118 lines
4.3 KiB
INI
118 lines
4.3 KiB
INI
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[/Script/Engine.UserInterfaceSettings]
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UIScaleCurve=(EditorCurveData=(Keys=((Time=540.000000,Value=0.250000),(Time=2160.000000,Value=1.000000)),DefaultValue=340282346638528859811704183484516925440.000000,PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant),ExternalCurve=None)
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[/Script/WindowsTargetPlatform.WindowsTargetSettings]
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DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
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-D3D12TargetedShaderFormats=PCD3D_SM5
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+D3D12TargetedShaderFormats=PCD3D_SM5
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+D3D12TargetedShaderFormats=PCD3D_SM6
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-D3D11TargetedShaderFormats=PCD3D_SM5
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+D3D11TargetedShaderFormats=PCD3D_SM5
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Compiler=Default
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AudioSampleRate=48000
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AudioCallbackBufferFrameSize=1024
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AudioNumBuffersToEnqueue=1
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AudioMaxChannels=0
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AudioNumSourceWorkers=4
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SpatializationPlugin=
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SourceDataOverridePlugin=
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ReverbPlugin=
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OcclusionPlugin=
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CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
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CacheSizeKB=65536
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MaxChunkSizeOverrideKB=0
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bResampleForDevice=False
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MaxSampleRate=48000.000000
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HighSampleRate=32000.000000
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MedSampleRate=24000.000000
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LowSampleRate=12000.000000
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MinSampleRate=8000.000000
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CompressionQualityModifier=1.000000
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AutoStreamingThreshold=0.000000
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SoundCueCookQualityIndex=-1
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[/Script/Engine.RendererSettings]
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r.SkinCache.CompileShaders=True
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r.RayTracing=True
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r.MinScreenRadiusForLights=0.010000
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r.ReflectionCaptureResolution=256
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r.VirtualTextures=True
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r.DefaultFeature.AntiAliasing=1
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r.DefaultFeature.AmbientOcclusionStaticFraction=False
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r.Lumen.HardwareRayTracing=True
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r.ReflectionMethod=1
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r.GenerateMeshDistanceFields=False
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r.DynamicGlobalIlluminationMethod=1
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r.Lumen.HardwareRayTracing.LightingMode=0
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r.RayTracing.Shadows=True
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r.VirtualTexturedLightmaps=False
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r.RayTracing.Skylight=True
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r.RayTracing.UseTextureLod=True
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r.SkinCache.SceneMemoryLimitInMB=512.000000
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[/Script/EngineSettings.GameMapsSettings]
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GlobalDefaultGameMode=/Game/Blueprints/Player/myGM.myGM_C
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GameInstanceClass=/Game/Blueprints/Player/GI.GI_C
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EditorStartupMap=/Game/Maps/Main.Main
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GameDefaultMap=/Game/Maps/starter.starter
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[/Script/Engine.StreamingSettings]
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s.AsyncLoadingTimeLimit=2.000000
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s.PriorityAsyncLoadingExtraTime=6.000000
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s.LevelStreamingActorsUpdateTimeLimit=2.000000
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s.LevelStreamingComponentsRegistrationGranularity=5
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[/Script/NavigationSystem.RecastNavMesh]
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RuntimeGeneration=Dynamic
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bAutoDestroyWhenNoNavigation=False
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MinRegionArea=1.000000
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ObservedPathsTickInterval=1.000000
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[/Script/NavigationSystem.NavigationSystemV1]
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DefaultAgentName=None
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CrowdManagerClass=/Script/AIModule.CrowdManager
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bAutoCreateNavigationData=True
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bSpawnNavDataInNavBoundsLevel=False
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bAllowClientSideNavigation=False
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bShouldDiscardSubLevelNavData=True
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bTickWhilePaused=False
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bInitialBuildingLocked=False
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bSkipAgentHeightCheckWhenPickingNavData=False
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bGenerateNavigationOnlyAroundNavigationInvokers=True
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ActiveTilesUpdateInterval=1.000000
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DataGatheringMode=Instant
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DirtyAreaWarningSizeThreshold=-1.000000
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+SupportedAgents=(Name="Default",Color=(B=0,G=255,R=140,A=164),DefaultQueryExtent=(X=50.000000,Y=50.000000,Z=250.000000),NavDataClass=/Script/NavigationSystem.RecastNavMesh,AgentRadius=15.000000,AgentHeight=144.000000,AgentStepHeight=-1.000000,NavWalkingSearchHeightScale=0.500000,PreferredNavData=None,bCanCrouch=False,bCanJump=False,bCanWalk=False,bCanSwim=False,bCanFly=False)
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SupportedAgentsMask=(bSupportsAgent0=True,bSupportsAgent1=True,bSupportsAgent2=True,bSupportsAgent3=True,bSupportsAgent4=True,bSupportsAgent5=True,bSupportsAgent6=True,bSupportsAgent7=True,bSupportsAgent8=True,bSupportsAgent9=True,bSupportsAgent10=True,bSupportsAgent11=True,bSupportsAgent12=True,bSupportsAgent13=True,bSupportsAgent14=True,bSupportsAgent15=True)
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DirtyAreasUpdateFreq=60.000000
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[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
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bEnablePlugin=True
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bAllowNetworkConnection=True
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SecurityToken=7932965641311069AE7EF8B7E80AAA58
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bIncludeInShipping=False
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bAllowExternalStartInShipping=False
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bCompileAFSProject=False
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bUseCompression=False
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bLogFiles=False
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bReportStats=False
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ConnectionType=USBOnly
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bUseManualIPAddress=False
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ManualIPAddress=
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[/Script/Engine.Engine]
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MaximumLoopIterationCount=10000000
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[/Script/DLSS.DLSSSettings]
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bEnableDLSSD3D12=True
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bEnableDLSSD3D11=True
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bEnableDLSSVulkan=True
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bEnableDLSSInPlayInEditorViewports=False
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bShowDLSSSDebugOnScreenMessages=False
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[/Script/VaRest.VaRestSettings]
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bExtendedLog=True
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