diff --git a/Content/Blueprints/Player/GI.uasset b/Content/Blueprints/Player/GI.uasset index fdc5daac..19c89354 100644 Binary files a/Content/Blueprints/Player/GI.uasset and b/Content/Blueprints/Player/GI.uasset differ diff --git a/Content/Blueprints/UI/Widgets/Menu/mainMenu.uasset b/Content/Blueprints/UI/Widgets/Menu/mainMenu.uasset index 3ea61015..7250fc08 100644 Binary files a/Content/Blueprints/UI/Widgets/Menu/mainMenu.uasset and b/Content/Blueprints/UI/Widgets/Menu/mainMenu.uasset differ diff --git a/Content/Maps/Interior/GP1/GP1_DemoRoom.umap b/Content/Maps/Interior/GP1/GP1_DemoRoom.umap deleted file mode 100644 index bc7daa34..00000000 Binary files a/Content/Maps/Interior/GP1/GP1_DemoRoom.umap and /dev/null differ diff --git a/Content/Maps/Interior/GP1/GP1_F01.umap b/Content/Maps/Interior/GP1/GP1_F01.umap deleted file mode 100644 index c332b7d7..00000000 Binary files a/Content/Maps/Interior/GP1/GP1_F01.umap and /dev/null differ diff --git a/Content/Maps/Interior/GP1/GP1_F02.umap 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a/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Shipping/DLSS/Module.DLSS.cpp.obj b/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Shipping/DLSS/Module.DLSS.cpp.obj index 3f3ab481..2bfbcad8 100644 Binary files a/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Shipping/DLSS/Module.DLSS.cpp.obj and b/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Shipping/DLSS/Module.DLSS.cpp.obj differ diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Shipping/DLSSBlueprint/DLSSBlueprint.init.gen.cpp.obj b/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Shipping/DLSSBlueprint/DLSSBlueprint.init.gen.cpp.obj index f9e519e5..6aed9824 100644 Binary files a/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Shipping/DLSSBlueprint/DLSSBlueprint.init.gen.cpp.obj and b/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Shipping/DLSSBlueprint/DLSSBlueprint.init.gen.cpp.obj differ diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Shipping/DLSSBlueprint/DLSSLibrary.cpp.obj b/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Shipping/DLSSBlueprint/DLSSLibrary.cpp.obj index 2db74902..a9f835fd 100644 Binary files a/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Shipping/DLSSBlueprint/DLSSLibrary.cpp.obj and b/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Shipping/DLSSBlueprint/DLSSLibrary.cpp.obj differ diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Shipping/DLSSUtility/Module.DLSSUtility.cpp.obj b/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Shipping/DLSSUtility/Module.DLSSUtility.cpp.obj index 869ed23a..d0c4bab0 100644 Binary files a/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Shipping/DLSSUtility/Module.DLSSUtility.cpp.obj and b/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Shipping/DLSSUtility/Module.DLSSUtility.cpp.obj differ diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Shipping/NGXD3D11RHI/NGXD3D11RHI.cpp.obj b/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Shipping/NGXD3D11RHI/NGXD3D11RHI.cpp.obj index af4a59b0..f5e6deac 100644 Binary files a/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Shipping/NGXD3D11RHI/NGXD3D11RHI.cpp.obj and b/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Shipping/NGXD3D11RHI/NGXD3D11RHI.cpp.obj differ diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Shipping/NGXD3D12RHI/NGXD3D12RHI.cpp.obj b/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Shipping/NGXD3D12RHI/NGXD3D12RHI.cpp.obj index 141de89c..539c08c5 100644 Binary files a/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Shipping/NGXD3D12RHI/NGXD3D12RHI.cpp.obj and b/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Shipping/NGXD3D12RHI/NGXD3D12RHI.cpp.obj differ diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Shipping/NGXRHI/NGXRHI.cpp.obj b/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Shipping/NGXRHI/NGXRHI.cpp.obj index 540642d2..11532ae1 100644 Binary files a/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Shipping/NGXRHI/NGXRHI.cpp.obj and b/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Shipping/NGXRHI/NGXRHI.cpp.obj differ diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Shipping/NGXVulkanRHI/NGXVulkanRHI.cpp.obj b/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Shipping/NGXVulkanRHI/NGXVulkanRHI.cpp.obj index 69f45a80..ef762ba0 100644 Binary files a/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Shipping/NGXVulkanRHI/NGXVulkanRHI.cpp.obj and b/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Shipping/NGXVulkanRHI/NGXVulkanRHI.cpp.obj differ diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Shipping/NGXVulkanRHIPreInit/NGXVulkanRHIPreInit.cpp.obj b/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Shipping/NGXVulkanRHIPreInit/NGXVulkanRHIPreInit.cpp.obj index a6797a4f..9f69d5cf 100644 Binary files a/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Shipping/NGXVulkanRHIPreInit/NGXVulkanRHIPreInit.cpp.obj and b/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Shipping/NGXVulkanRHIPreInit/NGXVulkanRHIPreInit.cpp.obj differ diff --git a/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/Timestamp b/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/Timestamp index 0dfde417..7b169ff5 100644 --- a/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/Timestamp +++ b/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/Timestamp @@ -1,7 +1,7 @@ E:\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Source\EasyXMLParser\Public\EasyXMLAsyncLoadFromFile.h -E:\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Source\EasyXMLParser\Public\EasyXMLAttribute.h -E:\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Source\EasyXMLParser\Public\EasyXMLElement.h E:\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Source\EasyXMLParser\Public\EasyXMLAsyncLoadFromString.h -E:\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Source\EasyXMLParser\Public\EasyXMLParseManager.h -E:\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Source\EasyXMLParser\Public\EasyXMLParserEnums.h +E:\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Source\EasyXMLParser\Public\EasyXMLElement.h +E:\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Source\EasyXMLParser\Public\EasyXMLAttribute.h E:\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Source\EasyXMLParser\Public\EasyXMLObject.h +E:\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Source\EasyXMLParser\Public\EasyXMLParserEnums.h +E:\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Source\EasyXMLParser\Public\EasyXMLParseManager.h diff --git a/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Shipping/EasyXMLParser/Definitions.EasyXMLParser.h b/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Shipping/EasyXMLParser/Definitions.EasyXMLParser.h index 5790e79f..f234736c 100644 --- a/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Shipping/EasyXMLParser/Definitions.EasyXMLParser.h +++ b/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Shipping/EasyXMLParser/Definitions.EasyXMLParser.h @@ -66,8 +66,8 @@ #define UE_IS_ENGINE_MODULE 0 #define UE_DISABLE_INLINE_GEN_CPP 0 #define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1 1 -#define UE_PROJECT_NAME myPlugins -#define UE_TARGET_NAME MyProject2 +#define UE_PROJECT_NAME lifeResidence +#define UE_TARGET_NAME lifeResidence #define UE_MODULE_NAME "EasyXMLParser" #define UE_PLUGIN_NAME "EasyXMLParser" #define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() diff --git a/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Shipping/EasyXMLParser/Definitions.EasyXMLParser.h.old b/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Shipping/EasyXMLParser/Definitions.EasyXMLParser.h.old new file mode 100644 index 00000000..5790e79f --- /dev/null +++ b/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Shipping/EasyXMLParser/Definitions.EasyXMLParser.h.old @@ -0,0 +1,204 @@ +#undef EASYXMLPARSER_API +#undef UE_IS_ENGINE_MODULE +#undef DEPRECATED_FORGAME +#define DEPRECATED_FORGAME DEPRECATED +#undef UE_DEPRECATED_FORGAME +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#undef UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1 +// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) +#define IS_PROGRAM 0 +#define UE_GAME 1 +#define ENABLE_PGO_PROFILE 0 +#define USE_VORBIS_FOR_STREAMING 1 +#define USE_XMA2_FOR_STREAMING 1 +#define WITH_DEV_AUTOMATION_TESTS 0 +#define WITH_PERF_AUTOMATION_TESTS 0 +#define WITH_LOW_LEVEL_TESTS 0 +#define WITH_TESTS 0 +#define UNICODE 1 +#define _UNICODE 1 +#define __UNREAL__ 1 +#define IS_MONOLITHIC 1 +#define WITH_ENGINE 1 +#define WITH_UNREAL_DEVELOPER_TOOLS 0 +#define WITH_UNREAL_TARGET_DEVELOPER_TOOLS 0 +#define WITH_APPLICATION_CORE 1 +#define WITH_COREUOBJECT 1 +#define WITH_VERSE 1 +#define USE_STATS_WITHOUT_ENGINE 0 +#define WITH_PLUGIN_SUPPORT 0 +#define WITH_ACCESSIBILITY 1 +#define WITH_PERFCOUNTERS 0 +#define USE_LOGGING_IN_SHIPPING 0 +#define WITH_LOGGING_TO_MEMORY 0 +#define USE_CACHE_FREED_OS_ALLOCS 1 +#define USE_CHECKS_IN_SHIPPING 0 +#define USE_UTF8_TCHARS 0 +#define USE_ESTIMATED_UTCNOW 0 +#define WITH_EDITOR 0 +#define WITH_EDITORONLY_DATA 0 +#define WITH_SERVER_CODE 1 +#define WITH_SERVER_CODE_TRUSTED 1 +#define WITH_SERVER_CODE_UNTRUSTED 0 +#define UE_FNAME_OUTLINE_NUMBER 0 +#define WITH_PUSH_MODEL 0 +#define WITH_CEF3 1 +#define WITH_LIVE_CODING 0 +#define WITH_CPP_MODULES 0 +#define WITH_CPP_COROUTINES 0 +#define WITH_PROCESS_PRIORITY_CONTROL 0 +#define UBT_MODULE_MANIFEST "UnrealGame-Win64-Shipping.modules" +#define UBT_MODULE_MANIFEST_DEBUGGAME "UnrealGame-Win64-DebugGame.modules" +#define UBT_COMPILED_PLATFORM Win64 +#define UBT_COMPILED_TARGET Game +#define UE_APP_NAME "UnrealGame" +#define UE_ENGINE_DIRECTORY "F:/UE/UE_5.1/Engine/" +#define NDIS_MINIPORT_MAJOR_VERSION 0 +#define WIN32 1 +#define _WIN32_WINNT 0x0601 +#define WINVER 0x0601 +#define PLATFORM_WINDOWS 1 +#define PLATFORM_MICROSOFT 1 +#define OVERRIDE_PLATFORM_HEADER_NAME Windows +#define RHI_RAYTRACING 1 +#define NDEBUG 1 +#define UE_BUILD_SHIPPING 1 +#define UE_IS_ENGINE_MODULE 0 +#define UE_DISABLE_INLINE_GEN_CPP 0 +#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1 1 +#define UE_PROJECT_NAME myPlugins +#define UE_TARGET_NAME MyProject2 +#define UE_MODULE_NAME "EasyXMLParser" +#define UE_PLUGIN_NAME "EasyXMLParser" +#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() +#define IMPLEMENT_SIGNING_KEY_REGISTRATION() +#define DEPRECATED_FORGAME DEPRECATED +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define COREUOBJECT_API +#define UE_ENABLE_ICU 1 +#define WITH_ADDITIONAL_CRASH_CONTEXTS 1 +#define WITH_VS_PERF_PROFILER 0 +#define WITH_SUPERLUMINAL_PROFILER 0 +#define WITH_CONCURRENCYVIEWER_PROFILER 0 +#define WITH_DIRECTXMATH 0 +#define UE_WITH_IRIS 0 +#define WITH_MALLOC_STOMP 0 +#define CORE_API +#define TRACELOG_API +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1 +#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1 +#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1 +#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1 +#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0 +#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0 +#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0 +#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0 +#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0 +#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0 +#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0 +#define GPUPARTICLE_LOCAL_VF_ONLY 0 +#define WITH_ODSC 0 +#define UE_WITH_IRIS 0 +#define ENGINE_API +#define PLATFORM_MAX_LOCAL_PLAYERS 0 +#define COREONLINE_API +#define NETCORE_API +#define NETCOMMON_API +#define UE_WINDOWS_USING_UIA 1 +#define APPLICATIONCORE_API +#define RHI_WANT_BREADCRUMB_EVENTS 1 +#define RHI_API +#define IMAGECORE_API +#define JSON_API +#define JSONUTILITIES_API +#define WITH_FREETYPE 1 +#define SLATECORE_API +#define INPUTCORE_API +#define SLATE_API +#define WITH_UNREALPNG 1 +#define WITH_UNREALJPEG 1 +#define WITH_LIBJPEGTURBO 1 +#define WITH_UNREALEXR 1 +#define IMAGEWRAPPER_API +#define WITH_LIBTIFF 1 +#define MESSAGING_API +#define MESSAGINGCOMMON_API +#define RENDERCORE_API +#define ANALYTICSET_API +#define ANALYTICS_API +#define SOCKETS_PACKAGE 1 +#define SOCKETS_API +#define ASSETREGISTRY_API +#define ENGINEMESSAGES_API +#define ENGINESETTINGS_API +#define SYNTHBENCHMARK_API +#define RENDERER_API +#define UE_WITH_IRIS 0 +#define GAMEPLAYTAGS_API +#define DEVELOPERSETTINGS_API +#define PACKETHANDLER_API +#define RELIABILITYHANDLERCOMPONENT_API +#define AUDIOPLATFORMCONFIGURATION_API +#define MESHDESCRIPTION_API +#define STATICMESHDESCRIPTION_API +#define SKELETALMESHDESCRIPTION_API +#define ANIMATIONCORE_API +#define PAKFILE_API +#define RSA_API +#define NETWORKREPLAYSTREAMING_API +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1 +#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1 +#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1 +#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1 +#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0 +#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0 +#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0 +#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0 +#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0 +#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0 +#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0 +#define PHYSICSCORE_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define CHAOS_MEMORY_TRACKING 0 +#define CHAOS_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define CHAOS_CHECKED 0 +#define CHAOS_DEBUG_NAME 0 +#define CHAOSCORE_API +#define INTEL_ISPC 1 +#define VORONOI_API +#define GEOMETRYCORE_API +#define SIGNALPROCESSING_API +#define AUDIOEXTENSIONS_API +#define AUDIOMIXERCORE_API +#define AUDIOLINKCORE_API +#define COOKONTHEFLY_API +#define NETWORKING_API +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1 +#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1 +#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1 +#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1 +#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0 +#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0 +#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0 +#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0 +#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0 +#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0 +#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0 +#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API +#define UE_WITH_IRIS 0 +#define IRISSTUB_API +#define AUDIOMIXER_API +#define TARGETPLATFORM_API +#define TEXTUREFORMAT_API +#define MOVIESCENECAPTURE_API +#define TYPEDELEMENTFRAMEWORK_API +#define TYPEDELEMENTRUNTIME_API +#define XMLPARSER_API +#define EASYXMLPARSER_API diff --git a/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Shipping/EasyXMLParser/Module.EasyXMLParser.cpp b/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Shipping/EasyXMLParser/Module.EasyXMLParser.cpp index 462b373a..909eb47e 100644 --- a/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Shipping/EasyXMLParser/Module.EasyXMLParser.cpp +++ b/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Shipping/EasyXMLParser/Module.EasyXMLParser.cpp @@ -1,19 +1,19 @@ // This file is automatically generated at compile-time to include some subset of the user-created cpp files. -#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLAsyncLoadFromFile.gen.cpp" -#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLAsyncLoadFromString.gen.cpp" -#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLAttribute.gen.cpp" -#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLElement.gen.cpp" -#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLObject.gen.cpp" -#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLParseManager.gen.cpp" -#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLParser.init.gen.cpp" -#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLParserEnums.gen.cpp" -#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLAsyncLoadFromFile.cpp" -#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLAsyncLoadFromString.cpp" -#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLAttribute.cpp" -#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLElement.cpp" -#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLObject.cpp" -#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLParseManager.cpp" -#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLParser.cpp" -#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/Tests/NodeAccessTest.cpp" -#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/Tests/ReadValueTest.cpp" -#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/Utils/CustomXMLParser.cpp" +#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLAsyncLoadFromFile.gen.cpp" +#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLAsyncLoadFromString.gen.cpp" +#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLAttribute.gen.cpp" +#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLElement.gen.cpp" +#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLObject.gen.cpp" +#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLParseManager.gen.cpp" +#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLParser.init.gen.cpp" +#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLParserEnums.gen.cpp" +#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLAsyncLoadFromFile.cpp" +#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLAsyncLoadFromString.cpp" +#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLAttribute.cpp" +#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLElement.cpp" +#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLObject.cpp" +#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLParseManager.cpp" +#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLParser.cpp" +#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/Tests/NodeAccessTest.cpp" +#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/Tests/ReadValueTest.cpp" +#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/Utils/CustomXMLParser.cpp" diff --git a/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Shipping/EasyXMLParser/Module.EasyXMLParser.cpp.dep.json b/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Shipping/EasyXMLParser/Module.EasyXMLParser.cpp.dep.json index efa31f1b..0a09ffc2 100644 --- a/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Shipping/EasyXMLParser/Module.EasyXMLParser.cpp.dep.json +++ b/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Shipping/EasyXMLParser/Module.EasyXMLParser.cpp.dep.json @@ -1,13 +1,13 @@ { "Version": "1.2", "Data": { - "Source": "d:\\unrealengine4\\projects\\myplugins\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\shipping\\easyxmlparser\\module.easyxmlparser.cpp", + "Source": "e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\shipping\\easyxmlparser\\module.easyxmlparser.cpp", "ProvidedModule": "", - "PCH": "d:\\unrealengine4\\projects\\myplugins\\intermediate\\build\\win64\\myproject2\\shipping\\engine\\sharedpch.engine.shadowerrors.inclorderunreal5_0.h.pch", + "PCH": "e:\\projects\\dron666_liferesidence\\intermediate\\build\\win64\\liferesidence\\shipping\\engine\\sharedpch.engine.shadowerrors.inclorderunreal5_0.h.pch", "Includes": [ - "d:\\unrealengine4\\projects\\myplugins\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\shipping\\easyxmlparser\\definitions.easyxmlparser.h", - "d:\\unrealengine4\\projects\\myplugins\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\inc\\easyxmlparser\\uht\\easyxmlasyncloadfromfile.gen.cpp", - "d:\\unrealengine4\\projects\\myplugins\\plugins\\easyxmlparser\\source\\easyxmlparser\\public\\easyxmlasyncloadfromfile.h", + "e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\shipping\\easyxmlparser\\definitions.easyxmlparser.h", + "e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\inc\\easyxmlparser\\uht\\easyxmlasyncloadfromfile.gen.cpp", + "e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\public\\easyxmlasyncloadfromfile.h", "f:\\ue\\ue_5.1\\engine\\source\\runtime\\engine\\classes\\kismet\\blueprintasyncactionbase.h", "f:\\ue\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealgame\\inc\\engine\\uht\\blueprintasyncactionbase.generated.h", "f:\\ue\\ue_5.1\\engine\\source\\runtime\\coreuobject\\public\\uobject\\noexporttypes.h", @@ -17,38 +17,38 @@ "f:\\ue\\ue_5.1\\engine\\source\\runtime\\core\\public\\misc\\optionalfwd.h", "f:\\ue\\ue_5.1\\engine\\source\\runtime\\core\\public\\internationalization\\polyglottextdata.h", "f:\\ue\\ue_5.1\\engine\\source\\runtime\\coreuobject\\public\\assetregistry\\arfilter.h", - "d:\\unrealengine4\\projects\\myplugins\\plugins\\easyxmlparser\\source\\easyxmlparser\\public\\easyxmlelement.h", - "d:\\unrealengine4\\projects\\myplugins\\plugins\\easyxmlparser\\source\\easyxmlparser\\public\\easyxmlobject.h", - "d:\\unrealengine4\\projects\\myplugins\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\inc\\easyxmlparser\\uht\\easyxmlobject.generated.h", - "d:\\unrealengine4\\projects\\myplugins\\plugins\\easyxmlparser\\source\\easyxmlparser\\public\\easyxmlparserenums.h", - "d:\\unrealengine4\\projects\\myplugins\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\inc\\easyxmlparser\\uht\\easyxmlelement.generated.h", - "d:\\unrealengine4\\projects\\myplugins\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\inc\\easyxmlparser\\uht\\easyxmlasyncloadfromfile.generated.h", - "d:\\unrealengine4\\projects\\myplugins\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\inc\\easyxmlparser\\uht\\easyxmlasyncloadfromstring.gen.cpp", - "d:\\unrealengine4\\projects\\myplugins\\plugins\\easyxmlparser\\source\\easyxmlparser\\public\\easyxmlasyncloadfromstring.h", - "d:\\unrealengine4\\projects\\myplugins\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\inc\\easyxmlparser\\uht\\easyxmlasyncloadfromstring.generated.h", - "d:\\unrealengine4\\projects\\myplugins\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\inc\\easyxmlparser\\uht\\easyxmlattribute.gen.cpp", - "d:\\unrealengine4\\projects\\myplugins\\plugins\\easyxmlparser\\source\\easyxmlparser\\public\\easyxmlattribute.h", - "d:\\unrealengine4\\projects\\myplugins\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\inc\\easyxmlparser\\uht\\easyxmlattribute.generated.h", - "d:\\unrealengine4\\projects\\myplugins\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\inc\\easyxmlparser\\uht\\easyxmlelement.gen.cpp", - "d:\\unrealengine4\\projects\\myplugins\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\inc\\easyxmlparser\\uht\\easyxmlobject.gen.cpp", - "d:\\unrealengine4\\projects\\myplugins\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\inc\\easyxmlparser\\uht\\easyxmlparsemanager.gen.cpp", - "d:\\unrealengine4\\projects\\myplugins\\plugins\\easyxmlparser\\source\\easyxmlparser\\public\\easyxmlparsemanager.h", - "d:\\unrealengine4\\projects\\myplugins\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\inc\\easyxmlparser\\uht\\easyxmlparsemanager.generated.h", - "d:\\unrealengine4\\projects\\myplugins\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\inc\\easyxmlparser\\uht\\easyxmlparser.init.gen.cpp", - "d:\\unrealengine4\\projects\\myplugins\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\inc\\easyxmlparser\\uht\\easyxmlparserenums.gen.cpp", - "d:\\unrealengine4\\projects\\myplugins\\plugins\\easyxmlparser\\source\\easyxmlparser\\private\\easyxmlasyncloadfromfile.cpp", - "d:\\unrealengine4\\projects\\myplugins\\plugins\\easyxmlparser\\source\\easyxmlparser\\private\\utils\\customxmlparser.h", + "e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\public\\easyxmlelement.h", + "e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\public\\easyxmlobject.h", + "e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\inc\\easyxmlparser\\uht\\easyxmlobject.generated.h", + "e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\public\\easyxmlparserenums.h", + "e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\inc\\easyxmlparser\\uht\\easyxmlelement.generated.h", + "e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\inc\\easyxmlparser\\uht\\easyxmlasyncloadfromfile.generated.h", + "e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\inc\\easyxmlparser\\uht\\easyxmlasyncloadfromstring.gen.cpp", + "e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\public\\easyxmlasyncloadfromstring.h", + "e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\inc\\easyxmlparser\\uht\\easyxmlasyncloadfromstring.generated.h", + "e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\inc\\easyxmlparser\\uht\\easyxmlattribute.gen.cpp", + "e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\public\\easyxmlattribute.h", + "e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\inc\\easyxmlparser\\uht\\easyxmlattribute.generated.h", + "e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\inc\\easyxmlparser\\uht\\easyxmlelement.gen.cpp", + "e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\inc\\easyxmlparser\\uht\\easyxmlobject.gen.cpp", + "e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\inc\\easyxmlparser\\uht\\easyxmlparsemanager.gen.cpp", + "e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\public\\easyxmlparsemanager.h", + "e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\inc\\easyxmlparser\\uht\\easyxmlparsemanager.generated.h", + "e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\inc\\easyxmlparser\\uht\\easyxmlparser.init.gen.cpp", + "e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\inc\\easyxmlparser\\uht\\easyxmlparserenums.gen.cpp", + "e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\private\\easyxmlasyncloadfromfile.cpp", + "e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\private\\utils\\customxmlparser.h", "f:\\ue\\ue_5.1\\engine\\source\\runtime\\xmlparser\\public\\fastxml.h", - "d:\\unrealengine4\\projects\\myplugins\\plugins\\easyxmlparser\\source\\easyxmlparser\\private\\easyxmlasyncloadfromstring.cpp", - "d:\\unrealengine4\\projects\\myplugins\\plugins\\easyxmlparser\\source\\easyxmlparser\\private\\easyxmlattribute.cpp", - "d:\\unrealengine4\\projects\\myplugins\\plugins\\easyxmlparser\\source\\easyxmlparser\\private\\easyxmlelement.cpp", - "d:\\unrealengine4\\projects\\myplugins\\plugins\\easyxmlparser\\source\\easyxmlparser\\private\\easyxmlobject.cpp", - "d:\\unrealengine4\\projects\\myplugins\\plugins\\easyxmlparser\\source\\easyxmlparser\\private\\easyxmlparsemanager.cpp", - "d:\\unrealengine4\\projects\\myplugins\\plugins\\easyxmlparser\\source\\easyxmlparser\\private\\easyxmlparser.cpp", - "d:\\unrealengine4\\projects\\myplugins\\plugins\\easyxmlparser\\source\\easyxmlparser\\public\\easyxmlparser.h", - "d:\\unrealengine4\\projects\\myplugins\\plugins\\easyxmlparser\\source\\easyxmlparser\\private\\tests\\nodeaccesstest.cpp", - "d:\\unrealengine4\\projects\\myplugins\\plugins\\easyxmlparser\\source\\easyxmlparser\\private\\tests\\readvaluetest.cpp", - "d:\\unrealengine4\\projects\\myplugins\\plugins\\easyxmlparser\\source\\easyxmlparser\\private\\utils\\customxmlparser.cpp" + "e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\private\\easyxmlasyncloadfromstring.cpp", + "e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\private\\easyxmlattribute.cpp", + "e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\private\\easyxmlelement.cpp", + "e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\private\\easyxmlobject.cpp", + "e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\private\\easyxmlparsemanager.cpp", + "e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\private\\easyxmlparser.cpp", + "e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\public\\easyxmlparser.h", + "e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\private\\tests\\nodeaccesstest.cpp", + "e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\private\\tests\\readvaluetest.cpp", + "e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\private\\utils\\customxmlparser.cpp" ], "ImportedModules": [], "ImportedHeaderUnits": [] diff --git a/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Shipping/EasyXMLParser/Module.EasyXMLParser.cpp.obj b/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Shipping/EasyXMLParser/Module.EasyXMLParser.cpp.obj index 06f9e816..5d1c93d1 100644 Binary files a/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Shipping/EasyXMLParser/Module.EasyXMLParser.cpp.obj and b/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Shipping/EasyXMLParser/Module.EasyXMLParser.cpp.obj differ diff --git a/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Shipping/EasyXMLParser/Module.EasyXMLParser.cpp.obj.response b/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Shipping/EasyXMLParser/Module.EasyXMLParser.cpp.obj.response index f93b8750..4b3369de 100644 --- a/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Shipping/EasyXMLParser/Module.EasyXMLParser.cpp.obj.response +++ b/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Shipping/EasyXMLParser/Module.EasyXMLParser.cpp.obj.response @@ -1,6 +1,6 @@ -D:\UnrealEngine4\Projects\myPlugins\Plugins\EasyXMLParser\Intermediate\Build\Win64\UnrealGame\Shipping\EasyXMLParser\Module.EasyXMLParser.cpp +E:\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Intermediate\Build\Win64\UnrealGame\Shipping\EasyXMLParser\Module.EasyXMLParser.cpp /I . -/I D:\UnrealEngine4\Projects\myPlugins\Plugins\EasyXMLParser\Source\EasyXMLParser\Private +/I E:\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Source\EasyXMLParser\Private /I ..\Intermediate\Build\Win64\UnrealGame\Inc\CoreUObject\UHT /I Runtime /I Runtime\CoreUObject\Public @@ -106,9 +106,9 @@ D:\UnrealEngine4\Projects\myPlugins\Plugins\EasyXMLParser\Intermediate\Build\Win /I ..\Intermediate\Build\Win64\UnrealGame\Inc\TypedElementRuntime\UHT /I Runtime\TypedElementRuntime\Public /I Runtime\XmlParser\Public -/I D:\UnrealEngine4\Projects\myPlugins\Plugins\EasyXMLParser\Intermediate\Build\Win64\UnrealGame\Inc\EasyXMLParser\UHT -/I D:\UnrealEngine4\Projects\myPlugins\Plugins\EasyXMLParser\Source -/I D:\UnrealEngine4\Projects\myPlugins\Plugins\EasyXMLParser\Source\EasyXMLParser\Public +/I E:\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Intermediate\Build\Win64\UnrealGame\Inc\EasyXMLParser\UHT +/I E:\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Source +/I E:\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Source\EasyXMLParser\Public /external:W0 /external:I ThirdParty\mimalloc\include /external:I ThirdParty\LibTiff\Source\Win64 @@ -118,12 +118,12 @@ D:\UnrealEngine4\Projects\myPlugins\Plugins\EasyXMLParser\Intermediate\Build\Win /external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared" /external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um" /external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt" -/FI"D:\UnrealEngine4\Projects\myPlugins\Intermediate\Build\Win64\MyProject2\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h" -/FI"D:\UnrealEngine4\Projects\myPlugins\Plugins\EasyXMLParser\Intermediate\Build\Win64\UnrealGame\Shipping\EasyXMLParser\Definitions.EasyXMLParser.h" -/Yu"D:\UnrealEngine4\Projects\myPlugins\Intermediate\Build\Win64\MyProject2\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h" -/Fp"D:\UnrealEngine4\Projects\myPlugins\Intermediate\Build\Win64\MyProject2\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch" -/Fo"D:\UnrealEngine4\Projects\myPlugins\Plugins\EasyXMLParser\Intermediate\Build\Win64\UnrealGame\Shipping\EasyXMLParser\Module.EasyXMLParser.cpp.obj" -/sourceDependencies D:\UnrealEngine4\Projects\myPlugins\Plugins\EasyXMLParser\Intermediate\Build\Win64\UnrealGame\Shipping\EasyXMLParser\Module.EasyXMLParser.cpp.dep.json +/FI"E:\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h" +/FI"E:\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Intermediate\Build\Win64\UnrealGame\Shipping\EasyXMLParser\Definitions.EasyXMLParser.h" +/Yu"E:\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h" +/Fp"E:\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch" +/Fo"E:\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Intermediate\Build\Win64\UnrealGame\Shipping\EasyXMLParser\Module.EasyXMLParser.cpp.obj" +/sourceDependencies E:\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Intermediate\Build\Win64\UnrealGame\Shipping\EasyXMLParser\Module.EasyXMLParser.cpp.dep.json /Zc:inline /nologo /Oi diff --git a/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Shipping/EasyXMLParser/Module.EasyXMLParser.cpp.obj.response.old b/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Shipping/EasyXMLParser/Module.EasyXMLParser.cpp.obj.response.old new file mode 100644 index 00000000..f93b8750 --- /dev/null +++ b/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Shipping/EasyXMLParser/Module.EasyXMLParser.cpp.obj.response.old @@ -0,0 +1,165 @@ +D:\UnrealEngine4\Projects\myPlugins\Plugins\EasyXMLParser\Intermediate\Build\Win64\UnrealGame\Shipping\EasyXMLParser\Module.EasyXMLParser.cpp +/I . +/I D:\UnrealEngine4\Projects\myPlugins\Plugins\EasyXMLParser\Source\EasyXMLParser\Private +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\CoreUObject\UHT +/I Runtime +/I Runtime\CoreUObject\Public +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\Engine\UHT +/I ..