252 lines
8.2 KiB
C++
252 lines
8.2 KiB
C++
/*
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* Copyright (c) <2017> Side Effects Software Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#pragma once
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#include "HoudiniAssetParameter.h"
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#include "HoudiniAssetParameterMultiparm.h"
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#include "Tickable.h"
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#include "Curves/CurveFloat.h"
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#include "Curves/CurveLinearColor.h"
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#include "HoudiniAssetParameterRamp.generated.h"
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class UCurveBase;
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class UHoudiniAssetParameterRamp;
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class UHoudiniAssetParameterFloat;
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class UHoudiniAssetParameterColor;
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class UHoudiniAssetParameterChoice;
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class SCurveEditor;
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UCLASS(BlueprintType)
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class HOUDINIENGINERUNTIME_API UHoudiniAssetParameterRampCurveFloat : public UCurveFloat
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{
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GENERATED_UCLASS_BODY()
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public:
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/** Set parent ramp parameter. **/
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void SetParentRampParameter( UHoudiniAssetParameterRamp * InHoudiniAssetParameterRamp );
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/** FCurveOwnerInterface methods. **/
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public:
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#if WITH_EDITOR
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virtual void OnCurveChanged( const TArray< FRichCurveEditInfo > & ChangedCurveEditInfos ) override;
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#endif
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protected:
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/** Parent ramp parameter. **/
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TWeakObjectPtr<UHoudiniAssetParameterRamp> HoudiniAssetParameterRamp;
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};
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namespace EHoudiniAssetParameterRampCurveColorEvent
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{
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enum Type
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{
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None = 0,
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MoveStop,
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ChangeStopTime,
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ChangeStopColor,
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AddStop,
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RemoveStop
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};
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}
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UCLASS( BlueprintType )
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class HOUDINIENGINERUNTIME_API UHoudiniAssetParameterRampCurveColor : public UCurveLinearColor, public FTickableGameObject
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{
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GENERATED_UCLASS_BODY()
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public:
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/** Set parent ramp parameter. **/
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void SetParentRampParameter( UHoudiniAssetParameterRamp * InHoudiniAssetParameterRamp );
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/** Return the current type of event. **/
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EHoudiniAssetParameterRampCurveColorEvent::Type GetColorEvent() const;
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/** Reset the current type of event. **/
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void ResetColorEvent();
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/** FCurveOwnerInterface methods. **/
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public:
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#if WITH_EDITOR
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virtual void OnCurveChanged( const TArray< FRichCurveEditInfo > & ChangedCurveEditInfos ) override;
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#endif
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/** UObject methods. **/
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public:
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virtual bool Modify( bool bAlwaysMarkDirty );
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/** FTickableGameObject methods. **/
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public:
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virtual bool IsTickableInEditor() const;
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virtual bool IsTickableWhenPaused() const;
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virtual void Tick( float DeltaTime ) override;
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virtual TStatId GetStatId() const override;
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virtual bool IsTickable() const override;
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protected:
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/** Attempt to map current editor transaction type to curve transactions. **/
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EHoudiniAssetParameterRampCurveColorEvent::Type GetEditorCurveTransaction() const;
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protected:
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/** Parent ramp parameter. **/
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TWeakObjectPtr<UHoudiniAssetParameterRamp> HoudiniAssetParameterRamp;
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/** Current event. **/
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EHoudiniAssetParameterRampCurveColorEvent::Type ColorEvent;
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};
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namespace EHoudiniAssetParameterRampKeyInterpolation
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{
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enum Type
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{
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Constant = 0,
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Linear,
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CatmullRom,
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MonotoneCubic,
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Bezier,
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BSpline,
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Hermite
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};
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}
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UCLASS()
