json\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\SlateCore +/I Runtime\SlateCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\InputCore +/I Runtime\InputCore\Classes +/I Runtime\InputCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\Slate +/I Runtime\Slate\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\ImageWrapper +/I Runtime\ImageWrapper\Public +/I Runtime\Messaging\Public +/I Runtime\MessagingCommon\Public +/I Runtime\RenderCore\Public +/I Runtime\Analytics +/I Runtime\Analytics\AnalyticsET\Public +/I Runtime\Analytics\Analytics\Public +/I Runtime\Sockets\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry +/I Runtime\AssetRegistry\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\EngineMessages +/I Runtime\EngineMessages\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\EngineSettings +/I Runtime\EngineSettings\Classes +/I Runtime\EngineSettings\Public +/I Runtime\SynthBenchmark\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\Renderer +/I Runtime\Renderer\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTags +/I Runtime\GameplayTags\Classes +/I Runtime\GameplayTags\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\PacketHandler +/I Runtime\PacketHandlers +/I Runtime\PacketHandlers\PacketHandler\Classes +/I Runtime\PacketHandlers\PacketHandler\Public +/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioPlatformConfiguration +/I Runtime\AudioPlatformConfiguration\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\MeshDescription +/I Runtime\MeshDescription\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\StaticMeshDescription +/I Runtime\StaticMeshDescription\Public +/I Runtime\PakFile\Public +/I Runtime\RSA\Public +/I Runtime\NetworkReplayStreaming +/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\PhysicsCore +/I Runtime\PhysicsCore\Public +/I Runtime\Experimental +/I Runtime\Experimental\Chaos\Public +/I Runtime\Experimental\ChaosCore\Public +/I ThirdParty +/I Runtime\Experimental\Voronoi\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\FieldSystemCore +/I Runtime\Experimental\FieldSystem\Source +/I Runtime\Experimental\FieldSystem\Source\FieldSystemCore\Public +/I Runtime\SignalProcessing\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioExtensions +/I Runtime\AudioExtensions\Public +/I Runtime\AudioMixerCore\Public +/I Runtime\PhysicsSQ\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\ChaosSolvers +/I Runtime\Experimental\ChaosSolvers\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\GeometryCollectionCore +/I Runtime\Experimental\GeometryCollectionCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\GeometryCollectionSimulationCore +/I Runtime\Experimental\GeometryCollectionSimulationCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\ClothingSystemRuntimeInterface +/I Runtime\ClothingSystemRuntimeInterface\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioMixer +/I Runtime\AudioMixer\Classes +/I Runtime\AudioMixer\Public +/I Developer +/I Developer\TargetPlatform\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore +/I Runtime\AnimationCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTasks +/I Runtime\GameplayTasks\Classes +/I Runtime\GameplayTasks\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\NavigationSystem +/I ..\Intermediate\Build\Win64\UE4\Inc\HeadMountedDisplay +/I Runtime\HeadMountedDisplay\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AugmentedReality +/I Runtime\AugmentedReality\Public +/I E:\Projects\machinist\Plugins\UnrealCLR\Intermediate\Build\Win64\UE4\Inc\UnrealCLR +/I E:\Projects\machinist\Plugins\UnrealCLR\Source +/I E:\Projects\machinist\Plugins\UnrealCLR\Source\UnrealCLR\Public +/I ThirdParty\PhysX3\PxShared\include +/I ThirdParty\PhysX3\PxShared\include\cudamanager +/I ThirdParty\PhysX3\PxShared\include\filebuf +/I ThirdParty\PhysX3\PxShared\include\foundation +/I ThirdParty\PhysX3\PxShared\include\pvd +/I ThirdParty\PhysX3\PxShared\include\task +/I ThirdParty\PhysX3\PhysX_3.4\Include +/I ThirdParty\PhysX3\PhysX_3.4\Include\cooking +/I ThirdParty\PhysX3\PhysX_3.4\Include\common +/I ThirdParty\PhysX3\PhysX_3.4\Include\extensions +/I ThirdParty\PhysX3\PhysX_3.4\Include\geometry +/I ThirdParty\PhysX3\APEX_1.4\include +/I ThirdParty\PhysX3\APEX_1.4\include\clothing +/I ThirdParty\PhysX3\APEX_1.4\include\nvparameterized +/I ThirdParty\PhysX3\APEX_1.4\include\legacy +/I ThirdParty\PhysX3\APEX_1.4\include\PhysX3 +/I ThirdParty\PhysX3\APEX_1.4\common\include +/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\framework\include +/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public +/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include +/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include +/I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\INCLUDE" +/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt" +/D_HAS_EXCEPTIONS=0 +/D_HAS_EXCEPTIONS=0 +/FI"E:\Projects\machinist\Intermediate\Build\Win64\Machinist\Development\Engine\SharedPCH.Engine.ShadowErrors.h" +/Yu"E:\Projects\machinist\Intermediate\Build\Win64\Machinist\Development\Engine\SharedPCH.Engine.ShadowErrors.h" +/Fp"E:\Projects\machinist\Intermediate\Build\Win64\Machinist\Development\Engine\SharedPCH.Engine.ShadowErrors.h.pch" +"E:\Projects\machinist\Plugins\UnrealCLR\Intermediate\Build\Win64\UE4\Development\UnrealCLR\Module.UnrealCLR.gen.cpp" +/FI"E:\Projects\machinist\Plugins\UnrealCLR\Intermediate\Build\Win64\UE4\Development\UnrealCLR\Definitions.UnrealCLR.h" +/Fo"E:\Projects\machinist\Plugins\UnrealCLR\Intermediate\Build\Win64\UE4\Development\UnrealCLR\Module.UnrealCLR.gen.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Development/UnrealCLR/Module.UnrealCLR.gen.cpp.obj.response.old b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Development/UnrealCLR/Module.UnrealCLR.gen.cpp.obj.response.old new file mode 100644 index 0000000..0f3fc8a --- /dev/null +++ b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Development/UnrealCLR/Module.UnrealCLR.gen.cpp.obj.response.old @@ -0,0 +1,177 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ox +/Ot +/GF +/Ob2 +/errorReport:prompt +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Source\UnrealCLR\Private +/I ..\Intermediate\Build\Win64\UE4\Inc\AIModule +/I Runtime +/I Runtime\NavigationSystem\Public +/I Runtime\AIModule\Public +/I Runtime\AIModule\Classes +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject +/I Runtime\CoreUObject\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\Engine +/I Runtime\Engine\Classes +/I Runtime\Engine\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\NetCore +/I Runtime\Net +/I Runtime\Net\Core\Classes +/I Runtime\Net\Core\Public +/I Runtime\ApplicationCore\Public +/I Runtime\RHI\Public +/I Runtime\Json\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\SlateCore +/I Runtime\SlateCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\InputCore +/I Runtime\InputCore\Classes +/I Runtime\InputCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\Slate +/I Runtime\Slate\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\ImageWrapper +/I Runtime\ImageWrapper\Public +/I Runtime\Messaging\Public +/I Runtime\MessagingCommon\Public +/I Runtime\RenderCore\Public +/I Runtime\Analytics +/I Runtime\Analytics\AnalyticsET\Public +/I Runtime\Analytics\Analytics\Public +/I Runtime\Sockets\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry +/I Runtime\AssetRegistry\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\EngineMessages +/I Runtime\EngineMessages\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\EngineSettings +/I Runtime\EngineSettings\Classes +/I Runtime\EngineSettings\Public +/I Runtime\SynthBenchmark\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\Renderer +/I Runtime\Renderer\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTags +/I Runtime\GameplayTags\Classes +/I Runtime\GameplayTags\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\PacketHandler +/I Runtime\PacketHandlers +/I Runtime\PacketHandlers\PacketHandler\Classes +/I Runtime\PacketHandlers\PacketHandler\Public +/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioPlatformConfiguration +/I Runtime\AudioPlatformConfiguration\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\MeshDescription +/I Runtime\MeshDescription\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\StaticMeshDescription +/I Runtime\StaticMeshDescription\Public +/I Runtime\PakFile\Public +/I Runtime\RSA\Public +/I Runtime\NetworkReplayStreaming +/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\PhysicsCore +/I Runtime\PhysicsCore\Public +/I Runtime\Experimental +/I Runtime\Experimental\Chaos\Public +/I Runtime\Experimental\ChaosCore\Public +/I ThirdParty +/I Runtime\Experimental\Voronoi\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\FieldSystemCore +/I Runtime\Experimental\FieldSystem\Source +/I Runtime\Experimental\FieldSystem\Source\FieldSystemCore\Public +/I Runtime\SignalProcessing\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioExtensions +/I Runtime\AudioExtensions\Public +/I Runtime\AudioMixerCore\Public +/I Runtime\PhysicsSQ\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\ChaosSolvers +/I Runtime\Experimental\ChaosSolvers\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\GeometryCollectionCore +/I Runtime\Experimental\GeometryCollectionCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\GeometryCollectionSimulationCore +/I Runtime\Experimental\GeometryCollectionSimulationCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\ClothingSystemRuntimeInterface +/I Runtime\ClothingSystemRuntimeInterface\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioMixer +/I Runtime\AudioMixer\Classes +/I Runtime\AudioMixer\Public +/I Developer +/I Developer\TargetPlatform\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore +/I Runtime\AnimationCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTasks +/I Runtime\GameplayTasks\Classes +/I Runtime\GameplayTasks\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\NavigationSystem +/I ..\Intermediate\Build\Win64\UE4\Inc\HeadMountedDisplay +/I Runtime\HeadMountedDisplay\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AugmentedReality +/I Runtime\AugmentedReality\Public +/I D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Intermediate\Build\Win64\UE4\Inc\UnrealCLR +/I D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Source +/I D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Source\UnrealCLR\Public +/I ThirdParty\PhysX3\PxShared\include +/I ThirdParty\PhysX3\PxShared\include\cudamanager +/I ThirdParty\PhysX3\PxShared\include\filebuf +/I ThirdParty\PhysX3\PxShared\include\foundation +/I ThirdParty\PhysX3\PxShared\include\pvd +/I ThirdParty\PhysX3\PxShared\include\task +/I ThirdParty\PhysX3\PhysX_3.4\Include +/I ThirdParty\PhysX3\PhysX_3.4\Include\cooking +/I ThirdParty\PhysX3\PhysX_3.4\Include\common +/I ThirdParty\PhysX3\PhysX_3.4\Include\extensions +/I ThirdParty\PhysX3\PhysX_3.4\Include\geometry +/I ThirdParty\PhysX3\APEX_1.4\include +/I ThirdParty\PhysX3\APEX_1.4\include\clothing +/I ThirdParty\PhysX3\APEX_1.4\include\nvparameterized +/I ThirdParty\PhysX3\APEX_1.4\include\legacy +/I ThirdParty\PhysX3\APEX_1.4\include\PhysX3 +/I ThirdParty\PhysX3\APEX_1.4\common\include +/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\framework\include +/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public +/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include +/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include +/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" +/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" +/D_HAS_EXCEPTIONS=0 +/D_HAS_EXCEPTIONS=0 +/FI"D:\UnrealEngine4\Projects\Machinist\Intermediate\Build\Win64\Machinist\Development\Engine\SharedPCH.Engine.ShadowErrors.h" +/Yu"D:\UnrealEngine4\Projects\Machinist\Intermediate\Build\Win64\Machinist\Development\Engine\SharedPCH.Engine.ShadowErrors.h" +/Fp"D:\UnrealEngine4\Projects\Machinist\Intermediate\Build\Win64\Machinist\Development\Engine\SharedPCH.Engine.ShadowErrors.h.pch" +"D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Intermediate\Build\Win64\UE4\Development\UnrealCLR\Module.UnrealCLR.gen.cpp" +/FI"D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Intermediate\Build\Win64\UE4\Development\UnrealCLR\Definitions.UnrealCLR.h" +/Fo"D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Intermediate\Build\Win64\UE4\Development\UnrealCLR\Module.UnrealCLR.gen.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Development/UnrealCLR/Module.UnrealCLR.gen.cpp.old b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Development/UnrealCLR/Module.UnrealCLR.gen.cpp.old new file mode 100644 index 0000000..e1f2230 --- /dev/null +++ b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Development/UnrealCLR/Module.UnrealCLR.gen.cpp.old @@ -0,0 +1,4 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Inc/UnrealCLR/UnrealCLR.init.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Inc/UnrealCLR/UnrealCLRLibrary.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Inc/UnrealCLR/UnrealCLRManager.gen.cpp" diff --git a/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Development/UnrealCLR/Module.UnrealCLR.gen.cpp.txt b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Development/UnrealCLR/Module.UnrealCLR.gen.cpp.txt new file mode 100644 index 0000000..3b69f7e --- /dev/null +++ b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Development/UnrealCLR/Module.UnrealCLR.gen.cpp.txt @@ -0,0 +1,10 @@ +E:\Projects\machinist\Plugins\UnrealCLR\Intermediate\Build\Win64\UE4\Development\UnrealCLR\Definitions.UnrealCLR.h +E:/Projects/machinist/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Inc/UnrealCLR/UnrealCLR.init.gen.cpp +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/GeneratedCppIncludes.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/MetaData.h +E:/Projects/machinist/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Inc/UnrealCLR/UnrealCLRLibrary.gen.cpp +E:\Projects\machinist\Plugins\UnrealCLR\Source\UnrealCLR/Public/UnrealCLRLibrary.h +E:\Projects\machinist\Plugins\UnrealCLR\Intermediate\Build\Win64\UE4\Inc\UnrealCLR\UnrealCLRLibrary.generated.h +E:/Projects/machinist/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Inc/UnrealCLR/UnrealCLRManager.gen.cpp +E:\Projects\machinist\Plugins\UnrealCLR\Source\UnrealCLR/Public/UnrealCLRManager.h +E:\Projects\machinist\Plugins\UnrealCLR\Intermediate\Build\Win64\UE4\Inc\UnrealCLR\UnrealCLRManager.generated.h diff --git a/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Inc/UnrealCLR/Timestamp b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Inc/UnrealCLR/Timestamp new file mode 100644 index 0000000..d12e128 --- /dev/null +++ b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Inc/UnrealCLR/Timestamp @@ -0,0 +1,2 @@ +E:\Projects\machinist\Plugins\UnrealCLR\Source\UnrealCLR\Public\UnrealCLRLibrary.h +E:\Projects\machinist\Plugins\UnrealCLR\Source\UnrealCLR\Public\UnrealCLRManager.h diff --git a/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Inc/UnrealCLR/UnrealCLR.init.gen.cpp b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Inc/UnrealCLR/UnrealCLR.init.gen.cpp new file mode 100644 index 0000000..a647ebd --- /dev/null +++ b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Inc/UnrealCLR/UnrealCLR.init.gen.cpp @@ -0,0 +1,35 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeUnrealCLR_init() {} + UPackage* Z_Construct_UPackage__Script_UnrealCLR() + { + static UPackage* ReturnPackage = nullptr; + if (!ReturnPackage) + { + static const UE4CodeGen_Private::FPackageParams PackageParams = { + "/Script/UnrealCLR", + nullptr, + 0, + PKG_CompiledIn | 0x00000000, + 0xC386D07B, + 0xAB672954, + METADATA_PARAMS(nullptr, 0) + }; + UE4CodeGen_Private::ConstructUPackage(ReturnPackage, PackageParams); + } + return ReturnPackage; + } +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Inc/UnrealCLR/UnrealCLRClasses.h b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Inc/UnrealCLR/UnrealCLRClasses.h new file mode 100644 index 0000000..8295312 --- /dev/null +++ b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Inc/UnrealCLR/UnrealCLRClasses.h @@ -0,0 +1,10 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#pragma once + + + diff --git a/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Inc/UnrealCLR/UnrealCLRLibrary.gen.cpp b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Inc/UnrealCLR/UnrealCLRLibrary.gen.cpp new file mode 100644 index 0000000..381ecca --- /dev/null +++ b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Inc/UnrealCLR/UnrealCLRLibrary.gen.cpp @@ -0,0 +1,400 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "UnrealCLR/Public/UnrealCLRLibrary.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeUnrealCLRLibrary() {} +// Cross Module References + UNREALCLR_API UScriptStruct* Z_Construct_UScriptStruct_FManagedFunction(); + UPackage* Z_Construct_UPackage__Script_UnrealCLR(); + UNREALCLR_API UClass* Z_Construct_UClass_UUnrealCLRLibrary_NoRegister(); + UNREALCLR_API UClass* Z_Construct_UClass_UUnrealCLRLibrary(); + ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); + UNREALCLR_API UClass* Z_Construct_UClass_UUnrealCLRCharacter_NoRegister(); + UNREALCLR_API UClass* Z_Construct_UClass_UUnrealCLRCharacter(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); + ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FHitResult(); +// End Cross Module References +class UScriptStruct* FManagedFunction::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern UNREALCLR_API uint32 Get_Z_Construct_UScriptStruct_FManagedFunction_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FManagedFunction, Z_Construct_UPackage__Script_UnrealCLR(), TEXT("ManagedFunction"), sizeof(FManagedFunction), Get_Z_Construct_UScriptStruct_FManagedFunction_Hash()); + } + return Singleton; +} +template<> UNREALCLR_API UScriptStruct* StaticStruct() +{ + return FManagedFunction::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FManagedFunction(FManagedFunction::StaticStruct, TEXT("/Script/UnrealCLR"), TEXT("ManagedFunction"), false, nullptr, nullptr); +static struct FScriptStruct_UnrealCLR_StaticRegisterNativesFManagedFunction +{ + FScriptStruct_UnrealCLR_StaticRegisterNativesFManagedFunction() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("ManagedFunction")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_UnrealCLR_StaticRegisterNativesFManagedFunction; + struct Z_Construct_UScriptStruct_FManagedFunction_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FManagedFunction_Statics::Struct_MetaDataParams[] = { + { "BlueprintType", "true" }, + { "ModuleRelativePath", "Public/UnrealCLRLibrary.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FManagedFunction_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FManagedFunction_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_UnrealCLR, + nullptr, + &NewStructOps, + "ManagedFunction", + sizeof(FManagedFunction), + alignof(FManagedFunction), + nullptr, + 0, + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FManagedFunction_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FManagedFunction_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FManagedFunction() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FManagedFunction_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_UnrealCLR(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("ManagedFunction"), sizeof(FManagedFunction), Get_Z_Construct_UScriptStruct_FManagedFunction_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FManagedFunction_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FManagedFunction_Hash() { return 1986130436U; } + DEFINE_FUNCTION(UUnrealCLRLibrary::execFindManagedFunction) + { + P_GET_PROPERTY(FStrProperty,Z_Param_Method); + P_GET_UBOOL(Z_Param_Optional); + P_GET_UBOOL_REF(Z_Param_Out_Result); + P_FINISH; + P_NATIVE_BEGIN; + *(FManagedFunction*)Z_Param__Result=UUnrealCLRLibrary::FindManagedFunction(Z_Param_Method,Z_Param_Optional,Z_Param_Out_Result); + P_NATIVE_END; + } + DEFINE_FUNCTION(UUnrealCLRLibrary::execExecuteManagedFunction) + { + P_GET_STRUCT(FManagedFunction,Z_Param_ManagedFunction); + P_GET_OBJECT(UObject,Z_Param_Object); + P_FINISH; + P_NATIVE_BEGIN; + UUnrealCLRLibrary::ExecuteManagedFunction(Z_Param_ManagedFunction,Z_Param_Object); + P_NATIVE_END; + } + void UUnrealCLRLibrary::StaticRegisterNativesUUnrealCLRLibrary() + { + UClass* Class = UUnrealCLRLibrary::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "ExecuteManagedFunction", &UUnrealCLRLibrary::execExecuteManagedFunction }, + { "FindManagedFunction", &UUnrealCLRLibrary::execFindManagedFunction }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); + } + struct Z_Construct_UFunction_UUnrealCLRLibrary_ExecuteManagedFunction_Statics + { + struct UnrealCLRLibrary_eventExecuteManagedFunction_Parms + { + FManagedFunction ManagedFunction; + UObject* Object; + }; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_Object; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_ManagedFunction; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRLibrary_ExecuteManagedFunction_Statics::NewProp_Object = { "Object", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRLibrary_eventExecuteManagedFunction_Parms, Object), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UUnrealCLRLibrary_ExecuteManagedFunction_Statics::NewProp_ManagedFunction = { "ManagedFunction", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRLibrary_eventExecuteManagedFunction_Parms, ManagedFunction), Z_Construct_UScriptStruct_FManagedFunction, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UUnrealCLRLibrary_ExecuteManagedFunction_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRLibrary_ExecuteManagedFunction_Statics::NewProp_Object, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRLibrary_ExecuteManagedFunction_Statics::NewProp_ManagedFunction, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRLibrary_ExecuteManagedFunction_Statics::Function_MetaDataParams[] = { + { "Category", ".NET" }, + { "ModuleRelativePath", "Public/UnrealCLRLibrary.h" }, + { "ToolTip", "Executes the managed function with optional object reference argument" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UUnrealCLRLibrary_ExecuteManagedFunction_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UUnrealCLRLibrary, nullptr, "ExecuteManagedFunction", nullptr, nullptr, sizeof(UnrealCLRLibrary_eventExecuteManagedFunction_Parms), Z_Construct_UFunction_UUnrealCLRLibrary_ExecuteManagedFunction_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRLibrary_ExecuteManagedFunction_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRLibrary_ExecuteManagedFunction_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRLibrary_ExecuteManagedFunction_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UUnrealCLRLibrary_ExecuteManagedFunction() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UUnrealCLRLibrary_ExecuteManagedFunction_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UUnrealCLRLibrary_FindManagedFunction_Statics + { + struct UnrealCLRLibrary_eventFindManagedFunction_Parms + { + FString Method; + bool Optional; + bool Result; + FManagedFunction ReturnValue; + }; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue; + static void NewProp_Result_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_Result; + static void NewProp_Optional_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_Optional; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Method; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UUnrealCLRLibrary_FindManagedFunction_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRLibrary_eventFindManagedFunction_Parms, ReturnValue), Z_Construct_UScriptStruct_FManagedFunction, METADATA_PARAMS(nullptr, 0) }; + void Z_Construct_UFunction_UUnrealCLRLibrary_FindManagedFunction_Statics::NewProp_Result_SetBit(void* Obj) + { + ((UnrealCLRLibrary_eventFindManagedFunction_Parms*)Obj)->Result = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UUnrealCLRLibrary_FindManagedFunction_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UnrealCLRLibrary_eventFindManagedFunction_Parms), &Z_Construct_UFunction_UUnrealCLRLibrary_FindManagedFunction_Statics::NewProp_Result_SetBit, METADATA_PARAMS(nullptr, 0) }; + void Z_Construct_UFunction_UUnrealCLRLibrary_FindManagedFunction_Statics::NewProp_Optional_SetBit(void* Obj) + { + ((UnrealCLRLibrary_eventFindManagedFunction_Parms*)Obj)->Optional = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UUnrealCLRLibrary_FindManagedFunction_Statics::NewProp_Optional = { "Optional", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UnrealCLRLibrary_eventFindManagedFunction_Parms), &Z_Construct_UFunction_UUnrealCLRLibrary_FindManagedFunction_Statics::NewProp_Optional_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UUnrealCLRLibrary_FindManagedFunction_Statics::NewProp_Method = { "Method", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRLibrary_eventFindManagedFunction_Parms, Method), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UUnrealCLRLibrary_FindManagedFunction_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRLibrary_FindManagedFunction_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRLibrary_FindManagedFunction_Statics::NewProp_Result, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRLibrary_FindManagedFunction_Statics::NewProp_Optional, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRLibrary_FindManagedFunction_Statics::NewProp_Method, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRLibrary_FindManagedFunction_Statics::Function_MetaDataParams[] = { + { "Category", ".NET" }, + { "ModuleRelativePath", "Public/UnrealCLRLibrary.h" }, + { "ToolTip", "Finds the managed function from loaded assembly, optional parameter suppresses errors if the function was not found" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UUnrealCLRLibrary_FindManagedFunction_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UUnrealCLRLibrary, nullptr, "FindManagedFunction", nullptr, nullptr, sizeof(UnrealCLRLibrary_eventFindManagedFunction_Parms), Z_Construct_UFunction_UUnrealCLRLibrary_FindManagedFunction_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRLibrary_FindManagedFunction_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRLibrary_FindManagedFunction_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRLibrary_FindManagedFunction_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UUnrealCLRLibrary_FindManagedFunction() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UUnrealCLRLibrary_FindManagedFunction_Statics::FuncParams); + } + return ReturnFunction; + } + UClass* Z_Construct_UClass_UUnrealCLRLibrary_NoRegister() + { + return UUnrealCLRLibrary::StaticClass(); + } + struct Z_Construct_UClass_UUnrealCLRLibrary_Statics + { + static UObject* (*const DependentSingletons[])(); + static const FClassFunctionLinkInfo FuncInfo[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UUnrealCLRLibrary_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary, + (UObject* (*)())Z_Construct_UPackage__Script_UnrealCLR, + }; + const FClassFunctionLinkInfo Z_Construct_UClass_UUnrealCLRLibrary_Statics::FuncInfo[] = { + { &Z_Construct_UFunction_UUnrealCLRLibrary_ExecuteManagedFunction, "ExecuteManagedFunction" }, // 1301679371 + { &Z_Construct_UFunction_UUnrealCLRLibrary_FindManagedFunction, "FindManagedFunction" }, // 84611567 + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UUnrealCLRLibrary_Statics::Class_MetaDataParams[] = { + { "IncludePath", "UnrealCLRLibrary.h" }, + { "ModuleRelativePath", "Public/UnrealCLRLibrary.