/* * Copyright (c) <2021> Side Effects Software Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * 2. The name of Side Effects Software may not be used to endorse or * promote products derived from this software without specific prior * written permission. * * THIS SOFTWARE IS PROVIDED BY SIDE EFFECTS SOFTWARE "AS IS" AND ANY EXPRESS * OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN * NO EVENT SHALL SIDE EFFECTS SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, * OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include "HoudiniParameter.h" #include "Styling/SlateTypes.h" #include "HoudiniParameterToggle.generated.h" UCLASS() class HOUDINIENGINERUNTIME_API UHoudiniParameterToggle : public UHoudiniParameter { GENERATED_UCLASS_BODY() public: // Create instance of this class. static UHoudiniParameterToggle * Create( UObject* Outer, const FString& ParamName); // Accessor bool GetValueAt(const uint32& Index) const { return Values.IsValidIndex(Index) ? (bool)Values[Index] : false; }; int32* GetValuesPtr() { return Values.Num() > 0 ? &Values[0] : nullptr; }; bool IsDefault() const override; // Mutators bool SetValueAt(const bool& InValue, const uint32& Index); void SetNumberOfValues(const uint32& InNumValues) { Values.SetNumUninitialized(InNumValues); }; int32 GetNumValues() { return Values.Num(); }; void SetDefaultValues(); protected: // Values of this property. UPROPERTY() TArray Values; UPROPERTY() TArray DefaultValues; };