11 lines
250 B
C++
11 lines
250 B
C++
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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#include "MachinistGameModeBase.h"
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float AMachinistGameModeBase::mycube(float a, float b, float c, float d, float alpha)
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{
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return FMath::CubicInterp(a, b, c, d, alpha);
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return 0.0f;
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}
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