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Andron666 9c38e93fa4 part7
2022-12-05 20:31:35 +05:00

72 lines
2.6 KiB
C++

/*
* Copyright (c) <2018> Side Effects Software Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* 2. The name of Side Effects Software may not be used to endorse or
* promote products derived from this software without specific prior
* written permission.
*
* THIS SOFTWARE IS PROVIDED BY SIDE EFFECTS SOFTWARE "AS IS" AND ANY EXPRESS
* OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN
* NO EVENT SHALL SIDE EFFECTS SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
* OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "Modules/ModuleInterface.h"
class IHoudiniEngineEditor : public IModuleInterface
{
public:
/** Register and unregister component visualizers used by this module. **/
virtual void RegisterComponentVisualizers() {}
virtual void UnregisterComponentVisualizers() {}
/** Register and unregister detail presenters used by this module. **/
virtual void RegisterDetails() {}
virtual void UnregisterDetails() {}
/** Register and unregister asset type actions. **/
virtual void RegisterAssetTypeActions() {}
virtual void UnregisterAssetTypeActions() {}
/** Create and register / unregister asset brokers. **/
virtual void RegisterAssetBrokers() {}
virtual void UnregisterAssetBrokers() {}
/** Create and register actor factories. **/
virtual void RegisterActorFactories() {}
/** Extend menu. **/
virtual void ExtendMenu() {}
/** Register and unregister thumbnails. **/
virtual void RegisterThumbnails() {}
virtual void UnregisterThumbnails() {}
/** Register and unregister for undo/redo notifications. **/
virtual void RegisterForUndo() {}
virtual void UnregisterForUndo() {}
/** Create custom modes **/
virtual void RegisterModes() {}
virtual void UnregisterModes() {}
/** Create custom placement extensions */
virtual void RegisterPlacementModeExtensions() {}
virtual void UnregisterPlacementModeExtensions() {}
};