111 lines
4.4 KiB
C++
111 lines
4.4 KiB
C++
/*
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* Copyright (c) <2021> Side Effects Software Inc.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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*
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* 2. The name of Side Effects Software may not be used to endorse or
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* promote products derived from this software without specific prior
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* written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY SIDE EFFECTS SOFTWARE "AS IS" AND ANY EXPRESS
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* OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN
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* NO EVENT SHALL SIDE EFFECTS SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
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* OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
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* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include "CoreMinimal.h"
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#include "UObject/Object.h"
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#include "HoudiniPublicAPIObjectBase.generated.h"
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/** An enum with values that determine if API errors are logged. */
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UENUM(BlueprintType)
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enum class EHoudiniPublicAPIErrorLogOption : uint8
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{
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Invalid = 0,
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Auto = 1,
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Log = 2,
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NoLog = 3,
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};
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/**
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* Base class for API UObjects. Implements error logging: record and get a error messages for Houdini Public API objects.
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*/
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UCLASS()
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class HOUDINIENGINEEDITOR_API UHoudiniPublicAPIObjectBase : public UObject
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{
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GENERATED_BODY()
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public:
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UHoudiniPublicAPIObjectBase();
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/**
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* Gets the last error message recorded.
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* @param OutLastErrorMessage Set to the last error message recorded, or the empty string if there are no errors
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* messages.
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* @return true if there was an error message to set.
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*/
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UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category="Houdini Engine | Public API | Errors")
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bool GetLastErrorMessage(FString& OutLastErrorMessage) const;
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/** Clear any error messages that have been set. */
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UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category="Houdini Engine | Public API | Errors")
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void ClearErrorMessages();
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/**
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* Returns whether or not API errors are written to the log.
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* @return true if API errors are logged as warnings, false if API errors are not logged.
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*/
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UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category="Houdini Engine | Public API | Errors")
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bool IsLoggingErrors() const;
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FORCEINLINE
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virtual bool IsLoggingErrors_Implementation() const { return bIsLoggingErrors; }
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/**
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* Sets whether or not API errors are written to the log.
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* @param bInEnabled True if API errors should be logged as warnings, false if API errors should not logged.
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*/
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UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category="Houdini Engine | Public API | Errors")
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void SetLoggingErrorsEnabled(const bool bInEnabled);
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FORCEINLINE
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virtual void SetLoggingErrorsEnabled_Implementation(const bool bInEnabled) { bIsLoggingErrors = bInEnabled; }
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protected:
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/**
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* Set an error message. This is recorded as the current/last error message.
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* @param InErrorMessage The error message to set.
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* @param InLoggingOption Determines the behavior around logging the error message. If
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* EHoudiniPublicAPIErrorLogOption.Invalid or EHoudiniPublicAPIErrorLogOption.Auto then IsLoggingErrors() is used to
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* determine if the error message should be logged. If EHoudiniPublicAPIErrorLogOption.Log, then the error message
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* is logged as a warning. If EHoudiniPublicAPIErrorLogOption.NoLog then the error message is not logged.
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*/
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UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category="Houdini Engine | Public API | Errors")
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void SetErrorMessage(
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const FString& InErrorMessage,
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const EHoudiniPublicAPIErrorLogOption InLoggingOption=EHoudiniPublicAPIErrorLogOption::Auto) const;
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/** The last error message that was set. */
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UPROPERTY()
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mutable FString LastErrorMessage;
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/** True if an errors have been set and not yet cleared. */
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UPROPERTY()
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mutable bool bHasError;
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/** If true, API errors logged with SetErrorMessage are written to the log as warnings by default. */
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UPROPERTY()
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bool bIsLoggingErrors;
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};
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