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Andron666 9c38e93fa4 part7
2022-12-05 20:31:35 +05:00

20 lines
416 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "GameFramework/GameModeBase.h"
#include "MachinistGameModeBase.generated.h"
/**
*
*/
UCLASS()
class MACHINIST_API AMachinistGameModeBase : public AGameModeBase
{
GENERATED_BODY()
UFUNCTION(BlueprintCallable, BlueprintPure)
static float mycube(float a, float b, float c, float d, float alpha);
};