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class HOUDINIENGINERUNTIME_API UHoudiniAssetParameterRamp : public UHoudiniAssetParameterMultiparm
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{
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GENERATED_UCLASS_BODY()
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friend class FHoudiniParameterDetails;
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public:
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virtual ~UHoudiniAssetParameterRamp();
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/** Create instance of this class. **/
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static UHoudiniAssetParameterRamp * Create(
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UObject * InPrimaryObject,
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UHoudiniAssetParameter * InParentParameter,
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HAPI_NodeId InNodeId, const HAPI_ParmInfo & ParmInfo );
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public:
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/** Create this parameter from HAPI information. **/
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virtual bool CreateParameter(
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UObject * InPrimaryObject,
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UHoudiniAssetParameter * InParentParameter,
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HAPI_NodeId InNodeId, const HAPI_ParmInfo & ParmInfo) override;
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/** Notification from component that all child parameters have been created. **/
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virtual void NotifyChildParametersCreated();
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/** Duplicates this object as well as owned subobjects */
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virtual UHoudiniAssetParameter * Duplicate( UObject* InOuter ) override;
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/** UObject methods. **/
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public:
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virtual void Serialize( FArchive & Ar ) override;
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virtual void PostLoad() override;
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static void AddReferencedObjects( UObject * InThis, FReferenceCollector & Collector );
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/** Called when curve editing is finished and update should take place. **/
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void OnCurveEditingFinished();
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/** Called when float ramp parameter changes via user interface. **/
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void OnCurveFloatChanged( UHoudiniAssetParameterRampCurveFloat * CurveFloat );
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/** Called when color ramp parameter changes via user interface. **/
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void OnCurveColorChanged( UHoudiniAssetParameterRampCurveColor * CurveColor );
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protected:
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/** Populate curve with point data. **/
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void GenerateCurvePoints();
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/** Return number of ramp keys. **/
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int32 GetRampKeyCount() const;
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/** Translate choice value into interpolation enumeration. **/
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EHoudiniAssetParameterRampKeyInterpolation::Type
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TranslateChoiceKeyInterpolation( UHoudiniAssetParameterChoice * ChoiceParam ) const;
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/** Return Unreal ramp key interpolation type from Houdini ramp key interpolation type. **/
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ERichCurveInterpMode TranslateHoudiniRampKeyInterpolation(
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EHoudiniAssetParameterRampKeyInterpolation::Type KeyInterpolation ) const;
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/** Return Houdini ramp key interpolation type from Unreal ramp key interpolation type. **/
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EHoudiniAssetParameterRampKeyInterpolation::Type
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TranslateUnrealRampKeyInterpolation( ERichCurveInterpMode RichCurveInterpMode ) const;
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/** Retrieve ramp key parameters for a given index of a float ramp. **/
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bool GetRampKeysCurveFloat(
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int32 Idx, UHoudiniAssetParameterFloat *& Position,
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UHoudiniAssetParameterFloat *& Value,
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UHoudiniAssetParameterChoice *& Interp ) const;
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/** Retrieve ramp key parameters for a given index of a color ramp. **/
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bool GetRampKeysCurveColor(
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int32 Idx, UHoudiniAssetParameterFloat *& Position,
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UHoudiniAssetParameterColor *& Value,
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UHoudiniAssetParameterChoice *& Interp ) const;
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protected:
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//! Default spline interpolation method.
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static const EHoudiniAssetParameterRampKeyInterpolation::Type DefaultSplineInterpolation;
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//! Default unknown interpolation method.
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static const EHoudiniAssetParameterRampKeyInterpolation::Type DefaultUnknownInterpolation;
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protected:
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//! Curves which are being edited.
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UHoudiniAssetParameterRampCurveFloat * HoudiniAssetParameterRampCurveFloat;
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UHoudiniAssetParameterRampCurveColor * HoudiniAssetParameterRampCurveColor;
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#if WITH_EDITOR
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TSharedPtr<SCurveEditor> CurveEditor;
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#endif
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//! Set to true if this ramp is a float ramp. Otherwise is considered a color ramp.
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bool bIsFloatRamp;
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//! Set to true if the curve has changed through Slate interaction.
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bool bIsCurveChanged;
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//! Set to true when curve data needs to be re-uploaded to Houdini Engine.
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bool bIsCurveUploadRequired;
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};
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