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UUnrealCLRLibrary_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UUnrealCLRLibrary_Statics::ClassParams = { + &UUnrealCLRLibrary::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + 0, + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UUnrealCLRLibrary_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UUnrealCLRLibrary_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UUnrealCLRLibrary() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UUnrealCLRLibrary_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UUnrealCLRLibrary, 3947532005); + template<> UNREALCLR_API UClass* StaticClass() + { + return UUnrealCLRLibrary::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UUnrealCLRLibrary(Z_Construct_UClass_UUnrealCLRLibrary, &UUnrealCLRLibrary::StaticClass, TEXT("/Script/UnrealCLR"), TEXT("UUnrealCLRLibrary"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UUnrealCLRLibrary); + DEFINE_FUNCTION(UUnrealCLRCharacter::execLanded) + { + P_GET_STRUCT_REF(FHitResult,Z_Param_Out_Hit); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->Landed(Z_Param_Out_Hit); + P_NATIVE_END; + } + void UUnrealCLRCharacter::StaticRegisterNativesUUnrealCLRCharacter() + { + UClass* Class = UUnrealCLRCharacter::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "Landed", &UUnrealCLRCharacter::execLanded }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); + } + struct Z_Construct_UFunction_UUnrealCLRCharacter_Landed_Statics + { + struct UnrealCLRCharacter_eventLanded_Parms + { + FHitResult Hit; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Hit_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_Hit; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRCharacter_Landed_Statics::NewProp_Hit_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UUnrealCLRCharacter_Landed_Statics::NewProp_Hit = { "Hit", nullptr, (EPropertyFlags)0x0010008008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRCharacter_eventLanded_Parms, Hit), Z_Construct_UScriptStruct_FHitResult, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRCharacter_Landed_Statics::NewProp_Hit_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRCharacter_Landed_Statics::NewProp_Hit_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UUnrealCLRCharacter_Landed_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRCharacter_Landed_Statics::NewProp_Hit, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRCharacter_Landed_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Public/UnrealCLRLibrary.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UUnrealCLRCharacter_Landed_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UUnrealCLRCharacter, nullptr, "Landed", nullptr, nullptr, sizeof(UnrealCLRCharacter_eventLanded_Parms), Z_Construct_UFunction_UUnrealCLRCharacter_Landed_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRCharacter_Landed_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00420401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRCharacter_Landed_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRCharacter_Landed_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UUnrealCLRCharacter_Landed() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UUnrealCLRCharacter_Landed_Statics::FuncParams); + } + return ReturnFunction; + } + UClass* Z_Construct_UClass_UUnrealCLRCharacter_NoRegister() + { + return UUnrealCLRCharacter::StaticClass(); + } + struct Z_Construct_UClass_UUnrealCLRCharacter_Statics + { + static UObject* (*const DependentSingletons[])(); + static const FClassFunctionLinkInfo FuncInfo[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UUnrealCLRCharacter_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UObject, + (UObject* (*)())Z_Construct_UPackage__Script_UnrealCLR, + }; + const FClassFunctionLinkInfo Z_Construct_UClass_UUnrealCLRCharacter_Statics::FuncInfo[] = { + { &Z_Construct_UFunction_UUnrealCLRCharacter_Landed, "Landed" }, // 4150562828 + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UUnrealCLRCharacter_Statics::Class_MetaDataParams[] = { + { "IncludePath", "UnrealCLRLibrary.h" }, + { "ModuleRelativePath", "Public/UnrealCLRLibrary.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UUnrealCLRCharacter_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UUnrealCLRCharacter_Statics::ClassParams = { + &UUnrealCLRCharacter::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + 0, + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UUnrealCLRCharacter_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UUnrealCLRCharacter_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UUnrealCLRCharacter() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UUnrealCLRCharacter_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UUnrealCLRCharacter, 3859408073); + template<> UNREALCLR_API UClass* StaticClass() + { + return UUnrealCLRCharacter::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UUnrealCLRCharacter(Z_Construct_UClass_UUnrealCLRCharacter, &UUnrealCLRCharacter::StaticClass, TEXT("/Script/UnrealCLR"), TEXT("UUnrealCLRCharacter"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UUnrealCLRCharacter); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Inc/UnrealCLR/UnrealCLRLibrary.generated.h b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Inc/UnrealCLR/UnrealCLRLibrary.generated.h new file mode 100644 index 0000000..5aa7129 --- /dev/null +++ b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Inc/UnrealCLR/UnrealCLRLibrary.generated.h @@ -0,0 +1,198 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +struct FManagedFunction; +class UObject; +struct FHitResult; +#ifdef UNREALCLR_UnrealCLRLibrary_generated_h +#error "UnrealCLRLibrary.generated.h already included, missing '#pragma once' in UnrealCLRLibrary.h" +#endif +#define UNREALCLR_UnrealCLRLibrary_generated_h + +#define machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_31_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FManagedFunction_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> UNREALCLR_API UScriptStruct* StaticStruct(); + +#define machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_42_SPARSE_DATA +#define machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_42_RPC_WRAPPERS \ + \ + DECLARE_FUNCTION(execFindManagedFunction); \ + DECLARE_FUNCTION(execExecuteManagedFunction); + + +#define machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_42_RPC_WRAPPERS_NO_PURE_DECLS \ + \ + DECLARE_FUNCTION(execFindManagedFunction); \ + DECLARE_FUNCTION(execExecuteManagedFunction); + + +#define machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_42_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUUnrealCLRLibrary(); \ + friend struct Z_Construct_UClass_UUnrealCLRLibrary_Statics; \ +public: \ + DECLARE_CLASS(UUnrealCLRLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UnrealCLR"), NO_API) \ + DECLARE_SERIALIZER(UUnrealCLRLibrary) + + +#define machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_42_INCLASS \ +private: \ + static void StaticRegisterNativesUUnrealCLRLibrary(); \ + friend struct Z_Construct_UClass_UUnrealCLRLibrary_Statics; \ +public: \ + DECLARE_CLASS(UUnrealCLRLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UnrealCLR"), NO_API) \ + DECLARE_SERIALIZER(UUnrealCLRLibrary) + + +#define machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_42_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UUnrealCLRLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UUnrealCLRLibrary) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UUnrealCLRLibrary); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UUnrealCLRLibrary); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UUnrealCLRLibrary(UUnrealCLRLibrary&&); \ + NO_API UUnrealCLRLibrary(const UUnrealCLRLibrary&); \ +public: + + +#define machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_42_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UUnrealCLRLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UUnrealCLRLibrary(UUnrealCLRLibrary&&); \ + NO_API UUnrealCLRLibrary(const UUnrealCLRLibrary&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UUnrealCLRLibrary); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UUnrealCLRLibrary); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UUnrealCLRLibrary) + + +#define machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_42_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_40_PROLOG +#define machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_42_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_42_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_42_SPARSE_DATA \ + machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_42_RPC_WRAPPERS \ + machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_42_INCLASS \ + machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_42_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_42_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_42_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_42_SPARSE_DATA \ + machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_42_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_42_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_42_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class UnrealCLRLibrary."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> UNREALCLR_API UClass* StaticClass(); + +#define machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_55_SPARSE_DATA +#define machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_55_RPC_WRAPPERS \ + \ + DECLARE_FUNCTION(execLanded); + + +#define machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_55_RPC_WRAPPERS_NO_PURE_DECLS \ + \ + DECLARE_FUNCTION(execLanded); + + +#define machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_55_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUUnrealCLRCharacter(); \ + friend struct Z_Construct_UClass_UUnrealCLRCharacter_Statics; \ +public: \ + DECLARE_CLASS(UUnrealCLRCharacter, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UnrealCLR"), NO_API) \ + DECLARE_SERIALIZER(UUnrealCLRCharacter) + + +#define machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_55_INCLASS \ +private: \ + static void StaticRegisterNativesUUnrealCLRCharacter(); \ + friend struct Z_Construct_UClass_UUnrealCLRCharacter_Statics; \ +public: \ + DECLARE_CLASS(UUnrealCLRCharacter, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UnrealCLR"), NO_API) \ + DECLARE_SERIALIZER(UUnrealCLRCharacter) + + +#define machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_55_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UUnrealCLRCharacter(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UUnrealCLRCharacter) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UUnrealCLRCharacter); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UUnrealCLRCharacter); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UUnrealCLRCharacter(UUnrealCLRCharacter&&); \ + NO_API UUnrealCLRCharacter(const UUnrealCLRCharacter&); \ +public: + + +#define machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_55_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UUnrealCLRCharacter(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UUnrealCLRCharacter(UUnrealCLRCharacter&&); \ + NO_API UUnrealCLRCharacter(const UUnrealCLRCharacter&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UUnrealCLRCharacter); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UUnrealCLRCharacter); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UUnrealCLRCharacter) + + +#define machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_55_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_53_PROLOG +#define machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_55_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_55_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_55_SPARSE_DATA \ + machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_55_RPC_WRAPPERS \ + machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_55_INCLASS \ + machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_55_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_55_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_55_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_55_SPARSE_DATA \ + machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_55_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_55_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_55_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class UnrealCLRCharacter."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> UNREALCLR_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Inc/UnrealCLR/UnrealCLRManager.gen.cpp b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Inc/UnrealCLR/UnrealCLRManager.gen.cpp new file mode 100644 index 0000000..c08ac1d --- /dev/null +++ b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Inc/UnrealCLR/UnrealCLRManager.gen.cpp @@ -0,0 +1,898 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "UnrealCLR/Public/UnrealCLRManager.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeUnrealCLRManager() {} +// Cross Module References + UNREALCLR_API UClass* Z_Construct_UClass_UUnrealCLRManager_NoRegister(); + UNREALCLR_API UClass* Z_Construct_UClass_UUnrealCLRManager(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); + UPackage* Z_Construct_UPackage__Script_UnrealCLR(); + ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister(); + INPUTCORE_API UScriptStruct* Z_Construct_UScriptStruct_FKey(); + ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FHitResult(); + COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector(); + ENGINE_API UClass* Z_Construct_UClass_UPrimitiveComponent_NoRegister(); +// End Cross Module References + DEFINE_FUNCTION(UUnrealCLRManager::execComponentReleased) + { + P_GET_OBJECT(UPrimitiveComponent,Z_Param_Component); + P_GET_STRUCT(FKey,Z_Param_Key); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->ComponentReleased(Z_Param_Component,Z_Param_Key); + P_NATIVE_END; + } + DEFINE_FUNCTION(UUnrealCLRManager::execComponentClicked) + { + P_GET_OBJECT(UPrimitiveComponent,Z_Param_Component); + P_GET_STRUCT(FKey,Z_Param_Key); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->ComponentClicked(Z_Param_Component,Z_Param_Key); + P_NATIVE_END; + } + DEFINE_FUNCTION(UUnrealCLRManager::execComponentEndCursorOver) + { + P_GET_OBJECT(UPrimitiveComponent,Z_Param_Component); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->ComponentEndCursorOver(Z_Param_Component); + P_NATIVE_END; + } + DEFINE_FUNCTION(UUnrealCLRManager::execComponentBeginCursorOver) + { + P_GET_OBJECT(UPrimitiveComponent,Z_Param_Component); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->ComponentBeginCursorOver(Z_Param_Component); + P_NATIVE_END; + } + DEFINE_FUNCTION(UUnrealCLRManager::execComponentHit) + { + P_GET_OBJECT(UPrimitiveComponent,Z_Param_HitComponent); + P_GET_OBJECT(AActor,Z_Param_OtherActor); + P_GET_OBJECT(UPrimitiveComponent,Z_Param_OtherComponent); + P_GET_STRUCT(FVector,Z_Param_NormalImpulse); + P_GET_STRUCT_REF(FHitResult,Z_Param_Out_Hit); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->ComponentHit(Z_Param_HitComponent,Z_Param_OtherActor,Z_Param_OtherComponent,Z_Param_NormalImpulse,Z_Param_Out_Hit); + P_NATIVE_END; + } + DEFINE_FUNCTION(UUnrealCLRManager::execComponentEndOverlap) + { + P_GET_OBJECT(UPrimitiveComponent,Z_Param_OverlapComponent); + P_GET_OBJECT(AActor,Z_Param_OtherActor); + P_GET_OBJECT(UPrimitiveComponent,Z_Param_OtherComponent); + P_GET_PROPERTY(FIntProperty,Z_Param_OtherBodyIndex); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->ComponentEndOverlap(Z_Param_OverlapComponent,Z_Param_OtherActor,Z_Param_OtherComponent,Z_Param_OtherBodyIndex); + P_NATIVE_END; + } + DEFINE_FUNCTION(UUnrealCLRManager::execComponentBeginOverlap) + { + P_GET_OBJECT(UPrimitiveComponent,Z_Param_OverlapComponent); + P_GET_OBJECT(AActor,Z_Param_OtherActor); + P_GET_OBJECT(UPrimitiveComponent,Z_Param_OtherComponent); + P_GET_PROPERTY(FIntProperty,Z_Param_OtherBodyIndex); + P_GET_UBOOL(Z_Param_FromSweep); + P_GET_STRUCT_REF(FHitResult,Z_Param_Out_SweepResult); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->ComponentBeginOverlap(Z_Param_OverlapComponent,Z_Param_OtherActor,Z_Param_OtherComponent,Z_Param_OtherBodyIndex,Z_Param_FromSweep,Z_Param_Out_SweepResult); + P_NATIVE_END; + } + DEFINE_FUNCTION(UUnrealCLRManager::execActorReleased) + { + P_GET_OBJECT(AActor,Z_Param_Actor); + P_GET_STRUCT(FKey,Z_Param_Button); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->ActorReleased(Z_Param_Actor,Z_Param_Button); + P_NATIVE_END; + } + DEFINE_FUNCTION(UUnrealCLRManager::execActorClicked) + { + P_GET_OBJECT(AActor,Z_Param_Actor); + P_GET_STRUCT(FKey,Z_Param_Button); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->ActorClicked(Z_Param_Actor,Z_Param_Button); + P_NATIVE_END; + } + DEFINE_FUNCTION(UUnrealCLRManager::execActorEndCursorOver) + { + P_GET_OBJECT(AActor,Z_Param_Actor); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->ActorEndCursorOver(Z_Param_Actor); + P_NATIVE_END; + } + DEFINE_FUNCTION(UUnrealCLRManager::execActorBeginCursorOver) + { + P_GET_OBJECT(AActor,Z_Param_Actor); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->ActorBeginCursorOver(Z_Param_Actor); + P_NATIVE_END; + } + DEFINE_FUNCTION(UUnrealCLRManager::execActorHit) + { + P_GET_OBJECT(AActor,Z_Param_HitActor); + P_GET_OBJECT(AActor,Z_Param_OtherActor); + P_GET_STRUCT(FVector,Z_Param_NormalImpulse); + P_GET_STRUCT_REF(FHitResult,Z_Param_Out_Hit); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->ActorHit(Z_Param_HitActor,Z_Param_OtherActor,Z_Param_NormalImpulse,Z_Param_Out_Hit); + P_NATIVE_END; + } + DEFINE_FUNCTION(UUnrealCLRManager::execActorEndOverlap) + { + P_GET_OBJECT(AActor,Z_Param_OverlapActor); + P_GET_OBJECT(AActor,Z_Param_OtherActor); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->ActorEndOverlap(Z_Param_OverlapActor,Z_Param_OtherActor); + P_NATIVE_END; + } + DEFINE_FUNCTION(UUnrealCLRManager::execActorBeginOverlap) + { + P_GET_OBJECT(AActor,Z_Param_OverlapActor); + P_GET_OBJECT(AActor,Z_Param_OtherActor); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->ActorBeginOverlap(Z_Param_OverlapActor,Z_Param_OtherActor); + P_NATIVE_END; + } + void UUnrealCLRManager::StaticRegisterNativesUUnrealCLRManager() + { + UClass* Class = UUnrealCLRManager::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "ActorBeginCursorOver", &UUnrealCLRManager::execActorBeginCursorOver }, + { "ActorBeginOverlap", &UUnrealCLRManager::execActorBeginOverlap }, + { "ActorClicked", &UUnrealCLRManager::execActorClicked }, + { "ActorEndCursorOver", &UUnrealCLRManager::execActorEndCursorOver }, + { "ActorEndOverlap", &UUnrealCLRManager::execActorEndOverlap }, + { "ActorHit", &UUnrealCLRManager::execActorHit }, + { "ActorReleased", &UUnrealCLRManager::execActorReleased }, + { "ComponentBeginCursorOver", &UUnrealCLRManager::execComponentBeginCursorOver }, + { "ComponentBeginOverlap", &UUnrealCLRManager::execComponentBeginOverlap }, + { "ComponentClicked", &UUnrealCLRManager::execComponentClicked }, + { "ComponentEndCursorOver", &UUnrealCLRManager::execComponentEndCursorOver }, + { "ComponentEndOverlap", &UUnrealCLRManager::execComponentEndOverlap }, + { "ComponentHit", &UUnrealCLRManager::execComponentHit }, + { "ComponentReleased", &UUnrealCLRManager::execComponentReleased }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); + } + struct Z_Construct_UFunction_UUnrealCLRManager_ActorBeginCursorOver_Statics + { + struct UnrealCLRManager_eventActorBeginCursorOver_Parms + { + AActor* Actor; + }; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_Actor; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ActorBeginCursorOver_Statics::NewProp_Actor = { "Actor", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventActorBeginCursorOver_Parms, Actor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UUnrealCLRManager_ActorBeginCursorOver_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ActorBeginCursorOver_Statics::NewProp_Actor, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ActorBeginCursorOver_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Public/UnrealCLRManager.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UUnrealCLRManager_ActorBeginCursorOver_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UUnrealCLRManager, nullptr, "ActorBeginCursorOver", nullptr, nullptr, sizeof(UnrealCLRManager_eventActorBeginCursorOver_Parms), Z_Construct_UFunction_UUnrealCLRManager_ActorBeginCursorOver_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ActorBeginCursorOver_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ActorBeginCursorOver_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ActorBeginCursorOver_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UUnrealCLRManager_ActorBeginCursorOver() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UUnrealCLRManager_ActorBeginCursorOver_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UUnrealCLRManager_ActorBeginOverlap_Statics + { + struct UnrealCLRManager_eventActorBeginOverlap_Parms + { + AActor* OverlapActor; + AActor* OtherActor; + }; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_OtherActor; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_OverlapActor; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ActorBeginOverlap_Statics::NewProp_OtherActor = { "OtherActor", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventActorBeginOverlap_Parms, OtherActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ActorBeginOverlap_Statics::NewProp_OverlapActor = { "OverlapActor", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventActorBeginOverlap_Parms, OverlapActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UUnrealCLRManager_ActorBeginOverlap_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ActorBeginOverlap_Statics::NewProp_OtherActor, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ActorBeginOverlap_Statics::NewProp_OverlapActor, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ActorBeginOverlap_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Public/UnrealCLRManager.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UUnrealCLRManager_ActorBeginOverlap_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UUnrealCLRManager, nullptr, "ActorBeginOverlap", nullptr, nullptr, sizeof(UnrealCLRManager_eventActorBeginOverlap_Parms), Z_Construct_UFunction_UUnrealCLRManager_ActorBeginOverlap_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ActorBeginOverlap_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ActorBeginOverlap_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ActorBeginOverlap_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UUnrealCLRManager_ActorBeginOverlap() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UUnrealCLRManager_ActorBeginOverlap_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UUnrealCLRManager_ActorClicked_Statics + { + struct UnrealCLRManager_eventActorClicked_Parms + { + AActor* Actor; + FKey Button; + }; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_Button; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_Actor; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ActorClicked_Statics::NewProp_Button = { "Button", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventActorClicked_Parms, Button), Z_Construct_UScriptStruct_FKey, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ActorClicked_Statics::NewProp_Actor = { "Actor", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventActorClicked_Parms, Actor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UUnrealCLRManager_ActorClicked_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ActorClicked_Statics::NewProp_Button, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ActorClicked_Statics::NewProp_Actor, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ActorClicked_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Public/UnrealCLRManager.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UUnrealCLRManager_ActorClicked_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UUnrealCLRManager, nullptr, "ActorClicked", nullptr, nullptr, sizeof(UnrealCLRManager_eventActorClicked_Parms), Z_Construct_UFunction_UUnrealCLRManager_ActorClicked_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ActorClicked_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ActorClicked_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ActorClicked_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UUnrealCLRManager_ActorClicked() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UUnrealCLRManager_ActorClicked_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UUnrealCLRManager_ActorEndCursorOver_Statics + { + struct UnrealCLRManager_eventActorEndCursorOver_Parms + { + AActor* Actor; + }; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_Actor; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ActorEndCursorOver_Statics::NewProp_Actor = { "Actor", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventActorEndCursorOver_Parms, Actor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UUnrealCLRManager_ActorEndCursorOver_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ActorEndCursorOver_Statics::NewProp_Actor, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ActorEndCursorOver_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Public/UnrealCLRManager.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UUnrealCLRManager_ActorEndCursorOver_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UUnrealCLRManager, nullptr, "ActorEndCursorOver", nullptr, nullptr, sizeof(UnrealCLRManager_eventActorEndCursorOver_Parms), Z_Construct_UFunction_UUnrealCLRManager_ActorEndCursorOver_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ActorEndCursorOver_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ActorEndCursorOver_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ActorEndCursorOver_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UUnrealCLRManager_ActorEndCursorOver() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UUnrealCLRManager_ActorEndCursorOver_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UUnrealCLRManager_ActorEndOverlap_Statics + { + struct UnrealCLRManager_eventActorEndOverlap_Parms + { + AActor* OverlapActor; + AActor* OtherActor; + }; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_OtherActor; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_OverlapActor; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ActorEndOverlap_Statics::NewProp_OtherActor = { "OtherActor", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventActorEndOverlap_Parms, OtherActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ActorEndOverlap_Statics::NewProp_OverlapActor = { "OverlapActor", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventActorEndOverlap_Parms, OverlapActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UUnrealCLRManager_ActorEndOverlap_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ActorEndOverlap_Statics::NewProp_OtherActor, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ActorEndOverlap_Statics::NewProp_OverlapActor, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ActorEndOverlap_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Public/UnrealCLRManager.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UUnrealCLRManager_ActorEndOverlap_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UUnrealCLRManager, nullptr, "ActorEndOverlap", nullptr, nullptr, sizeof(UnrealCLRManager_eventActorEndOverlap_Parms), Z_Construct_UFunction_UUnrealCLRManager_ActorEndOverlap_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ActorEndOverlap_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ActorEndOverlap_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ActorEndOverlap_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UUnrealCLRManager_ActorEndOverlap() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UUnrealCLRManager_ActorEndOverlap_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UUnrealCLRManager_ActorHit_Statics + { + struct UnrealCLRManager_eventActorHit_Parms + { + AActor* HitActor; + AActor* OtherActor; + FVector NormalImpulse; + FHitResult Hit; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Hit_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_Hit; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_NormalImpulse; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_OtherActor; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_HitActor; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ActorHit_Statics::NewProp_Hit_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ActorHit_Statics::NewProp_Hit = { "Hit", nullptr, (EPropertyFlags)0x0010008008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventActorHit_Parms, Hit), Z_Construct_UScriptStruct_FHitResult, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ActorHit_Statics::NewProp_Hit_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ActorHit_Statics::NewProp_Hit_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ActorHit_Statics::NewProp_NormalImpulse = { "NormalImpulse", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventActorHit_Parms, NormalImpulse), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ActorHit_Statics::NewProp_OtherActor = { "OtherActor", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventActorHit_Parms, OtherActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ActorHit_Statics::NewProp_HitActor = { "HitActor", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventActorHit_Parms, HitActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UUnrealCLRManager_ActorHit_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ActorHit_Statics::NewProp_Hit, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ActorHit_Statics::NewProp_NormalImpulse, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ActorHit_Statics::NewProp_OtherActor, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ActorHit_Statics::NewProp_HitActor, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ActorHit_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Public/UnrealCLRManager.