diff --git a/.gitignore b/.gitignore index 566f3437..ce03d1dc 100644 --- a/.gitignore +++ b/.gitignore @@ -87,3 +87,4 @@ Managed/ Releases/ !Plugins/DLSS/** +!Plugins/manageTextFile/** diff --git a/Content/Blueprints/UI/Widgets/menu/mainMenu.uasset b/Content/Blueprints/UI/Widgets/menu/mainMenu.uasset index 9f86c541..50d5d853 100644 Binary files a/Content/Blueprints/UI/Widgets/menu/mainMenu.uasset and b/Content/Blueprints/UI/Widgets/menu/mainMenu.uasset differ diff --git a/Content/Localization/Game/Game.csv b/Content/Localization/Game/Game.csv index d223d7f9..1691cd21 100644 --- a/Content/Localization/Game/Game.csv +++ b/Content/Localization/Game/Game.csv @@ -14,4 +14,5 @@ Date/Time,Word Count,ar,ar-AE,en 2022.11.09-13.47.21,1834,0,1834,1834 2022.11.09-13.58.31,1858,0,1810,1858 2022.11.09-14.07.24,1858,0,1858,1858 -2022.11.09-19.06.11,1858,0,1858,1858 +2022.11.10-20.07.29,1860,0,1858,1860 +2022.11.10-20.08.34,1860,0,1860,1860 diff --git a/Content/Localization/Game/Game.manifest b/Content/Localization/Game/Game.manifest index b97dfeb2..c2401f7a 100644 Binary files a/Content/Localization/Game/Game.manifest and b/Content/Localization/Game/Game.manifest differ diff --git a/Content/Localization/Game/ar-AE/Game.archive b/Content/Localization/Game/ar-AE/Game.archive index 6b96c49c..23f43cda 100644 Binary files a/Content/Localization/Game/ar-AE/Game.archive and b/Content/Localization/Game/ar-AE/Game.archive differ diff --git a/Content/Localization/Game/ar-AE/Game.locres b/Content/Localization/Game/ar-AE/Game.locres index fe2130de..6e484d59 100644 Binary files a/Content/Localization/Game/ar-AE/Game.locres and b/Content/Localization/Game/ar-AE/Game.locres differ diff --git a/Content/Localization/Game/en/Game.archive b/Content/Localization/Game/en/Game.archive index a9fff25b..6e67cfae 100644 Binary files a/Content/Localization/Game/en/Game.archive and b/Content/Localization/Game/en/Game.archive differ diff --git a/Content/Localization/Game/en/Game.locres 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a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Shipping/DLSS/Module.DLSS.gen.cpp.obj and b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Shipping/DLSS/Module.DLSS.gen.cpp.obj differ diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Shipping/DLSSBlueprint/DLSSBlueprint.init.gen.cpp.obj b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Shipping/DLSSBlueprint/DLSSBlueprint.init.gen.cpp.obj index 8236412f..10ac6d31 100644 Binary files a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Shipping/DLSSBlueprint/DLSSBlueprint.init.gen.cpp.obj and b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Shipping/DLSSBlueprint/DLSSBlueprint.init.gen.cpp.obj differ diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Shipping/DLSSBlueprint/DLSSLibrary.cpp.obj b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Shipping/DLSSBlueprint/DLSSLibrary.cpp.obj index c299128a..740aa847 100644 Binary files a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Shipping/DLSSBlueprint/DLSSLibrary.cpp.obj and 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a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Shipping/NGXD3D11RHI/NGXD3D11RHI.cpp.obj b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Shipping/NGXD3D11RHI/NGXD3D11RHI.cpp.obj index 5dc6a772..fcbdf31b 100644 Binary files a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Shipping/NGXD3D11RHI/NGXD3D11RHI.cpp.obj and b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Shipping/NGXD3D11RHI/NGXD3D11RHI.cpp.obj differ diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Shipping/NGXD3D12RHI/NGXD3D12RHI.cpp.obj b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Shipping/NGXD3D12RHI/NGXD3D12RHI.cpp.obj index e18a5de1..b7657c8d 100644 Binary files a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Shipping/NGXD3D12RHI/NGXD3D12RHI.cpp.obj and b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Shipping/NGXD3D12RHI/NGXD3D12RHI.cpp.obj differ diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Shipping/NGXRHI/NGXRHI.cpp.obj b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Shipping/NGXRHI/NGXRHI.cpp.obj index 32843af5..fb8f372a 100644 Binary files a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Shipping/NGXRHI/NGXRHI.cpp.obj and b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Shipping/NGXRHI/NGXRHI.cpp.obj differ diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Shipping/NGXVulkanRHI/NGXVulkanRHI.cpp.obj b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Shipping/NGXVulkanRHI/NGXVulkanRHI.cpp.obj index 485e90c4..95b23d89 100644 Binary files a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Shipping/NGXVulkanRHI/NGXVulkanRHI.cpp.obj and b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Shipping/NGXVulkanRHI/NGXVulkanRHI.cpp.obj differ diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Shipping/NGXVulkanRHIPreInit/NGXVulkanRHIPreInit.cpp.obj b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Shipping/NGXVulkanRHIPreInit/NGXVulkanRHIPreInit.cpp.obj index 567a126a..abd698d3 100644 Binary files a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Shipping/NGXVulkanRHIPreInit/NGXVulkanRHIPreInit.cpp.obj and b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Shipping/NGXVulkanRHIPreInit/NGXVulkanRHIPreInit.cpp.obj differ diff --git a/Plugins/manageTextFile/Binaries/Win64/UE4Editor-manageTextFile.dll b/Plugins/manageTextFile/Binaries/Win64/UE4Editor-manageTextFile.dll new file mode 100644 index 00000000..54e990a0 Binary files /dev/null and b/Plugins/manageTextFile/Binaries/Win64/UE4Editor-manageTextFile.dll differ diff --git a/Plugins/manageTextFile/Binaries/Win64/UE4Editor-manageTextFile.pdb b/Plugins/manageTextFile/Binaries/Win64/UE4Editor-manageTextFile.pdb new file mode 100644 index 00000000..1692cc24 Binary files /dev/null and b/Plugins/manageTextFile/Binaries/Win64/UE4Editor-manageTextFile.pdb differ diff --git a/Plugins/manageTextFile/Binaries/Win64/UE4Editor.modules b/Plugins/manageTextFile/Binaries/Win64/UE4Editor.modules new file mode 100644 index 00000000..b28f62bc --- /dev/null +++ b/Plugins/manageTextFile/Binaries/Win64/UE4Editor.modules @@ -0,0 +1,7 @@ +{ + "BuildId": "17155196", + "Modules": + { + "manageTextFile": "UE4Editor-manageTextFile.dll" + } +} \ No newline at end of file diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Definitions.manageTextFile.h b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Definitions.manageTextFile.h new file mode 100644 index 00000000..a4e60f1e --- /dev/null +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Definitions.manageTextFile.h @@ -0,0 +1,175 @@ +#undef MANAGETEXTFILE_API +#undef UE_IS_ENGINE_MODULE +#undef DEPRECATED_FORGAME +#define DEPRECATED_FORGAME DEPRECATED +#undef UE_DEPRECATED_FORGAME +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define IS_PROGRAM 0 +#define UE_GAME 1 +#define ENABLE_PGO_PROFILE 0 +#define USE_VORBIS_FOR_STREAMING 1 +#define USE_XMA2_FOR_STREAMING 1 +#define WITH_DEV_AUTOMATION_TESTS 1 +#define WITH_PERF_AUTOMATION_TESTS 1 +#define UNICODE 1 +#define _UNICODE 1 +#define __UNREAL__ 1 +#define IS_MONOLITHIC 1 +#define WITH_ENGINE 1 +#define WITH_UNREAL_DEVELOPER_TOOLS 1 +#define WITH_APPLICATION_CORE 1 +#define WITH_COREUOBJECT 1 +#define USE_STATS_WITHOUT_ENGINE 0 +#define WITH_PLUGIN_SUPPORT 0 +#define WITH_ACCESSIBILITY 1 +#define WITH_PERFCOUNTERS 0 +#define USE_LOGGING_IN_SHIPPING 0 +#define WITH_LOGGING_TO_MEMORY 0 +#define USE_CACHE_FREED_OS_ALLOCS 1 +#define USE_CHECKS_IN_SHIPPING 0 +#define USE_ESTIMATED_UTCNOW 0 +#define WITH_EDITOR 0 +#define WITH_EDITORONLY_DATA 0 +#define WITH_SERVER_CODE 1 +#define WITH_PUSH_MODEL 0 +#define WITH_CEF3 1 +#define WITH_LIVE_CODING 1 +#define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharovdev.uproject" +#define UBT_MODULE_MANIFEST "UE4.modules" +#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" +#define UBT_COMPILED_PLATFORM Win64 +#define UBT_COMPILED_TARGET Game +#define UE_APP_NAME "UE4" +#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/" +#define NDIS_MINIPORT_MAJOR_VERSION 0 +#define WIN32 1 +#define _WIN32_WINNT 0x0601 +#define WINVER 0x0601 +#define PLATFORM_WINDOWS 1 +#define PLATFORM_MICROSOFT 1 +#define OVERRIDE_PLATFORM_HEADER_NAME Windows +#define RHI_RAYTRACING 1 +#define NDEBUG 1 +#define UE_BUILD_DEVELOPMENT 1 +#define UE_IS_ENGINE_MODULE 0 +#define UE_PROJECT_NAME Masharovdev +#define UE_TARGET_NAME Masharovdev +#define UE_MODULE_NAME "manageTextFile" +#define UE_PLUGIN_NAME "manageTextFile" +#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() +#define IMPLEMENT_SIGNING_KEY_REGISTRATION() +#define DEPRECATED_FORGAME DEPRECATED +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define UNIQUENETID_ESPMODE ESPMode::Fast +#define COREUOBJECT_API +#define UE_ENABLE_ICU 1 +#define WITH_VS_PERF_PROFILER 0 +#define WITH_DIRECTXMATH 0 +#define WITH_MALLOC_STOMP 1 +#define CORE_API +#define TRACELOG_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define GPUPARTICLE_LOCAL_VF_ONLY 0 +#define WITH_ODSC 1 +#define ENGINE_API +#define NETCORE_API +#define APPLICATIONCORE_API +#define RHI_API +#define JSON_API +#define WITH_FREETYPE 1 +#define SLATECORE_API +#define INPUTCORE_API +#define SLATE_API +#define WITH_UNREALPNG 1 +#define WITH_UNREALJPEG 1 +#define WITH_LIBJPEGTURBO 1 +#define WITH_UNREALEXR 1 +#define IMAGEWRAPPER_API +#define MESSAGING_API +#define MESSAGINGCOMMON_API +#define RENDERCORE_API +#define ANALYTICSET_API +#define ANALYTICS_API +#define SOCKETS_PACKAGE 1 +#define SOCKETS_API +#define NETCOMMON_API +#define ASSETREGISTRY_API +#define ENGINEMESSAGES_API +#define ENGINESETTINGS_API +#define SYNTHBENCHMARK_API +#define RENDERER_API +#define GAMEPLAYTAGS_API +#define DEVELOPERSETTINGS_API +#define PACKETHANDLER_API +#define RELIABILITYHANDLERCOMPONENT_API +#define AUDIOPLATFORMCONFIGURATION_API +#define MESHDESCRIPTION_API +#define STATICMESHDESCRIPTION_API +#define PAKFILE_API +#define RSA_API +#define NETWORKREPLAYSTREAMING_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define PHYSICSCORE_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_MEMORY_TRACKING 0 +#define CHAOS_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_CHECKED 0 +#define CHAOSCORE_API +#define INTEL_ISPC 1 +#define VORONOI_API +#define WITH_PHYSX_RELEASE 0 +#define UE_PHYSX_SUFFIX PROFILE +#define UE_APEX_SUFFIX PROFILE +#define APEX_UE4 1 +#define APEX_STATICALLY_LINKED 0 +#define WITH_APEX_LEGACY 1 +#define SIGNALPROCESSING_API +#define AUDIOEXTENSIONS_API +#define AUDIOMIXERCORE_API +#define PROPERTYACCESS_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API +#define AUDIOMIXER_API +#define TARGETPLATFORM_API +#define ANIMATIONCORE_API +#define MANAGETEXTFILE_API diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Definitions.manageTextFile.h.old b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Definitions.manageTextFile.h.old new file mode 100644 index 00000000..c7d3cb14 --- /dev/null +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Definitions.manageTextFile.h.old @@ -0,0 +1,175 @@ +#undef MANAGETEXTFILE_API +#undef UE_IS_ENGINE_MODULE +#undef DEPRECATED_FORGAME +#define DEPRECATED_FORGAME DEPRECATED +#undef UE_DEPRECATED_FORGAME +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define IS_PROGRAM 0 +#define UE_GAME 1 +#define ENABLE_PGO_PROFILE 0 +#define USE_VORBIS_FOR_STREAMING 1 +#define USE_XMA2_FOR_STREAMING 1 +#define WITH_DEV_AUTOMATION_TESTS 1 +#define WITH_PERF_AUTOMATION_TESTS 1 +#define UNICODE 1 +#define _UNICODE 1 +#define __UNREAL__ 1 +#define IS_MONOLITHIC 1 +#define WITH_ENGINE 1 +#define WITH_UNREAL_DEVELOPER_TOOLS 1 +#define WITH_APPLICATION_CORE 1 +#define WITH_COREUOBJECT 1 +#define USE_STATS_WITHOUT_ENGINE 0 +#define WITH_PLUGIN_SUPPORT 0 +#define WITH_ACCESSIBILITY 1 +#define WITH_PERFCOUNTERS 0 +#define USE_LOGGING_IN_SHIPPING 0 +#define WITH_LOGGING_TO_MEMORY 0 +#define USE_CACHE_FREED_OS_ALLOCS 1 +#define USE_CHECKS_IN_SHIPPING 0 +#define USE_ESTIMATED_UTCNOW 0 +#define WITH_EDITOR 0 +#define WITH_EDITORONLY_DATA 0 +#define WITH_SERVER_CODE 1 +#define WITH_PUSH_MODEL 0 +#define WITH_CEF3 1 +#define WITH_LIVE_CODING 1 +#define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharov.uproject" +#define UBT_MODULE_MANIFEST "UE4.modules" +#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" +#define UBT_COMPILED_PLATFORM Win64 +#define UBT_COMPILED_TARGET Game +#define UE_APP_NAME "UE4" +#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/" +#define NDIS_MINIPORT_MAJOR_VERSION 0 +#define WIN32 1 +#define _WIN32_WINNT 0x0601 +#define WINVER 0x0601 +#define PLATFORM_WINDOWS 1 +#define PLATFORM_MICROSOFT 1 +#define OVERRIDE_PLATFORM_HEADER_NAME Windows +#define RHI_RAYTRACING 1 +#define NDEBUG 1 +#define UE_BUILD_DEVELOPMENT 1 +#define UE_IS_ENGINE_MODULE 0 +#define UE_PROJECT_NAME Masharov +#define UE_TARGET_NAME Masharov +#define UE_MODULE_NAME "manageTextFile" +#define UE_PLUGIN_NAME "manageTextFile" +#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() +#define IMPLEMENT_SIGNING_KEY_REGISTRATION() +#define DEPRECATED_FORGAME DEPRECATED +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define UNIQUENETID_ESPMODE ESPMode::Fast +#define COREUOBJECT_API +#define UE_ENABLE_ICU 1 +#define WITH_VS_PERF_PROFILER 0 +#define WITH_DIRECTXMATH 0 +#define WITH_MALLOC_STOMP 1 +#define CORE_API +#define TRACELOG_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define GPUPARTICLE_LOCAL_VF_ONLY 0 +#define WITH_ODSC 1 +#define ENGINE_API +#define NETCORE_API +#define APPLICATIONCORE_API +#define RHI_API +#define JSON_API +#define WITH_FREETYPE 1 +#define SLATECORE_API +#define INPUTCORE_API +#define SLATE_API +#define WITH_UNREALPNG 1 +#define WITH_UNREALJPEG 1 +#define WITH_LIBJPEGTURBO 1 +#define WITH_UNREALEXR 1 +#define IMAGEWRAPPER_API +#define MESSAGING_API +#define MESSAGINGCOMMON_API +#define RENDERCORE_API +#define ANALYTICSET_API +#define ANALYTICS_API +#define SOCKETS_PACKAGE 1 +#define SOCKETS_API +#define NETCOMMON_API +#define ASSETREGISTRY_API +#define ENGINEMESSAGES_API +#define ENGINESETTINGS_API +#define SYNTHBENCHMARK_API +#define RENDERER_API +#define GAMEPLAYTAGS_API +#define DEVELOPERSETTINGS_API +#define PACKETHANDLER_API +#define RELIABILITYHANDLERCOMPONENT_API +#define AUDIOPLATFORMCONFIGURATION_API +#define MESHDESCRIPTION_API +#define STATICMESHDESCRIPTION_API +#define PAKFILE_API +#define RSA_API +#define NETWORKREPLAYSTREAMING_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define PHYSICSCORE_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_MEMORY_TRACKING 0 +#define CHAOS_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_CHECKED 0 +#define CHAOSCORE_API +#define INTEL_ISPC 1 +#define VORONOI_API +#define WITH_PHYSX_RELEASE 0 +#define UE_PHYSX_SUFFIX PROFILE +#define UE_APEX_SUFFIX PROFILE +#define APEX_UE4 1 +#define APEX_STATICALLY_LINKED 0 +#define WITH_APEX_LEGACY 1 +#define SIGNALPROCESSING_API +#define AUDIOEXTENSIONS_API +#define AUDIOMIXERCORE_API +#define PROPERTYACCESS_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API +#define AUDIOMIXER_API +#define TARGETPLATFORM_API +#define ANIMATIONCORE_API +#define MANAGETEXTFILE_API diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/LiveCodingInfo.json b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/LiveCodingInfo.json new file mode 100644 index 00000000..fe52392a --- /dev/null +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/LiveCodingInfo.json @@ -0,0 +1,13 @@ +{ + "RemapUnityFiles": + { + "Module.manageTextFile.cpp.obj": [ + "manageTextFile.cpp.obj", + "manageTextFileBPLibrary.cpp.obj" + ], + "Module.manageTextFile.gen.cpp.obj": [ + "manageTextFile.init.gen.cpp.obj", + "manageTextFileBPLibrary.gen.cpp.obj" + ] + } +} \ No newline at end of file diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.cpp b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.cpp new file mode 100644 index 00000000..3cf9592e --- /dev/null +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.cpp @@ -0,0 +1,3 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "E:/Projects/SibIntel/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFile.cpp" +#include "E:/Projects/SibIntel/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFileBPLibrary.cpp" diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.cpp.obj b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.cpp.obj new file mode 100644 index 00000000..86543f77 Binary files /dev/null and b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.cpp.obj differ diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.cpp.obj.response b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.cpp.obj.response new file mode 100644 index 00000000..c0ec791f --- /dev/null +++ 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ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include +/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include +/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" +/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" +/FI"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\SibIntel\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Development\manageTextFile\Module.manageTextFile.cpp" +/FI"E:\Projects\SibIntel\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Development\manageTextFile\Definitions.manageTextFile.h" +/Fo"E:\Projects\SibIntel\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Development\manageTextFile\Module.manageTextFile.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.cpp.old b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.cpp.old new file mode 100644 index 00000000..8c41efcd --- /dev/null +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.cpp.old @@ -0,0 +1,3 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "E:/Projects/Ivazowsky/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFile.cpp" +#include "E:/Projects/Ivazowsky/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFileBPLibrary.cpp" diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.cpp.txt b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.cpp.txt new file mode 100644 index 00000000..aec18c75 --- /dev/null +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.cpp.txt @@ -0,0 +1,6 @@ +E:\Projects\SibIntel\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Development\manageTextFile\Definitions.manageTextFile.h +E:/Projects/SibIntel/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFile.cpp +E:\Projects\SibIntel\Plugins\manageTextFile\Source\manageTextFile\Public\manageTextFile.h +E:/Projects/SibIntel/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFileBPLibrary.cpp +E:\Projects\SibIntel\Plugins\manageTextFile\Source\manageTextFile\Public\manageTextFileBPLibrary.h +E:\Projects\SibIntel\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Inc\manageTextFile\manageTextFileBPLibrary.generated.h diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.gen.cpp b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.gen.cpp new file mode 100644 index 00000000..3c8ec8e9 --- /dev/null +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.gen.cpp @@ -0,0 +1,3 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "E:/Projects/SibIntel/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/manageTextFile.init.gen.cpp" +#include "E:/Projects/SibIntel/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/manageTextFileBPLibrary.gen.cpp" diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.gen.cpp.obj b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.gen.cpp.obj new file mode 100644 index 00000000..112a0eaa Binary files /dev/null and b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.gen.cpp.obj differ diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.gen.cpp.obj.response b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.gen.cpp.obj.response new file mode 100644 index 00000000..344658b1 --- /dev/null +++ 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ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include +/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include +/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" +/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" +/FI"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\SibIntel\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Development\manageTextFile\Module.manageTextFile.gen.cpp" +/FI"E:\Projects\SibIntel\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Development\manageTextFile\Definitions.manageTextFile.h" +/Fo"E:\Projects\SibIntel\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Development\manageTextFile\Module.manageTextFile.gen.