кучи кала
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@@ -29,6 +29,13 @@ void UCPPGameInstance::CreateMapCommand()
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}
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/*void UFocusWindow::FocusMe(FString name)
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{
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LPCSTR *nn = *name;
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HWND WinId = FindWindowA("UnrealWindow", *name);
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SetForegroundWindow(WinId);
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//SetFocus(WinId);
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}*/
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int32 UCPPGameInstance::getNumberFunction(FString Command)
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{
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