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UUnrealCLRManager_ActorHit_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UUnrealCLRManager, nullptr, "ActorHit", nullptr, nullptr, sizeof(UnrealCLRManager_eventActorHit_Parms), Z_Construct_UFunction_UUnrealCLRManager_ActorHit_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ActorHit_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00C20401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ActorHit_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ActorHit_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UUnrealCLRManager_ActorHit() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UUnrealCLRManager_ActorHit_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UUnrealCLRManager_ActorReleased_Statics + { + struct UnrealCLRManager_eventActorReleased_Parms + { + AActor* Actor; + FKey Button; + }; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_Button; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_Actor; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ActorReleased_Statics::NewProp_Button = { "Button", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventActorReleased_Parms, Button), Z_Construct_UScriptStruct_FKey, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ActorReleased_Statics::NewProp_Actor = { "Actor", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventActorReleased_Parms, Actor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UUnrealCLRManager_ActorReleased_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ActorReleased_Statics::NewProp_Button, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ActorReleased_Statics::NewProp_Actor, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ActorReleased_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Public/UnrealCLRManager.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UUnrealCLRManager_ActorReleased_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UUnrealCLRManager, nullptr, "ActorReleased", nullptr, nullptr, sizeof(UnrealCLRManager_eventActorReleased_Parms), Z_Construct_UFunction_UUnrealCLRManager_ActorReleased_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ActorReleased_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ActorReleased_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ActorReleased_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UUnrealCLRManager_ActorReleased() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UUnrealCLRManager_ActorReleased_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginCursorOver_Statics + { + struct UnrealCLRManager_eventComponentBeginCursorOver_Parms + { + UPrimitiveComponent* Component; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Component_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_Component; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginCursorOver_Statics::NewProp_Component_MetaData[] = { + { "EditInline", "true" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginCursorOver_Statics::NewProp_Component = { "Component", nullptr, (EPropertyFlags)0x0010000000080080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventComponentBeginCursorOver_Parms, Component), Z_Construct_UClass_UPrimitiveComponent_NoRegister, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginCursorOver_Statics::NewProp_Component_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginCursorOver_Statics::NewProp_Component_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginCursorOver_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginCursorOver_Statics::NewProp_Component, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginCursorOver_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Public/UnrealCLRManager.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginCursorOver_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UUnrealCLRManager, nullptr, "ComponentBeginCursorOver", nullptr, nullptr, sizeof(UnrealCLRManager_eventComponentBeginCursorOver_Parms), Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginCursorOver_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginCursorOver_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginCursorOver_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginCursorOver_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginCursorOver() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginCursorOver_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics + { + struct UnrealCLRManager_eventComponentBeginOverlap_Parms + { + UPrimitiveComponent* OverlapComponent; + AActor* OtherActor; + UPrimitiveComponent* OtherComponent; + int32 OtherBodyIndex; + bool FromSweep; + FHitResult SweepResult; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SweepResult_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_SweepResult; + static void NewProp_FromSweep_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_FromSweep; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_OtherBodyIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OtherComponent_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_OtherComponent; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_OtherActor; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OverlapComponent_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_OverlapComponent; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::NewProp_SweepResult_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::NewProp_SweepResult = { "SweepResult", nullptr, (EPropertyFlags)0x0010008008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventComponentBeginOverlap_Parms, SweepResult), Z_Construct_UScriptStruct_FHitResult, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::NewProp_SweepResult_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::NewProp_SweepResult_MetaData)) }; + void Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::NewProp_FromSweep_SetBit(void* Obj) + { + ((UnrealCLRManager_eventComponentBeginOverlap_Parms*)Obj)->FromSweep = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::NewProp_FromSweep = { "FromSweep", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UnrealCLRManager_eventComponentBeginOverlap_Parms), &Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::NewProp_FromSweep_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::NewProp_OtherBodyIndex = { "OtherBodyIndex", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventComponentBeginOverlap_Parms, OtherBodyIndex), METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::NewProp_OtherComponent_MetaData[] = { + { "EditInline", "true" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::NewProp_OtherComponent = { "OtherComponent", nullptr, (EPropertyFlags)0x0010000000080080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventComponentBeginOverlap_Parms, OtherComponent), Z_Construct_UClass_UPrimitiveComponent_NoRegister, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::NewProp_OtherComponent_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::NewProp_OtherComponent_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::NewProp_OtherActor = { "OtherActor", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventComponentBeginOverlap_Parms, OtherActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::NewProp_OverlapComponent_MetaData[] = { + { "EditInline", "true" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::NewProp_OverlapComponent = { "OverlapComponent", nullptr, (EPropertyFlags)0x0010000000080080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventComponentBeginOverlap_Parms, OverlapComponent), Z_Construct_UClass_UPrimitiveComponent_NoRegister, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::NewProp_OverlapComponent_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::NewProp_OverlapComponent_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::NewProp_SweepResult, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::NewProp_FromSweep, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::NewProp_OtherBodyIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::NewProp_OtherComponent, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::NewProp_OtherActor, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::NewProp_OverlapComponent, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Public/UnrealCLRManager.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UUnrealCLRManager, nullptr, "ComponentBeginOverlap", nullptr, nullptr, sizeof(UnrealCLRManager_eventComponentBeginOverlap_Parms), Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00420401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UUnrealCLRManager_ComponentClicked_Statics + { + struct UnrealCLRManager_eventComponentClicked_Parms + { + UPrimitiveComponent* Component; + FKey Key; + }; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_Key; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Component_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_Component; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ComponentClicked_Statics::NewProp_Key = { "Key", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventComponentClicked_Parms, Key), Z_Construct_UScriptStruct_FKey, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ComponentClicked_Statics::NewProp_Component_MetaData[] = { + { "EditInline", "true" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ComponentClicked_Statics::NewProp_Component = { "Component", nullptr, (EPropertyFlags)0x0010000000080080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventComponentClicked_Parms, Component), Z_Construct_UClass_UPrimitiveComponent_NoRegister, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ComponentClicked_Statics::NewProp_Component_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentClicked_Statics::NewProp_Component_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UUnrealCLRManager_ComponentClicked_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ComponentClicked_Statics::NewProp_Key, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ComponentClicked_Statics::NewProp_Component, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ComponentClicked_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Public/UnrealCLRManager.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UUnrealCLRManager_ComponentClicked_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UUnrealCLRManager, nullptr, "ComponentClicked", nullptr, nullptr, sizeof(UnrealCLRManager_eventComponentClicked_Parms), Z_Construct_UFunction_UUnrealCLRManager_ComponentClicked_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentClicked_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ComponentClicked_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentClicked_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UUnrealCLRManager_ComponentClicked() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UUnrealCLRManager_ComponentClicked_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UUnrealCLRManager_ComponentEndCursorOver_Statics + { + struct UnrealCLRManager_eventComponentEndCursorOver_Parms + { + UPrimitiveComponent* Component; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Component_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_Component; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ComponentEndCursorOver_Statics::NewProp_Component_MetaData[] = { + { "EditInline", "true" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ComponentEndCursorOver_Statics::NewProp_Component = { "Component", nullptr, (EPropertyFlags)0x0010000000080080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventComponentEndCursorOver_Parms, Component), Z_Construct_UClass_UPrimitiveComponent_NoRegister, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ComponentEndCursorOver_Statics::NewProp_Component_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentEndCursorOver_Statics::NewProp_Component_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UUnrealCLRManager_ComponentEndCursorOver_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ComponentEndCursorOver_Statics::NewProp_Component, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ComponentEndCursorOver_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Public/UnrealCLRManager.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UUnrealCLRManager_ComponentEndCursorOver_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UUnrealCLRManager, nullptr, "ComponentEndCursorOver", nullptr, nullptr, sizeof(UnrealCLRManager_eventComponentEndCursorOver_Parms), Z_Construct_UFunction_UUnrealCLRManager_ComponentEndCursorOver_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentEndCursorOver_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ComponentEndCursorOver_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentEndCursorOver_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UUnrealCLRManager_ComponentEndCursorOver() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UUnrealCLRManager_ComponentEndCursorOver_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap_Statics + { + struct UnrealCLRManager_eventComponentEndOverlap_Parms + { + UPrimitiveComponent* OverlapComponent; + AActor* OtherActor; + UPrimitiveComponent* OtherComponent; + int32 OtherBodyIndex; + }; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_OtherBodyIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OtherComponent_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_OtherComponent; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_OtherActor; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OverlapComponent_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_OverlapComponent; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap_Statics::NewProp_OtherBodyIndex = { "OtherBodyIndex", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventComponentEndOverlap_Parms, OtherBodyIndex), METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap_Statics::NewProp_OtherComponent_MetaData[] = { + { "EditInline", "true" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap_Statics::NewProp_OtherComponent = { "OtherComponent", nullptr, (EPropertyFlags)0x0010000000080080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventComponentEndOverlap_Parms, OtherComponent), Z_Construct_UClass_UPrimitiveComponent_NoRegister, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap_Statics::NewProp_OtherComponent_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap_Statics::NewProp_OtherComponent_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap_Statics::NewProp_OtherActor = { "OtherActor", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventComponentEndOverlap_Parms, OtherActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap_Statics::NewProp_OverlapComponent_MetaData[] = { + { "EditInline", "true" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap_Statics::NewProp_OverlapComponent = { "OverlapComponent", nullptr, (EPropertyFlags)0x0010000000080080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventComponentEndOverlap_Parms, OverlapComponent), Z_Construct_UClass_UPrimitiveComponent_NoRegister, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap_Statics::NewProp_OverlapComponent_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap_Statics::NewProp_OverlapComponent_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap_Statics::NewProp_OtherBodyIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap_Statics::NewProp_OtherComponent, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap_Statics::NewProp_OtherActor, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap_Statics::NewProp_OverlapComponent, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Public/UnrealCLRManager.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UUnrealCLRManager, nullptr, "ComponentEndOverlap", nullptr, nullptr, sizeof(UnrealCLRManager_eventComponentEndOverlap_Parms), Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics + { + struct UnrealCLRManager_eventComponentHit_Parms + { + UPrimitiveComponent* HitComponent; + AActor* OtherActor; + UPrimitiveComponent* OtherComponent; + FVector NormalImpulse; + FHitResult Hit; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Hit_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_Hit; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_NormalImpulse; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OtherComponent_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_OtherComponent; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_OtherActor; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_HitComponent_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_HitComponent; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::NewProp_Hit_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::NewProp_Hit = { "Hit", nullptr, (EPropertyFlags)0x0010008008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventComponentHit_Parms, Hit), Z_Construct_UScriptStruct_FHitResult, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::NewProp_Hit_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::NewProp_Hit_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::NewProp_NormalImpulse = { "NormalImpulse", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventComponentHit_Parms, NormalImpulse), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::NewProp_OtherComponent_MetaData[] = { + { "EditInline", "true" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::NewProp_OtherComponent = { "OtherComponent", nullptr, (EPropertyFlags)0x0010000000080080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventComponentHit_Parms, OtherComponent), Z_Construct_UClass_UPrimitiveComponent_NoRegister, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::NewProp_OtherComponent_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::NewProp_OtherComponent_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::NewProp_OtherActor = { "OtherActor", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventComponentHit_Parms, OtherActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::NewProp_HitComponent_MetaData[] = { + { "EditInline", "true" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::NewProp_HitComponent = { "HitComponent", nullptr, (EPropertyFlags)0x0010000000080080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventComponentHit_Parms, HitComponent), Z_Construct_UClass_UPrimitiveComponent_NoRegister, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::NewProp_HitComponent_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::NewProp_HitComponent_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::NewProp_Hit, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::NewProp_NormalImpulse, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::NewProp_OtherComponent, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::NewProp_OtherActor, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::NewProp_HitComponent, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Public/UnrealCLRManager.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UUnrealCLRManager, nullptr, "ComponentHit", nullptr, nullptr, sizeof(UnrealCLRManager_eventComponentHit_Parms), Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00C20401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UUnrealCLRManager_ComponentHit() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UUnrealCLRManager_ComponentReleased_Statics + { + struct UnrealCLRManager_eventComponentReleased_Parms + { + UPrimitiveComponent* Component; + FKey Key; + }; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_Key; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Component_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_Component; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ComponentReleased_Statics::NewProp_Key = { "Key", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventComponentReleased_Parms, Key), Z_Construct_UScriptStruct_FKey, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ComponentReleased_Statics::NewProp_Component_MetaData[] = { + { "EditInline", "true" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ComponentReleased_Statics::NewProp_Component = { "Component", nullptr, (EPropertyFlags)0x0010000000080080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventComponentReleased_Parms, Component), Z_Construct_UClass_UPrimitiveComponent_NoRegister, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ComponentReleased_Statics::NewProp_Component_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentReleased_Statics::NewProp_Component_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UUnrealCLRManager_ComponentReleased_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ComponentReleased_Statics::NewProp_Key, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ComponentReleased_Statics::NewProp_Component, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ComponentReleased_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Public/UnrealCLRManager.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UUnrealCLRManager_ComponentReleased_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UUnrealCLRManager, nullptr, "ComponentReleased", nullptr, nullptr, sizeof(UnrealCLRManager_eventComponentReleased_Parms), Z_Construct_UFunction_UUnrealCLRManager_ComponentReleased_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentReleased_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ComponentReleased_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentReleased_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UUnrealCLRManager_ComponentReleased() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UUnrealCLRManager_ComponentReleased_Statics::FuncParams); + } + return ReturnFunction; + } + UClass* Z_Construct_UClass_UUnrealCLRManager_NoRegister() + { + return UUnrealCLRManager::StaticClass(); + } + struct Z_Construct_UClass_UUnrealCLRManager_Statics + { + static UObject* (*const DependentSingletons[])(); + static const FClassFunctionLinkInfo FuncInfo[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UUnrealCLRManager_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UObject, + (UObject* (*)())Z_Construct_UPackage__Script_UnrealCLR, + }; + const FClassFunctionLinkInfo Z_Construct_UClass_UUnrealCLRManager_Statics::FuncInfo[] = { + { &Z_Construct_UFunction_UUnrealCLRManager_ActorBeginCursorOver, "ActorBeginCursorOver" }, // 1358608423 + { &Z_Construct_UFunction_UUnrealCLRManager_ActorBeginOverlap, "ActorBeginOverlap" }, // 2404057457 + { &Z_Construct_UFunction_UUnrealCLRManager_ActorClicked, "ActorClicked" }, // 2519442293 + { &Z_Construct_UFunction_UUnrealCLRManager_ActorEndCursorOver, "ActorEndCursorOver" }, // 1282463839 + { &Z_Construct_UFunction_UUnrealCLRManager_ActorEndOverlap, "ActorEndOverlap" }, // 3335596575 + { &Z_Construct_UFunction_UUnrealCLRManager_ActorHit, "ActorHit" }, // 503700123 + { &Z_Construct_UFunction_UUnrealCLRManager_ActorReleased, "ActorReleased" }, // 1353041626 + { &Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginCursorOver, "ComponentBeginCursorOver" }, // 3213836754 + { &Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap, "ComponentBeginOverlap" }, // 2448689816 + { &Z_Construct_UFunction_UUnrealCLRManager_ComponentClicked, "ComponentClicked" }, // 2362886151 + { &Z_Construct_UFunction_UUnrealCLRManager_ComponentEndCursorOver, "ComponentEndCursorOver" }, // 2757772823 + { &Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap, "ComponentEndOverlap" }, // 1280355503 + { &Z_Construct_UFunction_UUnrealCLRManager_ComponentHit, "ComponentHit" }, // 1919016107 + { &Z_Construct_UFunction_UUnrealCLRManager_ComponentReleased, "ComponentReleased" }, // 1462573230 + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UUnrealCLRManager_Statics::Class_MetaDataParams[] = { + { "IncludePath", "UnrealCLRManager.h" }, + { "ModuleRelativePath", "Public/UnrealCLRManager.