Files

100 lines
3.2 KiB
C++

/*
* Copyright (c) <2017> Side Effects Software Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*/
#pragma once
#include "HoudiniAssetParameter.h"
#include "HoudiniAssetParameterFile.generated.h"
UCLASS()
class HOUDINIENGINERUNTIME_API UHoudiniAssetParameterFile : public UHoudiniAssetParameter
{
GENERATED_UCLASS_BODY()
friend class FHoudiniParameterDetails;
public:
/** Create instance of this class. **/
static UHoudiniAssetParameterFile* Create(
UObject * InPrimaryObject,
UHoudiniAssetParameter * InParentParameter,
HAPI_NodeId InNodeId,
const HAPI_ParmInfo & ParmInfo );
public:
/** Create this parameter from HAPI information. **/
virtual bool CreateParameter(
UObject * InPrimaryObject,
UHoudiniAssetParameter * InParentParameter,
HAPI_NodeId InNodeId,
const HAPI_ParmInfo & ParmInfo ) override;
/** Upload parameter value to HAPI. **/
virtual bool UploadParameterValue() override;
/** Set parameter value. **/
virtual bool SetParameterVariantValue(
const FVariant & Variant, int32 Idx = 0, bool bTriggerModify = true,
bool bRecordUndo = true ) override;
/** UObject methods. **/
public:
virtual void Serialize( FArchive & Ar ) override;
protected:
#if WITH_EDITOR
void HandleFilePathPickerPathPicked( const FString & PickedPath, int32 Idx );
#endif
public:
/** Return value of this property with optional fallback. **/
const FString & GetParameterValue( int32 Idx, const FString & DefaultValue ) const;
/** Set value of this file property. **/
void SetParameterValue( const FString & InValue, int32 Idx, bool bTriggerModify = true, bool bRecordUndo = true );
protected:
/** Given a path check if it's relative. If it is, try to transform it into an absolute one. **/
FString UpdateCheckRelativePath( const FString & PickedPath ) const;
protected:
/** Values of this property. **/
TArray< FString > Values;
/** Filters of this property. **/
FString Filters;
/** Is the file parameter read-only? **/
bool IsReadOnly;
};