/* * Copyright (c) <2017> Side Effects Software Inc. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * */ #pragma once #include "Modules/ModuleInterface.h" #include "Brushes/SlateDynamicImageBrush.h" #include "HAPI_Common.h" #include "HoudiniGeoPartObject.h" class UMaterial; class UStaticMesh; class ISlateStyle; class UHoudiniAsset; struct FHoudiniEngineNotificationInfo; struct FHoudiniEngineTask; struct FHoudiniEngineTaskInfo; struct HAPI_Session; struct FHoudiniCookParams; class ALandscape; class ALandscapeProxy; class IHoudiniEngine : public IModuleInterface { public: #if WITH_EDITOR /** Return Houdini logo brush. **/ virtual TSharedPtr GetHoudiniLogoBrush() const = 0; #endif /** Return static mesh reprensenting Houdini logo. **/ virtual TWeakObjectPtr GetHoudiniLogoStaticMesh() const = 0; /** Return default material. **/ virtual TWeakObjectPtr GetHoudiniDefaultMaterial() const = 0; /** Return Houdini digital asset used for bgeo file loading. **/ virtual TWeakObjectPtr GetHoudiniBgeoAsset() const = 0; /** Return true if HAPI version mismatch is detected (between defined and running versions). **/ virtual bool CheckHapiVersionMismatch() const = 0; /** Return current HAPI state. **/ virtual HAPI_Result GetHapiState() const = 0; /** Set HAPI state. **/ virtual void SetHapiState(HAPI_Result Result) = 0; /** Return location of libHAPI binary. **/ virtual const FString& GetLibHAPILocation() const = 0; /** Register task for execution. **/ virtual void AddTask(const FHoudiniEngineTask& Task) = 0; /** Register task info. **/ virtual void AddTaskInfo(const FGuid HapIGUID, const FHoudiniEngineTaskInfo& TaskInfo) = 0; /** Remove task info. **/ virtual void RemoveTaskInfo(const FGuid HapIGUID) = 0; /** Retrieve task info. **/ virtual bool RetrieveTaskInfo(const FGuid HapIGUID, FHoudiniEngineTaskInfo& TaskInfo) = 0; /** Retrieve HAPI session. **/ virtual const HAPI_Session* GetSession() const = 0; /** Construct static meshes for a given Houdini asset. **/ virtual bool CookNode( HAPI_NodeId AssetId, FHoudiniCookParams& HoudiniCookParams, bool ForceRebuildStaticMesh, bool ForceRecookAll, const TMap< FHoudiniGeoPartObject, UStaticMesh * > & StaticMeshesIn, TMap< FHoudiniGeoPartObject, UStaticMesh * > & StaticMeshesOut, TMap< FHoudiniGeoPartObject, TWeakObjectPtr >& LandscapesIn, TMap< FHoudiniGeoPartObject, TWeakObjectPtr >& LandscapesOut, TMap< FHoudiniGeoPartObject, USceneComponent * >& InstancersIn, TMap< FHoudiniGeoPartObject, USceneComponent * >& InstancersOut, USceneComponent* ParentComponent, FTransform & ComponentTransform ) = 0; };