102 lines
2.8 KiB
C++
102 lines
2.8 KiB
C++
/*
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* Copyright (c) <2021> Side Effects Software Inc.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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*
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* 2. The name of Side Effects Software may not be used to endorse or
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* promote products derived from this software without specific prior
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* written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY SIDE EFFECTS SOFTWARE "AS IS" AND ANY EXPRESS
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* OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN
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* NO EVENT SHALL SIDE EFFECTS SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
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* OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
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* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "HoudiniParameterFile.h"
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#include "HoudiniAsset.h"
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#include "HoudiniAssetComponent.h"
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#include "Misc/Paths.h"
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UHoudiniParameterFile::UHoudiniParameterFile(const FObjectInitializer & ObjectInitializer)
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: Super(ObjectInitializer)
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, Filters()
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, bIsReadOnly(false)
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{
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ParmType = EHoudiniParameterType::File;
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}
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UHoudiniParameterFile *
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UHoudiniParameterFile::Create(
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UObject* InOuter,
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const FString& InParamName)
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{
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FString ParamNameStr = "HoudiniParameterFile_" + InParamName;
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FName ParamName = MakeUniqueObjectName(InOuter, UHoudiniParameterFile::StaticClass(), *ParamNameStr);
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// We need to create a new parameter
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UHoudiniParameterFile * HoudiniAssetParameter = NewObject< UHoudiniParameterFile >(
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InOuter, UHoudiniParameterFile::StaticClass(), ParamName, RF_Public | RF_Transactional);
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HoudiniAssetParameter->SetParameterType(EHoudiniParameterType::File);
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return HoudiniAssetParameter;
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}
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bool
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UHoudiniParameterFile::SetValueAt(const FString& InValue, const uint32& Index)
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{
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if (!Values.IsValidIndex(Index))
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return false;
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if (Values[Index] == InValue)
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return false;
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Values[Index] = InValue;
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return true;
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}
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bool
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UHoudiniParameterFile::IsDefault() const
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{
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for (int32 Idx = 0; Idx < Values.Num(); ++Idx)
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{
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if (!DefaultValues.IsValidIndex(Idx))
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break;
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if (Values[Idx] != DefaultValues[Idx])
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return false;
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}
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return true;
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}
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void
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UHoudiniParameterFile::SetDefaultValues()
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{
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if (DefaultValues.Num() > 0)
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return;
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DefaultValues.Empty();
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for (int32 Idx = 0; Idx < Values.Num(); ++Idx)
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{
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DefaultValues.Add(Values[Idx]);
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}
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}
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