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/*
* Copyright (c) <2017> Side Effects Software Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*/
#pragma once
#include "UObject/Object.h"
#include "HAPI.h"
#include "HoudiniAsset.generated.h"
class UThumbnailInfo;
class UAssetImportData;
class UHoudiniAssetComponent;
UCLASS( EditInlineNew, config = Engine )
class HOUDINIENGINERUNTIME_API UHoudiniAsset : public UObject
{
GENERATED_UCLASS_BODY()
/** UObject methods. **/
public:
virtual void FinishDestroy() override;
virtual void Serialize( FArchive & Ar ) override;
virtual void GetAssetRegistryTags( TArray< FAssetRegistryTag > & OutTags ) const override;
public:
/** Initialize this asset from given buffer / file. **/
void CreateAsset( const uint8 * BufferStart, const uint8 * BufferEnd, const FString & InFileName );
/** Return buffer containing the raw Houdini OTL data. **/
const uint8* GetAssetBytes() const;
/** Return path of the corresponding OTL/HDA file. **/
const FString& GetAssetFileName() const;
/** Return the size in bytes of raw Houdini OTL data. **/
uint32 GetAssetBytesCount() const;
/** Returns true if this asset contains Houdini logo. **/
bool IsPreviewHoudiniLogo() const;
/** Return true if this asset is a limited commercial asset. **/
bool IsAssetLimitedCommercial() const;
/** Return true if this asset is a non commercial asset. **/
bool IsAssetNonCommercial() const;
/** Retrieves list of asset names contained within the HDA. **/
bool GetAssetNames( HAPI_AssetLibraryId & AssetLibraryId, TArray< HAPI_StringHandle > & AssetNames );
public:
/** Filename of the OTL. **/
UPROPERTY()
FString AssetFileName;
/** Information for thumbnail rendering. */
UPROPERTY()
UThumbnailInfo * ThumbnailInfo;
#if WITH_EDITORONLY_DATA
/** Importing data and options used for this Houdini asset. */
UPROPERTY( Category = ImportSettings, VisibleAnywhere, Instanced )
UAssetImportData * AssetImportData;
#endif
protected:
/** Current version of the asset. **/
static const uint32 PersistenceFormatVersion;
protected:
/** Buffer containing raw Houdini OTL data. **/
uint8 * AssetBytes;
/** Field containing the size of raw Houdini OTL data in bytes. **/
uint32 AssetBytesCount;
/** Version of the asset file format. **/
uint32 FileFormatVersion;
/** Flags used by this asset. **/
union
{
struct
{
/** Flag which is set to true when preview geometry contains Houdini logo. **/
uint32 bPreviewHoudiniLogo : 1;
/** Flag which indicates if this is a limited commercial license asset. **/
uint32 bAssetLimitedCommercial : 1;
/** Flag which indicates if this is a non-commercial license asset. **/
uint32 bAssetNonCommercial : 1;
};
uint32 HoudiniAssetFlagsPacked;
};
};