Lenta_Mebiusa
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f59f646a84
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Добавил разметку на парковку, машины, добавил деревья на придомовую, Фонари (не все), МАФ - карусель
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2020-12-08 17:32:27 +05:00 |
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Lenta_Mebiusa
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176a00ecfa
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песок, LOD кустов и деревьев
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2020-12-07 20:34:54 +05:00 |
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GRAFF
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7e3f019b1c
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правки травянога мата, параллакс эффект
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2020-12-05 23:08:30 +05:00 |
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GRAFF
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ad444c7057
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добавил бп ходящих чертов, переименовал бнв, удалил стартерконтент
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2020-12-05 21:17:38 +05:00 |
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GRAFF
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43765a5b33
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лут, еще инфраструктурная фигня, инфа о проекте
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2020-12-05 20:24:45 +05:00 |
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GRAFF
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7cfb14c491
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Merge remote-tracking branch 'origin/Danis'
еще добавлен гномский заборчик
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2020-12-05 12:47:42 +05:00 |
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GRAFF
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2522e3da5a
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Merge remote-tracking branch 'origin/Danis'
# Conflicts:
# Content/AssetPacks/CarMoveSpline/Materials/VehicleVarietyPack/Textures/Hatchback/TX_Hatchback_Diffuse_0.uasset
# Content/AssetPacks/Procedural_Ecosystem/Materials/Material_Functions/MF_Landscape_birch_Asphalt10.uasset
# Content/AssetPacks/Procedural_Ecosystem/Materials/Material_Functions/MF_Landscape_birch_Asphalt11.uasset
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2020-12-04 21:44:53 +05:00 |
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GRAFF
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617a156dae
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всякое всякое, ночной режим
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2020-12-03 19:21:48 +05:00 |
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GRAFF
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f3383e3cde
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Merge remote-tracking branch 'origin/Nikolay'
# Conflicts:
# .gitignore
# Content/AutomotiveMaterials/Textures/CarbonFiber/T_MetalFlakes_N.uasset
# Content/Blueprints/Player/GI.uasset
# Content/Blueprints/Player/MyPawn.uasset
# Content/Blueprints/Player/WalkingPawn.uasset
# Content/Blueprints/Player/getFunctions.uasset
# Content/Blueprints/Player/infoHud.uasset
# Content/Blueprints/UI/Actors/HousePoint.uasset
# Content/Blueprints/UI/Imgs/22.uasset
# Content/Blueprints/UI/Imgs/Эскизный_Альбом2_Страница_32_Mat.uasset
# Content/Blueprints/UI/Materials/FasadHide.uasset
# Content/Blueprints/UI/Materials/TestFasad.uasset
# Content/Blueprints/UI/Others/InfraData.uasset
# Content/Blueprints/UI/WBPS/FlatInfo.uasset
# Content/Blueprints/UI/WBPS/FloorPointer.uasset
# Content/Blueprints/UI/WBPS/InfraPointer.uasset
# Content/Blueprints/UI/WBPS/MainMenu.uasset
# Content/Blueprints/UI/WBPS/MenuBtn.uasset
# Content/Blueprints/UI/WBPS/map.uasset
# Content/Maps/MainScene.umap
# Content/Maps/Test_Level.umap
# Content/Maps/Test_Level_BuiltData.uasset
# Content/Materials/AutomotiveMaterials/Textures/CarPaint/T_Bump_N.uasset
# Content/Materials/AutomotiveMaterials/Textures/CarPaint/T_FlakeMask.uasset
# Content/Materials/AutomotiveMaterials/Textures/CarbonFiber/T_MetalFlakes_N.uasset
# Content/Materials/Instances/MI_Squad_01.uasset
# Content/Materials/Instances/MI_Squad_03_01.uasset
# Content/Materials/Instances/MI_Squad_04_01.uasset
# Content/Materials/Instances/MI_Squad_05.uasset
# Content/Textures/Squads/T_Squad_03_01_RA.uasset
# Content/Textures/Squads/T_Squad_04_01_RA.uasset
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2020-11-30 16:30:56 +05:00 |
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GRAFF
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146032bb57
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допиливания полины, расставлены инфрапоинты
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2020-11-30 14:20:06 +05:00 |
