20 lines
416 B
C++
20 lines
416 B
C++
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "GameFramework/GameModeBase.h"
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#include "MachinistGameModeBase.generated.h"
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/**
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*
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*/
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UCLASS()
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class MACHINIST_API AMachinistGameModeBase : public AGameModeBase
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{
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GENERATED_BODY()
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UFUNCTION(BlueprintCallable, BlueprintPure)
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static float mycube(float a, float b, float c, float d, float alpha);
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};
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