Files
Machinist_700km/Plugins/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniParameterToggle.cpp
T
Andron666 9c38e93fa4 part7
2022-12-05 20:31:35 +05:00

96 lines
2.9 KiB
C++

/*
* Copyright (c) <2021> Side Effects Software Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* 2. The name of Side Effects Software may not be used to endorse or
* promote products derived from this software without specific prior
* written permission.
*
* THIS SOFTWARE IS PROVIDED BY SIDE EFFECTS SOFTWARE "AS IS" AND ANY EXPRESS
* OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN
* NO EVENT SHALL SIDE EFFECTS SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
* OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "HoudiniParameterToggle.h"
UHoudiniParameterToggle::UHoudiniParameterToggle(const FObjectInitializer & ObjectInitializer)
: Super(ObjectInitializer)
{
ParmType = EHoudiniParameterType::Toggle;
}
UHoudiniParameterToggle *
UHoudiniParameterToggle::Create(
UObject* InOuter,
const FString& InParamName)
{
FString ParamNameStr = "HoudiniParameterToggle_" + InParamName;
FName ParamName = MakeUniqueObjectName(InOuter, UHoudiniParameterToggle::StaticClass(), *ParamNameStr);
// We need to create a new parameter
UHoudiniParameterToggle * HoudiniAssetParameter = NewObject< UHoudiniParameterToggle >(
InOuter, UHoudiniParameterToggle::StaticClass(), ParamName, RF_Public | RF_Transactional);
HoudiniAssetParameter->SetParameterType(EHoudiniParameterType::Toggle);
//HoudiniAssetParameter->UpdateFromParmInfo(InParentParameter, InNodeId, ParmInfo);
return HoudiniAssetParameter;
}
bool
UHoudiniParameterToggle::SetValueAt(const bool& InValue, const uint32& Index)
{
if (!Values.IsValidIndex(Index))
return false;
if (Values[Index] == 0 && !InValue)
return false;
if (Values[Index] == 1 && InValue)
return false;
Values[Index] = InValue ? 1 : 0;
return true;
}
bool
UHoudiniParameterToggle::IsDefault() const
{
for (int32 Idx = 0; Idx < Values.Num(); ++Idx)
{
if (!DefaultValues.IsValidIndex(Idx))
break;
if (Values[Idx] != DefaultValues[Idx])
return false;
}
return true;
}
void
UHoudiniParameterToggle::SetDefaultValues()
{
if (DefaultValues.Num() > 0)
return;
DefaultValues.Empty();
for (int32 Idx = 0; Idx < Values.Num(); ++Idx)
{
DefaultValues.Add(Values[Idx]);
}
}