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.gen.cpp.old b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.gen.cpp.old new file mode 100644 index 00000000..fb2bbccd --- /dev/null +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.gen.cpp.old @@ -0,0 +1,3 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "E:/Projects/Ivazowsky/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/manageTextFile.init.gen.cpp" +#include "E:/Projects/Ivazowsky/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/manageTextFileBPLibrary.gen.cpp" diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.gen.cpp.txt b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.gen.cpp.txt new file mode 100644 index 00000000..bce20f89 --- /dev/null +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.gen.cpp.txt @@ -0,0 +1,7 @@ +E:\Projects\SibIntel\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Development\manageTextFile\Definitions.manageTextFile.h +E:/Projects/SibIntel/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/manageTextFile.init.gen.cpp +D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\CoreUObject\Public\UObject/GeneratedCppIncludes.h +D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\CoreUObject\Public\UObject/MetaData.h +E:/Projects/SibIntel/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/manageTextFileBPLibrary.gen.cpp +E:\Projects\SibIntel\Plugins\manageTextFile\Source\manageTextFile/Public/manageTextFileBPLibrary.h +e:\projects\sibintel\plugins\managetextfile\intermediate\build\win64\ue4\inc\managetextfile\manageTextFileBPLibrary.generated.h diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/manageTextFile.precompiled b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/manageTextFile.precompiled new file mode 100644 index 00000000..8940b7ec --- /dev/null +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/manageTextFile.precompiled @@ -0,0 +1,6 @@ +{ + "OutputFiles": [ + "Module.manageTextFile.cpp.obj", + "Module.manageTextFile.gen.cpp.obj" + ] +} \ No newline at end of file diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/Timestamp b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/Timestamp new file mode 100644 index 00000000..8e268a02 --- /dev/null +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/Timestamp @@ -0,0 +1 @@ +E:\Projects\NorthBaniYas\Plugins\manageTextFile\Source\manageTextFile\Public\manageTextFileBPLibrary.h diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/manageTextFile.init.gen.cpp b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/manageTextFile.init.gen.cpp new file mode 100644 index 00000000..8f6a9aac --- /dev/null +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/manageTextFile.init.gen.cpp @@ -0,0 +1,35 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodemanageTextFile_init() {} + UPackage* Z_Construct_UPackage__Script_manageTextFile() + { + static UPackage* ReturnPackage = nullptr; + if (!ReturnPackage) + { + static const UE4CodeGen_Private::FPackageParams PackageParams = { + "/Script/manageTextFile", + nullptr, + 0, + PKG_CompiledIn | 0x00000000, + 0x5918ABC1, + 0xBD24B3C9, + METADATA_PARAMS(nullptr, 0) + }; + UE4CodeGen_Private::ConstructUPackage(ReturnPackage, PackageParams); + } + return ReturnPackage; + } +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/manageTextFileBPLibrary.gen.cpp b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/manageTextFileBPLibrary.gen.cpp new file mode 100644 index 00000000..5e861a4d --- /dev/null +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/manageTextFileBPLibrary.gen.cpp @@ -0,0 +1,393 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "manageTextFile/Public/manageTextFileBPLibrary.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodemanageTextFileBPLibrary() {} +// Cross Module References + MANAGETEXTFILE_API UClass* Z_Construct_UClass_UmanageTextFileBPLibrary_NoRegister(); + MANAGETEXTFILE_API UClass* Z_Construct_UClass_UmanageTextFileBPLibrary(); + ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary(); + UPackage* Z_Construct_UPackage__Script_manageTextFile(); +// End Cross Module References + DEFINE_FUNCTION(UmanageTextFileBPLibrary::execreadFile) + { + P_GET_PROPERTY(FStrProperty,Z_Param_Path); + P_GET_PROPERTY(FStrProperty,Z_Param_FileName); + P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_Str); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=UmanageTextFileBPLibrary::readFile(Z_Param_Path,Z_Param_FileName,Z_Param_Out_Str); + P_NATIVE_END; + } + DEFINE_FUNCTION(UmanageTextFileBPLibrary::execDeleteFile) + { + P_GET_PROPERTY(FStrProperty,Z_Param_Path); + P_GET_PROPERTY(FStrProperty,Z_Param_FileName); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=UmanageTextFileBPLibrary::DeleteFile(Z_Param_Path,Z_Param_FileName); + P_NATIVE_END; + } + DEFINE_FUNCTION(UmanageTextFileBPLibrary::execFileExists) + { + P_GET_PROPERTY(FStrProperty,Z_Param_Path); + P_GET_PROPERTY(FStrProperty,Z_Param_FileName); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=UmanageTextFileBPLibrary::FileExists(Z_Param_Path,Z_Param_FileName); + P_NATIVE_END; + } + DEFINE_FUNCTION(UmanageTextFileBPLibrary::execAppendStringToFile) + { + P_GET_PROPERTY(FStrProperty,Z_Param_Path); + P_GET_PROPERTY(FStrProperty,Z_Param_FileName); + P_GET_PROPERTY(FStrProperty,Z_Param_Text); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=UmanageTextFileBPLibrary::AppendStringToFile(Z_Param_Path,Z_Param_FileName,Z_Param_Text); + P_NATIVE_END; + } + DEFINE_FUNCTION(UmanageTextFileBPLibrary::execCreateTextFile) + { + P_GET_PROPERTY(FStrProperty,Z_Param_Path); + P_GET_PROPERTY(FStrProperty,Z_Param_FileName); + P_GET_PROPERTY(FStrProperty,Z_Param_Text); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=UmanageTextFileBPLibrary::CreateTextFile(Z_Param_Path,Z_Param_FileName,Z_Param_Text); + P_NATIVE_END; + } + void UmanageTextFileBPLibrary::StaticRegisterNativesUmanageTextFileBPLibrary() + { + UClass* Class = UmanageTextFileBPLibrary::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "AppendStringToFile", &UmanageTextFileBPLibrary::execAppendStringToFile }, + { "CreateTextFile", &UmanageTextFileBPLibrary::execCreateTextFile }, + { "DeleteFile", &UmanageTextFileBPLibrary::execDeleteFile }, + { "FileExists", &UmanageTextFileBPLibrary::execFileExists }, + { "readFile", &UmanageTextFileBPLibrary::execreadFile }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); + } + struct Z_Construct_UFunction_UmanageTextFileBPLibrary_AppendStringToFile_Statics + { + struct manageTextFileBPLibrary_eventAppendStringToFile_Parms + { + FString Path; + FString FileName; + FString Text; + bool ReturnValue; + }; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Path; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_FileName; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Text; + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UmanageTextFileBPLibrary_AppendStringToFile_Statics::NewProp_Path = { "Path", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(manageTextFileBPLibrary_eventAppendStringToFile_Parms, Path), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UmanageTextFileBPLibrary_AppendStringToFile_Statics::NewProp_FileName = { "FileName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(manageTextFileBPLibrary_eventAppendStringToFile_Parms, FileName), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UmanageTextFileBPLibrary_AppendStringToFile_Statics::NewProp_Text = { "Text", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(manageTextFileBPLibrary_eventAppendStringToFile_Parms, Text), METADATA_PARAMS(nullptr, 0) }; + void Z_Construct_UFunction_UmanageTextFileBPLibrary_AppendStringToFile_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((manageTextFileBPLibrary_eventAppendStringToFile_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UmanageTextFileBPLibrary_AppendStringToFile_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(manageTextFileBPLibrary_eventAppendStringToFile_Parms), &Z_Construct_UFunction_UmanageTextFileBPLibrary_AppendStringToFile_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UmanageTextFileBPLibrary_AppendStringToFile_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UmanageTextFileBPLibrary_AppendStringToFile_Statics::NewProp_Path, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UmanageTextFileBPLibrary_AppendStringToFile_Statics::NewProp_FileName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UmanageTextFileBPLibrary_AppendStringToFile_Statics::NewProp_Text, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UmanageTextFileBPLibrary_AppendStringToFile_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UmanageTextFileBPLibrary_AppendStringToFile_Statics::Function_MetaDataParams[] = { + { "Category", "manageTextFile" }, + { "ModuleRelativePath", "Public/manageTextFileBPLibrary.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UmanageTextFileBPLibrary_AppendStringToFile_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UmanageTextFileBPLibrary, nullptr, "AppendStringToFile", nullptr, nullptr, sizeof(manageTextFileBPLibrary_eventAppendStringToFile_Parms), Z_Construct_UFunction_UmanageTextFileBPLibrary_AppendStringToFile_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UmanageTextFileBPLibrary_AppendStringToFile_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UmanageTextFileBPLibrary_AppendStringToFile_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UmanageTextFileBPLibrary_AppendStringToFile_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UmanageTextFileBPLibrary_AppendStringToFile() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UmanageTextFileBPLibrary_AppendStringToFile_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UmanageTextFileBPLibrary_CreateTextFile_Statics + { + struct manageTextFileBPLibrary_eventCreateTextFile_Parms + { + FString Path; + FString FileName; + FString Text; + bool ReturnValue; + }; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Path; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_FileName; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Text; + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UmanageTextFileBPLibrary_CreateTextFile_Statics::NewProp_Path = { "Path", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(manageTextFileBPLibrary_eventCreateTextFile_Parms, Path), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UmanageTextFileBPLibrary_CreateTextFile_Statics::NewProp_FileName = { "FileName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(manageTextFileBPLibrary_eventCreateTextFile_Parms, FileName), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UmanageTextFileBPLibrary_CreateTextFile_Statics::NewProp_Text = { "Text", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(manageTextFileBPLibrary_eventCreateTextFile_Parms, Text), METADATA_PARAMS(nullptr, 0) }; + void Z_Construct_UFunction_UmanageTextFileBPLibrary_CreateTextFile_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((manageTextFileBPLibrary_eventCreateTextFile_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UmanageTextFileBPLibrary_CreateTextFile_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(manageTextFileBPLibrary_eventCreateTextFile_Parms), &Z_Construct_UFunction_UmanageTextFileBPLibrary_CreateTextFile_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UmanageTextFileBPLibrary_CreateTextFile_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UmanageTextFileBPLibrary_CreateTextFile_Statics::NewProp_Path, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UmanageTextFileBPLibrary_CreateTextFile_Statics::NewProp_FileName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UmanageTextFileBPLibrary_CreateTextFile_Statics::NewProp_Text, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UmanageTextFileBPLibrary_CreateTextFile_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UmanageTextFileBPLibrary_CreateTextFile_Statics::Function_MetaDataParams[] = { + { "Category", "manageTextFile" }, + { "ModuleRelativePath", "Public/manageTextFileBPLibrary.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UmanageTextFileBPLibrary_CreateTextFile_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UmanageTextFileBPLibrary, nullptr, "CreateTextFile", nullptr, nullptr, sizeof(manageTextFileBPLibrary_eventCreateTextFile_Parms), Z_Construct_UFunction_UmanageTextFileBPLibrary_CreateTextFile_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UmanageTextFileBPLibrary_CreateTextFile_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UmanageTextFileBPLibrary_CreateTextFile_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UmanageTextFileBPLibrary_CreateTextFile_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UmanageTextFileBPLibrary_CreateTextFile() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UmanageTextFileBPLibrary_CreateTextFile_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UmanageTextFileBPLibrary_DeleteFile_Statics + { + struct manageTextFileBPLibrary_eventDeleteFile_Parms + { + FString Path; + FString FileName; + bool ReturnValue; + }; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Path; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_FileName; + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UmanageTextFileBPLibrary_DeleteFile_Statics::NewProp_Path = { "Path", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(manageTextFileBPLibrary_eventDeleteFile_Parms, Path), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UmanageTextFileBPLibrary_DeleteFile_Statics::NewProp_FileName = { "FileName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(manageTextFileBPLibrary_eventDeleteFile_Parms, FileName), METADATA_PARAMS(nullptr, 0) }; + void Z_Construct_UFunction_UmanageTextFileBPLibrary_DeleteFile_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((manageTextFileBPLibrary_eventDeleteFile_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UmanageTextFileBPLibrary_DeleteFile_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(manageTextFileBPLibrary_eventDeleteFile_Parms), &Z_Construct_UFunction_UmanageTextFileBPLibrary_DeleteFile_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UmanageTextFileBPLibrary_DeleteFile_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UmanageTextFileBPLibrary_DeleteFile_Statics::NewProp_Path, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UmanageTextFileBPLibrary_DeleteFile_Statics::NewProp_FileName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UmanageTextFileBPLibrary_DeleteFile_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UmanageTextFileBPLibrary_DeleteFile_Statics::Function_MetaDataParams[] = { + { "Category", "manageTextFile" }, + { "ModuleRelativePath", "Public/manageTextFileBPLibrary.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UmanageTextFileBPLibrary_DeleteFile_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UmanageTextFileBPLibrary, nullptr, "DeleteFile", nullptr, nullptr, sizeof(manageTextFileBPLibrary_eventDeleteFile_Parms), Z_Construct_UFunction_UmanageTextFileBPLibrary_DeleteFile_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UmanageTextFileBPLibrary_DeleteFile_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UmanageTextFileBPLibrary_DeleteFile_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UmanageTextFileBPLibrary_DeleteFile_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UmanageTextFileBPLibrary_DeleteFile() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UmanageTextFileBPLibrary_DeleteFile_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UmanageTextFileBPLibrary_FileExists_Statics + { + struct manageTextFileBPLibrary_eventFileExists_Parms + { + FString Path; + FString FileName; + bool ReturnValue; + }; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Path; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_FileName; + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UmanageTextFileBPLibrary_FileExists_Statics::NewProp_Path = { "Path", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(manageTextFileBPLibrary_eventFileExists_Parms, Path), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UmanageTextFileBPLibrary_FileExists_Statics::NewProp_FileName = { "FileName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(manageTextFileBPLibrary_eventFileExists_Parms, FileName), METADATA_PARAMS(nullptr, 0) }; + void Z_Construct_UFunction_UmanageTextFileBPLibrary_FileExists_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((manageTextFileBPLibrary_eventFileExists_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UmanageTextFileBPLibrary_FileExists_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(manageTextFileBPLibrary_eventFileExists_Parms), &Z_Construct_UFunction_UmanageTextFileBPLibrary_FileExists_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UmanageTextFileBPLibrary_FileExists_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UmanageTextFileBPLibrary_FileExists_Statics::NewProp_Path, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UmanageTextFileBPLibrary_FileExists_Statics::NewProp_FileName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UmanageTextFileBPLibrary_FileExists_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UmanageTextFileBPLibrary_FileExists_Statics::Function_MetaDataParams[] = { + { "Category", "manageTextFile" }, + { "ModuleRelativePath", "Public/manageTextFileBPLibrary.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UmanageTextFileBPLibrary_FileExists_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UmanageTextFileBPLibrary, nullptr, "FileExists", nullptr, nullptr, sizeof(manageTextFileBPLibrary_eventFileExists_Parms), Z_Construct_UFunction_UmanageTextFileBPLibrary_FileExists_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UmanageTextFileBPLibrary_FileExists_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UmanageTextFileBPLibrary_FileExists_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UmanageTextFileBPLibrary_FileExists_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UmanageTextFileBPLibrary_FileExists() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UmanageTextFileBPLibrary_FileExists_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UmanageTextFileBPLibrary_readFile_Statics + { + struct manageTextFileBPLibrary_eventreadFile_Parms + { + FString Path; + FString FileName; + FString Str; + bool ReturnValue; + }; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Path; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_FileName; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Str; + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UmanageTextFileBPLibrary_readFile_Statics::NewProp_Path = { "Path", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(manageTextFileBPLibrary_eventreadFile_Parms, Path), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UmanageTextFileBPLibrary_readFile_Statics::NewProp_FileName = { "FileName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(manageTextFileBPLibrary_eventreadFile_Parms, FileName), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UmanageTextFileBPLibrary_readFile_Statics::NewProp_Str = { "Str", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(manageTextFileBPLibrary_eventreadFile_Parms, Str), METADATA_PARAMS(nullptr, 0) }; + void Z_Construct_UFunction_UmanageTextFileBPLibrary_readFile_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((manageTextFileBPLibrary_eventreadFile_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UmanageTextFileBPLibrary_readFile_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(manageTextFileBPLibrary_eventreadFile_Parms), &Z_Construct_UFunction_UmanageTextFileBPLibrary_readFile_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UmanageTextFileBPLibrary_readFile_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UmanageTextFileBPLibrary_readFile_Statics::NewProp_Path, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UmanageTextFileBPLibrary_readFile_Statics::NewProp_FileName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UmanageTextFileBPLibrary_readFile_Statics::NewProp_Str, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UmanageTextFileBPLibrary_readFile_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UmanageTextFileBPLibrary_readFile_Statics::Function_MetaDataParams[] = { + { "Category", "manageTextFile" }, + { "ModuleRelativePath", "Public/manageTextFileBPLibrary.