61 lines
1.9 KiB
INI
61 lines
1.9 KiB
INI
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[Audio]
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UseAudioMixer=True
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[/Script/HardwareTargeting.HardwareTargetingSettings]
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TargetedHardwareClass=Desktop
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AppliedTargetedHardwareClass=Desktop
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DefaultGraphicsPerformance=Maximum
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AppliedDefaultGraphicsPerformance=Maximum
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[/Script/WindowsTargetPlatform.WindowsTargetSettings]
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DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
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!D3D12TargetedShaderFormats=ClearArray
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+D3D12TargetedShaderFormats=PCD3D_SM6
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[/Script/Engine.RendererSettings]
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r.GenerateMeshDistanceFields=False
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r.DynamicGlobalIlluminationMethod=0
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r.ReflectionMethod=3
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r.SkinCache.CompileShaders=True
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r.RayTracing=True
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r.Shadow.Virtual.Enable=0
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r.MinScreenRadiusForLights=0.010000
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r.Lumen.HardwareRayTracing=True
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r.VirtualTextures=False
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r.VirtualTexturedLightmaps=False
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r.ReflectionCaptureResolution=256
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r.RayTracing.Shadows=True
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r.ReflectionEnvironmentLightmapMixBasedOnRoughness=True
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r.RayTracing.Skylight=True
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r.Lumen.TraceMeshSDFs=1
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r.AllowGlobalClipPlane=False
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r.PathTracing=True
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r.AllowStaticLighting=True
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r.SupportStationarySkylight=False
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r.Lumen.HardwareRayTracing.LightingMode=2
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[/Script/WorldPartitionEditor.WorldPartitionEditorSettings]
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CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet'
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[/Script/Engine.UserInterfaceSettings]
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UIScaleCurve=(EditorCurveData=(Keys=((Time=540.000000,Value=0.250000),(Time=2160.000000,Value=1.000000)),DefaultValue=340282346638528859811704183484516925440.000000,PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant),ExternalCurve=None)
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[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
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bEnablePlugin=True
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bAllowNetworkConnection=True
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SecurityToken=75E2972F405464EE67F31A86B9EC4C50
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bIncludeInShipping=False
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bAllowExternalStartInShipping=False
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bCompileAFSProject=False
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bUseCompression=False
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bLogFiles=False
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bReportStats=False
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ConnectionType=USBOnly
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bUseManualIPAddress=False
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ManualIPAddress=
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[/Script/EngineSettings.GameMapsSettings]
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GameInstanceClass=/Game/Blueprints/Player/GI.GI_C
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