107 lines
3.5 KiB
C++
107 lines
3.5 KiB
C++
/*
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* Copyright (c) <2017> Side Effects Software Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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*/
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#pragma once
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#include "HoudiniAssetParameter.h"
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#include "HoudiniAssetParameterFloat.generated.h"
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UCLASS()
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class HOUDINIENGINERUNTIME_API UHoudiniAssetParameterFloat : public UHoudiniAssetParameter
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{
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GENERATED_UCLASS_BODY()
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friend class FHoudiniParameterDetails;
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public:
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/** Create instance of this class. **/
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static UHoudiniAssetParameterFloat* Create(
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UObject * InPrimaryObject,
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UHoudiniAssetParameter * InParentParameter,
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HAPI_NodeId InNodeId,
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const HAPI_ParmInfo & ParmInfo );
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public:
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/** Create this parameter from HAPI information. **/
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virtual bool CreateParameter(
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UObject * InPrimaryObject,
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UHoudiniAssetParameter * InParentParameter,
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HAPI_NodeId InNodeId,
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const HAPI_ParmInfo & ParmInfo ) override;
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/** Upload parameter value to HAPI. **/
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virtual bool UploadParameterValue() override;
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/** Set parameter value. **/
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virtual bool SetParameterVariantValue(
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const FVariant & Variant, int32 Idx = 0, bool bTriggerModify = true,
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bool bRecordUndo = true ) override;
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/** UObject methods. **/
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public:
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virtual void Serialize( FArchive & Ar ) override;
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public:
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/** Get value of this property, used by Slate. **/
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TOptional< float > GetValue( int32 Idx ) const;
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/** Set value of this property, used by Slate. **/
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void SetValue( float InValue, int32 Idx, bool bTriggerModify = true, bool bRecordUndo = true );
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/** Return value of this property with optional fallback. **/
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float GetParameterValue( int32 Idx, float DefaultValue ) const;
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#if WITH_EDITOR
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/** Delegate fired when slider for this property begins moving. **/
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void OnSliderMovingBegin( int32 Idx );
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/** Delegate fired when slider for this property has finished moving. **/
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void OnSliderMovingFinish( float InValue, int32 Idx );
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#endif // WITH_EDITOR
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protected:
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/** Values of this property. **/
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TArray< float > Values;
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/** Min and Max values for this property. **/
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float ValueMin;
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float ValueMax;
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/** Min and Max values for UI for this property. **/
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float ValueUIMin;
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float ValueUIMax;
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/** Unit for this property **/
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FString ValueUnit;
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/** Do we have the noswap tag? **/
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bool NoSwap;
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};
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