cheto
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@@ -2,8 +2,6 @@
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Build=IfProjectHasCode
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BuildConfiguration=PPBC_Development
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BuildTarget=
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LaunchOnTarget=
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StagingDirectory=(Path="E:/tempBuilds/baniAss")
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FullRebuild=False
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ForDistribution=False
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IncludeDebugFiles=False
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@@ -44,7 +42,6 @@ ApplocalPrerequisitesDirectory=(Path="")
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IncludeCrashReporter=False
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InternationalizationPreset=All
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-CulturesToStage=en
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+CulturesToStage=ar-AE
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+CulturesToStage=en
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+CulturesToStage=en-001
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+CulturesToStage=en-150
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@@ -152,6 +149,7 @@ InternationalizationPreset=All
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+CulturesToStage=en-ZM
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+CulturesToStage=en-ZW
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+CulturesToStage=en-US-POSIX
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+CulturesToStage=ar-AE
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LocalizationTargetCatchAllChunkId=0
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bCookAll=True
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bCookMapsOnly=True
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@@ -207,15 +205,12 @@ bSkipMovies=False
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+DirectoriesToAlwaysCook=(Path="/Interchange/Utilities")
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+DirectoriesToAlwaysCook=(Path="/Game/Meshes")
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+DirectoriesToAlwaysCook=(Path="/Game/Peoples")
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PerPlatformBuildConfig=()
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PerPlatformTargetFlavorName=(("Android", "Android_ASTC"))
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PerPlatformBuildTarget=()
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[Internationalization]
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+LocalizationPaths=%GAMEDIR%Content/Localization/NewTarget
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[/Script/EngineSettings.GeneralProjectSettings]
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ProjectVersion=1.8
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ProjectVersion=1.81
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ProjectName=Al Mizn Housing
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ProjectDisplayedTitle=NSLOCTEXT("[/Script/EngineSettings]", "A97B703C40F4E540B4C35EA42F7A874E", "Al Mizn Housing")
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