96 lines
3.0 KiB
C++
96 lines
3.0 KiB
C++
/*
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* Copyright (c) <2021> Side Effects Software Inc.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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*
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* 2. The name of Side Effects Software may not be used to endorse or
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* promote products derived from this software without specific prior
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* written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY SIDE EFFECTS SOFTWARE "AS IS" AND ANY EXPRESS
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* OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN
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* NO EVENT SHALL SIDE EFFECTS SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
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* OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
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* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "HoudiniParameterOperatorPath.h"
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#include "HoudiniInput.h"
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UHoudiniParameterOperatorPath::UHoudiniParameterOperatorPath(
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const FObjectInitializer &ObjectInitializer)
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: Super(ObjectInitializer)
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{
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}
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UHoudiniParameterOperatorPath *
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UHoudiniParameterOperatorPath::Create(UObject *InOuter, const FString &InParamName)
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{
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FString ParamNameStr = "HoudiniParameterMultiParm_" + InParamName;
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FName ParamName = MakeUniqueObjectName(
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InOuter, UHoudiniParameterOperatorPath::StaticClass(), *ParamNameStr);
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// We need to create a new parameter
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UHoudiniParameterOperatorPath *HoudiniAssetParameter =
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NewObject<UHoudiniParameterOperatorPath>(
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InOuter, UHoudiniParameterOperatorPath::StaticClass(), ParamName,
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RF_Public | RF_Transactional);
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HoudiniAssetParameter->SetParameterType(EHoudiniParameterType::Input);
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return HoudiniAssetParameter;
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}
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bool UHoudiniParameterOperatorPath::HasChanged() const
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{
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if (Super::HasChanged())
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return true;
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if (HoudiniInput.IsValid() && HoudiniInput->HasChanged())
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return true;
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return false;
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}
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bool UHoudiniParameterOperatorPath::NeedsToTriggerUpdate() const
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{
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if (Super::NeedsToTriggerUpdate())
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return true;
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if (HoudiniInput.IsValid() && HoudiniInput->NeedsToTriggerUpdate())
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return true;
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return false;
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}
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void UHoudiniParameterOperatorPath::MarkChanged(const bool & bInChanged)
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{
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Super::MarkChanged(bInChanged);
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}
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void
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UHoudiniParameterOperatorPath::RemapInputs(const TMap<UHoudiniInput*, UHoudiniInput*>& InputMapping)
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{
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if (!HoudiniInput.IsValid())
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return;
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if (InputMapping.Contains(HoudiniInput.Get()))
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{
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HoudiniInput = InputMapping.FindRef(HoudiniInput.Get());
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}
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else
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{
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HoudiniInput = nullptr;
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}
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}
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