/* * Copyright (c) <2017> Side Effects Software Inc. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * */ #include "HoudiniAssetParameterButton.h" #include "HoudiniApi.h" #include "HoudiniEngineRuntimePrivatePCH.h" #include "HoudiniAssetComponent.h" #include "HoudiniEngine.h" #include "Misc/Variant.h" UHoudiniAssetParameterButton::UHoudiniAssetParameterButton( const FObjectInitializer & ObjectInitializer ) : Super( ObjectInitializer ) {} UHoudiniAssetParameterButton * UHoudiniAssetParameterButton::Create( UObject * InPrimaryObject, UHoudiniAssetParameter * InParentParameter, HAPI_NodeId InNodeId, const HAPI_ParmInfo & ParmInfo ) { UObject * Outer = InPrimaryObject; if ( !Outer ) { Outer = InParentParameter; if ( !Outer ) { // Must have either component or parent not null. check( false ); } } UHoudiniAssetParameterButton * HoudiniAssetParameterButton = NewObject< UHoudiniAssetParameterButton >( Outer, UHoudiniAssetParameterButton::StaticClass(), NAME_None, RF_Public | RF_Transactional ); HoudiniAssetParameterButton->CreateParameter( InPrimaryObject, InParentParameter, InNodeId, ParmInfo ); return HoudiniAssetParameterButton; } bool UHoudiniAssetParameterButton::CreateParameter( UObject * InPrimaryObject, UHoudiniAssetParameter * InParentParameter, HAPI_NodeId InNodeId, const HAPI_ParmInfo & ParmInfo ) { if ( !Super::CreateParameter( InPrimaryObject, InParentParameter, InNodeId, ParmInfo ) ) return false; // We can only handle button type. if ( ParmInfo.type != HAPI_PARMTYPE_BUTTON ) return false; // Assign internal Hapi values index. SetValuesIndex( ParmInfo.intValuesIndex ); return true; } bool UHoudiniAssetParameterButton::UploadParameterValue() { int32 PressValue = 1; if ( FHoudiniApi::SetParmIntValues( FHoudiniEngine::Get().GetSession(), NodeId, &PressValue, ValuesIndex, 1 ) != HAPI_RESULT_SUCCESS ) { return false; } return Super::UploadParameterValue(); } bool UHoudiniAssetParameterButton::SetParameterVariantValue( const FVariant & Variant, int32 Idx, bool bTriggerModify, bool bRecordUndo ) { // We don't care about variant values for button. Just trigger the click. MarkChanged( bTriggerModify ); return true; }