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Lenta_Mebiusa
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10b8e084e4
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Merge remote-tracking branch 'origin/Nikolay' into Danis
# Conflicts:
# Content/AssetPacks/Procedural_Ecosystem/Materials/Material_Functions/MF_Landscape_birch_Asphalt10.uasset
# Content/AssetPacks/Procedural_Ecosystem/Materials/Material_Functions/MF_Landscape_birch_Asphalt11.uasset
# Content/AutomotiveMaterials/Textures/CarbonFiber/T_MetalFlakes_N.uasset
# Content/Blueprints/UI/Imgs/22.uasset
# Content/Blueprints/Utils/CarStatic.uasset
# Content/Materials/AutomotiveMaterials/Textures/CarPaint/T_Bump_N.uasset
# Content/Materials/AutomotiveMaterials/Textures/CarPaint/T_FlakeMask.uasset
# Content/Materials/AutomotiveMaterials/Textures/CarbonFiber/T_MetalFlakes_N.uasset
# Content/Materials/M_newAsphalt.uasset
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2020-11-30 13:40:05 +05:00 |
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Lenta_Mebiusa
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0398734c0c
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Merge remote-tracking branch 'origin/master' into Danis
# Conflicts:
# Content/AssetPacks/CarMoveSpline/Materials/VehicleVarietyPack/Textures/BoxTruck/TX_Truck_Glass_ORM.uasset
# Content/AssetPacks/CarMoveSpline/Materials/VehicleVarietyPack/Textures/BoxTruck/TX_Truck_Interior_Diffuse.uasset
# Content/AssetPacks/CarMoveSpline/Materials/VehicleVarietyPack/Textures/Hatchback/TX_Hatchback_Diffuse_0.uasset
# Content/AssetPacks/CarMoveSpline/Materials/VehicleVarietyPack/Textures/Hatchback/TX_Hatchback_Diffuse_1.uasset
# Content/AssetPacks/CarMoveSpline/Materials/VehicleVarietyPack/Textures/Pickup/TX_Pickup_Normal_2.uasset
# Content/AssetPacks/CarMoveSpline/Materials/VehicleVarietyPack/Textures/SUV/TX_SUV_Main_ORM.uasset
# Content/AssetPacks/CarMoveSpline/Materials/VehicleVarietyPack/Textures/TX_Asphalt_Dry_Normal.uasset
# Content/AssetPacks/CarMoveSpline/Textures/TexturesOld/Textures/Tileable/T_FabricPlain_A.uasset
# Content/AssetPacks/CompactSUV/Parameters/P_Car_GlobalParameters.uasset
# Content/AssetPacks/CompactSUV/Textures/T_BrushedMetal_Normal.uasset
# Content/AssetPacks/CompactSUV/Textures/T_Car_AO.uasset
# Content/AssetPacks/CompactSUV/Textures/T_Car_Normal.uasset
# Content/AssetPacks/CompactSUV/Textures/T_DirtHighlights.uasset
# Content/AssetPacks/CompactSUV/Textures/T_Dirt_Col.uasset
# Content/AssetPacks/CompactSUV/Textures/T_Dirt_ColVar.uasset
# Content/AssetPacks/CompactSUV/Textures/T_Dirt_Mask.uasset
# Content/AssetPacks/CompactSUV/Textures/T_Dirt_Normal.uasset
# Content/AssetPacks/CompactSUV/Textures/T_Dots.uasset
# Content/AssetPacks/CompactSUV/Textures/T_Fabric_Normal.uasset
# Content/AssetPacks/CompactSUV/Textures/T_Fabric_Roughness.uasset
# Content/AssetPacks/CompactSUV/Textures/T_Lights_Mask_01.uasset
# Content/AssetPacks/CompactSUV/Textures/T_Lights_Mask_02.uasset
# Content/AssetPacks/CompactSUV/Textures/T_Noise_Mask_02.uasset
# Content/AssetPacks/CompactSUV/Textures/T_Plastic_Normal.uasset
# Content/AssetPacks/CompactSUV/Textures/T_Reflector_Normal.uasset
# Content/AssetPacks/CompactSUV/Textures/T_Rubber_Col.uasset
# Content/AssetPacks/CompactSUV/Textures/T_Rubber_Roughness.uasset
# Content/AssetPacks/CompactSUV/Textures/T_Waterspots.uasset
# Content/AssetPacks/Procedural_Ecosystem/Materials/Material_Functions/MF_Landscape_birch_Asphalt10.uasset
# Content/AssetPacks/Procedural_Ecosystem/Materials/Material_Functions/MF_Landscape_birch_Asphalt11.uasset
# Content/AssetPacks/Sedan/Parameters/P_Car_GlobalParametersSedan.uasset
# Content/AssetPacks/Sedan/Textures/T_BrushedMetal_Normal.uasset
# Content/AssetPacks/Sedan/Textures/T_Car_AO.uasset
# Content/AssetPacks/Sedan/Textures/T_Car_Normal.uasset
# Content/AssetPacks/Sedan/Textures/T_DSP_Mask.uasset
# Content/AssetPacks/Sedan/Textures/T_DirtHighlights.uasset
# Content/AssetPacks/Sedan/Textures/T_Dirt_Col.uasset
# Content/AssetPacks/Sedan/Textures/T_Dirt_ColVar.uasset
# Content/AssetPacks/Sedan/Textures/T_Dirt_Normal.uasset
# Content/AssetPacks/Sedan/Textures/T_Fabric_Normal.uasset
# Content/AssetPacks/Sedan/Textures/T_Fabric_Roughness.uasset
# Content/AssetPacks/Sedan/Textures/T_Noise_Mask_02.uasset
# Content/AssetPacks/Sedan/Textures/T_Plastic_Normal.uasset
# Content/AssetPacks/Sedan/Textures/T_Reflector_Normal.uasset
# Content/AssetPacks/Sedan/Textures/T_Rubber_Col.uasset
# Content/AssetPacks/Sedan/Textures/T_Rubber_Roughness.uasset
# Content/AssetPacks/Sedan/Textures/T_Waterspots.uasset
# Content/AutomotiveMaterials/Textures/CarbonFiber/T_MetalFlakes_N.uasset
# Content/Blueprints/Utils/CarStatic.uasset
# Content/CarAssetSedan/Sedan/Textures/T_DSP_Mask.uasset
# Content/CarAssetSedan/Sedan/Textures/T_Dirt_Col.uasset
# Content/CarAssetSedan/Sedan/Textures/T_Dirt_Normal.uasset
# Content/CarAssetSedan/Sedan/Textures/T_Noise_Mask_02.uasset
# Content/CarAssetSedan/Sedan/Textures/T_Plastic_Normal.uasset
# Content/CompactSUVCar/CompactSUV/Textures/T_Car_AO.uasset
# Content/CompactSUVCar/CompactSUV/Textures/T_Dirt_Col.uasset
# Content/CompactSUVCar/CompactSUV/Textures/T_Dirt_Normal.uasset
# Content/CompactSUVCar/CompactSUV/Textures/T_Plastic_Normal.uasset
# Content/Materials/AutomotiveMaterials/Textures/CarPaint/T_Bump_N.uasset
# Content/Materials/AutomotiveMaterials/Textures/CarPaint/T_FlakeMask.uasset
# Content/Materials/AutomotiveMaterials/Textures/CarbonFiber/T_MetalFlakes_N.uasset
# Content/Materials/M_newAsphalt.uasset
# Content/Meshes/Section_01/SM_Section_01_SM_Section_01_04.uasset
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2020-11-30 13:32:57 +05:00 |
