/* * Copyright (c) <2017> Side Effects Software Inc. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * */ #pragma once class FText; class FString; class FName; #include "CoreTypes.h" #include class HOUDINIENGINERUNTIME_API FHoudiniEngineString { public: FHoudiniEngineString(); FHoudiniEngineString( int32 InStringId ); FHoudiniEngineString( const FHoudiniEngineString & Other ); public: FHoudiniEngineString & operator=( const FHoudiniEngineString & Other ); public: bool operator==( const FHoudiniEngineString & Other ) const; bool operator!=( const FHoudiniEngineString & Other ) const; public: bool ToStdString( std::string & String ) const; bool ToFName( FName & Name ) const; bool ToFString( FString & String ) const; bool ToFText( FText & Text ) const; public: /** Return id of this string. **/ int32 GetId() const; /** Return true if this string has a valid id. **/ bool HasValidId() const; protected: /** Id of the underlying Houdini Engine string. **/ int32 StringId; };