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UUnrealCLRManager_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UUnrealCLRManager_Statics::ClassParams = { + &UUnrealCLRManager::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + 0, + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UUnrealCLRManager_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UUnrealCLRManager_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UUnrealCLRManager() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UUnrealCLRManager_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UUnrealCLRManager, 2612772165); + template<> UNREALCLR_API UClass* StaticClass() + { + return UUnrealCLRManager::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UUnrealCLRManager(Z_Construct_UClass_UUnrealCLRManager, &UUnrealCLRManager::StaticClass, TEXT("/Script/UnrealCLR"), TEXT("UUnrealCLRManager"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UUnrealCLRManager); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Inc/UnrealCLR/UnrealCLRManager.generated.h b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Inc/UnrealCLR/UnrealCLRManager.generated.h new file mode 100644 index 0000000..1072274 --- /dev/null +++ b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Inc/UnrealCLR/UnrealCLRManager.generated.h @@ -0,0 +1,134 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +class UPrimitiveComponent; +struct FKey; +class AActor; +struct FVector; +struct FHitResult; +#ifdef UNREALCLR_UnrealCLRManager_generated_h +#error "UnrealCLRManager.generated.h already included, missing '#pragma once' in UnrealCLRManager.h" +#endif +#define UNREALCLR_UnrealCLRManager_generated_h + +#define machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRManager_h_32_SPARSE_DATA +#define machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRManager_h_32_RPC_WRAPPERS \ + \ + DECLARE_FUNCTION(execComponentReleased); \ + DECLARE_FUNCTION(execComponentClicked); \ + DECLARE_FUNCTION(execComponentEndCursorOver); \ + DECLARE_FUNCTION(execComponentBeginCursorOver); \ + DECLARE_FUNCTION(execComponentHit); \ + DECLARE_FUNCTION(execComponentEndOverlap); \ + DECLARE_FUNCTION(execComponentBeginOverlap); \ + DECLARE_FUNCTION(execActorReleased); \ + DECLARE_FUNCTION(execActorClicked); \ + DECLARE_FUNCTION(execActorEndCursorOver); \ + DECLARE_FUNCTION(execActorBeginCursorOver); \ + DECLARE_FUNCTION(execActorHit); \ + DECLARE_FUNCTION(execActorEndOverlap); \ + DECLARE_FUNCTION(execActorBeginOverlap); + + +#define machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRManager_h_32_RPC_WRAPPERS_NO_PURE_DECLS \ + \ + DECLARE_FUNCTION(execComponentReleased); \ + DECLARE_FUNCTION(execComponentClicked); \ + DECLARE_FUNCTION(execComponentEndCursorOver); \ + DECLARE_FUNCTION(execComponentBeginCursorOver); \ + DECLARE_FUNCTION(execComponentHit); \ + DECLARE_FUNCTION(execComponentEndOverlap); \ + DECLARE_FUNCTION(execComponentBeginOverlap); \ + DECLARE_FUNCTION(execActorReleased); \ + DECLARE_FUNCTION(execActorClicked); \ + DECLARE_FUNCTION(execActorEndCursorOver); \ + DECLARE_FUNCTION(execActorBeginCursorOver); \ + DECLARE_FUNCTION(execActorHit); \ + DECLARE_FUNCTION(execActorEndOverlap); \ + DECLARE_FUNCTION(execActorBeginOverlap); + + +#define machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRManager_h_32_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUUnrealCLRManager(); \ + friend struct Z_Construct_UClass_UUnrealCLRManager_Statics; \ +public: \ + DECLARE_CLASS(UUnrealCLRManager, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UnrealCLR"), NO_API) \ + DECLARE_SERIALIZER(UUnrealCLRManager) + + +#define machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRManager_h_32_INCLASS \ +private: \ + static void StaticRegisterNativesUUnrealCLRManager(); \ + friend struct Z_Construct_UClass_UUnrealCLRManager_Statics; \ +public: \ + DECLARE_CLASS(UUnrealCLRManager, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UnrealCLR"), NO_API) \ + DECLARE_SERIALIZER(UUnrealCLRManager) + + +#define machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRManager_h_32_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UUnrealCLRManager(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UUnrealCLRManager) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UUnrealCLRManager); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UUnrealCLRManager); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UUnrealCLRManager(UUnrealCLRManager&&); \ + NO_API UUnrealCLRManager(const UUnrealCLRManager&); \ +public: + + +#define machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRManager_h_32_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UUnrealCLRManager(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UUnrealCLRManager(UUnrealCLRManager&&); \ + NO_API UUnrealCLRManager(const UUnrealCLRManager&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UUnrealCLRManager); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UUnrealCLRManager); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UUnrealCLRManager) + + +#define machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRManager_h_32_PRIVATE_PROPERTY_OFFSET +#define machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRManager_h_30_PROLOG +#define machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRManager_h_32_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRManager_h_32_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRManager_h_32_SPARSE_DATA \ + machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRManager_h_32_RPC_WRAPPERS \ + machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRManager_h_32_INCLASS \ + machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRManager_h_32_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRManager_h_32_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRManager_h_32_PRIVATE_PROPERTY_OFFSET \ + machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRManager_h_32_SPARSE_DATA \ + machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRManager_h_32_RPC_WRAPPERS_NO_PURE_DECLS \ + machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRManager_h_32_INCLASS_NO_PURE_DECLS \ + machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRManager_h_32_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> UNREALCLR_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRManager_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Shipping/UnrealCLR/Definitions.UnrealCLR.h b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Shipping/UnrealCLR/Definitions.UnrealCLR.h new file mode 100644 index 0000000..8e563d3 --- /dev/null +++ b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Shipping/UnrealCLR/Definitions.UnrealCLR.h @@ -0,0 +1,203 @@ +#undef UNREALCLR_API +#undef UE_IS_ENGINE_MODULE +#undef DEPRECATED_FORGAME +#define DEPRECATED_FORGAME DEPRECATED +#undef UE_DEPRECATED_FORGAME +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define IS_PROGRAM 0 +#define UE_GAME 1 +#define ENABLE_PGO_PROFILE 0 +#define USE_VORBIS_FOR_STREAMING 1 +#define USE_XMA2_FOR_STREAMING 1 +#define WITH_DEV_AUTOMATION_TESTS 0 +#define WITH_PERF_AUTOMATION_TESTS 0 +#define UNICODE 1 +#define _UNICODE 1 +#define __UNREAL__ 1 +#define IS_MONOLITHIC 1 +#define WITH_ENGINE 1 +#define WITH_UNREAL_DEVELOPER_TOOLS 0 +#define WITH_APPLICATION_CORE 1 +#define WITH_COREUOBJECT 1 +#define USE_STATS_WITHOUT_ENGINE 0 +#define WITH_PLUGIN_SUPPORT 0 +#define WITH_ACCESSIBILITY 1 +#define WITH_PERFCOUNTERS 0 +#define USE_LOGGING_IN_SHIPPING 0 +#define WITH_LOGGING_TO_MEMORY 0 +#define USE_CACHE_FREED_OS_ALLOCS 1 +#define USE_CHECKS_IN_SHIPPING 0 +#define WITH_EDITOR 0 +#define WITH_EDITORONLY_DATA 0 +#define WITH_SERVER_CODE 1 +#define WITH_PUSH_MODEL 0 +#define WITH_CEF3 1 +#define WITH_LIVE_CODING 0 +#define WITH_XGE_CONTROLLER 0 +#define UBT_MODULE_MANIFEST "UE4-Win64-Shipping.modules" +#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" +#define UBT_COMPILED_PLATFORM Win64 +#define UBT_COMPILED_TARGET Game +#define UE_APP_NAME "UE4" +#define UE_ENGINE_DIRECTORY "../../../../Engines/UE_4.25/Engine/" +#define NDIS_MINIPORT_MAJOR_VERSION 0 +#define WIN32 1 +#define _WIN32_WINNT 0x0601 +#define WINVER 0x0601 +#define PLATFORM_WINDOWS 1 +#define PLATFORM_MICROSOFT 1 +#define OVERRIDE_PLATFORM_HEADER_NAME Windows +#define RHI_RAYTRACING 1 +#define NDEBUG 1 +#define UE_BUILD_SHIPPING 1 +#define UE_IS_ENGINE_MODULE 0 +#define UE_PROJECT_NAME MachinistCPP +#define UE_TARGET_NAME Machinist +#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() UE_REGISTER_ENCRYPTION_KEY(0xD5,0x1C,0xEB,0xE0,0x47,0x1D,0x6E,0xF8,0x70,0x8E,0x92,0x39,0x49,0x04,0x0C,0x8B,0x87,0x2E,0x5C,0x65,0xE5,0x53,0x4B,0xCB,0xE0,0x6C,0xA3,0xCF,0x26,0x55,0xF3,0x89) +#define IMPLEMENT_SIGNING_KEY_REGISTRATION() +#define DEPRECATED_FORGAME DEPRECATED +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define WITH_RECAST 1 +#define WITH_GAMEPLAY_DEBUGGER 0 +#define AIMODULE_API +#define UE_ENABLE_ICU 1 +#define WITH_VS_PERF_PROFILER 0 +#define WITH_DIRECTXMATH 0 +#define WITH_MALLOC_STOMP 0 +#define CORE_API +#define TRACELOG_API +#define COREUOBJECT_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define GPUPARTICLE_LOCAL_VF_ONLY 0 +#define ENGINE_API +#define NETCORE_API +#define APPLICATIONCORE_API +#define RHI_API +#define JSON_API +#define WITH_FREETYPE 1 +#define SLATECORE_API +#define INPUTCORE_API +#define SLATE_API +#define WITH_UNREALPNG 1 +#define WITH_UNREALJPEG 1 +#define WITH_UNREALEXR 1 +#define IMAGEWRAPPER_API +#define MESSAGING_API +#define MESSAGINGCOMMON_API +#define RENDERCORE_API +#define ANALYTICSET_API +#define ANALYTICS_API +#define SOCKETS_PACKAGE 1 +#define SOCKETS_API +#define ASSETREGISTRY_API +#define ENGINEMESSAGES_API +#define ENGINESETTINGS_API +#define SYNTHBENCHMARK_API +#define RENDERER_API +#define GAMEPLAYTAGS_API +#define PACKETHANDLER_API +#define RELIABILITYHANDLERCOMPONENT_API +#define AUDIOPLATFORMCONFIGURATION_API +#define MESHDESCRIPTION_API +#define STATICMESHDESCRIPTION_API +#define PAKFILE_API +#define RSA_API +#define NETWORKREPLAYSTREAMING_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define PHYSICSCORE_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_MEMORY_TRACKING 0 +#define CHAOS_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_CHECKED 0 +#define CHAOSCORE_API +#define INTEL_ISPC 1 +#define VORONOI_API +#define FIELDSYSTEMCORE_API +#define WITH_PHYSX_RELEASE 1 +#define APEX_UE4 1 +#define APEX_STATICALLY_LINKED 0 +#define WITH_APEX_LEGACY 1 +#define SIGNALPROCESSING_API +#define AUDIOEXTENSIONS_API +#define AUDIOMIXERCORE_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define PHYSICSSQ_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define CHAOSSOLVERS_API +#define GEOMETRYCOLLECTIONCORE_API +#define GEOMETRYCOLLECTIONSIMULATIONCORE_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API +#define AUDIOMIXER_API +#define TARGETPLATFORM_API +#define ANIMATIONCORE_API +#define GAMEPLAYTASKS_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define WITH_RECAST 1 +#define NAVIGATIONSYSTEM_API +#define HEADMOUNTEDDISPLAY_API +#define AUGMENTEDREALITY_API +#define UNREALCLR_API diff --git a/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Shipping/UnrealCLR/Module.UnrealCLR.cpp b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Shipping/UnrealCLR/Module.UnrealCLR.cpp new file mode 100644 index 0000000..2bec88c --- /dev/null +++ b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Shipping/UnrealCLR/Module.UnrealCLR.cpp @@ -0,0 +1,5 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/UnrealCLR/Source/UnrealCLR/Private/UnrealCLR.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/UnrealCLR/Source/UnrealCLR/Private/UnrealCLRFramework.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/UnrealCLR/Source/UnrealCLR/Private/UnrealCLRLibrary.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/UnrealCLR/Source/UnrealCLR/Private/UnrealCLRManager.cpp" diff --git a/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Shipping/UnrealCLR/Module.UnrealCLR.cpp.obj.response b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Shipping/UnrealCLR/Module.UnrealCLR.cpp.obj.response new file mode 100644 index 0000000..bae2348 --- /dev/null +++ b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Shipping/UnrealCLR/Module.UnrealCLR.cpp.obj.response @@ -0,0 +1,176 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ox +/Ot +/GF +/Ob2 +/errorReport:prompt +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Source\UnrealCLR\Private +/I ..\Intermediate\Build\Win64\UE4\Inc\AIModule +/I Runtime +/I Runtime\NavigationSystem\Public +/I Runtime\AIModule\Public +/I Runtime\AIModule\Classes +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject +/I Runtime\CoreUObject\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\Engine +/I Runtime\Engine\Classes +/I Runtime\Engine\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\NetCore +/I Runtime\Net +/I Runtime\Net\Core\Classes +/I Runtime\Net\Core\Public +/I Runtime\ApplicationCore\Public +/I Runtime\RHI\Public +/I Runtime\Json\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\SlateCore +/I Runtime\SlateCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\InputCore +/I Runtime\InputCore\Classes +/I Runtime\InputCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\Slate +/I Runtime\Slate\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\ImageWrapper +/I Runtime\ImageWrapper\Public +/I Runtime\Messaging\Public +/I Runtime\MessagingCommon\Public +/I Runtime\RenderCore\Public +/I Runtime\Analytics +/I Runtime\Analytics\AnalyticsET\Public +/I Runtime\Analytics\Analytics\Public +/I Runtime\Sockets\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry +/I Runtime\AssetRegistry\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\EngineMessages +/I Runtime\EngineMessages\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\EngineSettings +/I Runtime\EngineSettings\Classes +/I Runtime\EngineSettings\Public +/I Runtime\SynthBenchmark\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\Renderer +/I Runtime\Renderer\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTags +/I Runtime\GameplayTags\Classes +/I Runtime\GameplayTags\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\PacketHandler +/I Runtime\PacketHandlers +/I Runtime\PacketHandlers\PacketHandler\Classes +/I Runtime\PacketHandlers\PacketHandler\Public +/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioPlatformConfiguration +/I Runtime\AudioPlatformConfiguration\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\MeshDescription +/I Runtime\MeshDescription\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\StaticMeshDescription +/I Runtime\StaticMeshDescription\Public +/I Runtime\PakFile\Public +/I Runtime\RSA\Public +/I Runtime\NetworkReplayStreaming +/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\PhysicsCore +/I Runtime\PhysicsCore\Public +/I Runtime\Experimental +/I Runtime\Experimental\Chaos\Public +/I Runtime\Experimental\ChaosCore\Public +/I ThirdParty +/I Runtime\Experimental\Voronoi\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\FieldSystemCore +/I Runtime\Experimental\FieldSystem\Source +/I Runtime\Experimental\FieldSystem\Source\FieldSystemCore\Public +/I Runtime\SignalProcessing\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioExtensions +/I Runtime\AudioExtensions\Public +/I Runtime\AudioMixerCore\Public +/I Runtime\PhysicsSQ\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\ChaosSolvers +/I Runtime\Experimental\ChaosSolvers\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\GeometryCollectionCore +/I Runtime\Experimental\GeometryCollectionCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\GeometryCollectionSimulationCore +/I Runtime\Experimental\GeometryCollectionSimulationCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\ClothingSystemRuntimeInterface +/I Runtime\ClothingSystemRuntimeInterface\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioMixer +/I Runtime\AudioMixer\Classes +/I Runtime\AudioMixer\Public +/I Developer +/I Developer\TargetPlatform\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore +/I Runtime\AnimationCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTasks +/I Runtime\GameplayTasks\Classes +/I Runtime\GameplayTasks\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\NavigationSystem +/I ..\Intermediate\Build\Win64\UE4\Inc\HeadMountedDisplay +/I Runtime\HeadMountedDisplay\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AugmentedReality +/I Runtime\AugmentedReality\Public +/I D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Intermediate\Build\Win64\UE4\Inc\UnrealCLR +/I D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Source +/I D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Source\UnrealCLR\Public +/I ThirdParty\PhysX3\PxShared\include +/I ThirdParty\PhysX3\PxShared\include\cudamanager +/I ThirdParty\PhysX3\PxShared\include\filebuf +/I ThirdParty\PhysX3\PxShared\include\foundation +/I ThirdParty\PhysX3\PxShared\include\pvd +/I ThirdParty\PhysX3\PxShared\include\task +/I ThirdParty\PhysX3\PhysX_3.4\Include +/I ThirdParty\PhysX3\PhysX_3.4\Include\cooking +/I ThirdParty\PhysX3\PhysX_3.4\Include\common +/I ThirdParty\PhysX3\PhysX_3.4\Include\extensions +/I ThirdParty\PhysX3\PhysX_3.4\Include\geometry +/I ThirdParty\PhysX3\APEX_1.4\include +/I ThirdParty\PhysX3\APEX_1.4\include\clothing +/I ThirdParty\PhysX3\APEX_1.4\include\nvparameterized +/I ThirdParty\PhysX3\APEX_1.4\include\legacy +/I ThirdParty\PhysX3\APEX_1.4\include\PhysX3 +/I ThirdParty\PhysX3\APEX_1.4\common\include +/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\framework\include +/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public +/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include +/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include +/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" +/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" +/D_HAS_EXCEPTIONS=0 +/FI"D:\UnrealEngine4\Projects\Machinist\Intermediate\Build\Win64\Machinist\Shipping\Engine\SharedPCH.Engine.ShadowErrors.h" +/Yu"D:\UnrealEngine4\Projects\Machinist\Intermediate\Build\Win64\Machinist\Shipping\Engine\SharedPCH.Engine.ShadowErrors.h" +/Fp"D:\UnrealEngine4\Projects\Machinist\Intermediate\Build\Win64\Machinist\Shipping\Engine\SharedPCH.Engine.ShadowErrors.h.pch" +"D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Intermediate\Build\Win64\UE4\Shipping\UnrealCLR\Module.UnrealCLR.cpp" +/FI"D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Intermediate\Build\Win64\UE4\Shipping\UnrealCLR\Definitions.UnrealCLR.h" +/Fo"D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Intermediate\Build\Win64\UE4\Shipping\UnrealCLR\Module.UnrealCLR.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Shipping/UnrealCLR/Module.UnrealCLR.cpp.txt b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Shipping/UnrealCLR/Module.UnrealCLR.cpp.txt new file mode 100644 index 0000000..fee3cf2 --- /dev/null +++ b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Shipping/UnrealCLR/Module.UnrealCLR.cpp.txt @@ -0,0 +1,157 @@ +D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Intermediate\Build\Win64\UE4\Shipping\UnrealCLR\Definitions.UnrealCLR.h +D:/UnrealEngine4/Projects/Machinist/Plugins/UnrealCLR/Source/UnrealCLR/Private/UnrealCLR.cpp +D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Source\UnrealCLR\Public\UnrealCLR.h +d:\unrealengine4\projects\machinist\plugins\unrealclr\source\unrealclr\public\../../Dependencies/CoreCLR/includes/coreclr_delegates.h +d:\unrealengine4\projects\machinist\plugins\unrealclr\source\unrealclr\public\../../Dependencies/CoreCLR/includes/hostfxr.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\AIModule\Classes\AIController.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\NavigationSystem\Public\NavFilters/NavigationQueryFilter.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\NavigationSystem\Public\NavAreas/NavArea.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\AI/Navigation/NavAreaBase.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\NavAreaBase.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\NavigationSystem\NavArea.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\NavigationSystem\NavigationQueryFilter.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\aimodule\classes\AITypes.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\NavigationSystem\Public\NavigationSystemTypes.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\AI/NavigationSystemConfig.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\NavigationSystemConfig.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\AIModule\AITypes.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\GameplayTasks\Classes\GameplayTaskOwnerInterface.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\GameplayTasks\Public\GameplayTaskTypes.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\GameplayTasks\GameplayTaskOwnerInterface.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\GameplayTasks\Classes\GameplayTask.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/WeakInterfacePtr.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\GameplayTasks\GameplayTask.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\aimodule\classes\Navigation/PathFollowingComponent.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\NavigationSystem\Public\NavigationData.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\AI/Navigation/NavigationDataInterface.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\NavigationDataInterface.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\NavigationSystem\NavigationData.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\aimodule\classes\AIResourceInterface.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\AIModule\AIResourceInterface.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\GameFramework/NavMovementComponent.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\AI/Navigation/PathFollowingAgentInterface.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\PathFollowingAgentInterface.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\GameFramework/MovementComponent.h 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+D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\CameraActor.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Camera/CameraComponent.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\CameraComponent.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Components/AudioComponent.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\AudioComponent.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Components/BoxComponent.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Components/ShapeComponent.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\ShapeComponent.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\BoxComponent.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Components/CapsuleComponent.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\CapsuleComponent.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Components/DirectionalLightComponent.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Components/LightComponent.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Components/LightComponentBase.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\LightComponentBase.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\LightComponent.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\DirectionalLightComponent.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Components/HierarchicalInstancedStaticMeshComponent.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\HierarchicalInstancedStaticMeshComponent.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Components/PostProcessComponent.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Interfaces/Interface_PostProcessVolume.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\Interface_PostProcessVolume.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\PostProcessComponent.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Components/SphereComponent.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\SphereComponent.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Components/SplineComponent.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\SplineComponent.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Components/TextRenderComponent.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\TextRenderComponent.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\DrawDebugHelpers.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/DirectionalLight.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/Light.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\Light.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\DirectionalLight.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/Font.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/FontImportOptions.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\FontImportOptions.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\SlateCore\Public\Fonts/FontProviderInterface.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\SlateCore\FontProviderInterface.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\Font.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/GameEngine.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Slate\Public\Widgets/SViewport.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\SlateCore\Public\Input/HittestGrid.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime/MovieSceneCapture/Public/MovieSceneCaptureHandle.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\GameEngine.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/LevelScriptActor.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\LevelScriptActor.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/PointLight.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\PointLight.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/PostProcessVolume.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\PostProcessVolume.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/RectLight.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\RectLight.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/SpotLight.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\SpotLight.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/TriggerBox.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/TriggerBase.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\TriggerBase.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\TriggerBox.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/TriggerCapsule.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\TriggerCapsule.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/TriggerSphere.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\TriggerSphere.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/TriggerVolume.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\TriggerVolume.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\EngineUtils.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\GameFramework/Character.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\GameFramework/RootMotionSource.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\RootMotionSource.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\Character.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\GameFramework/GameModeBase.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/ServerStatReplicator.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\ServerStatReplicator.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\GameModeBase.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\GameFramework/PlayerInput.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\GestureRecognizer.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\KeyState.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\PlayerInput.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\GameFramework/SpringArmComponent.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\SpringArmComponent.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\HeadMountedDisplay\Public\HeadMountedDisplayFunctionLibrary.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\headmounteddisplay\public\HeadMountedDisplayTypes.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\HeadMountedDisplay\HeadMountedDisplayTypes.generated.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\headmounteddisplay\public\IIdentifiableXRDevice.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\HeadMountedDisplay\IIdentifiableXRDevice.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\HeadMountedDisplay\HeadMountedDisplayFunctionLibrary.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\ImageUtils.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Misc/DefaultValueHelper.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Misc/OutputDeviceNull.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\HeadMountedDisplay\Public\MotionControllerComponent.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\SceneViewExtension.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\headmounteddisplay\public\IMotionController.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\headmounteddisplay\public\LateUpdateManager.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\HeadMountedDisplay\MotionControllerComponent.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\PhysicsEngine/RadialForceComponent.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\RadialForceComponent.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Sound/AmbientSound.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\AmbientSound.generated.h +d:\unrealengine4\projects\machinist\plugins\unrealclr\source\unrealclr\public\UnrealCLRFramework.h +d:\unrealengine4\projects\machinist\plugins\unrealclr\source\unrealclr\public\UnrealCLRLibrary.h +D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Intermediate\Build\Win64\UE4\Inc\UnrealCLR\UnrealCLRLibrary.generated.h +d:\unrealengine4\projects\machinist\plugins\unrealclr\source\unrealclr\public\UnrealCLRManager.h +D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Intermediate\Build\Win64\UE4\Inc\UnrealCLR\UnrealCLRManager.generated.h +D:/UnrealEngine4/Projects/Machinist/Plugins/UnrealCLR/Source/UnrealCLR/Private/UnrealCLRFramework.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/UnrealCLR/Source/UnrealCLR/Private/UnrealCLRLibrary.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/UnrealCLR/Source/UnrealCLR/Private/UnrealCLRManager.cpp diff --git a/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Shipping/UnrealCLR/Module.UnrealCLR.gen.cpp b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Shipping/UnrealCLR/Module.UnrealCLR.gen.cpp new file mode 100644 index 0000000..e1f2230 --- /dev/null +++ b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Shipping/UnrealCLR/Module.UnrealCLR.gen.cpp @@ -0,0 +1,4 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Inc/UnrealCLR/UnrealCLR.init.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Inc/UnrealCLR/UnrealCLRLibrary.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Inc/UnrealCLR/UnrealCLRManager.gen.cpp" diff --git a/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Shipping/UnrealCLR/Module.UnrealCLR.gen.cpp.obj.response b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Shipping/UnrealCLR/Module.UnrealCLR.gen.cpp.obj.response new file mode 100644 index 0000000..013a57f --- /dev/null +++ b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Shipping/UnrealCLR/Module.UnrealCLR.gen.cpp.obj.response @@ -0,0 +1,177 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ox +/Ot +/GF +/Ob2 +/errorReport:prompt +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Source\UnrealCLR\Private +/I ..