[/Script/Engine.UserInterfaceSettings] UIScaleCurve=(EditorCurveData=(Keys=((Time=540.000000,Value=0.250000),(Time=2160.000000,Value=1.000000)),DefaultValue=340282346638528859811704183484516925440.000000,PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant),ExternalCurve=None) [/Script/WindowsTargetPlatform.WindowsTargetSettings] DefaultGraphicsRHI=DefaultGraphicsRHI_DX12 [/Script/Engine.RendererSettings] r.SkinCache.CompileShaders=True r.RayTracing=True r.MinScreenRadiusForLights=0.010000 r.ReflectionCaptureResolution=256 r.VirtualTextures=True r.DefaultFeature.AntiAliasing=1 [/Script/EngineSettings.GameMapsSettings] GlobalDefaultGameMode=/Game/Blueprints/Player/myGM.myGM_C GameInstanceClass=/Game/Blueprints/Player/GI.GI_C EditorStartupMap=/Game/Maps/Main.Main GameDefaultMap=/Game/Maps/Main.Main [/Script/Engine.StreamingSettings] s.AsyncLoadingTimeLimit=2.000000 s.PriorityAsyncLoadingExtraTime=6.000000 s.LevelStreamingActorsUpdateTimeLimit=2.000000 s.LevelStreamingComponentsRegistrationGranularity=5