GRAFF
|
af9a9783ad
|
билд для иннопрома
|
2021-07-05 16:50:19 +05:00 |
|
GRAFF
|
a6d9abcedd
|
добавил настроечек и отражения при отключении ртх
|
2021-06-04 19:49:09 +05:00 |
|
GRAFF
|
1bef8baabb
|
Merge branch 'Danis' of http://192.168.1.163:3000/Dron/Onejsky4U
# Conflicts:
# Content/Maps/S01/S01F03.umap
# Content/Meshes/Danis/S01/SM_DoorAL_001.uasset
# Content/Meshes/Danis/S01/SM_DoorAL_001_Frame.uasset
# Content/Meshes/Danis/S01/SM_DoorAR_001.uasset
# Content/Meshes/Danis/S01/SM_DoorAR_001_Frame.uasset
|
2021-06-02 20:32:26 +05:00 |
|
GRAFF
|
7c73fcc74b
|
добавлен центральный вход
|
2021-06-02 20:26:23 +05:00 |
|
Lenta_Mebiusa
|
488a4b0d68
|
Поправил квартирные двери
|
2021-06-02 20:20:53 +05:00 |
|
GRAFF
|
7292b18fba
|
добавлен их дизайнерский уровень ну и еще чето
|
2021-05-19 13:04:01 +05:00 |
|
GRAFF
|
b8a117ebca
|
обновки интерфейса, лифты, крышки
|
2021-05-12 18:13:40 +05:00 |
|
Lenta_Mebiusa
|
b5c542271a
|
Добавил лифты
|
2021-04-22 17:17:59 +05:00 |
|
GRAFF
|
2a403225ff
|
Merge branch 'Danis' of http://192.168.1.163:3000/Dron/Onejsky4U
# Conflicts:
# Content/Maps/Buildings_Outside.umap
# Content/Maps/MainScene.umap
# Content/Maps/S01/S01F14.umap
# Content/Maps/S01/S01F15.umap
# Content/Meshes/Danis/S01/SM_S01FakeWindows.uasset
# Content/Meshes/Danis/S02/SM_S02FakeWindows.uasset
# Content/Meshes/Danis/S03/SM_S03FakeWindows.uasset
# Content/Meshes/Danis/S04/SM_S04FakeWindows.uasset
# Content/Meshes/Squads/New/SM_Road.uasset
# Content/Meshes/Squads/New/SM_Squad_05.uasset
|
2021-03-23 21:41:28 +05:00 |
|
Igor
|
39c7586736
|
фикс цвета тестуры
|
2021-03-23 17:58:03 +05:00 |
|
GRAFF
|
3622275ba2
|
Merge branch 'Danis' of http://192.168.1.163:3000/Dron/Onejsky4U
# Conflicts:
# Content/Maps/Buildings_Outside.umap
# Content/Maps/MainScene.umap
# Content/Maps/Yard.umap
|
2021-03-23 15:42:31 +05:00 |
|
Igor
|
7f12bd9342
|
Настроил материалы, посадил деревья
|
2021-03-23 11:36:46 +05:00 |
|
Igor
|
c508ebf7e0
|
Сделал дорогу, исправил сканы
|
2021-03-22 21:36:11 +05:00 |
|
Igor
|
82ed9b84f2
|
Исправил материалы в квадратах, добавил текстуры металического шифера на крышы
|
2021-03-22 14:10:00 +05:00 |
|
Igor
|
4c6bc043b7
|
Подредактировал цвет материалов на сканах. Добавил модели модели на задний фон сцены
|
2021-03-19 21:13:10 +05:00 |
|
Lenta_Mebiusa
|
28c352bf4b
|
Merge branch 'master' of http://192.168.1.163:3000/Dron/Onejsky4U into Danis
# Conflicts:
# Content/Maps/Buildings_Outside.umap
# Content/Maps/MainScene.umap
# Content/Maps/S04/S04F03/S04F03.umap
# Content/Maps/S04/S04F03/S04F03A03.umap
# Content/Maps/shadowMeshes.umap
# Content/Meshes/Danis/S04/SM_S04F03A03.uasset
# Content/Meshes/Danis/S04/SM_S04F03_WallsCap.uasset
|