\Intermediate\Build\Win64\UE4\Inc\AIModule +/I Runtime +/I Runtime\NavigationSystem\Public +/I Runtime\AIModule\Public +/I Runtime\AIModule\Classes +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject +/I Runtime\CoreUObject\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\Engine +/I Runtime\Engine\Classes +/I Runtime\Engine\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\NetCore +/I Runtime\Net +/I Runtime\Net\Core\Classes +/I Runtime\Net\Core\Public +/I Runtime\ApplicationCore\Public +/I Runtime\RHI\Public +/I Runtime\Json\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\SlateCore +/I Runtime\SlateCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\InputCore +/I Runtime\InputCore\Classes +/I Runtime\InputCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\Slate +/I Runtime\Slate\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\ImageWrapper +/I Runtime\ImageWrapper\Public +/I Runtime\Messaging\Public +/I Runtime\MessagingCommon\Public +/I Runtime\RenderCore\Public +/I Runtime\Analytics +/I Runtime\Analytics\AnalyticsET\Public +/I Runtime\Analytics\Analytics\Public +/I Runtime\Sockets\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry +/I Runtime\AssetRegistry\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\EngineMessages +/I Runtime\EngineMessages\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\EngineSettings +/I Runtime\EngineSettings\Classes +/I Runtime\EngineSettings\Public +/I Runtime\SynthBenchmark\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\Renderer +/I Runtime\Renderer\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTags +/I Runtime\GameplayTags\Classes +/I Runtime\GameplayTags\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\PacketHandler +/I Runtime\PacketHandlers +/I Runtime\PacketHandlers\PacketHandler\Classes +/I Runtime\PacketHandlers\PacketHandler\Public +/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioPlatformConfiguration +/I Runtime\AudioPlatformConfiguration\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\MeshDescription +/I Runtime\MeshDescription\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\StaticMeshDescription +/I Runtime\StaticMeshDescription\Public +/I Runtime\PakFile\Public +/I Runtime\RSA\Public +/I Runtime\NetworkReplayStreaming +/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\PhysicsCore +/I Runtime\PhysicsCore\Public +/I Runtime\Experimental +/I Runtime\Experimental\Chaos\Public +/I Runtime\Experimental\ChaosCore\Public +/I ThirdParty +/I Runtime\Experimental\Voronoi\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\FieldSystemCore +/I Runtime\Experimental\FieldSystem\Source +/I Runtime\Experimental\FieldSystem\Source\FieldSystemCore\Public +/I Runtime\SignalProcessing\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioExtensions +/I Runtime\AudioExtensions\Public +/I Runtime\AudioMixerCore\Public +/I Runtime\PhysicsSQ\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\ChaosSolvers +/I Runtime\Experimental\ChaosSolvers\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\GeometryCollectionCore +/I Runtime\Experimental\GeometryCollectionCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\GeometryCollectionSimulationCore +/I Runtime\Experimental\GeometryCollectionSimulationCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\ClothingSystemRuntimeInterface +/I Runtime\ClothingSystemRuntimeInterface\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioMixer +/I Runtime\AudioMixer\Classes +/I Runtime\AudioMixer\Public +/I Developer +/I Developer\TargetPlatform\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore +/I Runtime\AnimationCore\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTasks +/I Runtime\GameplayTasks\Classes +/I Runtime\GameplayTasks\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\NavigationSystem +/I ..\Intermediate\Build\Win64\UE4\Inc\HeadMountedDisplay +/I Runtime\HeadMountedDisplay\Public +/I ..\Intermediate\Build\Win64\UE4\Inc\AugmentedReality +/I Runtime\AugmentedReality\Public +/I D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Intermediate\Build\Win64\UE4\Inc\UnrealCLR +/I D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Source +/I D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Source\UnrealCLR\Public +/I ThirdParty\PhysX3\PxShared\include +/I ThirdParty\PhysX3\PxShared\include\cudamanager +/I ThirdParty\PhysX3\PxShared\include\filebuf +/I ThirdParty\PhysX3\PxShared\include\foundation +/I ThirdParty\PhysX3\PxShared\include\pvd +/I ThirdParty\PhysX3\PxShared\include\task +/I ThirdParty\PhysX3\PhysX_3.4\Include +/I ThirdParty\PhysX3\PhysX_3.4\Include\cooking +/I ThirdParty\PhysX3\PhysX_3.4\Include\common +/I ThirdParty\PhysX3\PhysX_3.4\Include\extensions +/I ThirdParty\PhysX3\PhysX_3.4\Include\geometry +/I ThirdParty\PhysX3\APEX_1.4\include +/I ThirdParty\PhysX3\APEX_1.4\include\clothing +/I ThirdParty\PhysX3\APEX_1.4\include\nvparameterized +/I ThirdParty\PhysX3\APEX_1.4\include\legacy +/I ThirdParty\PhysX3\APEX_1.4\include\PhysX3 +/I ThirdParty\PhysX3\APEX_1.4\common\include +/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\framework\include +/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public +/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include +/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include +/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" +/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" +/D_HAS_EXCEPTIONS=0 +/D_HAS_EXCEPTIONS=0 +/FI"D:\UnrealEngine4\Projects\Machinist\Intermediate\Build\Win64\Machinist\Shipping\Engine\SharedPCH.Engine.ShadowErrors.h" +/Yu"D:\UnrealEngine4\Projects\Machinist\Intermediate\Build\Win64\Machinist\Shipping\Engine\SharedPCH.Engine.ShadowErrors.h" +/Fp"D:\UnrealEngine4\Projects\Machinist\Intermediate\Build\Win64\Machinist\Shipping\Engine\SharedPCH.Engine.ShadowErrors.h.pch" +"D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Intermediate\Build\Win64\UE4\Shipping\UnrealCLR\Module.UnrealCLR.gen.cpp" +/FI"D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Intermediate\Build\Win64\UE4\Shipping\UnrealCLR\Definitions.UnrealCLR.h" +/Fo"D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Intermediate\Build\Win64\UE4\Shipping\UnrealCLR\Module.UnrealCLR.gen.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Shipping/UnrealCLR/Module.UnrealCLR.gen.cpp.txt b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Shipping/UnrealCLR/Module.UnrealCLR.gen.cpp.txt new file mode 100644 index 0000000..84cfc75 --- /dev/null +++ b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Shipping/UnrealCLR/Module.UnrealCLR.gen.cpp.txt @@ -0,0 +1,10 @@ +D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Intermediate\Build\Win64\UE4\Shipping\UnrealCLR\Definitions.UnrealCLR.h +D:/UnrealEngine4/Projects/Machinist/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Inc/UnrealCLR/UnrealCLR.init.gen.cpp +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/GeneratedCppIncludes.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/MetaData.h +D:/UnrealEngine4/Projects/Machinist/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Inc/UnrealCLR/UnrealCLRLibrary.gen.cpp +D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Source\UnrealCLR/Public/UnrealCLRLibrary.h +d:\unrealengine4\projects\machinist\plugins\unrealclr\intermediate\build\win64\ue4\inc\unrealclr\UnrealCLRLibrary.generated.h +D:/UnrealEngine4/Projects/Machinist/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4/Inc/UnrealCLR/UnrealCLRManager.gen.cpp +D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Source\UnrealCLR/Public/UnrealCLRManager.h +d:\unrealengine4\projects\machinist\plugins\unrealclr\intermediate\build\win64\ue4\inc\unrealclr\UnrealCLRManager.generated.h diff --git a/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Development/UnrealCLR/Default.rc2.res b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Development/UnrealCLR/Default.rc2.res new file mode 100644 index 0000000..d1782e5 Binary files /dev/null and b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Development/UnrealCLR/Default.rc2.res differ diff --git a/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Development/UnrealCLR/Definitions.UnrealCLR.h b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Development/UnrealCLR/Definitions.UnrealCLR.h new file mode 100644 index 0000000..9abca21 --- /dev/null +++ b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Development/UnrealCLR/Definitions.UnrealCLR.h @@ -0,0 +1,293 @@ +#undef UNREALCLR_API +#undef UE_IS_ENGINE_MODULE +#undef DEPRECATED_FORGAME +#define DEPRECATED_FORGAME DEPRECATED +#undef UE_DEPRECATED_FORGAME +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define IS_PROGRAM 0 +#define UE_EDITOR 1 +#define ENABLE_PGO_PROFILE 0 +#define USE_VORBIS_FOR_STREAMING 1 +#define USE_XMA2_FOR_STREAMING 1 +#define WITH_DEV_AUTOMATION_TESTS 1 +#define WITH_PERF_AUTOMATION_TESTS 1 +#define UNICODE 1 +#define _UNICODE 1 +#define __UNREAL__ 1 +#define IS_MONOLITHIC 0 +#define WITH_ENGINE 1 +#define WITH_UNREAL_DEVELOPER_TOOLS 1 +#define WITH_APPLICATION_CORE 1 +#define WITH_COREUOBJECT 1 +#define USE_STATS_WITHOUT_ENGINE 0 +#define WITH_PLUGIN_SUPPORT 0 +#define WITH_ACCESSIBILITY 1 +#define WITH_PERFCOUNTERS 1 +#define USE_LOGGING_IN_SHIPPING 0 +#define WITH_LOGGING_TO_MEMORY 0 +#define USE_CACHE_FREED_OS_ALLOCS 1 +#define USE_CHECKS_IN_SHIPPING 0 +#define WITH_EDITOR 1 +#define WITH_SERVER_CODE 1 +#define WITH_PUSH_MODEL 0 +#define WITH_CEF3 1 +#define WITH_LIVE_CODING 1 +#define WITH_XGE_CONTROLLER 1 +#define UBT_MODULE_MANIFEST "UE4Editor.modules" +#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4Editor-Win64-DebugGame.modules" +#define UBT_COMPILED_PLATFORM Win64 +#define UBT_COMPILED_TARGET Editor +#define UE_APP_NAME "UE4Editor" +#define NDIS_MINIPORT_MAJOR_VERSION 0 +#define WIN32 1 +#define _WIN32_WINNT 0x0601 +#define WINVER 0x0601 +#define PLATFORM_WINDOWS 1 +#define PLATFORM_MICROSOFT 1 +#define OVERRIDE_PLATFORM_HEADER_NAME Windows +#define RHI_RAYTRACING 1 +#define NDEBUG 1 +#define UE_BUILD_DEVELOPMENT 1 +#define UE_IS_ENGINE_MODULE 0 +#define UE_PROJECT_NAME MachinistCPP +#define UE_TARGET_NAME MachinistEditor +#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() UE_REGISTER_ENCRYPTION_KEY(0xD5,0x1C,0xEB,0xE0,0x47,0x1D,0x6E,0xF8,0x70,0x8E,0x92,0x39,0x49,0x04,0x0C,0x8B,0x87,0x2E,0x5C,0x65,0xE5,0x53,0x4B,0xCB,0xE0,0x6C,0xA3,0xCF,0x26,0x55,0xF3,0x89) +#define IMPLEMENT_SIGNING_KEY_REGISTRATION() +#define DEPRECATED_FORGAME DEPRECATED +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define WITH_RECAST 1 +#define WITH_GAMEPLAY_DEBUGGER 1 +#define AIMODULE_API DLLIMPORT +#define UE_ENABLE_ICU 1 +#define WITH_VS_PERF_PROFILER 0 +#define WITH_DIRECTXMATH 0 +#define WITH_MALLOC_STOMP 1 +#define CORE_API DLLIMPORT +#define TRACELOG_API DLLIMPORT +#define COREUOBJECT_API DLLIMPORT +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define GPUPARTICLE_LOCAL_VF_ONLY 0 +#define ENGINE_API DLLIMPORT +#define NETCORE_API DLLIMPORT +#define APPLICATIONCORE_API DLLIMPORT +#define RHI_API DLLIMPORT +#define JSON_API DLLIMPORT +#define WITH_FREETYPE 1 +#define SLATECORE_API DLLIMPORT +#define INPUTCORE_API DLLIMPORT +#define SLATE_API DLLIMPORT +#define WITH_UNREALPNG 1 +#define WITH_UNREALJPEG 1 +#define WITH_UNREALEXR 1 +#define IMAGEWRAPPER_API DLLIMPORT +#define MESSAGING_API DLLIMPORT +#define MESSAGINGCOMMON_API DLLIMPORT +#define RENDERCORE_API DLLIMPORT +#define ANALYTICSET_API DLLIMPORT +#define ANALYTICS_API DLLIMPORT +#define SOCKETS_PACKAGE 1 +#define SOCKETS_API DLLIMPORT +#define ASSETREGISTRY_API DLLIMPORT +#define ENGINEMESSAGES_API DLLIMPORT +#define ENGINESETTINGS_API DLLIMPORT +#define SYNTHBENCHMARK_API DLLIMPORT +#define RENDERER_API DLLIMPORT +#define GAMEPLAYTAGS_API DLLIMPORT +#define PACKETHANDLER_API DLLIMPORT +#define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT +#define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT +#define MESHDESCRIPTION_API DLLIMPORT +#define STATICMESHDESCRIPTION_API DLLIMPORT +#define PAKFILE_API DLLIMPORT +#define RSA_API DLLIMPORT +#define NETWORKREPLAYSTREAMING_API DLLIMPORT +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define PHYSICSCORE_API DLLIMPORT +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_MEMORY_TRACKING 0 +#define CHAOS_API DLLIMPORT +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_CHECKED 0 +#define CHAOSCORE_API DLLIMPORT +#define INTEL_ISPC 1 +#define VORONOI_API DLLIMPORT +#define FIELDSYSTEMCORE_API DLLIMPORT +#define WITH_PHYSX_RELEASE 0 +#define UE_PHYSX_SUFFIX PROFILE +#define UE_APEX_SUFFIX PROFILE +#define APEX_UE4 1 +#define APEX_STATICALLY_LINKED 0 +#define WITH_APEX_LEGACY 1 +#define SIGNALPROCESSING_API DLLIMPORT +#define AUDIOEXTENSIONS_API DLLIMPORT +#define AUDIOMIXERCORE_API DLLIMPORT +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define WITH_RECAST 1 +#define UNREALED_API DLLIMPORT +#define DIRECTORYWATCHER_API DLLIMPORT +#define DOCUMENTATION_API DLLIMPORT +#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1 +#define PROJECTS_API DLLIMPORT +#define SANDBOXFILE_API DLLIMPORT +#define EDITORSTYLE_API DLLIMPORT +#define SOURCE_CONTROL_WITH_SLATE 1 +#define SOURCECONTROL_API DLLIMPORT +#define UNREALEDMESSAGES_API DLLIMPORT +#define GAMEPLAYDEBUGGER_API DLLIMPORT +#define BLUEPRINTGRAPH_API DLLIMPORT +#define EDITORSUBSYSTEM_API DLLIMPORT +#define HTTP_PACKAGE 1 +#define CURL_ENABLE_DEBUG_CALLBACK 1 +#define CURL_ENABLE_NO_TIMEOUTS_OPTION 1 +#define HTTP_API DLLIMPORT +#define UNREALAUDIO_API DLLIMPORT +#define FUNCTIONALTESTING_API DLLIMPORT +#define AUTOMATIONCONTROLLER_API DLLIMPORT +#define LOCALIZATION_API DLLIMPORT +#define WITH_SNDFILE_IO 1 +#define AUDIOEDITOR_API DLLIMPORT +#define AUDIOMIXER_API DLLIMPORT +#define TARGETPLATFORM_API DLLIMPORT +#define LEVELEDITOR_API DLLIMPORT +#define SETTINGS_API DLLIMPORT +#define INTROTUTORIALS_API DLLIMPORT +#define HEADMOUNTEDDISPLAY_API DLLIMPORT +#define VREDITOR_API DLLIMPORT +#define COMMONMENUEXTENSIONS_API DLLIMPORT +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define LANDSCAPE_API DLLIMPORT +#define PROPERTYEDITOR_API DLLIMPORT +#define ACTORPICKERMODE_API DLLIMPORT +#define SCENEDEPTHPICKERMODE_API DLLIMPORT +#define DETAILCUSTOMIZATIONS_API DLLIMPORT +#define CLASSVIEWER_API DLLIMPORT +#define GRAPHEDITOR_API DLLIMPORT +#define STRUCTVIEWER_API DLLIMPORT +#define CONTENTBROWSER_API DLLIMPORT +#define UELIBSAMPLERATE_API DLLIMPORT +#define ENABLE_HTTP_FOR_NFS 1 +#define NETWORKFILESYSTEM_API DLLIMPORT +#define UMG_API DLLIMPORT +#define MOVIESCENE_API DLLIMPORT +#define TIMEMANAGEMENT_API DLLIMPORT +#define MOVIESCENETRACKS_API DLLIMPORT +#define ANIMATIONCORE_API DLLIMPORT +#define PROPERTYPATH_API DLLIMPORT +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define WITH_RECAST 1 +#define NAVIGATIONSYSTEM_API DLLIMPORT +#define MESHBUILDER_API DLLIMPORT +#define MATERIALSHADERQUALITYSETTINGS_API DLLIMPORT +#define INTERACTIVETOOLSFRAMEWORK_API DLLIMPORT +#define TOOLMENUSEDITOR_API DLLIMPORT +#define WITH_OGGVORBIS 1 +#define XAUDIO2_API DLLIMPORT +#define AUDIOMIXERXAUDIO2_API DLLIMPORT +#define ASSETTAGSEDITOR_API DLLIMPORT +#define COLLECTIONMANAGER_API DLLIMPORT +#define ADDCONTENTDIALOG_API DLLIMPORT +#define USE_EMBREE 1 +#define MESHUTILITIES_API DLLIMPORT +#define MESHMERGEUTILITIES_API DLLIMPORT +#define HIERARCHICALLODUTILITIES_API DLLIMPORT +#define MESHREDUCTIONINTERFACE_API DLLIMPORT +#define ASSETTOOLS_API DLLIMPORT +#define KISMETCOMPILER_API DLLIMPORT +#define GAMEPLAYTASKS_API DLLIMPORT +#define KISMET_API DLLIMPORT +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define PHYSICSSQ_API DLLIMPORT +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define CHAOSSOLVERS_API DLLIMPORT +#define GEOMETRYCOLLECTIONCORE_API DLLIMPORT +#define GEOMETRYCOLLECTIONSIMULATIONCORE_API DLLIMPORT +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT +#define AUGMENTEDREALITY_API DLLIMPORT +#define UNREALCLR_API DLLEXPORT diff --git a/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Development/UnrealCLR/LiveCodingInfo.json b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Development/UnrealCLR/LiveCodingInfo.json new file mode 100644 index 0000000..e5dbe92 --- /dev/null +++ b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Development/UnrealCLR/LiveCodingInfo.json @@ -0,0 +1,16 @@ +{ + "RemapUnityFiles": + { + "Module.UnrealCLR.cpp.obj": [ + "UnrealCLR.cpp.obj", + "UnrealCLRFramework.cpp.obj", + "UnrealCLRLibrary.cpp.obj", + "UnrealCLRManager.cpp.obj" + ], + "Module.UnrealCLR.gen.cpp.obj": [ + "UnrealCLR.init.gen.cpp.obj", + "UnrealCLRLibrary.gen.cpp.obj", + "UnrealCLRManager.gen.cpp.obj" + ] + } +} \ No newline at end of file diff --git a/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Development/UnrealCLR/Module.UnrealCLR.cpp b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Development/UnrealCLR/Module.UnrealCLR.cpp new file mode 100644 index 0000000..2bec88c --- /dev/null +++ b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Development/UnrealCLR/Module.UnrealCLR.cpp @@ -0,0 +1,5 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/UnrealCLR/Source/UnrealCLR/Private/UnrealCLR.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/UnrealCLR/Source/UnrealCLR/Private/UnrealCLRFramework.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/UnrealCLR/Source/UnrealCLR/Private/UnrealCLRLibrary.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/UnrealCLR/Source/UnrealCLR/Private/UnrealCLRManager.cpp" diff --git a/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Development/UnrealCLR/Module.UnrealCLR.cpp.obj.response b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Development/UnrealCLR/Module.UnrealCLR.cpp.obj.response new file mode 100644 index 0000000..3387d74 --- /dev/null +++ b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Development/UnrealCLR/Module.UnrealCLR.cpp.obj.response @@ -0,0 +1,276 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_WINDLL +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ox +/Ot +/GF +/Ob2 +/errorReport:prompt +/EHsc +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Source\UnrealCLR\Private +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AIModule +/I Runtime +/I Runtime\NavigationSystem\Public +/I Runtime\AIModule\Public +/I Runtime\AIModule\Classes +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\CoreUObject +/I Runtime\CoreUObject\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Engine +/I Runtime\Engine\Classes +/I Runtime\Engine\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\NetCore +/I Runtime\Net +/I Runtime\Net\Core\Classes +/I Runtime\Net\Core\Public +/I Runtime\ApplicationCore\Public +/I Runtime\RHI\Public +/I Runtime\Json\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\SlateCore +/I Runtime\SlateCore\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\InputCore +/I Runtime\InputCore\Classes +/I Runtime\InputCore\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Slate +/I Runtime\Slate\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ImageWrapper +/I Runtime\ImageWrapper\Public +/I Runtime\Messaging\Public +/I Runtime\MessagingCommon\Public +/I Runtime\RenderCore\Public +/I Runtime\Analytics +/I Runtime\Analytics\AnalyticsET\Public +/I Runtime\Analytics\Analytics\Public +/I Runtime\Sockets\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AssetRegistry +/I Runtime\AssetRegistry\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EngineMessages +/I Runtime\EngineMessages\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EngineSettings +/I Runtime\EngineSettings\Classes +/I Runtime\EngineSettings\Public +/I Runtime\SynthBenchmark\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Renderer +/I Runtime\Renderer\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GameplayTags +/I Runtime\GameplayTags\Classes +/I Runtime\GameplayTags\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PacketHandler +/I Runtime\PacketHandlers +/I Runtime\PacketHandlers\PacketHandler\Classes +/I Runtime\PacketHandlers\PacketHandler\Public +/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioPlatformConfiguration +/I Runtime\AudioPlatformConfiguration\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MeshDescription +/I Runtime\MeshDescription\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\StaticMeshDescription +/I Runtime\StaticMeshDescription\Public +/I Runtime\PakFile\Public +/I Runtime\RSA\Public +/I Runtime\NetworkReplayStreaming +/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PhysicsCore +/I Runtime\PhysicsCore\Public +/I Runtime\Experimental +/I Runtime\Experimental\Chaos\Public +/I Runtime\Experimental\ChaosCore\Public +/I ThirdParty +/I Runtime\Experimental\Voronoi\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\FieldSystemCore +/I Runtime\Experimental\FieldSystem\Source +/I Runtime\Experimental\FieldSystem\Source\FieldSystemCore\Public +/I Runtime\SignalProcessing\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioExtensions +/I Runtime\AudioExtensions\Public +/I Runtime\AudioMixerCore\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEd +/I Editor +/I Programs\UnrealLightmass\Public +/I Developer\Android\AndroidDeviceDetection\Public\Interfaces +/I Editor\UnrealEd\Classes +/I Editor\UnrealEd\Public +/I Developer +/I Developer\DirectoryWatcher\Public +/I Editor\Documentation\Public +/I Runtime\Projects\Public +/I Runtime\SandboxFile\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EditorStyle +/I Editor\EditorStyle\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\SourceControl +/I Developer\SourceControl\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEdMessages +/I Editor\UnrealEdMessages\Classes +/I Editor\UnrealEdMessages\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GameplayDebugger +/I Developer\GameplayDebugger\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\BlueprintGraph +/I Editor\BlueprintGraph\Classes +/I Editor\BlueprintGraph\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EditorSubsystem +/I Editor\EditorSubsystem\Public +/I Runtime\Online +/I Runtime\Online\HTTP\Public +/I Runtime\UnrealAudio\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\FunctionalTesting +/I Developer\FunctionalTesting\Classes +/I Developer\FunctionalTesting\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AutomationController +/I Developer\AutomationController\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Localization +/I Developer\Localization\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioEditor +/I Editor\AudioEditor\Classes +/I Editor\AudioEditor\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioMixer +/I Runtime\AudioMixer\Classes +/I Runtime\AudioMixer\Public +/I Developer\TargetPlatform\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\LevelEditor +/I Editor\LevelEditor\Public +/I Developer\Settings\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\IntroTutorials +/I Editor\IntroTutorials\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\HeadMountedDisplay +/I Runtime\HeadMountedDisplay\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\VREditor +/I Editor\VREditor +/I Editor\VREditor\Public +/I Editor\CommonMenuExtensions\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Landscape +/I Runtime\Landscape\Classes +/I Runtime\Landscape\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PropertyEditor +/I Editor\PropertyEditor\Public +/I Editor\ActorPickerMode\Public +/I Editor\SceneDepthPickerMode\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\DetailCustomizations +/I Editor\DetailCustomizations\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ClassViewer +/I Editor\ClassViewer\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GraphEditor +/I 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+D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/ServerStatReplicator.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\ServerStatReplicator.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/CoreOnline.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\GameFramework/PlayerController.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\GameFramework/OnlineReplStructs.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\OnlineReplStructs.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\GameFramework/PlayerMuteList.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\PlayerMuteList.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Camera/PlayerCameraManager.h 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+D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\MaterialInstanceDynamic.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Misc/DefaultValueHelper.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\Misc/OutputDeviceNull.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\HeadMountedDisplay\Public\MotionControllerComponent.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\SceneViewExtension.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\headmounteddisplay\public\IMotionController.h +d:\unrealengine4\engines\ue_4.25\engine\source\runtime\headmounteddisplay\public\LateUpdateManager.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\HeadMountedDisplay\MotionControllerComponent.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\PhysicsEngine/RadialForceComponent.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\RadialForceComponent.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Classes\Sound/AmbientSound.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\AmbientSound.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Engine\Public\UnrealEngine.h +d:\unrealengine4\projects\machinist\plugins\unrealclr\source\unrealclr\public\UnrealCLRFramework.h +d:\unrealengine4\projects\machinist\plugins\unrealclr\source\unrealclr\public\UnrealCLRLibrary.h +D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Intermediate\Build\Win64\UE4Editor\Inc\UnrealCLR\UnrealCLRLibrary.generated.h +d:\unrealengine4\projects\machinist\plugins\unrealclr\source\unrealclr\public\UnrealCLRManager.h +D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Intermediate\Build\Win64\UE4Editor\Inc\UnrealCLR\UnrealCLRManager.generated.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Slate\Public\Framework/Notifications/NotificationManager.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Slate\Public\Widgets/Notifications/SNotificationList.h +D:/UnrealEngine4/Projects/Machinist/Plugins/UnrealCLR/Source/UnrealCLR/Private/UnrealCLRFramework.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/UnrealCLR/Source/UnrealCLR/Private/UnrealCLRLibrary.cpp +D:/UnrealEngine4/Projects/Machinist/Plugins/UnrealCLR/Source/UnrealCLR/Private/UnrealCLRManager.cpp diff --git a/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Development/UnrealCLR/Module.UnrealCLR.gen.cpp b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Development/UnrealCLR/Module.UnrealCLR.gen.cpp new file mode 100644 index 0000000..6dd8cd9 --- /dev/null +++ b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Development/UnrealCLR/Module.UnrealCLR.gen.cpp @@ -0,0 +1,4 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Inc/UnrealCLR/UnrealCLR.init.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Inc/UnrealCLR/UnrealCLRLibrary.gen.cpp" +#include "D:/UnrealEngine4/Projects/Machinist/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Inc/UnrealCLR/UnrealCLRManager.gen.cpp" diff --git a/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Development/UnrealCLR/Module.UnrealCLR.gen.cpp.obj.response b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Development/UnrealCLR/Module.UnrealCLR.gen.cpp.obj.response new file mode 100644 index 0000000..b770626 --- /dev/null +++ b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Development/UnrealCLR/Module.UnrealCLR.gen.cpp.obj.response @@ -0,0 +1,276 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 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+/I ..