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UmanageTextFileBPLibrary_readFile_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UmanageTextFileBPLibrary, nullptr, "readFile", nullptr, nullptr, sizeof(manageTextFileBPLibrary_eventreadFile_Parms), Z_Construct_UFunction_UmanageTextFileBPLibrary_readFile_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UmanageTextFileBPLibrary_readFile_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UmanageTextFileBPLibrary_readFile_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UmanageTextFileBPLibrary_readFile_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UmanageTextFileBPLibrary_readFile() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UmanageTextFileBPLibrary_readFile_Statics::FuncParams); + } + return ReturnFunction; + } + UClass* Z_Construct_UClass_UmanageTextFileBPLibrary_NoRegister() + { + return UmanageTextFileBPLibrary::StaticClass(); + } + struct Z_Construct_UClass_UmanageTextFileBPLibrary_Statics + { + static UObject* (*const DependentSingletons[])(); + static const FClassFunctionLinkInfo FuncInfo[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UmanageTextFileBPLibrary_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary, + (UObject* (*)())Z_Construct_UPackage__Script_manageTextFile, + }; + const FClassFunctionLinkInfo Z_Construct_UClass_UmanageTextFileBPLibrary_Statics::FuncInfo[] = { + { &Z_Construct_UFunction_UmanageTextFileBPLibrary_AppendStringToFile, "AppendStringToFile" }, // 3293587808 + { &Z_Construct_UFunction_UmanageTextFileBPLibrary_CreateTextFile, "CreateTextFile" }, // 684613733 + { &Z_Construct_UFunction_UmanageTextFileBPLibrary_DeleteFile, "DeleteFile" }, // 2555306395 + { &Z_Construct_UFunction_UmanageTextFileBPLibrary_FileExists, "FileExists" }, // 3458440503 + { &Z_Construct_UFunction_UmanageTextFileBPLibrary_readFile, "readFile" }, // 2216498156 + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UmanageTextFileBPLibrary_Statics::Class_MetaDataParams[] = { + { "Comment", "/* \n*\x09""Function library class.\n*\x09""Each function in it is expected to be static and represents blueprint node that can be called in any blueprint.\n*\n*\x09When declaring function you can define metadata for the node. Key function specifiers will be BlueprintPure and BlueprintCallable.\n*\x09""BlueprintPure - means the function does not affect the owning object in any way and thus creates a node without Exec pins.\n*\x09""BlueprintCallable - makes a function which can be executed in Blueprints - Thus it has Exec pins.\n*\x09""DisplayName - full name of the node, shown when you mouse over the node and in the blueprint drop down menu.\n*\x09\x09\x09\x09Its lets you name the node using characters not allowed in C++ function names.\n*\x09""CompactNodeTitle - the word(s) that appear on the node.\n*\x09Keywords -\x09the list of keywords that helps you to find node when you search for it using Blueprint drop-down menu. \n*\x09\x09\x09\x09Good example is \"Print String\" node which you can find also by using keyword \"log\".\n*\x09""Category -\x09the category your node will be under in the Blueprint drop-down menu.\n*\n*\x09""For more info on custom blueprint nodes visit documentation:\n*\x09https://wiki.unrealengine.com/Custom_Blueprint_Node_Creation\n*/" }, + { "IncludePath", "manageTextFileBPLibrary.h" }, + { "ModuleRelativePath", "Public/manageTextFileBPLibrary.h" }, + { "ToolTip", "* Function library class.\n* Each function in it is expected to be static and represents blueprint node that can be called in any blueprint.\n*\n* When declaring function you can define metadata for the node. Key function specifiers will be BlueprintPure and BlueprintCallable.\n* BlueprintPure - means the function does not affect the owning object in any way and thus creates a node without Exec pins.\n* BlueprintCallable - makes a function which can be executed in Blueprints - Thus it has Exec pins.\n* DisplayName - full name of the node, shown when you mouse over the node and in the blueprint drop down menu.\n* Its lets you name the node using characters not allowed in C++ function names.\n* CompactNodeTitle - the word(s) that appear on the node.\n* Keywords - the list of keywords that helps you to find node when you search for it using Blueprint drop-down menu.\n* Good example is \"Print String\" node which you can find also by using keyword \"log\".\n* Category - the category your node will be under in the Blueprint drop-down menu.\n*\n* For more info on custom blueprint nodes visit documentation:\n* https://wiki.unrealengine.com/Custom_Blueprint_Node_Creation" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UmanageTextFileBPLibrary_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UmanageTextFileBPLibrary_Statics::ClassParams = { + &UmanageTextFileBPLibrary::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UmanageTextFileBPLibrary_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UmanageTextFileBPLibrary_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UmanageTextFileBPLibrary() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UmanageTextFileBPLibrary_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UmanageTextFileBPLibrary, 3929819677); + template<> MANAGETEXTFILE_API UClass* StaticClass() + { + return UmanageTextFileBPLibrary::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UmanageTextFileBPLibrary(Z_Construct_UClass_UmanageTextFileBPLibrary, &UmanageTextFileBPLibrary::StaticClass, TEXT("/Script/manageTextFile"), TEXT("UmanageTextFileBPLibrary"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UmanageTextFileBPLibrary); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/manageTextFileBPLibrary.generated.h b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/manageTextFileBPLibrary.generated.h new file mode 100644 index 00000000..b84c1b32 --- /dev/null +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/manageTextFileBPLibrary.generated.h @@ -0,0 +1,111 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef MANAGETEXTFILE_manageTextFileBPLibrary_generated_h +#error "manageTextFileBPLibrary.generated.h already included, missing '#pragma once' in manageTextFileBPLibrary.h" +#endif +#define MANAGETEXTFILE_manageTextFileBPLibrary_generated_h + +#define NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_SPARSE_DATA +#define NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_RPC_WRAPPERS \ + \ + DECLARE_FUNCTION(execreadFile); \ + DECLARE_FUNCTION(execDeleteFile); \ + DECLARE_FUNCTION(execFileExists); \ + DECLARE_FUNCTION(execAppendStringToFile); \ + DECLARE_FUNCTION(execCreateTextFile); + + +#define NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_RPC_WRAPPERS_NO_PURE_DECLS \ + \ + DECLARE_FUNCTION(execreadFile); \ + DECLARE_FUNCTION(execDeleteFile); \ + DECLARE_FUNCTION(execFileExists); \ + DECLARE_FUNCTION(execAppendStringToFile); \ + DECLARE_FUNCTION(execCreateTextFile); + + +#define NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUmanageTextFileBPLibrary(); \ + friend struct Z_Construct_UClass_UmanageTextFileBPLibrary_Statics; \ +public: \ + DECLARE_CLASS(UmanageTextFileBPLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/manageTextFile"), NO_API) \ + DECLARE_SERIALIZER(UmanageTextFileBPLibrary) + + +#define NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_INCLASS \ +private: \ + static void StaticRegisterNativesUmanageTextFileBPLibrary(); \ + friend struct Z_Construct_UClass_UmanageTextFileBPLibrary_Statics; \ +public: \ + DECLARE_CLASS(UmanageTextFileBPLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/manageTextFile"), NO_API) \ + DECLARE_SERIALIZER(UmanageTextFileBPLibrary) + + +#define NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UmanageTextFileBPLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UmanageTextFileBPLibrary) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UmanageTextFileBPLibrary); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UmanageTextFileBPLibrary); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UmanageTextFileBPLibrary(UmanageTextFileBPLibrary&&); \ + NO_API UmanageTextFileBPLibrary(const UmanageTextFileBPLibrary&); \ +public: + + +#define NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UmanageTextFileBPLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UmanageTextFileBPLibrary(UmanageTextFileBPLibrary&&); \ + NO_API UmanageTextFileBPLibrary(const UmanageTextFileBPLibrary&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UmanageTextFileBPLibrary); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UmanageTextFileBPLibrary); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UmanageTextFileBPLibrary) + + +#define NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_PRIVATE_PROPERTY_OFFSET +#define NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_28_PROLOG +#define NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_PRIVATE_PROPERTY_OFFSET \ + NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_SPARSE_DATA \ + NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_RPC_WRAPPERS \ + NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_INCLASS \ + NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_PRIVATE_PROPERTY_OFFSET \ + NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_SPARSE_DATA \ + NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_RPC_WRAPPERS_NO_PURE_DECLS \ + NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_INCLASS_NO_PURE_DECLS \ + NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class manageTextFileBPLibrary."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> MANAGETEXTFILE_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/manageTextFileClasses.h b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/manageTextFileClasses.h new file mode 100644 index 00000000..82953124 --- /dev/null +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/manageTextFileClasses.h @@ -0,0 +1,10 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#pragma once + + + diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Shipping/manageTextFile/Definitions.manageTextFile.h b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Shipping/manageTextFile/Definitions.manageTextFile.h new file mode 100644 index 00000000..de3d8c10 --- /dev/null +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Shipping/manageTextFile/Definitions.manageTextFile.h @@ -0,0 +1,171 @@ +#undef MANAGETEXTFILE_API +#undef UE_IS_ENGINE_MODULE +#undef DEPRECATED_FORGAME +#define DEPRECATED_FORGAME DEPRECATED +#undef UE_DEPRECATED_FORGAME +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define IS_PROGRAM 0 +#define UE_GAME 1 +#define ENABLE_PGO_PROFILE 0 +#define USE_VORBIS_FOR_STREAMING 1 +#define USE_XMA2_FOR_STREAMING 1 +#define WITH_DEV_AUTOMATION_TESTS 0 +#define WITH_PERF_AUTOMATION_TESTS 0 +#define UNICODE 1 +#define _UNICODE 1 +#define __UNREAL__ 1 +#define IS_MONOLITHIC 1 +#define WITH_ENGINE 1 +#define WITH_UNREAL_DEVELOPER_TOOLS 0 +#define WITH_APPLICATION_CORE 1 +#define WITH_COREUOBJECT 1 +#define USE_STATS_WITHOUT_ENGINE 0 +#define WITH_PLUGIN_SUPPORT 0 +#define WITH_ACCESSIBILITY 1 +#define WITH_PERFCOUNTERS 0 +#define USE_LOGGING_IN_SHIPPING 0 +#define WITH_LOGGING_TO_MEMORY 0 +#define USE_CACHE_FREED_OS_ALLOCS 1 +#define USE_CHECKS_IN_SHIPPING 0 +#define USE_ESTIMATED_UTCNOW 0 +#define WITH_EDITOR 0 +#define WITH_EDITORONLY_DATA 0 +#define WITH_SERVER_CODE 1 +#define WITH_PUSH_MODEL 0 +#define WITH_CEF3 1 +#define WITH_LIVE_CODING 0 +#define UBT_MODULE_MANIFEST "UE4-Win64-Shipping.modules" +#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" +#define UBT_COMPILED_PLATFORM Win64 +#define UBT_COMPILED_TARGET Game +#define UE_APP_NAME "UE4" +#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/" +#define NDIS_MINIPORT_MAJOR_VERSION 0 +#define WIN32 1 +#define _WIN32_WINNT 0x0601 +#define WINVER 0x0601 +#define PLATFORM_WINDOWS 1 +#define PLATFORM_MICROSOFT 1 +#define OVERRIDE_PLATFORM_HEADER_NAME Windows +#define RHI_RAYTRACING 1 +#define NDEBUG 1 +#define UE_BUILD_SHIPPING 1 +#define UE_IS_ENGINE_MODULE 0 +#define UE_PROJECT_NAME northBaniYasdev +#define UE_TARGET_NAME northBaniYasdev +#define UE_MODULE_NAME "manageTextFile" +#define UE_PLUGIN_NAME "manageTextFile" +#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() UE_REGISTER_ENCRYPTION_KEY(0xAB,0x1E,0xD1,0x11,0x46,0x97,0x16,0x9C,0x5C,0xE0,0x19,0x1F,0xBE,0xEA,0x71,0xAC,0x81,0xD7,0x2D,0xE9,0xA7,0x71,0xCA,0x6A,0x37,0xD8,0x38,0x58,0x5D,0x70,0x50,0x7A) +#define IMPLEMENT_SIGNING_KEY_REGISTRATION() +#define DEPRECATED_FORGAME DEPRECATED +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define UNIQUENETID_ESPMODE ESPMode::Fast +#define COREUOBJECT_API +#define UE_ENABLE_ICU 1 +#define WITH_VS_PERF_PROFILER 0 +#define WITH_DIRECTXMATH 0 +#define WITH_MALLOC_STOMP 0 +#define CORE_API +#define TRACELOG_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define GPUPARTICLE_LOCAL_VF_ONLY 0 +#define WITH_ODSC 0 +#define ENGINE_API +#define NETCORE_API +#define APPLICATIONCORE_API +#define RHI_API +#define JSON_API +#define WITH_FREETYPE 1 +#define SLATECORE_API +#define INPUTCORE_API +#define SLATE_API +#define WITH_UNREALPNG 1 +#define WITH_UNREALJPEG 1 +#define WITH_LIBJPEGTURBO 1 +#define WITH_UNREALEXR 1 +#define IMAGEWRAPPER_API +#define MESSAGING_API +#define MESSAGINGCOMMON_API +#define RENDERCORE_API +#define ANALYTICSET_API +#define ANALYTICS_API +#define SOCKETS_PACKAGE 1 +#define SOCKETS_API +#define NETCOMMON_API +#define ASSETREGISTRY_API +#define ENGINEMESSAGES_API +#define ENGINESETTINGS_API +#define SYNTHBENCHMARK_API +#define RENDERER_API +#define GAMEPLAYTAGS_API +#define DEVELOPERSETTINGS_API +#define PACKETHANDLER_API +#define RELIABILITYHANDLERCOMPONENT_API +#define AUDIOPLATFORMCONFIGURATION_API +#define MESHDESCRIPTION_API +#define STATICMESHDESCRIPTION_API +#define PAKFILE_API +#define RSA_API +#define NETWORKREPLAYSTREAMING_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define PHYSICSCORE_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_MEMORY_TRACKING 0 +#define CHAOS_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_CHECKED 0 +#define CHAOSCORE_API +#define INTEL_ISPC 1 +#define VORONOI_API +#define WITH_PHYSX_RELEASE 1 +#define APEX_UE4 1 +#define APEX_STATICALLY_LINKED 0 +#define WITH_APEX_LEGACY 1 +#define SIGNALPROCESSING_API +#define AUDIOEXTENSIONS_API +#define AUDIOMIXERCORE_API +#define PROPERTYACCESS_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API +#define AUDIOMIXER_API +#define TARGETPLATFORM_API +#define ANIMATIONCORE_API +#define MANAGETEXTFILE_API diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Shipping/manageTextFile/Definitions.manageTextFile.h.old b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Shipping/manageTextFile/Definitions.manageTextFile.h.old new file mode 100644 index 00000000..2cd98c51 --- /dev/null +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Shipping/manageTextFile/Definitions.manageTextFile.h.old @@ -0,0 +1,171 @@ +#undef MANAGETEXTFILE_API +#undef UE_IS_ENGINE_MODULE +#undef DEPRECATED_FORGAME +#define DEPRECATED_FORGAME DEPRECATED +#undef UE_DEPRECATED_FORGAME +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define IS_PROGRAM 0 +#define UE_GAME 1 +#define ENABLE_PGO_PROFILE 0 +#define USE_VORBIS_FOR_STREAMING 1 +#define USE_XMA2_FOR_STREAMING 1 +#define WITH_DEV_AUTOMATION_TESTS 0 +#define WITH_PERF_AUTOMATION_TESTS 0 +#define UNICODE 1 +#define _UNICODE 1 +#define __UNREAL__ 1 +#define IS_MONOLITHIC 1 +#define WITH_ENGINE 1 +#define WITH_UNREAL_DEVELOPER_TOOLS 0 +#define WITH_APPLICATION_CORE 1 +#define WITH_COREUOBJECT 1 +#define USE_STATS_WITHOUT_ENGINE 0 +#define WITH_PLUGIN_SUPPORT 0 +#define WITH_ACCESSIBILITY 1 +#define WITH_PERFCOUNTERS 0 +#define USE_LOGGING_IN_SHIPPING 0 +#define WITH_LOGGING_TO_MEMORY 0 +#define USE_CACHE_FREED_OS_ALLOCS 1 +#define USE_CHECKS_IN_SHIPPING 0 +#define USE_ESTIMATED_UTCNOW 0 +#define WITH_EDITOR 0 +#define WITH_EDITORONLY_DATA 0 +#define WITH_SERVER_CODE 1 +#define WITH_PUSH_MODEL 0 +#define WITH_CEF3 1 +#define WITH_LIVE_CODING 0 +#define UBT_MODULE_MANIFEST "UE4-Win64-Shipping.modules" +#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" +#define UBT_COMPILED_PLATFORM Win64 +#define UBT_COMPILED_TARGET Game +#define UE_APP_NAME "UE4" +#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/" +#define NDIS_MINIPORT_MAJOR_VERSION 0 +#define WIN32 1 +#define _WIN32_WINNT 0x0601 +#define WINVER 0x0601 +#define PLATFORM_WINDOWS 1 +#define PLATFORM_MICROSOFT 1 +#define OVERRIDE_PLATFORM_HEADER_NAME Windows +#define RHI_RAYTRACING 1 +#define NDEBUG 1 +#define UE_BUILD_SHIPPING 1 +#define UE_IS_ENGINE_MODULE 0 +#define UE_PROJECT_NAME Masharovdev +#define UE_TARGET_NAME Masharovdev +#define UE_MODULE_NAME "manageTextFile" +#define UE_PLUGIN_NAME "manageTextFile" +#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() +#define IMPLEMENT_SIGNING_KEY_REGISTRATION() +#define DEPRECATED_FORGAME DEPRECATED +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define UNIQUENETID_ESPMODE ESPMode::Fast +#define COREUOBJECT_API +#define UE_ENABLE_ICU 1 +#define WITH_VS_PERF_PROFILER 0 +#define WITH_DIRECTXMATH 0 +#define WITH_MALLOC_STOMP 0 +#define CORE_API +#define TRACELOG_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define GPUPARTICLE_LOCAL_VF_ONLY 0 +#define WITH_ODSC 0 +#define ENGINE_API +#define NETCORE_API +#define APPLICATIONCORE_API +#define RHI_API +#define JSON_API +#define WITH_FREETYPE 1 +#define SLATECORE_API +#define INPUTCORE_API +#define SLATE_API +#define WITH_UNREALPNG 1 +#define WITH_UNREALJPEG 1 +#define WITH_LIBJPEGTURBO 1 +#define WITH_UNREALEXR 1 +#define IMAGEWRAPPER_API +#define MESSAGING_API +#define MESSAGINGCOMMON_API +#define RENDERCORE_API +#define ANALYTICSET_API +#define ANALYTICS_API +#define SOCKETS_PACKAGE 1 +#define SOCKETS_API +#define NETCOMMON_API +#define ASSETREGISTRY_API +#define ENGINEMESSAGES_API +#define ENGINESETTINGS_API +#define SYNTHBENCHMARK_API +#define RENDERER_API +#define GAMEPLAYTAGS_API +#define DEVELOPERSETTINGS_API +#define PACKETHANDLER_API +#define RELIABILITYHANDLERCOMPONENT_API +#define AUDIOPLATFORMCONFIGURATION_API +#define MESHDESCRIPTION_API +#define STATICMESHDESCRIPTION_API +#define PAKFILE_API +#define RSA_API +#define