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Onejsky4U/Plugins/Runtime/HoudiniEngine/Source/HoudiniEngineRuntime/Private/HoudiniAssetParameterButton.cpp
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/*
* Copyright (c) <2017> Side Effects Software Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*/
#include "HoudiniAssetParameterButton.h"
#include "HoudiniApi.h"
#include "HoudiniEngineRuntimePrivatePCH.h"
#include "HoudiniAssetComponent.h"
#include "HoudiniEngine.h"
#include "Misc/Variant.h"
UHoudiniAssetParameterButton::UHoudiniAssetParameterButton( const FObjectInitializer & ObjectInitializer )
: Super( ObjectInitializer )
{}
UHoudiniAssetParameterButton *
UHoudiniAssetParameterButton::Create(
UObject * InPrimaryObject,
UHoudiniAssetParameter * InParentParameter,
HAPI_NodeId InNodeId, const HAPI_ParmInfo & ParmInfo )
{
UObject * Outer = InPrimaryObject;
if ( !Outer )
{
Outer = InParentParameter;
if ( !Outer )
{
// Must have either component or parent not null.
check( false );
}
}
UHoudiniAssetParameterButton * HoudiniAssetParameterButton = NewObject< UHoudiniAssetParameterButton >(
Outer, UHoudiniAssetParameterButton::StaticClass(), NAME_None, RF_Public | RF_Transactional );
HoudiniAssetParameterButton->CreateParameter( InPrimaryObject, InParentParameter, InNodeId, ParmInfo );
return HoudiniAssetParameterButton;
}
bool
UHoudiniAssetParameterButton::CreateParameter(
UObject * InPrimaryObject,
UHoudiniAssetParameter * InParentParameter,
HAPI_NodeId InNodeId,
const HAPI_ParmInfo & ParmInfo )
{
if ( !Super::CreateParameter( InPrimaryObject, InParentParameter, InNodeId, ParmInfo ) )
return false;
// We can only handle button type.
if ( ParmInfo.type != HAPI_PARMTYPE_BUTTON )
return false;
// Assign internal Hapi values index.
SetValuesIndex( ParmInfo.intValuesIndex );
return true;
}
bool
UHoudiniAssetParameterButton::UploadParameterValue()
{
int32 PressValue = 1;
if ( FHoudiniApi::SetParmIntValues(
FHoudiniEngine::Get().GetSession(), NodeId, &PressValue, ValuesIndex, 1 ) != HAPI_RESULT_SUCCESS )
{
return false;
}
return Super::UploadParameterValue();
}
bool
UHoudiniAssetParameterButton::SetParameterVariantValue(
const FVariant & Variant, int32 Idx, bool bTriggerModify, bool bRecordUndo )
{
// We don't care about variant values for button. Just trigger the click.
MarkChanged( bTriggerModify );
return true;
}