\Intermediate\Build\Win64\UE4Editor\Inc\SlateCore +/I Runtime\SlateCore\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\InputCore +/I Runtime\InputCore\Classes +/I Runtime\InputCore\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Slate +/I Runtime\Slate\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ImageWrapper +/I Runtime\ImageWrapper\Public +/I Runtime\Messaging\Public +/I Runtime\MessagingCommon\Public +/I Runtime\RenderCore\Public +/I Runtime\Analytics +/I Runtime\Analytics\AnalyticsET\Public +/I Runtime\Analytics\Analytics\Public +/I Runtime\Sockets\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AssetRegistry +/I Runtime\AssetRegistry\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EngineMessages +/I Runtime\EngineMessages\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EngineSettings +/I Runtime\EngineSettings\Classes +/I Runtime\EngineSettings\Public +/I Runtime\SynthBenchmark\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Renderer 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ThirdParty\PhysX3\APEX_1.4\common\include +/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\framework\include +/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public +/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include +/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include +/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" +/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" +/FI"D:\UnrealEngine4\Projects\Machinist\Intermediate\Build\Win64\MachinistEditor\Development\UnrealEd\SharedPCH.UnrealEd.ShadowErrors.h" +/Yu"D:\UnrealEngine4\Projects\Machinist\Intermediate\Build\Win64\MachinistEditor\Development\UnrealEd\SharedPCH.UnrealEd.ShadowErrors.h" +/Fp"D:\UnrealEngine4\Projects\Machinist\Intermediate\Build\Win64\MachinistEditor\Development\UnrealEd\SharedPCH.UnrealEd.ShadowErrors.h.pch" +"D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Intermediate\Build\Win64\UE4Editor\Development\UnrealCLR\Module.UnrealCLR.gen.cpp" +/FI"D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Intermediate\Build\Win64\UE4Editor\Development\UnrealCLR\Definitions.UnrealCLR.h" +/Fo"D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Intermediate\Build\Win64\UE4Editor\Development\UnrealCLR\Module.UnrealCLR.gen.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Development/UnrealCLR/Module.UnrealCLR.gen.cpp.txt b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Development/UnrealCLR/Module.UnrealCLR.gen.cpp.txt new file mode 100644 index 0000000..15a9fc2 --- /dev/null +++ b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Development/UnrealCLR/Module.UnrealCLR.gen.cpp.txt @@ -0,0 +1,10 @@ +D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Intermediate\Build\Win64\UE4Editor\Development\UnrealCLR\Definitions.UnrealCLR.h +D:/UnrealEngine4/Projects/Machinist/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Inc/UnrealCLR/UnrealCLR.init.gen.cpp +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/GeneratedCppIncludes.h +D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/MetaData.h +D:/UnrealEngine4/Projects/Machinist/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Inc/UnrealCLR/UnrealCLRLibrary.gen.cpp +D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Source\UnrealCLR/Public/UnrealCLRLibrary.h +d:\unrealengine4\projects\machinist\plugins\unrealclr\intermediate\build\win64\ue4editor\inc\unrealclr\UnrealCLRLibrary.generated.h +D:/UnrealEngine4/Projects/Machinist/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Inc/UnrealCLR/UnrealCLRManager.gen.cpp +D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Source\UnrealCLR/Public/UnrealCLRManager.h +d:\unrealengine4\projects\machinist\plugins\unrealclr\intermediate\build\win64\ue4editor\inc\unrealclr\UnrealCLRManager.generated.h diff --git a/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Development/UnrealCLR/UE4Editor-UnrealCLR.dll.response b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Development/UnrealCLR/UE4Editor-UnrealCLR.dll.response new file mode 100644 index 0000000..17c1da2 --- /dev/null +++ b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Development/UnrealCLR/UE4Editor-UnrealCLR.dll.response @@ -0,0 +1,78 @@ +/MANIFEST:EMBED +/MANIFESTINPUT:D:\UnrealEngine4\Engines\UE_4.25\Engine\Build\Windows\Resources\Default-Win64.manifest +/NOLOGO +/DEBUG +/errorReport:prompt +/MACHINE:x64 +/SUBSYSTEM:WINDOWS +/FIXED:No +/NXCOMPAT +/STACK:12000000 +/DELAY:UNLOAD +/DLL +/PDBALTPATH:%_PDB% +/OPT:NOREF +/OPT:NOICF +/INCREMENTAL:NO +/ignore:4199 +/ignore:4099 +/DELAYLOAD:"d3d12.dll" +/DELAYLOAD:"DBGHELP.DLL" +/LIBPATH:"C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\lib\x64" +/LIBPATH:"C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\lib\um\x64" +/LIBPATH:"C:\Program Files (x86)\Windows Kits\10\lib\10.0.17763.0\ucrt\x64" +/LIBPATH:"C:\Program Files (x86)\Windows Kits\10\lib\10.0.17763.0\um\x64" +/NODEFAULTLIB:"LIBCMT" +/NODEFAULTLIB:"LIBCPMT" +/NODEFAULTLIB:"LIBCMTD" +/NODEFAULTLIB:"LIBCPMTD" +/NODEFAULTLIB:"MSVCRTD" +/NODEFAULTLIB:"MSVCPRTD" +/NODEFAULTLIB:"LIBC" +/NODEFAULTLIB:"LIBCP" +/NODEFAULTLIB:"LIBCD" +/NODEFAULTLIB:"LIBCPD" +/FUNCTIONPADMIN +"D:\UnrealEngine4\Projects\Machinist\Intermediate\Build\Win64\MachinistEditor\Development\UnrealEd\SharedPCH.UnrealEd.ShadowErrors.h.obj" +"D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Intermediate\Build\Win64\UE4Editor\Development\UnrealCLR\Module.UnrealCLR.cpp.obj" +"D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Intermediate\Build\Win64\UE4Editor\Development\UnrealCLR\Module.UnrealCLR.gen.cpp.obj" +"D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Intermediate\Build\Win64\UE4Editor\Development\UnrealCLR\Default.rc2.res" +"delayimp.lib" +"wininet.lib" +"rpcrt4.lib" +"ws2_32.lib" +"dbghelp.lib" +"comctl32.lib" +"Winmm.lib" +"kernel32.lib" +"user32.lib" +"gdi32.lib" +"winspool.lib" +"comdlg32.lib" +"advapi32.lib" +"shell32.lib" +"ole32.lib" +"oleaut32.lib" +"uuid.lib" +"odbc32.lib" +"odbccp32.lib" +"netapi32.lib" +"iphlpapi.lib" +"setupapi.lib" +"dwmapi.lib" +"imm32.lib" +"D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Development\AIModule\UE4Editor-AIModule.lib" +"D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Development\AssetRegistry\UE4Editor-AssetRegistry.lib" +"D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Development\CoreUObject\UE4Editor-CoreUObject.lib" +"D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Development\Engine\UE4Editor-Engine.lib" +"D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Development\HeadMountedDisplay\UE4Editor-HeadMountedDisplay.lib" +"D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Development\InputCore\UE4Editor-InputCore.lib" +"D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Development\Slate\UE4Editor-Slate.lib" +"D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Development\SlateCore\UE4Editor-SlateCore.lib" +"D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Development\UnrealEd\UE4Editor-UnrealEd.lib" +"D:\UnrealEngine4\Engines\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Development\Core\UE4Editor-Core.lib" +/OUT:"D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Binaries\Win64\UE4Editor-UnrealCLR.dll" +/IMPLIB:"D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Intermediate\Build\Win64\UE4Editor\Development\UnrealCLR\UE4Editor-UnrealCLR.suppressed.lib" +/PDB:"D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Binaries\Win64\UE4Editor-UnrealCLR.pdb" +/ignore:4078 +/INCLUDE:IMPLEMENT_MODULE_UnrealCLR \ No newline at end of file diff --git a/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Development/UnrealCLR/UE4Editor-UnrealCLR.exp b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Development/UnrealCLR/UE4Editor-UnrealCLR.exp new file mode 100644 index 0000000..8f7f1ad Binary files /dev/null and b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Development/UnrealCLR/UE4Editor-UnrealCLR.exp differ diff --git a/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Development/UnrealCLR/UE4Editor-UnrealCLR.lib.response b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Development/UnrealCLR/UE4Editor-UnrealCLR.lib.response new file mode 100644 index 0000000..2cf2034 --- /dev/null +++ b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Development/UnrealCLR/UE4Editor-UnrealCLR.lib.response @@ -0,0 +1,14 @@ +/NOLOGO +/errorReport:prompt +/MACHINE:x64 +/SUBSYSTEM:WINDOWS +/DEF +/NAME:"UE4Editor-UnrealCLR.dll" +/IGNORE:4221 +/NODEFAULTLIB +"D:\UnrealEngine4\Projects\Machinist\Intermediate\Build\Win64\MachinistEditor\Development\UnrealEd\SharedPCH.UnrealEd.ShadowErrors.h.obj" +"D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Intermediate\Build\Win64\UE4Editor\Development\UnrealCLR\Module.UnrealCLR.cpp.obj" +"D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Intermediate\Build\Win64\UE4Editor\Development\UnrealCLR\Module.UnrealCLR.gen.cpp.obj" +"D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Intermediate\Build\Win64\UE4Editor\Development\UnrealCLR\Default.rc2.res" +/OUT:"D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Intermediate\Build\Win64\UE4Editor\Development\UnrealCLR\UE4Editor-UnrealCLR.lib" +/INCLUDE:IMPLEMENT_MODULE_UnrealCLR \ No newline at end of file diff --git a/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Development/UnrealCLR/UE4Editor-UnrealCLR.suppressed.exp b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Development/UnrealCLR/UE4Editor-UnrealCLR.suppressed.exp new file mode 100644 index 0000000..06b68fc Binary files /dev/null and b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Development/UnrealCLR/UE4Editor-UnrealCLR.suppressed.exp differ diff --git a/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Inc/UnrealCLR/Timestamp b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Inc/UnrealCLR/Timestamp new file mode 100644 index 0000000..292573b --- /dev/null +++ b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Inc/UnrealCLR/Timestamp @@ -0,0 +1,2 @@ +D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Source\UnrealCLR\Public\UnrealCLRLibrary.h +D:\UnrealEngine4\Projects\Machinist\Plugins\UnrealCLR\Source\UnrealCLR\Public\UnrealCLRManager.h diff --git a/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Inc/UnrealCLR/UnrealCLR.init.gen.cpp b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Inc/UnrealCLR/UnrealCLR.init.gen.cpp new file mode 100644 index 0000000..a647ebd --- /dev/null +++ b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Inc/UnrealCLR/UnrealCLR.init.gen.cpp @@ -0,0 +1,35 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeUnrealCLR_init() {} + UPackage* Z_Construct_UPackage__Script_UnrealCLR() + { + static UPackage* ReturnPackage = nullptr; + if (!ReturnPackage) + { + static const UE4CodeGen_Private::FPackageParams PackageParams = { + "/Script/UnrealCLR", + nullptr, + 0, + PKG_CompiledIn | 0x00000000, + 0xC386D07B, + 0xAB672954, + METADATA_PARAMS(nullptr, 0) + }; + UE4CodeGen_Private::ConstructUPackage(ReturnPackage, PackageParams); + } + return ReturnPackage; + } +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Inc/UnrealCLR/UnrealCLRClasses.h b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Inc/UnrealCLR/UnrealCLRClasses.h new file mode 100644 index 0000000..8295312 --- /dev/null +++ b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Inc/UnrealCLR/UnrealCLRClasses.h @@ -0,0 +1,10 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#pragma once + + + diff --git a/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Inc/UnrealCLR/UnrealCLRLibrary.gen.cpp b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Inc/UnrealCLR/UnrealCLRLibrary.gen.cpp new file mode 100644 index 0000000..381ecca --- /dev/null +++ b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Inc/UnrealCLR/UnrealCLRLibrary.gen.cpp @@ -0,0 +1,400 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "UnrealCLR/Public/UnrealCLRLibrary.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeUnrealCLRLibrary() {} +// Cross Module References + UNREALCLR_API UScriptStruct* Z_Construct_UScriptStruct_FManagedFunction(); + UPackage* Z_Construct_UPackage__Script_UnrealCLR(); + UNREALCLR_API UClass* Z_Construct_UClass_UUnrealCLRLibrary_NoRegister(); + UNREALCLR_API UClass* Z_Construct_UClass_UUnrealCLRLibrary(); + ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); + UNREALCLR_API UClass* Z_Construct_UClass_UUnrealCLRCharacter_NoRegister(); + UNREALCLR_API UClass* Z_Construct_UClass_UUnrealCLRCharacter(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); + ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FHitResult(); +// End Cross Module References +class UScriptStruct* FManagedFunction::StaticStruct() +{ + static class UScriptStruct* Singleton = NULL; + if (!Singleton) + { + extern UNREALCLR_API uint32 Get_Z_Construct_UScriptStruct_FManagedFunction_Hash(); + Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FManagedFunction, Z_Construct_UPackage__Script_UnrealCLR(), TEXT("ManagedFunction"), sizeof(FManagedFunction), Get_Z_Construct_UScriptStruct_FManagedFunction_Hash()); + } + return Singleton; +} +template<> UNREALCLR_API UScriptStruct* StaticStruct() +{ + return FManagedFunction::StaticStruct(); +} +static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FManagedFunction(FManagedFunction::StaticStruct, TEXT("/Script/UnrealCLR"), TEXT("ManagedFunction"), false, nullptr, nullptr); +static struct FScriptStruct_UnrealCLR_StaticRegisterNativesFManagedFunction +{ + FScriptStruct_UnrealCLR_StaticRegisterNativesFManagedFunction() + { + UScriptStruct::DeferCppStructOps(FName(TEXT("ManagedFunction")),new UScriptStruct::TCppStructOps); + } +} ScriptStruct_UnrealCLR_StaticRegisterNativesFManagedFunction; + struct Z_Construct_UScriptStruct_FManagedFunction_Statics + { +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; +#endif + static void* NewStructOps(); + static const UE4CodeGen_Private::FStructParams ReturnStructParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FManagedFunction_Statics::Struct_MetaDataParams[] = { + { "BlueprintType", "true" }, + { "ModuleRelativePath", "Public/UnrealCLRLibrary.h" }, + }; +#endif + void* Z_Construct_UScriptStruct_FManagedFunction_Statics::NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } + const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FManagedFunction_Statics::ReturnStructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_UnrealCLR, + nullptr, + &NewStructOps, + "ManagedFunction", + sizeof(FManagedFunction), + alignof(FManagedFunction), + nullptr, + 0, + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000201), + METADATA_PARAMS(Z_Construct_UScriptStruct_FManagedFunction_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FManagedFunction_Statics::Struct_MetaDataParams)) + }; + UScriptStruct* Z_Construct_UScriptStruct_FManagedFunction() + { +#if WITH_HOT_RELOAD + extern uint32 Get_Z_Construct_UScriptStruct_FManagedFunction_Hash(); + UPackage* Outer = Z_Construct_UPackage__Script_UnrealCLR(); + static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("ManagedFunction"), sizeof(FManagedFunction), Get_Z_Construct_UScriptStruct_FManagedFunction_Hash(), false); +#else + static UScriptStruct* ReturnStruct = nullptr; +#endif + if (!ReturnStruct) + { + UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FManagedFunction_Statics::ReturnStructParams); + } + return ReturnStruct; + } + uint32 Get_Z_Construct_UScriptStruct_FManagedFunction_Hash() { return 1986130436U; } + DEFINE_FUNCTION(UUnrealCLRLibrary::execFindManagedFunction) + { + P_GET_PROPERTY(FStrProperty,Z_Param_Method); + P_GET_UBOOL(Z_Param_Optional); + P_GET_UBOOL_REF(Z_Param_Out_Result); + P_FINISH; + P_NATIVE_BEGIN; + *(FManagedFunction*)Z_Param__Result=UUnrealCLRLibrary::FindManagedFunction(Z_Param_Method,Z_Param_Optional,Z_Param_Out_Result); + P_NATIVE_END; + } + DEFINE_FUNCTION(UUnrealCLRLibrary::execExecuteManagedFunction) + { + P_GET_STRUCT(FManagedFunction,Z_Param_ManagedFunction); + P_GET_OBJECT(UObject,Z_Param_Object); + P_FINISH; + P_NATIVE_BEGIN; + UUnrealCLRLibrary::ExecuteManagedFunction(Z_Param_ManagedFunction,Z_Param_Object); + P_NATIVE_END; + } + void UUnrealCLRLibrary::StaticRegisterNativesUUnrealCLRLibrary() + { + UClass* Class = UUnrealCLRLibrary::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "ExecuteManagedFunction", &UUnrealCLRLibrary::execExecuteManagedFunction }, + { "FindManagedFunction", &UUnrealCLRLibrary::execFindManagedFunction }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); + } + struct Z_Construct_UFunction_UUnrealCLRLibrary_ExecuteManagedFunction_Statics + { + struct UnrealCLRLibrary_eventExecuteManagedFunction_Parms + { + FManagedFunction ManagedFunction; + UObject* Object; + }; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_Object; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_ManagedFunction; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRLibrary_ExecuteManagedFunction_Statics::NewProp_Object = { "Object", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRLibrary_eventExecuteManagedFunction_Parms, Object), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UUnrealCLRLibrary_ExecuteManagedFunction_Statics::NewProp_ManagedFunction = { "ManagedFunction", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRLibrary_eventExecuteManagedFunction_Parms, ManagedFunction), Z_Construct_UScriptStruct_FManagedFunction, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UUnrealCLRLibrary_ExecuteManagedFunction_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRLibrary_ExecuteManagedFunction_Statics::NewProp_Object, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRLibrary_ExecuteManagedFunction_Statics::NewProp_ManagedFunction, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRLibrary_ExecuteManagedFunction_Statics::Function_MetaDataParams[] = { + { "Category", ".NET" }, + { "ModuleRelativePath", "Public/UnrealCLRLibrary.h" }, + { "ToolTip", "Executes the managed function with optional object reference argument" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UUnrealCLRLibrary_ExecuteManagedFunction_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UUnrealCLRLibrary, nullptr, "ExecuteManagedFunction", nullptr, nullptr, sizeof(UnrealCLRLibrary_eventExecuteManagedFunction_Parms), Z_Construct_UFunction_UUnrealCLRLibrary_ExecuteManagedFunction_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRLibrary_ExecuteManagedFunction_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRLibrary_ExecuteManagedFunction_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRLibrary_ExecuteManagedFunction_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UUnrealCLRLibrary_ExecuteManagedFunction() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UUnrealCLRLibrary_ExecuteManagedFunction_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UUnrealCLRLibrary_FindManagedFunction_Statics + { + struct UnrealCLRLibrary_eventFindManagedFunction_Parms + { + FString Method; + bool Optional; + bool Result; + FManagedFunction ReturnValue; + }; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue; + static void NewProp_Result_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_Result; + static void NewProp_Optional_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_Optional; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Method; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UUnrealCLRLibrary_FindManagedFunction_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRLibrary_eventFindManagedFunction_Parms, ReturnValue), Z_Construct_UScriptStruct_FManagedFunction, METADATA_PARAMS(nullptr, 0) }; + void Z_Construct_UFunction_UUnrealCLRLibrary_FindManagedFunction_Statics::NewProp_Result_SetBit(void* Obj) + { + ((UnrealCLRLibrary_eventFindManagedFunction_Parms*)Obj)->Result = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UUnrealCLRLibrary_FindManagedFunction_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UnrealCLRLibrary_eventFindManagedFunction_Parms), &Z_Construct_UFunction_UUnrealCLRLibrary_FindManagedFunction_Statics::NewProp_Result_SetBit, METADATA_PARAMS(nullptr, 0) }; + void Z_Construct_UFunction_UUnrealCLRLibrary_FindManagedFunction_Statics::NewProp_Optional_SetBit(void* Obj) + { + ((UnrealCLRLibrary_eventFindManagedFunction_Parms*)Obj)->Optional = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UUnrealCLRLibrary_FindManagedFunction_Statics::NewProp_Optional = { "Optional", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UnrealCLRLibrary_eventFindManagedFunction_Parms), &Z_Construct_UFunction_UUnrealCLRLibrary_FindManagedFunction_Statics::NewProp_Optional_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UUnrealCLRLibrary_FindManagedFunction_Statics::NewProp_Method = { "Method", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRLibrary_eventFindManagedFunction_Parms, Method), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UUnrealCLRLibrary_FindManagedFunction_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRLibrary_FindManagedFunction_Statics::NewProp_ReturnValue, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRLibrary_FindManagedFunction_Statics::NewProp_Result, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRLibrary_FindManagedFunction_Statics::NewProp_Optional, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRLibrary_FindManagedFunction_Statics::NewProp_Method, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRLibrary_FindManagedFunction_Statics::Function_MetaDataParams[] = { + { "Category", ".NET" }, + { "ModuleRelativePath", "Public/UnrealCLRLibrary.h" }, + { "ToolTip", "Finds the managed function from loaded assembly, optional parameter suppresses errors if the function was not found" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UUnrealCLRLibrary_FindManagedFunction_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UUnrealCLRLibrary, nullptr, "FindManagedFunction", nullptr, nullptr, sizeof(UnrealCLRLibrary_eventFindManagedFunction_Parms), Z_Construct_UFunction_UUnrealCLRLibrary_FindManagedFunction_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRLibrary_FindManagedFunction_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRLibrary_FindManagedFunction_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRLibrary_FindManagedFunction_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UUnrealCLRLibrary_FindManagedFunction() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UUnrealCLRLibrary_FindManagedFunction_Statics::FuncParams); + } + return ReturnFunction; + } + UClass* Z_Construct_UClass_UUnrealCLRLibrary_NoRegister() + { + return UUnrealCLRLibrary::StaticClass(); + } + struct Z_Construct_UClass_UUnrealCLRLibrary_Statics + { + static UObject* (*const DependentSingletons[])(); + static const FClassFunctionLinkInfo FuncInfo[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UUnrealCLRLibrary_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary, + (UObject* (*)())Z_Construct_UPackage__Script_UnrealCLR, + }; + const FClassFunctionLinkInfo Z_Construct_UClass_UUnrealCLRLibrary_Statics::FuncInfo[] = { + { &Z_Construct_UFunction_UUnrealCLRLibrary_ExecuteManagedFunction, "ExecuteManagedFunction" }, // 1301679371 + { &Z_Construct_UFunction_UUnrealCLRLibrary_FindManagedFunction, "FindManagedFunction" }, // 84611567 + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UUnrealCLRLibrary_Statics::Class_MetaDataParams[] = { + { "IncludePath", "UnrealCLRLibrary.h" }, + { "ModuleRelativePath", "Public/UnrealCLRLibrary.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UUnrealCLRLibrary_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UUnrealCLRLibrary_Statics::ClassParams = { + &UUnrealCLRLibrary::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + 0, + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UUnrealCLRLibrary_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UUnrealCLRLibrary_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UUnrealCLRLibrary() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UUnrealCLRLibrary_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UUnrealCLRLibrary, 3947532005); + template<> UNREALCLR_API UClass* StaticClass() + { + return UUnrealCLRLibrary::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UUnrealCLRLibrary(Z_Construct_UClass_UUnrealCLRLibrary, &UUnrealCLRLibrary::StaticClass, TEXT("/Script/UnrealCLR"), TEXT("UUnrealCLRLibrary"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UUnrealCLRLibrary); + DEFINE_FUNCTION(UUnrealCLRCharacter::execLanded) + { + P_GET_STRUCT_REF(FHitResult,Z_Param_Out_Hit); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->Landed(Z_Param_Out_Hit); + P_NATIVE_END; + } + void UUnrealCLRCharacter::StaticRegisterNativesUUnrealCLRCharacter() + { + UClass* Class = UUnrealCLRCharacter::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "Landed", &UUnrealCLRCharacter::execLanded }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); + } + struct Z_Construct_UFunction_UUnrealCLRCharacter_Landed_Statics + { + struct UnrealCLRCharacter_eventLanded_Parms + { + FHitResult Hit; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Hit_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_Hit; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRCharacter_Landed_Statics::NewProp_Hit_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UUnrealCLRCharacter_Landed_Statics::NewProp_Hit = { "Hit", nullptr, (EPropertyFlags)0x0010008008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRCharacter_eventLanded_Parms, Hit), Z_Construct_UScriptStruct_FHitResult, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRCharacter_Landed_Statics::NewProp_Hit_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRCharacter_Landed_Statics::NewProp_Hit_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UUnrealCLRCharacter_Landed_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRCharacter_Landed_Statics::NewProp_Hit, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRCharacter_Landed_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Public/UnrealCLRLibrary.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UUnrealCLRCharacter_Landed_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UUnrealCLRCharacter, nullptr, "Landed", nullptr, nullptr, sizeof(UnrealCLRCharacter_eventLanded_Parms), Z_Construct_UFunction_UUnrealCLRCharacter_Landed_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRCharacter_Landed_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00420401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRCharacter_Landed_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRCharacter_Landed_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UUnrealCLRCharacter_Landed() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UUnrealCLRCharacter_Landed_Statics::FuncParams); + } + return ReturnFunction; + } + UClass* Z_Construct_UClass_UUnrealCLRCharacter_NoRegister() + { + return UUnrealCLRCharacter::StaticClass(); + } + struct Z_Construct_UClass_UUnrealCLRCharacter_Statics + { + static UObject* (*const DependentSingletons[])(); + static const FClassFunctionLinkInfo FuncInfo[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UUnrealCLRCharacter_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UObject, + (UObject* (*)())Z_Construct_UPackage__Script_UnrealCLR, + }; + const FClassFunctionLinkInfo Z_Construct_UClass_UUnrealCLRCharacter_Statics::FuncInfo[] = { + { &Z_Construct_UFunction_UUnrealCLRCharacter_Landed, "Landed" }, // 4150562828 + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UUnrealCLRCharacter_Statics::Class_MetaDataParams[] = { + { "IncludePath", "UnrealCLRLibrary.h" }, + { "ModuleRelativePath", "Public/UnrealCLRLibrary.