2021-03-17 19:54:12 +05:00 |
|
Lenta_Mebiusa
|
7d46561daf
|
Добавил интерьеры S02F05 и S02F07 и S02F20. Обновил квадраты террэйна Игоря в уровне билдингс аутсайд
|
2021-03-17 19:47:04 +05:00 |
|
GRAFF
|
9787cc121f
|
докинул плагин, а еще всякие подготовки и правки уровней и мешей
|
2021-03-16 20:57:34 +05:00 |
|
GRAFF
|
4f03198969
|
Merge branch 'Danis' of http://192.168.1.163:3000/Dron/Onejsky4U
# Conflicts:
# Content/Maps/MainScene.umap
# Content/Maps/S01/S01F03.umap
# Content/Maps/S01/S01F15.umap
# Content/Materials/Instances/MI_Squad_01_01.uasset
# Content/Materials/Instances/M_Squad_Build.uasset
# Content/Meshes/Danis/S01/SM_S01F04A12.uasset
# Content/Meshes/Danis/S01/SM_S01F15A11.uasset
# Content/Textures/Squads/T_Squad_Build_BC.uasset
# Content/Textures/Squads/T_Squad_Build_RMA.uasset
|
2021-03-16 15:29:52 +05:00 |
|
GRAFF
|
f7a08187f8
|
блин гитигнор корявый был, добавлены картинки для интерфейса, последние обновки по интерьерам, добавлен плагин гудини
|
2021-03-16 15:22:01 +05:00 |
|
Lenta_Mebiusa
|
6768ef9028
|
Обновил некоторые квартиры. Некоторые добавил. Обновилась прилигающая территория (еще обновится). Добавил трансформаторную будку
|
2021-03-15 13:29:17 +05:00 |
|
GRAFF
|
845a41e4f1
|
ЕЩЕЕЕ интерфейс
|
2021-03-11 19:41:01 +05:00 |
|
GRAFF
|
0d8e16edbc
|
интерфейс, новые хрени
|
2021-03-10 21:03:43 +05:00 |
|
GRAFF
|
eeacbc2f75
|
Merge branch 'Danis' of http://192.168.1.163:3000/Dron/Onejsky4U
# Conflicts:
# Content/Maps/MainScene.umap
|
2021-03-04 21:18:27 +05:00 |
|
GRAFF
|
f090df007b
|
1 секция от ксЮ, а еще новый интерфейс
|
2021-03-02 21:14:18 +05:00 |
|
Lenta_Mebiusa
|
dd50b8d949
|
Обновленные фасады
|
2021-03-02 19:20:13 +05:00 |
|
GRAFF
|
085dbde31c
|
Merge branch 'Danis' of http://192.168.1.163:3000/Dron/Onejsky4U
# Conflicts:
# Content/Maps/S04/S04F03/S04F03.umap
|
2021-02-26 14:11:24 +05:00 |
|
Lenta_Mebiusa
|
523ed2871d
|
Секция 4. Этаж 3. Добавил крышки стен
|
2021-02-25 20:39:51 +05:00 |
|
GRAFF
|
9ce6c05649
|
импорт расстановки от Ксю для 4 секции
|
2021-02-25 19:49:19 +05:00 |
|
Lenta_Mebiusa
|
ac333fbf8a
|
Импорт материалов плитки, штукатурки...Добавил ID на внутр стены 4 секции
|
2021-02-25 13:25:59 +05:00 |
|
GRAFF
|
c5aa746b0d
|
добавление масочных инстансов на каждый дом, перемещение генераторов ну имного чего еще
|
2021-01-26 14:58:36 +05:00 |
|
GRAFF
|
6892f48fc4
|
оптимизация тачек, деревья, еще по мелочи, этажи
|
2021-01-13 19:10:17 +05:00 |
|
GRAFF
|
2d68ee31b4
|
ну тут всякое...