\Shaders\Shared +/I Runtime\Engine\Classes +/I Runtime\Engine\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\CoreOnline\UHT +/I Runtime\CoreOnline\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\NetCore\UHT +/I Runtime\Net +/I Runtime\Net\Core\Classes +/I Runtime\Net\Core\Public +/I Runtime\Net\Common\Public +/I Runtime\ApplicationCore\Public +/I Runtime\RHI\Public +/I Runtime\ImageCore\Public +/I Runtime\Json\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\JsonUtilities\UHT +/I Runtime\JsonUtilities\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\SlateCore\UHT +/I Runtime\SlateCore\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\InputCore\UHT +/I Runtime\InputCore\Classes +/I Runtime\InputCore\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\Slate\UHT +/I Runtime\Slate\Public +/I Runtime\ImageWrapper\Public +/I ThirdParty +/I Runtime\Messaging\Public +/I Runtime\MessagingCommon\Public +/I Runtime\RenderCore\Public +/I Runtime\Analytics +/I Runtime\Analytics\AnalyticsET\Public +/I Runtime\Analytics\Analytics\Public +/I Runtime\Sockets\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AssetRegistry\UHT +/I Runtime\AssetRegistry\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\EngineMessages\UHT +/I Runtime\EngineMessages\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\EngineSettings\UHT +/I Runtime\EngineSettings\Classes +/I Runtime\EngineSettings\Public +/I Runtime\SynthBenchmark\Public +/I Runtime\Renderer\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\GameplayTags\UHT +/I Runtime\GameplayTags\Classes +/I Runtime\GameplayTags\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\DeveloperSettings\UHT +/I Runtime\DeveloperSettings\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\PacketHandler\UHT +/I Runtime\PacketHandlers +/I Runtime\PacketHandlers\PacketHandler\Classes +/I Runtime\PacketHandlers\PacketHandler\Public +/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioPlatformConfiguration\UHT +/I Runtime\AudioPlatformConfiguration\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\MeshDescription\UHT +/I Runtime\MeshDescription\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\StaticMeshDescription\UHT +/I Runtime\StaticMeshDescription\Public +/I Runtime\SkeletalMeshDescription\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AnimationCore\UHT +/I Runtime\AnimationCore\Public +/I Runtime\PakFile\Public +/I Runtime\RSA\Public +/I Runtime\NetworkReplayStreaming +/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\PhysicsCore\UHT +/I Runtime\PhysicsCore\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\Chaos\UHT +/I Runtime\Experimental +/I Runtime\Experimental\Chaos\Public +/I Runtime\Experimental\ChaosCore\Public +/I ThirdParty\Intel +/I Runtime\Experimental\Voronoi\Public +/I Runtime\GeometryCore\Public +/I Runtime\SignalProcessing\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioExtensions\UHT +/I Runtime\AudioExtensions\Public +/I Runtime\AudioMixerCore\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioLinkCore\UHT +/I Runtime\AudioLink +/I Runtime\AudioLink\AudioLinkCore\Public +/I Runtime\Networking\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\ClothSysRuntimeIntrfc\UHT +/I Runtime\ClothingSystemRuntimeInterface\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\IrisStub\UHT +/I Runtime\Experimental\Iris +/I Runtime\Experimental\Iris\Stub\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioMixer\UHT +/I Runtime\AudioMixer\Classes +/I Runtime\AudioMixer\Public +/I Developer +/I Developer\TargetPlatform\Public +/I Developer\TextureFormat\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\MovieSceneCapture\UHT +/I Runtime\MovieSceneCapture\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\TypedElementFramework\UHT +/I Runtime\TypedElementFramework\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\TypedElementRuntime\UHT +/I Runtime\TypedElementRuntime\Public +/I Runtime\XmlParser\Public +/I D:\UnrealEngine4\Projects\myPlugins\Plugins\EasyXMLParser\Intermediate\Build\Win64\UnrealGame\Inc\EasyXMLParser\UHT +/I D:\UnrealEngine4\Projects\myPlugins\Plugins\EasyXMLParser\Source +/I D:\UnrealEngine4\Projects\myPlugins\Plugins\EasyXMLParser\Source\EasyXMLParser\Public +/external:W0 +/external:I ThirdParty\mimalloc\include +/external:I ThirdParty\LibTiff\Source\Win64 +/external:I ThirdParty\LibTiff\Source +/external:I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\INCLUDE" +/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt" +/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared" +/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um" +/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt" +/FI"D:\UnrealEngine4\Projects\myPlugins\Intermediate\Build\Win64\MyProject2\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h" +/FI"D:\UnrealEngine4\Projects\myPlugins\Plugins\EasyXMLParser\Intermediate\Build\Win64\UnrealGame\Shipping\EasyXMLParser\Definitions.EasyXMLParser.h" +/Yu"D:\UnrealEngine4\Projects\myPlugins\Intermediate\Build\Win64\MyProject2\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h" +/Fp"D:\UnrealEngine4\Projects\myPlugins\Intermediate\Build\Win64\MyProject2\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch" +/Fo"D:\UnrealEngine4\Projects\myPlugins\Plugins\EasyXMLParser\Intermediate\Build\Win64\UnrealGame\Shipping\EasyXMLParser\Module.EasyXMLParser.cpp.obj" +/sourceDependencies D:\UnrealEngine4\Projects\myPlugins\Plugins\EasyXMLParser\Intermediate\Build\Win64\UnrealGame\Shipping\EasyXMLParser\Module.EasyXMLParser.cpp.dep.json +/Zc:inline +/nologo +/Oi +/FC +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ob2 +/fastfail +/Ox +/Ot +/GF +/errorReport:prompt +/D_HAS_EXCEPTIONS=0 +/DPLATFORM_EXCEPTIONS_DISABLED=1 +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/TP +/GR- +/W4 +/std:c++17 diff --git a/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Shipping/EasyXMLParser/Module.EasyXMLParser.cpp.old b/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Shipping/EasyXMLParser/Module.EasyXMLParser.cpp.old new file mode 100644 index 00000000..462b373a --- /dev/null +++ b/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Shipping/EasyXMLParser/Module.EasyXMLParser.cpp.old @@ -0,0 +1,19 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLAsyncLoadFromFile.gen.cpp" +#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLAsyncLoadFromString.gen.cpp" +#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLAttribute.gen.cpp" +#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLElement.gen.cpp" +#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLObject.gen.cpp" +#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLParseManager.gen.cpp" +#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLParser.init.gen.cpp" +#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLParserEnums.gen.cpp" +#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLAsyncLoadFromFile.cpp" +#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLAsyncLoadFromString.cpp" +#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLAttribute.cpp" +#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLElement.cpp" +#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLObject.cpp" +#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLParseManager.cpp" +#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLParser.cpp" +#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/Tests/NodeAccessTest.cpp" +#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/Tests/ReadValueTest.cpp" +#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/Utils/CustomXMLParser.cpp" diff --git a/Plugins/JPrinter/Intermediate/Build/Win64/UnrealGame/Shipping/JPrinter/Definitions.JPrinter.h b/Plugins/JPrinter/Intermediate/Build/Win64/UnrealGame/Shipping/JPrinter/Definitions.JPrinter.h index ed757467..feb76cfc 100644 --- a/Plugins/JPrinter/Intermediate/Build/Win64/UnrealGame/Shipping/JPrinter/Definitions.JPrinter.h +++ b/Plugins/JPrinter/Intermediate/Build/Win64/UnrealGame/Shipping/JPrinter/Definitions.JPrinter.h @@ -66,8 +66,8 @@ #define UE_IS_ENGINE_MODULE 0 #define UE_DISABLE_INLINE_GEN_CPP 0 #define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1 1 -#define UE_PROJECT_NAME nksJukovaDev -#define UE_TARGET_NAME nksJukovaDev +#define UE_PROJECT_NAME lifeResidence +#define UE_TARGET_NAME lifeResidence #define UE_MODULE_NAME "JPrinter" #define UE_PLUGIN_NAME "JPrinter" #define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() diff --git a/Plugins/JPrinter/Intermediate/Build/Win64/UnrealGame/Shipping/JPrinter/Definitions.JPrinter.h.old b/Plugins/JPrinter/Intermediate/Build/Win64/UnrealGame/Shipping/JPrinter/Definitions.JPrinter.h.old new file mode 100644 index 00000000..ed757467 --- /dev/null +++ b/Plugins/JPrinter/Intermediate/Build/Win64/UnrealGame/Shipping/JPrinter/Definitions.JPrinter.h.old @@ -0,0 +1,203 @@ +#undef JPRINTER_API +#undef UE_IS_ENGINE_MODULE +#undef DEPRECATED_FORGAME +#define DEPRECATED_FORGAME DEPRECATED +#undef UE_DEPRECATED_FORGAME +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#undef UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1 +// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) +#define IS_PROGRAM 0 +#define UE_GAME 1 +#define ENABLE_PGO_PROFILE 0 +#define USE_VORBIS_FOR_STREAMING 1 +#define USE_XMA2_FOR_STREAMING 1 +#define WITH_DEV_AUTOMATION_TESTS 0 +#define WITH_PERF_AUTOMATION_TESTS 0 +#define WITH_LOW_LEVEL_TESTS 0 +#define WITH_TESTS 0 +#define UNICODE 1 +#define _UNICODE 1 +#define __UNREAL__ 1 +#define IS_MONOLITHIC 1 +#define WITH_ENGINE 1 +#define WITH_UNREAL_DEVELOPER_TOOLS 0 +#define WITH_UNREAL_TARGET_DEVELOPER_TOOLS 0 +#define WITH_APPLICATION_CORE 1 +#define WITH_COREUOBJECT 1 +#define WITH_VERSE 1 +#define USE_STATS_WITHOUT_ENGINE 0 +#define WITH_PLUGIN_SUPPORT 0 +#define WITH_ACCESSIBILITY 1 +#define WITH_PERFCOUNTERS 0 +#define USE_LOGGING_IN_SHIPPING 0 +#define WITH_LOGGING_TO_MEMORY 0 +#define USE_CACHE_FREED_OS_ALLOCS 1 +#define USE_CHECKS_IN_SHIPPING 0 +#define USE_UTF8_TCHARS 0 +#define USE_ESTIMATED_UTCNOW 0 +#define WITH_EDITOR 0 +#define WITH_EDITORONLY_DATA 0 +#define WITH_SERVER_CODE 1 +#define WITH_SERVER_CODE_TRUSTED 1 +#define WITH_SERVER_CODE_UNTRUSTED 0 +#define UE_FNAME_OUTLINE_NUMBER 0 +#define WITH_PUSH_MODEL 0 +#define WITH_CEF3 1 +#define WITH_LIVE_CODING 0 +#define WITH_CPP_MODULES 0 +#define WITH_CPP_COROUTINES 0 +#define WITH_PROCESS_PRIORITY_CONTROL 0 +#define UBT_MODULE_MANIFEST "UnrealGame-Win64-Shipping.modules" +#define UBT_MODULE_MANIFEST_DEBUGGAME "UnrealGame-Win64-DebugGame.modules" +#define UBT_COMPILED_PLATFORM Win64 +#define UBT_COMPILED_TARGET Game +#define UE_APP_NAME "UnrealGame" +#define UE_ENGINE_DIRECTORY "F:/UE/UE_5.1/Engine/" +#define NDIS_MINIPORT_MAJOR_VERSION 0 +#define WIN32 1 +#define _WIN32_WINNT 0x0601 +#define WINVER 0x0601 +#define PLATFORM_WINDOWS 1 +#define PLATFORM_MICROSOFT 1 +#define OVERRIDE_PLATFORM_HEADER_NAME Windows +#define RHI_RAYTRACING 1 +#define NDEBUG 1 +#define UE_BUILD_SHIPPING 1 +#define UE_IS_ENGINE_MODULE 0 +#define UE_DISABLE_INLINE_GEN_CPP 0 +#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1 1 +#define UE_PROJECT_NAME nksJukovaDev +#define UE_TARGET_NAME nksJukovaDev +#define UE_MODULE_NAME "JPrinter" +#define UE_PLUGIN_NAME "JPrinter" +#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() +#define IMPLEMENT_SIGNING_KEY_REGISTRATION() +#define DEPRECATED_FORGAME DEPRECATED +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define COREUOBJECT_API +#define UE_ENABLE_ICU 1 +#define WITH_ADDITIONAL_CRASH_CONTEXTS 1 +#define WITH_VS_PERF_PROFILER 0 +#define WITH_SUPERLUMINAL_PROFILER 0 +#define WITH_CONCURRENCYVIEWER_PROFILER 0 +#define WITH_DIRECTXMATH 0 +#define UE_WITH_IRIS 0 +#define WITH_MALLOC_STOMP 0 +#define CORE_API +#define TRACELOG_API +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1 +#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1 +#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1 +#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1 +#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0 +#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0 +#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0 +#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0 +#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0 +#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0 +#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0 +#define GPUPARTICLE_LOCAL_VF_ONLY 0 +#define WITH_ODSC 0 +#define UE_WITH_IRIS 0 +#define ENGINE_API +#define PLATFORM_MAX_LOCAL_PLAYERS 0 +#define COREONLINE_API +#define NETCORE_API +#define NETCOMMON_API +#define UE_WINDOWS_USING_UIA 1 +#define APPLICATIONCORE_API +#define RHI_WANT_BREADCRUMB_EVENTS 1 +#define RHI_API +#define IMAGECORE_API +#define JSON_API +#define JSONUTILITIES_API +#define WITH_FREETYPE 1 +#define SLATECORE_API +#define INPUTCORE_API +#define SLATE_API +#define WITH_UNREALPNG 1 +#define WITH_UNREALJPEG 1 +#define WITH_LIBJPEGTURBO 1 +#define WITH_UNREALEXR 1 +#define IMAGEWRAPPER_API +#define WITH_LIBTIFF 1 +#define MESSAGING_API +#define MESSAGINGCOMMON_API +#define RENDERCORE_API +#define ANALYTICSET_API +#define ANALYTICS_API +#define SOCKETS_PACKAGE 1 +#define SOCKETS_API +#define ASSETREGISTRY_API +#define ENGINEMESSAGES_API +#define ENGINESETTINGS_API +#define SYNTHBENCHMARK_API +#define RENDERER_API +#define UE_WITH_IRIS 0 +#define GAMEPLAYTAGS_API +#define DEVELOPERSETTINGS_API +#define PACKETHANDLER_API +#define RELIABILITYHANDLERCOMPONENT_API +#define AUDIOPLATFORMCONFIGURATION_API +#define MESHDESCRIPTION_API +#define STATICMESHDESCRIPTION_API +#define SKELETALMESHDESCRIPTION_API +#define ANIMATIONCORE_API +#define PAKFILE_API +#define RSA_API +#define NETWORKREPLAYSTREAMING_API +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1 +#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1 +#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1 +#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1 +#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0 +#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0 +#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0 +#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0 +#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0 +#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0 +#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0 +#define PHYSICSCORE_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define CHAOS_MEMORY_TRACKING 0 +#define CHAOS_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define CHAOS_CHECKED 0 +#define CHAOS_DEBUG_NAME 0 +#define CHAOSCORE_API +#define INTEL_ISPC 1 +#define VORONOI_API +#define GEOMETRYCORE_API +#define SIGNALPROCESSING_API +#define AUDIOEXTENSIONS_API +#define AUDIOMIXERCORE_API +#define AUDIOLINKCORE_API +#define COOKONTHEFLY_API +#define NETWORKING_API +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1 +#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1 +#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1 +#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1 +#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0 +#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0 +#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0 +#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0 +#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0 +#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0 +#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0 +#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API +#define UE_WITH_IRIS 0 +#define IRISSTUB_API +#define AUDIOMIXER_API +#define TARGETPLATFORM_API +#define TEXTUREFORMAT_API +#define MOVIESCENECAPTURE_API +#define TYPEDELEMENTFRAMEWORK_API +#define TYPEDELEMENTRUNTIME_API +#define JPRINTER_API diff --git a/Plugins/JPrinter/Intermediate/Build/Win64/UnrealGame/Shipping/JPrinter/Module.JPrinter.cpp b/Plugins/JPrinter/Intermediate/Build/Win64/UnrealGame/Shipping/JPrinter/Module.JPrinter.cpp index 0eb131ed..72523694 100644 --- a/Plugins/JPrinter/Intermediate/Build/Win64/UnrealGame/Shipping/JPrinter/Module.JPrinter.cpp +++ b/Plugins/JPrinter/Intermediate/Build/Win64/UnrealGame/Shipping/JPrinter/Module.JPrinter.cpp @@ -1,5 +1,5 @@ // This file is automatically generated at compile-time to include some subset of the user-created cpp files. -#include "E:/Projects/nksJukova/Plugins/JPrinter/Intermediate/Build/Win64/UnrealGame/Inc/JPrinter/UHT/JPrinter.init.gen.cpp" -#include "E:/Projects/nksJukova/Plugins/JPrinter/Intermediate/Build/Win64/UnrealGame/Inc/JPrinter/UHT/JPrinterBPLibrary.gen.cpp" -#include "E:/Projects/nksJukova/Plugins/JPrinter/Source/JPrinter/Private/JPrinter.cpp" -#include "E:/Projects/nksJukova/Plugins/JPrinter/Source/JPrinter/Private/JPrinterBPLibrary.cpp" +#include "E:/Projects/dron666_lifeResidence/Plugins/JPrinter/Intermediate/Build/Win64/UnrealGame/Inc/JPrinter/UHT/JPrinter.init.gen.cpp" +#include "E:/Projects/dron666_lifeResidence/Plugins/JPrinter/Intermediate/Build/Win64/UnrealGame/Inc/JPrinter/UHT/JPrinterBPLibrary.gen.cpp" +#include "E:/Projects/dron666_lifeResidence/Plugins/JPrinter/Source/JPrinter/Private/JPrinter.cpp" +#include "E:/Projects/dron666_lifeResidence/Plugins/JPrinter/Source/JPrinter/Private/JPrinterBPLibrary.cpp" diff --git a/Plugins/JPrinter/Intermediate/Build/Win64/UnrealGame/Shipping/JPrinter/Module.JPrinter.cpp.dep.json b/Plugins/JPrinter/Intermediate/Build/Win64/UnrealGame/Shipping/JPrinter/Module.JPrinter.cpp.dep.json index f5f35670..9440271a 100644 --- a/Plugins/JPrinter/Intermediate/Build/Win64/UnrealGame/Shipping/JPrinter/Module.JPrinter.cpp.dep.json +++ b/Plugins/JPrinter/Intermediate/Build/Win64/UnrealGame/Shipping/JPrinter/Module.JPrinter.cpp.dep.json @@ -1,14 +1,14 @@ { "Version": "1.2", "Data": { - "Source": "e:\\projects\\nksjukova\\plugins\\jprinter\\intermediate\\build\\win64\\unrealgame\\shipping\\jprinter\\module.jprinter.cpp", + "Source": "e:\\projects\\dron666_liferesidence\\plugins\\jprinter\\intermediate\\build\\win64\\unrealgame\\shipping\\jprinter\\module.jprinter.cpp", "ProvidedModule": "", - "PCH": "e:\\projects\\nksjukova\\intermediate\\build\\win64\\nksjukovadev\\shipping\\engine\\sharedpch.engine.shadowerrors.inclorderunreal5_0.h.pch", + "PCH": "e:\\projects\\dron666_liferesidence\\intermediate\\build\\win64\\liferesidence\\shipping\\engine\\sharedpch.engine.shadowerrors.inclorderunreal5_0.h.pch", "Includes": [ - "e:\\projects\\nksjukova\\plugins\\jprinter\\intermediate\\build\\win64\\unrealgame\\shipping\\jprinter\\definitions.jprinter.h", - "e:\\projects\\nksjukova\\plugins\\jprinter\\intermediate\\build\\win64\\unrealgame\\inc\\jprinter\\uht\\jprinter.init.gen.cpp", - "e:\\projects\\nksjukova\\plugins\\jprinter\\intermediate\\build\\win64\\unrealgame\\inc\\jprinter\\uht\\jprinterbplibrary.gen.cpp", - "e:\\projects\\nksjukova\\plugins\\jprinter\\source\\jprinter\\public\\jprinterbplibrary.h", + "e:\\projects\\dron666_liferesidence\\plugins\\jprinter\\intermediate\\build\\win64\\unrealgame\\shipping\\jprinter\\definitions.jprinter.h", + "e:\\projects\\dron666_liferesidence\\plugins\\jprinter\\intermediate\\build\\win64\\unrealgame\\inc\\jprinter\\uht\\jprinter.init.gen.cpp", + "e:\\projects\\dron666_liferesidence\\plugins\\jprinter\\intermediate\\build\\win64\\unrealgame\\inc\\jprinter\\uht\\jprinterbplibrary.gen.cpp", + "e:\\projects\\dron666_liferesidence\\plugins\\jprinter\\source\\jprinter\\public\\jprinterbplibrary.h", "f:\\ue\\ue_5.1\\engine\\source\\runtime\\core\\public\\windows\\allowwindowsplatformtypes.h", "f:\\ue\\ue_5.1\\engine\\source\\runtime\\core\\public\\windows\\windowshwrapper.h", "f:\\ue\\ue_5.1\\engine\\source\\runtime\\core\\public\\windows\\prewindowsapi.h", @@ -788,12 +788,12 @@ "f:\\ue\\ue_5.1\\engine\\source\\runtime\\slate\\public\\slatescope.h", "f:\\ue\\ue_5.1\\engine\\source\\runtime\\slate\\public\\framework\\docking\\layoutservice.h", "f:\\ue\\ue_5.1\\engine\\source\\runtime\\engine\\public\\imageutils.h", - "e:\\projects\\nksjukova\\plugins\\jprinter\\intermediate\\build\\win64\\unrealgame\\inc\\jprinter\\uht\\jprinterbplibrary.generated.h", - "e:\\projects\\nksjukova\\plugins\\jprinter\\source\\jprinter\\private\\jprinter.cpp", - "e:\\projects\\nksjukova\\plugins\\jprinter\\source\\jprinter\\public\\jprinter.h", - "e:\\projects\\nksjukova\\plugins\\jprinter\\source\\jprinter\\private\\jprinterprivatepch.h", - "e:\\projects\\nksjukova\\plugins\\jprinter\\source\\jprinter\\private\\jprinterbplibrary.cpp", - "e:\\projects\\nksjukova\\plugins\\jprinter\\source\\jprinter\\private\\jprinterprivatepch.h" + "e:\\projects\\dron666_liferesidence\\plugins\\jprinter\\intermediate\\build\\win64\\unrealgame\\inc\\jprinter\\uht\\jprinterbplibrary.generated.h", + "e:\\projects\\dron666_liferesidence\\plugins\\jprinter\\source\\jprinter\\private\\jprinter.cpp", + "e:\\projects\\dron666_liferesidence\\plugins\\jprinter\\source\\jprinter\\public\\jprinter.h", + "e:\\projects\\dron666_liferesidence\\plugins\\jprinter\\source\\jprinter\\private\\jprinterprivatepch.h", + "e:\\projects\\dron666_liferesidence\\plugins\\jprinter\\source\\jprinter\\private\\jprinterbplibrary.cpp", + "e:\\projects\\dron666_liferesidence\\plugins\\jprinter\\source\\jprinter\\private\\jprinterprivatepch.h" ], "ImportedModules": [], "ImportedHeaderUnits": [] diff --git a/Plugins/JPrinter/Intermediate/Build/Win64/UnrealGame/Shipping/JPrinter/Module.JPrinter.cpp.obj b/Plugins/JPrinter/Intermediate/Build/Win64/UnrealGame/Shipping/JPrinter/Module.JPrinter.cpp.obj index dd0a47ab..00985ccf 100644 Binary files a/Plugins/JPrinter/Intermediate/Build/Win64/UnrealGame/Shipping/JPrinter/Module.JPrinter.cpp.obj and b/Plugins/JPrinter/Intermediate/Build/Win64/UnrealGame/Shipping/JPrinter/Module.JPrinter.cpp.obj differ diff --git a/Plugins/JPrinter/Intermediate/Build/Win64/UnrealGame/Shipping/JPrinter/Module.JPrinter.cpp.obj.response b/Plugins/JPrinter/Intermediate/Build/Win64/UnrealGame/Shipping/JPrinter/Module.JPrinter.cpp.obj.response index a229f587..d903641d 100644 --- a/Plugins/JPrinter/Intermediate/Build/Win64/UnrealGame/Shipping/JPrinter/Module.JPrinter.cpp.obj.response +++ b/Plugins/JPrinter/Intermediate/Build/Win64/UnrealGame/Shipping/JPrinter/Module.JPrinter.cpp.obj.response @@ -1,6 +1,6 @@ -E:\Projects\nksJukova\Plugins\JPrinter\Intermediate\Build\Win64\UnrealGame\Shipping\JPrinter\Module.JPrinter.cpp +E:\Projects\dron666_lifeResidence\Plugins\JPrinter\Intermediate\Build\Win64\UnrealGame\Shipping\JPrinter\Module.JPrinter.cpp /I . -/I E:\Projects\nksJukova\Plugins\JPrinter\Source\JPrinter\Private +/I E:\Projects\dron666_lifeResidence\Plugins\JPrinter\Source\JPrinter\Private /I ..\Intermediate\Build\Win64\UnrealGame\Inc\CoreUObject\UHT /I Runtime /I Runtime\CoreUObject\Public @@ -105,9 +105,9 @@ E:\Projects\nksJukova\Plugins\JPrinter\Intermediate\Build\Win64\UnrealGame\Shipp /I Runtime\TypedElementFramework\Public /I ..