билд для иннопрома

This commit is contained in:
Andron666
2021-07-05 16:50:19 +05:00
parent 5d710d3cf1
commit af9a9783ad
86 changed files with 18 additions and 14 deletions
+1 -1
View File
@@ -22,6 +22,6 @@ public class Onejsky4U : ModuleRules
// Add any import libraries or static libraries
//Type = ModuleType.External;
//PublicAdditionalLibraries.Add(Path.Combine(ModuleDirectory, "D:\Projects\Onejsky\libxl-3.9.4.3\lib64", "libxl.lib"));
PublicAdditionalLibraries.Add("D:\\Projects\\Onejsky\\libxl-3.9.4.3\\lib64\\libxl.lib");
//PublicAdditionalLibraries.Add("D:\\Projects\\Onejsky\\libxl-3.9.4.3\\lib64\\libxl.lib");
}
}
+9 -9
View File
@@ -16,19 +16,13 @@ void AOnejsky4UGameModeBase::CreateTxt(FString Path, FString FileName, FString t
}
bool AOnejsky4UGameModeBase::AppendStringToFile(FString DirPath, FString FileName, FString Data)
bool AOnejsky4UGameModeBase::AppendStringToFile(FString FileName, FString Data)
{
// get file path
FString FilePath;
if (!DirPath.Len())
{
// default documents directory path + FileName
FilePath = FPlatformProcess::UserDir() + FileName;
}
else
{
FilePath = DirPath + FileName;
}
UE_LOG(LogTemp, Log, TEXT("File path: %s"), *FilePath);
// check file existence and write data to a file
@@ -135,4 +129,10 @@ void AOnejsky4UGameModeBase::GetExcelData(FString Command)
if (book->save(L"invoice.xlsx"))
book->release();*/
}
}
bool AOnejsky4UGameModeBase::logFileExists(FString FileName)
{
FString FilePath = FPlatformProcess::UserDir() + FileName;;
return FPaths::FileExists(FilePath);
}
+3 -1
View File
@@ -25,7 +25,7 @@ class ONEJSKY4U_API AOnejsky4UGameModeBase : public AGameModeBase
static void CreateTxt(FString Path, FString FileName, FString text);
UFUNCTION(BlueprintCallable, Category = "File")
static bool AppendStringToFile(FString DirPath, FString FileName, FString Data);
static bool AppendStringToFile(FString FileName, FString Data);
UFUNCTION(BlueprintCallable, Category = "System")
static void RunSystemCommand(FString Command);
@@ -33,4 +33,6 @@ class ONEJSKY4U_API AOnejsky4UGameModeBase : public AGameModeBase
UFUNCTION(BlueprintCallable, Category = "System")
static void GetExcelData(FString Command);
UFUNCTION(BlueprintCallable, Category = "File")
static bool logFileExists(FString FileName);
};