|
2020-12-11 23:50:09 +05:00 |
|
GRAFF
|
1cb2d81443
|
Merge branch 'Danis' of http://192.168.1.163:3000/Dron/Onejsky4U
|
2020-12-10 16:18:57 +05:00 |
|
Lenta_Mebiusa
|
1a85f43b73
|
Поправлена придомовая, тачки реже, столбы освещения вокруг, бордюр во дворе у газона, ступенька на входе со двора в подъезд, материалы МАФ. Перила. Че-то еще не помню
|
2020-12-10 15:03:15 +05:00 |
|
GRAFF
|
70822a7492
|
Merge remote-tracking branch 'origin/Danis'
|
2020-12-08 12:26:16 +05:00 |
|
GRAFF
|
e12ad5c10c
|
всякая фигня
|
2020-12-07 20:59:49 +05:00 |
|
Lenta_Mebiusa
|
176a00ecfa
|
песок, LOD кустов и деревьев
|
2020-12-07 20:34:54 +05:00 |
|
GRAFF
|
ad444c7057
|
добавил бп ходящих чертов, переименовал бнв, удалил стартерконтент
|
2020-12-05 21:17:38 +05:00 |
|
GRAFF
|
43765a5b33
|
лут, еще инфраструктурная фигня, инфа о проекте
|
2020-12-05 20:24:45 +05:00 |
|
GRAFF
|
2522e3da5a
|
Merge remote-tracking branch 'origin/Danis'
# Conflicts:
# Content/AssetPacks/CarMoveSpline/Materials/VehicleVarietyPack/Textures/Hatchback/TX_Hatchback_Diffuse_0.uasset
# Content/AssetPacks/Procedural_Ecosystem/Materials/Material_Functions/MF_Landscape_birch_Asphalt10.uasset
# Content/AssetPacks/Procedural_Ecosystem/Materials/Material_Functions/MF_Landscape_birch_Asphalt11.uasset
|
2020-12-04 21:44:53 +05:00 |
|
GRAFF
|
0f40e9fe2c
|
Merge branch 'Nikolay' of http://192.168.1.163:3000/Dron/Onejsky4U
|
2020-12-04 14:00:59 +05:00 |
|
GRAFF
|
617a156dae
|
всякое всякое, ночной режим
|
2020-12-03 19:21:48 +05:00 |
|
DYVOL3316
|
967598346d
|
Обновление фотограмметрии
|
2020-12-03 19:08:30 +05:00 |
|
GRAFF
|
f3383e3cde
|
Merge remote-tracking branch 'origin/Nikolay'
# Conflicts:
# .gitignore
# Content/AutomotiveMaterials/Textures/CarbonFiber/T_MetalFlakes_N.uasset
# Content/Blueprints/Player/GI.uasset
# Content/Blueprints/Player/MyPawn.uasset
# Content/Blueprints/Player/WalkingPawn.uasset
# Content/Blueprints/Player/getFunctions.uasset
# Content/Blueprints/Player/infoHud.uasset
# Content/Blueprints/UI/Actors/HousePoint.uasset
# Content/Blueprints/UI/Imgs/22.uasset
# Content/Blueprints/UI/Imgs/Эскизный_Альбом2_Страница_32_Mat.uasset
# Content/Blueprints/UI/Materials/FasadHide.uasset
# Content/Blueprints/UI/Materials/TestFasad.uasset
# Content/Blueprints/UI/Others/InfraData.uasset
# Content/Blueprints/UI/WBPS/FlatInfo.uasset
# Content/Blueprints/UI/WBPS/FloorPointer.uasset
# Content/Blueprints/UI/WBPS/InfraPointer.uasset
# Content/Blueprints/UI/WBPS/MainMenu.uasset
# Content/Blueprints/UI/WBPS/MenuBtn.uasset
# Content/Blueprints/UI/WBPS/map.uasset
# Content/Maps/MainScene.umap
# Content/Maps/Test_Level.umap
# Content/Maps/Test_Level_BuiltData.uasset
# Content/Materials/AutomotiveMaterials/Textures/CarPaint/T_Bump_N.uasset
# Content/Materials/AutomotiveMaterials/Textures/CarPaint/T_FlakeMask.uasset
# Content/Materials/AutomotiveMaterials/Textures/CarbonFiber/T_MetalFlakes_N.uasset
# Content/Materials/Instances/MI_Squad_01.uasset
# Content/Materials/Instances/MI_Squad_03_01.uasset
# Content/Materials/Instances/MI_Squad_04_01.uasset
# Content/Materials/Instances/MI_Squad_05.uasset
# Content/Textures/Squads/T_Squad_03_01_RA.uasset
# Content/Textures/Squads/T_Squad_04_01_RA.uasset
|