NETWORKREPLAYSTREAMING_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define PHYSICSCORE_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_MEMORY_TRACKING 0 +#define CHAOS_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_CHECKED 0 +#define CHAOSCORE_API +#define INTEL_ISPC 1 +#define VORONOI_API +#define WITH_PHYSX_RELEASE 1 +#define APEX_UE4 1 +#define APEX_STATICALLY_LINKED 0 +#define WITH_APEX_LEGACY 1 +#define SIGNALPROCESSING_API +#define AUDIOEXTENSIONS_API +#define AUDIOMIXERCORE_API +#define PROPERTYACCESS_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API +#define AUDIOMIXER_API +#define TARGETPLATFORM_API +#define ANIMATIONCORE_API +#define MANAGETEXTFILE_API diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Shipping/manageTextFile/Module.manageTextFile.cpp b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Shipping/manageTextFile/Module.manageTextFile.cpp new file mode 100644 index 00000000..3b1aa2f1 --- /dev/null +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Shipping/manageTextFile/Module.manageTextFile.cpp @@ -0,0 +1,3 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "E:/Projects/NorthBaniYas/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFile.cpp" +#include "E:/Projects/NorthBaniYas/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFileBPLibrary.cpp" diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Shipping/manageTextFile/Module.manageTextFile.cpp.obj b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Shipping/manageTextFile/Module.manageTextFile.cpp.obj new file mode 100644 index 00000000..cedb5225 Binary files /dev/null and b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Shipping/manageTextFile/Module.manageTextFile.cpp.obj differ diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Shipping/manageTextFile/Module.manageTextFile.cpp.obj.response b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Shipping/manageTextFile/Module.manageTextFile.cpp.obj.response new file mode 100644 index 00000000..7689468f --- /dev/null +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Shipping/manageTextFile/Module.manageTextFile.cpp.obj.response @@ -0,0 +1,376 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ob2 +/Ox +/Ot +/GF +/errorReport:prompt +/D_HAS_EXCEPTIONS=0 +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I E:\Projects\NorthBaniYas\Plugins\manageTextFile\Source\manageTextFile\Private +/I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject +/I Runtime +/I Runtime\CoreUObject\Public +/I Runtime\CoreUObject +/I Runtime\CoreUObject\Public\AssetRegistry +/I Runtime\CoreUObject\Public\Blueprint +/I Runtime\CoreUObject\Public\Internationalization +/I Runtime\CoreUObject\Public\Misc +/I Runtime\CoreUObject\Public\Serialization +/I Runtime\CoreUObject\Public\Serialization\Formatters +/I Runtime\CoreUObject\Public\Templates +/I Runtime\CoreUObject\Public\UObject +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I Runtime\Core +/I Runtime\Core\Public\Algo +/I Runtime\Core\Public\Algo\Impl +/I Runtime\Core\Public\Async +/I Runtime\Core\Public\Clang +/I Runtime\Core\Public\Compression +/I Runtime\Core\Public\Concepts +/I Runtime\Core\Public\Containers +/I Runtime\Core\Public\Delegates +/I Runtime\Core\Public\Experimental +/I Runtime\Core\Public\Experimental\Containers +/I Runtime\Core\Public\Features +/I Runtime\Core\Public\FileCache +/I Runtime\Core\Public\FramePro +/I Runtime\Core\Public\GenericPlatform +/I Runtime\Core\Public\HAL +/I Runtime\Core\Public\HAL\Allocators +/I Runtime\Core\Public\Hash +/I Runtime\Core\Public\Internationalization +/I Runtime\Core\Public\IO +/I Runtime\Core\Public\Logging +/I Runtime\Core\Public\Math +/I Runtime\Core\Public\Memory +/I Runtime\Core\Public\MemPro +/I Runtime\Core\Public\Microsoft +/I Runtime\Core\Public\Misc +/I Runtime\Core\Public\Modules +/I Runtime\Core\Public\Modules\Boilerplate +/I Runtime\Core\Public\MSVC +/I Runtime\Core\Public\ProfilingDebugging +/I Runtime\Core\Public\Serialization +/I Runtime\Core\Public\Serialization\Csv +/I Runtime\Core\Public\Serialization\Formatters +/I Runtime\Core\Public\Stats +/I Runtime\Core\Public\String +/I Runtime\Core\Public\Templates +/I Runtime\Core\Public\Traits +/I Runtime\Core\Public\UObject +/I Runtime\Core\Public\Windows +/I Runtime\TraceLog +/I Runtime\TraceLog\Public\Trace +/I Runtime\TraceLog\Public\Trace\Detail +/I Runtime\TraceLog\Public\Trace\Detail\Protocols +/I ..\Intermediate\Build\Win64\UE4\Inc\Engine +/I Runtime\Engine\Classes +/I Runtime\Engine\Public +/I Runtime\Engine +/I Runtime\Engine\Public\AI +/I Runtime\Engine\Public\AI\Navigation +/I Runtime\Engine\Public\Analytics +/I Runtime\Engine\Public\Animation +/I Runtime\Engine\Public\Audio +/I Runtime\Engine\Public\Blueprint +/I Runtime\Engine\Public\Curves +/I Runtime\Engine\Public\EdGraph +/I Runtime\Engine\Public\HLOD +/I Runtime\Engine\Public\Internationalization +/I Runtime\Engine\Public\Net +/I Runtime\Engine\Public\Net\Util +/I Runtime\Engine\Public\ODSC +/I Runtime\Engine\Public\PacketHandlers +/I Runtime\Engine\Public\Performance +/I Runtime\Engine\Public\Physics +/I Runtime\Engine\Public\Physics\Experimental +/I Runtime\Engine\Public\Physics\ImmediatePhysics +/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsChaos +/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsPhysX +/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsShared +/I Runtime\Engine\Public\Physics\Tests +/I Runtime\Engine\Public\ProfilingDebugging +/I Runtime\Engine\Public\Rendering +/I Runtime\Engine\Public\Slate +/I Runtime\Engine\Public\Streaming +/I Runtime\Engine\Public\Subsystems +/I Runtime\Engine\Public\Tests +/I Runtime\Engine\Public\VisualLogger +/I Runtime\Engine\Public\VT +/I ..\Intermediate\Build\Win64\UE4\Inc\NetCore +/I Runtime\Net +/I Runtime\Net\Core\Classes +/I Runtime\Net\Core\Public +/I Runtime\Net\Core +/I Runtime\Net\Core\Public\Net +/I Runtime\Net\Core\Public\Net\Core +/I Runtime\Net\Core\Public\Net\Core\Analytics +/I Runtime\Net\Core\Public\Net\Core\Misc +/I Runtime\Net\Core\Public\Net\Core\PushModel +/I Runtime\Net\Core\Public\Net\Core\Trace +/I Runtime\Net\Core\Public\Net\Core\Trace\Private +/I Runtime\ApplicationCore\Public +/I Runtime\ApplicationCore +/I Runtime\ApplicationCore\Public\GenericPlatform +/I Runtime\ApplicationCore\Public\GenericPlatform\Accessibility +/I Runtime\ApplicationCore\Public\HAL +/I Runtime\ApplicationCore\Public\Windows +/I Runtime\ApplicationCore\Public\Windows\Accessibility +/I Runtime\RHI\Public +/I Runtime\RHI +/I Runtime\RHI\Public\Tests +/I Runtime\Json\Public +/I Runtime\Json +/I Runtime\Json\Public\Dom +/I Runtime\Json\Public\JsonUtils +/I Runtime\Json\Public\Policies +/I Runtime\Json\Public\Serialization +/I ..\Intermediate\Build\Win64\UE4\Inc\SlateCore +/I Runtime\SlateCore\Public +/I Runtime\SlateCore +/I Runtime\SlateCore\Public\Animation +/I Runtime\SlateCore\Public\Application +/I Runtime\SlateCore\Public\Brushes +/I Runtime\SlateCore\Public\Debugging +/I Runtime\SlateCore\Public\FastUpdate +/I Runtime\SlateCore\Public\Fonts +/I Runtime\SlateCore\Public\Input +/I Runtime\SlateCore\Public\Layout +/I Runtime\SlateCore\Public\Rendering +/I Runtime\SlateCore\Public\Sound +/I Runtime\SlateCore\Public\Styling +/I Runtime\SlateCore\Public\Textures +/I Runtime\SlateCore\Public\Trace +/I Runtime\SlateCore\Public\Types +/I Runtime\SlateCore\Public\Widgets +/I Runtime\SlateCore\Public\Widgets\Accessibility +/I Runtime\SlateCore\Public\Widgets\Images +/I ..\Intermediate\Build\Win64\UE4\Inc\InputCore +/I Runtime\InputCore\Classes +/I Runtime\InputCore\Public +/I Runtime\InputCore +/I Runtime\InputCore\Public\GenericPlatform +/I Runtime\InputCore\Public\HAL +/I Runtime\InputCore\Public\Windows +/I ..\Intermediate\Build\Win64\UE4\Inc\Slate +/I Runtime\Slate\Public +/I Runtime\Slate +/I Runtime\Slate\Public\Framework +/I Runtime\Slate\Public\Framework\Application +/I Runtime\Slate\Public\Framework\Commands +/I Runtime\Slate\Public\Framework\Docking +/I Runtime\Slate\Public\Framework\Layout +/I Runtime\Slate\Public\Framework\MetaData +/I Runtime\Slate\Public\Framework\MultiBox +/I Runtime\Slate\Public\Framework\Notifications +/I Runtime\Slate\Public\Framework\Styling +/I Runtime\Slate\Public\Framework\Text +/I Runtime\Slate\Public\Framework\Text\Windows +/I Runtime\Slate\Public\Framework\Views +/I Runtime\Slate\Public\Widgets +/I Runtime\Slate\Public\Widgets\Accessibility +/I Runtime\Slate\Public\Widgets\Colors +/I Runtime\Slate\Public\Widgets\Docking +/I Runtime\Slate\Public\Widgets\Images +/I Runtime\Slate\Public\Widgets\Input +/I Runtime\Slate\Public\Widgets\LayerManager +/I Runtime\Slate\Public\Widgets\Layout +/I Runtime\Slate\Public\Widgets\Navigation +/I Runtime\Slate\Public\Widgets\Notifications +/I Runtime\Slate\Public\Widgets\Text +/I Runtime\Slate\Public\Widgets\Views +/I ..\Intermediate\Build\Win64\UE4\Inc\ImageWrapper +/I Runtime\ImageWrapper\Public +/I Runtime\ImageWrapper +/I Runtime\Messaging\Public +/I Runtime\Messaging +/I Runtime\MessagingCommon\Public +/I Runtime\MessagingCommon +/I Runtime\RenderCore\Public +/I Runtime\RenderCore +/I Runtime\RenderCore\Public\ProfilingDebugging +/I Runtime\Analytics +/I Runtime\Analytics\AnalyticsET\Public +/I Runtime\Analytics\AnalyticsET +/I Runtime\Analytics\Analytics\Public +/I Runtime\Analytics\Analytics +/I Runtime\Analytics\Analytics\Public\Interfaces +/I Runtime\Sockets\Public +/I Runtime\Sockets +/I Runtime\Net\Common\Public +/I Runtime\Net\Common +/I Runtime\Net\Common\Public\Net +/I Runtime\Net\Common\Public\Net\Common +/I Runtime\Net\Common\Public\Net\Common\Packets +/I Runtime\Net\Common\Public\Net\Common\Sockets +/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry +/I Runtime\AssetRegistry\Public +/I Runtime\AssetRegistry +/I Runtime\AssetRegistry\Public\AssetRegistry +/I ..\Intermediate\Build\Win64\UE4\Inc\EngineMessages +/I Runtime\EngineMessages\Public +/I Runtime\EngineMessages +/I ..\Intermediate\Build\Win64\UE4\Inc\EngineSettings +/I Runtime\EngineSettings\Classes +/I Runtime\EngineSettings\Public +/I Runtime\EngineSettings +/I Runtime\SynthBenchmark\Public +/I Runtime\SynthBenchmark +/I ..\Intermediate\Build\Win64\UE4\Inc\Renderer +/I Runtime\Renderer\Public +/I Runtime\Renderer +/I Runtime\Renderer\Public\VT +/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTags +/I Runtime\GameplayTags\Classes +/I Runtime\GameplayTags\Public +/I Runtime\GameplayTags +/I ..\Intermediate\Build\Win64\UE4\Inc\DeveloperSettings +/I Runtime\DeveloperSettings\Public +/I Runtime\DeveloperSettings +/I Runtime\DeveloperSettings\Public\Engine +/I ..\Intermediate\Build\Win64\UE4\Inc\PacketHandler +/I Runtime\PacketHandlers +/I Runtime\PacketHandlers\PacketHandler\Classes 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ThirdParty\PhysX3\PxShared\include\foundation +/I ThirdParty\PhysX3\PxShared\include\pvd +/I ThirdParty\PhysX3\PxShared\include\task +/I ThirdParty\PhysX3\PhysX_3.4\Include +/I ThirdParty\PhysX3\PhysX_3.4\Include\cooking +/I ThirdParty\PhysX3\PhysX_3.4\Include\common +/I ThirdParty\PhysX3\PhysX_3.4\Include\extensions +/I ThirdParty\PhysX3\PhysX_3.4\Include\geometry +/I ThirdParty\PhysX3\APEX_1.4\include +/I ThirdParty\PhysX3\APEX_1.4\include\clothing +/I ThirdParty\PhysX3\APEX_1.4\include\nvparameterized +/I ThirdParty\PhysX3\APEX_1.4\include\legacy +/I ThirdParty\PhysX3\APEX_1.4\include\PhysX3 +/I ThirdParty\PhysX3\APEX_1.4\common\include +/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\framework\include +/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public +/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include +/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include +/I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\INCLUDE" +/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt" +/FI"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Shipping\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Shipping\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Shipping\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\SibIntel\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Shipping\manageTextFile\Module.manageTextFile.cpp" +/FI"E:\Projects\SibIntel\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Shipping\manageTextFile\Definitions.manageTextFile.h" +/Fo"E:\Projects\SibIntel\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Shipping\manageTextFile\Module.manageTextFile.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Shipping/manageTextFile/Module.manageTextFile.cpp.old b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Shipping/manageTextFile/Module.manageTextFile.cpp.old new file mode 100644 index 00000000..3cf9592e --- /dev/null +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Shipping/manageTextFile/Module.manageTextFile.cpp.old @@ -0,0 +1,3 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "E:/Projects/SibIntel/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFile.cpp" +#include "E:/Projects/SibIntel/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFileBPLibrary.cpp" diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Shipping/manageTextFile/Module.manageTextFile.cpp.txt b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Shipping/manageTextFile/Module.manageTextFile.cpp.txt new file mode 100644 index 00000000..53c0959d --- /dev/null +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Shipping/manageTextFile/Module.manageTextFile.cpp.txt @@ -0,0 +1,6 @@ +E:\Projects\NorthBaniYas\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Shipping\manageTextFile\Definitions.manageTextFile.h +E:/Projects/NorthBaniYas/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFile.cpp +E:\Projects\NorthBaniYas\Plugins\manageTextFile\Source\manageTextFile\Public\manageTextFile.h +E:/Projects/NorthBaniYas/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFileBPLibrary.cpp +E:\Projects\NorthBaniYas\Plugins\manageTextFile\Source\manageTextFile\Public\manageTextFileBPLibrary.h +E:\Projects\NorthBaniYas\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Inc\manageTextFile\manageTextFileBPLibrary.generated.h diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Shipping/manageTextFile/Module.manageTextFile.gen.cpp b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Shipping/manageTextFile/Module.manageTextFile.gen.cpp new file mode 100644 index 00000000..29ccc08c --- /dev/null +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Shipping/manageTextFile/Module.manageTextFile.gen.cpp @@ -0,0 +1,3 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "E:/Projects/NorthBaniYas/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/manageTextFile.init.gen.cpp" +#include "E:/Projects/NorthBaniYas/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/manageTextFileBPLibrary.gen.cpp" diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Shipping/manageTextFile/Module.manageTextFile.gen.cpp.obj b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Shipping/manageTextFile/Module.manageTextFile.gen.cpp.obj new file mode 100644 index 00000000..f93aa89c Binary files /dev/null and b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Shipping/manageTextFile/Module.manageTextFile.gen.cpp.obj differ diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Shipping/manageTextFile/Module.manageTextFile.gen.cpp.obj.response b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Shipping/manageTextFile/Module.manageTextFile.gen.cpp.obj.response new file mode 100644 index 00000000..578a2be0 --- /dev/null +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Shipping/manageTextFile/Module.manageTextFile.gen.cpp.obj.response @@ 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Runtime\InputCore +/I Runtime\InputCore\Public\GenericPlatform +/I Runtime\InputCore\Public\HAL +/I Runtime\InputCore\Public\Windows +/I ..\Intermediate\Build\Win64\UE4\Inc\Slate +/I Runtime\Slate\Public +/I Runtime\Slate +/I Runtime\Slate\Public\Framework +/I Runtime\Slate\Public\Framework\Application +/I Runtime\Slate\Public\Framework\Commands +/I Runtime\Slate\Public\Framework\Docking +/I Runtime\Slate\Public\Framework\Layout +/I Runtime\Slate\Public\Framework\MetaData +/I Runtime\Slate\Public\Framework\MultiBox +/I Runtime\Slate\Public\Framework\Notifications +/I Runtime\Slate\Public\Framework\Styling +/I Runtime\Slate\Public\Framework\Text +/I Runtime\Slate\Public\Framework\Text\Windows +/I Runtime\Slate\Public\Framework\Views +/I Runtime\Slate\Public\Widgets +/I Runtime\Slate\Public\Widgets\Accessibility +/I Runtime\Slate\Public\Widgets\Colors +/I Runtime\Slate\Public\Widgets\Docking +/I Runtime\Slate\Public\Widgets\Images +/I Runtime\Slate\Public\Widgets\Input +/I Runtime\Slate\Public\Widgets\LayerManager +/I Runtime\Slate\Public\Widgets\Layout +/I Runtime\Slate\Public\Widgets\Navigation +/I Runtime\Slate\Public\Widgets\Notifications +/I Runtime\Slate\Public\Widgets\Text +/I Runtime\Slate\Public\Widgets\Views +/I ..\Intermediate\Build\Win64\UE4\Inc\ImageWrapper +/I Runtime\ImageWrapper\Public +/I Runtime\ImageWrapper +/I Runtime\Messaging\Public +/I Runtime\Messaging +/I Runtime\MessagingCommon\Public +/I Runtime\MessagingCommon +/I Runtime\RenderCore\Public +/I Runtime\RenderCore +/I Runtime\RenderCore\Public\ProfilingDebugging +/I Runtime\Analytics +/I Runtime\Analytics\AnalyticsET\Public +/I Runtime\Analytics\AnalyticsET +/I Runtime\Analytics\Analytics\Public +/I Runtime\Analytics\Analytics +/I Runtime\Analytics\Analytics\Public\Interfaces +/I Runtime\Sockets\Public +/I Runtime\Sockets +/I Runtime\Net\Common\Public +/I Runtime\Net\Common +/I Runtime\Net\Common\Public\Net +/I Runtime\Net\Common\Public\Net\Common +/I Runtime\Net\Common\Public\Net\Common\Packets +/I Runtime\Net\Common\Public\Net\Common\Sockets +/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry +/I Runtime\AssetRegistry\Public +/I Runtime\AssetRegistry +/I Runtime\AssetRegistry\Public\AssetRegistry +/I ..\Intermediate\Build\Win64\UE4\Inc\EngineMessages +/I Runtime\EngineMessages\Public +/I Runtime\EngineMessages +/I ..\Intermediate\Build\Win64\UE4\Inc\EngineSettings +/I Runtime\EngineSettings\Classes +/I Runtime\EngineSettings\Public +/I Runtime\EngineSettings +/I Runtime\SynthBenchmark\Public +/I Runtime\SynthBenchmark +/I ..\Intermediate\Build\Win64\UE4\Inc\Renderer +/I Runtime\Renderer\Public +/I Runtime\Renderer +/I Runtime\Renderer\Public\VT +/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTags +/I Runtime\GameplayTags\Classes +/I Runtime\GameplayTags\Public +/I Runtime\GameplayTags +/I ..\Intermediate\Build\Win64\UE4\Inc\DeveloperSettings +/I Runtime\DeveloperSettings\Public +/I Runtime\DeveloperSettings +/I Runtime\DeveloperSettings\Public\Engine +/I ..\Intermediate\Build\Win64\UE4\Inc\PacketHandler +/I Runtime\PacketHandlers +/I Runtime\PacketHandlers\PacketHandler\Classes +/I Runtime\PacketHandlers\PacketHandler\Public +/I Runtime\PacketHandlers\PacketHandler +/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public +/I Runtime\PacketHandlers\ReliabilityHandlerComponent +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioPlatformConfiguration +/I Runtime\AudioPlatformConfiguration\Public +/I Runtime\AudioPlatformConfiguration +/I ..\Intermediate\Build\Win64\UE4\Inc\MeshDescription +/I Runtime\MeshDescription\Public +/I Runtime\MeshDescription +/I ..\Intermediate\Build\Win64\UE4\Inc\StaticMeshDescription +/I Runtime\StaticMeshDescription\Public +/I Runtime\StaticMeshDescription +/I Runtime\PakFile\Public +/I Runtime\PakFile +/I Runtime\RSA\Public +/I Runtime\RSA +/I Runtime\NetworkReplayStreaming +/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public +/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming +/I ..\Intermediate\Build\Win64\UE4\Inc\PhysicsCore +/I Runtime\PhysicsCore\Public +/I Runtime\PhysicsCore +/I Runtime\PhysicsCore\Public\Chaos +/I Runtime\PhysicsCore\Public\PhysicalMaterials +/I ..