Files
lifeResidence/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFile.cpp
T
2023-01-16 13:17:51 +05:00

22 lines
620 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "manageTextFile.h"
#define LOCTEXT_NAMESPACE "FmanageTextFileModule"
void FmanageTextFileModule::StartupModule()
{
// This code will execute after your module is loaded into memory; the exact timing is specified in the .uplugin file per-module
}
void FmanageTextFileModule::ShutdownModule()
{
// This function may be called during shutdown to clean up your module. For modules that support dynamic reloading,
// we call this function before unloading the module.
}
#undef LOCTEXT_NAMESPACE
IMPLEMENT_MODULE(FmanageTextFileModule, manageTextFile)