diff --git a/Binaries/Win64/northBaniYasdev-Win64-Shipping.target b/Binaries/Win64/northBaniYasdev-Win64-Shipping.target index a2431405..bc242878 100644 --- a/Binaries/Win64/northBaniYasdev-Win64-Shipping.target +++ b/Binaries/Win64/northBaniYasdev-Win64-Shipping.target @@ -2914,6 +2914,10 @@ "Path": "$(EngineDir)/Plugins/Interchange/Editor/InterchangeEditor.uplugin", "Type": "UFS" }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/VaRestPlugin/VaRest.uplugin", + "Type": "UFS" + }, { "Path": "$(EngineDir)/Plugins/Media/MediaPlate/MediaPlate.uplugin", "Type": "UFS" diff --git a/Config/DefaultGame.ini b/Config/DefaultGame.ini index 735714b5..fa511f7f 100644 --- a/Config/DefaultGame.ini +++ b/Config/DefaultGame.ini @@ -214,3 +214,8 @@ PerPlatformBuildTarget=() [Internationalization] +LocalizationPaths=%GAMEDIR%Content/Localization/NewTarget +[/Script/EngineSettings.GeneralProjectSettings] +ProjectVersion=1.4 +ProjectName=Bani Yas +ProjectDisplayedTitle=NSLOCTEXT("[/Script/EngineSettings]", "A97B703C40F4E540B4C35EA42F7A874E", "NorthBaniYas") + diff --git a/Config/Localization/Game_Gather.ini b/Config/Localization/Game_Gather.ini index d3814a75..7ef6443c 100644 --- a/Config/Localization/Game_Gather.ini +++ b/Config/Localization/Game_Gather.ini @@ -1,8 +1,8 @@ ; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY! ; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION [CommonSettings] -ManifestDependencies=E:/EpicGames/UE_5.1/Engine/Content/Localization/Engine/Engine.manifest -ManifestDependencies=E:/EpicGames/UE_5.1/Engine/Content/Localization/Editor/Editor.manifest +ManifestDependencies=F:/UE/UE_5.1/Engine/Content/Localization/Engine/Engine.manifest +ManifestDependencies=F:/UE/UE_5.1/Engine/Content/Localization/Editor/Editor.manifest SourcePath=Content/Localization/Game DestinationPath=Content/Localization/Game ManifestName=Game.manifest diff --git a/Content/Blueprints/Player/GI.uasset 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