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/*
* Copyright (c) <2017> Side Effects Software Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*/
#include "HoudiniAssetParameterToggle.h"
#include "HoudiniApi.h"
#include "HoudiniEngineRuntimePrivatePCH.h"
#include "HoudiniAssetComponent.h"
#include "HoudiniEngine.h"
#include "Misc/Variant.h"
#include "Internationalization/Internationalization.h"
#define LOCTEXT_NAMESPACE HOUDINI_LOCTEXT_NAMESPACE
UHoudiniAssetParameterToggle::UHoudiniAssetParameterToggle( const FObjectInitializer & ObjectInitializer )
: Super( ObjectInitializer )
{
// Parameter will have at least one value.
Values.AddZeroed( 1 );
}
UHoudiniAssetParameterToggle *
UHoudiniAssetParameterToggle::Create(
UObject * InPrimaryObject,
UHoudiniAssetParameter * InParentParameter,
HAPI_NodeId InNodeId, const HAPI_ParmInfo & ParmInfo )
{
UObject * Outer = InPrimaryObject;
if ( !Outer )
{
Outer = InParentParameter;
if ( !Outer )
{
// Must have either component or parent not null.
check( false );
}
}
UHoudiniAssetParameterToggle * HoudiniAssetParameterToggle = NewObject< UHoudiniAssetParameterToggle >(
Outer, UHoudiniAssetParameterToggle::StaticClass(), NAME_None, RF_Public | RF_Transactional );
HoudiniAssetParameterToggle->CreateParameter( InPrimaryObject, InParentParameter, InNodeId, ParmInfo );
return HoudiniAssetParameterToggle;
}
bool
UHoudiniAssetParameterToggle::CreateParameter(
UObject * InPrimaryObject,
UHoudiniAssetParameter * InParentParameter,
HAPI_NodeId InNodeId, const HAPI_ParmInfo & ParmInfo )
{
if ( !Super::CreateParameter( InPrimaryObject, InParentParameter, InNodeId, ParmInfo ) )
return false;
// We can only handle toggle type.
if ( ParmInfo.type != HAPI_PARMTYPE_TOGGLE )
return false;
// Assign internal Hapi values index.
SetValuesIndex( ParmInfo.intValuesIndex );
// Get the actual value for this property.
Values.SetNumZeroed( TupleSize );
if ( FHoudiniApi::GetParmIntValues(
FHoudiniEngine::Get().GetSession(), InNodeId, &Values[ 0 ],
ValuesIndex, TupleSize ) != HAPI_RESULT_SUCCESS )
{
return false;
}
// Min and max make no sense for this type of parameter.
return true;
}
bool
UHoudiniAssetParameterToggle::UploadParameterValue()
{
if (Values.Num() <= 0)
return false;
if ( FHoudiniApi::SetParmIntValues(
FHoudiniEngine::Get().GetSession(), NodeId, &Values[ 0 ],
ValuesIndex, TupleSize ) != HAPI_RESULT_SUCCESS )
{
return false;
}
return Super::UploadParameterValue();
}
bool
UHoudiniAssetParameterToggle::SetParameterVariantValue(
const FVariant & Variant, int32 Idx, bool bTriggerModify, bool bRecordUndo )
{
EVariantTypes VariantType = Variant.GetType();
int32 VariantValue = 0;
if ( !Values.IsValidIndex(Idx) )
return false;
switch ( VariantType )
{
case EVariantTypes::Int8:
case EVariantTypes::Int16:
case EVariantTypes::Int32:
case EVariantTypes::Int64:
case EVariantTypes::UInt8:
case EVariantTypes::UInt16:
case EVariantTypes::UInt32:
case EVariantTypes::UInt64:
{
VariantValue = Variant.GetValue< int32 >();
break;
}
case EVariantTypes::Bool:
{
VariantValue = (int32) Variant.GetValue< bool >();
break;
}
default:
{
return false;
}
}
#if WITH_EDITOR
FScopedTransaction Transaction(
TEXT( HOUDINI_MODULE_RUNTIME ),
LOCTEXT( "HoudiniAssetParameterToggleChange", "Houdini Parameter Toggle: Changing a value" ),
PrimaryObject );
Modify();
if ( !bRecordUndo )
Transaction.Cancel();
#endif
Values[ Idx ] = VariantValue;
MarkChanged();
return true;
}
void
UHoudiniAssetParameterToggle::Serialize( FArchive & Ar )
{
// Call base implementation.
Super::Serialize( Ar );
Ar.UsingCustomVersion( FHoudiniCustomSerializationVersion::GUID );
Ar << Values;
}
#if WITH_EDITOR
void
UHoudiniAssetParameterToggle::CheckStateChanged( ECheckBoxState NewState, int32 Idx )
{
if (!Values.IsValidIndex(Idx))
return;
int32 bState = ( NewState == ECheckBoxState::Checked );
if (Values[Idx] == bState)
return;
// Record undo information.
FScopedTransaction Transaction(
TEXT( HOUDINI_MODULE_RUNTIME ),
LOCTEXT( "HoudiniAssetParameterToggleChange", "Houdini Parameter Toggle: Changing a value" ),
PrimaryObject );
Modify();
Values[ Idx ] = bState;
// Mark this parameter as changed.
MarkChanged();
}
ECheckBoxState
UHoudiniAssetParameterToggle::IsChecked( int32 Idx ) const
{
if (!Values.IsValidIndex(Idx))
return ECheckBoxState::Undetermined;
if ( Values[ Idx ] )
return ECheckBoxState::Checked;
return ECheckBoxState::Unchecked;
}
#endif
#undef LOCTEXT_NAMESPACE