\Intermediate\Build\Win64\UnrealGame\Inc\TypedElementRuntime\UHT /I Runtime\TypedElementRuntime\Public -/I E:\Projects\nksJukova\Plugins\JPrinter\Intermediate\Build\Win64\UnrealGame\Inc\JPrinter\UHT -/I E:\Projects\nksJukova\Plugins\JPrinter\Source -/I E:\Projects\nksJukova\Plugins\JPrinter\Source\JPrinter\Public +/I E:\Projects\dron666_lifeResidence\Plugins\JPrinter\Intermediate\Build\Win64\UnrealGame\Inc\JPrinter\UHT +/I E:\Projects\dron666_lifeResidence\Plugins\JPrinter\Source +/I E:\Projects\dron666_lifeResidence\Plugins\JPrinter\Source\JPrinter\Public /external:W0 /external:I ThirdParty\mimalloc\include /external:I ThirdParty\LibTiff\Source\Win64 @@ -117,12 +117,12 @@ E:\Projects\nksJukova\Plugins\JPrinter\Intermediate\Build\Win64\UnrealGame\Shipp /external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared" /external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um" /external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt" -/FI"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h" -/FI"E:\Projects\nksJukova\Plugins\JPrinter\Intermediate\Build\Win64\UnrealGame\Shipping\JPrinter\Definitions.JPrinter.h" -/Yu"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h" -/Fp"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch" -/Fo"E:\Projects\nksJukova\Plugins\JPrinter\Intermediate\Build\Win64\UnrealGame\Shipping\JPrinter\Module.JPrinter.cpp.obj" -/sourceDependencies E:\Projects\nksJukova\Plugins\JPrinter\Intermediate\Build\Win64\UnrealGame\Shipping\JPrinter\Module.JPrinter.cpp.dep.json +/FI"E:\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h" +/FI"E:\Projects\dron666_lifeResidence\Plugins\JPrinter\Intermediate\Build\Win64\UnrealGame\Shipping\JPrinter\Definitions.JPrinter.h" +/Yu"E:\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h" +/Fp"E:\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch" +/Fo"E:\Projects\dron666_lifeResidence\Plugins\JPrinter\Intermediate\Build\Win64\UnrealGame\Shipping\JPrinter\Module.JPrinter.cpp.obj" +/sourceDependencies E:\Projects\dron666_lifeResidence\Plugins\JPrinter\Intermediate\Build\Win64\UnrealGame\Shipping\JPrinter\Module.JPrinter.cpp.dep.json /Zc:inline /nologo /Oi diff --git a/Plugins/JPrinter/Intermediate/Build/Win64/UnrealGame/Shipping/JPrinter/Module.JPrinter.cpp.obj.response.old b/Plugins/JPrinter/Intermediate/Build/Win64/UnrealGame/Shipping/JPrinter/Module.JPrinter.cpp.obj.response.old new file mode 100644 index 00000000..a229f587 --- /dev/null +++ b/Plugins/JPrinter/Intermediate/Build/Win64/UnrealGame/Shipping/JPrinter/Module.JPrinter.cpp.obj.response.old @@ -0,0 +1,164 @@ +E:\Projects\nksJukova\Plugins\JPrinter\Intermediate\Build\Win64\UnrealGame\Shipping\JPrinter\Module.JPrinter.cpp +/I . +/I E:\Projects\nksJukova\Plugins\JPrinter\Source\JPrinter\Private +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\CoreUObject\UHT +/I Runtime +/I Runtime\CoreUObject\Public +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\Engine\UHT +/I ..\Shaders\Shared +/I Runtime\Engine\Classes +/I Runtime\Engine\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\CoreOnline\UHT +/I Runtime\CoreOnline\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\NetCore\UHT +/I Runtime\Net +/I Runtime\Net\Core\Classes +/I Runtime\Net\Core\Public +/I Runtime\Net\Common\Public +/I Runtime\ApplicationCore\Public +/I Runtime\RHI\Public +/I Runtime\ImageCore\Public +/I Runtime\Json\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\JsonUtilities\UHT +/I Runtime\JsonUtilities\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\SlateCore\UHT +/I Runtime\SlateCore\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\InputCore\UHT +/I Runtime\InputCore\Classes +/I Runtime\InputCore\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\Slate\UHT +/I Runtime\Slate\Public +/I Runtime\ImageWrapper\Public +/I ThirdParty +/I Runtime\Messaging\Public +/I Runtime\MessagingCommon\Public +/I Runtime\RenderCore\Public +/I Runtime\Analytics +/I Runtime\Analytics\AnalyticsET\Public +/I Runtime\Analytics\Analytics\Public +/I Runtime\Sockets\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AssetRegistry\UHT +/I Runtime\AssetRegistry\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\EngineMessages\UHT +/I Runtime\EngineMessages\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\EngineSettings\UHT +/I Runtime\EngineSettings\Classes +/I Runtime\EngineSettings\Public +/I Runtime\SynthBenchmark\Public +/I Runtime\Renderer\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\GameplayTags\UHT +/I Runtime\GameplayTags\Classes +/I Runtime\GameplayTags\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\DeveloperSettings\UHT +/I Runtime\DeveloperSettings\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\PacketHandler\UHT +/I Runtime\PacketHandlers +/I Runtime\PacketHandlers\PacketHandler\Classes +/I Runtime\PacketHandlers\PacketHandler\Public +/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioPlatformConfiguration\UHT +/I Runtime\AudioPlatformConfiguration\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\MeshDescription\UHT +/I Runtime\MeshDescription\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\StaticMeshDescription\UHT +/I Runtime\StaticMeshDescription\Public +/I Runtime\SkeletalMeshDescription\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AnimationCore\UHT +/I Runtime\AnimationCore\Public +/I Runtime\PakFile\Public +/I Runtime\RSA\Public +/I Runtime\NetworkReplayStreaming +/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\PhysicsCore\UHT +/I Runtime\PhysicsCore\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\Chaos\UHT +/I Runtime\Experimental +/I Runtime\Experimental\Chaos\Public +/I Runtime\Experimental\ChaosCore\Public +/I ThirdParty\Intel +/I Runtime\Experimental\Voronoi\Public +/I Runtime\GeometryCore\Public +/I Runtime\SignalProcessing\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioExtensions\UHT +/I Runtime\AudioExtensions\Public +/I Runtime\AudioMixerCore\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioLinkCore\UHT +/I Runtime\AudioLink +/I Runtime\AudioLink\AudioLinkCore\Public +/I Runtime\Networking\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\ClothSysRuntimeIntrfc\UHT +/I Runtime\ClothingSystemRuntimeInterface\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\IrisStub\UHT +/I Runtime\Experimental\Iris +/I Runtime\Experimental\Iris\Stub\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioMixer\UHT +/I Runtime\AudioMixer\Classes +/I Runtime\AudioMixer\Public +/I Developer +/I Developer\TargetPlatform\Public +/I Developer\TextureFormat\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\MovieSceneCapture\UHT +/I Runtime\MovieSceneCapture\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\TypedElementFramework\UHT +/I Runtime\TypedElementFramework\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\TypedElementRuntime\UHT +/I Runtime\TypedElementRuntime\Public +/I E:\Projects\nksJukova\Plugins\JPrinter\Intermediate\Build\Win64\UnrealGame\Inc\JPrinter\UHT +/I E:\Projects\nksJukova\Plugins\JPrinter\Source +/I E:\Projects\nksJukova\Plugins\JPrinter\Source\JPrinter\Public +/external:W0 +/external:I ThirdParty\mimalloc\include +/external:I ThirdParty\LibTiff\Source\Win64 +/external:I ThirdParty\LibTiff\Source +/external:I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\INCLUDE" +/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt" +/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared" +/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um" +/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt" +/FI"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h" +/FI"E:\Projects\nksJukova\Plugins\JPrinter\Intermediate\Build\Win64\UnrealGame\Shipping\JPrinter\Definitions.JPrinter.h" +/Yu"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h" +/Fp"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch" +/Fo"E:\Projects\nksJukova\Plugins\JPrinter\Intermediate\Build\Win64\UnrealGame\Shipping\JPrinter\Module.JPrinter.cpp.obj" +/sourceDependencies E:\Projects\nksJukova\Plugins\JPrinter\Intermediate\Build\Win64\UnrealGame\Shipping\JPrinter\Module.JPrinter.cpp.dep.json +/Zc:inline +/nologo +/Oi +/FC +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ob2 +/fastfail +/Ox +/Ot +/GF +/errorReport:prompt +/D_HAS_EXCEPTIONS=0 +/DPLATFORM_EXCEPTIONS_DISABLED=1 +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/TP +/GR- +/W4 +/std:c++17 diff --git a/Plugins/JPrinter/Intermediate/Build/Win64/UnrealGame/Shipping/JPrinter/Module.JPrinter.cpp.old b/Plugins/JPrinter/Intermediate/Build/Win64/UnrealGame/Shipping/JPrinter/Module.JPrinter.cpp.old new file mode 100644 index 00000000..0eb131ed --- /dev/null +++ b/Plugins/JPrinter/Intermediate/Build/Win64/UnrealGame/Shipping/JPrinter/Module.JPrinter.cpp.old @@ -0,0 +1,5 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "E:/Projects/nksJukova/Plugins/JPrinter/Intermediate/Build/Win64/UnrealGame/Inc/JPrinter/UHT/JPrinter.init.gen.cpp" +#include "E:/Projects/nksJukova/Plugins/JPrinter/Intermediate/Build/Win64/UnrealGame/Inc/JPrinter/UHT/JPrinterBPLibrary.gen.cpp" +#include "E:/Projects/nksJukova/Plugins/JPrinter/Source/JPrinter/Private/JPrinter.cpp" +#include "E:/Projects/nksJukova/Plugins/JPrinter/Source/JPrinter/Private/JPrinterBPLibrary.cpp" diff --git a/Plugins/createProcess/Intermediate/Build/Win64/UnrealGame/Shipping/createProcess/Definitions.createProcess.h b/Plugins/createProcess/Intermediate/Build/Win64/UnrealGame/Shipping/createProcess/Definitions.createProcess.h index 16761b81..c8989130 100644 --- a/Plugins/createProcess/Intermediate/Build/Win64/UnrealGame/Shipping/createProcess/Definitions.createProcess.h +++ b/Plugins/createProcess/Intermediate/Build/Win64/UnrealGame/Shipping/createProcess/Definitions.createProcess.h @@ -66,8 +66,8 @@ #define UE_IS_ENGINE_MODULE 0 #define UE_DISABLE_INLINE_GEN_CPP 0 #define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1 1 -#define UE_PROJECT_NAME nksJukovaDev -#define UE_TARGET_NAME nksJukovaDev +#define UE_PROJECT_NAME lifeResidence +#define UE_TARGET_NAME lifeResidence #define UE_MODULE_NAME "createProcess" #define UE_PLUGIN_NAME "createProcess" #define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() diff --git a/Plugins/createProcess/Intermediate/Build/Win64/UnrealGame/Shipping/createProcess/Definitions.createProcess.h.old b/Plugins/createProcess/Intermediate/Build/Win64/UnrealGame/Shipping/createProcess/Definitions.createProcess.h.old new file mode 100644 index 00000000..16761b81 --- /dev/null +++ b/Plugins/createProcess/Intermediate/Build/Win64/UnrealGame/Shipping/createProcess/Definitions.createProcess.h.old @@ -0,0 +1,203 @@ +#undef CREATEPROCESS_API +#undef UE_IS_ENGINE_MODULE +#undef DEPRECATED_FORGAME +#define DEPRECATED_FORGAME DEPRECATED +#undef UE_DEPRECATED_FORGAME +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#undef UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1 +// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) +#define IS_PROGRAM 0 +#define UE_GAME 1 +#define ENABLE_PGO_PROFILE 0 +#define USE_VORBIS_FOR_STREAMING 1 +#define USE_XMA2_FOR_STREAMING 1 +#define WITH_DEV_AUTOMATION_TESTS 0 +#define WITH_PERF_AUTOMATION_TESTS 0 +#define WITH_LOW_LEVEL_TESTS 0 +#define WITH_TESTS 0 +#define UNICODE 1 +#define _UNICODE 1 +#define __UNREAL__ 1 +#define IS_MONOLITHIC 1 +#define WITH_ENGINE 1 +#define WITH_UNREAL_DEVELOPER_TOOLS 0 +#define WITH_UNREAL_TARGET_DEVELOPER_TOOLS 0 +#define WITH_APPLICATION_CORE 1 +#define WITH_COREUOBJECT 1 +#define WITH_VERSE 1 +#define USE_STATS_WITHOUT_ENGINE 0 +#define WITH_PLUGIN_SUPPORT 0 +#define WITH_ACCESSIBILITY 1 +#define WITH_PERFCOUNTERS 0 +#define USE_LOGGING_IN_SHIPPING 0 +#define WITH_LOGGING_TO_MEMORY 0 +#define USE_CACHE_FREED_OS_ALLOCS 1 +#define USE_CHECKS_IN_SHIPPING 0 +#define USE_UTF8_TCHARS 0 +#define USE_ESTIMATED_UTCNOW 0 +#define WITH_EDITOR 0 +#define