Files
Andron666 9c38e93fa4 part7
2022-12-05 20:31:35 +05:00

28 lines
500 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#include "toDelet.h"
// Sets default values
AtoDelet::AtoDelet()
{
// Set this actor to call Tick() every frame. You can turn this off to improve performance if you don't need it.
PrimaryActorTick.bCanEverTick = true;
}
// Called when the game starts or when spawned
void AtoDelet::BeginPlay()
{
Super::BeginPlay();
}
// Called every frame
void AtoDelet::Tick(float DeltaTime)
{
Super::Tick(DeltaTime);
}