2020-11-30 16:30:56 +05:00 |
|
GRAFF
|
146032bb57
|
допиливания полины, расставлены инфрапоинты
|
2020-11-30 14:20:06 +05:00 |
|
Lenta_Mebiusa
|
10b8e084e4
|
Merge remote-tracking branch 'origin/Nikolay' into Danis
# Conflicts:
# Content/AssetPacks/Procedural_Ecosystem/Materials/Material_Functions/MF_Landscape_birch_Asphalt10.uasset
# Content/AssetPacks/Procedural_Ecosystem/Materials/Material_Functions/MF_Landscape_birch_Asphalt11.uasset
# Content/AutomotiveMaterials/Textures/CarbonFiber/T_MetalFlakes_N.uasset
# Content/Blueprints/UI/Imgs/22.uasset
# Content/Blueprints/Utils/CarStatic.uasset
# Content/Materials/AutomotiveMaterials/Textures/CarPaint/T_Bump_N.uasset
# Content/Materials/AutomotiveMaterials/Textures/CarPaint/T_FlakeMask.uasset
# Content/Materials/AutomotiveMaterials/Textures/CarbonFiber/T_MetalFlakes_N.uasset
# Content/Materials/M_newAsphalt.uasset
|
2020-11-30 13:40:05 +05:00 |
|
Lenta_Mebiusa
|
0398734c0c
|
Merge remote-tracking branch 'origin/master' into Danis
# Conflicts:
# Content/AssetPacks/CarMoveSpline/Materials/VehicleVarietyPack/Textures/BoxTruck/TX_Truck_Glass_ORM.uasset
# Content/AssetPacks/CarMoveSpline/Materials/VehicleVarietyPack/Textures/BoxTruck/TX_Truck_Interior_Diffuse.uasset
# Content/AssetPacks/CarMoveSpline/Materials/VehicleVarietyPack/Textures/Hatchback/TX_Hatchback_Diffuse_0.uasset
# Content/AssetPacks/CarMoveSpline/Materials/VehicleVarietyPack/Textures/Hatchback/TX_Hatchback_Diffuse_1.uasset
# Content/AssetPacks/CarMoveSpline/Materials/VehicleVarietyPack/Textures/Pickup/TX_Pickup_Normal_2.uasset
# Content/AssetPacks/CarMoveSpline/Materials/VehicleVarietyPack/Textures/SUV/TX_SUV_Main_ORM.uasset
# Content/AssetPacks/CarMoveSpline/Materials/VehicleVarietyPack/Textures/TX_Asphalt_Dry_Normal.uasset
# Content/AssetPacks/CarMoveSpline/Textures/TexturesOld/Textures/Tileable/T_FabricPlain_A.uasset
# Content/AssetPacks/CompactSUV/Parameters/P_Car_GlobalParameters.uasset
# Content/AssetPacks/CompactSUV/Textures/T_BrushedMetal_Normal.uasset
# Content/AssetPacks/CompactSUV/Textures/T_Car_AO.uasset
# Content/AssetPacks/CompactSUV/Textures/T_Car_Normal.uasset
# Content/AssetPacks/CompactSUV/Textures/T_DirtHighlights.uasset
# Content/AssetPacks/CompactSUV/Textures/T_Dirt_Col.uasset
# Content/AssetPacks/CompactSUV/Textures/T_Dirt_ColVar.uasset
# Content/AssetPacks/CompactSUV/Textures/T_Dirt_Mask.uasset
# Content/AssetPacks/CompactSUV/Textures/T_Dirt_Normal.uasset
# Content/AssetPacks/CompactSUV/Textures/T_Dots.uasset
# Content/AssetPacks/CompactSUV/Textures/T_Fabric_Normal.uasset
# Content/AssetPacks/CompactSUV/Textures/T_Fabric_Roughness.uasset
# Content/AssetPacks/CompactSUV/Textures/T_Lights_Mask_01.uasset