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UUnrealCLRCharacter_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UUnrealCLRCharacter_Statics::ClassParams = { + &UUnrealCLRCharacter::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + 0, + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UUnrealCLRCharacter_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UUnrealCLRCharacter_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UUnrealCLRCharacter() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UUnrealCLRCharacter_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UUnrealCLRCharacter, 3859408073); + template<> UNREALCLR_API UClass* StaticClass() + { + return UUnrealCLRCharacter::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UUnrealCLRCharacter(Z_Construct_UClass_UUnrealCLRCharacter, &UUnrealCLRCharacter::StaticClass, TEXT("/Script/UnrealCLR"), TEXT("UUnrealCLRCharacter"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UUnrealCLRCharacter); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Inc/UnrealCLR/UnrealCLRLibrary.generated.h b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Inc/UnrealCLR/UnrealCLRLibrary.generated.h new file mode 100644 index 0000000..80e0f02 --- /dev/null +++ b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Inc/UnrealCLR/UnrealCLRLibrary.generated.h @@ -0,0 +1,198 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +struct FManagedFunction; +class UObject; +struct FHitResult; +#ifdef UNREALCLR_UnrealCLRLibrary_generated_h +#error "UnrealCLRLibrary.generated.h already included, missing '#pragma once' in UnrealCLRLibrary.h" +#endif +#define UNREALCLR_UnrealCLRLibrary_generated_h + +#define Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_31_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FManagedFunction_Statics; \ + static class UScriptStruct* StaticStruct(); + + +template<> UNREALCLR_API UScriptStruct* StaticStruct(); + +#define Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_42_SPARSE_DATA +#define Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_42_RPC_WRAPPERS \ + \ + DECLARE_FUNCTION(execFindManagedFunction); \ + DECLARE_FUNCTION(execExecuteManagedFunction); + + +#define Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_42_RPC_WRAPPERS_NO_PURE_DECLS \ + \ + DECLARE_FUNCTION(execFindManagedFunction); \ + DECLARE_FUNCTION(execExecuteManagedFunction); + + +#define Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_42_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUUnrealCLRLibrary(); \ + friend struct Z_Construct_UClass_UUnrealCLRLibrary_Statics; \ +public: \ + DECLARE_CLASS(UUnrealCLRLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UnrealCLR"), NO_API) \ + DECLARE_SERIALIZER(UUnrealCLRLibrary) + + +#define Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_42_INCLASS \ +private: \ + static void StaticRegisterNativesUUnrealCLRLibrary(); \ + friend struct Z_Construct_UClass_UUnrealCLRLibrary_Statics; \ +public: \ + DECLARE_CLASS(UUnrealCLRLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UnrealCLR"), NO_API) \ + DECLARE_SERIALIZER(UUnrealCLRLibrary) + + +#define Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_42_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UUnrealCLRLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UUnrealCLRLibrary) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UUnrealCLRLibrary); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UUnrealCLRLibrary); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UUnrealCLRLibrary(UUnrealCLRLibrary&&); \ + NO_API UUnrealCLRLibrary(const UUnrealCLRLibrary&); \ +public: + + +#define Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_42_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UUnrealCLRLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UUnrealCLRLibrary(UUnrealCLRLibrary&&); \ + NO_API UUnrealCLRLibrary(const UUnrealCLRLibrary&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UUnrealCLRLibrary); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UUnrealCLRLibrary); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UUnrealCLRLibrary) + + +#define Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_42_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_40_PROLOG +#define Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_42_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_42_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_42_SPARSE_DATA \ + Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_42_RPC_WRAPPERS \ + Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_42_INCLASS \ + Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_42_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_42_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_42_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_42_SPARSE_DATA \ + Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_42_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_42_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_42_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class UnrealCLRLibrary."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> UNREALCLR_API UClass* StaticClass(); + +#define Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_55_SPARSE_DATA +#define Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_55_RPC_WRAPPERS \ + \ + DECLARE_FUNCTION(execLanded); + + +#define Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_55_RPC_WRAPPERS_NO_PURE_DECLS \ + \ + DECLARE_FUNCTION(execLanded); + + +#define Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_55_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUUnrealCLRCharacter(); \ + friend struct Z_Construct_UClass_UUnrealCLRCharacter_Statics; \ +public: \ + DECLARE_CLASS(UUnrealCLRCharacter, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UnrealCLR"), NO_API) \ + DECLARE_SERIALIZER(UUnrealCLRCharacter) + + +#define Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_55_INCLASS \ +private: \ + static void StaticRegisterNativesUUnrealCLRCharacter(); \ + friend struct Z_Construct_UClass_UUnrealCLRCharacter_Statics; \ +public: \ + DECLARE_CLASS(UUnrealCLRCharacter, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UnrealCLR"), NO_API) \ + DECLARE_SERIALIZER(UUnrealCLRCharacter) + + +#define Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_55_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UUnrealCLRCharacter(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UUnrealCLRCharacter) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UUnrealCLRCharacter); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UUnrealCLRCharacter); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UUnrealCLRCharacter(UUnrealCLRCharacter&&); \ + NO_API UUnrealCLRCharacter(const UUnrealCLRCharacter&); \ +public: + + +#define Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_55_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UUnrealCLRCharacter(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UUnrealCLRCharacter(UUnrealCLRCharacter&&); \ + NO_API UUnrealCLRCharacter(const UUnrealCLRCharacter&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UUnrealCLRCharacter); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UUnrealCLRCharacter); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UUnrealCLRCharacter) + + +#define Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_55_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_53_PROLOG +#define Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_55_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_55_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_55_SPARSE_DATA \ + Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_55_RPC_WRAPPERS \ + Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_55_INCLASS \ + Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_55_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_55_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_55_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_55_SPARSE_DATA \ + Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_55_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_55_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h_55_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class UnrealCLRCharacter."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> UNREALCLR_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRLibrary_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Inc/UnrealCLR/UnrealCLRManager.gen.cpp b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Inc/UnrealCLR/UnrealCLRManager.gen.cpp new file mode 100644 index 0000000..c08ac1d --- /dev/null +++ b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Inc/UnrealCLR/UnrealCLRManager.gen.cpp @@ -0,0 +1,898 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "UnrealCLR/Public/UnrealCLRManager.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeUnrealCLRManager() {} +// Cross Module References + UNREALCLR_API UClass* Z_Construct_UClass_UUnrealCLRManager_NoRegister(); + UNREALCLR_API UClass* Z_Construct_UClass_UUnrealCLRManager(); + COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); + UPackage* Z_Construct_UPackage__Script_UnrealCLR(); + ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister(); + INPUTCORE_API UScriptStruct* Z_Construct_UScriptStruct_FKey(); + ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FHitResult(); + COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector(); + ENGINE_API UClass* Z_Construct_UClass_UPrimitiveComponent_NoRegister(); +// End Cross Module References + DEFINE_FUNCTION(UUnrealCLRManager::execComponentReleased) + { + P_GET_OBJECT(UPrimitiveComponent,Z_Param_Component); + P_GET_STRUCT(FKey,Z_Param_Key); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->ComponentReleased(Z_Param_Component,Z_Param_Key); + P_NATIVE_END; + } + DEFINE_FUNCTION(UUnrealCLRManager::execComponentClicked) + { + P_GET_OBJECT(UPrimitiveComponent,Z_Param_Component); + P_GET_STRUCT(FKey,Z_Param_Key); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->ComponentClicked(Z_Param_Component,Z_Param_Key); + P_NATIVE_END; + } + DEFINE_FUNCTION(UUnrealCLRManager::execComponentEndCursorOver) + { + P_GET_OBJECT(UPrimitiveComponent,Z_Param_Component); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->ComponentEndCursorOver(Z_Param_Component); + P_NATIVE_END; + } + DEFINE_FUNCTION(UUnrealCLRManager::execComponentBeginCursorOver) + { + P_GET_OBJECT(UPrimitiveComponent,Z_Param_Component); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->ComponentBeginCursorOver(Z_Param_Component); + P_NATIVE_END; + } + DEFINE_FUNCTION(UUnrealCLRManager::execComponentHit) + { + P_GET_OBJECT(UPrimitiveComponent,Z_Param_HitComponent); + P_GET_OBJECT(AActor,Z_Param_OtherActor); + P_GET_OBJECT(UPrimitiveComponent,Z_Param_OtherComponent); + P_GET_STRUCT(FVector,Z_Param_NormalImpulse); + P_GET_STRUCT_REF(FHitResult,Z_Param_Out_Hit); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->ComponentHit(Z_Param_HitComponent,Z_Param_OtherActor,Z_Param_OtherComponent,Z_Param_NormalImpulse,Z_Param_Out_Hit); + P_NATIVE_END; + } + DEFINE_FUNCTION(UUnrealCLRManager::execComponentEndOverlap) + { + P_GET_OBJECT(UPrimitiveComponent,Z_Param_OverlapComponent); + P_GET_OBJECT(AActor,Z_Param_OtherActor); + P_GET_OBJECT(UPrimitiveComponent,Z_Param_OtherComponent); + P_GET_PROPERTY(FIntProperty,Z_Param_OtherBodyIndex); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->ComponentEndOverlap(Z_Param_OverlapComponent,Z_Param_OtherActor,Z_Param_OtherComponent,Z_Param_OtherBodyIndex); + P_NATIVE_END; + } + DEFINE_FUNCTION(UUnrealCLRManager::execComponentBeginOverlap) + { + P_GET_OBJECT(UPrimitiveComponent,Z_Param_OverlapComponent); + P_GET_OBJECT(AActor,Z_Param_OtherActor); + P_GET_OBJECT(UPrimitiveComponent,Z_Param_OtherComponent); + P_GET_PROPERTY(FIntProperty,Z_Param_OtherBodyIndex); + P_GET_UBOOL(Z_Param_FromSweep); + P_GET_STRUCT_REF(FHitResult,Z_Param_Out_SweepResult); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->ComponentBeginOverlap(Z_Param_OverlapComponent,Z_Param_OtherActor,Z_Param_OtherComponent,Z_Param_OtherBodyIndex,Z_Param_FromSweep,Z_Param_Out_SweepResult); + P_NATIVE_END; + } + DEFINE_FUNCTION(UUnrealCLRManager::execActorReleased) + { + P_GET_OBJECT(AActor,Z_Param_Actor); + P_GET_STRUCT(FKey,Z_Param_Button); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->ActorReleased(Z_Param_Actor,Z_Param_Button); + P_NATIVE_END; + } + DEFINE_FUNCTION(UUnrealCLRManager::execActorClicked) + { + P_GET_OBJECT(AActor,Z_Param_Actor); + P_GET_STRUCT(FKey,Z_Param_Button); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->ActorClicked(Z_Param_Actor,Z_Param_Button); + P_NATIVE_END; + } + DEFINE_FUNCTION(UUnrealCLRManager::execActorEndCursorOver) + { + P_GET_OBJECT(AActor,Z_Param_Actor); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->ActorEndCursorOver(Z_Param_Actor); + P_NATIVE_END; + } + DEFINE_FUNCTION(UUnrealCLRManager::execActorBeginCursorOver) + { + P_GET_OBJECT(AActor,Z_Param_Actor); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->ActorBeginCursorOver(Z_Param_Actor); + P_NATIVE_END; + } + DEFINE_FUNCTION(UUnrealCLRManager::execActorHit) + { + P_GET_OBJECT(AActor,Z_Param_HitActor); + P_GET_OBJECT(AActor,Z_Param_OtherActor); + P_GET_STRUCT(FVector,Z_Param_NormalImpulse); + P_GET_STRUCT_REF(FHitResult,Z_Param_Out_Hit); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->ActorHit(Z_Param_HitActor,Z_Param_OtherActor,Z_Param_NormalImpulse,Z_Param_Out_Hit); + P_NATIVE_END; + } + DEFINE_FUNCTION(UUnrealCLRManager::execActorEndOverlap) + { + P_GET_OBJECT(AActor,Z_Param_OverlapActor); + P_GET_OBJECT(AActor,Z_Param_OtherActor); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->ActorEndOverlap(Z_Param_OverlapActor,Z_Param_OtherActor); + P_NATIVE_END; + } + DEFINE_FUNCTION(UUnrealCLRManager::execActorBeginOverlap) + { + P_GET_OBJECT(AActor,Z_Param_OverlapActor); + P_GET_OBJECT(AActor,Z_Param_OtherActor); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->ActorBeginOverlap(Z_Param_OverlapActor,Z_Param_OtherActor); + P_NATIVE_END; + } + void UUnrealCLRManager::StaticRegisterNativesUUnrealCLRManager() + { + UClass* Class = UUnrealCLRManager::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "ActorBeginCursorOver", &UUnrealCLRManager::execActorBeginCursorOver }, + { "ActorBeginOverlap", &UUnrealCLRManager::execActorBeginOverlap }, + { "ActorClicked", &UUnrealCLRManager::execActorClicked }, + { "ActorEndCursorOver", &UUnrealCLRManager::execActorEndCursorOver }, + { "ActorEndOverlap", &UUnrealCLRManager::execActorEndOverlap }, + { "ActorHit", &UUnrealCLRManager::execActorHit }, + { "ActorReleased", &UUnrealCLRManager::execActorReleased }, + { "ComponentBeginCursorOver", &UUnrealCLRManager::execComponentBeginCursorOver }, + { "ComponentBeginOverlap", &UUnrealCLRManager::execComponentBeginOverlap }, + { "ComponentClicked", &UUnrealCLRManager::execComponentClicked }, + { "ComponentEndCursorOver", &UUnrealCLRManager::execComponentEndCursorOver }, + { "ComponentEndOverlap", &UUnrealCLRManager::execComponentEndOverlap }, + { "ComponentHit", &UUnrealCLRManager::execComponentHit }, + { "ComponentReleased", &UUnrealCLRManager::execComponentReleased }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); + } + struct Z_Construct_UFunction_UUnrealCLRManager_ActorBeginCursorOver_Statics + { + struct UnrealCLRManager_eventActorBeginCursorOver_Parms + { + AActor* Actor; + }; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_Actor; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ActorBeginCursorOver_Statics::NewProp_Actor = { "Actor", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventActorBeginCursorOver_Parms, Actor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UUnrealCLRManager_ActorBeginCursorOver_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ActorBeginCursorOver_Statics::NewProp_Actor, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ActorBeginCursorOver_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Public/UnrealCLRManager.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UUnrealCLRManager_ActorBeginCursorOver_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UUnrealCLRManager, nullptr, "ActorBeginCursorOver", nullptr, nullptr, sizeof(UnrealCLRManager_eventActorBeginCursorOver_Parms), Z_Construct_UFunction_UUnrealCLRManager_ActorBeginCursorOver_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ActorBeginCursorOver_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ActorBeginCursorOver_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ActorBeginCursorOver_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UUnrealCLRManager_ActorBeginCursorOver() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UUnrealCLRManager_ActorBeginCursorOver_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UUnrealCLRManager_ActorBeginOverlap_Statics + { + struct UnrealCLRManager_eventActorBeginOverlap_Parms + { + AActor* OverlapActor; + AActor* OtherActor; + }; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_OtherActor; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_OverlapActor; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ActorBeginOverlap_Statics::NewProp_OtherActor = { "OtherActor", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventActorBeginOverlap_Parms, OtherActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ActorBeginOverlap_Statics::NewProp_OverlapActor = { "OverlapActor", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventActorBeginOverlap_Parms, OverlapActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UUnrealCLRManager_ActorBeginOverlap_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ActorBeginOverlap_Statics::NewProp_OtherActor, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ActorBeginOverlap_Statics::NewProp_OverlapActor, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ActorBeginOverlap_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Public/UnrealCLRManager.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UUnrealCLRManager_ActorBeginOverlap_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UUnrealCLRManager, nullptr, "ActorBeginOverlap", nullptr, nullptr, sizeof(UnrealCLRManager_eventActorBeginOverlap_Parms), Z_Construct_UFunction_UUnrealCLRManager_ActorBeginOverlap_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ActorBeginOverlap_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ActorBeginOverlap_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ActorBeginOverlap_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UUnrealCLRManager_ActorBeginOverlap() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UUnrealCLRManager_ActorBeginOverlap_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UUnrealCLRManager_ActorClicked_Statics + { + struct UnrealCLRManager_eventActorClicked_Parms + { + AActor* Actor; + FKey Button; + }; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_Button; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_Actor; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ActorClicked_Statics::NewProp_Button = { "Button", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventActorClicked_Parms, Button), Z_Construct_UScriptStruct_FKey, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ActorClicked_Statics::NewProp_Actor = { "Actor", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventActorClicked_Parms, Actor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UUnrealCLRManager_ActorClicked_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ActorClicked_Statics::NewProp_Button, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ActorClicked_Statics::NewProp_Actor, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ActorClicked_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Public/UnrealCLRManager.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UUnrealCLRManager_ActorClicked_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UUnrealCLRManager, nullptr, "ActorClicked", nullptr, nullptr, sizeof(UnrealCLRManager_eventActorClicked_Parms), Z_Construct_UFunction_UUnrealCLRManager_ActorClicked_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ActorClicked_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ActorClicked_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ActorClicked_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UUnrealCLRManager_ActorClicked() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UUnrealCLRManager_ActorClicked_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UUnrealCLRManager_ActorEndCursorOver_Statics + { + struct UnrealCLRManager_eventActorEndCursorOver_Parms + { + AActor* Actor; + }; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_Actor; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ActorEndCursorOver_Statics::NewProp_Actor = { "Actor", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventActorEndCursorOver_Parms, Actor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UUnrealCLRManager_ActorEndCursorOver_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ActorEndCursorOver_Statics::NewProp_Actor, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ActorEndCursorOver_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Public/UnrealCLRManager.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UUnrealCLRManager_ActorEndCursorOver_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UUnrealCLRManager, nullptr, "ActorEndCursorOver", nullptr, nullptr, sizeof(UnrealCLRManager_eventActorEndCursorOver_Parms), Z_Construct_UFunction_UUnrealCLRManager_ActorEndCursorOver_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ActorEndCursorOver_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ActorEndCursorOver_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ActorEndCursorOver_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UUnrealCLRManager_ActorEndCursorOver() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UUnrealCLRManager_ActorEndCursorOver_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UUnrealCLRManager_ActorEndOverlap_Statics + { + struct UnrealCLRManager_eventActorEndOverlap_Parms + { + AActor* OverlapActor; + AActor* OtherActor; + }; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_OtherActor; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_OverlapActor; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ActorEndOverlap_Statics::NewProp_OtherActor = { "OtherActor", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventActorEndOverlap_Parms, OtherActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ActorEndOverlap_Statics::NewProp_OverlapActor = { "OverlapActor", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventActorEndOverlap_Parms, OverlapActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UUnrealCLRManager_ActorEndOverlap_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ActorEndOverlap_Statics::NewProp_OtherActor, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ActorEndOverlap_Statics::NewProp_OverlapActor, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ActorEndOverlap_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Public/UnrealCLRManager.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UUnrealCLRManager_ActorEndOverlap_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UUnrealCLRManager, nullptr, "ActorEndOverlap", nullptr, nullptr, sizeof(UnrealCLRManager_eventActorEndOverlap_Parms), Z_Construct_UFunction_UUnrealCLRManager_ActorEndOverlap_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ActorEndOverlap_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ActorEndOverlap_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ActorEndOverlap_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UUnrealCLRManager_ActorEndOverlap() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UUnrealCLRManager_ActorEndOverlap_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UUnrealCLRManager_ActorHit_Statics + { + struct UnrealCLRManager_eventActorHit_Parms + { + AActor* HitActor; + AActor* OtherActor; + FVector NormalImpulse; + FHitResult Hit; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Hit_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_Hit; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_NormalImpulse; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_OtherActor; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_HitActor; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ActorHit_Statics::NewProp_Hit_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ActorHit_Statics::NewProp_Hit = { "Hit", nullptr, (EPropertyFlags)0x0010008008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventActorHit_Parms, Hit), Z_Construct_UScriptStruct_FHitResult, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ActorHit_Statics::NewProp_Hit_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ActorHit_Statics::NewProp_Hit_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ActorHit_Statics::NewProp_NormalImpulse = { "NormalImpulse", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventActorHit_Parms, NormalImpulse), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ActorHit_Statics::NewProp_OtherActor = { "OtherActor", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventActorHit_Parms, OtherActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ActorHit_Statics::NewProp_HitActor = { "HitActor", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventActorHit_Parms, HitActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UUnrealCLRManager_ActorHit_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ActorHit_Statics::NewProp_Hit, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ActorHit_Statics::NewProp_NormalImpulse, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ActorHit_Statics::NewProp_OtherActor, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ActorHit_Statics::NewProp_HitActor, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ActorHit_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Public/UnrealCLRManager.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UUnrealCLRManager_ActorHit_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UUnrealCLRManager, nullptr, "ActorHit", nullptr, nullptr, sizeof(UnrealCLRManager_eventActorHit_Parms), Z_Construct_UFunction_UUnrealCLRManager_ActorHit_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ActorHit_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00C20401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ActorHit_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ActorHit_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UUnrealCLRManager_ActorHit() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UUnrealCLRManager_ActorHit_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UUnrealCLRManager_ActorReleased_Statics + { + struct UnrealCLRManager_eventActorReleased_Parms + { + AActor* Actor; + FKey Button; + }; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_Button; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_Actor; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ActorReleased_Statics::NewProp_Button = { "Button", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventActorReleased_Parms, Button), Z_Construct_UScriptStruct_FKey, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ActorReleased_Statics::NewProp_Actor = { "Actor", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventActorReleased_Parms, Actor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UUnrealCLRManager_ActorReleased_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ActorReleased_Statics::NewProp_Button, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ActorReleased_Statics::NewProp_Actor, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ActorReleased_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Public/UnrealCLRManager.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UUnrealCLRManager_ActorReleased_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UUnrealCLRManager, nullptr, "ActorReleased", nullptr, nullptr, sizeof(UnrealCLRManager_eventActorReleased_Parms), Z_Construct_UFunction_UUnrealCLRManager_ActorReleased_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ActorReleased_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ActorReleased_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ActorReleased_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UUnrealCLRManager_ActorReleased() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UUnrealCLRManager_ActorReleased_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginCursorOver_Statics + { + struct UnrealCLRManager_eventComponentBeginCursorOver_Parms + { + UPrimitiveComponent* Component; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Component_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_Component; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginCursorOver_Statics::NewProp_Component_MetaData[] = { + { "EditInline", "true" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginCursorOver_Statics::NewProp_Component = { "Component", nullptr, (EPropertyFlags)0x0010000000080080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventComponentBeginCursorOver_Parms, Component), Z_Construct_UClass_UPrimitiveComponent_NoRegister, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginCursorOver_Statics::NewProp_Component_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginCursorOver_Statics::NewProp_Component_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginCursorOver_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginCursorOver_Statics::NewProp_Component, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginCursorOver_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Public/UnrealCLRManager.