\Intermediate\Build\Win64\UE4\Inc\Chaos +/I Runtime\Experimental +/I Runtime\Experimental\Chaos\Public +/I Runtime\Experimental\Chaos +/I Runtime\Experimental\Chaos\Public\Chaos +/I Runtime\Experimental\Chaos\Public\Chaos\Collision +/I Runtime\Experimental\Chaos\Public\Chaos\Evolution +/I Runtime\Experimental\Chaos\Public\Chaos\Framework +/I Runtime\Experimental\Chaos\Public\Chaos\Joint +/I Runtime\Experimental\Chaos\Public\Chaos\Particle +/I Runtime\Experimental\Chaos\Public\ChaosVisualDebugger +/I Runtime\Experimental\Chaos\Public\Field +/I Runtime\Experimental\Chaos\Public\Framework +/I Runtime\Experimental\Chaos\Public\GeometryCollection +/I Runtime\Experimental\Chaos\Public\PhysicsProxy +/I Runtime\Experimental\ChaosCore\Public +/I Runtime\Experimental\ChaosCore +/I Runtime\Experimental\ChaosCore\Public\Chaos +/I ThirdParty\Intel +/I Runtime\Experimental\Voronoi\Public +/I Runtime\Experimental\Voronoi +/I Runtime\Experimental\Voronoi\Public\Voronoi +/I ThirdParty +/I Runtime\SignalProcessing\Public +/I Runtime\SignalProcessing +/I Runtime\SignalProcessing\Public\DSP +/I Runtime\SignalProcessing\Public\DSP\Encoders +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioExtensions +/I Runtime\AudioExtensions\Public +/I Runtime\AudioExtensions +/I Runtime\AudioMixerCore\Public +/I Runtime\AudioMixerCore +/I ..\Intermediate\Build\Win64\UE4\Inc\PropertyAccess +/I Runtime\PropertyAccess\Public +/I Runtime\PropertyAccess +/I ..\Intermediate\Build\Win64\UE4\Inc\ClothingSystemRuntimeInterface +/I Runtime\ClothingSystemRuntimeInterface\Public +/I Runtime\ClothingSystemRuntimeInterface +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioMixer +/I Runtime\AudioMixer\Classes +/I Runtime\AudioMixer\Public +/I Runtime\AudioMixer +/I Runtime\AudioMixer\Public\Components +/I Runtime\AudioMixer\Public\Quartz +/I Runtime\AudioMixer\Public\SoundFileIO +/I Developer +/I Developer\TargetPlatform\Public +/I Developer\TargetPlatform +/I Developer\TargetPlatform\Public\Common +/I Developer\TargetPlatform\Public\Interfaces +/I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore +/I Runtime\AnimationCore\Public +/I Runtime\AnimationCore +/I E:\Projects\SibIntel\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Inc\manageTextFile +/I E:\Projects\SibIntel\Plugins\manageTextFile\Source +/I E:\Projects\SibIntel\Plugins\manageTextFile\Source\manageTextFile\Public +/I E:\Projects\SibIntel\Plugins\manageTextFile\Source\manageTextFile +/I ThirdParty\PhysX3\PxShared\include +/I ThirdParty\PhysX3\PxShared\include\cudamanager +/I ThirdParty\PhysX3\PxShared\include\filebuf +/I ThirdParty\PhysX3\PxShared\include\foundation +/I ThirdParty\PhysX3\PxShared\include\pvd +/I ThirdParty\PhysX3\PxShared\include\task +/I ThirdParty\PhysX3\PhysX_3.4\Include +/I ThirdParty\PhysX3\PhysX_3.4\Include\cooking +/I ThirdParty\PhysX3\PhysX_3.4\Include\common +/I ThirdParty\PhysX3\PhysX_3.4\Include\extensions +/I ThirdParty\PhysX3\PhysX_3.4\Include\geometry +/I ThirdParty\PhysX3\APEX_1.4\include +/I ThirdParty\PhysX3\APEX_1.4\include\clothing +/I ThirdParty\PhysX3\APEX_1.4\include\nvparameterized +/I ThirdParty\PhysX3\APEX_1.4\include\legacy +/I ThirdParty\PhysX3\APEX_1.4\include\PhysX3 +/I ThirdParty\PhysX3\APEX_1.4\common\include +/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\framework\include +/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public +/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include +/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include +/I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\INCLUDE" +/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt" +/FI"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Shipping\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Shipping\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Shipping\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\SibIntel\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Shipping\manageTextFile\Module.manageTextFile.gen.cpp" +/FI"E:\Projects\SibIntel\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Shipping\manageTextFile\Definitions.manageTextFile.h" +/Fo"E:\Projects\SibIntel\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Shipping\manageTextFile\Module.manageTextFile.gen.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Shipping/manageTextFile/Module.manageTextFile.gen.cpp.old b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Shipping/manageTextFile/Module.manageTextFile.gen.cpp.old new file mode 100644 index 00000000..3c8ec8e9 --- /dev/null +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Shipping/manageTextFile/Module.manageTextFile.gen.cpp.old @@ -0,0 +1,3 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "E:/Projects/SibIntel/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/manageTextFile.init.gen.cpp" +#include "E:/Projects/SibIntel/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/manageTextFileBPLibrary.gen.cpp" diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Shipping/manageTextFile/Module.manageTextFile.gen.cpp.txt b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Shipping/manageTextFile/Module.manageTextFile.gen.cpp.txt new file mode 100644 index 00000000..3736f503 --- /dev/null +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Shipping/manageTextFile/Module.manageTextFile.gen.cpp.txt @@ -0,0 +1,7 @@ +E:\Projects\NorthBaniYas\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Shipping\manageTextFile\Definitions.manageTextFile.h +E:/Projects/NorthBaniYas/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/manageTextFile.init.gen.cpp +D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\CoreUObject\Public\UObject/GeneratedCppIncludes.h +D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\CoreUObject\Public\UObject/MetaData.h +E:/Projects/NorthBaniYas/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/manageTextFileBPLibrary.gen.cpp +E:\Projects\NorthBaniYas\Plugins\manageTextFile\Source\manageTextFile/Public/manageTextFileBPLibrary.h +E:\Projects\NorthBaniYas\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Inc\manageTextFile\manageTextFileBPLibrary.generated.h diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Shipping/manageTextFile/manageTextFile.precompiled b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Shipping/manageTextFile/manageTextFile.precompiled new file mode 100644 index 00000000..8940b7ec --- /dev/null +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Shipping/manageTextFile/manageTextFile.precompiled @@ -0,0 +1,6 @@ +{ + "OutputFiles": [ + "Module.manageTextFile.cpp.obj", + "Module.manageTextFile.gen.cpp.obj" + ] +} \ No newline at end of file diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/Default.rc2.res b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/Default.rc2.res new file mode 100644 index 00000000..cba6d98e Binary files /dev/null and b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/Default.rc2.res differ diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/Definitions.manageTextFile.h b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/Definitions.manageTextFile.h new file mode 100644 index 00000000..b90731f1 --- /dev/null +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/Definitions.manageTextFile.h @@ -0,0 +1,289 @@ +#undef MANAGETEXTFILE_API +#undef UE_IS_ENGINE_MODULE +#undef DEPRECATED_FORGAME +#define DEPRECATED_FORGAME DEPRECATED +#undef UE_DEPRECATED_FORGAME +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define IS_PROGRAM 0 +#define UE_EDITOR 1 +#define ENABLE_PGO_PROFILE 0 +#define USE_VORBIS_FOR_STREAMING 1 +#define USE_XMA2_FOR_STREAMING 1 +#define WITH_DEV_AUTOMATION_TESTS 1 +#define WITH_PERF_AUTOMATION_TESTS 1 +#define UNICODE 1 +#define _UNICODE 1 +#define __UNREAL__ 1 +#define IS_MONOLITHIC 0 +#define WITH_ENGINE 1 +#define WITH_UNREAL_DEVELOPER_TOOLS 1 +#define WITH_APPLICATION_CORE 1 +#define WITH_COREUOBJECT 1 +#define USE_STATS_WITHOUT_ENGINE 0 +#define WITH_PLUGIN_SUPPORT 0 +#define WITH_ACCESSIBILITY 1 +#define WITH_PERFCOUNTERS 1 +#define USE_LOGGING_IN_SHIPPING 0 +#define WITH_LOGGING_TO_MEMORY 0 +#define USE_CACHE_FREED_OS_ALLOCS 1 +#define USE_CHECKS_IN_SHIPPING 0 +#define USE_ESTIMATED_UTCNOW 0 +#define WITH_EDITOR 1 +#define WITH_SERVER_CODE 1 +#define WITH_PUSH_MODEL 1 +#define WITH_CEF3 1 +#define WITH_LIVE_CODING 1 +#define UBT_MODULE_MANIFEST "UE4Editor.modules" +#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4Editor-Win64-DebugGame.modules" +#define UBT_COMPILED_PLATFORM Win64 +#define UBT_COMPILED_TARGET Editor +#define UE_APP_NAME "UE4Editor" +#define NDIS_MINIPORT_MAJOR_VERSION 0 +#define WIN32 1 +#define _WIN32_WINNT 0x0601 +#define WINVER 0x0601 +#define PLATFORM_WINDOWS 1 +#define PLATFORM_MICROSOFT 1 +#define OVERRIDE_PLATFORM_HEADER_NAME Windows +#define RHI_RAYTRACING 1 +#define NDEBUG 1 +#define UE_BUILD_DEVELOPMENT 1 +#define UE_IS_ENGINE_MODULE 0 +#define UE_PROJECT_NAME Ivazowsky +#define UE_TARGET_NAME UE4Editor +#define UE_MODULE_NAME "manageTextFile" +#define UE_PLUGIN_NAME "manageTextFile" +#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() +#define IMPLEMENT_SIGNING_KEY_REGISTRATION() +#define DEPRECATED_FORGAME DEPRECATED +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define UNIQUENETID_ESPMODE ESPMode::Fast +#define COREUOBJECT_API DLLIMPORT +#define UE_ENABLE_ICU 1 +#define WITH_VS_PERF_PROFILER 0 +#define WITH_DIRECTXMATH 0 +#define WITH_MALLOC_STOMP 1 +#define CORE_API DLLIMPORT +#define TRACELOG_API DLLIMPORT +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define GPUPARTICLE_LOCAL_VF_ONLY 0 +#define WITH_ODSC 0 +#define ENGINE_API DLLIMPORT +#define NETCORE_API DLLIMPORT +#define APPLICATIONCORE_API DLLIMPORT +#define RHI_API DLLIMPORT +#define JSON_API DLLIMPORT +#define WITH_FREETYPE 1 +#define SLATECORE_API DLLIMPORT +#define INPUTCORE_API DLLIMPORT +#define SLATE_API DLLIMPORT +#define WITH_UNREALPNG 1 +#define WITH_UNREALJPEG 1 +#define WITH_LIBJPEGTURBO 1 +#define WITH_UNREALEXR 1 +#define IMAGEWRAPPER_API DLLIMPORT +#define MESSAGING_API DLLIMPORT +#define MESSAGINGCOMMON_API DLLIMPORT +#define RENDERCORE_API DLLIMPORT +#define ANALYTICSET_API DLLIMPORT +#define ANALYTICS_API DLLIMPORT +#define SOCKETS_PACKAGE 1 +#define SOCKETS_API DLLIMPORT +#define NETCOMMON_API DLLIMPORT +#define ASSETREGISTRY_API DLLIMPORT +#define ENGINEMESSAGES_API DLLIMPORT +#define ENGINESETTINGS_API DLLIMPORT +#define SYNTHBENCHMARK_API DLLIMPORT +#define RENDERER_API DLLIMPORT +#define GAMEPLAYTAGS_API DLLIMPORT +#define DEVELOPERSETTINGS_API DLLIMPORT +#define PACKETHANDLER_API DLLIMPORT +#define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT +#define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT +#define MESHDESCRIPTION_API DLLIMPORT +#define STATICMESHDESCRIPTION_API DLLIMPORT +#define PAKFILE_API DLLIMPORT +#define RSA_API DLLIMPORT +#define NETWORKREPLAYSTREAMING_API DLLIMPORT +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define PHYSICSCORE_API DLLIMPORT +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_MEMORY_TRACKING 0 +#define CHAOS_API DLLIMPORT +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_CHECKED 0 +#define CHAOSCORE_API DLLIMPORT +#define INTEL_ISPC 1 +#define VORONOI_API DLLIMPORT +#define WITH_PHYSX_RELEASE 0 +#define UE_PHYSX_SUFFIX PROFILE +#define UE_APEX_SUFFIX PROFILE +#define APEX_UE4 1 +#define APEX_STATICALLY_LINKED 0 +#define WITH_APEX_LEGACY 1 +#define SIGNALPROCESSING_API DLLIMPORT +#define AUDIOEXTENSIONS_API DLLIMPORT +#define AUDIOMIXERCORE_API DLLIMPORT +#define PROPERTYACCESS_API DLLIMPORT +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define WITH_RECAST 1 +#define WITH_NAVMESH_SEGMENT_LINKS 1 +#define WITH_NAVMESH_CLUSTER_LINKS 1 +#define UNREALED_API DLLIMPORT +#define DIRECTORYWATCHER_API DLLIMPORT +#define DOCUMENTATION_API DLLIMPORT +#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 1 +#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1 +#define PROJECTS_API DLLIMPORT +#define SANDBOXFILE_API DLLIMPORT +#define EDITORSTYLE_API DLLIMPORT +#define SOURCE_CONTROL_WITH_SLATE 1 +#define SOURCECONTROL_API DLLIMPORT +#define UNREALEDMESSAGES_API DLLIMPORT +#define GAMEPLAYDEBUGGER_API DLLIMPORT +#define BLUEPRINTGRAPH_API DLLIMPORT +#define EDITORSUBSYSTEM_API DLLIMPORT +#define HTTP_PACKAGE 1 +#define CURL_ENABLE_DEBUG_CALLBACK 1 +#define CURL_ENABLE_NO_TIMEOUTS_OPTION 1 +#define WITH_WINHTTP 1 +#define HTTP_API DLLIMPORT +#define UNREALAUDIO_API DLLIMPORT +#define FUNCTIONALTESTING_API DLLIMPORT +#define AUTOMATIONCONTROLLER_API DLLIMPORT +#define LOCALIZATION_API DLLIMPORT +#define WITH_SNDFILE_IO 1 +#define AUDIOEDITOR_API DLLIMPORT +#define AUDIOMIXER_API DLLIMPORT +#define TARGETPLATFORM_API DLLIMPORT +#define LEVELEDITOR_API DLLIMPORT +#define SETTINGS_API DLLIMPORT +#define INTROTUTORIALS_API DLLIMPORT +#define HEADMOUNTEDDISPLAY_API DLLIMPORT +#define VREDITOR_API DLLIMPORT +#define COMMONMENUEXTENSIONS_API DLLIMPORT +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define LANDSCAPE_API DLLIMPORT +#define PROPERTYEDITOR_API DLLIMPORT +#define ACTORPICKERMODE_API DLLIMPORT +#define SCENEDEPTHPICKERMODE_API DLLIMPORT +#define DETAILCUSTOMIZATIONS_API DLLIMPORT +#define CLASSVIEWER_API DLLIMPORT +#define GRAPHEDITOR_API DLLIMPORT +#define STRUCTVIEWER_API DLLIMPORT +#define CONTENTBROWSER_API DLLIMPORT +#define CONTENTBROWSERDATA_API DLLIMPORT +#define COLLECTIONMANAGER_API DLLIMPORT +#define UELIBSAMPLERATE_API DLLIMPORT +#define ENABLE_HTTP_FOR_NFS 1 +#define NETWORKFILESYSTEM_API DLLIMPORT +#define UMG_API DLLIMPORT +#define MOVIESCENE_API DLLIMPORT +#define TIMEMANAGEMENT_API DLLIMPORT +#define MOVIESCENETRACKS_API DLLIMPORT +#define ANIMATIONCORE_API DLLIMPORT +#define PROPERTYPATH_API DLLIMPORT +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define WITH_RECAST 1 +#define WITH_NAVMESH_SEGMENT_LINKS 1 +#define WITH_NAVMESH_CLUSTER_LINKS 1 +#define NAVIGATIONSYSTEM_API DLLIMPORT +#define MESHBUILDER_API DLLIMPORT +#define MATERIALSHADERQUALITYSETTINGS_API DLLIMPORT +#define INTERACTIVETOOLSFRAMEWORK_API DLLIMPORT +#define TOOLMENUSEDITOR_API DLLIMPORT +#define TOOLMENUS_API DLLIMPORT +#define WITH_OGGVORBIS 1 +#define XAUDIO2_API DLLIMPORT +#define AUDIOMIXERXAUDIO2_API DLLIMPORT +#define ASSETTAGSEDITOR_API DLLIMPORT +#define ADDCONTENTDIALOG_API DLLIMPORT +#define USE_EMBREE 1 +#define MESHUTILITIES_API DLLIMPORT +#define MESHMERGEUTILITIES_API DLLIMPORT +#define HIERARCHICALLODUTILITIES_API DLLIMPORT +#define MESHREDUCTIONINTERFACE_API DLLIMPORT +#define ASSETTOOLS_API DLLIMPORT +#define KISMETCOMPILER_API DLLIMPORT +#define GAMEPLAYTASKS_API DLLIMPORT +#define WITH_RECAST 1 +#define WITH_GAMEPLAY_DEBUGGER 1 +#define AIMODULE_API DLLIMPORT +#define KISMET_API DLLIMPORT +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT +#define MANAGETEXTFILE_API DLLEXPORT diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/LiveCodingInfo.json b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/LiveCodingInfo.json new file mode 100644 index 00000000..fe52392a --- /dev/null +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/LiveCodingInfo.json @@ -0,0 +1,13 @@ +{ + "RemapUnityFiles": + { + "Module.manageTextFile.cpp.obj": [ + "manageTextFile.cpp.obj", + "manageTextFileBPLibrary.cpp.obj" + ], + "Module.manageTextFile.gen.cpp.obj": [ + "manageTextFile.init.gen.cpp.obj", + "manageTextFileBPLibrary.gen.cpp.obj" + ] + } +} \ No newline at end of file diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/Module.manageTextFile.cpp b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/Module.manageTextFile.cpp new file mode 100644 index 00000000..8c41efcd --- /dev/null +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/Module.manageTextFile.cpp @@ -0,0 +1,3 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "E:/Projects/Ivazowsky/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFile.cpp" +#include "E:/Projects/Ivazowsky/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFileBPLibrary.cpp" diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/Module.manageTextFile.cpp.obj b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/Module.manageTextFile.cpp.obj new file mode 100644 index 00000000..0c929633 Binary files /dev/null and b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/Module.manageTextFile.cpp.obj differ diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/Module.manageTextFile.cpp.obj.response b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/Module.manageTextFile.cpp.obj.response new file mode 100644 index 00000000..f92f1859 --- /dev/null +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/Module.manageTextFile.cpp.obj.response @@ -0,0 +1,275 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_WINDLL +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ob2 +/Ox +/Ot +/GF +/errorReport:prompt +/EHsc +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I E:\Projects\Ivazowsky\Plugins\manageTextFile\Source\manageTextFile\Private +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\CoreUObject +/I Runtime +/I Runtime\CoreUObject\Public +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Engine +/I Runtime\Engine\Classes +/I Runtime\Engine\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\NetCore +/I Runtime\Net +/I Runtime\Net\Core\Classes +/I Runtime\Net\Core\Public +/I Runtime\ApplicationCore\Public +/I Runtime\RHI\Public +/I Runtime\Json\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\SlateCore +/I Runtime\SlateCore\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\InputCore +/I Runtime\InputCore\Classes +/I Runtime\InputCore\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Slate +/I Runtime\Slate\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ImageWrapper +/I Runtime\ImageWrapper\Public +/I Runtime\Messaging\Public +/I Runtime\MessagingCommon\Public +/I Runtime\RenderCore\Public +/I Runtime\Analytics +/I Runtime\Analytics\AnalyticsET\Public +/I Runtime\Analytics\Analytics\Public +/I Runtime\Sockets\Public +/I Runtime\Net\Common\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AssetRegistry +/I Runtime\AssetRegistry\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EngineMessages +/I Runtime\EngineMessages\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EngineSettings +/I Runtime\EngineSettings\Classes +/I Runtime\EngineSettings\Public +/I Runtime\SynthBenchmark\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Renderer +/I Runtime\Renderer\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GameplayTags +/I Runtime\GameplayTags\Classes +/I Runtime\GameplayTags\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\DeveloperSettings +/I Runtime\DeveloperSettings\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PacketHandler +/I Runtime\PacketHandlers +/I Runtime\PacketHandlers\PacketHandler\Classes +/I Runtime\PacketHandlers\PacketHandler\Public +/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioPlatformConfiguration +/I Runtime\AudioPlatformConfiguration\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MeshDescription +/I Runtime\MeshDescription\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\StaticMeshDescription +/I Runtime\StaticMeshDescription\Public +/I Runtime\PakFile\Public +/I Runtime\RSA\Public +/I Runtime\NetworkReplayStreaming +/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PhysicsCore +/I Runtime\PhysicsCore\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Chaos +/I Runtime\Experimental +/I Runtime\Experimental\Chaos\Public +/I Runtime\Experimental\ChaosCore\Public +/I ThirdParty\Intel +/I Runtime\Experimental\Voronoi\Public +/I ThirdParty +/I Runtime\SignalProcessing\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioExtensions +/I Runtime\AudioExtensions\Public +/I Runtime\AudioMixerCore\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PropertyAccess +/I Runtime\PropertyAccess\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEd +/I Editor +/I Programs\UnrealLightmass\Public +/I Developer\Android\AndroidDeviceDetection\Public\Interfaces +/I Editor\UnrealEd\Classes +/I Editor\UnrealEd\Public +/I Developer +/I Developer\DirectoryWatcher\Public +/I Editor\Documentation\Public +/I Runtime\Projects\Public +/I Runtime\SandboxFile\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EditorStyle +/I Editor\EditorStyle\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\SourceControl +/I Developer\SourceControl\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEdMessages +/I Editor\UnrealEdMessages\Classes +/I Editor\UnrealEdMessages\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GameplayDebugger +/I Developer\GameplayDebugger\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\BlueprintGraph +/I Editor\BlueprintGraph\Classes +/I Editor\BlueprintGraph\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EditorSubsystem +/I Editor\EditorSubsystem\Public +/I Runtime\Online +/I Runtime\Online\HTTP\Public +/I Runtime\UnrealAudio\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\FunctionalTesting +/I Developer\FunctionalTesting\Classes +/I Developer\FunctionalTesting\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AutomationController +/I Developer\AutomationController\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Localization +/I Developer\Localization\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioEditor +/I Editor\AudioEditor\Classes +/I Editor\AudioEditor\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioMixer +/I Runtime\AudioMixer\Classes +/I Runtime\AudioMixer\Public +/I Developer\TargetPlatform\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\LevelEditor +/I Editor\LevelEditor\Public +/I Developer\Settings\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\IntroTutorials +/I Editor\IntroTutorials\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\HeadMountedDisplay +/I Runtime\HeadMountedDisplay\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\VREditor +/I Editor\VREditor +/I Editor\VREditor\Public +/I Editor\CommonMenuExtensions\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Landscape +/I Runtime\Landscape\Classes +/I Runtime\Landscape\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PropertyEditor +/I Editor\PropertyEditor\Public +/I Editor\ActorPickerMode\Public +/I Editor\SceneDepthPickerMode\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\DetailCustomizations +/I Editor\DetailCustomizations\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ClassViewer +/I Editor\ClassViewer\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GraphEditor +/I Editor\GraphEditor\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\StructViewer +/I Editor\StructViewer\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ContentBrowser +/I Editor\ContentBrowser\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ContentBrowserData +/I Editor\ContentBrowserData\Public +/I Developer\CollectionManager\Public +/I ThirdParty\libSampleRate\Public +/I Runtime\NetworkFileSystem\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\UMG +/I Runtime\UMG\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MovieScene +/I Runtime\MovieScene\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\TimeManagement +/I Runtime\TimeManagement\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MovieSceneTracks +/I Runtime\MovieSceneTracks\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AnimationCore +/I Runtime\AnimationCore\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PropertyPath +/I Runtime\PropertyPath\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\NavigationSystem +/I Runtime\NavigationSystem\Public +/I Developer\MeshBuilder\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MaterialShaderQualitySettings +/I Runtime\MaterialShaderQualitySettings\Classes +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\InteractiveToolsFramework +/I Runtime\Experimental\InteractiveToolsFramework\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ToolMenusEditor +/I Editor\ToolMenusEditor\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ToolMenus +/I Developer\ToolMenus\Public +/I Runtime\Windows +/I Runtime\Windows\XAudio2\Public +/I Editor\AssetTagsEditor\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AddContentDialog +/I Editor\AddContentDialog\Public +/I ThirdParty\Intel\Embree\Embree2140\Win64\include +/I Developer\MeshUtilities\Public +/I Developer\MeshMergeUtilities\Public +/I Developer\HierarchicalLODUtilities\Public +/I Developer\MeshReductionInterface\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AssetTools +/I Developer\AssetTools\Public +/I Editor\KismetCompiler\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GameplayTasks +/I Runtime\GameplayTasks\Classes +/I Runtime\GameplayTasks\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AIModule +/I Runtime\AIModule\Public +/I Runtime\AIModule\Classes +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Kismet +/I Editor\Kismet\Classes +/I Editor\Kismet\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ClothingSystemRuntimeInterface +/I Runtime\ClothingSystemRuntimeInterface\Public +/I E:\Projects\Ivazowsky\Plugins\manageTextFile\Intermediate\Build\Win64\UE4Editor\Inc\manageTextFile +/I E:\Projects\Ivazowsky\Plugins\manageTextFile\Source +/I E:\Projects\Ivazowsky\Plugins\manageTextFile\Source\manageTextFile\Public +/I ThirdParty\PhysX3\PxShared\include +/I ThirdParty\PhysX3\PxShared\include\cudamanager +/I ThirdParty\PhysX3\PxShared\include\filebuf +/I ThirdParty\PhysX3\PxShared\include\foundation +/I ThirdParty\PhysX3\PxShared\include\pvd +/I ThirdParty\PhysX3\PxShared\include\task +/I ThirdParty\PhysX3\PhysX_3.4\Include +/I ThirdParty\PhysX3\PhysX_3.4\Include\cooking +/I ThirdParty\PhysX3\PhysX_3.4\Include\common +/I ThirdParty\PhysX3\PhysX_3.4\Include\extensions +/I ThirdParty\PhysX3\PhysX_3.4\Include\geometry +/I ThirdParty\PhysX3\APEX_1.4\include +/I ThirdParty\PhysX3\APEX_1.4\include\clothing +/I ThirdParty\PhysX3\APEX_1.4\include\nvparameterized +/I ThirdParty\PhysX3\APEX_1.4\include\legacy +/I ThirdParty\PhysX3\APEX_1.4\include\PhysX3 +/I ThirdParty\PhysX3\APEX_1.4\common\include +/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\framework\include +/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public +/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include +/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include +/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" +/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" +/FI"E:\Projects\Ivazowsky\Intermediate\Build\Win64\UE4Editor\Development\Engine\SharedPCH.Engine.ShadowErrors.h" +/Yu"E:\Projects\Ivazowsky\Intermediate\Build\Win64\UE4Editor\Development\Engine\SharedPCH.Engine.ShadowErrors.h" +/Fp"E:\Projects\Ivazowsky\Intermediate\Build\Win64\UE4Editor\Development\Engine\SharedPCH.Engine.ShadowErrors.h.pch" +"E:\Projects\Ivazowsky\Plugins\manageTextFile\Intermediate\Build\Win64\UE4Editor\Development\manageTextFile\Module.manageTextFile.cpp" +/FI"E:\Projects\Ivazowsky\Plugins\manageTextFile\Intermediate\Build\Win64\UE4Editor\Development\manageTextFile\Definitions.manageTextFile.h" +/Fo"E:\Projects\Ivazowsky\Plugins\manageTextFile\Intermediate\Build\Win64\UE4Editor\Development\manageTextFile\Module.manageTextFile.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/Module.manageTextFile.cpp.txt b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/Module.manageTextFile.cpp.txt new file mode 100644 index 00000000..b61edefd --- /dev/null +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/Module.manageTextFile.cpp.txt @@ -0,0 +1,6 @@ +E:\Projects\Ivazowsky\Plugins\manageTextFile\Intermediate\Build\Win64\UE4Editor\Development\manageTextFile\Definitions.manageTextFile.h +E:/Projects/Ivazowsky/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFile.cpp +E:\Projects\Ivazowsky\Plugins\manageTextFile\Source\manageTextFile\Public\manageTextFile.h +E:/Projects/Ivazowsky/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFileBPLibrary.cpp +E:\Projects\Ivazowsky\Plugins\manageTextFile\Source\manageTextFile\Public\manageTextFileBPLibrary.h +E:\Projects\Ivazowsky\Plugins\manageTextFile\Intermediate\Build\Win64\UE4Editor\Inc\manageTextFile\manageTextFileBPLibrary.generated.h diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/Module.manageTextFile.gen.cpp b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/Module.manageTextFile.gen.cpp new file mode 100644 index 00000000..cc1b1037 --- /dev/null +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/Module.manageTextFile.gen.cpp @@ -0,0 +1,3 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "E:/Projects/Ivazowsky/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Inc/manageTextFile/manageTextFile.init.gen.cpp" +#include "E:/Projects/Ivazowsky/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Inc/manageTextFile/manageTextFileBPLibrary.gen.cpp" diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/Module.manageTextFile.gen.cpp.obj b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/Module.manageTextFile.gen.cpp.obj new file mode 100644 index 00000000..7c7b55c7 Binary files /dev/null and b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/Module.manageTextFile.gen.cpp.obj differ diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/Module.manageTextFile.gen.cpp.obj.response b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/Module.manageTextFile.gen.cpp.obj.response new file mode 100644 index 00000000..fb64b326 --- /dev/null +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/Module.manageTextFile.gen.cpp.obj.response @@ -0,0 +1,275 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_WINDLL +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ob2 +/Ox +/Ot +/GF +/errorReport:prompt +/EHsc +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I E:\Projects\Ivazowsky\Plugins\manageTextFile\Source\manageTextFile\Private +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\CoreUObject +/I Runtime +/I Runtime\CoreUObject\Public +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Engine +/I Runtime\Engine\Classes +/I Runtime\Engine\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\NetCore +/I Runtime\Net +/I Runtime\Net\Core\Classes +/I Runtime\Net\Core\Public +/I Runtime\ApplicationCore\Public +/I Runtime\RHI\Public +/I Runtime\Json\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\SlateCore +/I Runtime\SlateCore\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\InputCore +/I Runtime\InputCore\Classes +/I Runtime\InputCore\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Slate +/I Runtime\Slate\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ImageWrapper +/I Runtime\ImageWrapper\Public +/I Runtime\Messaging\Public +/I Runtime\MessagingCommon\Public +/I Runtime\RenderCore\Public +/I Runtime\Analytics +/I Runtime\Analytics\AnalyticsET\Public +/I Runtime\Analytics\Analytics\Public +/I Runtime\Sockets\Public +/I Runtime\Net\Common\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AssetRegistry +/I Runtime\AssetRegistry\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EngineMessages +/I Runtime\EngineMessages\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EngineSettings +/I Runtime\EngineSettings\Classes +/I Runtime\EngineSettings\Public +/I Runtime\SynthBenchmark\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Renderer +/I Runtime\Renderer\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GameplayTags +/I Runtime\GameplayTags\Classes +/I Runtime\GameplayTags\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\DeveloperSettings +/I Runtime\DeveloperSettings\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PacketHandler +/I Runtime\PacketHandlers +/I Runtime\PacketHandlers\PacketHandler\Classes +/I Runtime\PacketHandlers\PacketHandler\Public +/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioPlatformConfiguration +/I Runtime\AudioPlatformConfiguration\Public +/I 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Files (x86)\Windows Kits\10\include\10.0.17763.0\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" +/FI"E:\Projects\Ivazowsky\Intermediate\Build\Win64\UE4Editor\Development\Engine\SharedPCH.Engine.ShadowErrors.h" +/Yu"E:\Projects\Ivazowsky\Intermediate\Build\Win64\UE4Editor\Development\Engine\SharedPCH.Engine.ShadowErrors.h" +/Fp"E:\Projects\Ivazowsky\Intermediate\Build\Win64\UE4Editor\Development\Engine\SharedPCH.Engine.ShadowErrors.h.pch" +"E:\Projects\Ivazowsky\Plugins\manageTextFile\Intermediate\Build\Win64\UE4Editor\Development\manageTextFile\Module.manageTextFile.gen.cpp" +/FI"E:\Projects\Ivazowsky\Plugins\manageTextFile\Intermediate\Build\Win64\UE4Editor\Development\manageTextFile\Definitions.manageTextFile.h" +/Fo"E:\Projects\Ivazowsky\Plugins\manageTextFile\Intermediate\Build\Win64\UE4Editor\Development\manageTextFile\Module.manageTextFile.gen.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/Module.manageTextFile.gen.cpp.txt b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/Module.manageTextFile.gen.cpp.txt new file mode 100644 index 00000000..7e575b0a --- /dev/null +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/Module.manageTextFile.gen.cpp.txt @@ -0,0 +1,7 @@ +E:\Projects\Ivazowsky\Plugins\manageTextFile\Intermediate\Build\Win64\UE4Editor\Development\manageTextFile\Definitions.manageTextFile.h +E:/Projects/Ivazowsky/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Inc/manageTextFile/manageTextFile.init.gen.cpp +D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\CoreUObject\Public\UObject/GeneratedCppIncludes.h +D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\CoreUObject\Public\UObject/MetaData.h +E:/Projects/Ivazowsky/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Inc/manageTextFile/manageTextFileBPLibrary.gen.cpp +E:\Projects\Ivazowsky\Plugins\manageTextFile\Source\manageTextFile/Public/manageTextFileBPLibrary.h +e:\projects\ivazowsky\plugins\managetextfile\intermediate\build\win64\ue4editor\inc\managetextfile\manageTextFileBPLibrary.generated.h diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/UE4Editor-manageTextFile.dll.response b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/UE4Editor-manageTextFile.dll.response new file mode 100644 index 00000000..07405c36 --- /dev/null +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/UE4Editor-manageTextFile.dll.response @@ -0,0 +1,72 @@ +/MANIFEST:EMBED +/MANIFESTINPUT:D:\UnrealEngine4\Engines\UE_4.27\Engine\Build\Windows\Resources\Default-Win64.manifest +/NOLOGO +/DEBUG +/errorReport:prompt +/MACHINE:x64 +/SUBSYSTEM:WINDOWS +/FIXED:No +/NXCOMPAT +/STACK:12000000 +/DELAY:UNLOAD +/DLL +/PDBALTPATH:%_PDB% +/OPT:NOREF +/OPT:NOICF +/INCREMENTAL:NO +/ignore:4199 +/ignore:4099 +/DELAYLOAD:"d3d12.dll" +/DELAYLOAD:"DBGHELP.DLL" +/LIBPATH:"C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\lib\x64" +/LIBPATH:"C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\lib\um\x64" +/LIBPATH:"C:\Program Files (x86)\Windows Kits\10\lib\10.0.17763.0\ucrt\x64" +/LIBPATH:"C:\Program Files (x86)\Windows Kits\10\lib\10.0.17763.0\um\x64" +/NODEFAULTLIB:"LIBCMT" +/NODEFAULTLIB:"LIBCPMT" +/NODEFAULTLIB:"LIBCMTD" +/NODEFAULTLIB:"LIBCPMTD" +/NODEFAULTLIB:"MSVCRTD" +/NODEFAULTLIB:"MSVCPRTD" +/NODEFAULTLIB:"LIBC" +/NODEFAULTLIB:"LIBCP" +/NODEFAULTLIB:"LIBCD" +/NODEFAULTLIB:"LIBCPD" +/FUNCTIONPADMIN +"E:\Projects\Ivazowsky\Intermediate\Build\Win64\UE4Editor\Development\Engine\SharedPCH.Engine.ShadowErrors.h.obj" +"E:\Projects\Ivazowsky\Plugins\manageTextFile\Intermediate\Build\Win64\UE4Editor\Development\manageTextFile\Module.manageTextFile.cpp.obj" +"E:\Projects\Ivazowsky\Plugins\manageTextFile\Intermediate\Build\Win64\UE4Editor\Development\manageTextFile\Module.manageTextFile.gen.cpp.obj" +"E:\Projects\Ivazowsky\Plugins\manageTextFile\Intermediate\Build\Win64\UE4Editor\Development\manageTextFile\Default.rc2.res" +"D:\UnrealEngine4\Engines\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Development\CoreUObject\UE4Editor-CoreUObject.lib" +"D:\UnrealEngine4\Engines\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Development\Engine\UE4Editor-Engine.lib" +"D:\UnrealEngine4\Engines\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Development\Slate\UE4Editor-Slate.lib" +"D:\UnrealEngine4\Engines\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Development\SlateCore\UE4Editor-SlateCore.lib" +"D:\UnrealEngine4\Engines\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Development\Core\UE4Editor-Core.lib" +"delayimp.lib" +"wininet.lib" +"rpcrt4.lib" +"ws2_32.lib" +"dbghelp.lib" +"comctl32.lib" +"Winmm.lib" +"kernel32.lib" +"user32.lib" +"gdi32.lib" +"winspool.lib" +"comdlg32.lib" +"advapi32.lib" +"shell32.lib" +"ole32.lib" +"oleaut32.lib" +"uuid.lib" +"odbc32.lib" +"odbccp32.lib" +"netapi32.lib" +"iphlpapi.lib" +"setupapi.lib" +"dwmapi.lib" +"imm32.lib" +/OUT:"E:\Projects\Ivazowsky\Plugins\manageTextFile\Binaries\Win64\UE4Editor-manageTextFile.dll" +/IMPLIB:"E:\Projects\Ivazowsky\Plugins\manageTextFile\Intermediate\Build\Win64\UE4Editor\Development\manageTextFile\UE4Editor-manageTextFile.suppressed.lib" +/PDB:"E:\Projects\Ivazowsky\Plugins\manageTextFile\Binaries\Win64\UE4Editor-manageTextFile.pdb" +/ignore:4078 \ No newline at end of file diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/UE4Editor-manageTextFile.exp b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/UE4Editor-manageTextFile.exp new file mode 100644 index 00000000..89fa4f02 Binary files /dev/null and b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/UE4Editor-manageTextFile.exp differ diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/UE4Editor-manageTextFile.lib b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/UE4Editor-manageTextFile.lib new file mode 100644 index 00000000..3f8d96b4 Binary files /dev/null and b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/UE4Editor-manageTextFile.lib differ diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/UE4Editor-manageTextFile.lib.response b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/UE4Editor-manageTextFile.lib.response new file mode 100644 index 00000000..1f6c627c --- /dev/null +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/UE4Editor-manageTextFile.lib.response @@ -0,0 +1,13 @@ +/NOLOGO +/errorReport:prompt +/MACHINE:x64 +/SUBSYSTEM:WINDOWS +/DEF +/NAME:"UE4Editor-manageTextFile.dll" +/IGNORE:4221 +/NODEFAULTLIB +"E:\Projects\Ivazowsky\Intermediate\Build\Win64\UE4Editor\Development\Engine\SharedPCH.Engine.ShadowErrors.h.obj" +"E:\Projects\Ivazowsky\Plugins\manageTextFile\Intermediate\Build\Win64\UE4Editor\Development\manageTextFile\Module.manageTextFile.cpp.obj" +"E:\Projects\Ivazowsky\Plugins\manageTextFile\Intermediate\Build\Win64\UE4Editor\Development\manageTextFile\Module.manageTextFile.gen.cpp.obj" +"E:\Projects\Ivazowsky\Plugins\manageTextFile\Intermediate\Build\Win64\UE4Editor\Development\manageTextFile\Default.rc2.res" +/OUT:"E:\Projects\Ivazowsky\Plugins\manageTextFile\Intermediate\Build\Win64\UE4Editor\Development\manageTextFile\UE4Editor-manageTextFile.lib" \ No newline at end of file diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/UE4Editor-manageTextFile.suppressed.exp b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/UE4Editor-manageTextFile.suppressed.exp new file mode 100644 index 00000000..d1ff08f4 Binary files /dev/null and b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/UE4Editor-manageTextFile.suppressed.exp differ diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/UE4Editor-manageTextFile.suppressed.lib b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/UE4Editor-manageTextFile.suppressed.lib new file mode 100644 index 00000000..82936f38 Binary files /dev/null and b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Development/manageTextFile/UE4Editor-manageTextFile.suppressed.lib differ diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Inc/manageTextFile/Timestamp b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Inc/manageTextFile/Timestamp new file mode 100644 index 00000000..160cd2e4 --- /dev/null +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Inc/manageTextFile/Timestamp @@ -0,0 +1 @@ +E:\Projects\Ivazowsky\Plugins\manageTextFile\Source\manageTextFile\Public\manageTextFileBPLibrary.h diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Inc/manageTextFile/manageTextFile.init.gen.cpp b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Inc/manageTextFile/manageTextFile.init.gen.cpp new file mode 100644 index 00000000..8f6a9aac --- /dev/null +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Inc/manageTextFile/manageTextFile.init.gen.cpp @@ -0,0 +1,35 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodemanageTextFile_init() {} + UPackage* Z_Construct_UPackage__Script_manageTextFile() + { + static UPackage* ReturnPackage = nullptr; + if (!ReturnPackage) + { + static const UE4CodeGen_Private::FPackageParams PackageParams = { + "/Script/manageTextFile", + nullptr, + 0, + PKG_CompiledIn | 0x00000000, + 0x5918ABC1, + 0xBD24B3C9, + METADATA_PARAMS(nullptr, 0) + }; + UE4CodeGen_Private::ConstructUPackage(ReturnPackage, PackageParams); + } + return ReturnPackage; + } +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Inc/manageTextFile/manageTextFileBPLibrary.gen.cpp b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Inc/manageTextFile/manageTextFileBPLibrary.gen.cpp new file mode 100644 index 00000000..5e861a4d --- /dev/null +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Inc/manageTextFile/manageTextFileBPLibrary.gen.cpp @@ -0,0 +1,393 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "manageTextFile/Public/manageTextFileBPLibrary.