/* * Copyright (c) <2017> Side Effects Software Inc. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * */ #pragma once #include "HoudiniAssetParameter.h" #include "HoudiniAssetParameterFile.generated.h" UCLASS() class HOUDINIENGINERUNTIME_API UHoudiniAssetParameterFile : public UHoudiniAssetParameter { GENERATED_UCLASS_BODY() friend class FHoudiniParameterDetails; public: /** Create instance of this class. **/ static UHoudiniAssetParameterFile* Create( UObject * InPrimaryObject, UHoudiniAssetParameter * InParentParameter, HAPI_NodeId InNodeId, const HAPI_ParmInfo & ParmInfo ); public: /** Create this parameter from HAPI information. **/ virtual bool CreateParameter( UObject * InPrimaryObject, UHoudiniAssetParameter * InParentParameter, HAPI_NodeId InNodeId, const HAPI_ParmInfo & ParmInfo ) override; /** Upload parameter value to HAPI. **/ virtual bool UploadParameterValue() override; /** Set parameter value. **/ virtual bool SetParameterVariantValue( const FVariant & Variant, int32 Idx = 0, bool bTriggerModify = true, bool bRecordUndo = true ) override; /** UObject methods. **/ public: virtual void Serialize( FArchive & Ar ) override; protected: #if WITH_EDITOR void HandleFilePathPickerPathPicked( const FString & PickedPath, int32 Idx ); #endif public: /** Return value of this property with optional fallback. **/ const FString & GetParameterValue( int32 Idx, const FString & DefaultValue ) const; /** Set value of this file property. **/ void SetParameterValue( const FString & InValue, int32 Idx, bool bTriggerModify = true, bool bRecordUndo = true ); protected: /** Given a path check if it's relative. If it is, try to transform it into an absolute one. **/ FString UpdateCheckRelativePath( const FString & PickedPath ) const; protected: /** Values of this property. **/ TArray< FString > Values; /** Filters of this property. **/ FString Filters; /** Is the file parameter read-only? **/ bool IsReadOnly; };