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginCursorOver_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UUnrealCLRManager, nullptr, "ComponentBeginCursorOver", nullptr, nullptr, sizeof(UnrealCLRManager_eventComponentBeginCursorOver_Parms), Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginCursorOver_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginCursorOver_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginCursorOver_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginCursorOver_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginCursorOver() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginCursorOver_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics + { + struct UnrealCLRManager_eventComponentBeginOverlap_Parms + { + UPrimitiveComponent* OverlapComponent; + AActor* OtherActor; + UPrimitiveComponent* OtherComponent; + int32 OtherBodyIndex; + bool FromSweep; + FHitResult SweepResult; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SweepResult_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_SweepResult; + static void NewProp_FromSweep_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_FromSweep; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_OtherBodyIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OtherComponent_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_OtherComponent; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_OtherActor; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OverlapComponent_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_OverlapComponent; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::NewProp_SweepResult_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::NewProp_SweepResult = { "SweepResult", nullptr, (EPropertyFlags)0x0010008008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventComponentBeginOverlap_Parms, SweepResult), Z_Construct_UScriptStruct_FHitResult, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::NewProp_SweepResult_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::NewProp_SweepResult_MetaData)) }; + void Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::NewProp_FromSweep_SetBit(void* Obj) + { + ((UnrealCLRManager_eventComponentBeginOverlap_Parms*)Obj)->FromSweep = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::NewProp_FromSweep = { "FromSweep", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UnrealCLRManager_eventComponentBeginOverlap_Parms), &Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::NewProp_FromSweep_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::NewProp_OtherBodyIndex = { "OtherBodyIndex", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventComponentBeginOverlap_Parms, OtherBodyIndex), METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::NewProp_OtherComponent_MetaData[] = { + { "EditInline", "true" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::NewProp_OtherComponent = { "OtherComponent", nullptr, (EPropertyFlags)0x0010000000080080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventComponentBeginOverlap_Parms, OtherComponent), Z_Construct_UClass_UPrimitiveComponent_NoRegister, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::NewProp_OtherComponent_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::NewProp_OtherComponent_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::NewProp_OtherActor = { "OtherActor", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventComponentBeginOverlap_Parms, OtherActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::NewProp_OverlapComponent_MetaData[] = { + { "EditInline", "true" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::NewProp_OverlapComponent = { "OverlapComponent", nullptr, (EPropertyFlags)0x0010000000080080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventComponentBeginOverlap_Parms, OverlapComponent), Z_Construct_UClass_UPrimitiveComponent_NoRegister, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::NewProp_OverlapComponent_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::NewProp_OverlapComponent_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::NewProp_SweepResult, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::NewProp_FromSweep, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::NewProp_OtherBodyIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::NewProp_OtherComponent, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::NewProp_OtherActor, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::NewProp_OverlapComponent, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Public/UnrealCLRManager.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UUnrealCLRManager, nullptr, "ComponentBeginOverlap", nullptr, nullptr, sizeof(UnrealCLRManager_eventComponentBeginOverlap_Parms), Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00420401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UUnrealCLRManager_ComponentClicked_Statics + { + struct UnrealCLRManager_eventComponentClicked_Parms + { + UPrimitiveComponent* Component; + FKey Key; + }; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_Key; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Component_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_Component; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ComponentClicked_Statics::NewProp_Key = { "Key", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventComponentClicked_Parms, Key), Z_Construct_UScriptStruct_FKey, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ComponentClicked_Statics::NewProp_Component_MetaData[] = { + { "EditInline", "true" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ComponentClicked_Statics::NewProp_Component = { "Component", nullptr, (EPropertyFlags)0x0010000000080080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventComponentClicked_Parms, Component), Z_Construct_UClass_UPrimitiveComponent_NoRegister, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ComponentClicked_Statics::NewProp_Component_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentClicked_Statics::NewProp_Component_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UUnrealCLRManager_ComponentClicked_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ComponentClicked_Statics::NewProp_Key, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ComponentClicked_Statics::NewProp_Component, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ComponentClicked_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Public/UnrealCLRManager.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UUnrealCLRManager_ComponentClicked_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UUnrealCLRManager, nullptr, "ComponentClicked", nullptr, nullptr, sizeof(UnrealCLRManager_eventComponentClicked_Parms), Z_Construct_UFunction_UUnrealCLRManager_ComponentClicked_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentClicked_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ComponentClicked_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentClicked_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UUnrealCLRManager_ComponentClicked() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UUnrealCLRManager_ComponentClicked_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UUnrealCLRManager_ComponentEndCursorOver_Statics + { + struct UnrealCLRManager_eventComponentEndCursorOver_Parms + { + UPrimitiveComponent* Component; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Component_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_Component; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ComponentEndCursorOver_Statics::NewProp_Component_MetaData[] = { + { "EditInline", "true" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ComponentEndCursorOver_Statics::NewProp_Component = { "Component", nullptr, (EPropertyFlags)0x0010000000080080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventComponentEndCursorOver_Parms, Component), Z_Construct_UClass_UPrimitiveComponent_NoRegister, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ComponentEndCursorOver_Statics::NewProp_Component_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentEndCursorOver_Statics::NewProp_Component_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UUnrealCLRManager_ComponentEndCursorOver_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ComponentEndCursorOver_Statics::NewProp_Component, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ComponentEndCursorOver_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Public/UnrealCLRManager.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UUnrealCLRManager_ComponentEndCursorOver_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UUnrealCLRManager, nullptr, "ComponentEndCursorOver", nullptr, nullptr, sizeof(UnrealCLRManager_eventComponentEndCursorOver_Parms), Z_Construct_UFunction_UUnrealCLRManager_ComponentEndCursorOver_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentEndCursorOver_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ComponentEndCursorOver_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentEndCursorOver_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UUnrealCLRManager_ComponentEndCursorOver() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UUnrealCLRManager_ComponentEndCursorOver_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap_Statics + { + struct UnrealCLRManager_eventComponentEndOverlap_Parms + { + UPrimitiveComponent* OverlapComponent; + AActor* OtherActor; + UPrimitiveComponent* OtherComponent; + int32 OtherBodyIndex; + }; + static const UE4CodeGen_Private::FIntPropertyParams NewProp_OtherBodyIndex; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OtherComponent_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_OtherComponent; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_OtherActor; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OverlapComponent_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_OverlapComponent; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap_Statics::NewProp_OtherBodyIndex = { "OtherBodyIndex", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventComponentEndOverlap_Parms, OtherBodyIndex), METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap_Statics::NewProp_OtherComponent_MetaData[] = { + { "EditInline", "true" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap_Statics::NewProp_OtherComponent = { "OtherComponent", nullptr, (EPropertyFlags)0x0010000000080080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventComponentEndOverlap_Parms, OtherComponent), Z_Construct_UClass_UPrimitiveComponent_NoRegister, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap_Statics::NewProp_OtherComponent_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap_Statics::NewProp_OtherComponent_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap_Statics::NewProp_OtherActor = { "OtherActor", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventComponentEndOverlap_Parms, OtherActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap_Statics::NewProp_OverlapComponent_MetaData[] = { + { "EditInline", "true" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap_Statics::NewProp_OverlapComponent = { "OverlapComponent", nullptr, (EPropertyFlags)0x0010000000080080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventComponentEndOverlap_Parms, OverlapComponent), Z_Construct_UClass_UPrimitiveComponent_NoRegister, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap_Statics::NewProp_OverlapComponent_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap_Statics::NewProp_OverlapComponent_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap_Statics::NewProp_OtherBodyIndex, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap_Statics::NewProp_OtherComponent, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap_Statics::NewProp_OtherActor, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap_Statics::NewProp_OverlapComponent, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Public/UnrealCLRManager.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UUnrealCLRManager, nullptr, "ComponentEndOverlap", nullptr, nullptr, sizeof(UnrealCLRManager_eventComponentEndOverlap_Parms), Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics + { + struct UnrealCLRManager_eventComponentHit_Parms + { + UPrimitiveComponent* HitComponent; + AActor* OtherActor; + UPrimitiveComponent* OtherComponent; + FVector NormalImpulse; + FHitResult Hit; + }; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Hit_MetaData[]; +#endif + static const UE4CodeGen_Private::FStructPropertyParams NewProp_Hit; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_NormalImpulse; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OtherComponent_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_OtherComponent; + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_OtherActor; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_HitComponent_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_HitComponent; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::NewProp_Hit_MetaData[] = { + { "NativeConst", "" }, + }; +#endif + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::NewProp_Hit = { "Hit", nullptr, (EPropertyFlags)0x0010008008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventComponentHit_Parms, Hit), Z_Construct_UScriptStruct_FHitResult, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::NewProp_Hit_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::NewProp_Hit_MetaData)) }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::NewProp_NormalImpulse = { "NormalImpulse", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventComponentHit_Parms, NormalImpulse), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::NewProp_OtherComponent_MetaData[] = { + { "EditInline", "true" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::NewProp_OtherComponent = { "OtherComponent", nullptr, (EPropertyFlags)0x0010000000080080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventComponentHit_Parms, OtherComponent), Z_Construct_UClass_UPrimitiveComponent_NoRegister, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::NewProp_OtherComponent_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::NewProp_OtherComponent_MetaData)) }; + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::NewProp_OtherActor = { "OtherActor", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventComponentHit_Parms, OtherActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::NewProp_HitComponent_MetaData[] = { + { "EditInline", "true" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::NewProp_HitComponent = { "HitComponent", nullptr, (EPropertyFlags)0x0010000000080080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventComponentHit_Parms, HitComponent), Z_Construct_UClass_UPrimitiveComponent_NoRegister, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::NewProp_HitComponent_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::NewProp_HitComponent_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::NewProp_Hit, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::NewProp_NormalImpulse, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::NewProp_OtherComponent, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::NewProp_OtherActor, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::NewProp_HitComponent, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Public/UnrealCLRManager.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UUnrealCLRManager, nullptr, "ComponentHit", nullptr, nullptr, sizeof(UnrealCLRManager_eventComponentHit_Parms), Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00C20401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UUnrealCLRManager_ComponentHit() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UUnrealCLRManager_ComponentHit_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UUnrealCLRManager_ComponentReleased_Statics + { + struct UnrealCLRManager_eventComponentReleased_Parms + { + UPrimitiveComponent* Component; + FKey Key; + }; + static const UE4CodeGen_Private::FStructPropertyParams NewProp_Key; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Component_MetaData[]; +#endif + static const UE4CodeGen_Private::FObjectPropertyParams NewProp_Component; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ComponentReleased_Statics::NewProp_Key = { "Key", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventComponentReleased_Parms, Key), Z_Construct_UScriptStruct_FKey, METADATA_PARAMS(nullptr, 0) }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ComponentReleased_Statics::NewProp_Component_MetaData[] = { + { "EditInline", "true" }, + }; +#endif + const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUnrealCLRManager_ComponentReleased_Statics::NewProp_Component = { "Component", nullptr, (EPropertyFlags)0x0010000000080080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UnrealCLRManager_eventComponentReleased_Parms, Component), Z_Construct_UClass_UPrimitiveComponent_NoRegister, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ComponentReleased_Statics::NewProp_Component_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentReleased_Statics::NewProp_Component_MetaData)) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UUnrealCLRManager_ComponentReleased_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ComponentReleased_Statics::NewProp_Key, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUnrealCLRManager_ComponentReleased_Statics::NewProp_Component, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUnrealCLRManager_ComponentReleased_Statics::Function_MetaDataParams[] = { + { "ModuleRelativePath", "Public/UnrealCLRManager.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UUnrealCLRManager_ComponentReleased_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UUnrealCLRManager, nullptr, "ComponentReleased", nullptr, nullptr, sizeof(UnrealCLRManager_eventComponentReleased_Parms), Z_Construct_UFunction_UUnrealCLRManager_ComponentReleased_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentReleased_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UUnrealCLRManager_ComponentReleased_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UUnrealCLRManager_ComponentReleased_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UUnrealCLRManager_ComponentReleased() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UUnrealCLRManager_ComponentReleased_Statics::FuncParams); + } + return ReturnFunction; + } + UClass* Z_Construct_UClass_UUnrealCLRManager_NoRegister() + { + return UUnrealCLRManager::StaticClass(); + } + struct Z_Construct_UClass_UUnrealCLRManager_Statics + { + static UObject* (*const DependentSingletons[])(); + static const FClassFunctionLinkInfo FuncInfo[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UUnrealCLRManager_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UObject, + (UObject* (*)())Z_Construct_UPackage__Script_UnrealCLR, + }; + const FClassFunctionLinkInfo Z_Construct_UClass_UUnrealCLRManager_Statics::FuncInfo[] = { + { &Z_Construct_UFunction_UUnrealCLRManager_ActorBeginCursorOver, "ActorBeginCursorOver" }, // 1358608423 + { &Z_Construct_UFunction_UUnrealCLRManager_ActorBeginOverlap, "ActorBeginOverlap" }, // 2404057457 + { &Z_Construct_UFunction_UUnrealCLRManager_ActorClicked, "ActorClicked" }, // 2519442293 + { &Z_Construct_UFunction_UUnrealCLRManager_ActorEndCursorOver, "ActorEndCursorOver" }, // 1282463839 + { &Z_Construct_UFunction_UUnrealCLRManager_ActorEndOverlap, "ActorEndOverlap" }, // 3335596575 + { &Z_Construct_UFunction_UUnrealCLRManager_ActorHit, "ActorHit" }, // 503700123 + { &Z_Construct_UFunction_UUnrealCLRManager_ActorReleased, "ActorReleased" }, // 1353041626 + { &Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginCursorOver, "ComponentBeginCursorOver" }, // 3213836754 + { &Z_Construct_UFunction_UUnrealCLRManager_ComponentBeginOverlap, "ComponentBeginOverlap" }, // 2448689816 + { &Z_Construct_UFunction_UUnrealCLRManager_ComponentClicked, "ComponentClicked" }, // 2362886151 + { &Z_Construct_UFunction_UUnrealCLRManager_ComponentEndCursorOver, "ComponentEndCursorOver" }, // 2757772823 + { &Z_Construct_UFunction_UUnrealCLRManager_ComponentEndOverlap, "ComponentEndOverlap" }, // 1280355503 + { &Z_Construct_UFunction_UUnrealCLRManager_ComponentHit, "ComponentHit" }, // 1919016107 + { &Z_Construct_UFunction_UUnrealCLRManager_ComponentReleased, "ComponentReleased" }, // 1462573230 + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UUnrealCLRManager_Statics::Class_MetaDataParams[] = { + { "IncludePath", "UnrealCLRManager.h" }, + { "ModuleRelativePath", "Public/UnrealCLRManager.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UUnrealCLRManager_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UUnrealCLRManager_Statics::ClassParams = { + &UUnrealCLRManager::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + 0, + 0, + 0x001000A0u, + METADATA_PARAMS(Z_Construct_UClass_UUnrealCLRManager_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UUnrealCLRManager_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UUnrealCLRManager() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UUnrealCLRManager_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UUnrealCLRManager, 2612772165); + template<> UNREALCLR_API UClass* StaticClass() + { + return UUnrealCLRManager::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UUnrealCLRManager(Z_Construct_UClass_UUnrealCLRManager, &UUnrealCLRManager::StaticClass, TEXT("/Script/UnrealCLR"), TEXT("UUnrealCLRManager"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UUnrealCLRManager); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Inc/UnrealCLR/UnrealCLRManager.generated.h b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Inc/UnrealCLR/UnrealCLRManager.generated.h new file mode 100644 index 0000000..9f26bdf --- /dev/null +++ b/Plugins/UnrealCLR/Intermediate/Build/Win64/UE4Editor/Inc/UnrealCLR/UnrealCLRManager.generated.h @@ -0,0 +1,134 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +class UPrimitiveComponent; +struct FKey; +class AActor; +struct FVector; +struct FHitResult; +#ifdef UNREALCLR_UnrealCLRManager_generated_h +#error "UnrealCLRManager.generated.h already included, missing '#pragma once' in UnrealCLRManager.h" +#endif +#define UNREALCLR_UnrealCLRManager_generated_h + +#define Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRManager_h_32_SPARSE_DATA +#define Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRManager_h_32_RPC_WRAPPERS \ + \ + DECLARE_FUNCTION(execComponentReleased); \ + DECLARE_FUNCTION(execComponentClicked); \ + DECLARE_FUNCTION(execComponentEndCursorOver); \ + DECLARE_FUNCTION(execComponentBeginCursorOver); \ + DECLARE_FUNCTION(execComponentHit); \ + DECLARE_FUNCTION(execComponentEndOverlap); \ + DECLARE_FUNCTION(execComponentBeginOverlap); \ + DECLARE_FUNCTION(execActorReleased); \ + DECLARE_FUNCTION(execActorClicked); \ + DECLARE_FUNCTION(execActorEndCursorOver); \ + DECLARE_FUNCTION(execActorBeginCursorOver); \ + DECLARE_FUNCTION(execActorHit); \ + DECLARE_FUNCTION(execActorEndOverlap); \ + DECLARE_FUNCTION(execActorBeginOverlap); + + +#define Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRManager_h_32_RPC_WRAPPERS_NO_PURE_DECLS \ + \ + DECLARE_FUNCTION(execComponentReleased); \ + DECLARE_FUNCTION(execComponentClicked); \ + DECLARE_FUNCTION(execComponentEndCursorOver); \ + DECLARE_FUNCTION(execComponentBeginCursorOver); \ + DECLARE_FUNCTION(execComponentHit); \ + DECLARE_FUNCTION(execComponentEndOverlap); \ + DECLARE_FUNCTION(execComponentBeginOverlap); \ + DECLARE_FUNCTION(execActorReleased); \ + DECLARE_FUNCTION(execActorClicked); \ + DECLARE_FUNCTION(execActorEndCursorOver); \ + DECLARE_FUNCTION(execActorBeginCursorOver); \ + DECLARE_FUNCTION(execActorHit); \ + DECLARE_FUNCTION(execActorEndOverlap); \ + DECLARE_FUNCTION(execActorBeginOverlap); + + +#define Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRManager_h_32_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUUnrealCLRManager(); \ + friend struct Z_Construct_UClass_UUnrealCLRManager_Statics; \ +public: \ + DECLARE_CLASS(UUnrealCLRManager, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UnrealCLR"), NO_API) \ + DECLARE_SERIALIZER(UUnrealCLRManager) + + +#define Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRManager_h_32_INCLASS \ +private: \ + static void StaticRegisterNativesUUnrealCLRManager(); \ + friend struct Z_Construct_UClass_UUnrealCLRManager_Statics; \ +public: \ + DECLARE_CLASS(UUnrealCLRManager, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UnrealCLR"), NO_API) \ + DECLARE_SERIALIZER(UUnrealCLRManager) + + +#define Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRManager_h_32_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UUnrealCLRManager(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UUnrealCLRManager) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UUnrealCLRManager); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UUnrealCLRManager); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UUnrealCLRManager(UUnrealCLRManager&&); \ + NO_API UUnrealCLRManager(const UUnrealCLRManager&); \ +public: + + +#define Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRManager_h_32_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UUnrealCLRManager(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UUnrealCLRManager(UUnrealCLRManager&&); \ + NO_API UUnrealCLRManager(const UUnrealCLRManager&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UUnrealCLRManager); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UUnrealCLRManager); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UUnrealCLRManager) + + +#define Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRManager_h_32_PRIVATE_PROPERTY_OFFSET +#define Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRManager_h_30_PROLOG +#define Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRManager_h_32_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRManager_h_32_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRManager_h_32_SPARSE_DATA \ + Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRManager_h_32_RPC_WRAPPERS \ + Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRManager_h_32_INCLASS \ + Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRManager_h_32_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRManager_h_32_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRManager_h_32_PRIVATE_PROPERTY_OFFSET \ + Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRManager_h_32_SPARSE_DATA \ + Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRManager_h_32_RPC_WRAPPERS_NO_PURE_DECLS \ + Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRManager_h_32_INCLASS_NO_PURE_DECLS \ + Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRManager_h_32_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> UNREALCLR_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Machinist_Plugins_UnrealCLR_Source_UnrealCLR_Public_UnrealCLRManager_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/machinistLogout/nahabino-podolsk.coloumns b/machinistLogout/nahabino-podolsk.coloumns index a806bda..6ff85d3 100644 --- a/machinistLogout/nahabino-podolsk.coloumns +++ b/machinistLogout/nahabino-podolsk.coloumns @@ -3,23 +3,23 @@ 0 2 130 -7536.363281 +7536.486328 109 -7578.425781 +7579.112305 0 1 2 130 -7636.351074 +7636.492188 109 -7678.416992 +7679.072754 0 2 2 130 -7736.338867 +7736.406738 109 -7778.388672 +7779.029785 1 0 5 @@ -340,223 +340,223 @@ 4 2 423 -656.159241 +656.175781 424 -600.968445 +601.048584 3 5 2 423 -754.191101 +754.210205 424 -699.676575 +699.638428 3 6 2 423 -852.804565 +852.683838 424 -798.80249 +798.745483 3 7 2 423 -951.147705 +951.088806 424 -897.554321 +897.545288 3 8 2 423 -1049.921509 +1049.890747 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