Files
ShipyardSaudi/Plugins/Auto_Setup_1.22/Source/RLPlugin/Public/RLTextureData.h
T
2023-03-15 12:46:56 +05:00

20 lines
514 B
C++

#pragma once
#include "CoreMinimal.h"
class RLTextureData
{
public:
RLTextureData() {}
~RLTextureData() {}
FString m_strTexturePath = "";
bool m_bShareImage = false;
float m_fStrength = 100.f;
TArray< float > m_kOffset = { 0.f, 0.f };
TArray< float > m_kTiling = { 1.f, 1.f };
float m_fTessellationLevel = 0.f;
float m_fTessellationMulitiplier = 0.f;
float m_fGrayScaleBaseValue = 0.f;
FString m_strDisplacementMapType = "";
FString m_strBlendMode = "Multiply";
};