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodemanageTextFileBPLibrary() {} +// Cross Module References + MANAGETEXTFILE_API UClass* Z_Construct_UClass_UmanageTextFileBPLibrary_NoRegister(); + MANAGETEXTFILE_API UClass* Z_Construct_UClass_UmanageTextFileBPLibrary(); + ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary(); + UPackage* Z_Construct_UPackage__Script_manageTextFile(); +// End Cross Module References + DEFINE_FUNCTION(UmanageTextFileBPLibrary::execreadFile) + { + P_GET_PROPERTY(FStrProperty,Z_Param_Path); + P_GET_PROPERTY(FStrProperty,Z_Param_FileName); + P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_Str); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=UmanageTextFileBPLibrary::readFile(Z_Param_Path,Z_Param_FileName,Z_Param_Out_Str); + P_NATIVE_END; + } + DEFINE_FUNCTION(UmanageTextFileBPLibrary::execDeleteFile) + { + P_GET_PROPERTY(FStrProperty,Z_Param_Path); + P_GET_PROPERTY(FStrProperty,Z_Param_FileName); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=UmanageTextFileBPLibrary::DeleteFile(Z_Param_Path,Z_Param_FileName); + P_NATIVE_END; + } + DEFINE_FUNCTION(UmanageTextFileBPLibrary::execFileExists) + { + P_GET_PROPERTY(FStrProperty,Z_Param_Path); + P_GET_PROPERTY(FStrProperty,Z_Param_FileName); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=UmanageTextFileBPLibrary::FileExists(Z_Param_Path,Z_Param_FileName); + P_NATIVE_END; + } + DEFINE_FUNCTION(UmanageTextFileBPLibrary::execAppendStringToFile) + { + P_GET_PROPERTY(FStrProperty,Z_Param_Path); + P_GET_PROPERTY(FStrProperty,Z_Param_FileName); + P_GET_PROPERTY(FStrProperty,Z_Param_Text); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=UmanageTextFileBPLibrary::AppendStringToFile(Z_Param_Path,Z_Param_FileName,Z_Param_Text); + P_NATIVE_END; + } + DEFINE_FUNCTION(UmanageTextFileBPLibrary::execCreateTextFile) + { + P_GET_PROPERTY(FStrProperty,Z_Param_Path); + P_GET_PROPERTY(FStrProperty,Z_Param_FileName); + P_GET_PROPERTY(FStrProperty,Z_Param_Text); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=UmanageTextFileBPLibrary::CreateTextFile(Z_Param_Path,Z_Param_FileName,Z_Param_Text); + P_NATIVE_END; + } + void UmanageTextFileBPLibrary::StaticRegisterNativesUmanageTextFileBPLibrary() + { + UClass* Class = UmanageTextFileBPLibrary::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "AppendStringToFile", &UmanageTextFileBPLibrary::execAppendStringToFile }, + { "CreateTextFile", &UmanageTextFileBPLibrary::execCreateTextFile }, + { "DeleteFile", &UmanageTextFileBPLibrary::execDeleteFile }, + { "FileExists", &UmanageTextFileBPLibrary::execFileExists }, + { "readFile", &UmanageTextFileBPLibrary::execreadFile }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); + } + struct Z_Construct_UFunction_UmanageTextFileBPLibrary_AppendStringToFile_Statics + { + struct manageTextFileBPLibrary_eventAppendStringToFile_Parms + { + FString Path; + FString FileName; + FString Text; + bool ReturnValue; + }; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Path; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_FileName; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Text; + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UmanageTextFileBPLibrary_AppendStringToFile_Statics::NewProp_Path = { "Path", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(manageTextFileBPLibrary_eventAppendStringToFile_Parms, Path), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UmanageTextFileBPLibrary_AppendStringToFile_Statics::NewProp_FileName = { "FileName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(manageTextFileBPLibrary_eventAppendStringToFile_Parms, FileName), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UmanageTextFileBPLibrary_AppendStringToFile_Statics::NewProp_Text = { "Text", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(manageTextFileBPLibrary_eventAppendStringToFile_Parms, Text), METADATA_PARAMS(nullptr, 0) }; + void Z_Construct_UFunction_UmanageTextFileBPLibrary_AppendStringToFile_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((manageTextFileBPLibrary_eventAppendStringToFile_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UmanageTextFileBPLibrary_AppendStringToFile_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(manageTextFileBPLibrary_eventAppendStringToFile_Parms), &Z_Construct_UFunction_UmanageTextFileBPLibrary_AppendStringToFile_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UmanageTextFileBPLibrary_AppendStringToFile_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UmanageTextFileBPLibrary_AppendStringToFile_Statics::NewProp_Path, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UmanageTextFileBPLibrary_AppendStringToFile_Statics::NewProp_FileName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UmanageTextFileBPLibrary_AppendStringToFile_Statics::NewProp_Text, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UmanageTextFileBPLibrary_AppendStringToFile_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UmanageTextFileBPLibrary_AppendStringToFile_Statics::Function_MetaDataParams[] = { + { "Category", "manageTextFile" }, + { "ModuleRelativePath", "Public/manageTextFileBPLibrary.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UmanageTextFileBPLibrary_AppendStringToFile_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UmanageTextFileBPLibrary, nullptr, "AppendStringToFile", nullptr, nullptr, sizeof(manageTextFileBPLibrary_eventAppendStringToFile_Parms), Z_Construct_UFunction_UmanageTextFileBPLibrary_AppendStringToFile_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UmanageTextFileBPLibrary_AppendStringToFile_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UmanageTextFileBPLibrary_AppendStringToFile_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UmanageTextFileBPLibrary_AppendStringToFile_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UmanageTextFileBPLibrary_AppendStringToFile() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UmanageTextFileBPLibrary_AppendStringToFile_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UmanageTextFileBPLibrary_CreateTextFile_Statics + { + struct manageTextFileBPLibrary_eventCreateTextFile_Parms + { + FString Path; + FString FileName; + FString Text; + bool ReturnValue; + }; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Path; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_FileName; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Text; + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UmanageTextFileBPLibrary_CreateTextFile_Statics::NewProp_Path = { "Path", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(manageTextFileBPLibrary_eventCreateTextFile_Parms, Path), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UmanageTextFileBPLibrary_CreateTextFile_Statics::NewProp_FileName = { "FileName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(manageTextFileBPLibrary_eventCreateTextFile_Parms, FileName), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UmanageTextFileBPLibrary_CreateTextFile_Statics::NewProp_Text = { "Text", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(manageTextFileBPLibrary_eventCreateTextFile_Parms, Text), METADATA_PARAMS(nullptr, 0) }; + void Z_Construct_UFunction_UmanageTextFileBPLibrary_CreateTextFile_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((manageTextFileBPLibrary_eventCreateTextFile_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UmanageTextFileBPLibrary_CreateTextFile_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(manageTextFileBPLibrary_eventCreateTextFile_Parms), &Z_Construct_UFunction_UmanageTextFileBPLibrary_CreateTextFile_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UmanageTextFileBPLibrary_CreateTextFile_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UmanageTextFileBPLibrary_CreateTextFile_Statics::NewProp_Path, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UmanageTextFileBPLibrary_CreateTextFile_Statics::NewProp_FileName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UmanageTextFileBPLibrary_CreateTextFile_Statics::NewProp_Text, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UmanageTextFileBPLibrary_CreateTextFile_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UmanageTextFileBPLibrary_CreateTextFile_Statics::Function_MetaDataParams[] = { + { "Category", "manageTextFile" }, + { "ModuleRelativePath", "Public/manageTextFileBPLibrary.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UmanageTextFileBPLibrary_CreateTextFile_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UmanageTextFileBPLibrary, nullptr, "CreateTextFile", nullptr, nullptr, sizeof(manageTextFileBPLibrary_eventCreateTextFile_Parms), Z_Construct_UFunction_UmanageTextFileBPLibrary_CreateTextFile_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UmanageTextFileBPLibrary_CreateTextFile_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UmanageTextFileBPLibrary_CreateTextFile_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UmanageTextFileBPLibrary_CreateTextFile_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UmanageTextFileBPLibrary_CreateTextFile() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UmanageTextFileBPLibrary_CreateTextFile_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UmanageTextFileBPLibrary_DeleteFile_Statics + { + struct manageTextFileBPLibrary_eventDeleteFile_Parms + { + FString Path; + FString FileName; + bool ReturnValue; + }; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Path; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_FileName; + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UmanageTextFileBPLibrary_DeleteFile_Statics::NewProp_Path = { "Path", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(manageTextFileBPLibrary_eventDeleteFile_Parms, Path), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UmanageTextFileBPLibrary_DeleteFile_Statics::NewProp_FileName = { "FileName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(manageTextFileBPLibrary_eventDeleteFile_Parms, FileName), METADATA_PARAMS(nullptr, 0) }; + void Z_Construct_UFunction_UmanageTextFileBPLibrary_DeleteFile_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((manageTextFileBPLibrary_eventDeleteFile_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UmanageTextFileBPLibrary_DeleteFile_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(manageTextFileBPLibrary_eventDeleteFile_Parms), &Z_Construct_UFunction_UmanageTextFileBPLibrary_DeleteFile_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UmanageTextFileBPLibrary_DeleteFile_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UmanageTextFileBPLibrary_DeleteFile_Statics::NewProp_Path, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UmanageTextFileBPLibrary_DeleteFile_Statics::NewProp_FileName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UmanageTextFileBPLibrary_DeleteFile_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UmanageTextFileBPLibrary_DeleteFile_Statics::Function_MetaDataParams[] = { + { "Category", "manageTextFile" }, + { "ModuleRelativePath", "Public/manageTextFileBPLibrary.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UmanageTextFileBPLibrary_DeleteFile_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UmanageTextFileBPLibrary, nullptr, "DeleteFile", nullptr, nullptr, sizeof(manageTextFileBPLibrary_eventDeleteFile_Parms), Z_Construct_UFunction_UmanageTextFileBPLibrary_DeleteFile_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UmanageTextFileBPLibrary_DeleteFile_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UmanageTextFileBPLibrary_DeleteFile_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UmanageTextFileBPLibrary_DeleteFile_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UmanageTextFileBPLibrary_DeleteFile() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UmanageTextFileBPLibrary_DeleteFile_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UmanageTextFileBPLibrary_FileExists_Statics + { + struct manageTextFileBPLibrary_eventFileExists_Parms + { + FString Path; + FString FileName; + bool ReturnValue; + }; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Path; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_FileName; + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UmanageTextFileBPLibrary_FileExists_Statics::NewProp_Path = { "Path", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(manageTextFileBPLibrary_eventFileExists_Parms, Path), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UmanageTextFileBPLibrary_FileExists_Statics::NewProp_FileName = { "FileName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(manageTextFileBPLibrary_eventFileExists_Parms, FileName), METADATA_PARAMS(nullptr, 0) }; + void Z_Construct_UFunction_UmanageTextFileBPLibrary_FileExists_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((manageTextFileBPLibrary_eventFileExists_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UmanageTextFileBPLibrary_FileExists_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(manageTextFileBPLibrary_eventFileExists_Parms), &Z_Construct_UFunction_UmanageTextFileBPLibrary_FileExists_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UmanageTextFileBPLibrary_FileExists_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UmanageTextFileBPLibrary_FileExists_Statics::NewProp_Path, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UmanageTextFileBPLibrary_FileExists_Statics::NewProp_FileName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UmanageTextFileBPLibrary_FileExists_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UmanageTextFileBPLibrary_FileExists_Statics::Function_MetaDataParams[] = { + { "Category", "manageTextFile" }, + { "ModuleRelativePath", "Public/manageTextFileBPLibrary.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UmanageTextFileBPLibrary_FileExists_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UmanageTextFileBPLibrary, nullptr, "FileExists", nullptr, nullptr, sizeof(manageTextFileBPLibrary_eventFileExists_Parms), Z_Construct_UFunction_UmanageTextFileBPLibrary_FileExists_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UmanageTextFileBPLibrary_FileExists_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UmanageTextFileBPLibrary_FileExists_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UmanageTextFileBPLibrary_FileExists_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UmanageTextFileBPLibrary_FileExists() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UmanageTextFileBPLibrary_FileExists_Statics::FuncParams); + } + return ReturnFunction; + } + struct Z_Construct_UFunction_UmanageTextFileBPLibrary_readFile_Statics + { + struct manageTextFileBPLibrary_eventreadFile_Parms + { + FString Path; + FString FileName; + FString Str; + bool ReturnValue; + }; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Path; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_FileName; + static const UE4CodeGen_Private::FStrPropertyParams NewProp_Str; + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; +#endif + static const UE4CodeGen_Private::FFunctionParams FuncParams; + }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UmanageTextFileBPLibrary_readFile_Statics::NewProp_Path = { "Path", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(manageTextFileBPLibrary_eventreadFile_Parms, Path), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UmanageTextFileBPLibrary_readFile_Statics::NewProp_FileName = { "FileName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(manageTextFileBPLibrary_eventreadFile_Parms, FileName), METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UmanageTextFileBPLibrary_readFile_Statics::NewProp_Str = { "Str", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(manageTextFileBPLibrary_eventreadFile_Parms, Str), METADATA_PARAMS(nullptr, 0) }; + void Z_Construct_UFunction_UmanageTextFileBPLibrary_readFile_Statics::NewProp_ReturnValue_SetBit(void* Obj) + { + ((manageTextFileBPLibrary_eventreadFile_Parms*)Obj)->ReturnValue = 1; + } + const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UmanageTextFileBPLibrary_readFile_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(manageTextFileBPLibrary_eventreadFile_Parms), &Z_Construct_UFunction_UmanageTextFileBPLibrary_readFile_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; + const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UmanageTextFileBPLibrary_readFile_Statics::PropPointers[] = { + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UmanageTextFileBPLibrary_readFile_Statics::NewProp_Path, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UmanageTextFileBPLibrary_readFile_Statics::NewProp_FileName, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UmanageTextFileBPLibrary_readFile_Statics::NewProp_Str, + (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UmanageTextFileBPLibrary_readFile_Statics::NewProp_ReturnValue, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UmanageTextFileBPLibrary_readFile_Statics::Function_MetaDataParams[] = { + { "Category", "manageTextFile" }, + { "ModuleRelativePath", "Public/manageTextFileBPLibrary.h" }, + }; +#endif + const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UmanageTextFileBPLibrary_readFile_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UmanageTextFileBPLibrary, nullptr, "readFile", nullptr, nullptr, sizeof(manageTextFileBPLibrary_eventreadFile_Parms), Z_Construct_UFunction_UmanageTextFileBPLibrary_readFile_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UmanageTextFileBPLibrary_readFile_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UmanageTextFileBPLibrary_readFile_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UmanageTextFileBPLibrary_readFile_Statics::Function_MetaDataParams)) }; + UFunction* Z_Construct_UFunction_UmanageTextFileBPLibrary_readFile() + { + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UmanageTextFileBPLibrary_readFile_Statics::FuncParams); + } + return ReturnFunction; + } + UClass* Z_Construct_UClass_UmanageTextFileBPLibrary_NoRegister() + { + return UmanageTextFileBPLibrary::StaticClass(); + } + struct Z_Construct_UClass_UmanageTextFileBPLibrary_Statics + { + static UObject* (*const DependentSingletons[])(); + static const FClassFunctionLinkInfo FuncInfo[]; +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UmanageTextFileBPLibrary_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary, + (UObject* (*)())Z_Construct_UPackage__Script_manageTextFile, + }; + const FClassFunctionLinkInfo Z_Construct_UClass_UmanageTextFileBPLibrary_Statics::FuncInfo[] = { + { &Z_Construct_UFunction_UmanageTextFileBPLibrary_AppendStringToFile, "AppendStringToFile" }, // 3293587808 + { &Z_Construct_UFunction_UmanageTextFileBPLibrary_CreateTextFile, "CreateTextFile" }, // 684613733 + { &Z_Construct_UFunction_UmanageTextFileBPLibrary_DeleteFile, "DeleteFile" }, // 2555306395 + { &Z_Construct_UFunction_UmanageTextFileBPLibrary_FileExists, "FileExists" }, // 3458440503 + { &Z_Construct_UFunction_UmanageTextFileBPLibrary_readFile, "readFile" }, // 2216498156 + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UmanageTextFileBPLibrary_Statics::Class_MetaDataParams[] = { + { "Comment", "/* \n*\x09""Function library class.