99 lines
4.5 KiB
C++
99 lines
4.5 KiB
C++
/*
|
|
* Copyright (c) <2017> Side Effects Software Inc.
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
* of this software and associated documentation files (the "Software"), to deal
|
|
* in the Software without restriction, including without limitation the rights
|
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
* copies of the Software, and to permit persons to whom the Software is
|
|
* furnished to do so, subject to the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be included in all
|
|
* copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
* SOFTWARE.
|
|
*
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "CoreGlobals.h"
|
|
#include "Containers/UnrealString.h"
|
|
#include "Misc/Guid.h"
|
|
|
|
/** Used to control behavior of package baking helper functions */
|
|
enum class EBakeMode
|
|
{
|
|
Intermediate,
|
|
CreateNewAssets,
|
|
ReplaceExisitingAssets,
|
|
CookToTemp
|
|
};
|
|
|
|
class HOUDINIENGINERUNTIME_API IHoudiniCookHandler
|
|
{
|
|
public:
|
|
virtual FString GetBakingBaseName( const struct FHoudiniGeoPartObject& GeoPartObject ) const = 0;
|
|
virtual void SetStaticMeshGenerationParameters( class UStaticMesh* StaticMesh ) const = 0;
|
|
virtual class UMaterialInterface * GetAssignmentMaterial( const FString& MaterialName ) = 0;
|
|
virtual void ClearAssignmentMaterials() = 0;
|
|
virtual void AddAssignmentMaterial( const FString& MaterialName, class UMaterialInterface* MaterialInterface ) = 0;
|
|
virtual class UMaterialInterface * GetReplacementMaterial( const struct FHoudiniGeoPartObject& GeoPartObject, const FString& MaterialName) = 0;
|
|
};
|
|
|
|
struct HOUDINIENGINERUNTIME_API FHoudiniCookParams
|
|
{
|
|
FHoudiniCookParams(class UHoudiniAsset* InHoudiniAsset);
|
|
FHoudiniCookParams(class UHoudiniAssetComponent* HoudiniAssetComponent);
|
|
|
|
// Helper functions returning the default behavior expected when cooking mesh
|
|
static EBakeMode GetDefaultStaticMeshesCookMode() { return EBakeMode::Intermediate; };
|
|
// Helper functions returning the default behavior expected when cooking materials or textures
|
|
static EBakeMode GetDefaultMaterialAndTextureCookMode() { return EBakeMode::CookToTemp; };
|
|
|
|
|
|
// Members
|
|
|
|
// The attached HoudiniAsset
|
|
class UHoudiniAsset* HoudiniAsset = nullptr;
|
|
|
|
// Object that handles material and mesh caches as they are built
|
|
IHoudiniCookHandler* HoudiniCookManager = nullptr;
|
|
EBakeMode StaticMeshBakeMode = GetDefaultStaticMeshesCookMode();
|
|
EBakeMode MaterialAndTextureBakeMode = GetDefaultMaterialAndTextureCookMode();
|
|
|
|
// GUID used to decorate package names in intermediate mode
|
|
FGuid PackageGUID;
|
|
|
|
// Transient cache of last baked parts
|
|
TMap<FHoudiniGeoPartObject, TWeakObjectPtr<class UPackage> >* BakedStaticMeshPackagesForParts = nullptr;
|
|
// Transient cache of last baked materials and textures
|
|
TMap<FString, TWeakObjectPtr<class UPackage> >* BakedMaterialPackagesForIds = nullptr;
|
|
|
|
// Cache of the temp cook content packages created by the asset for its materials/textures
|
|
TMap<FHoudiniGeoPartObject, TWeakObjectPtr<class UPackage> >* CookedTemporaryStaticMeshPackages = nullptr;
|
|
// Cache of the temp cook content packages created by the asset for its materials/textures
|
|
TMap<FString, TWeakObjectPtr<class UPackage> >* CookedTemporaryPackages = nullptr;
|
|
/** Cache of the temp cook content packages created by the asset for its Landscape layers **/
|
|
/** As packages are unique their are used as the key (we can have multiple package for the same geopartobj **/
|
|
TMap< TWeakObjectPtr<class UPackage>, FHoudiniGeoPartObject >* CookedTemporaryLandscapeLayers = nullptr;
|
|
|
|
// When cooking in temp mode - folder to create assets in
|
|
FText TempCookFolder;
|
|
// When cooking in bake mode - folder to create assets in
|
|
FText BakeFolder;
|
|
/** overrides for baking names per part */
|
|
TMap< FHoudiniGeoPartObject, FString >* BakeNameOverrides = nullptr;
|
|
|
|
// When cooking in intermediate mode - uobject to use as outer
|
|
class UObject* IntermediateOuter = nullptr;
|
|
|
|
int32 GeneratedDistanceFieldResolutionScale = 0;
|
|
};
|