/* * Copyright (c) <2017> Side Effects Software Inc. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Produced by: * Mykola Konyk * Side Effects Software Inc * 123 Front Street West, Suite 1401 * Toronto, Ontario * Canada M5J 2M2 * 416-504-9876 * */ #include "HoudiniEngineString.h" #include "HoudiniApi.h" #include "HoudiniEngineRuntimePrivatePCH.h" #include "HoudiniEngineUtils.h" #include "HoudiniEngine.h" #include FHoudiniEngineString::FHoudiniEngineString() : StringId( -1 ) {} FHoudiniEngineString::FHoudiniEngineString( int32 InStringId ) : StringId( InStringId ) {} FHoudiniEngineString::FHoudiniEngineString( const FHoudiniEngineString & Other ) : StringId( Other.StringId ) {} FHoudiniEngineString & FHoudiniEngineString::operator=( const FHoudiniEngineString & Other ) { if ( this != &Other ) StringId = Other.StringId; return *this; } bool FHoudiniEngineString::operator==( const FHoudiniEngineString & Other ) const { return Other.StringId == StringId; } bool FHoudiniEngineString::operator!=( const FHoudiniEngineString & Other ) const { return Other.StringId != StringId; } int32 FHoudiniEngineString::GetId() const { return StringId; } bool FHoudiniEngineString::HasValidId() const { return StringId > 0; } bool FHoudiniEngineString::ToStdString( std::string & String ) const { String = ""; if ( StringId >= 0 ) { int32 NameLength = 0; if ( FHoudiniApi::GetStringBufLength( FHoudiniEngine::Get().GetSession(), StringId, &NameLength ) == HAPI_RESULT_SUCCESS ) { if ( NameLength ) { std::vector< char > NameBuffer( NameLength, '\0' ); if ( FHoudiniApi::GetString( FHoudiniEngine::Get().GetSession(), StringId, &NameBuffer[ 0 ], NameLength ) == HAPI_RESULT_SUCCESS ) { String = std::string( NameBuffer.begin(), NameBuffer.end() ); return true; } } } } return false; } bool FHoudiniEngineString::ToFName( FName & Name ) const { Name = NAME_None; FString NameString = TEXT( "" ); if ( ToFString( NameString ) ) { Name = FName( *NameString ); return true; } return false; } bool FHoudiniEngineString::ToFString( FString & String ) const { String = TEXT( "" ); std::string NamePlain = ""; if ( ToStdString( NamePlain ) ) { String = UTF8_TO_TCHAR( NamePlain.c_str() ); return true; } return false; } bool FHoudiniEngineString::ToFText( FText & Text ) const { Text = FText::GetEmpty(); FString NameString = TEXT( "" ); if ( ToFString( NameString ) ) { Text = FText::FromString( NameString ); return true; } return false; }