\n*\x09""Each function in it is expected to be static and represents blueprint node that can be called in any blueprint.\n*\n*\x09When declaring function you can define metadata for the node. Key function specifiers will be BlueprintPure and BlueprintCallable.\n*\x09""BlueprintPure - means the function does not affect the owning object in any way and thus creates a node without Exec pins.\n*\x09""BlueprintCallable - makes a function which can be executed in Blueprints - Thus it has Exec pins.\n*\x09""DisplayName - full name of the node, shown when you mouse over the node and in the blueprint drop down menu.\n*\x09\x09\x09\x09Its lets you name the node using characters not allowed in C++ function names.\n*\x09""CompactNodeTitle - the word(s) that appear on the node.\n*\x09Keywords -\x09the list of keywords that helps you to find node when you search for it using Blueprint drop-down menu. \n*\x09\x09\x09\x09Good example is \"Print String\" node which you can find also by using keyword \"log\".\n*\x09""Category -\x09the category your node will be under in the Blueprint drop-down menu.\n*\n*\x09""For more info on custom blueprint nodes visit documentation:\n*\x09https://wiki.unrealengine.com/Custom_Blueprint_Node_Creation\n*/" }, + { "IncludePath", "manageTextFileBPLibrary.h" }, + { "ModuleRelativePath", "Public/manageTextFileBPLibrary.h" }, + { "ToolTip", "* Function library class.\n* Each function in it is expected to be static and represents blueprint node that can be called in any blueprint.\n*\n* When declaring function you can define metadata for the node. Key function specifiers will be BlueprintPure and BlueprintCallable.\n* BlueprintPure - means the function does not affect the owning object in any way and thus creates a node without Exec pins.\n* BlueprintCallable - makes a function which can be executed in Blueprints - Thus it has Exec pins.\n* DisplayName - full name of the node, shown when you mouse over the node and in the blueprint drop down menu.\n* Its lets you name the node using characters not allowed in C++ function names.\n* CompactNodeTitle - the word(s) that appear on the node.\n* Keywords - the list of keywords that helps you to find node when you search for it using Blueprint drop-down menu.\n* Good example is \"Print String\" node which you can find also by using keyword \"log\".\n* Category - the category your node will be under in the Blueprint drop-down menu.\n*\n* For more info on custom blueprint nodes visit documentation:\n* https://wiki.unrealengine.com/Custom_Blueprint_Node_Creation" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UmanageTextFileBPLibrary_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UmanageTextFileBPLibrary_Statics::ClassParams = { + &UmanageTextFileBPLibrary::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(Z_Construct_UClass_UmanageTextFileBPLibrary_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UmanageTextFileBPLibrary_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UmanageTextFileBPLibrary() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UmanageTextFileBPLibrary_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(UmanageTextFileBPLibrary, 3929819677); + template<> MANAGETEXTFILE_API UClass* StaticClass() + { + return UmanageTextFileBPLibrary::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_UmanageTextFileBPLibrary(Z_Construct_UClass_UmanageTextFileBPLibrary, &UmanageTextFileBPLibrary::StaticClass, TEXT("/Script/manageTextFile"), TEXT("UmanageTextFileBPLibrary"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(UmanageTextFileBPLibrary); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Inc/manageTextFile/manageTextFileBPLibrary.generated.h b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Inc/manageTextFile/manageTextFileBPLibrary.generated.h new file mode 100644 index 00000000..e12d0b1a --- /dev/null +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Inc/manageTextFile/manageTextFileBPLibrary.generated.h @@ -0,0 +1,111 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef MANAGETEXTFILE_manageTextFileBPLibrary_generated_h +#error "manageTextFileBPLibrary.generated.h already included, missing '#pragma once' in manageTextFileBPLibrary.h" +#endif +#define MANAGETEXTFILE_manageTextFileBPLibrary_generated_h + +#define Ivazowsky_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_SPARSE_DATA +#define Ivazowsky_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_RPC_WRAPPERS \ + \ + DECLARE_FUNCTION(execreadFile); \ + DECLARE_FUNCTION(execDeleteFile); \ + DECLARE_FUNCTION(execFileExists); \ + DECLARE_FUNCTION(execAppendStringToFile); \ + DECLARE_FUNCTION(execCreateTextFile); + + +#define Ivazowsky_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_RPC_WRAPPERS_NO_PURE_DECLS \ + \ + DECLARE_FUNCTION(execreadFile); \ + DECLARE_FUNCTION(execDeleteFile); \ + DECLARE_FUNCTION(execFileExists); \ + DECLARE_FUNCTION(execAppendStringToFile); \ + DECLARE_FUNCTION(execCreateTextFile); + + +#define Ivazowsky_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUmanageTextFileBPLibrary(); \ + friend struct Z_Construct_UClass_UmanageTextFileBPLibrary_Statics; \ +public: \ + DECLARE_CLASS(UmanageTextFileBPLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/manageTextFile"), NO_API) \ + DECLARE_SERIALIZER(UmanageTextFileBPLibrary) + + +#define Ivazowsky_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_INCLASS \ +private: \ + static void StaticRegisterNativesUmanageTextFileBPLibrary(); \ + friend struct Z_Construct_UClass_UmanageTextFileBPLibrary_Statics; \ +public: \ + DECLARE_CLASS(UmanageTextFileBPLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/manageTextFile"), NO_API) \ + DECLARE_SERIALIZER(UmanageTextFileBPLibrary) + + +#define Ivazowsky_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UmanageTextFileBPLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UmanageTextFileBPLibrary) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UmanageTextFileBPLibrary); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UmanageTextFileBPLibrary); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UmanageTextFileBPLibrary(UmanageTextFileBPLibrary&&); \ + NO_API UmanageTextFileBPLibrary(const UmanageTextFileBPLibrary&); \ +public: + + +#define Ivazowsky_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UmanageTextFileBPLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UmanageTextFileBPLibrary(UmanageTextFileBPLibrary&&); \ + NO_API UmanageTextFileBPLibrary(const UmanageTextFileBPLibrary&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UmanageTextFileBPLibrary); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UmanageTextFileBPLibrary); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UmanageTextFileBPLibrary) + + +#define Ivazowsky_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_PRIVATE_PROPERTY_OFFSET +#define Ivazowsky_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_28_PROLOG +#define Ivazowsky_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Ivazowsky_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_PRIVATE_PROPERTY_OFFSET \ + Ivazowsky_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_SPARSE_DATA \ + Ivazowsky_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_RPC_WRAPPERS \ + Ivazowsky_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_INCLASS \ + Ivazowsky_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define Ivazowsky_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + Ivazowsky_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_PRIVATE_PROPERTY_OFFSET \ + Ivazowsky_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_SPARSE_DATA \ + Ivazowsky_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_RPC_WRAPPERS_NO_PURE_DECLS \ + Ivazowsky_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_INCLASS_NO_PURE_DECLS \ + Ivazowsky_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_ENHANCED_CONSTRUCTORS \ +static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class manageTextFileBPLibrary."); \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> MANAGETEXTFILE_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID Ivazowsky_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Inc/manageTextFile/manageTextFileClasses.h b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Inc/manageTextFile/manageTextFileClasses.h new file mode 100644 index 00000000..82953124 --- /dev/null +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4Editor/Inc/manageTextFile/manageTextFileClasses.h @@ -0,0 +1,10 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#pragma once + + + diff --git a/Plugins/manageTextFile/Resources/Icon128.png b/Plugins/manageTextFile/Resources/Icon128.png new file mode 100644 index 00000000..88e72fc5 Binary files /dev/null and b/Plugins/manageTextFile/Resources/Icon128.png differ diff --git a/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFile.cpp b/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFile.cpp new file mode 100644 index 00000000..3141dfcd --- /dev/null +++ b/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFile.cpp @@ -0,0 +1,22 @@ +// Copyright Epic Games, Inc. All Rights Reserved. + +#include "manageTextFile.h" + +#define LOCTEXT_NAMESPACE "FmanageTextFileModule" + +void FmanageTextFileModule::StartupModule() +{ + // This code will execute after your module is loaded into memory; the exact timing is specified in the .uplugin file per-module + +} + +void FmanageTextFileModule::ShutdownModule() +{ + // This function may be called during shutdown to clean up your module. For modules that support dynamic reloading, + // we call this function before unloading the module. + +} + +#undef LOCTEXT_NAMESPACE + +IMPLEMENT_MODULE(FmanageTextFileModule, manageTextFile) \ No newline at end of file diff --git a/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFileBPLibrary.cpp b/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFileBPLibrary.cpp new file mode 100644 index 00000000..1a397434 --- /dev/null +++ b/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFileBPLibrary.cpp @@ -0,0 +1,75 @@ +// Copyright Epic Games, Inc. All Rights Reserved. + +#include "manageTextFileBPLibrary.h" +#include "manageTextFile.h" + +UmanageTextFileBPLibrary::UmanageTextFileBPLibrary(const FObjectInitializer& ObjectInitializer) +: Super(ObjectInitializer) +{ + +} + +bool UmanageTextFileBPLibrary::CreateTextFile(FString Path, FString FileName, FString Text) +{ + if (Path == "" || FileName == "") { + UE_LOG(LogTemp, Warning, TEXT("Empty Path or FileName, aborting")); + return false; + } + Path.ReplaceInline(TEXT("/"), TEXT("\\")); + FString fullpath(Path + "\\" + FileName); + return FFileHelper::SaveStringToFile(Text, *fullpath, FFileHelper::EEncodingOptions::ForceUTF8); +} + +bool UmanageTextFileBPLibrary::AppendStringToFile(FString Path, FString FileName, FString Text) +{ + if (Path == "" || FileName == "") { + UE_LOG(LogTemp, Warning, TEXT("Empty Path or FileName, aborting")); + return false; + } + Path.ReplaceInline(TEXT("/"), TEXT("\\")); + FString fullpath(Path + "\\" + FileName); + + FString OldText; + if (FPaths::FileExists(fullpath)) + { + FFileHelper::LoadFileToString(OldText, *fullpath); + OldText += Text; + return FFileHelper::SaveStringToFile(Text, *fullpath, FFileHelper::EEncodingOptions::ForceUTF8, &IFileManager::Get(), FILEWRITE_Append); + } + else + { + return CreateTextFile(Path, FileName, Text); + } +} + +bool UmanageTextFileBPLibrary::FileExists(FString Path, FString FileName) +{ + if (Path == "" || FileName == "") { + UE_LOG(LogTemp, Warning, TEXT("Empty Path or FileName, aborting")); + return false; + } + Path.ReplaceInline(TEXT("/"), TEXT("\\")); + return FPaths::FileExists(Path + "\\" + FileName); +} + +bool UmanageTextFileBPLibrary::DeleteFile(FString Path, FString FileName) +{ + if (Path == "" || FileName == "") { + UE_LOG(LogTemp, Warning, TEXT("Empty Path or FileName, aborting")); + return false; + } + Path.ReplaceInline(TEXT("/"), TEXT("\\")); + FString fullpath = Path + "\\" + FileName; + return FPlatformFileManager::Get().GetPlatformFile().DeleteFile(*fullpath); +} + +bool UmanageTextFileBPLibrary::readFile(FString Path, FString FileName,FString &Str) { + if (Path == "" || FileName == "") { + UE_LOG(LogTemp, Warning, TEXT("Empty Path or FileName, aborting")); + return false; + } + + FString fullpath = Path + "\\" + FileName; + return FFileHelper::LoadFileToString(Str, *fullpath); + +} \ No newline at end of file diff --git a/Plugins/manageTextFile/Source/manageTextFile/Public/manageTextFile.h b/Plugins/manageTextFile/Source/manageTextFile/Public/manageTextFile.h new file mode 100644 index 00000000..6b8536c8 --- /dev/null +++ b/Plugins/manageTextFile/Source/manageTextFile/Public/manageTextFile.h @@ -0,0 +1,14 @@ +// Copyright Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "Modules/ModuleManager.h" + +class FmanageTextFileModule : public IModuleInterface +{ +public: + + /** IModuleInterface implementation */ + virtual void StartupModule() override; + virtual void ShutdownModule() override; +}; diff --git a/Plugins/manageTextFile/Source/manageTextFile/Public/manageTextFileBPLibrary.h b/Plugins/manageTextFile/Source/manageTextFile/Public/manageTextFileBPLibrary.h new file mode 100644 index 00000000..ec551b09 --- /dev/null +++ b/Plugins/manageTextFile/Source/manageTextFile/Public/manageTextFileBPLibrary.h @@ -0,0 +1,43 @@ +// Copyright Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "Kismet/BlueprintFunctionLibrary.h" +#include "Misc/FileHelper.h" +#include "Misc/Paths.h" +#include "HAL/PlatformFilemanager.h" +#include "manageTextFileBPLibrary.generated.h" + +/* +* Function library class. +* Each function in it is expected to be static and represents blueprint node that can be called in any blueprint. +* +* When declaring function you can define metadata for the node. Key function specifiers will be BlueprintPure and BlueprintCallable. +* BlueprintPure - means the function does not affect the owning object in any way and thus creates a node without Exec pins. +* BlueprintCallable - makes a function which can be executed in Blueprints - Thus it has Exec pins. +* DisplayName - full name of the node, shown when you mouse over the node and in the blueprint drop down menu. +* Its lets you name the node using characters not allowed in C++ function names. +* CompactNodeTitle - the word(s) that appear on the node. +* Keywords - the list of keywords that helps you to find node when you search for it using Blueprint drop-down menu. +* Good example is "Print String" node which you can find also by using keyword "log". +* Category - the category your node will be under in the Blueprint drop-down menu. +* +* For more info on custom blueprint nodes visit documentation: +* https://wiki.unrealengine.com/Custom_Blueprint_Node_Creation +*/ +UCLASS() +class UmanageTextFileBPLibrary : public UBlueprintFunctionLibrary +{ + GENERATED_UCLASS_BODY() + + UFUNCTION(BlueprintCallable, Category = "manageTextFile") + static bool CreateTextFile(FString Path, FString FileName, FString Text); + UFUNCTION(BlueprintCallable, Category = "manageTextFile") + static bool AppendStringToFile(FString Path, FString FileName, FString Text); + UFUNCTION(BlueprintCallable, Category = "manageTextFile") + static bool FileExists(FString Path, FString FileName); + UFUNCTION(BlueprintCallable, Category = "manageTextFile") + static bool DeleteFile(FString Path, FString FileName); + UFUNCTION(BlueprintCallable, Category = "manageTextFile") + static bool readFile(FString Path, FString FileName, FString & Str); +}; diff --git a/Plugins/manageTextFile/Source/manageTextFile/manageTextFile.Build.cs b/Plugins/manageTextFile/Source/manageTextFile/manageTextFile.Build.cs new file mode 100644 index 00000000..7fc57590 --- /dev/null +++ b/Plugins/manageTextFile/Source/manageTextFile/manageTextFile.Build.cs @@ -0,0 +1,53 @@ +// Some copyright should be here... + +using UnrealBuildTool; + +public class manageTextFile : ModuleRules +{ + public manageTextFile(ReadOnlyTargetRules Target) : base(Target) + { + PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs; + + PublicIncludePaths.AddRange( + new string[] { + // ... add public include paths required here ... + } + ); + + + PrivateIncludePaths.AddRange( + new string[] { + // ... add other private include paths required here ... + } + ); + + + PublicDependencyModuleNames.AddRange( + new string[] + { + "Core", + // ... add other public dependencies that you statically link with here ... + } + ); + + + PrivateDependencyModuleNames.AddRange( + new string[] + { + "CoreUObject", + "Engine", + "Slate", + "SlateCore", + // ... add private dependencies that you statically link with here ... + } + ); + + + DynamicallyLoadedModuleNames.AddRange( + new string[] + { + // ... add any modules that your module loads dynamically here ... + } + ); + } +} diff --git a/Plugins/manageTextFile/manageTextFile.uplugin b/Plugins/manageTextFile/manageTextFile.uplugin new file mode 100644 index 00000000..ebc55804 --- /dev/null +++ b/Plugins/manageTextFile/manageTextFile.uplugin @@ -0,0 +1,26 @@ +{ + "FileVersion": 3, + "Version": 1, + "VersionName": "1.0", + "FriendlyName": "manageTextFile", + "Description": "", + "Category": "fileIO", + "CreatedBy": "Dron", + "CreatedByURL": "", + "DocsURL": "", + "MarketplaceURL": "", + "SupportURL": "", + "EngineVersion": "4.27.0", + "CanContainContent": false, + "Installed": true, + "Modules": [ + { + "Name": "manageTextFile", + "Type": "Runtime", + "LoadingPhase": "PostEngineInit", + "WhitelistPlatforms": [ + "Win64" + ] + } + ] +} \ No newline at end of file diff --git a/northBaniYasdev.uproject b/northBaniYasdev.uproject index 208c674f..cf5e1484 100644 --- a/northBaniYasdev.uproject +++ b/northBaniYasdev.uproject @@ -305,6 +305,10 @@ "Name": "DLSS", "Enabled": true, "MarketplaceURL": "https://www.unrealengine.com/marketplace/en-US/product/nvidia-dlss" + }, + { + "Name": "manageTextFile", + "Enabled": true } ] } \ No newline at end of file diff --git a/urlToOpen.txt b/urlToOpen.txt new file mode 100644 index 00000000..a2a088b2 --- /dev/null +++ b/urlToOpen.txt @@ -0,0 +1 @@ +https://gis.adha.ae/portal/apps/View/index.html?appid=5058729763e34225b7f3ad6ca9dcecc0 \ No newline at end of file