WITH_EDITORONLY_DATA 0 +#define WITH_SERVER_CODE 1 +#define WITH_SERVER_CODE_TRUSTED 1 +#define WITH_SERVER_CODE_UNTRUSTED 0 +#define UE_FNAME_OUTLINE_NUMBER 0 +#define WITH_PUSH_MODEL 0 +#define WITH_CEF3 1 +#define WITH_LIVE_CODING 0 +#define WITH_CPP_MODULES 0 +#define WITH_CPP_COROUTINES 0 +#define WITH_PROCESS_PRIORITY_CONTROL 0 +#define UBT_MODULE_MANIFEST "UnrealGame-Win64-Shipping.modules" +#define UBT_MODULE_MANIFEST_DEBUGGAME "UnrealGame-Win64-DebugGame.modules" +#define UBT_COMPILED_PLATFORM Win64 +#define UBT_COMPILED_TARGET Game +#define UE_APP_NAME "UnrealGame" +#define UE_ENGINE_DIRECTORY "F:/UE/UE_5.1/Engine/" +#define NDIS_MINIPORT_MAJOR_VERSION 0 +#define WIN32 1 +#define _WIN32_WINNT 0x0601 +#define WINVER 0x0601 +#define PLATFORM_WINDOWS 1 +#define PLATFORM_MICROSOFT 1 +#define OVERRIDE_PLATFORM_HEADER_NAME Windows +#define RHI_RAYTRACING 1 +#define NDEBUG 1 +#define UE_BUILD_SHIPPING 1 +#define UE_IS_ENGINE_MODULE 0 +#define UE_DISABLE_INLINE_GEN_CPP 0 +#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1 1 +#define UE_PROJECT_NAME nksJukovaDev +#define UE_TARGET_NAME nksJukovaDev +#define UE_MODULE_NAME "createProcess" +#define UE_PLUGIN_NAME "createProcess" +#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() +#define IMPLEMENT_SIGNING_KEY_REGISTRATION() +#define DEPRECATED_FORGAME DEPRECATED +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define COREUOBJECT_API +#define UE_ENABLE_ICU 1 +#define WITH_ADDITIONAL_CRASH_CONTEXTS 1 +#define WITH_VS_PERF_PROFILER 0 +#define WITH_SUPERLUMINAL_PROFILER 0 +#define WITH_CONCURRENCYVIEWER_PROFILER 0 +#define WITH_DIRECTXMATH 0 +#define UE_WITH_IRIS 0 +#define WITH_MALLOC_STOMP 0 +#define CORE_API +#define TRACELOG_API +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1 +#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1 +#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1 +#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1 +#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0 +#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0 +#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0 +#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0 +#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0 +#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0 +#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0 +#define GPUPARTICLE_LOCAL_VF_ONLY 0 +#define WITH_ODSC 0 +#define UE_WITH_IRIS 0 +#define ENGINE_API +#define PLATFORM_MAX_LOCAL_PLAYERS 0 +#define COREONLINE_API +#define NETCORE_API +#define NETCOMMON_API +#define UE_WINDOWS_USING_UIA 1 +#define APPLICATIONCORE_API +#define RHI_WANT_BREADCRUMB_EVENTS 1 +#define RHI_API +#define IMAGECORE_API +#define JSON_API +#define JSONUTILITIES_API +#define WITH_FREETYPE 1 +#define SLATECORE_API +#define INPUTCORE_API +#define SLATE_API +#define WITH_UNREALPNG 1 +#define WITH_UNREALJPEG 1 +#define WITH_LIBJPEGTURBO 1 +#define WITH_UNREALEXR 1 +#define IMAGEWRAPPER_API +#define WITH_LIBTIFF 1 +#define MESSAGING_API +#define MESSAGINGCOMMON_API +#define RENDERCORE_API +#define ANALYTICSET_API +#define ANALYTICS_API +#define SOCKETS_PACKAGE 1 +#define SOCKETS_API +#define ASSETREGISTRY_API +#define ENGINEMESSAGES_API +#define ENGINESETTINGS_API +#define SYNTHBENCHMARK_API +#define RENDERER_API +#define UE_WITH_IRIS 0 +#define GAMEPLAYTAGS_API +#define DEVELOPERSETTINGS_API +#define PACKETHANDLER_API +#define RELIABILITYHANDLERCOMPONENT_API +#define AUDIOPLATFORMCONFIGURATION_API +#define MESHDESCRIPTION_API +#define STATICMESHDESCRIPTION_API +#define SKELETALMESHDESCRIPTION_API +#define ANIMATIONCORE_API +#define PAKFILE_API +#define RSA_API +#define NETWORKREPLAYSTREAMING_API +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1 +#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1 +#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1 +#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1 +#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0 +#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0 +#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0 +#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0 +#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0 +#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0 +#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0 +#define PHYSICSCORE_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define CHAOS_MEMORY_TRACKING 0 +#define CHAOS_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define CHAOS_CHECKED 0 +#define CHAOS_DEBUG_NAME 0 +#define CHAOSCORE_API +#define INTEL_ISPC 1 +#define VORONOI_API +#define GEOMETRYCORE_API +#define SIGNALPROCESSING_API +#define AUDIOEXTENSIONS_API +#define AUDIOMIXERCORE_API +#define AUDIOLINKCORE_API +#define COOKONTHEFLY_API +#define NETWORKING_API +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1 +#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1 +#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1 +#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1 +#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0 +#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0 +#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0 +#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0 +#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0 +#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0 +#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0 +#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API +#define UE_WITH_IRIS 0 +#define IRISSTUB_API +#define AUDIOMIXER_API +#define TARGETPLATFORM_API +#define TEXTUREFORMAT_API +#define MOVIESCENECAPTURE_API +#define TYPEDELEMENTFRAMEWORK_API +#define TYPEDELEMENTRUNTIME_API +#define CREATEPROCESS_API diff --git a/Plugins/createProcess/Intermediate/Build/Win64/UnrealGame/Shipping/createProcess/Module.createProcess.cpp b/Plugins/createProcess/Intermediate/Build/Win64/UnrealGame/Shipping/createProcess/Module.createProcess.cpp index 2a725005..b37c8516 100644 --- a/Plugins/createProcess/Intermediate/Build/Win64/UnrealGame/Shipping/createProcess/Module.createProcess.cpp +++ b/Plugins/createProcess/Intermediate/Build/Win64/UnrealGame/Shipping/createProcess/Module.createProcess.cpp @@ -1,5 +1,5 @@ // This file is automatically generated at compile-time to include some subset of the user-created cpp files. -#include "E:/Projects/nksJukova/Plugins/createProcess/Intermediate/Build/Win64/UnrealGame/Inc/createProcess/UHT/createProcess.init.gen.cpp" -#include "E:/Projects/nksJukova/Plugins/createProcess/Intermediate/Build/Win64/UnrealGame/Inc/createProcess/UHT/createProcessBPLibrary.gen.cpp" -#include "E:/Projects/nksJukova/Plugins/createProcess/Source/createProcess/Private/createProcess.cpp" -#include "E:/Projects/nksJukova/Plugins/createProcess/Source/createProcess/Private/createProcessBPLibrary.cpp" +#include "E:/Projects/dron666_lifeResidence/Plugins/createProcess/Intermediate/Build/Win64/UnrealGame/Inc/createProcess/UHT/createProcess.init.gen.cpp" +#include "E:/Projects/dron666_lifeResidence/Plugins/createProcess/Intermediate/Build/Win64/UnrealGame/Inc/createProcess/UHT/createProcessBPLibrary.gen.cpp" +#include "E:/Projects/dron666_lifeResidence/Plugins/createProcess/Source/createProcess/Private/createProcess.cpp" +#include "E:/Projects/dron666_lifeResidence/Plugins/createProcess/Source/createProcess/Private/createProcessBPLibrary.cpp" diff --git a/Plugins/createProcess/Intermediate/Build/Win64/UnrealGame/Shipping/createProcess/Module.createProcess.cpp.dep.json b/Plugins/createProcess/Intermediate/Build/Win64/UnrealGame/Shipping/createProcess/Module.createProcess.cpp.dep.json index 67dcadc7..40bd9133 100644 --- a/Plugins/createProcess/Intermediate/Build/Win64/UnrealGame/Shipping/createProcess/Module.createProcess.cpp.dep.json +++ b/Plugins/createProcess/Intermediate/Build/Win64/UnrealGame/Shipping/createProcess/Module.createProcess.cpp.dep.json @@ -1,18 +1,18 @@ { "Version": "1.2", "Data": { - "Source": "e:\\projects\\nksjukova\\plugins\\createprocess\\intermediate\\build\\win64\\unrealgame\\shipping\\createprocess\\module.createprocess.cpp", + "Source": "e:\\projects\\dron666_liferesidence\\plugins\\createprocess\\intermediate\\build\\win64\\unrealgame\\shipping\\createprocess\\module.createprocess.cpp", "ProvidedModule": "", - "PCH": "e:\\projects\\nksjukova\\intermediate\\build\\win64\\nksjukovadev\\shipping\\engine\\sharedpch.engine.shadowerrors.inclorderunreal5_0.h.pch", + "PCH": "e:\\projects\\dron666_liferesidence\\intermediate\\build\\win64\\liferesidence\\shipping\\engine\\sharedpch.engine.shadowerrors.inclorderunreal5_0.h.pch", "Includes": [ - "e:\\projects\\nksjukova\\plugins\\createprocess\\intermediate\\build\\win64\\unrealgame\\shipping\\createprocess\\definitions.createprocess.h", - "e:\\projects\\nksjukova\\plugins\\createprocess\\intermediate\\build\\win64\\unrealgame\\inc\\createprocess\\uht\\createprocess.init.gen.cpp", - "e:\\projects\\nksjukova\\plugins\\createprocess\\intermediate\\build\\win64\\unrealgame\\inc\\createprocess\\uht\\createprocessbplibrary.gen.cpp", - "e:\\projects\\nksjukova\\plugins\\createprocess\\source\\createprocess\\public\\createprocessbplibrary.h", - "e:\\projects\\nksjukova\\plugins\\createprocess\\intermediate\\build\\win64\\unrealgame\\inc\\createprocess\\uht\\createprocessbplibrary.generated.h", - "e:\\projects\\nksjukova\\plugins\\createprocess\\source\\createprocess\\private\\createprocess.cpp", - "e:\\projects\\nksjukova\\plugins\\createprocess\\source\\createprocess\\public\\createprocess.h", - "e:\\projects\\nksjukova\\plugins\\createprocess\\source\\createprocess\\private\\createprocessbplibrary.cpp" + "e:\\projects\\dron666_liferesidence\\plugins\\createprocess\\intermediate\\build\\win64\\unrealgame\\shipping\\createprocess\\definitions.createprocess.h", + "e:\\projects\\dron666_liferesidence\\plugins\\createprocess\\intermediate\\build\\win64\\unrealgame\\inc\\createprocess\\uht\\createprocess.init.gen.cpp", + "e:\\projects\\dron666_liferesidence\\plugins\\createprocess\\intermediate\\build\\win64\\unrealgame\\inc\\createprocess\\uht\\createprocessbplibrary.gen.cpp", + "e:\\projects\\dron666_liferesidence\\plugins\\createprocess\\source\\createprocess\\public\\createprocessbplibrary.h", + "e:\\projects\\dron666_liferesidence\\plugins\\createprocess\\intermediate\\build\\win64\\unrealgame\\inc\\createprocess\\uht\\createprocessbplibrary.generated.h", + "e:\\projects\\dron666_liferesidence\\plugins\\createprocess\\source\\createprocess\\private\\createprocess.cpp", + "e:\\projects\\dron666_liferesidence\\plugins\\createprocess\\source\\createprocess\\public\\createprocess.h", + "e:\\projects\\dron666_liferesidence\\plugins\\createprocess\\source\\createprocess\\private\\createprocessbplibrary.cpp" ], "ImportedModules": [], "ImportedHeaderUnits": [] diff --git a/Plugins/createProcess/Intermediate/Build/Win64/UnrealGame/Shipping/createProcess/Module.createProcess.cpp.obj b/Plugins/createProcess/Intermediate/Build/Win64/UnrealGame/Shipping/createProcess/Module.createProcess.cpp.obj index bd692031..0a4c3514 100644 Binary files a/Plugins/createProcess/Intermediate/Build/Win64/UnrealGame/Shipping/createProcess/Module.createProcess.cpp.obj and b/Plugins/createProcess/Intermediate/Build/Win64/UnrealGame/Shipping/createProcess/Module.createProcess.cpp.obj differ diff --git a/Plugins/createProcess/Intermediate/Build/Win64/UnrealGame/Shipping/createProcess/Module.createProcess.cpp.obj.response b/Plugins/createProcess/Intermediate/Build/Win64/UnrealGame/Shipping/createProcess/Module.createProcess.cpp.obj.response index 56d45fe4..598ea0b9 100644 --- a/Plugins/createProcess/Intermediate/Build/Win64/UnrealGame/Shipping/createProcess/Module.createProcess.cpp.obj.response +++ b/Plugins/createProcess/Intermediate/Build/Win64/UnrealGame/Shipping/createProcess/Module.createProcess.cpp.obj.response @@ -1,6 +1,6 @@ -E:\Projects\nksJukova\Plugins\createProcess\Intermediate\Build\Win64\UnrealGame\Shipping\createProcess\Module.createProcess.cpp +E:\Projects\dron666_lifeResidence\Plugins\createProcess\Intermediate\Build\Win64\UnrealGame\Shipping\createProcess\Module.createProcess.cpp /I . -/I E:\Projects\nksJukova\Plugins\createProcess\Source\createProcess\Private +/I E:\Projects\dron666_lifeResidence\Plugins\createProcess\Source\createProcess\Private /I ..