123 lines
4.1 KiB
C++
123 lines
4.1 KiB
C++
/*
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* Copyright (c) <2021> Side Effects Software Inc.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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*
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* 2. The name of Side Effects Software may not be used to endorse or
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* promote products derived from this software without specific prior
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* written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY SIDE EFFECTS SOFTWARE "AS IS" AND ANY EXPRESS
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* OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN
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* NO EVENT SHALL SIDE EFFECTS SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
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* OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
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* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include "CoreMinimal.h"
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#include "Widgets/DeclarativeSyntaxSupport.h"
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#include "Widgets/SCompoundWidget.h"
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#include "Framework/SlateDelegates.h"
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#include "Styling/SlateBrush.h"
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#include "Widgets/Layout/SBorder.h"
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#include "Framework/SlateDelegates.h"
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#include "Widgets/Input/SButton.h"
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class IDetailCategoryBuilder;
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class UHoudiniAssetComponent;
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class UHoudiniPDGAssetLink;
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class FMenuBuilder;
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class SBorder;
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class SButton;
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class SHoudiniAssetLogWidget : public SCompoundWidget
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{
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public:
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SLATE_BEGIN_ARGS(SHoudiniAssetLogWidget)
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: _LogText(TEXT(""))
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{}
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SLATE_ARGUMENT(FString, LogText)
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SLATE_END_ARGS()
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/** Widget construct. **/
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void Construct(const FArguments & InArgs);
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};
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class FHoudiniEngineDetails : public TSharedFromThis<FHoudiniEngineDetails, ESPMode::NotThreadSafe>
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{
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public:
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static void CreateWidget(
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IDetailCategoryBuilder& HoudiniEngineCategoryBuilder,
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TArray<UHoudiniAssetComponent*>& InHACs);
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static void CreateHoudiniEngineIconWidget(
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IDetailCategoryBuilder& HoudiniEngineCategoryBuilder,
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TArray<UHoudiniAssetComponent*>& InHACs);
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static void CreateGenerateWidgets(
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IDetailCategoryBuilder& HoudiniEngineCategoryBuilder,
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TArray<UHoudiniAssetComponent*>& InHACs);
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static void CreateBakeWidgets(
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IDetailCategoryBuilder& HoudiniEngineCategoryBuilder,
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TArray<UHoudiniAssetComponent*>& InHACs);
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static void CreatePDGBakeWidgets(
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IDetailCategoryBuilder& InPDGCategory,
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UHoudiniPDGAssetLink* InPDGAssetLink);
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static void CreateAssetOptionsWidgets(
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IDetailCategoryBuilder& HoudiniEngineCategoryBuilder,
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TArray<UHoudiniAssetComponent*>& InHACs);
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static void CreateHelpAndDebugWidgets(
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IDetailCategoryBuilder& HoudiniEngineCategoryBuilder,
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TArray<UHoudiniAssetComponent*>& InHACs);
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static FReply ShowCookLog(TArray<UHoudiniAssetComponent *> InHACS);
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static FReply ShowAssetHelp(UHoudiniAssetComponent * InHAC);
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static FMenuBuilder Helper_CreateHoudiniAssetPicker();
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const FSlateBrush * GetHoudiniAssetThumbnailBorder(TSharedPtr< SBorder > HoudiniAssetThumbnailBorder) const;
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/** Construct drop down menu content for Houdini asset. **/
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//static TSharedRef< SWidget > OnGetHoudiniAssetMenuContent(TArray<UHoudiniAssetComponent*> InHACs);
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static void AddHeaderRowForHoudiniAssetComponent(
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IDetailCategoryBuilder& HoudiniEngineCategoryBuilder,
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UHoudiniAssetComponent* HoudiniAssetComponent,
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int32 MenuSection);
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static void AddHeaderRowForHoudiniPDGAssetLink(
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IDetailCategoryBuilder& PDGCategoryBuilder,
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UHoudiniPDGAssetLink* InPDGAssetLink,
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int32 MenuSection);
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static void AddHeaderRow(
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IDetailCategoryBuilder& HoudiniEngineCategoryBuilder,
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FOnClicked& InOnExpanderClick,
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TFunction<FText(void)>& InGetText,
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TFunction<const FSlateBrush*(SButton* InExpanderArrow)>& InGetExpanderBrush);
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// Helper for binding/unbinding the post cook bake delegate
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static void OnBakeAfterCookChangedHelper(bool bInState, UHoudiniAssetComponent* InHAC);
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};
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