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Andron666 9c38e93fa4 part7
2022-12-05 20:31:35 +05:00

68 lines
2.5 KiB
Python

# Copyright (c) <2021> Side Effects Software Inc.
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are met:
#
# 1. Redistributions of source code must retain the above copyright notice,
# this list of conditions and the following disclaimer.
#
# 2. The name of Side Effects Software may not be used to endorse or
# promote products derived from this software without specific prior
# written permission.
#
# THIS SOFTWARE IS PROVIDED BY SIDE EFFECTS SOFTWARE "AS IS" AND ANY EXPRESS
# OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
# OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN
# NO EVENT SHALL SIDE EFFECTS SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
# OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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""" Example script that instantiates an HDA using the API and then
setting some parameter values after instantiation but before the
first cook.
"""
import unreal
_g_wrapper = None
def get_test_hda_path():
return '/HoudiniEngine/Examples/hda/pig_head_subdivider_v01.pig_head_subdivider_v01'
def get_test_hda():
return unreal.load_object(None, get_test_hda_path())
def on_post_instantiation(in_wrapper):
print('on_post_instantiation')
# in_wrapper.on_post_instantiation_delegate.remove_callable(on_post_instantiation)
# Set some parameters to create instances and enable a material
in_wrapper.set_bool_parameter_value('add_instances', True)
in_wrapper.set_int_parameter_value('num_instances', 8)
in_wrapper.set_bool_parameter_value('addshader', True)
def run():
# get the API singleton
api = unreal.HoudiniPublicAPIBlueprintLib.get_api()
global _g_wrapper
# instantiate an asset with auto-cook enabled
_g_wrapper = api.instantiate_asset(get_test_hda(), unreal.Transform())
# Bind on_post_instantiation (before the first cook) callback to set parameters
_g_wrapper.on_post_instantiation_delegate.add_callable(on_post_instantiation)
if __name__ == '__main__':
run()