Files

69 lines
2.6 KiB
C++

/*
* Copyright (c) <2017> Side Effects Software Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*/
#pragma once
#include "Modules/ModuleInterface.h"
#include "Styling/ISlateStyle.h"
class IHoudiniEngineEditor : public IModuleInterface
{
public:
/** Register and unregister component visualizers used by this module. **/
virtual void RegisterComponentVisualizers() {}
virtual void UnregisterComponentVisualizers() {}
/** Register and unregister detail presenters used by this module. **/
virtual void RegisterDetails() {}
virtual void UnregisterDetails() {}
/** Register and unregister asset type actions. **/
virtual void RegisterAssetTypeActions() {}
virtual void UnregisterAssetTypeActions() {}
/** Create and register / unregister asset brokers. **/
virtual void RegisterAssetBrokers() {}
virtual void UnregisterAssetBrokers() {}
/** Create and register actor factories. **/
virtual void RegisterActorFactories() {}
/** Extend menu. **/
virtual void ExtendMenu() {}
/** Register and unregister thumbnails. **/
virtual void RegisterThumbnails() {}
virtual void UnregisterThumbnails() {}
/** Register and unregister for undo/redo notifications. **/
virtual void RegisterForUndo() {}
virtual void UnregisterForUndo() {}
/** Create custom modes **/
virtual void RegisterModes() {}
virtual void UnregisterModes() {}
/** Create custom placement extensions */
virtual void RegisterPlacementModeExtensions() {}
virtual void UnregisterPlacementModeExtensions() {}
};