\Intermediate\Build\Win64\UnrealGame\Inc\CoreUObject\UHT /I Runtime /I Runtime\CoreUObject\Public @@ -105,9 +105,9 @@ E:\Projects\nksJukova\Plugins\createProcess\Intermediate\Build\Win64\UnrealGame\ /I Runtime\TypedElementFramework\Public /I ..\Intermediate\Build\Win64\UnrealGame\Inc\TypedElementRuntime\UHT /I Runtime\TypedElementRuntime\Public -/I E:\Projects\nksJukova\Plugins\createProcess\Intermediate\Build\Win64\UnrealGame\Inc\createProcess\UHT -/I E:\Projects\nksJukova\Plugins\createProcess\Source -/I E:\Projects\nksJukova\Plugins\createProcess\Source\createProcess\Public +/I E:\Projects\dron666_lifeResidence\Plugins\createProcess\Intermediate\Build\Win64\UnrealGame\Inc\createProcess\UHT +/I E:\Projects\dron666_lifeResidence\Plugins\createProcess\Source +/I E:\Projects\dron666_lifeResidence\Plugins\createProcess\Source\createProcess\Public /external:W0 /external:I ThirdParty\mimalloc\include /external:I ThirdParty\LibTiff\Source\Win64 @@ -117,12 +117,12 @@ E:\Projects\nksJukova\Plugins\createProcess\Intermediate\Build\Win64\UnrealGame\ /external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared" /external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um" /external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt" -/FI"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h" -/FI"E:\Projects\nksJukova\Plugins\createProcess\Intermediate\Build\Win64\UnrealGame\Shipping\createProcess\Definitions.createProcess.h" -/Yu"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h" -/Fp"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch" -/Fo"E:\Projects\nksJukova\Plugins\createProcess\Intermediate\Build\Win64\UnrealGame\Shipping\createProcess\Module.createProcess.cpp.obj" -/sourceDependencies E:\Projects\nksJukova\Plugins\createProcess\Intermediate\Build\Win64\UnrealGame\Shipping\createProcess\Module.createProcess.cpp.dep.json +/FI"E:\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h" +/FI"E:\Projects\dron666_lifeResidence\Plugins\createProcess\Intermediate\Build\Win64\UnrealGame\Shipping\createProcess\Definitions.createProcess.h" +/Yu"E:\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h" +/Fp"E:\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch" +/Fo"E:\Projects\dron666_lifeResidence\Plugins\createProcess\Intermediate\Build\Win64\UnrealGame\Shipping\createProcess\Module.createProcess.cpp.obj" +/sourceDependencies E:\Projects\dron666_lifeResidence\Plugins\createProcess\Intermediate\Build\Win64\UnrealGame\Shipping\createProcess\Module.createProcess.cpp.dep.json /Zc:inline /nologo /Oi diff --git a/Plugins/createProcess/Intermediate/Build/Win64/UnrealGame/Shipping/createProcess/Module.createProcess.cpp.obj.response.old b/Plugins/createProcess/Intermediate/Build/Win64/UnrealGame/Shipping/createProcess/Module.createProcess.cpp.obj.response.old new file mode 100644 index 00000000..56d45fe4 --- /dev/null +++ b/Plugins/createProcess/Intermediate/Build/Win64/UnrealGame/Shipping/createProcess/Module.createProcess.cpp.obj.response.old @@ -0,0 +1,164 @@ +E:\Projects\nksJukova\Plugins\createProcess\Intermediate\Build\Win64\UnrealGame\Shipping\createProcess\Module.createProcess.cpp +/I . +/I E:\Projects\nksJukova\Plugins\createProcess\Source\createProcess\Private +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\CoreUObject\UHT +/I Runtime +/I Runtime\CoreUObject\Public +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\Engine\UHT +/I ..\Shaders\Shared +/I Runtime\Engine\Classes +/I Runtime\Engine\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\CoreOnline\UHT +/I Runtime\CoreOnline\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\NetCore\UHT +/I Runtime\Net +/I Runtime\Net\Core\Classes +/I Runtime\Net\Core\Public +/I Runtime\Net\Common\Public +/I Runtime\ApplicationCore\Public +/I Runtime\RHI\Public +/I Runtime\ImageCore\Public +/I Runtime\Json\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\JsonUtilities\UHT +/I Runtime\JsonUtilities\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\SlateCore\UHT +/I Runtime\SlateCore\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\InputCore\UHT +/I Runtime\InputCore\Classes +/I Runtime\InputCore\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\Slate\UHT +/I Runtime\Slate\Public +/I Runtime\ImageWrapper\Public +/I ThirdParty +/I Runtime\Messaging\Public +/I Runtime\MessagingCommon\Public +/I Runtime\RenderCore\Public +/I Runtime\Analytics +/I Runtime\Analytics\AnalyticsET\Public +/I Runtime\Analytics\Analytics\Public +/I Runtime\Sockets\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AssetRegistry\UHT +/I Runtime\AssetRegistry\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\EngineMessages\UHT +/I Runtime\EngineMessages\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\EngineSettings\UHT +/I Runtime\EngineSettings\Classes +/I Runtime\EngineSettings\Public +/I Runtime\SynthBenchmark\Public +/I Runtime\Renderer\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\GameplayTags\UHT +/I Runtime\GameplayTags\Classes +/I Runtime\GameplayTags\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\DeveloperSettings\UHT +/I Runtime\DeveloperSettings\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\PacketHandler\UHT +/I Runtime\PacketHandlers +/I Runtime\PacketHandlers\PacketHandler\Classes +/I Runtime\PacketHandlers\PacketHandler\Public +/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioPlatformConfiguration\UHT +/I Runtime\AudioPlatformConfiguration\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\MeshDescription\UHT +/I Runtime\MeshDescription\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\StaticMeshDescription\UHT +/I Runtime\StaticMeshDescription\Public +/I Runtime\SkeletalMeshDescription\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AnimationCore\UHT +/I Runtime\AnimationCore\Public +/I Runtime\PakFile\Public +/I Runtime\RSA\Public +/I Runtime\NetworkReplayStreaming +/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\PhysicsCore\UHT +/I Runtime\PhysicsCore\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\Chaos\UHT +/I Runtime\Experimental +/I Runtime\Experimental\Chaos\Public +/I Runtime\Experimental\ChaosCore\Public +/I ThirdParty\Intel +/I Runtime\Experimental\Voronoi\Public +/I Runtime\GeometryCore\Public +/I Runtime\SignalProcessing\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioExtensions\UHT +/I Runtime\AudioExtensions\Public +/I Runtime\AudioMixerCore\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioLinkCore\UHT +/I Runtime\AudioLink +/I Runtime\AudioLink\AudioLinkCore\Public +/I Runtime\Networking\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\ClothSysRuntimeIntrfc\UHT +/I Runtime\ClothingSystemRuntimeInterface\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\IrisStub\UHT +/I Runtime\Experimental\Iris +/I Runtime\Experimental\Iris\Stub\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioMixer\UHT +/I Runtime\AudioMixer\Classes +/I Runtime\AudioMixer\Public +/I Developer +/I Developer\TargetPlatform\Public +/I Developer\TextureFormat\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\MovieSceneCapture\UHT +/I Runtime\MovieSceneCapture\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\TypedElementFramework\UHT +/I Runtime\TypedElementFramework\Public +/I ..\Intermediate\Build\Win64\UnrealGame\Inc\TypedElementRuntime\UHT +/I Runtime\TypedElementRuntime\Public +/I E:\Projects\nksJukova\Plugins\createProcess\Intermediate\Build\Win64\UnrealGame\Inc\createProcess\UHT +/I E:\Projects\nksJukova\Plugins\createProcess\Source +/I E:\Projects\nksJukova\Plugins\createProcess\Source\createProcess\Public +/external:W0 +/external:I ThirdParty\mimalloc\include +/external:I ThirdParty\LibTiff\Source\Win64 +/external:I ThirdParty\LibTiff\Source +/external:I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\INCLUDE" +/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt" +/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared" +/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um" +/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt" +/FI"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h" +/FI"E:\Projects\nksJukova\Plugins\createProcess\Intermediate\Build\Win64\UnrealGame\Shipping\createProcess\Definitions.createProcess.h" +/Yu"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h" +/Fp"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch" +/Fo"E:\Projects\nksJukova\Plugins\createProcess\Intermediate\Build\Win64\UnrealGame\Shipping\createProcess\Module.createProcess.cpp.obj" +/sourceDependencies E:\Projects\nksJukova\Plugins\createProcess\Intermediate\Build\Win64\UnrealGame\Shipping\createProcess\Module.createProcess.cpp.dep.json +/Zc:inline +/nologo +/Oi +/FC +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ob2 +/fastfail +/Ox +/Ot +/GF +/errorReport:prompt +/D_HAS_EXCEPTIONS=0 +/DPLATFORM_EXCEPTIONS_DISABLED=1 +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/TP +/GR- +/W4 +/std:c++17 diff --git a/Plugins/createProcess/Intermediate/Build/Win64/UnrealGame/Shipping/createProcess/Module.createProcess.cpp.old b/Plugins/createProcess/Intermediate/Build/Win64/UnrealGame/Shipping/createProcess/Module.createProcess.cpp.old new file mode 100644 index 00000000..2a725005 --- /dev/null +++ b/Plugins/createProcess/Intermediate/Build/Win64/UnrealGame/Shipping/createProcess/Module.createProcess.cpp.old @@ -0,0 +1,5 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "E:/Projects/nksJukova/Plugins/createProcess/Intermediate/Build/Win64/UnrealGame/Inc/createProcess/UHT/createProcess.init.gen.cpp" +#include "E:/Projects/nksJukova/Plugins/createProcess/Intermediate/Build/Win64/UnrealGame/Inc/createProcess/UHT/createProcessBPLibrary.gen.cpp" +#include "E:/Projects/nksJukova/Plugins/createProcess/Source/createProcess/Private/createProcess.cpp" +#include "E:/Projects/nksJukova/Plugins/createProcess/Source/createProcess/Private/createProcessBPLibrary.cpp" diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UnrealGame/Shipping/manageTextFile/Module.manageTextFile.cpp.obj b/Plugins/manageTextFile/Intermediate/Build/Win64/UnrealGame/Shipping/manageTextFile/Module.manageTextFile.cpp.obj index b5b39df6..e382eb90 100644 Binary files a/Plugins/manageTextFile/Intermediate/Build/Win64/UnrealGame/Shipping/manageTextFile/Module.manageTextFile.cpp.obj and b/Plugins/manageTextFile/Intermediate/Build/Win64/UnrealGame/Shipping/manageTextFile/Module.manageTextFile.cpp.obj differ