/* * Copyright (c) <2017> Side Effects Software Inc. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * */ #include "HoudiniAssetParameterToggle.h" #include "HoudiniApi.h" #include "HoudiniEngineRuntimePrivatePCH.h" #include "HoudiniAssetComponent.h" #include "HoudiniEngine.h" #include "Misc/Variant.h" #include "Internationalization/Internationalization.h" #define LOCTEXT_NAMESPACE HOUDINI_LOCTEXT_NAMESPACE UHoudiniAssetParameterToggle::UHoudiniAssetParameterToggle( const FObjectInitializer & ObjectInitializer ) : Super( ObjectInitializer ) { // Parameter will have at least one value. Values.AddZeroed( 1 ); } UHoudiniAssetParameterToggle * UHoudiniAssetParameterToggle::Create( UObject * InPrimaryObject, UHoudiniAssetParameter * InParentParameter, HAPI_NodeId InNodeId, const HAPI_ParmInfo & ParmInfo ) { UObject * Outer = InPrimaryObject; if ( !Outer ) { Outer = InParentParameter; if ( !Outer ) { // Must have either component or parent not null. check( false ); } } UHoudiniAssetParameterToggle * HoudiniAssetParameterToggle = NewObject< UHoudiniAssetParameterToggle >( Outer, UHoudiniAssetParameterToggle::StaticClass(), NAME_None, RF_Public | RF_Transactional ); HoudiniAssetParameterToggle->CreateParameter( InPrimaryObject, InParentParameter, InNodeId, ParmInfo ); return HoudiniAssetParameterToggle; } bool UHoudiniAssetParameterToggle::CreateParameter( UObject * InPrimaryObject, UHoudiniAssetParameter * InParentParameter, HAPI_NodeId InNodeId, const HAPI_ParmInfo & ParmInfo ) { if ( !Super::CreateParameter( InPrimaryObject, InParentParameter, InNodeId, ParmInfo ) ) return false; // We can only handle toggle type. if ( ParmInfo.type != HAPI_PARMTYPE_TOGGLE ) return false; // Assign internal Hapi values index. SetValuesIndex( ParmInfo.intValuesIndex ); // Get the actual value for this property. Values.SetNumZeroed( TupleSize ); if ( FHoudiniApi::GetParmIntValues( FHoudiniEngine::Get().GetSession(), InNodeId, &Values[ 0 ], ValuesIndex, TupleSize ) != HAPI_RESULT_SUCCESS ) { return false; } // Min and max make no sense for this type of parameter. return true; } bool UHoudiniAssetParameterToggle::UploadParameterValue() { if (Values.Num() <= 0) return false; if ( FHoudiniApi::SetParmIntValues( FHoudiniEngine::Get().GetSession(), NodeId, &Values[ 0 ], ValuesIndex, TupleSize ) != HAPI_RESULT_SUCCESS ) { return false; } return Super::UploadParameterValue(); } bool UHoudiniAssetParameterToggle::SetParameterVariantValue( const FVariant & Variant, int32 Idx, bool bTriggerModify, bool bRecordUndo ) { EVariantTypes VariantType = Variant.GetType(); int32 VariantValue = 0; if ( !Values.IsValidIndex(Idx) ) return false; switch ( VariantType ) { case EVariantTypes::Int8: case EVariantTypes::Int16: case EVariantTypes::Int32: case EVariantTypes::Int64: case EVariantTypes::UInt8: case EVariantTypes::UInt16: case EVariantTypes::UInt32: case EVariantTypes::UInt64: { VariantValue = Variant.GetValue< int32 >(); break; } case EVariantTypes::Bool: { VariantValue = (int32) Variant.GetValue< bool >(); break; } default: { return false; } } #if WITH_EDITOR FScopedTransaction Transaction( TEXT( HOUDINI_MODULE_RUNTIME ), LOCTEXT( "HoudiniAssetParameterToggleChange", "Houdini Parameter Toggle: Changing a value" ), PrimaryObject ); Modify(); if ( !bRecordUndo ) Transaction.Cancel(); #endif Values[ Idx ] = VariantValue; MarkChanged(); return true; } void UHoudiniAssetParameterToggle::Serialize( FArchive & Ar ) { // Call base implementation. Super::Serialize( Ar ); Ar.UsingCustomVersion( FHoudiniCustomSerializationVersion::GUID ); Ar << Values; } #if WITH_EDITOR void UHoudiniAssetParameterToggle::CheckStateChanged( ECheckBoxState NewState, int32 Idx ) { if (!Values.IsValidIndex(Idx)) return; int32 bState = ( NewState == ECheckBoxState::Checked ); if (Values[Idx] == bState) return; // Record undo information. FScopedTransaction Transaction( TEXT( HOUDINI_MODULE_RUNTIME ), LOCTEXT( "HoudiniAssetParameterToggleChange", "Houdini Parameter Toggle: Changing a value" ), PrimaryObject ); Modify(); Values[ Idx ] = bState; // Mark this parameter as changed. MarkChanged(); } ECheckBoxState UHoudiniAssetParameterToggle::IsChecked( int32 Idx ) const { if (!Values.IsValidIndex(Idx)) return ECheckBoxState::Undetermined; if ( Values[ Idx ] ) return ECheckBoxState::Checked; return ECheckBoxState::Unchecked; } #endif #undef LOCTEXT_NAMESPACE