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DYVOL3316
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75122678f0
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Обновление тестового уровня.
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2020-11-30 12:54:05 +05:00 |
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GRAFF
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7ad6eb22c3
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вкрячен полинин интерфейс
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2020-11-25 21:12:49 +05:00 |
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GRAFF
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f2088be3bb
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практически до конца сделанный интерфейс и переходы, ночное освещение, импорт от Коляна
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2020-11-24 14:37:36 +05:00 |
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Lenta_Mebiusa
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25b527cf62
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Люди, ограждения. Машины, скамейка и урна старые
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2020-11-24 13:26:59 +05:00 |
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AndreyCrusader
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1d5bdc02f0
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add open url cabinet
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2020-11-12 12:51:29 +05:00 |
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Lenta_Mebiusa
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b6171181ba
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Добавил тачки, МАФы, карту Index и Environment,
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2020-11-10 16:57:39 +05:00 |
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GRAFF
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0cb87268cf
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Перенес всякую фигню в ассетпакс, доработал скрытие фасадов, рентген через фасады
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2020-11-06 17:45:29 +05:00 |
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Lenta_Mebiusa
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16af463055
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исправление говна после LFS
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2020-11-05 21:37:25 +05:00 |
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GRAFF
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b2cb6e46d8
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Много всякой фигни, почти весь интерфейс
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2020-11-05 21:11:22 +05:00 |
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GRAFF
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7b1fa32aad
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потихоньку обустраиваю
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2020-10-29 15:12:51 +05:00 |
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GRAFF
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cee238e272
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ещеее добавки помаленьку
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2020-10-23 21:37:52 +05:00 |
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GRAFF
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13f8d47706
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govno pidora
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2020-10-23 20:20:57 +05:00 |
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GRAFF
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ab1a00eaea
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add any
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2020-10-23 17:40:07 +05:00 |
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GRAFF
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b25fed82f1
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телики, генераторы, освещение
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2020-10-21 20:47:09 +05:00 |
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