[Audio] UseAudioMixer=True [/Script/HardwareTargeting.HardwareTargetingSettings] TargetedHardwareClass=Desktop AppliedTargetedHardwareClass=Desktop DefaultGraphicsPerformance=Maximum AppliedDefaultGraphicsPerformance=Maximum [/Script/WindowsTargetPlatform.WindowsTargetSettings] DefaultGraphicsRHI=DefaultGraphicsRHI_DX12 !D3D12TargetedShaderFormats=ClearArray +D3D12TargetedShaderFormats=PCD3D_SM6 [/Script/Engine.RendererSettings] r.GenerateMeshDistanceFields=False r.DynamicGlobalIlluminationMethod=0 r.ReflectionMethod=3 r.SkinCache.CompileShaders=True r.RayTracing=True r.Shadow.Virtual.Enable=0 r.MinScreenRadiusForLights=0.010000 r.Lumen.HardwareRayTracing=True r.VirtualTextures=False r.VirtualTexturedLightmaps=False r.ReflectionCaptureResolution=256 r.RayTracing.Shadows=True r.ReflectionEnvironmentLightmapMixBasedOnRoughness=True r.RayTracing.Skylight=True r.Lumen.TraceMeshSDFs=1 r.AllowGlobalClipPlane=False r.PathTracing=True r.AllowStaticLighting=True r.SupportStationarySkylight=False r.Lumen.HardwareRayTracing.LightingMode=2 [/Script/WorldPartitionEditor.WorldPartitionEditorSettings] CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet' [/Script/Engine.UserInterfaceSettings] UIScaleCurve=(EditorCurveData=(Keys=((Time=540.000000,Value=0.250000),(Time=2160.000000,Value=1.000000)),DefaultValue=340282346638528859811704183484516925440.000000,PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant),ExternalCurve=None) [/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings] bEnablePlugin=True bAllowNetworkConnection=True SecurityToken=75E2972F405464EE67F31A86B9EC4C50 bIncludeInShipping=False bAllowExternalStartInShipping=False bCompileAFSProject=False bUseCompression=False bLogFiles=False bReportStats=False ConnectionType=USBOnly bUseManualIPAddress=False ManualIPAddress= [/Script/EngineSettings.GameMapsSettings] GameInstanceClass=/Game/Blueprints/Player/GI.GI_C