# Content/AssetPacks/CompactSUV/Textures/T_Lights_Mask_02.uasset
# Content/AssetPacks/CompactSUV/Textures/T_Noise_Mask_02.uasset
# Content/AssetPacks/CompactSUV/Textures/T_Plastic_Normal.uasset
# Content/AssetPacks/CompactSUV/Textures/T_Reflector_Normal.uasset
# Content/AssetPacks/CompactSUV/Textures/T_Rubber_Col.uasset
# Content/AssetPacks/CompactSUV/Textures/T_Rubber_Roughness.uasset
# Content/AssetPacks/CompactSUV/Textures/T_Waterspots.uasset
# Content/AssetPacks/Procedural_Ecosystem/Materials/Material_Functions/MF_Landscape_birch_Asphalt10.uasset
# Content/AssetPacks/Procedural_Ecosystem/Materials/Material_Functions/MF_Landscape_birch_Asphalt11.uasset
# Content/AssetPacks/Sedan/Parameters/P_Car_GlobalParametersSedan.uasset
# Content/AssetPacks/Sedan/Textures/T_BrushedMetal_Normal.uasset
# Content/AssetPacks/Sedan/Textures/T_Car_AO.uasset
# Content/AssetPacks/Sedan/Textures/T_Car_Normal.uasset
# Content/AssetPacks/Sedan/Textures/T_DSP_Mask.uasset
# Content/AssetPacks/Sedan/Textures/T_DirtHighlights.uasset
# Content/AssetPacks/Sedan/Textures/T_Dirt_Col.uasset
# Content/AssetPacks/Sedan/Textures/T_Dirt_ColVar.uasset
# Content/AssetPacks/Sedan/Textures/T_Dirt_Normal.uasset
# Content/AssetPacks/Sedan/Textures/T_Fabric_Normal.uasset
# Content/AssetPacks/Sedan/Textures/T_Fabric_Roughness.uasset
# Content/AssetPacks/Sedan/Textures/T_Noise_Mask_02.uasset
# Content/AssetPacks/Sedan/Textures/T_Plastic_Normal.uasset
# Content/AssetPacks/Sedan/Textures/T_Reflector_Normal.uasset
# Content/AssetPacks/Sedan/Textures/T_Rubber_Col.uasset
# Content/AssetPacks/Sedan/Textures/T_Rubber_Roughness.uasset
# Content/AssetPacks/Sedan/Textures/T_Waterspots.uasset
# Content/AutomotiveMaterials/Textures/CarbonFiber/T_MetalFlakes_N.uasset
# Content/Blueprints/Utils/CarStatic.uasset
# Content/CarAssetSedan/Sedan/Textures/T_DSP_Mask.uasset
# Content/CarAssetSedan/Sedan/Textures/T_Dirt_Col.uasset
# Content/CarAssetSedan/Sedan/Textures/T_Dirt_Normal.uasset
# Content/CarAssetSedan/Sedan/Textures/T_Noise_Mask_02.uasset
# Content/CarAssetSedan/Sedan/Textures/T_Plastic_Normal.uasset
# Content/CompactSUVCar/CompactSUV/Textures/T_Car_AO.uasset
# Content/CompactSUVCar/CompactSUV/Textures/T_Dirt_Col.uasset
# Content/CompactSUVCar/CompactSUV/Textures/T_Dirt_Normal.uasset
# Content/CompactSUVCar/CompactSUV/Textures/T_Plastic_Normal.uasset
# Content/Materials/AutomotiveMaterials/Textures/CarPaint/T_Bump_N.uasset
# Content/Materials/AutomotiveMaterials/Textures/CarPaint/T_FlakeMask.uasset
# Content/Materials/AutomotiveMaterials/Textures/CarbonFiber/T_MetalFlakes_N.uasset
# Content/Materials/M_newAsphalt.uasset
# Content/Meshes/Section_01/SM_Section_01_SM_Section_01_04.uasset
|
2020-11-30 13:32:57 +05:00 |
|
DYVOL3316
|
75122678f0
|
Обновление тестового уровня.
|
2020-11-30 12:54:05 +05:00 |
|
GRAFF
|
91dd967e0a
|
Merge remote-tracking branch 'origin/Nikolay'
|
2020-11-24 16:29:16 +05:00 |
|