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Machinist_700km/Source/Machinist/Public/toDelet.h
T
Andron666 9c38e93fa4 part7
2022-12-05 20:31:35 +05:00

27 lines
513 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "GameFramework/Actor.h"
#include "toDelet.generated.h"
UCLASS()
class MACHINIST_API AtoDelet : public AActor
{
GENERATED_BODY()
public:
// Sets default values for this actor's properties
AtoDelet();
protected:
// Called when the game starts or when spawned
virtual void BeginPlay() override;
public:
// Called every frame
virtual void Tick(float DeltaTime) override;
};